<<nobr>>
<<MyPicky "Media/Logo_169" "">>
<<Ambient "Media/Music/Silence.mp3" "0.0">>
<<MySound "Media/Music/Silence.mp3" "0.0">>
<<MyMusic "Media/Music/Silence.mp3" "0.0">>
/* <<MyMusic "Media/Music/Rock-Golden Chain by John Haigh.mp3" "1.0">> */
<br>
This game is aimed at an adult audience. It contains sexually oriented adult material intended for persons 18 years of age or older, namely explicit depictions of sexual activity between consenting adults. If for any reason you should not be viewing such material then please quit now.
The story, all names, characters, and incidents portrayed in this production are fictitious. No identification with actual persons (living or deceased) is intended or should be inferred and any resemblance to actual persons, living or dead, or actual events is purely coincidental.
<br><br>
Most media used in this game was downloaded from the internet. Of choice I have used Public Domain and creative commons licence ....... However, if you can demonstrate that you are the legal owner of any works used in this game and wish them to be removed, or have your work credited, then send a PM to CugleTheClever at tfgamessite.com and I will comply with your wishes.
<br><br>
You may change your (First) name here (8 characters max):
<br><br>
<<textbox "$MC.name" $MC.name>>
<<button "OK" "Intro">><<set $MC.name=$MC.name.substring(0, 8)>><</button>>
<</nobr>>
<<nobr>>
by CugleTheClever
<br>
Ver 0.20
<br><br>
<div align='center' style='font-size: 100%; font-weight:bold;'>
<<datetime>>
<br>
Cash: € <<=$Cash.toFixed(0)>> Bank: € <<=$Bank.toFixed(0)>>
</div>
<br>
<<switch $Wind_Str>>
<<case 0 >><<set _Flag="Media/Wind_00">>
<<case 1 >><<set _Flag="Media/Wind_01">>
<<case 2 >><<set _Flag="Media/Wind_01">>
<<case 3 >><<set _Flag="Media/Wind_02">>
<<case 4 >><<set _Flag="Media/Wind_03">>
<<case 5 >><<set _Flag="Media/Wind_03">>
<<case 6 >><<set _Flag="Media/Wind_04">>
<</switch>>
<<switch $Wind_Dir>>
<<case 0 >><<set _FlagText="N">>
<<case 1 >><<set _FlagText="NE">>
<<case 2 >><<set _FlagText="E">>
<<case 3 >><<set _FlagText="SE">>
<<case 4 >><<set _FlagText="S">>
<<case 5 >><<set _FlagText="SW">>
<<case 6 >><<set _FlagText="W">>
<<case 7 >><<set _FlagText="NW">>
<</switch>>
<<set _Icon="Media/Weather_0" + $Weather>>
<<if $TimeOfDay=="N">><<set _Flag= _Flag+"N">><<set _Icon= _Icon+"N">><</if>>
<<set _Flag= _Flag+".jpg">><<set _Icon= _Icon+".jpg">>
<div style="position: relative; width: 200px; height: 60px; padding: 0px; border: 0px solid grey">
<img @src=_Icon style="position: absolute; left: 10px; top: 0; width: 60px; height: 60px">
<img @src=_Flag style="position: absolute; left: 80px; top: 0; width: 60px; height: 60px">
<<if $TimeOfDay=="N">>
@@.Wht;<span style='font-size: 60%; position: absolute; left: 92px; top: 42px; ;'>_FlagText</span>
<<else>>
@@.Blk;<span style='font-size: 60%; position: absolute; left: 92px; top: 42px; ;'>_FlagText</span>
<</if>>
@@.Wht; <div class = "bigfont" style="position: absolute; left: 150px; top: 0px; ">$Temperature°C</div>
<</nobr>><<nobr>>
<<if ndef $Dream>><<set $Dream=1>><</if>>
<span id="fadeBlock">
<<set $Area="Bedroom">>
<<set _AlarmText = "Current Alarm " + $AlarmText>>
<<MyPicky "Media/Flat/BedRoom" "Time">>
<br>
<<if $SentHome==true>>
You are in your bedroom where there is a nice comfy bed on which you can sleep! You became so tired that you
just stopped what you were doing and went home to your bed. In the dim foggy recesses of your tired mind you
realised that you were simply too tired to do anything else today :P
<br><br>
<<if $TitsFull==true and $BreastPump==true>>
On auto pilot you managed to stagger to the bathroom and pump your tits for Chloe tomorrow.
<<set $LastMilked=0; $TitsFull=false>>
<</if>>
Then in a foggy haze you changed into your sleeping clothes, and then
<<ChangeOutfit $Sleep>><<set $Toggle="Outfit">>
<<unset $SentHome>>
<<link "Fell asleep">><<FallAsleep>><</link>>
<<else>>
You are in your bedroom. In your wardrobe and drawers are all the clothes you currently possess, and your
upgraded computer is available for use. You can see a [[Storage Chest|Storage Chest]] where you keep your
sentimental junk, and a nice comfy bed on which you can rest, sleep, and have sex. Well, have sex with yourself
at least, maybe with someone else if you invite them back?
<br>
<table class="Link-table">
<tr>
<td><<link "Open your Wardrobe" "Wardrobe">><</link>></td>
<td>
<<if $Hour>5 and $Hour<20>>
@@.Blu; Too early to sleep @@
<<elseif $TitsFull==true and $BreastPump==true>>
<<link "Can't sleep with full tits!" "Bathroom">><</link>>
<<elseif $Outfit.name neq "SL">>
<<link "Get ready for bed">>
<<ChangeOutfit $Sleep>><<set $Toggle="Outfit">><<Refresh>>
<</link>>
<<else>>
<<link "Go to Sleep">><<FallAsleep>><</link>>
<</if>>
</td>
<td><<link "Masturbate" "Masturbate">><</link>></td>
<td><<link _AlarmText>><<SetAlarm>><</link>></td>
</tr>
<tr>
<td>[[Use your Computer|Computer][$Comp=0]]</td>
<td>
<<if $Dream >=9>>
<<link "Your Jewelery Box" "Jewelry">><</link>>
<<else>>
[[Becca's Jewelery Box|Becca's Jewelry Box]]
<</if>>
</td>
<td>[[Practice your guitar|Guitar][]]</td>
<td>[[Go to Living Room|Living Room][]]</td>
</tr>
</table>
<</if>>
</span>
<</nobr>>
<<nobr>>
<<set _Folder="">>
<<if $Toggle == "Outfit">>
<<set $Background = "Media/Doll1/BG2.jpg">>
<style>
#Dolly {position: absolute; left: 0%; top: 0%; width: 100%; height: auto; }
</style>
<<Dolly>>
<<elseif $Toggle == "Stats">>
<<set $Background = "Media/Doll1/BG1.jpg">>
<style>
#Dolly {position: absolute; scale: 2.0; left: 4%; top: 100%; width: 90%; height: auto;
clip-path: polygon(20% 0%, 78.5% 0%, 78.5% 24.4%, 20% 24.4%);
</style>
<<Dolly>>
<<elseif $Toggle == "Mirror">>
<img src="Media/Doll1/BG3.jpg" style="position: relative; left: 0%; top: 0%; width: 100%; height: auto">
<</if>>
<<set _Top = $Outfit.items[5].ID >>
<<set _Part = $Outfit.items[5].ID.substring(0,6) >>
<<set _Bra = $Outfit.items[1].ID.substring(0,6) >>
<<if _Top.substring(0,4) == "Mtop" or _Top.substring(0,4) == "Mdrs">>
<span class='Btn3'><<button "Tits">>
<<if _Top.substring(6,7)=="">>
<<set $Outfit.items[5].ID=_Part+"L">>
<<if _Bra=="Mbra01">><<set $Outfit.items[1].ID="Mbra01L">><</if>>
<<elseif _Top.substring(6,7)=="L">>
<<set $Outfit.items[5].ID=_Part+"R">>
<<if _Bra=="Mbra01">><<set $Outfit.items[1].ID="Mbra01R">><</if>>
<<elseif _Top.substring(6,7)=="R">>
<<set $Outfit.items[5].ID=_Part+"">>
<<if _Bra=="Mbra01">><<set $Outfit.items[1].ID="Mbra01">><</if>>
<</if>>
<<Refresh>>
<</button>></span>
<<else>>
<span class='Btn3'><<button ".">><<Refresh>><</button>></span>
<</if>>
<<if _Top.substring(0,4) == "Wrap">>
<<set _Wrap= _Top.substring(0,5)>>
<span class='Btn3'><<button "Wrap">>
<<if _Top.substring(5,6)=="">><<set $Outfit.items[5].ID=_Wrap+"O">>
<<elseif _Top.substring(5,6)=="O">><<set $Outfit.items[5].ID=_Wrap+"X">>
<<elseif _Top.substring(5,6)=="X">><<set $Outfit.items[5].ID=_Wrap+"">>
<</if>>
<<Refresh>>
<</button>></span>
<<else>>
<span class='Btn3'><<button ".">><<Refresh>><</button>></span>
<</if>>
<<if $MC.sex=="Female" and $Brushed==true>>
<<set _Tmp="Hair "+$Hairback>>
<span class='Btn3'><<button _Tmp>>
<<set $Hairback+=1>><<if $Hairback>3>><<set $Hairback=0>><</if>><<Refresh>>
<</button>></span>
<<elseif $Transform[2]>0 and $Brushed==true>>
<span class='Btn3'><<button "Hair">>
<<if $Hairback==0>><<set $Hairback=5>><<else>><<set $Hairback=0>><</if>><<Refresh>>
<</button>></span>
<<else>>
<span class='Btn3'><<button ".">><<Refresh>><</button>></span>
<</if>>
<br><br>
<div align='center' style='font-size: 100%;'>
Name: $MC.name $MC.surname
<br>
Sex: $MC.sex
<br>
Age: $MC.age
<br><br>
<<if $Toggle == "Stats" or $Toggle == "Mirror">>
<div id="TheStatsTable">
<<include "Stats">>
</div>
<</if>>
<</nobr>>
<<nobr>> /*[[Street]] */
<<MyPicky "Media/Flat/LivRoom" "Time">>
<<set $Locn="Home">>
<<set $Area="Livingroom">>
<<unset $Step; $Entered; $Temp; $Tmp>>
<br>
you are in your living room where you can watch some TV, listen to music, read any books or magazines that you have purchased, or just mindlessly vegetate the day away.
You see some [[Magazines|Read Magazine]]
<<if !$WorkPass>>and your
<<link "works pass">><<set $WorkPass=true; $Binoculars=false>><<Refresh>><</link>>
on the coffee table.
<<else>>
near to where you keep your works pass on the coffee table.
<</if>>
there are some [[Books|ReadBook]] on your bookshelf, and there is a
[[Newspaper|Read News]] laying on the sofa, where you can sprawl out and
[[rest your feet.|FeetUp]]
<br><br>
Hanging on the wall and dominating the room is a large [[Flatscreen TV.|Watch TV][$Program=""]] Below this, on the same wall, but to the left is your [[Music center|Music]] Over by the Front Door, there is a sturdy hook screwed into the wall where
<<if $Binoculars>>
you can hang your
<<link "Binoculars">><<set $Binoculars=false>><<Refresh>><</link>>
for Bird Watching.
<<else>>
your
<<link "Binoculars">><<set $Binoculars=true; $WorkPass=false>><<Refresh>><</link>>
for Bird Watching hang.
<</if>>
<<if $Contacts.includes("Mandy Rawlins (Receptionist)")>>
<<if ndef $MandyFucked>>
<<set $Texting="Mandy Rawlins (Receptionist)">>
Or maybe you want to
@@.Yel;
<<link "send a text to Mandy ?" "SendText">><<set $Texting="Mandy Rawlins (Receptionist)">><</link>>
@@
<</if>>
<</if>>
<<if $Contacts.includes("Hollie Jarvis (your fiancée)") and $DecNow>10 and $DecNow<21>>
<<set $Texting="Hollie Jarvis (your fiancée)">>
Or maybe you want to
@@.Yel; <<link "send a text " "SendText">><</link>>@@
to Hollie your fiancée ?
<</if>>
<br>
<table class="Link-table">
<tr>
<td>[[Goto Bathroom|Bathroom]]</td>
<td>[[Goto Bedroom|Bedroom]]</td>
<td>[[Goto Kitchen Area|Kitchen]]</td>
<td><<ExitCheck>>
<<if $ExitText=="Good2Go">>
<<link "Exit your Apartment" "Street">><<StopMySound>><<unset $Play; $Playing>><</link>>
<<else>>
@@.Blu; $ExitText @@ <<unset $ExitText>>
<</if>>
</td>
</tr>
</table>
<</nobr>>
<<nobr>> /* [[Living Room]] */
<<if ndef $Text>><<set $Text="">><</if>>
<<if $Hint==0>><<set $Hint=1>><</if>>
<<set $Elapsed=2>>
<<StopMySound>>
<<MyPicky "Media/Flat/Bathroom_00">>
<<set $Area="Bathroom">>
<br>
You are in your beautiful bathroom, the place where you take care of your bodily functions and primp yourself to increase your attractiveness to the opposite sex. there are two drawers under the sink, you are using one of them
as your <<link "Bathroom Cabinet" "Bathroom Cabinet">><</link>> the other one
<<if $MakeupCase>>contains your <<link "Makeup Case" "Makeup">><</link>><<else>>is currently empty.<</if>>
<<if $BathroomText>>$BathroomText<<unset $BathroomText>><</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $MC.sex=="Female">>
<<link "Strip and Shower (10m)" "Shower Female">><<StripAll>><</link>>
<<else>>
<<link "Strip and Shower (10m)" "Shower Male">><<StripAll>><</link>>
<</if>>
</td>
<td>[[Brush your teeth (2m)|Teeth]]</td>
<td>[[Brush your hair (2m)|Brush Hair]]</td>
<td><<link "Use the Toilet (2m)" "Toilet">><</link>></td>
</tr>
<tr>
<td>
<<if $MC.sex=="Female" or $Transform[7]==0>>
@@.Blu; You don't need to Shave @@
<<else>>
[[Shave (5m)|Shaving]]
<</if>>
</td>
<td>[[Wash your Face (2m)|Wash]]</td>
<td>[[Look in the mirror|Mirror][]]</td>
<td><<link "Go to Living Room" "Living Room">><<set $Toggle="Stats">><<unset $Text>><</link>></td>
</tr>
</table>
<</nobr>>
<<if $WindowOpen or $Area=="NoActions">>
<<link $Bag.name>><</link>>
<<else>>
<<link $Bag.name>>
<<nobr>>
<<dialog $Bag.name 'width580'>>
<<set _Total = $Bag.contents.length>>
<<for $K to 0; $K lt _Total; $K++>>
<<capture $K>>
<span class="smallimage">
<<if $Bag.contents[$K].name=="Smartphone">>
<<link [img[$Bag.contents[$K].path]]>><<Smartphone>><</link>>
<<else>>
<<link [img[$Bag.contents[$K].path]]>><<Inspect $K>><</link>>
<</if>>
</span>
<</capture>>
<</for>>
<br>
<<if $Bag.name=="Pockets" && $Bag.contents.length>=5>>
<<set _Temp=$Bag.contents.pop()>>
Ooo! Your pockets are bulging with stuff! I hope nothing drops out and gets lost! ... Have you ever
considered perhaps using some sort of a bag?<br>
<</if>>
<<button "Stop Looking">><<dialogclose>><</button>>
<</dialog>>
<</nobr>>
<</link>>
<</if>>
<<if $WindowOpen>>
<<link "Stats / Outfit">><</link>>
<<else>>
<<link "Stats / Outfit">>
<<if $Toggle == "Stats">>
<<set $Toggle = "Outfit">>
<<else>>
<<set $Toggle = "Stats">>
<</if>>
<<Refresh>>
<</link>>
<</if>>
<<if $WindowOpen>>
<<link "Character Summary">><</link>>
<<else>>
<<link "Character Summary" "Character Summary">><<set $WindowOpen=true>><</link>>
<</if>>
<<if $WindowOpen>>
<<link "Repeat Intro">><</link>>
<<else>>
<<link "Repeat Intro" "Intro">><<set $WindowOpen=true>><</link>>
<</if>>
<<if $Mute==false>>
<<link "Mute Sounds">><<set $Mute=true>><<StopMySound>><<Refresh>><</link>>
<<else>>
<<link "Unmute Sounds">><<set $Mute=false>><<Refresh>><</link>>
<</if>>
<<if $WindowOpen>>
<<link "CREDITS">><</link>>
<<else>>
<<link "CREDITS" "Credits">><</link>>
<</if>>
<<nobr>>
<<if ndef $Warning>><<set $Warning=0>><</if>>
<<if $Warning>0>><<set $Warning-=1>><</if>>
/* Alerts for the main stats */
<<if $Vagenvy>$OldVagenvy and $Babycrazy>$OldBabycrazy and $Fem>$OldFem>>
<<notify 1s>>Vagina Envy Increased!<</notify>>
<<timed "1.5s">><<notify 1s>>Baby Crazy Increased!<</notify>><</timed>>
<<timed "3s">><<notify 1s>>Femininity Increased!<</notify>><</timed>>
<<elseif $Vagenvy>$OldVagenvy and $Babycrazy>$OldBabycrazy>>
<<notify 1s>>Vagina Envy Increased!<</notify>>
<<timed "1.5s">><<notify 1s>>Baby Crazy Increased!<</notify>><</timed>>
<<elseif $Vagenvy>$OldVagenvy and $Fem>$OldFem>>
<<notify 1s>>Vagina Envy Increased!<</notify>>
<<timed "1.5s">><<notify 1s>>Femininity Increased!<</notify>><</timed>>
<<elseif $Babycrazy>$OldBabycrazy and $Fem>$OldFem>>
<<notify 1s>>Baby Crazy Increased!<</notify>>
<<timed "1.5s">><<notify 1s>>Femininity Increased!<</notify>><</timed>>
<<elseif $Vagenvy>$OldVagenvy>>
<<notify 1s>>Vagina Envy Increased!<</notify>>
<<elseif $Babycrazy>$OldBabycrazy>>
<<notify 1s>>Baby Crazy Increased!<</notify>>
<<elseif $Fem>$OldFem>>
<<notify 1s>>Femininity Increased!<</notify>>
<</if>>
<<set $OldVagenvy=Math.ceil($Vagenvy)>>
<<set $OldBabycrazy=Math.ceil($Babycrazy)>>
<<set $OldFem=Math.ceil($Fem)>>
<<if $DecNow>=1 and $DecNow<=3 and not $Sleeping and $Area!="NoActions">>
<<if $Area!="Bedroom" and $Area!="Room2" and $Warning==0 and $Area!="Club">>
<<dialog "You should be in bed !" 'width512'>>
<div style="text-align: center;"><img src="Media/2Tired.jpg"></div>
<br>
Your eyes feel gritty and uncomfortable and your eyelids feel heavy. You want to close them and shut out
the world so you can get some sleep! What's more you have the feeling that this annoying popup will keep
on appearing in your mind until you go to bed!
<br><br>
<<button "I'm going already!">><<dialogclose>><</button>>
<<onclose>>
<<set $Warning=4>>
<</dialog>>
<</if>>
<</if>>
<<if $Energy < 0 and $Area!="NoActions" and $Warning==0>>
<<dialog "You're cream crackered mate!" 'width512'>>
<div style="text-align: center;"><img src="Media/2Tired.jpg"></div>
<br>
Your eyes feel gritty and uncomfortable and your eyelids feel heavy and want to close and shut out the world
so you can get some sleep! Looks like you got far too tired and now your just running on fumes until you can
get somewhere where you can sleep!
<br><br>
<<button "I'm going already!">><<dialogclose>><</button>>
<<onclose>>
<<set $Warning=4>>
<</dialog>>
<</if>>
<<if $Hunger >= 100 and $Area!="NoActions" and $Warning==0>>
<<dialog 'You could eat a Whorse @@.EC;🙂@@' 'width512'>>
<div style="text-align: center;"><img src="Media/2Hungry.jpg"></div>
<br>
Your stomach is making embarrassing complaining noises because you haven't been taking care of it! You
look at a girl's arse and the only word that springs to mind is 'Rump' you go for a pee and all you can think is
how it looks like a sausage! Looks like you became much too hungry and you need to get something to eat!
<br><br>
<<button "I'm going already!">><<dialogclose>><</button>>
<<onclose>>
<<set $Warning=4>>
<</dialog>>
<</if>>
<<if $Thirst >= 100 and $Area!="NoActions" and $Warning==0>>
<<dialog 'Your throat is parched!' 'width512'>>
<div style="text-align: center;"><img src="Media/2Thirsty.jpg"></div>
<br>
You're throat feels like you just sucked on a saltsicle! You are so thirsty you would drink warm cola! You have
difficulty concentrating, you are becoming dehydrated and it's starting to give you a headache. Looks like you
became far too thirsty and you need to get a drink!
<br><br>
<<button "I'm going already!">><<dialogclose>><</button>>
<<onclose>>
<<set $Warning=4>>
<</dialog>>
<</if>>
<<if $Hygiene<1 and $Area!="NoActions" and $Warning==0>>
<<dialog 'Aww man! you stink!' 'width512'>>
<div style="text-align: center;"><img src="Media/2Dirty.jpg"></div>
<br>
You're getting disapproving looks from all and sundry, and some people are actually holding their nose when
you get close to them. Looks like you became far too dirty and now your BO would put a ripe Camembert to
shame! Get yourself somewhere you can have a shower mate!
<br><br>
<<button "I'm going already!">><<dialogclose>><</button>>
<<onclose>>
<<set $Warning=4>>
<</dialog>>
<</if>>
<<if $Arousal >= 100>>
<<if $Hormone >= 180>><<set $Orgasm=3>>
<<elseif $Hormone >= 140>><<set $Orgasm=2>>
<<else>><<set $Orgasm=1>>
<</if>>
<<Orgasm $Orgasm>>
<</if>>
<<if $TimeOfDay != "D" && $Park>>
<<dialog 'The park is closing' 'width512'>>
<div style="text-align: center;"><img src="Media/ParkClosed.jpg"></div>
<br>
The jovial friendly park keeper informs you that the park is now closing, and that you should make your way to
the nearest exit. What he is really saying is "Park's closed, so piss off!"
<<set $Arousal=0>>
<br><br>
<<button "Leave the park" "Street">><<dialogclose>><</button>>
<<onclose>>
<<unset $Park; $Step; $XtraText; $Bridge; $Jog; $Snoop $Snooped>>
<<unset $PickedOnce; $Duration>>
<<if $Locn != "Street">><<goto "Street">><</if>>
<</dialog>>
<</if>>
<</nobr>><<nobr>>
<<if $WeekDay>=1 and $WeekDay<=5 >><<set _WorkDay=true>><</if>>
<<if $DecNow>=23.5 or $DecNow<=2>><<set _Bedtime=true>><</if>>
<<if $Sleeping>>
@@.Grn; You are fast asleep @@<br>
<<else>>
<<if $Workplace=="Spruce">>
@@.Grn; Resident at Spruce Manor @@<br>
<<elseif $OnLeave>>
@@.Grn; You are on leave today @@<br>
@@.Grn; You can do whatever you want @@<br>
@@.Grn; Don't squander it @@ @@.EC;🙂@@<br>
<<elseif _WorkDay>>
<<if $WorkStart =="" and $Hour>=10 and $Locn != "Work">>
@@.Red; Today is a workday @@<br>
@@.Red; You are Late! @@<br>
@@.Red; Better get there quickly! @@<br>
<<if $NewText==0 and ndef $Countdown>><<set $NewText=1; $Countdown=20>><</if>>
<<if def $Countdown>>
<<set $Countdown-=1>>
<<if $Countdown==0>><<unset $Countdown>><</if>>
<</if>>
<<elseif $WorkStart =="" and $Hour<10 >>
@@.Yel; Today is a workday @@<br>
@@.Yel; Start time : 07:00 - 10:00 @@<br>
@@.Yel; Don't be late! @@<br>
<<elseif $WorkStart !="" and $WorkEnd =="">>
<<T24HR $WorkStart>>@@.Grn; Started Work $Time @@<br>
<<T24HR $Now>>@@.Grn; Current Time $Time @@<br>
<<set $Worked=$Now - $WorkStart>>
<<set _Temp=Math.trunc($Worked/3600000)>>
<<if _Temp<10>><<set _Hrs="0"+_Temp>><<else>><<set _Hrs=_Temp>><</if>>
<<set _Temp=Math.trunc(($Worked/3600000 -_Hrs)*60)>>
<<if _Temp<10>><<set _Mns="0"+_Temp>><<else>><<set _Mns=_Temp>><</if>>
@@.Grn; Hours Worked _Hrs: _Mns @@<br>
<<elseif $WorkStart !="" && $WorkEnd !="">>
<<T24HR $WorkStart>>@@.Grn; Started Work $Time @@<br>
<<T24HR $WorkEnd>>@@.Grn; Finished Work $Time @@<br>
<<set $Worked=$WorkEnd - $WorkStart>>
<<set _Temp=Math.trunc($Worked/3600000)>>
<<if _Temp<10>><<set _Hrs="0"+_Temp>><<else>><<set _Hrs=_Temp>><</if>>
<<set _Temp=Math.trunc(($Worked/3600000 -_Hrs)*60)>>
<<if _Temp<10>><<set _Mns="0"+_Temp>><<else>><<set _Mns=_Temp>><</if>>
@@.Grn; Hours Worked _Hrs: _Mns @@<br>
<</if>>
<<else>>
@@.Grn; Today is a Weekend @@<br>
@@.Grn; You can do whatever you want @@<br>
@@.Grn; Don't squander it @@ @@.EC;🙂@@<br>
<</if>>
<</if>>
<<if $Hygiene<=10>> @@.Red; You are very dirty and stink!. @@<br>
<<elseif $Hygiene<=20>> @@.Red; You dirty and smell. @@<br>
<<elseif $Hygiene<=30>> @@.Yel; You really need a shower! @@<br>
<<elseif $Hygiene<=40>> @@.Yel; You need a shower. @@<br>
<<elseif $Hygiene<=60>> @@.Yel; You could use a shower. @@<br>
<</if>>
<<if $Hunger>=90>> @@.Red; You are starving, eat something! @@<br>
<<elseif $Hunger>=80>> @@.Red; You are very hungry, ear something! @@<br>
<<elseif $Hunger>=70>> @@.Yel; You really need good meal. @@<br>
<<elseif $Hunger>=60>> @@.Yel; You need a snack at least. @@<br>
<<elseif $Hunger>=40>> @@.Grn; You could have a snack. @@<br>
<</if>>
<<if $Thirst>=90>> @@.Red; You are gasping for a drink. @@<br>
<<elseif $Thirst>=80>> @@.Red; You are parched, have a drink. @@<br>
<<elseif $Thirst>=70>> @@.Yel; You really need a drink @@<br>
<<elseif $Thirst>=60>> @@.Yel; You need a drink. @@<br>
<<elseif $Thirst>=40>> @@.Grn; You would enjoy a drink. @@<br>
<</if>>
<<if $Need2Pee>480>> @@.Grn; You need to pee! @@<br> /* 8Hrs x 60 */
<<elseif $Need2Pee>720>> @@.Yel; You really need to pee! @@<br> /* 12Hrs x 60 */
<<elseif $Need2Pee>960>> @@Red; You desperately need to pee! @@<br> /* 16Hrs x 60 */
<</if>>
<<if $Creampied>1>> @@.Yel; Your pussy is leaking sperm! @@<</if>>
<<if def $Tampon>>
<<if $Tampon>720>>
@@.Red; Your tampon is leaking! @@
<<elseif $Tampon>480>>
@@.Yel; Your tampon is full! @@
<<elseif $Tampon>240>>
@@.Yel; Your tampon needs changing! @@
<</if>>
<</if>>
<<if def $BreastPump>>
<<if $BreastPump==true and $LastMilked>=6>>
<<set $TitsFull=true>>
<</if>>
<<if $DecNow>=22 and $TitsFull==true and $BreastPump==true>>
<span class="blink">
@@.Yel; <<link "You need to express milk" "Bathroom">><</link>> @@<br>
</span>
<</if>>
<</if>>
<<if _Bedtime==true and $Sleeping==false>>
@@.Yel; You are tired go to bed @@<br>
<</if>>
<<if $Arousal>=80>>
@@.Red; <<if $MC.sex=="Male">>You want to fuck!<<else>>You want a good fucking! <</if>>@@<br>
<<elseif $Arousal>=60>>
@@.Yel; <<if $MC.sex=="Male">>You're really hard<<else>>You're cunt feels itchy <</if>>@@<br>
<<elseif $Arousal>=50>>
@@.Yel; <<if $MC.sex=="Male">>You have an erection<<else>>You're cunt feels wet <</if>>@@<br>
<<elseif $Arousal>=34>>
@@.Grn; <<if $MC.sex=="Male">>You feel randy<<else>>You're cunt feels warm <</if>>@@<br>
<</if>>
<<if $Intox>=80>>@@.Yel; You are 'Weaving drunk'! @@ @@.EC;😵💫@@<br>
<<elseif $Intox>=60>>@@.Yel; You are 'Pissed as a fart'! @@ @@.EC;😵@@<br>
<<elseif $Intox>=40>>@@.Yel; You are 'Very Merry' @@ @@.EC;🤪@@<br>
<<elseif $Intox>=20>>@@.Yel; You are 'Merry' @@ @@.EC;🥳@@<br><</if>>
/* Hints are here */
<span class="blink">@@.Yel;
<<if $Hint==1 and $Area=="Bathroom">>
@@.Yel; HINT - Look in the mirror @@ <br>
<<elseif $Hint==2 and ($Area=="Bathroom" or $Locn=="Mall")>>
<<FindName $BRcabinet "Tweezers">>
<<if $Found==false>>
@@.Yel; HINT - Buy some tweezers @@ <br>
<<else>>
<<if $Area=="Bathroom">>
@@.Yel; HINT - Use your tweezers @@ <br>
<</if>>
<</if>>
<<elseif $Hint==3 and $Area=="Room2">>
@@.Yel; HINT - Breakfast in Dining Room @@ <br>
<<elseif $Hint==4 and $Area=="Room2">>
@@.Yel; HINT - Dinner in Dining Room @@ <br>
<<elseif $Hint==5 and $Area=="Reception">>
@@.Yel; HINT - Drink in the bar? @@ <br>
<</if>>
@@</span>
<<if $Parcel>0 and $Locn=="Home">>
<span class="blink">@@.Yel;
<<link "You have a parcel">><<Parcel $Parcel>> <</link>>
@@</span><br>
<</if>>
<<set $Penalty=1>>
<<if not $Sleeping and not $Resting >>
<<if $Outfit.items[3].heel=="L">>
<<if $Skill_LHeel<20>>@@.Red; You are unsteady in low heels @@<br>
<<elseif $Skill_LHeel<50>>@@.Yel; You are steady in low heels @@<br>
<<elseif $Skill_LHeel<70>>@@.Grn; You are agile in low heels @@<br>
<<else>><</if>>
<<elseif $Outfit.items[3].heel=="M">>
<<if $Skill_MHeel<20>>@@.Red; You are unsteady in mid heels @@<br>
<<elseif $Skill_MHeel<50>>@@.Yel; You are steady in mid heels @@<br>
<<elseif $Skill_MHeel<70>>@@.Grn; You are agile in mid heels @@<br>
<<else>><</if>>
<<elseif $Outfit.items[3].heel=="H">>
<<if $Skill_HHeel<10>>
@@.Red; You totter in high heels <br>it's quite exhausting@@ <<set $Penalty=2>>
<<elseif $Skill_HHeel<20>>
@@.Red; You are unsteady in high heels <br>it's quite tiring@@ <<set $Penalty=1.5>>
<<elseif $Skill_HHeel<40>>
@@.Yel; You are steady in high heels <br>it still requires effort @@ <<set $Penalty=1.2>>
<<elseif $Skill_HHeel<60>>
@@.Grn; You are agile in high heels @@ <<set $Penalty=1>>
<<else>>
<</if>>
<<elseif $Outfit.items[3].heel=="S">>
<<if $Skill_SHeel<10>>
@@.Red; You totter in stiletto heels <br>it's quite exhausting@@ <<set $Penalty=2>>
<<elseif $Skill_SHeel<20>>
@@.Red; You are unsteady in stiletto heels <br>it's quite tiring@@ <<set $Penalty=1.5>>
<<elseif $Skill_SHeel<40>>
@@.Yel; You are steady in stiletto heels <br>it still requires effort @@ <<set $Penalty=1.2>>
<<elseif $Skill_SHeel<60>>
@@.Grn; You are agile in stiletto heels @@ <<set $Penalty=1>>
<<else>>
<</if>>
<</if>>
<</if>>
<<if $WorkPass==true>>
@@.Yel; <br>You're wearing your works pass @@
<<elseif $Binoculars==true>>
@@.Yel; <br>You're wearing your binoculars @@
<</if>>
<<if $PillsLeft>0 and $TimeTaken>11 and $Area!="NoActions">>
<<set $PillSwallowed=false>>
<span class="blink">@@.Yel;
<br><<link "Time to take a pill" "Pills">><</link>>
@@</span>
<</if>>
<<if $NewText>0 and !$Answering and $TextReceived and $Area != "NoActions">>
<br><span class="blink">@@.Yel;
<<link "Read New Text" "NewText">><<unset $TextReceived>><</link>>
@@</span>
<<elseif $NewText>0 and !$Answering and $Area != "NoActions">>
<<timed "4s">>
<<MySound "Media/Sounds/Effect_NewText.mp3" "0.6">>
<br><span class="blink">@@.Yel;
<<link "Read New Text" "NewText">><<unset $TextReceived>><</link>>
@@</span>
<</timed>>
<</if>>
<<if $Condom==true>>
<br>@@.Yel; Condom on your nob! @@
<<link "Take Off">><<set $Condom=false>><<Refresh>><</link>>
<</if>>
<<if def $MintyBreath>>
<br>@@.Yel; You have fresh minty breath @@
<<unset $MintyBreath>>
<</if>>
<</nobr>>
/* *********************************************************** */
/* ****** Advancing various time related variables ****** */
/* *********************************************************** */
<<addmins $Elapsed>>
<<set $Month = $Now.getMonth()>> /* Returns a number 0 to 12 starting with 0=January */
<<set $WeekDay = $Now.getDay()>> /* Returns a number 0 to 6 starting with 0=Sunday */
<<set $Today=$GameDay[$Now.getDay()]>> /* Returns a 3 letter text day eg Fri */
<<set $Days = $Now.getDate()>> /* Returns a number, the date eg 2 = 2nd */
<<set $Hour = $Now.getHours() >> /* Returns the hour in 24HR format, eg 16 */
<<set $Mins = $Now.getMinutes() >> /* Returns the hminutes, eg 42 */
<<set $DecNow = $Hour + $Mins/60>> /* Time in 24H decimal format, eg 16.7 */
<<DateDiff $Now $Bday>> /* Returns a time difference loading $Cyears to $Cmins */
<<set $MC.age=$Cyears+"y "+$Cmonths+"m "+$Cdays+"d">>
<<DateDiff $Now $NewYear>> /* Returns days since new year as $Xdays */
<<set $DaysThisYear=$Xdays>>
/* Midwinter day 08:00 to 16:00 Midsummer day 05:00 to 21:00 parabolic curve fit */
<<set $SunRise = (Math.pow(0.000121426*$DaysThisYear,2) - (0.0443203*$DaysThisYear)+9.0442)>>
<<set $SunSet = Math.pow(-0.000151782*$DaysThisYear,2) + (0.0554004*$DaysThisYear)+15.9448>>
<<if ($DecNow>=$SunRise) and ($DecNow<$SunRise+2)>>
<<set $Temperature=Math.round($BaseTemp - (8 - ($DecNow - $SunRise)*4))>>
<<set $TimeOfDay="M"; $Greeting="Morning">>
<<elseif ($DecNow>=$SunRise+2) and ($DecNow<$SunSet-2) >>
<<set $TimeOfDay="D"; $Greeting="Morning">><<set $Temperature=$BaseTemp>>
<<if $DecNow>=12>><<set $Greeting="Afternoon">><</if>>
<<elseif ($DecNow>=$SunSet-2) and ($DecNow<$SunSet) >>
<<set $Temperature=Math.round($BaseTemp - ($SunSet - $DecNow)*4)>>
<<set $TimeOfDay="E"; $Greeting="Evening">>
<<else>>
<<set $Temperature=$BaseTemp-8>>
<<set $TimeOfDay="N"; $Greeting="Night">>
<</if>>
/* ********************* */
/* ****** END ****** */
/* ********************* */
/* *********************************************************** */
/* ************** This is the New Day Event ************** */
/* *********************************************************** */
<<if $Days != $DaysFlag>>
<<set $DaysFlag=$Days>>
<<Weather>>
<<if $Bag.name=="Pockets" and $Bag.contents.length>5>>
<<set _Dummy=$Bag.contents.pop()>>
<</if>>
<<set $DoneSnooping=false>>
<<set $PeeWatched=false>>
<<set $Snooped=0>>
<<set $NewText=0>>
<<if $PracticeCount>10>><<set $PracticeMax+=5>><</if>>
<<set $PracticeCount=0>>
<<unset $WishUsed; $DoneThinking>>
<<if $Location=="Spruce">>
<<set $OnLeave=true; $SpruceChatOver=false>>
<<else>>
<<set $LunchTaken=false>>
<<set $WorkComplete=false>>
<<set $WorkTotal+=$Worked>>
<<set $Worked=0>>
<<set $WorkStart="">>
<<set $WorkEnd="">>
<<set $OnLeave=false>>
<</if>>
<<if $MC.sex=="Female">> /* ******* The Female Cycle Part 1 ********** */
<<set $DaysFem+=1>>
<<set $Bush+=1>>
<<set $DailyMed=true>>
<<set $MorningLessons=$DaysFem>>
<<set $AfternoonLessons=$DaysFem>>
<<if $Cycle==28>><<set $Cycle=1>><<else>><<set $Cycle+=1>><</if>>
<<if $Preg>0>><<set $Preg+=1; $Cycle=0>><</if>>
<<if $Cycle>0 and $Cycle<12>><<set $MC.temp=either(36.4, 36.3, 36.2, 36.4)>>
<<elseif $Cycle==14>><<set $MC.temp=36.6>>
<<elseif $Cycle>14 and $Cycle<23>><<set $MC.temp=either(36.8, 36.7, 36.9, 36.8)>>
<<elseif $Cycle==23>><<set $MC.temp=36.6>>
<<elseif $Cycle>23>><<set $MC.temp=either(36.4, 36.3, 36.2, 36.4)>>
<</if>>
<<if $Cycle<4>><<set $MC.pres=either("109/67", "108/66", "108/67")>>
<<elseif $Cycle>14 and $Cycle<23>><<set $MC.pres=either("111/69", "112/70", "112/69")>>
<<else>><<set $MC.pres="110/68">>
<</if>>
<<if $Cycle<=5>><<set $MC.weight=either("134", "135", "136")>>
<<elseif $Cycle>5 and $Cycle<=12>><<set $MC.weight=either(132, 133, 131)>>
<<elseif $Cycle>12 and $Cycle<17>><<set $MC.weight=either(134, 135, 136)>>
<<else>><<set $MC.weight=either(132, 133, 131)>>
<</if>>
<</if>>
<<if $MC.sex=="Male">>
<<if $Hormone >= 200>><<set $Transform[5]=6>> /* 1 inch */
<<elseif $Hormone >= 180>><<set $Transform[5]=5>> /* 2 inch */
<<elseif $Hormone >= 160>><<set $Transform[5]=4>> /* 3 inch */
<<elseif $Hormone >= 140>><<set $Transform[5]=3>> /* 4 inch */
<<elseif $Hormone >= 120>><<set $Transform[5]=2>> /* 5 inch */
<<elseif $Hormone >= 100>><<set $Transform[4]=4; $Transform[5]=1>> /* Lactating */
<<elseif $Hormone >= 80>><<set $Transform[4]=3>> /* Darker nipples */
<<elseif $Hormone >= 60>><<set $Transform[4]=2>> /* Small breasts */
<<elseif $Hormone >= 40>><<set $Transform[4]=1>> /* Larger nipples */
<<elseif $Hormone >= 20>><<set $Transform[3]=1>> /* Softer skin */
<</if>>
<<if $Transform[4]>=4>><<set $TitsFull=true; $Milked=false>><</if>>
<<if $Transform[3]==0>><<set $Transform[7]+=1>><</if>> /* Stubble */
<</if>>
<<if $JessiePlusLater>><<set $JessiePlus=true>><<unset $JessiePlusLater>><</if>>
<<if $Girls==["Cynthia", "Raina", "Jessie"]>><<set $Girls=["Sasha", "Raina", "Jessie"]>>
<<elseif $Girls==["Sasha", "Raina", "Jessie"]>><<set $Girls=["Cynthia", "Sasha", "Jessie"]>>
<<elseif $Girls==["Cynthia", "Sasha", "Jessie"]>><<set $Girls=["Cynthia", "Raina", "Jessie"]>>
<</if>>
<<set $Perfume.str-=1>>
<<if $Perfume.str<=0>><<set $Perfume = {ID:"", name:"nothing", desc:"", str:0}>><</if>>
<<if def $DCH_Letter>><<set $DCH_Letter+=1>><</if>>
<<if def $DCH_Visit>><<set $DCH_Visit+=1>><</if>>
<</if>>
/* ********************* */
/* ****** END ****** */
/* ********************* */
/* *********************************************************** */
/* ******** Updating Stats on a per Elapsed basis ******** */
/* *********************************************************** */
/* 1440 is the number of minutes in 24 hours */
<<if $MC.sex=="Female">> /* ******* The Female Cycle Part 2 ********** */
<<if $Cycle<4>><<if $Arousal>70>><<set $Arousal=70>><</if>>
<<elseif $Cycle>7 and $Cycle<10>><<if $Arousal<20>><<set $Arousal=20>><</if>>
<<elseif $Cycle>9 and $Cycle<16>><<if $Arousal<30>><<set $Arousal=30>><</if>>
<<elseif $Cycle>15 and $Cycle<17>><<if $Arousal<20>><<set $Arousal=20>><</if>>
<</if>>
<<else>>
<<if $BreastPump==true>><<set $LastMilked+=$Elapsed/60>><</if>>
<<if $PillsLeft>0>><<set $TimeTaken+=$Elapsed/60>><</if>>
<<if $Hairback>0>><<set $Hairback-=1>><</if>>
<</if>>
<<if def $Tampon>><<set $Tampon+=$Elapsed>><</if>>
<<if $Sleeping==true>>
<<set $Energy += (200 * $Elapsed /1440)>>
<<set $Hunger += (20 * $Elapsed /1440)>>
<<set $Thirst += (20 * $Elapsed /1440)>>
<<set $Hygiene -= (10 * $Elapsed /1440)>>
<<set $Fitness -= $Elapsed /1440>>
<<elseif $Resting>>
<<set $Energy += (80 * $Elapsed /1440)>>
<<set $Hunger += (20 * $Elapsed /1440)>>
<<set $Thirst += (20 * $Elapsed /1440)>>
<<set $Hygiene -= (10 * $Elapsed /1440)>>
<<set $Fitness -= $Elapsed/1440>>
<<else>>
<<set $Energy -= (120 * $Effort * $Elapsed /1440)*$Penalty>>
<<set $Hunger += (((44 * $Elapsed) + (20 * $Effort * $Elapsed)) /1440)*$Penalty>>
<<set $Thirst += (((44 * $Elapsed) + (30 * $Effort * $Elapsed)) /1440)*$Penalty>>
<<set $Hygiene -= (((33 * $Elapsed) + (20 * $Effort * $Elapsed)) /1440)*$Penalty>>
<<set $Fitness += (2*$Elapsed * $Effort) /1440>>
<</if>>
<<if not $Sleeping and not $Resting >>
<<if $Outfit.items[3].heel=="L">><<set $Skill_LHeel+=$Elapsed/60>>
<<elseif $Outfit.items[3].heel=="M">><<set $Skill_MHeel+=$Elapsed/60>>
<<elseif $Outfit.items[3].heel=="H">><<set $Skill_HHeel+=$Elapsed/60>><</if>>
<<if $Skill_HHeel>$Skill_MHeel>><<set $Skill_MHeel=$Skill_HHeel>><</if>>
<<if $Skill_MHeel>$Skill_LHeel>><<set $Skill_LHeel=$Skill_MHeel>><</if>>
<</if>>
<<if $DecNow<23 and $Energy<8>><<set $Energy=8>>
<<elseif $DecNow>21 and $Energy>80>><<set $Energy=80>>
<<elseif $DecNow>22 and $Energy>70>><<set $Energy=70>>
<<elseif $DecNow>23 and $Energy>60>><<set $Energy=60>>
<</if>>
<<set $Need2Pee+=$Elapsed>>
<<if $Intox>0>><<set $Intox-=$Elapsed/6>><</if>>
<<set $Elapsed=0>>
<<set $Effort=1>>
<<set $Resting=false>>
<<nobr>> /* [[Living Room]] */
<<MyPicky "Media/Town/Street" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Day.mp3" "1.0">>
<<set $Locn="Street">>
<<set $Area="">>
<br>
You are in the street outside your apartment.
<<link "N016B Grape Lane">>
<<dialog 'Your Apartment' 'unknown'>>
<div style="text-align: center; width 512px; height auto; ">
<img src="Media/Town/Street_02.jpg">
</div>
<br><br>
This is the upstairs flat that your Grandfather bought you to live in after your family died. You are not quite
sure who lives at 16A, you think it's two girls, or maybe one girl who changes her hairstyle sometimes. Girls
can be so wonderfully chameleon-like.
<br><br>
You were highly amused when you found out that 'Grape Lane' used to be 'Grope Lane' up until Victorian
times and that further back in the past it started out as 'Gropecunt Lane' being Lindchester's medieval red-
light district.
<br><br>
<<button "Hmmm, most amusing">><<dialogclose>><</button>>
<</dialog>>
<</link>>
Several locations are within easy walking distance from here and your electric car is parked nearby over the induction charging pad. $WeatherText The temperature is $Temperature °C
<br>
<table class="Link-table">
<tr>
<td>[[Walk to the Mini Market (5m)|Mini Market][$Elapsed=5]]</td>
<td>[[Walk to Town Center (10m)|Town Center][$Elapsed=10]]</td>
<td><<link "Drive Somewhere">><<Driving>><</link>></td>
</tr>
<tr>
<td><<link "Enter your apartment" "Living Room">>
<<StopMySound>><<set $WorkPass=false; $Binoculars=false>>
<<if $OldBins>><<unset $OldBins>><</if>>
<</link>></td>
<td><<if $TimeOfDay=="D">>
[[Walk to the Park (5m)|Park (Play)][$Elapsed=5]]
<<else>>
@@.Blu; The Park is Closed @@
<</if>></td>
<td></td>
</tr>
</table>
<</nobr>>
<<nobr>>
<<set $Resting=true>>
<<StopMySound>>
<<if $Locn=="Spruce">><<set _Dest="Spruce Room">><<else>><<set _Dest="Living Room">><</if>>
<<if $Program=="Barbarella">>
<<MyVid "Media/Flat/Barbarella.mp4" "NoLoop">>
<br>
You are watching 'Barbarella' a 1968 science fiction film directed by Roger Vadim, based on a French comic series
of the same name. The film stars Jane Fonda as a space-traveller and representative of the United Earth
government sent to find scientist Durand Durand, who has created a weapon that could destroy humanity. The
supporting cast includes John Phillip Law, Anita Pallenberg, Milo O'Shea, Marcel Marceau, David Hemmings, Ugo
Tognazzi and Claude Dauphin. The film was particularly popular in the United Kingdom, where it was the year's
second-highest-grossing film.
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "You wish you could Fuck Barbarella" _Dest>><<set $Arousal+=10>><</link>></td>
<td><<link "You wish you Looked like Barbarella" _Dest>><<set $Vagenvy+=1>><</link>></td>
<td><<link "You think the film was silly" _Dest>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="ChildMen">>
<<MyVid "Media/Flat/Children of Men.mp4" "NoLoop">>
<br>
You are watching 'Children of Men' a 2006 dystopian action thriller film based on P. D. James' 1992 novel, the
film takes place in 2027, when two decades of human infertility have left society on the brink of collapse. Asylum
seekers seek sanctuary in the United Kingdom, where they are subjected to detention by the government. Clive
Owen plays civil servant Theo Faron, who must help refugee Kee (Clare-Hope Ashitey) escape the chaos.
<br><br>
Also staring Julianne Moore, Chiwetel Ejiofor, Pam Ferris, Charlie Hunnam, and Michael Caine, the film received
critical acclaim and was nominated for three Academy Award. It was also nominated for three BAFTA Awards,
winning Best Cinematography and Best Production Design, and for three Saturn Awards, winning Best Science
Fiction Film. In 2016 it was voted 13th among 100 films considered the best of the 21st century'
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "Meh! Babies! Eeesh!" _Dest>><<set $Arousal+=1>><</link>></td>
<td><<link "Babies are Important and such fun!" _Dest>><<set $Babycrazy+=1>><</link>></td>
<td><<link "I wish I could have Babies" _Dest>><<set $Babycrazy+=1; $Vagenvy+=1>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="CryGame">>
<<MyVid "Media/Flat/Crying Game.mp4" "NoLoop">>
<br>
You are watching 'The Crying Game' a 1992 thriller starring Stephen Rea, Miranda Richardson, Jaye Davidson,
Adrian Dunbar, Ralph Brown, and Forest Whitaker. The film follows Fergus, a member of the IRA, who has a brief
but meaningful encounter with a British soldier, Jody, who is being held prisoner by the group. Fergus later
develops an unexpected romantic relationship with Jody's lover, Dil, whom Fergus promised Jody he would take
care of.
<br><br>
A critical and commercial success, The Crying Game won the BAFTA Award for Best British Film as well as the
Academy Award for Best Original Screenplay, alongside Oscar nominations for Best Picture, Best Director, Best
Actor for Rea, Best Supporting Actor for Davidson, and Best Film Editing. In 1999, the British Film Institute named
it the 26th-greatest British film of all time.
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "Yuch! A Chick with a Dick" _Dest>><</link>></td>
<td><<link "Mmm! A Chick with a Dick!" _Dest>><<set $Sexuality-=1>><</link>></td>
<td><<link "I Could be a Chick with a Dick!" _Dest>><<set $Fem+=2>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="DanishGirl">>
<<MyVid "Media/Flat/Danish Girl.mp4" "NoLoop">>
<br>
You are watching 'The Danish Girl' a biographical romantic drama loosely inspired by the lives of Danish painters
Lili Elbe and Gerda Wegener. The film stars Eddie Redmayne as Elbe, one of the first known recipients of gender-
affirming surgery, Alicia Vikander as Wegener, and Sebastian Koch as Kurt Warnekros, with Ben Whishaw, Amber
Heard, and Matthias Schoenaerts in supporting roles.
<br><br>
In spite of criticism for inaccurate portrayal of historical events, Redmayne and Vikander's performances received
widespread acclaim and nominations for all the major acting awards. The film received numerous Academy Award
nominations and won the Academy Award for Best Supporting Actress. It received five BAFTA Award nominations
including BAFTA Award for Best British Film at the 69th British Academy Film Awards.
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "Lose my dick! No way!" _Dest>><</link>></td>
<td><<link "I understand his motivation" _Dest>><<set $Vagenvy+=1>><</link>></td>
<td><<link "I wish I could be a girl!" _Dest>><<set $Vagenvy+=2; $Fem+=2>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="DemonSeed">>
<<MyVid "Media/Flat/Demon Seed.mp4" "NoLoop">>
<br>
You are watching 'The Demon Seed' an American science fiction–horror film directed by Donald Cammell. It stars
Julie Christie and Fritz Weaver. The film was based on the 1973 novel of the same name by Dean Koontz, and
concerns the imprisonment and forced impregnation of a woman by an artificially intelligent computer.
<br><br>
Among recent reviews, one stated Demon Seed was "A combination of Kubrick's 2001: A Space Odyssey and
Polanski's Rosemary's Baby, with a dash of Buster Keaton's Electric House thrown in", another said "there's no
way you can claim Demon Seed is a classic, or even any good, really, but it's undeniably worth an hour and a half
of your time.
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "Umm, the film was silly!" _Dest>><</link>></td>
<td><<link "Mmm! forced Impregnation" _Dest>><<set $Babycrazy+=2; $Vagenvy+=2>><</link>></td>
<td><<link "I wish I could have a baby!" _Dest>><<set $Babycrazy+=2; $Vagenvy+=2>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="DorianGray">>
<<MyVid "Media/Flat/Dorian Gray.mp4" "NoLoop">>
<br>
You are watching 'Dorian Gray' a British dark fantasy horror film based on Oscar Wilde's novel. The film stars Ben
Barnes, Colin Firth, Rebecca Hall, Ben Chaplin, Emilia Fox, and Rachel Hurd-Wood. It tells the story of the title
character, an attractive Englishman whose loveliness and spirit are captured in an enchanted painting that keeps
him from aging. His portrait becomes further tainted with every sin he commits while he remains young and
handsome.
<br><br>
Dorian Gray was released in the UK to mixed reviews, having competed in the Official Fantàstic Competition at
the 2009 Sitges Film Festival. The film quote: "Despite a lavish and polished production, Dorian Gray is tame and
uninspired with a lifeless performance by Ben Barnes in the title role.
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "Umm, The Film was Silly!" _Dest>><</link>></td>
<td><<link "I Deserve to Live Forever" _Dest>><<set $Ego+=5>><</link>></td>
<td><<link "I want to be Young & Beautiful Forever" _Dest>><<set $Ego+=5; $Fem+=2>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="Hyde">>
<<MyVid "Media/Flat/Sister Hyde.mp4" "NoLoop">>
<br>
You are watching 'Dr. Jekyll and Sister Hyde' a British horror film directed by Roy Ward Baker based on the 1886
novella Strange Case of Dr Jekyll and Mr Hyde by Robert Louis Stevenson. The film was made by British studio
Hammer Film Productions and was notable for showing Jekyll transform into a female Hyde. Staring, Ralph Bates
and Martine Beswick, the plot incorporates aspects of historical cases.
<br><br>
Time Out called the film "enormous fun" and an "admirably successful attempt to ring new changes on an old
theme'" Variety called the film "highly imaginative", Bates and Beswick, strong, attractive personalities, bear a
strange resemblance to each other making the transitions entirely believable."
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "You think the Film was Very Silly" _Dest>><</link>></td>
<td><<link "You would give it a try" _Dest>><<set $Vagenvy+=1>><</link>></td>
<td><<link "Your female persona would be nice" _Dest>><<set $Vagenvy+=1; $Fem+=1>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="Lifeforce">>
<<MyVid "Media/Flat/Lifeforce.mp4" "NoLoop">>
<br>
You are watching 'Lifeforce' a 1985 science fiction horror film directed by Tobe Hooper, adapted by Dan O'Bannon
and Don Jakoby, and starring Steve Railsback, Peter Firth, Frank Finlay, Mathilda May, and Patrick Stewart. Based
on Colin Wilson's 1976 novel The Space Vampires, the film portrays the events that unfold after a trio of
humanoids in a state of suspended animation are brought to Earth after being discovered in the hold of an alien
space ship by the crew of a European Space Shuttle. The film received negative reviews on release and was a box
office failure, but has since become a cult film.
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "You think the film is silly" _Dest>><</link>></td>
<td><<link "You wish you could fuck Mathilda May" _Dest>><<set $Arousal+=10>><</link>></td>
<td><<link "You wish you looked like Mathilda May" _Dest>><<set $Vagenvy+=1>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="Rosemary">>
<<MyVid "Media/Flat/Rosemary’s Baby.mp4" "NoLoop">>
<br>
You are watching 'Rosemary’s Baby' an American psychological horror film written and directed by Roman
Polanski, based on Ira Levin's 1967 novel of the same name. It stars Mia Farrow as a young (soon pregnant) wife
living in Manhattan who comes to suspect that her elderly neighbours are members of a Satanic cult and are
grooming her in order to use her baby for their rituals.
<br><br>
On release the film was a box office success and received almost universal acclaim. It had multiple Golden Globe
nominations and two Academy Award nominations, winning Best Supporting Actress (for Ruth Gordon) and the
Golden Globe in the same category. Since its release, Rosemary's Baby has been widely regarded as one of the
greatest horror films of all time.
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "Jeez That's Creepy" _Dest>><</link>></td>
<td><<link "You empathize with her wanting a baby" _Dest>><<set $Babycrazy+=1>><</link>></td>
<td><<link "You wish you could have a baby" _Dest>><<set $Vagenvy+=1; $Babycrazy+=1>><</link>></td> </tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="Switch">>
<<MyVid "Media/Flat/Switch.mp4" "NoLoop">>
<br>
You are watching 'Switch' a Switch is an American fantasy comedy film written and directed by Blake Edwards,
based on George Axelrod's 1959 play Goodbye Charlie staring Ellen Barkin, Jimmy Smits, JoBeth Williams, and
Lorraine Bracco. Ad man Steve Brooks, a promiscuous misogynist and chauvinist, is invited to a deadly surprise
party by three former lovers. Margo shoots him point blank in the chest, killing him.
<br><br>
In Purgatory, God gives Steve one chance at redemption. He is returned to Earth, alive, but transformed into a
beautiful woman called Amanda, and told he must find a soulmate who truly loves him. If he fails, he will go to
Hell. Steve must now begin his new search for a soulmate.
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "Jeez That would be Awful" _Dest>><</link>></td>
<td><<link "And that's a Punishment?" _Dest>><<set $Vagenvy+=1>><</link>></td>
<td><<link "Roll on Reincarnation then" _Dest>><<set $Vagenvy+=1; $Fem+=1>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<elseif $Program=="Zardoz">>
<<MyVid "Media/Flat/Zardoz.mp4" "NoLoop">>
<br>
You are watching 'Zardoz' a science fantasy film starring Sean Connery and Charlotte Rampling. It depicts a post-
apocalyptic world where the 'Brutals' live in a wasteland. The 'Eternals' luxuriating in the Vortex, create a stone
god 'Zardoz' to control the Brutals, by inciting them to mass murder. However, Zed (Sean Connery) refuses to
accept the status quo and embarks on a journey to expose the truth about the corrupt society he lives in.
<br><br>
On release, the film was met with terrible reviews, and the public reacted poorly to the confusing world depicted.
This bad reaction caused ticket sales to drop immensely. Since then Zardoz has developed a cult following. It has
been called it "John Boorman's most underrated film. impossibly ambitious, pretentious but also highly inventive,
provocative, and visually striking.
@@#Links;
<<include "Child Watch TV">>
<<timed 10s>><<replace "#Links">>
<<set $Elapsed=110>>
<table class="VariLink-table">
<tr>
<td><<link "Ooo, I'd love immortality" _Dest>><<set $Ego+=2>><</link>></td>
<td><<link "Mmm! Zed is very sexy" _Dest>><<set $Sexuality-=1>><</link>></td>
<td><<link "I wanabe an immortal hippy girl!" _Dest>><<set $Vagenvy+=1; $Ego+=2>><</link>></td>
</tr>
</table>
<</replace>>
<</timed>>
@@
<<else>>
<<MyPicky "Media/Flat/TV_00" "">>
<br>
you are in your living room and have decided to watch some TV. The dilemma facing you now is what to watch.
You have internet TV, but not NetPics, or the other one, so you are limited to free to air news and entertainment,
and or a smattering of old films.
<br><br>
<table class="VariLink-table">
<tr>
<td>[[Channel 1|Adverts][$Channel=1]]</td>
<td>[[Channel 2|Adverts][$Channel=2]]</td>
<td>[[Channel 3|Adverts][$Channel=3]]</td>
<td>[[Channel 4|Adverts][$Channel=4]]</td>
</tr>
<tr>
<td><<link "Barbarella (1968)">><<set $Program="Barbarella">><<Refresh>><</link>></td>
<td><<link "Children of Men (2006)">><<set $Program="ChildMen">><<Refresh>><</link>></td>
<td><<link "The Crying Game (1992)">><<set $Program="CryGame">><<Refresh>><</link>></td>
<td><<link "The Danish Girl (2015)">><<set $Program="DanishGirl">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Demon Seed (1977)">><<set $Program="DemonSeed">><<Refresh>><</link>></td>
<td><<link "Dorian Gray (2009)">><<set $Program="DorianGray">><<Refresh>><</link>></td>
<td><<link "Dr Jackle & Sister Hyde (1971)">><<set $Program="Hyde">><<Refresh>><</link>></td>
<td><<link "Lifeforce (1985)">><<set $Program="Lifeforce">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Rosemary’s Baby (1968)">><<set $Program="Rosemary">><<Refresh>><</link>></td>
<td><<link "Switch (1991)">><<set $Program="Switch">><<Refresh>><</link>></td>
<td><<link "Zardoz (1974)">><<set $Program="Zardoz">><<Refresh>><</link>></td>
<td><<if $Area=="Livingroom">>
[[Stop Watching TV|Living Room][]]
<<elseif $Area=="Spruce Room">>
<<link "Stop Watching TV" "Spruce Room">><<Refresh>><</link>>
<<elseif $Area=="Room">>
<<link "Stop Watching TV" "Room">><<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<set $Resting=true>>
<<MyPicky "Media/Flat/LivRoom" "Time">>
<br>
you are in your living room and you have settled down on the sofa to read a magazine. You look thru the magazines that you have. <<if $XtraText>>$XtraText<<unset $XtraText>><</if>>
<br><br>
[[Stop Reading Magazines|Living Room][$Resting=false]]
<br>
<<set _A to $OnCoffeTable>>
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>><<Reading _A[_K+0]>><</link>></td><</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>><<Reading _A[_K+1]>><</link>></td><</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>><<Reading _A[_K+2]>><</link>></td><</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>><<Reading _A[_K+3]>><</link>></td><</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>><<Reading _A[_K+4]>><</link>></td><</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>><<Reading _A[_K+5]>><</link>></td><</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>><<Reading _A[_K+6]>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</nobr>>
<<nobr>>
<<widget "AutoToggle">> /* Widget to togle away and back if $Toggle="Mirror". */
<<if $Toggle=="Mirror">>
<<unset $Background; $Foreground>>
<<set $TmpToggle=true>>
<<set $Toggle="Stats">>
<<elseif def $TmpToggle>>
<<set $Toggle=="Mirror">>
<<unset $TmpToggle>>
<</if>>
<</widget>>
<<widget "ClubFlash">> /* Widget to display the main passage picture with flash effects. */
<<set _Picky = $args[0]>>
@@#Image;
<div id="MainPicyBlock">
<<if $Intox < 20 >>@@filter:brightness(200%); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 40 >>@@filter:blur(1px) brightness(200%); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 60 >>@@filter:blur(2px) brightness(200%); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 80 >>@@filter:blur(3px) brightness(200%); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox >= 80 >>@@filter:blur(4px) brightness(200%); <img id="backPicky" @src=_Picky> @@
<</if>>
</div>
@@
<<set $Interval="2S">>
<<repeat $Interval>>
<<replace "#Image">>
<<if $Intox < 20 >>@@filter:brightness(200%); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 40 >>@@filter:blur(1px) brightness(200%); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 60 >>@@filter:blur(2px) brightness(200%); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 80 >>@@filter:blur(3px) brightness(200%); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox >= 80 >>@@filter:blur(4px) brightness(200%); <img id="backPicky" @src=_Picky> @@
<</if>>
<</replace>>
<<set $Flash=(0.1 + Math.random())+"S">>
<<timed $Flash>>
<<replace "#Image">>
<<if $Intox < 20 >><img id="backPicky" @src=_Picky>
<<elseif $Intox < 40 >>@@filter:blur(1px); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 60 >>@@filter:blur(2px); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 80 >>@@filter:blur(3px); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox >= 80 >>@@filter:blur(4px); <img id="backPicky" @src=_Picky> @@
<</if>>
<</replace>>
<</timed>>
<</repeat>>
<</widget>>
<<widget "MyPicky">> /* Widget to display the main passage picture with effects. */
<<set _Test = $args[0].substring( $args[0].length - 4)>>
<<if _Test==".jpg">>
<<set _Picky = $args[0].substring(0, ($args[0].length - 4))>>
<<else>>
<<set _Picky = $args[0]>>
<</if>>
<<set _Tag to $TimeOfDay>>
<<if $args[1]=="Time">>
<<set _Picky += "_" + _Tag +".jpg">>
<<elseif $args[1]=="Two" >>
<<if _Tag=="M">><<set _Tag="D">><<elseif _Tag=="E">><<set _Tag="N">><</if>>
<<set _Picky += "_" + _Tag +".jpg">>
<<else>>
<<set _Picky += ".jpg">>
<</if>>
<<set $Picky=_Picky>>
<div id="MainPicyBlock">
<<if $Intox < 20 >><img id="backPicky" @src=_Picky>
<<elseif $Intox < 40 >>@@filter:blur(1px); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 60 >>@@filter:blur(2px); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox < 80 >>@@filter:blur(3px); <img id="backPicky" @src=_Picky> @@
<<elseif $Intox >= 80 >>@@filter:blur(4px); <img id="backPicky" @src=_Picky> @@
<</if>>
<<if $IceCream==4>><img id="Overlay1" src="Media/IceCream_04.png">
<<elseif $IceCream==3>><img id="Overlay1" src="Media/IceCream_03.png">
<<elseif $IceCream==2>><img id="Overlay1" src="Media/IceCream_02.png">
<<elseif $IceCream==1>><img id="Overlay1" src="Media/IceCream_01.png">
<</if>>
<<if $Dolly>0>>
<<set _Picky="Media/Flat/Dolly" + $Dolly + ".png">>
<img id="Overlay1" @src=_Picky>
<</if>>
<<if def $Overlay1>><img id="Overlay1" @src=$Overlay1><</if>>
<<if def $Bubble>><img id="Bubble" @src=$Bubble><</if>>
<<if def $Overlay2>><img id="Overlay2" @src=$Overlay2><</if>>
<<if def $Overlay3>><img id="Overlay3" @src=$Overlay3><</if>>
<<if def $Overlay4>><img id="Overlay4" @src=$Overlay4><</if>>
</div>
<<unset $Overlay1; $Overlay2; $Overlay3; $Overlay4; $Bubble>>
<</widget>>
<<widget "VIDnPICK">>
<div id="MainPicyBlock">
<video @src=$args[0] autoplay></video>
<<if def $Overlay1>><img id="Overlay1" @src=$Overlay1><</if>>
<<if def $Overlay2>><img id="Overlay2" @src=$Overlay2><</if>>
<<if def $Overlay3>><img id="Overlay3" @src=$Overlay3><</if>>
</div>
<<unset $Overlay1; $Overlay2; $Overlay3>>
<</widget>>
<<widget "MyVid">>
<<if $args[1]=="NoLoop">>
<<if $Mute==true>>
<<if $Intox < 30 >><video @src=$args[0] autoplay muted></video>
<<elseif $Intox < 50 >>@@filter:blur(1px); <video @src=$args[0] autoplay muted></video> @@
<<elseif $Intox < 70 >>@@filter:blur(2px); <video @src=$args[0] autoplay muted></video> @@
<<elseif $Intox < 90 >>@@filter:blur(3px); <video @src=$args[0] autoplay muted></video> @@
<<elseif $Intox >= 90 >>@@filter:blur(4px); <video @src=$args[0] autoplay muted></video> @@
<</if>>
<<else>>
<<if $Intox < 30 >><video @src=$args[0] autoplay></video>
<<elseif $Intox < 50 >>@@filter:blur(1px); <video @src=$args[0] autoplay></video> @@
<<elseif $Intox < 70 >>@@filter:blur(2px); <video @src=$args[0] autoplay></video> @@
<<elseif $Intox < 90 >>@@filter:blur(3px); <video @src=$args[0] autoplay></video> @@
<<elseif $Intox >= 90 >>@@filter:blur(4px); <video @src=$args[0] autoplay></video> @@
<</if>>
<</if>>
<<else>>
<<if $Mute==true>>
<<if $Intox < 30 >><video @src=$args[0] loop autoplay muted></video>
<<elseif $Intox < 50 >>@@filter:blur(1px); <video @src=$args[0] loop autoplay muted></video> @@
<<elseif $Intox < 70 >>@@filter:blur(2px); <video @src=$args[0] loop autoplay muted></video> @@
<<elseif $Intox < 90 >>@@filter:blur(3px); <video @src=$args[0] loop autoplay muted></video> @@
<<elseif $Intox >= 90 >>@@filter:blur(4px); <video @src=$args[0] loop autoplay muted></video> @@
<</if>>
<<else>>
<<if $Intox < 30 >><video @src=$args[0] loop autoplay></video>
<<elseif $Intox < 50 >>@@filter:blur(1px); <video @src=$args[0] loop autoplay></video> @@
<<elseif $Intox < 70 >>@@filter:blur(2px); <video @src=$args[0] loop autoplay></video> @@
<<elseif $Intox < 90 >>@@filter:blur(3px); <video @src=$args[0] loop autoplay></video> @@
<<elseif $Intox >= 90 >>@@filter:blur(4px); <video @src=$args[0] loop autoplay></video> @@
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "UseWipe">>
<<FindID $Bag.contents "Wipe">>
<<if $Found>>
<<if $Bag.contents[$Index].qty==3>>
<<set $Bag.contents[$Index].path="Media/Wipes2.jpg"; $Bag.contents[$Index].qty=2>>
<<elseif $Bag.contents[$Index].qty==2>>
<<set $Bag.contents[$Index].path="Media/Wipes1.jpg"; $Bag.contents[$Index].qty=1>>
<<elseif $Bag.contents[$Index].qty==1>>
<<set $Bag.contents.deleteAt($Index)>>
<</if>>
<</if>>
<</widget>>
<<widget "Snooze">>
<<dialog 'Snoozing' 'width512'>>
<img src="Media/Snooze.jpg">
<<set $Elapsed=0>>
<<set $Resting=true>>
<br>
Time for a well deserved rest! ... Now how long for?
<br><br>
<div style="margin: auto; width: 100%; text-align: center;">
<<button "10 mins">><<set $Elapsed=10>><<dialogclose>><</button>>
<<button "30 mins">><<set $Elapsed=30>><<dialogclose>><</button>>
<<button "60 mins">><<set $Elapsed=60>><<dialogclose>><</button>>
<<button "Until Evening">>
<<set _TimePassed=18-$DecNow>><<set $Elapsed=_TimePassed*60>><<dialogclose>>
<</button>>
<<button "Until Bedtime">>
<<set _TimePassed=21-$DecNow>><<set $Elapsed=_TimePassed*60>><<dialogclose>>
<</button>>
</div>
<<onclose>>
<<Refresh>>
<</dialog>>
<</widget>>
<<widget "UpdateStats">><<silently>>
<<replace "#TheStatsTable">><<include "Stats">><</replace>>
<</silently>><</widget>>
<<widget "Refresh">> /* Simple widget to refresh the current passage. */
<<script>>Engine.show()<</script>>
<</widget>>
<<widget "Think" container>>
<<if $MC.sex == "Male">>
<span style="font-style: italic; color: LightSkyBlue;">_contents</span>
<<else>>
<span style="font-style: italic; color: HotPink;">_contents</span>
<</if>>
<</widget>>
<<widget "FindName">> /* Simple widget to find if an array contains a named object. */
<<set $Found=false; $Index=0>>
<<set _Array to $args[0]; _Name to $args[1]>>
<<for _i to 0; _i lt _Array.length; _i++>>
<<if _Array[_i].name==_Name>>
<<set $Found=true; $Index=_i>><</if>>
<</for>>
<</widget>>
<<widget "FindID">> /* Widget to find if an array contains an object with that ID. */
<<unset $Found; $Index>>
<<set _Array to $args[0]; _ID to $args[1]>>
<<for _i to 0; _i lt _Array.length; _i++>>
<<if _Array[_i].ID==_ID>><<set $Found=true; $Index=_i>><</if>>
<</for>>
<</widget>>
<<widget "Pay">> /* Simple widget to pay for things. */
<<if $args[0]<=$Cash>><<set $Cash-=$args[0]>><<Refresh>>
<<elseif $args[0]<=$Bank>><<set $Bank-=$args[0]>><<Refresh>>
<<else>><<set $Bank-=$args[0]>><<Refresh>>
<</if>>
<</widget>>
/* Widget to portray driving a car */
<<widget "Driving">>
<<set $Resting=true>>
<<StopMySound>>
<<dialog 'Driving' 'width612'>>
<div style="text-align: center; width 512px; height auto; ">
<<if $TimeOfDay=="N">>
<<MyVid "Media/Car2.mp4">>
<<else>>
<<MyVid "Media/Car.mp4">>
<</if>>
</div>
<<if $Events[13]==0 and ($Outfit.items[4].name=="Skirt" or $Outfit.items[5].name=="Dress")>>
<<if ($TimeOfDay=="M" or $TimeOfDay=="D") and $Transform[2]>0>>
<<timed 1s>><<goto "Breakdown">><<Refresh>><<dialogclose>><</timed>>
<</if>>
<</if>>
<<set $Elapsed=15>>
<br>
<div style="margin: auto; width: 100%; text-align: center;">
<<button "Arrive at your home" "Street">><<dialogclose>><</button>>
<<if $WeekDay>=1 and $WeekDay<=5>>
<<if $WorkComplete>>
<<button "Go for a spin" "Street">><<dialogclose>><</button>>
<<elseif $Worplace=="First Aid">>
<<button "First Aid Course" "FirstAid">><<dialogclose>><</button>>
<<elseif $Worplace=="Nursery">>
<<button "Arrive at Nursery" "Nursery">><<dialogclose>><</button>>
<<elseif $Worplace=="Golding">>
<<button "Arrive at work" "Work">><<dialogclose>><</button>>
<</if>>
<<else>>
<<if $TimeOfDay=="E" or $TimeOfDay=="N">>
<<button "Too late to visit">><<dialogclose>><</button>>
<<elseif $TimeOfDay=="M">>
<<button "Too early to visit">><<dialogclose>><</button>>
<<else>>
<<button "Visit Tinkerbelle" "Tinkerbelle">><<dialogclose>><</button>>
<</if>>
<</if>>
<<button "Arrive at the suburbs" "Suburbs">><<dialogclose>><</button>>
<<if $WeekDay==0 or $WeekDay==6 or $OnLeave==true>>
<br>
<<button "Visit the countryside" "Countryside">><<dialogclose>><<set $Elapsed=30>><</button>>
<<button "Visit the seaside" "Seaside">><<dialogclose>><<set $Elapsed=60>><</button>>
<</if>>
</div>
<<onclose>>
<<StopMySound>>
<<if $OldBins>><<set $Binoculars=false>><</if>>
<<set $Resting=false>>
<</dialog>>
<</widget>>
/* Widget to action parcels */
<<widget "Parcel">>
<<dialog 'You have a Parcel' 'width512'>>
<<set _Contents=$args[0]>>
<img src="Media/Parcel_00.jpg">
<br>
You have had a parcel delivered. You wonder what is inside it? and who on earth
could have sent it to you? Perhaps if you were to open it the answers could be
discovered?
<br><br>
<<button "Open it?">>
<<dialogclose>>
<<dialog 'Parcel Contents' 'width512'>>
<<set _Picky="Media/Parcel_0" + _Contents + ".jpg">>
<img @src= _Picky>
<br>
<<if _Contents==1>>
You open it up and find it contains a large pack of Victoria's Secret coffee!
You then recall the meeting with her today, and that Victoria had said she
would send you some of that delicious and unusually flavoured coffee!
<br><br>
<<button "Put it in the coffee maker">><<set $CoffeeGirl=true>><<dialogclose>><</button>>
<<button "Put it in the bin">><<dialogclose>><<Refresh>><</button>>
<<elseif _Contents==2>>
You open it up and find it contains a pair of high heel shoes! This must be
Victoria's idea you conclude. She expects you to wear high heels until you are
competent to judge what is a safe heel height!
<<set _Pump21={ID:"Pump21", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53,
for:["CS","EV","WK"], path:"Media/Shop (Shoes)/Pump21.jpg",
desc:"Classic pointed toe pumps faux leather upper synthetic sole",color:"Black"}>>
<br><br>
<<button "Wear the shoes">>
<<set $Shoes.push($Outfit.items[3])>>
<<set $Outfit.items[3]= clone(_Pump21)>>
<<set $Work.items[3]= clone(_Pump21); $Work.items[2]= $Nothing>>
<<set $Casual1.items[3]= clone(_Pump21); $Casual1.items[2]=$Nothing>>
<<dialogclose>><</button>>
<<button "Put the shoes in your wardrobe">>
<<set $Work.items[3]= clone(_Pump21); $Work.items[2]= $Nothing>>
<<set $Shoes.push( clone(_Pump21))>><<dialogclose>><</button>>
<<set $Casual1.items[3]= clone(_Pump21); $Casual1.items[2]=$Nothing>>
<<elseif _Contents==3>>
You open it up and find it contains a black floral print dress! More specifically a short
sleeve, crew neck, floral print, nursing and breastfeeding dress. You process this
revelation and come to the conclusion that it's intended to make using the breast
pump easier! ... Well ... It's a pretty dress?
<br><br>
<<button "Put the dress in your wardrobe">><<dialogclose>><</button>>
<<elseif _Contents==4>>
You open it up and find it contains a pink top! More specifically a comfortable, loose,
sleeveless, round neck nursing & breastfeeding maternity blouse! You presume this is
to give you a second outfit to wear that makes using the breast pump easier.
<br><br>
<<button "Put the top in your wardrobe">><<dialogclose>><</button>>
<<elseif _Contents==5>>
You open it up and find it contains quite a mixed bag of goodies :) There is a pink nursing
bra and some absorbent breast pads. a three pack of pink panties, a couple of pairs of sheer
black tights, and a pair of black leggings! You wonder why there are no shoes?
<br><br>
<<button "Put the stuff in your wardrobe">><<dialogclose>><</button>>
<<elseif _Contents==6>>
You open it up and find it contains a pair of block mid heel, strap sandals! They look like they
should be quite comfortable to wear as well! By your calculation this completes two new
outfits for conveniently expressing milk, and coincidently dressing like a girl 👩
<br><br>
<<button "Put the shoes in your wardrobe">><<dialogclose>><</button>>
<</if>>
<<onclose>>
<<if _Contents==3>>
<<set _Mdrs11={ID:"Mdrs11", name:"Dress", sex:"F", for:["CS", "EV"], sx:4, qal:4, cost:44,
color:"Black", path:"Media/Shop (Baby)/Mdrs11.jpg",
desc:"Short sleeve round neck floral print polyester cotton asymetric skirt materinty & nursing dress "}>>
<<set $Tops.push( clone(_Mdrs11))>>
<<set $Evening1.items[5]= clone(_Mdrs11)>>
<<set $Parcel=4>>
<<elseif _Contents==4>><<set $Parcel=5>>
<<set _Mtop01={ID:"Mtop01", name:"Maternity Top", sex:"F", for:["CS", "EV"], sx:4, qal:4, cost:14, color:"Pink",
path:"Media/Shop (Baby)/Mtop01.jpg", desc:"Loose sleeveless round neck nursing & breastfeeding top."}>>
<<set $Tops.push( clone(_Mtop01))>>
<<set $Casual2.items[5]= clone(_Mtop01)>>
<<set $Parcel=5>>
<<elseif _Contents==5>>
<<set _Pnty21 = {ID:"Pnty21", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:5, sx:3, qal:3,
color:"White", path:"Media/Shop (Lingerie)/Pnty21.jpg", desc:"Nylon full brief panties with lace trim"}>>
<<set $Panties.push( clone(_Pnty21))>>
<<set $Casual2.items[0]= clone(_Pnty21)>>
<<set $Evening1.items[0]= clone(_Pnty21)>>
<<set _Mbra01={ID:"Mbra01", name:"Maternity bra", sex:"F", for:["CS", "EV"], sx:4, qal:4, cost:44,
color:"White", path:"Media/Shop (Baby)/Mbra01.jpg",
desc:"Rear fastening wire free drop flap nursing bra."}>>
<<set $Bras.push( clone(_Mbra01))>>
<<set $Casual2.items[1]= clone(_Mbra01)>>
<<set $Evening1.items[1]= clone(_Mbra01)>>
<<set _Tght11={ID:"Tght11", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"15",
path: "Media/Shop (Lingerie)/Tght11.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe",
color:"Chocolate"}>>
<<set $Socks.push( clone(_Tght11))>>
<<set $Evening1.items[2]= clone(_Tght11)>>
<<set _Legs01={ID:"Legs01", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Black",
path:"Media/Shop (Sport)/Legs01.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set $Legs.push( clone(_Legs01))>>
<<set $Casual2.items[4]= clone(_Legs01)>>
<<set $Parcel=6>>
<<elseif _Contents==6>>
<<set _Sand11={ID:"Sand11", name:"Sandals", heel:"M", sex:"F", cost:60, sx:5, qal:5, for:["CS","EV","WK"],
color:"Camel", path:"Media/Shop (Shoes)/Sand11.jpg",
desc:"Block heel sandals ankle strap with buckle leather upper"}>>
<<set $Shoes.push( clone(_Snd00))>>
<<set $Casual2.items[3]= clone(_Sand11); $Casual2.items[2]=$Nothing; ; $Casual2.items[6]=$Nothing>>
<<set $Evening1.items[3]= clone(_Sand11); $Evening1.items[4]=$Nothing; $Evening1.items[6]=$Nothing>>
<<set $Parcel=0>>
<<else>>
<<set $Parcel=0>>
<</if>>
<<Refresh>>
<</dialog>>
<</button>>
<<button "Don't open it?">><<dialogclose>><<Refresh>><</button>>
<</dialog>>
<</widget>>
/* Widget to portray using ATM machine */
<<widget "ATM">>
<<dialog 'ATM Machine' 'container'>>
<img src="Media/ATM.jpg" width="470px">
<br>
Current Cash: $Cash €
<br>
Account: $Bank €
<br><br>
<span class='fixed154'>
<<if $Cash>=50>>
<<button "Deposit 50€">>
<<set $Cash-=50; $Bank+=50>><<dialogclose>><<Refresh>><</button>>
<<else>>
<<button "Short of Cash">>
<<dialogclose>><<Refresh>><</button>>
<</if>>
<<if $Cash>=100>>
<<button "Deposit 100€">>
<<set $Cash-=100; $Bank+=100>><<dialogclose>><<Refresh>><</button>>
<<else>>
<<button "Short of Cash">>
<<dialogclose>><<Refresh>><</button>>
<</if>>
<<if $Cash>=200>>
<<button "Deposit 200€">>
<<set $Cash-=200; $Bank+=200>><<dialogclose>><<Refresh>><</button>>
<<else>>
<<button "Short of Cash">>
<<dialogclose>><<Refresh>><</button>>
<</if>>
<br>
<<if $Bank>=50>>
<<button "Withdraw 50€">>
<<set $Cash+=50; $Bank-=50>><<dialogclose>><<Refresh>><</button>>
<<else>>
<<button "Insufficient Funds">>
<<dialogclose>><<Refresh>><</button>>
<</if>>
<<if $Bank>=100>>
<<button "Withdraw 100€">>
<<set $Cash+=100; $Bank-=100>><<dialogclose>><<Refresh>><</button>>
<<else>>
<<button "Insufficient Funds">>
<<dialogclose>><<Refresh>><</button>>
<</if>>
<<if $Bank>=200>>
<<button "Withdraw 200€">>
<<set $Cash+=200; $Bank-=200>><<dialogclose>><<Refresh>><</button>>
<<else>>
<<button "Insufficient Funds">>
<<dialogclose>><<Refresh>><</button>>
<</if>>
</span>
<</dialog>>
<</widget>>
/* Some widgets to colorise the stats display. */
<<widget "Stat1">>
<<if $args[0] < 15>>@@.Red;$args[1]
<<elseif ($args[0] >=15 && $args[0]< 30)>>@@.Yel;$args[1]
<<else>>@@.Grn;$args[1]<</if>>
<</widget>>
<<widget "Stat2">>
<<if $args[0] >= 80>>@@.Red;$args[1]
<<elseif ($args[0] >=60 && $args[0]< 80)>>@@.Yel;$args[1]
<<else>>@@.Grn;$args[1]<</if>>
<</widget>>
<<widget "Stat3">>
<<if $args[0] < 30>>@@.Blu;$args[1]
<<elseif ($args[0] >=30 && $args[0]< 50)>>@@.Prp;$args[1]
<<elseif ($args[0] >=50 && $args[0]< 70)>>@@.Orc;$args[1]
<<elseif ($args[0] >=70)>>@@.Hpk; $args[1]<</if>>
<</widget>>
<<widget "Stat4">>
@@.Blu; $args[1]
<</widget>>
<<widget "Stat5">>
@@.Hpk; $args[1]
<</widget>>
<<widget "IDcard">> /* Widget to display your ID card. */
<<dialog 'Your ID Card' 'width512'>>
<<FindName $Bag.contents "ID card">>
<<if $Found>>
<<set _Picky=$Bag.contents[$Index].path>>
<<else>>
<<set _Picky="Media/Transform/IDcard.jpg">>
<</if>>
<div style="display: block; position: relative; float: center; width: 100%; height: 0%; margin: 0">
<img @src=_Picky style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<<if $MC.sex=="Female">>
<<set _Txt=$MC.name + " " + $MC.surname>>
<<else>>
<<set _Txt=$MC.meet + " " + $MC.surname>>
<</if>>
<div style="position: absolute; z-index: 11; left: 60%; top: 30%"> @@.Blk; _Txt @@ </div>
<<set _Txt="Female">>
<div style="position: absolute; z-index: 12; left: 60%; top: 39%"> @@.Blk; _Txt @@ </div>
<<set _Txt = String($Bday).substring(0,15)>>
<div style="position: absolute; z-index: 13; left: 60%; top: 49%"> @@.Blk; _Txt @@ </div>
<<set _Txt="Special">>
<div style="position: absolute; z-index: 14; left: 60%; top: 58%"> @@.Blk; _Txt @@ </div>
<<set _Txt="AAA">>
<div style="position: absolute; z-index: 15; left: 60%; top: 68%"> @@.Blk; _Txt @@ </div>
<<set _Txt="Bunny One">>
<div style="position: absolute; z-index: 16; left: 60%; top: 77%"> @@.Blk; _Txt @@ </div>
</div>
<<button 'Close'>><<dialogclose>><</button>>
<</dialog>>
<</widget>>
<<widget "Scented">> /* Widget for encounters when you are wearing perfume. */
<<if $args[0] == "F">>
She raises her chin and sniffs the air "I recognise that scent" she says.
<<if $Item.ID=="Perf20">>
"Why <<if def $MC.nurse>>$MC.nurse<<else>>$MC.name<</if>>
I do believe you are wearing 'Fuck Me Now' ... how interesting!"
<<else>>
"$Perfume.name unless I'm very much mistaken, I use it myself sometimes."
<</if>>
<<elseif $args[0] == "M">>
He sniffs the air and looks puzzled, are you wearing perfume?
<<if $Item.ID=="Perf20">>
" ... it's ... it's ... very nice actually."
<<else>>
"Well your choice I suppose."
<</if>>
<</if>>
<</widget>>
<</nobr>>
<<nobr>>
<<set $Area="NoActions">>
<div align='center' style='font-size: 200%;'>
Change Clothing
</div>
<table class="Link-table"><<nobr>>
<tr>
<td>Casual 1 -
<<if $Casual1.items.length>0>>
@@.Red; <<link "Save">><<TestSuitability "CS">>
<<if $Suitable>>
<<set $Casual1.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>>
<<else>>
@@.Blu; <<link "Save">><<TestSuitability "CS">>
<<if $Suitable>>
<<set $Casual1.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>> @@
<</if>>
<<if $Casual1.items.length>0>>
@@.Grn;<<link "Wear" >><<ChangeOutfit $Casual1>><</link>>
<<else>>
@@.Blu; Wear @@
<</if>>
<<if $Casual1.items.length>0>>
@@.Red;<<link "Clear" >><<set $Casual1.items to []>><<Refresh>><</link>>
<<else>>
@@.Blu; Clear @@
<</if>>
</td>
<td>Casual 2 -
<<if $Casual2.items.length>0>>
@@.Red; <<link "Save">><<TestSuitability "CS">>
<<if $Suitable>>
<<set $Casual2.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>>
<<else>>
@@.Blu; <<link "Save">><<TestSuitability "CS">>
<<if $Suitable>>
<<set $Casual2.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>> @@
<</if>>
<<if $Casual2.items.length>0>>
@@.Grn;<<link "Wear" >><<ChangeOutfit $Casual2>><</link>>
<<else>>
@@.Blu; Wear @@
<</if>>
<<if $Casual2.items.length>0>>
@@.Red;<<link "Clear" >><<set $Casual2.items to []>><<Refresh>><</link>>
<<else>>
@@.Blu; Clear @@
<</if>>
</td>
<td>
<<if $WeekDay==0 or $WeekDay==6>>
@@.Blu; It's the Weekend! @@
<<elseif $OnLeave==true>>
@@.Blu; You're on leave! @@
<<else>>
Work Outfit -
<<if $Work.items.length>0>>
@@.Red; <<link "Save">><<TestSuitability "WK">>
<<if $Suitable>>
<<set $Work.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>>
<<else>>
@@.Blu; <<link "Save">><<TestSuitability "WK">>
<<if $Suitable>>
<<set $Work.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>> @@
<</if>>
<<if $Work.items.length>0>>
@@.Grn;<<link "Wear" >><<ChangeOutfit $Work>><</link>>
<<else>>
@@.Blu; Wear @@
<</if>>
<<if $Work.items.length>0>>
@@.Red;<<link "Clear" >><<set $Work.items to []>><<Refresh>><</link>>
<<else>>
@@.Blu; Clear @@
<</if>>
<</if>>
</td>
</tr>
<tr>
<td>Evening 1 -
<<if $Evening1.items.length>0>>
@@.Red; <<link "Save">><<TestSuitability "EV">>
<<if $Suitable>>
<<set $Evening1.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>>
<<else>>
@@.Blu; <<link "Save">><<TestSuitability "EV">>
<<if $Suitable>>
<<set $Evening1.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>> @@
<</if>>
<<if $Evening1.items.length>0>>
@@.Grn;<<link "Wear" >><<ChangeOutfit $Evening1>><</link>>
<<else>>
@@.Blu; Wear @@
<</if>>
<<if $Evening1.items.length>0>>
@@.Red;<<link "Clear" >><<set $Evening1.items to []>><<Refresh>><</link>>
<<else>>
@@.Blu; Clear @@
<</if>>
</td>
<td>Evening 2 -
<<if $Evening2.items.length>0>>
@@.Red; <<link "Save">><<TestSuitability "EV">>
<<if $Suitable>>
<<set $Evening2.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>>
<<else>>
@@.Blu; <<link "Save">><<TestSuitability "EV">>
<<if $Suitable>>
<<set $Evening2.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>> @@
<</if>>
<<if $Evening2.items.length>0>>
@@.Grn;<<link "Wear" >><<ChangeOutfit $Evening2>><</link>>
<<else>>
@@.Blu; Wear @@
<</if>>
<<if $Evening2.items.length>0>>
@@.Red;<<link "Clear" >><<set $Evening2.items to []>><<Refresh>><</link>>
<<else>>
@@.Blu; Clear @@
<</if>>
</td>
<td>Sleep Outfit -
<<if $Sleep.items.length>0>>
@@.Red; <<link "Save">><<TestSuitability "SL">>
<<if $Suitable>>
<<set $Sleep.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>>
<<else>>
@@.Blu; <<link "Save">><<TestSuitability "SL">>
<<if $Suitable>>
<<set $Sleep.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>> @@
<</if>>
<<if $Sleep.items.length>0>>
@@.Grn;<<link "Wear" >><<ChangeOutfit $Sleep>><</link>>
<<else>>
@@.Blu; Wear @@
<</if>>
<<if $Sleep.items.length>0>>
@@.Red;<<link "Clear" >><<set $Sleep.items to []>><<Refresh>><</link>>
<<else>>
@@.Blu; Clear @@
<</if>>
</td>
</tr>
<tr>
<td>Sport Outfit -
<<if $Sport.items.length>0>>
@@.Red; <<link "Save">><<TestSuitability "SP">>
<<if $Suitable>>
<<set $Sport.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>>
<<else>>
@@.Blu; <<link "Save">><<TestSuitability "SP">>
<<if $Suitable>>
<<set $Sport.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>> @@
<</if>>
<<if $Sport.items.length>0>>
@@.Grn;<<link "Wear" >><<ChangeOutfit $Sport>><</link>>
<<else>>
@@.Blu; Wear @@
<</if>>
<<if $Sport.items.length>0>>
@@.Red;<<link "Clear" >><<set $Sport.items to []>><<Refresh>><</link>>
<<else>>
@@.Blu; Clear @@
<</if>>
</td>
<td>Swim Outfit -
<<if $Swim.items.length>0>>
@@.Red; <<link "Save">><<TestSuitability "SW">>
<<if $Suitable>>
<<set $Swim.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>>
<<else>>
@@.Blu; <<link "Save">><<TestSuitability "SW">>
<<if $Suitable>>
<<set $Swim.items to [].concat($Outfit.items)>><<Refresh>><</if>><</link>> @@
<</if>>
<<if $Swim.items.length>0>>
@@.Grn;<<link "Wear" >><<ChangeOutfit $Swim>><</link>>
<<else>>
@@.Blu; Wear @@
<</if>>
<<if $Swim.items.length>0>>
@@.Red;<<link "Clear" >><<set $Swim.items to []>><<Refresh>><</link>>
<<else>>
@@.Blu; Clear @@
<</if>>
</td>
<td>@@.Grn; <<link "Continue with the Current Outfit" `previous()`>><</link>>@@</td>
</tr>
<</nobr>></table>
Current Outfit
<table class="Inv-table">
<tr>
<th>Underwear (Bottom)</th>
<th>Underwear (Top)</th>
<th>Stockings</th>
<th>Shoes</th>
<th>Outerwear (Bottom)</th>
<th>Outerwear (Top)</th>
<th>Outerwear (Single)</th>
</tr>
<tr>
<td><<link [img[$Outfit.items[0].path]]>><<UnEquip "0">><</link>></td>
<td><<link [img[$Outfit.items[1].path]]>><<UnEquip "1">><</link>></td>
<td><<link [img[$Outfit.items[2].path]]>><<UnEquip "2">><</link>></td>
<td><<link [img[$Outfit.items[3].path]]>><<UnEquip "3">><</link>></td>
<td><<link [img[$Outfit.items[4].path]]>><<UnEquip "4">><</link>></td>
<td><<link [img[$Outfit.items[5].path]]>><<UnEquip "5">><</link>></td>
<td><<link [img[$Outfit.items[6].path]]>><<UnEquip "6">><</link>></td>
</tr>
</table>
Available in your Wardrobe
<<set _Total = $Panties.length>>
<<if $Bras.length>_Total>><<set _Total=$Bras.length>><</if>>
<<if $Socks.length>_Total>><<set _Total=$Socks.length>><</if>>
<<if $Shoes.length>_Total>><<set _Total=$Shoes.length>><</if>>
<<if $Legs.length>_Total>><<set _Total=$Legs.length>><</if>>
<<if $Tops.length>_Total>><<set _Total=$Tops.length>><</if>>
<<if $Coats.length>_Total>><<set _Total=$Coats.length>><</if>>
/* Trick to cope with no object problem */
<table class="Inv-table">
<<for $K to 0; $K lt _Total; $K++>>
<<if !$Panties[$K]>><<set $Panties[$K]=$Blank>><</if>>
<<if !$Bras[$K]>><<set $Bras[$K]=$Blank>><</if>>
<<if !$Socks[$K]>><<set $Socks[$K]=$Blank>><</if>>
<<if !$Shoes[$K]>><<set $Shoes[$K]=$Blank>><</if>>
<<if !$Legs[$K]>><<set $Legs[$K]=$Blank>><</if>>
<<if !$Tops[$K]>><<set $Tops[$K]=$Blank>><</if>>
<<if !$Coats[$K]>><<set $Coats[$K]=$Blank>><</if>>
<tr>
<<capture $K>>
<td><<link [img[$Panties[$K].path]]>><<Equip "0" $K>><</link>></td>
<td><<link [img[$Bras[$K].path]]>><<Equip "1" $K>><</link>></td>
<td><<link [img[$Socks[$K].path]]>><<Equip "2" $K>><</link>></td>
<td><<link [img[$Shoes[$K].path]]>><<Equip "3" $K>><</link>></td>
<td><<link [img[$Legs[$K].path]]>><<Equip "4" $K>><</link>></td>
<td><<link [img[$Tops[$K].path]]>><<Equip "5" $K>><</link>></td>
<td><<link [img[$Coats[$K].path]]>><<Equip "6" $K>><</link>></td>
<</capture>>
</tr>
<</for>>
</table>
<<set $Panties.delete($Blank)>>
<<set $Bras.delete($Blank)>>
<<set $Socks.delete($Blank)>>
<<set $Shoes.delete($Blank)>>
<<set $Legs.delete($Blank)>>
<<set $Tops.delete($Blank)>>
<<set $Coats.delete($Blank)>>
<</nobr>>
<<nobr>>
<<Ambient "Media/Music/Silence.mp3" "0.1">>
<<MySound "Media/Music/Silence.mp3" "0.1">>
<<MyMusic "Media/Music/Rock-Golden Chain by John Haigh.mp3" "1.0">>
<<if ndef $Intro>><<set $Intro=0>><</if>>
<<if ndef $LastPassage>><<set $LastPassage=previous()>><</if>>
<<set $Area="NoActions">>
<<if $Intro==0>>
<div style="text-align: center;">
<span class = "bigfont">
About The Game
</span>
</div>
This game was designed to be played on a 1920 x 1080 16:9 screen, at a zoom of 100%, and other configurations may give a below par experience. It is also recommended to play the game in full screen mode (F11) as this will considerably reduce the need to scroll to view content.
<br><br>
The player does not start with a set 'Character', he starts with your character and what he then thinks and does, and the choices he makes, will build his game character, hopefully along lines that you can identify with. The stats are not there to kill your character, they are there to add a sense of realism to the gameplay, and indicate the state of your character. The stats do not limit your character's actions, but they do have an effect upon his options. (yes dancing on the head of a pin here) Feel free to comment upon the balance.
<br><br>
<div style="text-align: center;">
<span class = "bigfont">
Some Thoughts
</span>
</div>
If we believe something, however tenuously, it tends to affect how we interpret what we see, and this in turn tends to reinforce what we believe. The power of belief has been demonstrated, and used, by politicians and religious leaders since Ugh the caveman first revealed that the spirits whispered to him at night.
<br><br>
It is easy to become enamoured with a belief, however erroneous, if the basis for that belief is an opinion. There are always facts to be found which will support your belief and conclusions to be drawn which will allow you to reject those facts that don't. It is so easy ... especially if someone is pulling your strings.
<br><br>
Dreams of course are products of our imagination, and any information we get from our dreams is information that we already knew or want to be true. When we witness magical or supernatural events, there is always the possibility
that we simply imagined them, even when material evidence appears to confirm that they happened.
<<elseif $Intro==1>>
<div style="text-align: center;">
<span class = "bigfont">
The World of 2050
</span>
</div>
England in the middle of the 21st century. A lot has changed over the last 50 years, and there is also a lot that someone born at the turn of the century would be all too familiar with. The old power stations are gradually being demolished and reclaimed to Greenfield sites, and the wind turbines are not being replaced when they fail. A network of small modular Fusion plants is being built as fast as humanly possible to replace them both.
<br><br>
The world is warmer, and sea levels continue to rise. The wealthy grumbled and relocated as new coastline replaced the old. England is also warmer, drier in the summer, wetter in the winter. Older people reminisce about 'snow' while younger people travel abroad to see it. Internal combustion and jet engines are largely restricted to military use, all civilian travellers go slower, in cleaner electric turbofan aircraft.
<br><br>
It took twenty odd years of economic pain, a new generation of politicians and voters, but the UK is finally back in the EU, one of the conditions being that the UK joined the Eurozone. Russia is trying to join the EU, but Ukraine, Poland, Estonia, Latvia and Lithuania vigorously veto this idea, raising the subject of reparations.
<br><br>
China is in the throes of a civil war after it tried to subdue Taiwan with nuclear weapons. Taiwan it seems had secretly developed its own atomic bombs, and the subsequent exchange of 34 nuclear weapons resulted in chaos, death and the destruction of Peking along with almost the entire communist leadership. The only silver lining was that a public outcry has led to major reductions and inspection and regulation of nuclear arsenals.
<br><br>
Social norms are a bit of a mixed bag. All forms of discrimination are totally outlawed in a legal sense, and skin color is no longer a major issue. Gender has become a totally fluid concept, and all shades of presentation and orientation are generally accepted as a personal choice, but people are people, and a majority of the population still hankers after typical stereotypes where men are 'Men' and women are 'Women' etc.
<<elseif $Intro==2>>
<div style="text-align: center;">
<span class = "bigfont">
Personal History
</span>
</div>
You are $MC.name Golding, born on <<OtherDate $Bday>> to Michael and Mary Golding (née Stamford) of Orchard Cottage, Lindchester. Your childhood was idyllic, and you were close to your sister Rebecca (older by 2 years) even though she bossed you around somewhat. Your family enjoyed a privileged life due to the largess of your somewhat distant Grandfather Rupert Golding. All that changed during your first year at University when your parents and sister were killed in a car crash. You felt lost and all alone in the world, especially missing Rebecca. Your Grandfather stepped in, arranged counselling for you, and took care of your financial situation.
<br><br>
Graduating with a 2.2 in Psychological and Behavioural Sciences from Cambridge University, your Grandfather bought you a nice flat in Lindchester, and arranged a position for you in the personnel department of his company Golding Electronics, telling you to 'work hard and learn about the company'. You gradually relaxed into yet another carefree privileged existence, until around six months ago, when you received news that your Grandfather had finally passed away. Somewhat belatedly, you realised you were the sole surviving heir to the company.
<br><br>
You had mixed feelings, survivor’s guilt, tainted with greed, mixed with relief that your privileged life would continue uninterrupted. Not feeling any great sense of urgency you continued your sybaritic progress through life, and patiently waited to be contacted about the reading of the will, and waited, and waited, and waited!
<</if>>
<br><br>
<<if $Intro<2>>
<<link "Next">><<set $Intro+=1>><<Refresh>><</link>>
<<else>>
<<link "Character Summary" "Character Summary">><</link>>
<</if>>
<</nobr>><<nobr>>
/*
$Panties
$Bras
$Socks
$Shoes
$Legs
$Tops
$Coats
*/
<<widget "Wchk">> /* Widget to check if an item is worn. */
<<set _a to $args[0]; _b to $args[1]; _c to $args[2]; $Chk0=false; $Chk1=false; $Chk2=false>>
<<if def $args[0] and $Outfit.items[_a].ID!="Nth">><<set $Chk0=true>><</if>>
<<if def $args[1] and $Outfit.items[_b].ID!="Nth">><<set $Chk1=true>><</if>>
<<if def $args[2] and $Outfit.items[_c].ID!="Nth">><<set $Chk2=true>><</if>>
<</widget>>
<<widget "WorkEntryCheck">> /* Widget to check if dressed properly. */
<<set $EntryText="">>
<<for $W to 0; $W lt 7; $W++>>
<</for>>
<<for _W to 0; _W lt 6; _W++>>
<<if $Outfit.items[_W].name isnot "Nothing">>
<<if $Outfit.items[_W].for.count("WK") ==0>>
<<set $EntryText="Not dressed for work">>
<</if>>
<</if>>
<</for>>
<<if $EntryText=="">>
<<if $Outfit.items[5].ID=="Nth">><<set $EntryText="You are not dressed">>
<<elseif $Outfit.items[0].ID=="Nth">><<set $EntryText="You need underwear">>
<<elseif $Outfit.items[3].ID=="Nth">><<set $EntryText="You need shoes">>
<<else>><<set $EntryText="Good2Go">>
<</if>>
<</if>>
<<if $Hygiene<40>><<set $EntryText="Too grubby for work">><</if>>
<</widget>>
<<widget "ExitCheck">> /* Widget to check if dressed properly. */
<<set $ExitText="">>
<<if $Outfit.items[5].ID=="Nth">><<set $ExitText="You are not dressed">>
<<elseif $Outfit.items[0].ID=="Nth">><<set $ExitText="You need underwear">>
<<elseif $Outfit.items[3].ID=="Nth">><<set $ExitText="You need shoes">>
<<elseif $MC.sex=="Male" and $Transform[2]>0 and $Brushed==false>><<set $ExitText="Brush your hair">>
<<else>><<set $ExitText="Good2Go">>
<</if>>
<</widget>>
<<widget "FemCheck">> /* Widget to check if dressed feminine. */
<<set $FemCheck=0>>
<<for $W to 0; $W lt 7; $W++>>
<<if $Outfit.items[$W].sex == "F">><<set $FemCheck+=1>><</if>>
<</for>>
<</widget>>
/* Quantify the quality of an item of clothing */
<<widget "Qual">>
<<set _Item to $args[0]>>
<<set _Quality to _Item.qal>>
<<if _Quality <=1>><<set _Qual="poor quality">>
<<elseif _Quality <=2>><<set _Qual="inferior quality">>
<<elseif _Quality <=3>><<set _Qual="ordinary quality">>
<<elseif _Quality <=4>><<set _Qual="decent quality">>
<<elseif _Quality <=5>><<set _Qual="good quality">>
<<elseif _Quality <=6>><<set _Qual="superior quality">>
<<elseif _Quality <=7>><<set _Qual="excellent quality">>
<<elseif _Quality <=8>><<set _Qual="exceptional quality">>
<<elseif _Quality <=9>><<set _Qual="extraordinary quality">>
<</if>>
<<print _Qual>>
<</widget>>
/* Quantify the sexiness of an item of clothing */
<<widget "Sexy">>
<<set _Item to $args[0]>>
<<set _sexiness to _Item.sx>>
<<if _sexiness <=1>><<set _Sexy="unstylish">>
<<elseif _sexiness <=2>><<set _Sexy="unprepossessing">>
<<elseif _sexiness <=3>><<set _Sexy="inoffensively styled">>
<<elseif _sexiness <=4>><<set _Sexy="decently styled">>
<<elseif _sexiness <=5>><<set _Sexy="sexy stylish">>
<<elseif _sexiness <=6>><<set _Sexy="flirtatiously styled">>
<<elseif _sexiness <=7>><<set _Sexy="sensually styled">>
<<elseif _sexiness <=8>><<set _Sexy="very sensuously styled">>
<<elseif _sexiness <=9>><<set _Sexy="highly provocatively styled">>
<</if>>
<<print _Sexy>>
<</widget>>
<<widget "StripAll">>
<<if $Stripped.length==0>>
<<set $Stripped=$Outfit>>
<<set $Outfit={items:[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]}>>
<<else>>
<<set $Outfit=$Stripped>>
<<set $Stripped=[]>>
<</if>>
<</widget>>
/* Remove Item from current outfit and place in wardrobe*/
<<widget "UnEquip">>
<<set _K to $args[0]>>
<<if $Outfit.items[_K].name isnot "Nothing">>
<<dialog 'TAKE OFF OR THROW AWAY' 'container'>>
[img[$Outfit.items[_K].path]]
<br><br>
$Outfit.items[_K].desc
<br><br>
<<button "Take Off">>
<<set $Outfit.name="X">>
<<switch _K>>
<<case "0">><<set $Panties.push($Outfit.items[0])>>
<<case "1">><<set $Bras.push($Outfit.items[1])>>
<<case "2">><<set $Socks.push($Outfit.items[2])>>
<<case "3">><<set $Shoes.push($Outfit.items[3])>>
<<case "4">><<set $Legs.push($Outfit.items[4])>>
<<case "5">><<set $Tops.push($Outfit.items[5])>>
<<case "6">><<set $Coats.push($Outfit.items[6])>>
<</switch>>
<<set $Outfit.items[_K]=$Nothing>>
<<dialogclose>>
<<Refresh>>
<</button>>
<<button "Throw Away">>
<<set $Outfit.name="X">>
<<set $Outfit.items[_K]=$Nothing>>
<<dialogclose>>
<<Refresh>>
<</button>>
<</dialog>>
<</if>>
<</widget>>
/* Move Item from wardrobe to swap with item in current outfit*/
/* $args[0] is clothing type (row) $args[1] is position (col) */
<<widget "Equip">>
<<set _K to $args[0]>><<set _H to $args[1]>>
<<set _Worn=clone($Outfit.items[_K])>>
<<switch _K>>
<<case "0" >><<set _ToWear=clone($Panties[_H])>>
<<case "1" >><<set _ToWear=clone($Bras[_H])>>
<<case "2" >><<set _ToWear=clone($Socks[_H])>>
<<case "3" >><<set _ToWear=clone($Shoes[_H])>>
<<case "4" >><<set _ToWear=clone($Legs[_H])>>
<<case "5" >><<set _ToWear=clone($Tops[_H])>>
<<case "6" >><<set _ToWear=clone($Coats[_H])>>
<</switch>>
<<if def _ToWear>>
<<set $Outfit.name="XX">>
<<set $Outfit.items[_K]= _ToWear>>
<<if _Worn.name isnot "Nothing">>
<<switch _K>>
<<case "0" >><<set $Panties[_H]= _Worn>>
<<case "1" >><<set $Bras[_H]= _Worn>>
<<case "2" >><<set $Socks[_H]= _Worn>>
<<case "3" >><<set $Shoes[_H]= _Worn>>
<<case "4" >><<set $Legs[_H]= _Worn>>
<<case "5" >><<set $Tops[_H]= _Worn>>
<<case "6" >><<set $Coats[_H]= _Worn>>
<</switch>>
<<else>>
<<switch _K>>
<<case "0">><<set $Panties.deleteAt(_H)>>
<<case "1">><<set $Bras.deleteAt(_H)>>
<<case "2">><<set $Socks.deleteAt(_H)>>
<<case "3">><<set $Shoes.deleteAt(_H)>>
<<case "4">><<set $Legs.deleteAt(_H)>>
<<case "5">><<set $Tops.deleteAt(_H)>>
<<case "6">><<set $Coats.deleteAt(_H)>>
<</switch>>
<</if>>
<<Refresh>>
<</if>>
<</widget>>
/* Make $Outfit=Passed parameter and alter wardrobe accordingly */
<<widget "ChangeOutfit">>
<<set _ToWear = ["X", "X", "X", "X", "X", "X", "X" ]>>
<<set _ToWear to clone($args[0])>>
<<for _K to 0; _K lt 7; _K++>>
<<if $Outfit.items[_K].name isnot "Nothing">>
<<switch _K>>
<<case 0>><<set $Panties.push($Outfit.items[0])>>
<<case 1>><<set $Bras.push($Outfit.items[1])>>
<<case 2>><<set $Socks.push($Outfit.items[2])>>
<<case 3>><<set $Shoes.push($Outfit.items[3])>>
<<case 4>><<set $Legs.push($Outfit.items[4])>>
<<case 5>><<set $Tops.push($Outfit.items[5])>>
<<case 6>><<set $Coats.push($Outfit.items[6])>>
<</switch>>
<<set $Outfit.items[_K]=$Nothing>>
<</if>>
<</for>>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]= _ToWear.items[_K]>>
<</for>>
<<for _K to 0; _K lt $Panties.length; _K++>>
<<if $Panties[_K].ID is _ToWear.items[0].ID>><<set $Panties.deleteAt(_K)>><</if>>
<</for>>
<<for _K to 0; _K lt $Bras.length; _K++>>
<<if $Bras[_K].ID is _ToWear.items[1].ID>><<set $Bras.deleteAt(_K)>><</if>>
<</for>>
<<for _K to 0; _K lt $Socks.length; _K++>>
<<if $Socks[_K].ID is _ToWear.items[2].ID>><<set $Socks.deleteAt(_K)>><</if>>
<</for>>
<<for _K to 0; _K lt $Shoes.length; _K++>>
<<if $Shoes[_K].ID is _ToWear.items[3].ID>><<set $Shoes.deleteAt(_K)>><</if>>
<</for>>
<<for _K to 0; _K lt $Legs.length; _K++>>
<<if $Legs[_K].ID is _ToWear.items[4].ID>><<set $Legs.deleteAt(_K)>><</if>>
<</for>>
<<for _K to 0; _K lt $Tops.length; _K++>>
<<if $Tops[_K].ID is _ToWear.items[5].ID>><<set $Tops.deleteAt(_K)>><</if>>
<</for>>
<<for _K to 0; _K lt $Coats.length; _K++>>
<<if $Coats[_K].ID is _ToWear.items[6].ID>><<set $Coats.deleteAt(_K)>><</if>>
<</for>>
<<set $Outfit.name = $args[0].name>>
<<Refresh>>
<</widget>>
/* Test the suitability of $Outfit to save in the named category */
<<widget "TestSuitability">>
<<set $Suitable to true>>
<<set $Category to $args[0]>>
<<for _W to 0; _W lt 6; _W++>>
<<if $Outfit.items[_W].name isnot "Nothing">>
<<if $Outfit.items[_W].for.count($Category) ==0>>
<<set $Suitable to false>>
<<dialog 'Not Suitable' 'container'>>
[img[$Outfit.items[_W].path]]
<<set _Skip=true>>
<br>
Not suitable for
<<if $args[0]=="CS">>Casual
<<elseif $args[0]=="WK">>Work
<<elseif $args[0]=="SP">>Sport
<<elseif $args[0]=="SL">>Sleep
<<elseif $args[0]=="EV">>Evening
<<elseif $args[0]=="SW">>Swim
<</if>>
wear
<br><br>
<<button "OK">><<dialogclose>><<Refresh>><</button>>
<</dialog>>
<</if>>
<</if>>
<</for>>
<</widget>>
/* Move Item from jewelry box to swap with item in current jewelry*/
/* $args[0] is jewelry type (row) $args[1] is position (col) */
<<widget "Adorn">>
<<set _K to $args[0]>><<set _H to $args[1]>>
<<set _Worn=clone($Jewelry[_K])>>
<<switch _K>>
<<case "0" >><<set _ToWear=clone($ArmL[_H])>>
<<case "1" >><<set _ToWear=clone($ArmR[_H])>>
<<case "2" >><<set _ToWear=clone($Neck[_H])>>
<<case "3" >><<set _ToWear=clone($Ears[_H])>>
<<case "4" >><<set _ToWear=clone($HandL[_H])>>
<<case "5" >><<set _ToWear=clone($HandR[_H])>>
<<case "6" >><<set _ToWear=clone($Belly[_H])>>
<</switch>>
<<if (_K==3 and not $EarsPierced) or (_K==6 and not $BellyPierced)>>
<<dialog 'Not Pierced' 'container'>>
[img[_ToWear.path]]
<br>
<<if _K==3>> Your ears are not pierced
<<elseif _K==6>> Your belly isn't pierced
<</if>>
<br><br>
<<button "OK">><<dialogclose>><<Refresh>><</button>>
<</dialog>>
<<else>>
<<set $Jewelry[_K]= _ToWear>>
<<if _Worn.name isnot "Nothing">>
<<switch _K>>
<<case "0" >><<set $ArmL[_H]= _Worn>>
<<case "1" >><<set $ArmR[_H]= _Worn>>
<<case "2" >><<set $Neck[_H]= _Worn>>
<<case "3" >><<set $Ears[_H]= _Worn>>
<<case "4" >><<set $HandL[_H]= _Worn>>
<<case "5" >><<set $HandR[_H]= _Worn>>
<<case "6" >><<set $Belly[_H]= _Worn>>
<</switch>>
<<else>>
<<switch _K>>
<<case "0">><<set $ArmL.deleteAt(_H)>>
<<case "1">><<set $ArmR.deleteAt(_H)>>
<<case "2">><<set $Neck.deleteAt(_H)>>
<<case "3">><<set $Ears.deleteAt(_H)>>
<<case "4">><<set $HandL.deleteAt(_H)>>
<<case "5">><<set $HandR.deleteAt(_H)>>
<<case "6">><<set $Belly.deleteAt(_H)>>
<</switch>>
<</if>>
<<Refresh>>
<</if>>
<</widget>>
/* Remove Item from current jewelry and place in jewelry box*/
<<widget "UnAdorn">>
<<set _K to $args[0]>>
<<if $Jewelry[_K].name isnot "Nothing">>
<<dialog 'TAKE OFF OR THROW AWAY' 'container'>>
[img[$Jewelry[_K].path]]
<br><br>
$Jewelry[_K].desc
<br><br>
<<button "Take Off">>
<<switch _K>>
<<case "0">><<set $ArmL.push($Jewelry[0])>>
<<case "1">><<set $ArmR.push($Jewelry[1])>>
<<case "2">><<set $Neck.push($Jewelry[2])>>
<<case "3">><<set $Ears.push($Jewelry[3])>>
<<case "4">><<set $HandL.push($Jewelry[4])>>
<<case "5">><<set $HandR.push($Jewelry[5])>>
<<case "6">><<set $Belly.push($Jewelry[6])>>
<</switch>>
<<switch _K>>
<<case "0">><<if $ArmL[0].name=="Nothing">><<set $ArmL.deleteAt(0)>><</if>>
<<case "1">><<if $ArmR[0].name=="Nothing">><<set $ArmR.deleteAt(0)>><</if>>
<<case "2">><<if $Neck[0].name=="Nothing">><<set $Neck.deleteAt(0)>><</if>>
<<case "3">><<if $Ears[0].name=="Nothing">><<set $Ears.deleteAt(0)>><</if>>
<<case "4">><<if $HandL[0].name=="Nothing">><<set $HandL.deleteAt(0)>><</if>>
<<case "5">><<if $HandR[0].name=="Nothing">><<set $HandR.deleteAt(0)>><</if>>
<<case "6">><<if $Belly[0].name=="Nothing">><<set $Belly.deleteAt(0)>><</if>>
<</switch>>
<<set $Jewelry[_K]=$Nothing>>
<<dialogclose>>
<<Refresh>>
<</button>>
<<if $Jewelry[_K].ID=="Neck99" or $Jewelry[_K].ID=="Ears99" or $Jewelry[_K].ID=="Bely99" >>
<<else>>
<<button "Throw Away">>
<<set $Jewelry[_K]=$Nothing>>
<<dialogclose>>
<<Refresh>>
<</button>>
<</if>>
<</dialog>>
<</if>>
<</widget>>
<</nobr>>
<<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set $Elapsed=5>>
<<if $Shop=="Outside">>
<<MyPicky "Media/Town/Cshop" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Day.mp3" "1.0">>
<br>
You are standing outside the local mini-mart. This shop is open 24/7 selling anything and everything that they
think someone might be desperate enough to pay a 50% mark-up on. Need some milk for your cereals? need a
rubber to service your pickup with? Here's your shop! But be sure to check the packaging and the best before
date before purchase, because there are no refunds for spilt milk @@.EC;🙂@@
<br><br>
The shop only accepts cash for some reason, but there is a handy
<<link "ATM Machine">><<ATM>><</link>>
just by the entrance. The shop is open, will you
<<link "Go Inside">><<set $Shop="Inside">><<Refresh>><</link>>
the shop, or will you
[["Go Home (5m)"|Street][$Elapsed=5]]
<<elseif $Shop=="Inside">>
<img src="Media/Town/Cshop_03.jpg">
<<StopMySound>>
<br>
You have entered the local mini-mart. It's amazing how they pack so much stuff into such a small area, but to
be honest, other than your usual basket of bread, milk, cereals, and ready meals, they don't sell an awful lot that
you want to buy. Maybe a bit of fruit to bolster the illusion that you eat healthily?
<<if def $XtraText>> <br><br>$XtraText <<unset $XtraText>><</if>>
<br>
<table class="Link-table">
<tr>
<td><<link [img[Media/Mart_01.jpg]]>> /* Beers */
<<if $Cash>=16>>
<<if ndef $Beer>><<set $Beer=0>><</if>>
<<set $Cash-=16; $Beer+=4; $XtraText="Muttering under your breath about the prices, you take the cash out
of your moth eaten wallet, purchase 4 cans of larger beer, arranging to have them delivered to your flat.">>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase 4 cans of larger beer, perhaps you
should visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
<td><<link [img[Media/Mart_02.jpg]]>> /* Ready Meal */
<<if $Cash>=6>>
<<set $Cash-=6; $Groceries+=1; $XtraText="Muttering under your breath about the prices, you take the cash
out of your moth eaten wallet and purchase a single ready meal, arranging to have it delivered to your flat.">>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase even a single ready meal, perhaps you
should visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
<td><<link [img[Media/Mart_03.jpg]]>> /* 2 Days */
<<if $Cash>=22>>
<<set $Cash-=22; $Groceries+=4; $XtraText="Muttering under your breath about the prices, you take the cash
out of your moth eaten wallet and purchase 2 days' worth of groceries, arranging to have them delivered to
your flat.">>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase 2 days' worth of groceries, perhaps
you should visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
<td><<link [img[Media/Mart_04.jpg]]>> /* 4 Days */
<<if $Cash>=40>>
<<set $Cash-=40; $Groceries+=8; $XtraText="Muttering under your breath about the prices, you take the cash
out of your moth eaten wallet and purchase 4 days' worth of groceries, arranging to have them delivered to
your flat.">>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase 4 days' worth of groceries, perhaps
you should visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
<td><<link [img[Media/Mart_05.jpg]]>> /* 8 Days */
<<if $Cash>=72>>
<<set $Cash-=72; $Groceries+=16; $XtraText="Muttering under your breath about the prices, you take the cash
out of your moth eaten wallet and purchase 8 days' worth of groceries, arranging to have them delivered to
your flat.">>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase 8 days' worth of groceries, perhaps
you should visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link [img[Media/Mart_06.jpg]]>>
/* Breakfast Stuff Bacon=8 Sausage=6 Eggs=10 Mushrooms=20 Tomatoes=6 Beans=2 */
<<if $Cash>=16>>
<<set $Cash-=16; $Breakfast=[8, 6, 10, 20, 6, 2]; $XtraText="Struck by a sudden urge to learn how to cook you
grab a selection of breakfast items from the shelves to practice on, take the cash out of your moth eaten wallet
and purchase them. You arrange to have them delivered to your flat.">>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase any Breakfast items, perhaps you
should visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link [img[Media/Mart_10.jpg]]>> /* Mints */
<<if $Cash>=2>>
<<set _Mints = {ID:"Mints", name:"Breath Mints", qty:30, path: "Media/Mints.jpg",
use:"To freshen your breath", drop:"Your decision"}>>
<<set $Cash-=2; $Bag.contents.push(clone(_Mints)); $XtraText="Muttering under your breath about the price,
you take the cash out of your moth eaten wallet and purchase some breath mints.">>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase any breath mints, perhaps you should
visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
<td><<link [img[Media/Mart_11.jpg]]>> /* Umbrella */
<<if $Bag.name=="Pockets">><<set $XtraText="An umbrella is great way to not get wet when the capricious
English weather turns nasty! Unfortunately it's too large to fit in your pockets. Perhaps you should look into
getting a shoulder bag or something?">>
<<elseif $Cash>=12>>
<<set _Brolly = {ID:"Brolly", name:"Umbrella", qty:1, path: "Media/Umbrella.jpg", drop:"Your decision",
use:"Keeps you dry when it's raining.", }>>
<<set $Cash-=12; $Bag.contents.push(clone(_Brolly)); $XtraText="Muttering under your breath about the price,
you take the cash out of your moth eaten wallet and purchase a really sweet pink umbrella and pop it in your
shoulder bag."; $Fem+=1>>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase this lovely fold up umbrella, maybe
you should visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
<td><<link [img[Media/Mart_12.jpg]]>> /* Condoms */
<<if $Cash>=9>>
<<set _Condoms = {ID:"Cond", name:"Acme Condoms", qty:3, path: "Media/Condoms3.jpg",
use:"To Fuck with", drop:"Your decision"}>>
<<set $Cash-=9; $Bag.contents.push(clone(_Condoms)); $XtraText="Muttering under your breath about the
price, you take the cash out of your moth eaten wallet and purchase 3 condoms ... whilst hoping against hope
you will be able to use them soon.">>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase any condoms, perhaps you should
visit the ATM machine outside ... or do you want children?">>
<</if>><<Refresh>><</link>></td>
<td><<link [img[Media/Mart_13.jpg]]>> /* Tampons */
<<if $Cash>=4>>
<<set _Tampons = {ID:"Tampon", name:"Acme Tampons", qty:3, path: "Media/Tampons3.jpg",
use:"For period protection ... use discreetly!", drop:"Your decision"}>>
<<set $Cash-=4; $Bag.contents.push(clone(_Tampons)); $XtraText="Muttering under your breath about the
price, you take the cash out of your moth eaten wallet and purchase ... 3 tampons ... yes ... tampons ... what
you're going to do with them isn't clear, but it gave you a thrill buying them."; $Fem+=1>>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase any tampons, perhaps you should
visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
<td><<link [img[Media/Mart_14.jpg]]>> /* Vaseline */
<<if $Cash>=4>>
<<set _Vaseline = {ID:"Vasn", name:"Vaseline 'Lip Balm'", qty:40, path: "Media/Vaseline_00.jpg",
use:"For chapped lips? @@.EC;🙂@@", drop:"Your decision"}>>
<<set $Cash-=4; $Bag.contents.push(clone(_Vaseline)); $XtraText="Muttering under your breath about the price,
you take the cash out of your moth eaten wallet and purchase a jar of Vaseline ... whilst wondering if you will
ever find a use for it."; $Fem+=1>>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase a jar of Vaseline, perhaps you should
visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link [img[Media/Mart_15.jpg]]>> /* Wipes */
<<if $Cash>=1>>
<<set _Wipes = {ID:"Wipe", name:"Acme Hand Wipes", qty:3, path: "Media/Wipes3.jpg",
use:"To clean up with", drop:"Your decision"}>>
<<set $Cash-=1; $Bag.contents.push(clone(_Wipes)); $XtraText="Muttering under your breath about the
price, you take the cash out of your moth eaten wallet and purchase 3 wipes ... they don't take up much
room and may come in handy some day.">>
<<else>>
<<set $XtraText="Unfortunately you don't have enough cash to purchase any wipes, perhaps you should
visit the ATM machine outside?">>
<</if>><<Refresh>><</link>></td>
</tr>
</table>
<<link "Exit the Mini Mart">><<unset $Shop>><<Refresh>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<set $Elapsed=5>>
<img src="Media/Park/Park_01D.jpg">
<<Ambient "Media/Sounds/Amb_Park_Ambient.mp3" "1.0">>
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. On the north bank of the river is cultivated parkland with recreational facilities. On the south bank of the river, reached by a footbridge, is an area of natural woodland.
<<if def $XtraText>><br><br>$XtraText<<unset $XtraText>><</if>>
<br>
<table class="VariLink-table">
<tr>
<td>[[Rest on the Grass|Park (Rest)][$XtraText=""]]</td>
<td><<if $Binoculars>>@@.Blu; Can't Jog with Binoculars @@
<<elseif !$Outfit.items[3].for.includes("SP")>> @@.Blu; Not dressed for Jogging @@
<<else>>[[Go Jogging|Park (Jog)][$XtraText=""]]<</if>></td>
<td><<if $Binoculars>>
[[Go 'Bird' Watching|Bird Watching (Park)][]]<<else>>
@@.Blu; You forgot your Binoculars @@<</if>></td>
<td>[[Sports Area (5m)|Park Sports]]</td>
</tr>
<tr>
<td>[[Walk by the River (5m)|Park (River)][$XtraText=""]]</td>
<td>[[Walk to the Footbridge (5m)|Footbridge][$XtraText=""]]</td>
<td>[[Walk to the town bridge (10m)|Park (Bridge)][$Elapsed=10; $XtraText=""]]</td>
<td>[[Go Home (5m)|Park (Play)][$Park=false; $XtraText=""]]</td>
</tr>
</table>
<</nobr>><<nobr>>
/* Mandy: $Conversations[12], Julia: $Conversations[13], Allison: $Conversations[14] */
<<if ndef $Receptionist>><<set $Receptionist=either("Mandy", "Mandy", "Julia", "Allison")>><</if>>
<<if $Receptionist=="Mandy" and $MandyFucked==3>><<set $Receptionist="NewGirl">><</if>>
<<if ndef $Greeted>><<set $Greeted=false>><</if>>
<<if ndef $ChatDone>><<set $ChatDone=false>><</if>>
<<if ndef $Entered>><<set $Entered=false>><</if>>
<<if $Entered==false>><<set $Area="CarPark">><</if>>
<<set $Locn="Work">>
<<set $Elapsed=5>>
<<if $Area=="CarPark">>
<<MyPicky "Media/Work/Outside" "Time">>
<<Ambient "Media/Sounds/Amb_Carpark_01.mp3" "1.0">>
<br>
You are in the carpark outside your office. The Research and Development facility of Golding Electronics is open
24 hours a day due to life testing of products that requires continuous monitoring. Your nominal work hours are
09:00 to 17:00, but the company operates a ± 2Hr flexi time policy.
<br>
<table class="Link-table">
<tr>
<td>
<<if not $WorkComplete>><<WorkEntryCheck>><</if>>
<<if $EntryText=="Good2Go">>
<<if $WorkComplete==false>>
<<link "Go Inside (5m)">><<set $Area="Reception"; $Entered=true>><<Refresh>><</link>>
<</if>>
<<else>>
@@.Blu; $EntryText @@ <<unset $EntryText>>
<</if>>
</td>
<td><<link "Hang Around (10m)">><<set $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Drive Somewhere">>
<<unset $Greeted; $ChatDone; $Receptionist; $Entered>><<Driving>>
<</link>>
</td>
</tr>
</table>
<<elseif $Area=="Reception">>
<<MyPicky "Media/Work/Office_02" "">>
<<Ambient "Media/Sounds/Amb_Work_Reception.mp3" "1.0">>
<br>
You are in the reception of the Research and Development facility of Golding Electronics.
<<if $Receptionist=="NewGirl">>
<<link"A New Girl">><<ShowFace "NewGirl">><</link>> is at the desk, one that you haven't seen before
in all the time you have been working here. You notice because she looks different from the other reception
girls who all look so similar that you have difficulty keeping track of them sometimes.
<<else>>
<<link $Receptionist>><<ShowFace $Receptionist>><</link>> is at her desk, at least you think she's called
$Receptionist, the reception girls all look quite similar and you have difficulty keeping track of them sometimes,
especially since their shift pattern is a bit of a mystery to you.
<</if>>
<<if $Greeted==true and $ChatDone==false>><br><br>
<<if $Worked==0>>
You greet her with a broad smile and a cheery "Good morning $Receptionist."
<<else>>
You bid her farewell with a little wave and a cheery "Goodnight $Receptionist"
<</if>>
<<if $Receptionist=="Mandy">>
<<if $MandyFucked==1 or $MandyFucked==2>>
Mandy looks up from her computer screen sees you and glares at you angrily!
<<else>>
<<if !$WorkComplete>>
"Hello $MC.name" she says. "Have a good day sweetie." she adds with a wink.
<<else>>
"Goodnight $MC.name" she says brightly. "Pleasant dreams." she adds with a wink.
<</if>>
<</if>>
<<elseif $Receptionist=="Allison">>Allison briefly glances up from her computer screen and nods to you,
<<if !$WorkComplete>>"Oh, hi Jackie" she says. "Have a good day hun." and returns to her work.
<<else>>"Night Jackie, take care." she says and returns to her work at the computer screen.<</if>>
<<elseif $Receptionist=="Julia">>Julia looks up from her computer screen and regards you dispassionately for
a moment or two. "Aha" she says, then returns to her work dismissing you entirely from her attention.
<<elseif $Receptionist=="NewGirl">>The new girl looks up from her computer screen and regards you with
a 'professional' smile for a moment or two. When you don't appear to need anything she returns to her
work at the computer screen.
<</if>>
<</if>>
<br>
<table class="Link-table">
<tr>
<td>
<<if $Worked==0 and $Greeted==false>>
<<link "Say 'Good morning' $Receptionist">><<set $Greeted=true>><<Refresh>><</link>>
<<elseif $WorkComplete and $Greeted==false>>
<<link "Say 'Good night' $Receptionist">><<set $Greeted=true>><<Refresh>><</link>>
<<elseif $Greeted==true and $ChatDone==false>>
<<if $Receptionist=="Mandy">>[[Chat with Mandy|Chat with Mandy][$ChatDone=true]]
<<elseif $Receptionist=="Julia">>[[Chat with Julia|Chat with Julia][$ChatDone=true]]
<<elseif $Receptionist=="Allison">>[[Chat with Allison|Chat with Allison][$ChatDone=true]]
<</if>>
<<else>>
<</if>>
</td>
<td></td>
<td>
<<if $WorkComplete>>
<<link "Go Outside">>
<<set $Area="CarPark"; $Entered=false>><<Refresh>><</link>>
<<else>>
<<link "Go to Swipe">><<set $Area="Swipe">><<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<<elseif $Area=="Swipe">>
<<MyPicky "Media/Work/Office_03" "">>
<<Ambient "Media/Sounds/Amb_Work_Reception.mp3" "0.2">>
<br>
You are at the security turnstile of the Research and Development facility of Golding Electronics.
<<if $Worked==0>>
Swiping your pass will start your workday and of course let you go up to your office.
<<if not $WorkPass>> Unfortunately you seem to have forgotten to pick up your works pass. <</if>>
<<else>>
Swiping out will end your workday unless you are going somewhere on company business.
<</if>>
<br>
<table class="Link-table">
<tr>
<<if $Worked==0 and ($WorkPass or $TempPass)>>
<td><<link [[Swipe your Pass|Work (Office)]]>>
<<set $DaysInWork+=1; $WorkStart=$Now; $WorkEnd="">>
<<unset $Greeted; $ChatDone>><</link>></td>
<td></td>
<td><<link "Reception">><<set $Area="Reception">><<Refresh>><</link>></td>
<<elseif $Worked==0>>
<td><<link "Go see Security">><<set $Area="Security">><<Refresh>><</link>></td>
<td></td>
<td><<link "Reception">><<set $Area="Reception">><<Refresh>><</link>></td>
<<elseif $Worked>0>>
<td><<link "Swipe your Pass">>
<<set $Area="Reception"; $WorkEnd=$Now; $WorkComplete=true; $TempPass=false>>
<<Refresh>><</link>></td>
<td></td>
<td><<link "Back to the office" "Work (Office)">><</link>></td>
<</if>>
</tr>
</table>
<<elseif $Area=="Security">>
<<MyPicky "Media/Work/Office_04" "">>
<<StopMySound>>
<br>
You are in the security office of the Research and Development facility of Golding Electronics. You wait patiently
until the duty guard acknowledges you. He finally deigns to notice you. 'Ahh Mister $MC.surname, have we
forgotten our pass again by any chance?' You reply with an embarrassed nod.
<br><br>
He nods as though he expected no better. 'Righty Ho' he says and hands you a clipboard with a pass request
form attached. You fill in the form and hand if back, whereupon the guard hands you a Temporary Pass. 'Try to
remember it tomorrow $MC.name' he says with a grin.
<<set $TempPass=true; $Elapsed=15>>
<br>
<table class="Link-table">
<tr>
<td><<link "Back to Swipe">><<set $Area="Swipe">><<Refresh>><</link>></td>
<td></td>
<td></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<set $DCH=0>>
<<set $Elapsed=5>>
<<MyPicky "Media/Town/Center" "Time">>
<<if $TimeOfDay=="M" or $TimeOfDay=="N">><<set _Vol=0.5>><<else>><<set _Vol=1.0>><</if>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" _Vol>>
<<set $Locn="Towncenter">>
<br>
You are in Lindchester old town square, you can see the Cathedral just beyond. It's <<TimeOfDay>>
<<if $TimeOfDay=="M">>and not many people are abroad.
<<elseif $TimeOfDay=="D">>and people are going about their business.
<<elseif $TimeOfDay=="E">>the pubs are open and people are out and about.
<<elseif $TimeOfDay=="N">>
<<if $DecNow>17 and $DecNow<23.5>>the square is quiet but the pubs are busy. <<else>>the square is
quiet and deserted.<</if>>
<</if>>
Most shops have relocated to the Lindchester Mall, but some still trade in the streets around the square, alongside various business establishments.
<br><br>
<table class="Link-table">
<tr>
<td>[[Go to the Mall (5m)|The Mall][$Elapsed=5]]</td>
<td>[[WH Smiths (Stationers)|Shop (Books)][$Elapsed=0]]</td>
<td><<if $DecNow>12 and $DecNow<23>>
[[Walk to the Pub (5m)|Pub]]
<<else>>
@@.Blu; The Pub is Closed @@
<</if>></td>
<td>[[The Wedding Studio|Shop (Bridal)][$Elapsed=5]]</td>
</tr>
<tr>
<td>[[Go to the Station (5m)|Station][$Elapsed=5]]</td>
<td><<if $TimeOfDay=="D">>
[[Go to the Cathedral (5m)|Cathedral][$Elapsed=5]]
<<else>>
@@.Blu; Cathedral is Closed @@
<</if>></td>
<td>[[DC&H (Solicitor)|DCH Solicitors][$Elapsed=5; $DCH=0]]</td>
<td>[[V. Pricy & Sons (jewellers)|Pricy (Jewelry)]]</td>
</tr>
<tr>
<td><<if $TimeOfDay=="D">>
[[Park (via Bridge)|Park (Bridge)]]
<<else>>
@@.Blu; The Park is Closed @@
<</if>></td>
<td></td>
<td></td>
<td>[[Go Home (10m)|Street][$Elapsed=10]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<MyPicky "Media/Town/Suburbs" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "1.0">>
<br>
You are parked in an unknown street in the suburbs of Lindchester. Outwardly all seems quiet and respectable, but
behind those closed doors, anything and everything could be happening.
<<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Look Around (5m)">>
<<if !$XtraText.includes("You look curiously up and down")>>
<<set $XtraText+=" You look curiously up and down the street, then closely scrutinise one of the nearby
closed doors. @@.Thnk1; Hmm, what's going on behind that innocent looking closed door. @@ you
wonder. And your imagination strays onto strange paths, revolving around coffee mornings and dildos.">>
<</if>>
<<set $Elapsed=5>><<Refresh>><</link>></td>
<td><<link "Wander Around (10m)">>
<<if !$XtraText.includes("You wander around aimlessly")>>
<<set $XtraText+=" You wander around aimlessly for a few minutes but don't find anything interesting. You
don't know of course, what is going on behind all those innocent looking closed doors.">>
<</if>>
<<set $Elapsed=10>><<Refresh>><</link>></td>
<td>[["Check out the Address (5m)"|Brothel][$XtraText=""; $Elapsed=5; $Brothel=0]]</td>
<td><<link "Drive Somewhere">><<unset $XtraText>><<Driving>><</link>></td>
</tr>
</table>
<</nobr>>
<<nobr>>
<<unset $Step>>
<<if ndef $Pub>><<set $Pub="Outside">><</if>>
<<if ndef $Bell>><<set $Bell=true>><</if>>
<<set $Elapsed=5>>
<<set _TimeOpen = new Date("2000-01-01T07:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T23:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<if $DecNow>=22.8 and $Bell>><<MySound "Media/Sounds/Pub_Bell.mp3" "1.0">><<set $Bell=false>><</if>>
<<if $Pub=="Outside">>
<<MyPicky "Media/Pub/Pub" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Day.mp3" "1.0">>
<br>
You are standing outside the Bull Inn, a local Public House. An establishment renowned for serving good food,
fine ales, and spirits. There are a number of pubs in Lindchester, some closer to your flat, but this one is your
favourite and the one you usually frequent. Opening hours are 11:00 to 23:00.
<br><br>
<<if $Open>>
The pub is open, will you <<link "Go Inside">><<set $Pub="Inside">><<Refresh>><</link>>
<<else>>
The pub is closed, will you <<link "Wait (10m)">><<set $Elapsed=10>><<Refresh>><</link>>
<</if>>
the pub, or will you
<<if $Intox >= 40 and visited("Attacked")==0 and $DecNow>=20>>
<<link [[walk home |Attacked]] >>
<<unset $Drink; $DrinkLeft; $Food; $FoodLeft; $Pub; $Bell; $EricsJokes>><</link>>
<<else>>
<<link [[walk home |Street]]>>
<<unset $Drink; $DrinkLeft; $Food; $FoodLeft; $Pub; $Bell; $EricsJokes>><</link>>
<</if>>
from the pub.
<<elseif $Pub=="Inside">>
<<MyPicky "Media/Pub/Pub_04">>
<<Ambient "Media/Sounds/Amb_Pub_01.mp3" "0.2">>
<br>
You have entered the Bull Inn, your favourite Public House. An establishment renowned for serving good food,
fine ales, and spirits. In England, you don't enter a pub just to hang around, it's considered 'Bad Form' to do that.
<br><br>
<<if $Open>>
One enters a pub and makes ones way to the bar, where one waits patiently until noticed by the bar staff.
Then one can either
<<link "Order a drink">><<set $Pub="Order_Drink">><<Refresh>><</link>>
or perhaps
<<link "Order some food">><<set $Pub="Order_Food">><<Refresh>><</link>>
If you don't actually want either of those, it's considered acceptable behaviour to
<<link "Go to the toilet">><<set $Memory=$Pub; $Pub="Toilet">><<Refresh>><</link>>
or maybe just <<link "Leave the pub">><<set $Pub="Outside">><<Refresh>><</link>> for now.
<<else>>
Unfortunately last orders has already been called and the pub is no longer serving drinks. If fact you get the
distinct impression that the bar staff want you to drink up and 'sling your hook', so you should
<<link "Leave the pub">><<set $Pub="Outside">><<Refresh>><</link>>
<</if>>
<<elseif $Pub=="Order_Drink">>
<<MyPicky "Media/Pub/Pub_04">>
<br>
The attractive barmaid asks 'what can I get you'
<br><br>
<<set $Pub="What_Next">>
<<set $DrinkLeft=100>>
<table class="Link-table">
<tr>
<td><<link "Bitter (5€)">><<set $Drink="Pint of Bitter">><<Pay 5>><</link>></td>
<td><<link "Larger (6€)">><<set $Drink="Pint of Larger">><<Pay 6>><</link>></td>
<td><<link "Cider (6€)">><<set $Drink="Pint of Cider">><<Pay 6>><</link>></td>
<td><<link "Guinness (7€)">><<set $Drink="Pint of Guinness">><<Pay 7>><</link>></td>
<td><<link "Pale Ale (6€)">><<set $Drink="Pint of Pale Ale">><<Pay 6>><</link>></td>
<td><<link "Mild Ale (5€)">><<set $Drink="Pint of Mild Ale">><<Pay 6>><</link>></td>
</tr>
<tr>
<td><<link "Red Wine (6€)">><<set $Drink="Glass of Red Wine">><<Pay 6>><</link>></td>
<td><<link "White Wine (6€)">><<set $Drink="Glass of White Wine">><<Pay 6>><</link>></td>
<td><<link "Rosé Wine (6€)">><<set $Drink="Glass of Rosé Wine">><<Pay 6>><</link>></td>
<td><<link "Port (6€)">><<set $Drink="Glass of Port">><<Pay 6>><</link>></td>
<td><<link "Sherry (6€)">><<set $Drink="Glass of Sherry">><<Pay 6>><</link>></td>
<td><<link "Champagne (12€)">><<set $Drink="Glass of Champagne">><<Pay 6>><</link>></td>
</tr>
<tr>
<td><<link "Pina Colada (9€)">><<set $Drink="Pina Colada Cocktail">><<Pay 6>><</link>></td>
<td><<link "Margarita (9€)">><<set $Drink="Margarita Cocktail">><<Pay 6>><</link>></td>
<td><<link "Martini (9€)">><<set $Drink="Martini Cocktail">><<Pay 6>><</link>></td>
<td><<link "Daiquiri (9€)">><<set $Drink="Daiquiri Cocktail">><<Pay 6>><</link>></td>
<td><<link "Jellybean (12€)">><<set $Drink="Jellybean Cocktail">><<Pay 6>><</link>></td>
<td><<link "Leave the pub">><<set $Pub="Outside">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Pub=="Order_Food">>
<<set $Elapsed=0>>
<<MyPicky "Media/Pub/Pub_04">>
<br>
The attractive barmaid asks 'what would you like to eat?'
<br><br>
<<set $Pub="What_Next">>
<<set $FoodLeft=100>>
<table class="Link-table">
<tr>
<td><<link "Ploughman's Lunch (14€)">><<set $Food="Ploughman's">><<Pay 14>><</link>></td>
<td><<link "Fish & Chips (14€)">><<set $Food="FishChips">><<Pay 14>><</link>></td>
<td><<link "Roast Chicken (16€)">><<set $Food="Chicken">><<Pay 16>><</link>></td>
<td><<link "Sausage & Mash (14€)">><<set $Food="Sausage">><<Pay 14>><</link>></td>
</tr>
<tr>
<td><<link "Roast Beef Dinner (20€)">><<set $Food="RoastBeef">><<Pay 20>><</link>></td>
<td><<link "Steak Baguette (16€)">><<set $Food="Baguette">><<Pay 16>><</link>></td>
<td><<link "Pie & Mash (14€)">><<set $Food="PieMash">><<Pay 14>><</link>></td>
<td><<link "Burger & Chips (14€)">><<set $Food="Burger">><<Pay 14>><</link>></td>
</tr>
</table>
<<elseif $Pub=="What_Next">>
<<if not $Open>><<set $Pub="Inside">><<Refresh>><</if>>
<<MyPicky "Media/Pub/Pub_05">>
<<Ambient "Media/Sounds/Amb_Pub_01.mp3" "0.4">>
<br>
<<if $Food>>
You cast your eyes around the pub, contemplating your next move. You spot an empty table, one of the ones
that are reserved for people who have ordered food, and sit down to
<<link "Wait for your food">><<set $Pub="Eating">><<Refresh>><</link>>
<<else>>
You cast your eyes around the pub, contemplating your next move. All the available empty tables seem to be
reserved for people who have ordered food.
<<if $DecNow>=19>>
All except one that is ... you see Eric sitting alone at a table ... so you can have a seat if you [[talk to Eric.|Eric]]
<<else>>
So it looks like you either have to drink while you are standing, or go back to the bar and order some food.
<</if>>
<br><br>
You decide to
<<if $DrinkLeft>0>>
<<set _Temp="Sample your $Drink (" + $DrinkLeft + "%)">><<link _Temp>>
<<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><<Refresh>><</link>>
<<else>>
<<link "Get another Drink">><<set $Pub="Order_Drink">><<Refresh>><</link>>
<</if>>
or perhaps
<<link "Order some food">><<set $Pub="Order_Food">><<Refresh>><</link>>
<<if $DrinkLeft>0>>
Since you already have a drink you can always stand around and engage in
<<link "people watching?" "People Watch">><</link>>
<</if>>
If you don't actually want any of those, it's considered acceptable behaviour to
<<link "Go to the toilet">><<set $Memory=$Pub; $Pub="Toilet">><<Refresh>><</link>>
or maybe just
<<link "Leave the pub">><<set $Pub="Outside">><<Refresh>><</link>>
for now.
<</if>>
<<elseif $Pub=="Eating">>
<<if $FoodLeft>0>>
<<switch $Food>>
<<case "Ploughman's">><<MyPicky "Media/Pub/Food_01">>
<<case "FishChips">><<MyPicky "Media/Pub/Food_02">>
<<case "Chicken">><<MyPicky "Media/Pub/Food_03">>
<<case "Sausage">><<MyPicky "Media/Pub/Food_04">>
<<case "RoastBeef">><<MyPicky "Media/Pub/Food_05">>
<<case "Baguette">><<MyPicky "Media/Pub/Food_06">>
<<case "PieMash">><<MyPicky "Media/Pub/Food_07">>
<<case "Burger">><<MyPicky "Media/Pub/Food_08">>
<</switch>>
<<else>>
<<MyPicky "Media/Pub/Food_00">>
<</if>>
<br>
After about 10 minutes you hear the waitress calling your order number and you call 'Here' and wave your hand
in the air. She comes over to your table and sets your food down in front of you along with cutlery. You thank her
and she asks if you need any Sause with it. You reply that you are fine, thank her again, and she hurries off to do
the next order.
<br><br>
<<set $Elapsed=10>>
<table class="VariLink-table">
<tr>
<td><<if $FoodLeft>0>><<set _Temp="Eat some of your meal (" + $FoodLeft +"%)">><<link _Temp>>
<<set $Elapsed=10; $FoodLeft-=20; $Hunger-=10>><<Refresh>><</link>>
<<else>>@@.Blu; You have finished your meal @@<</if>></td>
<td><<if $DrinkLeft>0>><<set _Temp="Sip your drink (" + $DrinkLeft +"%)">><<link _Temp>>
<<set $Elapsed=5; $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><<Refresh>><</link>>
<<else>>@@.Blu; You don't have a drink @@<</if>></td>
<td>[[People Watch|People Watch][$PeopleWatch=0]]</td>
<td><<link "Finish and Leave">><<set $Food=false; $Pub="What_Next">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Pub=="Toilet">>
<<MyPicky "Media/Pub/Pub_06">>
<<StopMySound>>
<br>
It's not that bad, for a pub Gent's loo at least. there is of course the pervading smell of urine, which somehow
always cuts thru the pine smell that tries to mask it, but it seems to be reasonably clean ... whatever! you are
here to perform a certain function.
<br><br>
<<link "Use the Urinal">><<set $Need2Pee=0>><<Refresh>><</link>>
<br>
<<link "Use a stall">><<set $Need2Pee=0>><<Refresh>><</link>>
<br>
<<link "Wash your Hands">><<Refresh>><</link>>
<br>
<<link "Leave the toilets">><<set $Pub=$Memory>><<unset $Memory>><<Refresh>><</link>>
<<elseif $Pub=="Sit_Drink">>
<br>
You have
<</if>>
<</nobr>>
<<nobr>> /* [[Town Center]] */
<<if ndef $Wait>><<set $Wait=15>><</if>>
<<if ndef $Station>><<set $Station=0>><</if>>
<<set $Locn="Station">>
<<set $Elapsed=5; $Wait-=5>>
<<if $Wait<=0>> <<set $Station=1>><<set $Wait to either(15, 20, 25)>><</if>>
<<if $Station==2>><<set $Wait=25>><</if>>
<<set $TimeTxt="You notice that a train is due in "+$Wait+" minutes.">>
<<if $Station==0>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<MyPicky "Media/Town/Station" "Two">>
<br>
You are standing on the platform at Lindchester railway station. From here trains can take you to the furthest
reaches of the country and beyond. 'But why would I leave beautiful Lindchester' you muse, and then, without
much success, try to think of somewhere else you would rather be. $TimeTxt
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Wait 5 minutes.">><<Refresh>><</link>></td>
<td><<link "Walk to Town center (5m)" "Town Center">><<unset $Station; $Wait; $TimeTxt>><</link>></td>
</tr>
</table>
<<elseif $Station==1>>
<<Ambient "Media/Sounds/Amb_Station_02.mp3" "0.6">>
<<MyPicky "Media/Town/Train" "Two">>
<br>
You are standing on the platform at Lindchester railway station. From here trains can take you to the furthest
reaches of the country and beyond. A train has arrived. You watch as people get off the train and jostle with
people trying to get on, a generally good natured, but chaotic scene. $TimeTxt
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Wait for the train to depart.">>
<<if $TimeOfDay=="D">><<set $Station=either(2, 0)>><<else>><<set $Station=0>><</if>>
<<Refresh>><</link>></td>
<td><<link "Walk to Town center (5m)" "Town Center">><<unset $Station; $Wait; $TimeTxt>><</link>></td>
</tr>
</table>
<<elseif $Station==2>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<MyPicky "Media/Town/Station" "Two">>
<br>
You are standing on the platform at Lindchester railway station. From here trains can take you to the furthest
reaches of the country and beyond. The train has departed, leaving a largely empty platform,
<<if $Transform[2]==1>>
but you notice a young man waiting alone on the platform. $TimeTxt
<<else>>
but you notice a pretty girl waiting alone on the platform. $TimeTxt
<</if>>
<br>
<table class="Link-table">
<tr>
<td>
<<if $Transform[2]==1>> /* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock */
<<if $Events[16]==0 or $Events[16]==3 or $Events[16]==6>>
[[Wander down onto the platform|GuyA][$Wait=30]]
<<elseif $Events[16]==1 or $Events[16]==4 or $Events[16]==7>>
[[Wander down onto the platform|GuyB][$Wait=30]]
<<elseif $Events[16]==2 or $Events[16]==5 or $Events[16]==8>>
[[Wander down onto the platform|GuyC][$Wait=30]]
<</if>>
<<else>>
<<if $Events[15]==0 or $Events[15]==3 or $Events[15]==6>>
[[Wander down onto the platform|GirlA][$Wait=30]]
<<elseif $Events[15]==1 or $Events[15]==4 or $Events[15]==7>>
[[Wander down onto the platform|GirlB][$Wait=30]]
<<elseif $Events[15]==2 or $Events[15]==5 or $Events[15]==8>>
[[Wander down onto the platform|GirlC][$Wait=30]]
<</if>>
<</if>></td>
<td><<link "You're not in the mood">><<set $Station=0>><<Refresh>><</link>></td>
<td><<link "Walk to Town center (5m)" "Town Center">><<unset $Station; $Wait; $TimeTxt>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<set $Wait-=5; $Elapsed=5; $Station=0>>
<<set $TimeTxt="You notice that a train is due in "+$Wait+" minutes.">>
<<if $Wait==0>>
<<Ambient "Media/Sounds/Amb_Station_02.mp3" "1.0">>
<<MyPicky "Media/Town/Station_05" "">>
<br>
A train pulls up at the platform. The girl smiles and says "This is my train, bye" and with that she steps aboard the
carriage. "Nice to have met you" you call after her departing figure, but she doesn't respond and you are left all
alone on the platform cursing your tardiness. @@.Thnk1; Damnit, I was just too slow! @@ you shake your head in
mild frustration.
<<unset $Step>>
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td>[[Wander off cursing your tardiness|Station][$Wait=20]]</td>
</tr>
</table>
<<elseif $Step==0>>
<<MyPicky "Media/Town/Girl_A00" "">>
<br>
You see a teenage girl in a leather jacket standing by one of the graffiti covered station shelters, probably waiting
for the next train. Beneath her leather jacket she is wearing a skirt or a dress, and an intricate tattoo is visible on
her left leg. She seems oblivious of your attention.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br><br>
<table class="VariLink-table">
<tr>
<td><<link "Look cool and self-assured.">><<set $XtraText="Your do your best to look cool and self-assured,
but your posturing apparently goes unnoticed, she is either oblivious to, or pretending to be oblivious to your
presence.">><<Refresh>><</link>></td>
<td><<link "Wait for her to notice you.">><<set $XtraText="You nonchalantly hang around the platform waiting
to be noticed, but to no avail. She is either oblivious or pretending to be oblivious to your presence.">>
<<Refresh>><</link>></td>
<td><<link "Approach and Say Hello">><<set $Step=1; $XtraText="">><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>><<unset $Step>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<MyPicky "Media/Town/Girl_A01" "">>
<br>
You approach the girl greeting her with 'hello, how are you'? She is startled by your approach and understandably
a little wary of being approached by a complete stranger on a railway platform. She glances around, and then
replies 'I am fine thank you' with an East European accent. You tell her she has a lovely accent and ask her if she is
a student at the University. She replies that she is from Estonia and is studying English at Lindchester. You tell her
that she is very pretty, she gives you a wan smile looks around the area.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br><br>
<table class="VariLink-table">
<tr>
<td><<link "Try and chat her up.">><<set $XtraText="You try some of your best chat up lines. She smiles and
tells you that she already has a boyfriend.">><<Refresh>><</link>></td>
<td><<link "Compliment her leather jacket.">><<set $XtraText="You compliment the look and style of her
leather jacket. She smiles and tells you that her boyfriend bought it for her.">><<Refresh>><</link>></td>
<td><<link "Complement her tattoo">><<set $Step=2; $XtraText="">><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>><<unset $Step>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Town/Girl_A02" "">>
<br>
She seems pleased by your complement and smiles. Impulsively she then tells you that she has just had a new
one done. You act interested and ask if you can see it. She considers for a moment, then smiles and removes her
Leather Jacket to display another intricate tattoo on her right arm. You tell her it is beautiful, it really suits her, and
it also complements the first tattoo. She seems pleased by your response.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br>
<table class="VariLink-table">
<tr>
<td><<link "Try and chat her up again.">><<set $XtraText="You take heart and try some more chat up lines.
She laughs and tells you again that she already has a boyfriend.">><<Refresh>><</link>></td>
<td>
<<if $Cash>=50>><<link "Offer her €50 for a blowjob">><<set $XtraText="You offer her €50 for a blowjob. She
hesitates, then says 'Oh no, I couldn't do that, I have a boyfriend you know.">><<Refresh>><</link>>
<<else>>
@@.Blu; You wish you carried more cash. @@
<</if>></td>
<td>
<<if $Cash>=70>><<link "Offer her €70 for a blowjob">><<set $XtraText="You offer her €70 for a blowjob. She
considers, and when you show her the money she says 'Ok' and smiles.">>
<<set $Step=3; $Wait=99>><<Refresh>><</link>>
<<else>>
@@.Blu; You wish you carried more cash. @@
<</if>></td>
<td><<link [[Give up and wander off.|Station]]>><<set $Wait=20>><<unset $Step>><</link>> </td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Town/Girl_A03" "">>
<br>
You offer her €70 for a blowjob. She seems tempted by your offer, and when you wave the money in front of her
nose, she suddenly grins, says 'ok' and snatches the money from your hand. She picks up her jacket and suggests
the two of you go behind the shelter.
<<link "Go and Have some Fun.">><<set $Step=4; $Cash-=70>><<Refresh>><</link>>
<<elseif $Step==4>>
<img src="Media/Town/Girl_A04.jpg">
<br>
You follow her behind the shelter. It's pretty grubby there but it's at least out of sight to the casual observer. You
quickly lose your pickiness however when she gets down on her knees, unbuckles your belt, unzips your fly, lets
your rapidly stiffening dick out into the fresh air and starts playing with your cock.
<br><br>
Your cock throbs in appreciation as her hand glides back and forth along it's rigid length. @@.Thnk1; Mmm @@
her touch is firm and yet gentle at the same time. @@.Thnk1; How do girls do that? @@ She continues stroking
until you are almost twitching, and then she opens her mouth and
<<link "starts sucking your cock">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<img src="Media/Town/Girl_A05.jpg">
<br>
The softness and warm wetness of her mouth feels incredible @@.Thnk1; Jeeze! @@ It's like you cock is sliding
into paradise and then out again. The feeling of her suction is just incredible, from the way her lips clamp to
form a seal to the way her mouth squeezes as she sucks, it's ... @@.Thnk1; Wonderful! @@
<br><br>
You don't know her history or anything about her really, but oh boy! can she suck dick! @@.Thnk1; Perhaps it's
an ability that girls are born with! like a cock sucking gene! @@ You are really enjoying the experience, but all too
soon you feel a familiar mounting 'pressure' and realise that you are
<<link "about to ejaculate.">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<img src="Media/Town/Girl_A06.jpg">
<br>
Almost as if she can read your mind, she lets your quivering cock slide from between her lips, and opening wide
her mouth, she holds it in front of her for you to discharge onto her tongue. You moan as your climax reaches it's
peak, and knees wobbling, head spinning, you shoot your load into paradise.
<br><br>
She stands up, releasing your member from her velvet grip, and you sag a little, your sated tool already starting
to droop now it's treat is over. She licks her lips, smiles, adjusts her clothing, then without another word departs,
leaving you alone behind the shelter. As you get your breath back and fumble your still sensitive nob back into
your pants, you hear a train arrive at the platform, then depart, and when you finally emerge
<<link [[the girl is gone.|Station]]>>
<<set $Wait=20; $Sexuality+=1; $Events[15]+=1>><<unset $Step>>
<</link>>
<</if>>
<</nobr>>
<<nobr>>
/* Widget to alter elapsed times so that a schedule can be kept to */
<<widget "TrimElapsed">>
<<set $Elapsed = $args[0]>>
<<if $Mins+$Elapsed>=50>><<set _WillFlip=true; _Trim=60-$Mins>><</if>>
<<if _WillFlip>>
<<if $Hour==($args[1]-1)>><<set $Elapsed=_Trim>>
<<elseif $Hour==($args[2]-1)>><<set $Elapsed=_Trim>>
<<elseif $Hour==($args[3]-1)>><<set $Elapsed=_Trim>>
<<elseif $Hour==($args[4]-1)>><<set $Elapsed=_Trim>>
<<elseif $Hour==($args[5]-1)>><<set $Elapsed=_Trim>>
<</if>>
<</if>>
<</widget>>
/* Widget to set the alarm clock */
<<widget "SetAlarm">>
<<dialog 'Set your Alarm Clock' 'container'>>
<span class="widthimage">
<div style="text-align: center; width: 400px; ">[img[Media/AlarmClock.jpg]]</div>
<br><br>
<<set _a = Math.floor($Alarm)>>
<<set _b = ($Alarm-_a)*60>>
<div id="event"><<include "Child Alarm Clock">></div>
</span>
<</dialog>>
<</widget>>
/* Widget for determining if open based on Opening Hours */
<<widget "OpenClosed">>
<<set _DecimalOpen = $args[0].getHours() + $args[0].getMinutes()/60>>
<<set _DecimalClosed = $args[1].getHours() + $args[1].getMinutes()/60>>
<<set _DecimalNow = $Now.getHours() + $Now.getMinutes()/60>>
<<if (_DecimalNow >= _DecimalOpen) and (_DecimalNow < _DecimalClosed) >>
<<set $Open=true>>
<<else>>
<<set $Open=false>>
<</if>>
<</widget>>
/* Widget to process a date difference */
<<widget "DateDiff">>\
<<set _Difference = ($args[0] - $args[1])/1000>> /* Difference in seconds */
<<set _OneMin = 60>>
<<set _OneHour = 3600>>
<<set _OneDay = 86400>>
<<set _OneMonth = 2629743>> /* (30.44 days) */
<<set _OneYear = 31556926>> /* (365.24 days) */
<<set $Xdays = Math.floor(_Difference / _OneDay)>>
<<set $Cyears = Math.floor(_Difference/_OneYear)>>
<<set $Cmonths = Math.floor((_Difference % _OneYear) / _OneMonth)>>
<<set $Cdays = Math.floor((_Difference % _OneMonth) / _OneDay)>>
<<set $Chours = Math.floor((_Difference % _OneDay) / _OneHour)>>
<<set $CMins = Math.floor((_Difference % _OneHour) / _OneMinute)>>
<</widget>>
/*
Below we have to use the multi-parameter version of the Date
constructor, rather than the date string version, because the
date string version treats a missing timezone offset as UTC.
While there are ways to determine players' timezone offsets,
so they could be added to a date string, it's more convenient
simply to use the multi-parameter constructor.
The point of this is so that you can simply initialize the game
world clock to whatever date and time you wish without having to
worry about the players' timezone offsets, while still ensuring
that they all see the same game world dates and times.
*/
/* params: year , month(0-based) , day , hour(24H) , minute [, second ] */
/* $Now to new Date(2040, 2, 17, 7, 30); /* e.g. Mar 17, 2015 03:24 */
/* Date & Time Advancement Widget Definitions */
/* Adds the specified number of minutes. */
<<widget "addmins">>
<<set $Now.setMinutes($Now.getMinutes() + $args[0])>>
<</widget>>
/* Adds the specified number of hours. */
<<widget "addhours">>
<<set $Now.setHours($Now.getHours() + $args[0])>>
<</widget>>
/* Adds the specified number of days. */
<<widget "adddays">>
<<set $Now.setHours($Now.getHours() + $args[0] * 24)>>
<</widget>>
/* Date & Time Printing Widget Definitions */
/* Prints the current date ("{weekday} {month} {day}, {year}"). */
<<widget "date">>
<<print $GameDay[$Now.getDay()] + " " +
$GameMonth[$Now.getMonth()]+ " " +
$Now.getDate() + ", " +
$Now.getFullYear()>>
<</widget>>
/* Prints the current time (12H). */
<<widget "time12hr">>
<<set _Text="12">>
<<if $Now.getHours() gt 12>>
<<set _Text = ($Now.getHours() - 12)+":">>
<<if ($Now.getHours() - 12) lt 10>>
<<set _Text ="0" + _Text>>
<</if>>
<<else>>
<<set _Text = ($Now.getHours())+":">>
<</if>>
<<if $Now.getHours() lt 10>>
<<set _Text ="0" + _Text>>
<</if>>
<<if $Now.getMinutes() lt 10>>
<<set _Text = _Text + "0">>
<</if>>
<<set _Text = _Text + $Now.getMinutes()>>
<<if $Now.getHours() gte 12>>
<<set _Text = _Text + " PM">>
<<else>>
<<set _Text = _Text + " AM">>
<</if>>
<<print _Text>>
<</widget>>
/* Prints the current time (12H).
<<widget "time12hr">>
<<set _Hrs="12">>
<<if $Now.getHours() eq 0>>
<<set _Hrs="12">>
<<elseif $Now.getHours() gt 12>>
<<print $Now.getHours() - 12>>
<<else>>
<<if $Now.getHours() lt 10>>0<</if>>
<<print $Now.getHours()>>
<</if>>:
<<if $Now.getMinutes() lt 10>>
0
<</if>>
<<print $Now.getMinutes()>>
<<if $Now.getHours() gte 12>>
PM
<<else>>
AM
<</if>>
<</widget>>
*/
/* Prints the current time (24H). */
<<widget "time24hr">>
<<if $Now.getHours() lt 10>>0<</if>><<print $Now.getHours()>>:
<<if $Now.getMinutes() lt 10>>0<</if>><<print $Now.getMinutes()>>
<</widget>>
/* Prints the current date and time (12H). */
<<widget "datetime">>
<<date>> <<time12hr>>
<</widget>>
/* Prints a different date ("{weekday} {month} {day}, {year}"). */
<<widget "OtherDate">>
<<print $GameDay[$args[0].getDay()] + " " +
$GameMonth[$args[0].getMonth()]+ " " +
$args[0].getDate() + ", " +
$args[0].getFullYear()>>
<</widget>>
/* Sets $Time to some time in 24H format. */
<<widget "T24HR">>
<<if $args[0] != "">>
<<set _Hrs=$args[0].getHours()>>
<<set _Mns=$args[0].getMinutes()>>
<<if _Hrs lt 10>><<set _Hrs = "0" + _Hrs>><</if>>
<<set _Hrs=_Hrs+":">>
<<if _Mns lt 10>><<set _Mns = "0" + _Mns>><</if>>
<<set $Time=_Hrs+_Mns>>
<</if>>
<</widget>>
/* Widget to return the segment of the day */
<<widget "TimeOfDay">>
<<if ($DecNow>=0) and ($DecNow<0.2)>>around midnight,
<<elseif ($DecNow>=0.2) and ($DecNow<4)>>the wee hours,
<<elseif ($DecNow>=4) and ($DecNow<$SunRise-0.5)>>very early in the morning,
<<elseif ($DecNow>=$SunRise-0.5) and ($DecNow<$SunRise+0.5)>>dawn,
<<elseif ($DecNow>=$SunRise+0.5) and ($DecNow<=8.5)>>early morning,
<<elseif ($DecNow>8.5) and ($DecNow<=10.5)>>the middle of the morning,
<<elseif ($DecNow>10.5) and ($DecNow<=11.8)>>late morning,
<<elseif ($DecNow>11.8) and ($DecNow<=12.2)>>around noon,
<<elseif ($DecNow>12.2) and ($DecNow<=13.2)>>early afternoon,
<<elseif ($DecNow>13.2) and ($DecNow<=15.2)>>afternoon,
<<elseif ($DecNow>15.2) and ($DecNow<=$SunSet-0.5)>>late afternoon,
<<elseif ($DecNow>=$SunSet-0.5) and ($DecNow<$SunSet+0.5)>>dusk,
<<elseif ($DecNow>=$SunSet+0.5) and ($DecNow<19)>>evening,
<<elseif ($DecNow>=19) and ($DecNow<23.8)>>night time,
<<elseif ($DecNow>=23.8) and ($DecNow<24)>>around midnight,
<</if>>
<</widget>>
<</nobr>>
<<nobr>>
<<if ndef $Target>><<set $Target=0>><</if>>
<<if ndef $Focus>><<set $Focus=true>><</if>>
<<if ndef $Zoom>><<set $Zoom=0>><</if>>
<<if ndef $BirdText>><<set $BirdText="">><</if>>
<<if ndef $TextDone>><<set $TextDone=false>><</if>>
<<if ndef $FirstPass>><<set $FirstPass=true>><</if>>
<<set $Elapsed=5>>
<<set $BirdImage="Media/Park/Bird_">>
<<if $Target<10>><<set $BirdImage+="0"+$Target>><<else>><<set $BirdImage+=$Target>><</if>>
<<if $Zoom==1>>
<<set $BirdImage+="_B.jpg">>
<<elseif $Zoom==2>>
<<set $BirdImage+="_C.jpg">>
<<else>>
<<set $BirdImage+="_A.jpg">>
<</if>>
<<if $Target==0>><<set $BirdImage="Media/Park/Park_08.jpg">><</if>>
<div style="display: block; position: relative; max-width: 100%; height: auto; margin: 0 auto">
<<if $Focus>>
<img @src=$BirdImage style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
<<else>>
@@filter:blur(3px);
<img @src=$BirdImage style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
@@
<</if>>
<<if $Target>0>>
<img src="Media/Park/Binocular Mask.png"
style="position: absolute; z-index: 20; left: 0; top: -0; width: 100%; height: 100%">
<</if>>
</div>
<<if $Target==0>>
<<set $BirdText="">>
<<elseif $Target>0 and $BirdText=="">>
<<set $BirdText="Hmm, what do we have here then? ">>
<</if>>
<<if not $TextDone>>
<<if $Target==1>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="Awww, ♫ She's only a poor little sparrow ♫ ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="♫ With feathers all fluffy and brown ♫ ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="♫ She can't even sing when she's nesting in Spring ">>
<<set $BirdText+="But she lives with me here in my town ♫ ">><</if>>
<<elseif $Target==2>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="Could this be a visitor from foreign shores? ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="Yes, definitely has the look of a European bird about her! ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="I think I'll have to classify this one as a 'European Shag' @@.EC;🙂@@ ">><</if>>
<<elseif $Target==3>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="Well, that's a nice bright blue plumage! ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="Hmm, could it be a Bluetit sunning herself? ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="Ahh! sadly I think it's a lesser Bluetit @@.EC;🙂@@ ">><</if>>
<<elseif $Target==4>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="Well, she's definitely an imposing bird! ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="And quite a rare bird as well, a speckle breasted bluehat unless I'm much mistaken? ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="Opps! I've been spotted! she's not taking flight though! confident little chick @@.EC;🙂@@ ">><</if>>
<<elseif $Target==5>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="A nice looking bird sunning herself in the park. ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="A nice specimen indeed, I think it's a Secretary Bird? ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="Yes, a well padded rump is characteristic of Secretary Birds @@.EC;🙂@@ ">><</if>>
<<elseif $Target==6>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="Definitely looks like a British bird. ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="Unless I'm very much mistaken that's a great tit. ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="Oh oh! I was wrong! that's a pair of great tits! @@.EC;🙂@@ ">><</if>>
<<elseif $Target==7>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="A flash of blue amongst the green? could this be? ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="Yes! A British Bluetit sunning herself on the grass! ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="How lovely! and she has gorgeous plumage @@.EC;🙂@@ ">><</if>>
<<elseif $Target==8>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="Umm, I'm not at all sure how to classify this one. ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="A Red Plover maybe? ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="Let's say a Brown Legged Milf Bird probably doing a mating call @@.EC;🙂@@ ">><</if>>
<<elseif $Target==9>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="Looks like a migratory bird that's separated from her flock. ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="Ahh! is she a game bird I wonder? ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="Oh yea! she looks game enough to me! @@.EC;🙂@@ ">><</if>>
<<elseif $Target==10>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="Hmm, looks like a couple of British House Chavs. ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="Oh! Are they going to mate? how interesting! ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="Umm, nope! looks like they already mated! @@.EC;🙂@@ ">><</if>>
<<elseif $Target==11>>
<<if $Focus and $Zoom==0>>
<<set $BirdText+="Obviously some kind of water bird. ">>
<<elseif $Focus and $Zoom==1>>
<<set $BirdText+="Oh! how cute! Unless I'm very much mistaken, a Grey Breasted Water Lark. ">>
<<elseif $Focus and $Zoom==2>>
<<set $BirdText+="Oh yea! lovely plumage! @@.EC;🙂@@ ">><</if>>
<</if>>
<</if>>
<br>
You find yourself a nice secluded spot in the park, away from children dashing around and making noise, and hefting your high powered binoculars start birdwatching. @@.Thnk1; $BirdText @@
<br>
<table class="Link-table">
<tr>
<td>
<<if $Target==0>>
<<link "Find a target">>
<<if $FirstPass>>
<<set $Target=1>>
<<else>>
<<set $Target=either(2, 3, 4, 5, 6, 7, 8, 9, 10, 11)>>
<</if>>
<<set $FirstPass=false; $Focus=false; $Zoom=0>><<Refresh>><</link>>
<</if>>
</td>
<td>
<<link "Adjust Focus">>
<<if $Focus>><<set $Focus=false>><<else>><<set $Focus=true>><</if>><<Refresh>><</link>>
</td>
<td>
<<link "Adjust Zoom">>
<<if $Zoom==0>>
<<set $Zoom=1; $Arousal+=1>>
<<elseif $Zoom==1>>
<<set $Zoom=2; $Arousal+=2>>
<<else>>
<<set $Zoom=0; $TextDone=true>>
<</if>>
<<set $Focus=false>><<Refresh>><</link>>
</td>
<td>
<<if $Target>0>>
<<link "Stop Watching">>
<<set $Target=0; $Focus=true; $Zoom=0; $TextDone=false>>
<<Refresh>><</link>>
<<else>>
<<link "Back to the park" "Park">>
<<unset $Target; $Focus; $Zoom; $FirstPass; $BirdText; $BirdImage; $TextDone>>
<</link>>
<</if>>
</td>
</tr>
</table>
<</nobr>><<nobr>>
/* Asked about visiting a particular shop */
/* Baby, Boho, Books, Chemist, Fem, Jewelry, Lingerie, Mens, Shoes, Sport, Toys */
<<widget "Visited">>
<<set _Shop to $args[0]>>
<<if _Shop=="Shop(Baby)" or _Shop=="Shop (Boho)" or _Shop=="Shop (Fem)" or _Shop=="Shop (Lingerie)">>
<<if visited(_Shop)==0>>"Sadly not" you reply with a grin.
<<elseif visited(_Shop)<=4>>"Err, maybe once or twice" you reply blushing a little.
<<elseif visited(_Shop)<=8>>"Err, yes ... I've ... er ... been in" you reply blushing.
<<elseif visited(_Shop)>=9>>"Err, well ... err, yes ... I've ... er ... been in" you reply blushing deeply.
<</if>>
<<else>>
<<if visited(_Shop)==0>>"Not yet, I keep meaning to" you reply with a grin.
<<elseif visited(_Shop)<=4>>"Yes, once or twice" you reply nodding.
<<elseif visited(_Shop)<=8>>"Oh yes, a number of times" you reply nodding.
<<elseif visited(_Shop)>=9>>"Oh yes, many times, it's one of my favourite shops" you reply nodding.
<</if>>
<</if>>
<</widget>>
<<widget "Shopdecision">>
<<if $Open>>
The shop is open, will you
<<link "Go Inside">><<set $Shop="Inside">>
<<if def $args[0]>><<set $Step=$args[0]>><</if>>
<<Refresh>><</link>>
the shop, or will you
<<else>>
The shop is closed, you can
<<if $DecNow>=6.5 and $DecNow<20.0>>
<<set _Wait=(8.0-$DecNow)*60>>
<<set _Wait=Math.round(_Wait)>>
<<link "Wait until it opens (_Wait m)">><<set $Elapsed=_Wait>><<Refresh>><</link>>
or you can
<</if>>
<</if>>
<<if $Locn=="ShopBridal" or $Locn=="ShopBooks" or $Locn=="ShopPricy">>
<<link "Leave" "Town Center">><<unset $Shop; $Open>><</link>>
<<else>>
<<link "Leave" "The Mall">><<unset $Shop; $Open>><</link>>
<</if>>
the shop.
<</widget>>
<<widget "ShopTable">> /* Display clothing items in a shop */
<<set _A to $args[0]>>
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>><<Buy $args[1] _A[_K+0]>><</link>></td><</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>><<Buy $args[1] _A[_K+1]>><</link>></td><</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>><<Buy $args[1] _A[_K+2]>><</link>></td><</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>><<Buy $args[1] _A[_K+3]>><</link>></td><</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>><<Buy $args[1] _A[_K+4]>><</link>></td><</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>><<Buy $args[1] _A[_K+5]>><</link>></td><</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>><<Buy $args[1] _A[_K+6]>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</widget>>
<<widget "ShopTablePlus">> /* Display a second line of clothing items in a shop */
<<set _B to $args[0]>>
<<set _Total = _B.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _B[_K+0]>><td><<link [img[_B[_K+0].path]]>><<Buy $args[1] _B[_K+0]>><</link>></td><</if>>
<<if _B[_K+1]>><td><<link [img[_B[_K+1].path]]>><<Buy $args[1] _B[_K+1]>><</link>></td><</if>>
<<if _B[_K+2]>><td><<link [img[_B[_K+2].path]]>><<Buy $args[1] _B[_K+2]>><</link>></td><</if>>
<<if _B[_K+3]>><td><<link [img[_B[_K+3].path]]>><<Buy $args[1] _B[_K+3]>><</link>></td><</if>>
<<if _B[_K+4]>><td><<link [img[_B[_K+4].path]]>><<Buy $args[1] _B[_K+4]>><</link>></td><</if>>
<<if _B[_K+5]>><td><<link [img[_B[_K+5].path]]>><<Buy $args[1] _B[_K+5]>><</link>></td><</if>>
<<if _B[_K+6]>><td><<link [img[_B[_K+6].path]]>><<Buy $args[1] _B[_K+6]>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</widget>>
<<widget "ShopSets">> /* Display clothing sets in a shop */
<<set _A to $args[0]>> /* $Stock */
<<set _B to $args[1]>> /* $Part1 > */
<<set _C to $args[2]>> /* "6" */
<<set _D to $args[3]>> /* $Part2 */
<<set _E to $args[4]>> /* "4" */
<<set _F to $args[5]>> /* $Part3 */
<<set _G to $args[6]>> /* "4" */
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K = 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>>
<<BuySet _A[_K+0] _B[_K+0] _C _D[_K+0] _E _F[_K+0] _G>><</link>></td>
<</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>>
<<BuySet _A[_K+1] _B[_K+1] _C _D[_K+1] _E _F[_K+1] _G>><</link>></td>
<</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>>
<<BuySet _A[_K+2] _B[_K+2] _C _D[_K+2] _E _F[_K+2] _G>><</link>></td>
<</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>>
<<BuySet _A[_K+3] _B[_K+3] _C _D[_K+3] _E _F[_K+3] _G>><</link>></td>
<</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>>
<<BuySet _A[_K+4] _B[_K+4] _C _D[_K+4] _E _F[_K+4] _G>><</link>></td>
<</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>>
<<BuySet _A[_K+5] _B[_K+5] _C _D[_K+5] _E _F[_K+5] _G>><</link>></td>
<</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>>
<<BuySet _A[_K+6] _B[_K+6] _C _D[_K+6] _E _F[_K+6] _G>><</link>></td>
<</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</widget>>
<<widget "ShopXTable">> /* Display unsuitable clothing items in a shop */
<<set _A to $args[0]>>
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>><<BuyX $args[1] _A[_K+0]>><</link>></td><</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>><<BuyX $args[1] _A[_K+1]>><</link>></td><</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>><<BuyX $args[1] _A[_K+2]>><</link>></td><</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>><<BuyX $args[1] _A[_K+3]>><</link>></td><</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>><<BuyX $args[1] _A[_K+4]>><</link>></td><</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>><<BuyX $args[1] _A[_K+5]>><</link>></td><</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>><<BuyX $args[1] _A[_K+6]>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</widget>>
<<widget "ShopXTablePlus">> /* Display a second line of unsuitable clothing items in a shop */
<<set _B to $args[0]>>
<<set _Total = _B.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _B[_K+0]>><td><<link [img[_B[_K+0].path]]>><<BuyX $args[1] _B[_K+0]>><</link>></td><</if>>
<<if _B[_K+1]>><td><<link [img[_B[_K+1].path]]>><<BuyX $args[1] _B[_K+1]>><</link>></td><</if>>
<<if _B[_K+2]>><td><<link [img[_B[_K+2].path]]>><<BuyX $args[1] _B[_K+2]>><</link>></td><</if>>
<<if _B[_K+3]>><td><<link [img[_B[_K+3].path]]>><<BuyX $args[1] _B[_K+3]>><</link>></td><</if>>
<<if _B[_K+4]>><td><<link [img[_B[_K+4].path]]>><<BuyX $args[1] _B[_K+4]>><</link>></td><</if>>
<<if _B[_K+5]>><td><<link [img[_B[_K+5].path]]>><<BuyX $args[1] _B[_K+5]>><</link>></td><</if>>
<<if _B[_K+6]>><td><<link [img[_B[_K+6].path]]>><<BuyX $args[1] _B[_K+6]>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</widget>>
/* Display other items in a shop */
<<widget "Shop2Table">>
<<set _A to $args[0]>>
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>><<Buy2 _A[_K+0] $args[1]>><</link>></td><</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>><<Buy2 _A[_K+1] $args[1]>><</link>></td><</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>><<Buy2 _A[_K+2] $args[1]>><</link>></td><</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>><<Buy2 _A[_K+3] $args[1]>><</link>></td><</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>><<Buy2 _A[_K+4] $args[1]>><</link>></td><</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>><<Buy2 _A[_K+5] $args[1]>><</link>></td><</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>><<Buy2 _A[_K+6] $args[1]>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</widget>>
/* Display items in a shop you can't buy */
<<widget "Shop3Table">>
<<set _A to $args[0]>>
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>><<JustLookAt _A[_K+0] >><</link>></td><</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>><<JustLookAt _A[_K+1] >><</link>></td><</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>><<JustLookAt _A[_K+2] >><</link>></td><</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>><<JustLookAt _A[_K+3] >><</link>></td><</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>><<JustLookAt _A[_K+4] >><</link>></td><</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>><<JustLookAt _A[_K+5] >><</link>></td><</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>><<JustLookAt _A[_K+6] >><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</widget>>
<<widget "Buy">> /* Widget for buying clothes into the wardrobe */
<<if $args[1].name != "Blank">>
<<dialog 'Make a Purchase' 'width416'>>
<img @src=$args[1].path style="left: 0%; top: 0%; width: 50%; height: auto">
<br><br>
<<if $args[1].name>>Name: $args[1].name <br><</if>>
Desc:
<<if $args[1].den>>$args[1].den denier <</if>>
<<if $args[1].heel>>
<<if $args[1].heel=="F">>Flat heel shoes,
<<elseif $args[1].heel=="L">>Low heel shoes,
<<elseif $args[1].heel=="M">>Mid heel shoes,
<<elseif $args[1].heel=="H">>High heel shoes,
<<elseif $args[1].heel=="S">>Stiletto heel shoes,
<</if>>
<</if>>
<<if $args[1].desc>>$args[1].desc <br><</if>>
<<if $args[1].for>>Suitable wear for:
<<if $args[1].for.count("CS")>0>>casual,<</if>>
<<if $args[1].for.count("EV")>0>>evening,<</if>>
<<if $args[1].for.count("WK")>0>>work.<</if>>
<<if $args[1].for.count("SP")>0>>sport.<</if>>
<<if $args[1].for.count("SW")>0>>beach and swim.<</if>>
<<if $args[1].for.count("SL")>0>>sleep.<</if>>
<<if $args[1].for.count("XX")>0>>seduction.<</if>>
<br><</if>>
<<if $args[1].color>>Color: $args[1].color <</if>>
<<if $args[1].qal>>Quality: $args[1].qal <br><<else>><br><</if>>
<<if $args[1].set>> Part of $args[1].set set.<br><</if>>
<<if $args[1].cost>>Price: € $args[1].cost<</if>>
<br><br>
<<if $args[1].cost>$Bank>>
<<button "Insufficient in Bank">><<dialogclose>><</button>>
<<else>>
<<button "Buy This Item">>
<<set $Bank-=$args[1].cost>>
<<switch $args[0]>>
<<case "0">><<set $Panties.push($args[1])>>
<<case "1">><<set $Bras.push($args[1])>>
<<case "2">><<set $Socks.push($args[1])>>
<<case "3">><<set $Shoes.push($args[1])>>
<<case "4">><<set $Legs.push($args[1])>>
<<case "5">><<set $Tops.push($args[1])>>
<<case "6">><<set $Coats.push($args[1])>>
<</switch>>
<<dialogclose>>
<</button>>
<</if>>
<<button "Don't Buy This Item">><<dialogclose>><</button>>
<<if $args[0]>=4>>
<<button "Try it on?">>
<<set $TryOn = clone($args[1])>>
<<set $TryOnSlot = $args[0]>>
<<goto "Fitting Room">>
<<dialogclose>>
<</button>>
<</if>>
<<onclose>>
<</dialog>>
<</if>>
<</widget>>
<<widget "BuySet">> /* Widget for buying clothing sets into the wardrobe */
<<dialog 'Make a Purchase' 'width416'>>
<<set _Aa=$args[0]>>
<<set _Bb=$args[1]>>
<<set _Cc=$args[2]>>
<<set _Dd=$args[3]>>
<<set _Ee=$args[4]>>
<<set _Ff=$args[5]>>
<<set _Gg=$args[6]>>
<img @src=_Aa.path style="left: 0%; top: 0%; width: 50%; height: auto">
<br><br>
<<if _Aa.name>>Name: _Aa.name <br><</if>>
Desc:
<<if _Aa.desc>>_Aa.desc <br><</if>>
<<if _Aa.for>>Suitable wear for:
<<if _Aa.for.count("CS")>0>>casual,<</if>>
<<if _Aa.for.count("EV")>0>>evening,<</if>>
<<if _Aa.for.count("WK")>0>>work.<</if>>
<<if _Aa.for.count("SP")>0>>sport.<</if>>
<<if _Aa.for.count("SW")>0>>beach and swim.<</if>>
<<if _Aa.for.count("SL")>0>>sleep.<</if>>
<<if _Aa.for.count("XX")>0>>sleep and seduction.<</if>>
<br>
<</if>>
<<if _Aa.color>>Color: _Aa.color <</if>>
<<if _Aa.qal>>Quality: _Aa.qal <br><<else>><br><</if>>
<<if _Aa.set>> _Aa.set set.<br><</if>>
<<if _Aa.cost>>Price: € _Aa.cost<</if>>
<br><br>
<<if _Aa.cost>$Bank>>
<<button "Insufficient in Bank">><<dialogclose>><</button>>
<<else>>
<<button "Buy These Items">>
<<set $Bank-=_Aa.cost>>
<<switch _Cc>>
<<case "0">><<set $Panties.push(clone(_Bb))>>
<<case "1">><<set $Bras.push(clone(_Bb))>>
<<case "2">><<set $Socks.push(clone(_Bb))>>
<<case "3">><<set $Shoes.push(clone(_Bb))>>
<<case "4">><<set $Legs.push(clone(_Bb))>>
<<case "5">><<set $Tops.push(clone(_Bb))>>
<<case "6">><<set $Coats.push(clone(_Bb))>>
<<case "20">><<set $ArmL.push(clone(_Bb))>>
<<case "21">><<set $ArmR.push(clone(_Bb))>>
<<case "22">><<set $Neck.push(clone(_Bb))>>
<<case "23">><<set $Ears.push(clone(_Bb))>>
<<case "24">><<set $HandL.push(clone(_Bb))>>
<<case "25">><<set $HandR.push(clone(_Bb))>>
<<case "26">><<set $Belly.push(clone(_Bb))>>
<</switch>>
<<switch _Ee>>
<<case "0">><<set $Panties.push(clone(_Dd))>>
<<case "1">><<set $Bras.push(clone(_Dd))>>
<<case "2">><<set $Socks.push(clone(_Dd))>>
<<case "3">><<set $Shoes.push(clone(_Dd))>>
<<case "4">><<set $Legs.push(clone(_Dd))>>
<<case "5">><<set $Tops.push(clone(_Dd))>>
<<case "6">><<set $Coats.push(clone(_Dd))>>
<<case "20">><<set $ArmL.push(clone(_Dd))>>
<<case "21">><<set $ArmR.push(clone(_Dd))>>
<<case "22">><<set $Neck.push(clone(_Dd))>>
<<case "23">><<set $Ears.push(clone(_Dd))>>
<<case "24">><<set $HandL.push(clone(_Dd))>>
<<case "25">><<set $HandR.push(clone(_Dd))>>
<<case "26">><<set $Belly.push(clone(_Dd))>>
<</switch>>
<<switch _Gg>>
<<case "0">><<set $Panties.push(clone(_Ff))>>
<<case "1">><<set $Bras.push(clone(_Ff))>>
<<case "2">><<set $Socks.push(clone(_Ff))>>
<<case "3">><<set $Shoes.push(clone(_Ff))>>
<<case "4">><<set $Legs.push(clone(_Ff))>>
<<case "5">><<set $Tops.push(clone(_Ff))>>
<<case "6">><<set $Coats.push(clone(_Ff))>>
<<case "20">><<set $ArmL.push(clone(_Ff))>>
<<case "21">><<set $ArmR.push(clone(_Ff))>>
<<case "22">><<set $Neck.push(clone(_Ff))>>
<<case "23">><<set $Ears.push(clone(_Ff))>>
<<case "24">><<set $HandL.push(clone(_Ff))>>
<<case "25">><<set $HandR.push(clone(_Ff))>>
<<case "26">><<set $Belly.push(clone(_Ff))>>
<</switch>>
<<Refresh>>
<<dialogclose>>
<</button>>
<</if>>
<<button "Don't Buy These Items">><<dialogclose>><</button>>
<<onclose>>
<</dialog>>
<</widget>>
/* Widget for buying unsuitable clothes into storage chest */
<<widget "BuyX">>
<<dialog 'Make a Purchase' 'width416'>>
<img @src=$args[1].path style="left: 0%; top: 0%; width: 50%; height: auto">
<br><br>
This item isn't available in a size that will fit you. It will go into your storage
chest where it can only be taken out and looked at. @@.EC;🙁@@
<br><br>
<<if $args[1].name>>Name: $args[1].name <br><</if>>
<<if $args[1].desc>>Desc: $args[1].desc <</if>>
<<if $args[1].den>>$args[1].den denier <</if>>
<<if $args[1].heel=="F">>Heel: Flat
<<elseif $args[1].heel=="L">>Heel: Low
<<elseif $args[1].heel=="M">>Heel: Mid
<<elseif $args[1].heel=="H">>Heel: High
<<elseif $args[1].heel=="U">>Heel: Ultra high
<</if>>
<<if $args[1].for>><br>Suitable for:
<<if$args[1].for.count("CS")>0>>casual,<</if>>
<<if$args[1].for.count("EV")>0>>evening,<</if>>
<<if$args[1].for.count("WK")>0>>work.<</if>>
<<if$args[1].for.count("SP")>0>>sport.<</if>>
<<if$args[1].for.count("SW")>0>>beach wear, swiming.<</if>>
<<if$args[1].for.count("SL")>0>>sleep wear.<</if>>
<<if$args[1].for.count("XX")>0>>sleep and seduction.<</if>>
<br><</if>>
<<if $args[1].color>>Color: $args[1].color <</if>>
<<if $args[1].qal>>Quality: $args[1].qal <br><<else>><br><</if>>
<<if $args[1].set>> Part of $args[1].set set.<</if>>
<br>
<<if $args[1].cost>$Bank>>
You cannot afford this item
<<else>>
Price: € $args[1].cost
<</if>>
<br><br>
<<if $args[1].cost<=$Cash>>
<<button "Buy This Item">>
<<set $Cash-=$args[1].cost>>
<<set $Storage.push($args[1])>> /* Storage Chest */
<<dialogclose>>
<<Refresh>>
<</button>>
<<else>>
<<button "Short of Cash">>
<<dialogclose>>
<<Refresh>>
<</button>>
<</if>>
<<if $args[1].cost<=$Bank>>
<<button "Buy with Card">>
<<set $Bank-=$args[1].cost>>
<<set $Storage.push($args[1])>> /* Storage Chest */
<<dialogclose>>
<<Refresh>>
<</button>>
<<else>>
<<button "Insufficient in Bank">>
<<dialogclose>>
<<Refresh>>
<</button>>
<</if>>
<<button "Choose Another">><<dialogclose>><</button>>
<</dialog>>
<</widget>>\
/* Widget for buying objects into Storage areas */
<<widget "Buy2">>
<<dialog 'Make a Purchase?' 'width416'>>
<img @src=$args[0].path style="left: 0%; top: 0%; width: 50%; height: auto">
<<if $args[0].name>><br>Name: $args[0].name<</if>>
<<if $args[0].by>><br>By: $args[0].by<</if>>
<<if $args[0].desc>><br>Desc: $args[0].desc<</if>>
<<if $args[0].color>><br>Color: $args[0].color<</if>>
<<if $args[0].for>><br>For: $args[0].for<</if>>
<<if $args[0].qty>><br>Quantity: $args[0].qty<</if>>
<<if $args[0].cost>><br>Price: € $args[0].cost<</if>>
<br><br>
<<if $args[0].cost<=$Cash>>
<<button "Buy with Cash">><<set $Cash-=$args[0].cost>>
<<YesBuy $args[0] $args[1]>><<dialogclose>><<Refresh>>
<</button>>
<<else>>
<<button "Short of Cash">>
<<dialogclose>><<Refresh>>
<</button>>
<</if>>
<<if $args[0].cost<=$Bank>>
<<button "Buy with Card">>
<<set $Bank-=$args[0].cost>>
<<YesBuy $args[0] $args[1]>><<dialogclose>><<Refresh>>
<</button>>
<<else>>
<<button "Insufficient in Bank">>
<<dialogclose>><<Refresh>>
<</button>>
<</if>>
<<button "Choose Another">><<dialogclose>><</button>>
<</dialog>>
<</widget>>
/* Widget for buying objects into Storage areas */
<<widget "YesBuy">>
<<switch $args[1]>>
<<case "0">><<set $Storage.push($args[0])>> /* Storage Chest */
<<case "1">><<set $Bookshelf.push($args[0])>> /* Books on Bookshelf */
<<case "2">><<set $OnCoffeTable.push($args[0])>> /* Magazines on Coffee Table */
<<case "3">><<set $OnSofa.push($args[0])>> /* Newspapers on Sofa */
<<case "4">><<set $BRcabinet.push($args[0])>> /* Bathroom Cabinet */
<<case "5">>
<<case "6">>
<<case "10">><<set $Foundn.push($args[0])>> /* Makeup Case */
<<case "11">><<set $EyeShad.push($args[0])>>
<<case "12">><<set $Eyelin.push($args[0])>>
<<case "13">><<set $Masc.push($args[0])>>
<<case "14">><<set $Blush.push($args[0])>>
<<case "15">><<set $Lips.push($args[0])>>
<<case "16">><<set $NailPol.push($args[0])>>
<<case "17">>
<<case "18">>
<<case "20">><<set $ArmL.push($args[0])>>
<<case "21">><<set $ArmR.push($args[0])>>
<<case "22">><<set $Neck.push($args[0])>>
<<case "23">><<set $Ears.push($args[0])>>
<<case "24">><<set $HandL.push($args[0])>>
<<case "25">><<set $HandR.push($args[0])>>
<<case "26">><<set $Belly.push($args[0])>>
<</switch>>
<<if $args[0].name=="Makeup Mirror">>
<<set $BRcabinet.pop(); $MakeupMirror=true>>
<</if>>
<</widget>>
/* Widget for buying perfume into Bathroom Cabinet */
<<widget "Buy3">>\
<<dialog 'Make a Purchase' 'char-sheet stats'>>\
[img[$args[0].path]]
$args[0].name by $args[0].by
<<if $args[0].type=="C">>50cc Eau de cologne
<<elseif $args[0].type=="T">>50cc Eau de toilette
<<elseif $args[0].type=="P">>50cc Eau de parfum<</if>>
<<if $args[0].sex=="F">>for woman.
<<elseif $args[0].sex=="M">>for men.<</if>>
<br><br>
Description: $args[0].desc
<br>
Price: € $args[0].cost
<br><br>
<<if $args[0].cost<=$Cash>>
<<button "Buy with Cash">>
<<set $Cash-=$args[0].cost>>
<<set $BRcabinet.push($args[0])>>
<<dialogclose>>
<<Refresh>>
<</button>>
<<else>>
<<button "Short of Cash">>
<<dialogclose>>
<<Refresh>>
<</button>>
<</if>>
<<if $args[0].cost<=$Bank>>
<<button "Buy with Card">>
<<set $Bank-=$args[0].cost>>
<<set $BRcabinet.push($args[0])>>
<<dialogclose>>
<<Refresh>>
<</button>>
<<else>>
<<button "Insufficient in Bank">>
<<dialogclose>>
<<Refresh>>
<</button>>
<</if>>
<<button "Choose Another">><<dialogclose>><</button>>
<</dialog>>
<</widget>>
<</nobr>><<nobr>>
<<set $Resting=true>>
<<StopMySound>>
<<if $Comp==0>>
<img src="Media/Computer/Comp_00.jpg">
<<timed 1s>><<set $Comp=1>><<Refresh>><</timed>>
<<elseif $Comp==1>>
<img src="Media/Computer/Comp_01.jpg">
<br>
Your power up your computer. It's an old one, and not really up to modern standards, but you enjoy tinkering
with it and you can't do that with a modern single chip computer. Anyhow, it's got sentimental value.
<br>
<table class="Link-table">
<tr>
<td>[[Something Sexy|Something Sexy][]]</td>
<td>[[Play a Text Game|TFG Start][$TFG=0; $TFGmoon=0]]</td>
<td>[[Open 'Another Life'|Another Life][$AL=0; $ALoutfit=1; $ALstory=0]]</td>
<td>[[Watch Pornography|Porn]]</td>
</tr>
<tr>
<td>[[Search for Tutorials|Tutorials][]]</td>
<td><<link "Undefined as yet">><<Refresh>><</link>></td>
<td><<link "Undefined as yet">><<Refresh>><</link>></td>
<td>[[Turn computer OFF|Bedroom][$Comp=0; $Resting=false]]</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Park>><<set $Park=true>><</if>>
<<if ndef $Bridge>><<set $Bridge=0>><</if>>
<<if ndef $Jog>><<set $Jog=0>><</if>>
<<if ndef $Snoop>><<set $Snoop=0>><</if>>
<<if ndef $Snooped>><<set $Snooped=0>><</if>>
[img["Media/Park/Park_05.jpg"]]
<<Ambient "Media/Sounds/Amb_Park_Playground.mp3" "1.0">>
<<set $Elapsed=5>>
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. You are passing thru the children's play area. Children of various ages are playing on the equipment, and their mothers are watching them like hawks.
<br><br>
<<if $Babycrazy<=10>>
You don't have any real interest in the kids playing on the playground equipment, but you might feel inclined to
smile at them as you pass through to appear friendly? Alternately you might casually glance towards the group of
mums, to see if any of them are attractive?
<<elseif $Babycrazy<=20>>
The little kids do look quite sweet playing on the playground equipment, so you might feel inclined to smile at
them as you pass through to appear friendly? Alternately you might casually glance towards the group of mums,
to see if any of them are attractive? or expecting?
<<elseif $Babycrazy<=30>>
The little kids look really sweet playing on the playground equipment and you find it hard not to smile at them
and their antics as you pass through! You can always casually glance towards the group of mums as well, to see if
any of them are attractive? if you are lucky some of them might be pregnant!
<<elseif $Babycrazy<=40>>
The little kids look adorable running around and playing on the playground equipment. You find your mouth is
irresistibly drawn into a smile by their antics as you pass through! Your errant attention is also drawn towards the
group of mums watching them, they all seem to having a really nice time chatting and watching their kids play,
and the pregnant ones seem to positively glow!
<<elseif $Babycrazy<=60>>
The little kids look absolutely adorable as they run around playing on the playground equipment. Their squeals
of delight and laughter is a tonic to your mood. Passing through this playground area has become one of your
guilty pleasures in life. You feel an affinity with the group of mums watching them, and wish that you could join
in their conversations about children. You wonder what it would be like to have your own child to care for, and
even sometimes what it would feel like to be pregnant and expecting one!
<<elseif $Babycrazy<=80>>
This playground area has become one of your favourite places to be. Just passing through the place while the
little kids run around playing on the playground equipment is an event to be savoured. The squeals of laughter
ring through the air like music to your soul. The sight of the group of mums chatting while watching them fills
you with a yearning to join them and partake in conversations about children, babies, and motherhood.
<<elseif $Babycrazy<=100>>
You daydream as you pass through the children's play area. You imagine your own daughter running up to you
and shouting "Mummy, look mummy, watch me swing!" then running back to play, You push the pram over to
the group of other mothers, then take the baby and hold her while you chat. One of the group looks at you and
smiles. "Are you putting on weight dear, or is your husband still desperate for a boy?" You blush and giggle.
<</if>>
<<if $Park==true>>
<table class="VariLink-table">
<tr>
<td>[[Hurry Thru, Head Down|Park][]]</td>
<td>[[Smile at the Children|Park][ $Babycrazy+=0.2]]</td>
<td>[[Glance at the Young Mums|Park][ $Arousal+=0.5]]</td>
<td>[[Any Pregnant Mums?|Park][$Babycrazy+=0.2]]</td>
</tr>
</table>
<<else>>
<<unset $Park; $Step; $XtraText; $Bridge; $Jog; $Snoop $Snooped>>
<<unset $PickedOnce; $Duration>>
<table class="VariLink-table">
<tr>
<td>[[Hurry Thru, Head Down|Street]]</td>
<td>[[Smile at the Children|Street][$Babycrazy+=0.2]]</td>
<td>[[Glance at the Young Mums|Street][$Arousal+=0.5]]</td>
<td>[[Any Pregnant Mums?|Street][$Babycrazy+=0.2]]</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<set $WoodsPicky="Media/Park/Park_07.jpg">>
[img[$WoodsPicky]]
<<Ambient "Media/Sounds/Amb_Park_River.mp3" "0.1">>
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. You have crossed over to the south bank of the river, via the footbridge, into an area of natural woodland. You can still hear the river close by, beyond the trees.
<<if $XtraText>><br><br>$XtraText<</if>>
<br><br>
Sorry but not a lot is happening in the woods for this release!
<br>
<table class="Link-table">
<tr>
<td><<link "Stroll along the Path">><</link>></td>
<td>
<<if $Sketchpad>>
[[Sketch Something|Sketching][]]
<<else>>
<<link "You forgot your Sketchpad">><<Refresh>><</link>>
<</if>></td>
<td><<link "R2C3">><</link>></td>
<td>[[Back to the Bridge|Footbridge][$Dummy=4]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<set $Elapsed=5>>
[img["Media/Park/Park_06.jpg"]]
<<Ambient "Media/Sounds/Amb_Park_River.mp3" "0.2">>
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. You are strolling along the north bank of the river, the edge of the cultivated parkland with recreational facilities. On the south bank of the river, reached by a footbridge, is an area of natural woodland.
<<if $XtraText>><br><br>$XtraText<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Stroll along the River Bank (10m)">>
<<set $XtraText="You stroll along the river bank for a few minutes, enjoying the soothing water sounds and the
closeness of nature.">>
<<set $Elapsed=10>><<Refresh>><</link>></td>
<td>[[Go to the Footbridge|Footbridge][$XtraText=""; $Footbridge=0]]</td>
<td><<if !$Binoculars>>@@.Blu; You forgot your Binoculars! @@<<else>>
<<if $Snooped>=90>>@@.Blu; Snoop Again Tomorrow @@<<else>>
[[Use Your Binoculars|Snoop0][$Snoop=0]]
<</if>><</if>></td>
<td>[[Back to the Park|Park][$XtraText=""]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<set $Resting=true>>
[img["Media/Park/Park_01D.jpg"]]
<br>
You are sitting on the grass at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. On the north bank of the river is cultivated parkland with recreational facilities. On the south bank of the river, reached by a footbridge, is an area of natural woodland.
<br>
<table class="Link-table">
<tr>
<td><<link "Rest (5m)">><<set $Elapsed=5>><<Refresh>><</link>></td>
<td><<link "Rest (10m)">><<set $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Rest (15m)">><<set $Elapsed=15>><<Refresh>><</link>></td>
<td><<link "Rest (30m)">><<set $Elapsed=30>><<Refresh>><</link>></td>
<td><<link "Rest (60m)">><<set $Elapsed=60>><<Refresh>><</link>></td>
<td>[[Stand Up|Park][$Resting=false]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<if ndef $Jog>><<set $Jog=0>><</if>>
<<if $Jog==0>>
<img src="Media/Park/Park_01D.jpg">
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. On
the north bank of the river is cultivated parkland with recreational facilities. On the south bank of the river,
reached by a footbridge, is an area of natural woodland.
<br><br>
You have decided to go jogging in order to improve your fitness.
You are wearing a $Outfit.items[5].desc
<<if !$Outfit.items[5].for.includes("SP")>>
which isn't really appropriate for jogging,
<<else>>
which is fine for jogging,
<</if>>
and $Outfit.items[4].desc
<<if !$Outfit.items[4].for.includes("SP")>>
which are not really appropriate for jogging,
<<else>>
which are fine for jogging,
<</if>>
with $Outfit.items[3].desc on your feet.
<br>
<table class="VariLink-table">
<tr>
<td><<link "You are raring to go! (Start Jogging)">><<set $Jog=1>><<Refresh>><</link>></td>
<td>[[It seemed like a good idea at the time ..... (Don't go Jogging after all)|Park][$Jog=0; $Elapsed=5]]</td>
</tr>
</table>
<<elseif $Jog==1>>
<<MyVid "Media/Park/Jogging_01.webm" "NoLoop">>
<br>
You are jogging at Riverside Park in an attempt to improve your fitness. You have started on the first leg of your
planned route.
@@#Links1;<<timed 10s>>
<br>
<table class="Link-table">
<tr><td>[[Jeez! It's too hard! I Give Up!|Park][$Elapsed=5]]</td>
<td><<link "I can Do This! I won't Quit!">><<replace "#Links1">><</replace>><</link>></td>
</tr>
</table>
@@ <</timed>>
<<timed 20s>><<set $Fitness+=1; $Jog=2; $Effort=9; $Elapsed=20>><<Refresh>><</timed>>
<<elseif $Jog==2>>
<img src="Media/Park/Jogging_02.jpg">
<br>
You are jogging at Riverside Park in an attempt to improve your fitness. You have just completed the first leg of
your planned route. Your energy is down to <<set _Energy=Math.round($Energy)>> _Energy %
<br>
<table class="VariLink-table">
<tr>
<td><<link "Take a breather (10m)">><<set $Resting=true; $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Jog some more">><<set $Jog=3>><<Refresh>><</link>></td>
<td>[["Quit and Walk Back to Start"|Park][$Jog=0; $Elapsed=5]]</td>
</tr>
</table>
<<elseif $Jog==3>>
<<MyVid "Media/Park/Jogging_03.webm" "NoLoop">>
<br>
You are jogging at Riverside Park in an attempt to improve your fitness. You have started on the second leg of
your planned route.
@@#Links1;<<timed 10s>>
<br>
<table class="Link-table">
<tr><td>[[Jeez! It's too hard! I Give Up!|Park][$Elapsed=5]]</td>
<td><<link "I can Do This! I won't Quit!">><<replace "#Links1">><</replace>><</link>></td>
</tr>
</table>
@@ <</timed>>
<<timed 20s>><<set $Fitness+=1; $Jog=4; $Effort=9; $Elapsed=20>><<Refresh>><</timed>>
<<elseif $Jog==4>>
<img src="Media/Park/Jogging_04.jpg">
<br>
You are jogging at Riverside Park in an attempt to improve your fitness. You have just completed the second leg
of your planned route. Your energy is down to <<set _Energy=Math.round($Energy)>> _Energy %
<br>
<table class="VariLink-table">
<tr>
<td><<link "Take a breather (10m)">><<set $Resting=true; $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Jog some more">><<set $Jog=5>><<Refresh>><</link>></td>
<td>[["Quit and Walk Back to Start"|Park][$Jog=0; $Elapsed=5]]</td>
</tr>
</table>
<<elseif $Jog==5>>
<<MyVid "Media/Park/Jogging_05.webm" "NoLoop">>
<br>
You are jogging at Riverside Park in an attempt to improve your fitness. You have started on the third leg of
your planned route.
@@#Links1;<<timed 10s>>
<br>
<table class="Link-table">
<tr><td>[[Jeez! It's too hard! I Give Up!|Park][$Elapsed=5]]</td>
<td><<link "I can Do This! I won't Quit!">><<replace "#Links1">><</replace>><</link>></td>
</tr>
</table>
@@ <</timed>>
<<timed 20s>><<set $Fitness+=1; $Jog=6; $Effort=9; $Elapsed=15>><<Refresh>><</timed>>
<<elseif $Jog==6>>
<img src="Media/Park/Jogging_06.jpg">
<br>
You are jogging at Riverside Park in an attempt to improve your fitness. You have just completed the last leg
of your planned route. Your energy is down to <<set _Energy=Math.round($Energy)>> _Energy %
<br>
<table class="VariLink-table">
<tr>
<td><<link "Take a breather (10m)">><<set $Resting=true; $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Jog some more">><<set $Jog=1>><<Refresh>><</link>></td>
<td>[["That's enough Jogging for today!"|Park][$Jog=0; $Elapsed=5]]</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>> /* [[Bedroom]] */
<<set _Link1="">>
<<set _Link2="">>
<<set _Link3="">>
<<if ndef $Box>><<set $Box="Closed">><</if>>
<<if $Box=="Closed" or $Box=="Touched">><img src="Media/Flat/JeweleryBox_01.jpg">
<<elseif $Box=="Open" and $Jewelry[2].ID=="Neck99">><img src="Media/Flat/JeweleryBox_04.jpg">
<<elseif $Box=="Open">><img src="Media/Flat/JeweleryBox_02.jpg">
<<elseif $Box=="Tray" and $Jewelry[2].ID=="Neck99">><img src="Media/Flat/JeweleryBox_05.jpg">
<<elseif $Box=="Tray">><img src="Media/Flat/JeweleryBox_03.jpg">
<</if>>
<br>
you are in your bedroom looking at Becca's Jewelery Box. It's the only thing that you have left of hers, you bought it for her as a Birthday present, with your own money, when you were 10 years old. She said she loved it, and kept using it long after she could have afforded a far better one. You can picture her now, in your mind, opening the box and selecting a necklace, or maybe a pair of earrings.
<br><br>
<<if $Box=="Closed">>
<<set _Link3 = "Touch the box">>
<<if $Dream<7>>
You haven't opened the box since it came into your possession. You believe that the last person to open the
box was Becca herself, and that 'attribute' is something that you can't bring yourself to remove.
<<elseif $Dream==8>>
You haven't opened the box since it came into your possession, but since you had that strange dream the other
night you are mightily curious about the golden teardrop pendant! @@.Thnk1; Is it there inside the box? @@
You can't recall ever seeing the pendant before the dream @@.Thnk1; A subconscious memory? @@ you just
don't know, maybe it's all just a figment of your imagination. In the dream Becca seemed to be offering you the
pendant @@.Thnk1; Does she want me to find it? @@ maybe she has given you permission to open the box?
<<set _Link1 = "Open the box">>
<<elseif $Dream>8>>
You have opened the box and examined her jewelry. there were some pieces that you had never seen before,
but there were others that you recall vividly, and these brought back many happy memories as you handled
them. there was one particular piece in the box, a gold teardrop pendant, that you had a dream about.
<</if>>
<<elseif $Box=="Touched">>
You trail the tips of your fingers reverently across the lid of the box, and try to conjure Rebecca in your mind.
You can't help but feel that Becca's spirit is watching you. Your eyes start to mist and you break the contact.
<<set $Box="Closed">>
<<elseif $Box=="Open">>
<<if $Dream==8>>
You reverently thumb the catch and the lid flips up a couple of millimetres. @@.Thnk1; It's open! @@ You lift
the lid to reveal the contents, and there it is! @@.Thnk1; OMG! @@ The gold teardrop pendant that you saw
in your dream! @@.Thnk1; Spooky or what! @@ You cast your eyes over the rest of the pieces, but it's always
the teardrop pendant that your gaze goes back to.
<<set _Link1 = "Close the box">>
<<if $Jewelry[2].ID=="Neck99">>
<<set _Link2= "">>
<<else>>
<<set _Link2= "Take pendant and wear it">>
<</if>>
<<set _Link3= "Take the tray out">>
<<elseif $Dream>8>>
You have opened the box and examined her jewelry. there were some pieces that you had never seen before,
but there were others that you recall vividly, and these brought back many happy memories as you handled
them. there was one particular piece in the box, a gold teardrop pendant, that you had a dream about.
<</if>>
<<elseif $Box=="Tray">>
You have opened the box and examined her jewelry. there were some pieces that you had never seen before, but
there were others that you recall vividly, and these brought back many happy memories as you handled them.
there was one particular piece in the box, a gold teardrop pendant, that you had a dream about.
You have removed the tray to examine the jewelry items in the lower section.
<<set _Link3= "Put the tray back">>
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link _Link1>>
<<if _Link1 == "Open the box">><<set $Box="Open">>
<<elseif _Link1 == "Close the box">><<set $Box="Closed">>
<</if>><<Refresh>><</link>>
</td>
<td><<link _Link2>>
<<if _Link2 == "Take pendant and wear it">>
<<set _Neck99 = {ID:"Neck99", name:"Pendant", color:"gold", path:"Media/Shop (Jewelry)/Neck99.jpg",
cost:94, sx:4, qal:5, set:"", desc:"teardrop pendant and chain in 14 karat gold"}>>
<<set _Ears99 = {ID:"Ears99", name:"Earrings", color:"gold", path:"Media/Shop (Jewelry)/Ears99.jpg",
cost:74, sx:4, qal:5, set:"", desc:"teardrop earrings in 14 karat gold"}>>
<<set _Bely99 = {ID:"Bely99", name:"Belly dangle", color:"gold", path:"Media/Shop (Jewelry)/Bely99.jpg",
cost:64, sx:4, qal:5, set:"", desc:"teardrop belly dangle in 14 karat gold"}>>
<<set $Jewelry=[$Nothing, $Nothing, clone(_Neck99), $Nothing, $Nothing, $Nothing, $Nothing]>>
<<set $Ears.push(_Ears99)>>
<<set $Belly.push(_Bely99)>>
<<set $Fem+=5>>
<</if>>
<<Refresh>><</link>>
</td>
<td><<link _Link3>>
<<if _Link3== "Touch the box">><<set $Box="Touched">>
<<elseif _Link3== "Take the tray out">><<set $Box="Tray">>
<<elseif _Link3== "Put the tray back">><<set $Box="Open">>
<</if>><<Refresh>><</link>>
</td>
<td><<link "Leave the Box Alone" "Bedroom">><<unset $Box>><</link>></td>
</tr>
</table>
<</nobr>>
<<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopChemist">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Chemist)/Boots_01.jpg]]
<<else>>
[img[Media/Shop (Chemist)/Boots_00.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
You are standing outside Boots the Chemist shop. Boots is the UK’s leading health and beauty retailer with over
2,200 stores ranging from local community pharmacies to large destination health and beauty stores. Their
stated purpose is to help their customers look and feel better than they ever thought possible.. Opening hours
are 8AM to 8PM.
<br><br>
<<Shopdecision>>
<<elseif $Shop=="Inside">>
[img[Media/Shop (Chemist)/Boots_02.jpg]]
<<StopMySound>>
<br>
You have entered Boots the Chemist shop. The air is awash with feminine fragrance, //probably from all the
women who spray scent at the perfume counter to try the perfumes,// with an underlying medicinal tang. Facing
you directly as you enter is the
<<link "Beauty Counter">><<set $Shop="Beauty">><<Refresh>><</link>>
selling perfumes and cosmetics of many types. Other types of
<<link "Beauty Products">><<set $Browse="BeautyOther">><<Refresh>><</link>>
are to your right, and over to the left is the
<<link "Non-prescription Medical">><<set $Browse="Medical">><<Refresh>><</link>>
section, with the
<<link "Dispensing Chemist">><<set $Shop="Dispensing"; $Browse="">><<Refresh>><</link>>
counter at the back of the shop. If this is all too much for you, you can always
<<link "Step Outside">><<set $Browse="">><<set $Shop="Outside">><<Refresh>><</link>>
The shop.
<<elseif $Shop=="Beauty">>
<<if $MC.sex=="Male" and $Transform[0]==0>>
[img[Media/Shop (Chemist)/Boots_02.jpg]]
<br>
You approach the beauty counter with the aim of getting some advice on beauty products, but the attractive
assistant is busy with another customer, so you decide to
<<link "look at something else">><<set $Shop="Inside">><<Refresh>><</link>>
<<elseif !$MakeupCase && !$MakeupBrushes>>
[img[Media/Shop (Chemist)/Boots_04.jpg]]
<br>
As you approach the beauty counter the attractive assistant intercepts you. 'Hi there' she smiles, "We are
having a special promotion today, this high quality
<<link "Makeup Case">><<set $Browse="">>
<<dialog 'Special Offer' 'container'>>
<span class="widthimage">
<div style="text-align: center;">[img[Media/Shop (Chemist)/Boots_06.jpg]]</div>
</span>
<br>A high quality makeup Case at a bargain price!
<br>Keeps your makup together in a single place!
<br>Makes a wonderful thoughtful gift!
<br>90% off RRP! at only € 5.00
<br><br>
<<button "Purchase">>
<<set $Cash-=5; $MakeupCase=true; $Fem+=2>><<dialogclose>>
<</button>>
<<button "No Thank You">><<dialogclose>><</button>>
<</dialog>>
<<set $Shop="Inside">><<Refresh>><</link>>
is only 10% of the RRP at just €5! It would make a terrific gift idea, even if you decide not to use it yourself."
She beams enthusiastically and so charmingly.
<br><br>
<<link "Run Away">><<set $Shop="Inside">><<Refresh>><</link>>
<<elseif $MakeupCase && !$MakeupBrushes>>
[img[Media/Shop (Chemist)/Boots_04.jpg]]
<br>
As you approach the beauty counter the attractive assistant intercepts you. 'Hi again' she smiles, "We are
having yet another promotion today, and it's exclusively for purchasers of our makeup case! this high quality
set of professional standard
<<link "Makeup Brushes">><<set $Browse="">>
<<dialog 'NPC Summary' 'container'>>
<span class="widthimage">
<div style="text-align: center;">[img[Media/Shop (Chemist)/Boots_07.jpg]]</div>
</span>
<br>A high quality set of makeup brushes!
<br>free with the purchase on an Eyeshadow!
<br><br>
<<button "Accept">>
<<set _Path="Media/Shop (Chemist)/">>
<<set _Shad01 = {ID:"Shd01", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad01.jpg",
color:"Indian Red", desc:"Boots No7 Mono Eyeshadow"}>>
<<set $EyeShad.push(_Shad01)>>
<<set $Bank-=16; $MakeupBrushes=true; $Fem+=2>><<dialogclose>><<Refresh>>
<</button>>
<<button "No Thank You">>
<<set $Shop="Inside">><<dialogclose>><<Refresh>>
<</button>>
<</dialog>>
<</link>>
is completely free with the purchase of this new 'Indian Red' Eyeshadow!"
<br><br>
<<link "Run Away">><<set $Shop="Inside">><<Refresh>><</link>>
<<else>>
[img[Media/Shop (Chemist)/Boots_05.jpg]]
<br>
You are inside Boots the Chemist shop, standing at the Beauty Counter.
<<link "Clair">><<ShowFace "Clair">><</link>> is waiting to help you choose your items.
Would you like to see the
<<link "Foundations">><<set $Browse="Foundation">><<Refresh>><</link>>
or try some
<<link "Eye Shadows">><<set $Browse="Eyeshadow">><<Refresh>><</link>>
and don't forget
<<link "Eye Liners.">><<set $Browse="Eyeliner">><<Refresh>><</link>>
Or maybe get some
<<link "Mascaras">><<set $Browse="Mascara">><<Refresh>><</link>>
to lengthen your lashes. How about giving your complexion a nice glow with
<<link "Blushers">><<set $Browse="Blusher">><<Refresh>><</link>>
or top it all off with some luscious
<<link "Lipsticks">><<set $Browse="Lipstick">><<Refresh>><</link>>
and let's not forget the
<<link "Nail Polishes">><<set $Browse="NailPolish">><<Refresh>><</link>>
Of course the
<<link "Perfume Counter">><<set $Browse="Perfumes">><<Refresh>><</link>>
is where you are standing. Perhaps you would like to
[["Chat with Clair"|Chat_Clair]] about something? Then again, if you have finished shopping, you can
<<link "Move Away">><<set $Browse=""; $Shop="Inside">><<Refresh>><</link>>
<</if>>
<<elseif $Shop=="Dispensing">>
[img[Media/Shop (Chemist)/Boots_03.jpg]]
<br>
<<if not $prescription>>
You approach the Dispensing Chemist counter. It's not busy at the moment, but you don't have a prescription
to be filled, so you decide to
<<link "look at something else">><<set $Shop="Inside">><<Refresh>><</link>>
<<else>>
<</if>>
<</if>>
<</nobr>>
<<switch $Browse>>
<<case "Perfumes">><<ShopPerfume>>
<<case "Foundation">><<ShopFoundations>>
<<case "Eyeshadow">><<ShopEyeShadow>>
<<case "Eyeliner">><<ShopEyeLiner>>
<<case "Mascara">><<ShopMascaras>>
<<case "Blusher">><<ShopBlusher>>
<<case "Lipstick">><<ShopLipsticks>>
<<case "NailPolish">><<ShopNailPolishes>>
<<case "Medical">><<ShopMedical>>
<<case "BeautyOther">><<ShopBeautyOther>>
<</switch>>
<<nobr>>
<<set _TimeOpen = new Date("2000-01-01T07:30:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:30:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<unset $Step>>
<<set $Elapsed=5>>
<<if !$Open>>
[img[Media/Town/Mall_00.jpg]]
<br>
You are standing in the High Street outside the Mall entrance, opening hours are 07:30AM to 08:30PM.
The Mall is currently closed, will you
<<link "Wait (10m)">><<set $Elapsed=10>><<Refresh>><</link>>
or will you return to the [["Town center (5m)"|Town Center]]
<<else>>
[img[Media/Town/Mall_01.jpg]]
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<<set $Locn="Mall">>
<<set $Area="">>
<br>
You have entered Lindchester Mall, and are standing in a large glass roofed plaza with several walkways leading
off to the various shops. Behind you another walkway leads to the Food Area.
<br><br>
<table class="Link-table">
<tr>
<td>[[bras'N'things (Lingerie)|Shop (Lingerie)]]</td>
<td>[[Boots The Chemist|Shop (Chemist)]]</td>
<td>[[Zara (women's Clothing)|Shop (Fem)]]</td>
<td>[[ALDO (Shoe Shop)|Shop (Shoes)]]</td>
</tr>
<tr>
<td>[[Ralph Lauren (Menswear)|Shop (Mens)]]</td>
<td>[[The Entertainer (Toys)|Shop (Toys)]]</td>
<td>[[Kay (jewellers)|Kay (Jewelry)]]</td>
<td>[[JDSports Shop|Shop (Sports)]]</td>
</tr>
<tr>
<td>[[Mothercare|Shop (Baby)]]</td>
<td>[[Free People (Boho)|Shop (Boho)]]</td>
<td>[[Designer Beauty Salon|Shop (Salon)]]</td>
<td></td>
</tr>
<tr>
<td>[[Food Court|Food Court]]</td>
<td>[[Mall Toilets|Mall Toilets]]</td>
<td></td>
<td>
<<if $FreeDay==true>>
<<link "Uber back to Spruce" "New Outside">><<set $Elapsed=30>><<unset $FreeDay>><</link>>
<<else>>
[[Leave the Mall (5m)|Town Center]]
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Area="ShopFem">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Fem)/Shop_11.jpg]]
<<else>>
[img[Media/Shop (Fem)/Shop_10.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
you are standing outside Zara, a Spanish multi-national retail clothing chain, specialising in fast fashion and
woman's clothing. The eye catching window display has mannequins of young women dressed in fashionable
outfits of various styles. Opening hours are 8AM to 8PM.
<<Shopdecision 12>>
<<elseif $Shop=="Inside">>
<<set _Picky="Media/Shop (Fem)/Shop_" + $Step>>
<<MyPicky _Picky "">>
<<StopMySound>>
<br>
You have entered Zara woman's clothing shop. It's a very nicely laid out shop, with a calm, pleasant, atmosphere
highly conducive to lengthy browsing and impulse buying. You are surrounded by neat, well organised, eye
catching displays of female clothing. It's much nicer than the men's shop.
<br><br>
<</if>>
<<if $Step==12>>
<<if $Events[9]==0 and $MC.sex=="Male">><<set $Step=13>><</if>>
<<if $MC.sex=="Female" or $Events[9]==0>>
At various locations you see racks of
<<link "Dresses">><<set $Browse="Dress">><<Refresh>><</link>>
of various styles, colors, and patterns, but your eyes are drawn to the sexy
<<link "Clubbing Dresses">><<set $Browse="Club">><<Refresh>><</link>>
Next to those are the sumptuous
<<link "Evening Gowns">><<set $Browse="Gown">><<Refresh>><</link>>
Another section has
<<link "Tops">><<set $Browse="Tops">><<Refresh>><</link>>
and
<<link "Blouses">><<set $Browse="Blouses">><<Refresh>><</link>>
of various styles and then
<<link "Pants">><<set $Browse="Pants">><<Refresh>><</link>>
and
<<link "Leggings">><<set $Browse="Leggings">><<Refresh>><</link>>
Yet another section has a wide range of
<<link "Skirts">><<set $Browse="Skirt">><<Refresh>><</link>>
of various lengths and styles and
<<link "Business Suits">><<set $Browse="Suits">><<Refresh>><</link>>
If this is all too much for you, you can always
<<link "Step Outside">><<set $Browse="">>
<<set $Shop="Outside"; $Step=10>><<Refresh>>
<</link>> The shop.
<<else>>
You head towards where the 'Plus Size' garments are located. There isn't a vast array of clothing to fit you, but
more than you thought there would be. You start looking through the selection of
<<link "Dresses">><<set $Browse="Dress">><<Refresh>><</link>>
of various styles, colors, and patterns, and the sumptuous
<<link "Gowns">><<set $Browse="Gown">><<Refresh>><</link>>
In the separates section are
<<link "Tops and Blouses">><<set $Browse="Tops">><<Refresh>><</link>>
of various styles and colors, and
<<link "Pants and Leggings">><<set $Browse="Pants">><<Refresh>><</link>>
and then
<<link "Skirts">><<set $Browse="Skirt">><<Refresh>><</link>>
of various lengths and styles.
If you are done shopping you can always
<<link "Step Outside">><<set $Browse="">>
<<set $Shop="Outside"; $Step=10>><<Refresh>>
<</link>> The shop.
<</if>>
<<elseif $Step==13>>
<<if $Transform[2]==0>>
A shop assistant appears from nowhere as if by magic. "Can I help you sir?" she asks in a curious tone. "Er,
yes, I'm looking to buy a $Browse" you tell her. "Oh course sir" she says, with a hint of amusement. "Do you
know the size of the person you are buying the $Browse for?" You respond
<br>
<table class="Link-table">
<tr>
<td><<link "I don't know">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "I'm not sure">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "About my size?">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "It's for me!">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "Run away!">><<set $Shop="Outside"; $Step=10>><<Refresh>><</link>></td>
</tr>
</table>
<<else>>
A shop assistant suddenly appears from nowhere as if by magic. "Can I help you Madame?" she asks in a
mildly curious tone. "Er, yes, I'm looking to buy a $Browse" you tell her. "Oh course Madame, we have a large
selection in all of the standard sizes" she says, with a slight frown. "Do you know your size Madame?" she asks.
<br>
<table class="VariLink-table">
<tr>
<td><<link "I don't sorry">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "I'm not sure">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "Could You measure me please?">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "Run away!">><<set $Shop="Outside"; $Step=10>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<<elseif $Step==14>>
The shop assistant now looks both curious and amused! "Well sir, I think that you need to go and ask the person
you are buying for what size she is." You start to blush "Oh! Yes .. ok" She smiles. "If it's for a surprise you could
always look at the label of something else that she wears?" You don't know what else to say so you
<<link "thank her and leave.">><<set $Shop="Outside"; $Step=10>><<Refresh>><</link>>
<<elseif $Step==15>>
<<if $Transform[2]==0>>
The shop assistant regards your blushing cheeks with a calculating look. "Oh! well sir, In that case I think that
we should get you measured up first, and then see what we have in stock that will fit you!" She produces a
tape measure as if by magic from thin air, and first measures your hips, then your waist, then finally makes you
stand with arms raised while she measures your chest ... in two places.
<<set $Events[9]=1>>
<<else>>
She smiles "No problem Madame, I will just take your measurements now" and produces a tape measure as if
by magic from thin air. She first measures your hips, then your waist, then makes you stand with arms raised
while she measures your bust.
<<set $Events[9]=2>>
<</if>>
Finally she
<<link "estimates your height.">><<set $Step=16>><<Refresh>><</link>>
<<elseif $Step==16>>
After measuring you the shop assistant has a think. "Well
<<if $Events[9]==1>> sir, <<elseif $Events[9]=2>> madame, <</if>>
I'm afraid that we don't have a lot in stock that will fit you" she says "but there are a few items that are intended
to be a loose fit, and some more where the fabric has a good deal of stretch in it. Let me show you." She indicates
that you should follow her, and she leads you to
<<link "the appropriate area.">><<set $Step=12; $Browse="">><<Refresh>><</link>>
<</if>>
<<if $Step==12 and ($MC.sex=="Female" or $Events[9]>0)>>
<br>
<<switch $Browse>>
<<case "Tops">><<ShopFemTops>>
<<case "Blouses">><<ShopFemBlouse>>
<<case "Dress">><<ShopFemDresses>>
<<case "Club">><<ShopFemClubDress>>
<<case "Gown">><<ShopFemGowns>>
<<case "Pants">><<ShopFemPants>>
<<case "Leggings">><<ShopFemLeggings>>
<<case "Skirt">><<ShopFemSkirts>>
<<case "Suits">><<ShopFemSuits>>
<<default>>
<</switch>>
<<set $Browse="">>
<br>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopMens">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Mens)/Shop_01.jpg]]
<<else>>
[img[Media/Shop (Mens)/Shop_00.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
You are standing outside Ralph Lauren menswear shop. The window display tries to look cool and trendy, but
they don't really have that much to work with. Most of the color comes from some blue plantpots, but there is a
single eye catching red jacket. Opening hours are 8AM to 8PM.
<br><br>
<<Shopdecision>>
<<elseif $Shop=="Inside">>
[img[Media/Shop (Mens)/Shop_02.jpg]]
<<StopMySound>>
<br>
You have entered Ralph Lauren menswear shop. Like all menswear shops they try their best to look appealing, but
when most of your stock is either black, brown, or boring dark color shades, you can get an idea of the problems
that even the best menswear shops have in doing so.
<br><br>
You can see
<<link "Suits">><<set $Browse="Suits">><<Refresh>><</link>>
the staple money maker of any menswear shop, prominently displayed on mannequins that have seen better days.
<<link "Casual Trousers">><<set $Browse="Trousers">><<Refresh>><</link>> and
<<link "Jackets and coats">><<set $Browse="Jackets">><<Refresh>><</link>>
are hung on hangers. At the back are racks of
<<link "Shirts">><<set $Browse="Shirts">><<Refresh>><</link>>
and in the counter
<<link "Jumpers">><<set $Browse="Jumpers">><<Refresh>><</link>>
and other such items. underwear, namely
<<link "Underpants">><<set $Browse="Underpants">><<Refresh>><</link>>
and
<<link "Socks">><<set $Browse="Socks">><<Refresh>><</link>>
are located discretely around the corner.
If you find this place a little depressing, you can always
<<link "Step Outside">><<set $Browse="">><<set $Shop="Outside">><<Refresh>><</link>>
The shop.
<</if>>
<br>
<<if $Browse=="Underpants">><<MensUnderpants>>
<<elseif $Browse=="Socks">><<MensSocks>>
<<elseif $Browse=="Shirts">><<MenShirt>><<ShopMenTeeShirt>>
<<elseif $Browse=="Suits">><<MenSuits>>
<<elseif $Browse=="Trousers">><<MensPants>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<if ndef $Browse>><<set $Browse="">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopSport">>
<<if $Shop=="Outside">>
<<if $Open>>
<<MyPicky "Media/Shop (Sport)/Shop_01" "">>
<<else>>
<<MyPicky "Media/Shop (Sport)/Shop_00" "">>
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
you are standing outside JDSports shop. The window display is a bit lame, but at least features an attractive
athletic looking girl in a red tracksuit, which probably appeals (for different reasons) to both sexes.
Opening hours are 8AM to 8PM.
<br><br>
<<Shopdecision>>
<<elseif $Shop=="Inside">>
[img[Media/Shop (Sport)/Shop_02.jpg]]
<<StopMySound>>
<br>
You have entered JDSports shop. As you have come to expect, merchandise aimed at women has prominence
over the merchandise aimed at men. You suppose women just spend more than men. Trainers are over to the left,
men's available in size 7 to 12 and women's in 4 to 9, which is kinda handy you being a size 9 @@.EC;🙂@@ The
rest of the men's gear is also on the left, beyond the trainers and towards the back, and If you want to perv the
woman's clothes, the entire right hand side of the shop is there for your delectation.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Mens Trainers">><<set $Browse="TrainersMal">><<Refresh>><</link>></td>
<td><<link "Ladies Trainers">><<set $Browse="TrainersFem">><<Refresh>><</link>></td>
<td><<link "Mens Tracksuits">><<set $Browse="TracksuitsMal">><<Refresh>><</link>></td>
<td>@@.Blu; Ladies Tracksuits (TBD) @@</td>
/* <td><<link "Ladies Tracksuits">><<set $Browse="TracksuitsFem">><<Refresh>><</link>></td> */
<td><<link "Men's Tops">><<set $Browse="TopsMal">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Ladies Tops">><<set $Browse="TopsFem">><<Refresh>><</link>></td>
<td><<link "Unisex Shorts">><<set $Browse="ShortsUni">><<Refresh>><</link>></td>
<td><<link "Unisex Leggings">><<set $Browse="LeggingsUni">><<Refresh>><</link>></td>
<td><<link "Sport Lingerie">><<set $Browse="Lingerie">><<Refresh>><</link>></td>
<td><<link "Gymnastic Outfits">><<set $Browse="Leotards">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Men's Swimwear">><<set $Browse="SwimMal">><<Refresh>><</link>></td>
<td><<link "Ladies Swimsuits">><<set $Browse="SwimFem">><<Refresh>><</link>></td>
<td><<link "Bikinis">><<set $Browse="Bikinis">><<Refresh>><</link>></td>
<td></td>
<td><<link "Exit the shop">><<set $Shop="Outside">><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<<if $Browse=="TrainersMal">><<SportTrainersMal>>
<<elseif $Browse=="TrainersFem">><<SportTrainersFem>>
<<elseif $Browse=="TracksuitsMal">><<SportTracksuitsMal>>
<<elseif $Browse=="TracksuitsFem">><<SportTracksuitsFem>>
<<elseif $Browse=="TopsMal">><<SportTopsMal>>
<<elseif $Browse=="TopsFem">><<SportTopsFem>>
<<elseif $Browse=="ShortsUni">><<SportShortsUni>>
<<elseif $Browse=="LeggingsUni">><<SportLeggingsUni>>
<<elseif $Browse=="Lingerie">><<SportLingerie>>
<<elseif $Browse=="Leotards">><<SportLeotards>>
<<elseif $Browse=="SwimMal">><<SportSwimMal>>
<<elseif $Browse=="SwimFem">><<SportSwimFem>>
<<elseif $Browse=="Bikinis">><<SportBikinis>>
<</if>>
<<unset $Browse>>
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Locn="ShopBooks">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Books)/WHSmith_01.jpg]]
<<else>>
[img[Media/Shop (Books)/WHSmith_00.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "1.0">>
<br>
you are standing outside WH Smiths Newsagent and Book shop. Known colloquially as Smith's, it is a British
retailer, headquartered in Swindon, England, which operates a chain of high street, railway station, airport, port,
hospital and motorway service station shops selling books, stationery, magazines, newspapers, entertainment
products and confectionery. Opening hours are 8AM to 8PM.
<br><br>
<<Shopdecision>>
<<else>>
<<if $Shop=="Inside">>
[img[Media/Shop (Books)/WHSmith_02.jpg]]
<<elseif $Shop=="Upstairs">>
[img[Media/Shop (Books)/WHSmith_03.jpg]]
<</if>>
<<StopMySound>>
<br>
You have entered WH Smiths Newsagent and Book shop, existential proof that the printed page has not died in
the electronic age. there is just something so satisfying about reading a book, or thumbing through a magazine,
that no tablet can give you. Well, that's what you think anyway :P
<br><br>
<<if $Shop=="Inside">>
You are in the downstairs area where they try and push the confectionery, stationery, pens, calculators, toys,
gimmicks, and lord knows what else. But most people came here to buy
<<link "Newspapers">><<set $Browse="Newspapers">><<Refresh>><</link>>
and magazines. Perhaps you feel inclined to browse the
<<link "Magazines">><<set $Browse="Magazines">><<Refresh>><</link>>
and see what catches your eye? If you don't want to you can always go
<<link "Upstairs">><<set $Shop="Upstairs">><<set $Browse="">><<Refresh>><</link>>
to the books, or you can
<<link "Step Outside">><<set $Browse="">><<set $Shop="Outside">><<Refresh>><</link>>
The shop.
<<elseif $Shop=="Upstairs">>
You are in the upstairs book area, where believe it or not, they sell books. Fiction, non-fiction, reference works
on many subjects. You can try and
<<link "Browse">><<set $Browse="Books">><<Refresh>><</link>>
randomly for books that catch your eye, or you can go back
<<link "Downstairs">><<set $Shop="Inside">><<set $Browse="">><<Refresh>><</link>>
to the ground floor.
<</if>>
<</if>>
<<if $Browse=="Newspapers">><<ShopNewspapers>>
<<elseif $Browse=="Magazines">><<ShopMagazines>>
<<elseif $Browse=="Books">><<ShopBooks>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopJewelry">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Jewelry)/Kay_02.jpg]]
<<else>>
[img[Media/Shop (Jewelry)/Kay_01.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
you are standing outside Kay jewellers in the mall. Kay's parent company is Signet jewellers Limited, the world's
largest retailer of diamond jewelry. Operating over 3,500 stores in the US, UK and Canada under various brand
names, their stated mission is to help customers celebrate life and express love by offering competitively priced,
high quality jewelry. Customers are encouraged to take advantage of their guidance on such topics as finding
the perfect engagement ring and selecting bridal jewelry. Opening hours are 8AM to 8PM.
<br><br>
<<Shopdecision>>
<<elseif $Shop=="Inside">>
<<StopMySound>>
<<set $Elapsed=10>>
[img[Media/Shop (Jewelry)/Kay_03.jpg]]
<br>
You have entered Kay jewellers shop in the mall. As you passed the threshold you imagined that you heard your
bank card whimpering softly in your
<<if $MC.sex=="Male" and $Transform[2]==0>> wallet. <<else>> purse. <</if>>
You find yourself surrounded by dazzling displays of jewelry that flash and glitter in the strategically placed lights.
<br><br>
<<if $MC.sex=="Male" and $Transform[2]>0>> /* Trans */
You don't know a lot about jewelry but you do know that top class jewelry is astronomically priced. As you
glance around at some of the prices you conclude that this store isn't offering the proverbial 'girls best friend'
but it is still nice attractive jewelry that will make you
<<link "look pretty.">><<set $Fem+=1; $Shop="Look">><<Refresh>><</link>>
<<elseif $MC.sex=="Male">>
It strikes you that you have entered a woman's world. Sure they have a few watches that you could pretend
you are looking at, but 95% of the items on sale are designed purely to decorate a woman's body. To make
her look beautiful, attractive, and desirable. As you leave the shop you can't help but think
<<set $Shop="Outside">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "I wish I was a woman!">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "I wish I could wear jewelery!">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "I wish I had a girlfriend!">><<set $Shop="Outside">><<Refresh>><</link>></td>
<td><<link "I need to get out of here!">><<set $Shop="Outside">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $MC.sex=="Female">>
You know by now that Kays have a reputation for design rather than bullion. Using nine and fourteen karat
gold, often in a plating, and semi precious gemstones, they can sell very attractive, and wearable jewelry, at
an affordable price. They also sell jewelry to support various fashion trends such as the current boho fad.. At
the top end of their price range they offer synthetic gemstones. You decide to
<<link "see what you fancy.">><<set $Shop="Look">><<Refresh>><</link>>
<</if>>
<<elseif $Shop=="Look">>
<<set $Elapsed=10>>
[img[Media/Shop (Jewelry)/Kay_03.jpg]]
<br>
You leave the relative safety of the doorway and venture deeper into the shop. The displays are literally dazzling,
with gold and jewels glittering and sparkling everywhere you look. Your knowledge of women's jewelry is
<<if $Skill_Jewelry<10>>almost non existent, necklace and pendant mean the same thing to you.
<<elseif $Skill_Jewelry<20>>rudimentary at best, you know 'all that glitters is not gold' as they say.
<<elseif $Skill_Jewelry<40>>improving, you can tell a bangle from a bracelet from a belly dangle.
<<elseif $Skill_Jewelry<60>>above average, you know carats=cash and can spot a nice gemstone.
<<elseif $Skill_Jewelry<80>>pretty good, you know this shop is over-priced for example.
<<elseif $Skill_Jewelry>=80>>excellent, no smiling shop assistant will pull the wool over your eyes.
<</if>>
The jewelry is displayed in locked glass cases and grouped into sections. You are free to browse at your leisure,
and call over a sales assistant if you require assistance or a closer look at something. There are
<br>
<table class="Link-table">
<tr>
<td><<link "Engagement Rings">><<set $Browse="KayEngageRings">><<Refresh>><</link>></td>
<td><<link "Wedding Rings">><<set $Browse="KayWeddRings">><<Refresh>><</link>></td>
<td><<link "Right-Hand Rings">><<set $Browse="KayRHRings">><<Refresh>><</link>></td>
<td><<link "Earrings">><<set $Browse="KayEarrings">><<Refresh>><</link>></td>
<td><<link "Bracelets">><<set $Browse="KayBracelets">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Necklaces">><<set $Browse="KayNecklaces">><<Refresh>><</link>></td>
<td><<link "Belly Dangles">><<set $Browse="KayBellyDangles">><<Refresh>><</link>></td>
<td><<link "Watches">><<set $Browse="KayWatches">><<Refresh>><</link>></td>
<td><<link "Jewelry Sets">><<set $Browse="KayJewelrySets">><<Refresh>><</link>></td>
<td><<link "Escape the Shop">><<set $Shop="Outside"; $Skill_Jewelry+=1>><<Refresh>><</link>></td>
</tr>
</table>
<<switch $Browse>>
<<case "KayJewelrySets">><<KayJewelrySets>>
<<case "KayEngageRings">><<KayEngageRings>>
<<case "KayWeddRings">><<KayWeddRings>>
<<case "KayRHRings">><<KayRHRings>>
<<case "KayEarrings">><<KayEarrings>>
<<case "KayBracelets">><<KayBracelets>>
<<case "KayNecklaces">><<KayNecklaces>>
<<case "KayBellyDangles">><<KayBellyDangles>>
<<case "KayWatches">><<KayWatches>>
<<default>>
<</switch>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopShoes">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Shoes)/Shop_01.jpg]]
<<else>>
[img[Media/Shop (Shoes)/Shop_00.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
you are standing outside ALDO shoe shop. The ALDO Group owns and operates a worldwide chain of shoe and
accessories stores. The company which was founded in Montreal, Quebec, in 1972, and has grown to become a
worldwide corporation, with nearly 3,000 stores across 100 countries. Opening hours are 8AM to 8PM.
<<set $Browse="">>
<br><br>
<<Shopdecision>>
<<else>>
[img[Media/Shop (Shoes)/Shop_02.jpg]]
<<StopMySound>>
<br>
You have entered ALDO shoe shop. Woman's shoes and accessories account for perhaps 75% of the stock in
the shop, and also have the more prominent and eye catching locations and displays. Looking around as you
enter you see displays of
<<link "Woman's Pumps">><<set $Browse="Pumps">><<Refresh>><</link>> and
<<link "Woman's Sandals">><<set $Browse="Sandles">><<Refresh>><</link>> and of course
<<link "Woman's Boots">><<set $Browse="Boots">><<Refresh>><</link>> There is some
<<link "Men's Footware">><<set $Browse="MensShoes">><<Refresh>><</link>>
it's just located towards the back of the store in a much less prominent fashion.
<<if $MC.sex=="Male">>
As you wander towards the men's section you idly wonder if any of the lovely women's shoes would actually
fit you?
<<if $Browse=="Pumps">>
Well I'll go to our house! There are a few pumps available in a larger size that would fit you after all
<<elseif $Browse=="Boots">>
And ... That's a big no for women's boots, none would fit. Your legs must be the wrong proportions.
<</if>>
<</if>>
<<if $Browse=="Pumps">><<ShopPumps>>
<<elseif $Browse=="Sandles">><<ShopSandles>>
<<elseif $Browse=="Boots">><<ShopBoots>>
<<elseif $Browse=="MensShoes">><<ShopMensShoes>>
<</if>>
<<if $Browse=="">><br><br><</if>>If you have finished shoe shopping you can always
<<link "Step Outside">><<set $Browse="">><<set $Shop="Outside">><<Refresh>><</link>>
The shop.
<</if>>
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopSalon">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Salon)/Salon_01.jpg]]
<<else>>
[img[Media/Shop (Salon)/Salon_00.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
you are standing outside the Designer Beauty Salon. This is a unisex salon, catering to male, female, and
non-binary clients. A local establishment, you believe it has a good reputation, it seems that your boss
<<link "Victoria">><<ShowFace "Victoria">><</link>>
from work uses the place herself. Opening hours are 8AM to 8PM.
<br><br>
<<Shopdecision>>
<<elseif $Shop=="Inside">>
[img[Media/Shop (Salon)/Salon_02.jpg]]
<<Ambient "Media/Sounds/Amb_Mall_Salon.mp3" "1.0">>
<br>
You have entered the Designer Beauty Salon and are standing just inside the door. You can see a
<<link "notice">>
<<dialog 'Salon Prices!' 'width512'>>
<div style="text-align: center;">
<img src="Media/Shop (Salon)/Salon Menu.jpg">
</div>
<</dialog>>
<</link>>
which lists the available treatments and their cost. You can
<<link "Goto Reception Desk">><<set $Shop="Reception">><<Refresh>><</link>>
or you can always
<<link "Exit the Salon">><<set $Shop="Outside">><<Refresh>><</link>>
<<elseif $Shop=="Reception">>
[img[Media/Shop (Salon)/Salon_03.jpg]]
<br>
<<if $SalonAccount>>
A remarkably attractive young woman appears behind the reception desk and smiles at you. "Hi there, it's
$MC.name isn't it" she consults her computer. "Well $MC.name, although your unlimited company account
with us is still active, I'm afraid we are rather booked up at the moment." She consults her computer screen
again. "Looks like the piercing technician has had a cancellation, so if you wanted a piercing we could manage
that?" She looks at her computer screen once again and shakes her head. "Other than that we are fully booked
up for the next two weeks."
<<else>>
A remarkably attractive young woman appears behind the reception desk and smiles at you. "Hi there, we are
rather booked up at the moment." She consults her computer screen. "Looks like the piercing technician has
had a cancellation, so if you wanted a piercing we could manage that?" She looks at her computer screen once
again and shakes her head. "Other than that we are fully booked up for the next two weeks."
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<if $EarsPierced==true>>
@@.Blu; Ears already pierced @@
<<else>>
[[Get your ears pierced (50€)|Piercings][$Pierce=1; $Bank-=50]]
<</if>></td>
<td><<if $BellyPierced==true>>
@@.Blu; Belly already pierced @@
<<else>>
[[Get your belly pierced (50€)|Piercings][$Pierce=2; $Bank-=50]]
<</if>></td>
<td><<if $EarsPierced==true or $BellyPierced==true>>
@@.Blu; Offer no longer applicable @@
<<else>>
[[Get both pierced (80€)|Piercings][$Pierce=3; $Bank-=80]]
<</if>></td>
<td><<link "Exit the Salon">><<set $Shop="Outside">><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
/*
<<if $SalonAccount>>
A remarkably attractive young woman appears behind the reception desk and smiles at you. "Hi there, it's
$MC.name isn't it" she consults the computer and her eyes light up. "yes $MC.name, your unlimited
company account with us is still active. We do have a stylist free at the moment, so what would you like us
to do today?" You examine the list of treatments and reach a decision.
<<else>>
A remarkably attractive young woman appears behind the reception desk and smiles at you. "Hi there, we do
have a stylist free at the moment if you would like to undergo a treatment." You examine the list of treatments
and reach a decision.
<</if>>
<br>
<table class="Link-table">
<tr>
<td>[[Manicure|Nails][$Elapsed=0]]</td>
<td>[[Pedicure|Piercings][$Elapsed=0]]</td>
<td>[[Facials|Facial][$Elapsed=0]]</td>
<td>[[Makeover|Makeover][$Elapsed=0]]</td>
<td>[[Massage 1|Massage][$Elapsed=0]]</td>
</tr>
<tr>
<td>[[Hair Cutting|Hair][$SalonHair=1]]</td>
<td>[[Hair Styling|Hair][$SalonHair=2]]</td>
<td>[[Hair Coloring|Hair][$SalonHair=3]]</td>
<td>[[Hair Extensions|Hair][$SalonHair=4]]</td>
<td>[[Massage|Massage][$Elapsed=0]]</td>
</tr>
<tr>
<td>[[Depilation (Legs)|Depilation][$SalonHair=1]]</td>
<td>[[Depilation (Body)|Depilation][$SalonHair=2]]</td>
<td>[[Depilation (Intimate)|Depilation][$SalonHair=3]]</td>
<td>[[electrolysis|Depilation][$SalonHair=4]]</td>
<td><<link "Exit the Salon">><<set $Shop="Outside">><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
*/
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopToys">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Toys)/Toyshop_01.jpg]]
<<else>>
[img[Media/Shop (Toys)/Toyshop_00.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
you are standing outside 'The Entertainer' toy shop. Established in 1985 'The Entertainer' has a chain of shops
across the country and many concessions under the branding name Totally Toys. In 2019, The Entertainer
purchased Early Learning center, with many international franchise outlets. The company's primary colour is blue,
with the company's name inscribed in the font VAG Rounded. Stores have a complex layout with false protruding
walls and curved shelving gondolas. Opening hours are 8AM to 8PM.
<br><br>
<<Shopdecision>>
<<elseif $Shop=="Inside">>
[img[Media/Shop (Toys)/Toyshop_02.jpg]]
<<Ambient "Media/Sounds/Amb_Mall_Toyshop.mp3" "0.6">>
<br>
You have entered 'The Entertainer Toy shop. This is the domain of kiddies, they set or toddle from display to display weaving between harassed parents, desperately trying to keep track of them. New mothers push babies in prams, who randomly, laugh, scream, cry, or gurgle at the toys.
<br><br>
You could go and look at the
<<link "Boy's Toys">><<set $Shop="Boys">><<Refresh>><</link>>
to the right of the store, then move on to the
<<link "Train Sets">><<set $Shop="Trains">><<Refresh>><</link>>
and see if there is a working display. To the left of the store are the
<<link "Baby Toys">><<set $Shop="Baby">><<Refresh>><</link>>
and the entire back wall is
<<link "Girl's Toys and Dolls.">><<set $Shop="Girls">><<Refresh>><</link>>
If toys are not really your thing, you can always
<<link "Step Outside">><<set $Shop="Outside">><<Refresh>><</link>>
the shop.
<<elseif $Shop=="Boys">>
[img[Media/Shop (Toys)/Toyshop_03.jpg]]
<br>
You see shelves stacked with model cars and aeroplanes, fire engines, lorries, and diggers. There are spaceships and tanks, many vehicles from the latest films and TV shows, each complimented by all manner of action figures
and play weapons. The predominant packaging color is blue, with big splashes of 'Action!' yellow.
<br><br>
Thinking back, you can't recall a time in your childhood when this sort of stuff appealed to you. Possibly because
you mainly played with Becca @@.Thnk1; Happy times! @@ when you were little, and she wouldn't have been a
fan of such stuff. You idly wonder if you have missed out on something @@.Thnk1; Nah! @@
<br><br>
<<link "Continue to the Train Sets">><<set $Shop="Trains">><<Refresh>><</link>>
<<elseif $Shop=="Trains">>
[img[Media/Shop (Toys)/Toyshop_04.jpg]]
<br>
Oh yes !! This is more like it, you have always loved trains, you still do, there is something magnificent about the
powerful locomotives and sleek rolling stock. The detail in the sets is amazing. You used to have a wonderful train
set when you were a child, and to be honest, right up to going away to college ! You briefly wonder what ever
happened to it? @@.Thnk1; Probably in storage with the rest of my families stuff. @@ A sudden wave of sadness
washes over you, then you smile, remembering that Becca used to play trains with you.
<br><br>
<<link "Stop looking at the trains.">><<set $Shop="Inside">><<Refresh>><</link>>
<<elseif $Shop=="Baby">>
[img[Media/Shop (Toys)/Toyshop_05.jpg]]
<br>
Baby Toys, and toddler's toys. Toys for children between the ages of 0 and 4. You can't remember having any baby toys, but you suppose you must have had some. The earliest memory you can recall is playing with Becca and her dolls. She used to give you one to dress, then inspect your attempts, and point out anything not perfect. You tried hard to do it correctly, and paid attention to her criticism.
<br><br>
<<if $Temp==0>>
As you gaze at the baby toys, a strange feeling grows inside you. You like kids (not in a creepy way, you would never hurt a child) you even like babies, you find them fascinating in their innocence and potential. You try to analyse the feeling. Is it that you would like to
<<link "Find a woman">><<set $Temp=1; $Babycrazy+=0.4>><<Refresh>><</link>>
to have a baby with? ... Or ... And you are not quite sure how to frame the thought ... are you
<<link "Jealous of woman">><<set $Vagenvy+=1; $Babycrazy+=1; $Temp=2>><<Refresh>><</link>>
because they can have babies and you can't?
<<elseif $Temp==1>>
You gaze wistfully at the baby toys and daydream about finding a woman to have a baby with. You have no
particular preference about the sex, boy or girl, son or daughter, you just feel how nice it would be to have a
little one to buy toys for, and then watch them excitedly playing with them.
<br><br>
<<link "Continue looking around the Shop.">><<set $Shop="Inside">><<Refresh>><</link>>
<<elseif $Temp==2>>
You gaze wistfully at the baby toys and feel a twinge of Jealousy regards women, because they can have
babies and you can't. You have no particular preference about the sex, boy or girl, son or daughter, you just
feel how nice it would be to have a little one to buy toys for, and then watch them play.
<br><br>
<<link "Continue looking around the Shop.">><<set $Shop="Inside">><<Refresh>><</link>>
<</if>>
<<elseif $Shop=="Girls">>
[img[Media/Shop (Toys)/Toyshop_06.jpg]]
<br>
@@#Text;
Dolls, dolls, and more dolls. The fashion dolls, slim pretty girls, dressed in a multitude of outfits and accessories,
idealised role models for little girls to play at being grown up women with. Then the baby dolls, with pushchairs,
cots, and baby baths. Toy bottles to play feed them with, clothes to dress them in and nappies to change. Some
baby dolls even 'wet' their nappy after a play feed, and cry until they are changed.
<br><br>
<<link "Look at the Fashion Dolls?">><<replace "#Text">>
The fashion dolls! Barbie and Ken have ruled the dolls world for almost a century, and neither looks to be a
day over twenty. There are now more realistic looking dolls, dolls that move and talk, but Barbie still rules the
roost, probably due to nostalgia purchasing by mothers. As you look closer you recall playing with Becca and
her dolls when you were little @@.Thnk1; Happy times! @@ yes ... playing with Becca ... and her dolls ...
<table class="Inv-table">
<tr>
<td> [img[Media/Shop (Toys)/Doll01.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll02.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll03.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll04.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll05.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll06.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll07.jpg]]</td>
</tr>
</table>
<<if $Bank<30>>
@@.Blu; You can't afford to buy a fashion doll! @@
<<else>>
<<link "Buy a Fashion Doll? (€30)">><<set $Bank-=30; $FashionDoll=true; $Shop="Inside">>
<<set _Doll01 = {ID:"Doll01", name:"Doll", cost:30, path:"Media/Shop (Toys)/Doll01.jpg",
desc:"Barbie fashion doll"}>>
<<set $Storage.push(clone(_Doll01))>><<Refresh>><</link>>
<<link "or not as the case may be :)">><<Refresh>><</link>>
<</if>>
<</replace>><</link>>
<br>
<<link "Look at the Baby Dolls?">><<replace "#Text">>
You look closer at the baby dolls. They look quite cute and pretty realistic. You seem to remember that Becca
had a baby doll, and the two of you would play together with it sometimes. @@.Thnk1; Happy times! @@
Becca of course always made you be the 'Daddy', which mainly involved watching Becca while she cared for
the baby ... which could get a bit boring sometimes ... You vaguely recall once asking if you could be the
'Mummy' ... But Becca said no ... you couldn't be the 'Mummy' because you weren't a girl!
<table class="Inv-table">
<tr>
<td> [img[Media/Shop (Toys)/Doll11.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll12.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll13.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll14.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll15.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll16.jpg]]</td>
<td> [img[Media/Shop (Toys)/Doll17.jpg]]</td>
</tr>
</table>
/*
<<link "Buy a Baby Doll? (€40)">>
<<set $Shop="Inside">><<Refresh>><</link>>
<<link "or not as the case may be :)">><<Refresh>><</link>>
*/
@@.Blu; Buy a Baby Doll? (€40) ***TBD*** @@
<</replace>><</link>>
@@<br>
<<link "Continue looking around the Shop.">><<set $Shop="Inside">><<Refresh>><</link>>
<</if>>
<</nobr>>
<<nobr>>
/* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup, 7=Stubble */
<<if ndef $LastPassage>><<set $LastPassage=previous()>><</if>>
<div style="text-align: center;">
<span class = "bigfont">
Character Summary
</span>
</div>
<<if $MC.sex=="Female">>
You are an attractive young woman standing 5 feet 6 inches tall in your stockinged feet. You have a slim body
weighing 9 st 5 lb with measurements of 33-24-33 and a bra cup size B. You have blue eyes and long black hair
with a center parting. Your skin is soft and smooth and mostly blemish free. You have small dark pink nipples
with wide but faint areola.
<<if $Bush==0>>Your pubic region is smooth and hairless.
<<elseif $Bush==1>>Your pubic region has a hardly noticeable stubble.
<<elseif $Bush==2>>Your pubic region has a noticeable stubble.
<<elseif $Bush==3>>Your pubic region has a fine covering of dark pubic hair.
<<elseif $Bush==4>>Your pubic region has a considerable covering of dark pubic hair.
<<elseif $Bush==5>>Your pubic region has a thick covering of dark pubic hair.
<</if>>
You have nicely shaped plucked eyebrows and your nails have been nicely shaped by a manicure
<<else>>
Your natural 'boyish' good looks and slender frame make you seem younger than your age.
<<if $Transform[7]==1>>You have a day's growth of downy stubble on your chin.
<<elseif $Transform[7]==2>>You have a couple of day's growth of downy stubble on your chin.
<<elseif $Transform[7]>=3>>You have several day's growth of downy stubble on your chin.
<</if>>
<<if $Transform[3]>=1>>
Your skin is smoother and softer than is usual for a man giving you a feminine cast to all your features.
<</if>>
<<if $Transform[0]>=1>>
You have nicely shaped plucked eyebrows which tend to give your face a slightly feminine look.
<</if>>
<<if $Transform[1]>=1>>
Your nails have either grown of been extended and nicely shaped by a manicure to give your hands a rather
feminine look.
<</if>>
<<if $Transform[2]>=1>>
Your hair has either grown of been extended and nicely cut into a feminine style that frames your face well to
give you a decidedly feminine look.
<</if>>
<<if $Transform[4]>0>>When you remove your upper clothing you reveal
<<if $Transform[4]==1>>swollen protruding nipples
<<elseif $Transform[4]==2>>small cute looking breasts
<<elseif $Transform[4]==3>>small cute looking breasts with dark nipples
<<elseif $Transform[4]==4>>small cute looking breasts with dark lactating nipples
<</if>>
that look very feminine.
<</if>>
<</if>>
At this moment in time you are
<<if $Energy>=90>>fresh and alert, full of beans, ready for anything,
<<elseif $Energy>=70>>feeling quite energetic, and could really get stuck into something,
<<elseif $Energy>=50>>not particularly tired, but the day has taken its toll on you,
<<elseif $Energy>=30>>somewhat tired, but still have fuel in the tank so to speak,
<<elseif $Energy>=11>>pretty knackered, you could do with some sleep, or at least a rest,
<<elseif $Energy<=10>>totally knackered, you need sleep or at least rest desperately,
<</if>>
and your personal Hygiene can best be described as
<<if $Hygiene>=80>>spotlessly clean and fresh.
<<elseif $Hygiene>=60>>pretty clean, if a little 'lived in'.
<<elseif $Hygiene>=40>>average at best, a shower wouldn't hurt.
<<elseif $Hygiene>=30>>somewhat grubby, you need a shower.
<<elseif $Hygiene>=20>>pretty grubby, you really need a shower.
<<elseif $Hygiene<=10>>pretty filthy, you desperately need a shower.
<</if>>
your body odour is
<<if $Hygiene>=80>>unnoticeable
<<elseif $Hygiene>=60>>unnoticeable
<<elseif $Hygiene>=40>>faintly sweaty
<<elseif $Hygiene>=30>>a bit stale and sweaty
<<elseif $Hygiene>=20>>stale and sweaty
<<elseif $Hygiene<=10>>strongly stale and sweaty
<</if>>
<<if $Perfume.str>0>>
, but on top of this you have
<<if $Perfume.str==1>>a faint scent of
<<elseif $Perfume.str==2>>a noticeable scent of
<<elseif $Perfume.str==3>>a strong scent of
<<elseif $Perfume.str>3>>an overpowering scent of
<</if>>
$Perfume.name, $Perfume.desc
<</if>>
Your current fitness level is
<<if $Fitness<=20>>deplorable, maybe you should seek help?
<<elseif $Fitness<=30>>pretty poor, you need to exercise more.
<<elseif $Fitness<=40>>somewhat low, a little more exercise is advisable
<<elseif $Fitness<=50>>average for your age, but keep an eye on it.
<<elseif $Fitness<=60>>pretty good, you must be exercising regularly.
<<elseif $Fitness<=70>>excellent, you really know how to keep fit.
<<elseif $Fitness<=80>>athlete class, but don't spend your entire life in the Gym.
<<elseif $Fit>=90>>fanatical, maybe you should consult a therapist?
<</if>>
<br><br>
<<set _Total=0; _Qual=0; _Sexy=0>>
<<for _k to 0; _k lt 7; _k++>>
<<if $Outfit.items[_k].ID != "Nth" and $Outfit.items[_k].ID != "Drp">>
<<set _Total+=1; _Qual+=$Outfit.items[_k].qal; _Sexy+=$Outfit.items[_k].sx>>
<</if>>
<</for>>
<<set _Overview={qal:_Qual/_Total, sx:_Sexy/_Total}>>
Your outfit can best be summarised as <<Qual _Overview>>and<<Sexy _Overview>>-
<<Wchk 5 4>>
<<if $Chk0 and $Chk1>>
You are dressed in outer garments consisting of a
<<Qual $Outfit.items[5]>><<Sexy $Outfit.items[5]>>$Outfit.items[5].desc and a
<<Qual $Outfit.items[4]>><<Sexy $Outfit.items[4]>>$Outfit.items[4].desc.
<<elseif $Chk0 and !$Chk1>>
You are dressed in outer garments consisting of just a
<<Qual $Outfit.items[5]>><<Sexy $Outfit.items[5]>>$Outfit.items[5].desc
<<elseif !$Chk0 and $Chk1>>
You are dressed in outer garments consisting of just a
<<Qual $Outfit.items[4]>><<Sexy $Outfit.items[4]>>$Outfit.items[4].desc
<<elseif !$Chk0 and !$Chk1>>
You are not wearing any outer garments.
<</if>>
<<Wchk 0 1>>
<<if $Chk0 and $Chk1>>
Your underwear consists of a
<<Qual $Outfit.items[0]>><<Sexy $Outfit.items[0]>>$Outfit.items[0].desc and a
<<Qual $Outfit.items[1]>><<Sexy $Outfit.items[1]>>$Outfit.items[1].desc
<<elseif $Chk0 and !$Chk1>>
For underwear you only have a
<<Qual $Outfit.items[0]>><<Sexy $Outfit.items[0]>>$Outfit.items[0].desc
without another garment.
<<elseif !$Chk0 and $Chk1>>
For underwear you only have a
<<Qual $Outfit.items[1]>><<Sexy $Outfit.items[1]>>$Outfit.items[1].desc
without another garment.
<<elseif !$Chk0 and !$Chk1>>
You have removed all your underwear.
<</if>>
<<Wchk 2 3>>
<<if $Chk0 and $Chk1>>
On your legs you have
<<Qual $Outfit.items[2]>><<Sexy $Outfit.items[2]>>$Outfit.items[2].desc and
<<Qual $Outfit.items[3]>><<Sexy $Outfit.items[3]>>$Outfit.items[3].desc
<<elseif $Chk0 and !$Chk1>>
On your legs you have
<<Qual $Outfit.items[2]>><<Sexy $Outfit.items[2]>>$Outfit.items[2].desc
but are not wearing any shoes.
<<elseif !$Chk0 and $Chk1>>
On your feet you have
<<Qual $Outfit.items[3]>><<Sexy $Outfit.items[3]>>$Outfit.items[3].desc
but are not wearing any stockings.
<<elseif !$Chk0 and !$Chk1>>
You are not wearing shoes or stockings.
<</if>>
<<if $Bag.name=="Shoulder Bag">>
You are using a very stylish and feminine Prada shoulder bag to carry your personal effects in.
<<if $MC.sex=="Male">>
<<if $Fem<20>>You kid yourself that this is purely a practical solution to bulging pockets!
<<elseif $Fem<40>>You are comfortable expressing your increasing femininity by using a shoulder bag.
<<elseif $Fem<60>>Your dominant feminine side requires you to have a shoulder bag to carry everything!
<<else>>Your overwhelming feminine nature requires that you do so, and revels in the fact that it's a Prada! <</if>>
<</if>>
<</if>>
<<set _Total=0>>
<<for _k to 0; _k lt 7; _k++>>
<<if $Makeup[_k].ID != "Nth">><<set _Total+=1>><</if>>
<</for>>
<<if _Total>0>>
<br><br>
You are wearing makeup! namely
<<if $Makeup[0].ID!="Nth">> a $Makeup[0].color $Makeup[0].desc <</if>>
<<if $Makeup[0].ID!="Nth" and $Makeup[4].ID!="Nth">>highlighted with <</if>>
<<if $Makeup[4].ID!="Nth">> a $Makeup[4].color $Makeup[4].desc <</if>>
<<if $Makeup[1].ID!="Nth" or $Makeup[2].ID!="Nth" or $Makeup[3].ID!="Nth">>
Your eyes are enhanced with
<<if $Makeup[2].ID!="Nth">> a $Makeup[2].color $Makeup[2].desc <</if>>
<<if $Makeup[1].ID!="Nth">> with $Makeup[1].color $Makeup[1].desc <</if>>
<<if $Makeup[3].ID!="Nth">> and $Makeup[3].color $Makeup[3].desc <</if>>
<</if>>
<<if $Makeup[5].ID!="Nth">>Your lips are embellished with $Makeup[5].color $Makeup[5].desc <</if>>
<<if $Makeup[6].ID!="Nth">> and your nails are painted with $Makeup[6].color $Makeup[6].desc <</if>>
<<if $MC.sex=="Male">>
<<if $Fem<30>>Perhaps wearing makeup is a response to you budding femininity?
<<elseif $Fem<50>>Probably wearing makeup is a response to you increasing femininity!
<<elseif $Fem<70>>Obviously wearing makeup is a response to you dominant feminine nature!
<<else>>Obviously wearing makeup is a response to you overwhelming feminine nature!<</if>>
<</if>>
<</if>>
<<set _Total=0>>
<<for _k to 0; _k lt 7; _k++>>
<<if $Jewelry[_k].ID != "Nth">><<set _Total+=1>><</if>>
<</for>>
<<if _Total>0>>
<br><br>
You have also adorned yourself with some jewelery! namely
<<if $Jewelry[0].ID!="Nth">> a $Jewelry[0].desc worn on your left wrist, <</if>>
<<if $Jewelry[1].ID!="Nth">> a $Jewelry[1].desc worn on your right wrist, <</if>>
<<if $Jewelry[2].ID!="Nth">> a $Jewelry[2].desc worn around your neck, <</if>>
<<if $Jewelry[3].ID!="Nth">> and $Jewelry[3].desc worn in your pierced ears, <</if>>
<<if $Jewelry[4].ID!="Nth">> a $Jewelry[4].desc worn on your left hand, <</if>>
<<if $Jewelry[5].ID!="Nth">> a $Jewelry[5].desc worn on your right hand, <</if>>
<<if $Jewelry[6].ID!="Nth">> a $Jewelry[6].desc worn in your belly piercing. <</if>>
<<if $MC.sex=="Male">>
<<if $Fem<20>>Perhaps wearing jewelery is a response to you budding femininity?
<<elseif $Fem<40>>Probably wearing jewelery is a response to you increasing femininity!
<<elseif $Fem<60>>Obviously wearing jewelery is a response to you dominant feminine nature!
<<else>>Obviously wearing jewelery is a response to you overwhelming feminine nature!<</if>>
<</if>>
<</if>>
<<if $MC.sex=="Male">>
<br><br>
You think that you
<<if $Ego<=10>>are a total failure at everything, you want help and guidance to get better.
<<elseif $Ego<=20>>don't measure up to those around you, you feel inadequate and would welcome guidance .
<<elseif $Ego<=40>>could improve yourself in a number of ways if you only knew how.
<<elseif $Ego<=60>>have turned out pretty well, and you are quite satisfied with yourself as a human being.
<<elseif $Ego<=70>>are somewhat superior to those around you, and you deserve good fortune.
<<elseif $Ego<=80>>are the 'bees knees' of the human race.
<<elseif $Ego>=90>>are 'shit-hot', those around you should be in awe of you, you deserve everything!.
<</if>>
You seem to have developed
<<if $Vagenvy>85>>an extreme form
<<elseif $Vagenvy>75>>an overpowering sense
<<elseif $Vagenvy>65>>quite intense feelings
<<elseif $Vagenvy>55>>profound feelings
<<elseif $Vagenvy>45>>strong feelings
<<elseif $Vagenvy>35>>a healthy case
<<elseif $Vagenvy>25>>a nagging case
<<elseif $Vagenvy>15>>a mild case
<<else>>a teeny hint
<</if>>
of 'Vagina Envy' probably because
<<if $Vagenvy>85>>you are convinced that women are superior to men in every aspect that matters.
<<elseif $Vagenvy>75>>you have come to believe that women have a superior existence in many areas of life.
<<elseif $Vagenvy>65>>it seems to you that women get the best of everything in life.
<<elseif $Vagenvy>55>>it seems to you that women get much more out of life than men do.
<<elseif $Vagenvy>45>>you find that men's 'norms' are very limiting in a vast number of areas.
<<elseif $Vagenvy>35>>you find that men's 'norms' are somewhat limiting in a number of areas.
<<elseif $Vagenvy>25>>you had a talented older sister and now work with female colleagues who impress you.
<<elseif $Vagenvy>15>>you had a talented older sister who you thought was absolutely amazing.
<<else>>you had an older sister who you thought was wonderful.
<</if>>
Also you may not be aware of it, but you have adopted
<<if $Fem>85>>a vast amount of obviously
<<elseif $Fem>75>>a large number of obviously
<<elseif $Fem>65>>quite a lot of overtly
<<elseif $Fem>55>>a number of overtly
<<elseif $Fem>45>>several noticeable
<<elseif $Fem>35>>several quite noticeable
<<elseif $Fem>25>>a couple of distinctly
<<elseif $Fem>15>>a couple of
<<else>>a couple of hardly noticeable
<</if>>
feminine mannerisms, possibly due to constantly associating with women in your workplace and leisure activities.
<br><br>
You have recently started noticing pregnant women and women with babies. Your gaze just seems to drawn to
them and you find yourself thinking that <<ThinkPregy>>$Xtxt
and as for the babies themselves, <<ThinkBaby>>$Xtxt
<<else>>
<br><br>
You think that babies are quite simply the most adorable things in the whole universe and you regard mothers
and pregnant women with envy. You can't wait to get pregnant yourself so that you can have your very own
baby to love and take care of!
<</if>>
<br><br>
Regarding sex, your appetites are
<<if $MC.sex=="Male">>
<<if $Sexuality >=92>>heterosexual and you are obsessed with sex
<<elseif $Sexuality >=80>>heterosexual and you are addicted to sex
<<elseif $Sexuality >=62>>heterosexual and you are a randy git
<<elseif $Sexuality >=40>>normal heterosexual
<<elseif $Sexuality >=32>>questioning
<<elseif $Sexuality >=22>>bi-curious
<<elseif $Sexuality >=16>>definitely bisexual
<<elseif $Sexuality >=8>>mainly homosexual
<</if>>
<<else>>
<<if $Sexuality >=94>>definitely lesbian
<<elseif $Sexuality >=80>>bisexual
<<elseif $Sexuality >=70>>bi-Curious
<<elseif $Sexuality >=62>>questioning
<<elseif $Sexuality >=40>>normal heterosexual
<<elseif $Sexuality >=22>>heterosexual and you love cock
<<elseif $Sexuality >=8>>heterosexual and you are a nymphomaniac
<</if>>
and your behaviour is
<<if $Slut >=80>>outrageously slutty, you are known as an easily fucked slag!
<<elseif $Slut >=60>>slutty most of the time, you are known as a slapper!
<<elseif $Slut >=40>>often slutty, and the guys pass your name around!
<<elseif $Slut >=20>>sometimes a bit slutty, your reputation is suffering!
<<elseif $Slut >=10>>mostly respectable, but there is some gossip!
<<else>>mostly very respectable, your secrets are safe with us!
<</if>>
<</if>>
At the moment you are
<<if $Arousal<=19>>not particularly aroused, you only think of sex in response to an obvious stimulus.
<<elseif $Arousal<=39>>mildly aroused, stray thoughts about sex sometimes enter your mind.
<<elseif $Arousal<=59>>quite aroused, thoughts of a sexual nature keep entering your mind.
<<elseif $Arousal<=79>>very aroused, you are associating sexual connotations to the most mundane things.
<<elseif $Arousal<=89>>highly aroused, everything around you seems framed in terms of sexual activity.
<<elseif $Arousal>=90>>extremely aroused, you badly need sexual relief in some form or other.
<</if>>
<br><br>
<<if visited("Character Summary") == 1>>
<<link "Begin Your Story" "Bedroom">>
<<MusicFade>><<set $WindowOpen=false>><<unset $LastPassage; $Intro; $Chk0; $Chk1; $Chk2>>
<</link>>
<<else>>
<<link "Return" $LastPassage>>
<<set $WindowOpen=false>><<unset $LastPassage; $Intro; $Xtxt; $Chk0; $Chk1; $Chk2>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<<set $Locn="Work">>
<<set $Area="Work (Office)">>
<<first>>
<<MyPicky "Media/Work/Karen_07" "">>
<br>
You are in the personnel office of Golding Electronics Research and Development facility. This morning your work
colleague <<link "Karen">><<ShowFace "Karen">><</link>> intercepts you before you can even sit down. "Do
you know anything about this Corporate re-branding $MC.name?" <<linkreplace "She asks you.">>she asks
you. "Corporate re-branding?" you reply a little bemused, "nope, I don't know anything about any Corporate
re-branding" you reply <<linkreplace "shaking your head.">>shaking your head. "Typical!" Karen mutters under
her breath. "Well, perhaps sometime today Victoria will deign to let 'you' know what is happening, and then 'you'
you can fill the rest of us in about it." Karen looks uncharacteristically cross, so you nod placatingly. "Of course I
will as soon as I know anything."you <<linkreplace "assure her.">>assure her. You glance around the office, but
everything seems normal, "So how do you know there has been a re-branding?" you ask. "You'll see when you
log on" she says over her shoulder as she heads to her desk. Still perplexed, and a little bemused' you decide that
you need to [[Nip to the Loo|Work Restroom][$Elapsed=10]]
<</linkreplace>><</linkreplace>><</linkreplace>>
<<then>>
<<MyPicky "Media/Work/Office_05" "">>
<br>
The computer quickly boots and presents you with an unfamiliar desktop screen. You stare for a while stroking
your chin thoughtfully. "Changing your future?" you mutter under your breath as you try to identify the strange
symbol from memory. "Karen, is this some kind of LGBTEx symbol in the middle?"
<<linkreplace "you call across">> you call across.
She shakes her head, trying not to smile and be serious. "there are no Extra-terrestrials $MC.name, the correct
term is LGBTQ+, and no it isn't."
<<linkreplace "she returns to her work">> she returns to her work
obviously teasing you. "What is it then?" you call across again. She looks up and fixes you with a sardonic smile
"I believe it's a <<linkreplace "gender equality symbol.">> gender equality symbol." her smile turns somewhat
speculative, "perhaps the company intends to re-evaluate the workforce without a gender bias, rewarding talent
instead of other attributes." You decide to keep quiet and [[Do Some Work|DoWork]]
<</linkreplace>><</linkreplace>><</linkreplace>>
<<finally>>
<<MyPicky "Media/Work/Office_05" "">>
<br>
You are in the personnel office of Golding Electronics Lindchester R&D facility. This is your desk, where you work
as the Deputy Personnel Manager. Your work colleagues at nearby desks are
<<link "Karen">><<ShowFace "Karen">><</link>> and
<<link "Sophia">><<ShowFace "Sophia">><</link>> and
<<link "Emma">><<ShowFace "Emma">><</link>> and of course in the brooding fortress of her office
<<link "Victoria">><<ShowFace "Victoria">><</link>> your enigmatic and somewhat intimidating boss
<br>
/* Mechanism to send worker to lunch or Home after work*? */
<<if $Hour>=12 && $Hour<=14 && !$LunchTaken>>
[[Go to Lunch|Canteen]]
<<elseif ($Worked/3600000)>=7 or $DecNow > 17.5>>
<<link "Go Home" "Work">><<set $WorkComplete=true; $Area="Swipe">><</link>>
<<else>>
<table class="VariLink-table">
<tr>
<td>[[Do Some Work|DoWork][$DoWork=1; $Elapsed=5]]</td>
<td>[[Chat with Karen|Chat Karen][$DoWork=1; $Elapsed=5]]</td>
<td>[[Chat with Sophia|Chat Sophia][$DoWork=1; $Elapsed=5]]</td>
<td>[[Chat with Emma|Chat Emma][$DoWork=1; $Elapsed=5]]</td>
<td> [[Nip to the Loo|Work Restroom][$Elapsed=10]]</td>
<td>[[Leave the Office|Work][$Area="Swipe"; $Elapsed=5]]</td>
</tr>
</table>
<</if>>
<</first>>
<</nobr>>
Types of Manicures and Pedicures
Basic
This is the most basic option available at a nail salon and popular with first time users. First your feet or hands are soaked which softens dead skin cells and soothes cuticles. Fingernails are then cleaned, clipped and filed before the technician applies a moisturizer as well as polish for the nails. For a pedicure the technician will soak your feet and then scrub them of dead skin. Toenails are then clipped and filed before the technician applies moisturizer and massages the legs. Nails are then polished in a similar way to fingernails.
How long does a Basic Manicure take? Up to 30 minutes.
French
Probably the most widely known manicure and pedicure treatment is the French treatment. This method includes the soaks, scrubs and moisturizers of the basic treatment, however, in a French manicure the technician will add the iconic white tips to the ends of nails, which are shaped to have more square edges.
How long does a French Manicure take? Up to 45 minutes.
Reverse French
Similar to the basic and French treatments, the Reverse French will have the white or other light color applied to the cuticle instead of the tips.
How long does a Reverse French Manicure take? Up to 45 minutes to 1 hour.
American
Once again, very similar to the basic and French methods, the American method will usually have more rounded edges and more neutral colors added to the tips.
How long does an American Manicure take? Up to 45 minutes to 1 hour.
Gel
The difference in this treatment is in the type of polish. A gel manicure or pedicure uses gel or shellac which are cured with UV light across multiple coats to give a more chip resistant finish to nails. there is some debate as to whether this causes stronger nails or increases stiffness that can cause fracturing so it’s suggested you do prior research before deciding this is the best method for you.
How long does a Gel Manicure take? Up to 45 minutes.
Paraffin
For those with dry hands, a paraffin treatment can offer relief by infusing the skin with paraffin wax to leave hands or feet feelings softer and smoother. This treatment is generally followed by a basic massage and polish job.
How long does a Paraffin Manicure take? Usually 50 minutes.
Maintaining the Salon Look
As with any beauty treatment, the benefits of these treatments are immediate. However, long-term care and other simple steps before and after receiving a manicure or pedicure are essential for keeping hands and feet looking healthy.
Among tips from the American Academy of Dermatology are:
Moisturize your nails after using nail polish removers as most removers contain chemicals
Never push back cuticles as it can cause infection
Make sure your nail salon has the proper licensing and cleanliness standards—look specifically for handwashing, dirty tools lying around and whether or not the station is clean, whether soaking tubs for hands and feet are clean
Don’t shave your legs for at least 24 hours before an appointment. A small cut can lead to infection.
Don’t use artificial nails if you’re prone to fungal infections or have brittle nails. It’s also good to educate yourself on what substances are used in artificial nails as some can cause allergic reactions.
Now that you have a basic understanding of the different types of manicures and pedicures and how long each one takes, it is time to schedule yours.
Pedicures & Foot Care Omaha
Faces Pedicures in Omaha, NE begin with a bubbling foot soak to soften dry skin, then they are exfoliated removing dead skin. Depending on the one you choose, a mask is applied to hydrate your feet, at last, a relaxing moisturizing massage completes this experience. Try one of our specialty pedicures such as the ultra-hydrating Almond Lux Pedicure great for very dry feet, or the Callus Treatment designed to remove excess callus buildup and reduce hardened areas of the feet to improve overall condition.
Milk and Honey Pedicure – $60.00
Relax as your feet bathe in a warm milk bath. Followed by sloughing, and a hot honey mask, a natural humectant, then followed by a massage to moisturize and hydrate.
Paraffin Pedicure – $65.00
Dip your feet into a warm paraffin foot bath for an additional hydration to your pedicure.
Almond Lux Pedicure – $65.00
The most LUXurious pedicure! The almond oils soothe and hydrate your feet…one of our favourites!
Callus Treatment – $70.00
Relax as your feet bathe in a warm milk bath, then a lactic acid to act as a mild exfoliant. Following the foot soak, a hydrating mask is massaged into the skin to moisturize and hydrate.
[[Return|Shop (Salon)][$Elapsed=0]]
[[Return|Shop (Salon)][$Elapsed=0]]<<nobr>>
<<if ndef $Piercing>><<set $Piercing=0>><</if>>
<<if $Piercing==0>>
[img[Media/Shop (Salon)/Salon_10.jpg]]
<<StopMySound>>
<br>
You are in the Designer Beauty Salon and have elected to have a piercing done. You are shown through a door to
the piercing area and introduced to the technician. She explains the procedure to you and that the price includes
basic sleeper jewelry. You lay down on the medical couch and try to be brave while the
<<link "technician gets ready.">>
<<if $Pierce==1 or $Pierce==3>><<set $Piercing=1>><<else>><<set $Piercing=2>><</if>><<Refresh>>
<</link>>
<<elseif $Piercing==1>>
[img[Media/Shop (Salon)/Salon_10_Ears.jpg]]
<<StopMySound>>
<br>
The technician moves behind you and swabs your earlobe with antiseptic on cotton wool. You feel the touch of
metal against your earlobe, then a tightening as your earlobe is gripped. There is a 'Pfft' sound and you feel a
sudden sharp pain in your earlobe. "Ahhh!" you exclaim involuntarily. The technician swabs your earlobe again
with antiseptic, then repeats the entire procedure with your other ear.
<br><br>
"All done!" the technician smiles reassuringly as she proceeds to fit your ears with the sleeper studs. She then
gives you a little talk about cleaning and caring for your piercing which you do your best to pay attention to
despite the soreness in your ears! Then she says
<<set _Ears97 = {ID:"Ears97", name:"ear studs", color:"silver", path:"Media/Shop (Jewelry)/Ears97.jpg",
cost:12, sx:3, qal:4, set:"", desc:"sterling silver sleeper studs"}>>
<<set $Jewelry[3]=clone(_Ears97); $Fem+=5>>
<<if $Pierce==3>>
<<link "Belly next!">>
<<set $EarsPierced=true; $Piercing=2>><<Refresh>><</link>>
<<else>>
<<link "Take care now" "Shop (Salon)">>
<<unset $Piercing>>
<<set $EarsPierced=true; $Shop="Inside">><</link>>
<</if>>
<<elseif $Piercing==2>>
[img[Media/Shop (Salon)/Salon_10_Belly1.jpg]]
<<StopMySound>>
<br>
The technician swabs your belly button with antiseptic on cotton wool. Then she grabs the flesh above your
belly button with a pair of locking tweezers and pulls it upwards. You watch in horror as she pierces the flap
of skin / flesh with a sharp needle. "Urrhh!" you exclaim involuntarily. The technician pulls out the needle and
releases the tweezers, then swabs your belly button again with antiseptic.
<br><br>
"All done!" the technician smiles reassuringly as she proceeds to fit your new belly piercing with the sleeper ball.
She then gives you a little talk about cleaning and caring for your piercing which you do your best to pay
attention to despite the soreness in your belly button! Then she says
<<link "Take care now" "Shop (Salon)">>
<<set $BellyPierced=true; $Shop="Inside"; $Fem+=5>>
<<set _Bely97 = {ID:"Bely97", name:"Belly ball", color:"silver", path:"Media/Shop (Jewelry)/Bely97.jpg",
cost:12, sx:3, qal:4, set:"", desc:"sterling silver belly ball"}>>
<<set $Jewelry[6]=clone(_Bely97)>>
<<unset $Piercing>>
<</link>>
<</if>>
<</nobr>><nobr>
[img[Media/Shop (Salon)/Salon_03.jpg]]
<br>
<<if $SalonAccount>>
A remarkably attractive young woman appears behind the reception desk and smiles at you. "Hi there, it's
$MC.name isn't it" she consults the computer and her eyes light up. "yes $MC.name, your unlimited
company account with us is still active. We do have a stylist free at the moment, so what would you like us
to do today?" You examine the list of treatments and reach a decision.
<<else>>
A remarkably attractive young woman appears behind the reception desk and smiles at you. "Hi there, we do
have a stylist free at the moment if you would like to undergo a treatment." You examine the list of treatments
and reach a decision.
<</if>>
<br><br>
<table class="Link-table">
<tr>
<td><<link "Depilation (Legs)">><</link>></td>
<td><<link "Depilation (Body)">><</link>></td>
<td><<link "Depilation (Intimate)">><</link>></td>
<td><<link "R1C4">><</link>></td>
</tr>
<tr>
<td><<link "R2C1">><</link>></td>
<td><<link "R2C2">><</link>></td>
<td><<link "R2C3">><</link>></td>
<td><<link "R2C4">><</link>></td>
</tr>
</table>
<</nobr>>
[[Return|Shop (Salon)][$Elapsed=0]]Facials
Consider...Your skin is a reflection to the world, of how you feel, not just how you look.
At Faces, we know a facial is more than a luxury. It’s a necessity, to keep young skin looking fresh and glowing and mature skin more vibrant and healthy.
Taking care of your skin, the largest organ in our bodies, is vital to your overall health and sense of well being.
Our experienced aestheticians can customize a facial treatment designed for your specific needs and skin type.
Intense Vitamin C, Fruit Acids, or our Medical Treatment lines all provide the elements that are just right for you.
Whether you want to minimize fine lines, diminish dark pigmentation, reduce breakouts, or just want to rejuvenate your skin, Faces Spa is the destination for facials Omaha, NE residents trust
Deep Pore Cleansing – $90.00
This facial combines deep exfoliation and extractions with hydration and relaxation. Enjoy the warm steam massage, as congestion begins to soften and pores are cleared, leaving your skin feeling clean and refreshed.
Pumpkin Enzyme Facial Treatment – $110.00
This aroma based facial is one of our specialties and loved by many clients. The pumpkin enzymes’ “peel” dry skin away, the papaya enzymes continue to smooth as it is massaged under warm steam, and the tangerine gel mask hydrated and soothes, leaving you feeling clean and refreshed!
Epicuren Acne Clarifying Facial – $110.00
Designed to address the main areas of concern for clients dealing with acne; inflammation, bacteria control, exfoliation.
Epicuren Brightening Facial – $110.00
Faces customized facial will brighten your skin by decreasing the visibility of hyper-pigmentation and uneven skin tone leaving your skin look and feel smooth and supple.
Guinot Hydradermine – $130.00
Guinot combines the latest in technology and ingredients to deliver the ultimate in skin care. Through wireless galvanic currents and customized gels, we can target problems such as oily skin and discolorations along with all the benefits of oxygenization and high frequency. Visit with your aesthetician to discuss the benefits Hydradermie can offer you! The benefit’s include deep cleansing, deep hydration, brightening, controls oil secretion, calms sensitive skin, oxygenates and increases radiance.
Epicuren Himalayan Superfruit Facial – $130.00
An exotic cocktail composed of Goji, Pomegranate, Acai, and Billberry creates the perfect solution for symptoms of acne, large pore size, hyper pigmentation and fine lines. Refreshing fruit puree dissolves lifeless cells while their seeds gently buff them away.
Guinot Beaute Neuve – $120.00
This facial targets discoloration, small breakouts, and uneven texture with the use of gentle but stimulating fruit acids. You will experience a soothing massage and a vitamin C mask leaving you hydrated and your skin invigorating! One of our aesthetician’s favourites!
Guinot Hydradermie Lift - $ 125.00
A mild muscle-stimulating treatment firms and lifts the skin for a younger, more toned look while promoting oxygenation for a firmer, radiant appearance.
Guinot Lift Summum – $150.00
Designed to firm and smooth the delicate skin of the face, neck and chest offering instant and long term results. The Lift Summum is fast acting and removes dead skin cells , redifines the facial contour, and restores radiance. You won’t believe the results! We recommend this facial for special occasions such as reunions or wedding, or in a package of 4.
Epicuren Signature Facial – 130.00
A revolutionary combination of proteins and B Vitamins activate vital energy necessary for healtheir cellular function, dramatically enhancing the appearance of skin tone and texture.
Guinot Age Summum – $ 150.00
Age Summum is an anti-aging treatment that will help regenerate, firm and restore the skin’s radiance. Treatment is designed to firm and brighten the skin, diminish fine lines and wrinkles and even out the skin tone.
Guinot Radiance Facial –$ 175.00
This facial combines the technology of ionization along with exhilarating fruit enzymes to treat devitalized skin, leaving your texture smooth, fine lines softened, and your complexion glowing!
Guinot Eye Lift Treatment – $ 65.00
Guinot Eye Lift treatment focuses on the fragile eye area. Customized eye lift utilizes high frequency galvanic current to help reduce signs of aging and fatigue, minimize the appearance of dark circles, combats puffiness, reduces shadows and bags and at the same time hydrating the eye area.
Special Resurfacing Facials
Microdermabrasion – $125.00
The most natural way to evenly and safely exfoliate your skin . Our medical grade Microdermabrasion treatment offers options to treat hyperpigmentation, scarring, fine lines and wrinkles at a level you can tolerate. We combine an Alpha Hydroxy Acid treatment with the Microdermabrasion to ensure a deep exfoliating experience, targeting your specific challenging areas. An initial series is suggested and to be followed by a 4-8 week “upkeep”. Talk to one of our aestheticians to see if Microdermabrasion is right for you.
Lactic Peel – $65.00
A gentle chemical peel that targets stubborn pigmentation while smoothing the texture of your skin leaving it clear and flawless over time. (30 Minutes) As a facial starting @ $ 90.00. (60 Minutes) A minimum series of 6 is suggested.
Alpha Hydroxy (AHA) Peel – $75.00
A combination of fruit acids gently peel away the signs of aging while increasing your skins ability to hydrate.(30 Minutes) As a facial starting @ $ 90.00. (60 Minutes) A minimum series of 6 is suggested.
Glycolic Peel – $ 65.00
An advanced chemical peel that erases the signs of aging, from fine lines and wrinkles to scars and acneic skin. (30 Minutes) This is a series that increases in strength as you go along in a minimum series of 6.
Demasound Facial Treatment – $120.00
The very latest 3-step-technology to gently but deeply lift and exfoliate your skin with the use of ultrasound waves. During this treatment your will experience the ultrasound peeling which will leave your skin smooth but stimulated. Following the peeling, the ultrasound is used to induce products into your skin such as pigment stabilizing and cell building serums used to help treat signs of aging. In the last step ultrasound waves encourage collagen production and healing by penetrating a soothing hyaluronic acid gel which plumps and hydrates your skin leaving it fresh, firm and glowing.
Chocolate Power Skin Rescue – $120.00
50% lactic Acid and the natural extracts of Cocoa, Resveratol and Acai Berry-powerful antioxidant-rich Polypheols-are combined to deliver superior refining, anti-aging and skin restorative benefits. This unique formulation influences collagen and glycosaminoglycan production thereby improving skin hydration, elasticity and tone.
Dermaplaning – $ 120.00
Dermaplaning is a simple and safe procedure for exfoliating the epidermis and ridding the skin of fine vellus hair (peach fuzz). Because dermaplaning is a quick procedure with few to no adverse effects, it has quickly gained popularity among cosmetic medical providers across the country. Using a scalpel and a delicate touch, the provider simply abrades the surface of the skin using light feathering strokes. This is a great treatment to offer to patients who are pregnant or nursing who want a deep exfoliation, but are not allowed to use peeling agents on their skin because of the risk that the chemicals will be absorbed into the blood stream, and may be transferred to the fetus or the child. It also may be used by aestheticians to prepare the skin for chemical peels or before a cleansing facial. Dermaplaning is most often used on patients with rough, dry skin, superficial hyperpig¬mentation, mild acne scarring, or fine lines and wrinkles. The treatment results in a more refined, smooth, “glowing” appearance. Add a chemical peel for even smoother skin, $ 150.00.
Special Electrical Firming Facials
Myotonology – $90.00 per treatment
A mild pulsating current exercises and strengthens facial muscles, improves elasticity and increases circulation. The results are firmer, resilient muscles, which enhance facial contours and improve skin tone and texture. Think of this as the “personal trainer” for your facial muscles. Depending on your needs, we suggest you start out with a minimum of 2 treatments a week, and continue the treatments until the results are achieved, then follow up once every three weeks to keep those muscles in place and you looking years younger. Call today to book a consultation to see if Myotonology is right for you!
Eye Enhancements
Guinot Eye Lift Treatment – $ 75.00
Guinot Eye Lift treatment focuses on the fragile eye area. Customized eye lift utilizes high frequency galvanic current to help reduce signs of aging and fatigue, minimize the appearance of dark circles, combats puffiness, reduces shadows and bags and at the same time hydrating the eye area.
Eyebrow Tinting – $15.00
Darken light color brows or tint those stubborn grey ones that pop in, in just about 15 minutes! Choose from light brown, Brown, dark brown, black, or charcoal.
[[Return|Shop (Salon)][$Elapsed=0]]
[[Return|Shop (Salon)][$Elapsed=0]]Massage Omaha NE
Hot Stone Massage – $115 / $150 This thermotherapy technique uses deep penetrating heated stones to facilitate the exchange of blood and oxygen throughout the body. Alternatively sedative and energizing this treatment will leave you absolutely recharged. 60/90 minutes
Swedish Massage – $55 / $90 / $125 / $160
Swedish massage stimulates the skin and nervous system
soothing the nerves muscles at the same time.
It reduces both emotional and physical stress and is recommended as a regular program for help in stress management. 30/60/90/120 minutes
Deep Tissue Massage – Starting at $65 / $100 / $135 / $170
A deep therapeutic massage helps loosen muscle tissues, release toxins from muscles and increase blood and oxygen circulating properly. 30/60 /90/120 minutes
Pregnancy Massage – $65 / $95 / $130
Pregnancy Massage increases blood and lymph circulation, enhancing the pliability of skin and underlying tissues, and as result reduces stress on weight-bearing joints and improves the outcome of labor and eases labor pain. 30/60/90 minutes
Couples Massage – $100 each / $125 each / $180 each
Whether you are spending a relaxing moment with your spouse, mom or best friend…this bonding experience is one to make a tradition of. 60/90/120 minutes
Oncology Massage - $80
Our Oncology massage therapist has extensive training, education, and certification to work with patients dealing with cancer at any stage. Our Oncology Massage is designed to reduce: stress, insomnia, nausea, anxiety, pain and stiffness. 60 minutes
Faces Signature Milk and Honey Body Treatment – $125.00
Experience FACES exclusive body treatment designed to breathe energy and vitality back into the skin. Micro-beads are massaged across your skin with cleansing emulsion leaving you feeling silky smooth. After a warming shower you are wrapped in an amazing mixture of all natural essential oils, milk and honey to firm, tone and purify your skin. This treatment is finished off by massaging in whipped almond butter leaving your skin hydrated and rejuvenated.
Espresso Limon Slimming Body Treatment – $ 135.00
Treat your body like a temple with this detoxifying and firming treatment, guaranteed to leave your body looking sleek and smooth. Treatment begins with dry brushing to stimulate lymphatic drainage and detoxification. Peptides are applied to specific areas of concern to stimulate collagen production and firm the skin. Your body will be covered in a European inspired Espresso Limon Slimming Oil formulated to purify and tone the body. This luxurious treatment will keep your body looking fabulous all year round.
Exfoliating Lime Salt Glow – $ 115.00
Remineralizing marine salts and uplifting essential oils are blended to invigorate the skin, removing impurities and dead cells to help trigger cell renewal. After a rinse in the warm shower, hydrating creams are applied to restore moisture which will help preserve your skin’s youthful appearance and release your inner glow.
Himalayan Superfruit Body Peel and Wrap – $ 135.00
This exfoliation delivers age-reversing antioxidants from Pomegranate, Goji, Acai and Bilberry while there natural exfoliating enzymes remove impurities. An ultra-buffing mandarin scrub is then applied to further refine and perfect the complexion. While wrapped in a warm cocoon, these multitasking super fruits work there rejuvenating magic as your enjoy a luxurious scalp massage. This super peel finishes with a nutrient-rich citrus skin hydrator to leave you feeling smoother than ever!
[[Return|Shop (Salon)][$Elapsed=0]]
[[Return|Shop (Salon)][$Elapsed=0]]<<nobr>>
<<if ndef $DCH>><<set $DCH=0>><</if>>
<<set $Elapsed=5>>
<<set _TimeOpen = new Date("2000-01-01T09:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T17:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<if $WeekDay==0>><<set $Open=false>><</if>>
<<if $Open==false>>
[img[Media/Town/DCH_00.jpg]]
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "1.0">>
<br><br>
You are standing outside the offices of Dowey Cheatham & Howe solicitors. They are a local firm handling all
kinds of legal matters. You don't really know anything about them. Opening hours are Monday to Saturday,
9AM to 5PM. The office is currently closed.
<br>
<table class="Link-table">
<tr>
<td><<link "Wait (10m)">><<set $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Wait (30m)">><<set $Elapsed=30>><<Refresh>><</link>></td>
<td><<link [[Return to the Town center (5m)|Town Center]]>><<unset $DCH>><</link>></td>
</tr>
</table>
<<elseif $Open==true and $DCH==0>>
[img[Media/Town/DCH_00.jpg]]
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "1.0">>
<br><br>
You are standing outside the offices of Dowey Cheatham & Howe solicitors. They are a local firm handling all
kinds of legal matters. You don't really know anything about them. Opening hours are Monday to Saturday,
9AM to 5PM. .
<br>
<table class="Link-table">
<tr>
<td><<link "Enter the building">><<set $DCH=1>><<Refresh>><</link>></td>
<td></td>
<td><<link [[Return to the Town center (5m)|Town Center]]>><<unset $DCH>><</link>></td>
</tr>
</table>
<</if>>
<<if def $DCH_Letter>>
<<if $DCH>0 and $DCH_Letter<6>><<set $DCH=6>>
<<elseif $DCH>0 and $DCH_Letter>=6>><<set $DCH=7>>
<</if>>
<</if>>
<<if def $DCH_Visit>>
<<if $DCH>0 and $DCH_Visit<4>><<set $DCH=8>>
<<elseif $DCH>0 and $DCH_Visit>=4>><<set $DCH=9>><</if>>
<</if>>
<<if $Showdown==true>><<set $DCH=10>><</if>>
<<if $DCH==1>>
<<StopMySound>>
[img[Media/Town/DCH_01.jpg]]
<br>
You have entered the offices of Dowey Cheatham & Howe solicitors. The receptionist smiles a greeting and you
introduce yourself. "Hi, $MC.name $MC.surname, I'd like to see a solicitor." She asks if you have an appointment
and you reply that you just want a quick chat with a solicitor about an inheritance matter. She smiles again and
says that isn't possible, Mr Cheatham only sees clients by appointment. "Do you wish to make an appointment?"
You reply
<br>
<table class="Link-table">
<tr>
<td><<link "'Yes please' (make an appointment)">><<set $DCH=2>><<Refresh>><</link>></td>
<td></td>
<td><<link "'No thank you' (leave)">><<set $DCH=0>><<Refresh>><</link>> </td>
</tr>
</table>
<<elseif $DCH==2>>
[img[Media/Town/DCH_01.jpg]]
<br>
You at the reception of the offices of Dowey Cheatham & Howe solicitors. The receptionist opens a large book
and runs her finger down the page. She then turns the page and repeats the process several times. You wonder
idly why she doesn't have a computer like the rest of the world.
<br><br>
<<set _Temp1=$Hour+1>> <<set _Temp2=60-$Mins>>
She finally looks up from the book and fairly beams at you. "It must be your luck day, by an incredible stroke of
fortune Mr Cheatham has a cancellation at _Temp1:00 today! The fee will be €140 payable in advance of course,
Would you like me to make the appointment?" You mutter something unrecognisable, then respond
<br>
<table class="Link-table">
<tr>
<td><<link "'Yes please' (and wait)">>
<<set $Elapsed=_Temp2>><<set $Bank-=140>><<set $DCH=3>><<Refresh>><</link>></td>
<td></td>
<td><<link "No thank you' (leave)">><<set $DCH=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $DCH==3>>
[img[Media/Town/DCH_02.jpg]]
<br>
At the appointed time the receptionist shows you into Mr Cheatham's office telling him "Mr $MC.surname to
discuss an inheritance matter." Mr Cheatham rises and offers his hand, you shake it, whereupon he indicates
the vacant chair opposite his desk. "So Mr $MC.surname how may I help you?"
<br><br>
You marshal your thoughts. "I recently received a solicitor's letter telling me that my grandfather had passed
away and informing me of the funeral arrangements. After the funeral I expected to receive notification about the
reading of the will, but I haven't heard anything in six months. I have had no success in contacting the solicitors
named on the letter, so I figured I should get my own solicitor to
<<link "chase them up.'">><<set $DCH=4>><<Refresh>><</link>>
<<elseif $DCH==4>>
[img[Media/Town/DCH_02.jpg]]
<br>
Mr Cheatham, who had been taking notes while you talked, stops writing. "And what is the name of the deceased
and the nature of the estate?" You clear your throat. "My grandfather was Rupert Golding, and the estate is the
privately owned company of Golding Electronics." Cheatham's eyes glitter. "Ah! I see" he says. "And do you know
the name of the solicitor handling the estate?" He seems imperceptibly friendlier towards you. "Not exactly" you
respond, "but the letter was headed TFG." you tell him.
<br><br>
His eyes flicker with recognition, "Ahh! that would actually be TF&G I believe?" This rings a bell, "Yes, that was it
TF&G I think." You wait while he ponders. "Well, Turnbull, Femly, and Gentle are a very respected solicitors, so I
don't believe anything underhand is occuring." He ponders again, "I you agree, I can write a letter to TF&G to
ask for details of the probate as regards to yourself?" You nod enthusiastically, "Thank you, that is
<<link "just what I had in mind.'">><<set $DCH=5>><<Refresh>><</link>>
<<elseif $DCH==5>>
[img[Media/Town/DCH_01.jpg]]
<br>
You thank Mr Cheatham and he shows you back to the reception. He speaks quietly with the receptionist, then
turns to you offering his hand again. "Trish will finalise the details" he tells you as you shake hands, then he goes
back to his office. You turn to 'Trish' uncertainly, not quite sure as to what 'details' need to be finalised.
<br><br>
She smiles her cheerful smile once again. "Now then Mr $MC.surname, the fee for the solicitor's letter will be €64,
payable in advance of course" she informs you, card swiper in hand, poised and ready to strike. @@.Thnk1; Jees,
it's like I fell into a pond full of piranhas!" @@ You decide to
<br>
<table class="Link-table">
<tr>
<td><<link "Swipe your card.">><<set $Bank-=64; $DCH=0; $DCH_Letter=1>><<Refresh>><</link>></td>
<td></td>
<td><<link "Leave without paying.">><<set $DCH=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $DCH>=6 and $DCH<10>>
<<StopMySound>>
[img[Media/Town/DCH_01.jpg]]
<br>
You have entered the offices of Dowey Cheatham & Howe solicitors. The receptionist smiles a greeting and you
introduce yourself. "Hi, $MC.name $MC.surname, I'd like to know if Mr Cheatham has made any progress with
my case yet?" She opens her enigmatic book and runs her finger down the page. She then turns the page and
repeats the process several times. You consider suggesting that she invests in a computer, but bite your lip.
<br><br>
<<if $DCH==6>>
She finally looks up from the book and smiles at you. "I'm afraid not Mr $MC.surname, These matters take
time you know and I see it has only been $DCH_Letter days since you instructed us. Please check back in a few
days and hopefully there will be some developments by then. Disappointed but mollified you
<<link "Leave the building.">><<set $DCH=0>><<Refresh>><</link>>
<<elseif $DCH==7>>
She finally looks up from the book and fairly beams at you. "There is indeed Mr $MC.name. It seems that Mr
Cheatham has been invited to visit TF&G solicitors to discuss you case with them. The fee for a solicitor's visit
will be €340, payable in advance of course. Would you like me to authorise the visit?" You mutter something
unrecognisable, then respond
<br>
<table class="Link-table">
<tr>
<td><<link "'Yes please' (authorise visit)">><<set $Bank-=340; $DCH_Visit=0; $DCH=0>>
<<unset $DCH_Letter>><<Refresh>><</link>></td>
<td></td>
<td><<link "'No thank you' (leave)">><<set $DCH=0>><<Refresh>><</link>> </td>
</tr>
</table>
<<elseif $DCH==8>>
She finally looks up from the book and smiles at you. "I'm afraid not Mr $MC.surname, Mr Cheatham is still
in the process of finalising the solicitor's visit. These matters take time you know and I see it has only been
$DCH_Visit days since you instructed us. Please check back in a few days and hopefully there will be something
to report by then. Disappointed but mollified you
<<link "Leave the building.">><<set $DCH=0>><<Refresh>><</link>>
<<elseif $DCH==9>>
She finally looks up from the book and fairly beams at you. "Indeed there is Mr $MC.surname, Mr Cheatham
has instructed me fit you in between his scheduled appointments. If you will please take a seat he should be
free in about 20 minutes. Somewhat excited you
<<link "wait for Mr Cheatham.">><<set $Showdown=true>><<Refresh>><</link>>
<</if>>
<<elseif $DCH==10>>
[img[Media/Town/DCH_02.jpg]]
<br>
At the appointed time the receptionist shown you into Mr Cheatham's office telling him "Mr $MC.surname
to see you." Mr Cheatham rises and offers his hand, you shake it, whereupon he indicates the vacant chair
opposite his desk. "So Mr $MC.surname I have discussed your inheritance with TF&G solicitors, and the good
news is that you are definitely in line for a substantial inheritance! There are however some conditions to be
met for an early resolution, otherwise the settlement will be in 15 years."
<br><br>
You frown "Conditions?" he nods. "Yes, I have not seen the actual will, but I was shown a codicil that explained
the jist of the matter and the level of authority that has been granted to TF&G in regards of the execution of
the will. I can't really say more because I had to sign an NDA even to see the codicil, but suffice it to say that if
certain conditions are met you will receive a very large inheritance, and if they are not, you will still receive a
considerable inheritance in around 15 years from now."
<<link "leave the building.'">><<set $DCH=0>><<unset $DCH_Visit; $Showdown>><<Refresh>><</link>>
<</if>>
<</nobr>><<nobr>>
<img src="Media/Work/DoWork_01.jpg">
<br>
You are in the personnel office of Golding Electronics Research and Development facility. You are at your desk using your laptop computer to check your E-mails.
<br><br>
<<if $Email==1>>
<div class="message">
To: $MC.name $MC.surname
<br>
Subject: Corporate Re-branding
<br>
Hi $MC.name,
<br><br>
Please meet me in my office asap to discuss some aspects of the recent <br>
Corporate re-branding.
<br><br>
Regards, Victoria De Vious
<br><br>
[[Go to Victoria's Office|Meeting_01][$Email=4; $Elapsed=10]]
<br>
</div>
<<elseif $Email==3>>
<div class="message">
To: $MC.name $MC.surname
<br>
Subject: Personnel matter
<br>
Hi $MC.name,
<br><br>
Mr Daniel Elliot wishes to discuss a personnel matter.<br>
Since you head up the policy matter in question I have told him<br>
that you will arrange a meeting to discuss it!<br>
<br><br>
Regards, Victoria De Vious
<br><br>
[[Look for Daniel Elliot in the records|Dysphoria][$Email=4]]
</div>
<<elseif $Email==5>>
<div class="message">
To: $MC.name $MC.surname
<br>
Subject: Completing dress code
<br>
Hi $MC.name,
<br><br>
It's important that we complete the new dress code.<br>
I have an idea about how to solve the heel height problem<br>
The company is counting on you!<br>
Keep me appraised of developments.
<br><br>
Regards, Victoria De Vious
<br><br>
[[Email read|DoWork][$Email=6; $Parcel=2]]
</div>
<<elseif $Email==7>>
<div class="message">
To: $MC.name $MC.surname
<br>
Subject: Maternity Care
<br>
Hi $MC.name,
<br><br>
Please meet me in Breakout area asap to discuss company policy
<br><br>
Regards, Victoria De Vious
<br><br>
[[Go to the Breakout Area|Meeting_02][$Email=8; $Elapsed=10]]
<br>
</div>
<<elseif $Email==9>>
<div class="message">
To: $MC.name $MC.surname
<br>
Subject: Nursery Services
<br>
Hi $MC.name,
<br><br>
Please meet me in Conference Room 2 asap to discuss the Day-care Nursery
<br>
project that you suggested we initiate.
<br><br>
Regards, Victoria De Vious
<br><br>
[[Go to Conference Room 2|Meeting_03][$Email=41; $Elapsed=10]]
<br>
</div>
<<else>>
You have no new Emails.
<br><br>
[[Close your Emails|DoWork][$DoWork=1; $Elapsed=5]]
<</if>>
<</nobr>>
<<nobr>>
<<set _Picky = either(1, 2, 3, 4, 5)>>
[img["Media/Work/LookBusy_0" + _Picky + ".jpg"]]
<br>
You are in the personnel office of Golding Electronics Lindchester R&D facility. This is your desk, where you work
as the Deputy Personnel Manager. Your work colleagues at nearby desks are
<<link "Karen">><<ShowFace "Karen">><</link>> and
<<link "Sophia">><<ShowFace "Sophia">><</link>> and
<<link "Emma">><<ShowFace "Emma">><</link>> and of course in the brooding fortress of her office
<<link "Victoria">><<ShowFace "Victoria">><</link>> your enigmatic and somewhat intimidating boss
<br>
<br><br>
Fortunately for you, no one else can see your screen unless they approach your desk. This gives you the opportunity
to goof off now and again, without anyone knowing. ....... Unless of course, someone is having IT monitor how you
use the internet? But surely your boss has better things to do!
<br>
<br>
[[Stop Goofing Off|DoWork][$DoWork=1; $Elapsed=30]]
<</nobr>><<nobr>>
<<set _Link1="">>
<<set _Link2="">>
<<set _Link3="">>
<<set $Elapsed=10>>
<<if ndef $FashionArticles>><<set $FashionArticles=[1, 2, 3, 4, 5, 6, 7, 8, 9, 10]>><</if>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<<if $Fashion==0>>
<<set _Pick=either("A", "B", "C", "D")>>
<<set _Temp="Media/Work/Fashion_"+_Pick>>
<<else>>
<<set _Temp="Media/Work/Fashion_"+(10+$Fashion)>>
<</if>>
[img[_Temp+".jpg"]]
<br>
<<if $Fashion==0>>
You are at your desk reviewing trends in modern fashion on your tablet computer. You find yourself somewhat
bemused by the sheer size and scale of the fashion industry. Primarily aimed at women, the styles, trends, rules,
mores, and etiquette are infinitely more complex than you ever realised.
<br><br>
<<set _Pick=either(0, 1)>>
<<if _Pick==0>>
You click on a few links but don't find anything that helps you. You are mostly getting adverts for different
clothing brands which doesn't help you that all much to understand modern fashion, as they all claim to be
fashionable and trendy. @@.Thnk1; This is going to be more difficult than I thought @@ you decide.
<<else>>
You click on a few links but don't find anything that helps you. You are mostly getting adverts for different
clothing brands which doesn't help you that all much. This time however you spot a link that seems to lead
to an actual article about modern fashion. @@.Thnk1; I'll give this a try @@ you decide.
<<set _Link2="Click the Link">>
<</if>>
<<elseif $Fashion==1>>
You are looking at pictures of Boho chic fashion ideas. The main pictures show five mini dresses and one pants
outfit with four longer dresses are depicted in smaller insert pictures. The textures lean heavily towards ethnic
prints and earth tones. Three of the mini dresses are paired with wrap around Gladiator sandals, and two with
feathery boots. The pants suit model has open toe tie sandals.
<br><br>
Strangely you find yourself inspecting some of the clothes and wondering what it would be like to be a girl and
wear clothes like that. Does the idea really appeal to you?
<<set _Link1="Don't be Ridiculous">>
<<set _Link2="Maybe, Just a Little">>
<<set _Link3="Oh Yes! I'd Love That!">>
<<elseif $Fashion==2>>
You are reading an article by a celebrated fashionista who owns her own boutique and is recognised as a leading
independent fashion buyer. The article gives her take on the 'Must Haves' you need to add to your wardrobe for
the coming season.
<br><br>
The article casts somewhat of a spotlight on the inadequacies your own wardrobe. Your first thought is that you
need new and better clothes. But then you remember that you are not a girl, and that men's clothes in general
are frumpy and boring. A fleeting fancy crosses your mind, what would it would be like, to be a girl and wear nice
clothes like these ..... Does the idea appeal to you?
<<set _Link1="Don't be Ridiculous">>
<<set _Link2="Maybe, Just a Little">>
<<set _Link3="Oh Yes! I'd Love That!">>
<<elseif $Fashion==3>>
In your fashion research you have come across a makeup tutorial. Whist this isn't exactly within your remit, you
could take a look at it, and it might give you some insight into something? I mean you won't know unless you
take a look will you?
<<set _Link2="Take a Look">>
<<set _Link3="Search Again">>
<<elseif $Fashion==4>>
You are reading an article about fashion blogging. It recommends that new wannabe fashion designers start a
blog to publicise their designs using lots of photos and illustrations. The article also recommends several host
sites where someone can start a blog easily.
<br><br>
You start wondering what it would be like to be a famous fashion blogger instead of a boring personnel officer, to
travel the world attending fashion shows and after show parties. To get samples of beautiful clothes given to you
so that you could review them. Of course you would have to have a girl's size and figure to try them on. Does that
aspect actually appeal to you?
<<set _Link1="Don't be Ridiculous">>
<<set _Link2="Maybe, Just a Little">>
<<set _Link3="Oh Yes! I'd Love That!">>
<<elseif $Fashion==5>>
You are reading an article about fashion dos and don'ts, and how some celebrity who you never heard of has
changed the way she wears various ensembles. One item that catches your eye is where it claims that 'Scientists'
have discovered that 40% is the most attractive amount of skin to reveal!
<br><br>
You start wondering what it would be like to be a girl, and wear revealing clothes that got everyone's attention
and incited lust by the amount of skin that you were showing. Would you like that?
<<set _Link1="Don't be Ridiculous">>
<<set _Link2="Maybe, Just a Little">>
<<set _Link3="Oh Yes! I'd Love That!">>
<<elseif $Fashion==6>>
In your research you have come across an article about new skin products. While not exactly in your fashion remit
you find the article interesting and spend some time reading it. there are a lot of aspects to beauty that you had
never considered before. Anti ageing, repairing sun damage, blemish control, skin cleansing, body firming.
<br><br>
You start thinking about your own looks, and if such products would make you look more attractive. Of course a
smooth skin tends to be regarded as a feminine thing, so you might look more attractive, but also more feminine
as well. but perhaps that aspect actually appeals to you?
<<set _Link1="Don't be Ridiculous">>
<<set _Link2="Maybe, Just a Little">>
<<set _Link3="Oh Yes! I'd Love That!">>
<<elseif $Fashion==7>>
You are reading an article titled '7 Trends' that detail what is supposedly becoming the latest fashion. You are not
entirely sure that you agree with the article. You find yourself thinking @@.Thnk1; I wouldn't wear that @@, and
@@.Thnk1; that won't look good on me @@, and finally @@.Thnk1; I'm not wearing that! @@
<br><br>
You realise you have been judging the clothes as though you were a girl considering them as additions to your
own wardrobe. You wonder if you are starting to think more like a girl. Does that worry you, or do you actually
want to start thinking more like a girl?
<<set _Link1="Don't be Ridiculous">>
<<set _Link2="Maybe, Just a Little">>
<<set _Link3="Oh Yes! I'd Love That!">>
<<elseif $Fashion==8>>
You are reading an article called 'Balancing Act' about combining a career in fashion with being a mother. It tells
the story of a model who gave birth at 22 and is currently raising her child as a single mother. It tells how she had
little support from the father, but other women in the profession helped her with advice and practical things, and
how successful she has become since.
<br><br>
You start wondering what it would be like to be a woman and have a child, to be a mother, to give birth, and then
breastfeed a baby, to raise a child. Does the idea appeal to you?
<<set _Link1="Don't be Ridiculous">>
<<set _Link2="Blush at the thought">>
<<set _Link3="That sounds like heaven!">>
<<elseif $Fashion==9>>
You are looking at an article about beach fashion, and it offers four options for consideration. What it terms as
'Beach Bling' revolves around a metallic bronze colored one piece bathing suit, while 'Boho Beach' features an
orange suit with zig-zag pattern. 'Nautical' suggests a blue ring one piece, or red and white striped bikini, while
'Tropical' goes with just a multi colored bikini.
<br><br>
You think your own boring swimwear doesn't compare favourably at all. No wonder all eyes turn when the girls
saunter around in their bikinis. You momentarily wonder what it would be like to be a girl and wear a skimpy
bikini and have everyone notice you. Would that be nice do you think?
<<set _Link1="Don't be Ridiculous">>
<<set _Link2="Maybe, Just a Little">>
<<set _Link3="Oh Yes! I'd Love That!">>
<<elseif $Fashion==10>>
Ah! this looks the bees knees! The Top Ten Modest Trends From Spring 2050 Fashion Week. New York is currently
buzzing with glitterati, who were treated to a range of beautiful modest ready-to-wear at this week’s shows
featuring upcoming Spring fashion. With so many unique looks to choose from, we centred in on the most
wearable fashion trends. Whether you integrate them into your regular style or wait to wear them come Spring,
these are the top modest trends from Spring 2050 Fashion Week.
<<set _Link2="Get Started">>
<<set _Link3="Search Again">>
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link _Link1>>
<<if _Link1=="Don't be Ridiculous">><<goto "DoWork">>
<</if>><<Refresh>><</link>></td>
<td><<link _Link2>>
<<if _Link2=="Click the Link">><<set $Fashion=$FashionArticles.shift(); $Skill_Fashion+=1>>
<<elseif _Link2=="Maybe, Just a Little">><<set $Vagenvy+=0.2; $Fem+=0.2>><<goto "DoWork">>
<<elseif _Link2=="Blush at the thought">><<set $Vagenvy+=0.5; $Babycrazy+=0.5>><<goto "DoWork">>
<<elseif _Link2=="Take a Look">>[[Tutorial]]<<goto "Tutorial">>
<<elseif _Link2=="Get Started">>[[Review]]<<goto "Review">>
<</if>><<Refresh>><</link>></td>
<td><<link _Link3>>
<<if _Link3=="Search Again">>
<<set $FashionArticles.push($Fashion); $Skill_Fashion-=1>>
<<set $Fashion=0; $Skill_Fashion+=0.1>>
<<elseif _Link3=="Oh Yes! I'd Love That!">>
<<set $Vagenvy+=0.5; $Fem+=0.5>><<goto "DoWork">>
<<elseif _Link3=="That sounds like heaven!">>
<<set $Vagenvy+=1; $Babycraxy+=1>><<goto "DoWork">>
<</if>><<Refresh>><</link>></td>
<td>[[Take a Break|DoWork][$Fashion=0]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<set $Elapsed=10>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<<if ndef $DressCode>><<set $DressCode=0>><</if>>
<<if ndef $RevealMenu>><<set $RevealMenu=true>><</if>>
<<set $Elapsed=20>>
<<if $DressCode==1>><img src="Media/Work/DressCode_01.jpg">
<<elseif $DressCode==2>><img src="Media/Work/DressCode_02.jpg">
<<elseif $DressCode==3>><img src="Media/Work/DressCode_03.jpg">
<<elseif $DressCode==4>><img src="Media/Work/DressCode_04.jpg">
<<else>><img src="Media/Work/Office_05.jpg"><</if>>
<br>
You are at your desk trying to create a new gender equality dress code, following Victoria's instructions, which
were to create a single, unified gender equal dress code, reflecting current fashion trends as closely as possible
without compromising safety. With your knowledge of health and safety procedures, your newly gained knowledge of current fashion trends, your new appreciation of gender equality issues, all coupled with your innate sense of style, you approach the task with an air of confidence!
<<if $DressCode==1>>
<<set $RevealMenu=false>>
<br><br>
You are reviewing the current safety policy. It's a 40 year old, weasely worded document, focussed mainly on
absolving the company from each and every possible liability it could feasibly be absolved from in the case of any
accidents at work. You make a list of all the clauses that pertain to clothing.
<br><br>
<<link "Umm, tricksy little document!" "DoWork">>
<<set $DressCode=2; $Elapsed=60; $SafetyReviewed=true; $RevealMenu=true>>
<</link>>
<<elseif $DressCode==2>>
<br><br>You are reviewing the existing dress code for boardroom level staff.
<<elseif $DressCode==3>>
<br><br>You are reviewing the existing dress code for customer facing staff.
<<elseif $DressCode==4>>
<br><br>You are reviewing the existing dress code for office staff.
<<set $OldReviewed=true>>
<</if>>
<<if $RevealMenu>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $SafetyReviewed>>
@@.Blu; Safety policy reviewed @@
<<else>>
<<link "Review safety policy">><<set $DressCode=1>><<Refresh>><</link>>
<</if>>
</td>
<td>
<<if $OldReviewed>>
@@.Blu; Dress codes reviewed @@
<<else>>
<<if $SafetyReviewed>>
<<link "Review existing dress codes">><<set $DressCode+=1>><<Refresh>><</link>>
<<else>>
@@.Blu; Review safety policy first @@
<</if>>
<</if>>
</td>
<td>
<<if $SafetyReviewed and $OldReviewed>> /* [[Report]] */
<<link "Create a new dress code" "Report">>
<<set $Report=1>>
<<unset $SafetyReviewed; $OldReviewed; $DressCode; $RevealMenu>>
<</link>>
<<else>>
@@.Blu; Review existing codes first @@
<</if>>
</td>
<td>[[Take a break|DoWork]]</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>> /* [[Lauraine]] [[Vicky]] [[Brianne]] [[Jasmine]] [[Yvonne]] [[Hollie]] [[Makenna]] */
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<<set $Locn="Work (Office)">><<MyPicky "Media/Work/DoWork_01" "">>
<br>
You are in the personnel office of Golding Electronics Lindchester R&D facility. This is your desk, where you work as Deputy Personnel Manager. You have a list of women who are either currently on, have recently returned to work after, or will soon be going on maternity leave. Your task is to speak to each of them about their experience of maternity leave, and find out if they think the company could improve its maternity care package.
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $MaternityVisits[0]==0>>
<<link "Lauraine Holmes">><<ShowFace "Lauraine" "Home">><</link>>
<<else>>
@@.Blu; Lauraine has been visited @@
<</if>>
</td>
<td>
<<if $MaternityVisits[1]==0>>
<<link "Vicky Cole">><<ShowFace "Vicky" "Work">><</link>>
<<else>>
@@.Blu; Vicky has been visited @@
<</if>>
</td>
<td>
<<if $MaternityVisits[2]==0>>
<<link "Brianne Cox">><<ShowFace "Brianne" "Work">><</link>>
<<else>>
@@.Blu; Brianne has been visited @@
<</if>>
</td>
<td>
<<if $MaternityVisits[3]==0>>
<<link "Jasmine Rowland">><<ShowFace "Jasmine" "Work">><</link>>
<<else>>
@@.Blu;Jasmine has been visited @@
<</if>>
</td>
</tr>
<tr>
<td>
<<if $MaternityVisits[4]==0>>
<<link "Yvonne Gallagher">><<ShowFace "Yvonne" "Work">><</link>>
<<else>>
@@.Blu; Yvonne has been visited @@
<</if>>
</td>
<td>
<<if $MaternityVisits[5]==0>>
<<link "Hollie Jarvis">><<ShowFace "Hollie" "Work">><</link>>
<<else>>
@@.Blu; Hollie has been visited @@
<</if>>
</td>
<td>
<<if $MaternityVisits[6]==0>>
<<link "Makenna Dennis">><<ShowFace "Makenna" "Work">><</link>>
<<else>>
@@.Blu; Makenna has been visited @@
<</if>>
</td>
<td>[[Do something else|DoWork][$MaternityInterview=1]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<set $Elapsed=10>>
<<if ndef $XtraText>><<set $XtraText="You decide to keep it simple">><</if>>
<<if ndef $ShoeNote>><<set $ShoeNote=false>><</if>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<img src="Media/Work/Office_05.jpg">
<br>
You are at your desk trying to create a new gender equality dress code, following Victoria's instructions, which
were to create a single, unified gender equal dress code, reflecting current fashion trends as closely as possible,
without compromising safety. <<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<br><br>
Clothing may be of any style, color, pattern or material, but opacity must be greater than 80% with the exception of stockings and tights. Clothing must not display any slogans or imagery of an overt political, religious, phobic or sexual nature.
A shirt, blouse, top, or tunic may be paired with either pants, shorts, leggings or a skirt. Alternatively a dress may be worn. The above outfits may include In addition socks, stockings or tights. A shawl, cardigan, pullover or Jacket may be included, and coats may be worn outdoors.
Underwear should be tasteful and not of a fetish nature, and should not be visible to a casual observer. In particular brassieres, stocking tops and suspender straps should not be visible when standing. Necklines should not show excessive chest hair or cleavage, and hemlines should be no lower than mid thigh.
<br>
<table class="Link-table">
<tr>
<td>
<<if not $ShoeNote>><<link "Hum and har a bit longer">>
<<set $XtraText="You hum and har but can't think of any changes">>
<<Refresh>><</link>><</if>></td>
<td>
<<if not $ShoeNote>><<link "Have a panic attack">>
<<set $XtraText="You have a panic attack when you think about Victoria">>
<<Refresh>><</link>><</if>></td>
<td>
<<if not $ShoeNote>><<link "Add a note about Shoes">>
<<set $XtraText="You add a note that you don't feel qualified to recommend a maximum heel height">>
<<set $ShoeNote=true>>
<<Refresh>><</link>><</if>></td>
<td>
<<if $ShoeNote>><<link "Send it to Victoria" "Work (Office)">>
<<unset $XtraText; $ShoeNote>>
<<set $Report=2>>
<<Refresh>><</link>><</if>></td>
</tr>
</table>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=50>><</if>>
<<set $Elapsed=10>>
<<if $Step==50>>
<<MyPicky "Media/NPCS/Hollie_50" "">>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
<<if $Locn=="Home">>
You quickly dash to the bathroom where you wash your hands and face, brush your teeth and comb your hair.
Once presentable you hurry down to the mall. On the way there you wonder if it really was a good idea to
agree to look around a lingerie shop with Hollie. As you approach Bras'n'Things you see that Hollie is already
there waiting for you while fussing with Ivy in the pram.
<<else>>
You kick yourself for not texting from home where you could use the bathroom. As it is the best you can do to
make yourself presentable is run your fingers through your hair and suck on a breath mint! As you hurry down
to the mall you wonder if it really was a smart move to agree to look around a lingerie shop with Hollie. As you
approach Bras'n'Things you see that Hollie, with Ivy in the pram, is already there waiting for you.
<</if>>
<br><br>
Hollie greets you "Hello darling!" with a warm hug and a kiss, then leans forward to whisper "This is so kind of
you $MC.name to help me with shopping, I'll pick something sexy for you to take off later! " in your ear. "Look
Ivy, it's daddy!" she tells the baby, who doesn't seem particularly interested in your arrival. "We're going to look
around this shop with Daddy today so that he can buy me something sexy!" She tells Ivy who takes
<<link "this news in her stride.">><<set $Step=51>><<Refresh>><</link>>
<<elseif $Step==51>>
<<MyPicky "Media/NPCS/Hollie_51" "">>
<<Ambient "Media/Sounds/Amb_Women_Chatting.mp3" "0.2">>
<br>
Hollie takes your hand and guides it deftly to the pram handle. "Be a dear and look after Ivy while I have a look
at what they have to offer" she says and heads inside the shop. You follow behind pushing Ivy in the pram trying
your best at baby talk. "Let's follow mummy wummy" @@.Thnk1; I sound ridiculous! @@ You suspect Ivy thinks
so too.
<br><br>
Hollie heads off to look at the displays, leaving you alone ... in the middle of a lingerie shop ... with a baby ...
surrounded by women buying sexy lingerie. @@.Thnk1; Oh my word! @@ You're not sure if you are in heaven
or hell! Whichever it is you just can't help
<<link "looking">><<set $Step=52>><<Refresh>><</link>>
<<elseif $Step==52>>
@@
#Image; <<MyPicky "Media/NPCS/Hollie_52A" "">>
@@
<<repeat 2s>>
<<replace "#Image">>
<<set _Tag = either("A","B","C","D","E","F","G")>>
<<set _Pic = "Media/NPCS/Hollie_52"+_Tag>>
<<MyPicky _Pic "">>
<</replace>>
<</repeat>>
<br>
Whichever way you turn you see women with lingerie. Women looking at lingerie, women chatting about lingerie,
women holding lingerie against their bodies. It's a world of panties, bras, tights, stockings and suspenders, corsets
and bustiers, slips and nighties ... @@.Thnk1; I mustn't stare! @@ But there is no where 'safe' for you to look. You
also start to think that some of the women are watching you out of the corner of their eyes. Lots of them seem to
have an amused smile as they examine the frillies.
<br><br>
The lingerie is beautiful though, shiny silks and satins in shimmering colors, delicate lace to tantalisingly reveal
the wearer's skin beneath. Stretch materials to hug a wearer's body and showcase her curves. All that men have
to prance around in is a pair of y-fronts or boxers! You feel
<br>
<table class="Link-table">
<tr>
<td><<link "Quite jealous">><<set $Step=53; $Vagenvy+=2; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "A bit jealous">><<set $Step=53; $Vagenvy+=1; $Fem+=0.5>><<Refresh>><</link>></td>
<td><<link "Nothing much">><<set $Step=53>><<Refresh>><</link>></td>
<td><<link "Aroused">><<set $Step=53; $Arousal+=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==53>>
<<MyPicky "Media/NPCS/Hollie_53" "">>
<br>
Hollie returns from the displays with a very sexy looking sheer black Bra and Pantie set. She hands them to you
and then leans into the pram to fuss with Ivy. @@.Thnk1; Oh shit! Am I supposed to pay for these? @@ You look
to Hollie for guidance but none is forthcoming. Ivy doesn't help you either.
<br><br>
Clutching your Bra and Pantie set you slink towards the sales counter. "I'd like to buy these please" you mumble
to the sales woman. "Of course sir, Midnight Seduction, a lovely Bra and Pantie set!" she responds in a loud voice
that carries to all corners of the shop. You pay with your card and she puts the lingerie into a pink labelled bag for
you. "Enjoy your lingerie sir" she says with a grin.
<br><br>
You slink back to Hollie and hand her the bag. "Thank you darling" she says and kisses your cheek. "Let's go back
to my flat" she says happily. "Hasn't daddy been good today!" she asks Ivy and bends close to hear her reply. "Ivy
says that you deserve a reward" she
<<link [[informs you brightly.|HollieFlat]]>><<unset $Step>><<set $Bank-=70>><</link>>
<</if>>
<</nobr>><<nobr>>
/* $Transform=[0, 0, 0, 0, 0, 0, 0, 0] where 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup */
<<if ndef $Special>><<set $Special=1>><</if>>
<<set $Elapsed=15>>
<<set $SalonAccount=true>>
<<if $Special==1>>
<<Ambient "Media/Sounds/Amb_Mall_Salon.mp3" "1.0">>
[img[Media/Shop (Salon)/Salon_03.jpg]]
<<set $Elapsed=5>>
<br>
A remarkably attractive young woman appears at the reception desk and smiles at you. "Hi there, I'm Jessica, and
I believe you must be $MC.name?" You nod sheepishly and grin at this vision of beauty. She continues "your
Victoria telephoned earlier and set up a works account with us for you."
<br><br>
"That's me" you say lamely. "She said you needed our help to give you a makeover that would help you blend in
more at your workplace?" You blink, stupefied by her batting eyelids.
<<linkreplace "Err, well nothing too drastic you know">>"Err, well nothing too drastic you know" you reply.
Her smile broadens ever so slightly. "And how do you like your coffee $MC.name?" Totally enthralled by her
sparkling eyes you mumble your reply
<br>
<table class="Link-table">
<tr>
<td><<link "Just black please">><<set $Special = 2>><<Refresh>><</link>></td>
<td><<link "Cream and sugar please">><<set $Special = 2>><<Refresh>><</link>></td>
<td><<link "May I have Tea please?">><<set $Special = 2>><<Refresh>><</link>></td>
</tr>
</table>
<</linkreplace>>
<<elseif $Special==2>>
[img[Media/Shop (Salon)/Salon_04.jpg]]
<<set $Elapsed=5>>
<br>
Jessica shows you to the waiting area, then goes off to get your drink, returning a few minutes later with your
requested beverage. "Just relax and enjoy your drink while we get ready for you" she says with another of
her devastating smiles, you
<<link "take your drink and thank her.">><<set $Special=3>><<Refresh>><</link>>
<<elseif $Special==3>>
[img[Media/Shop (Salon)/Special_03.jpg]]
<br>
You watch with curiosity as a young woman has her hair done and you
<<linkreplace "take a sip of your drink.">>take a sip of your drink. You start to relax and feel the tension
flowing out of you. @@.Thnk1; Lol! I feel a little foolish now! @@ You watch the young woman having
her hair done intently, @@.Thnk1; what beautiful hair she has @@ and you
<<linkreplace "take another sip of your drink.">>take another sip of your drink. @@.Thnk1; What a lovely
place this is@@ you muse soaking up the atmosphere and you can't repress a smile as you look around, and
<<linkreplace "take another sip of your drink.">>take another sip of your drink. @@.Thnk1; This is heaven, I
shall come here again@@ you think with an idiot grin all over your face. 'Oh wow! what a place." you exclaim
to anyone and everyone around you as you
<<linkreplace "finish your drink.">>finish your drink. Soon afterwards Jessica returns and you grin inanely as
she looks you over, "I think you are ready for us now $MC.name." Nodding foolishly you let her
<<link "Take your other hand">><<set $Special = 4>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>><</linkreplace>><</linkreplace>>
<<elseif $Special==4>>
[img[Media/Shop (Salon)/Special_04.jpg]]
<<set $Elapsed=5>>
<br>
You willingly follow Jessica as she leads you by the hand, your head turning in wonder as you walk past all of
the sparkling mirrors, the inviting looking chairs, and the strange fascinating equipment towards a black door
at the back of the salon. Jessica open the door and you follow her
<<link "thru the door">><<set $Special = 5>><<Refresh>><</link>>
<<elseif $Special==5>>
<span id="fadeBlock">
[img[Media/Shop (Salon)/Special_05.jpg]]
<<set $Elapsed=5>>
<br>
Into a beautifully decorated private room, dominated by a large massage bed. Jessica seems slightly amused
as she prises the empty cup from your fingers and sets it aside. You wonder what she finds funny. She turns
you to face the bed "Take your clothes off sweety and get on the bed, I'll get Jan to get you started." you find
the request to be quite reasonable, so you strip your clothes off and
<<link "lie on the bed">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<set $Special = 6>>
<<timed 2500ms>><<StripAll>><<Refresh>><</timed>>
<</link>>
</span>
<<elseif $Special==6>>
<<fadein 2s 0s>>
[img[Media/Shop (Salon)/Special_06.jpg]]
<br>
You must have zoned out for a short while, because there is now a blonde woman moving around the room,
and you think you can hear Jessica talking from the doorway about dinosaurs. @@.Thnk1; Silly girl @@ you
think to yourself, @@.Thnk1; that's not how you pronounce Diplodocus @@ and @@.Thnk1; what on earth
is diplodocus oil anyway? @@ The door clicks shut and the blonde woman turns her attention to you. "Hi
sweetie, I'm Jan" she says as she
<<link "Takes your hand.">><<set $Special = 7>><<Refresh>><</link>>
<</fadein>>
<<elseif $Special==7>>
[img[Media/Shop (Salon)/Special_07.jpg]]
<br>
"You have lovely hands $MC.name" she says in a quiet voice that you have difficulty following. "It's such a
shame about your nails though, would you like us to fix that for you?" You hadn't realised you had a problem
with your nails, but it seems the salon can fix it for you. "Yes please" you nod earnestly. She leans closer and
whispers in your ear. "We all saw you watching that woman have her hair done $MC.name." You recall the
woman with a smile. "Did you like her hair $MC.name?" she whispers. "Oh yes! it was lovely" you tell her
dreamily. "We had better get started then" she says standing up.
/* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup, 7=Stubble */
<<link "Roll over sweetypie.">>
<<set $Special=8; $Transform[7]=0; $Transform[3]=1>><<Refresh>>
<</link>>
<<elseif $Special==8>>
<span id="fadeBlock">
[img[Media/Shop (Salon)/Special_08.jpg]]
<br>
You roll onto your stomach and moments later, a pair of unmistakably female hands start massaging you with
some sweet smelling slippery substance. 'Oh yes" you mutter and
<<link "zone out again.">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<set $Special = 9>>
<<set $Transform[3]=1>> /* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock */
<<timed 2500ms>><<Refresh>><</timed>>
<</link>>
</span>
<<elseif $Special==9>>
<<fadein 2s 0s>>
<span id="fadeBlock">
[img[Media/Shop (Salon)/Special_09.jpg]]
<br>
When you next zone back in you find yourself sat on the edge of the bed and someone is playing with your
hair. You smile contentedly, you haven't had anyone play with your hair like this for years and years and it is
very relaxing. You close your eyes and
<<link "zone out again.">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<set $Special = 10>>
<<set $Brushed=true>>
<<set $Transform[2]=1>> /* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock */
<<timed 2500ms>><<Refresh>><</timed>>
<</link>>
</span>
<</fadein>>
<<elseif $Special==10>>
<<fadein 2s 0s>>
<span id="fadeBlock">
[img[Media/Shop (Salon)/Special_10.jpg]]
<br>
A pungent aroma briefly arouses you and you focus on the source. You're looking at a finger, is it yours? Yes,
it seems to be, you can feel it being held. Someone is doing something to your nail? You conclude that the
salon must be fixing your nail problem. You relax and
<<link "zone out once again.">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<set $Special = 11>>
<<set $Transform[1]=1>> /* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock */
<<timed 2500ms>><<Refresh>><</timed>>
<</link>>
</span>
<</fadein>>
<<elseif $Special==11>>
<<fadein 2s 0s>>
<span id="fadeBlock">
[img[Media/Shop (Salon)/Special_11.jpg]]
<br>
'Eeeeeeeeeee' out of reflex you close your eyes and
<<link "zone out once again.">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<set $Special = 12>>
<<timed 2500ms>><<Refresh>><</timed>>
<</link>>
</span>
<</fadein>>
<<elseif $Special==12>>
<<fadein 2s 0s>>
<span id="fadeBlock">
[img[Media/Shop (Salon)/Special_12.jpg]]
<br>
"Jessica" you almost sigh. "Hello dear" she says with another of her awesome smiles. "You're so very beautiful"
you tell her. "Thank you sweetie" she says. "Nearly finished" she tells you "you just relax a little longer, and
we'll be done." Reassured, you relax again and
<<link "zone out once again.">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<set $Special = 13>>
<<timed 2500ms>><<Refresh>><</timed>>
<</link>>
</span>
<</fadein>>
<<elseif $Special==13>>
<<fadein 2s 0s>>
<span id="fadeBlock">
[img[Media/Shop (Salon)/Special_13.jpg]]
<br>
@@.Thnk1; Ah! umm, stuff'@@ you decide. You watch for a little while, but nothing happens, the woman
seems to be waiting for something. Stuff isn't really very interesting, and you soon
<<link "zone out once again.">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<set $Special = 14>>
<<timed 2500ms>><<Refresh>><</timed>>
<</link>>
</span>
<</fadein>>
<<elseif $Special==14>>
<<fadein 2s 0s>>
<span id="fadeBlock">
[img[Media/Shop (Salon)/Special_14.jpg]]
<br>
Sharp things, and very close "Hold still dear" and you freeze like a wide-eyed statue as they come very, very
close to your eyes. It's very hard to do, this not moving thing, and you feel yourself
<<link "zone out once again.">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<set $Special = 15>>
<<timed 2500ms>>
<<set $HollieFucked=4>>
<<set $Hunger=0; $Thirst=0; $Hygiene=100>>
<<set $Transform[0]=1>> /* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup */
<<set $Transform[6]=4>> /* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Fdn12 = {ID:"Fdn12", name:"Foundation", qty:120, cost:18, path:_Path+"Found_12.jpg",
color:"Burley Wood", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Shad03 = {ID:"Shad03", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad03.jpg",
color:"Firebrick Red", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Linr07 = {ID:"Linr07", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr07.jpg",
color:"Red", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<set _Masc04 = {ID:"Masc04", name:"Mascara", qty:60, cost:12, path:_Path+"Masc04.jpg",
color:"Black", desc:"Boots No7 Intense Volume Mascara"}>>
<<set _Blsh03 = {ID:"Blsh02", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh02.jpg",
color:"Honey", desc:"Boots No7 Matte Powder Blusher"}>>
<<set _Lips01 = {ID:"Lips01", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips01.jpg",
color:"Dark Red", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Npol07 = {ID:"Npol07", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol07.jpg",
color:"Pink", desc:"Boots 15ml No7 Nail Polish"}>>
<<set $Makeup=[_Fdn12, _Shad03, _Linr07, _Masc04, _Blsh03, _Lips01, _Npol07, $Nothing]>>
<<StripAll>>
<<set $Perfume={ID:"Perf09", name:"Chanel No22", sex:"F", qty:90, cost:110, path:_Path+"Perf_09.jpg",
by:"Gabrielle Chanel", desc:"A woman's perfume with the scent of a woman. An opulent, abstract,
mysterious bouquet with no dominant notes. A delicately worked accord of tuberose, rose and orange
blossom, a sensual, seductive fragrance. smooth, tender and powdery, like an absolute of femininity.",
str:3}>>
<<set _DecimalNow = $Now.getHours() + $Now.getMinutes()/60>>
<<set _DecimalElapsed = 17 - _DecimalNow>>
<<set $Elapsed = _DecimalElapsed*60 +10>>
<<Refresh>><</timed>>
<</link>>
</span>
<</fadein>>
<<elseif $Special==15>>
<<fadein 2s 0s>>
<span id="fadeBlock">
[img[Media/Shop (Salon)/Salon_01.jpg]]
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
You find yourself outside the salon. @@.Thnk1; What the hell just happened! @@ As you sort thru fragmented
memories you absently reach up to push hair away from your face, and notice your long red fingernails.
@@.Thnk1; Oh shit! .. wait .. hair? @@ touching your head you feel a lot more hair then there used to be. You
frown, trying to order your memories, stroking your chin in thought @@.Thnk1; What the !!! @@ your chin is
smooth, smoother than a close shave @@.Thnk1; .... much smoother. @@
<br><br>
You think about going back into the salon and demanding answers, but then you recall asking to have your
nails fixed and ... other things? @@.Thnk1; Did I ask them for longer hair? @@ You decide not to go back in,
not trusting your memory. You are still dressed like a girl you remember, @@.Thnk1; and probably look like
one @@ You reason that the best course of action would be to go back to the nursery
<<link "where your stuff is in your locker.">>
<<unset $Special>>
<<set $Induction=7>>
<<goto "Induction">>
<<Refresh>><</link>>
</span>
<</fadein>>
<</if>>
<</nobr>><<nobr>>
<<set $Cv +=1>><<if $Cv>11>><<set $Cv=1>><</if>>
<<set $Elapsed=15>>
<<if $Cv==1>>
<img src="Media/Work/CV_00.jpg">
<br>
Next is John Smith, a sales associate from America, previous experience as a menswear salesman. WTF!!! How did
this get on my list. You eye your colleagues suspiciously to see if anyone is smirking. Nope, they are all looking
deadpan. Perhaps it was just a mistake, but you can't shake the suspicion that it's a dig at your dress style. You
should reject his application because:
<br><br>
<table class="Link-table">
<tr>
<td>[[It's obviously a gag!|DoWork]]</td>
<td>[[You have better things to do|DoWork]]</td>
<td>[[Both of the above|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[You will play along with the gag|DoWork]]</td>
<td>[[You are going insane|DoWork]]</td>
<td>[[You don't care about your credibility|DoWork]]</td>
</tr>
</table>
<<elseif $Cv==2>>
<img src="Media/Work/CV_01.jpg">
<<set $Elapsed=15>>
<br>
Next we have Carla Kournikova, who, judging from the fact that she hasn't filled in the cv template that she used
properly, is a total bimbo. It even still says School Name, State under one of her qualification entries. Perhaps I'm
being harsh, maybe she's more of an airhead than a bimbo. You should reject his application because:
<br><br>
<table class="Link-table">
<tr>
<td>[[She's a complete bimbo!|DoWork]]</td>
<td>[[To maintain your credubility|DoWork]]</td>
<td>[[She would cause havoc|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[She looks hot|DoWork][$Sexuality+=1]]</td>
<td>[[You are going insane|DoWork]]</td>
<td>[[You don't care about your credibility|DoWork]]</td>
</tr>
</table>
<<elseif $Cv==3>>
<img src="Media/Work/CV_02.jpg">
<<set $Elapsed=15>>
<br>
Next we have Terrance Robinson, a Project Manager. An experienced General Manager, with 10 years in the Hotel
and Restaurant industry. Not ideal experience, but management skills are transferable. You should reject his
application because:
<br><br>
<table class="Link-table">
<tr>
<td>[[Not what the company needs|DoWork]]</td>
<td>[[Managers are two a penny|DoWork]]</td>
<td>[[GE isn't a fucking hotel!|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[He looks cool|DoWork][$Sexuality-=1]]</td>
<td>[[You want to get to know him|DoWork][$Sexuality-=2]]</td>
<td>[[You think he might have a nice cock|DoWork][$Sexuality-=3]]</td>
</tr>
</table>
<<elseif $Cv==4>>
<img src="Media/Work/CV_03.jpg">
<<set $Elapsed=15>>
<br>
Next we have Madison Parker, another one who hasn't filled in the resume template properly. To be honest from
the amount filled in properly, she could have simply e-mailed the template by mistake. She looks a bit of a babe,
maybe give her the benefit of the doubt? You should reject her application because:
<br><br>
<table class="Link-table">
<tr>
<td>[[Her cv isn't a good standard|DoWork]]</td>
<td>[[You haven't a clue what she does|DoWork]]</td>
<td>[[You don't know what she applied for|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[She looks hot|DoWork][$Sexuality+=1]]</td>
<td>[[She looks like you want to look|DoWork][$Vagenvy+=1]]</td>
<td>[[She would be nice to look at|DoWork]]</td>
</tr>
</table>
<<elseif $Cv==5>>
<img src="Media/Work/CV_04.jpg">
<<set $Elapsed=15>>
<br>
Next we have Nathan Jones a Marketing Manager. He's sent in a resume in French! What's worse it's just an
image of his cv, so I can't even copy and paste into the translator. The result, I haven't a clue about this candidate,
and I'm not going to manually type out his info in French and then translate it. You should reject her application
because:
<br><br>
<table class="Link-table">
<tr>
<td>[[His cv is filled out in French|DoWork]]</td>
<td>[[You haven't a clue what he does|DoWork]]</td>
<td>[[You don't know what he applied for|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[French men are so sexy|DoWork][$Sexuality-=2]]</td>
<td>[[You really fancy him|DoWork][$Sexuality-=3]]</td>
<td>[[Everyone could learn French|DoWork]]</td>
</tr>
</table>
<<elseif $Cv==6>>
<img src="Media/Work/CV_05.jpg">
<<set $Elapsed=15>>
<br>
Next we have Emily Johnson. A degree in Architecture, and experience in Graphic Design, Project Design, Interior
Design, and Brand Design, all with glowing references. Either she can't make her mind up what she wants to do,
or she keeps having to leave after having an affair with the boss. You should reject her application because:
<br><br>
<table class="Link-table">
<tr>
<td>[[GE doesn't need architects|DoWork]]</td>
<td>[[You think she would be disruptive|DoWork]]</td>
<td>[[It would come back on you|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[Men haven't treated her fairly|DoWork][$Nice+=1]]</td>
<td>[[You just can't resist women|DoWork]]</td>
<td>[[You feel you would get on with her|DoWork]]</td>
</tr>
</table>
<<elseif $Cv==7>>
<img src="Media/Work/CV_06.jpg">
<<set $Elapsed=15>>
<br>
Next we have John Smith, a Marketing Manager. His last position was as a product and brand manager for XYZ
Cosmetics Capital Group. Well I suppose marketing skills are transferable. He's very good looking, and you think
that women would find him sexy, which could be an asset when dealing with female customers. You should reject
his application because:
<br><br>
<table class="Link-table">
<tr>
<td>[[Already have a Marketing Manager|DoWork]]</td>
<td>[[His experience in not relevant|DoWork]]</td>
<td>[[He might be disruptive|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[He really is very handsome|DoWork][$Sexuality-=2]]</td>
<td>[[Maybe give you tips on makeup|DoWork][$Fem+=1]]</td>
<td>[[You feel you would get on with him|DoWork]]</td>
</tr>
</table>
<<elseif $Cv==8>>
<img src="Media/Work/CV_07.jpg">
<<set $Elapsed=15>>
<br>
Hmmm, Emily Kupic, IT Specialist. No photograph, so she is probably as plain as a pikestaff if not downright ugly,
but she does have skills, System Administrator, Technical Support Specialist, Freelance IT Specialist. I suppose we
do need some people who can actually do things. You should reject her application because:
<br><br>
<table class="Link-table">
<tr>
<td>[[She didn't provide a photograph|DoWork]]</td>
<td>[[She doesn't come across as sexy|DoWork]]</td>
<td>[[Wouldn't fit with current IT personnel|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[She would be an asset to IT|DoWork]]</td>
<td>[[IT are a bunch of Tossers|DoWork]]</td>
<td>[[You might get your computer fixed|DoWork]]</td>
</tr>
</table>
<<elseif $Cv==9>>
<img src="Media/Work/CV_08.jpg">
<<set $Elapsed=15>>
<br>
John Cortaz, a full stack web developer, responsable for end-to-end web app development, and creative cloud
engineering...... Ah! a little embarrassing, but I don't really know what all that means. Either he's a flashy bull-
shitter or some kind of red hot technical whiz-kid. Better set it past a geek before I make a decision. You should
reject his application because:
<br><br>
<table class="Link-table">
<tr>
<td>[[run it past a geek first|DoWork]]</td>
<td>[[run it past a geek first|DoWork]]</td>
<td>[[run it past a geek first|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[run it past a geek first|DoWork]]</td>
<td>[[run it past a geek first|DoWork]]</td>
<td>[[run it past a geek first|DoWork]]</td>
</tr>
</table>
<<elseif $Cv==10>>
<img src="Media/Work/CV_09.jpg">
<<set $Elapsed=15>>
<br>
Ok, one Clara Rossi, a results driven Chief Executive Officer with over 4 years experience leading and increasing
growth in small and medium businesses. No photograph, so could look like the back end of a tram smash. Well, if
I'm going to facilitate some woman to a position of authority over me, I need to know what she looks like in case
she decides to use me as an office chair. You should reject her application because:
<br><br>
<table class="Link-table">
<tr>
<td>[[GE has enough senior management already|DoWork]]</td>
<td>[[She intimidates you|DoWork]]</td>
<td>[[She could be as ugly as sin|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[She intimidates you|DoWork]]</td>
<td>[[You like being dominated by women|DoWork]]</td>
<td>[[It might piss off Victoria|DoWork]]</td>
</tr>
</table>
<<elseif $Cv==11>>
<img src="Media/Work/CV_10.jpg">
<<set $Elapsed=15>>
<br><br>
Next is Sophia Worthington a PR Specialist with 9 years of experience in marketing and Corporate public relations.
Good at press releases, media relations and crisis management. Is bilingual in Spanish and speaks intermediate
Chinese. Has an MA in Social Communications from King's College, London. Again no photograph, but being able
to speak Chinese may be useful to the weapons division. You should reject her application because:
<br>
<table class="Link-table">
<tr>
<td>[[Her cv didn't have a photograph|DoWork]]</td>
<td>[[She intimidates you|DoWork]]</td>
<td>[[She could be as ugly as sin|DoWork]]</td>
</tr>
</table>
Or you can recommend an interview because:
<table class="Link-table">
<tr>
<td>[[Could help with arms sales to China|DoWork]]</td>
<td>[[You adore oriental pussy|DoWork]]</td>
<td>[[Would improve ethnicity profile|DoWork]]</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<fadein 2s 0s>>
<<StopMySound>>
<<set $Sleeping=false>>
<<if $ToursCompleted==4>>
<<MyPicky "Media/Transform/Room_10" "">>
<<elseif $Locn=="Home">>
<<MyPicky "Media/Flat/BedRoom" "Time">>
<<elseif $Locn=="Spruce">>
<<MyPicky "Media/Transform/Room" "Two">>
<<set $SpruceDay+=1>>
<</if>>
<<set $Area="NoActions">>
<br>
<<if $MC.sex=="Male" and $Transform[2]>0>><<set $Brushed=false>><</if>>
<<if $ToursCompleted==4>>
You wake up groggy and confused, the curtains have been drawn back and light is streaming into the room. There
is also activity and people in your room. "Wakey wakey princess, it's butterfly time!" You stare uncomprehendingly
at Eve holding the handles of a wheelchair. Another voice attracts your attention, it's Dr Lewis holding a pink
thing. "Good morning dear, help me get this on you please." You sit up and she puts your arms through the short
sleeves of a garment, then reaches behind you and fastens things at the back.
<<elseif $Dream17==true>>
You wake up feeling calm and peaceful @@.Thnk1; Safe @@ you can't remember what you dreamt about, but it's
left you with a feeling of being sheltered @@.Thnk1; Protected @@ You wonder if it's somehow connected to the
unpleasant incident that occured last night with that horrible man? <<unset $Dream17>>
<<elseif $Dream==1>>
You have a vague recollection that you dreamt about Becca. Something about a long red dress and a lake? Trying
to recall more just makes you unsure exactly what you do remember. Such is the nature of dreams, they flutter
and shred like smoke in the light of day. <<set $Dream=2>>
<<elseif $Dream==2>>
You have a vague recollection that you dreamt about Becca. Something about a long red dress and a forest?
Trying to recall more just makes you unsure exactly what you do remember. Such is the nature of dreams, they
flutter and shred like smoke in the light of day. <<set $Dream=3>>
<<elseif $Dream==3>>
You have a vague recollection that you dreamt about Becca. @@.Thnk1; Was it Becca? @@ Something about a
long red dress and a field? Trying to recall more just makes you unsure exactly what you do remember. Such is
the nature of dreams, they flutter and shred like smoke in the light of day.<<set $Dream=4>>
<<elseif $Dream==4>>
You have a vague recollection that you dreamt about Becca. @@.Thnk1; Was it Becca? @@ Something about
two women and music? Trying to recall more just makes you unsure of exactly what you do remember. Such is
the nature of dreams, they flutter and shred like smoke in the light of day. However there's an unfamiliar tune
that is reverberating in your head!<<set $Dream=5>>
<<elseif $Dream==5>>
You have a vague recollection that you dreamt about light, and something beautiful. But that is all you can recall
and trying to recall more just makes the recollection flutter and shred like smoke in the light of day. But wait!
there was something else ... a ... a ... a peach? ... weird! <<set $Dream=6>>
<<elseif $Dream==8>>
Most times you can't recall your dreams at all, and if you do remember something it's often confused and fuzzy,
but this dream was different. You remember giving Becca her Jewelry box, and then meeting her in a forest, she
offered you ... something? ... @@.Thnk1; A pendant! @@ Strangely it was one that you had never seen before, so
why did you envision that one? @@.Thnk1; I wonder if there is one like it in the jewelery box @@
<<elseif $Dream==9>>
You dreamt about Becca! You met her by a lake and showed her that you were wearing her teardrop! She smiled
and said she was happy, and you both told that you loved each other. You grin. "Bring on the day" you exclaim
"I'm ready for anything!" <<set $Dream=10>>
<<elseif $Dream==10>>
Wow! that was strange, you dreamt about having a mother/daughter chat with your mother, and now you know
far more about periods than you ever wanted to! @@.Thnk1; Gee, thanks $MumName! TMI or what!@@ Still it
was lovely to see her again. <<set $Dream=11>>
<<elseif $Dream==11>>
This is getting weird, you dreamt about having another mother/daughter type chat with your mother, and she
explained sex to you ... sex from the female perspective no less! She explained all sorts of things, and used very
down to earth language as well. The part about anal sex especially sticks in your mind. You never had much of
a thing for anal yourself, but you know that lots of men do ... power trip she called it ... training your husband out
of wanting it ... Lol, the thought does tickle you @@.EC;🙂@@ <<set $Dream=12>>
<<elseif $Dream==12>>
Another mother/daughter chat with your mother telling you how to behave like a Lady! She knows what she is
talking about of course, she was a wonderful Lady. You ponder the things she imparted ... perhaps it wouldn't
be a bad thing to stop swearing and improve your posture? Maybe try a few of the other things as well? The
thought of making your $MumName proud of you is quite compelling. <<set $Dream=13>>
<<elseif $Dream==13>>
You have a recollection that you dreamt about a woman in a white dress. @@.Thnk1; A Wedding Dress? @@
you recall it being soft and floaty, light and filmy. You briefly wonder what it would feel like to wear something
like that ... probably quite nice @@.EC;🙂@@ <<set $Dream=14>>
<<elseif $Dream==14>>
You have a vague recollection that you dreamt about a girl in a yellow dress, and there was something about her
that was important? Trying to recall more just makes you unsure of exactly what you do remember. Such is the
nature of dreams, they flutter and shred like smoke in the light of day. <<set $Dream=15>>
<<elseif $Dream==15>>
You have a vague recollection that you dreamt about a young woman ... she was holding something ... @@.Thnk1;
a baby? @@ Trying to recall more just makes you unsure of exactly what you do remember. Such is the nature of
dreams, they flutter and shred like smoke in the light of day. Whatever it was the dream has left you feeling quite
serene this morning though. <<set $Dream=16>>
<<elseif $Dream==16>>
You have a vague recollection that you dreamt about a woman. @@.Thnk1; Not Becca! @@ there was something
about her that was important? @@.Thnk1; Children! yes! she had children! @@ You can't remember why that was
important, or who she was for that matter. Trying to recall more just makes you unsure of what you do remember
as such is the nature of dreams, they flutter and shred like smoke in the light of day. <<set $Dream=20>>
<<elseif $Dream==20>>
You wake up with a head full of jumbled images, someone doing something? ... a mirror? @@.Thnk1; Maybe it
was me doing something? @@ You can't remember any details though. On the plus side you feel bright and
chirpy this morning, so whatever it was you were doing you must have enjoyed it! <<set $Dream=22>>
<<elseif $Dream==26>>
You wake up with a head full of jumbled images, someone giving you something? @@.Thnk1; What? @@ You
can't remember! Then you notice that <<Myerection>> so something about the dream got you aroused. As
you think about masturbating and gently touch <<MyCock>> your gaze settles on your left hand @@.Thnk1;
Something missing? @@ You shrug and decide to get on with the day.<<set $Arousal=70; $Dream=30>>
<<elseif $Dream==37>>
You awaken and remember the dream. You were looking at wedding dresses, trying them on and admiring
yourself in the mirror. It was so hard to choose between all those lovely gowns! Then you remember your mother
asking you if being a wife and mother was what you truly wanted, and you replied
<<if $TellMum==1>>'Oh yes! It's what I truly want!'
<<elseif $TellMum==2>>'I don't know! .... I'm confused!'
<<elseif $TellMum==3>>'No! It's not what I want at all!'
<</if>>
<br><br>
<<if $TellMum==1>>You whisper the words aloud "Oh yes, It's what I truly want"
<<if $Vagenvy<40>>
@@.Thnk1; But do I envy women enough to want to be one? @@
<<elseif $Vagenvy>=40 and $Vagenvy<60 >>
@@.Thnk1; I envy women a lot, I'll probably enjoy being one @@
<<elseif $Vagenvy>=60>>
@@.Thnk1; It's true, I envy women deeply and want to be one @@
<</if>> You mull it over.
<<if $Fem<40>>
@@.Thnk1; I'm not confident that I can pass as a woman though @@
<<elseif $Fem>=40 and $Fem<60 >>
@@.Thnk1; I behave a lot like a woman already so I should be fine @@
<<elseif $Fem>=60>>
@@.Thnk1; I think I already behave more like a woman than a man. @@
<</if>>Then you think about the 'and mother' part of her question, being pregnant, having babies.
<<if $Babycrazy<40>>
@@.Thnk1; I like children, but I'm not sure I want to be pregnant @@
<<elseif $Babycrazy>=40 and $Babycrazy<60 >>
@@.Thnk1; I love children and the thought of being pregnant fascinates me @@
<<elseif $Babycrazy>=60>>
@@.Thnk1; I would love to be a woman so that I can have babies. @@
<</if>>
<<elseif $TellMum==2>>You whisper the words aloud "I don't know, I'm confused."
<<if $Vagenvy<40>>
@@.Thnk1; I envy women some things, but is that enough? @@
<<elseif $Vagenvy>=40 and $Vagenvy<60 >>
@@.Thnk1; I envy women, I'm just worried about change. @@
<<elseif $Vagenvy>=60>>
@@.Thnk1; But I'm not confused, I do want to be a woman @@
<</if>>You think about it.
<<if $Fem<40>>
@@.Thnk1; I'm not certain I could really pass as a woman @@
<<elseif $Fem>=40 and $Fem<60 >>
@@.Thnk1; Lol, I behave very much like a woman already @@
<<elseif $Fem>=60>>
@@.Thnk1; I'm just prevaricating ... how very like a woman. @@
<</if>>Then you think about the 'and mother' part of her question, being pregnant, having babies.
<<if $Babycrazy<40>>
@@.Thnk1; I like children, but I'm not sure I want to be pregnant @@
<<elseif $Babycrazy>=40 and $Babycrazy<60 >>
@@.Thnk1; I love children but the thought of being pregnant is confusing @@
<<elseif $Babycrazy>=60>>
@@.Thnk1; Lol, I'm not confused at all, I can't wait to get pregnant! @@
<</if>>
<<elseif $TellMum==3>>You whisper the words aloud "No, It's not what I want at all."
<<if $Vagenvy<40>>
@@.Thnk1; I envy women but is this the right thing for me @@
<<elseif $Vagenvy>=40 and $Vagenvy<60 >>
@@.Thnk1; Lol, 'methinks the lady doth protest too much!' @@
<<elseif $Vagenvy>=60>>
@@.Thnk1; Oh dear! Why did I lie to my mother like that? @@
<</if>>
You mull it over
<<if $Fem<40>>
@@.Thnk1; I'm not sure I could be comfortable as a woman @@
<<elseif $Fem>=40 and $Fem<60 >>
@@.Thnk1; But behaving like a woman comes quite naturally @@
<<elseif $Fem>=60>>
@@.Thnk1; Why did I say that? ... I feel like a woman already. @@
<</if>>Then you think about the 'and mother' part of her question, being pregnant, having babies.
<<if $Babycrazy<40>>
@@.Thnk1; I do want children, but I'm not sure I want to be their mother @@
<<elseif $Babycrazy>=40 and $Babycrazy<60 >>
@@.Thnk1; I'm kidding myself, I love children and the thought of being pregnant isn't daunting @@
<<elseif $Babycrazy>=60>>
@@.Thnk1; Lol, 'Not what I want' ... who am I kidding? I can't wait to have babies! @@
<</if>>
<</if>><<unset $Tabs; $Tab; $Countdown; $TellMum>><<set $Dream=40>>
<<elseif $Dream==40>>
You wake up with a head full of sexual images, @@.Thnk1; Did I dream about having sex? @@ but you can't
remember the details at all. Then you notice that your <<Myerection>> So something about the dream got you
well and truly aroused. As you think about masturbating and gently touch your <<MyCock>> you notice that
your groin feels sore, stretched @@.Thnk1; Almost as if I had been ... spreading my legs? @@
<<set $Arousal=70; $Dream=50>>
<<elseif $Dream==50>>
You wake up with a head full of jumbled images, strange landscapes? @@.Thnk1; Alien landscapes? @@ You
can't remember any details though. On the plus side you feel bright and chirpy this morning, so whatever it was
you dreamt about it made you feel very happy! <<set $Dream=60>>
<<elseif $Dream==60>>
Absurd as it may seem, you sort of think that you dreamt about being pregnant! You have a vague recollection
of looking down at a big swollen belly and feeling movement. Although you acknowledge that this is a strange
thing for a guy to dream about, what actually bothers you is that you think you actually enjoyed the dream, and
well, are sort of hoping it happens again! <<set $Dream=70>>
<<elseif $Dream==70>>
You remember your dream, you were breastfeeding a baby! @@.Thnk1; It was my baby! @@ and you remember
the feeling of contentment and fulfilment that the dream brought.
<<if $Events[12]>0 and $NurseryEnd==true>>
It's a feeling you fondly remember from breastfeeding Chloe. You think about her and hope she has found a
mummy to care for her. You think that either Rachael or Wendy would be perfect for Chloe, and for Chris, to
warm his bed at night and give Chloe a sibling ... or two!
<<else>>
It makes you wonder what it would be like to really be a mother with a new baby, breastfeeding every 4 hours,
lovingly nurturing your own son or daughter. Feeding until baby is full, then changing baby's nappy, rocking
baby to sleep. Then slipping quietly into your own bed, where an amorous husband is waiting to take you in
his arms, mount you, and do his best to make another baby.
<</if>>
<<set $DreamsDone=true>>
<<elseif $Dream==99>>
Any dreams that you had last night must have been pretty unsubstantial as you can't remember anything much at
all about them now, apart from maybe a vague suggestion of cotton candy? You shake your head, it really doesn't
ring any bells.
<</if>>
<<if $DreamsDone==true>><<set $Dream=99>><</if>>
<br><br>
<<if $ToursCompleted==4>>
Then it dawns on you! @@.Thnk1; OMG! This is it! It's the day I change into a woman! @@ The grogginess of
sleep is replaced with mild shock at the realisation. You look blankly at the garment that Dr Lewis is helping you
into and realise it's a hospital gown! As if on que she stands back. "There we are, all done, come on dear"
<<for _K to 0; _K lt 7; _K++>>
<<if $Outfit.items[_K].name isnot "Nothing">>
<<switch _K>>
<<case "0">><<set $Panties.push($Outfit.items[0])>>
<<case "1">><<set $Bras.push($Outfit.items[1])>>
<<case "2">><<set $Socks.push($Outfit.items[2])>>
<<case "3">><<set $Shoes.push($Outfit.items[3])>>
<<case "4">><<set $Legs.push($Outfit.items[4])>>
<<case "5">><<set $Tops.push($Outfit.items[5])>>
<<case "6">><<set $Coats.push($Outfit.items[6])>>
<</switch>>
<<set $Outfit.items[_K]=$Nothing>>
<</if>>
<</for>>
<<set _Hosp00 = {ID:"Hosp00", name:"Hospital Gown", sex:"F", for:["CS"], cost:14, sx:1, qal:3, color:"Pink",
path:"Media/Transform/Hosp00.jpg", desc:"Short sleeve loose fitting hospital gown with back ties."}>>
<<set $Outfit.items[5]=clone(_Hosp00)>>
<<else>>
The morning light streaming in through the window tells you that a new day has dawned. You ruefully muse on what exciting adventures await you today. <<Think>> Meh! same old. same old! <</Think>> You feel warm and
cosy in your bed, but there is no help for it. You
<</if>>
<<if $ToursCompleted==4>><<set _Destination="The Big Day">>
<<elseif $Locn=="Home">><<set _Destination="Bedroom">>
<<elseif $Locn=="Spruce" and $MC.sex=="Male">><<set _Destination="Spruce Room"; $Hint=3>>
<<elseif $Locn=="Spruce" and $MC.sex=="Female">><<set _Destination="Room">>
<</if>>
<<link "Get out of Bed" _Destination>><<set $Sleeping=false>>
<<if $WeekDay==5 && $WorkTotal!=0 and $MC.sex=="Male">><<set $NewText=99>><</if>>
<</link>>
<</fadein>>
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopBaby">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Baby)/Shop_01.jpg]]
<<else>>
[img[Media/Shop (Baby)/Shop_00.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
you are standing outside Mothercare, mother and baby shop. Mothercare plc is a British retailer which specialises
in products for expectant mothers and in general merchandise for children up to eight years of age. Mothercare
had over 150 stores at its peak, but in 2019 was placed into administration. Mothercare-branded products
continued to be sold by franchise, and in 2031 Mothercare started re-opening its own stores. Opening hours are
8AM to 6PM.
<br><br>
<<Shopdecision>>
<<elseif $Shop=="Inside">>
[img[Media/Shop (Baby)/Shop_02.jpg]]
<<Ambient "Media/Sounds/Amb_Mall_Babyshop.mp3" "1.0">>
<br>
You have entered Mothercare mother and baby shop. The air smells faintly of babies, and the concept of
maternity gently enfolds you like a soft and cosy blanket. You see a display of
<<link "Pushchairs and Strollers">><<set $Browse="Prams">><<Refresh>><</link>>
as you enter, and beyond that
<<link "Car seats and boosters">><<set $Browse="Seats">><<Refresh>><</link>>
Further into the shop you find
<<link "Baby Baths">><<set $Browse="Baths">><<Refresh>><</link>>
and then a display of
<<link "Cots and Bedding">><<set $Browse="Cots">><<Refresh>><</link>>
all with different pros, cons, and prices.
<<link "Baby Clothes">><<set $Browse="Babyclothes">><<Refresh>><</link>>
of bewildering variety are displayed here and there, and finally the back wall is dedicated to
<<link "Nappies">><<set $Browse="Nappies">><<Refresh>><</link>>
of bewildering variety. Fortunately there are helpful
<<link "Charts">>
<<dialog 'Nappy Chart' 'container'>>
<span class="widthimage">
<div style="text-align: center;">[img["Media/Shop (Baby)/NappyChart.jpg"]]</div>
</span>
<<button "Stop Looking">><<dialogclose>><</button>>
<</dialog>>
<</link>>
to guide you. Of course if starting a family isn't for you, you can always
<<link "Step Outside">><<set $Browse="">><<set $Shop="Outside">><<Refresh>><</link>>
The shop.
<</if>>
<br><br>
<<if $Browse=="Prams">><<ShopPrams>>
<<elseif $Browse=="Seats">><<ShopCarSeats>>
<<elseif $Browse=="Baths">><<ShopBabyBath>>
<<elseif $Browse=="Cots">><<ShopBabyCots>>
<<elseif $Browse=="Babyclothes">><<BabyClothes>>
<<elseif $Browse=="Nappies">><<ShopNappy>>
<</if>>
<</nobr>><<nobr>>
<<widget "ShopPrams">> /* Widget to load the Mothercare shop contents */
<<set _Path="Media/Shop (Baby)/">>
<<set _Pram00 = {name:"Joie Nitro Stroller (Blue).", cost:65, path: _Path+"Pram_00.jpg",
desc:"Compact pushchair in blue. Lightweight (7.52kg) chassis, compact umbrella fold, carry handle. 5 recline
positions, 5-point SoftTouch harness. Suitabe for birth to 15kg (approx 4 years). Includes: Raincover, Shopping
basket, Detachable hood."}>>
<<set _Pram01 = {name:"Joie Nitro Stroller (Pink).", cost:65, path: _Path+"Pram_01.jpg",
desc:"Compact pushchair in pink. Lightweight (7.52kg) chassis, compact umbrella fold, carry handle. 5 recline
positions, 5-point SoftTouch harness. Suitabe for birth to 15kg (approx 4 years). Includes: Raincover, Shopping
basket, Detachable hood."}>>
<<set _Pram02 = {name:"Hauck Runner Neon Black Pushchair.", cost:65, path: _Path+"Pram_02.jpg",
desc:"A three-wheeler stroller with large, pneumatic tires, robust, low-maintenance, made for all weathers. Weight
11.1kg 2 hand flat fold. Multi recline positions, 5 point safety harness. Lockable front swivel wheel, dual wheel
suspension, linked brakes. Includes Raincover, Shopping basket, Detachable bumper."}>>
<<set _Pram03 = {name:"MyChild Toco Vamos Convertible Stroller.", cost:240, path: _Path+"Pram_03.jpg",
desc:"Convertable stroller in grey. Use as pushchair or parent or forward facing pram style, or as Group 0+ infant
carrier for babies. Weight 9.8kg, 2 hand flat fold. 3 forward & rear facing recline positions. 5 point safety harness,
front swivel (Lockable) wheels. Suitable from birth to 3 years (15kg). Includes: Raincover, Shopping basket, Apron
Detachable hood, Infant carrier suitable from birth to 12-15 months."}>>
<<set _Pram04 = {name:"Ickle Bubba Comet 3 in 1 Travel System.", cost:280, path: _Path+"Pram_04.jpg",
desc:"Travel system contains Pushchair with convertible carrycot to seat/carseat, with apron/footwarmer, rain
cover, hood. Weight 9kg, suitable from birth to 4 years (22kg). Three recline positions, Reversible seat, 5 point
safety harness. Includes: Raincover, Shopping basket, Detachable hood. Infant carrier suitable from birth to 12-15
months. "}>>
<<set _Pram05 = {name:"Joie Aire Double Pushchair - Blue & Pink.", cost:300, path: _Path+"Pram_05.jpg",
desc:"Twin pushchair with reversible (Pink/Blue) cushioned, independent multi position reclining seats. Linked
brakes, lockable front swivel wheels. Lightweight (11.8kg), one hand flat fold, fully padded 5-point safety harness,
suitabe for birth to 4 years. Includes: Adjustable leg rest, removable washable raincover, shopping basket."}>>
<<set _Pram06 = {name:"BabySafe Luxuary Triplets pushchair.", cost:400, path:"Media/Shop (Baby)/Pram_06.jpg",
desc:"Luxuary Triplets pushchair in grey. Cushioned, independent multi position reclining seats. Linked brakes,
lockable front swivel wheels. Lightweight (14.2kg), one hand flat fold, fully padded 5-point safety harness,
suitabe for birth to 4 years. Includes: Adjustable leg rest, removable washable raincover, shopping basket."}>>
<<set $Stock=[_Pram00, _Pram01, _Pram02, _Pram03, _Pram04, _Pram05, _Pram06]>>
<<Shop2Table $Stock "0">>
<</widget>>
<<widget "ShopCarSeats">> /* Widget to load the Mothercare shop contents */
<<set _Path="Media/Shop (Baby)/">>
<<set _Cseat01 = {ID:"Cseat01", name:"Car carry seat", "for":"0-18mth", cost:60, path: _Path+"Cseat01.jpg",
desc:"Basic infant car seat with carry handle."}>>
<<set _Cseat02 = {ID:"Cseat02", name:"Car carry seat", "for":"0-18mth", cost:139, path: _Path+"Cseat02.jpg",
desc:"8 position adjustable headrest with integrated harness guides, lLinear Side Impact Protection(L.S.P),
removable seat insert for lie-flat position, Integrated sun canopy, travel system ready."}>>
<<set _Cseat03 = {ID:"Cseat03", name:"Car carry seat", "for":"0-24mth", cost:180, path: _Path+"Cseat03.jpg",
desc:"Linear Side impact Protection (L.S.P.), eErgonomic fit for small babies, integrated foldable XXL sun canopy
11 position adjustable headrest, only weighs 4.2kg, easily attached to any Cybex or gb stroller or buggy."}>>
<<set $Stock=[_Cseat01, _Cseat02, _Cseat03, _Cseat04, _Cseat05, _Cseat06, _Cseat07]>>
<<Shop2Table $Stock "0">>
<</widget>>
<<widget "BabyClothes">> /* Widget to load and display the Mothercare baby clothes */
<<set _Path="Media/Shop (Baby)/">>
<<set _Bgr01 = {ID:"Bgr01", name:"Babygrow", "for":"0-12mth", cost:14, qal:3, color: "White",
path: _Path+"Bgr01.jpg", desc:"Plain soft fleece baby grow."}>>
<<set _Bgr02 = {ID:"Bgr02", name:"Babygrow", "for":"0-12mth", cost:14, qal:3, color: "Pink",
path: _Path+"Bgr02.jpg", desc:"Plain soft fleece baby grow."}>>
<<set _Bgr03 = {ID:"Bgr03", name:"Babygrow", "for":"0-12mth", cost:14, qal:3, color: "Blue",
path: _Path+"Bgr03.jpg", desc:"Plain soft fleece baby grow."}>>
<<set _Bgr04 = {ID:"Bgr04", name:"Babygrow", "for":"0-12mth", cost:14, qal:3, color: "Green",
path: _Path+"Bgr04.jpg", desc:"Plain soft fleece baby grow."}>>
<<set _Bgr05 = {ID:"Bgr05", name:"Babygrow", "for":"0-12mth", cost:20, qal:4, color: "White",
path: _Path+"Bgr05.jpg", desc:"Plain showerproof fleece lined baby grow with hood."}>>
<<set _Bgr06 = {ID:"Bgr06", name:"Babygrow", "for":"0-12mth", cost:20, qal:4, color: "Pink",
path: _Path+"Bgr06.jpg", desc:"Plain showerproof fleece lined baby grow with hood."}>>
<<set _Bgr07 = {ID:"Bgr07", name:"Babygrow", "for":"0-12mth", cost:20, qal:4, color: "Blue",
path: _Path+"Bgr07.jpg", desc:"Plain showerproof fleece lined baby grow with hood."}>>
<<set _TodF01 = {ID:"TodF01", name:"Baby clothes", "for":"8-18mth", cost:20, qal:4, color: "Pink",
path: _Path+"TodF01.jpg", desc:"Baby girl's romper suit with hairband."}>>
<<set _TodF02 = {ID:"TodF02", name:"Baby clothes", "for":"8-18mth", cost:20, qal:4, color: "Lilic",
path: _Path+"TodF02.jpg", desc:"Baby girl's romper suit with hairband."}>>
<<set _TodF03 = {ID:"TodF03", name:"Baby clothes", "for":"8-18mth", cost:20, qal:4, color: "White",
path: _Path+"TodF03.jpg", desc:"Baby girl's romper suit."}>>
<<set _TodF04 = {ID:"TodF04", name:"Baby clothes", "for":"16-30mth", cost:20, qal:4, color: "Salmon",
path: _Path+"TodF04.jpg", desc:"Baby girl's dress with hairband."}>>
<<set _TodF05 = {ID:"TodF05", name:"Baby clothes", "for":"16-30mth", cost:20, qal:4, color: "Red",
path: _Path+"TodF05.jpg", desc:"Baby girl's dress."}>>
<<set _TodF06 = {ID:"TodF06", name:"Baby clothes", "for":"16-30mth", cost:20, qal:4, color: "Pink",
path: _Path+"TodF06.jpg", desc:"Baby girl's dress with hairband."}>>
<<set _TodF07 = {ID:"TodF07", name:"Baby clothes", "for":"16-30mth", cost:20, qal:4, color: "Yellow",
path: _Path+"TodF07.jpg", desc:"Baby girl's pants outfit."}>>
<<set _TodF11 = {ID:"TodF11", name:"Baby clothes", "for":"24-36mth", cost:20, qal:4, color: "Blue",
path: _Path+"TodF11.jpg", desc:"Toddler's embroided denim dress"}>>
<<set _TodF12 = {ID:"TodF12", name:"Baby clothes", "for":"24-36mth", cost:20, qal:4, color: "Red",
path: _Path+"TodF12.jpg", desc:"Toddler's skirt and top."}>>
<<set _TodF13 = {ID:"TodF13", name:"Baby clothes", "for":"24-36mth", cost:20, qal:4, color: "Black",
path: _Path+"TodF13.jpg", desc:"Toddler's skirt and top."}>>
<<set _TodF14 = {ID:"TodF14", name:"Baby clothes", "for":"30-48mth", cost:20, qal:4, color: "Yellow",
path: _Path+"TodF14.jpg", desc:"Todler's sleeveless print dress."}>>
<<set _TodF15 = {ID:"TodF15", name:"Baby clothes", "for":"30-48mth", cost:20, qal:4, color: "Pink",
path: _Path+"TodF15.jpg", desc:"Todler's short sleeve print dress."}>>
<<set _TodF16 = {ID:"TodF16", name:"Baby clothes", "for":"30-48mth", cost:20, qal:4, color: "Green",
path: _Path+"TodF16.jpg", desc:"Todler's cap sleeve print dress."}>>
<<set _TodF17 = {ID:"TodF17", name:"Baby clothes", "for":"30-48mth", cost:20, qal:4, color: "Pink",
path: _Path+"TodF17.jpg", desc:"Todler's sleeveless print dress."}>>
<<set _TodM01 = {ID:"TodM01", name:"Baby clothes", "for":"12-24mth", cost:20, qal:4, color: "Blue",
path: _Path+"TodM01.jpg", desc:"Stretch romper suit"}>>
<<set _TodM02 = {ID:"TodM02", name:"Baby clothes", "for":"12-24mth", cost:20, qal:4, color: "Green",
path: _Path+"TodM02.jpg", desc:"Stretch romper suit"}>>
<<set _TodM03 = {ID:"TodM03", name:"Baby clothes", "for":"18-36mth", cost:20, qal:4, color: "Grey",
path: _Path+"TodM03.jpg", desc:"Toddler's Top and overalls."}>>
<<set _TodM04 = {ID:"TodM04", name:"Baby clothes", "for":"18-36mth", cost:20, qal:4, color: "Brown",
path: _Path+"TodM04.jpg", desc:"Toddler's Top and overalls."}>>
<<set _TodM05 = {ID:"TodM05", name:"Baby clothes", "for":"18-36mth", cost:20, qal:4, color: "Blue",
path: _Path+"TodM05.jpg", desc:"Toddler's Top and overalls."}>>
<<set _TodM06 = {ID:"TodM06", name:"Baby clothes", "for":"24-48mth", cost:20, qal:4, color: "Blue",
path: _Path+"TodM06.jpg", desc:"Toddler's shirt and trousers with bowtie."}>>
<<set _TodM07 = {ID:"TodM07", name:"Baby clothes", "for":"24-48mth", cost:20, qal:4, color: "White",
path: _Path+"TodM07.jpg", desc:"Toddler's shirt and trousers with bowtie."}>>
<<set $Stock=[_Bgr01, _Bgr02, _Bgr03, _Bgr04, _Bgr05, _Bgr06, _Bgr07]>>
<<set $Stock.push(_TodF01, _TodF02, _TodF03, _TodF04, _TodF05, _TodF06, _TodF07)>>
<<set $Stock.push(_TodF11, _TodF12, _TodF13, _TodF14, _TodF15, _TodF16, _TodF17)>>
<<set $Stock.push(_TodM01, _TodM02, _TodM03, _TodM04, _TodM05, _TodM06, _TodM07)>>
<<Shop2Table $Stock>>
<</widget>>
<<widget "ShopNappy">> /* Widget to load the Mothercare shop contents */
<<set _Path="Media/Shop (Baby)/">>
<<set _Nappy00 = {name:"Nappy", "for":">3kg", qty:24, cost:5, path: _Path+"Nappy_00.jpg",
desc:"Pampers New Baby Size 0 Newborn Nappies"}>>
<<set _Nappy01 = {name:"Nappy", "for":"2-5kg", qty:80, cost:14, path: _Path+"Nappy_01.jpg",
desc:"Pampers New Baby Size 1 Newborn Nappies"}>>
<<set _Nappy02 = {name:"Nappy", "for":"4-8kg", qty:76, cost:14, path: _Path+"Nappy_02.jpg",
desc:"Pampers New Baby Size 2 Newborn Nappies"}>>
<<set _Nappy03 = {name:"Nappy", "for":"6-10kg", qty:72, cost:14, path: _Path+"Nappy_03.jpg",
desc:"Pampers New Baby Size 3 Newborn Nappies"}>>
<<set _Nappy04 = {name:"Nappy", "for":"6-10kg", qty:100, cost:18, path: _Path+"Nappy_04.jpg",
desc:"Pampers size 3 Baby-Dry nappies for overnight dryness"}>>
<<set _Nappy05 = {name:"Nappy", "for":"6-11kg", qty:44, cost:14, path: _Path+"Nappy_05.jpg",
desc:"Pampers Baby-Dry Nappy Pants Size 3"}>>
<<set _Nappy06 = {name:"Nappy", "for":"9-14kg", qty:86, cost:18, path: _Path+"Nappy_06.jpg",
desc:"Pampers size 4 Baby-Dry nappies"}>>
<<set _Nappy07 = {name:"Nappy", "for":"9-15kg", qty:54, cost:15, path: _Path+"Nappy_07.jpg",
desc:"Pampers size 4 Active Fit Nappy Pants"}>>
<<set _Nappy08 = {name:"Nappy", "for":"9-15kg", qty:32, cost:13, path: _Path+"Nappy_08.jpg",
desc:"Pampers Baby-Dry Night Nappy Pants Size 4"}>>
<<set _Nappy09 = {name:"Nappy", "for":"11-16kg", qty:72, cost:18, path: _Path+"Nappy_09.jpg",
desc:"Pampers Baby-Dry Size 5"}>>
<<set _Nappy10 = {name:"Nappy", "for":"11-16kg", qty:52, cost:15, path: _Path+"Nappy_10.jpg",
desc:"Pampers Active Fit Size 5"}>>
<<set _Nappy11 = {name:"Nappy", "for":"12-17kg", qty:60, cost:18, path: _Path+"Nappy_11.jpg",
desc:"Pampers Baby-Dry Nappy Pants Size 5"}>>
<<set _Nappy12 = {name:"Nappy", "for":"12-17kg", qty:28, cost:14, path: _Path+"Nappy_12.jpg",
desc:"Pampers Baby-Dry Night Pants Size 5"}>>
<<set _Nappy13 = {name:"Nappy", "for":"13-18kg", qty:62, cost:18, path: _Path+"Nappy_13.jpg",
desc:"Pampers Baby-Dry Size 6"}>>
<<set _Nappy14 = {name:"Nappy", "for":"+13kg", qty:48, cost:16, path: _Path+"Nappy_14.jpg",
desc:"Pampers Active Fit Size 6"}>>
<<set _Nappy15 = {name:"Nappy", "for":"+15kg", qty:52, cost:15, path: _Path+"Nappy_15.jpg",
desc:"Pampers Baby-Dry Nappy Pants Size 6"}>>
<<set _Nappy16 = {name:"Nappy", "for":"+15kg", qty:24, cost:14, path: _Path+"Nappy_16.jpg",
desc:"Pampers Baby-Dry Night Night Pants Size 6"}>>
<<set $Stock=[_Nappy00, _Nappy01, _Nappy02, _Nappy03, _Nappy04, _Nappy05, _Nappy06]>>
<<set $Stock.push(_Nappy07, _Nappy08, _Nappy09, _Nappy08, _Nappy10, _Nappy11, _Nappy12)>>
<<set $Stock.push(_Nappy13, _Nappy14, _Nappy15, _Nappy16)>>
<<Shop2Table $Stock "0">>
<</widget>>
<<widget "ShopBabyBath">> /* Widget to load the Mothercare shop contents */
<<set _Path="Media/Shop (Baby)/">>
<<set _Bath00 = {name:"Baby Bath", cost:20, qal:3, path: _Path+"Bath_00.jpg",
color:"White", desc:"Cheap plastic baby bath."}>>
<<set _Bath01 = {name:"Baby Bath", cost:28, qal:4, path: _Path+"Bath_01.jpg",
color:"Blue", desc:"Decorated plastic baby bath."}>>
<<set _Bath02 = {name:"Baby Bath", cost:28, qal:4, path: _Path+"Bath_02.jpg",
color:"Pink", desc:"Decorated plastic baby bath."}>>
<<set _Bath03 = {name:"Baby Bath", cost:28, qal:4, path: _Path+"Bath_03.jpg",
color:"Green", desc:"Decorated plastic baby bath."}>>
<<set _Bath04 = {name:"Infant Bath", cost:28, qal:4, path: _Path+"Bath_04.jpg",
color:"Grey/Green", desc:"Deeper plastic baby bath for infants."}>>
<<set _Bath05 = {name:"Folding Baby Bath", cost:36, qal:5, path: _Path+"Bath_05.jpg",
color:"Blue", desc:"Folding plastic baby bath with non-slip rest and separate rinsing tray."}>>
<<set _Bath06 = {name:"Folding Baby Bath", cost:36, qal:5, path: _Path+"Bath_06.jpg",
color:"Pink", desc:"Folding plastic baby bath with non-slip rest and separate rinsing tray."}>>
<<set $Stock=[_Bath00, _Bath01, _Bath02, _Bath03, _Bath04, _Bath05, _Bath06]>>
<<Shop2Table $Stock "0">>
<</widget>>
<<widget "ShopBabyCots">> /* Widget to load the Mothercare shop contents */
<<set _Path="Media/Shop (Baby)/">>
<<set _Cot00 = {ID:"Cot00", name:"Baby Cot", cost:40, qal:3, path: _Path+"Cot_00.jpg",
color:"Natural", desc:"Basic wooden baby cot with mattress."}>>
<<set _Cot01 = {ID:"Cot01", name:"Baby cot", cost:50, qal:4, path: _Path+"Cot_01.jpg",
color:"Natural", desc:"Nice wooden baby cot with drop down sides and mattress."}>>
<<set _Cot02 = {ID:"Cot02", name:"Baby cot", cost:60, qal:4, path: _Path+"Cot_02.jpg",
color:"Natural", desc:"Wooden baby cot with drop down sides and adjustable height."}>>
<<set _Cot03 = {ID:"Cot03", name:"Baby cot", cost:50, qal:4, path: _Path+"Cot_03.jpg",
color:"Black", desc:"Tubular steel canvas and mesh portable baby cot."}>>
<<set _Cot04 = {ID:"Cot04", name:"Baby cot", cost:70, qal:5, path: _Path+"Cot_04.jpg",
color:"White", desc:"Quality wooden baby cot with drop down sides and mattress."}>>
<<set _Cot05 = {ID:"Cot05", name:"Baby cot", cost:90, qal:6, path: _Path+"Cot_05.jpg",
color:"Grey", desc:"High quality wooden baby cot with drop down sides and mattress."}>>
<<set _Cot06 = {ID:"Cot06", name:"Baby cot", cost:60, qal:5, path: _Path+"Cot_06.jpg",
color:"Blue", desc:"Tubular steel canvas and mesh portable baby cot with changing tray and accessories."}>>
<<set _Mtrs00 = {ID:"Mtrs00", name:"Cot mattress ", cost:20, qal:3, path: _Path+"Cot_07.jpg",
color:"White", desc:"Foldable travel cot mattress"}>>
<<set _Mtrs01 = {ID:"Mtrs01", name:"Cot mattress ", cost:30, qal:3, path: _Path+"Cot_08.jpg",
color:"White", desc:"Basic cot mattress"}>>
<<set _Mtrs02 = {ID:"Mtrs02", name:"Cot mattress ", cost:30, qal:3, path: _Path+"Cot_09.jpg",
color:"White", desc:"Basic cot mattress with pattern"}>>
<<set _Mtrs03 = {ID:"Mtrs03", name:"Cot mattress ", cost:60, qal:4, path:"Media/Shop (Baby)/Cot_10.jpg",
color:"Cream", desc:"Natural organic cot mattress"}>>
<<set _Mtrs04 = {ID:"Mtrs04", name:"Cot mattress ", cost:50, qal:5, path: _Path+"Cot_11.jpg",
color:"White", desc:"Good quality cot mattress"}>>
<<set _Mtrs05 = {ID:"Mtrs05", name:"Cot mattress ", cost:70, qal:6, path: _Path+"Cot_12.jpg",
color:"White", desc:"High quality cot mattress"}>>
<<set $Stock=[_Cot00, _Cot01, _Cot02, _Cot03, _Cot04, _Cot05, _Cot06]>>
<<set $Stock.push(_Mtrs00, _Mtrs01, _Mtrs02, _Mtrs03, _Mtrs04, _Mtrs05)>>
<<Shop2Table $Stock "0">>
<</widget>>
<<widget "ShopMbras">> /* Widget to show shop maternity bras */
<<set _Path="Media/Shop (Baby)/">>
<<set _Mbra01={ID:"Mbra01", name:"Maternity bra", sex:"F", for:["CS", "EV"], sx:4, qal:4, cost:44,
color:"Pink", path: _Path+"Mbra_01.jpg", desc:"Rear fastening wire free drop flap nursing bra."}>>
<<set $Stock=[_Mbra01]>>
<<set $Stock.push()>>
<<ShopTable $Stock "1">>
<</widget>>
<<widget "ShopMTops">> /* Widget to show shop maternity dresses and tops */
<<set _Path="Media/Shop (Baby)/">>
<<set _Mdrs10={ID:"Mdrs10", name:"Dress", sex:"F", for:["CS", "EV"], sx:4, qal:4, cost:44, color:"Green",
path: _Path+"Mdrs_10.jpg", desc:"Short sleeve crew neck floral print nursing maternity dress."}>>
<<set _Mtop01={ID:"Mtop01", name:"Maternity Top", sex:"F", for:["CS", "EV"], sx:4, qal:4, cost:14, color:"Pink",
path: _Path+"Mtop_01.jpg", desc:"Loose sleeveless round neck nursing & breastfeeding blouse."}>>
<<set $Stock=[_Mdrs10]>>
<<set $Stock.push(_Mtop01)>>
<<ShopTable $Stock "5">>
<</widget>>
<</nobr>>
<<nobr>>
<<MyPicky "Media/Flat/Bathroom_00">>
<br>
you are in your bathroom. You are looking in your bathroom cabinet to see what items you have tucked away there and maybe use one of them?
<<if $CabinetText>>$CabinetText<<unset $CabinetText>><</if>>
<br><br>
<<link "Close The Bathroom Cabinet" `previous()`>><<set $Elapsed=10>><</link>>
<br>
<<StoreTable $BRcabinet>>
<</nobr>>
<<nobr>> /* [[DoWork]] */
<<if ndef $Drink>><<set $Drink="chocolate">><</if>>
<<if ndef $Cream>><<set $Cream="with cream">><</if>>
<<if ndef $Sugar>><<set $Sugar="two sugars">><</if>>
<<if ndef $Dispensed>><<set $Dispensed=false>><</if>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<img src="Media/Work/Office_06.jpg">
<br>
You are in the personnel office of Golding Electronics Research and Development facility, in the corner of the office
by the drinks dispenser. You make your selections.
<br> <br>
<<radiobutton "$Drink" "coffee" autocheck>> Coffee
<<radiobutton "$Drink" "tea" autocheck>> Tea
<<radiobutton "$Drink" "chocolate" autocheck>> Chocolate
<br>
<<radiobutton "$Cream" "black" autocheck>> Black
<<radiobutton "$Cream" "with milk" autocheck>> Milk
<<radiobutton "$Cream" "with cream" autocheck>> Cream
<br>
<<radiobutton "$Sugar" "no sugar" autocheck>> No sugar
<<radiobutton "$Sugar" "one sugar" autocheck>> One sugar
<<radiobutton "$Sugar" "two sugars" autocheck>> Two sugars
<br><br>
<<button "Dispense">><<set $Dispensed=true>><<Refresh>><</button>>
<br>
<<if $Dispensed && $Drink!="" && $Cream!="" && $Sugar!="">>
<<if $Drink=="tea">><<set _Temp="very english">><<else>><<set _Temp="nice">><</if>>
<<if $Drink=="coffee" && $Cream=="black" && $Sugar=="no sugar">>
<span style="color:#b3b3ff">
You make yourself a nice manly cup of black coffee with no sugar.
</span>
<<elseif $Drink=="chocolate" && $Cream=="with cream" && $Sugar=="two sugars">>
<span style="color:#ff00ff">
You make yourself a nice girly cup of chocolate with cream and two sugars.
</span>
<<else>>
You make yourself a _Temp cup of $Drink, $Cream and $Sugar.
<</if>>
<<link "You take it back to your desk" "DoWork">>
<<unset $Dispensed; $Drink; $Cream; $Sugar>>
<<set $Elapsed=10>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Genre>><<set $Genre="Electronic">><</if>>
<<if ndef $Playing>><<set $Playing=99>><</if>>
<<set _Tag1="Electronic">>
<<set _Tag2="Rock">>
<<set _Tag3="Pop">>
<<if $Genre=="Electronic">><<set _Tag1="@@.Grn; Electronic @@">>
<<set $Play=[
"Media/Music/Elec-Day Bird by Broke For Free.mp3",
"Media/Music/Elec-Eve by mindthings.mp3",
"Media/Music/Elec-Flow by Koresma.mp3",
"Media/Music/Elec-Magenta Moon by Line Noise.mp3",
"Media/Music/Elec-Passive Cyclone by Line Noise.mp3",
"Media/Music/Elec-Siam by Jari Pitkanen.mp3",
"Media/Music/Elec-Systems by Chad Crouch.mp3",
"Media/Music/Elec-Teenage Love by Jari Pitkanen.mp3",
"Media/Music/Elec-This by Eric Salazar.mp3",
"Media/Music/Elec-Venusian Clouds by Strobotone.mp3"]>>
<<elseif $Genre=="Rock">><<set _Tag2="@@.Grn; Rock @@">>
<<set $Play=[
"Media/Music/Rock-Come Back to Me by Suzy and the Bots.mp3",
"Media/Music/Rock-Dance Macabre by John Haigh.mp3",
"Media/Music/Rock-Golden Chain by John Haigh.mp3",
"Media/Music/Rock-I Believe In You by Lost European.mp3",
"Media/Music/Rock-Looking for a Man by Suzy and the Bots.mp3",
"Media/Music/Rock-No Photographs by Lost European.mp3",
"Media/Music/Rock-Searchin' by Lost European.mp3",
"Media/Music/Rock-Stolen Kisses by John Haigh.mp3",
"Media/Music/Rock-Tell Me Why by John Haigh.mp3",
"Media/Music/Rock-Until The End of Time by John Haigh.mp3"]>>
<<elseif $Genre=="Pop">><<set _Tag3="@@.Grn; Pop @@">>
<<set $Play=[
"Media/Music/Pops-Aimless Lyrics by Punch Deck.mp3",
"Media/Music/Pops-Can You Feel It by Luke Bergs.mp3",
"Media/Music/Pops-Close by Punch Deck.mp3",
"Media/Music/Pops-Dance by Luke Bergs.mp3",
"Media/Music/Pops-Golden State of Mind by Luke Bergs.mp3",
"Media/Music/Pops-I´ll be your Sunshine by Luke Bergs.mp3",
"Media/Music/Pops-Love Me Harder by Niwel.mp3",
"Media/Music/Pops-Soul Searching by Luke Bergs Jenna Evans.mp3",
"Media/Music/Pops-Summertime by Luke Bergs.mp3",
"Media/Music/Pops-Triumphant Return by Babasmas.mp3"]>>
<</if>>
<<set _Dex=$Play[0].indexOf("by")>><<set _Trk0=$Play[0].substring(17, _Dex)>>
<<set _Dex=$Play[1].indexOf("by")>><<set _Trk1=$Play[1].substring(17, _Dex)>>
<<set _Dex=$Play[2].indexOf("by")>><<set _Trk2=$Play[2].substring(17, _Dex)>>
<<set _Dex=$Play[3].indexOf("by")>><<set _Trk3=$Play[3].substring(17, _Dex)>>
<<set _Dex=$Play[4].indexOf("by")>><<set _Trk4=$Play[4].substring(17, _Dex)>>
<<set _Dex=$Play[5].indexOf("by")>><<set _Trk5=$Play[5].substring(17, _Dex)>>
<<set _Dex=$Play[6].indexOf("by")>><<set _Trk6=$Play[6].substring(17, _Dex)>>
<<set _Dex=$Play[7].indexOf("by")>><<set _Trk7=$Play[7].substring(17, _Dex)>>
<<set _Dex=$Play[8].indexOf("by")>><<set _Trk8=$Play[8].substring(17, _Dex)>>
<<set _Dex=$Play[9].indexOf("by")>><<set _Trk9=$Play[9].substring(17, _Dex)>>
<<if $Playing==0>><<set _Trk0= "@@.Grn;"+_Trk0+"@@">>
<<elseif $Playing==1>><<set _Trk1="@@.Grn;"+_Trk1+"@@">>
<<elseif $Playing==2>><<set _Trk2="@@.Grn;"+_Trk2+"@@">>
<<elseif $Playing==3>><<set _Trk3="@@.Grn;"+_Trk3+"@@">>
<<elseif $Playing==4>><<set _Trk4="@@.Grn;"+_Trk4+"@@">>
<<elseif $Playing==5>><<set _Trk5="@@.Grn;"+_Trk5+"@@">>
<<elseif $Playing==6>><<set _Trk6="@@.Grn;"+_Trk6+"@@">>
<<elseif $Playing==7>><<set _Trk7="@@.Grn;"+_Trk7+"@@">>
<<elseif $Playing==8>><<set _Trk8="@@.Grn;"+_Trk8+"@@">>
<<elseif $Playing==9>><<set _Trk9="@@.Grn;"+_Trk9+"@@">>
<</if>>
<<set _NowPlaying="">>
<<if $Playing<10>>
<<MyMusic $Play[$Playing] "1.0">>
<<set _NowPlaying="Now Playing: " + $Play[$Playing].substring(17, $Play[$Playing].length-4)>>
<</if>>
<<set $Location = "Media/Music center">>
<img src="Media/Flat/Music_01.jpg" height="300px" >
<br>
you are relaxing in your living room and have decided to listen to some music. You have turned your HiFi system on and are selecting what music to listen too. @@.Blu; _NowPlaying @@
<br>
<table class="Link-table">
<tr>
<td><<link _Tag1>><<set $Genre="Electronic">><<Refresh>><</link>></td>
<td><<link _Tag2>><<set $Genre="Rock">><<Refresh>><</link>></td>
<td><<link _Tag3>><<set $Genre="Pop">><<Refresh>><</link>></td>
<td>@@.Blu; Blues @@ </td>
<td>@@.Blu; Ambient @@</td>
</tr>
</table>
<table class="Link-table">
<tr>
<td><<link _Trk0>><<set $Playing=0>><<Refresh>><</link>></td>
<td><<link _Trk1>><<set $Playing=1>><<Refresh>><</link>></td>
<td><<link _Trk2>><<set $Playing=2>><<Refresh>><</link>></td>
<td><<link _Trk3>><<set $Playing=3>><<Refresh>><</link>></td>
<td><<link _Trk4>><<set $Playing=4>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link _Trk5>><<set $Playing=5>><<Refresh>><</link>></td>
<td><<link _Trk6>><<set $Playing=6>><<Refresh>><</link>></td>
<td><<link _Trk7>><<set $Playing=7>><<Refresh>><</link>></td>
<td><<link _Trk8>><<set $Playing=8>><<Refresh>><</link>></td>
<td><<link _Trk9>><<set $Playing=9>><<Refresh>><</link>></td>
</tr>
</table>
[[Leave the music Playing|Living Room][]]
<<link "Turn the Music Off" "Living Room">><<MyMusic "" "0.0">><<unset $Play; $Playing>><</link>>
<</nobr>><<nobr>>
<<if ndef $Meeting>><<set $Meeting=1>><</if>>
<<StopMySound>>
<<set $Email=2>>
<<if $Meeting==1>>
<<MyPicky "Media/Work/Meeting_01A" "">>
<<set $Locn="Victoria">>
<br>
You knock on the door to Victoria's office and go in when she bids you enter. Today she is wearing an eye
catching royal blue dress with a peplum shoulder that drapes loosely to just above her breasts. As you move to
take a seat she crosses her legs, and you get the briefest glimpse of her <<linkreplace "white satin panties">>
white satin panties.
<br><br>
Immediately, what you have dubbed the 'Victoria Effect' washes over you. Butterflies swarm
in your belly, you flush with warmth, your movement become a little clumsy, your thinking cloudy, and your cock
responds with a frightened throb. @@.Thnk1; Jesus @@ you wonder as you awkwardly take your seat,
<<linkreplace "//'does she do this deliberately?'//">>@@.Thnk1; does she do this deliberately?@@
<br><br>
"Coffee $MC.name?"
you nod on auto pilot. She gets up and crosses to the dispenser, "Cream and sugar?" you nod again, like a
frightened rabbit being well treated by the headlights. She returns, hands you the coffee, and resumes her
seat <<linkreplace "crossing her legs again.">>crossing her legs again.
<br><br>
"Do you like it?" she asks. For the briefest moment you think she is asking if you like seeing her panties. "it's a
special blend called 'Victoria's Secret' I have made," she smiles depreciatingly at her own joke. "It's very good"
you respond honestly. "Good, then I'll arrange to
<<link "Have some sent to you">><<set $Meeting=2; $Elapsed=10; $Parcel=1>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>><</linkreplace>>
<<elseif $Meeting==2>>
<<MyPicky "Media/Work/Meeting_01A" "">>
<<set $Locn="Victoria">>
<br>
"Now then $MC.name, the directors have decided to position the company as a leader in the area of gender
equality, so our personnel procedures have to be updated to reflect this." She looks directly into your eyes,
forcing you to reciprocate. Her eyelashes are exquisitely mascaraed, eyeliner and eyeshadow are applied with
precision, the effect is hypnotic. "You understand?" she says, <<linkreplace "breaking the trance">> breaking
the trance.
<br><br>
"Er, yes, absolutely" you mumble. "Good" she says, seemingly satisfied. "As you're in charge of the health and
safety code, I want you to take on the dress code as well, and marry the two together." You are not quite seeing
where this is leading. "Ok" you respond tentatively. She continues "We want the dress code to reflect current
fashion trends as closely as possible, without compromising safety." You <<linkreplace "start to catch the drift">>
start to catch the drift.
<br><br>
"Wouldn't one of the girls be more suited to this?" you inquire innocently. She shakes her head disparagingly,
"$MC.name, $MC.name, you're not thinking gender equality, there are no 'girls tasks' any more, there are just
'tasks' to be done." You nod to
<<link "acknowledge your error">><<set $Meeting=3; $Elapsed=10>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>>
<<elseif $Meeting==3>>
<<MyPicky "Media/Work/Meeting_01B" "">>
<<set $Locn="Victoria">>
<br>
Victoria eyes you dispassionately. "It's fairly obvious that you aren't conversant with modern fashion trends, so
do some research, there are plenty of online sources you can consult. Take the pulse of the world of fashion
$MC.name, and then create our new dress code."
<<if $Transform[7]>0>>
She cocks an eyebrow in a 'heaven help us' sort of way. "And you might want to add something about shaving
regularly ... but I'll leave that up to you."
<</if>>
You nod, <<linkreplace "trying to look enthusiastic">> trying
to look enthusiastic.
<br><br>
"So, do your research and prepare our new dress code with modern fashion trends in mind, but always consider
health and safety issues while doing so." You mull it over briefly. "Ok, I got this" you say, "Research fashion, new
dress codes with fashion and health and safety in mind." you grin <<linkreplace "pleased with yourself.">>
pleased with yourself.
<br><br>
Victoria gently smiles back "Nearly" she corrects, "think gender equality $MC.name, gender equality." You mull it
over once again, and gradually the penny drops "A single dress code?" you ask tentatively. Victoria beams. "Well
done $MC.name, I knew you'd come onboard, rather exciting isn't it? And I know that fashion is a new area for
you, but I think you'll find it interesting." You bask in the
<<link "glory of her approval">>
<<set $Meeting=4; $WorkTasks=1; $Elapsed=10>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>>
<<elseif $Meeting==4>>
<<MyPicky "Media/Work/Meeting_01B" "">>
<<set $Locn="Victoria">>
<br>
Victoria becomes conversational as you finish your coffee. "So $MC.name, a little bird tells me that you're
something of a 'twitcher' if you pardon the pun." you blink, "Oh, er, yes, that's right" you stammer. @@.Thnk1;
Now who the hell did she hear that from @@ you wonder. "It sounds fun" she continues, "you must take me
with you sometime $MC.name, I love outdoor pursuits." You splutter on
<<linkreplace "the last of you coffee.">> the last of your coffee
<br><br>
Somewhere between the thought of you showing Victoria what your version of 'Bird Watching' entails, and the
vision that followed of her 'pursuing' you through the woods, you tried to breath coffee. Fortunately only dregs
were left, and you recovered well. "Indeed" you reply,
<<linkreplace "letting the subject hang.">> letting the subject hang.
<br><br>
"We shall arrange something later dear" she says touching your knee. You cock twitches with the same mixture of
excitement and terror that a soldier being ordered 'over the top' must feel. She gets up and retrieves a large bag
from where it rested nearby. "The company has a little gift for the team to celebrate the re-branding." she places
the bag in your hands and deftly guides you
<<link "to the door">>
<<set $Meeting=5; $Elapsed=10>><<Refresh>>
<</link>>
<</linkreplace>><</linkreplace>>
<<elseif $Meeting==5>>
<<MyPicky "Media/Work/Karen_07" "">>
<<set $Locn="Work (Office)">>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<br>
Still dazed by the 'Victoria Effect' you wander back to your office clutching the bag. Karen notes your entry and
immediately confronts you. "So, what's it all about" she demands. You try to formulate a coherent response, but
to be honest you are not sure //'what it's all about'// yourself. "And what's that?" she continues
<<linkreplace "pointing to the bag.">>pointing to the bag.
<br><br>
You look at the bag clutched in your hands. "It's a gift for the team, to celebrate the re-branding" you tell her
thankful for the distraction. "Well, let's see" she says sounding intrigued. You shrug, and upend the bag, so that
the contents spill out onto a <<link "nearby desk.">>
<<set $Meeting=6; $Elapsed=10>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Meeting==6>>
<<MyPicky "Media/Work/Meeting_01C" "">>
<<set $Locn="Work (Office)">>
<<StopMySound>>
<br>
A hush descends upon the office. Emma and Sophia look up, then get up from their desks in slow motion, and
in a dreamlike fashion wander over to you and Karen. You all
<<link "gather around the desk.">>
<<set $Meeting=7; $Elapsed=10>><<Refresh>><</link>>
<<elseif $Meeting==7>>
<<MyPicky "Media/Work/Meeting_01D" "">>
<<set $Locn="Work (Office)">>
<br>
"Is that really?" whispers Sophia in a hushed tone. "I believe it is" replies Karen slowly. "Are they, are they for?"
stammers Emma, "Us" finishes Karen, she turns to you "$MC.name?" You blink, you're not quite sure what is or has
happened. "Yes" you reply, "it's a company gift to celebrate the re-branding." Sophia reaches out slowly and
touches one of the bags, when no one stops her, she picks it up. Suddenly she clasps it to her bosom. "Oh my
God!" she cries, "I own a Prada!" and she looks like <<linkreplace "she might faint.">>she might faint.
<br><br>
Emma grabs hers next. "Yay for re-branding!" she cries, then squeaks "Eeeeeeeee" and starts to giggle. Karen
picks up hers and inspects it thoughtfully. She turns to you and says conversationally "You know, I've never
actually seen one before, in real life that is, pictures in magazines yes, but never a real one. I Always wondered
if they truly were good quality, and now I know"
<<link "She smiles introspectively.">>
<<set $Meeting=8; $Elapsed=10>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Meeting==8>>
<<MyPicky "Media/Work/Meeting_01E" "">>
<<set $Locn="Work (Office)">>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<br>
"Are they something special?" you ask Karen, a little puzzled by the reactions you have witnessed. "Well" she
replies choosing her words carefully "special, I'm not certain, but they are certainly expensive." You wonder aloud
about just how expensive "Several hundred? Karen smiles at your innocence "Several thousand." you regard the
remaining bag on the table
<<linkreplace "in a new light.">>in a new light.
<br><br>
"It seems like there is one left for you $MC.name" Karen gives you an amused look as she indicates the last bag
left on the desk. "Are you going to use it?" she asks, keeping a straight face. "Ooo, no" you reply, "I mean, it's a
handbag isn't it?" "Technically it's a shoulder bag" she informs you. "Shoulder bags are very useful, they can hold
a lot of things and you don't get <<linkreplace "bulging pockets.">> bulging pockets."
<br><br>
You pick up the last shoulder bag and
<<link "Empty your pockets into it." "DoWork">>
<<set $Bag.name="Shoulder Bag"; $Fem+=5>><<unset $Meeting>><</link>>
<<link "Lock it in your desk." "DoWork">>
<<set $BagInDesk=true>><<unset $Meeting>><</link>>
<</linkreplace>><</linkreplace>>
<</if>>
<</nobr>><<nobr>> /* [[Suburbs]] */
<<if ndef $Brothel>><<set $Brothel=0>><</if>>
<<set $Session=[]>>
<<set $Cost=0>>
<<set $Step=0>>
<<set $Sex=false>>
<<set $Cum=false>>
<<set $Elapsed=5>>
<<if $Brothel==0>>
<<MyPicky "Media/Brothel/Brothel" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "1.0">>
<br>
You are stood outside a nice looking house that matches the address you were given. If you look closely you can
see that the house is actually two semi detached houses that has been knocked thru to convert it into one large
detached house. Other than that there is nothing remarkable about it that you can detect.
<<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<FemCheck>> /* Widget to check if dressed feminine. */
<<if $FemCheck>=3>>
@@.Blu; You're dressed as a woman @@
<<elseif $Hormone>=140>>
@@.Blu; Your nob is too small @@
<<else>>
<<link "Go Inside (5m)">>
<<set $Elapsed=5; $XtraText=""; $Brothel=1>><<Refresh>><</link>>
<</if>>
</td>
<td><<link "Keep watch for a while. (10m)">>
<<if !$XtraText.includes("You watch the house discreetly")>>
<<set $XtraText+=" You watch the house discreetly from across the road for a few minutes, but don't see
anything of note happening. As time passes you realise you are being less and discrete!">>
<</if>>
<<set $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Try to look thru a window (5m)">>
<<if !$XtraText.includes("You peer thru one of the windows")>>
<<set $XtraText+=" You peer thru one of the windows, but the net curtains defeat you, and you can't make
anything out clearly. Then you suddenly realise that 'you' can probably be observed quite clearly from inside
the house and stop snooping.">>
<</if>>
<<set $Elapsed=5>><<Refresh>><</link>></td>
<td>
<<link "Back to the car (5m)" "Suburbs">><<set $Elapsed=5>>
<<unset $FemCheck; $Session; $Cost; $Step; $Sex; $Cum; $Brothel; $XtraText; $PussyLicking>>
<</link>></td>
</tr>
</table>
<<elseif $Brothel==1>>
[img[Media/Brothel/Brothel_01.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "0.4">>
<br>
You ring the doorbell, and a few seconds later a clunking sound tells you that the door is now unlocked, so you
open the door and go inside. The hallway has been turned into a reception, an attractive young lady behind the
desk greets you. "Welcome to 'A Velvet Touch' sir, this is a private members club, and the daily membership fee
costs €20." She smiles at you expectantly. $XtraText
<br>
<table class="Link-table">
<tr>
<td><<link "Pay €20">><<set $Cash-=20; $Brothel=2>><<Refresh>><</link>></td>
<td><<link "Ask what sort of club it is">>
<<if !$XtraText.includes("What sort of club is this")>>
<<set $XtraText="You ask 'What sort of club is this?' Looking slightly pained she repeats what she told you
before. 'This is a private members club sir, and the daily membership fee costs €20.'">>
<</if>>
<<Refresh>><</link>></td>
<td><<link "Leave">><<set $Brothel=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Brothel==2>>
[img[Media/Brothel/Brothel_02.jpg]]
<br>
She smiles and puts the money in a drawer. 'Your member's name please?' by the way she phrased the request
you understand that giving a false name would be fine, but then of course, so as not to look stupid in future, you
would have to remember it, so you just shrug and say '$MC.name.' She makes a note behind the counter. 'One
last thing $MC.name' she says holding out her hand, 'I need a teeny, tiny, little spot of blood from you, it's for
everyone's safety you understand.'
<br><br>
After a moment's hesitation you give her your hand and she pricks your thumb with a small metallic object. She
does something again behind the all concealing counter, you hear a faint electronic hum, then she looks up with
a smile. 'Perfect' she says, 'now $MC.name, let me
<<link "explain the rules.">><<set $Brothel=3>><<Refresh>><</link>>
<<elseif $Brothel==3>>
[img[Media/Brothel/Brothel_03.jpg]]
<br>
If you choose to visit one of our lovely entertainers, then whatever arrangement you make is strictly between
you and her." She cocks an eyebrow at you. "Understand?" You think you do, so you nod in the affirmative. She
then consults something behind that multi purpose counter. "I have $Girls[0] and $Girls[1] currently available."
she tells you.
<<if $JessiePlus==true>>
"Or shall I let Jessie know that you are here and waiting for a 'special' with her?"
<<else>>
"Or you can wait a little while for Jessie if you want?"
<</if>> It was both a statement and a question.
<br>
<table class="Link-table">
<tr>
<td>
<<if $Girls[0]=="Cynthia">>[[Visit Cynthia|Cynthia]]
<<elseif $Girls[0]=="Raina">>[[Visit Raina|Raina]]
<<elseif $Girls[0]=="Sasha">>[[Visit Sasha|Sasha]]<</if>>
</td>
<td>
<<if $Girls[1]=="Cynthia">>[[Visit Cynthia|Cynthia]]
<<elseif $Girls[1]=="Raina">>[[Visit Raina|Raina]]
<<elseif $Girls[1]=="Sasha">>[[Visit Sasha|Sasha]]<</if>>
</td>
<td>
<<if $JessiePlus==true>>
[[Special with Jessie|Jessie2]]
<<else>>
[[Wait for Jessie|Jessie]]
<</if>>
</td>
<td><<link "Leave">><<set $Brothel=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Brothel==4>>
[img[Media/Brothel/Brothel_03.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "0.4">>
<br>
You thank the receptionist and tell her you had a lovely time. She smiles and asks if she can have your name, you
decide it would not be a problem and give her your first name. She makes a note behind the counter, then hands
you a card, telling you that if you want a particular girl you can phone and check availability.
<<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<<if !$Contacts.includes("A Velvet Touch")>><<set $Contacts.push("A Velvet Touch")>><</if>>
<br><br>
<table class="Link-table">
<tr>
<td><<link "Tip Her €5">>
<<if !$XtraText.includes("Her smile actually becomes")>>
<<set $XtraText="Her smile actually becomes genuine and she says 'Oh! How sweet, thank you
$MC.name.'">>
<</if>>
<<set $Cash-=5>><<Refresh>><</link>></td>
<td><<link "Tip Her €10">>
<<if !$XtraText.includes("smile turns into a grin")>>
<<set $XtraText="Her smile turns into a grin, 'Oh my! Thank you $MC.name, but don't tell the girls or
they might get jealous!'">>
<</if>>
<<set $Cash-=10>><<Refresh>><</link>></td>
<td>
<<link "Leave">><<set $Brothel=0; $Sexuality+=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Brothel==5>>
[img[Media/Brothel/Brothel_03.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "0.4">>
<br>
You thank the receptionist and tell her you had a lovely time. She smiles warmly and tells you that Jessie has
been raving about your skill at cunnilingus, and that some of the other girls are quite jealous of the 'special'
relationship that you have with her. You feel a little smug and tell her that it's just a matter of practice, and that
anyone could be just as good if they tried.
<<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<br><br>
<table class="Link-table">
<tr>
<td><<link "Tip Her €5">>
<<if !$XtraText.includes("Her smile actually becomes")>>
<<set $XtraText="Her smile actually becomes genuine and she says 'Oh! How sweet, thank you
$MC.name.'">>
<</if>>
<<set $Cash-=5>><<Refresh>><</link>></td>
<td><<link "Tip Her €10">>
<<if !$XtraText.includes("smile turns into a grin")>>
<<set $XtraText="Her smile turns into a grin, 'Oh my! Thank you $MC.name, but don't tell the girls or
they might get jealous!'">>
<</if>>
<<set $Cash-=10>><<Refresh>><</link>></td>
<td>
<<link "Leave">><<set $Brothel=0; $Sexuality+=1>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<set $Elapsed=10>>
<<if $Step==0>>
[img[Media/Brothel/Brothel_05.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "1.0">>
<br>
You go up the stairs as the receptionist instructed. The place is tastefully decorated, and spotlessly clean. You
begin to suspect this isn't going to be cheap, but you prefer nice to grubby and are prepared to pay for that.
You can see six doors off the landing, one of which is open and leads to a bathroom. You go to where you were
directed, and as the door is ajar, you
<<link "enter Cynthia's room.">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
[img[Media/Brothel/Cynthia_01.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "0.0">>
<<set $Elapsed=0>>
<br>
Cynthia is laying on her bed waiting for you. You first impression is of an attractive, busty MILF, somewhat older
than you would normally go for, not quite old enough to be your mother, but close. She has an air of confidence
about her like all the women you seem to meet, and you implicitly accept that she is in control here
<br><br>
'Hi there sweetie, I'm Cynthia, what shall I call you?' '$MC.name' you reply, wondering why all the women you
meet call you 'sweetie'. 'Ok sweetie' she purrs, 'firstly, I must warn you that there is a €100 fine if you cum in my
pussy.' she winks, 'So, what would you like today?'
<<if $Cost!=0>><br><br>You have selected: $Session<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $Sex or $Session.includes("Pussy Show & Fingering")>>
@@.Gry; Pussy Show & Fingering (€20) @@
<<else>>
<<link "Pussy Show & Fingering (€20)">><<set $Cost+=20; $Session.push("Pussy Show & Fingering")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex or $Session.includes("Blowjob")>>
@@.Gry; Blowjob (€30)) @@
<<else>>
<<link "Blowjob (€30)">><<set $Cost+=30; $Session.push("Blowjob")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex or $Session.includes("Titty Fuck")>>
@@.Gry; Titty Fuck (€30) @@
<<else>>
<<link "Titty Fuck (€30)">><<set $Cost+=30; $Session.push("Titty Fuck")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex>>
@@.Gry; Straight Sex(€40) @@
<<else>>
<<link "Straight Sex(€40)">><<set $Cost+=40; $Sex=true; $Session.push("Straight Sex")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex>>
@@.Gry; Cowgirl Sex (€40) @@
<<else>>
<<link "Cowgirl Sex (€40)">><<set $Cost+=40; $Sex=true; $Session.push("Cowgirl Sex")>>
<<Refresh>><</link>>
<</if>></td>
</tr>
<tr>
<td>
<<if $Sex>>
@@.Gry; Reverse Cowgirl Sex (€40) @@
<<else>>
<<link "Reverse Cowgirl Sex (€40)">><<set $Cost+=40; $Sex=true; $Session.push("Reverse Cowgirl Sex")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex>>
@@.Gry; Doggy Sex (€40) @@
<<else>>
<<link "Doggy Sex (€40)">><<set $Cost+=40; $Sex=true; $Session.push("Doggy Sex")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Cum>>
@@.Gry; Cum in Mouth (€20) @@
<<else>>
<<link "Cum in Mouth (€20)">><<set $Cost+=20; $Cum=true; $Session.push("Cum in Mouth")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Cum>>
@@.Gry; Cum on Face (€20) @@
<<else>>
<<link "Cum on Face (€20)">><<set $Cost+=20; $Cum=true; $Session.push("Cum on Face")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Cost==0>>
[["Go Downstairs"|Brothel][$Step=0; $Brothel=4]]
<<elseif $Sex and $Cum>>
@@.Grn; <<link "Let's get to it!">>@@
<<set $Bank-=$Cost, $Step=2; $Arousal=20>><<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<<if $Cost>0>>Total cost €$Cost<</if>>
<<elseif $Step==2>>
[img[Media/Brothel/Cynthia_02.jpg]]
<br>
She gets off the bed and lowers the top of her dress, getting her tits out for you. She slowly approaches you, all
the time, squeezing and fondling them. You stare at her tits, mesmerized by the luscious, soft, fleshy mounds
being kneaded and squeezed before you. <<linkreplace "Cynthia grins at your reaction.">> Cynthia grins at your
reaction. 'Do you want a little feel on the house sweetie' she asks you playfully.
<br><br>
<<link "'Oh God yes!' you gasp">><<set $Step=3>><<Refresh>><</link>>
<br>
<<link "'No thanks' you inexplicably say">><<set $Step=4>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Step==3>>
<<MyVid "Media/Brothel/Cynthia_03_Tits.webm">>
<br>
You reach out and touch her right breast, you fondle it and gently squeeze it
<br><br>
<<link "'Oh Jeez! they are wonderful!' you exclaim">>
<<set $Arousal += 10 >><<set $Step=4>><<Refresh>><</link>>
<br>
<<link "'//Oh God! I wish I had tits like these'// you think">>
<<set $Vagenvy += 5 >><<set $Arousal += 5 >><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
[img[Media/Brothel/Cynthia_04.jpg]]
<br>
She turns back to the bed and sensuously takes her dress off, lifting it over her head, in one smooth, languid, fluid
motion, to reveal her sexy pink panties. She catches your rapt expression out of the corner of her eye and smiles
like a predator. She casually tosses the dress aside, and then, smiling lasciviously, in a move both well rehearsed
and well executed, she hooks both of her thumbs into the
<<link "waistband of her panties.">><<set $Step=5; $Arousal += 5 >><<Refresh>><</link>>
<<elseif $Step==5>>
[img[Media/Brothel/Cynthia_05.jpg]]
<br>
She slides the waistband of her panties up to the left, and down to the right, then down to the left and up to the
right in a time honoured stripping motion, hypnotizing you with their motion as they gradually lower. When they
reach her mid thighs, exposing her lovely pussy, she lets them drop to the floor. With deft footwork she steps out
with one foot, lifts them high with the other, and
<<link "tosses them aside.">><<set $Arousal += 5 >>
<<if $Session.includes("Pussy Show & Fingering")>><<set $Step=6>>
<<elseif $Session.includes("Blowjob")>><<set $Step=9>>
<<elseif $Session.includes("Titty Fuck")>><<set $Step=11>>
<<elseif $Session.includes("Straight Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=15>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=16>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=17>>
<<elseif $Session.includes("Cum on Face")>><<set $Step=18>><</if>>
<<Refresh>><</link>>
<<elseif $Step==6>>
[img[Media/Brothel/Cynthia_06.jpg]]
<br>
With feline grace, Cynthia lays down on the bed and opens her legs. You watch in rapt fascination as she begins
to rub her fanny in a blatantly carnal fashion. Like a moth to the flame you are drawn closer and closer. Sensing
your approach, she spreads her legs wider and
<<link "pulls her fanny lips apart.">><<set $Step=7; $Arousal += 5 >><<Refresh>><</link>>
<<elseif $Step==7>>
[img[Media/Brothel/Cynthia_07.jpg]]
<br>
You lean closer to look as her exquisite pink nails expose the exquisite pink flesh inside that delicious cunt. You
are just close enough to catch a faint hint of her musky scent, and a mere impression of the heat emanating from
that lusciously enticing hole. As she starts to rub her mound and play with her slit again, you suddenly recall that
you have already paid the fee to
<<link "Finger her hot little Fanny!">><<set $Step=8; $Arousal += 5 >><<Refresh>><</link>>
<<elseif $Step==8>>
<<MyVid "Media/Brothel/Cynthia_08_Pussyshow.webm">>
<br>
You reach out and rudely push your finger deep into her sex. She gasps at the penetration, and you feel the hot
slippery walls of her vagina contract to grip your finger like an angel's kiss. Rapt in the blissful sensations, you
waggle your finger deep inside her, rubbing the slippery wet walls of her vagina, and making her gasp anew. As
you withdraw your finger, slick with her juice, you desperately want that pussy, but how you muse?
<br><br>
<<if !$Show>>
<<link "//'wrapped around my cock!'//">><<set $Arousal+=10, $Show=true>><<Refresh>><</link>><br>
<<link "//'between my own legs'//">><<set $Vagenvy+= 5; $Show=true>><<Refresh>><</link>>
<</if>>
<<if $Show>><<link "Wouldn't that be nice @@.EC;🙂@@">>
<<if $Session.includes("Blowjob")>><<set $Step=9>>
<<elseif $Session.includes("Titty Fuck")>><<set $Step=11>>
<<elseif $Session.includes("Straight Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=15>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=16>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=17>>
<<elseif $Session.includes("Cum on Face")>><<set $Step=18>><</if>>
<<set $Show=false>><<Refresh>><</link>><</if>>
<<elseif $Step==9>> /* BLOWJOB PART 1 */
[img[Media/Brothel/Cynthia_09.jpg]]
<br>
Cynthia gets down on her knees and starts unbuckling your belt. "Ooooo" she giggles as she loosens the belt
and undoes the stud button, "I think something wants to come out and play here." Her deft fingers tug your
zipper down, and your pants loosen and fall to your knees.
<br><br>
Your semi-hard todger flops free, and she deftly takes hold of it with one hand. At the first touch of her warm,
soft fingers, the blood starts to pump into it, and it thickens and stiffens rapidly. All it takes is a couple of gentle
squeezes, and you are standing to attention. She gives you a speculative look, then leans forwards, letting her
plump lips slide over the helmet, and
<<link "starts to suck your cock">><<set $Step=10>><<Refresh>><</link>>
<<elseif $Step==10>> /* BLOWJOB PART 2 */
<<MyVid "Media/Brothel/Cynthia_10_Blowjob.webm">>
<br>
As her soft, warm lips slide back and forth along your erect shaft, they keep a steady, wonderful pressure on your
sensitive skin. Her mouth is warm and wet with saliva, and there is suction, Oh yes! Thrilling, heavenly suction. It's
like a ring of pleasure is slurping along your nob, encouraging it to explode! Eventually, you reluctantly admit that
you are
<<link "ready for the next delight">>
<<if $Session.includes("Titty Fuck")>><<set $Step=11>>
<<elseif $Session.includes("Straight Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=15>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=16>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=17>>
<<elseif $Session.includes("Cum on Face")>><<set $Step=18>><</if>>
<<Refresh>><</link>>
<<elseif $Step==11>> /* TITTY FUCK PART 1 */
[img[Media/Brothel/Cynthia_11.jpg]]
<br>
Cynthia sits you down upon the chair, then fetches a small bottle of Baby Oil from her drawer. She kneels down in
front of you and proceeds to lasciviously oils your cock with her soft, deft hands. Satisfied with her work, she then
splashes some oil on her delicious titties. Eyeing you all the time with an amused smile, she spreads the oil around
until both her magnificent mammaries are slick and glistening.
<br><br>
She then shuffles forwards on her knees, until your rock hard pecker is laying along her cleavage. With one hand
on each tit, she presses her breasts together, enveloping your cock in warm, slick, softness. Locking eyes with you
once again, she
<<link "gives you a tit fuck">><<set $Arousal+=5; $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>> /* TITTY FUCK PART 2*/
<<MyVid "Media/Brothel/Cynthia_12_Titfuck.webm">>
<br>
Her beautiful breasts glide up and down along the length of your rock hard shaft, like some fleshy shuttle in a
lewd loom, weaving a yarn of pleasure. She glances up at you now and again, to note the expression on your
face, and adjust her squeeze accordingly. Finally you concede that you are
<<link "ready for the next delight">>
<<if $Session.includes("Straight Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=15>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=16>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=17>>
<<elseif $Session.includes("Cum on Face")>><<set $Step=18>><</if>>
<<Refresh>><</link>>
<<elseif $Step==13>> /* STRAIGHT SEX*/
<<MyVid "Media/Brothel/Cynthia_13_StraightSex.webm">>
<br>
Cynthia lays down at the edge of the bed, opens her legs and raises them into the air. You position yourself close
to her and slide your cock into her juicy, welcoming, cunt. The first sensation to hit you is the heat! @@.Thnk1;
How can she be this hot inside and live @@ you wonder briefly. Then the delightful caressing friction from the
walls of her tunnel overwhelms you, and you moan with bliss.
<br><br>
She grins ferally, and her pussy starts to grip you, just at the point of maximum penetration. You know it's just a
technique designed to hurry you, but Jeez is it skilfully done! Each thrust feels better that the last one, and each
thrust makes your nob tingle more.
<br>
<<if $Arousal<60>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>>
@@.Yel; <<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>@@
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=17>>
<<elseif $Session.includes("Cum on Face")>><<set $Step=18>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==14>> /* COWGIRL SEX */
<<MyVid"Media/Brothel/Cynthia_14_Cowgirl.webm">>
<br>
Cynthia guides you to the bed and lays you lengthways along it. She then straddles you with a grin and presses
your cock down as she shuffles on her knees, into position above it. She rises up onto her feet, and with practiced
aim, guides your cock home as she lowers herself onto it.
<br><br>
You moan with a mixture of surprise and pleasure as you slide in for the first time. //'Jeez! It's so warm inside'//
you mentally exclaim. Her cunt fits you like a finger in a glove, enveloping, caressing, squeezing ... you become
lost among the adjectives. With great athleticism, she rides your cock, taking you deep inside her warmth, then
almost letting you slip out as she rises and falls.
<br>
<<if $Arousal<70>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>><span class="Yel">
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>></span>
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=17>>
<<elseif $Session.includes("Cum on Face")>><<set $Step=18>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==15>> /* REVERSE SEX */
<<MyVid "Media/Brothel/Cynthia_15_Reverse.webm" >>
<br>
Cynthia guides you to the bed and lays you lengthways along it, she then turns around and straddles you. With
practiced ease she reaches behind and grabs your cock, then guides it to her hot wet entrance until the tip is
kissing her soft lubricated folds. She lowers herself onto it and it slides inside.
<br><br>
You moan with a mixture of surprise and pleasure as you slide in for the first time. //'Jeez! It's so warm inside'//
you mentally exclaim. Her cunt fits you like a finger in a glove, enveloping, caressing, squeezing ... you become
lost among the adjectives. With great athleticism, she rides your cock, taking you deep inside her warmth, then
almost letting you slip out as she rises and falls.
<br>
<<if $Arousal<70>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>><span class="Yel">
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>></span>
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=17>>
<<elseif $Session.includes("Cum on Face")>><<set $Step=18>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==16>> /* DOGGY SEX */
<<MyVid "Media/Brothel/Cynthia_16_Doggy.webm">>
<br>
Cynthia guides you to the bed and then bends over it, offering her juicy wet fanny for penetration. You poke her
soft wet folds, rubbing the tip of your cock back and forth along her offered slit to tease her. Finally, unable to
resist any longer, you slide your cock deep into her wet hole and start to fuck her.
<br><br>
You moan with a mixture of surprise and pleasure as you slide in for the first time. //'Jeez! It's so warm inside'//
you mentally exclaim. Her cunt fits you like a finger in a glove, enveloping, caressing, squeezing ... you become
lost among the adjectives. You are filled with lust and push it balls deep, then withdraw it almost to the tip. Then
you settle to a steady rhythm pushing in and pulling out as you pump her slippery cunt.
<br>
<<if $Arousal<70>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>><span class="Yel">
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>></span>
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=17>>
<<elseif $Session.includes("Cum on Face")>><<set $Step=18>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==17>> /* CUM IN MOUTH */
<<MyVid "Media/Brothel/Cynthia_17_CumMouth.webm">>
<br>
Cum in her mouth
<br><br>
<<link "goes to clean up">><<set $Arousal=0; $Step=20>><<StripAll>><<Refresh>><</link>>
<<elseif $Step==18>> /* CUM ON FACE */
<<MyVid "Media/Brothel/Cynthia_18_CumFace.webm">>
<br>
Cum ion her face
<br><br>
<<link "goes to clean up">><<set $Arousal=0; $Step=20>><<StripAll>><<Refresh>><</link>>
<<elseif $Step==19>>
[img[Media/Brothel/Cynthia_19.jpg]]
<br>
Ooops-a-daisy! You feel your cock twitching and realise that you are ejaculating. You pull it out, but it is far too
late. 'Oooo, you naughty boy! you came in my pussy' giggles Cynthia. 'that's going to cost you' she grins. You
note that she doesn't seem to be upset at all, and you suspect she actually prefers this outcome, and the extra
money that it entails. She gets off the bed and goes
<<link "to get cleaned up.">>
<<set $Step=20; $Arousal=0; $Bank-=100 >><<StripAll>><<Refresh>>
<</link>>
<<elseif $Step==20>>
[img[Media/Brothel/Cynthia_20.jpg]]
<br>
You collect your discarded clothes, and with wobbly legs, you sit down on the edge of the bed and start getting
dressed. You tell her how amazing it was, and how sexy she is, and Cynthia absently responds now and again with
an 'Aww! Thank you sweetie" from the bathroom.
<br><br>
You are almost dressed, when a fancy takes you... It's a question you wonder about, but don't often get the nerve
to ask. 'Cynthia, can I ask you a personal question?' you say. 'Sure' she replies. You take a deep breath.
@@#Links;
<table class="VariLink-table">
<tr>
<td><<link "Oh! Never mind!">>
<<replace "#Links">>'Oh! Never mind!' you mutter, and finish getting dressed.
<br><br>
[[Say Goodbye|Brothel][$Elapsed=5; $Brothel=4]]
<</replace>><</link>></td>
<td><<link "What's it feel like, to get fucked?">>
<<replace "#Links">>What's it feel like, to get fucked? you blurt out!
<br><br>
She goes quiet, then peers around the bathroom door with an amused smile. 'Well now...' she says
<<include "Reply Fuck">>
<br><br>
[[Say Goodbye|Brothel][$Elapsed=10; $Brothel=4]]
<</replace>><</link>></td>
<td><<link "What's it feel like to have an orgasm?">>
<<replace "#Links">>What's it feel like to have an orgasm? you blurt out!
<br><br>
She goes quiet, then peers around the bathroom door with an amused smile. 'Well now...' she says
<<include "Reply Orgasm">>
<br><br>
[[Say Goodbye|Brothel][$Elapsed=10; $Brothel=4]]
<</replace>><</link>></td>
</tr>
</table>
@@
<</if>>
<</nobr>>
<<nobr>>
<<set $Elapsed=10>>
<<if $Step==0>>
[img[Media/Brothel/Brothel_05.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "1.0">>
<br>
You go up the stairs as the receptionist instructed. The place is tastefully decorated, and spotlessly clean. You
begin to suspect this isn't going to be cheap, but you prefer nice to grubby and are prepared to pay for that.
You can see six doors off the landing, one of which is open and leads to a bathroom. You go to where you were
directed, and as the door is ajar, you
<<link "enter Raina's Room.">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
[img[Media/Brothel/Raina_01.jpg]]
<<StopMySound>>
<br>
Raina is kneeling on her bed waiting for you. You first impression is of an attractive, busty MILF of mixed race,
older than you would normally go for, not quite old enough to be your mother, but close. She has an air of
confidence about her like all the women you seem to meet, and you implicitly accept that she is in control here
<br><br>
'Hi there sweetie, I'm Raina, what shall I call you?' '$MC.name' you reply, wondering why all the women you
meet call you 'sweetie'. 'Ok sweetie' she purrs, 'firstly, I must warn you that there is a €100 fine if you cum in my
pussy.' she winks, 'So, what would you like today?'
<<if $Cost!=0>><br><br>You have selected: $Session<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $Sex or $Session.includes("Pussy Show & Fingering")>>
@@.Gry; Pussy Show & Fingering (€20) @@
<<else>>
<<link "Pussy Show & Fingering (€20)">><<set $Cost+=20; $Session.push("Pussy Show & Fingering")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex or $Session.includes("Blowjob")>>
@@.Gry; Blowjob (€30)) @@
<<else>>
<<link "Blowjob (€30)">><<set $Cost+=30; $Session.push("Blowjob")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex or $Session.includes("Titty Fuck")>>
@@.Gry; Titty Fuck (€30) @@
<<else>>
<<link "Titty Fuck (€30)">><<set $Cost+=30; $Session.push("Titty Fuck")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex>>
@@.Gry; Straight Sex(€40) @@
<<else>>
<<link "Straight Sex(€40)">><<set $Cost+=40; $Sex=true; $Session.push("Straight Sex")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex>>
@@.Gry; Cowgirl Sex (€40) @@
<<else>>
<<link "Cowgirl Sex (€40)">><<set $Cost+=40; $Sex=true; $Session.push("Cowgirl Sex")>>
<<Refresh>><</link>>
<</if>></td>
</tr>
<tr>
<td>
<<if $Sex>>
@@.Gry; Reverse Cowgirl Sex (€40) @@
<<else>>
<<link "Reverse Cowgirl Sex (€40)">><<set $Cost+=40; $Sex=true; $Session.push("Reverse Cowgirl Sex")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex>>
@@.Gry; Doggy Sex (€40) @@
<<else>>
<<link "Doggy Sex (€40)">><<set $Cost+=40; $Sex=true; $Session.push("Doggy Sex")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Cum>>
@@.Gry; Cum in Mouth (€20) @@
<<else>>
<<link "Cum in Mouth (€20)">><<set $Cost+=20; $Cum=true; $Session.push("Cum in Mouth")>>
<<Refresh>><</link>>
<</if>></td>
<td>
</td>
<td>
<<if $Cost==0>>
[["Go Downstairs"|Brothel][$Step=0; $Brothel=4]]
<<elseif $Sex and $Cum>>
@@.Grn; <<link "Let's get to it!">>@@
<<set $Bank-=$Cost, $Step=2; $Arousal=20>><<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<<if $Cost>0>>Total cost €$Cost<</if>>
<<elseif $Step==2>>
[img[Media/Brothel/Raina_02.jpg]]
<br>
She gets off the bed and removes her top, getting her tits out for you. She slowly approaches you, all the time,
squeezing and fondling them. You stare at her tits, mesmerized by the luscious, soft, fleshy mounds being
kneaded and squeezed before you.
<<linkreplace "Raina grins at your reaction.">> Raina grins at your reaction. 'Do you want a little feel on the
house sweetie' she asks you playfully.
<br><br>
<<link "'Oh God yes!' you gasp">><<set $Step=3; $Arousal+=5>><<Refresh>><</link>>
<br>
<<link "'No thanks' you inexplicably say">><<set $Step=4>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Step==3>>
<video src="Media/Brothel/Raina_03_Tits.webm" height="400" loop autoplay></video>
<br>
You reach out and touch her right breast, you fondle it and gently squeeze it
<br><br>
<<link "'Oh Jeez! they are wonderful!' you exclaim">>
<<set $Arousal += 10 >><<set $Step=4; $Arousal+=5>><<Refresh>><</link>>
<br>
<<link "'//Oh God! I wish I had tits like these'// you think">>
<<set $Vagenvy += 1 >><<set $Arousal += 5 >><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
[img[Media/Brothel/Raina_04.jpg]]
<br>
She turns back to the bed and sensuously takes her skirt off, pushing it down over her child bearing hips, in a
smooth, fluid motion, to reveal her sexy white panties. She catches your rapt expression out of the corner of her
eye and smiles. Her already rolled down top follows and she casually tosses them aside, and then she crawls onto
the bed and rolls onto her back. She hooks both of her thumbs into the
<<link "waistband of her panties.">><<set $Step=5; $Arousal += 5 >><<Refresh>><</link>>
<<elseif $Step==5>>
[img[Media/Brothel/Raina_05.jpg]]
<br>
She lifts her buttocks up from the bed and slides her panties down over them. Then lifting her legs gracefully into
the air she slides the panties first along the smooth thighs, then down her shapely calves, until finally letting them
drop over her feet and onto the bed. She then sprawls back with a lascivious smile, parts her legs and touches her
private parts in either anticipation or preparation.
<br><br>
You watch in rapt fascination as she begins to massage her clitoris in a blatantly carnal fashion. Like a moth to the
flame you are drawn closer and closer. Sensing your approach, she spreads her thighs wider and exposes the soft
pink flesh inside her delicious cunt.
<<link "anticipation or preparation.">><<set $Arousal += 5 >>
<<if $Session.includes("Pussy Show & Fingering")>><<set $Step=6>>
<<elseif $Session.includes("Blowjob")>><<set $Step=7>>
<<elseif $Session.includes("Titty Fuck")>><<set $Step=09>>
<<elseif $Session.includes("Straight Sex")>><<set $Step=11>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=12>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=15>><</if>>
<<Refresh>><</link>>
<<elseif $Step==6>>
<video src="Media/Brothel/Raina_06_Fingering.webm" loop autoplay></video>
<br>
You reach out and rudely push your finger deep into her sex. She gasps at the penetration, and you feel the hot
slippery walls of her vagina contract to grip your finger like an angel's kiss. Rapt in the blissful sensations, you
waggle your finger deep inside her, rubbing the slippery wet walls of her vagina, and making her gasp anew. As
you withdraw your finger, slick with her juice, you desperately want that pussy, but how you muse?
<br><br>
<<if !$Show>>
<<link "//'wrapped around my cock!'//">>
<<set $Arousal+=10; $Show=true>><<Refresh>><</link>>
<br>
<<link "//'between my own legs'//">>
<<set $Vagenvy+=1; $Arousal+=10; $Show=true>><<Refresh>><</link>>
<</if>>
<<if $Show>><<link "Wouldn't that be nice @@.EC;🙂@@">>
<<if $Session.includes("Blowjob")>><<set $Step=7>>
<<elseif $Session.includes("Titty Fuck")>><<set $Step=09>>
<<elseif $Session.includes("Straight Sex")>><<set $Step=11>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=12>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=15>><</if>>
<<set $Show=false>><<Refresh>><</link>><</if>>
<<elseif $Step==7>> /* BLOWJOB PART 1 */
[img[Media/Brothel/Raina_07.jpg]]
<br>
Raina gets off the bad and leads you to a chair. She unbuckles and loosens your belt, then undoes your waistband
button and deftly pulls down your zipper. "I think something wants to come out and play" she giggles as your
$Outfit.items[4].name loosen and fall to the floor quickly followed by your $Outfit.items[0].name.
<br><br>
You sit sprawled on the chair, your semi-hard todger flopping around, and she deftly takes hold of it with one
hand. At the first touch of her warm, soft fingers, the blood starts to pump into it, and it thickens and stiffens
rapidly. All it takes is a couple of gentle squeezes, and you are standing to attention. She gives you a speculative
look, then leans forwards, letting her plump lips slide over the helmet, and
<<link "Starts to suck your cock">><<set $Step=8; $Arousal+=5>><<Refresh>><</link>>
<<elseif $Step==8>> /* BLOWJOB PART 2 */
<video src="Media/Brothel/Raina_08_Blowjob.webm" loop autoplay></video>
<br>
As her soft, warm lips slide back and forth along your erect shaft, they keep a steady, wonderful pressure on your
sensitive skin. Her mouth is warm and wet with saliva, and there is suction, Oh yes! Thrilling, heavenly suction. It's
like a ring of pleasure is slurping along your nob, encouraging it to explode! Eventually, you reluctantly admit that
you are
<<link "Ready for the next delight">>
<<if $Session.includes("Titty Fuck")>><<set $Step=9>>
<<elseif $Session.includes("Straight Sex")>><<set $Step=11>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=12>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=15>><</if>>
<<set $Arousal+=5>><<Refresh>><</link>>
<<elseif $Step==9>> /* TITTY FUCK PART 1 */
[img[Media/Brothel/Raina_09.jpg]]
<br>
Raina sits you down upon the chair, then fetches a small bottle of Baby Oil from her drawer. She kneels down in
front of you and proceeds to lasciviously oil her tits, spreading the slippery oil generously over her large busom
with her soft, deft hands. Satisfied with her work, she then splashes some oil on your cock. Eyeing you all the time
with an amused smile, she spreads the oil around your shaft until it to is slick and glistening.
<br><br>
She then shuffles forwards on her knees, until your rock hard pecker is laying along her cleavage. With one hand
on each tit, she presses her breasts together, enveloping your cock in warm, slick, softness. Locking eyes with you
once again, she
<<link "gives you a tit fuck">><<set $Arousal+=5; $Step=10>><<Refresh>><</link>>
<<elseif $Step==10>> /* TITTY FUCK PART 2*/
<video src="Media/Brothel/Raina_10_Titfuck.webm" loop autoplay></video>
<br>
Her beautiful breasts glide up and down along the length of your rock hard shaft, like some fleshy shuttle in a
lewd loom, weaving a yarn of pleasure. She glances up at you now and again, to note the expression on your
face, and adjust her squeeze accordingly. Finally you concede that you are
<<link "ready for the next delight">>
<<if $Session.includes("Straight Sex")>><<set $Step=11>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=12>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=15>><</if>>
<<set $Arousal+=5>><<Refresh>><</link>>
<<elseif $Step==11>> /* STRAIGHT SEX*/
<video src="Media/Brothel/Raina_11_StraightSex.webm" loop autoplay></video>
<br>
Raina lays down at the edge of the bed, opens her legs and raises them into the air. You position yourself close
to her and slide your cock into her juicy, welcoming, cunt. The first sensation to hit you is the heat! @@.Thnk1;
How can she be this hot inside and live @@ you wonder briefly. Then the delightful caressing friction from the
walls of her tunnel overwhelms you, and you moan with bliss.
<br><br>
She grins ferally, and her pussy starts to grip you, just at the point of maximum penetration. You know it's just a
technique designed to hurry you, but Jeez is it skilfully done! Each thrust feels better that the last one, and each
thrust makes your nob tingle more.
<br>
<<if $Arousal<60>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>>
@@.Yel; <<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>@@
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=15>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==12>> /* COWGIRL SEX */
<video src="Media/Brothel/Raina_12_Cowgirl.webm" loop autoplay></video>
<br>
Raina guides you to the bed and lays you lengthways along it. She then straddles you with a grin and presses
your cock down as she shuffles on her knees, into position above it. She rises up onto her feet, and with practiced
aim, guides your cock home as she lowers herself onto it.
<br><br>
You moan with a mixture of surprise and pleasure as you slide in for the first time. //'Jeez! It's so warm inside'//
you mentally exclaim. Her cunt fits you like a finger in a glove, enveloping, caressing, squeezing ... you become
lost among the adjectives. With great athleticism, she rides your cock, taking you deep inside her warmth, then
almost letting you slip out as she rises and falls.
<br>
<<if $Arousal<70>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>><span class="Yel">
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>></span>
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=15>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==13>> /* REVERSE COWGIRL SEX */
<video src="Raina_13_ReverseCowgirl.webm" loop autoplay></video>
<br>
Reverse Cowgirl Sex
<br>
<<if $Arousal<70>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>><span class="Yel">
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>></span>
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=15>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==14>> /* DOGGY SEX */
<video src="Media/Brothel/Raina_14_Doggy.webm" loop autoplay></video>
<br>
Reverse Cowgirl Sex
<br>
<<if $Arousal<70>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>><span class="Yel">
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>></span>
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=15>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==15>> /* CUM ON FACE */
<video src="Media/Brothel/Raina_15_CumOnFace.webm" autoplay></video>
<br>
Cum in her mouth
<br><br>
<<link "goes to clean up">><<set $Arousal=0; $Step=20>><<StripAll>><<Refresh>><</link>>
<<elseif $Step==19>>
[img[Media/Brothel/Cynthia_19.jpg]]
<br>
Ooops-a-daisy! You feel your cock twitching and realise that you are ejaculating. You pull it out, but it is far too
late. 'Oooo, you naughty boy! you came in my pussy' giggles Raina. 'that's going to cost you' she grins. You
note that she doesn't seem to be upset at all, and you suspect she actually prefers this outcome, and the extra
money that it entails. She gets off the bed and goes
<<link "to get cleaned up.">>
<<set $Step=20; $Arousal=0; $Bank-=100 >><<StripAll>><<Refresh>>
<</link>>
<<elseif $Step==20>>
[img[Media/Brothel/Raina_20.jpg]]
<br>
You collect your discarded clothes, and with wobbly legs, you sit down on the edge of the bed and start getting
dressed. You tell her how amazing it was, and how sexy she is, and Raina absently responds now and again with
an 'Aww! Thank you Sweetie" from the bathroom.
<br><br>
You are almost dressed, when a fancy takes you... It's a question you wonder about, but don't often get the nerve
to ask. 'Raina, can I ask you a personal question?' you say. 'Sure' she replies. You take a deep breath.
@@#Links;
<table class="VariLink-table">
<tr>
<td><<link "Oh! Never mind!">>
<<replace "#Links">>'Oh! Never mind!' you mutter, and finish getting dressed.
<br><br>
[[Say Goodbye|Brothel][$Elapsed=5; $Brothel=4]]
<</replace>><</link>></td>
<td><<link "What's it feel like, to get fucked?">>
<<replace "#Links">>What's it feel like, to get fucked? you blurt out!
<br><br>
She goes quiet, then peers around the bathroom door with an amused smile. 'Well now...' she says
<<include "Reply Fuck">>
<br><br>
[[Say Goodbye|Brothel][$Elapsed=10; $Brothel=4]]
<</replace>><</link>></td>
<td><<link "What's it feel like to have an orgasm?">>
<<replace "#Links">>What's it feel like to have an orgasm? you blurt out!
<br><br>
She goes quiet, then peers around the bathroom door with an amused smile. 'Well now...' she says
<<include "Reply Orgasm">>
<br><br>
[[Say Goodbye|Brothel][$Elapsed=10; $Brothel=4]]
<</replace>><</link>></td>
</tr>
</table>
@@
<</if>>
<</nobr>>
<<nobr>>
<<set $Elapsed=5>>
<<if $Step==0>>
[img[Media/Brothel/Jessie_00.jpg]]
<br>
The receptionist indicates the waiting area and tells you that she will tell you when Jessie is free. You sit in one of
the comfortable chairs and admire the surroundings. The place is tastefully decorated, and spotlessly clean. You
begin to suspect this isn't going to be cheap, but you prefer nice to grubby and are prepared to pay for that. As
you wait you can hear faint sounds which start to get you aroused.
<<link "You wait about 10 minutes.">>
<<set $Elapsed=10; $Arousal+=10; $Step=1>>
<<Refresh>><</link>>
<<elseif $Step==1>>
[img[Media/Brothel/Jessie_01.jpg]]
<br>
You hear a door open and close again. You look up, and from where you are sat you can now see a man by the
left hand door in the downstairs corridor. He has his jacket slung over his shoulder in a jaunty fashion, and a big
smile on his face. @@.Thnk1; Has he just fucked Jessie? @@ you wonder noting his smile.
<br><br>
The man nods farewell to the receptionist and leaves thru the front door. You glance at the receptionist who
holds up 10 fingers and mouths //'Let her get cleaned up'// at you and then goes back to doing stuff behind
the desk. You can still hear the faint sounds though, so it wasn't Jessie making them!
<<link "You wait another 10 minutes.">>
<<set $Elapsed=10; $Arousal+=10; $Step=2>>
<<Refresh>><</link>>
<<elseif $Step==2>>
[img[Media/Brothel/Jessie_02.jpg]]
<br>
The receptionist looks at the clock then at you. "You can go in now, door on the left." You get up from the chair
and go to the indicated door. @@.Thnk1; So he had just fucked Jessie! @@ you muse. You recall the big smile
that he had and recon you are in for a good time.
<br><br>
You knock gently on the door but don't hear any response, so you knock again, this time a little louder, but again
there is no response from inside the room. You test the door handle and the door clicks open. You hesitate briefly
thinking @@.Thnk1; What if she's undressed? @@ But then you realise it's no big deal because you are going to
fuck her, so you will see her naked anyway. You open the door
<<link "and go inside.">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<StopMySound>>
[img[Media/Brothel/Jessie_03.jpg]]
<br>
You enter the room and close the door behind you. The room is mostly taken up by a large Queen size bed with
a blue patterned bedspread. Lying on top of the bed, face down and totally naked, is a young blonde woman,
presumably Jessie. Your mind briefly leaps to dramatic conclusions, but almost instantly you note that she is
breathing quite normally.
<br><br>
Then it dawns on you that she has fallen asleep! You clear your throat quite noisily. "Hi Jessie, I'm $MC.name" you
say quite loudly, but not shouting. Something seems to have gotten thru to her, but all that happens is she makes
a sleepy sounding noise and turns over
<<link "still fast asleep.">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
[img[Media/Brothel/Jessie_04.jpg]]
<br>
The room is mostly taken up by a large Queen size bed with a blue patterned bedspread. Lying on top of the
bed, totally naked, but now face up, and with her legs spread apart is a young blonde woman, who you believe
to be Jessie. You consider your options.
<br>
<table class="Link-table">
<tr>
<<if $Outfit.items[0].name isnot "Nothing" and $Outfit.items[0].name isnot "Dropped">>
<td><<link "Tell the Receptionist">><<set $Step=16>><<Refresh>><</link>></td>
<<else>>
<td>@@.Blu; Can't go out naked @@</td>
<</if>>
<<if $Outfit.items[0].name isnot "Nothing" and $Outfit.items[0].name isnot "Dropped">>
<td><<link "Take your clothes off">><<StripAll>><<set $Elapsed=5>><<Refresh>><</link>></td>
<<else>>
<td><<link "Get dressed again">><<StripAll>><<set $Elapsed=5>><<Refresh>><</link>></td>
<</if>>
<td><<link "Take a closer look">><<set $Elapsed=0>><<set $Step=5>><<Refresh>><</link>></td>
<td><<link "Wait 5 minutes">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==5>>
[img[Media/Brothel/Jessie_05.jpg]]
<br>
The room is mostly taken up by a large Queen size bed with a blue patterned bedspread. Lying on top of the
bed, totally naked, but now face up, and with her legs spread apart is a young blonde woman, who you believe
to be Jessie.
<br><br>
You step to the foot of the bed to take a closer look. Her fanny, clearly on display between her long spread legs,
looks red and puffy as though it's just been fucked. It also looks wet and .... well, a little slimy! there is also some
white stuff inside. @@.Thnk1; I wonder what that is? @@ (Ooo .. you are an innocent :P)
<br>
<table class="Link-table">
<tr>
<<if $Outfit.items[0].name isnot "Nothing" and $Outfit.items[0].name isnot "Dropped">>
<td><<link "Tell the Receptionist">><<set $Elapsed=5; $Step=16>><<Refresh>><</link>></td>
<<else>>
<td>@@.Blu; Can't go out naked @@</td>
<</if>>
<<if $Outfit.items[0].name isnot "Nothing" and $Outfit.items[0].name isnot "Dropped">>
<td><<link "Take your clothes off">><<StripAll>><<Refresh>><</link>></td>
<<else>>
<td><<link "Get dressed again">><<StripAll>><<Refresh>><</link>></td>
<</if>>
<td><<link "Take a closer look">><<set $Elapsed=0>><<set $Step=6>><<Refresh>><</link>></td>
<td><<link "Wait 5 minutes">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==6>>
[img[Media/Brothel/Jessie_06.jpg]]
<br>
You lie on the bed between Jessie's long, open legs to get a truly good look at her fanny. It's red and puffy, and
still somewhat open from a recent good dicking. It's wet and slimy, and still full of thick, white cum. Fascinated
you shuffle forwards for
<<link "an even closer look">><<set $Elapsed=0; $Step=7>><<Refresh>><</link>>
<<elseif $Step==7>>
[img[Media/Brothel/Jessie_07.jpg]]
<br>
Lying on the bed between Jessie's long, open legs you can see at her fanny in unprecedented detail. The puffy
reddened folds of her vaginal lips, and the pinker inner walls of her vagina. The pool of thick white sperm that
oozes and pulses to the slight movements of her cunt. She changes position a little in her sleep, moving just a
little towards you, and you find yourself just
<<link "an inch from her pussy.">><<set $Step=8>><<Refresh>><</link>>
<br><br>
<<elseif $Step==8>>
[img[Media/Brothel/Jessie_08.jpg]]
<br>
You are mesmerized by Jessie's puffy, red, slimy, sperm filled pussy that is just an inch from your face. You can
feel the heat emanating from it, and you can smell it. Strong and musky with a bouquet sporting moments of
sweat, fish, urine and bleach.
<br><br>
"Oh! I see .... " The voice, female, startled, slightly indignant, slightly amused, breaks into your reverie and you
freeze, like a naughty schoolchild caught with fingers in the cookie jar. "Well, if that's what you want dear" she
continues with a giggle. You feel her hands on the back of your head, and before you can even think, let alone
react she pushes your face firmly
<<link "against her pussy.">><<set $Step=9>><<Refresh>><</link>>
<<elseif $Step==9>>
[img[Media/Brothel/Jessie_09.jpg]]
<br>
Your nose sinks deep into the sloppy mess of her fanny as her hands press your face against her fuck slit. The
pungent smell of fresh sperm dominates all your senses as it clogs your nostrils, and a startled involuntary gasp
draws it upwards. You try to pull away, but her thighs clamp around your head and her hands continue to press
you forcefully against her oozing pussy.
<br><br>
She elevates her hips so that her cunt covers your mouth and warm sperm floods in to it. The taste is strong
and salty, a little bleachy, and so fresh!!! @@.Thnk1; Jeeze 20 minutes ago this stuff was in his balls! @@ you
realise. You can't breathe because your nose is clogged and your mouth is covered! You panic! You are suffocating!
You can only think of one thing to do!
<<if ndef $PussyLicking>><<set $PussyLicking=0>><</if>>
<<link "lick and swallow like a man possessed!">><<set $Step=10>><<Refresh>><</link>>
<<elseif $Step==10>>
[img[Media/Brothel/Jessie_09.jpg]]
<br>
Your nose is clogged with sperm and your mouth is pressed firmly against a wet sloppy fuck hole full of even
more sperm that stops air getting into your lungs that way as well! You are panicking! You are suffocating! and
there is only one thing you can do
<<link "lick and swallow like a man possessed!">>
<<set $PussyLicking+=1>>
<<if $PussyLicking>6>>
<<set $Step=12>>
<<else>>
<<set $Step=11>>
<</if>>
<<Refresh>><</link>>
<<elseif $Step==11>>
[img[Media/Brothel/Jessie_10.jpg]]
<br>
The image of the man you saw leaving Jessie's room keeps appearing before your eyes, and you realise that you
are eating his sperm, sperm that only 20 minutes ago came out of his dick. It's all you can smell, and all you can
taste now, his sperm, kept warm and fresh by Jessie's pussy!
<br><br>
Your nose is clogged with sperm and your mouth is pressed firmly against a wet sloppy fuck hole full of even
more sperm that stops air getting into your lungs that way as well! You are panicking! You are suffocating! and
there is only one thing you can do
<<link "lick and swallow like a man possessed!">>
<<set $PussyLicking+=1>>
<<if $PussyLicking>6>>
<<set $Step=12>>
<<else>>
<<set $Step=10>>
<</if>>
<<Refresh>><</link>>
<<elseif $Step==12>>
[img[Media/Brothel/Jessie_12.jpg]]
<br>
Just as your vision begins to dim, Jessie cries out loudly "Oh God! Yessss!" Her body bucks and heaves and her
legs fly apart as she writhes in orgasm. You thankfully pull yourself away and draw a deep, ragged breath, filling
your lungs with the life-giving air.
<br><br>
Jessie gives you a mischievous look. "Oh my! You really do have a silver tongue don't you sweetie." she says as
you slowly recover. As you have not spoken to her at all while she was awake, you figure that she isn't referring
to your skills at oratory! "That was one of the best orgasms I have ever had" she tells you. "If you fancy doing it
again sometime, just let the front desk know you want to see me for a special and I'll be ready for you."
<<set $JessiePlusLater=true>>
<br>
<table class="Link-table">
<tr>
<td><<link "Sounds great! I'd love too!">><<set $Sexuality-=0.60; $Step=13>><<Refresh>><</link>></td>
<td><<link "I'll have to think about it">><<set $Sexuality-=0.60; $Step=13>><<Refresh>><</link>></td>
<td><<link "Don't get your hopes up on that">><<set $Step=13>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==13>>
[img[Media/Brothel/Jessie_13.jpg]]
<br>
Jessie goes to her bathroom to get herself cleaned up. She chats to you animatedly, telling you how good your
tongue felt and much she enjoyed the orgasm you gave her, as you
<<if $Outfit.items[0].name is "Dropped">>
look around the room for your discarded clothes and get dressed.
<<StripAll>>
<<else>>
ruefully consider a number of sperm stains on your clothes.
<</if>>
<br>
"Jessie, can I ask you a personal question?' you say. 'Sure' she replies. You
<<linkreplace "take a deep breath.">> take a deep breath.
<<linkreplace "What's it feel like when a guy cums inside you'?">>
"What's it feel like when a guy cums inside you'?" you ask her. She pauses for a moment to consider.
<<include "Reply Creampie">>
<br><br>
[[Back to reception|Brothel][$Brothel=4; $Elapsed=10; $Girls=["Cynthia", "Raina"]]]
<</linkreplace>>
<</linkreplace>>
<<elseif $Step==16>>
[img[Media/Brothel/Brothel_03.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "0.4">>
<br>
You go to the reception desk and tell the girl that you think Jessie is asleep. "Oh! really?" she asks. Without
waiting for a reply she steps from behind the desk "I'd better go and see what the problem is" she tells you
and heads off to Jessie's room.
<br><br>
You hang around aimlessly for a while. After some 10 minutes the receptionist returns, shaking her head and
looking the tiniest bit embarrassed. "Oh dear me!" she exclaims, "Jessie, poor thing, is exhausted! I'm afraid she
is in no fit state to carry on!"
<<link "You take the news philosophically." "Brothel">>
<<set $Brothel=3; $Elapsed=5; $Girls=["Cynthia", "Raina"]>>
<<Refresh>><</link>>
<</if>>
<</nobr>> <<nobr>>
<<set $Toggle="Stats">><<unset $Step; $Background; $Foreground>>
<<if ndef $ExtraText>><<set $ExtraText="">><</if>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $MupStyle1>><<set $MupStyle1=[]>><</if>>
<<if ndef $MupStyle2>><<set $MupStyle2=[]>><</if>>
<<if ndef $MupStyle3>><<set $MupStyle3=[]>><</if>>
<<if ndef $MupStyle4>><<set $MupStyle4=[]>><</if>>
<<set _Total=$Foundn.length+$EyeShad.length+$Eyelin.length+$Masc.length+$Blush.length+$Lips.length>>
<<if $MakeupCase && !$MakeupBrushes>>
<<set _BackPick="Media/Flat/MakeupCase_01.jpg">>
<<elseif $MakeupCase && $MakeupBrushes && _Total<5>>
<<set _BackPick="Media/Flat/MakeupCase_02.jpg">>
<<elseif $MakeupCase && $MakeupBrushes && _Total>=5>>
<<set _BackPick="Media/Flat/MakeupCase_03.jpg">>
<</if>>
<<set _Wipes = 0>>
<<FindName $BRcabinet "Cleansing Wipes">>
<<if $Found>>
<<set _Wipes = $BRcabinet[$Index].qty>>
<</if>>
<<set _Remover = 0>>
<<FindName $BRcabinet "Nail Polish Remover">>
<<if $Found>>
<<set _Remover = $BRcabinet[$Index].qty>>
<</if>>
<<set _MirrorPicky="Media/Flat/Makeup_Mirror.png">>
<<set _RemovePicky="Media/Flat/Nail_Remover.png">>
<<set _WipesPicky="Media/Flat/Makeup_Wipes.png">>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=_BackPick style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<<if $MakeupMirror>>
<img @src=_MirrorPicky style="position: absolute; z-index: 20; left: 0px; top: 0px; width: 100%; height: auto">
<</if>>
<<if _Remover>0>>
<img @src=_RemovePicky style="position: absolute; z-index: 30; left: 0px; top: 0px; width: 100%; height: auto">
<div style="position: absolute; z-index: 41; left: 162px; top: 190px"> @@.Blk; x_Remover @@ </div>
<</if>>
<<if _Wipes>0>>
<img @src=_WipesPicky style="position: absolute; z-index: 40; left: 0px; top: 0px; width: 100%; height: auto">
<div style="position: absolute; z-index: 41; left: 80px; top: 336px"> @@.Blk; x_Wipes @@ </div>
<</if>>
</div>
<<set $ExtraText="Looks like you are all set to do makeup! Your current skill level is " + $Skill_Makeup.toFixed(1) >>
<<set _GoodToGo=true>>
<<if not $MakeupMirror>>
<<set $ExtraText="Dear me no! you can't do your makeup properly without a makeup mirror">>
<<set _GoodToGo=false>>
<<elseif _Wipes<=0>>
<<set $ExtraText="Oh no! you can't do your makeup without makeup remover wipes!">>
<<set _GoodToGo=false>>
<<elseif _Remover<=0>>
<<set $ExtraText="Not a good idea to do your makeup without nail polish remover!">>
<<set _GoodToGo=false>>
<<elseif $MC.sex=="Male" and $Transform[7]>0 >>
<<set $ExtraText="Oh my giddy aunt! Makeup with stubble? You need to shave first!">>
<<set _GoodToGo=false>>
<</if>>
<br>
<table class="Link-table">
<tr>
<td>Style 1 -
<<if $MupStyle1.length>0>>
@@.Red;<<link " Save ">>
<<set $XtraText="You commit your current makeup to memory">>
<<set $MupStyle1=clone($Makeup)>><<Refresh>><</link>>@@
@@.Grn;<<link "Load">>
<<set $XtraText="In just 10 minutes you apply a makeup style from memory">>
<<set $Elapsed=10; $Makeup=clone($MupStyle1)>><<Refresh>>
<</link>>@@
<<else>>
<<link " Save ">>
<<set $XtraText="You commit your current makeup to memory">>
<<set $MupStyle1=clone($Makeup)>><<Refresh>>
<</link>> @@.Blu; Load @@
<</if>>
</td>
<td>Style 2 -
<<if $MupStyle2.length>0>>
@@.Red;<<link " Save ">>
<<set $XtraText="You commit your current makeup to memory">>
<<set $MupStyle2=clone($Makeup)>><<Refresh>><</link>>@@
@@.Grn;<<link "Load">>
<<set $XtraText="In just 10 minutes you apply a makeup style from memory">>
<<set $Elapsed=10; $Makeup=clone($MupStyle2)>><<Refresh>>
<</link>>@@
<<else>>
<<link " Save ">>
<<set $XtraText="You commit your current makeup to memory">>
<<set $MupStyle2=clone($Makeup)>><<Refresh>>
<</link>> @@.Blu; Load @@
<</if>>
</td>
<td>Style 3 -
<<if $MupStyle3.length>0>>
@@.Red;<<link " Save ">>
<<set $XtraText="You commit your current makeup to memory">>
<<set $MupStyle3=clone($Makeup)>><<Refresh>><</link>>@@
@@.Grn;<<link "Load">>
<<set $XtraText="In just 10 minutes you apply a makeup style from memory">>
<<set $Elapsed=10; $Makeup=clone($MupStyle3)>><<Refresh>>
<</link>>@@
<<else>>
<<link " Save ">>
<<set $XtraText="You commit your current makeup to memory">>
<<set $MupStyle3=clone($Makeup)>><<Refresh>>
<</link>> @@.Blu; Load @@
<</if>>
</td>
<td>Style 4 -
<<if $MupStyle4.length>0>>
@@.Red;<<link " Save ">>
<<set $XtraText="You commit your current makeup to memory">>
<<set $MupStyle4=clone($Makeup)>><<Refresh>><</link>>@@
@@.Grn;<<link "Load">>
<<set $XtraText="In just 10 minutes you apply a makeup style from memory">>
<<set $Elapsed=10; $Makeup=clone($MupStyle4)>><<Refresh>>
<</link>>@@
<<else>>
<<link " Save ">>
<<set $XtraText="You commit your current makeup to memory">>
<<set $MupStyle4=clone($Makeup)>><<Refresh>>
<</link>> @@.Blu; Load @@
<</if>>
</td>
</tr>
<tr>
<td colspan="3">
<<if _GoodToGo>>
@@.Grn; $ExtraText @@
<<else>>
@@.Yel; $ExtraText @@
<</if>>
</td>
<td>@@.Grn; <<link "Exit with current makeup" $Area>>
<<if $MC.sex=="Male">><<set $Transform[6]=0>><</if>>
<<for _K to 0; _K lt 7; _K++>>
<<if $Makeup[_K].ID != "Nth" and $MC.sex=="Male">><<set $Transform[6]+=1>><</if>>
<</for>>
<<unset $ExtraText, $XtraText>><</link>>@@
</td>
</tr>
<tr>
<td colspan="4"><<if $XtraText>>@@.Yel; $XtraText @@<<else>> <</if>></td>
</tr>
</table>
Current Makeup
<table class="Inv-table">
<tr>
<th>Foundation</th>
<th>Eyeshadow</th>
<th>Eyeliner</th>
<th>Mascara</th>
<th>Blusher</th>
<th>Lipstick</th>
<th>Nail Varnish</th>
</tr>
<tr>
<td><<link [img[$Makeup[0].path]]>><<Remove "0">><</link>></td>
<td><<link [img[$Makeup[1].path]]>><<Remove "1">><</link>></td>
<td><<link [img[$Makeup[2].path]]>><<Remove "2">><</link>></td>
<td><<link [img[$Makeup[3].path]]>><<Remove "3">><</link>></td>
<td><<link [img[$Makeup[4].path]]>><<Remove "4">><</link>></td>
<td><<link [img[$Makeup[5].path]]>><<Remove "5">><</link>></td>
<td><<link [img[$Makeup[6].path]]>><<Remove "6">><</link>></td>
</tr>
</table>
Available in your Makeup Box
<<if _GoodToGo>>
<<set _Total = $Foundn.length>>
<<if $EyeShad.length>_Total>><<set _Total=$EyeShad.length>><</if>>
<<if $Eyelin.length>_Total>><<set _Total=$Eyelin.length>><</if>>
<<if $Masc.length>_Total>><<set _Total=$Masc.length>><</if>>
<<if $Blush.length>_Total>><<set _Total=$Blush.length>><</if>>
<<if $Lips.length>_Total>><<set _Total=$Lips.length>><</if>>
<<if $NailPol.length>_Total>><<set _Total=$NailPol.length>><</if>>
/* Trick to cope with no object problem */
<table class="Inv-table">
<<for $K to 0; $K lt _Total; $K++>>
<<if !$Foundn[$K]>><<set $Foundn[$K]=$Nothing>><</if>>
<<if !$EyeShad[$K]>><<set $EyeShad[$K]=$Nothing>><</if>>
<<if !$Eyelin[$K]>><<set $Eyelin[$K]=$Nothing>><</if>>
<<if !$Masc[$K]>><<set $Masc[$K]=$Nothing>><</if>>
<<if !$Blush[$K]>><<set $Blush[$K]=$Nothing>><</if>>
<<if !$Lips[$K]>><<set $Lips[$K]=$Nothing>><</if>>
<<if !$NailPol[$K]>><<set $NailPol[$K]=$Nothing>><</if>>
<tr>
<<capture $K>>
<td><<link [img[$Foundn[$K].path]]>><<Apply "0" $K>><</link>></td>
<td><<link [img[$EyeShad[$K].path]]>><<Apply "1" $K>><</link>></td>
<td><<link [img[$Eyelin[$K].path]]>><<Apply "2" $K>><</link>></td>
<td><<link [img[$Masc[$K].path]]>><<Apply "3" $K>><</link>></td>
<td><<link [img[$Blush[$K].path]]>><<Apply "4" $K>><</link>></td>
<td><<link [img[$Lips[$K].path]]>><<Apply "5" $K>><</link>></td>
<td><<link [img[$NailPol[$K].path]]>><<Apply "6" $K>><</link>></td>
<</capture>>
</tr>
<</for>>
</table>
/* Tidy up excess nothings */
<<for $K to 1; $K lt _Total; $K++>>
<<if $Foundn[$K]==$Nothing>><<set $Foundn[$K]=$Blank>><</if>>
<<if $EyeShad[$K]==$Nothing>><<set $EyeShad[$K]=$Blank>><</if>>
<<if $Eyelin[$K]==$Nothing>><<set $Eyelin[$K]=$Blank>><</if>>
<<if $Masc[$K]==$Nothing>><<set $Masc[$K]=$Blank>><</if>>
<<if $Blush[$K]==$Nothing>><<set $Blush[$K]=$Blank>><</if>>
<<if $Lips[$K]==$Nothing>><<set $Lips[$K]=$Blank>><</if>>
<<if $NailPol[$K]==$Nothing>><<set $NailPol[$K]=$Blank>><</if>>
<</for>>
<<set $Foundn.delete($Blank)>>
<<set $EyeShad.delete($Blank)>>
<<set $Eyelin.delete($Blank)>>
<<set $Masc.delete($Blank)>>
<<set $Blush.delete($Blank)>>
<<set $Lips.delete($Blank)>>
<<set $NailPol.delete($Blank)>>
<</if>>
<</nobr>>
<<nobr>>
<<widget "ShopMedical">> /* Widget to show the Boots Non-prescription Medicals */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Med00 = {ID:"Med00", name:"Condom", qty:3, cost:4, path: _Path+"Condom_00.jpg",
desc:"Durex regular condoms"}>>
<<set _Med01 = {ID:"Med01", name:"Condom", qty:3, cost:5, path:_Path+"Condom_01.jpg",
desc:"Durex featherlight ultra thin condoms"}>>
<<set _Med02 = {ID:"Med02", name:"Condom", qty:3, cost:6, path:_Path+"Condom_02.jpg",
desc:"Durex pleasure me ribbed condoms"}>>
<<set _Med03 = {ID:"Med03", name:"Condom", qty:24, cost:50, path:_Path+"Condom_03.jpg",
desc:"Durex Performax intense ribbed and dotted condoms"}>>
<<set _Med04 = {ID:"Med04", name:"Condom", qty:24, cost:56, path:_Path+"Condom_04.jpg",
desc:"Durex real feel latex free condoms"}>>
<<set _Med05 = {ID:"Med05", name:"Condom", qty:36, cost:72, path:_Path+"Condom_05.jpg",
desc:"Magnum extra large condoms"}>>
<<set _Med06 = {ID:"Med06", name:"Condom", qty:30, cost:60, path:_Path+"Condom_06.jpg",
desc:"Trojan x-small condoms"}>>
<<set _Med07 = {ID:"Med07", name:"Panty liner", qty:20, cost:10, path:_Path+"Liner_00.jpg",
desc:"Always regular panty liner"}>>
<<set _Med08 = {ID:"Med08", name:"Panty liner", qty:52, cost:25, path:_Path+"Liner_01.jpg",
desc:"Always dailies panty liner"}>>
<<set _Med09 = {ID:"Med09", name:"Panty liner", qty:42, cost:20, path:_Path+"Liner_02.jpg",
desc:"Always thong panty liner"}>>
<<set _Med10 = {ID:"Med10", name:"Panty liner", qty:18, cost:9, path:_Path+"Liner_03.jpg",
desc:"Sofy antibacterial panty liner"}>>
<<set _Med11 = {ID:"Med11", name:"Panty liner", qty:16, cost:60, path:_Path+"Liner_04.jpg",
desc:"Kotex long and wide panty liner"}>>
<<set _Med12 = {ID:"Med12", name:"Panty liner", qty:81, cost:36, path:_Path+"Liner_05.jpg",
desc:"Poise very light panty liner"}>>
<<set _Med13 = {ID:"Med13", name:"Panty liner", qty:24, cost:16, path:_Path+"Liner_06.jpg",
desc:"Organyc natural fibre panty liner"}>>
<<set _Med14 = {ID:"Med14", name:"Tampon", qty:54, cost:18, path:_Path+"Tampon_00.jpg",
desc:"Tampax regular sanitary tampons cardboard applicator"}>>
<<set _Med15 = {ID:"Med15", name:"Tampon", qty:47, cost:16, path:_Path+"Tampon_01.jpg",
desc:"Tampax Pearl light absorbency sanitary tampons"}>>
<<set _Med16 = {ID:"Med16", name:"Tampon", qty:32, cost:10, path:_Path+"Tampon_02.jpg",
desc:"Tampax Radiant sanitary tampons 100% leak & odor-freewith textured grip"}>>
<<set _Med17 = {ID:"Med17", name:"Tampon", qty:36, cost:11, path:_Path+"Tampon_03.jpg",
desc:"Playtex Simply gentle glide sanitary tampons"}>>
<<set _Med18 = {ID:"Med18", name:"Tampon", qty:50, cost:18, path:_Path+"Tampon_04.jpg",
desc:"Kotex natural balance sanitary tampons"}>>
<<set _Med19 = {ID:"Med19", name:"Tampon", qty:18, cost:6, path:_Path+"Tampon_05.jpg",
desc:"Kotex regular sanitary tampons"}>>
<<set _Med20 = {ID:"Med20", name:"Tampon", qty:32, cost:10, path:_Path+"Tampon_06.jpg",
desc:"Kotex security sanitary tampons"}>>
<<set _Med21 = {ID:"Med21", name:"Sanitary Towel", qty:16, cost:5, path:_Path+"Towel_00.jpg",
desc:"Always Ultra normal sanitary towels Size 1"}>>
<<set _Med22 = {ID:"Med22", name:"Sanitary Towel", qty:14, cost:6, path:_Path+"Towel_01.jpg",
desc:"Always Ultra insta-dry sanitary towels Size 1"}>>
<<set _Med23 = {ID:"Med23", name:"Sanitary Towel", qty:9, cost:4, path:_Path+"Towel_02.jpg",
desc:"Always Ultra classic sanitary towels Size 2"}>>
<<set _Med24 = {ID:"Med24", name:"Sanitary Towel", qty:12, cost:5, path:_Path+"Towel_03.jpg",
desc:"Always Ultra insta-dry sanitary towels Size 2"}>>
<<set _Med25 = {ID:"Med25", name:"Sanitary Towel", qty:14, cost:6, path:_Path+"Towel_04.jpg",
desc:"Bodyform Ultra normal sanitary towels"}>>
<<set _Med26 = {ID:"Med26", name:"Sanitary Towel", qty:16, cost:8, path:_Path+"Towel_05.jpg",
desc:"Bodyform freshness & protection sanitary towels"}>>
<<set _Med27 = {ID:"Med27", name:"Sanitary Towel", qty:10, cost:5, path:_Path+"Towel_06.jpg",
desc:"Bodyform Ultra goodnight sanitary towels"}>>
<<set _Med28 = {ID:"Med28", name:"Asprin tablets", cost:5, path:_Path+"Medical_00.jpg",
qty:12, cost:5, desc:"Generic asprin tablets"}>>
<<set _Med29 = {ID:"Med29", name:"Paracetamol tablets", path:_Path+"Medical_01.jpg",
qty:12, cost:5, desc:"Generic paracetamol tablets"}>>
<<set _Med30 = {ID:"Med30", name:"Paracetamol tablets", path:_Path+"Medical_02.jpg",
qty:12, cost:5, desc:"Paracetamol & codeine tablets"}>>
<<set _Med31 = {ID:"Med31", name:"Ibuprofen tablets", path:_Path+"Medical_03.jpg",
qty:12, cost:5, desc:"Max strength ibuprofen tablets"}>>
<<set _Med32 = {ID:"Med32", name:"Ibuprofen tablets", path:_Path+"Medical_04.jpg",
qty:12, cost:5, desc:"Long lasting ibuprofen tablets"}>>
<<set _Med33 = {ID:"Med33", name:"Cold & Flu capsules", path:_Path+"Medical_05.jpg",
qty:12, cost:5, desc:"Max strength cold & Flu relief capsules"}>>
<<set _Med34 = {ID:"Med34", name:"Indigestion tablets", path:_Path+"Medical_06.jpg",
qty:12, cost:5, desc:"Generic indegestion relief tablets"}>>
<<set _Med35 = {ID:"Med35", name:"Eye drops", path:_Path+"Medical_07.jpg",
qty:20, cost:5, desc:"Generic eye drops"}>>
<<set _Med36 = {ID:"Med36", name:"Sleapeaze tablets", path:_Path+"Medical_08.jpg",
qty:20, cost:5, desc:"Generic sleeping tablets"}>>
<<set _Med37 = {ID:"Med37", name:"KY Jelly", path:_Path+"Medical_09.jpg",
qty:20, cost:5, desc:"Personal lubricunt 😉 jelly"}>>
<<set _Med38 = {ID:"Med38", name:"KY Jelly", path:_Path+"Medical_10.jpg",
qty:20, cost:5, desc:"Personal 'tingling' lubricunt 😉 jelly"}>>
<<set _Med39 = {ID:"Med39", name:"KY Jelly", path:_Path+"Medical_11.jpg",
qty:20, cost:5, desc:"Personal 'warming' lubricunt 😉 jelly"}>>
<<set _Med40 = {ID:"Med40", name:"Vitamins", path:_Path+"Medical_12.jpg",
qty:40, cost:5, desc:"Generic vitamins"}>>
<<set $Stock=[_Med00, _Med01, _Med02, _Med03, _Med04, _Med05, _Med06, _Med07, _Med08, _Med09]>>
<<set $Stock.push(_Med10, _Med11, _Med12, _Med13, _Med14, _Med15, _Med16, _Med17, _Med18, _Med19)>>
<<set $Stock.push(_Med20, _Med21, _Med22, _Med23, _Med24, _Med25, _Med26, _Med27, _Med28, _Med29)>>
<<set $Stock.push(_Med30, _Med31, _Med32, _Med33, _Med34, _Med35, _Med36, _Med37, _Med38, _Med39)>>
<<Shop2Table $Stock "4">>
<</widget>>
<<widget "ShopBeautyOther">> /* Widget to show the Boots Lipsticks */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Misc00 = {name:"Nail File", qty:"x", cost:12, path:_Path+"Misc_00.jpg",
color:"", desc:"Triple cut finox stainless steel nail file"}>>
<<set _Misc01 = {name:"Nail Clippers", qty:"x", cost:12, path:_Path+"Misc_01.jpg",
color:"", desc:"Stainless steel nail clippers"}>>
<<set _Misc02 = {name:"Tweezers", qty:"x", cost:12, path:_Path+"Misc_02.jpg",
color:"", desc:"Stainless steel tweezers"}>>
<<set _Misc03 = {name:"Makeup Mirror", qty:"", cost:26, path:_Path+"Misc_12.jpg",
color:"", desc:"Magnifying makeup mirror."}>>
<<set _Misc05 = {name:"Cleansing Wipes", qty:50, cost:6, path:_Path+"Misc_10.jpg",
color:"", desc:"Makeup remover cleansing towelettes."}>>
<<set _Misc06 = {name:"Nail Polish Remover", qty:99, cost:12, path:_Path+"Misc_11.jpg",
color:"", desc:"Nail polish remover liquid."}>>
<<set _Misc07 = {ID:"Moist01", name:"Moisturiser", qty:99, cost:5, path:_Path+"Misc_07.jpg",
color:"", desc:"Vaseline® Intensive Care™ Aloe Soothe Spray Moisturiser."}>>
<<set $Stock=[_Misc00, _Misc01, _Misc02, _Misc03, _Misc04, _Misc05, _Misc06, _Misc07, _Misc08, _Misc09]>>
<<set $Stock.push(_Misc10, _Misc11, _Misc12)>>
<<Shop2Table $Stock "4">>
<</widget>>
<<widget "ShopFoundations">> /* Widget to show the Boots Foundations */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Fdn00 = {ID:"Fdn00", name:"Foundation", qty:120, cost:18, path:_Path+"Found_00.jpg",
color:"Pale Ivory", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn01 = {ID:"Fdn01", name:"Foundation", qty:120, cost:18, path:_Path+"Found_01.jpg",
color:"Porcelain", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn02 = {ID:"Fdn02", name:"Foundation", qty:120, cost:18, path:_Path+"Found_02.jpg",
color:"Ivory", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn03 = {ID:"Fdn03", name:"Foundation", qty:120, cost:18, path:_Path+"Found_03.jpg",
color:"Warm Ivory", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn04 = {ID:"Fdn04", name:"Foundation", qty:120, cost:18, path:_Path+"Found_04.jpg",
color:"Sand", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn05 = {ID:"Fdn05", name:"Foundation", qty:120, cost:18, path:_Path+"Found_05.jpg",
color:"Peach Puff", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn06 = {ID:"Fdn06", name:"Foundation", qty:120, cost:18, path:_Path+"Found_06.jpg",
color:"Sunkissed", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn07 = {ID:"Fdn07", name:"Foundation", qty:120, cost:18, path:_Path+"Found_07.jpg",
color:"Sandalwood", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn08 = {ID:"Fdn08", name:"Foundation", qty:120, cost:18, path:_Path+"Found_08.jpg",
color:"Warn Sand", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn09 = {ID:"Fdn09", name:"Foundation", qty:120, cost:18, path:_Path+"Found_09.jpg",
color:"Rose Beige", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn10 = {ID:"Fdn10", name:"Foundation", qty:120, cost:18, path:_Path+"Found_10.jpg",
color:"Clam Shell Pink", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn11 = {ID:"Fdn11", name:"Foundation", qty:120, cost:18, path:_Path+"Found_11.jpg",
color:"Sienna Tan", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn12 = {ID:"Fdn12", name:"Foundation", qty:120, cost:18, path:_Path+"Found_12.jpg",
color:"Burley Wood", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn13 = {ID:"Fdn13", name:"Foundation", qty:120, cost:18, path:_Path+"Found_13.jpg",
color:"Sundance Gold", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn14 = {ID:"Fdn14", name:"Foundation", qty:120, cost:18, path:_Path+"Found_14.jpg",
color:"Honey", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn15 = {ID:"Fdn15", name:"Foundation", qty:120, cost:18, path:_Path+"Found_15.jpg",
color:"Coffee", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn16 = {ID:"Fdn16", name:"Foundation", qty:120, cost:18, path:_Path+"Found_16.jpg",
color:"Dark Tan", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn17 = {ID:"Fdn17", name:"Foundation", qty:120, cost:18, path:_Path+"Found_17.jpg",
color:"Almond", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn18 = {ID:"Fdn18", name:"Foundation", qty:120, cost:18, path:_Path+"Found_18.jpg",
color:"Lemon Ginger", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Fdn19 = {ID:"Fdn19", name:"Foundation", qty:120, cost:18, path:_Path+"Found_19.jpg",
color:"Bronze", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set $Stock=[_Fdn00, _Fdn01, _Fdn02, _Fdn03, _Fdn04, _Fdn05, _Fdn06, _Fdn07, _Fdn08, _Fdn09, _Fdn10]>>
<<set $Stock.push(_Fdn11, _Fdn12, _Fdn13, _Fdn14, _Fdn15, _Fdn16, _Fdn17, _Fdn18, _Fdn19, _Fdn20)>>
<<set $Stock.push(_Fdn21, _Fdn22, _Fdn23)>>
<<Shop2Table $Stock "10">>
<</widget>>
<<widget "ShopBlusher">> /* Widget to show the Boots Blusherss */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Blsh01 = {ID:"Blsh01", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh01.jpg",
color:"Cranberry", desc:"Boots No7 Matte Powder Blusher"}>>
<<set _Blsh02 = {ID:"Blsh02", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh02.jpg",
color:"Damson Mist", desc:"Boots No7 Matte Powder Blusher"}>>
<<set _Blsh03 = {ID:"Blsh03", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh03.jpg",
color:"Honey", desc:"Boots No7 Matte Powder Blusher"}>>
<<set _Blsh04 = {ID:"Blsh04", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh04.jpg",
color:"Peaches", desc:"Boots No7 Matte Powder Blusher"}>>
<<set _Blsh05 = {ID:"Blsh05", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh05.jpg",
color:"Pomegranate", desc:"Boots No7 Matte Powder Blusher"}>>
<<set $Stock=[_Blsh01, _Blsh02, _Blsh03, _Blsh04, _Blsh05]>>
<<Shop2Table $Stock "14">>
<</widget>>
<<widget "ShopEyeShadow">> /* Widget to show the Boots Eyeshadows */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Shad01 = {ID:"Shad01", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad01.jpg",
color:"Coral", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad02 = {ID:"Shad02", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad02.jpg",
color:"Indian Red", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad03 = {ID:"Shad03", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad03.jpg",
color:"Firebrick Red", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad04 = {ID:"Shad04", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad04.jpg",
color:"Sundance", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad05 = {ID:"Shad05", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad05.jpg",
color:"Lemon Ginger", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad06 = {ID:"Shad06", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad06.jpg",
color:"Olive", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad07 = {ID:"Shad07", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad07.jpg",
color:"Apple", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad11 = {ID:"Shad11", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad11.jpg",
color:"Olive Green", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad12 = {ID:"Shad12", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad12.jpg",
color:"Chateau Green", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad13 = {ID:"Shad13", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad13.jpg",
color:"Sea Green", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad14 = {ID:"Shad14", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad14.jpg",
color:"Cadet Blue", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad15 = {ID:"Shad15", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad15.jpg",
color:"Steel Blue", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad16 = {ID:"Shad16", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad16.jpg",
color:"Endeavor Blue", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad17 = {ID:"Shad17", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad17.jpg",
color:"Dark Slate", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad21 = {ID:"Shad21", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad21.jpg",
color:"Dark Orchid", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad22 = {ID:"Shad22", name:"Shadow", qty:"220", cost:16, path:_Path+"Shad22.jpg",
color:"Mulberry", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad23 = {ID:"Shad23", name:"Shadow", qty:"220", cost:16, path:_Path+"Shad23.jpg",
color:"Plum", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad24 = {ID:"Shad24", name:"Shadow", qty:"220", cost:16, path:_Path+"Shad24.jpg",
color:"Silver", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad25 = {ID:"Shad25", name:"Shadow", qty:"220", cost:16, path:_Path+"Shad25.jpg",
color:"Smoke", desc:"Boots No7 Mono Eyeshadow"}>>
<<set _Shad26 = {ID:"Shad26", name:"Shadow", qty:"220", cost:16, path:_Path+"Shad26.jpg",
color:"Slate", desc:"Boots No7 Mono Eyeshadow"}>>
<<set $Stock=[_Shad01, _Shad02, _Shad03, _Shad04, _Shad05, _Shad06, _Shad07]>>
<<set $Stock.push(_Shad11, _Shad12, _Shad13, _Shad14, _Shad15, _Shad16, _Shad17)>>
<<set $Stock.push(_Shad21, _Shad22, _Shad23, _Shad24, _Shad25, _Shad26)>>
<<Shop2Table $Stock "11">>
<</widget>>
<<widget "ShopEyeLiner">> /* Widget to show the Boots Eye Liners */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Linr01 = {ID:"Linr01", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr01.jpg",
color:"Black", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<set _Linr02 = {ID:"Linr02", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr02.jpg",
color:"Brown", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<set _Linr03 = {ID:"Linr03", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr03.jpg",
color:"Blue", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<set _Linr04 = {ID:"Linr04", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr04.jpg",
color:"Green", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<set _Linr05 = {ID:"Linr05", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr05.jpg",
color:"Purple", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<set _Linr06 = {ID:"Linr06", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr06.jpg",
color:"Slate", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<set _Linr07 = {ID:"Linr07", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr07.jpg",
color:"Red", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<set $Stock=[_Linr00, _Linr01, _Linr02, _Linr03, _Linr04, _Linr05, _Linr06]>>
<<Shop2Table $Stock "12">>
<</widget>>
<<widget "ShopMascaras">> /* Widget to show the Boots Eye Liners */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Masc01 = {ID:"Masc01", name:"Mascara", qty:60, cost:12, path:_Path+"Masc01.jpg",
color:"Black", desc:"Boots No7 The Full 360 Mascara"}>>
<<set _Masc02 = {ID:"Masc02", name:"Mascara", qty:60, cost:13, path:_Path+"Masc02.jpg",
color:"Black", desc:"Boots No7 The Full 360 Waterproof Mascara"}>>
<<set _Masc03 = {ID:"Masc03", name:"Mascara", qty:60, cost:12, path:_Path+"Masc03.jpg",
color:"Black", desc:"Boots No7 Extreme Length Mascara"}>>
<<set _Masc04 = {ID:"Masc04", name:"Mascara", qty:60, cost:13, path:_Path+"Masc04.jpg",
color:"Black", desc:"Boots No7 Extreme Length Waterproof Mascara"}>>
<<set _Masc05 = {ID:"Masc05", name:"Mascara", qty:60, cost:12, path:_Path+"Masc05.jpg",
color:"Black", desc:"Boots No7 Intense Volume Mascara"}>>
<<set _Masc06 = {ID:"Masc06", name:"Mascara", qty:60, cost:13, path:_Path+"Masc06.jpg",
color:"Black", desc:"Boots No7 Intense Volume Waterproof Mascara"}>>
<<set _Masc07 = {ID:"Masc07", name:"Mascara", qty:60, cost:13, path:_Path+"Masc07.jpg",
color:"Black", desc:"Boots No7 Lash Impact Mascara"}>>
<<set _Masc08 = {ID:"Masc08", name:"Mascara", qty:60, cost:14, path:_Path+"Masc08.jpg",
color:"Black", desc:"Boots No7 Lash Impact Waterproof Mascara"}>>
<<set $Stock=[_Masc01, _Masc02, _Masc03, _Masc04, _Masc05, _Masc06, _Masc07, _Masc08]>>
<<Shop2Table $Stock "13">>
<</widget>>
<<widget "ShopLipsticks">> /* Widget to show the Boots Lipsticks */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Lips01 = {ID:"Lips01", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips01.jpg",
color:"Dark Red", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips02 = {ID:"Lips02", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips02.jpg",
color:"Rose Pink", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips03 = {ID:"Lips03", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips03.jpg",
color:"Red", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips04 = {ID:"Lips04", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips04.jpg",
color:"Plum Violet", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips05 = {ID:"Lips05", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips05.jpg",
color:"Warm Brown", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips06 = {ID:"Lips06", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips06.jpg",
color:"Chestnut", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips07 = {ID:"Lips07", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips07.jpg",
color:"Chocolate Kiss", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips11 = {ID:"Lips11", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips11.jpg",
color:"Firebrick Red", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips12 = {ID:"Lips12", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips12.jpg",
color:"Maroon", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips13 = {ID:"Lips13", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips13.jpg",
color:"Pompadour Purple", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips14 = {ID:"Lips14", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips14.jpg",
color:"Sea Green", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set _Lips15 = {ID:"Lips15", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips15.jpg",
color:"Steel Blue", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<set $Stock=[ _Lips01, _Lips02, _Lips03, _Lips04, _Lips05, _Lips06, _Lips07]>>
<<set $Stock.push(_Lips11, _Lips12, _Lips13, _Lips14, _Lips15)>>
<<Shop2Table $Stock "15">>
<</widget>>
<<widget "ShopNailPolishes">> /* Widget to show the Boots Lipsticks */
<<set _Path="Media/Shop (Chemist)/">>
<<set _Npol01 = {ID:"Npol01", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol01.jpg",
color:"Red", desc:"Boots 15ml No7 Nail Polish"}>>
<<set _Npol02 = {ID:"Npol02", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol02.jpg",
color:"Yellow", desc:"Boots 15ml No7 Nail Polish"}>>
<<set _Npol03 = {ID:"Npol03", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol03.jpg",
color:"Green", desc:"Boots 15ml No7 Nail Polish"}>>
<<set _Npol04 = {ID:"Npol04", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol04.jpg",
color:"Blue", desc:"Boots 15ml No7 Nail Polish"}>>
<<set _Npol05 = {ID:"Npol05", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol05.jpg",
color:"Pink", desc:"Boots 15ml No7 Nail Polish"}>>
<<set _Npol06 = {ID:"Npol06", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol06.jpg",
color:"Black", desc:"Boots 15ml No7 Nail Polish"}>>
<<set _Npol07 = {ID:"Npol07", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol07.jpg",
color:"White", desc:"Boots 15ml No7 Nail Polish"}>>
<<set $Stock=[_Npol01, _Npol02, _Npol03, _Npol04, _Npol05, _Npol06, _Npol07]>>
<<Shop2Table $Stock "16">>
<</widget>>
/* an eau de cologne generally contains 4 to 6% of concentrate; they are the lightest water's.
An eau de toilette contains between 7 and 10% of concentrate.
And an eau de parfum contains 10 to 20%.
50cc of cologne 50 use 3 squirt for full effect
50cc of toilette 50 use 2 squirt for full effect
50cc of parfum 50 use 1 squirt for full effect
*/
/* Widget to display shop perfumes */
<<widget "ShopPerfume">>
<<set _Path="Media/Shop (Chemist)/">>
<<set _Perf_00 = {ID:"Perf00", name:"Black Opium", sex:"F", qty:90, cost:96, path:_Path+"Perf_00.jpg",
by:"Yves Saint Laurent", desc:"A captivating floral gourmand scent, twisted with an overdose of black coffee"}>>
<<set _Perf_01 = {ID:"Perf01", name:"Shalimar", sex:"F", qty:90, cost:120, path:_Path+"Perf_01.jpg",
by:"Guerlain", desc:"A spicy amber fragrance with notes of Bergamot, Citrus, Patchouli, Jasmine, Rose, Sandalwood, and Musk."}>>
<<set _Perf_02 = {ID:"Perf02", name:"Poison", sex:"F", qty:90, cost:68, path:_Path+"Perf_02.jpg",
by:"House of Dior", desc:"A provocative, sultry, elixir, created by rich, spicy, floral and ambery notes with sensual accords of Honey and Musk."}>>
<<set _Perf_03 = {ID:"Perf03", name:"Arizona", sex:"F", qty:90, cost:65, path:_Path+"Perf_03.jpg",
by:"Proenza Schouler", desc:"Radiant and blooming, with notes of orris, cactus blossom, jasmine, orange flower, solar accord, musk and cashmeran."}>>
<<set _Perf_04 = {ID:"Perf04", name:"Arizona", sex:"F", qty:90, cost:35, path:_Path+"Perf_04.jpg",
by:"Avon", desc:"Redolant with beauty, elegance and grace Inspired by rose aromas with notes of rose, iris, velvety vanilla and woody nuances."}>>
<<set _Perf_05 = {ID:"Perf05", name:"Amarige", sex:"F", qty:90, cost:70, path:_Path+"Perf_05.jpg",
by:"Givenchy", desc:"A pure floral sweet scent, with notes of Tangerine, Violet and Rosewood, delicate notes of Gardenia, a hint of fresh Mimosa, and the warm, heady flowers of Ylang Ylang. The bouquet finishes with sensual notes of Ambergris, Precious Woods, Musk and Vanilla."}>>
<<set _Perf_06 = {ID:"Perf06", name:"Pluriel", sex:"F", qty:90, cost:165, path:_Path+"Perf_06.jpg",
by:"Maison Francis Kurkdjian", desc:"A grand floral bouquet with notes of Florentine iris, violet, Grasse rose, Egyptian jasmine, Lilly-of-the-valley, orange blossom, vetiver, and Indonesian patchouli."}>>
<<set _Perf_07 = {ID:"Perf07", name:"Chanel No5", sex:"F", qty:90, cost:85, path:_Path+"Perf_07.jpg",
by:"Gabrielle Chanel", desc:"A woman's perfume with the scent of a woman. An opulent, abstract, mysterious bouquet with no dominant notes. A floral bouquet that blends May rose and Grasse jasmine, illuminated by aldehydes."}>>
<<set _Perf_08 = {ID:"Perf08", name:"Chanel No19", sex:"F", qty:90, cost:85, path:_Path+"Perf_08.jpg",
by:"Gabrielle Chanel", desc:"A woman's perfume with the scent of a woman. An opulent, abstract, mysterious bouquet with no dominant notes. A daring, distinctive fragrance, with a contrasting accord composed of green and powdery notes, with the softness of white musks."}>>
<<set _Perf_09={ID:"Perf09", name:"Chanel No22", sex:"F", qty:90, cost:110, path:_Path+"Perf_09.jpg",
by:"Gabrielle Chanel", desc:"A woman's perfume with the scent of a woman. An opulent, abstract, mysterious bouquet with no dominant notes. A delicately worked accord of tuberose, rose and orange blossom, a sensual, seductive fragrance. smooth, tender and powdery, like an absolute of femininity."}>>
<<set _Perf_20 = {ID:"Perf20", name:"Fuck Me Now", sex:"F", qty:90, cost:285, path:_Path+"Perf_20.jpg",
by:"Sex Labs", desc:"A delicate feminine floral scent discretely laced with undetectable male attracting female
pheromones guarenteed to arouse and erect the males in your vicinity."}>>
<<set $Stock=[_Perf_00, _Perf_01, _Perf_02, _Perf_03, _Perf_04, _Perf_05, _Perf_06, _Perf_07, _Perf_08]>>
<<set $Stock.push(_Perf_09, _Perf_20)>>
<<Shop2Table $Stock "4">>
<</widget>>
<</nobr>>
<<nobr>>
/*
Low Heel less than 4cm
Mid Heel less than 7cm
High Heel less than 10cm
Ultra Heel
*/
<<widget "ShopMensShoes">> /* Widget to show Mens Shoes in the shop*/
<<set _Path = "Media/Shop (Shoes)/">>
<<set _Shoe01={ID:"Shoe01", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","WK"], cost:38,
desc:"Plain Toe lace-up Derby with burnished faux leather upper with elegant broguing", color:"Black",
sx:3, qal:3, path: _Path+"Shoe01.jpg"}>>
<<set _Shoe02={ID:"Shoe02", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","WK"], cost:38,
desc:"Plain Toe lace-up Derby with burnished faux leather upper with elegant broguing", color:"Brown",
sx:3, qal:3, path: _Path+"Shoe02.jpg"}>>
<<set _Shoe03={ID:"Shoe03", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","WK"], cost:44, color:"Black",
desc:"Faux-leather slip-on loafer topped with a single monk strap", sx:3, qal:3, path: _Path+"Shoe03.jpg"}>>
<<set _Shoe04={ID:"Shoe04", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","WK"], cost:44, color:"Brown",
desc:"Faux-leather slip-on loafer topped with a single monk strap", sx:3, qal:3, path: _Path+"Shoe04.jpg"}>>
<<set _Shoe05={ID:"Shoe05", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","WK"], cost:56,
desc:"Comfortable round toe lace-up Derby with synthetic upper & rubber sole", color:"Black",
sx:3, qal:3, path: _Path+"Shoe05.jpg"}>>
<<set _Shoe06={ID:"Shoe06", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","WK"], cost:56,
desc:"Comfortable round toe lace-up Derby with synthetic upper & rubber sole", color:"Tan",
sx:3, qal:3, path: _Path+"Shoe06.jpg"}>>
<<set _Shoe07={ID:"Shoe07", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","WK"], cost:56,
desc:"Comfortable round toe lace-up Derby with synthetic upper & rubber sole", color:"Grey",
sx:3, qal:3, path: _Path+"Shoe07.jpg"}>>
<<if $MC.sex=="Male">>
<<set $Stock=[_Shoe01, _Shoe02, _Shoe03, _Shoe04, _Shoe05, _Shoe06, _Shoe07]>>
<<ShopTable $Stock "3">>
<<else>>
<<set $Stock=[_Shoe01, _Shoe02, _Shoe03, _Shoe04, _Shoe05, _Shoe06, _Shoe07]>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<<widget "ShopPumps">> /* Widget to show shop women's pumps */
<<set _Path="Media/Shop (Shoes)/">>
<<set _Pump01={ID:"Pump01", name:"Shoes", heel:"L", sex:"F", cost:44, sx:3, qal:3, for:["CS","EV","WK"],
desc:"Mary jane pointy toe pumps buckled strap kitten heel", path: _Path+"Pump01.jpg", color:"Fawn"}>>
<<set _Pump02={ID:"Pump02", name:"Shoes", heel:"L", sex:"F", cost:44, sx:3, qal:3, for:["CS","EV","WK"],
desc:"Mary jane pointy toe pumps buckled strap kitten heel", path: _Path+"Pump02.jpg", color:"Sherbert"}>>
<<set _Pump03={ID:"Pump03", name:"Shoes", heel:"L", sex:"F", cost:44, sx:3, qal:3, for:["CS","EV","WK"],
desc:"Mary jane pointy toe pumps buckled strap kitten heel", path: _Path+"Pump03.jpg", color:"Slate"}>>
<<set _Pump04={ID:"Pump04", name:"Shoes", heel:"L", sex:"F", cost:44, sx:3, qal:4, color:"Mist",
desc:"Faux leather pointy toe block heel pumps", for:["CS","EV","WK"], path: _Path+"Pump04.jpg"}>>
<<set _Pump05={ID:"Pump05", name:"Shoes", heel:"L", sex:"F", cost:44, sx:3, qal:4, color:"Aqua",
desc:"Faux leather pointy toe block heel pumps", for:["CS","EV","WK"], path: _Path+"Pump05.jpg"}>>
<<set _Pump06={ID:"Pump06", name:"Shoes", heel:"L", sex:"F", cost:44, sx:3, qal:4, color:"Heather",
desc:"Faux leather pointy toe block heel pumps", for:["CS","EV","WK"], path: _Path+"Pump06.jpg"}>>
<<set _Pump07={ID:"Pump07", name:"Shoes", heel:"L", sex:"F", cost:44, sx:3, qal:4, color:"Rose",
desc:"Faux leather pointy toe block heel pumps", for:["CS","EV","WK"], path: _Path+"Pump07.jpg"}>>
<<set _Pump11={ID:"Pump11", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Pump11.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Black"}>>
<<set _Pump12={ID:"Pump12", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Pump12.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Red"}>>
<<set _Pump13={ID:"Pump13", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Pump13.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Tan"}>>
<<set _Pump14={ID:"Pump14", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Pump14.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"White"}>>
<<set _Pump15={ID:"Pump15", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, for:["CS","EV","WK"], color:"Orange",
path: _Path+"Pump15.jpg", desc:"Comfortable wedge pumps leather upper synthetic sole", cost:53}>>
<<set _Pump16={ID:"Pump16", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, for:["CS","EV","WK"], color:"Blue",
path: _Path+"Pump16.jpg", desc:"Comfortable wedge pumps leather upper synthetic sole", cost:53}>>
<<set _Pump17={ID:"Pump17", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, for:["CS","EV","WK"], color:"Raspberry",
path: _Path+"Pump17.jpg", desc:"Comfortable wedge pumps leather upper synthetic sole", cost:53}>>
<<set _Pump21={ID:"Pump21", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump21.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole",color:"Black"}>>
<<set _Pump22={ID:"Pump22", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump22.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole",color:"White"}>>
<<set _Pump23={ID:"Pump23", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump23.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole", color:"Red"}>>
<<set _Pump24={ID:"Pump24", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump24.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole", color:"Yellow"}>>
<<set _Pump25={ID:"Pump25", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump25.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole", color:"Green"}>>
<<set _Pump26={ID:"Pump26", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump26.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole", color:"Blue"}>>
<<set _Pump27={ID:"Pump27", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump27.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole", color:"Purple"}>>
<<set _Pump31={ID:"Pump31", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump31.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole", color:"Pink"}>>
<<set _Pump32={ID:"Pump32", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump32.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole", color:"Grey"}>>
<<set _Pump33={ID:"Pump33", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump33.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole", color:"Nude"}>>
<<if $MC.sex=="Male">>
<<set $Stock=[_Pump04,_Pump05, _Pump06, _Pump07, _Pump11, _Pump14, _Pump21]>>
<<ShopTable $Stock "3">>
<<else>>
<<set $Stock=[_Pump01, _Pump02, _Pump03, _Pump04,_Pump05, _Pump06, _Pump07]>>
<<set $Stock.push(_Pump11, _Pump12, _Pump13, _Pump14,_Pump15, _Pump16, _Pump17)>>
<<set $Stock.push(_Pump21, _Pump22, _Pump23, _Pump24,_Pump25, _Pump26, _Pump27)>>
<<set $Stock.push(_Pump31, _Pump32, _Pump33)>>
<<ShopTable $Stock "3">>
<</if>>
<</widget>>
<<widget "ShopSandles">> /* Widget to show shop Sandles Shoes */
<<set _Path="Media/Shop (Shoes)/">>
<<set _Sand01={ID:"Sand01", name:"Sandals", heel:"L", sex:"F", cost:30, sx:4, qal:4, for:["CS","EV","WK"],
color:"Black", path: _Path+"Sand01.jpg", desc:"Slingback wedge sandals crisscross straps textile upper"}>>
<<set _Sand02={ID:"Sand02", name:"Sandals", heel:"L", sex:"F", cost:36, sx:4, qal:4, for:["CS","EV","WK"],
color:"Biege", path: _Path+"Sand02.jpg", desc:"Crisscross Sandals leather upper and lining synthetic sole"}>>
<<set _Sand03={ID:"Sand03", name:"Sandals", heel:"L", sex:"F", cost:36, sx:4, qal:4, for:["CS","EV","WK"],
color:"Sand", path: _Path+"Sand03.jpg", desc:"Crisscross Sandals leather upper and lining synthetic sole"}>>
<<set _Sand04={ID:"Sand04", name:"Sandals", heel:"L", sex:"F", cost:36, sx:4, qal:4, for:["CS","EV","WK"],
color:"Tan", path: _Path+"Sand04.jpg", desc:"Crisscross Sandals leather upper and lining synthetic sole"}>>
<<set _Sand05={ID:"Sand05", name:"Sandals", heel:"L", sex:"F", cost:40, sx:4, qal:4, for:["CS","EV","WK"],
color:"Black", path: _Path+"Sand05.jpg", desc:"Ankle strap sandals stacked block heel back zip closure"}>>
<<set _Sand06={ID:"Sand06", name:"Sandals", heel:"L", sex:"F", cost:40, sx:4, qal:4, for:["CS","EV","WK"],
color:"Green", path: _Path+"Sand06.jpg", desc:"Ankle strap sandals stacked block heel back zip closure"}>>
<<set _Sand07={ID:"Sand07", name:"Sandals", heel:"L", sex:"F", cost:40, sx:4, qal:4, for:["CS","EV","WK"],
color:"Blue", path: _Path+"Sand07.jpg", desc:"Ankle strap sandals stacked block heel back zip closure"}>>
<<set _Sand11={ID:"Sand11", name:"Sandals", heel:"M", sex:"F", cost:60, sx:5, qal:5, for:["CS","EV","WK"],
color:"Camel", path: _Path+"Sand11.jpg", desc:"Block heel sandals ankle strap with buckle leather upper"}>>
<<set _Sand12={ID:"Sand12", name:"Sandals", heel:"M", sex:"F", cost:60, sx:5, qal:5, for:["CS","EV","WK"],
color:"Grey", path: _Path+"Sand12.jpg", desc:"Block heel sandals ankle strap with buckle leather upper"}>>
<<set _Sand13={ID:"Sand13", name:"Sandals", heel:"M", sex:"F", cost:65, sx:5, qal:5, for:["CS","EV","WK"],
color:"Black", path: _Path+"Sand13.jpg", desc:"Ankle strap platform wedge sandals leather upper"}>>
<<set _Sand14={ID:"Sand14", name:"Sandals", heel:"M", sex:"F", cost:65, sx:5, qal:5, for:["CS","EV","WK"],
color:"Red", path: _Path+"Sand14.jpg", desc:"Ankle strap platform wedge sandals leather upper"}>>
<<set _Sand15={ID:"Sand15", name:"Sandals", heel:"M", sex:"F", cost:65, sx:5, qal:5, for:["CS","EV","WK"],
color:"Green", path: _Path+"Sand15.jpg", desc:"Ankle strap platform wedge sandals leather upper"}>>
<<set _Sand16={ID:"Sand16", name:"Sandals", heel:"M", sex:"F", cost:65, sx:5, qal:5, for:["CS","EV","WK"],
color:"Blue", path: _Path+"Sand16.jpg", desc:"Ankle strap platform wedge sandals leather upper"}>>
<<set _Sand17={ID:"Sand17", name:"Sandals", heel:"M", sex:"F", cost:65, sx:5, qal:5, for:["CS","EV","WK"],
color:"Purple", path: _Path+"Sand17.jpg", desc:"Ankle strap platform wedge sandals leather upper"}>>
<<set _Sand21={ID:"Sand21", name:"Sandals", heel:"H", sex:"F", cost:48, sx:5, qal:4, for:["CS","EV","WK"],
color:"Black", path: _Path+"Sand21.jpg", desc:"T-strap strappy platform sandals synthetic upper and sole"}>>
<<set _Sand22={ID:"Sand22", name:"Sandals", heel:"H", sex:"F", cost:48, sx:5, qal:4, for:["CS","EV","WK"],
color:"Red", path: _Path+"Sand22.jpg", desc:"T-strap strappy platform sandals synthetic upper and sole"}>>
<<set _Sand23={ID:"Sand23", name:"Sandals", heel:"H", sex:"F", cost:48, sx:5, qal:4, for:["CS","EV","WK"],
color:"Yellow", path: _Path+"Sand23.jpg", desc:"T-strap strappy platform sandals synthetic upper and sole"}>>
<<set _Sand24={ID:"Sand24", name:"Sandals", heel:"H", sex:"F", cost:48, sx:5, qal:4, for:["CS","EV","WK"],
color:"Green", path: _Path+"Sand24.jpg", desc:"T-strap strappy platform sandals synthetic upper and sole"}>>
<<set _Sand25={ID:"Sand25", name:"Sandals", heel:"H", sex:"F", cost:48, sx:5, qal:4, for:["CS","EV","WK"],
color:"Blue", path: _Path+"Sand25.jpg", desc:"T-strap strappy platform sandals synthetic upper and sole"}>>
<<set _Sand26={ID:"Sand26", name:"Sandals", heel:"H", sex:"F", cost:48, sx:5, qal:4, for:["CS","EV","WK"],
color:"Pink", path: _Path+"Sand26.jpg", desc:"T-strap strappy platform sandals synthetic upper and sole"}>>
<<set _Sand27={ID:"Sand27", name:"Sandals", heel:"H", sex:"F", cost:48, sx:5, qal:4, for:["CS","EV","WK"],
color:"White", path: _Path+"Sand27.jpg", desc:"T-strap strappy platform sandals synthetic upper and sole"}>>
<<set _Sand31={ID:"Sand31", name:"Sandals", heel:"H", sex:"F", cost:86, sx:7, qal:6, for:["CS","EV","XK"],
color:"Black", path: _Path+"Sand31.jpg", desc:"Thin strap stilleto sandals with lock decoration leather upper"}>>
<<set _Sand32={ID:"Sand32", name:"Sandals", heel:"H", sex:"F", cost:86, sx:7, qal:6, for:["CS","EV","XK"],
color:"Silver", path: _Path+"Sand32.jpg", desc:"Thin strap stilleto sandals with lock decoration leather upper"}>>
<<set _Sand33={ID:"Sand33", name:"Sandals", heel:"H", sex:"F", cost:86, sx:7, qal:6, for:["CS","EV","XK"],
color:"Gold", path: _Path+"Sand33.jpg", desc:"Thin strap stilleto sandals with lock decoration leather upper"}>>
<<set _Sand34={ID:"Sand34", name:"Sandals", heel:"H", sex:"F", cost:52, sx:6, qal:5, for:["CS","EV","XK"],
color:"Cadet Blue", path: _Path+"Sand34.jpg", desc:"Ankle strap platform strappy sandals synthetic upper"}>>
<<set _Sand35={ID:"Sand35", name:"Sandals", heel:"H", sex:"F", cost:52, sx:6, qal:5, for:["CS","EV","XK"],
color:"Rosy Brown", path: _Path+"Sand35.jpg", desc:"Ankle strap platform strappy sandals synthetic upper"}>>
<<set _Sand36={ID:"Sand36", name:"Sandals", heel:"H", sex:"F", cost:92, sx:7, qal:5, for:["CS","EV","XX"],
color:"Transparent", path: _Path+"Sand36.jpg", desc:"Clear ankle wrap stiletto sandals toughened perspex"}>>
<<set $Stock=[ _Sand01, _Sand02, _Sand03, _Sand04, _Sand05, _Sand06, _Sand07]>>
<<set $Stock.push( _Sand11, _Sand12, _Sand13, _Sand14, _Sand15, _Sand16, _Sand17)>>
<<set $Stock.push(_Sand21, _Sand22, _Sand23, _Sand24, _Sand25, _Sand26, _Sand27)>>
<<set $Stock.push(_Sand31, _Sand32, _Sand33, _Sand34, _Sand35, _Sand36)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "3">>
<</if>>
<</widget>>
<<widget "ShopBoots">> /* Widget to show shop Boot Shoes */
<<set _Path="Media/Shop (Shoes)/">>
<<set _Boot01 = {ID:"Boot01", name:"Boots", heel:"H", sex:"F", cost:50, sx:5, qal:4, for:["CS","EV","WK"],
desc:"Sexy lace up ankle boots stiletto heel", path: _Path+"Boot01.jpg", color:"Black"}>>
<<set _Boot02 = {ID:"Boot02", name:"Boots", heel:"H", sex:"F", cost:50, sx:5, qal:4, for:["CS","EV","WK"],
desc:"Sexy lace up ankle boots stiletto heel", path: _Path+"Boot02.jpg", color:"Red"}>>
<<set _Boot03 = {ID:"Boot03", name:"Boots", heel:"H", sex:"F", cost:50, sx:5, qal:4, for:["CS","EV","WK"],
desc:"Sexy lace up ankle boots stiletto heel", path: _Path+"Boot03.jpg", color:"Orange"}>>
<<set _Boot04 = {ID:"Boot04", name:"Boots", heel:"H", sex:"F", cost:50, sx:5, qal:4, for:["CS","EV","WK"],
desc:"Sexy lace up ankle boots stiletto heel", path: _Path+"Boot04.jpg", color:"Yellow"}>>
<<set _Boot05 = {ID:"Boot05", name:"Boots", heel:"H", sex:"F", cost:50, sx:5, qal:4, for:["CS","EV","WK"],
desc:"Sexy lace up ankle boots stiletto heel", path: _Path+"Boot05.jpg", color:"Green"}>>
<<set _Boot06 = {ID:"Boot06", name:"Boots", heel:"H", sex:"F", cost:50, sx:5, qal:4, for:["CS","EV","WK"],
desc:"Sexy lace up ankle boots stiletto heel", path: _Path+"Boot06.jpg", color:"Blue"}>>
<<set _Boot07 = {ID:"Boot07", name:"Boots", heel:"H", sex:"F", cost:50, sx:5, qal:4, for:["CS","EV","WK"],
desc:"Sexy lace up ankle boots stiletto heel", path: _Path+"Boot07.jpg", color:"White"}>>
<<set _Boot11={ID:"Boot11", name:"Boots", heel:"M", sex:"F", for:["CS","EV","WK"], cost:70, sx:5, qal:4,
desc:"Knee high boots pointed toe stiletto heel half zip closure leather upper synthetic sole",
path: _Path+"Boot11.jpg", color:"Black"}>>
<<set _Boot12={ID:"Boot12", name:"Boots", heel:"M", sex:"F", for:["CS","EV","WK"], cost:70, sx:5, qal:4,
desc:"Knee high boots pointed toe stiletto heel half zip closure leather upper synthetic sole",
path: _Path+"Boot12.jpg", color:"Grey"}>>
<<set _Boot13={ID:"Boot13", name:"Boots", heel:"M", sex:"F", for:["CS","EV","WK"], cost:70, sx:5, qal:4,
desc:"Knee high boots pointed toe stiletto heel half zip closure leather upper synthetic sole",
path: _Path+"Boot13.jpg", color:"Cream"}>>
<<set _Boot14={ID:"Boot14", name:"Boots", heel:"M", sex:"F", for:["CS","EV","WK"], cost:70, sx:5, qal:4,
desc:"Pull-on knee high boots almond toe slim heel stretch faux-suede upper rubber sole",
path: _Path+"Boot14.jpg", color:"Tan"}>>
<<set _Boot15={ID:"Boot15", name:"Boots", heel:"M", sex:"F", for:["CS","EV","WK"], cost:70, sx:5, qal:4,
desc:"Pull-on knee high boots almond toe slim heel stretch faux-suede upper rubber sole",
path: _Path+"Boot15.jpg", color:"Brown"}>>
<<set _Boot16={ID:"Boot16", name:"Boots", heel:"M", sex:"F", for:["CS","EV","WK"], cost:70, sx:5, qal:4,
desc:"Pull-on knee high boots almond toe slim heel stretch faux-suede upper rubber sole",
path: _Path+"Boot16.jpg", color:"Russet"}>>
<<set _Boot17={ID:"Boot17", name:"Boots", heel:"M", sex:"F", for:["CS","EV","WK"], cost:70, sx:5, qal:4,
desc:"Pull-on knee high boots almond toe slim heel stretch faux-suede upper rubber sole",
path: _Path+"Boot17.jpg", color:"Firebrick"}>>
<<set _Boot21 = {ID:"Boot21", name:"Boots", heel:"H", sex:"F", for:["CS","EV","WK"], cost:120, sx:5, qal:4,
desc:"Faux leather thigh high boots square toe block heel synthetic upper and sole",
path: _Path+"Boot21.jpg", color:"Black"}>>
<<set _Boot22 = {ID:"Boot22", name:"Boots", heel:"H", sex:"F", for:["CS","EV","WK"], cost:120, sx:5, qal:4,
desc:"Faux leather thigh high boots square toe block heel synthetic upper and sole",
path: _Path+"Boot22.jpg", color:"Gold"}>>
<<set _Boot23 = {ID:"Boot23", name:"Boots", heel:"H", sex:"F", for:["CS","EV","WK"], cost:120, sx:5, qal:4,
desc:"Faux leather thigh high boots square toe block heel synthetic upper and sole",
path: _Path+"Boot23.jpg", color:"Silver"}>>
<<set _Boot24 = {ID:"Boot24", name:"Boots", heel:"H", sex:"F", for:["CS","EV","WK"], cost:120, sx:5, qal:4,
desc:"Sexy stretch pull-on suede thigh high boots stiletto heel",
path: _Path+"Boot24.jpg", color:"Blush"}>>
<<set _Boot25 = {ID:"Boot25", name:"Boots", heel:"H", sex:"F", for:["CS","EV","WK"], cost:120, sx:5, qal:4,
desc:"Sexy stretch pull-on suede thigh high boots stiletto heel",
path: _Path+"Boot25.jpg", color:"Red"}>>
<<set _Boot26 = {ID:"Boot26", name:"Boots", heel:"H", sex:"F", for:["CS","EV","WK"], cost:120, sx:5, qal:4,
desc:"Sexy stretch pull-on suede thigh high boots stiletto heel",
path: _Path+"Boot26.jpg", color:"Aqua"}>>
<<set _Boot27 = {ID:"Boot27", name:"Boots", heel:"H", sex:"F", for:["CS","EV","WK"], cost:120, sx:5, qal:4,
desc:"Sexy stretch pull-on suede thigh high boots stiletto heel",
path: _Path+"Boot27.jpg", color:"Orchid"}>>
<<set $Stock=[ _Boot01, _Boot02, _Boot03, _Boot04, _Boot05, _Boot06, _Boot07]>>
<<set $Stock.push( _Boot11, _Boot12, _Boot13, _Boot14, _Boot15, _Boot16, _Boot17)>>
<<set $Stock.push( _Boot21, _Boot22, _Boot23, _Boot24, _Boot25, _Boot26, _Boot27)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "3">>
<</if>>
<</widget>>
<</nobr>>
<<nobr>>
/* For the Alarm Clock */
<div
style="position: relative; width: 400px; height: 80px; padding: 0px; border: 0px solid grey">
<span style="position: absolute; left: 0px; top: 7px; ">
<<button "🢦">>
<<set _a-->>
<<replace "#event">>
<<include "Child Alarm Clock">>
<</replace>>
<</button>>
</span>
<<if _a>23>><<set _a=0>><<elseif _a<0>><<set _a=23>><</if>>
<<if _a<10>><<set _Temp1="0"+_a>><<else>><<set _Temp1=_a>><</if>>
<span class = "bigfont" style="position: absolute; left: 43px; top: 0; ">_Temp1 H</span>
<span style="position: absolute; left: 120px; top: 7px; ">
<<button "🢧">>
<<set _a++>>
<<replace "#event">>
<<include "Child Alarm Clock">>
<</replace>>
<</button>>
</span>
<span style="position: absolute; left: 185px; top: 7px; ">
<<button "🢦">>
<<set _b-=5>>
<<replace "#event">>
<<include "Child Alarm Clock">>
<</replace>>
<</button>>
</span>
<<if _b>55>><<set _b=0>><<elseif _b<0>><<set _b=55>><</if>>
<<if _b<10>><<set _Temp2="0"+_b>><<else>><<set _Temp2=_b>><</if>>
<span class = "bigfont" style="position: absolute; left: 225px; top: 0; ">_Temp2 M</span>
<span style="position: absolute; left: 305px; top: 7px; ">
<<button "🢧">>
<<set _b+=5>>
<<replace "#event">>
<<include "Child Alarm Clock">>
<</replace>>
<</button>>
</span>
<span style="position: absolute; left: 360px; top: 7px; ">
<<button "Set">>
<<set $Alarm=_a + _b/60>>
<<replace "#event">>
<<include "Child Alarm Clock">>
<</replace>>
<<dialogclose>>
<<if $Locn=="Spruce">><<goto "Spruce Room">><<else>><<goto "Bedroom">><<Refresh>><</if>>
<</button>>
</span>
</div>
<<set $AlarmText = _Temp1+":" + _Temp2>>
<</nobr>><<nobr>>
/* Simple widget to stop all playing sounds */
<<widget "StopMySound">>
<<cacheaudio "Media/Music" "Media/Music/Silence.mp3">>
<<set $MusicPlaying = "Media/Music/Silence.mp3">>
<<audio "Media/Music" volume 0.0 play>>
<<cacheaudio "Ambient" "Media/Music/Silence.mp3">>
<<set $AmbPlaying = "Media/Music/Silence.mp3">>
<<audio "Ambient" volume 0.0 play>>
<<cacheaudio "Sound" "Media/Music/Silence.mp3">>
<<set $SoundPlaying = "Media/Music/Silence.mp3">>
<<audio "Sound" volume 0.0 play>>
<</widget>>
/* Simple widget to play the appropriate music. */
<<widget "MyMusic">>
<<if $Mute==false>>
<<if $args[0] == $MusicPlaying>>
<<audio "Media/Music" volume $args[1]>>
<<else>>
<<cacheaudio "Media/Music" $args[0]>>
<<set $MusicPlaying = $args[0]>>
<<if $args[2]=="FadeIn">>
<<audio "Media/Music" volume $args[1] fadein>>
<<elseif $args[2]=="Loop">>
<<audio "Media/Music" volume $args[1] play loop>>
<<elseif $args[2]=="FadeInLoop">>
<<audio "Media/Music" volume $args[1] fadein loop>>
<<else>>
<<audio "Media/Music" volume $args[1] play>>
<</if>>
<</if>>
<</if>>
<</widget>>
/* Simple widget to play a looping ambient sounds. */
<<widget "Ambient">>
<<if $Mute==false>>
<<if $args[0] == $AmbPlaying>>
<<audio "Ambient" volume $args[1]>>
<<else>>
<<cacheaudio "Ambient" $args[0]>>
<<set $AmbPlaying = $args[0]>>
<<audio "Ambient" volume $args[1] play loop>>
<</if>>
<</if>>
<</widget>>
/* Simple widget to play a sound. */
<<widget "MySound">>
<<if $Mute==false>>
<<if $args[0] == $SoundPlaying>>
<<audio "Sound" volume $args[1]>>
<<else>>
<<cacheaudio "Sound" $args[0]>>
<<set $SoundPlaying = $args[0]>>
<<if $args[2]=="Loop">>
<<audio "Sound" volume $args[1] play loop>>
<<else>>
<<audio "Sound" volume $args[1] play>>
<</if>>
<</if>>
<</if>>
<</widget>>
/* Simple widget to fade out any playing music. */
<<widget "MusicFade">>
<<if $MusicPlaying != "">>
<<audio "Media/Music" fadeout>>
<<set $MusicPlaying = "">>
<</if>>
<</widget>>
<<widget "Guitar0">> /* Play a guitar note. */
<<set _Path="Media/Music/Notes/"+$args[0]+".mp3">>
<<cacheaudio "Guitar" _Path>>
<<audio "Guitar" volume 1.0 play>>
<</widget>>
<<widget "Span">> /* Change the note length. */
<<unset $NewSpan>>
<<if $args[0]==8>><<set $NewSpan=4>>
<<elseif $args[0]==4>><<set $NewSpan=2>>
<<elseif $args[0]==2>><<set $NewSpan=1>>
<<elseif $args[0]==1>><<set $NewSpan=8>>
<</if>>
<</widget>>
/* Guitar specific widget to learn chords. */
<<widget "Guitar1">>
<<set _Path="Media/Music/Lrn_"+$args[0]+".mp3">>
<<cacheaudio "Guitar" _Path>>
<<audio "Guitar" volume 1.0 play>>
<<timed 2s>>
<<if $args[0]=="A7">><<set $Chords[0]+=1>>
<<elseif $args[0]=="Amaj">><<set $Chords[1]+=1>>
<<elseif $args[0]=="Amin">><<set $Chords[2]+=1>>
<<elseif $args[0]=="Amin7">><<set $Chords[3]+=1>>
<<elseif $args[0]=="Asus4">><<set $Chords[4]+=1>>
<<elseif $args[0]=="Bmin">><<set $Chords[5]+=1>>
<<elseif $args[0]=="Bmin7">><<set $Chords[6]+=1>>
<<elseif $args[0]=="Bsus4">><<set $Chords[7]+=1>>
<<elseif $args[0]=="Cmaj">><<set $Chords[8]+=1>>
<<elseif $args[0]=="Cmaj7">><<set $Chords[9]+=1>>
<<elseif $args[0]=="Csus4">><<set $Chords[10]+=1>>
<<elseif $args[0]=="D7">><<set $Chords[11]+=1>>
<<elseif $args[0]=="Dmaj">><<set $Chords[12]+=1>>
<<elseif $args[0]=="Dmin">><<set $Chords[13]+=1>>
<<elseif $args[0]=="Dmaj7">><<set $Chords[14]+=1>>
<<elseif $args[0]=="Dmin7">><<set $Chords[15]+=1>>
<<elseif $args[0]=="Dsus4">><<set $Chords[16]+=1>>
<<elseif $args[0]=="Emin">><<set $Chords[17]+=1>>
<<elseif $args[0]=="Emin7">><<set $Chords[18]+=1>>
<<elseif $args[0]=="Esus4">><<set $Chords[19]+=1>>
<<elseif $args[0]=="Fmaj">><<set $Chords[20]+=1>>
<<elseif $args[0]=="Fmaj7">><<set $Chords[21]+=1>>
<<elseif $args[0]=="FSmin">><<set $Chords[22]+=1>>
<<elseif $args[0]=="FSmin7">><<set $Chords[23]+=1>>
<<elseif $args[0]=="G7">><<set $Chords[24]+=1>>
<<elseif $args[0]=="Gmaj">><<set $Chords[25]+=1>>
<<elseif $args[0]=="Gmaj7">><<set $Chords[26]+=1>>
<<elseif $args[0]=="Gsus4">><<set $Chords[27]+=1>>
<</if>>
<<Refresh>>
<</timed>>
<</widget>>
/* Guitar specific widget to play chords. */
<<widget "Guitar2">>
<<set $PracticeCount+=1>>
<<set _Path="Media/Music/Play_"+$args[0]+".mp3">>
<<cacheaudio "Guitar" _Path>>
<<audio "Guitar" volume 1.0 play>>
<<set $Strum+=1>>
<<if $Task==1>>
<<if $Strum>0 and $Strum<5 and $args[0]=="Amin">><<set $Count+=1>>
<<elseif $Strum>4 and $Strum<9 and $args[0]=="Gmaj">><<set $Count+=1>>
<<elseif $Strum>8 and $Strum<13 and $args[0]=="Fmaj">><<set $Count+=1>>
<<elseif $Strum>12 and $Strum<17 and $args[0]=="Gmaj">><<set $Count+=1>>
<</if>>
<<elseif $Task==2>>
<<if $Strum>0 and $Strum<4 and $args[0]=="Emin">><<set $Count+=1>>
<<elseif $Strum>3 and $Strum<7 and $args[0]=="Dmaj">><<set $Count+=1>>
<<elseif $Strum>6 and $Strum<10 and $args[0]=="Cmaj">><<set $Count+=1>>
<<elseif $Strum>9 and $Strum<13 and $args[0]=="Bmaj">><<set $Count+=1>>
<<elseif $Strum>12 and $Strum<16 and $args[0]=="Emin">><<set $Count+=1>>
<<elseif $Strum>15 and $Strum<19 and $args[0]=="Dmaj">><<set $Count+=1>>
<<elseif $Strum>18 and $Strum<22 and $args[0]=="Cmaj">><<set $Count+=1>>
<<elseif $Strum>21 and $Strum<25 and $args[0]=="Bmaj">><<set $Count+=1>>
<</if>>
6xEmin, 3xDmaj, 9xEmin, 3xGmaj, 3xAmin, 9xEmin, 6xGmaj, 6XDmaj, 3xEmin, 6xDmaj, 6xEmin
<<elseif $Task==3>>
<<if $Strum>0 and $Strum<7 and $args[0]=="Emin">><<set $Count+=1>>
<<elseif $Strum>6 and $Strum<10 and $args[0]=="Dmaj">><<set $Count+=1>>
<<elseif $Strum>9 and $Strum<19 and $args[0]=="Emin">><<set $Count+=1>>
<<elseif $Strum>18 and $Strum<22 and $args[0]=="Gmaj">><<set $Count+=1>>
<<elseif $Strum>21 and $Strum<25 and $args[0]=="Amin">><<set $Count+=1>>
<<elseif $Strum>24 and $Strum<34 and $args[0]=="Emin">><<set $Count+=1>>
<<elseif $Strum>33 and $Strum<40 and $args[0]=="Gmaj">><<set $Count+=1>>
<<elseif $Strum>39 and $Strum<46 and $args[0]=="Dmaj">><<set $Count+=1>>
<<elseif $Strum>45 and $Strum<49 and $args[0]=="Emin">><<set $Count+=1>>
<<elseif $Strum>48 and $Strum<55 and $args[0]=="Dmaj">><<set $Count+=1>>
<<elseif $Strum>54 and $Strum<61 and $args[0]=="Emin">><<set $Count+=1>>
<</if>>
<</if>>
<<if $Strum>=$Complete>>
<<set $Status="Finished">><<Refresh>>
<<elseif $Strum>$Count>>
<<set $Status="Finished">><<Refresh>>
<</if>>
<</widget>>
<<widget "Guitar3">> /* Guitar specific widget to learn scales. */
<<if ndef $Pick>><<set $Pick=0>><</if>>
<<if ndef $Tick>><<set $Tick=0>><</if>>
<<set $PracticeCount+=0.5>>
<<set _Path="Media/Music/"+$args[0]+".mp3">>
<<cacheaudio "Guitar" _Path>>
<<audio "Guitar" volume 1.0 play>>
<<if ($Task==1 or $Task==3) and $Scale==1>>
<<set $Array=["09_C1", "11_D1", "13_E2", "14_F2", "16_G2", "18_A2", "20_B2", "21_C2"]>>
<<elseif ($Task==2 or $Task==4) and $Scale==1>>
<<set $Array=["21_C2", "20_B2", "18_A2", "16_G2", "14_F2", "13_E2", "11_D1", "09_C1"]>>
<<elseif ($Task==1 or $Task==3) and $Scale==2>>
<<set $Array=["11_D1", "13_E2", "15_FS2", "16_G2", "18_A2", "20_B2", "22_CS2", "23_D2"]>>
<<elseif ($Task==2 or $Task==4) and $Scale==2>>
<<set $Array=["23_D2", "22_CS2", "20_B2", "18_A2", "16_G2", "15_FS2", "13_E2", "11_D1"]>>
<<elseif ($Task==1 or $Task==3) and $Scale==3>>
<<set $Array=["04_G1", "06_A1", "08_B1", "09_C1", "11_D1", "13_E2", "15_FS2", "16_G2"]>>
<<elseif ($Task==2 or $Task==4) and $Scale==3>>
<<set $Array=["16_G2", "15_FS2", "13_E2", "11_D1", "09_C1", "08_B1", "06_A1", "04_G1"]>>
<<elseif ($Task==1 or $Task==3) and $Scale==4>>
<<set $Array=["06_A1", "08_B1", "09_C1", "11_D1", "13_E2", "14_F2", "16_G2", "18_A2"]>>
<<elseif ($Task==2 or $Task==4) and $Scale==4>>
<<set $Array=["18_A2", "16_G2", "14_F2", "13_E2", "11_D1", "09_C1", "08_B1", "06_A1"]>>
<<elseif ($Task==1 or $Task==3) and $Scale==5>>
<<set $Array=["08_B1", "10_CS1", "11_D1", "13_E2", "15_FS2", "16_G2", "18_A2", "20_B2"]>>
<<elseif ($Task==2 or $Task==4) and $Scale==5>>
<<set $Array=["20_B2", "18_A2", "16_G2", "15_FS2", "13_E2", "11_D1", "10_CS1", "08_B1"]>>
<<elseif ($Task==1 or $Task==3) and $Scale==6>>
<<set $Array=["01_E1", "03_FS1", "04_G1", "06_A1", "08_B1", "09_C1", "11_D1", "13_E2"]>>
<<elseif ($Task==2 or $Task==4) and $Scale==6>>
<<set $Array=["25_E3", "23_D2", "21_C2", "20_B2", "18_A2", "16_G2", "15_FS2", "13_E2"]>>
<</if>>
<<set $Pick+=1>>
<<if $Array[$Pick-1]==$args[0]>><<set $Tick+=1>><</if>>
<<set _Index=$Scale-1>>
<<if $Task==2>>
<<set _Index+=7>>
<<elseif $Task==3 or $Task==4>>
<<set _Index+=14>>
<</if>>
<<if $Pick==1 and ($Task==3 or $Task==4)>>
<<timed 6s>>
<<if $Tick==8>>
<<unset $Pick; $Tick; $Array>><<set $Status="SUCCESS"; $Scales[_Index]+=1>><<Refresh>>
<<else>>
<<unset $Pick; $Tick; $Array>><<set $Status="FAIL">><<Refresh>>
<</if>>
<</timed>>
<</if>>
<<if $Pick==8 and $Tick==$Pick>>
<<unset $Pick; $Tick; $Array>><<set $Status="SUCCESS"; $Scales[_Index]+=1>><<Refresh>>
<<elseif $Pick==8 >>
<<unset $Pick; $Tick; $Array>><<set $Status="FAIL">><<Refresh>>
<</if>>
<</widget>>
/*
A7
A major
A minor
A min7
Asus4
B minor
B min7
Bsus4
C major
C maj7
Csus4
D7
D major
D minor
D maj7
D min7
Dsus4
E minor
E min7
Esus4
F major
F maj7
F# minor
F# min7
G7
G major
G maj7
Gsus4
*/
<</nobr>><<nobr>> /* [[Work (Office)]] */
<<if ndef $Chat>><<set $Chat=0>><</if>>
<<set _Link1="">>
<<set _Link2="">>
<<set _Link3="">>
<<set $Elapsed=10>>
<img src="Media/Work/Karen_05.jpg">
<br>
You are in the personnel office of Golding Electronics Research and Development facility. You have wandered over to Karen's desk for a chat. <<link "Karen">><<ShowFace "Karen">><</link>> is the senior personnel worker who
really should have your job.
<<if $Chat==0>>
She notices your approach and looks up from her work "$MC.name, what can I do for you this time?" she asks
giving you a neutral, yet somehow resigned look.
<br><br>
<<if $Transform[0]==0>>
You are not certain of this, but you think she stared at your eyebrows when you first walked over!
<<elseif $Transform[7]>0>>
"$MC.name ... Umm ... To be honest I don't think the 'macho' stubble look suits you, and it doesn't look very
professional in the office."
<<elseif $Transform[6]>1>>
Karen gives you an amused look "Makeup $MC.name?" Karen inspects you critically. "Your look has a certain
enthusiasm but lacks subtlety. Still, I'm sure with practice your skill will blossom."
<</if>>
<<if $Perfume.str>0>><<Scented "F">><</if>>
<<if $Outfit.items[3].heel=="H">>
<<if $Conversations[3]==0>>
Karen sits back in her chair and appraises you. "The shoes are very stylish $MC.name, did you pick them?"
You look wry as you reply. "It's Victoria's idea ... experience for the dress code." She nods sagely "I suspected
that someone with taste selected them."<<set $Conversations[3]=1>>
<<else>>
Karen smiles amusedly "I see you are persevering with the heels $MC.name." You nod sheepishly
<<if $Skill_HHeel<20>>"You still look unsteady, but persevere and you'll soon be walking like a lady."
<<elseif $Skill_HHeel<50>>"You appear to be getting the hang of walking in them already, I'm impressed."
<<elseif $Skill_HHeel<70>>"You seem comfortable walking in them, they even give your hips some swing."
<</if>>She finishes with an inscrutable smile.
<</if>>
<</if>>
<<set _Link1="Ask what she is working on">>
<<set _Link2="Ask how things are going">>
<<set _Link3="Make smalltalk">>
<<elseif $Chat==1>>
You ask Karen what she is working on.
<br><br>
<<set _Pick=either(0, 1, 2, 3)>>
<<if _Pick==0>>"Well, at the moment" she replies evenly "I'm compiling a list of possible areas of conflict that
may arise as a result of this corporate rebranding. I don't think it's been properly thought thru at all. It's almost
like someone came up with the idea for whatever reason, and just rammed it thru." She shakes her head.
<<elseif _Pick==1>> "Victoria asked me to do a statistical breakdown of senior management positions against
gender for the corporate rebranding" she replies seraphicaly. "Perhaps some of you guys are for the chop?"
she adds, then blinks and giggles. "Oh dear! ... sorry ... figure of speech you know." You try to think of a suitable
response, but fail.
<<elseif _Pick==2>>"Victoria asked me to do a breakdown of the current staff gender ratio for this corporate
rebranding" she replies matter of factly. "From the first look, If we want to achieve a 50/50 ratio, it looks like
some of the male staff will need to be cut somewhere!" A faint smile graces her features as she returns to her
work, leaving you floundering for a suitable response.
<<elseif _Pick==3>>"I'm writing a memo to our legal department for advice on gender self identification." You
look puzzled. "Well, we're aiming for a 50/50 gender ratio of staff, but supposing a male employee, like you
for example, declares yourself to be female, should you be counted as female?" she smiles. "That's not likely to
happen though." you reply irritated by being used as the example. "Best to be prepared" she says primly. As
you head back to your desk you could swear that she mutters something along the lines of @@.Tiny; ... would
make quite a nice girl." @@
<</if>>
<<elseif $Chat==2>>
You ask Karen how things are going and she assumes you are asking about work.
<br><br>
<<set _Pick=either(0, 1, 2, 3, 4)>>
<<if _Pick<=2>>"Still getting flack over the Unisex toilets, got another complaint today." She rolls her eyes.
<<if _Pick==0>>"This time from a man, he complained that the Tampon bin smells. I sent back asking why he
had opened the bin in the first place."
<<elseif _Pick==1>>"From a woman who said someone was trying to peep under the cubical door. I sent
Victoria an e-mail telling her she needs to get the doors lengthened."
<<elseif _Pick==2>>"From a woman who said she heard a man masturbating in a cubical. She didn't wait
around to see who it was, so there isn't a lot we can do."
<</if>>
<<elseif _Pick<=4>>"People are confused about the rebranding, all sorts of rumours going about." She sighs.
<<if _Pick==3>>"Look at this mail here, Are only women going to be promoted from now on? This doesn't
seem fair to hardworking male employees." Karen shakes her head then continues. "I don't know who came
up with the rebranding, or what it is hoping to achieve, but it's not been thought thru."
<<elseif _Pick==4>>"Look at this mail here, Are trans women going to be favoured for promotion like cis
women from now on? And will the company provide hormone treatment if the candidate requests it?" Karen
shakes her head then continues. "I don't know who came up with this rebranding, or what it is hoping to
achieve, but it's not been thought thru at all."
<</if>>
She replied with a fatalistic smile.
<</if>>
<<elseif $Chat==3>>
You attempt to strike up a conversation with Karen about things other than work, but it's not that easy because
you don't really have that much in common with her.
<br><br>
<<set _Pick=either(0, 1, 2, 3)>>
<<if _Pick==0 and $Skill_Makeup>15>>From an indiscrete comment of yours, you end of talking about makeup
products with her. It's a subject you have recently acquired a little knowledge about, and one which seems to
be of interest to her. Despite initial misgivings about having revealed your interest you get quite involved in
the conversation, and find yourself picking up a few tips. <<set $Skill_Makeup+=1>>
<<elseif _Pick==1 and $Outfit.items[3].heel=="H">>The conversation inevitably turns to the high heel shoes
that you are wearing. While at first you think Karen is just ribbing you some more, you come to realise that she
is actually passing on tips about wearing and walking in heels. She also talks about the quality of the different
brands and what styles are in fashion. <<set $Skill_HHeel+=1; $Skill_Fashion+=1>>
<<elseif _Pick==2 and $Transform[0]>0>>"Did it hurt?" Karen asks. "What?" you respond confused. "Plucking
your eyebrows" she says with a sympathetic smile. "Umm, a little" you respond unconvincingly. "Hold a hot,
wet washcloth along your brows for a minute or two before you pluck." she tells you. "And apply a little aloe
vera moisturiser to soothe it afterwards." she tells you with a wink.
<<elseif _Pick==3 and $Makeup[6].ID != "Nth">>Karen notices your $Makeup[6].color painted nails and tells
you about applying a second coat of clear nail polish on top to protect the color and increase the shine. You
thank her for the advice and realise that you have learned something. <<set $Skill_Makeup+=1>>
<<else>>Despite the awkwardness you believe that the attempt at smalltalk was quite worthwhile and that your
relationship with Karen has improved. Perhaps in future you will discover common interests to talk about.
<</if>>
<<if $BagInDesk==true >>
<br><br>"By the way $MC.name, it seems such a shame to just leave a Prada to rot locked away in your desk,
are you ever going to use that shoulder bag?" she asks.
<<set _Link1="Yes, I'll start using it now">>
<<set _Link2="Maybe later">>
<<set _Link3="I'm thinking about it" >>
<<elseif ndef $BagInDesk and $Conversations[4]==0>>
<br><br>"By the way, that shoulder bag really suits you $MC.name, you did used to look a bit unsightly with
bulging pockets, and I'll bet you can carry many more items now." she adds.
<<set _Link1="Why thank you">>
<<set _Link2="Yes I can indeed">>
<<set _Link3="And it's a Prada!">>
<</if>>
<<elseif $Chat==4>>
<</if>>
<table class="Link-table">
<tr>
<td><<link _Link1>>
<<if _Link1=="Ask what she is working on">><<set $Chat=1>>
<<elseif _Link1=="Yes, I'll start using it now">><<unset $BagInDesk>>
<<set $Bag.name="Shoulder Bag"; $Fem+=5; $Chat=4>>
<<elseif _Link1=="Why thank you">><<set $Conversations[4]=1; $Chat=4>>
<</if>><<Refresh>><</link>></td>
<td><<link _Link2>>
<<if _Link2=="Ask how things are going">><<set $Chat=2>>
<<elseif _Link2=="Maybe later">><<set $Chat=4>>
<<elseif _Link2=="Yes I can indeed">><<set $Conversations[4]=1; $Chat=4>>
<</if>><<Refresh>><</link>></td>
<td><<link _Link3>>
<<if _Link3=="Make smalltalk">><<set $Chat=3>>
<<elseif _Link3=="I'm thinking about it">><<set $Chat=4>>
<<elseif _Link3=="And it's a Prada!">><<set $Fem+=0.5; $Conversations[4]=1; $Chat=4>>
<</if>><<Refresh>><</link>></td>
<td><<link "Back to your desk" "Work (Office)">><<set $Elapsed=5>><<unset $Chat >><</link>></td>
</tr>
</table>
<</nobr>>
<<nobr>> /* [[Work (Office)]] */
<<if ndef $Chat>><<set $Chat=0>><</if>>
<<set _Link1="">>
<<set _Link2="">>
<<set _Link3="">>
<<set $Elapsed=10>>
<img src="Media/Work/Sophia_01.jpg">
<br>
You are in the personnel office of Golding Electronics Research and Development facility. You have wandered over to Sophia's desk for a chat. <<link "Sophia">><<ShowFace "Sophia">><</link>> is an industrious worker with very limited workplace ambition who is keen to start a family.
<<if $Chat==0>>
She notices your approach and looks up from her work 'Hello $MC.name, what can I do for you?' she asks giving
you a bright sunny smile and an amiable inquisitive look.
<br><br>
<<if $Transform[0]==0>>
You can't be certain, but you think she keeps glancing towards your eyebrows!
<<elseif $Transform[7]>0>>
"Oh! you forget to shave this morning $MC.name! That stubble really doesn't help your complexion you know
... have you considered having laser hair removal?"
<<elseif $Transform[6]>1>>
Sophia smiles warmly "And I think you are so brave $MC.name to express your true feminine nature by the
wearing of makeup openly to work."
<</if>>
<<if $Perfume.str>0>><<Scented "F">><</if>>
<<if $Outfit.items[3].heel=="H">>
<<if $Conversations[6]==0>>
Sophia looks as though she's debating something. She obviously decides it would be best to dive right in.
"I think you're very brave to wear those shoes to work $MC.name, and I want you to know I fully support
you in expressing your gender identity! You are a little non-plussed by her candour. "Err ... it's Victoria's idea
... experience for the dress code." She looks at you unconvinced, "Ahh ... right ... of course." she gives you a
little wink.<<set $Conversations[6]=1>>
<<else>>
Sophia smiles warmly "I see you are persevering with the heels $MC.name." you nod and smile back.
<<if $Skill_HHeel<20>>"Posture dear, head above your shoulders, shoulders over your hips"
<<elseif $Skill_HHeel<50>>"Try not moving your arms so much when you walk dear, it will help."
<<elseif $Skill_HHeel<70>>"You have come a long way dear, I think you really walk like a woman now."
<</if>>She informs you with a warm motherly smile.
<</if>>
<</if>>
<<set _Link1="Ask what she is working on">>
<<set _Link2="Ask how things are going">>
<<set _Link3="Make smalltalk">>
<<elseif $Chat==1>>
You ask Sophia what she is working on.
<br><br>
<<set _Pick=either(0, 1, 2, 3)>>
<<if _Pick==0>>"Well, at the moment" she replies indicating the printouts piled up on her desk, "I'm checking
this weeks time sheets for any obvious errors or inconsistencies before I send them out for processing." She
adds a few details related to the procedure of processing payments.
<<set _Link1="Any problems?">>
<<set _Link2="Good work, it's appreciated">>
<<set _Link3="Any problems let me know">>
<<elseif _Pick==1>>"At the moment I'm going through the records of former employees and transferring the
ones who left more than three years ago into archive." she replies. "It helps to free up space on the systems
that are in use day to day." She adds a few details related to deep archive.
<<set _Link2="Good work, it's appreciated">>
<<set _Link3="Any problems let me know">>
<<elseif _Pick==2>>"I've had a few e-mails about changes to personal data, stuff like car registration numbers,
new phone numbers, change of address, so I'm updating their records." She gives you a big smile "So let me
know when you want your personal details updating to reflect your transition $MC.name." You blink a couple
of times and blush profusely.
<<set _Link2="Good work, it's appreciated">>
<<set _Link3="Any problems let me know">>
<<elseif _Pick==3>>"We had a couple of new starters today so I'm setting up their records and letting IT know
what their access needs to be and what apps they will need, according to what their manager has requested
on the new starter form." she replies.
<<set _Link2="Good work, it's appreciated">>
<<set _Link3="Any problems let me know">>
<</if>>
<<elseif $Chat==2>>
You ask Sophia how things are going and she interprets the question as a general inquiry about life, the
universe, and everything.
<br><br>
<<set _Pick=either(0, 1, 2, 3, 4)>>
<<if _Pick==0>>"Not good, I laddered my tights this morning, and it's my last pair" she says. "Oh! don't worry,
you can't see the ladder" you tell her reassuringly. "Why $MC.name, I didn't know you looked at my legs?" she
responds in an amused tone. No suitable reply comes to mind.
<<elseif _Pick==1>>"Not good, I laddered my tights this morning, and it's my last pair" she says. "Oh! you'll have
to call into 'Bras & Things' after work" you tell her conversationally. "Why $MC.name, I didn't know you looked
in Lingerie shops, do you go often?" she responds in an amused tone. <<Visited 6>>
<<elseif _Pick==2>>"Great, I got a fantastic bargain from Boots at the weekend." she beams.
<<if $MakeupCase==true>>
"You mean the makeup case and brushes?" you respond. "Yes, that's right" she says with a nod, giving you
a speculative look.
<<else>>
"Oh really, what was that?" you ask interested. "A makeup case and a set of brushes with 95% reduction."
she replies. "Oh, cool, I'll keep an eye out for that." you tell her not thinking how it sounds. "Er, for Christmas
gifts" you say to her amused smile.
<</if>>
<<else>>
"I know that one!" she tells you with a grin, "Forty two!" @@.EC;😂@@
<</if>>
<<elseif $Chat==3>>
You attempt to strike up a conversation with Sophia about things other than work, but it's not that easy because
you don't really have that much in common with her.
<br><br>
<<set _Pick=either(0, 1, 2, 3)>>
<<if _Pick==0 and $Skill_Makeup>15>>From an indiscrete comment of yours, you end of talking about makeup
products with her. It's a subject you have recently acquired a little knowledge about, and one which seems to
be of interest to her. Despite initial misgivings about having revealed your interest you get quite involved in
the conversation, and find yourself picking up a few tips. <<set $Skill_Makeup+=1>>
<<elseif _Pick==0>>"We went window shopping in Mothercare on Saturday" she tells you with a faintly dreamy
expression. "We saw so many cute baby things that I wanted to buy, but I don't suppose you have ever been in
Mothercare have you dear?" she asks. <<Visited 0>>
<<elseif _Pick==1 and $Outfit.items[3].heel=="H">>The conversation inevitably turns to the high heel shoes
that you are wearing. You give up trying to convince her that you are not transitioning and the conversation
proceeds into all sorts of feminine areas as Sophie gives you advice about being a woman. She actually makes
the idea seem quite attractive. <<set $Fem+=1; $Vagenvy+=1>>
<<elseif _Pick==1>>"I've started a new hobby, I'm learning to knit" she tells you. "Oh really, Christmas jumpers
and stuff like that?" you respond. "Well, I'm starting small, with some baby clothes" she confides. @@.Thnk1;
Of course you are. @@ "Oh ... yes ... should come in handy." you say. "Hope so" she responds with a grin.
<<elseif _Pick==2 and $Transform[0]>0>>"I think you plucked your eyebrows very nicely" Sophia says. "Oh! you
do?" you respond bemused but pleased. "Plucking your eyebrows is a skill every woman learns, but quite a lot
over-pluck and have to re-draw the brow with a pencil. You have achieved a lovely balance between shape and
density." she tells you. "Oh! thank you Sophia" you feel quite proud of your 'brows' now.
<<elseif _Pick==2>>
<<elseif _Pick==3 and $Makeup[6].ID != "Nth">>Sophia notices your $Makeup[6].color painted nails and shows
you her nails, and the two of you start talking about manicures and living with nails. You tell her that you are
not sure if you can play guitar with long nails, and she gives you some invaluable tips on how to do everyday
things when you have long nails. <<set $Fem+=1; $Skill_Makeup+=1>>
<<elseif _Pick==3>>
<<else>>Despite the awkwardness you believe that the attempt at smalltalk was quite worthwhile and that your
relationship with Sophia has improved. Perhaps in future you will discover common interests to talk about.
<</if>>
<<if $BagInDesk==true >>
"By the way $MC.name, it's such a shame to leave a Prada locked away in your desk, you should use
it dear. As well as being useful it would help you feel confident about your transition" she tells you.
<<set _Link1="Yes, I'll start using it now">>
<<set _Link2="Maybe later">>
<<set _Link3="I'm thinking about it" >>
<<elseif ndef $BagInDesk and $Conversations[7]==0>>
"Oh my! That shoulder bag really suits you $MC.name, and wearing it gives your feminine posture a
definite boost. I bet you can feel your femininity has increased just by wearing it." she beams.
<<set _Link1="Why thank you">>
<<set _Link2="Yes I can indeed">>
<<set _Link3="And it's a Prada!">>
<</if>>
<<elseif $Chat==4>>
You ask her if she has any problems.
<br><br>
'No, not really' she responds brightly. 'Just the usual batch of extra zeros in the hours column where people
messed up the decimal point, and one payscale rise that didn't get automatically implemented. ' she says.
<<elseif $Chat==5>>
Good work, it's appreciated you tell her
<br><br>
Sophia looks a little surprised, then pleased with your complement. 'Oh! thank you $MC.name' she mutters
blushing a little. You make a mental note that a little praise goes a long way.
<<elseif $Chat==6>>
Any problems let me know you tell her.
<br><br>
Sophia smiles and looks pleased with your response. 'I will indeed, and may I say how nice it is to feel that one
has the support of management when problems arise.' You make a mental note that although talk is cheap it's
a currency that can be invested wisely.
<<elseif $Chat==7>>
<</if>>
<table class="Link-table">
<tr>
<td><<link _Link1>>
<<if _Link1=="Ask what she is working on">><<set $Chat=1>>
<<elseif _Link1=="Any problems?">><<set $Chat=4>>
<<elseif _Link1=="Yes, I'll start using it now">><<unset $BagInDesk>>
<<set $Bag.name="Shoulder Bag"; $Fem+=5; $Chat=7>>
<<elseif _Link1=="Why thank you">><<set $Conversations[7]=1; $Chat=7>>
<</if>><<Refresh>><</link>></td>
<td><<link _Link2>>
<<if _Link2=="Ask how things are going">><<set $Chat=2>>
<<elseif _Link2=="Good work, it's appreciated">><<set $Chat=5>>
<<elseif _Link2=="Maybe later">><<set $Chat=7>>
<<elseif _Link2=="Yes I can indeed">><<set $Conversations[7]=1; $Chat=7>>
<</if>><<Refresh>><</link>></td>
<td><<link _Link3>>
<<if _Link3=="Make smalltalk">><<set $Chat=3>>
<<elseif _Link3=="Any problems let me know">><<set $Chat=6>>
<<elseif _Link3=="I'm thinking about it">><<set $Chat=7>>
<<elseif _Link3=="And it's a Prada!">><<set $Fem+=0.5; $Conversations[7]=1; $Chat=7>>
<</if>><<Refresh>><</link>></td>
<td><<link "Back to your desk" "Work (Office)">><<set $Elapsed=5>><<unset $Chat >><</link>></td>
</tr>
</table>
<</nobr>><<nobr>> /* [[Work (Office)]] */
<<if ndef $Chat>><<set $Chat=0>><</if>>
<<set _Link1="">>
<<set _Link2="">>
<<set _Link3="">>
<<set $Elapsed=10>>
<img src="Media/Work/Emma_01.jpg">
<br>
You are in the personnel office of Golding Electronics Research and Development facility. You have wandered over to Emma's desk for a chat. <<link "Emma">><<ShowFace "Emma">><</link>> is a bright young graduate who is just starting her career.
<<if $Chat==0>>
She notices your approach and looks up from her work 'Hi Boss, what can I do for you?' she asks giving you an
amiable inquisitive look.
<br><br>
<<if $Transform[0]==0>>
You're not absolutely sure, but you think she keeps glancing at your eyebrows!
<<elseif $Transform[7]>0>>
She tries to supress a giggle but fails. "Oh dear! Sorry boss, it's the stubble ... it's just that you and the 'bad boy'
look don't really go together ... if you see what I mean."
<<elseif $Transform[6]>1>>
Emma gives you an amused look "Wearing makeup boss? Have you decided to become a new Romantic
or are you thinking about that GenderFlip thing?"
<</if>>
<<if $Perfume.str>0>><<Scented "F">><</if>>
<<if $Outfit.items[3].heel=="H">>
<<if $Conversations[9]==0>>
Emma gives you an appraising look. "Cool shoes Boss! I have a pair just like them, they go with almost any
of my outfits. I find they look especially good with tight leggings." You refuse to rise to the bait. "It's
Victoria's idea ... experience for the dress code" you reply and she nods encouragingly "the perks of writing
the new dress code eh boss?" you purse your lips but can't bring a handy response to mind.
<<set $Conversations[9]=1>>
<<else>>
Emma smiles warmly "still wearing the cool heels eh boss.
<<if $Skill_HHeel<20>>"You look a little unsteady at the moment, but your definitely getting better."
<<elseif $Skill_HHeel<50>>"You seem to have the hang of walking in them already, I'm impressed boss."
<<elseif $Skill_HHeel<70>>"You're a natural in heels boss! You can get them in other colors you know?"
<</if>>She finishes with a cheeky grin.
<</if>>
<</if>>
<<set _Link1="Ask what she is working on">>
<<set _Link2="Ask how things are going">>
<<set _Link3="Make smalltalk">>
<<elseif $Chat==1>>
You ask Emma what she is working on.
<br><br>
'Well, at the moment' she replies enthusiastically 'I'm working with the IT department to set up a coordinating
link between our personnel database and various other databases including the international news feed archive.'
She adds a few technical details related to setting up the link.
<<set _Link1="What that will do?">>
<<elseif $Chat==2>>
You ask Emma how things are going and she assumes you are asking about life.
<br><br>
<<set _Pick=either(0, 1, 2, 3, 4)>>
<<if _Pick==0>>"Not bad at all" she responds. "One of my friends who's still at Uni has got me an invite to a
fancy dress party over there, I could take you if you wanted?" You are surprised and a little touched by the
unexpected invitation. "That sounds fun." you tell her. "It's a Vicars and Tarts party, so you'll need a blonde
wig, false titties, a cute minidress and lingerie and heels." she finishes innocently.
<<set _Link3="I'll check my schedule" >>
<<elseif _Pick==1>>"A bit tough at the moment" she tells you. "I haven't been laid for three weeks, I think I'm
starting to develop ECSD." she says pulling a sad face. "What's ECSD?" you ask, like a lamb to the slaughter.
"Enforced Celibacy Stress Disorder." she tells you. "When it's really bad you can even hallucinate that dweebs
are attractive!" She stares at you, then licks her lips and winks.
<<elseif _Pick==2>>"I'm trying to decide what retro fashion I ought to follow" she tells you. "If you were a girl
boss, would you go for Goth or Boho?" she asks you. "I don't really know." you respond innocently. "So" she
springs the trap. "You don't know if you want to be a Goth girl or a Hippie Chick? is that right boss?" You do
a great imitation of a flounder for a few seconds, then stick your tongue out at her.
<<elseif _Pick==3>>"I'm on my period today so I'm spoiling for a fight ... you have any tampon jokes that you
feel like sharing?" she tells you with narrowed eyes. You back away slowly.
<<elseif _Pick==4>>"Terrific!" she exclaims. "I have a date tonight with a biker guy" she tells you. "Do be careful"
you tell her "Motorbikes can be quite dangerous you know." She grins in response "well, he did say he'd take
me for a test ride tonight, but I think his bike is in the workshop so I should be safe." You 'tut' her. "Well, his
nickname is 'Horse' so I'm kinda curious to find out how he got it." she grins.
<</if>>
<<elseif $Chat==3>>
You attempt to strike up a conversation with Emma about things other than work, but it's not that easy because
despite your age similarities you don't really have that much in common with her.
<br><br>
<<set _Pick=either(0, 1, 2)>>
<<if _Pick==1>>
"They had some cool new stuff in 'Free People' last Saturday, you know, the Boho shop in the mall" She tells
you enthusiastically, then remembers who she is talking to. "But I don't suppose you have ever been in there
have you boss?' she finishes. <<Visited 1>>
<<elseif _Pick==2>>
"They have an amazing offer at Boots Beauty counter at the moment, it's a quality makeup case reduced 95%
of the normal price! She tells you enthusiastically, then remembers who she is talking to. "But I don't suppose
you have much interest in that do you?' she finishes.
<<if $MakeupCase==true>>
"Oh yes! I got one, it's a lovely case!" you blurt out before you can stop yourself. "Oh! cool!" responds Emma
giving you a calculating look. "Er, yes ... makes a great gift." you finish lamely.
<<else>>
"Oh really?" you respond animatedly. "Yep" Emma nods and gives you a calculating look. "Er, yes ... it would
make a great gift." you finish in a nonchalant tone.
<</if>>
<</if>>
<<if $BagInDesk==true >>
"By the way Boss, are you going to use your Prada? it seems such a shame to just leave it locked
away in your desk, and it's such a cool bag"
<<set _Link1="Yes, I'll start using it now">>
<<set _Link2="Maybe later">>
<<set _Link3="I'm thinking about it" >>
<<elseif ndef $BagInDesk and $Conversations[10]==0>>
"The shoulder bag looks really cool on you boss, and you can wear it with so many different outfits
you know. I find it goes mega well with a nice short mini skirt. Maybe you could try that boss ... can you like
imagine yourself wearing a miniskirt with it?" she asks with a cheeky grin.
<<set _Link1="Why thank you">>
<<set _Link2="Yes I can indeed">>
<<set _Link3="And it's a Prada!">>
<</if>>
<<elseif $Chat==4>>
<<set _Pick=either(1,2,3,4)>>
"What will that do" you ask innocently. "Oh many things" she responds brightly.
<br><br>
<<if _Pick==1>>"For example we could analyse our sickness and absentee records with major sporting events,
and see who regularly takes a sickie to go watch the footie" she finishes beaming.
<<elseif _Pick==2>>"For example we can filter employment applications against various lists like the NCA most
wanted list and the sex offenders register so we don't employ terrorists or rapists" she tells you with a grin.
<<elseif _Pick==3>>"For instance we could set up an alert for natural disasters that would compare the location
with our supplier database. Give the purchasing department a heads up to buy in any critical stock that might
become scarce in the aftermath" she tells you with an innocent expression.
<<elseif _Pick==4>>"Well we could monitor incidents of contagious outbreaks across the world against travel
applications and give Dr Lewis the nod to check that all vaccinations are up to date before departure, or to test
for infection before a return to work" she tells you matter of factly.
<</if>>
<<elseif $Chat==5>>
<</if>>
<table class="Link-table">
<tr>
<td><<link _Link1>>
<<if _Link1=="Ask what she is working on">><<set $Chat=1>>
<<elseif _Link1=="What that will do?">><<set $Chat=4>>
<<elseif _Link1=="Yes, I'll start using it now">><<unset $BagInDesk>>
<<set $Bag.name="Shoulder Bag"; $Fem+=5; $Chat=5>>
<<elseif _Link1=="Why thank you">><<set $Conversations[10]=1; $Chat=5>>
<</if>><<Refresh>><</link>></td>
<td><<link _Link2>>
<<if _Link2=="Ask how things are going">><<set $Chat=2>>
<<elseif _Link2=="Maybe later">><<set $Chat=5>>
<<elseif _Link2=="Yes I can indeed">><<set $Conversations[10]=1; $Fem+=1; $Chat=5>>
<</if>><<Refresh>><</link>></td>
<td><<link _Link3>>
<<if _Link3=="Make smalltalk">><<set $Chat=3>>
<<elseif _Link3=="I'm thinking about it">><<set $Chat=5>>
<<elseif _Link3=="I'll check my schedule">><<set $Chat=5>>
<<elseif _Link3=="And it's a Prada!">><<set $Fem+=0.5; $Conversations[10]=1; $Chat=5>>
<</if>><<Refresh>><</link>></td>
<td><<link "Back to your desk" "Work (Office)">><<set $Elapsed=5>><<unset $Chat >><</link>></td>
</tr>
</table>
<</nobr>><<nobr>>
<<set $Elapsed=5>>
<<StopMySound>>
<<set $Locn="Work"; $Area="Work Restroom">>
<<MyPicky "Media/Work/Toilet">>
<br>
You are in the restroom of Golding Electronics Research and Development facility. Recently the company had all of the restrooms on site refurbished, and made them unisex. The personnel department got a lot of complaints over this and you as Deputy personnel Manager had to defend the move, even though you didn't understand the reasons behind the change, or approve of them yourself.
<<if def $DroppedMag>>
<br><br>
You notice a copy of the latest New Scientist magazine by the washbasins. Someone must have put it down while
they washed their hands and then forgotten about it when they left.
<<link "Take The Magazine?">>
<<set _MagXX = {name:"New Scientist Magazine", type:"Mag", cost:5, path:"Media/Shop (Books)/MagXX.jpg",
desc:"A magazine all about Cutting Edge Science.",
indx:["The Genetics of Female Superiority",
"The Female Brain, Why are girls cleverer?",
"Oestrogen-Programming for Success.",
"Ageing-Why do Women Live Longer than Men?",
"Health-Why are Women more resistant to Disease?",
"Multi-Tasking, A Woman's Edge"],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["VE", "VE", "VE", "VE", "VE", "VE"]}>>
<<set $OnCoffeTable.push(clone(_MagXX))>><<unset $DroppedMag>><<Refresh>>
<</link>>
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Use the Toilet (2m)" "Toilet">><<set $Elapsed=2>><</link>></td>
<td><<link "Preen yourself (5m)">><<set $Elapsed=5>><<Refresh>><</link>></td>
<td><<link"Wash your hands and depart" "Work (Office)">> /* [[Work (Office)]] */
<<StopMySound>><</link>></td>
</tr>
</table>
<</nobr>>
<<nobr>> /* [[Living Room]] */
/* $Transform=[0, 0, 0, 0, 0, 0, 0, 0] where 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup */
<<if ndef $Coffee>><<set $Coffee = "Brew some Coffee">><</if>>
<<if ndef $Tea>><<set $Tea = "Make a Cuppa Tea">><</if>>
<<if ndef $Toast>><<set $Toast = "Put bread in the Toaster">><</if>>
<<if ndef $Beer>><<set $Beer = 0>><</if>>
<<set $Area=="Kitchen">>
<<MyPicky "Media/Flat/Kitchen" "Time">>
<br>
<<set _Temp = $Groceries/2>>
You are in the kitchen area of your flat, the place where you can prepare and consume food. Because of your lack of cooking skills, your diet mainly consists of Chillid ready meals. Perhaps you should learn to cook?
You currently have enough groceries to last you _Temp days.
<<if $Groceries<=6>>Perhaps you should go shopping?<<else>><</if>>
<br>
<<if $Groceries<=1>>
@@.Red;<br>You need to go shopping and buy groceries before you can eat.@@
<<elseif $Hunger<5>>
@@.Yel;<br>You are not feeling hungry at the moment.@@
<<else>>
<table class="Link-table">
<tr>
<td>
<<for _k to 0; _k lt 6; _k++>><<if $Breakfast[_k]>0>><<set _GTG=1>><</if>><</for>>
<<if _GTG==1>>
[[Cook something?|Breakfasts]]
<<else>>
@@.Blu; No Ingredients @@
<</if>>
</td>
<td>
<<link "Toast + Marmalade">>
<<set $Elapsed=10>>
<<set $Groceries-=0.5>>
<<set $Hunger-=30>>
<<set $Energy+=5>>
<<Refresh>><</link>>
</td>
<td>
<<link "cereals & Milk">>
<<set $Elapsed=10>>
<<set $Groceries-=0.5>>
<<set $Hunger-=40>>
<<set $Thirst-=30; $Need2Pee+=24>>
<<set $Energy+=10>>
<<Refresh>><</link>>
</td>
<td>
<<link "Cup-a-Soup">>
<<set $Elapsed=5>>
<<set $Groceries-=0.5>>
<<set $Hunger-=30>>
<<set $Thirst-=20; $Need2Pee+=20>>
<<set $Energy+=5>>
<<Refresh>><</link>>
</td>
<td>
<<link "Ready Meal">>
<<set $Elapsed=15>>
<<set $Groceries-=1>>
<<set $Hunger-=70>>
<<set $Energy+=15>>
<<Refresh>><</link>>
</td>
</tr>
</table>
<</if>>
<<if $Thirst<5>>
@@.Yel;<br>You are not feeling thirsty at the moment.@@
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td></td>
<td></td>
<td><<link "Goto Livingroom" "Living Room">>
<<unset $Coffee; $Tea; $Toast>>
<<if $Beer==0>><<unset $Beer>><</if>>
<</link>></td>
</tr>
</table>
/*
<td><<link [img[Media/Mart_06.jpg]]>>
Breakfast Stuff Bacon=8 Sausage=6 Eggs=10 Mushrooms=20 Tomatoes=6 Beans=2
$Breakfast=[8, 6, 10, 20, 6, 2]; $XtraText="Struck by a sudden urge to learn how to cook you
*/
<<else>>
<table class="Link-table">
<tr>
<td>
<<link "Drink some Water">>
<<set $Elapsed=0; $Thirst-=80; $Need2Pee+=24>>
<<Refresh>><</link>>
</td>
<td>
<<link $Tea>>
<<if $Tea == "Make a Cuppa Tea">>
<<set $Tea = '@@.Grn; Drink your Tea @@'>>
<<set $Elapsed=5>>
<<else>>
<<set $Elapsed=5>>
<<set $Tea = "Make a Cuppa Tea">>
<<set $Thirst-=60; $Need2Pee+=24>>
<<set $Energy+=5>>
<</if>><<Refresh>><</link>>
</td>
<td>
<<link $Coffee>>
<<if $Coffee=="Brew some Coffee">>
<<if $CoffeeGirl>>
<<set $Coffee='@@.Hpk; Drink your Coffee @@'>>
<<else>>
<<set $Coffee='@@.Grn; Drink your Coffee @@'>>
<</if>>
<<set $Elapsed=5>>
<<else>>
<<set $Elapsed=5>>
<<set $Coffee="Brew some Coffee">>
<<if $CoffeeGirl>><<set $Hormone+=0.2>><</if>>
<<set $Thirst-=40; $Need2Pee+=20>>
<<set $Energy+=10>>
<</if>><<Refresh>><</link>>
</td>
<td>
<<if ndef $Beer>>
@@.Blu; You have no beers @@
<<else>>
<<link "Have a beer ($Beer)">>
<<set $Elapsed=5; $Thirst-=30; ; $Need2Pee+=24; $Energy+=10; $Intox+=10; $Beer-=1>>
<<Refresh>><</link>>
<</if>>
</td>
<td><<link "Goto Livingroom" "Living Room">>
<<unset $Coffee; $Tea; $Toast>>
<<if $Beer==0>><<unset $Beer>><</if>>
<</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
<</nobr>><<nobr>> /* [[Work (Office)]] */
<<if ndef $Canteen>><<set $Canteen=0>><</if>>
<<if ndef $Soup>><<set $Soup="">><</if>>
<<if ndef $MainCourse>><<set $MainCourse="">><</if>>
<<if ndef $Pudding>><<set $Pudding="">><</if>>
<<if ndef $Table>><<set $Table=0>><</if>>
<<Ambient "Media/Sounds/Amb_Work_Cafeteria.mp3" "0.4">>
<<set $Locn="Work (Canteen)">>
<<switch $WeekDay>>
<<case 0 >><<set $Soup="French onion"; $MainCourse="Lasagne"; $Pudding="">>
<<case 1 >><<set $Soup="Cream of Chicken"; $MainCourse="Beef Caserole"; $Pudding="Bakewell Tart">>
<<case 2 >><<set $Soup="Scotch Broth"; $MainCourse="Roast Chicken"; $Pudding="Pinapple Upside Down">>
<<case 3 >><<set $Soup="Cream of Tomato"; $MainCourse="Chicken Curry"; $Pudding="Treacle Tart">>
<<case 4 >><<set $Soup="Cream of Mushroom"; $MainCourse="Fish & Chips"; $Pudding="Ice Cream">>
<<case 5 >><<set $Soup="Chicken Noodle"; $MainCourse="Chicken Stir Fry"; $Pudding="Apple Crumble">>
<<case 6 >><<set $Soup="Country Vegetable"; $MainCourse="Chilli Con Carne"; $Pudding="Cherry Pie">>
<</switch>>
<<if $Canteen==0>>
<<MyPicky "Media/Work/Office_07" "">>
<br>
It's lunchtime and you are in the canteen getting your lunch. The set menu today is $Soup soup, followed by
$MainCourse, and a $Pudding for dessert. So, what will it be today?
<br>
<<set $Canteen=1>>
<table class="VariLink-table">
<tr>
<td><<link "Today's Menu">><<set $Food=$Soup+" soup, "+$MainCourse+", and "+$Pudding+" pudding.">>
<<set $Choice=1; $FoodValue=70>><<Refresh>><</link>></td>
<td><<link "Just soup and a roll">><<set $Food=$Soup + " soup and a bread roll">>
<<set $Choice=2; $FoodValue=30>><<Refresh>><</link>></td>
<td><<link "Visit the Omelette Chef">><<set $Food="Freshly cooked omelette">>
<<set $Choice=3; $FoodValue=50>><<Refresh>><</link>></td>
<td><<link "Visit the Salad Bar">><<set $Food="Nice healthy salad">>
<<set $Choice=4; $FoodValue=40>><<Refresh>><</link>></td>
<td><<link "Grab a Pie and Chips">><<set $Food="Hearty carb heavy pie and chips">>
<<set $Choice=5; $FoodValue=70>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Canteen==1>>
<<MyPicky "Media/Work/Office_07" "">>
<<set $Canteen=2; $Elapsed=10>>
<br>
You que to be served and then que again to pay at the cash register. Finally you take your $Food and cast your
eyes around the room for somewhere to sit and eat your lunch. You spot a group of young lads that you casually
know and a group of girls that you have chatted with before.
<<set _Friend=either(0, 1, 2, 3, 4)>>
<<if _Friend==1>>You also notice Emma eating her lunch alone on a small table.
<<elseif _Friend==2>>You also notice Sophia eating her lunch alone on a small table.
<<elseif _Friend==3>>You also notice Karen eating her lunch alone on a small table.
<<else>> You don't see anyone else you know.<</if>>
<table class="Link-table">
<tr>
<td><<link "Eat at an empty table">><<set $Table=1>><<Refresh>><</link>></td>
<td><<link "Eat with some lads">><<set $Table=2>><<Refresh>><</link>></td>
<td><<link "Eat with some girls">><<set $Table=3>><<Refresh>><</link>></td>
<td><<if _Friend==1>><<link "Eat with Emma">><<set $Table=4>><<Refresh>><</link>>
<<elseif _Friend==2>><<link "Eat with Sophia">><<set $Table=5>><<Refresh>><</link>>
<<elseif _Friend==3>><<link "Eat with Karen">><<set $Table=6>><<Refresh>><</link>>
<<else>><</if>></td>
</tr>
</table>
<<elseif $Canteen==2>>
<<MyPicky "Media/Work/Office_07" "">>
<<set $Canteen=4; $Elapsed=20>>
<br>
You take your food and
<<if $Table==1>>
sit at an empty table to eat. You aren't feeling sociable today so you sit alone and tuck into your $Food whilst
keeping your ears alive to the various conversations buzzing around you. One part of a conversation carries
quite clearly to where you are sat.
<<set _Convo=either(0,1,2,3,4)>>
<<if _Convo==0>>"A Prada shoulder bag each? Wow! wish I worked for personnel!"
<<elseif _Convo==1>>"I heard a girl fart in the next cubicle, I didn't know girls did that!"
<<elseif _Convo==2>>"there was something sticky on the floor and Yeuch! it got on the sole of my heel."
<<elseif _Convo==3>>"Yep, there's still an actual Golding works here, in personnel I believe?"
<<elseif _Convo==4>>"You fingered the receptionist? which one?" ... "not sure of her name ... the slutty one."
<</if>>
<br><br>
<<link "Finish your Lunch">><<set $Canteen=9>><<Refresh>><</link>>
<<elseif $Table==2>>
sit at a table with some lads you have chatted with a couple of times before.
<<if $Transform[0]==0>>
One of them sees you and grins "Eh up Wolfie, grab a seat" You frown as you sit down @@.Thnk1; Is that a
reference to my eyebrows? @@ a couple of the other lads smile.
<<else>>
One of them sees you and grins "Eh up $MC.name, grab a seat" You sit and join them.
<</if>>
<<if $Outfit.items[3].heel=="L">>
One of the lads addresses you "So er ... $MC.name ... what's like ... with the shoes?" You redden a little "It's a
work thing" you stammer "sort of a safety research" you add. A slow smile spreads across his features. "Ok
... yes ... right then ... If you say so $MC.name!" He finishes with a wink to his mates.
<</if>>
Today the conversation is about
<<set _Chat=either(0, 1, 2, 3, 4)>>
<<switch _Chat>>
<<case 0 >>football. It's not a subject that you have much interest in, so you mainly just listen.
<<case 1 >>cricket You join in heartily, bemoaning the England batting collapse at the last test match.
<<case 2 >>girls. You don't say much because you find most of the comments they make very chauvinistic.
<<case 3 >>drinking. You don't believe half of the tales they tell, no one can drink that much and live!
<<case 4 >>work. You mainly listen, it's good for personnel to get casual info from the workplace.
<</switch>>
<br><br>
<<link "Finish your Lunch">><<set $Canteen=9>><<Refresh>><</link>>
<<elseif $Table==3>>
sit at a table with some girls you chatted with a couple of times before.
<<if $Transform[0]==0>>
One of them sees you and smiles, "Sit down $MC.name" she says "don't worry WE won't bite YOU!" You
frown as you sit down @@.Thnk1; Was that a reference to my eyebrows? @@ a couple of the other girls
whisper amongst themselves and giggle.
<<else>>
One of them sees you and smiles, "Sit down $MC.name" she says "and don't worry we won't bite!" You blush
a little as you sit and join them.
<</if>>
<<if $Outfit.items[3].heel=="L">>
One of the girls addresses "Ooo nice shoes $MC.name ! I have some just like that" You redden a little "It's a
work thing" you stammer "sort of a safety research" you add. She puts her hand on your arm in a reassuring
sort of way. "I think it's great that you're exploring your feminine side $MC.name. You should sit with us girls
more often and if you need any help with transitioning just let us know!" You blush profusely and start to
protest, but she cuts you off with a sisterly hug.
<</if>>
Today the conversation is about
<<set _Chat=either(0, 1, 2, 3, 4)>>
<<switch _Chat>>
<<case 0 >>clubbing. It's not a subject you are familiar with, so you mainly just listen and learn.
<<case 1 >>makeup. You can't join in, except to blush when they tease you about how nice you would look.
<<case 2 >>boys. You keep quiet and listen. Some of the things they say make your eyes go wide.
<<case 3 >>sex. You try to keep quiet and listen, but you keep getting dragged in and then teased.
<<case 4 >>work. You mainly listen, it's good for personnel to get casual info from the workplace.
<</switch>>
<br><br>
<<link "Finish your Lunch">><<set $Canteen=9>><<Refresh>><</link>>
<<elseif $Table==4>>
join <<link "Emma">><<ShowFace "Emma">><</link>>
"Hi Boss" she says cheerily as you sit down.
<<switch $Choice>>
<<case 1 >>'I don't know how you can eat all that'
<<case 2 >>'Not hungry today?'
<<case 3 >>'Ooo, that looks nice, the omelettes are great here'
<<case 4 >>'Are you on a diet $MC.name?'
<<case 5 >>'You'll get flabby eating that stuff'
<</switch>>
she says when she sees what you have ordered.
You chat a little as you eat, about work and a few other things, when a strange fancy takes you. It's something
you have been wondering about, but not had the nerve to ask before. 'Emma, can I ask you a personal
question?' you say. 'Sure' she replies. 'I mean a really personal question' you temporise. She puts her fork
down, and raises her eyebrows. 'Ok' she says 'shoot' and crosses her arms. You
<<linkreplace "take a deep breath.">> take a deep breath.
<br><br>
<<set _Question=either(0,1,2,3)>>
<<if _Question==0>><<set _Link="What's it feel like to get fucked?">>
<<elseif _Question==1>><<set _Link="What's it feel like to have an orgasm?">>
<<elseif _Question==2>><<set _Link="What's it feel like to get licked out?">>
<<elseif _Question==3>><<set _Link="What's it feel like to get creampied?">>
<</if>>
<<linkreplace _Link>>_Link
you ask her. She pauses for a moment to consider. 'Well now...' she says
<<if _Question==0>><<include "Reply Fuck">>
<<elseif _Question==1>><<include "Reply Orgasm">>
<<elseif _Question==2>><<include "Reply Licked">>
<<elseif _Question==3>><<include "Reply Creampie">>
<</if>>
<br><br>
<<link "Finish your Lunch">><<set $Canteen=9>><<Refresh>><</link>>
<</linkreplace>>
<</linkreplace>>
<<elseif $Table==5>>
join <<link "Sophia">><<ShowFace "Sophia">><</link>>
"Hello $MC.name" she says with a smile as you sit down.
<<switch $Choice>>
<<case 1 >>'I don't know how you can eat all that'
<<case 2 >>'Not hungry today?'
<<case 3 >>'Ooo, that looks nice, the omelettes are great here'
<<case 4 >>'Are you on a diet $MC.name?'
<<case 5 >>'You'll get flabby eating that stuff'
<</switch>>
she says when she sees what you have ordered.
You chat a little as you eat, about work and a few other things, when a strange fancy takes you. It's something
you have been wondering about, but not had the nerve to ask before. "Sophia, can I ask you a personal
question?" you say. "I suppose so" she replies. "I mean a really personal question" you temporise. She pauses
with her fork halfway to her mouth. "Go on" she says sounding intrigued. You chicken out
<<linkreplace "Never mind you mutter.">> "Never mind" you mutter. "Oh go on!" she insists "you have me all
curious now" she cajoles.
<<linkreplace "take a deep breath.">> take a deep breath.
<br><br>
<<set _Question=either(0,1,2,3)>>
<<if _Question==0>><<set _Link="What's it feel like to get fucked?">>
<<elseif _Question==1>><<set _Link="What's it feel like to have an orgasm?">>
<<elseif _Question==2>><<set _Link="What's it feel like to get licked out?">>
<<elseif _Question==3>><<set _Link="What's it feel like to get creampied?">>
<</if>>
<<linkreplace _Link>>_Link
you ask her. She pauses for a moment to consider. 'Well now...' she says
<<if _Question==0>><<include "Reply Fuck">>
<<elseif _Question==1>><<include "Reply Orgasm">>
<<elseif _Question==2>><<include "Reply Licked">>
<<elseif _Question==3>><<include "Reply Creampie">>
<</if>>
<br><br>
<<link "Finish your Lunch">><<set $Canteen=9>><<Refresh>><</link>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<elseif $Table==6>>
join <<link "Karen">><<ShowFace "Karen">><</link>>
"Hello $MC.name" she says with a smile as you sit down.
<<switch $Choice>>
<<case 1 >>'I don't know how you can eat all that'
<<case 2 >>'Not hungry today?'
<<case 3 >>'Ooo, that looks nice, the omelettes are great here'
<<case 4 >>'Are you on a diet $MC.name?'
<<case 5 >>'You'll get flabby eating that stuff'
<</switch>>
she says when she sees what you have ordered.
You chat a little as you eat, about work and other things, when a strange fancy takes you. It's something
you have been wondering about "Karen, can I ask you a personal question?" "If you must" she replies.
"I mean a really personal question" you temporise. She looks amused "why $MC.name! are you going to ask
me something naughty?" You blush and nod. "Very well, I'll do my best to satisfy your salacious curiosity." You
<<linkreplace "take a deep breath.">> take a deep breath.
<br><br>
<<set _Question=either(0,1,2,3)>>
<<if _Question==0>><<set _Link="What's it feel like to get fucked?">>
<<elseif _Question==1>><<set _Link="What's it feel like to have an orgasm?">>
<<elseif _Question==2>><<set _Link="What's it feel like to get licked out?">>
<<elseif _Question==3>><<set _Link="What's it feel like to get creampied?">>
<</if>>
<<linkreplace _Link>>_Link
you ask her. She pauses for a moment to consider. 'Well now...' she says
<<if _Question==0>><<include "Reply Fuck">>
<<elseif _Question==1>><<include "Reply Orgasm">>
<<elseif _Question==2>><<include "Reply Licked">>
<<elseif _Question==3>><<include "Reply Creampie">>
<</if>>
<br><br>
<<link "Finish your Lunch">><<set $Canteen=9>><<Refresh>><</link>>
<</linkreplace>>
<</linkreplace>>
<</if>>
<<elseif $Canteen==9>>
<<MyPicky "Media/Work/Canteen_03" "">>
<br>
You finish your lunch and dab your lips with the paper napkin. You sweep crumbs from the table onto your tray,
<<switch $Table>>
<<case 2 >>bid farewell to the lads,
<<case 3 >>bid farewell to the girls,
<<case 4 >>bid farewell to Emma,
<<case 5 >>bid farewell to Sophia,
<<case 6 >>bid farewell to Karen,
<</switch>>
get up and carry your tray to the 'Tray Station' where you leave your tray in an empty slot.
<br><br>
The brief exposure to the heat, noise, smell and general pandemonium of the kitchens through the openings
always gives you pause for thought, and you count your blessings that you don't have to work in a kitchen!
Feeling quite replete, you
<<link "wander back to the office." "Work (Office)">>
<<set $Hunger-=$FoodValue; $Thirst-=70; $Need2Pee+=50; $LunchTaken=true; $Elapsed=30>>
<<unset $Canteen; $Soup; $MainCourse; $Pudding; $Food; $FoodValue; $Table; $Choice; $Receptionist>>
<</link>>
<</if>>
<</nobr>>/*
$Panties
$Bras
$Socks
$Shoes
$Legs
$Tops
$Coats
*/
<<nobr>>
<<widget "MensPants">> /* Widget to load and Display Mens Pants*/
<<set _Path="Media/Shop (Mens)/">>
<<set _Pnts01 = {ID:"Pnts01", name:"Pants", sex:"M", for:["CS","EV","WK"], cost:46, sx:3, qal:3,
color:"Black", path: _Path+"Pnts01.jpg", desc:"Regular fit trousers"}>>
<<set _Pnts02 = {ID:"Pnts02", name:"Pants", sex:"M", for:["CS","EV","WK"], cost:46, sx:3, qal:3,
color:"Dark Grey", path: _Path+"Pnts02.jpg", desc:"Regular fit trousers"}>>
<<set _Pnts03 = {ID:"Pnts03", name:"Pants", sex:"M", for:["CS","EV","WK"], cost:46, sx:3, qal:3,
color:"Light Grey", path: _Path+"Pnts03.jpg", desc:"Regular fit trousers"}>>
<<set _Pnts04 = {ID:"Pnts04", name:"Pants", sex:"M", for:["CS","EV","WK"], cost:46, sx:3, qal:3,
color:"Dark Brown", path: _Path+"Pnts04.jpg", desc:"Regular fit trousers"}>>
<<set _Pnts05 = {ID:"Pnts05", name:"Pants", sex:"M", for:["CS","EV","WK"], cost:46, sx:3, qal:3,
color:"Light Brown", path: _Path+"Pnts05.jpg", desc:"Regular fit trousers"}>>
<<set _Pnts06 = {ID:"Pnts06", name:"Pants", sex:"M", for:["CS","EV","WK"], cost:46, sx:3, qal:3,
color:"Dark Blue", path: _Path+"Pnts06.jpg", desc:"Regular fit trousers"}>>
<<set _Pnts07 = {ID:"Pnts07", name:"Pants", sex:"M", for:["CS","EV","WK"], cost:46, sx:3, qal:3,
color:"Light Blue", path: _Path+"Pnts07.jpg", desc:"Regular fit trousers"}>>
<<set _Pnts11 = {ID:"Pnts11", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Blue Denim", path: _Path+"Pnts11.jpg", desc:"Regular fit denim Jeans"}>>
<<set _Pnts12 = {ID:"Pnts12", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Black Denim", path: _Path+"Pnts12.jpg", desc:"Regular fit denim Jeans"}>>
<<set _Pnts13 = {ID:"Pnts13", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Stonewashed Denim", path: _Path+"Pnts13.jpg", desc:"Regular fit denim Jeans"}>>
<<set _Pnts14 = {ID:"Pnts14", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Blue Denim", path: _Path+"Pnts14.jpg", desc:"Tight fit stretch 'skinny' Jeans"}>>
<<set _Pnts15 = {ID:"Pnts15", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Black Denim", path: _Path+"Pnts15.jpg", desc:"Tight fit stretch 'skinny' Jeans"}>>
<<set _Pnts16 = {ID:"Pnts16", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Stonewashed Denim", path: _Path+"Pnts16.jpg", desc:"Tight fit stretch 'skinny' Jeans"}>>
<<set _Pnts17 = {ID:"Pnts17", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Blue Denim", path: _Path+"Pnts17.jpg", desc:"Boho style retro stretch flared Jeans"}>>
<<set _Pnts21 = {ID:"Pnts21", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Black Denim", path: _Path+"Pnts21.jpg", desc:"Boho style retro stretch flared Jeans"}>>
<<set _Pnts22 = {ID:"Pnts22", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Stonewashed Denim", path: _Path+"Pnts22.jpg", desc:"Boho style retro stretch flared Jeans"}>>
<<set $Stock=[_Pnts01, _Pnts02, _Pnts03, _Pnts04, _Pnts05, _Pnts06, _Pnts07]>>
<<set $Stock.push(_Pnts11, _Pnts12, _Pnts13, _Pnts14, _Pnts15, _Pnts16, _Pnts17)>>
<<set $Stock.push(_Pnts21, _Pnts22)>>
<<if $MC.sex=="Male">><<ShopXTable $Stock>>
<<ShopTable $Stock "4">>
<<else>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<<widget "MenShirt">> /* Widget to load and Display Mens Shirts */
<<set _Path="Media/Shop (Mens)/">>
<<set _Shrt01 = {ID:"Shrt01", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"White", path: _Path+"Shrt01.jpg", desc:"Tailored mens long sleeve shirt"}>>
<<set _Shrt02 = {ID:"Shrt02", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Blue", path: _Path+"Shrt02.jpg", desc:"Tailored mens long sleeve shirt"}>>
<<set _Shrt03 = {ID:"Shrt03", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Green", path: _Path+"Shrt03.jpg", desc:"Tailored mens long sleeve shirt"}>>
<<set _Shrt04 = {ID:"Shrt04", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Yellow", path: _Path+"Shrt04.jpg", desc:"Tailored mens long sleeve shirt"}>>
<<set _Shrt05 = {ID:"Shrt05", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Dark Blue", path: _Path+"Shrt05.jpg", desc:"Tailored mens long sleeve shirt"}>>
<<set _Shrt06 = {ID:"Shrt06", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Dark Red", path: _Path+"Shrt06.jpg", desc:"Tailored mens long sleeve shirt"}>>
<<set _Shrt07 = {ID:"Shrt07", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Black", path: _Path+"Shrt07.jpg", desc:"Tailored mens long sleeve shirt"}>>
<<set _Shrt11 = {ID:"Shrt11", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"White", path: _Path+"Shrt11.jpg", desc:"Tailored mens short sleeve shirt"}>>
<<set _Shrt12 = {ID:"Shrt12", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Blue", path: _Path+"Shrt12.jpg", desc:"Tailored mens short sleeve shirt"}>>
<<set _Shrt13 = {ID:"Shrt13", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Green", path: _Path+"Shrt13.jpg", desc:"Tailored mens short sleeve shirt"}>>
<<set _Shrt14 = {ID:"Shrt14", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Pink", path: _Path+"Shrt14.jpg", desc:"Tailored mens short sleeve shirt"}>>
<<set _Tops01 = {ID:"Tops01", name:"Shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:28, sx:4, qal:4,
color:"Blue", path: _Path+"Tops01.jpg", desc:"Mens short sleeve polo shirt"}>>
<<set _Tops02 = {ID:"Tops02", name:"Shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:28, sx:4, qal:4,
color:"Green", path: _Path+"Tops02.jpg", desc:"Mens short sleeve polo shirt"}>>
<<set _Tops03 = {ID:"Tops03", name:"Shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:28, sx:4, qal:4,
color:"Red", path: _Path+"Tops03.jpg", desc:"Mens short sleeve polo shirt"}>>
<<set $Stock=[_Shrt01, _Shrt02, _Shrt03, _Shrt04, _Shrt05, _Shrt06, _Shrt07]>>
<<set $Stock.push(_Shrt11, _Shrt12, _Shrt13, _Shrt14, _Tops01, _Tops02, _Tops03)>>
<<if $MC.sex=="Male">>
<<ShopTable $Stock "5">>
<<else>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<<widget "ShopMenTeeShirt">> /* Widget to load and Display Mens Shirts */
<<set _Path="Media/Shop (Mens)/">>
<<set _Tops11 = {ID:"Tops11", name:"T-shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:2,
color:"Black", path: _Path+"Tops11.jpg", desc:"plain cotton T-shirt"}>>
<<set _Tops12 = {ID:"Tops12", name:"T-shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:2,
color:"Blue", path: _Path+"Tops12.jpg", desc:"plain cotton T-shirt"}>>
<<set _Tops13 = {ID:"Tops13", name:"T-shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:2,
color:"Green", path: _Path+"Tops13.jpg", desc:"plain cotton T-shirt"}>>
<<set _Tops14 = {ID:"Tops14", name:"T-shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:2,
color:"Grey", path: _Path+"Tops14.jpg", desc:"plain cotton T-shirt"}>>
<<set _Tops15 = {ID:"Tops15", name:"T-shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:2,
color:"Red", path: _Path+"Tops15.jpg", desc:"plain cotton T-shirt"}>>
<<set _Tops16 = {ID:"Tops16", name:"T-shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:2,
color:"White",path: _Path+"Tops16.jpg", desc:"plain cotton T-shirt"}>>
<<set _Tops17 = {ID:"Tops17", name:"T-shirt", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:2,
color:"Yellow", path: _Path+"Tops17.jpg", desc:"plain cotton T-shirt"}>>
<<set $Goods=[_Tops11, _Tops12, _Tops13, _Tops14, _Tops15, _Tops16, _Tops17]>>
<<if $MC.sex=="Male">>
<<ShopTablePlus $Goods "5">>
<<else>>
<<ShopXTablePlus $Goods>>
<</if>>
<</widget>>
<<widget "MensUnderpants">> /* Widget to load and Display Mens underwear */
<<set _Path="Media/Shop (Mens)/">>
<<set _Pnty01 = {ID:"Pnty01", name:"Underpants", sex:"M", for:["CS", "EV", "WK", "SP"], cost:8, sx:2, qal:2,
color:"White", path: _Path+"Pnty01.jpg", desc:"Basic cotton y-fronts"}>>
<<set _Pnty02 = {ID:"Pnty02", name:"Underpants", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:3,
color:"Red", path: _Path+"Pnty02.jpg", desc:"Colored cotton y-fronts"}>>
<<set _Pnty03 = {ID:"Pnty03", name:"Underpants", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:3,
color:"Yellow", path: _Path+"Pnty03.jpg", desc:"Colored cotton y-fronts"}>>
<<set _Pnty04 = {ID:"Pnty04", name:"Underpants", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:3,
color:"Green", path: _Path+"Pnty04.jpg", desc:"Colored cotton y-fronts"}>>
<<set _Pnty05 = {ID:"Pnty05", name:"Underpants", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:3,
color:"Blue", path: _Path+"Pnty05.jpg", desc:"Colored cotton y-fronts"}>>
<<set _Pnty06 = {ID:"Pnty06", name:"Underpants", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:3,
color:"Purple", path: _Path+"Pnty06.jpg", desc:"Colored cotton y-fronts"}>>
<<set _Pnty07 = {ID:"Pnty07", name:"Underpants", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:3,
color:"Black", path: _Path+"Pnty07.jpg", desc:"Colored cotton y-fronts"}>>
<<set _Pnty11 = {ID:"Pnty11", name:"Boxers", sex:"M", for:["CS", "EV", "WK", "SP"], cost:18, sx:3, qal:4,
color:"Grey", path: _Path+"Pnty11.jpg", desc:"Loose cotton boxer shorts"}>>
<<set _Pnty12 = {ID:"Pnty12", name:"Boxers", sex:"M", for:["CS", "EV", "WK", "SP"], cost:18, sx:3, qal:4,
color:"White", path: _Path+"Pnty12.jpg", desc:"Loose cotton boxer shorts"}>>
<<set _Pnty13 = {ID:"Pnty13", name:"Boxers", sex:"M", for:["CS", "EV", "WK", "SP"], cost:18, sx:3, qal:4,
color:"Black", path: _Path+"Pnty13.jpg", desc:"Loose cotton boxer shorts"}>>
<<set _Pnty14 = {ID:"Pnty14", name:"Boxers", sex:"M", for:["CS", "EV", "WK", "SP"], cost:18, sx:3, qal:4,
color:"Green", path: _Path+"Pnty14.jpg", desc:"Loose cotton boxer shorts"}>>
<<set _Pnty15 = {ID:"Pnty15", name:"Boxers", sex:"M", for:["CS", "EV", "WK", "SP"], cost:18, sx:3, qal:4,
color:"Blue", path: _Path+"Pnty15.jpg", desc:"Loose cotton boxer shorts"}>>
<<set $Stock=[_Pnty01, _Pnty02, _Pnty03, _Pnty04, _Pnty05, _Pnty06, _Pnty07]>>
<<set $Stock.push(_Pnty11, _Pnty12, _Pnty13, _Pnty14, _Pnty15)>>
<<if $MC.sex=="Male">><<ShopXTable $Stock>>
<<ShopTable $Stock "0">>
<<else>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<<widget "MensSocks">> /* Widget to load and Display Mens underwear */
<<set _Path="Media/Shop (Mens)/">>
<<set _Sock01 = {ID:"Sock01", name:"Socks", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"Black", path: _Path+"Sock01.jpg", desc:"Plain stretch cotton socks"}>>
<<set _Sock02 = {ID:"Sock02", name:"Socks", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"Brown", path: _Path+"Sock02.jpg", desc:"Plain stretch cotton socks"}>>
<<set _Sock03 = {ID:"Sock03", name:"Socks", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"Blue", path: _Path+"Sock03.jpg", desc:"Plain stretch cotton socks"}>>
<<set _Sock04 = {ID:"Sock04", name:"Socks", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"Red", path: _Path+"Sock04.jpg", desc:"Plain stretch cotton socks"}>>
<<set _Sock05 = {ID:"Sock05", name:"Socks", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"Dark Grey", path: _Path+"Sock05.jpg", desc:"Plain stretch cotton socks"}>>
<<set _Sock06 = {ID:"Sock06", name:"Socks", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"Light Grey", path: _Path+"Sock06.jpg", desc:"Plain stretch cotton socks"}>>
<<set _Sock07 = {ID:"Sock07", name:"Socks", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"White", path: _Path+"Sock07.jpg", desc:"Plain stretch cotton socks"}>>
<<set $Stock=[_Sock01, _Sock02, _Sock03, _Sock04, _Sock05, _Sock06, _Sock07]>>
<<if $MC.sex=="Male">><<ShopXTable $Stock>>
<<ShopTable $Stock "2">>
<<else>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<<widget "MenVests">> /* Widget to load and Display Mens Vests */
<<set _Path="Media/Shop (Mens)/">>
<<set _Vest00 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:12, sx:2, qal:2,
color:"White", path: _Path+"Shop (Mens)/Vest_00.jpg", desc:"Cheap cotton vest"}>>
<<set _Vest01 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:16, sx:3, qal:3,
color:"White", path: _Path+"Shop (Mens)/Vest_01.jpg", desc:"Cotton vest"}>>
<<set _Vest02 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:16, sx:3, qal:3,
color:"Grey", path: _Path+"Shop (Mens)/Vest_02.jpg", desc:"Cotton vest"}>>
<<set _Vest03 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:16, sx:3, qal:3,
color:"Black", path: _Path+"Shop (Mens)/Vest_03.jpg", desc:"Cotton vest"}>>
<<set _Vest04 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:16, sx:3, qal:3,
color:"Red", path: _Path+"Shop (Mens)/Vest_04.jpg", desc:"Cotton vest"}>>
<<set _Vest05 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:16, sx:3, qal:3,
color:"Green", path: _Path+"Shop (Mens)/Vest_05.jpg", desc:"Cotton vest"}>>
<<set _Vest06 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:16, sx:3, qal:3,
color:"Blue", path: _Path+"Shop (Mens)/Vest_06.jpg", desc:"Cotton vest"}>>
<<set _Vest07 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:16, sx:3, qal:3,
color:"Charcoal", path: _Path+"Shop (Mens)/Vest_07.jpg", desc:"Cotton vest"}>>
<<set _Vest08 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:20, sx:4, qal:3,
color:"Blue", path: _Path+"Shop (Mens)/Vest_08.jpg", desc:"Cotton string vest"}>>
<<set _Vest09 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:20, sx:4, qal:3,
color:"Red", path: _Path+"Shop (Mens)/Vest_09.jpg", desc:"Cotton string vest"}>>
<<set _Vest10 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:20, sx:4, qal:3,
color:"Green", path: _Path+"Shop (Mens)/Vest_10.jpg", desc:"Cotton string vest"}>>
<<set _Vest11 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:20, sx:4, qal:3,
color:"Yellow", path: _Path+"Shop (Mens)/Vest_11.jpg", desc:"Cotton string vest"}>>
<<set _Vest12 = {sex:"M", for:["CS", "EV", "WK", "SP"], set:"X", cost:20, sx:4, qal:3,
color:"Black", path: _Path+"Shop (Mens)/Vest_12.jpg", desc:"Cotton string vest"}>>
<<set $Stock=[_Vest00, _Vest01, _Vest02, _Vest03, _Vest04, _Vest05, _Vest06, _Vest07, _Vest08, _Vest09]>>
<<set $Stock.push(_Vest10, _Vest11, _Vest12)>>
<<ShopTable $Stock "1">>
<</widget>>
<<widget "MenSuits">> /* Widget to load and Display Mens Suits */
<<set _Path="Media/Shop (Mens)/">>
<<set _Suit01 = {ID:"Suit01", sex:"M", for:["CS","EV","WK"], name:"2-piece suit", cost:130, sx:4, qal:4,
color:"Grey", path: _Path+"Suit01.jpg", desc:"2-piece single breasted suit"}>>
<<set _Suit01T = {ID:"Suit01T", sex:"M", for:["CS","EV","WK"], name:"Suit jacket", cost:90, sx:4, qal:4,
color:"Grey", path: _Path+"Suit01T.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit01B = {ID:"Suit01B", sex:"M", for:["CS","EV","WK"], name:"Suit pants", cost:40, sx:4, qal:4,
color:"Grey", path: _Path+"Suit01B.jpg", desc:"Single breasted suit pants."}>>
<<set _Suit02 = {ID:"Suit02", sex:"M", for:["CS","EV","WK"], name:"2-piece suit", cost:130, sx:4, qal:4,
color:"Dark Grey", path: _Path+"Suit02.jpg", desc:"2-piece single breasted suit"}>>
<<set _Suit02T = {ID:"Suit02T", sex:"M", for:["CS","EV","WK"], name:"Suit jacket", cost:90, sx:4, qal:4,
color:"Dark Grey", path: _Path+"Suit02T.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit02B = {ID:"Suit02B", sex:"M", for:["CS","EV","WK"], name:"Suit pants", cost:40, sx:4, qal:4,
color:"Dark Grey", path: _Path+"Suit02B.jpg", desc:"Single breasted suit pants."}>>
<<set _Suit03 = {ID:"Suit03", sex:"M", for:["CS","EV","WK"], name:"2-piece suit", cost:130, sx:4, qal:4,
color:"Black", path: _Path+"Suit03.jpg", desc:"2-piece single breasted suit"}>>
<<set _Suit03T = {ID:"Suit03T", sex:"M", for:["CS","EV","WK"], name:"Suit jacket", cost:90, sx:4, qal:4,
color:"Black", path: _Path+"Suit03T.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit03B = {ID:"Suit03B", sex:"M", for:["CS","EV","WK"], name:"Suit pants", cost:40, sx:4, qal:4,
color:"Black", path: _Path+"Suit03B.jpg", desc:"Single breasted suit pants."}>>
<<set _Suit04 = {ID:"Suit04", sex:"M", for:["CS","EV","WK"], name:"2-piece suit", cost:130, sx:4, qal:4,
color:"Brown", path: _Path+"Suit04.jpg", desc:"2-piece single breasted suit"}>>
<<set _Suit04T = {ID:"Suit04T", sex:"M", for:["CS","EV","WK"], name:"Suit jacket", cost:90, sx:4, qal:4,
color:"Brown", path: _Path+"Suit04T.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit04B = {ID:"Suit04B", sex:"M", for:["CS","EV","WK"], name:"Suit pants", cost:40, sx:4, qal:4,
color:"Brown", path: _Path+"Suit04B.jpg", desc:"Single breasted suit pants."}>>
<<set _Suit05 = {ID:"Suit05", sex:"M", for:["CS","EV","WK"], name:"2-piece suit", cost:130, sx:4, qal:4,
color:"Light Blue", path: _Path+"Suit05.jpg", desc:"2-piece single breasted suit"}>>
<<set _Suit05T = {ID:"Suit05T", sex:"M", for:["CS","EV","WK"], name:"Suit jacket", cost:90, sx:4, qal:4,
color:"Light Blue", path: _Path+"Suit05T.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit05B = {ID:"Suit05B", sex:"M", for:["CS","EV","WK"], name:"Suit pants", cost:40, sx:4, qal:4,
color:"Light Blue", path: _Path+"Suit05B.jpg", desc:"Single breasted suit pants."}>>
<<set _Suit06 = {ID:"Suit06", sex:"M", for:["CS","EV","WK"], name:"2-piece suit", cost:130, sx:4, qal:4,
color:"Blue", path: _Path+"Suit06.jpg", desc:"2-piece single breasted suit"}>>
<<set _Suit06T = {ID:"Suit06T", sex:"M", for:["CS","EV","WK"], name:"Suit jacket", cost:90, sx:4, qal:4,
color:"Blue", path: _Path+"Suit06T.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit06B = {ID:"Suit06B", sex:"M", for:["CS","EV","WK"], name:"Suit pants", cost:40, sx:4, qal:4,
color:"Blue", path: _Path+"Suit06B.jpg", desc:"Single breasted suit pants."}>>
<<set _Suit07 = {ID:"Suit07", sex:"M", for:["CS","EV","WK"], name:"2-piece suit", cost:130, sx:4, qal:4,
color:"Dark Blue", path: _Path+"Suit07.jpg", desc:"2-piece single breasted suit"}>>
<<set _Suit07T = {ID:"Suit07T", sex:"M", for:["CS","EV","WK"], name:"Suit jacket", cost:90, sx:4, qal:4,
color:"Dark Blue", path: _Path+"Suit07T.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit07B = {ID:"Suit07B", sex:"M", for:["CS","EV","WK"], name:"Suit pants", cost:40, sx:4, qal:4,
color:"Dark Blue", path: _Path+"Suit07B.jpg", desc:"Single breasted suit pants."}>>
<<set $Stock=[_Suit01, _Suit02, _Suit03, _Suit04, _Suit05, _Suit06, _Suit07]>>
<<set $Part1=[_Suit01T, _Suit02T, _Suit03T, _Suit04T, _Suit05T, _Suit06T, _Suit07T]>>
<<set $Part2=[_Suit01B, _Suit02B, _Suit03B, _Suit04B, _Suit05B, _Suit06B, _Suit07B]>>
<<set $Part3=[]>>
<<if $MC.sex=="Male">>
<<ShopSets $Stock $Part1 "6" $Part2 "4">>
<<else>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<</nobr>>
<<nobr>> /* Replies when asked what getting fucked feels like for girls. */
<<set _Pick to random(1, 20)>>
<<if (_Pick == 1)>>
It depends on the dick! A nice big penis makes me feel super full. When it first goes in it’s like a sloooow stretch,
like it’s just expanding me and as it goes in it just feels better and better and the feeling never goes away while
it’s in. The only way I can explain it is satisfying and when it gets to the bottom it’s like it triggers my happy spot.
How does a dick feel? Amazing haha.
<<elseif (_Pick == 2)>>
It’s hard to explain, It feels just good, like the pounding sensation and the feeling of being filled up is always so
nice. And then the feeling of a dick hitting my inner walls and the very deepest part of my pussy is heaven.
Especially those first few moments when he’s trying to fit inside me and is stretching me out.
<<elseif (_Pick == 3)>>
How it feels depends a lot on size and how turned on you are. Generally you either feel really “full” or a bit
ermmm less so. ‘If you’re really turned on and there’s tonnes of build up then you can get an actual achy
feeling down there beforehand. ‘If there’s chemistry with the guy and they’ve been generous with the foreplay,
it usually feels like a little bolt of electricity in your pelvis when they first fully enter.
<<elseif (_Pick == 4)>>
Essentially it depends on a lot of things; the unfortunate truth is that size (and girth) does matter because
ultimately you want it to “fit like a glove” as that’s the most comfortable and Fulfiling, literally and in terms of
pleasure! But also it depends on what motion is going on and where your pleasure point is as to the feeling
you get out of it. The best experiences I’d describe as feeling “snug”, perhaps even a bit of a squeeze to push
your boundaries as it were, just the right amount of wetness without being sloppy, and it feels right, meant to
be, tingly in a good way.
<<elseif (_Pick == 5)>>
It feels like a really good stretch, like when your muscles are tense and you just reach out and feel things open
up and release tension. Then fullness, it’s weird to describe, because without sex my vagina definitely doesn’t
feel empty, but during sex fullness is the main sensation. It just feels like a warm stretch, like being full after a
nice meal and feeling your tummy expand… but sexy.
<<elseif (_Pick == 6)>>
It is one of my favourite feelings in the entire world! It feels like being slowly filled with something that creates
an immense sense of pleasure, tingling, and a general good feeling. It doesn’t really matter the shape or size,
but the sensation of a penis entering coupled with the weight of someone on top of you is just amazing.
<<elseif (_Pick == 7)>>
I would say there’s definitely a sense of euphoria once the dick first goes in. there’s an initial rush through your
body. Definitely not as intense as an orgasm but still gets your blood pumping and your heart racing and sends
shivers through your body. It’s tingly and good, sensitive around the outer vagina, but inside I can’t feel much
unless it’s a monster cock and that can be painful.
<<elseif (_Pick == 8)>>
It might sound obvious, but it’s like being filled up. Especially if you’re turned on, your vagina feels like it won’t
be okay if it doesn’t get that filling sensation. A finger will do it sometimes, but other times you just need to be
stretched by a penis.
<<elseif (_Pick == 9)>>
The first time the head goes inside, it's really intense and kind of painful. But it's a good, sexy kind of pain. It
feels like every nerve is just on fire, concentrated in that one spot. But then as he starts thrusting, the pain
subsides and the heat spreads throughout my whole lower body.
<<elseif (_Pick == 10)>>
I feel stretched and filled. When I get horny, I feel sort of an aching desire to be filled up, and I desperately
want pressure on the inside. I like to be teased so by the time my partner enters me I'm usually pretty far gone.
That first thrust all the way in is probably the most amazing. I actually like it so much that sometimes he will
pull out completely and make me beg for it again. The thrusting is like applying pressure again and again
exactly where I really want it, so every thrust feels.... like relief? As he pulls out I feel myself gripping to pull him
back in.
<<elseif (_Pick == 11)>>
For me there is an intense emotional component, at least if there is chemistry between me and my partner. I
feel really close to him emotionally, and I like to do it in missionary most of the time because I like to kiss
during, which is possibly the most awesome thing ever. I can literally feel myself getting warmer and wetter and
more turned on when his tongue brushes mine. If he whispers 'I love you' while thrusting in, it's like..... so many
happy hormones flooding my brain.
<<elseif (_Pick == 12)>>
Wrap your mouth gently but somewhat tightly around two of your fingers. Slide the fingers in and out. Now,
pay attention to how that feels to your mouth, but imagine that your mouth isn't only warm and wet but also
filled with high-pleasure nerve endings. And that's still probably not even close. It's amazing.
<<elseif (_Pick == 13)>>
It can feel great, although sometimes it's just nice. It very much depends on the level of intimacy with the
partner, even with casual sex, looking each other in the eyes while having sex is still the most intense
connection in the world. It's very in-the-moment, you're just focused on your body and your partner and your
pleasure. It's like a whole other part of your brain takes over. I don't have the words to explain the bodily
sensation, but the feeling of getting wetter and wetter and then finally feeling him slowly enter is my favourite
moment of it all.
<<elseif (_Pick == 14)>>
If you're asking what actual penis-entering-vagina actually feels like... hard to explain, but when a penis actually
enters me it's like pop! Like if you make a popping noise with your finger in your mouth but backwards, if that
makes sense. For me, the vagina isn't a void so when a penis goes from rubbing against my labia to actually
entering it's just pop!, sigh and then the real fun begins. Seriously, this is hard to describe. It's just all sorts of
awesome I guess.
<<elseif (_Pick == 15)>>
It's a very intimate feeling of connection. It's like the closest you can possibly get to another person. I especially
feel that the deeper it goes. Also, during foreplay, I feel like our bodies are in a disordered tangle, but during
sex, it feels like everything fits properly finally. It's also a little bit like eating when you are very hungry, a feeling
of physical satisfaction.
<<elseif (_Pick == 16)>>
Depending how wet you are it can hurt a little at first, being stretched, but you quickly get used to it, and it
always feels much better without a condom. It's a feeling of being full, it's warm and just really nice, sort of
comforting, especially if you're with someone you really care about.
<<elseif (_Pick == 17)>>
there's this really intense warmth, literally, as in temperature warmth. It's kind of a hard question to answer, it's
like asking what it feels like to kiss someone. It's warm and wet and a little squishy but it's so much more than
that, just like a kiss, that you can't really out into words. It’s a totally awesome feeling.
<<elseif (_Pick == 18)>>
It’s like being filled up with something that is hard and soft at the same time. It feels like a key going into a lock
and two pieces of a jigsaw puzzle slotting together. It just feels really nice.
<<elseif (_Pick == 19)>>
The initial penetration sometimes hurts a little if my vagina isn't wet enough, this can feel like a slight jab. But
once my juices are flowing, it feels like a sort of flower opening and closing up around the penis inside me, like
a lotus flower, very powerful, embracing and relaxing.
<<elseif (_Pick == 20)>>
It feels like a very warm rod filling and putting pressure on the walls of my pussy. The first entrance is a slow
stretch and a delicious tingling feeling, and a craving for more of the feeling. For me, doggy style is the
position that enhances the feeling most. Sometimes I almost weep from the pleasure it gives me.
<<else>>
Ummm, I'm not sure how to put it into words other than to say if feels really really nice. Let me think about it
and ask me again next time you see me.
<</if>>
You take some time to ponder her reply.
Do you feel
@@#Choice;
<<link "aroused?">><<set $Arousal+=1>>
<<replace "#Choice">>aroused? or do you feel envious? You feel aroused more than anything.<</replace>>
<</link>>
or do you feel
<<link "envious?.">><<set $Vagenvy+=1>>
<<replace "#Choice">>aroused? or do you feel envious? You feel envious more than anything.<</replace>>
<</link>>
@@
<</nobr>><<nobr>> /* Replies when asked what an orgasm feels like. */
<<set _Pick to random(1, 20)>>
<<if (_Pick == 1)>>
It feels like an all-encompassing avalanche. If it’s a really good one your body kind of shudders and your clit
kind of pulses and your cheeks feel hot.
<<elseif (_Pick == 2)>>
The best way to describe it is like a very intense, pleasurable sneeze. It’s like a release but because you’re not
technically ‘releasing’ anything so it’s hard to explain. On top of that you get a really warm fuzzy feeling
throughout your body. A bit like after the first few sips of a really good gin and tonic.
<<elseif (_Pick == 3)>>
I can feel downstairs squeezing tighter and tighter and tighter and then there’s a sudden burst and a rush
through my entire body, it’s like a release, I tingle all over and there’s a pulsing as I orgasm.
<<elseif (_Pick == 4)>>
It’s a release. It’s like you’ve got really tense without noticing, then you hit a threshold and all the tension
floods out.
<<elseif (_Pick == 5)>>
It starts in my legs and moves up, my heads starts throbbing everything is pulsing I feel like might burst and
sometimes I’m a little scared. Then my spine tingles and I feel a massive euphoric release over my whole body,
and sometimes my vision goes blurred.
<<elseif (_Pick == 6)>>
It just feels really warm, if that makes sense, like, the warmth you feel when you tuck yourself into a blanket,
just really warm and comforting all over my body.
<<elseif (_Pick == 7)>>
At their best it is absolute euphoria where your entire body is in sync. A warm and intense pressure, that builds
and builds. If it’s at this level it is the best feeling in the world.
<<elseif (_Pick == 8)>>
The best way I can describe the physical sensation is: If you were to lie down on a beach and feel the tide
coming in, the sea’s just going up your legs, then away, then higher, then away. Imagine the water is just a
feeling of pleasure and relaxation, that’s what an orgasm feels like.
<<elseif (_Pick == 9)>>
Well the feeling after is like when someone jumps out to scare you but then you realise it’s a joke and you feel
satisfied that you’re safe. Like a deliciously tingly warm wave. The actual orgasm is like an explosion.
<<elseif (_Pick == 10)>>
You just forget about everything shite for a moment, and the physical and mental kind of merge and it’s all
good. It’s like a wave through your whole body that makes you relaxed and completely glowing.
<<elseif (_Pick == 11)>>
The climax feels like when you’re on the descent of a roller coaster, there’s a heartbeat in your groin and then
suddenly you orgasm and it’s like jumping head first into a pool of pleasure.
<<elseif (_Pick == 12)>>
It feels like a flame down there that gets redder and redder until it melts into white light. The light bursts into
a Kaleidoscope of colourful butterflies that fly in waves over your body, singing in a very high tone. After five
or six waves the butterflies seem to scatter and leave you breathing heavily.
<<elseif (_Pick == 13)>>
Like your limbs have turned into clouds, and your core has turned to honey, and like you’re sinking into a
warm bath. No, wait, it’s like you ARE the warm bath. And everyone is welcome in.
<<elseif (_Pick == 14)>>
It feels soooo incredibly good, your whole body gets hot and waves of pleasure wash over you. It is amazing.
<<elseif (_Pick == 15)>>
Someone else asked me the other day, the best way I could describe it was that it’s like it makes my pussy
see stars.
<<elseif (_Pick == 16)>>
With the right person, it feels like nothing you have ever experienced. Total euphoria, finger tips tingle, toes
curl without a second thought, totally mind blowing.
<<elseif (_Pick == 17)>>
It feels like a dizzy tornado of sensations and feelings that consume you. You can't think of anything else.
pleasure builds and once it hits you it keeps coming in waves.
<<elseif (_Pick == 18)>>
For me, it feels like a wave of full body tingles, gradually increasing in intensity. Then the wave crashes and
recedes, then builds up again.
<<elseif (_Pick == 19)>>
Hmm, well it really depends what kind of sex you're having but really it feels all sorts of the following: warm,
tingling, sharp, shivery, hot, waves of temperature, slowly building from toes to head, then slap you in the face
surprise orgasm, soft, wet, hard, sweaty, full, twisting, grinding, sensual.
<<elseif (_Pick == 20)>>
When I’m coming, the sensation of that orgasm building inside of me is like a rubber band that‘s getting
stretched to its limit, and then it suddenly snaps! Massive explosions of heat and pleasure.
<<else>>
Ummm, I'm not sure how to put it into words other than to say if feels really really nice. Let me think about
it and ask me again next time you see me.
<</if>>
You take some time to ponder her reply.
Do you feel
@@#Choice;
<<link "aroused?">><<set $Arousal+=1>>
<<replace "#Choice">>aroused? or do you feel envious? You feel aroused more than anything.<</replace>>
<</link>>
or do you feel
<<link "envious?.">><<set $Vagenvy+=1>>
<<replace "#Choice">>aroused? or do you feel envious? You feel envious more than anything.<</replace>>
<</link>>
@@
<</nobr>>
<<nobr>> /* Replies when asked what Cunnilingus feels like. */
<<set _Pick to random(1, 20)>>
<<if (_Pick == 1)>>
I find good oral doesn’t start with oral. You have to get me going a bit with light touches, don’t just dive in
there. Then it’s a bit like a warm, coiled tension, and you feel your muscles start to tense up in anticipation. It
never feels very wet, probably because I’m already wet down there.
<<elseif (_Pick == 2)>>
It feels kind of like a really warm squishy fruit. Like someone’s put a papaya or kiwi in the microwave for a few
seconds and pushing it on your vulva. It’s like, the more amorphous the mouth the better it feels. You don’t
want to be able to tell the difference between the lips or tongue, just a nice, sloppy warm mess.
<<elseif (_Pick == 3)>>
It feels incredible intimate, and for that reason I prefer to do oral with someone I’m in a relationship with. I
don’t know why, but for me it seems even more intimate than standard penetrative sex. ‘When I eventually
orgasm, I feel it most in my head, which is all full of lights and tingling, while all the muscles in my vagina
contract. Sometimes I get the hiccups after, which is weird.
<<elseif (_Pick == 4)>>
Cunnilingus has all the pleasure of clitoral stimulation, but with none of the friction of using your hands.
Smooth, wet, warm, delicious.
<<elseif (_Pick == 5)>>
A subtle heaviness starts to build up in the pit of your stomach and it grows like storm clouds. Holding on to
sheets becomes mandatory because your body feels so weak and so euphoric all at the same time. The pit
builds up and builds up till the time you climax and that is when you know this is the most empowering drug
you can ever taste. You feel your body heat combine with theirs and your breathing is palpable. It’s the most
gorgeously fragile experience you can have when a man goes down on you.
<<elseif (_Pick == 6)>>
It’s like an extended version of reality… and when the first flick of their tongue’s roughness runs over your clit…
you want to talk and tell them that it feels good but your mouth is numb and dry and words just seem futile.
You can feel yourself giving in, you can feel every inch of your body trembling with pure lust.
<<elseif (_Pick == 7)>>
For a woman receiving good oral sex is waves of pleasure that build up to a feeling of release, which makes
the vagina quiver as well as the rest of the body.
<<elseif (_Pick == 8)>>
It’s ticklish! At first, that can feel weird and irritating, but then the tickling builds up into pleasure and it’s
brilliant.
<<elseif (_Pick == 9)>>
The man has to be into it, not everyone is. When they are into it, and they are focusing solely on your pleasure
everything else just drops away. If they also look like they’re enjoying it that just adds to it.
<<elseif (_Pick == 10)>>
For me personally, oral sex, when done right, feels like warm waves crashing over me, it’s like a build up where
the waves are bigger every time. It starts small like baby waves lapping and grows until they’re complete tidal
waves, which then sparks the best sensation, one I can only describe as a release of tension.
<<elseif (_Pick == 11)>>
Good oral sex is unlike anything else. You feel the sensations not only in your vagina but all over. You feel light
headed. Your toes tingle, your belly warms in anticipation of the orgasm you know is heading your way. You
feel the pleasure in every part of your body.
<<elseif (_Pick == 12)>>
You know where you’re on a rollercoaster and you have those moments of feeling weightless? That’s what it
can be like because the pleasure is so intense. If they take their time it can take you to a whole other place.
<<elseif (_Pick == 13)>>
It’s quite soft and wet when you’re on your back when someone’s going down on you. It’s more intense if there
tongue is on your clitoris; it gives the feeling of sharp but pleasant heat.
<<elseif (_Pick == 14)>>
Physically, it’s wet (a good kind of wet) and tingling, with the added touch of the fingers making it absolutely
amazing. It’s almost like being a bit drunk when the orgasm starts to build, my head goes fuzzy, my eyes roll
into the back of my head and BAM.
<<elseif (_Pick == 15)>>
My vagina always feels ticklish when someone else touches it, especially if they are kissing it or licking it. It’s a
mixture of getting more excited and feeling like I have to laugh. But when the tongue finally touches the clit,
it’s amazing. It’s a soft touch radiating pleasure throughout my body, like the most gentle and pleasurable
massage ever.
<<elseif (_Pick == 16)>>
Receiving oral sex is the most intimate I ever feel with someone. More so than giving oral sex or even full on
sex. I feel at my most vulnerable. In terms of sensations, it is quite varied. I love it when it starts quite gentle
with a lot of kisses on my thighs and intensifies slowly with more and more pressure, and penetration with
tongue and fingers. And the clit is so sensitive that you can feel the texture of his tongue, and it sends electric
shocks all over your body. It’s great…
<<elseif (_Pick == 17)>>
The best way I can describe the sensation is tickling, but good. It feels really, really intense and can be
overwhelming. I’ll often have to say stop for a bit because it just feels like too much pleasure, as weird as it
sounds.
<<elseif (_Pick == 18)>>
If he knows what he is doing it is the most wonderful, velvety, sweetest sensation that was ever put on this
earth. Most women come easily this way. It's like a tongue was made for this purpose. You just relax and think
evil thoughts and it will be the easiest orgasm you ever had.
<<elseif (_Pick == 19)>>
The tongue is really soft and wet, so it feels good, it's better than fingers (for me). Depending on the technique,
it can feel anywhere between okay and amazing. The feeling itself is just a very warm, soft, and wet caress.
Sometimes men have beards/stubble, which can add an amazing prickly feeling.
<<elseif (_Pick == 20)>>
A good licking feels amazing. Like, super duper amazing. Good head can make me forget my own name and
where I’m at. It’s basically like a nice, soft, warm, wet, French kiss on your most sensitive parts. I’m obsessed.
<<else>>
Ummm, I'm not sure how to put it into words other than to say if feels really really nice. Let me think about it
and ask me again next time you see me.
<</if>>
You take some time to ponder her reply.
Do you feel
@@#Choice;
<<link "aroused?">><<set $Arousal+=1>>
<<replace "#Choice">>aroused? or do you feel envious? You feel aroused more than anything.<</replace>>
<</link>>
or do you feel
<<link "envious?.">><<set $Vagenvy+=1>>
<<replace "#Choice">>aroused? or do you feel envious? You feel envious more than anything.<</replace>>
<</link>>
@@
<</nobr>><<nobr>>
/* Widget to use your Smartphone */
<<widget "Smartphone">>
<<dialog 'Smartphone' 'width612'>>
<img src="Media/SmartphoneBig.jpg" style="float: left; width: 200px">
<table class="Contact-table" style="position: relative; left: 20px; top: 20px; width: 350px">
<<for _K to 0; _K lt 14; _K++>>
<tr>
<<capture _K>>
<td>@@.Blu; Contact -
<<if def $Contacts[_K]>>
<<link [[$Contacts[_K]|SendText][]]>><<set $Texting=$Contacts[_K]>>
<<dialogclose>><</link>><</if>>
@@</td>
<</capture>>
</tr>
<</for>>
</table>
<br><br>
<<if $NewText>0>>
<span class='grnbutton'><<button [[Read New Text|NewText]]>><<dialogclose>><</button>></span>
<<else>>
<span class='blkbutton'><<button "Read New Text">><</button>></span>
<</if>>
<<button "Take a photo" "TakePhoto">>[[TakePhoto]]
<<dialogclose>>
<</button>>
<<button "View Photo Galery" "Gallery">>[[Gallery]]
<<dialogclose>>
<</button>>
<<button "Use as a Mirror" "Selfie">>[[Selfie]]
<<dialogclose>>
<</button>>
<</dialog>>
<</widget>>
<</nobr>><<nobr>>
<<set $Resting=true>>
<<set $Elapsed = 60>>
<<if ndef $Crap>><<set $Crap = []>><</if>>
<<if $Crap.length<1>><<set $Crap = [1, 2, 3, 4, 10, 11, 12,13, 20, 21, 22, 23, 24]>><</if>>
<<set _Crap=either(0, 1, 1, 1)>>
<<if _Crap==1>><<set _Crap=$Crap.pluck()>><</if>>
<<if _Crap==0>>
<<if $Channel==1>><img src="Media/Flat/TVcrap_00A.jpg">
<<elseif $Channel==2>><img src="Media/Flat/TVcrap_00B.jpg">
<<elseif $Channel==3>><img src="Media/Flat/TVcrap_00C.jpg">
<<elseif $Channel==4>><img src="Media/Flat/TVcrap_00D.jpg">
<</if>>
<br>
You spend an hour watching the News. It's all a bit depressing really. First a story about starving children, which
is followed by a red carpet fashion show, and then an update about the continuing effects of Global Warming!
Ah well! at least it keeps you up to date and informed about world affairs.
<br>
<table class="VariLink-table">
<tr>
<td>[[Oh! Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[Jeez! Glad I'm going to be rich|Watch TV][$Ego+=1]]</td>
<td>[[Aww! The Poor Staving Children|Watch TV][$Babycrazy+=1]]</td>
<td>[[I Love those Gowns|Watch TV][$Fem+=1]]</td>
</tr>
</table>
<<elseif _Crap==1>>
<img src="Media/Flat/TVcrap_01.jpg">
<br>
You spend an hour watching 'Countdown' a scrabble like quiz show where celebrity Panellists have to make the
longest word they can from a selection of random letters. The show has two major selling points, firstly Carol,
the show's 'assistant' is phenomenally intelligent and very beautiful. Secondly the panellists seem to take great
delight in conjuring up rude or smutty words to embarrass her with.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[I'd be a good panellist!|Watch TV][$Ego+=1]]</td>
<td>[[I wish I could fuck Carol|Watch TV][$Arousal+=5; $Sexuality+=1]]</td>
<td>[[ wish I looked like Carol|Watch TV][$Vagenvy+=2]]</td>
</tr>
</table>
<<elseif _Crap==2>>
<img src="Media/Flat/TVcrap_02.jpg">
<br>
You spend an hour watching 'Married at First Sight' which is ludicrously touted as a 'bold social experiment'
where single people, matched by experts, marry total strangers, who they meet for the very first time on their
Wedding day. In actuality it's a crude ploy to get salacious comments and reactions after they have fucked (off
camera) a total stranger in the hope of financial gain.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[I'd be a good catch!|Watch TV][$Ego+=1]]</td>
<td>[[Imagine Fucking the Bride|Watch TV][$Arousal+=5; $Sexuality+=1]]</td>
<td>[[Imagine being Fucked by the Groom|Watch TV][$Vagenvy+=1; $Arousal+=5; $Sexuality-=2]]</td>
</tr>
</table>
<<elseif _Crap==3>>
<img src="Media/Flat/TVcrap_03.jpg">
<br>
You spend an hour watching 'Britains Got Talent' which is a show where wannabe amateur variety acts perform
in front of a panel of judges and a live audience. The quality of the acts is generally mediocre, but can range from
the sublime to the ridiculous. On tonights show, a female singer caught your eye. Wearing a tight fitting, sparkly
white cat suit, she looked very sexy and had a good voice as well.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[I'd be a good panellist!|Watch TV][$Ego+=1]]</td>
<td>[[Imagine fucking the singer|Watch TV][$Arousal+=5; $Sexuality+=1]]</td>
<td>[[Imagine looking like the singer|Watch TV][$Vagenvy+=1; $Arousal+=2]]</td>
</tr>
</table>
<<elseif _Crap==4>>
<img src="Media/Flat/TVcrap_04.jpg">
<br>
You spend an hour watching 'Victoria's Secret Fashion Show' a televised production of the world famous fashion
show recorded years ago. Regularly dragged from the archives to fill up TV schedules. It features gorgeous girls
parading on a catwalk in fancy lingerie .... What's not to love?
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[Closely study the Lingerie|Watch TV][$Skill_Fashion+=0.5]]</td>
<td>[[Imagine fucking the models|Watch TV][$Arousal+=5; $Sexuality+=0.5]]</td>
<td>[[Imagine looking like the models|Watch TV][$Vagenvy+=0.5; $Arousal+=2]]</td>
</tr>
</table>
<<elseif _Crap==10>>
<img src="Media/Flat/TVcrap_10.jpg">
<br>
You spend an hour watching 'Call The Midwife' The BBC’s long-running period drama series about a group of
nurse midwives working in the East End of London. The plot follows newly qualified midwife Jenny Lee, as well
as the work of midwives and the nuns of Nonnatus House, a nursing convent and part of an Anglican religious
order, coping with the medical problems in the deprived Poplar district of London's desperately poor East End
in the 1950s. The Sisters and midwives carry out many nursing duties across the community. However, with
between 80 and 100 babies being born each month in Poplar alone, the primary work is to help bring safe
childbirth to women in the area and to look after their countless newborns.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[Aww! Look at the Babies|Watch TV][$Babycrazy+=1]]</td>
<td>[[Ahh! I want to be a Midwife!|Watch TV][$Fem+=0.5; $Vagenvy+=0.5; $Babycrazy+=1]]</td>
<td>[[Ooo! I want to have a Baby!|Watch TV][$Fem+=1; $Vagenvy+=1; $Babycrazy+=1]]</td>
</tr>
</table>
<<elseif _Crap==11>>
<img src="Media/Flat/TVcrap_11.jpg">
<br>
You spend an hour watching 'Harlots' a British-American period drama. In 1760s London, women's opportunities
for economic advancement are either through marriage or sex work. The city's brothels are set by canny and
determined businesswomen, such as Margaret Wells and Lydia Quigley, but there is a new morality on the rise.
Religious evangelists demand the closure of brothels, and police are happy to launch brutal raids.
<br><br>
The show revolves around Wells' determination to improve her life and the lives of those in her "family" by
moving her brothel to Greek Street in Soho to serve a wealthier clientele in Georgian society. Her move to Greek
Street puts her into direct conflict with a rival Madame, Lydia Quigley, for whom she had previously worked.
Quigley operates an elite brothel in Golden Square that serves rich, influential people.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[Jeez! I could Fuck that lot!|Watch TV][$Arousal+=5]]</td>
<td>[[Mmm! Look at the Lovely Clothes!|Watch TV][$Vagenvy+=1; $Fem+=1]]</td>
<td>[[Ooo! I want to be a Harlot!|Watch TV][$Vagenvy+=2; $Fem+=2]]</td>
</tr>
</table>
<<elseif _Crap==12>>
<img src="Media/Flat/TVcrap_12.jpg">
<br>
You spend an hour watching an episode of 'The Spanish Princess' a period drama that centres around Catherine
of Aragon, who became Queen of England as the first wife of King Henry VIII. The teenaged princess Catherine
of Aragon, daughter of Spanish rulers Isabella and Ferdinand, travels to England, to meet her husband by proxy,
Arthur, Prince of Wales, heir apparent of Henry VII of England, to whom she has been betrothed since she was a
child.
<br><br>
Unwelcome by some, she and her diverse court, struggle to adapt to English customs. Catherine is horrified when
Arthur dies suddenly, and her destiny as the one who will bring peace between Spain and England is in doubt,
until she sets her sights on Prince Henry.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[I'm more the King type!|Watch TV][$Ego+=5]]</td>
<td>[[Mmm! Look at her Lovely Clothes!|Watch TV][$Vagenvy+=1; $Fem+=1]]</td>
<td>[[I want to be a Queen!|Watch TV][$Vagenvy+=2; $Fem+=2; $Ego+=2]]</td>
</tr>
</table>
<<elseif _Crap==13>>
<img src="Media/Flat/TVcrap_13.jpg">
<br>
You spend an hour watching a beauty contest with a bit of a difference. You tuned in after the show had started
and didn't realise for quite some time that it was 'Miss Transgender UK 2050' @@.Thnk1; Jees, that means they
all used to be men! ... with cocks! ... and now they have pussies! @@ You watch fascinated as they strut around
in their high heels making their titties jiggle.
<br><br>
With some of them if you look closely you can see that their origins were male, but the others look really female
with pretty feminine faces. You look closely at the one in the white bikini @@.Thnk1; Wow! look at her wide hips
... so curvaceous ... the adjective 'child bearing' springs to mind! @@
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[I'd win hands down of course|Watch TV][$Ego+=5]]</td>
<td>[[They all look very happy|Watch TV][$Vagenvy+=1; $Fem+=1]]</td>
<td>[[I feel really jealous|Watch TV][$Vagenvy+=2; $Fem+=2]]</td>
</tr>
</table>
<<elseif _Crap==20>>
<img src="Media/Flat/TVcrap_20.jpg">
<br>
You spend an hour watching an episode of 'Fawlty Towers' Which despite being old as hell, is still a favourite
in Britain. The cast was headed by comedy legend John Cleese, and came after the success of Monty Python's
Flying Circus. Fawlty Towers is a hotel set by Basil Fawlty, whose incompetence, clumsiness, short temper, and
dislike for his guests constantly gets him into mishaps and dilemmas in the most British way possible.
<br><br>
The series has an array of funny stock characters that somehow manage to dig themselves further and further
into trouble. The humour would be absurd and childish if it wasn’t so genuinely smart and well-constructed, and
that’s why Fawlty Towers remains one of the most beloved British comedies of all time.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Very Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Totally Hilarious!|Watch TV][$Dummy=0]]</td>
</tr>
</table>
<<elseif _Crap==21>>
<img src="Media/Flat/TVcrap_21.jpg">
<br>
You spend an hour watching an episode of 'Red Dwarf' The series follows the adventures of the last human alive
and his friends, on the mining ship Red Dwarf. Three million years ago, a radiation leak killed the crew of the
Red Dwarf. The only survivor (because he was in suspended animation) was Dave Lister, the chicken-soup
machine repairman. He spends his time on the ship with a holographic projection of Arnold Rimmer (his dead
bunkmate), Cat (a life-form that evolved from Dave's cat), Holly (the ship's senile computer), and Kryten (a service
mechanoid).
<br><br>
The series has won numerous awards, and the video sales have won eight Gold Awards from the British Video
Association. It holds the record for being BBC Two's longest-running, highest-rated sitcom, and In 2007 the
series was voted 'Best Sci-Fi Show Of All Time' by the readers of Radio Times magazine.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Very Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Totally Hilarious!|Watch TV][$Dummy=0]]</td>
</tr>
</table>
<<elseif _Crap==22>>
<img src="Media/Flat/TVcrap_22.jpg">
<br>
You spend an hour watching an episode of 'Blackadder goes Forth' Blackadder IV continued it’s historical theme,
this time set during the final years of the First World War. Despite concerns that it might trivialise the events of
1914-1918, the series won widespread acclaim and won the British Academy Television Award for Best Comedy
Series. It has been ranked 16th in a list of the 100 Greatest British Television Programs compiled by the British
Film Institute.
<br><br>
Blackadder is now a Captain in the British Army. The time: Flanders during World War I. The series follows there
various doomed attempts to escape from the trenches to avoid certain death under the misguided command of
General Melchett. The series is perhaps best remembered for the poignant ending of the final episode.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Very Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Totally Hilarious!|Watch TV][$Dummy=0]]</td>
</tr>
</table>
<<elseif _Crap==23>>
<img src="Media/Flat/TVcrap_23.jpg">
<br>
You spend an hour watching an episode of 'Allo ‘Allo!' a repeat of an old sitcom set in occupied France during
WW2. ‘Allo ‘Allo!’s success was quite unpredictable as no one expects a World War-led comedy to resonate with
the commercial audiences, but the sitcom managed to stay on the air for nine seasons, which is a big deal for
British television. The show’s central character is René Artois, who owns a cafe in Nouvion and also works for the
local French resistance cell.
<br><br>
Most of the storylines featured Rene trying to balance his political allegiance, his professional life, and his many
personal dalliances. Considering it was set around a notable time in English history, there was always a steady
threat of apocalypse breezily looking over the tonality of the show, which made the comedy very interesting.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Very Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Totally Hilarious!|Watch TV][$Dummy=0]]</td>
</tr>
</table>
<<elseif _Crap==24>>
<img src="Media/Flat/TVcrap_23.jpg">
<br>
You spend an hour watching an episode of 'Dad's Army' a repeat of an old sitcom about the UK's Home Guard
set during WW2. Written by Jimmy Perry and David Croft, and originally broadcast 1968 to 1977, it ran for nine
series and 80 episodes, and regularly gained audiences of 18 million viewers. The Home Guard consisted of local
volunteers otherwise ineligible for military service, either because of age, medical reasons or by being in
professions exempt from conscription.
<br><br>
Featuring Arnold Ridley, John Laurie, Arthur Lowe, John Le Mesurier, Ian Lavender, Clive Dunn, James Beck, Frank
Williams as the vicar, Edward Sinclair as the verger, and Bill Pertwee as the ARP warden. The series has influenced
British popular culture, with its catchphrases and characters being widely known. The Radio Times magazine listed
Captain Mainwaring's "You stupid boy!" among the 25 greatest TV put-downs. Dad's Army came fourth in a BBC
poll to find Britain's Best Sitcom, and 13th in a list of the 100 Greatest British Television Programmes.
<br>
<table class="VariLink-table">
<tr>
<td>[[Must have Dozed Off|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Very Funny!|Watch TV][$Dummy=0]]</td>
<td>[[It's Still Totally Hilarious!|Watch TV][$Dummy=0]]</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
/* For use in the 'Watch TV' passage */
<<if $Locn=="Spruce">><<set _Dest="Spruce Room">><<else>><<set _Dest="Living Room">><</if>>
@@#Skip;
So, what do you think so far?
<br>
<table class="VariLink-table">
<tr>
<td><<link "Watched Enough of this Crap!" _Dest>><<set $Elapsed=10>><</link>></td>
<td><<link "Nothing Much Else On">><<replace "#Skip">><<set $Watchmore=true>>
You decide to keep watching as there is nothing much else on.
<</replace>><</link>></td>
<td><<link "I'm Enjoying it">><<replace "#Skip">><<set $Watchmore=true>>
You are enjoying watching the film.
<</replace>><</link>></td>
</tr>
</table>
@@
<</nobr>><<nobr>>
/*
00-09 General (any) subject Needs
10-19 Woman's interest Needs
20-29 Femdom and female superiority Needs
30-39 Pregnancy and birth Needs
40-49 Babies and childcare Needs
50-59 Feminisation and cross dressing Needs
60-69 Gender dysphoria and identity Needs
70-79 Transition and medical intervention Needs
80-89 Men as sex objects Needs
90-99
*/
<<widget "ShopNewspapers">>
<<set _Np01 = {ID:"Paper01", name:"The Lindchester Chronical", type:"Newspaper",
path:"Media/Shop (Books)/Paper01.jpg",
type:"Newspaper", desc:"Your local newspaper with local stories.", cost:2}>>
<<set _Np02 = {ID:"Paper02", name:"Daily Mirror", type:"Newspaper", path:"Media/Shop (Books)/Paper02.jpg",
type:"Newspaper", desc:"Left wing scandle rag with solicious stories.", cost:2}>>
<<set _Np03 = {ID:"Paper03", name:"Daily Express", type:"Newspaper", path:"Media/Shop (Books)/Paper03.jpg",
type:"Newspaper", desc:"Right wing scandle rag with solicious stories.", cost:2}>>
<<set _Np04 = {ID:"Paper04", name:"Daily Mail", type:"Newspaper", path:"Media/Shop (Books)/Paper04.jpg",
type:"Newspaper", desc:"Wanabe right wing scandle rag with solicious stories.", cost:2}>>
<<set _Np05 = {ID:"Paper05", name:"The Sun", type:"Newspaper", path:"Media/Shop (Books)/Paper05.jpg",
type:"Newspaper", desc:"Right wing scandle rag with solicious stories.", cost:2}>>
<<set _Np06 = {ID:"Paper06", name:"The Mail", type:"Newspaper", path:"Media/Shop (Books)/Paper06.jpg",
type:"Newspaper", desc:"Wanabe right wing scandle rag with solicious stories.", cost:2}>>
<<set $Stock=[_Np01, _Np02, _Np03, _Np04, _Np05, _Np06]>>
<<Shop3Table $Stock>>
<</widget>>
<<widget "ShopBooks">> /* Widget to show theWHSmith Books */
<<set _Bk00 = {ID:"Bk00", name:"Electronics for Dummies", type:"Book",
path:"Media/Shop (Books)/Book00.jpg",
by:"Doug Lowe", desc:"A book about basic electronics.", cost:20,
indx:["What is Electronics and What Can It Do For You?",
"Moving Electrons to Make Something Happen.",
"Meeting Up with Resistance.",
"Getting a Charge Out of Capacitors.",
"Curling Up With Coils and Crystals.",
"The Wide World of Semiconductors.",
"Packing Parts Together on Integrated Circuits.",
"Rounding Out Your Parts List.",
"Setting Up Shop and Ensuring Your Safety.",
"Reading Schematics.",
"Constructing Circuits.",
"Measuring and Analysing Circuits.",
"Exploring Some Learning Circuits.",
"Great Projects You Can Build in 30 Minutes or Less.",
"Cool Robot Projects to Amaze Your Friends and Family.",
"Ten (Or So) Terrific Tips to Help You Succeed.",
"Ten Great Electronics Parts Sources.",
"Ten Electronics Formulas You Should Know."],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40, 30, 30, 30, 40, 40, 40, 40, 45, 45, 45, 45, 45],
skill:["ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET"]}>>
<<set _Bk01 = {ID:"Bk01", name:"Everyday Guide to British Birds", type:"Book",
path:"Media/Shop (Books)/Book01.jpg",
by:"rspb", desc:"A perfect companion for nature and birdwatching enthusiasts.", cost:16,
indx:["Introduction.",
"Woodland, parks and gardens.",
"Farmland and wild spaces.",
"Birds of open skies.",
"Birds of prey.",
"Ducks, geese and swans.",
"Other lake and river species.",
"Waders.",
"Seabirds.",
"The UK Red List for Birds.",
"Further Reading."],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40, 30, 30, 30, 40, 40],
skill:["BB", "BB", "BB", "BB", "BB", "BB", "BB", "BB", "BB", "BB", "BB"]}>>
<<set _Bk02 = {ID:"Bk02", name:"Breakfast Cookbook for Beginners", type:"Book",
path:"Media/Shop (Books)/Book02.jpg",
by:"Jerryk Luna", desc:"Easy delicious breakfast ideas & breakfast recipes", cost:12,
indx:["How to boil eggs",
"How to poach eggs",
"How to scramble eggs",
"How to fry eggs",
"How to fry/grill bacon",
"How to fry/grill sausages",
"How to fry/grill mushrooms",
"How to fry/grill tomatoes",
"How to heat baked beans",
"How to make fried bread"],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[5, 10, 5, 10, 5, 5, 5, 10, 5, 10],
skill:["CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1"]}>>
<<set _Bk03 = {ID:"Bk03", name:"Great Sandwiches", type:"Book",
path:"Media/Shop (Books)/Book03.jpg",
by:"Lorenz Books", desc:"A collection of delicious sandwich ideas for all occaisions", cost:12,
indx:["The best breads for sandwiches",
"Cheese and chutney sandwiches",
"Cheese and onion sandwiches",
"Cheese and cucumber sandwiches",
"Ham and mustard sandwiches",
"Ham salad sandwiches",
"Beef and horseradish sandwiches",
"Chicken and mayonaise sandwiches",
"Tuna and mayonaise sandwiches",
"Prawn cocktail sandwiches"],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[5, 10, 5, 10, 5, 5, 5, 10, 5, 10],
skill:["CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1"]}>>
<<set _Bk04 = {ID:"Bk04", name:"Cooking Basics", type:"Book",
path:"Media/Shop (Books)/Book04.jpg",
by:"Betty Crocker", desc:"Recipes and Tips toCook with Confidence", cost:12,
indx:["Main Dish Salads, Sandwiches, and Soups",
"Pasta Favorites",
"Main Dishes, Meat to Meatless",
"Great for Grilling",
"Side Salads and Veggies",
"Snacks and Sweet Treats",
"Three Get-Together Menus",
"Beyond the Basics",
"helpful Nutrition and Cooking Information",
"Metric Conversion Guide"],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 15, 25, 20, 20, 20, 20, 10],
skill:["CK", "CK", "CK", "CK", "CK", "CK", "CK", "CK", "CK", "CK"]}>>
<<set _Bk05 = {ID:"Bk05", name:"How to Cook for Beginners", type:"Book",
path:"Media/Shop (Books)/Book05.jpg",
by:"Gwyn Novak", desc:"An Easy Cookbook for Learning the Basics", cost:12,
indx:["How to store your food",
"Taking care for your knives",
"Prep your work station",
"Create quick breakfasts",
"Making mouthwatering mains",
"Doing delicious desserts",
"Snacks, sides, and veggies",
"Beyond the basics - customizing flavors"],
read:[0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 15, 25, 20, 20, 20],
skill:["CK", "CK", "CK", "CK", "CK", "CK", "CK", "CK"]}>>
<<set _Bk06 = {ID:"Bk06", name:"Lindchester through the ages", type:"Book",
path:"Media/Shop (Books)/Book06.jpg",
by:"George Keeping", desc:"A history of Lindchester through the ages", cost:14,
indx:["The neolithic forest of Linden",
"The earliest settlements on the river Linden.",
"The burial mounds at 'Branwen's Tits'",
"Roman Lindchester",
"Medieval Lindchester",
"The Civil War and the battle of Linden",
"Lindchester to Victorian times",
"The Edwardian boom",
"Lindchester in the World Wars ",
"Postwar development and growth",
"Lindchester in the 21st century"],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40, 30, 30, 30, 40, 40],
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<<set _Bk07 = {ID:"Bk07", name:"Hacking Immortality", type:"Book",
path:"Media/Shop (Books)/Book07.jpg",
by:"Sputnik Futures", desc:"Advances in medicine therapy to prolong life.", cost:37,
indx:["Can humans cheat death?",
"What is your grim age?",
"Will 100 be the new 40?",
"Will we become software?",
"Reality suddenly catches up to science fiction.",
"New advances in medicine that prolong life expectancy.",
"The cultural impulse behind extending life.",
"Will we fully realized our true human potential?"],
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skill:["IM", "IM", "IM", "IM", "IM", "IM", "IM", "IM"]}>>
<<set _Bk08 = {ID:"Bk08", name:"Makeup Tutorial for Beginners", type:"Book", cost:32,
path:"Media/Shop (Books)/Book08.jpg",
by:"Nathalie Smith", desc:"A helpful guide to using makeup.",
indx:["How to make an ideal make-up.",
"Kinds of make-up.",
"What accessories to use for Make-up and its removal.",
"When it is worth to do permanent Make-up.",
"How to care for the skin.",
"How to do Make-up removal correctly.",
"Top 7 make up tricks that always work.",
"Conclusion - The right look for you."],
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skill:["MK", "MK", "MK", "MK", "MK", "MK", "MK", "MK"]}>>
<<set _Bk09 = {ID:"Bk09", name:"Makeup Tutorial for Teens", type:"Book", cost:24,
path:"Media/Shop (Books)/Book09.jpg",
by:"Nathalie Smith", desc:"A helpful guide to using makeup.",
indx:["Types of makeup for teenagers.",
"What makeup should a teenager wear.",
"Preparing your makeup kit.",
"Choosing the matching makeup.",
"How to know your skin type?",
"Skincare and makeup Tips for teenagers and much more!",
"Makeup removal and skin cleansing.",
"Trending - Makeup looks of the past and future."],
read:[0, 0, 0, 0, 0, 0, 0, 0],
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<<set _Bk10 = {ID:"Bk10", name:"Key concepts for the fashion industry", type:"Book",
path:"Media/Shop (Books)/Book10.jpg",
by:"Andrew Reilly", desc:"Key concepts for the fashion industry", cost:24,
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"The Fashion System",
"Cultural Influence on Fashion",
"Social Influence on Fashion",
"Individual Influence on Fashion",
"Conclusion"],
read:[0, 0, 0, 0, 0, 0],
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skill:["FB", "FB", "FB", "FB", "FB", "FB"]}>>
<<set _Bk11 = {ID:"Bk11", name:"The Book of Immortality", type:"Book",
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by:"Adam Leith Gollner", desc:"The Science, Belief, and Magic Behind Living Forever", cost:16,
indx:["Prologue: On Finitude and Infinity",
"Introduction: The Nature of Immortality",
"Belief: We Bereave, We Believe",
"Belief: Lessons of the Teachings",
"Belief: Beneath the Gaze of Eternity",
"Magic: The Magical Fountain",
"Magic: The Sorcerer's Lair",
"Magic: Sleights of Mind",
"Transmuting Magic into Science",
"Science: Longevity and Longing",
"Science: Biological Calculus",
"Science: Refrigerator Heaven",
"Science: The Harvard Symposium",
"Epilogue: Springs Eternal"],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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<<set _Bk12 = {ID:"Bk12", name:"Teach Yourself to Play Guitar", type:"Book",
path:"Media/Shop (Books)/Book12.jpg",
by:"Mal Leonard", desc:"Teach yourself guide to guitar playing - Level Beginner", cost:24,
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read:[0],
time:[5],
skill:["GT"]}>>
<<set _Bk13 = {ID:"Bk13", name:"They Guitar Handbook", type:"Book",
path:"Media/Shop (Books)/Book13.jpg",
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indx:["For use during guitar practice only!"],
read:[0],
time:[5],
skill:["GT"]}>>
<<set _Bk14 = {ID:"Bk14", name:"Guitar Aerobics", type:"Book",
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by:"Troy Nelson", desc:"Advanced guitar playing techniques- Level Advanced", cost:32,
indx:["For use during guitar practice only!"],
read:[0],
time:[5],
skill:["GT"]}>>
<<set _Bk15 = {ID:"Bk15", name:"Fretboard Logic", type:"Book",
path:"Media/Shop (Books)/Book15.jpg",
by:"Bill Edwards", desc:"Expert guitar playing techniques- Level Expert", cost:34,
indx:["For use during guitar practice only!"],
read:[0],
time:[5],
skill:["GT"]}>>
<<set _Bk20 = {ID:"Bk20", name:"How To Feminize Your Body", type:"Book", cost:24,
path:"Media/Shop (Books)/Book20.jpg",
by:"Martine Song", desc:"A helpful guide for Crossdressers.",
indx:["Why people cross dress, the idea of being feminine.",
"The limits of biology, how to physically change from male to female.",
"Pamper your body and get that healthy smooth skinned look.",
"Body types, how to use foundation wear to get female proportions.",
"Breasts and how to design your perfect female boobs.",
"Bottom shapes and how to pad and tuck to get that all girl profile.",
"Lingerie and the essentials for your intimate wardrobe.",
"How to dress right for your body type, cuts of clothes and types of shoes.",
"Posture and deportment, how to walk in heels and develop female movements."],
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<<set _Bk30 = {ID:"Bk30", name:"What to Expect When You're Expecting", type:"Book",
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by:"Heidi Murkoff", desc:"Answering questions about pregnancy and birth", cost:16,
indx:["Before you conceive",
"Are you pregnant",
"Your pregnancy profile",
"Your pregnancy lifestyle",
"Eating well during pregnancy",
"Pregnancy month by month",
"Labour and delivery",
"Twins, triplets & more",
"After the baby is born",
"Getting started with breastfeeding",
"Getting back into shape",
"Pregnancy complications"],
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<<set _Bk31 = {ID:"Bk31", name:"Baby On Board", type:"Book", cost:14,
path:"Media/Shop (Books)/Book31.jpg",
by:"Dr Howard Chilton", desc:"Understanding your Baby's Needs in the First Twelve Months",
indx:["The birth experience",
"Breastfeeding",
"Understanding your new baby's body",
"Early days",
"Important medical matters",
"Sleeping with your baby: myths and truths",
"Settling in at home",
"Later medical matters",
"Colic and the unsettled baby",
"Immunisation",
"Postnatal depression",
"Zen and the art of parenting"],
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<<set _Bk37 = {ID:"Bk37", name:"The Vagina Bible", type:"Book",
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by:"", desc:"The vulva and vagina, separating myth from medicine", cost:18,
indx:["Genital Hygiene, lubricants, and hormone myths and fallacies",
" How diet impacts vaginal health",
"Stem cells and the vagina",
"Cosmetic vaginal surgery",
"Changes during pregnancy, after childbirth, and through menopause",
"How medicine fails women by dismissing symptoms",
"Thongs vs. lace: the best underwear for vaginal health",
"How to select a tampon",
"The full glory of the clitoris and the myth of the G Spot"],
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<<set _Bk38 = {ID:"Bk38", name:"The Natural Superiority of Women", type:"Book",
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by:"Ashley Montagu", desc:"Women's superior biological, genetic, and physical makeup", cost:24,
indx:["Prologue - The Natural Superiority of Women",
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"Social Determinants of Biological Facts and Social Consequences",
"Who Said The Inferior Sex?",
"The Sexual Superiority of the Female ",
"Are Women More Emotional Than Men?",
"The Intelligence of the Sexes",
"Women and Creativity",
"The Genius of Woman as the Genius of Humanity"],
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<<set _Bk40 = {ID:"Bk40", name:"Coping with gender dysphoria", type:"Book", cost:24, by:"Ellen McGrody",
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"Gender presentation",
"Medical care",
"Combatting transphobia and cissexism",
"Dysphoria and mental health",
"Connection, communities, and relationships"],
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<<set _Bk41 = {ID:"Bk41", name:"How Sex Changed", type:"Book",
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by:"Joanne Meyerowitz", desc:"A History of Transsexuality in the United States", cost:24,
indx:["Introduction",
"Sex Change",
"Ex-GI Becomes Blonde Beauty",
"From Sex to Gender",
"A 'Fierce and Demanding' Drive",
"Sexual Revolutions",
"The Liberal Moment",
"The Next Generation",
"Acknowledgments"],
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<<set _Bk42 = {ID:"Bk42", name:"Transitioning", type:"Book",
path:"Media/Shop (Books)/Book42.jpg",
by:"Timothy Zebell", desc:"A Biblical Understanding of Transgenderism", cost:30,
indx:["Why Is Sexual Expression Important?",
"Are Gender & Biological Sex Social Constructions?",
"Do Intersex Individuals Disprove the Gender Binary?",
"Is Transgenderism a Mental Disorder?",
"Are Our Physical Bodies Sacred?",
"Is Gender Identity Sufficient to Determine One’s Sex?",
"Why Are Gender-Specific Bathrooms Important?",
"Appendix A: Hormone Therapy",
"Appendix B: Bathroom Safety"],
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<<set _Bk43 = {ID:"Bk43", name:"Operative Techniques in Gender Affirmation Surgery", type:"Book",
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path:"Media/Shop (Books)/Book43.jpg",
desc:"Gender Affirmation Surgery Operating Techniques ", cost:52,
indx:["Overview, Anatomical considerations, Preop workup",
"Surgical technique, Ancillary procedures, Postop care",
"Orchiectomy for transgender women",
"Transfeminine breast augmentation",
"Vaginoplasty: Bowers’ version",
"Vaginoplasty: The Ghent technique",
"Vaginoplasty: The Swedish technique",
"Intestinal vaginoplasty in transgender women",
"Robotic peritoneal flap vaginoplasty",
"Complications after vaginoplasty",
"Facial features remodeling and affirming surgery (FFRS)",
"Outcome satisfaction after gender affirmation surgery"],
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<<set $Stock=[_Bk00, _Bk01, _Bk02, _Bk03, _Bk06, _Bk07, _Bk08, _Bk09, _Bk10, _Bk11]>>
<<set $Stock.push( _Bk12, _Bk13, _Bk14, _Bk15)>>
<<set $Stock.push( _Bk20, _Bk30, _Bk31, _Bk37, _Bk38, _Bk40, _Bk41, _Bk42)>>
<<Shop2Table $Stock "1">>
<</widget>>
<</nobr>>
<<nobr>>
<<widget "ShopMagazines">> /* Widget to show the WHSmith Magazines */
<<set _Mag00 = {ID:"Mag00", name:"Maximum PC Magazine", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag00.jpg",
desc:"A magazine all about PC upgrades and powerful computing.",
indx:["The disadvantage of single chip PCs",
"Where to get Retro Components",
"Airflow vs Liquid Cooling",
"Memory, how much is too much",
"The best free software of 2049",
"Hacking, are you being watched?"],
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<<set _Mag01 = {ID:"Mag01", name:"PC World Magazine", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag01.jpg",
desc:"A magazine all about computing hardware and software.",
indx:["Best budget computer speakers 2050: €100 or less",
"Speed up your Windows PC with this 60-second tune-up tip",
"The Ultimate Guide to Home Networking.",
"What Kind of Wi-Fi Do You Need?",
"Clear your Windows clipboard fast with this handy trick",
"Get your email privacy in order with these free must-use tools"],
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<<set _Mag02 = {ID:"Mag02", name:"PC Gamer Magazine", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag02.jpg",
desc:"A magazine all about computer gaming.",
indx:["The health effects of too much gaming.",
"PC vs Console Gaming: Which is Better?",
"The Best Computer Specs for Gaming.",
"The Evolution of Gaming: Retro vs Modern Gaming.",
"Boutique PC Builders vs OEM Pre-Built Gaming PCs ",
"PC Buying Guide: Five price points, five killer builds "],
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<<set _Mag03 = {ID:"Mag03", name:"Computer Games Magazine", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag03.jpg",
desc:"A magazine all about computer gaming.",
indx:["Small Form Factor Gaming PC Review.",
"Enable 'Night Mode' on all your devices.",
"This VR headset aims to solve virtual reality's most frustrating problem",
"The Witcher 13's next-gen vaginas are going away",
"3D Graphics: How More Real Than Real Can You Get?",
"Age of Empires 14 is getting Mythology-style magic in tomorrow's update"],
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<<set _Mag04 = {ID:"Mag04", name:"British Birds Magazine.", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag04.jpg",
desc:"A magazine all about Birdwatching and British birds.",
indx:["Rock Doves in Britain",
"Three cases of polygyny in the Ring Ouzel",
"Overwintering Firecrests in breeding areas in Buckinghamshire",
"Coordinated fishing by Red-breasted Mergansers in Shetland",
"An analysis of migrant Blackbirds in Cumbria",
"The Ross’s Goose in Britain"],
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skill:["BB", "BB", "BB", "BB", "BB", "BB"]}>>
<<set _Mag05 = {ID:"Mag05", name:"Birdwatching Magazine.", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag05.jpg",
desc:"A magazine all about Birdwatching.",
indx:["Why do birds sing at night?",
"Useful bird watching equipment.",
"Bird identification tips and tricks.",
"Who should I contact if I find a ringed bird?",
"How to tell tricky bird species apart",
"What is eclipse plumage?"],
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skill:["BW", "BW", "BW", "BW", "BW", "BW"]}>>
<<set _Mag06 = {ID:"Mag06", name:"Guitarist Magazine.", type:"Mag", cost:6,
path:"Media/Shop (Books)/Mag06.jpg",
desc:"A magazine all about guitars and guitar playing.",
indx:["",
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"",
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read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["C", "C", "C", "C", "C", "C"]}>>
<<set _Mag07 = {ID:"Mag07", name:"Guitar Player.", type:"Mag", cost:6,
path:"Media/Shop (Books)/Mag07.jpg",
desc:"A magazine about playing the guitar and famous guitarists.",
indx:["",
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read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["C", "C", "C", "C", "C", "C"]}>>
<<set _Mag08 = {ID:"Mag08", name:"Bass Guitar Magazine.", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag08.jpg",
desc:"A magazine about playing bass guitar and famous bass guitarists.",
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skill:["C", "C", "C", "C", "C", "C"]}>>
<<set _Mag09 = {ID:"Mag09", name:"Bass Guitar Magazine.", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag09.jpg",
desc:"A magazine about playing bass guitar and famous bass guitarists.",
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<<set $Stock=[_Mag00, _Mag01, _Mag02, _Mag03, _Mag04, _Mag05, _Mag06, _Mag07, _Mag08, _Mag09]>>
<<set _Mag10 = {ID:"Mag10", name:"Vogue - Spring Fashion Issue.", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag10.jpg",
desc:"A magazine about fashion and beauty.",
indx:["Gigi&Bella - The power of the Hadids.",
"15 looks to jump start your season.",
"Think smart - A new minidress",
"The secret life of Picasso by his granddaughter.",
"Miuccia on Prada's past, present and future.",
"This spring - New fashion trends."],
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<<set _Mag11 = {ID:"Mag11", name:"Marie Claire Magazine.", type:"Mag", cost:4,
path:"Media/Shop (Books)/Mag11.jpg",
desc:"A magazine about women's lifestyle fashion and beauty.",
indx:["Reportage - Paying tribute to Mary Quant’s iconic miniskirt.",
"Investigation - The scarry AI porn you could be starring in.",
"Report - The risks of cosmetic surgeries as fashion fads.",
"Trending now - Cool coats for autumn/winter.",
"Four of a kind - Stay chic with chain bags.",
"Made for walking - The boots turning heads.",
"Making waves - The lure of exotic trans-seasonal looks.",
"The buy - Nail polish shades go retro.",
"Winning beauty - The best new beauty products for 2050.",
"Spotlight on - Open your eyes to the new serums.",
"Tried & tested - Our beauty editor’s faves."],
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<<set _Mag12 = {ID:"Mag12", name:"First for Women.", type:"Mag", cost:3,
path:"Media/Shop (Books)/Mag12.jpg",
desc:"A general women's interest and lifestyle magazine.",
indx:["Slimming plan - Lose 6 belly inches this week.",
"Skin care - The 5-second secret to a gorgeous glow.",
"Skin care - How to erase stretch marks.",
"Fashion - The style secrets to boho-chic.",
"Cooking - Fabulous crispy chicken dinner.",
"Cooking - Party specials to feed a crowd.",
"Home - A pitcher of bright posies.",
"Love - Stories that will warm your heart.",
"Holiday - Dream escape: St. Thomas.",
"Books - A romance novel we’re loving now."],
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<<set $Stock.push(_Mag10, _Mag11, _Mag12)>>
<<set _Mag25 = {ID:"Mag25", name:"Wedding & Bride.", type:"Mag", cost:6,
path:"Media/Shop (Books)/Mag25.jpg",
desc:"Features and articles for brides to be.",
indx:["Bridal News - The latest in wedding industry news.",
"Feature - Add pops of colour into your eyeshadow.",
"Feature - Alternative, Grecian-inspired bridal looks.",
"Feature - An unexpectedly elegant wedding venue.",
"Real Weddings - Inspire your upcoming wedding.",
"Bridal Fashion - Add dashes of colour to your wedding look.",
"Bridal Fashion - Consider the bohemian look for your wedding dress.",
"Jewelry - Deviate from diamonds with these dazzling jewellery pieces.",
"Beauty - Ensure your skin remains healthy, supple and strong.",
"Flowers - Bold and beautiful floral arrangements.",
"Cakes - Quirky details and patterns on your wedding cake."],
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<<set _Mag26 = {ID:"Mag26", name:"Bridal Guide.", type:"Mag", cost:6,
path:"Media/Shop (Books)/Mag26.jpg",
desc:"Your source for wedding planning ideas and advice.",
indx:["New Ideas - For receptions, decor, and weddings you will love.",
"Crisis Control - Stress-free ways to manage your day.",
"So Pretty! - Gorgeous gowns hot off the runway.",
"Save €1000's - It's easier than you think!",
"Get the Glow - The secrets of sexy skin.",
"Personal Touches - Flowers, music, invitations and more.",
"Competition - Win this designer wedding dress.",
"Wedding Photos - Photographs of real weddings to give you inspiration.",
"Questions - Wedding questions answered by experts."],
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<<set $Stock.push(_Mag25, _Mag26)>>
<<set _Mag30 = {ID:"Mag30", name:"Your Pregnancy", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag30.jpg",
desc:"A magazine all about pregnancy and giving birth.",
indx:["Boost your birth power-Have a birth plan",
"Love your pregnancy-Easy health meals.",
"The stages of labor-First twinge to holding your newborn.",
"How to decorate your nursery",
"Baby bump friendly fashion ideas.",
"How to keep calm by doing Yoga exercises."],
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<<set _Mag31 = {ID:"Mag31", name:"Pregnancy & Birth", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag31.jpg",
desc:"The UK's No1 pregnancy magazine.",
indx:["Your bump week by week - What's going on in there?",
"How to grow a brilliant baby - Keep your unborn child healthy.",
"Style your new body - Wear anywhere looks that will work for you.",
"Smart buys - To help your baby sleep.",
"10 Ways - To boost your energy in 10 minutes.",
"Experts reveal - NHS birth, baby bonding tips, DIY beauty miracles."],
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<<set _Mag32 = {ID:"Mag32", name:"Pregnancy & Newborn", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag32.jpg",
desc:"The Mother Lode for All Parents (Our Breast Issue Ever).",
indx:["Nursing Apparel - What to wear when breastfeeding.",
"The Top Pumps - Review of the leading brands of breast pump.",
"Daily Dose - The importance of prenatal vitamins.",
"Oh Snap! - Pregnancy hormones explained.",
"Class Acts - Baby fashion goes back to school.",
"Ask the Experts - Pregnancy beauty questions answered."],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 20],
skill:["PB", "PB", "PB", "PB", "PB", "PB"]}>>
<<set $Stock.push(_Mag30, _Mag31, _Mag32)>>
<<set _Mag40 = {ID:"Mag40", name:"My Baby Magazine.", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag40.jpg",
desc:"A magazine all about motherhood and childcare.",
indx:["Pre and Postnatal Fitness",
"Twelve Tips for Travelling with Kids",
"Expert Tips on Breastfeeding",
"Feeding Fussy Eaters",
"How to Survive Sleep Depravation",
"Ten Parenting Influencers to Follow"],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["CC", "CC", "CC", "CC", "CC", "CC"]}>>
<<set _Mag41 = {ID:"Mag41", name:"Baby London", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag41.jpg",
desc:"A magazine about parenting and childcare in London.",
indx:["Holidays with Little Ones in Tow",
"Affordable Fashion for Toddlers",
"Hosting a Children's Party",
"The Latest Must Have Toys for Little Ladies",
"The Latest Must Have Toys for Little Gentlemen",
"Tem Classic Toys for Babies"],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["CC", "CC", "CC", "CC", "CC", "CC"]}>>
<<set _Mag42 = {ID:"Mag42", name:"Mother & Baby Magazine", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag42.jpg",
desc:"A magazine about pregnancy, motherhood and childcare.",
indx:["Baby Talk! Easy ways to help your baby's speech.",
"Like Mother Like Daughter - How your upbringing shapes you.",
"Weaning Made Easy - Everything you need to know.",
"Smile! - What your baby's gummy grin really means.",
"This Way Up! - How belly mapping can help.",
"Shopping - Baby chairs tested and compared."],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["CC", "CC", "CC", "CC", "CC", "CC"]}>>
<<set _Mag43 = {ID:"Mag43", name:"Baby Magazine", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag43.jpg",
desc:"A magazine all about childcare of babies, toddlers, and infants.",
indx:["Healthy Start - Weaning tips and tricks.",
"How to care for your baby's teeth.",
"Water Baby - The benefits of swimming.",
"Fashion - Coordinated looks for mother and baby.",
"In the Running - The best buggies to run with.",
"Pelvic Floor - How to regain control."],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["CC", "CC", "CC", "CC", "CC", "CC"]}>>
<<set _Mag44 = {ID:"Mag44", name:"Your Baby Magazine", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag44.jpg",
desc:"A magazine all about having and caring for babies and infants.",
indx:["Social Butterfly - Help your child make friends.",
"Techno Tots - How technology is affecting babies.",
"So Sweet - How to avoid your kids being addicted to sugar.",
"Siblings - Bonding with your 2nd baby.",
"Reviewed - 50 car seats you will love.",
"Tone Your Mummy Tummy - Muffin top free jeans."],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["CC", "CC", "CC", "CC", "CC", "CC"]}>>
<<set $Stock.push(_Mag40, _Mag41, _Mag42, _Mag43, _Mag44)>>
<<set _Mag60 = {ID:"Mag60", name:"Transformation", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag60.jpg",
desc:"The magazine created for men who enjoy being women.",
indx:["Men changed into females - Latest sex change surgical techniques.",
"Special featured ladies - Kittie, Claudia, scarlet, Dee Dee.",
"Giselle - Boy-girl of the month.",
"Brazillian Trans-Tragedy - Trans persecution in Brazil.",
"Screaming Queens - The New York Trans scene.",
"TV bridal weekend - Men becoming wives.",
"Your Secret Desires - Things you can do to become more feminine."],
read:[0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 20, 20],
skill:["MF", "MF", "MF", "MF", "MF", "MF", "MF"]}>>
<<set _Mag61 = {ID:"Mag61", name:"Transliving", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag61.jpg",
desc:"The world's largest transgender magazine and support group.",
indx:["Miss Transliving 2050 - Competion result and interview.",
"Always read the label - The plethora of terms to describe transgender.",
"Better late than never - A retired 64 year old's transgender story.",
"Sammi Valentine - The english 'T-Rose'.",
"Body Shapes - The figure you desire and how to create it.",
"Being Me - Why a married fireman had to transition.",
"Tips and Tricks - Things you can do to become more feminine."],
read:[0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 20, 20],
skill:["MF", "MF", "MF", "MF", "MF", "MF", "MF"]}>>
<<set _Mag70 = {ID:"Mag70", name:"All About Balls", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag70.jpg",
desc:"A magazine devoted entirely to the object of your fantasy.",
indx:["All Kinds - Bulging, bloated, wrinkled, dangling, hairy or smooth, your choice!",
"The beauty of balls - In literature, music and art.",
"The creative spirit - Procreation is at the root of the testicles’ primary function.",
"Throughout the ages - From caveman to spaceman how balls did their thing.",
"Body Shapes - The figure you desire and how to create it.",
"How to enjoy balls - Fondle, kiss, lick or suck, the choice is yours.",
"Photos - Photos of balls for your delectation."],
read:[0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 20, 20],
skill:["SX", "SX", "SX", "SX", "SX", "SX", "SX"]}>>
<<set _Mag71 = {ID:"Mag71", name:"DNA", type:"Mag", cost:7,
path:"Media/Shop (Books)/Mag71.jpg",
desc:"A magazine devoted to hunky attractive men.",
indx:["Uniform Issue - We check out the sexiest men wearing uniforms",
"Hot Stuff - We check out the hottest fashion, fantasy and fetish! .",
"Super sexy cover model - Hand picked as an underwear model.",
"Abs fabs - Sexy photo shoot to wet your appetites.",
"What lies beneath - Underwear photo shoot with bulging boxers.",
"Tips & Tricks - Gay wedding etiquette.",
"Regulars - Straight Mates, Sexy in the City and Urban Homo."],
read:[0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 20, 20],
skill:["SX", "SX", "SX", "SX", "SX", "SX", "SX"]}>>
<<set $Stock.push(_Mag60, _Mag61, _Mag70, _Mag71)>>
<<Shop2Table $Stock "2">>
<</widget>>
<</nobr>><<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<MyPicky "Media/Flat/Chest" "">>
<br>
you are in your bedroom looking in your storage chest. When you are out shopping you have a tendency to impulse buy because something catches your fancy and you think it's cool. This chest is where those items that you buy, but have no actual use for, other than to look at, end up. You occasionally take a look at what items you have tucked away there and maybe use one of them?
<<if $XtraText>><br><br>$XtraText<<set $XtraText="">><</if>>
<br><br>
[[Close The Storage Chest|Bedroom][$Elapsed=10]]
<br>
<<StoreTable $Storage>>
<</nobr>><<nobr>>
/* Widget to inspect objects in bag */
<<widget "Inspect">>
<<set _K to $args[0]>>
<<dialog 'Whats This Then?' 'X'>>
[img[$Bag.contents[_K].path]]
<br>
Name: $Bag.contents[_K].name
<br>
Quantity: $Bag.contents[_K].qty
<br>
Use: $Bag.contents[_K].use
<br>
Drop: $Bag.contents[_K].drop
<br><br>
<<button "Use">>
<<if $Bag.contents[_K].name=="Smartphone">><<goto "Phone">>
<<elseif $Bag.contents[_K].name=="Acme Condoms" && $Bag.contents[_K].qty==3>>
<<set $Bag.contents[_K].path="Media/Condoms2.jpg"; $Bag.contents[_K].qty=2; $Condom=true>>
<<elseif $Bag.contents[_K].name=="Acme Condoms" && $Bag.contents[_K].qty==2>>
<<set $Bag.contents[_K].path="Media/Condoms1.jpg"; $Bag.contents[_K].qty=1; $Condom=true>>
<<elseif $Bag.contents[_K].name=="Acme Condoms" && $Bag.contents[_K].qty==1>>
<<set $Bag.contents.deleteAt(_K); $Condom=true>>
<<elseif $Bag.contents[_K].name=="Acme Hand Wipes" && $Bag.contents[_K].qty==3>>
<<set $Bag.contents[_K].path="Media/Wipes2.jpg"; $Bag.contents[_K].qty=2>>
<<elseif $Bag.contents[_K].name=="Acme Hand Wipes" && $Bag.contents[_K].qty==2>>
<<set $Bag.contents[_K].path="Media/Wipes1.jpg"; $Bag.contents[_K].qty=1>>
<<elseif $Bag.contents[_K].name=="Acme Hand Wipes" && $Bag.contents[_K].qty==1>>
<<set $Bag.contents.deleteAt(_K)>>
<<elseif $Bag.contents[_K].ID=="Mints">>
<<set $Bag.contents[_K].qty-=1; $MintyBreath=true>>
<<if $Bag.contents[_K].qty==1>><<set $Bag.contents.deleteAt(_K)>><</if>>
<<elseif $Bag.contents[_K].ID=="Tampon">>
<<if passage() == "Toilet" and $MC.sex =="Female">>
<<if $Bag.contents[_K].qty==3>><<set $Bag.contents[_K].path="Media/Tampons2.jpg";
$Bag.contents[_K].qty=2; $Tampon=0>>
<<elseif $Bag.contents[_K].qty==2>><<set $Bag.contents[_K].path="Media/Tampons1.jpg";
$Bag.contents[_K].qty=1; $Tampon=0>>
<<elseif $Bag.contents[_K].qty==1>><<set $Bag.contents.deleteAt(_K); $Tampon=0>>
<</if>>
<</if>>
<</if>>
<<dialogclose>>
<<Refresh>>
<</button>>
<<button "Drop">>
<<if $Bag.contents[_K].drop != "Can't be dropped">>
<<set $Bag.contents.deleteAt(_K)>>
<</if>>
<<dialogclose>>
<<Refresh>>
<</button>>
<<button "Stop Looking">>
<<dialogclose>>
<<Refresh>>
<</button>>
<</dialog>>
<</widget>>
/* Display the items in a storage area */
<<widget "StoreTable">>
<<set _A to $args[0]>>
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>><<LookAt _A[_K+0] _A>><</link>></td><</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>><<LookAt _A[_K+1] _A>><</link>></td><</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>><<LookAt _A[_K+2] _A>><</link>></td><</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>><<LookAt _A[_K+3] _A>><</link>></td><</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>><<LookAt _A[_K+4] _A>><</link>></td><</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>><<LookAt _A[_K+5] _A>><</link>></td><</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>><<LookAt _A[_K+6] _A>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</widget>>
/* Widget to inspect and use objects in storage */
<<widget "LookAt">>
<<set $Item to $args[0]>>
<<set $StorageArea to $args[1]>>
<<dialog 'What Do We Have Here?' 'width512'>>
[img[$Item.path]]
<<if $Item.name>><br>Name: $Item.name<</if>>
<<if $Item.by>><br>By: $Item.by<</if>>
<<if $Item.desc>><br>Desc: $Item.desc<</if>>
<<if $Item.for>><br>For: $Item.for<</if>>
<<if $Item.qty>><br>Quantity: $Item.qty<</if>>
<<if $Item.use>><br>Use: $Item.use<</if>>
<<if $Item.drop>><br>Drop: $Item.drop<</if>>
<br><br>
<<button "Use the Item">>
<<set $Elapsed=5>>
<<if $Item.name=="Tweezers">><<goto "Mirror">>
<<elseif $Item.name=="Toothpaste">><<goto "Teeth">>
<<elseif $Item.name=="Toothbrush">><<goto "Teeth">>
<<elseif $Item.name=="Hairbrush">><<goto "Brush Hair">>
<<elseif $Item.name=="Shaver">><<goto "Shaving">>
<<elseif $Item.name=="Doll">><<set $Temp=$Item.ID>><<goto "PlayDolly">>
<<elseif $Item.name=="Moisturiser">>
<<set $XtraText="You spray moisturiser onto certain strategic areas of your body and gently work it into
your skin to leave it lovely and soft. Mmm! It's just so touchable now!">>
<<set $Item.qty -=1>>
<<if $Item.qty<=0>><<$StorageArea.deleteFirst($Item)>><</if>>
<<elseif $Item.name=="Books">>
<<set $XtraText="You heft one of your old university books, flip it open to a random page and read a
few lines of the text. It's familiar in one way, but unfamiliar in another. 'Seems like a lifetime ago' you
mutter shaking your head, and with a sigh put the book back in the storage chest.">>
<<elseif $Item.name=="Notes">>
<<set $XtraText="You pull out one of your old university folders and flip it open to a random page. You
stare blankly at the hand written notes from just a few years ago. It's familiar in one way, but unfamiliar in
another. 'Jeeze, who was this dweeb!' you mutter and put the notes back in the storage chest.">>
<<elseif $Item.name=="Bear">>
<<set $XtraText="With a fond smile you pick up your old teddy bear. 'Hello Pooh you old rascle' you say
to him as happy memories of your childhood fill your mind. You give him a quick cuddle and then set
him back in the storage chest.">>
<<elseif $Item.ID.substring(0,4)=="Perf">>
<<set $Perfume.ID=$Item.ID; $Perfume.name=$Item.name; $Perfume.desc=$Item.desc>>
<<set $Item.qty-=1; $Perfume.str+=1>>
<<if $Item.ID=="Perf20">><<set _Dummy=1>><</if>>
<<elseif $Item.ID=="TitPump">><<goto "Pump">> /* Breast Pump */
<<elseif $StorageArea==$Storage>>
<<set $XtraText="You take the $Item.desc out of the storage chest and hold it for a while. Although you
can understand why you bought it, it's something you really like, you have to wonder somewhat wryly
about the waste of money. Buying something you can't use is a bit silly really. You put the item back and
shake your head..">>
<</if>>
<<dialogclose>>
<</button>>
<<button "Discard the Idem">>
<<if $Item.name=="Tweezers">>
<<elseif $Item.name=="Toothpaste">>
<<elseif $Item.name=="Toothbrush">>
<<elseif $Item.name=="Hairbrush">>
<<elseif $Item.name=="Shaver">>
<<else>>
<<$StorageArea.deleteFirst($Item)>>
<</if>>
<<dialogclose>>
<</button>>
<<button "Stop Looking">><<dialogclose>><</button>>
<<onclose>>
<<unset $StorageArea>><<Refresh>>
<</dialog>>
<</widget>>
/* Widget to inspect objects in storage */
<<widget "JustLookAt">>
<<set $Item to $args[0]>>
<<dialog 'What Do We Have Here?' 'X'>>
[img[$Item.path]]
<<if $Item.name>><br>Name: $Item.name<</if>>
<<if $Item.by>><br>By: $Item.by<</if>>
<<if $Item.desc>><br>Desc: $Item.desc<</if>>
<<if $Item.for>><br>For: $Item.for<</if>>
<<if $Item.qty>><br>Quantity: $Item.qty<</if>>
<<if $Item.use>><br>Use: $Item.use<</if>>
<<if $Item.drop>><br>Drop: $Item.drop<</if>>
<br><br>
<<button "Stop Looking">><<dialogclose>><<Refresh>><</button>>
<</dialog>>
<</widget>>
<</nobr>>
<<nobr>>
<<if ndef $Dolly>>
<<if $Item.ID=="Doll01">><<set $Dolly=1>><<else>><<set $Dolly=11>><</if>>
<</if>>
<<if ndef $Tmp>><<set $Tmp=0>><</if>>
<<set $Fem+=0.1>>
<<MyPicky "Media/Flat/BedRoom" "Time">>
<br>
You retrieve your $Item.desc from the storage chest, and then settle down on the closed lid of the chest to play with it. You haven't played with a doll since you were a small child playing with Becca and her dolls. You feel butterflies in your stomach as you look at the doll. @@.Thnk1; My doll! @@ You know that playing with dolls is a something that girls do, not boys, but you did buy the doll didn't you?
<br><br>
<<if $Dolly==1 and $Tmp==0>>
You smile as you look at your doll. @@.Thnk1; My very own dolly to play with! @@ You wonder what to call her,
and then with a grin you say "Hello Victoria, I'm going to take your clothes off now!" In a squeaky 'doll' voice you
answer for her. "Oh yes please, that sounds like such fun!"
<<elseif $Dolly==1 and $Tmp==2>>
You put her shoes back on.
You retrieve her shoes from where you put them and fit them back onto her small feet. You fumble with the small
plastic shoes to re-fasten the little catches. She is now shod again, looking elegant in her heels. She is smiling and
obviously likes wearing heels :)
<<elseif $Dolly==2 and $Tmp==1>>
You fumble with the small plastic shoes, unfasten the little catches, take the shoes off and put them to one side.
She is now barefoot. You notice that her little feet are permanently arched so that only shoes with heels will fit
them, but she is smiling, and doesn't seem to mind. She obviously likes heels :)
<<elseif $Dolly==3 and $Tmp==1>>
You fumble with the material of her dress and decide that the best way to take it off is to slide it down her body.
The material is quite stretchy, so after slipping the straps over her shoulders it comes off quite easily. She is now
stripped down to her underwear, but her smile never falters once, so she obviously isn't embarrassed about being
seen in just bra and panties :)
<<elseif $Dolly==2 and $Tmp==2>>
You retrieve her dress from where you put it, and put her legs through the hole at the top. You slide it halfway
up her body and rotate it to the correct position. Then making sure her arms go into the straps, you pull the
dress up all the way and smooth out any wrinkles. She seems happy to have her dress back on.
<<elseif ($Dolly==4 and $Tmp==3) or ($Dolly==6 and $Tmp==1)>>
You fumble with the bra's little velcro attachment at her back, whereupon it falls loose. You then slide it along her
arms until it is off. You carefully place it on top of her dress. You can now see her little titties, and you note with
sympathy that she doesn't have any nipples. It doesn't seem to worry her though, she is still smiling.
<<elseif ($Dolly==3 and $Tmp==2) or ($Dolly==5 and $Tmp==1)>>
You take the little scrap of cloth that is her bra from the discarded clothing pile and put her arms through the
strap loops. You then slide it up against her chest and hold it there while you fumble with the velcro attachment
at her back. Once secure you straighten the straps and the general fit. She seems happy to have her bra back on
and gives you a big smile.
<<elseif ($Dolly==5 and $Tmp==4) or ($Dolly==6 and $Tmp==2)>>
You take hold of her panties and slide them down over her wide hips. After sliding them over her feet and off, you
carefully place them on the discarded clothing pile. The tragedy of Barbie is thus revealed, the poor girl doesn't
have a cunt! You muse briefly that a hot knife might solve her problem, but her smile reassures you that she feels
good about her body and doesn't need any surgery.
<<elseif ($Dolly==3 and $Tmp==3) or ($Dolly==4 and $Tmp==2)>>
You retrieve her panties from the discarded clothing pile. and put her feet through the leg holes. You then slide
them up her legs and over her hips until they are in place. A smoothing touch here and there, and she has her
panties on once again. Anyone seeing her would never know that she doesn't have a cunt!
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $Dolly==1>><<link "Take Shoes Off">><<set $Dolly=2; $Tmp=1>><<Refresh>><</link>>
<<elseif $Dolly==2>><<link "Put Shoes On">><<set $Dolly=1; $Tmp=2>><<Refresh>><</link>>
<<else>>@@.Blu; Shoes are Off @@ <</if>>
</td>
<td>
<<if $Dolly==1>>@@.Blu; Dress is On @@
<<elseif $Dolly==2>><<link "Take Dress Off">><<set $Dolly=3; $Tmp=1>><<Refresh>><</link>>
<<elseif $Dolly==3>><<link "Put Dress On">><<set $Dolly=2; $Tmp=2>><<Refresh>><</link>>
<<else>>@@.Blu; Dress is Off @@ <</if>>
</td>
<td>
<<if $Dolly<3>>@@.Blu; Bra is Hidden @@
<<elseif $Dolly==3>><<link "Take Bra Off">><<set $Dolly=4; $Tmp=3>><<Refresh>><</link>>
<<elseif $Dolly==4>><<link "Put Bra On">><<set $Dolly=3; $Tmp=2>><<Refresh>><</link>>
<<elseif $Dolly==5>><<link "Take Bra Off">><<set $Dolly=6; $Tmp=1>><<Refresh>><</link>>
<<elseif $Dolly==6>><<link "Put Bra On">><<set $Dolly=5; $Tmp=1>><<Refresh>><</link>><</if>>
</td>
<td>
<<if $Dolly<3>>@@.Blu; Panties Hidden @@
<<elseif $Dolly==3>><<link "Take Panties Off">><<set $Dolly=5; $Tmp=4>><<Refresh>><</link>>
<<elseif $Dolly==4>><<link "Take Panties Off">><<set $Dolly=6; $Tmp=2>><<Refresh>><</link>>
<<elseif $Dolly==5>><<link "Put Panties On">><<set $Dolly=3; $Tmp=3>><<Refresh>><</link>>
<<elseif $Dolly==6>><<link "Put Panties On">><<set $Dolly=4; $Tmp=2>><<Refresh>><</link>><</if>>
</td>
<td>
<<link "Stop Playing Dolls" "Bedroom">><<unset $Dolly; $Tmp>><</link>></td> /* [[Bedroom]] */
</tr>
</table>
<</nobr>>
/*
1-Fully Clothed
2-Shoes Removed
3-Dress Removed
4-Bra Removed (Panties On)
5-Panties Removed (Bra On)
6-Fully Naked
*/<<nobr>>
<<set $Elapsed=10>>
[img["Media/Computer/TFG_00.jpg"]]
<br>
You log onto a site you are quite familiar with, called TFGames. It's a database of text based games that feature
transformations. A lot of the games on this site are about a male player being transformed into a female by some
means or other, and then exploring the consequences. A lot of these games also have the transformed player
then perform sex acts with NPCS of various sorts. Authors Note - Active games are featured with the creator's permission.
/*
<a href="https://www.tfgames.site/play.php?id=460" onclick="window.open(this.href, '_blank', 'width=670,height=380'); return false;" class="link">W3docs</a>
*/
<br>
<table class="VariLink-table">
<tr>
<td>@@.Gry; Clean Slate @@ </td>
<td>@@.Gry; Newlife @@ </td>
<td>@@.Gry; Suddenly A Girl @@ </td>
<td><a href="https://x-change.life/?" target="_blank">X-Change Life</a></td>
</tr>
<tr>
<td><a href="https://www.tfgames.site/play.php?id=460" target="_blank">Bikini Scam</a></td>
<td>@@.Gry; Transfigure @@ </td>
<td><a href="https://tfgames.site/play.php?id=1550" target="_blank">Don't Get Impregnated</a></td>
<td>@@.Gry; Student X-Change Program @@ </td>
</tr>
<tr>
<td>@@.Gry; The Experiment @@ </td>
<td><a href="https://www.tfgames.site/play.php?id=2182" target="_blank">Better Sit Home</a></td>
<td><a href="https://www.tfgames.site/play.php?id=1309" target="_blank">The Repurposing Center</a></td>
<td>[[Stop Playing Text Games|Computer][$TFG=0]]</td>
</tr>
</table>
<</nobr>>
<<nobr>>
<<StopMySound>>
<<first>><<set _Sexy=either(10,11,12,13,14,15,16,17)>>
<<then>><<set _Sexy=either(18,19,20,21,21,23,24,25,26)>>
<<then>><<set _Sexy=either(30,31,32,33,34,35,36,37,38,39)>>
<<finally>><<set _Sexy=either(40,41,41,43,44,45,46,47,48,49)>>
<</first>>
<<switch _Sexy>>
<<case 10 11 13 15 19 20 26>><<set _Nails=true>>
<</switch>>
<<set _Picky="Media/Computer/Sexy_" + _Sexy>>
<<MyPicky _Picky "">>
<br>
You have set the AI to search for 'Something Sexy' and based upon its knowledge of you and your tastes it has located an image for you to look at.
<<Think>>
<<if _Sexy >=10 and _Sexy<=17>>
It's a woman's hand? ... holding something ... looks like a pregnancy test? ... maybe in a bathroom somewhere?
Interesting shot, framed as though I'm looking through her eyes!
<<elseif _Sexy >=18 and _Sexy<=26>>
It's a woman? ... She's sat holding something... looks like a pregnancy test? ... maybe she's sat on the loo after
peeing on the stick? Interesting shot, framed as though I'm looking through her eyes!
<<elseif _Sexy >=30 and _Sexy<=34>>
It's an obviously pregnant woman! ... Standing on weighing scales ... Keeping an eye on her pregnancy weight
gain? ... An interesting shot, framed as though I'm looking through her eyes!
<<elseif _Sexy >=35 and _Sexy<=39>>
It's an obviously pregnant woman! ... Looking at an ultrasound image? ... probably of the baby swelling her belly!
... An Interesting shot, framed as though I'm looking through her eyes!
<<elseif _Sexy >=41 and _Sexy<=41>>
It's an obviously pregnant woman in the shower! ... Soaping her swollen belly and tits! ... probably thinking about
her baby! ... Interesting shot, framed as though I'm looking through her eyes!
<<elseif _Sexy >=42 and _Sexy<=46>>
It's an obviously pregnant woman relaxing in the bath! ... Maybe thinking about the hard cock that knocked her
up! ... It's an Interesting shot, framed as though I'm looking through her eyes!
<<elseif _Sexy >=47 and _Sexy<=49>>
It's an obviously pregnant woman masturbating! ... Undoubtedly thinking how nice the stiff prick that knocked
her up felt! ... Interesting shot, framed as though I'm looking through her eyes!
<</if>>
<</Think>>
<<if _Sexy <=26>>
You notice there are two dark lines on test's the little window.
<<Think>> I think that means she's pregnant! <</Think>>
<<elseif _Sexy <=49>>
You can't help but notice her big swollen pregnant belly
<<Think>> I think that means she's passed the point of no return! <</Think>>
<</if>>
<br><br>
You wonder about your AI and if it's malfunctioning, why it picked this image apparently deciding that you would find this image sexy.
<<Think>>Do I find this image sexy? <</Think>>
@@ #Links;
<br>
<table class="Link-table">
<tr>
<td><<link "Actually I do find it sexy!">><<replace "#Links">>
You have to admit that you do find this image quite sexy. <<Think>> I wonder what I'm thinking? ... I mean
what she's thinking!
<<if _Sexy <=26>>
... Finding out that she's going to have a baby!
<<elseif _Sexy <=49>>
... Knowing that she will be a mother quite soon!
<</if>>
<</Think>>
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Look at another?">><<Refresh>><</link>></td>
<td>[[Close the AI|Computer]]</td>
</tr>
</table>
<<set $Babycrazy+=0.4>>
<</replace>><</link>></td>
<td><<link "Not in the slightest!">><<replace "#Links">>
You don't find this image sexy at all. <<Think>> Preposterous! I don't find the idea of pregnancy to be sexy
in the least ... I don't! ... Babies! ... I mean, babies sexy? Pah! <</Think>>
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Look at another image?">><<set $Babycrazy+=0.4>><<Refresh>><</link>></td>
<td>[[Close the AI application|Computer]]</td>
</tr>
</table>
<</replace>><</link>></td>
<td><<if _Nails==true>>
<<link "She has lovely nails!">><<replace "#Links">>
You have to admit that you do find this image quite sexy. <<Think>> It's those lovely painted nails that do it!
Painted nails are so sexy! I wish I could have lovely painted nails! <</Think>>
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Look at another image?">><<Refresh>><</link>></td>
<td>[[Close the AI application|Computer]]</td>
</tr>
</table>
<<set $Fem+=0.4>>
<</replace>><</link>><</if>></td>
</tr>
</table>
@@
<</nobr>><<nobr>>
<<widget "KayJewelrySets">> /* Widget to load and Display Jewelry sets */
<<set _Path="Media/Shop (Jewelry)/">>
<<set _Jset01={ID:"Jset01", sex:"F", for:["CS","EV","WK"], name:"Jewelry set", cost:86, sx:4, qal:4,
path: _Path+"Jset01.jpg", desc:"Sterling silver Tree of Life boho jewelry set"}>>
<<set _Jset01N={ID:"Jset01N", sex:"F", for:["CS", "EV","WK"], name:"Necklace", cost:30, sx:4, qal:4,
path: _Path+"Jset01N.jpg", desc:"Sterling silver Tree of Life pendant"}>>
<<set _Jset01E={ID:"Jset01E", sex:"F", for:["CS", "EV","WK"], name:"Earrings", cost:22, sx:4, qal:4,
path: _Path+"Jset01E.jpg", desc:"Sterling silver Tree of Life earrings"}>>
<<set _Jset01A={ID:"Jset01A", sex:"F", for:["CS","EV","WK"], name:"Bracelet", sx:4, qal:4, cost:34,
path: _Path+"Jset01A.jpg", desc:"Sterling silver Tree of Life bangle"}>>
<<set _Jset02={ID:"Jset02", sex:"F", for:["CS","EV","WK"], name:"Jewelry set", cost:86, sx:4, qal:4,
path: _Path+"Jset02.jpg", desc:"Sterling silver enameled butterflies jewelry set"}>>
<<set _Jset02N={ID:"Jset02N", sex:"F", for:["CS", "EV","WK"], name:"Necklace", cost:30, sx:4, qal:4,
path: _Path+"Jset02N.jpg", desc:"Sterling silver enameled butterfly pendant"}>>
<<set _Jset02E={ID:"Jset02E", sex:"F", for:["EV","WK"], name:"Earrings", cost:22, sx:4, qal:4,
path: _Path+"Jset02E.jpg", desc:"Sterling silver enameled butterfly earrings"}>>
<<set _Jset02A={ID:"Jset02A", sex:"F", for:["CS","EV","WK"], name:"Bracelet", sx:4, qal:4, cost:34,
path: _Path+"Jset02A.jpg", desc:"Sterling silver enameled butterfly bracelet"}>>
<<set _Jset03={ID:"Jset03", sex:"F", for:["CS","EV","WK"], name:"Jewelry set", cost:224, sx:4, qal:4,
path: _Path+"Jset03.jpg", desc:"Sterling silver Amber jewelry set"}>>
<<set _Jset03N={ID:"Jset03N", sex:"F", for:["CS", "EV","WK"], name:"Necklace", cost:60, sx:4, qal:4,
path: _Path+"Jset03N.jpg", desc:"Sterling silver Amber pendant"}>>
<<set _Jset03E={ID:"Jset03E", sex:"F", for:["EV","WK"], name:"Earrings", cost:44, sx:4, qal:4,
path: _Path+"Jset03E.jpg", desc:"Sterling silver Amber earrings"}>>
<<set _Jset03A={ID:"Jset03A", sex:"F", for:["CS","EV","WK"], name:"Bracelet", sx:4, qal:4, cost:120,
path: _Path+"Jset03A.jpg", desc:"Sterling silver Amber bracelet"}>>
<<set _Jset04={ID:"Jset04", sex:"F", for:["CS","EV","WK"], name:"Jewelry set", cost:224, sx:4, qal:4,
path: _Path+"Jset04.jpg", desc:"Celtic trinity knot jewelry set"}>>
<<set _Jset04N={ID:"Jset04N", sex:"F", for:["CS", "EV","WK"], name:"Necklace", cost:60, sx:4, qal:4,
path: _Path+"Jset04N.jpg", desc:"9ct gold plated celtic trinity knot pendant"}>>
<<set _Jset04E={ID:"Jset04E", sex:"F", for:["EV","WK"], name:"Earrings", cost:44, sx:4, qal:4,
path: _Path+"Jset04E.jpg", desc:"9ct gold plated celtic trinity knot earrings"}>>
<<set _Jset04A={ID:"Jset04A", sex:"F", for:["CS","EV","WK"], name:"Bracelet", sx:4, qal:4, cost:120,
path: _Path+"Jset04A.jpg", desc:"9ct gold plated celtic trinity knot bracelet"}>>
<<set _Jset05={ID:"Jset05", sex:"F", for:["CS","EV","WK"], name:"Jewelry set", cost:180, sx:4, qal:4,
path: _Path+"Jset05.jpg", desc:"Blue Topaz drop jewelry set"}>>
<<set _Jset05N={ID:"Jset05N", sex:"F", for:["CS", "EV","WK"], name:"Necklace", cost:60, sx:4, qal:4,
path: _Path+"Jset05N.jpg", desc:"Blue Topaz drop pendant"}>>
<<set _Jset05E={ID:"Jset05E", sex:"F", for:["EV","WK"], name:"Earrings", cost:40, sx:4, qal:4,
path: _Path+"Jset05E.jpg", desc:"Blue Topaz drop earrings"}>>
<<set _Jset05A={ID:"Jset05A", sex:"F", for:["CS","EV","WK"], name:"Bracelet", sx:4, qal:4, cost:80,
path: _Path+"Jset05A.jpg", desc:"Blue Topaz drop bracelet"}>>
<<set _Jset06={ID:"Jset06", sex:"F", for:["CS","EV","WK"], name:"Jewelry set", cost:210, sx:4, qal:4,
path: _Path+"Jset06.jpg", desc:"9ct gold plated sterling silver Ankh jewelry set"}>>
<<set _Jset06N={ID:"Jset06N", sex:"F", for:["CS", "EV","WK"], name:"Necklace", cost:70, sx:4, qal:4,
path: _Path+"Jset06N.jpg", desc:"9ct gold plated sterling silver Ankh pendant"}>>
<<set _Jset06E={ID:"Jset06E", sex:"F", for:["EV","WK"], name:"Earrings", cost:50, sx:4, qal:4,
path: _Path+"Jset06E.jpg", desc:"9ct gold plated sterling silver Ankh earrings"}>>
<<set _Jset06A={ID:"Jset06A", sex:"F", for:["CS","EV","WK"], name:"Bracelet", sx:4, qal:4, cost:90,
path: _Path+"Jset06A.jpg", desc:"9ct gold plated sterling silver Ankh bracelet"}>>
<<set $Stock=[_Jset01, _Jset02, _Jset03, _Jset04, _Jset05, _Jset06, _Jset07]>>
<<set $Part1=[_Jset01N, _Jset02N, _Jset03N, _Jset04N, _Jset05N, _Jset06N, _Jset07N]>>
<<set $Part2=[_Jset01E, _Jset02E, _Jset03E, _Jset04E, _Jset05E, _Jset06E, _Jset07E]>>
<<set $Part3=[_Jset01A, _Jset02A, _Jset03A, _Jset04A, _Jset05A, _Jset06A, _Jset07A]>>
<<if $MC.sex=="Female">>
<<ShopSets $Stock $Part1 "22" $Part2 "23" $Part3 "21">>
<<else>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<<widget "KayEarrings">>
<<set _Path="Media/Shop (Jewelry)/">>
<<set _Ears01 = {ID:"Ears01", name:"Earrings", cost:24, sx:4, qal:4, path: _Path+"Ears01.jpg",
desc:"Sterling silver tube 20x5mm hoop earrings bayonet closure"}>>
<<set _Ears02= {ID:"Ears02", name:"Earrings", cost:29, sx:4, qal:4, path: _Path+"Ears02.jpg",
desc:"Gold plated silver tube 20x5mm hoop earrings bayonet closure"}>>
<<set _Ears03 = {ID:"Ears03", name:"Earrings", cost:38, sx:4, qal:4, path: _Path+"Ears03.jpg",
desc:"Sterling silver tube 30x3mm hoop earrings bayonet closure"}>>
<<set _Ears04 = {ID:"Ears04", name:"Earrings", cost:43, sx:4, qal:4, path: _Path+"Ears04.jpg",
desc:"Gold plated silver tube 30x3mm hoop earrings bayonet closure"}>>
<<set _Ears05 = {ID:"Ears05", name:"Earrings", cost:79, sx:4, qal:4, path: _Path+"Ears05.jpg",
desc:"Sterling silver tube hoop 40x2mm earrings hinged snap closure"}>>
<<set _Ears06 = {ID:"Ears06", name:"Earrings", cost:186, sx:4, qal:4, path: _Path+"Ears06.jpg",
desc:"Gold plated silver tube 37x2mm hoop hinged snap closure"}>>
<<set _Ears07 = {ID:"Ears07", name:"Earrings", cost:250, sx:4, qal:4, path: _Path+"Ears07.jpg",
desc:"9ct yellow gold greek key engraved 25mm hoop earrings "}>>
<<set _Ears11 = {ID:"Ears11", name:"Earrings", cost:12, sx:4, qal:4, color:"Red",
path: _Path+"Ears11.jpg", desc:"Polished Quartz drop earrings"}>>
<<set _Ears12 = {ID:"Ears12", name:"Earrings", cost:12, sx:4, qal:4, color:"Orange",
path: _Path+"Ears12.jpg", desc:"Polished Quartz drop earrings"}>>
<<set _Ears13 = {ID:"Ears13", name:"Earrings", cost:12, sx:4, qal:4, color:"Yellow",
path: _Path+"Ears13.jpg", desc:"Polished Quartz drop earrings"}>>
<<set _Ears14 = {ID:"Ears14", name:"Earrings", cost:12, sx:4, qal:4, color:"Green",
path: _Path+"Ears14.jpg", desc:"Polished Quartz drop earrings"}>>
<<set _Ears15 = {ID:"Ears15", name:"Earrings", cost:12, sx:4, qal:4, color:"Blue",
path: _Path+"Ears15.jpg", desc:"Polished Quartz drop earrings"}>>
<<set _Ears16 = {ID:"Ears16", name:"Earrings", cost:12, sx:4, qal:4, color:"Purple",
path: _Path+"Ears16.jpg", desc:"Polished Quartz drop earrings"}>>
<<set _Ears17 = {ID:"Ears17", name:"Earrings", cost:12, sx:4, qal:4, color:"Pink",
path: _Path+"Ears17.jpg", desc:"Polished Quartz drop earrings"}>>
<<set _Ears31 = {ID:"Ears31", name:"Earrings", cost:120, sx:4, qal:5, color:"Yellow",
path: _Path+"Ears31.jpg", desc:"Semi precious citrine stud earrings"}>>
<<set _Ears32 = {ID:"Ears32", name:"Earrings", cost:120, sx:4, qal:5, color:"Red",
path: _Path+"Ears32.jpg", desc:"Semi precious garnet stud earrings"}>>
<<set _Ears33 = {ID:"Ears33", name:"Earrings", cost:120, sx:4, qal:5, color:"Blue",
path: _Path+"Ears33.jpg", desc:"Semi precious topaz stud earrings"}>>
<<set _Ears34 = {ID:"Ears34", name:"Earrings", cost:120, sx:4, qal:5, color:"Green",
path: _Path+"Ears34.jpg", desc:"Semi precious peridot stud earrings"}>>
<<set _Ears35 = {ID:"Ears35", name:"Earrings", cost:120, sx:4, qal:5, color:"Purple",
path: _Path+"Ears35.jpg", desc:"Semi precious Anethyst stud earrings"}>>
<<set $Stock=[ _Ears01, _Ears02, _Ears03, _Ears04, _Ears05, _Ears06, _Ears07]>>
<<set $Stock.push( _Ears11, _Ears12, _Ears13, _Ears14, _Ears15, _Ears16, _Ears17 )>>
<<set $Stock.push( _Ears31, _Ears32, _Ears33, _Ears34, _Ears35 )>>
<<Shop2Table $Stock "23">>
<</widget>>
<<widget "KayBracelets">>
<<set _Path="Media/Shop (Jewelry)/">>
<<set _Bang01 = {ID:"Bang01", name:"Bracelet", cost:10, sx:4, qal:4, path: _Path+"Bang01.jpg",
desc:"Semi precious gemstone 8mm round beads 7 inch stretch bracelet", color:"Black"}>>
<<set _Bang02 = {ID:"Bang02", name:"Bracelet", cost:10, sx:4, qal:4, path: _Path+"Bang02.jpg",
desc:"Semi precious gemstone 8mm round beads 7 inch stretch bracelet", color:"White"}>>
<<set _Bang03 = {ID:"Bang03", name:"Bracelet", cost:10, sx:4, qal:4, path: _Path+"Bang03.jpg",
desc:"Semi precious gemstone 8mm round beads 7 inch stretch bracelet", color:"Red"}>>
<<set _Bang04 = {ID:"Bang04", name:"Bracelet", cost:10, sx:4, qal:4, path: _Path+"Bang04.jpg",
desc:"Semi precious gemstone 8mm round beads 7 inch stretch bracelet", color:"Yellow"}>>
<<set _Bang05 = {ID:"Bang05", name:"Bracelet", cost:10, sx:4, qal:4, path: _Path+"Bang05.jpg",
desc:"Semi precious gemstone 8mm round beads 7 inch stretch bracelet", color:"Green"}>>
<<set _Bang06 = {ID:"Bang06", name:"Bracelet", cost:10, sx:4, qal:4, path: _Path+"Bang06.jpg",
desc:"Semi precious gemstone 8mm round beads 7 inch stretch bracelet", color:"Blue"}>>
<<set _Bang07 = {ID:"Bang07", name:"Bracelet", cost:10, sx:4, qal:4, path: _Path+"Bang07.jpg",
desc:"Semi precious gemstone 8mm round beads 7 inch stretch bracelet", color:"Pink"}>>
<<set $Stock=[_Bang01, _Bang02, _Bang03, _Bang04, _Bang05, _Bang06, _Bang07]>>
<<set $Stock.push()>>
<<Shop2Table $Stock "21">>
<</widget>>
<<widget "KayNecklaces">>
<<set _Path="Media/Shop (Jewelry)/">>
<<set _Neck01={ID:"Neck01", name:"Necklace", cost:36, sx:4, qal:3, path: _Path+"Neck01.jpg", color:"Black",
desc:"Polished and stabilized dyed howlite bead necklace"}>>
<<set _Neck02={ID:"Neck02", name:"Necklace", cost:36, sx:4, qal:3, path: _Path+"Neck02.jpg", color:"White",
desc:"Polished and stabilized dyed howlite bead necklace"}>>
<<set _Neck03={ID:"Neck03", name:"Necklace", cost:36, sx:4, qal:3, path: _Path+"Neck03.jpg", color:"Red",
desc:"Polished and stabilized dyed howlite bead necklace"}>>
<<set _Neck04={ID:"Neck04", name:"Necklace", cost:36, sx:4, qal:3, path: _Path+"Neck04.jpg", color:"Yellow",
desc:"Polished and stabilized dyed howlite bead necklace"}>>
<<set _Neck05={ID:"Neck05", name:"Necklace", cost:36, sx:4, qal:3, path: _Path+"Neck05.jpg", color:"Green",
desc:"Polished and stabilized dyed howlite bead necklace"}>>
<<set _Neck06={ID:"Neck06", name:"Necklace", cost:36, sx:4, qal:3, path: _Path+"Neck06.jpg", color:"Blue",
desc:"Polished and stabilized dyed howlite bead necklace"}>>
<<set _Neck07={ID:"Neck07", name:"Necklace", cost:36, sx:4, qal:3, path: _Path+"Neck07.jpg", color:"Pink",
desc:"Polished and stabilized dyed howlite bead necklace"}>>
<<set $Stock=[ _Neck01, _Neck02, _Neck03, _Neck04, _Neck05, _Neck06, _Neck07]>>
<<if $MC.sex=="Female">>
<<set $Stock.push( _Neck11, _Neck12, _Neck13, _Neck14, _Neck15, _Neck16, _Neck17 )>>
<</if>>
<<Shop2Table $Stock "22">>
<</widget>>
<<widget "KayPendants">>
<<set $Stock=[_Eng10]>>
<<set $Stock.push()>>
<<Shop2Table $Stock "22">>
<</widget>>
<<widget "KayBellyDangles">>
<<set _Path="Media/Shop (Jewelry)/">>
<<set _Bely01 = {ID:"Bely01", name:"Belly Jewelry", cost:12, sx:4, qal:4, color:"Red",
path: _Path+"Bely01.jpg", desc:"Hypoallergenic stainless steel heart crystal belly jewel"}>>
<<set _Bely02 = {ID:"Bely02", name:"Belly Jewelry", cost:12, sx:4, qal:4, color:"Yellow",
path: _Path+"Bely02.jpg", desc:"Hypoallergenic stainless steel heart crystal belly jewel"}>>
<<set _Bely03 = {ID:"Bely03", name:"Belly Jewelry", cost:12, sx:4, qal:4, color:"Green",
path: _Path+"Bely03.jpg", desc:"Hypoallergenic stainless steel heart crystal belly jewel"}>>
<<set _Bely04 = {ID:"Bely04", name:"Belly Jewelry", cost:12, sx:4, qal:4, color:"Blue",
path: _Path+"Bely04.jpg", desc:"Hypoallergenic stainless steel heart crystal belly jewel"}>>
<<set _Bely05 = {ID:"Bely05", name:"Belly Jewelry", cost:12, sx:4, qal:4, color:"Purple",
path: _Path+"Bely05.jpg", desc:"Hypoallergenic stainless steel heart crystal belly jewel"}>>
<<set _Bely06 = {ID:"Bely06", name:"Belly Jewelry", cost:12, sx:4, qal:4, color:"Pink",
path: _Path+"Bely06.jpg", desc:"Hypoallergenic stainless steel heart crystal belly jewel"}>>
<<set _Bely07 = {ID:"Bely07", name:"Belly Jewelry", cost:12, sx:4, qal:4, color:"White",
path: _Path+"Bely07.jpg", desc:"Hypoallergenic stainless steel heart crystal belly jewel"}>>
<<set $Stock=[ _Bely01, _Bely02, _Bely03, _Bely04, _Bely05, _Bely06, _Bely07]>>
<<set $Stock.push( )>>
<<Shop2Table $Stock "26">>
<</widget>>
<<widget "KayWatches">>
<<set _Wtch01={ID:"Wtch01", name:"Watch", path:"Media/Shop (Jewelry)/Wtch01.jpg", cost:11, sx:3, qal:4,
desc:"Ladies analog watch in PU synthetic strap", color:"Pink"}>>
<<set _Wtch02={ID:"Wtch02", name:"Watch", path:"Media/Shop (Jewelry)/Wtch02.jpg", cost:12, sx:3, qal:4,
desc:"Ladies analog watch in PU synthetic strap", color:"Yellow"}>>
<<set _Wtch03={ID:"Wtch03", name:"Watch", path:"Media/Shop (Jewelry)/Wtch03.jpg", cost:11, sx:3, qal:4,
desc:"Ladies analog watch in PU synthetic strap", color:"Green"}>>
<<set _Wtch04={ID:"Wtch04", name:"Watch", path:"Media/Shop (Jewelry)/Wtch04.jpg", cost:11, sx:3, qal:4,
desc:"Ladies analog watch in PU synthetic strap", color:"Red"}>>
<<set _Wtch05={ID:"Wtch05", name:"Watch", path:"Media/Shop (Jewelry)/Wtch05.jpg", cost:11, sx:3, qal:4,
desc:"Ladies rose gold tone digital watch with navy silicone strap"}>>
<<set _Wtch06={ID:"Wtch06", name:"Watch", path:"Media/Shop (Jewelry)/Wtch06.jpg", cost:11, sx:3, qal:4,
desc:"Ladies round analogue watch with black strap"}>>
<<set _Wtch07={ID:"Wach07", name:"Watch", path:"Media/Shop (Jewelry)/Wtch07.jpg", cost:12, sx:3, qal:4,
desc:"Ladies gold tone case wristwatch easy read dial with embossed faux leather strap"}>>
<<set _Wtch11={ID:"Wtch11", name:"Watch", path:"Media/Shop (Jewelry)/Wtch11.jpg", cost:16, sx:3, qal:4,
desc:"Ladies gold tone oval case and dial 5 link bracelet watch"}>>
<<set _Wtch12={ID:"Wtch12", name:"Watch", path:"Media/Shop (Jewelry)/Wtch12.jpg", cost:23, sx:3, qal:4,
desc:"Ladies 22mm silver tone mother of pearl dial crystal bezel bracelet watch"}>>
<<set _Wtch13={ID:"Wtch13", name:"Watch", path:"Media/Shop (Jewelry)/Wtch13.jpg", cost:79, sx:3, qal:4,
desc:"Ladies easy reader 25mm gold-tone stainless steel mesh bracelet watch"}>>
<<set _Wtch14={ID:"Wtch14", name:"Watch", path:"Media/Shop (Jewelry)/Wtch14.jpg", cost:165, sx:3, qal:4,
desc:"Ladies eco-drive ceci diamond accent MOP dial watch"}>>
<<set $Stock=[ _Wtch01, _Wtch02, _Wtch03, _Wtch04, _Wtch05, _Wtch06, _Wtch07]>>
<<set $Stock.push( _Wtch11, _Wtch12, _Wtch13, _Wtch14)>>
<<if $MC.sex=="Female">>
<<Shop2Table $Stock "20">>
<<else>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<<widget "ShopEngRrings">> /* Widget to show shop engagement rings */
<<set _Eng10 = {ID:"Eng10", name:"Engagement Ring", cost:85, path:"Shop (Jewelry)/EngRing_10.jpg",
sx:6, qal:6, desc:"Emerald cut blue sapphire center with white diamond trillions set in 14k rose gold"}>>
<<set $Stock=[_Eng10]>>
<<set $Stock.push()>>
<<Shop2Table $Stock "24">>
<</widget>>
<<widget "KayEngageRings">>
<<set _Ring01 = {ID:"Ring01", name:"Engagement Ring", cost:289, path:"Media/Shop (Jewelry)/Ring01.jpg",
sx:3, qal:4, desc:"14K Yellow gold round cut cubic zirconia engagement ring"}>>
<<set _Ring02 = {ID:"Ring02", name:"Engagement Ring", cost:289, path:"Media/Shop (Jewelry)/Ring02.jpg",
sx:3, qal:4, desc:"14K Rose gold round cut cubic zirconia engagement ring"}>>
<<set _Ring03 = {ID:"Ring03", name:"Engagement Ring", cost:289, path:"Media/Shop (Jewelry)/Ring03.jpg",
sx:3, qal:4, desc:"14K White gold round cut cubic zirconia engagement ring"}>>
<<set _Ring04 = {ID:"Ring04", name:"Engagement Ring", cost:399, path:"Media/Shop (Jewelry)/Ring04.jpg",
sx:4, qal:4, desc:"14K Yellow gold oval sapphire and diamond engagement ring"}>>
<<set _Ring05 = {ID:"Ring05", name:"Engagement Ring", cost:399, path:"Media/Shop (Jewelry)/Ring05.jpg",
sx:4, qal:4, desc:"14K White gold oval emerald and diamond engagement ring"}>>
<<set _Ring06 = {ID:"Ring06", name:"Engagement Ring", cost:399, path:"Media/Shop (Jewelry)/Ring06.jpg",
sx:4, qal:4, desc:"14K Rose gold oval ruby and diamond engagement ring"}>>
<<set _Ring07 = {ID:"Ring07", name:"Engagement Ring", cost:509, path:"Media/Shop (Jewelry)/Ring07.jpg",
sx:4, qal:5, desc:"14K White gold oval sapphire and diamond engagement ring"}>>
<<set $Stock=[ _Ring01, _Ring02, _Ring03, _Ring04, _Ring05, _Ring06, _Ring07]>>
<<set $Stock.push()>>
<<Shop2Table $Stock "24">>
<</widget>>
<<widget "KayWeddRings">>
<<set _Ring71 = {ID:"Ring71", name:"Wedding Ring", cost:229, sx:3, qal:4,
path:"Media/Shop (Jewelry)/Ring71.jpg", desc:"14K Yellow gold classic wedding band (2mm)"}>>
<<set _Ring72 = {ID:"Ring72", name:"Wedding Ring", cost:229, sx:3, qal:4,
path:"Media/Shop (Jewelry)/Ring72.jpg", desc:"14K White gold classic wedding band (2mm)"}>>
<<set _Ring73 = {ID:"Ring73", name:"Wedding Ring", cost:299, sx:4, qal:4,
path:"Media/Shop (Jewelry)/Ring73.jpg", desc:"14K Yellow gold classic wedding band (3mm)"}>>
<<set _Ring74 = {ID:"Ring74", name:"Wedding Ring", cost:299, sx:4, qal:4,
path:"Media/Shop (Jewelry)/Ring74.jpg", desc:"14K White gold classic wedding band (3mm)"}>>
<<set _Ring75 = {ID:"Ring75", name:"Wedding Ring", cost:439, sx:5, qal:4,
path:"Media/Shop (Jewelry)/Ring75.jpg", desc:"14K Yellow gold classic wedding band (4mm)"}>>
<<set _Ring76 = {ID:"Ring76", name:"Wedding Ring", cost:439, sx:5, qal:4,
path:"Media/Shop (Jewelry)/Ring76.jpg", desc:"14K White gold classic wedding band (4mm)"}>>
<<set _Ring77 = {ID:"Ring77", name:"Wedding Ring", cost:659, sx:6, qal:4,
path:"Media/Shop (Jewelry)/Ring77.jpg", desc:"14K Yellow gold classic wedding band (5mm)"}>>
<<set _Ring81 = {ID:"Ring81", name:"Wedding Ring", cost:659, sx:6, qal:4,
path:"Media/Shop (Jewelry)/Ring81.jpg", desc:"14K White gold classic wedding band (5mm)"}>>
<<set _Ring82 = {ID:"Ring82", name:"Wedding Ring", cost:759, sx:6, qal:5,
path:"Media/Shop (Jewelry)/Ring82.jpg", desc:"14K Yellow gold classic wedding band (6mm)"}>>
<<set _Ring83 = {ID:"Ring83", name:"Wedding Ring", cost:759, sx:6, qal:5,
path:"Media/Shop (Jewelry)/Ring83.jpg", desc:"14K White gold classic wedding band (6mm)"}>>
<<set _Ring84 = {ID:"Ring84", name:"Wedding Ring", cost:899, sx:7, qal:6,
path:"Media/Shop (Jewelry)/Ring84.jpg", desc:"14K Yellow gold diamond wedding band"}>>
<<set _Ring85 = {ID:"Ring85", name:"Wedding Ring", cost:899, sx:7, qal:6,
path:"Media/Shop (Jewelry)/Ring85.jpg", desc:"14K Yellow gold diamond wedding band"}>>
<<set _Ring84 = {ID:"Ring84", name:"Wedding Ring", cost:899, sx:7, qal:6,
path:"Media/Shop (Jewelry)/Ring84.jpg", desc:"14K Yellow gold diamond wedding band"}>>
<<set $Stock=[ _Ring71, _Ring72, _Ring73, _Ring74, _Ring75, _Ring76, _Ring77]>>
<<set $Stock.push( _Ring81, _Ring82, _Ring83, _Ring84, _Ring85, _Ring86)>>
<<Shop2Table $Stock "24">>
<</widget>>
<<widget "KayRHRings">>
<<set _Ring31 = {ID:"Ring31", name:"Ladies Ring", cost:19, sx:4, qal:4,
path:"Media/Shop (Jewelry)/Ring31.jpg", desc:"Sterling silver simulated emerald heart love ring"}>>
<<set _Ring32 = {ID:"Ring32", name:"Ladies Ring", cost:19, sx:4, qal:4,
path:"Media/Shop (Jewelry)/Ring32.jpg", desc:"Sterling silver simulated ruby heart love ring"}>>
<<set _Ring33 = {ID:"Ring33", name:"Ladies Ring", cost:19, sx:4, qal:4,
path:"Media/Shop (Jewelry)/Ring33.jpg", desc:"Sterling silver simulated saphire heart love ring"}>>
<<set _Ring34 = {ID:"Ring34", name:"Ladies Ring", cost:19, sx:4, qal:4,
path:"Media/Shop (Jewelry)/Ring34.jpg", desc:"Sterling silver simulated citrine heart love ring"}>>
<<set _Ring35 = {ID:"Ring35", name:"Ladies Ring", cost:23, sx:4, qal:4,
path:"Media/Shop (Jewelry)/Ring35.jpg", desc:"Sterling silver square simulated garnet ring"}>>
<<set _Ring36 = {ID:"Ring36", name:"Ladies Ring", cost:23, sx:4, qal:4,
path:"Media/Shop (Jewelry)/Ring36.jpg", desc:"Sterling silver square simulated amethyst ring"}>>
<<set _Ring37 = {ID:"Ring37", name:"Ladies Ring", cost:229, sx:6, qal:5,
path:"Media/Shop (Jewelry)/Ring37.jpg", desc:"Sterling silver square simulated aquamarine ring"}>>
<<set _Ring41 = {ID:"Ring41", name:"Ladies Ring", cost:299, sx:6, qal:5,
path:"Media/Shop (Jewelry)/Ring41.jpg", desc:"14K Yellow gold natural aquamarine and diamond ring"}>>
<<set _Ring42 = {ID:"Ring42", name:"Ladies Ring", cost:299, sx:6, qal:5,
path:"Media/Shop (Jewelry)/Ring42.jpg", desc:"14K Rose gold natural garnet and diamond ring"}>>
<<set _Ring43 = {ID:"Ring43", name:"Ladies Ring", cost:299, sx:6, qal:5,
path:"Media/Shop (Jewelry)/Ring43.jpg", desc:"14K White gold natural citrine and diamond ring"}>>
<<set _Ring44 = {ID:"Ring44", name:"Ladies Ring", cost:1099, sx:6, qal:6,
path:"Media/Shop (Jewelry)/Ring44.jpg", desc:"14K Yellow gold square cut lab grown saphire ring"}>>
<<set _Ring45 = {ID:"Ring45", name:"Ladies Ring", cost:1099, sx:6, qal:6,
path:"Media/Shop (Jewelry)/Ring45.jpg", desc:"14K Yellow gold square cut lab grown emerald ring"}>>
<<set _Ring46 = {ID:"Ring46", name:"Ladies Ring", cost:1099, sx:6, qal:6,
path:"Media/Shop (Jewelry)/Ring46.jpg", desc:"14K Yellow gold square cut lab grown ruby ring"}>>
<<set _Ring47 = {ID:"Ring47", name:"Ladies Ring", cost:1099, sx:6, qal:6,
path:"Media/Shop (Jewelry)/Ring47.jpg", desc:"14K Yellow gold square cut lab grown citrine ring"}>>
<<set $Stock=[ _Ring31, _Ring32, _Ring33, _Ring34, _Ring35, _Ring36, _Ring37]>>
<<set $Stock.push( _Ring41, _Ring42, _Ring43, _Ring44, _Ring45, _Ring46, _Ring47)>>
<<Shop2Table $Stock "25">>
<</widget>>
<</nobr>>
<<nobr>> /* [[Shop (Chemist)]] */
<<set $Elapsed=5>>
<<if ndef $Chat>><<set $Chat=0>><</if>>
[img[Media/Shop (Chemist)/Boots_08.jpg]]
<br>
You are inside Boots the Chemist shop, standing at the Beauty Counter, chatting with
<<link "Clair">><<ShowFace "Clair">><</link>>
the friendly Boots beautician. You ask her
<<if $Chat==1>>
to help you choose a Foundation. 'Of course' she says with a smile. 'Please take a seat' she says and motions you
to sit on the nearby stool. She takes a makeup pad and a bottle of cleanser from behind the counter, wets the
pad, and then expertly cleans your cheek, nose and forehead.
<br><br>
She selects a sample foundation, puts the tiniest squirt onto her finger, then applies it to your forehead in a
gentle circular motion. She considers the result for a moment, cleanses the spot once again, selects a different
shade, and repeats the process. This time she applies it to your nose and cheek as well.
<br><br>
She then holds up a hand mirror for you to see the results. You stare at your reflection for a moment, "I can't see
where it is." You lean forward, closer to the mirror, "Oh yes! I can see it now, it just looks smoother." She smiles
and nods, "that means it's the right shade for your skin." She looks at her samples. "This shade is Sienna Tan" she
tells you, "so remember that when you buy" You stand, with the makeup still on, and
<<link "thank her for her help">><<set $Skill_Makeup+=0.5; $Chat=0>><<Refresh>><</link>>
<<elseif $Chat==2>>
to recommend some Eye Shadows. 'Well now' she says with a smile, and leans close to peer directly into your
eyes. 'Ah! Grey' she mutters. "Eye Shadow is all about drawing attention to, and complementing your natural
eye color. You have mid-grey eyes, so virtually any color or shade would suit you quite well. In fact the 'Indian
Red' that you already purchased will suit you perfectly." You smile and
<<link "thank her for her help">><<set $Skill_Makeup+=0.5; $Chat=0>><<Refresh>><</link>>
<<elseif $Chat==3>>
about eyeliners and mascara. 'Umm,' she frowns. 'Well, eyeliner and mascara is used to emphasise and enlarge
your eyes..... I'm assuming you're a beginner at this?' You nod sheepishly in response. 'Ok' she continues, 'both
are quite tricky to apply, and you will need a lot of practice to master the techniques.' she waits for you to
acknowledge. 'The first step is to get used to things being close to your open eyes.'
<br><br>
'Get a liner pencil,' she continues, 'and bring it closer and closer, until the tip touches your eyelid, whilst keeping
your eyes wide open.' She smiles, 'Get to that stage, then you can start experimenting! As for colors, stick to black
until you know what you are doing.' You are starting to draw away when she adds a final thought. 'And don't use
waterproof mascara until you are competent, it's much harder to remove.' Then she grins impishly, 'not crying is
much easier to get the hang of.' You smile and
<<link "thank her for her help">><<set $Skill_Makeup+=0.5; $Chat=0>><<Refresh>><</link>>
<<elseif $Chat==4>>
to help you choose a Lipstick. 'Of course' she says with a smile. 'Well, the whole point of a lipstick is to make your
lips look inviting and kissable' she says. 'And also to complement the 'look' that you are trying to convey with the
rest of your makeup.'
<br><br>
'Now the psychology of lipstick is where the interesting aspects lie.
<<include "Dummy Lips Include">>
<br><br>
'Wow!' you exclaim shaking your head, that's an awful lot to consider. I never thought about lipstick like that
before, but I did wonder why there were so many shades. You
<<link "thank her for her help">><<set $Skill_Makeup+=0.5; $Chat=0>><<Refresh>><</link>>
<<elseif $Chat==5>>
which Blusher you should choose. "I like using the old trick of pinching my cheeks for a natural flush. Not only
does it give you an instant radiance, it also reveals the most natural and suitable blush shade for your skin tone.
As a rule of thumb, choose warmer shades, like golden peaches, earthy pinks and sun-kissed corals if your skin
easily tans, and cooler pinks, such as soft roses, and beautiful mauves if your skin tends to redden in the sun. If
you want to go bold, skip the rules and choose a bright pop of colour that you are drawn to. Be creative and have
fun with your blusher! ... I think pink would suit you perfectly." You smile and
<<link "thank her for her help">><<set $Skill_Makeup+=0.5; $Chat=0>><<Refresh>><</link>>
<<elseif $Chat==6>>
About travel makeup kits. She grins and says "I think I have just what you need" She rummages around behind the
counter for a minute or two then re-emerges holding a pink case with a zip. "It's a travel makeup case that is
small enough to fit in your bag, yet large enough to hold a nice selection of makeup. And it has a mirror to do
makeup anywhere!" She beams enthusiastically.
<<if $Bag.name=="Pockets">>
<<link "Unfortunately you don't have a shoulder bag 😞">><<set $Chat=0>><<Refresh>><</link>>
<<else>>
<<link "Take a look at the case">>
<<dialog 'Travel Makeup Purse' 'width512'>>
<img src="Media/TravelMup_02.jpg">
<br><br>
Clair hands you the travel makeup purse for inspection.
<br><br>
<<button 'Open the case'>>
<<dialog 'Travel Makeup Purse' 'width512'>>
<img src="Media/TravelMup_03.jpg">
<br><br>
You open the case and note all the pockets and the handy mirror.
<br><br>
<<button 'Ask Clair to fill it with Makeup'>>
<<dialog 'Travel Makeup Purse' 'width512'>>
<img src="Media/TravelMup_04.jpg">
<br><br>
Clair picks a selection of brushes and makeup for you. She says that will be €70 in total.
<br><br>
<<button 'Buy the Travel Makeup Purse'>>
<<set $TravelMup=true; $Bank-=70; $Chat=0>><<dialogclose>><<Refresh>>
<</button>>
<</dialog>>
<</button>>
<<button 'Hand it Back'>><<dialogclose>><<set $Chat=0>><<Refresh>><</button>>
<</dialog>>
<</button>>
<</dialog>>
<</link>>
<</if>>
<<elseif $Chat==10>>
If she likes being a Beautician? 'Oh! Immensely!' she beams. 'I started playing with makeup when I was around
four or five, it was always my favourite game. By the time I was a teenager, I was giving makeovers and beauty
tips to all my friends, and consequently everyone wanted to be my friend. I left school at sixteen and took a
Beautician course for two years that was just plain fun! And now, here I am, six years later, getting paid to play
with all the latest products as soon as they arrive, and getting a huge discount on them to boot!'
<<set $Clair=1>>
@@#Links;
You tell her that
<br><br>
<table class="VariLink-table">
<tr>
<td><<link "you wish your job was as much fun.">><<replace "#Links">>
<br><br>You tell her that you wish your job was as much fun. She gives you a mischievous smile 'Get
qualified then, and we can work together on the counter.' You grin 'I might just take you up on that' Her
smile widens 'Oh goody! then we can do each other's makeup in the mornings!'
<<link "you concede defeat.">><<set $Chat=0>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "you envy her situation.">><<replace "#Links">>
<br><br>You tell her that you envy her situation. She gives you a mischievous smile. 'which situation,
being a beautician? or being a girl?' You blush deeply and her eyes soften as she says 'No situation is
forever dear, all it takes to change it is the will to do so.'
<<link "Your blush deepens.">><<set $Chat=0; $Vagenvy+=1>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "you wish you were a girl!">><<replace "#Links">>
<br><br>You tell her that you wish you were a girl! she looks at you surprised. 'Are you thinking about
transitioning?' she asks, looking intrigued.
@@#Ask;
<br><br>
<table class="VariLink-table">
<tr>
<td><<link "No nothing like that.">><<replace "#Ask">>
'No nothing like that' you reply, blushing as images of wearing dresses and using makeup tumble thru
your mind. Clair looks unconvinced. 'No offence dear, but I have a friend who transitioned. and you
exhibit quite a few of the same signs he did, signs of someone who wants to be a girl. Why don't you
go to the bookshop and read up on the subject?' You nod and say
<<link "'I'll do that'.">><<set $Chat=0; $Vagenvy+=3>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "I'm not sure.">><<replace "#Ask">>
I'm not sure you reply, a sort of vague longing to be a woman crystallising inside you. Clair smiles and
nods 'I did wonder as we talked' she says understanding. 'You need to think about what you want in
life, it's no good dithering. Go to the bookshop and get some information about transitioning, also
ask people who you trust for their opinion. What about work? Discuss it with your boss maybe?, they
are obliged by law to take a sympathetic stance you know?' Her words make you realise that it could
be possible. You thank her for her advice and say.
<<link "'I'll do that'.">><<set $Chat=0; $Vagenvy+=6>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "yes I am!">><<replace "#Ask">>
yes I am! you reply. A sudden intense longing to be a woman wells up inside you. Clair smiles and
nods 'I felt as much' she says understanding. 'If you are seriously thinking about transitioning, you
should look in the bookshop for information, and also discuss it with your boss at work, they are
obliged by law to take a sympathetic stance you know?' You thank her for her advice and say.
<<link "'I'll do that'.">><<set $Chat=0; $Vagenvy+=10>><<Refresh>><</link>>
<</replace>><</link>></td>
</tr>
</table>
@@
<</replace>><</link>></td>
</tr>
</table>
@@
<<elseif $Chat==11>>
'Ooo!' She seems surprised and pleased. She eyes you speculatively. 'It's tempting,' she grins, 'but I already have
a boyfriend,' she pauses significantly '...... at the moment.' You acknowledge the compliment with a smile. 'Then
put $MC.name $MC.surname on your shortlist then.' you tell her with a wink. She smiles ... "Clair Wilson" she tells
you, consider yourself
<<link " yourself added!">>
<<if $Clair==1>><<set $Clair=3>><<else>><<set $Clair=2>><</if>>
<<set $Chat=0>><<Refresh>><</link>>
<<elseif $Chat==12>>
if she ever goes in Mothercare. She tries to smother a grin but give up and gives a self consious giggle instead.
'Guilty as charged!' She tells you in a conspiratorial tone. 'I mean, all those baby clothes are just sooo cute aren't
they?' she coos, 'but I can't seem to get my boyfriend to show any interest' she pauses. 'I don't think men have
quite the same level of interest in babies do they ... what do you think? You
<<link " nod in agreement.">><<set $Chat=0; $Babycrazy+=1>><<Refresh>><</link>>
<<elseif $Chat==13>>
what her favorite clothes shop is. She goes a little dreamy. 'Oh I just love Free People, you know, the Boho shop,
they have simply the best stuff in the mall. When I get home in the evening I can't wait to change out of my work
uniform and get into some feminine clothes, something bright and colorful, flowey and attractive.' She seems
quite enthused. You picture her in a long flowey skirt and a crop top, and tell her you know
<<link "exactly what she means!">><<set $Chat=0; $Fem+=1>><<Refresh>><</link>>
<<elseif $Chat==0>>
<<if $MC.sex=="Male">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "To help you choose a Foundation">><<set $Chat=1>><<Refresh>><</link>></td>
<td><<link "To recommend some Eye Shadows">><<set $Chat=2>><<Refresh>><</link>></td>
<td><<link "About Eyeliners and Mascara">><<set $Chat=3>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "To help you choose a Lipstick">><<set $Chat=4>><<Refresh>><</link>></td>
<td><<link "Which Blusher you should choose">><<set $Chat=5>><<Refresh>><</link>></td>
<td>
<<if $TravelMup==true>>
@@.Blu; You have a Travel Makeup Case @@
<<else>>
<<link "About a Travel Makeup Case">><<set $Chat=6>><<Refresh>><</link>>
<</if>>
</td>
</tr>
<tr>
<td><<link "If she likes being a Beautician.">><<set $Chat=10>><<Refresh>><</link>></td>
<td><<link "If she would like to go out with you.">><<set $Chat=11>><<Refresh>><</link>></td>
<td><<link "Finish Chatting" "Shop (Chemist)">><<unset $Chat>><</link>></td>
</tr>
</table>
<<else>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "To help you choose a Foundation">><<set $Chat=1>><<Refresh>><</link>></td>
<td><<link "To recommend some Eye Shadows">><<set $Chat=2>><<Refresh>><</link>></td>
<td><<link "About Eyeliners and Mascara">><<set $Chat=3>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "To help you choose a Lipstick">><<set $Chat=4>><<Refresh>><</link>></td>
<td><<link "Which Blusher you should choose">><<set $Chat=5>><<Refresh>><</link>></td>
<td>
<<if $TravelMup==true>>
@@.Blu; You have a Travel Makeup Case @@
<<else>>
<<link "About a Travel Makeup Case">><<set $Chat=6>><<Refresh>><</link>>
<</if>>
</td>
</tr>
<tr>
<td><<link "If she ever goes in Mothercare.">><<set $Chat=12>><<Refresh>><</link>></td>
<td><<link "What her favorite clothes shop is.">><<set $Chat=13>><<Refresh>><</link>></td>
<td><<link "Finish Chatting" "Shop (Chemist)">><<unset $Chat>><</link>></td>
</tr>
</table>
<</if>>
<</if>>
<</nobr>>
<<nobr>> /* [[Town Center]] */
<<if ndef $Park>><<set $Park=true>><</if>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Bridge>><<set $Bridge=0>><</if>>
<<if ndef $Jog>><<set $Jog=0>><</if>>
<<if ndef $Snoop>><<set $Snoop=0>><</if>>
<<if ndef $Snooped>><<set $Snooped=0>><</if>>
<<if ndef $PeeWatched>><<set $PeeWatched=false>><</if>>
<<Ambient "Media/Sounds/Amb_Park_Ambient.mp3" "1.0">>
<<set $Locn="Park Bridge">>
<<set $Elapsed=5>>
<<if $Bridge==0>>
<img src="Media/Park/Park_03.jpg">
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. On
the north bank of the river is cultivated parkland with recreational facilities. On the south bank of the river, which
is reached by a footbridge, is an area of natural woodland.
<br><br>
You are at the end of the park where the town's main bridge crosses the Linden. There is nothing much to do
down here except watch the Linden flowing under the bridge. It's the grubby end of the park, overgrown with
weeds and the occasional used condom. You can cut up the steps into the town center if you wish.
<br>
<table class="Link-table">
<tr>
<td><<link "Steps to Town center" "Town Center">>
<<unset $Park; $Step; $XtraText; $Bridge; $Jog; $Snoop $Snooped>>
<<unset $PickedOnce; $Duration>>
<</link>></td>
<td><<if $Events[2]<5>>
<<link "Hang around for a bit">>
<<set _Pick=either(0, 1, 1)>>
<<if _Pick==0 and $PeeWatched==false>>
<<set $Events[2]+=1>>
<<set $Bridge=10*$Events[2]>>
<</if>>
<<Refresh>><</link>>
<</if>></td>
<td>[[Walk back into the park|Park][$Elapsed=10]]</td>
</tr>
</table>
<<elseif $Bridge==10>>
<img src="Media/Park/ParkPee_10.jpg">
<br>
"Pssst! Hey Mister!" You locate the source of the voice down by the river and scramble down the river bank to
investigate. You see a bleached blonde milf standing at the water's edge looking rather furtive. 'Hey Mister' she
says again, 'wanna see me pee for €20?' she asks somewhat nonchalantly.
<br><br>
You are a little taken aback by her offer to say the least! There is something intrinsically grubby about it, but in a
way you find it intriguing as well. You idly wonder if she makes a living peeing for strangers. Whatever the
case the woman is waiting for your answer?
<<include "Park Pee Table">>
<<elseif $Bridge==11>>
<<MyVid "Media/Park/ParkPee_11.webm">>
<br>
You stand and stare, open mouthed, as she pulls up her skirt, pulls down her knickers, then squats down facing
you and starts to pee. You are enraptured by the golden stream spurting from her slit. You wish now that you
had moved closer to see better, but you didn't think!
<br><br>
You stare fascinated at the stream of pee, noting the steam rising into the air from it, and the way that some of
it dribbles down her bum cheeks, and hangs there in little golden drops. You notice that she seems bored by the
whole procedure. @@.Thnk1; I suppose she pees several times a day, so she's used to it.@@ Then, before
you know it, she has finished peeing, wiped her fanny with some tissue, pulled her knickers up, her skirt down,
and vanished up the river bank.
<<include "Park Pee Table">>
<<elseif $Bridge==20>>
<img src="Media/Park/ParkPee_20.jpg">
<br>
Acting on an impulse you make your way down to the river bank. It's the place where the blonde milf had offered
to pee for you! You smile, amused by the memory and look for a flat stone to skim in the river. You search for a
good skimming stone however is interrupted by a woman's voice calling down to you from above.
<br><br>
"Are you waiting to watch a pee luv?" she calls out. Half expecting to see the blonde milf again you look up, but
this time see a younger dark haired girl. @@.Thnk1; Jeeze! Must be a local industry around here.@@ Taking your
lack of denial for possible assent "It's 20€ luv ... ok?" she tells you and waits for your answer?
<<include "Park Pee Table">>
<<elseif $Bridge==21>>
<<MyVid "Media/Park/ParkPee_21.webm">>
<br>
You watch fascinated as she pulls up her skirt, pulls down her knickers, and then, holding them in a bunch squats
down on the rocks facing you to pee. She looks really bored with the entire procedure @@.Thnk1; Hmm, minus
ten million for showmanship! @@ and has to wait to start.
<br><br>
Eventually, hot steamy pee spurts from her crack and sprays onto the rocks. You stare fascinated at the stream of
pee, noting the steam rising into the air from it, and the way that some of it dribbles down her bum cheeks, and
hangs there in little golden drops. It isn't a great pee to be honest, just a couple of squirts and a dribble! When
it's over she doesn't even wipe her fanny, just pulls her knickers up and then vanishes up the river bank.
<<include "Park Pee Table">>
<<elseif $Bridge==30>>
<img src="Media/Park/ParkPee_30.jpg">
<br>
You spot a nicely dressed young woman hanging around on the path to the bridge. As you are looking she turns
in your direction and smiles at you. She then beckons you with a wave. Thinking that she might be in need of help
you gallantly walk over to her to see how you can be of assistance.
<br><br>
She grins as you approach her. "Hey sweetie" she says "Would you like to watch me pee? It'll only cost you €20"
You are somewhat surprised by this proposition from such a nicely dressed young lady. "I'll pee on the bank over
there and you can watch from just below to get a good view!" she adds by way of encouragement. You decide to
<<include "Park Pee Table">>
<<elseif $Bridge==31>>
<<MyVid "Media/Park/ParkPee_31.webm">>
<br>
You pay her €20 and then go with her to the riverbank, stepping down a little further than her so your eyeline is
level with her knees. You watch curiously as she hikes up her skirt, revealing that she isn't wearing panties, and
then squats down and starts to pee quite powerfuly onto the ground between her legs.
<br><br>
You lean forwards when she starts to pee to get as good a view as possible. You can hear her pee stream over
the river sounds and are so close that you can smell her pee. One little spurting droplet carries further than the
rest and splashes warmly on the tip of your nose. The woman finishes peeing, rocks her bottom a couple of times
then adjusts her skirt and with a smile departs along the path to the steps.
<<include "Park Pee Table">>
<<elseif $Bridge==40>>
<img src="Media/Park/ParkPee_40.jpg">
<br>
A woman is walking down the steps from the town bridge so you gallantly stand to the side to allow her to pass
you by without crowding her. You note that her clothing is a bit shabby and 'common' looking, and you rather
ungallantly speculate as to what her profession might be.
<br><br>
Instead of passing you by however she stops if front of you. "Hey sweetie" she says "Do you want to watch me
pee for €20?" You are a little taken aback by her proposition. "I'll let you watch real close!" she adds by way of
encouragement. You decide to
<<include "Park Pee Table">>
<<elseif $Bridge==41>>
<<MyVid "Media/Park/ParkPee_41.webm">>
<br>
You pay her €20 and watch curiously as she hikes up her skirt, revealing that she isn't wearing panties, and then
squats in a rather ungainly fashion with her legs spread wide apart, and starts to pee quite powerfuly onto the
ground beneath her feet. Fascinated you squat down yourself and lean in between her legs to peer closely at the
pee stream that is gushing from the woman's shaved fanny.
<br><br>
You are so close that you can smell her pee, and the odd stray droplet splashes your face. The woman finishes
peeing, simply shakes her bottom a couple of times, then closes her skirt and with a grin departs back up the
steps from whence she came.
<<include "Park Pee Table">>
<<elseif $Bridge==50>>
<img src="Media/Park/ParkPee_50.jpg">
<br>
You spot a very attractive looking young woman down by the river's edge. She seems to be passing time tossing
small stones into the river. She notices that you are watching her and beckons you to approach her with a wave
and a smile. Thinking that this could be your lucky day you go to see what she wants.
<br><br>
When you approach she grins. "Hey sweetie, do you want to watch me pee for €20?" You groan, all thoughts of
romance or a relationship dashed @@.Thnk1; Jeeze! Another one! What is it with this place!.@@ She is rather
good looking though, and you would get to see her cunt ... you decide to
<<include "Park Pee Table">>
<<elseif $Bridge==51>>
<<MyVid "Media/Park/ParkPee_51.webm">>
<br>
You pay her the €20 and watch excitedly as she unfastens her jeans and then slides them, along with her panties,
down to her knees. She then squats down facing you and starts to pee. @@.Thnk1; Ooo! Her cunt is lovely! @@
You edge closer to get a better view and she doesn't object. She is having a really long pee, so you gradually
get closer and closer to see more.
<br><br>
She has a lovely shaved snatch with her pubes trimmed into a cute 'landing strip' above it. You get so close that
you can smell her pee, and the odd stray droplet splashes your face. The woman finally finishes peeing and bobs
her sweet arse up and down to shake it dry. Then she stands up and pulls up her panties and jeans, re-arranges
her clothing, and goes back to throwing stones into the water.
<<include "Park Pee Table">>
<</if>>
<</nobr>>Sketching - Sorry, I haven't worked out the mechanics for this
Try taking a snapshot on your phone instead!
[[coming soon to a game near you @@.EC;🙂@@|Park (Woods)][]]<<nobr>>
<<if ndef $Reply>><<set $Reply=true>><</if>>
<<set $Answering=true>>
<<if $MC.sex=="Female" or $Transform[1]>0>>
[img["Media/Texting_F.jpg"]]
<<else>>
[img["Media/Texting_M.jpg"]]
<</if>>
<br>
Everyone has a mobile phone these days and texting is very quick and reliable. It has become the de facto form of long distance communication. Automatic read notifications are always sent.
<<if $Reply==true>>
<<if $NewText==1>>
<br><br>
<div class="message">
Hi $MC.name,
<br>
You're not in work??? Is everything ok???
<br>Victoria<br><br>
<<link "Reply">><<set $Reply=false>><<Refresh>><</link>>
<br></div>
<<elseif $NewText==2>>
<br><br>
<div class="message">
Hi $MC.name,
<br>Fine see you soon.
<br>Victoria<br><br>
<<link "Return" `previous()`>><<unset $Reply>><<set $NewText=0; $Answering=false>><</link>>
<br></div>
<<elseif $NewText==3>>
<br><br>
<div class="message">
Hi $MC.name, <br>
<<if $Leave>0>>
<<set $Leave-=1>>
Ok you now have $Leave days left. See you
<<if $WeekDay<=5>>tomorrow<<else>>next week<</if>>
<<set $OnLeave=true>>
<<else>>
You don't have any leave days left, you need to come into work.
<</if>>
<br>Victoria<br><br>
<<link "Return" `previous()`>>
<<unset $Reply>><<set $NewText=0; $Answering=false>>
<</link>>
<br></div>
<<elseif $NewText==4>>
<br><br>
<div class="message">
Hi $MC.name,
<br>Oh! dear me! I'll send Dr Lewis round to check you over
<br>Victoria<br><br>
<<link "Oh bugger" "Doctor">>
<<unset $Reply>><<set $OnLeave=true; $NewText=0; $Answering=false>>
<</link>>
<br></div>
<<elseif $NewText==20>>
<br><br>
<div class="message">
Hi $MC.name,
<br>We have $Girls[0], $Girls[1], and $Girls[2] available today.
<br>A Velvet Touch<br><br>
<<link "Return" `previous()`>><<unset $Reply>><<set $NewText=0; $Answering=false>><</link>>
<br>
</div>
<<elseif $NewText==21>>
<br><br>
<div class="message">
Hi $MC.name,
<br>Yes, Jessie is available today. I'll tell her to expect you, she will be so excited @@.EC;🙂@@
<br>A Velvet Touch<br><br>
<<link "Return" `previous()`>><<unset $Reply>><<set $NewText=0; $Answering=false>><</link>>
<br></div>
<<elseif $NewText==30>> /* Want to look at engagement rings? */
<br><br>
<div class="message">
Hi $MC.name,
<br>Oh my darling! Yes! Yes! Yes! I'll meet you at Kay's jewellers, the one
<br>in the mall in around 30 minutes @@.EC;🙂@@
<br>I love you so much, Hollie xxx<br><br>
<<link "Goto the jewellers" "Hollie Ring">><<unset $Reply>>
<<set $NewText=0; $Answering=false; $Elapsed=30>><</link>>
<br></div>
<<elseif $NewText==31>> /* Want to look around Mothercare? */
<br><br>
<div class="message">
Hi $MC.name,
<br>Oh you sweetie! That would be such fun! I'll meet you there in 30 minutes @@.EC;🙂@@
<br>I love you so much, Hollie xxx<br><br>
<<link "Goto Mothercare" "Hollie Nappies">><<unset $Reply>>
<<set $NewText=0; $Answering=false; $Elapsed=30; $HollieNappy=true>><</link>>
<br></div>
<<elseif $NewText==32>> /* Want to buy some pregnancy tests? */
<br><br>
<div class="message">
Hi $MC.name,
<br>Oh darling! I like the way your mind works! I'll meet you there in 30 minutes @@.EC;🙂@@
<br>I love you so much, Hollie xxx<br><br>
<<link "Goto Boots Chemist" "Hollie Tests">><<unset $Reply>>
<<set $NewText=0; $Answering=false; $Elapsed=30>><</link>>
<br></div>
<<elseif $NewText==33>> /* Need any help shopping? */
<br><br>
<div class="message">
Hi $MC.name,
<br>Oh thank you darling! As it happens I do need some new underwear.
<br>I'll meet you at Bras'n'TThings in the mall in 30 minutes @@.EC;🙂@@
<br>Love you so much, Hollie xxx<br><br>
<<link "Goto Bras'n'Things" "Hollie Shops">><<unset $Reply>>
<<set $NewText=0; $Answering=false; $Elapsed=30; $HollieNappy=true>><</link>>
<br></div>
<<elseif $NewText==34>> /* Can I come round and make a baby? */
<br><br>
<div class="message">
Hi $MC.name,
<br>Oh darling! Of course you can! I'll expect you in 30 minutes @@.EC;🙂@@
<br>I love you so much, Hollie xxx<br><br>
<<link "Goto Hollies flat" "Hollie Call">><<unset $Reply>>
<<set $NewText=0; $Answering=false; $Elapsed=30>><</link>>
<br></div>
<<elseif $NewText==40>> /* Can I come round to your place? */
<br><br>
<div class="message">
Hi $MC.name,
<br>Hi sweetie! Of course you can! I'll expect you soon @@.EC;🙂@@
<br>Love Mandy xxx<br><br>
<<link "Goto Mandy's flat" "Fuck with Mandy">><<unset $Reply>>
<<set $NewText=0; $Answering=false; $Elapsed=30; $HollieNappy=true>><</link>>
<br></div>
<<elseif $NewText==90>> /* Number not recognised */
<br><br>
<div class="message">
Automated Response,
<br>The number you are texting has not been recognised.
<br>Please check the number and dial again.
<br>You have not been charged for this text.
<br><br>
<<link "Must have dialled the wrong number!" `previous()`>>
<<unset $Reply>><<set $NewText=0; $Answering=false>><</link>>
<br>
<<link "Try a normal voice call?" "Hollie Gone">>
<<unset $Reply>><<set $NewText=0; $Answering=false; $Elapsed=5>><</link>>
<br></div>
<<elseif $NewText==99>> /* Payslip */
<br><br>
<<if $Workplace=="Spruce">><<set $WorkTotal=135000000>><</if>>
<<set _TotalHours=($WorkTotal/3600000).toFixed(2)>>
<<set _Gross=(_TotalHours*$WorkPay).toFixed(2)>>
<<set _NI = (0.1 *_Gross).toFixed(2)>>
<<set _Tax = (0.4 *_Gross).toFixed(2)>>
<<set _Net = (_Gross - _NI - _Tax).toFixed(2)>>
<div class="message">
Golding Electronics Employee Payslip,
<br>
******************************************
<br>
Name: $MC.name $MC.surname <br>
Payroll Number: 444-268-242 <br>
Hours Worked: _TotalHours Hrs <br>
Hourly Rate: $WorkPay € <br>
<br>
Gross pay this week: = _Gross € <br>
Deduction NI: _NI € <br>
Deduction PAYE: _Tax € <br>
Net Pay this Week: _Net € <br>
<br>
******************************************
<br>
<<set $WorkTotal=0>>
<<set $Bank += parseFloat(_Net) >>
<br>
<<link "Yay! I got payed!" `previous()`>>
<<unset $Reply>><<set $NewText=0; $Answering=false>>
<</link>>
<br>
</div>
<</if>>
<<else>>
<<if $NewText==1>>
<<unset $Reply>>
You are currently replying to a text from Victoria De Vious (Your Boss) inquiring why you were not in work
today and if everything was ok with you. How do you wish to respond?
<br>
<table class="VariLink-table">
<tr>
<td><<link "Feeling ill can't come into work today" `previous()`>>
<<set $NewText=4; $Answering=false>><</link>></td>
<td><<link "Running late be there soon" `previous()`>>
<<set $NewText=2; $Answering=false>><</link>></td>
<td><<link "Overslept be there soon" `previous()`>>
<<set $NewText=2; $Answering=false>><</link>></td></tr><tr>
<td><<link "Car problems be there soon" `previous()`>>
<<set $NewText=2; $Answering=false>><</link>></td>
<td><<link "Car problems take a day's leave?" `previous()`>>
<<set $NewText=3; $Answering=false>><</link>></td>
<td><<link "Something came up take a day's leave?" `previous()`>>
<<set $NewText=3; $Answering=false>><</link>></td></tr>
</table>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $Transform[1]>0>>[img["Media/Texting_F.jpg"]]<<else>>[img["Media/Texting_M.jpg"]]<</if>>
<br>
These days texting is the de facto form of communication. In the 2020s a plethora of rival apps with fancy features became dominant and texting was in decline. Then a series of scandals involving questionable use of stored data
and a number of high profile hacking incidents led to the establishment of an independant authority to manage and regulate SMS services. Messages are now sent and stored securely, data access is restricted and regulated, speed and reliability is improved and automatic read notifications are always sent.
You are currently contemplating sending a text to $Texting
<br>
<<if $Texting=="Victoria De Vious (Your Boss)">>
<table class="VariLink-table">
<tr>
<td>
<<if $SkivedOff==1>>
@@.Blu; I'm not risking Dr Lewis again! @@
<<else>>
<<link "You are ill and can't come into work" `previous()`>><<set $NewText=4; $Answering=false>><</link>>
<</if>>
</td>
<td>
<<if $Leave<=0>>
@@.Blu; Darn! No more leave left! @@
<<else>>
<<link "You want to take a day's leave" `previous()`>><<set $NewText=3; $Answering=false>><</link>>
<</if>>
</td>
<td><<link "You will be late to work" `previous()`>><</link>></td>
</tr>
<tr>
<td><<link "TBD">><</link>></td>
<td><<link "TBD">><</link>></td>
<td><<link "Change your mind" `previous()`>><</link>></td>
</tr>
</table>
<<elseif $Texting=="Karen Smith (From Work)">>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Change your mind" `previous()`>><</link>></td>
</tr>
</table>
<<elseif $Texting=="Sophia Parkinson (From Work)">>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Change your mind" `previous()`>><</link>></td>
</tr>
</table>
<<elseif $Texting=="Emma Kowalski (From Work)">>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Change your mind" `previous()`>><</link>></td>
</tr>
</table>
<<elseif $Texting=="Eric (From The Pub)">>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Change your mind" `previous()`>><</link>></td>
</tr>
</table>
<<elseif $Texting=="A Velvet Touch">>
<table class="Link-table">
<tr>
<td><<link "What girls are available today?" `previous()`>>
<<set $NewText=20; $Answering=false>>
<</link>></td>
<td><<link "Is Jessie available today?" `previous()`>>
<<set $NewText=21; $Answering=false>>
<</link>></td>
<td><<link "Change your mind" `previous()`>><</link>></td>
</tr>
</table>
<<elseif $Texting=="Hollie Jarvis (your fiancée)">>
<table class="Link-table">
<tr>
<td><<if $DecNow>9 and $DecNow<18>>
<<link "Want to look at engagement rings?" `previous()`>>
<<if $HollieFucked>=3>>
<<set $NewText=90; $Answering=false>>
<<else>>
<<set $NewText=30; $Answering=false>>
<</if>>
<</link>>
<<else>>
@@.Blu; The shops are shut. @@
<</if>></td>
<td><<if $DecNow>9 and $DecNow<18>>
<<link "Want to look around Mothercare?" `previous()`>>
<<if $HollieFucked>=3>>
<<set $NewText=90; $Answering=false>>
<<else>>
<<set $NewText=31; $Answering=false>>
<</if>>
<</link>>
<<else>>
@@.Blu; The shops are shut. @@
<</if>></td>
<td><<if $DecNow>9 and $DecNow<18>>
<<link "Want to buy a pregnancy test?" `previous()`>>
<<if $HollieFucked>=3>>
<<set $NewText=90; $Answering=false>>
<<else>>
<<set $NewText=32; $Answering=false>>
<</if>>
<</link>>
<<else>>
@@.Blu; The shops are shut. @@
<</if>></td>
</tr>
<tr>
<td><<link "Need any help shopping?" `previous()`>>
<<if $HollieFucked>=3>>
<<set $NewText=90; $Answering=false>>
<<else>>
<<set $NewText=33; $Answering=false>>
<</if>>
<</link>></td>
<td><<link "Can I come round and make a baby?" `previous()`>>
<<if $HollieFucked>=3>>
<<set $NewText=90; $Answering=false>>
<<else>>
<<set $NewText=34; $Answering=false>>
<</if>>
<</link>></td>
<td><<link "Change your mind" `previous()`>><</link>></td>
</tr>
</table>
<<elseif $Texting=="Mandy Rawlins (Receptionist)">>
<table class="Link-table">
<tr>
<td><<if ($DecNow>15 and $DecNow<21) or $WeekDay==0 or $WeekDay==6>>
<<link "Shall I come round to your place?" `previous()`>>
<<set $NewText=40; $Answering=false>><</link>>
<<else>>
@@.Blu; She won't be there. @@
<</if>></td>
<td><<link "Change your mind" `previous()`>><</link>></td>
</tr>
</table>
<</if>>
<br><br>
<<link "Return" `previous()`>><</link>>
<</nobr>><<nobr>>
<<widget "ShopFemTops">> /* Widget to show shop fem tops */
<<set _Path="Media/Shop (Fem)/">>
<<set _Tops21={ID:"Tops21", name:"Cami Top", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:3, qal:3, color:"Pale blue",
path:_Path+"Tops21.jpg", desc:"Basic solid sleeveless spaghetti strap cami top.."}>>
<<set _Tops22 = {ID:"Tops22", name:"Cami Top", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:3, qal:3, color:"Pink",
path:_Path+"Tops22.jpg", desc:"Basic solid sleeveless spaghetti strap cami top.."}>>
<<set _Tops23 = {ID:"Tops23", name:"Cami Top", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:3, qal:3, color:"Peach",
path:_Path+"Tops23.jpg", desc:"Basic solid sleeveless spaghetti strap cami top.."}>>
<<set _Tops24 = {ID:"Tops24", name:"Top", sex:"F", for:["CS", "EV"], cost:22, sx:3, qal:3, color:"Red",
path:_Path+"Tops24.jpg", desc:"Basic stretch cotton scoop neck crop top"}>>
<<set _Tops25 = {ID:"Tops25", name:"Top", sex:"F", for:["CS", "EV"], cost:22, sx:3, qal:3, color:"Yellow",
path:_Path+"Tops25.jpg", desc:"Basic stretch cotton scoop neck crop top"}>>
<<set _Tops26 = {ID:"Tops26", name:"Top", sex:"F", for:["CS", "EV"], cost:22, sx:3, qal:3, color:"Aqua",
path:_Path+"Tops26.jpg", desc:"Basic stretch cotton scoop neck crop top"}>>
<<set _Tops27 = {ID:"Tops27", name:"Top", sex:"F", for:["CS", "EV"], cost:22, sx:3, qal:3, color:"Pink",
path:_Path+"Tops27.jpg", desc:"Basic stretch cotton scoop neck crop top"}>>
<<set _Tops31 = {ID:"Tops31", name:"Top", sex:"F", for:["CS", "EV"], cost:34, sx:4, qal:4, color:"Beige",
path:_Path+"Tops31.jpg", desc:"Sleeveless backless fishnet knit tank top"}>>
<<set _Tops32 = {ID:"Tops32", name:"Top", sex:"F", for:["CS", "EV"], cost:34, sx:4, qal:4, color:"Coffee",
path:_Path+"Tops32.jpg", desc:"Sleeveless backless fishnet knit tank top"}>>
<<set _Tops33 = {ID:"Tops33", name:"Top", sex:"F", for:["CS", "EV"], cost:34, sx:4, qal:4, color:"Slate",
path:_Path+"Tops33.jpg", desc:"Sleeveless backless fishnet knit tank top"}>>
<<set _Tops34 = {ID:"Tops34", name:"Top", sex:"F", for:["CS", "EV"], cost:83, sx:5, qal:5, color:"Black",
path:_Path+"Tops34.jpg", desc:"Elegand crop top with spaghettie straps and delicate lace trim"}>>
<<set _Tops35 = {ID:"Tops35", name:"Top", sex:"F", for:["CS", "EV"], cost:83, sx:5, qal:5, color:"White",
path:_Path+"Tops35.jpg", desc:"Elegand crop top with spaghettie straps and delicate lace trim"}>>
<<set _Tops36 = {ID:"Tops36", name:"Top", sex:"F", for:["CS", "EV"], cost:83, sx:5, qal:5, color:"Blue",
path:_Path+"Tops36.jpg", desc:"Elegand crop top with spaghettie straps and delicate lace trim"}>>
<<set _Tops37 = {ID:"Tops37", name:"Top", sex:"F", for:["CS", "EV"], cost:83, sx:5, qal:5, color:"Pink",
path:_Path+"Tops37.jpg", desc:"Elegand crop top with spaghettie straps and delicate lace trim"}>>
<<set _Tops41 = {ID:"Tops41", name:"Top", sex:"F", for:["CS", "EV"], cost:64, sx:6, qal:4, color:"Black",
path:_Path+"Tops41.jpg", desc:"Cut-out twist front stretch crop top with embellished ring decoration"}>>
<<set _Tops42 = {ID:"Tops42", name:"Top", sex:"F", for:["CS", "EV"], cost:64, sx:6, qal:4, color:"Blue",
path:_Path+"Tops42.jpg", desc:"Cut-out twist front stretch crop top with embellished ring decoration"}>>
<<set _Tops43 = {ID:"Tops43", name:"Top", sex:"F", for:["CS", "EV"], cost:64, sx:6, qal:4, color:"Pink",
path:_Path+"Tops43.jpg", desc:"Cut-out twist front stretch crop top with embellished ring decoration"}>>
<<set _Tops44 = {ID:"Tops44", name:"Top", sex:"F", for:["CS", "EV"], cost:44, sx:4, qal:4, color:"Cream",
path:_Path+"Tops44.jpg", desc:"Soft loose fit pleated U-neck top with ruched front and elasticed hem"}>>
<<set _Tops45 = {ID:"Tops45", name:"Top", sex:"F", for:["CS", "EV"], cost:44, sx:4, qal:4, color:"Butter",
path:_Path+"Tops45.jpg", desc:"Soft loose fit pleated U-neck top with ruched front and elasticed hem"}>>
<<set _Tops46 = {ID:"Tops46", name:"Top", sex:"F", for:["CS", "EV"], cost:44, sx:4, qal:4, color:"Rose",
path:_Path+"Tops46.jpg", desc:"Soft loose fit pleated U-neck top with ruched front and elasticed hem"}>>
<<set _Tops47 = {ID:"Tops47", name:"Top", sex:"F", for:["CS", "EV"], cost:44, sx:4, qal:4, color:"Lilac",
path:_Path+"Tops47.jpg", desc:"Soft loose fit pleated U-neck top with ruched front and elasticed hem"}>>
<<set _Tops51 = {ID:"Tops51", name:"Top", sex:"F", for:["CS", "EV","WK"], cost:54, sx:4, qal:5, color:"White",
path:_Path+"Tops51.jpg", desc:"Crew neck long sleeve fitted top stretch ribbed fabric"}>>
<<set _Tops52 = {ID:"Tops52", name:"Top", sex:"F", for:["CS", "EV","WK"], cost:54, sx:4, qal:5, color:"Lemon",
path:_Path+"Tops52.jpg", desc:"Crew neck long sleeve fitted top stretch ribbed fabric"}>>
<<set _Tops53 = {ID:"Tops53", name:"Top", sex:"F", for:["CS", "EV","WK"], cost:54, sx:4, qal:5, color:"Lime",
path:_Path+"Tops53.jpg", desc:"Crew neck long sleeve fitted top stretch ribbed fabric"}>>
<<set _Tops54 = {ID:"Tops54", name:"Top", sex:"F", for:["CS", "EV","WK"], cost:54, sx:4, qal:5, color:"Raspberry",
path:_Path+"Tops54.jpg", desc:"Crew neck long sleeve fitted top stretch ribbed fabric"}>>
<<set $Stock=[_Tops21, _Tops22, _Tops23, _Tops24, _Tops25, _Tops26, _Tops27]>>
<<set $Stock.push(_Tops31, _Tops32, _Tops33)>>
<<if $MC.sex=="Male">>
<br>The shop assistant points out various tops that will 'at a push' fit you due to being available in a larger
size or having a decent amout of stretch in the material. They won't all look great, you're the wrong physique
for that, but ... welll ... at a distance?
<<ShopTable $Stock "5">>
<<else>>
<<set $Stock.push(_Tops34, _Tops35, _Tops36, _Tops37)>>
<<set $Stock.push(_Tops41, _Tops42, _Tops43, _Tops44, _Tops45, _Tops46, _Tops47)>>
<<set $Stock.push(_Tops51, _Tops52, _Tops53, _Tops54)>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopFemBlouse">> /* Widget to show shop fem blouses */
<<set _Path="Media/Shop (Fem)/">>
<<set _Shrt31={ID:"Shrt31", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:22, sx:4, qal:3, color:"White",
path:_Path+"Shrt31.jpg", desc:"Stretch cotton tailored long sleeve blouse"}>>
<<set _Shrt32={ID:"Shrt32", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:22, sx:4, qal:3, color:"Pink",
path:_Path+"Shrt32.jpg", desc:"Stretch cotton tailored long sleeve blouse"}>>
<<set _Shrt33={ID:"Shrt33", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:22, sx:4, qal:3, color:"Blue",
path:_Path+"Shrt33.jpg", desc:"Stretch cotton tailored long sleeve blouse"}>>
<<set _Shrt34={ID:"Shrt34", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:22, sx:4, qal:3, color:"Orange",
path:_Path+"Shrt34.jpg", desc:"Stretch cotton tailored long sleeve blouse"}>>
<<set _Shrt35={ID:"Shrt35", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:28, sx:4, qal:4, color:"White",
path:_Path+"Shrt35.jpg", desc:"Stretch cotton tailored half sleeve blouse"}>>
<<set _Shrt36={ID:"Shrt36", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:28, sx:4, qal:4, color:"Grey",
path:_Path+"Shrt36.jpg", desc:"Stretch cotton tailored half sleeve blouse"}>>
<<set _Shrt37={ID:"Shrt37", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:28, sx:4, qal:4, color:"Biscuit",
path:_Path+"Shrt37.jpg", desc:"Stretch cotton tailored half sleeve blouse"}>>
<<set _Shrt41={ID:"Shrt41", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:82, sx:5, qal:5, color:"White",
path:_Path+"Shrt41.jpg", desc:"Fitted long sleeve silk blouse with crevat neck tie."}>>
<<set _Shrt42={ID:"Shrt42", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:82, sx:5, qal:5, color:"Pink",
path:_Path+"Shrt42.jpg", desc:"Fitted long sleeve silk blouse with crevat neck tie."}>>
<<set _Shrt43={ID:"Shrt43", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:82, sx:5, qal:5, color:"Blue",
path:_Path+"Shrt43.jpg", desc:"Fitted long sleeve silk blouse with crevat neck tie."}>>
<<set _Shrt44={ID:"Shrt44", name:"Blouse", sex:"F", for:["CS", "EV", "WK"], cost:82, sx:5, qal:5, color:"Green",
path:_Path+"Shrt44.jpg", desc:"Fitted long sleeve silk blouse with crevat neck tie."}>>
<<set $Stock=[_Shrt31, _Shrt32, _Shrt33, _Shrt34, _Shrt35, _Shrt36, _Shrt37]>>
<<set $Stock.push(_Shrt41, _Shrt42, _Shrt43, _Shrt43)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopFemPants">> /* Widget to show shop pants */
<<set _Path="Media/Shop (Fem)/">>
<<set _Pnts31={ID:"Pnts31", name:"Jeans", sex:"F", for:["CS", "EV", "WK"], cost:52, sx:4, qal:4, color:"Pink",
path:_Path+"Pnts31.jpg", desc:"High waist solid color stretch corduroy flared jeans"}>>
<<set _Pnts32={ID:"Pnts32", name:"Jeans", sex:"F", for:["CS", "EV", "WK"], cost:52, sx:4, qal:4, color:"Orange",
path:_Path+"Pnts32.jpg", desc:"High waist solid color stretch corduroy flared jeans"}>>
<<set _Pnts33 = {ID:"Pnts33", name:"Jeans", sex:"F", for:["CS", "EV", "SP"], cost:69, sx:4, qal:5, color:"Blue",
path:_Path+"Pnts33.jpg", desc:"High waist heavy denim jeans with fron button decoration"}>>
<<set _Pnts34 = {ID:"Pnts34", name:"Jeans", sex:"F", for:["CS", "EV", "SP"], cost:69, sx:4, qal:5, color:"Black",
path:_Path+"Pnts34.jpg", desc:"High waist heavy denim jeans with fron button decoration"}>>
<<set _Pnts35 = {ID:"Pnts35", name:"Pants", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Cream",
path:_Path+"Pnts35.jpg", desc:"Stretch high-rise slim leg Jeans concealed front zip fastening"}>>
<<set _Pnts36 = {ID:"Pnts36", name:"Pants", sex:"F", for:["CS", "EV", "SP"], cost:48, sx:6, qal:4, color:"Tan",
path:_Path+"Pnts36.jpg", desc:"High waist stretch pants flared leg rear zip fastening"}>>
<<set _Pnts37 = {ID:"Pnts37", name:"Pants", sex:"F", for:["CS", "EV", "SP"], cost:48, sx:6, qal:4, color:"Grey",
path:_Path+"Pnts37.jpg", desc:"High waist stretch pants flared leg rear zip fastening"}>>
<<set _Pnts41 = {ID:"Pnts41", name:"Pants", sex:"F", for:["CS", "EV", "SP"], cost:48, sx:6, qal:4, color:"Black",
path:_Path+"Pnts41.jpg", desc:"High waist stretch pants flared leg rear zip fastening"}>>
<<set _Pnts42 = {ID:"Pnts42", name:"Pants", sex:"F", for:["CS", "EV", "SP"], cost:52, sx:5, qal:4, color:"White",
path:_Path+"Pnts42.jpg", desc:"Elegant staypress trousers"}>>
<<set _Pnts43 = {ID:"Pnts43", name:"Pants", sex:"F", for:["CS", "EV", "SP"], cost:92, sx:6, qal:5, color:"Red",
path:_Path+"Pnts43.jpg", desc:"Wide leg silky smooth stretch satin 'Hustle Pants'"}>>
<<set _Pnts44 = {ID:"Pnts44", name:"Pants", sex:"F", for:["CS", "EV", "SP"], cost:92, sx:6, qal:5, color:"Blue",
path:_Path+"Pnts44.jpg", desc:"Wide leg silky smooth stretch satin 'Hustle Pants'"}>>
<<set _Pnts45 = {ID:"Pnts45", name:"Pants", sex:"F", for:["CS", "EV", "SP"], cost:92, sx:6, qal:5, color:"Green",
path:_Path+"Pnts45.jpg", desc:"Wide leg silky smooth stretch satin 'Hustle Pants'"}>>
<<set _Pnts46 = {ID:"Pnts46", name:"Pants", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Black",
path:_Path+"Pnts46.jpg", desc:"High waist flared pants cotton blend coated high shine finish five pockets"}>>
<<set $Stock=[_Pnts31, _Pnts32, _Pnts33, _Pnts34, _Pnts35, _Pnts36, _Pnts37]>>
<<set $Stock.push(_Pnts41, _Pnts42, _Pnts43, _Pnts44, _Pnts45, _Pnts46)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "4">>
<</if>>
<</widget>>
<<widget "ShopFemLeggings">> /* Widget to show shop leggings */
<<set _Path="Media/Shop (Fem)/">>
<<set _Legs11 = {ID:"Legs11", name:"Leggings", sex:"F", for:["CS", "EV"], cost:12, sx:8, qal:3, color:"Black",
path:_Path+"Legs11.jpg", desc:"Shiny stretch figure hugging metallic wet look leggings"}>>
<<set _Legs12 = {ID:"Legs12", name:"Leggings", sex:"F", for:["CS", "EV"], cost:12, sx:8, qal:3, color:"Red",
path:_Path+"Legs12.jpg", desc:"Shiny stretch figure hugging metallic wet look leggings"}>>
<<set _Legs13 = {ID:"Legs13", name:"Leggings", sex:"F", for:["CS", "EV"], cost:12, sx:8, qal:3, color:"Yellow",
path:_Path+"Legs13.jpg", desc:"Shiny stretch figure hugging metallic wet look leggings"}>>
<<set _Legs14 = {ID:"Legs14", name:"Leggings", sex:"F", for:["CS", "EV"], cost:12, sx:8, qal:3, color:"Green",
path:_Path+"Legs14.jpg", desc:"Shiny stretch figure hugging metallic wet look leggings"}>>
<<set _Legs15 = {ID:"Legs15", name:"Leggings", sex:"F", for:["CS", "EV"], cost:12, sx:8, qal:3, color:"Blue",
path:_Path+"Legs15.jpg", desc:"Shiny stretch figure hugging metallic wet look leggings"}>>
<<set _Legs16 = {ID:"Legs16", name:"Leggings", sex:"F", for:["CS", "EV"], cost:12, sx:8, qal:3, color:"Pink",
path:_Path+"Legs16.jpg", desc:"Shiny stretch figure hugging metallic wet look leggings"}>>
<<set _Legs17 = {ID:"Legs17", name:"Leggings", sex:"F", for:["CS", "EV"], cost:12, sx:8, qal:3, color:"White",
path:_Path+"Legs17.jpg", desc:"Shiny stretch figure hugging metallic wet look leggings"}>>
<<set $Stock=[_Legs11, _Legs12, _Legs13, _Legs14, _Legs15, _Legs16, _Legs17]>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "4">>
<</if>>
<</widget>>
<<widget "ShopFemSkirts">> /* Widget to show shop short dresses */
<<set _Path="Media/Shop (Fem)/">>
<<set _Skrt01 = {ID:"Skrt01", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Green",
path:_Path+"Skrt01.jpg", desc:"High waisted pleated A-line miniskirt with elastic waistband"}>>
<<set _Skrt02 = {ID:"Skrt02", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Green",
path:_Path+"Skrt02.jpg", desc:"High waisted pleated A-line miniskirt with elastic waistband"}>>
<<set _Skrt03 = {ID:"Skrt03", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Green",
path:_Path+"Skrt03.jpg", desc:"High waisted pleated A-line miniskirt with elastic waistband"}>>
<<set _Skrt04 = {ID:"Skrt04", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Green",
path:_Path+"Skrt04.jpg", desc:"High waisted pleated A-line miniskirt with elastic waistband"}>>
<<set _Skrt05 = {ID:"Skrt05", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Red",
path:_Path+"Skrt05.jpg", desc:"Versatile elastic waist flared skater mini skirt"}>>
<<set _Skrt06 = {ID:"Skrt06", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Blue",
path:_Path+"Skrt06.jpg", desc:"Versatile elastic waist flared skater mini skirt"}>>
<<set _Skrt07 = {ID:"Skrt07", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Purple",
path:_Path+"Skrt07.jpg", desc:"Versatile elastic waist flared skater mini skirt"}>>
<<set _Skrt11 = {ID:"Skrt11", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Grey",
path:_Path+"Skrt11.jpg", desc:"Elasticated high waist mid-length solid skirt"}>>
<<set _Skrt12 = {ID:"Skrt12", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Amber",
path:_Path+"Skrt12.jpg", desc:"Cotton midi skirt with waist pleats and elasticated waistband"}>>
<<set _Skrt13 = {ID:"Skrt13", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Turquoise",
path:_Path+"Skrt13.jpg", desc:"Cotton midi skirt with waist pleats and elasticated waistband"}>>
<<set _Skrt14 = {ID:"Skrt14", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Pink",
path:_Path+"Skrt14.jpg", desc:"Cotton midi skirt with waist pleats and elasticated waistband"}>>
<<set $Stock=[_Skrt01, _Skrt02, _Skrt03, _Skrt04, _Skrt05, _Skrt06, _Skrt07]>>
<<if $MC.sex=="Male">>
<br>The shop assistant points out various skirts that will 'at a push' fit you due to being available in a larger
size or having a decent amout of stretch in the material. They won't all look great, you're the wrong physique
for that, but ... welll ... at a distance?
<<ShopTable $Stock "4">>
<<else>>
<<set $Stock.push(_Skrt11, _Skrt12, _Skrt13, _Skrt14, _Skrt15, _Skrt16, _Skrt17)>>
<<set $Stock.push(_Skrt21, _Skrt22, _Skrt23, _Skrt24, _Skrt25, _Skrt26, _Skrt27)>>
<<set $Stock.push(_Skrt31, _Skrt32, _Skrt33, _Skrt34, _Skrt35, _Skrt36, _Skrt37)>>
<<ShopTable $Stock "4">>
<</if>>
<</widget>>
<<widget "ShopFemDresses">> /* Widget to show shop dresses */
<<set _Path="Media/Shop (Fem)/">>
<<set _Dres01 = {ID:"Dres01", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:4, qal:3, color:"Red",
path:_Path+"Dres01.jpg", desc:"Short sleeve loose stretch fitting knee hem o-neck dress"}>>
<<set _Dres02 = {ID:"Dres02", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:4, qal:3, color:"Yellow",
path:_Path+"Dres02.jpg", desc:"Short sleeve loose stretch fitting knee hem o-neck dress"}>>
<<set _Dres03 = {ID:"Dres03", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:4, qal:3, color:"Green",
path:_Path+"Dres03.jpg", desc:"Short sleeve loose stretch fitting knee hem o-neck dress"}>>
<<set _Dres04 = {ID:"Dres04", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:4, qal:3, color:"Red",
path:_Path+"Dres04.jpg", desc:"Short sleeve stretch jersey t-shirt dress"}>>
<<set _Dres05 = {ID:"Dres05", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:4, qal:3, color:"Blue",
path:_Path+"Dres05.jpg", desc:"Short sleeve stretch jersey t-shirt dress"}>>
<<set _Dres06 = {ID:"Dres06", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:4, qal:3, color:"Yellow",
path:_Path+"Dres06.jpg", desc:"Stretch pullover square neck sleeveless summer dress"}>>
<<set _Dres07 = {ID:"Dres07", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:4, qal:3, color:"Green",
path:_Path+"Dres07.jpg", desc:"Stretch pullover square neck sleeveless summer dress"}>>
<<set _Dres11 = {ID:"Dres11", name:"Dress", sex:"F", for:["CS","EV"], cost:56, sx:4, qal:4, color:"Blush",
path:_Path+"Dres11.jpg", desc:"Off-the-shoulder split-sleeve stretch minidress"}>>
<<set _Dres12 = {ID:"Dres12", name:"Dress", sex:"F", for:["CS","EV"], cost:56, sx:4, qal:4, color:"Lavender",
path:_Path+"Dres12.jpg", desc:"Off-the-shoulder split-sleeve stretch minidress"}>>
<<set _Dres13 = {ID:"Dres13", name:"Dress", sex:"F", for:["CS","EV"], cost:56, sx:4, qal:4, color:"Mint",
path:_Path+"Dres13.jpg", desc:"Off-the-shoulder split-sleeve stretch minidress"}>>
<<set _Dres14 = {ID:"Dres14", name:"Dress", sex:"F", for:["CS","EV"], cost:56, sx:5, qal:4, color:"Black",
path:_Path+"Dres14.jpg", desc:"Diamante embelished slit hem crepe stretch minidress"}>>
<<set _Dres15 = {ID:"Dres15", name:"Dress", sex:"F", for:["CS","EV"], cost:73, sx:5, qal:4, color:"Pink",
path:_Path+"Dres15.jpg", desc:"Diamante embelished slit hem crepe stretch minidress"}>>
<<set _Dres16 = {ID:"Dres16", name:"Dress", sex:"F", for:["CS","EV"], cost:96, sx:5, qal:5, color:"Red",
path:_Path+"Dres16.jpg", desc:"Ruched V-neck soft sheen solid color spaghetti strap cocktail dress"}>>
<<set _Dres17 = {ID:"Dres17", name:"Dress", sex:"F", for:["CS","EV"], cost:96, sx:5, qal:5, color:"Black",
path:_Path+"Dres17.jpg", desc:"Ruched V-neck soft sheen solid color spaghetti strap cocktail dress"}>>
<<set _Dres21 = {ID:"Dres21", name:"Dress", sex:"F", for:["CS","EV"], cost:74, sx:5, qal:5, color:"Grey",
path:_Path+"Dres21.jpg", desc:"Asymmetric hem knitwear tunic dress with mock buttons and lace insert "}>>
<<set _Dres22 = {ID:"Dres22", name:"Dress", sex:"F", for:["CS","EV"], cost:74, sx:5, qal:5, color:"Black",
path:_Path+"Dres22.jpg", desc:"Asymmetric hem knitwear tunic dress with mock buttons and lace insert "}>>
<<set _Dres23 = {ID:"Dres23", name:"Dress", sex:"F", for:["CS","EV"], cost:74, sx:5, qal:5, color:"White",
path:_Path+"Dres23.jpg", desc:"Asymmetric hem knitwear tunic dress with mock buttons and lace insert "}>>
<<set _Dres31 = {ID:"Dres31", name:"Dress", sex:"F", for:["CS","EV","WK"], cost:130, sx:5, qal:5, color:"Red",
path:_Path+"Dres31.jpg", desc:"Round neck ruffle sleeve minidress with lace panel 95% polyester 5% elastane"}>>
<<set _Dres32 = {ID:"Dres32", name:"Dress", sex:"F", for:["CS","EV","WK"], cost:130, sx:5, qal:5, color:"Black",
path:_Path+"Dres32.jpg", desc:"Round neck ruffle sleeve minidress with lace panel 95% polyester 5% elastane"}>>
<<set $Stock=[_Dres01, _Dres02, _Dres03, _Dres04,_Dres05, _Dres06, _Dres07]>>
<<if $MC.sex=="Male">>
<br>The shop assistant points out various dresses that will 'at a push' fit you due to being available in a larger
size or having a decent amout of stretch in the material. They won't all look great, you're the wrong physique
for that, but ... welll ... at a distance?
<<ShopTable $Stock "5">>
<<else>>
<<set $Stock.push(_Dres11, _Dres12, _Dres13, _Dres14,_Dres15, _Dres16, _Dres17)>>
<<set $Stock.push(_Dres21, _Dres22, _Dres23)>>
<<set $Stock.push(_Dres31, _Dres32)>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopFemClubDress">> /* Widget to show shop Gowns */
<<set _Path="Media/Shop (Fem)/">>
<<set _Cdrs01={ID:"Cdrs01", name:"Clubbing dress", sex:"F", for:["EV"], cost:92, sx:6, qal:4, color:"Blue",
path:_Path+"Cdrs01.jpg", desc:"Off-shoulder stretch velvet front zip long sleeve straight hem minidress"}>>
<<set _Cdrs02={ID:"Cdrs02", name:"Clubbing dress", sex:"F", for:["EV"], cost:92, sx:6, qal:4, color:"Red",
path:_Path+"Cdrs02.jpg", desc:"Off-shoulder stretch velvet front zip long sleeve straight hem minidress"}>>
<<set _Cdrs03={ID:"Cdrs03", name:"Clubbing dress", sex:"F", for:["EV"], cost:92, sx:6, qal:4, color:"Green",
path:_Path+"Cdrs03.jpg", desc:"Off-shoulder stretch velvet front zip long sleeve straight hem minidress"}>>
<<set _Cdrs04={ID:"Cdrs04", name:"Clubbing dress", sex:"F", for:["EV"], cost:130, sx:7, qal:5, color:"Black",
path:_Path+"Cdrs04.jpg", desc:"Ruched satin bodycon sheath minidress wide straps drawstring hem"}>>
<<set _Cdrs05={ID:"Cdrs05", name:"Clubbing dress", sex:"F", for:["EV"], cost:130, sx:7, qal:5, color:"White",
path:_Path+"Cdrs05.jpg", desc:"Ruched satin bodycon sheath minidress wide straps drawstring hem"}>>
<<set _Cdrs06={ID:"Cdrs06", name:"Clubbing dress", sex:"F", for:["EV"], cost:150, sx:7, qal:6, color:"Green",
path:_Path+"Cdrs06.jpg", desc:"Faux leather metallic sheen square neck minidress V-notch crystal straps"}>>
<<set _Cdrs07={ID:"Cdrs07", name:"Clubbing dress", sex:"F", for:["EV"], cost:150, sx:7, qal:6, color:"Pink",
path:_Path+"Cdrs07.jpg", desc:"Faux leather metallic sheen square neck minidress V-notch crystal straps"}>>
<<set _Cdrs11={ID:"Cdrs11", name:"Clubbing dress", sex:"F", for:["EV"], cost:120, sx:7, qal:5, color:"Rose",
path:_Path+"Cdrs11.jpg", desc:"Ruched bodycon sheath tube minidress spaghetti straps split hem"}>>
<<set _Cdrs12={ID:"Cdrs12", name:"Clubbing dress", sex:"F", for:["EV"], cost:130, sx:7, qal:5, color:"Electric blue",
path:_Path+"Cdrs12.jpg", desc:"Ruched bodycon sheath tube minidress with drawstring hem"}>>
<<set _Cdrs13={ID:"Cdrs13", name:"Clubbing dress", sex:"F", for:["EV"], cost:130, sx:7, qal:5, color:"Molten gold",
path:_Path+"Cdrs13.jpg", desc:"Ruched bodycon sheath tube minidress with drawstring hem"}>>
<<set _Cdrs14={ID:"Cdrs14", name:"Clubbing dress", sex:"F", for:["EV"], cost:160, sx:7, qal:5, color:"Silver",
path:_Path+"Cdrs14.jpg", desc:"Metallic sheen halter neck zip front minidress with ruched side panels"}>>
<<set _Cdrs15={ID:"Cdrs15", name:"Clubbing dress", sex:"F", for:["EV"], cost:140, sx:6, qal:6, color:"Red",
path:_Path+"Cdrs15.jpg", desc:"Lace up strapless peplum off-shoulder minidress with trail"}>>
<<if $MC.sex=="Male">>
<br>You gaze longingly at the sexy club dresses, but the shop assistant was correct. These are intended for
slim young girls and not even catering to 'plus size' women! There is nothing here that you could possibly
squeeze into without ripping the seams.
<table class="Link-table">
<tr>
<td><<link "C'est la vie">><<set $Browse="">><<Refresh>><</link>></td>
<td><<link "Maybe if I diet?">><<set $Browse=""; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "I wish I was a slim girl!">><<set $Browse=""; $Vagenvy+=1>><<Refresh>><</link>></td>
</tr>
</table>
<<else>>
<<set $Stock=[_Cdrs01, _Cdrs02, _Cdrs03, _Cdrs04, _Cdrs05, _Cdrs06, _Cdrs07]>>
<<set $Stock.push(_Cdrs11, _Cdrs12, _Cdrs13, _Cdrs14, _Cdrs15, _Cdrs16, _Cdrs17)>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopFemGowns">> /* Widget to show shop Gowns */
<<set _Path="Media/Shop (Fem)/">>
<<set _Gown01={ID:"Gown01", name:"Gown", sex:"F", for:["EV"], cost:180, sx:5, qal:5, color:"Gold",
path:_Path+"Gown01.jpg", desc:"Elegant crystal sequinned sweetheart neck mermaid gown"}>>
<<set _Gown02={ID:"Gown02", name:"Gown", sex:"F", for:["EV"], cost:180, sx:5, qal:5, color:"Green",
path:_Path+"Gown02.jpg", desc:"Elegant crystal sequinned sweetheart neck mermaid gown"}>>
<<set _Gown03={ID:"Gown03", name:"Gown", sex:"F", for:["EV"], cost:180, sx:5, qal:5, color:"Blue",
path:_Path+"Gown03.jpg", desc:"Elegant crystal sequinned sweetheart neck mermaid gown"}>>
<<set _Gown04={ID:"Gown04", name:"Gown", sex:"F", for:["EV"], cost:180, sx:5, qal:5, color:"Pink",
path:_Path+"Gown04.jpg", desc:"Elegant crystal sequinned sweetheart neck mermaid gown"}>>
<<set _Gown05={ID:"Gown05", name:"Gown", sex:"F", for:["EV"], cost:240, sx:6, qal:6, color:"Onyx black",
path:_Path+"Gown05.jpg", desc:"Breathtaking satin maxi dress spaghetti straps subtle side slit"}>>
<<set _Gown06={ID:"Gown06", name:"Gown", sex:"F", for:["EV"], cost:240, sx:6, qal:6, color:"Diamond white",
path:_Path+"Gown06.jpg", desc:"Breathtaking satin maxi dress spaghetti straps subtle side slit"}>>
<<set _Gown07={ID:"Gown07", name:"Gown", sex:"F", for:["EV"], cost:240, sx:6, qal:6, color:"Azure blue",
path:_Path+"Gown07.jpg", desc:"Breathtaking satin maxi dress spaghetti straps subtle side slit"}>>
<<if $MC.sex=="Male">>
<br>You gaze longingly at the beautiful gowns, but the shop assistant was correct. These are all tailored
garments not even catering to 'plus size' women! There is nothing here that you could possibly get into
without ripping something.
<table class="Link-table">
<tr>
<td><<link "C'est la vie">><<set $Browse="">><<Refresh>><</link>></td>
<td><<link "Maybe if I diet?">><<set $Browse=""; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "I wish I was a slim girl!">><<set $Browse=""; $Vagenvy+=1>><<Refresh>><</link>></td>
</tr>
</table>
<<else>>
<<set $Stock=[_Gown01, _Gown02, _Gown03, _Gown04, _Gown05, _Gown06, _Gown07]>>
<<set $Stock.push(_Gown11, _Gown12, _Gown13, _Gown14, _Gown15, _Gown16, _Gown17)>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopFemSuits">> /* Widget to load and Display women's Suits */
<<set _Path="Media/Shop (Fem)/">>
<<set _Suit51={ID:"Suit51", sex:"F", for:["EV","WK"], name:"2-piece suit", cost:182, sx:4, qal:4, color:"Guava",
path: _Path+"Suit51.jpg", desc:"2-piece single breasted skirt suit"}>>
<<set _Suit51J={ID:"Suit51J", sex:"F", for:["EV","WK"], name:"Suit jacket", cost:80, sx:4, qal:4, color:"Guava",
path: _Path+"Suit51J.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit51S={ID:"Suit51S", sex:"F", for:["EV","WK"], name:"Suit skirt", cost:40, sx:4, qal:4, color:"Guava",
path: _Path+"Suit51S.jpg", desc:"Single breasted suit skirts."}>>
<<set _Suit51P={ID:"Suit51P", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Suit51P.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Guava"}>>
<<set _Suit52={ID:"Suit52", sex:"F", for:["EV","WK"], name:"2-piece suit", cost:182, sx:4, qal:4, color:"Lychee",
path: _Path+"Suit52.jpg", desc:"2-piece single breasted skirt suit"}>>
<<set _Suit52J={ID:"Suit52J", sex:"F", for:["EV","WK"], name:"Suit jacket", cost:80, sx:4, qal:4, color:"Lychee",
path: _Path+"Suit52J.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit52S={ID:"Suit52S", sex:"F", for:["EV","WK"], name:"Suit skirt", cost:40, sx:4, qal:4, color:"Lychee",
path: _Path+"Suit52S.jpg", desc:"Single breasted suit skirts."}>>
<<set _Suit52P={ID:"Suit52P", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Suit52P.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Lychee"}>>
<<set _Suit53={ID:"Suit53", sex:"F", for:["EV","WK"], name:"2-piece suit", cost:182, sx:4, qal:4, color:"Plum",
path: _Path+"Suit53.jpg", desc:"2-piece single breasted skirt suit"}>>
<<set _Suit53J={ID:"Suit53J", sex:"F", for:["EV","WK"], name:"Suit jacket", cost:80, sx:4, qal:4, color:"Plum",
path: _Path+"Suit53J.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit53S={ID:"Suit53S", sex:"F", for:["EV","WK"], name:"Suit skirt", cost:40, sx:4, qal:4, color:"Plum",
path: _Path+"Suit53S.jpg", desc:"Single breasted suit skirts."}>>
<<set _Suit53P={ID:"Suit53P", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Suit53P.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Plum"}>>
<<set _Suit54={ID:"Suit54", sex:"F", for:["EV","WK"], name:"2-piece suit", cost:182, sx:4, qal:4, color:"Lime",
path: _Path+"Suit54.jpg", desc:"2-piece single breasted skirt suit"}>>
<<set _Suit54J={ID:"Suit54J", sex:"F", for:["EV","WK"], name:"Suit jacket", cost:80, sx:4, qal:4, color:"Lime",
path: _Path+"Suit54J.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit54S={ID:"Suit54S", sex:"F", for:["EV","WK"], name:"Suit skirt", cost:40, sx:4, qal:4, color:"Lime",
path: _Path+"Suit54S.jpg", desc:"Single breasted suit skirts."}>>
<<set _Suit54P={ID:"Suit54P", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Suit54P.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Lime"}>>
<<set _Suit55={ID:"Suit55", sex:"F", for:["EV","WK"], name:"2-piece suit", cost:182, sx:4, qal:4, color:"Lemon",
path: _Path+"Suit55.jpg", desc:"2-piece single breasted skirt suit"}>>
<<set _Suit55J={ID:"Suit55J", sex:"F", for:["EV","WK"], name:"Suit jacket", cost:80, sx:4, qal:4, color:"Lemon",
path: _Path+"Suit55J.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit55S={ID:"Suit55S", sex:"F", for:["EV","WK"], name:"Suit skirt", cost:40, sx:4, qal:4, color:"Lemon",
path: _Path+"Suit55S.jpg", desc:"Single breasted suit skirts."}>>
<<set _Suit55P={ID:"Suit55P", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Suit55P.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Lemon"}>>
<<set _Suit56={ID:"Suit56", sex:"F", for:["EV","WK"], name:"2-piece suit", cost:182, sx:4, qal:4, color:"Blueberry",
path: _Path+"Suit56.jpg", desc:"2-piece single breasted skirt suit"}>>
<<set _Suit56J={ID:"Suit56J", sex:"F", for:["EV","WK"], name:"Suit jacket", cost:80, sx:4, qal:4, color:"Blueberry",
path: _Path+"Suit56J.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit56S={ID:"Suit56S", sex:"F", for:["EV","WK"], name:"Suit skirt", cost:40, sx:4, qal:4, color:"Blueberry",
path: _Path+"Suit56S.jpg", desc:"Single breasted suit skirts."}>>
<<set _Suit56P={ID:"Suit56P", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Suit56P.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Blueberry"}>>
<<set _Suit57={ID:"Suit57", sex:"F", for:["EV","WK"], name:"2-piece suit", cost:182, sx:4, qal:4, color:"Blueberry",
path: _Path+"Suit57.jpg", desc:"2-piece single breasted skirt suit"}>>
<<set _Suit57J={ID:"Suit57J", sex:"F", for:["EV","WK"], name:"Suit jacket", cost:80, sx:4, qal:4, color:"Blueberry",
path: _Path+"Suit57J.jpg", desc:"Single breasted suit jacket."}>>
<<set _Suit57S={ID:"Suit57S", sex:"F", for:["EV","WK"], name:"Suit skirt", cost:40, sx:4, qal:4, color:"Blueberry",
path: _Path+"Suit57S.jpg", desc:"Single breasted suit skirts."}>>
<<set _Suit57P={ID:"Suit57P", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Suit57P.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Blueberry"}>>
<<set $Stock=[_Suit51, _Suit52, _Suit53, _Suit54, _Suit55, _Suit56, _Suit57]>>
<<set $Part1=[_Suit51J, _Suit52J, _Suit53J, _Suit54J, _Suit55J, _Suit56J, _Suit57J]>>
<<set $Part2=[_Suit51S, _Suit52S, _Suit53S, _Suit54S, _Suit55S, _Suit56S, _Suit57S]>>
<<set $Part3=[_Suit51P, _Suit52P, _Suit53P, _Suit54P, _Suit55P, _Suit56P, _Suit57P]>>
<<if $MC.sex=="Female">>
<<ShopSets $Stock $Part1 "6" $Part2 "4" $Part3 "3">>
<<else>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<</nobr>><<nobr>>
/* Widget to read books and magazines */
<<widget "Reading">>
<<set $XtraText="">>
<<set $Item to $args[0]>>
<<dialog 'Reading' 'X'>>
[img[$Item.path]]
<<if $Item.name>><br>Name: $Item.name<</if>>
<<if $Item.by>><br>By: $Item.by<</if>>
<<if $Item.desc>><br>Desc: $Item.desc<</if>>
<br>
<<set _Total = $Item.indx.length>>
<<for _K to 0; _K lt _Total; _K++>>
<<if _K<10>><<set _Txt="0"+_K>><<else>><<set _Txt=_K>><</if>>
<<capture _K>>
<<if $Item.read[_K]==1>>
@@.Red; _Txt: $Item.indx[_K] @@<br>
<<else>>
<<link '_Txt: $Item.indx[_K]'>>
<<set $Item.read[_K]=1>>
<<if $Item.ID=="Bk02">> <<set $Skill_Cook1[_K]=1>><</if>>
<<set $XtraText="After some deliberation you select '" + $Item.name + "' to read. ">>
<<set $XtraText+="You spend around " + $Item.time[_K] + " minutes">>
<<set $XtraText+= " reading an article entitled '" + $Item.indx[_K]>>
<<set _Pick=either(0, 1, 2, 3)>>
<<if _Pick==0>><<set $XtraText+= "' and this increases your knowledge about ">>
<<elseif _Pick==1>><<set $XtraText+= "' and this gives you some unexpected insights into ">>
<<elseif _Pick==2>><<set $XtraText+= "' and this ihelps you understand a little more about ">>
<<elseif _Pick==3>><<set $XtraText+= "' and this helps to illuminate the subject of ">>
<</if>>
<<switch $Item.skill[_K]>>
<<case "BB">><<set $XtraText+= "British birds and birdwatching"; $Skill_Birds+=1>>
<<case "BW">><<set $XtraText+= "Bird watching and Ornithology"; $Skill_Birds+=1>>
<<case "CC">><<set $XtraText+= "babies and childcare"; $Skill_Baby+=1; $Babycrazy+=0.2>>
<<case "CG">><<set $XtraText+= "computer gaming"; $Skill_Games+=1>>
<<case "CK">><<set $XtraText+= "recipes and cooking"; $Skill_Cook+=0.5; $Fem+=0.2>>
<<case "CK1">><<set $XtraText+= "cooking breakfasts"; $Fem+=0.2>>
<<case "ET">><<set $XtraText+= "electronic engineering"; $Skill_Etronics+=1>>
<<case "FB">><<set $XtraText+= "fashion and beauty"; $Skill_Fashion+=0.5>>
<<case "FM">><<set $XtraText+= "dressing and behaving like a woman"; $Skill_Femness+=1>>
<<case "GD">><<set $XtraText+= "your gender dysphoria issues"; $Vagenvy+=1.0>>
<<case "GN">><<set $XtraText+= "general knowledge">>
<<case "GN">><<set $XtraText+= "guitar playing">>
<<case "HG">><<set $XtraText+= "human gentetics"; $Skill_Genetics+=0.5>>
<<case "HM">><<set $XtraText+= "family care and home making"; $Fem+=0.2>>
<<case "IM">><<set $XtraText+= "the science of immortality"; $Ego+=0.5>>
<<case "LH">><<set $XtraText+= "local history"; $Ego+=0.5>>
<<case "MF">><<set $XtraText+= "male to female sex change"; $Vagenvy+=1>>
<<case "MK">><<set $XtraText+= "makeup and it's application"; $Skill_Makeup+=0.5>>
<<case "PB">><<set $XtraText+= "pregnancy and child birth"; $Skill_Birth+=1>>
<<case "PC">><<set $XtraText+= "computers and computing"; $Skill_Comp+=1>>
<<case "QC">><<set $XtraText+= "quantum computers and computing"; $Skill_Comp+=1>>
<<case "SX">><<set $XtraText+= "your own sexuality"; $Sexuality-=1>>
<<case "VE">><<set $XtraText+= "the superiority of women"; $Vagenvy+=0.5>>
<<case "WD">><<set $XtraText+= "planning your wedding"; $Fem+=0.2; $Skill_Wedding+=1>>
<<case "WI">><<set $XtraText+= "women's lifestyle issues"; $Vagenvy+=0.1; $Fem+=0.1>>
<</switch>>
<<if _Pick==0>><<set $XtraText+= " ever so slightly.">>
<<elseif _Pick==1>><<set $XtraText+= " that you had not considered before.">>
<<elseif _Pick==2>><<set $XtraText+= " increasing your confidence in the subject.">>
<<elseif _Pick==3>><<set $XtraText+= " so you can now understand it a little better.">>
<</if>>
<<if $Item.skill[_K]=="HG" or $Item.skill[_K]=="QC">>
<<set $XtraText+= " But it really does your head in and gives you a headache."; $Energy-=20>>
<</if>>
<<set $Elapsed=$Item.time[_K]>>
<<dialogclose>>
<</link>><br>
<</if>>
<</capture>>
<</for>>
<br><br>
<<button "Do Something Else Instead" "Living Room">>
<<dialogclose>>
<</button>>
<<if $Item.type=="Mag">>
<<button "Discard the Magazine">>
<<FindName $OnCoffeTable $Item.name>>
<<if $Found>><<set $OnCoffeTable.deleteAt($Index)>><</if>>
<<dialogclose>><</button>>
<<elseif $Item.type=="Book">>
<<button "Discard the Book">>
<<FindName $Bookshelf $Item.name>>
<<if $Found>><<set $Bookshelf.deleteAt($Index)>><</if>>
<<dialogclose>><</button>>
<<elseif $Item.type=="Newspaper">>
<<button "Discard the Newspaper">><<dialogclose>><</button>>
<</if>>
<<onclose>>
<<Refresh>>
<</dialog>>
<</widget>>
<</nobr>><<nobr>> /* [[Park (Woods)]] [[Park (River)]] */
<<if ndef $Footbridge>><<set $Footbridge=0>><</if>>
<<if ndef $Win>><<set $Win=false>><</if>>
<<set $Elapsed=5>>
<<Ambient "Media/Sounds/Amb_Park_River.mp3" "0.6">>
<<if $Footbridge==0>>
[img["Media/Park/Park_09.jpg"]]
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. You
are standing on the footbridge that connects the cultivated parkland on the north bank of the river with area of
natural woodland on the south bank.
<br><br>
<table class="VariLink-table">
<tr>
<td><<link "Play 'Pooh Sticks'">><<set $Elapsed=5; $Footbridge=1>><<Refresh>><</link>></td>
<td><<link "Cross to the Woods" "Park (Woods)">>
<<unset $Footbridge; $Win>><<Refresh>><</link>></td>
<td><<link "Back to the River Bank" "Park (River)">>
<<unset $Footbridge; $Win>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Footbridge==1>>
[img["Media/Park/Park_PoohSticks0.jpg"]]
<br>
You play a game of 'Pooh Sticks' with yourself. You go to the center of the footbridge, then drop two small twigs
simultaneously into the river on the upstream side, the game is to bet on which one will pass under the bridge
first.
<br><br>
You are not terrifically great at 'Pooh Sticks' though. So bearing in mind, that when you go to the downstream
side of the bridge, you will have turned around, so left hand side will have become right hand side, and right
hand side will have become left hand side, which stick do you think will win?
<br>
<table class="Link-table">
<tr>
<td><<link "The left hand side stick!">>
<<set _Pick=either(2, 3, 3, 4)>><<set $Footbridge=_Pick>>
<<if _Pick==2>><<set $Win=true>><</if>><<Refresh>><</link>></td>
<td><<link "The right hand side stick!">>
<<set _Pick=either(2, 2, 3, 4)>><<set $Footbridge=_Pick>>
<<if _Pick==3>><<set $Win=true>><</if>><<Refresh>><</link>></td>
<td><<link "Neither, it will be a draw!">>
<<set _Pick=either(2, 3, 4)>><<set $Footbridge=_Pick>>
<<if _Pick==4>><<set $Win=true>><</if>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Footbridge==2>> /* LHS Wins */
[img["Media/Park/Park_PoohSticks1.jpg"]]
<br>
You drop your sticks into the river and rush to the downstream side of the bridge, where you wait to see which
stick will appear first. A couple of minutes later, they float into view.
<<if $Win>>Yay! Good old lefty! you win! @@.Thnk1; I'm getting better at 'Pooh Sticks' @@
<<else>>Aww! You lost. @@.Thnk1; Eeesh! I knew I should have picked lefty @@<</if>>
You watch the sticks
<<link "drift off into the distance">><<set $Footbridge=0; $Win=false>><<Refresh>><</link>>
<<elseif $Footbridge==3>> /* RHS Wins */
[img["Media/Park/Park_PoohSticks2.jpg"]]
<br>
You drop your sticks into the river and rush to the downstream side of the bridge, where you wait to see which
stick will appear first. A couple of minutes later, they float into view.
<<if $Win>>Yay! you win! @@.Thnk1; Lol, looks like I made the 'Right' choice there @@
<<else>>Aww! You lost. @@.Thnk1; I was going to pick right, but I over thought it! @@<</if>>
You watch the sticks
<<link "drift off into the distance">><<set $Footbridge=0; $Win=false>><<Refresh>><</link>>
<<elseif $Footbridge==4>> /* It's a Draw */
[img["Media/Park/Park_PoohSticks3.jpg"]]
<br>
You drop your sticks into the river and rush to the downstream side of the bridge, where you wait to see which
stick will appear first. A couple of minutes later, they float into view.
<<if $Win>>Yay! A draw! you win! @@.Thnk1; Ha! It's all in the physics! @@
<<else>>Aww! You lost. @@.Thnk1; A draw? should have seen that one coming a mile off @@<</if>>
You watch the sticks
<<link "drift off into the distance">><<set $Footbridge=0; $Win=false>><<Refresh>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopBoho">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Boho)/Shop_01.jpg]]
<<else>>
[img[Media/Shop (Boho)/Shop_00.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
you are standing outside 'Free People' an American women's bohemian clothing & fashion chain. Originating In
Pennsylvania in the 1970s, it has hundreds of boutiques across the United States and Canada. They have steadily
expanded into the UK and Europe, and have done particularly well out of the recent retro fashion revivals that
have dominated the last few years. Opening hours are 8AM to 8PM.
<br><br>
<<Shopdecision>>
<<set $Pick=either(0, 1)>>
<<elseif $Shop=="Inside">>
[img[Media/Shop (Boho)/Shop_02.jpg]]
<<if $Pick==0>>
<<Ambient "Media/Sounds/Amb_Mall_Bohoshop1.mp3" "0.5">>
<<else>>
<<Ambient "Media/Sounds/Amb_Mall_Bohoshop2.mp3" "0.5">>
<</if>>
<br>
You have entered 'Free People' Bohemian Clothing shop. The scent of Patchouli lingers in the air, and
you are beset by a bewildering display of exotic clothing.
<<link "Tops and Blouses">><<set $Browse="BohoTops">><<Refresh>><</link>>
of various styles and colors.
<<link "Short Dresses">><<set $Browse="BohoShortDresses">><<Refresh>><</link>>
with hemlines above the knee, and
<<link "Longer Dresses">><<set $Browse="BohoLongDresses">><<Refresh>><</link>>
with various hemlines all the way down to the ankle. Similarly you can see
<<link "Short Skirts">><<set $Browse="BohoShortSkirts">><<Refresh>><</link>> and
<<link "Long Skirts">><<set $Browse="BohoLongSkirts">><<Refresh>><</link>>
all in a bewildering variety of styles, patterns and colors.
<<link "Pants">><<set $Browse="BohoPants">><<Refresh>><</link>>
and
<<link "Leggings">><<set $Browse="BohoLeggings">><<Refresh>><</link>>
are over to the left. Further back to the right
<<link "Coats and Jackets">><<set $Browse="BohoCoats">><<Refresh>><</link>>
and
<<link "Hats">><<set $Browse="BohoHats">><<Refresh>><</link>>
Of course if this is all too much for you //'man'// you can always
<<link "Step Outside">><<set $Browse="">><<set $Shop="Outside">><<Refresh>><</link>>
The shop.
<</if>>
<<switch $Browse>>
<<case "BohoTops">><<ShopBohoTops>>
<<case "BohoShortDresses">><<ShopBohoShortDresses>>
<<case "BohoLongDresses">><<ShopBohoLongDresses>>
<<case "BohoShortSkirts">><<ShopBohoShortSkirts>>
<<case "BohoLongSkirts">><<ShopBohoLongSkirts>>
<<case "BohoPants">><<ShopBohoPants>>
<<case "BohoLeggings">><<ShopBohoLeggings>>
<<case "BohoCoats">><<ShopBohoCoats>>
<<case "Hats">><<ShopBohoHats>>
<<default>>
<</switch>>
<</nobr>><<nobr>>
<<widget "ShopBohoTops">> /* Widget to show shop boho tops */
<<set _Path="Media/Shop (Boho)/">>
<<set _Btop01={ID:"Btop01", name:"Top", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"White",
path:_Path+"Btop01.jpg", desc:"Solid color front tie cap sleeve wrap top"}>>
<<set _Btop02={ID:"Btop02", name:"Top", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Black",
path:_Path+"Btop02.jpg", desc:"Solid color front tie cap sleeve wrap top"}>>
<<set _Btop03={ID:"Btop03", name:"Top", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Red",
path:_Path+"Btop03.jpg", desc:"Solid color front tie cap sleeve wrap top"}>>
<<set _Btop04={ID:"Btop04", name:"Top", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Yellow",
path:_Path+"Btop04.jpg", desc:"Solid color front tie cap sleeve wrap top"}>>
<<set _Btop05={ID:"Btop05", name:"Top", sex:"F", for:["CS", "EV"], cost:28, sx:4, qal:4, color:"Orange",
path:_Path+"Btop05.jpg", desc:"Ethnic patterned knitted slip-on crop top"}>>
<<set _Btop06={ID:"Btop06", name:"Top", sex:"F", for:["CS", "EV"], cost:28, sx:4, qal:4, color:"Blue",
path:_Path+"Btop06.jpg", desc:"Ethnic patterned knitted slip-on crop top"}>>
<<set _Btop07={ID:"Btop07", name:"Top", sex:"F", for:["CS", "EV"], cost:28, sx:4, qal:4, color:"Pink",
path:_Path+"Btop07.jpg", desc:"Ethnic patterned knitted slip-on crop top"}>>
<<set _Btop11={ID:"Btop11", name:"Top", sex:"F", for:["CS", "EV"], cost:32, sx:4, qal:5, color:"Black",
path:_Path+"Btop11.jpg", desc:"Hand crocheted slip-on crop top with tassel decoration"}>>
<<set _Btop12={ID:"Btop12", name:"Top", sex:"F", for:["CS", "EV"], cost:32, sx:4, qal:5, color:"Blue",
path:_Path+"Btop12.jpg", desc:"Hand crocheted slip-on crop top with tassel decoration"}>>
<<set _Btop13={ID:"Btop13", name:"Top", sex:"F", for:["CS", "EV"], cost:32, sx:4, qal:5, color:"Pink",
path:_Path+"Btop13.jpg", desc:"Hand crocheted slip-on crop top with tassel decoration"}>>
<<set _Btop14={ID:"Btop14", name:"Top", sex:"F", for:["CS", "EV"], cost:46, sx:5, qal:5, color:"Saffron",
path:_Path+"Btop14.jpg", desc:"Ethically sourced drawstring front tie cap sleve crop top"}>>
<<set _Btop15={ID:"Btop15", name:"Top", sex:"F", for:["CS", "EV"], cost:46, sx:5, qal:5, color:"Cameo",
path:_Path+"Btop15.jpg", desc:"Ethically sourced drawstring front tie cap sleve crop top"}>>
<<set _Btop16={ID:"Btop16", name:"Top", sex:"F", for:["CS", "EV"], cost:46, sx:5, qal:5, color:"Wisteria",
path:_Path+"Btop16.jpg", desc:"Ethically sourced drawstring front tie cap sleve crop top"}>>
<<set _Btop17={ID:"Btop17", name:"Top", sex:"F", for:["CS", "EV"], cost:46, sx:5, qal:5, color:"Pine",
path:_Path+"Btop17.jpg", desc:"Ethically sourced drawstring front tie cap sleve crop top"}>>
<<set _Btop21={ID:"Btop21", name:"Top", sex:"F", for:["CS", "EV"], cost:64, sx:5, qal:4, color:"Green",
path:_Path+"Btop21.jpg", desc:"Celtic inspired embroidered bodice lace-up front with privacy panel"}>>
<<set _Btop22={ID:"Btop22", name:"Top", sex:"F", for:["CS", "EV"], cost:64, sx:5, qal:4, color:"Blue",
path:_Path+"Btop22.jpg", desc:"Celtic inspired embroidered bodice lace-up front with privacy panel"}>>
<<set _Btop23={ID:"Btop23", name:"Top", sex:"F", for:["CS", "EV"], cost:42, sx:5, qal:4, color:"Brown",
path:_Path+"Btop23.jpg", desc:"Solid color tied v-neck flare sleeve boho top "}>>
<<set _Btop24={ID:"Btop24", name:"Top", sex:"F", for:["CS", "EV"], cost:42, sx:5, qal:4, color:"Ochre",
path:_Path+"Btop24.jpg", desc:"Solid color tied v-neck flare sleeve boho top "}>>
<<set _Btop25={ID:"Btop25", name:"Top", sex:"F", for:["CS", "EV"], cost:42, sx:5, qal:4, color:"Blue",
path:_Path+"Btop25.jpg", desc:"Solid color tied v-neck flare sleeve boho top "}>>
<<set _Btop26={ID:"Btop26", name:"Top", sex:"F", for:["CS", "EV"], cost:48, sx:4, qal:4, color:"White",
path:_Path+"Btop26.jpg", desc:"Sweet babydoll blouse top with lace edging"}>>
<<set _Btop27={ID:"Btop27", name:"Top", sex:"F", for:["CS", "EV"], cost:52, sx:4, qal:4, color:"Multicolour",
path:_Path+"Btop27.jpg", desc:"Round neck front tie long sleeve graphic print top"}>>
<<set _Btop31={ID:"Btop31", name:"Top", sex:"F", for:["CS", "EV"], cost:56, sx:5, qal:4, color:"Forest",
path:_Path+"Btop31.jpg", desc:"Ethnic floral print bell sleeve keyhole loose boho tunic blouse"}>>
<<set _Btop32={ID:"Btop32", name:"Top", sex:"F", for:["CS", "EV"], cost:56, sx:5, qal:4, color:"Stream",
path:_Path+"Btop32.jpg", desc:"Ethnic floral print bell sleeve keyhole loose boho tunic blouse"}>>
<<set _Btop33={ID:"Btop33", name:"Top", sex:"F", for:["CS", "EV"], cost:56, sx:5, qal:4, color:"Meadow",
path:_Path+"Btop33.jpg", desc:"Ethnic floral print bell sleeve keyhole loose boho tunic blouse"}>>
<<set _Btop34={ID:"Btop34", name:"Top", sex:"F", for:["CS", "EV"], cost:56, sx:5, qal:4, color:"Black",
path:_Path+"Btop34.jpg", desc:"Scoop neck bell sleeve floral embroided satin loose keyhole boho tunic top"}>>
<<set _Btop35={ID:"Btop35", name:"Top", sex:"F", for:["CS", "EV"], cost:56, sx:5, qal:4, color:"Wine",
path:_Path+"Btop35.jpg", desc:"Scoop neck bell sleeve floral embroided satin loose keyhole boho tunic top"}>>
<<set _Btop36={ID:"Btop36", name:"Top", sex:"F", for:["CS", "EV"], cost:56, sx:5, qal:4, color:"Tangerene",
path:_Path+"Btop36.jpg", desc:"Scoop neck bell sleeve floral embroided satin loose keyhole boho tunic top"}>>
<<set _Btop37={ID:"Btop37", name:"Top", sex:"F", for:["CS", "EV"], cost:56, sx:5, qal:4, color:"Bluesteel",
path:_Path+"Btop37.jpg", desc:"Scoop neck bell sleeve floral embroided satin loose keyhole boho tunic top"}>>
<<set $Stock=[_Btop01, _Btop02, _Btop03, _Btop04, _Btop05, _Btop06, _Btop07]>>
<<set $Stock.push(_Btop11, _Btop12, _Btop13,_Btop14, _Btop15, _Btop16, _Btop17)>>
<<set $Stock.push(_Btop21, _Btop22, _Btop23,_Btop24, _Btop25, _Btop26, _Btop27)>>
<<set $Stock.push(_Btop31, _Btop32, _Btop33,_Btop34, _Btop35, _Btop36, _Btop37)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopBohoShortDresses">> /* Widget to show shop boho mini dresses */
<<set _Path="Media/Shop (Boho)/">>
<<set _Bdrs01={ID:"Bdrs01", name:"Dress", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:3, color:"Blue",
path:_Path+"Bdrs01.jpg", desc:"Sleeveless scoop neck denim minidress"}>>
<<set _Bdrs02={ID:"Bdrs02", name:"Dress", sex:"F", for:["CS","EV"], cost:35, sx:5, qal:3, color:"Print",
path:_Path+"Bdrs02.jpg", desc:"Sleeveless butterfly print lace hem keyhole bust minidress"}>>
<<set _Bdrs03={ID:"Bdrs03", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:5, qal:3, color:"Print",
path:_Path+"Bdrs03.jpg", desc:"Sleeveless butterfly print lace panel assymetrical high low minidress"}>>
<<set _Bdrs04={ID:"Bdrs04", name:"Dress", sex:"F", for:["CS","EV"], cost:38, sx:5, qal:3, color:"Print",
path:_Path+"Bdrs04.jpg", desc:"Sleeveless scoop neck dreamcatcher print minidress"}>>
<<set _Bdrs05={ID:"Bdrs05", name:"Dress", sex:"F", for:["CS","EV"], cost:36, sx:5, qal:3, color:"Print",
path:_Path+"Bdrs05.jpg", desc:"Sleeveless spaghettie strap rosegal art printed minidress"}>>
<<set _Bdrs06={ID:"Bdrs06", name:"Dress", sex:"F", for:["CS","EV"], cost:33, sx:5, qal:3, color:"Print",
path:_Path+"Bdrs06.jpg", desc:"Sleveless scoop neck leaf flower print minidress"}>>
<<set _Bdrs07={ID:"Bdrs07", name:"Dress", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:3, color:"Print",
path:_Path+"Bdrs07.jpg", desc:"Sleeveless scoop neck butterfly print ring strap minidress"}>>
<<set _Bdrs11={ID:"Bdrs11", name:"Dress", sex:"F", for:["CS","EV"], cost:60, sx:5, qal:4, color:"White",
path:_Path+"Bdrs11.jpg", desc:"Ruched bust short puff sleeve lace frill trim A-line minidress"}>>
<<set _Bdrs12={ID:"Bdrs12", name:"Dress", sex:"F", for:["CS","EV"], cost:60, sx:5, qal:4, color:"Peach",
path:_Path+"Bdrs12.jpg", desc:"Ruched bust short puff sleeve lace frill trim A-line minidress"}>>
<<set _Bdrs13={ID:"Bdrs13", name:"Dress", sex:"F", for:["CS","EV"], cost:65, sx:5, qal:4, color:"Black",
path:_Path+"Bdrs13.jpg", desc:"Long sleeve drawstring front ruched chest minidress with sweetheart neck"}>>
<<set _Bdrs14={ID:"Bdrs14", name:"Dress", sex:"F", for:["CS","EV"], cost:65, sx:5, qal:4, color:"Biscuit",
path:_Path+"Bdrs14.jpg", desc:"Long sleeve drawstring front ruched chest minidress with sweetheart neck"}>>
<<set _Bdrs15={ID:"Bdrs15", name:"Dress", sex:"F", for:["CS","EV"], cost:65, sx:5, qal:4, color:"Lilac",
path:_Path+"Bdrs15.jpg", desc:"Long sleeve drawstring front ruched chest minidress with sweetheart neck"}>>
<<set _Bdrs16={ID:"Bdrs16", name:"Dress", sex:"F", for:["CS","EV"], cost:120, sx:6, qal:5, color:"Lilac",
path:_Path+"Bdrs16.jpg", desc:"Long sleeve embellished floral silk minidress"}>>
<<set _Bdrs17={ID:"Bdrs17", name:"Dress", sex:"F", for:["CS","EV"], cost:165, sx:6, qal:6, color:"Lilac",
path:_Path+"Bdrs17.jpg", desc:"Silk flared sleeves drop waist crystal embellished gathered minidress"}>>
<<set _Bdrs21={ID:"Bdrs21", name:"Dress", sex:"F", for:["CS","EV"], cost:70, sx:5, qal:4, color:"Multicolor",
path:_Path+"Bdrs21.jpg", desc:"Colorful boho ruched cotton strapless patchwork hanky dress"}>>
<<set _Bdrs22={ID:"Bdrs22", name:"Dress", sex:"F", for:["CS","EV"], cost:70, sx:5, qal:4, color:"Multicolor",
path:_Path+"Bdrs22.jpg", desc:"Colorful boho ruched cotton strapless patchwork hanky dress"}>>
<<set _Bdrs23={ID:"Bdrs23", name:"Dress", sex:"F", for:["CS","EV"], cost:70, sx:5, qal:4, color:"Multicolor",
path:_Path+"Bdrs23.jpg", desc:"Colorful boho ruched cotton strapless patchwork hanky dress"}>>
<<set _Bdrs24={ID:"Bdrs24", name:"Dress", sex:"F", for:["CS","EV"], cost:70, sx:5, qal:4, color:"Multicolor",
path:_Path+"Bdrs24.jpg", desc:"Colorful boho ruched cotton strapless patchwork hanky dress"}>>
<<set $Stock=[ _Bdrs01, _Bdrs02, _Bdrs03, _Bdrs04, _Bdrs05, _Bdrs06, _Bdrs07]>>
<<set $Stock.push(_Bdrs11, _Bdrs12, _Bdrs13, _Bdrs14, _Bdrs15, _Bdrs16, _Bdrs17)>>
<<set $Stock.push(_Bdrs21, _Bdrs22, _Bdrs23, _Bdrs24)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopBohoLongDresses">> /* Widget to show shop boho maxi dresses */
<<set _Path="Media/Shop (Boho)/">>
<<set _Bdrs41={ID:"Bdrs41", name:"Dress", sex:"F", for:["CS","EV"], cost:84, sx:6, qal:4, color:"Black",
path:_Path+"Bdrs41.jpg", desc:"Short sleve scoop neck lace dress with semi sheer lining."}>>
<<set _Bdrs42={ID:"Bdrs42", name:"Dress", sex:"F", for:["CS","EV"], cost:84, sx:6, qal:4, color:"White",
path:_Path+"Bdrs42.jpg", desc:"Short sleve scoop neck lace dress with semi sheer lining."}>>
<<set _Bdrs43={ID:"Bdrs43", name:"Dress", sex:"F", for:["CS","EV"], cost:42, sx:4, qal:3, color:"Multicolor",
path:_Path+"Bdrs43.jpg", desc:"Rainbow Spiral Tie Dye Sleeveless Sundress."}>>
<<set _Bdrs44={ID:"Bdrs44", name:"Dress", sex:"F", for:["CS","EV"], cost:42, sx:4, qal:3, color:"Multicolor",
path:_Path+"Bdrs44.jpg", desc:"Rainbow Spiral Tie Dye Sleeveless Sundress."}>>
<<set _Bdrs45={ID:"Bdrs45", name:"Dress", sex:"F", for:["CS","EV"], cost:55, sx:4, qal:4, color:"Thistle",
path:_Path+"Bdrs45.jpg", desc:"Romantic embroidered lace-up front midi dress elastic back and waist tie"}>>
<<set _Bdrs46={ID:"Bdrs46", name:"Dress", sex:"F", for:["CS","EV"], cost:55, sx:4, qal:4, color:"Rose",
path:_Path+"Bdrs46.jpg", desc:"Romantic embroidered lace-up front midi dress elastic back and waist tie"}>>
<<set _Bdrs47={ID:"Bdrs47", name:"Dress", sex:"F", for:["CS","EV"], cost:55, sx:4, qal:4, color:"Silver",
path:_Path+"Bdrs47.jpg", desc:"Romantic embroidered lace-up front midi dress elastic back and waist tie"}>>
<<set _Bdrs51={ID:"Bdrs51", name:"Dress", sex:"F", for:["CS","EV"], cost:48, sx:4, qal:4, color:"Salmon",
path:_Path+"Bdrs51.jpg", desc:"Puff sleeve off shoulder smocked cottage dress soft cotton fabric"}>>
<<set _Bdrs52={ID:"Bdrs52", name:"Dress", sex:"F", for:["CS","EV"], cost:48, sx:4, qal:4, color:"Sea Green",
path:_Path+"Bdrs52.jpg", desc:"Puff sleeve off shoulder smocked cottage dress soft cotton fabric"}>>
<<set _Bdrs53={ID:"Bdrs53", name:"Dress", sex:"F", for:["CS","EV"], cost:48, sx:4, qal:4, color:"Steel Blue",
path:_Path+"Bdrs53.jpg", desc:"Puff sleeve off shoulder smocked cottage dress soft cotton fabric"}>>
<<set _Bdrs54={ID:"Bdrs54", name:"Dress", sex:"F", for:["CS","EV"], cost:48, sx:4, qal:4, color:"Orchid",
path:_Path+"Bdrs54.jpg", desc:"Puff sleeve off shoulder smocked cottage dress soft cotton fabric"}>>
<<set _Bdrs55={ID:"Bdrs55", name:"Dress", sex:"F", for:["CS","EV"], cost:46, sx:4, qal:4, color:"White",
path:_Path+"Bdrs55.jpg", desc:"Long sleeve collared cinched waist back cutout Mid-Length Dress"}>>
<<set _Bdrs56={ID:"Bdrs56", name:"Dress", sex:"F", for:["CS","EV"], cost:46, sx:4, qal:4, color:"Blush",
path:_Path+"Bdrs56.jpg", desc:"Long sleeve collared cinched waist back cutout Mid-Length Dress"}>>
<<set _Bdrs57={ID:"Bdrs57", name:"Dress", sex:"F", for:["CS","EV"], cost:40, sx:4, qal:3, color:"Multicolored",
path:_Path+"Bdrs57.jpg", desc:"Patchwork Print Front-Tied Cami Dress"}>>
<<set _Bdrs61={ID:"Bdrs61", name:"Dress", sex:"F", for:["CS","EV"], cost:46, sx:4, qal:4, color:"Multicolored",
path:_Path+"Bdrs61.jpg", desc:"Sleeveless square neck batik printed cotton empire waist maxi dress"}>>
<<set _Bdrs62={ID:"Bdrs62", name:"Dress", sex:"F", for:["CS","EV"], cost:54, sx:5, qal:4, color:"Multicolored",
path:_Path+"Bdrs62.jpg", desc:"Rainbow spiral tie-dye flamenco dress"}>>
<<set _Bdrs63={ID:"Bdrs63", name:"Dress", sex:"F", for:["CS","EV"], cost:50, sx:4, qal:4, color:"White",
path:_Path+"Bdrs63.jpg", desc:"Twisted cut out ruffles maxi dress"}>>
<<set $Stock=[ _Bdrs41, _Bdrs42, _Bdrs43, _Bdrs44, _Bdrs45, _Bdrs46, _Bdrs47]>>
<<set $Stock.push(_Bdrs51, _Bdrs52, _Bdrs53, _Bdrs54, _Bdrs55, _Bdrs56, _Bdrs57)>>
<<set $Stock.push(_Bdrs61, _Bdrs62, _Bdrs63)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopBohoShortSkirts">> /* Widget to show shop boho miniskirts */
<<set _Path="Media/Shop (Boho)/">>
<<set _Bskt01={ID:"Bskt01", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:30, sx:5, qal:3, color:"Red",
path:_Path+"Bskt01.jpg", desc:"Solid color high elastic waist ruffle drawstring A-line swing miniskirt "}>>
<<set _Bskt02={ID:"Bskt02", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:30, sx:5, qal:3, color:"Yellow",
path:_Path+"Bskt02.jpg", desc:"Solid color high elastic waist ruffle drawstring A-line swing miniskirt "}>>
<<set _Bskt03={ID:"Bskt03", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:30, sx:5, qal:3, color:"Blue",
path:_Path+"Bskt03.jpg", desc:"Solid color high elastic waist ruffle drawstring A-line swing miniskirt "}>>
<<set _Bskt04={ID:"Bskt04", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:38, sx:5, qal:4, color:"Blue",
path:_Path+"Bskt04.jpg", desc:"Solid color high elastic waist peplum ruffle A-Line swing miniskirt"}>>
<<set _Bskt05={ID:"Bskt05", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:38, sx:5, qal:4, color:"Blue",
path:_Path+"Bskt05.jpg", desc:"Solid color high elastic waist peplum ruffle A-Line swing miniskirt"}>>
<<set _Bskt06={ID:"Bskt06", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:38, sx:5, qal:4, color:"Blue",
path:_Path+"Bskt06.jpg", desc:"Solid color high elastic waist peplum ruffle A-Line swing miniskirt"}>>
<<set _Bskt07={ID:"Bskt07", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:38, sx:5, qal:4, color:"Blue",
path:_Path+"Bskt07.jpg", desc:"Solid color high elastic waist peplum ruffle A-Line swing miniskirt"}>>
<<set _Bskt11={ID:"Bskt11", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:26, sx:5, qal:3, color:"Orange",
path:_Path+"Bskt11.jpg", desc:"Floral print bohemian casual beach miniskirt 80% cotton 20% polyester"}>>
<<set _Bskt12={ID:"Bskt12", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:26, sx:5, qal:3, color:"Orange",
path:_Path+"Bskt12.jpg", desc:"Floral print bohemian casual beach miniskirt 80% cotton 20% polyester"}>>
<<set _Bskt13={ID:"Bskt13", name:"Mini skirt", sex:"F", for:["CS","EV","WK"], cost:26, sx:5, qal:3, color:"Orange",
path:_Path+"Bskt13.jpg", desc:"Floral print bohemian casual beach miniskirt 80% cotton 20% polyester"}>>
<<set _Bskt14={ID:"Bskt14", name:"Mini skirt", sex:"F", for:["CS","EV"], cost:26, sx:5, qal:3, color:"Black",
path:_Path+"Bskt14.jpg", desc:"Changeable boho silky tiered wrap min skirt"}>>
<<set _Bskt15={ID:"Bskt15", name:"Mini skirt", sex:"F", for:["CS","EV"], cost:66, sx:5, qal:5, color:"Multicolor",
path:_Path+"Bskt15.jpg", desc:"Multicolor carretto print gathered mini skirt 100% cotton"}>>
<<set _Bskt16={ID:"Bskt16", name:"Mini skirt", sex:"F", for:["CS","EV"], cost:86, sx:6, qal:5, color:"Brown",
path:_Path+"Bskt16.jpg", desc:"Real suede fringed dance mini skirt"}>>
<<set _Bskt17={ID:"Bskt17", name:"Mini skirt", sex:"F", for:["CS","EV"], cost:86, sx:6, qal:5, color:"Black",
path:_Path+"Bskt17.jpg", desc:"Real suede fringed dance mini skirt"}>>
<<set $Stock=[_Bskt01, _Bskt02, _Bskt03, _Bskt04, _Bskt05, _Bskt06, _Bskt07]>>
<<set $Stock.push(_Bskt11, _Bskt12, _Bskt13, _Bskt14, _Bskt15, _Bskt16, _Bskt17)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "4">>
<</if>>
<</widget>>
<<widget "ShopBohoLongSkirts">> /* Widget to show shop boho midiskirts */
<<set _Path="Media/Shop (Boho)/">>
<<set _Bskt21={ID:"Bskt21", name:"Skirt", sex:"F", for:["CS","EV"], cost:26, sx:4, qal:3, bh:4, color:"Red",
path:_Path+"Bskt21.jpg", desc:"Floral knee length boho skirt elasticated waist 100% rayon"}>>
<<set _Bskt22={ID:"Bskt22", name:"Skirt", sex:"F", for:["CS","EV"], cost:52, sx:5, qal:4, color:"White",
path:_Path+"Bskt22.jpg", desc:"Lightweight cotton lace midi length skirt"}>>
<<set _Bskt23={ID:"Bskt23", name:"Skirt", sex:"F", for:["CS","EV"], cost:52, sx:5, qal:4, color:"Black",
path:_Path+"Bskt23.jpg", desc:"Lightweight cotton lace midi length skirt"}>>
<<set _Bskt24={ID:"Bskt24", name:"Skirt", sex:"F", for:["CS","EV"], cost:50, sx:5, qal:5, color:"Blush",
path:_Path+"Bskt24.jpg", desc:"Hi-rise knee length flowy pleated assymetric swing wrap skirt "}>>
<<set _Bskt25={ID:"Bskt25", name:"Skirt", sex:"F", for:["CS","EV"], cost:46, sx:5, qal:4, color:"Red",
path:_Path+"Bskt25.jpg", desc:"Cotton voile floral print midi skirt with smocked waist"}>>
<<set _Bskt26={ID:"Bskt26", name:"Skirt", sex:"F", for:["CS","EV"], cost:46, sx:5, qal:4, color:"Yellow",
path:_Path+"Bskt26.jpg", desc:"Cotton voile floral print midi skirt with smocked waist"}>>
<<set _Bskt27={ID:"Bskt27", name:"Skirt", sex:"F", for:["CS","EV"], cost:46, sx:5, qal:4, color:"Blue",
path:_Path+"Bskt27.jpg", desc:"Cotton voile floral print midi skirt with smocked waist"}>>
<<set _Bskt31={ID:"Bskt31", name:"Skirt", sex:"F", for:["CS","EV"], cost:52, sx:5, qal:4, color:"Red",
path:_Path+"Bskt31.jpg", desc:"Asymmetrical layered high-low hem skirt with lace details"}>>
<<set _Bskt32={ID:"Bskt32", name:"Skirt", sex:"F", for:["CS","EV"], cost:52, sx:5, qal:4, color:"Blue",
path:_Path+"Bskt32.jpg", desc:"Asymmetrical layered high-low hem skirt with lace details"}>>
<<set _Bskt33={ID:"Bskt33", name:"Skirt", sex:"F", for:["CS","EV"], cost:52, sx:5, qal:4, color:"Purple",
path:_Path+"Bskt33.jpg", desc:"Asymmetrical layered high-low hem skirt with lace details"}>>
<<set _Bskt34={ID:"Bskt34", name:"Skirt", sex:"F", for:["CS","EV"], cost:44, sx:4, qal:4, color:"Orange",
path:_Path+"Bskt34.jpg", desc:"Calf length elastic tie high waist boho A-line pleated midi skirt"}>>
<<set _Bskt35={ID:"Bskt35", name:"Skirt", sex:"F", for:["CS","EV"], cost:44, sx:4, qal:4, color:"Yellow",
path:_Path+"Bskt35.jpg", desc:"Calf length elastic tie high waist boho A-line pleated midi skirt"}>>
<<set _Bskt36={ID:"Bskt36", name:"Skirt", sex:"F", for:["CS","EV"], cost:72, sx:4, qal:5, color:"Dark brown",
path:_Path+"Bskt36.jpg", desc:"Button-up waist heavy fabric boho maxi skirt"}>>
<<set _Bskt37={ID:"Bskt37", name:"Skirt", sex:"F", for:["CS","EV"], cost:72, sx:4, qal:5, color:"Black",
path:_Path+"Bskt37.jpg", desc:"Button-up waist heavy fabric boho maxi skirt"}>>
<<set _Bskt41={ID:"Bskt41", name:"Skirt", sex:"F", for:["CS","EV"], cost:52, sx:4, qal:4, color:"Rainbow",
path:_Path+"Bskt41.jpg", desc:"Multi tier elasticated waist peasant maxi skirt"}>>
<<set _Bskt42={ID:"Bskt42", name:"Skirt", sex:"F", for:["CS","EV"], cost:52, sx:4, qal:4, color:"Blue",
path:_Path+"Bskt42.jpg", desc:"Four tier crinkle fabric ankle length skirt in caribbean blues"}>>
<<set _Bskt43={ID:"Bskt43", name:"Skirt", sex:"F", for:["CS","EV"], cost:52, sx:4, qal:4, color:"Orange/black",
path:_Path+"Bskt43.jpg", desc:"Crinkle cut elasticated waist broom maxi skirt "}>>
<<set _Bskt44={ID:"Bskt44", name:"Skirt", sex:"F", for:["CS","EV"], cost:52, sx:4, qal:4, color:"Orange/black",
path:_Path+"Bskt44.jpg", desc:"Tribal print tiered long cotton peasant skirt "}>>
<<set _Bskt45={ID:"Bskt45", name:"Skirt", sex:"F", for:["CS","EV"], cost:116, sx:4, qal:6, color:"Indian red",
path:_Path+"Bskt45.jpg", desc:"Celtic inspired elasticated maxi skirt lace-up detailing peak-a-boo split seams"}>>
<<set _Bskt46={ID:"Bskt46", name:"Skirt", sex:"F", for:["CS","EV"], cost:116, sx:4, qal:6, color:"Olive green",
path:_Path+"Bskt46.jpg", desc:"Celtic inspired elasticated maxi skirt lace-up detailing peak-a-boo split seams"}>>
<<set _Bskt47={ID:"Bskt47", name:"Skirt", sex:"F", for:["CS","EV"], cost:116, sx:4, qal:6, color:"Steel blue",
path:_Path+"Bskt47.jpg", desc:"Celtic inspired elasticated maxi skirt lace-up detailing peak-a-boo split seams"}>>
<<set $Stock=[_Bskt21, _Bskt22, _Bskt23, _Bskt24, _Bskt25, _Bskt26, _Bskt27]>>
<<set $Stock.push(_Bskt31, _Bskt32, _Bskt33, _Bskt34, _Bskt35, _Bskt36, _Bskt37)>>
<<set $Stock.push(_Bskt41, _Bskt42, _Bskt43, _Bskt44, _Bskt45, _Bskt46, _Bskt47)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "4">>
<</if>>
<</widget>>
<<widget "ShopBohoPants">> /* Widget to show shop boho pants */
<<set _Path="Media/Shop (Boho)/">>
<<set _Bpnt01={ID:"Bpnt01", name:"Pants", sex:"F", for:["CS","EV"], cost:38, sx:5, qal:4, color:"Pre-faded",
path:_Path+"Bpnt01.jpg", desc:"Sexy low rise slim bootcut flare denim jeans"}>>
<<set _Bpnt02={ID:"Bpnt02", name:"Pants", sex:"F", for:["CS","EV"], cost:38, sx:5, qal:4, color:"Blue",
path:_Path+"Bpnt02.jpg", desc:"Sexy low rise slim bootcut flare denim jeans"}>>
<<set _Bpnt03={ID:"Bpnt03", name:"Pants", sex:"F", for:["CS","EV"], cost:38, sx:5, qal:4, color:"Black",
path:_Path+"Bpnt03.jpg", desc:"Sexy low rise slim bootcut flare denim jeans"}>>
<<set _Bpnt11={ID:"Bpnt11", name:"Pants", sex:"F", for:["CS","EV"], cost:62, sx:5, qal:5, color:"Blue",
path:_Path+"Bpnt11.jpg", desc:"High waist button up skinny flared Jeans with hand printed design"}>>
<<set _Bpnt12={ID:"Bpnt12", name:"Pants", sex:"F", for:["CS","EV"], cost:62, sx:5, qal:5, color:"Blue",
path:_Path+"Bpnt12.jpg", desc:"High waist button up skinny flared Jeans with hand printed design"}>>
<<set _Bpnt13={ID:"Bpnt13", name:"Pants", sex:"F", for:["CS","EV"], cost:62, sx:5, qal:5, color:"Blue",
path:_Path+"Bpnt13.jpg", desc:"High waist button up skinny flared Jeans with hand printed design"}>>
<<set _Bpnt14={ID:"Bpnt14", name:"Pants", sex:"F", for:["CS","EV"], cost:62, sx:5, qal:5, color:"Blue",
path:_Path+"Bpnt14.jpg", desc:"High waist button up skinny flared Jeans with hand printed design"}>>
<<set _Bpnt15={ID:"Bpnt15", name:"Pants", sex:"F", for:["CS","EV"], cost:62, sx:5, qal:5, color:"Blue",
path:_Path+"Bpnt15.jpg", desc:"High waist button up skinny flared Jeans with hand printed design"}>>
<<set _Bpnt21={ID:"Bpnt21", name:"Pants", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:4, color:"Black",
path:_Path+"Bpnt21.jpg", desc:"Slim fit stretch crushed velvet pants elasticated waist machine wash"}>>
<<set _Bpnt22={ID:"Bpnt22", name:"Pants", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:4, color:"Brown",
path:_Path+"Bpnt22.jpg", desc:"Slim fit stretch crushed velvet pants elasticated waist machine wash"}>>
<<set _Bpnt23={ID:"Bpnt23", name:"Pants", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:4, color:"Red",
path:_Path+"Bpnt23.jpg", desc:"Slim fit stretch crushed velvet pants elasticated waist machine wash"}>>
<<set _Bpnt24={ID:"Bpnt24", name:"Pants", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:4, color:"Blue",
path:_Path+"Bpnt24.jpg", desc:"Slim fit stretch crushed velvet pants elasticated waist machine wash"}>>
<<set _Bpnt25={ID:"Bpnt25", name:"Pants", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:4, color:"Pink",
path:_Path+"Bpnt25.jpg", desc:"Slim fit stretch crushed velvet pants elasticated waist machine wash"}>>
<<set _Bpnt31={ID:"Bpnt31", name:"Pants", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:4, color:"Snowdrop",
path:_Path+"Bpnt31.jpg", desc:"Floaty thin 100% cotton trousers asymmetric wide leg elasticated tie waist"}>>
<<set _Bpnt32={ID:"Bpnt32", name:"Pants", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:4, color:"Rose",
path:_Path+"Bpnt32.jpg", desc:"Floaty thin 100% cotton trousers asymmetric wide leg elasticated tie waist"}>>
<<set _Bpnt33={ID:"Bpnt33", name:"Pants", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:4, color:"Dahlia",
path:_Path+"Bpnt33.jpg", desc:"Floaty thin 100% cotton trousers asymmetric wide leg elasticated tie waist"}>>
<<set _Bpnt34={ID:"Bpnt34", name:"Pants", sex:"F", for:["CS","EV"], cost:32, sx:5, qal:4, color:"Heather",
path:_Path+"Bpnt34.jpg", desc:"Floaty thin 100% cotton trousers asymmetric wide leg elasticated tie waist"}>>
<<set $Stock=[_Bpnt01, _Bpnt02, _Bpnt03]>>
<<set $Stock.push(_Bpnt11, _Bpnt12, _Bpnt13, _Bpnt14, _Bpnt15)>>
<<set $Stock.push(_Bpnt21, _Bpnt22, _Bpnt23, _Bpnt24, _Bpnt25)>>
<<set $Stock.push(_Bpnt31, _Bpnt32, _Bpnt33, _Bpnt34)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "4">>
<</if>>
<</widget>>
<<widget "ShopBohoLeggings">> /* Widget to load and Display Boho Leggings */
<<set _Path="Media/Shop (Boho)/">>
<<set _Legs21 = {ID:"Legs21", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:32, sx:6, qal:4, color:"Print",
path:_Path+"Legs21.jpg", desc:"Stretch leggings with playfull and colorfull prints"}>>
<<set _Legs22 = {ID:"Legs22", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:32, sx:6, qal:4, color:"Print",
path:_Path+"Legs22.jpg", desc:"Stretch leggings with playfull and colorfull prints"}>>
<<set _Legs23 = {ID:"Legs23", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:32, sx:6, qal:4, color:"Print",
path:_Path+"Legs23.jpg", desc:"Stretch leggings with playfull and colorfull prints"}>>
<<set _Legs24 = {ID:"Legs24", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:32, sx:6, qal:4, color:"Print",
path:_Path+"Legs24.jpg", desc:"Stretch leggings with playfull and colorfull prints"}>>
<<set _Legs25 = {ID:"Legs25", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:32, sx:6, qal:4, color:"Print",
path:_Path+"Legs25.jpg", desc:"Stretch leggings with playfull and colorfull prints"}>>
<<set _Legs26 = {ID:"Legs26", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:32, sx:6, qal:4, color:"Print",
path:_Path+"Legs26.jpg", desc:"Stretch leggings with playfull and colorfull prints"}>>
<<set _Legs27 = {ID:"Legs27", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:32, sx:6, qal:4, color:"Print",
path:_Path+"Legs27.jpg", desc:"Stretch leggings with playfull and colorfull prints"}>>
<<set $Stock=[_Legs21, _Legs22, _Legs23, _Legs24, _Legs25, _Legs26, _Legs27]>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "4">>
<</if>>
<</widget>>
<<widget "ShopBohoCoats">> /* Widget to show shop boho coats */
<<set _Coat01={ID:"Bhxx", name:"Poncho Shawl", sex:"F", for:["CS","EV"], cost:40, sx:5, qal:4, color:"Black",
path:"Media/Shop (Boho)/Coat_00.jpg", desc:"Ethnic pattern tasseled poncho shawl cape."}>>
<<set $Stock=[ _Coat01, _Coat02, _Coat03, _Coat04, _Coat05, _Coat06, _Coat07]>>
<<set $Stock.push( _Coat11, _Coat12, _Coat13, _Coat14, _Coat15, _Coat16, _Coat17)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "6">>
<</if>>
<</widget>>
<<widget "ShopBohoHats">> /* Widget to show shop boho hats */
<<set _Hat00 = {name:"Corduroy Jeans", sex:"F", for:["CS","EV","WK"], cost:30, sx:5, qal:4, set:"",
color:"Black", path:"Media/Shop (Boho)/Hat_00.jpg", desc:"Solid color high waist stretch corduroy flared jeans."}>>
<<set $Stock=[_Hat00, _Hat01, _Hat02, _Hat03, _Hat04, _Hat05, _Hat06, _Hat07, _Hat08, _Hat09]>>
<<set $Stock.push(_Hat10, _Hat11, _Hat12, _Hat13, _Hat14, _Hat15, _Hat16, _Hat17, _Hat18, _Hat19)>>
<<ShopXTable $Stock>>
<</widget>>
<</nobr>><<nobr>>
<<if ndef $Snoop>><<set $Snoop=10>><</if>>
<<if ndef $Snoops>><<set $Snoops=[12, 15, 16, 17, 18, 19, 20, 21, 22]>><</if>>
<<if ndef $Snooped>><<set $Snooped=0>><</if>>
<<set $Elapsed=5>>
<<set $Snooped+=$Elapsed>>
<<set _Picky="Media/Park/Snoop_A" + $Snoop>>
<<MyPicky _Picky>>
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. You are strolling along the north bank of the river, the edge of the cultivated parkland with recreational facilities. On the south bank of the river, reached by a footbridge, is an area of natural woodland.
<br><br>
<<if $Snoop==10>>
<<if $XtraText>> $XtraText <<unset $XtraText>>
<<else>>
You have moved to one of your favourite spots for snooping without being spotted. You look around and
consider the day's conditions. It's <<TimeOfDay>> $WeatherText and the temperature is $Temperature °C.
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Use your Binoculars">>
<<if $Snooped>60 >>
<<unset $Snoop; $Snoops>><<goto "Snoop0">>
<<else>>
<<set $Snoop=11>>
<</if>>
<<Refresh>><</link>></td>
<td></td>
<td></td>
<td>[[Stop Snooping|Snoop0]]</td>
</tr>
</table>
<<elseif $Snoop==11>>
You are using your powerful binoculars to scan the surrounding area of the park for anything that you might
consider to be interesting or entertaining. At the lowest zoom level, you adjust the focus and give the area
quick scan,
<<set _Pick=either(0, 1, 0, 1, 0, 1, 0)>>
<<if _Pick==1>>
and a flicker of movement catches your eye!
<<set $Snoop=$Snoops.pluck()>>
<<set _Link="Pan to Movement">>
<<else>>
but nothing much seems to be happening at the moment.
<<set _Link="Scan the Park">>
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link _Link>><<Refresh>><</link>></td>
<td></td>
<td></td>
<td><<link "Take a break">><<set $Snoop=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==12>>
You pan around to the movement that caught your eye, and you see a procession of young mums wheeling
pushchairs thru the park. It looks like 2 toddlers and a baby, how sweet @@.EC;🙂@@
<br>
<table class="Link-table">
<tr>
<td><<link "Keep watching">><<set $Snoop=13>><<Refresh>><</link>></td>
<td></td>
<td></td>
<td><<link "Take a break">><<set $Snoop=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==13>>
The mums have stopped to let the toddlers kick a ball around, it looks like they are having a chat while they finish
their coffees. Being a mum seems to be a very relaxed and carefree life. @@.EC;🙂@@
<br>
<table class="Link-table">
<tr>
<td><<link "Keep watching">><<set $Snoop=14>><<Refresh>><</link>></td>
<td></td>
<td></td>
<td><<link "Take a break">><<set $Snoop=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==14>>
Now they have gathered round to look at pictures one of their phones. The mum looks so proud, and the others
are all smiling and looking happy. Even the little baby looks to be having fun @@.EC;🙂@@
<<set $XtraText="You were watching a group of mums and their babies socialising in the park ">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "I wish I could be a mum!">><<set $Snoop=10; $Babycrazy+=1; $Vagenvy+=1>>
<<ThinkBaby>>
<<set $XtraText+="You sighed and wished that you could be a mum, because " + $Xtxt>>
<<ThinkPregy>>
<<set $XtraText+=" and " + $Xtxt>>
<<Refresh>><</link>></td>
<td><<link "Aww! I love babies!">><<set $Snoop=10; $Babycrazy+=1>>
<<ThinkBaby>>
<<set $XtraText+="Aww! I love babies! you exclaimed before you could stop yourself. And it's true, you think
that " + $Xtxt>>
<<Refresh>><</link>></td>
<td><<link "yuck! I hate babies!">><<set $Snoop=10>>
<<ThinkBaby>>
<<set $XtraText+="Yuck! I hate babies! you exclaimed trying to convince yourself of that. But deep down you
know that " + $Xtxt>>
<<Refresh>><</link>></td>
<td><<link "Take a break">><<set $Snoop=10>>
<<set $XtraText+="You have various thoughts about what you saw, but have decided not to pursue any of
them further.">>
<<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==15>>
You pan around to the movement that caught your eye, and you see a very chic looking young woman walking
with her daughter. You love the way they have coordinated their outfits, and you can tell that the little girl is
going to be the image of her mother when she grown up.
<<set $XtraText="You were watching a chic looking young woman walking in the park with her daughter. ">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Oh wow! She's Beautiful">><<set $Snoop=10; $Arousal+=10>>
<<set $XtraText+="You muse about the woman's beauty and find yourself quite aroused by the memory.
Thoughts of a sexual nature slip unbidden into your mind.">>
<<Refresh>><</link>></td>
<td><<link "I wish I could dress like that">><<set $Snoop=10; $Fem+=1>>
<<set $XtraText+="You consider the clothes in your own wardrobe and find the comparison with the clothes
the woman was wearing somewhat depressing. You wish social norms were different, or maybe that you just
had the nerve to dress like that.">>
<<Refresh>><</link>></td>
<td><<link "I wish I'd been born a girl">><<set $Snoop=10; $Vagenvy+=1; $Fem+=1>>
<<set $XtraText+="It starts you thinking about girls and how they are better looking, more graceful, more
socially adept, have loads more friends, wear nicer clothes, seem to have better sex, etc .... you find yourself
idly wishing that you had been born a girl.">>
<<Refresh>><</link>></td>
<td><<link "Take a break">><<set $Snoop=10>>
<<set $XtraText+="You have various thoughts about what you saw, but have decided not to pursue any of
them further.">>
<<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==16>>
You pan around to the movement that caught your eye, and you see a young woman dressed in the retro Boho
style clothing that is trending at the moment. She is carrying a full basket, and moving dreamily, almost dancing
thru the park in fact ..... Maybe she has been picking mushrooms @@.EC;🙂@@
<<set $XtraText="You were watching a young woman dressed in retro Boho style clothing moving dreamily thru
the park. ">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Oh wow! She's Beautiful">><<set $Snoop=10; $Arousal+=10>>
<<set $XtraText+="You thought that she was beautiful and that the bohemian style of her outfit gave her an
entrancing innocence. Thoughts of a sexual nature slip unbidden into your mind.">>
<<Refresh>><</link>></td>
<td><<link "I wish I could dress like that">><<set $Snoop=10; $Fem+=1>>
<<set $XtraText+="You consider the clothes in your own wardrobe and find the comparison with the clothes
the woman was wearing somewhat depressing. You wish social norms were different, or maybe that you just
had the nerve to dress like that.">>
<<Refresh>><</link>></td>
<td><<link "I wish I'd been born a girl">><<set $Snoop=10; $Vagenvy+=1; $Fem+=1>>
<<set $XtraText+="It starts you thinking about girls and how they are better looking, more graceful, more
socially adept, have loads more friends, wear nicer clothes, seem to have better sex, etc .... you find yourself
idly wishing that you had been born a girl.">>
<<Refresh>><</link>></td>
<td><<link "Take a break">><<set $Snoop=10>>
<<set $XtraText+="You have various thoughts about what you saw, but have decided not to pursue any of
them further.">>
<<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==17>>
You pan around to the movement that caught your eye, and see a young mother showing her baby daughter
how to blow bubbles with a bubble maker. You have fond memories of blowing bubbles yourself when you were
little, and recall the pleasure of such a simple activity. You also wryly remember that Becca's bubbles were usually
bigger than yours, and that she could blow more of them!
<<set $XtraText="You have been watching a young mother showing her baby daughter how to blow bubbles in
the park. ">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Oh wow! That is so Beautiful">><<set $Snoop=10; $Nice+=1>>
<<set $XtraText+="You found yourself moved by the innocence and beauty of the scene. Not aroused, but
moved, such that you feel you have just witnessed something rather special.">>
<<Refresh>><</link>></td>
<td><<link "Becca was better at everything">><<set $Snoop=10; $Vagenvy+=1>>
<<set $XtraText+="You remember quite fondly how your sister was better than you at most things @@.Thnk1;
was it simply because she was older? @@ you wonder to yourself @@.Thnk1; or are girls are just naturally
better than boys at everything? @@ ">>
<<Refresh>><</link>></td>
<td><<link "I wish I'd been born a girl">><<set $Snoop=10; $Vagenvy+=1; $Fem+=1>>
<<set $XtraText+="It starts you thinking about girls and how they are better looking, more graceful, more
socially adept, have loads more friends, wear nicer clothes, seem to have better sex, etc .... you find yourself
idly wishing that you had been born a girl.">>
<<Refresh>><</link>></td>
<td><<link "Take a break">><<set $Snoop=10>>
<<set $XtraText+="You have various thoughts about what you saw, but have decided not to pursue any of
them further.">>
<<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==18>>
You pan around to the movement that caught your eye, and you see a group of teenage girls doing handstands
in the park. You linger for a moment, noting how lithe and graceful they look. You recall that growing up, the
other boys said handstands were for girls, but you did them with Becca when no one was watching. You also
recall that Becca was much better at them than you were.
<<set $XtraText="You have just been watching a group of teenage girls doing handstands in the park. ">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "That looks such fun!">><<set $Snoop=10; $Vagenvy+=0.5; $Fem+=0.5>>
<<set $XtraText+="You find yourself a little envious of them. You find yourself wishing that you were 'just one
of the girls' and could join in with them and just have so much fun like them.">>
<<Refresh>><</link>></td>
<td><<link "Becca was better at everything">><<set $Snoop=10; $Vagenvy+=1>>
<<set $XtraText+="You remember quite fondly how your sister was better than you at most things @@.Thnk1;
was it simply because she was older? @@ you wonder to yourself @@.Thnk1; or are girls are just naturally
better than boys at everything? @@ ">>
<<Refresh>><</link>></td>
<td><<link "You wish you were a girl">><<set $Snoop=10; $Vagenvy+=1; $Fem+=1>>
<<set $XtraText+="It starts you thinking about girls and how they are better looking, more graceful, more
socially adept, have loads more friends, wear nicer clothes, seem to have better sex, etc .... you find yourself
idly wishing that you were a girl as well.">>
<<Refresh>><</link>></td>
<td><<link "Take a break">><<set $Snoop=10>>
<<set $XtraText+="You have various thoughts about what you saw, but have decided not to pursue any of
them further.">>
<<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==19>>
You pan around to the movement that caught your eye, and see a young woman, or perhaps a teenage girl
practicing ballet in the park. You watch her for a while, marvelling at the grace and elegance of her movements,
and how she weaves them together into a beautiful dance. You recall the Becca could dance as well. She tried
to teach you to dance, but you weren't very good at it.
<<set $XtraText="You have just been watching a young woman, or perhaps a teenage girl, practicing ballet in
the park. ">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Oh wow! She's Beautiful">><<set $Snoop=10; $Arousal+=10>>
<<set $XtraText+="You thought that she was beautiful, and that her dance was so graceful and elegant that
although steeped in innocence it captivated and aroused you just a little.">>
<<Refresh>><</link>></td>
<td><<link "I wish I could dance like that">><<set $Snoop=10; $Vagenvy+=1>>
<<set $XtraText+="You remember quite fondly how your sister was good at dancing and feel a twinge of envy
that you can't dance the same. @@.Thnk1; I don't have the physique for it @@ you sadly note to yourself
@@.Thnk1; If I was a girl I could dance so much better! @@ ">>
<<Refresh>><</link>></td>
<td><<link "You wish you were a girl">><<set $Snoop=10; $Vagenvy+=1; $Fem+=1>>
<<set $XtraText+="It starts you thinking about girls and how they are better looking, more graceful, more
socially adept, have loads more friends, wear nicer clothes, seem to have better sex, etc .... you find yourself
idly wishing that you were a girl as well.">>
<<Refresh>><</link>></td>
<td><<link "Take a break">><<set $Snoop=10>>
<<set $XtraText+="You have various thoughts about what you saw, but have decided not to pursue any of
them further.">>
<<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==20>>
You pan around to the movement that caught your eye and see a young man taking photos of his girlfriend.
Between striking sexy poses for him she looks to be more amused than flattered, as if having a man taking
photos of her is something that happens to her a lot. And to be honest here, judging by her face and figure,
it quite probably does happen to her a lot.
<<set $XtraText="You have just been watching a young man taking photos of his girlfriend in the park. ">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Oh wow! She's Beautiful">><<set $Snoop=10; $Arousal+=10>>
<<set $XtraText+="You thought that the girl was very beautiful and you wouldn't mind taking a few photos of
her yourself, especially if you could persuade her to let you take a few erotic photos!">>
<<Refresh>><</link>></td>
<td><<link "I wonder what it's like to be her">><<set $Snoop=10; $Vagenvy+=1>>
<<set $XtraText+="You idly wonder what it would be like to be a good looking girl and have men fawning
over you, lusting after your body and able to fuck whenever you wanted. Of course that would be 'Get Fucked'
rather than 'Fuck' and would mean laying on your back with open legs to be penetrated and inseminated! ...
you shake your head @@.Thnk1; Where do such thoughts come from? @@ ">>
<<Refresh>><</link>></td>
<td><<link "You wish you were a girl">><<set $Snoop=10; $Vagenvy+=1; $Fem+=1>>
<<set $XtraText+="It starts you thinking about girls and how they are better looking, more graceful, more
socially adept, have loads more friends, wear nicer clothes, seem to have better sex, etc .... you find yourself
idly wishing that you were a girl as well.">>
<<Refresh>><</link>></td>
<td><<link "Take a break">><<set $Snoop=10>>
<<set $XtraText+="You have various thoughts about what you saw, but have decided not to pursue any of
them further.">>
<<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==21>>
You pan around to the movement that caught your eye and see a young woman in a red and white polka dot
dress breastfeeding her baby on the grass in the park. You linger on the scene, admiring of the dedicated look
on her face as she performs her maternal duties.
<<set $XtraText="You have just been watching a young woman breastfeeding her baby in the park. ">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Oh wow! That is so Beautiful">><<set $Snoop=10; $Nice+=1>>
<<set $XtraText+="You found yourself moved by the innocence and beauty of the scene. Not aroused, but
moved, such that you feel you have just witnessed something rather special.">>
<<Refresh>><</link>></td>
<td><<link "Ooo, Breastfeeding">><<set $Snoop=10; $Vagenvy+=1; $Babycrazy+=1>>
<<set $XtraText+="You can't help but wonder what it would feel like to breastfeed. To have a baby suckle on
breasts heavy and full with milk, to feel the baby sucking eagerly, to feel the milk flowing. @@.Thnk1; Ooo,
I think I would I like that @@@@.EC;🙂@@">>
<<Refresh>><</link>></td>
<td><<link "I wish I could be a mum">><<set $Snoop=10; $Vagenvy+-0.5; $Babycrazy+=0.5>>
<<set $XtraText+="You note sadly, that even if you become a father yourself someday, you won't experience
that special bond between mother and child that you so admire. You idly wish that you had been born a girl
so that you could be a mother instead of a father.">>
<<Refresh>><</link>></td>
<td><<link "Take a break">><<set $Snoop=10>>
<<set $XtraText+="You have various thoughts about what you saw, but have decided not to pursue any of
them further.">>
<<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==22>>
You zoom in on the movement you spotted and see a group of young women, sat in a half circle on the grass in
the park, breastfeeding their babies. 'Good Lord!' You exclaim, 'how many are there? One, two, three four ...
<br>
<table class="Link-table">
<tr>
<td><<link "Pan around the scene">><<set $Snoop=23>><<Refresh>><</link>></td>
<td></td>
<td></td>
<td><<link "Take a break">><<set $Snoop=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Snoop==23>>
Five, six, seven .... seven mums and seven babies, and fourteen plump milky titties! You watch for a while and
note how much fun they seem to be having. The thought strikes you that you are watching a sort of game that
the 'big' girls play. You feel a little envious.
<<set $XtraText="You have just been watching a group of seven mums, sat in a half circle with their plump
milky tits out, breastfeeding their babies in the park. ">>
<br>
<table class="VariLink-table">
<tr>
<td><<link "That looks real fun!">><<set $Snoop=10; $Vagenvy+=0.5; $Babycrazy+=0.5>>
<<set $XtraText+="You find yourself a little envious of them, wishing that you were 'one of the girls' and could
join in the fun like them. @@.Thnk1; Of course I'd need to be a woman, get fucked a lot and made pregnant,
carry a baby in my belly for 9 months, then go into labor and give birth. @@ You ponder a little about the
entry requirements.">>
<<Refresh>><</link>></td>
<td><<link "Ooo, Breastfeeding">><<set $Snoop=10; $Vagenvy+=1; $Babycrazy+=1>>
<<set $XtraText+="You can't help but wonder what it would feel like to breastfeed. To have a baby suckle on
breasts full with milk, to feel the baby sucking eagerly, to feel the milk flowing. @@.Thnk1; Ooo, I think I might
like that @@@@.EC;🙂@@">>
<<Refresh>><</link>></td>
<td><<link "I wish I could be a mum">><<set $Snoop=10; $Vagenvy+-0.5; $Babycrazy+=0.5>>
<<set $XtraText+="You note sadly, that even if you become a father yourself someday, you won't experience
that special bond between mother and child that you so admire. You idly wish that you had been born a girl
so that you could be a mother instead of a father.">>
<<Refresh>><</link>></td>
<td><<link "Take a break">><<set $Snoop=10>>
<<set $XtraText+="You have various thoughts about what you saw, but have decided not to pursue any of
them further.">>
<<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Snoop2>><<set $Snoop2=[]>><</if>>
<<if ndef $ShowMenu>><<set $ShowMenu="0s">><</if>>
<<if $Snoop2.length<1>><<set $Snoop2=[2, 3, 5, 6, 11, 12, 14, 15]>><</if>>
<<set _Link1=" ">>
<<set _Link2=" ">>
<<set _Link3=" ">>
<<if $Trick>><<set _Link2="Works for me @@.EC;🙂@@"; _Link3="I'll give it a miss 😞">><</if>>
<<set $Elapsed=5>>
<<set $Snooped+=$Elapsed>>
<<if $Snooped>90 and $Snoop==0>><<goto "Snoop0">><</if>>
<<if $Snoop==0>>
<<set $ShowMenu="0s">>
[img["Media/Park/Snoop_B00.jpg"]]
<<set $XtraText="You are using your powerful binoculars to scan the far bank of the river Linden for anything
that you might consider interesting or entertaining.">>
<<set _Link1="Scan the Far Bank">>
<<elseif $Snoop==1>>
[img["Media/Park/Snoop_B01.jpg"]]
<<set $XtraText="At the lowest zoom level, you adjust the focus and give the far bank of the river Linden
a quick scan with your binoculars,">>
<<set _Pick=either(1, 1, 0)>><<if _Pick==0>><<set _Pick=$Snoop2.pluck()>><</if>>
<<if _Pick==1>>
<<set $XtraText=" but nothing much seems to be happening at the moment.">>
<<set _Link1="Scan the Far Bank">>
<<else>>
<<set $XtraText=" *** a flicker of movement catches your eye. ***">>
<<set _Link3="Pan to Movement">><</if>>
<<elseif $Snoop==2>>
[img["Media/Park/Snoop_B02.jpg"]]
<<set $XtraText="You zoom in and focus on the flash of movement you spotted, and see an attractive young
mother sat breastfeeding her baby in the grass beneath the trees the trees. You are struck by her calm, tranquil
beauty, and the intensity of her focus as she performs her motherly duty.">>
<<set _Link1="Oh wow! That is so Beautiful">>
<<set _Link2="Ooo, Breastfeeding">>
<<set _Link3="You wish you could be a mum">>
<<elseif $Snoop==3>>
[img["Media/Park/Snoop_B03.jpg"]]
<<set $XtraText="You zoom in on the movement you spotted, and see a young woman taking photographs in
the woods. By the looks of her camera she's either a professional photographer or an extremely keen amateur.
You wonder what she is taking pictures of.">>
<<set _Link3="Pan around the scene">>
<<elseif $Snoop==4>>
[img["Media/Park/Snoop_B04.jpg"]]
<<set $XtraText="You pan around, searching for the subject of the photograph, and see a beautiful, naked
young woman laying on a fallen tree trunk, posing in expensive looking jewelery for the photographer.">>
<<set _Link1="Oh wow! She's Beautiful">>
<<set _Link2="The Jewelery is amazing!">>
<<set _Link3="You wish you were her">>
<<elseif $Snoop==5>>
[img["Media/Park/Snoop_B05.jpg"]]
<<set $XtraText="You zoom in on the flicker of movement that caught your eye, and see a young woman and
her daughter playing in the woods. She's showing the little toddler how to pick flowers. You linger for a few
moments taking in the beautiful, innocent scene.">>
<<set _Link1="Oh wow! That is so Beautiful">>
<<set _Link2="The little child is so cute!">>
<<set _Link3="You wish you could be a mum">>
<<elseif $Snoop==6>>
[img["Media/Park/Snoop_B06.jpg"]]
<<set $XtraText="You zoom in on the flicker of movement that caught your eye, and see a young woman sat on
a tree branch, in a short, white, Boho dress. She seems to looking in your direction, can she see you looking at
her? Should you stop snooping? Maybe she is just gazing off into the distance.">>
<<set _Link3="Zoom in to Maximum">>
<<elseif $Snoop==7>>
[img["Media/Park/Snoop_B07.jpg"]]
<<set $XtraText="You goto maximum zoom just as she leans back and stares upwards at the sky. Either she had
not seen you, or she isn't bothered by you watching her. She has really beautiful legs, you start to fantasize that
you have your head between then, her beautiful, soft, silky smooth thighs squashing your eras, holding your head
just inches away from her pussy! //Dammit! It's my fantasy, why won't my head move further?//">>
<<set _Link1="Oh wow! She's Beautiful">>
<<set _Link2="You wish you could dress like that">>
<<set _Link3="You wish you were her">>
<<elseif $Snoop==11>>
<<set $ShowMenu="999s">>
<video id="myVideo" autoplay> <source src="Media/Park/Snoop_B11.webm" > </video>
<<set $XtraText="You zoom in on the movement that you spotted, and see an attractive young couple making
out in the grass among the trees.">>
<<set _Link1="Wow! that was a turn on!">>
<<set _Link2="You wonder how she feels">>
<<set _Link3="You wish you were a girl">>
<<elseif $Snoop==12>>
<<set $ShowMenu="999s">>
<<MyVid "Media/Park/Snoop_B12.webm" "NoLoop">>
<<set $XtraText="You zoom in on the movement that you spotted, and see an attractive young looking
couple making out in the grass among the trees close to the river bank.">>
<<elseif $Snoop==13>>
<<set $ShowMenu="2s">>
[img["Media/Park/Snoop_B13.jpg"]]
<<set $XtraText="That final image sticks in your mind, the girl, on hands and knees, proudly displaying her
just fucked pussy for her man to inspect. Her swollen pussy lips oozing with thick sperm that is just starting
to dribble down her thighs.">>
<<set _Link1="Wow! that was a turn on!">>
<<set _Link2="You wonder how she feels">>
<<set _Link3="You wish you were a girl">>
<<elseif $Snoop==14>>
<<set $ShowMenu="70s">>
<<MyVid "Media/Park/Snoop_B14.webm" "NoLoop">>
<<set $XtraText="You zoom in on the movement you spotted, and see an attractive young woman come from
out of the woods and walk to the river bank. She looks a little furtive, and you wonder what she is up to.">>
<<set _Link1="Wow! that was a turn on!">>
<<set _Link2="Women even piss better than men!">>
<<set _Link3="You wish you were a girl">>
<<elseif $Snoop==15>>
<<set $ShowMenu="124s">>
<<MyVid "Media/Park/Snoop_B15.webm" "NoLoop">>
<<set $XtraText="You zoom in on the movement you spotted, and see an attractive young woman laying against
a tree in the woods across the river bank. As you watch she starts to remove her top.">>
<<set _Link1="Wow! that was a turn on!">>
<<set _Link2="Women's orgasms look amazing!">>
<<set _Link3="You wish you were a girl">>
<</if>>
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. You are strolling along the north bank of the river, the edge of the cultivated parkland with recreational facilities. On the south bank of the river, reached by a footbridge, is an area of natural woodland.
<br><br>
<<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<<if $Snoop==11>>
<<timed 14s>>
<<dialog 'Do you like his cock?' 'x'>>
<div style="text-align: center;"> [img["Media/Park/Snoop_B11A.jpg"]]</div>
<br><br>
<<set $Arousal+=10>>
Your attention is caught by the sudden reveal of the man's cock. You can't help but notice how hard it looks
and how erect it is. You feel that it looks capable, powerful, and potent. You are also quite struck by its not
inconsiderable size and girth.
<br><br>
<div style="text-align: center;">
<<button "Mmm, Nice Cock!">><<set $Sexuality-=0.6>><<dialogclose>><</button>>
<<button "I wonder what it feels like?">><<set $Sexuality-=1>><<dialogclose>><</button>>
<<button "What?? No!!!">><<dialogclose>><</button>>
<<button "I've seen enough!">><<dialogclose>><<set $Snoop=0>><<Refresh>><</button>>
</div>
<<onopen>><<script>> var video = document.getElementById("myVideo"); video.pause(); <</script>>
<<onclose>><<script>> var video = document.getElementById("myVideo"); video.play(); <</script>>
<<timed 55s>>
<<dialog 'Would you like this?' 'x'>>
<div style="text-align: center;">
<<MyVid "Media/Park/Snoop_B11B.webm">>
</div>
<br><br><<set $Arousal+=10>>
As you watch her getting cunnilingus, your imagination briefly wanders and you find yourself fantasizing that
you are the girl over there, being licked out by the handsome man. You imagine his tongue flicking your clit
and him lapping the juices flowing from your hot, wet pussy.
<br><br>
<div style="text-align: center;">
<<button "Stop! This is too weird!">><<dialogclose>><</button>>
<<button "That would be heaven">><<set $Sexuality-=1; $Vagenvy+=2>><<dialogclose>><</button>>
<<button "I've seen enough!">><<dialogclose>><<set $Snoop=0>><<Refresh>><</button>>
</div>
<<onopen>><<script>>var video = document.getElementById("myVideo"); video.pause(); <</script>>
<<onclose>><<script>> var video = document.getElementById("myVideo"); video.play(); <</script>>
<<timed 50s>>
<<dialog 'Hammer or Nail?' 'x'>>
<div style="text-align: center;">[img["Media/Park/Snoop_B11C.jpg"]]</div>
<br><br><<set $Arousal+=10>>
As you watch them fucking, you can't help but wonder what it would be like to be on the receiving end for
a change, to lie with your legs spread wide open, a handsome man mounted between them, his cock filling
your pussy, fucking you senseless to orgasm.
<br><br>
<div style="text-align: center;">
<<button "Well, she's Enjoying It!">><<set $Sexuality-=0.6>><<dialogclose>><</button>>
<<button "I Think I'd Love That!">><<set $Sexuality-=1>><<dialogclose>><</button>>
<<button "What?? No!!!">><<dialogclose>><</button>>
</div>
<<onopen>><<script>> var video = document.getElementById("myVideo"); video.pause(); <</script>>
<<onclose>><<script>> var video = document.getElementById("myVideo"); video.play(); <</script>>
<<timed 20s>><<set $Snoop=0>><<Refresh>><</timed>>
<</dialog>>
<</timed>>
<</dialog>>
<</timed>>
<</dialog>>
You continue to watch the young couple having sex in the woods despite the strange thoughts you are having
about having sex as a girl.
<</timed>>
<<elseif $Snoop==12>>
<<timed 13s>>@@.Thnk1; Oooo ... he popped her gusset! @@<</timed>>
<<timed 22s>>@@.Thnk1; Oh my! ... what a lovely pussy! @@<</timed>>
<<timed 38s>>
<<dialog 'Would you like this?' 'x'>>
<div style="text-align: center;"> [img["Media/Park/Snoop_B12A.jpg"]] </div>
<br><br>
<<set $Arousal+=10>>
You are watching a girl getting finger fucked in the woods. Her soft, smooth thighs are spread wide apart to
allow the man access to her shaved cunt. He is jamming his middle two fingers deep into her wet, puffy snatch.
You can just make out pussy juice smeared on his fingers as it glistens wetly in sunlight. You fantasize how it
must feel have a hot little fanny get finger fucked by a handsome man.
<br><br>
<div style="text-align: center;">
<<button "Stop! This is too weird!">><<dialogclose>><</button>>
<<button "I bet it feels wonderful!">><<set $Sexuality-=1; $Vagenvy+=2>><<dialogclose>><</button>>
<<button "I've watched enough!">><<dialogclose>><<set $Snoop=0>><<Refresh>><</button>>
</div>
<<onopen>><<script>> var video = document.getElementById("myVideo"); video.pause(); <</script>>
<<onclose>><<script>> var video = document.getElementById("myVideo"); video.play(); <</script>>
<<timed 14s>>
<<dialog 'Do you like his cock?' 'x'>>
<div style="text-align: center;"> [img["Media/Park/Snoop_B12B.jpg"]] </div>
<br><br>
<<set $Arousal+=10>>
Your attention is caught by the sudden reveal of the man's cock. You notice that it is hard and erect, it looks
capable, powerful and potent. and you are also struck by its not inconsiderable size and girth.
<br><br>
<div style="text-align: center;">
<<button "Mmm, Nice Cock!">><<set $Arousal+=10; $Sexuality-=1>><<dialogclose>><</button>>
<<button "I wonder what it feels like?">><<set $Sexuality-=1>><<dialogclose>><</button>>
<<button "What?? No!!!">><<dialogclose>><</button>>
<<button "I've seen enough!">><<dialogclose>><<set $Snoop=0>><<Refresh>><</button>>
</div>
<<onopen>><<script>> var video = document.getElementById("myVideo"); video.pause(); <</script>>
<<onclose>><<script>> var video = document.getElementById("myVideo"); video.play(); <</script>>
<<timed 60s>>
<<dialog 'Hammer or Nail?' 'x'>>
<div style="text-align: center;"> [img["Media/Park/Snoop_B12C.jpg"]] </div>
<br><br>
<<set $Arousal+=10>>
As you watch them fucking, you can't help but wonder what it would be like to be on the receiving end for
a change. To get down on your hands and knees and offer your pussy for use. The feel it filled with a man's
fat cock, and be fucked senseless by it.
<br><br>
<div style="text-align: center;">
<<button "Well, she's Enjoying It!">><<set $Sexuality-=0.6>><<dialogclose>><</button>>
<<button "I Think I'd Love That!">><<set $Sexuality-=1>><<dialogclose>><</button>>
<<button "What?? No!!!">><<dialogclose>><</button>>
<<button "I've watched enough!">><<dialogclose>><<set $Snoop=0>><<Refresh>><</button>>
</div>
<<onopen>><<script>> var video = document.getElementById("myVideo"); video.pause(); <</script>>
<<onclose>><<script>> var video = document.getElementById("myVideo"); video.play(); <</script>>
<<timed 55s>><<set $Snoop=13; $XtraText="">><<Refresh>><</timed>>
<</dialog>>
<</timed>><</dialog>>
<</timed>><</dialog>>
You continue to watch the young couple having sex in the woods despite the strange thoughts you are having
about having sex as a girl.
<</timed>>
<<elseif $Snoop==14>>
<<timed 16s>>'Oh wow!' you exclaim, she's stripping down! what is she up to?<</timed>>
<<timed 38s>>'Oh yay!' She's taken her panties off as well! I can see her pussy<</timed>>
<<timed 62s>>'OMG!' Just look at the power in that piss stream!<</timed>>
<<elseif $Snoop==15>>
<<timed 12s>>"Oh yes! Nice tits"' You exclaim. <</timed>>
<<timed 40s>>"Oooo, look at that pussy" you mutter under your breath.<</timed>>
<<timed 120s>>"OMG! That orgasm looked incredible!" you exclaim.<</timed>>
<</if>>
<br>
<<timed $ShowMenu>>
<table class="VariLink-table">
<tr>
<td> <<link _Link1>>
<<if _Link1=="Scan the Far Bank">><<set $Snoop=1; $Elapsed=5>>
<<elseif _Link1=="yuck! I hate kids!">>
<<set $XtraText ="yuck! I hate kids! you mutter out loud, almost as if you are trying to convince someone
of the fact. // (The lady doth protest too much, methinks!)//">>
<<elseif _Link1=="Oh wow! She's Beautiful">><<set $Snoop=0; $Arousal+=10>>
<<set $XtraText =" You muse about the scene you have just witnessed and the woman's beauty. You find
yourself quite aroused by the sight, and thoughts of a sexual nature slip unbidden into your mind.">>
<<elseif _Link1=="Oh wow! That is so Beautiful">><<set $Snoop=0>>
<<set $XtraText =" You find yourself moved by the innocence and beauty of the scene. Not aroused, but
moved, such that you feel you have just witnessed something rather special.">>
<<elseif _Link1=="Wow! that was a turn on!">><<set $Snoop=0; $Arousal+=10>>
<<set $XtraText ="You find yourself quite aroused by the scene you have just witnessed. Thoughts of a sexual
nature and lewd images reverberate around your skull. You think you might have to relieve yourself urgently if
you see any more such goings on.">>
<<elseif _Link1=="That looks such fun!">><<set $Snoop=0; $Vagenvy+=0.5; $Fem+=0.5>>
<<set $XtraText =" You have just been watching some girls playing 'girl' games, and you find yourself a little
envious of them. You find yourself wishing that you were 'just one of the girls' and could join in with them and
just have so much fun like them.">>
<</if>><<Refresh>><</link>>
</td>
<td><<link _Link2>>
<<if _Link2=="Aww! I love kiddies!">><<set $Snoop=0; $Babycrazy+=0.5>>
<<set $XtraText =" Aww! I love kiddies! you mutter to yourself involuntarily. It's true of course, you love kids
hope to have some of your own someday, if you find the right person.">>
<<elseif _Link2=="You wish you could dress like that">><<set $Snoop=0; $Fem+=1>>
<<set $XtraText =" You consider the clothes in your own wardrobe and compare them with the clothes you
have just been observing. You find the comparison somewhat depressing, and wish that social norms were
different, or maybe just that you had the nerve to wear clothes like that.">>
<<elseif _Link2=="The little child is so cute!">><<set $Snoop=0; $Babycrazy+=0.5>>
<<set $XtraText =" You find the innocence of the little child entrancing, it stirs feelings in you that are hard
to describe without using the word 'maternal' and of course you can't use that word, //can you?//.">>
<<elseif _Link2=="The Jewelery is amazing!">><<set $Snoop=0; $Fem+=1>>
<<set $XtraText =" Wearing jewelery isn't something you do. You could if you wanted to, but people would
notice, and maybe think you were a bit effeminate. But you think it looks so beautiful. Perhaps you could find
something not too outrageous?">>
<<elseif _Link2=="Becca was better at everything!">><<set $Snoop=0; $Vagenvy+=1>>
<<set $XtraText =" You remember quite fondly how your sister was better than you at most things that you
did together. @@.Thnk1; Perhaps girls are just naturally better than boys at everything @@ you wonder?">>
<<elseif _Link2=="I wonder what it's like to be her">><<set $Snoop=0; $Vagenvy+=0.5>>
<<set $XtraText =" You idly wonder what it would be like, to be a good looking girl and have men fawning
over you, helplessly lusting after your body, able to fuck on a whim .... Mmm, nice ..... //Of course that would
be 'Get Fucked' rather that 'Fuck' and would involve laying on your back, and opening your legs, and being
penetrated, and filled with sperm! Does that still sound like Mmm?//">><<set $Trick=true>>
<<elseif _Link2=="Women's orgasms look amazing!">><<set $Snoop=0; $Vagenvy+=0.5>>
<<set $XtraText =" You idly wonder what it would be like to experience an orgasm like a woman. too feel the
waves of pleasure washing over your body, and to have multiple orgasms! .... Mmm ..... //Of course that would
mean you would have a clitoris instead of a penis ...... Does that appeal to you?//">><<set $Trick=true>>
<<elseif _Link2=="Works for me @@.EC;🙂@@">><<set $Snoop=0; $Vagenvy+=1; $Fem+=1; $Trick=false>>
<<elseif _Link2=="Ooo, Breastfeeding">><<set $Snoop=0; $Vagenvy+=1; $Babycrazy+=1>>
<<set $XtraText =" You have just witnessed a young mother breastfeeding, and can't help but wonder what
it would feel like to breastfeed. To feel breasts heavy with milk, to have a baby suckle on your teats, to feel
a baby sucking eagerly, to feel the milk flowing.// 'Ooo, would I like that?'//">><<set $Trick=true>>
<<elseif _Link2=="Women even piss better than men!">><<set $Snoop=0; $Vagenvy+=1>>
<<set $XtraText =" You are a little in awe of the strength of the woman's pee stream! It looked so powerful
and forceful. The word that springs to mind is 'dominant'. You wonder what it would be like to pee like that,
to point your fanny and eject such a powerful golden jet.">>
<<elseif _Link2=="You wonder how she feels">><<set $Snoop=0; $Vagenvy+=1; $Babycrazy+=1>>
<<set $XtraText =" You have just witnessed a young woman getting fucked and creampied, and possibly even
made pregnant. You find yourself wondering how she feels about it. //How would you feel? Trembling in the
afterglow of a massive orgasm, sperm oozing from your cunt, probably swimming into your womb, maybe to
find and fertilise an egg.// From the look on her face you wold feel great you conclude.">>
<</if>><<Refresh>><</link>>
</td>
<td><<link _Link3>>
<<if _Link3=="Look Nonchalant">><<set $XtraText=" You do your best not to attract attention.">>
<<elseif _Link3=="Pan to Movement">><<set $Snoop=_Pick>>
<<elseif _Link3=="Zoom in on the Movement">><<set $Snoop=_Pick>>
<<elseif _Link3=="Pan around the scene">><<set $Snoop+=1>>
<<elseif _Link3=="Zoom in to Maximum">><<set $Snoop+=1>>
<<elseif _Link3=="Keep Watching">><<set $Snoop+=1>>
<<set $XtraText=" You are intrigued by what you see, and having nothing much better to do at the moment
you decide to keep watching the scene to see what develops.">>
<<elseif _Link3=="You wish you could be a mum">><<set $Snoop=0; $Vagenvy+-0.5; $Babycrazy+=0.5>>
<<set $XtraText=" You note sadly, that even if you become a father yourself someday, you won't experience
that special bond between mother and child that you so admire. You idly wish that you had been born a girl
so that you could be a mother instead of a father.">>
<<elseif _Link3=="You wish you were a girl">><<set $Snoop=0; $Vagenvy+=1; $Fem+=1>>
<<set $XtraText=" You start thinking about girls. They are better looking, more graceful, more socially adept,
have loads more friends, wear nicer clothes, seem to have better sex, etc .... you find yourself idly wishing that
you had been born a girl.">>
<<elseif _Link3=="You wish you were her">><<set $Snoop=0; $Vagenvy+=1; $Fem+=1>>
<<set $XtraText=" The woman you were just watching, has so many qualities you find admirable, that you find
yourself quite jealous of her. You think how lovely it must be to be her. Inevitable you find yourself wishing that
you had been born a girl so you could emulate her.">>
<<elseif _Link3=="I'll give it a miss 😞">><<set $Snoop=0; $Trick=false>>
<</if>><<Refresh>><</link>>
</td>
<td>[[Take a Break|Snoop0][$Snoop=0; $XtraText=""]]</td>
</tr>
</table>
<</timed>>
<<if $Snoop>=11>><br><br>[[Skip this Snoop|Snoop0]]<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Snoop>><<set $Snoop=0>><</if>>
<<if ndef $Snooped>><<set $Snooped=0>><</if>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<Ambient "Media/Sounds/Amb_Park_River.mp3" "0.3">>
<<if $Snooped>90>>
<<set $Snoop=99>>
<<set $XtraText="You have spent an hour and a half snooping with your binoculars. You decide to call it quits
for the day so as not to call unwanted attention to yourself. 'Ah well' you say, 'tomorrow is a new day' @@.EC;🙂@@">>
<<else>>
<<set $XtraText="You take a grip on your powerful binoculars and raise them to the ready position while you
think about where would be best to point them. The park usually has the easiest subjects to spy on, but the far
bank of the river and the woods over there often offer a more exotic target.">>
<</if>>
[img["Media/Park/Park_06.jpg"]]
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. You are strolling along the north bank of the river, the edge of the cultivated parkland with recreational facilities. On the south bank of the river, reached by a footbridge, is an area of natural woodland.
<<if $XtraText>><br><br>$XtraText<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<if $Snooped>=60>>@@.Blu; Snoop Again Tomorrow @@
<<else>>[[Scan the Park|Snoop1][$Snoop=10; $Elapsed=5; $XtraText=""]]<</if>></td>
<td><<if $Snooped>=60>>@@.Blu; Snoop Again Tomorrow @@
<<else>>[[Scan the far bank|Snoop2][$Snoop=0; $Elapsed=5; $XtraText=""]]<</if>></td>
<td><<if $Snooped>=60>>@@.Blu; Snoop Again Tomorrow @@
<<else>><<link "Clean your lenses">>
<<set $XtraText="You blow on the glass to remove dust and grit, then with a clean soft cloth gently wipe
away any smears on the glass, being careful not to damage the fragile lens bloom."; $Elapsed=5; >>
<<Refresh>><</link>><</if>></td>
<td><<link [[Stop using Binoculars|Park (River)]]>>
<<unset $Snoop; $Snoop1; $Snoop2; $XtraText; $XtraText>><</link>></td>
</tr>
</table>
<</nobr>>
<<nobr>>
<<set $Resting=true>>
<<MyPicky "Media/Flat/LivRoom" "Time">>
<br>
you are in your living room and you have settled down on the sofa to read a book. You look thru the books that you have. <<if $XtraText>>$XtraText<<unset $XtraText>><</if>>
<br><br>
[[Stop Reading Books|Living Room][$Resting=false]]
<br>
<<set _A to $Bookshelf>>
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>><<Reading _A[_K+0]>><</link>></td><</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>><<Reading _A[_K+1]>><</link>></td><</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>><<Reading _A[_K+2]>><</link>></td><</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>><<Reading _A[_K+3]>><</link>></td><</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>><<Reading _A[_K+4]>><</link>></td><</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>><<Reading _A[_K+5]>><</link>></td><</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>><<Reading _A[_K+6]>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</nobr>>
<<nobr>>
/* $Transform: 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup */
/* $Outfit: 0=Panties, 1=Bras, 2=Socks, 3=Shoes, 4=Legs, 5=Tops, 6=Coats */
/* Makeup: 0=Foundation, 1=Eyeshadow, 2=Eyeliner, 3=Mascara, 4=Blusher, 5=Lipstick, 6=Nail Varnish */
<<if ndef $Plucking>><<set $Plucking=false>><</if>>
<<if ndef $TitsOut>><<set $TitsOut=0>><</if>>
<<set $Toggle="Mirror">>
<<set $Background = "Media/Flat/Background.jpg">>
<<set $Foreground = "Media/Flat/Foreground.png">>
<style>
#Dolly {position: absolute; scale: -0.7 0.7; left: 28%; top: -30%; width: 60%; height: auto;
clip-path: polygon(0% 0, 100% 0%, 100% 40%, 0 40%); } /* Top RHS Bottom LHS */
</style>
<<Dolly>>
<br>
You examine yourself in the bathroom mirror ... @@.Thnk1; not bad .... not bad at all! @@ You grin and pose your reflection.
<<if $Transform[0]==0>>
Then you notice the eyebrow hairs growing above your nose. @@.Thnk1; Jeeze if my eyebrows grow to meet in
the middle I'll look like a friggin werewolf! @@ You frown and look closer. @@.Thnk1; I need Tweezers. @@
<<set $Hint=2>>
<<else>>
Then you notice your nicely shaped, plucked eyebrows that look like a girl's eyebrows and smile ruefully.
<<if $Fem<=20>> @@.Thnk1; Jeeze, they are taking there sweet time about growing back! @@
<<elseif $Fem<=30>> @@.Thnk1; Hmm, they are sort of nice ... but a bit girly though. @@
<<elseif $Fem<=40>> @@.Thnk1; Hmm, I'm sort of used to them now ... what the heck, they suit me. @@
<<else>> @@.Thnk1; Mmm, nice shapely eyebrows, I must keep then trimmed. @@<</if>>
<</if>>
<<if $Transform[0]==0 and $Plucking==true>>
<br><br>
You get your Tweezers from the drawer you use as a Bathroom Cabinet and steeling yourself against the pain,
pluck out the offending hairs in quick succession!
<<linkreplace "Shit!">>Shit! You notice that one eyebrow is now shorter than the other. @@.Thnk1; Better get
them even or I'll look stupid! @@ You pluck some hairs from the longer eyebrow to even them out.
<<linkreplace "Oh! Bugger!">>@@.Thnk1; Oh! Bugger! It's crooked now! Is there any way to glue hairs back? I
don't think there is. @@ ... You tentatively pluck a few more hairs until the crooked eyebrow is in a decent shape.
<<linkreplace "That's better!">><br><br>That's better! The crooked eyebrow is now a decent shape @@.Thnk1;
I think I'm getting the hang of this at last! @@ You examine yourself in the mirror once again. You now have two
reasonably shaped eyebrows, but they are different shapes @@.Thnk1; I look ridiculous! @@ You believe that you
can now use your hard earned Tweezer skills to make the first eyebrow the same shape as the second one, giving
yourself two eyebrows of the same size and shape.
<<linkreplace "Ok! Here we go!">><br><br>Ok! Here we go! You deftly pluck away some more hairs, then stand
back in relief! @@.Thnk1; I did it! @@You have two even, matching, nicely shaped eyebrows, that don't meet in
the middle over your nose! You are exultant! You did it! You don't have silly eyebrows anymore! .... Then you look
at the 'Big Picture' so to speak, the eyebrows in the context of your face .....
<<link "Ohhh! Myyy! Goddd!">>
<<set $Transform[0]=1; $Plucking=false; $Hint=99>>
<<Refresh>><</link>>
<</linkreplace>><</linkreplace>><</linkreplace>><</linkreplace>>
<</if>>
<<if $Transform[3]>0>>
You notice that your skin seems to have improved, it looks smoother and has less spots, also when you touch it
it feels smoother and .... @@.Thnk1; softer? ... plumper?@@ there is no need to shave this morning as there is
no sign of stubble. Also it's hard to be sure but you think your face may be less angular than it was.
<</if>>
<<if $Transform[2]>0 and $Brushed==false>>
Your hair is a total mess though, it needs brushing urgently!
<</if>>
<<if $Transform[4]==1>>Your nipples feel itchy and sensitive today, and you think they are larger than they were
yesterday, and the teat seems to be bigger, and sticks out more.
<<elseif $Transform[4]==2>>It seems that you have grown small breasts to match your enlarged nipples. You poke them and they are soft and fleshy. @@.Thnk1; Ooo! that feels nice! @@ Also your frame seems a fraction slighter
than it was, almost as if some body mass had gone missing, or moved somewhere.
<<elseif $Transform[4]==3>>Your nice pert small breasts are the same size they were yesterday, but the nipples
have darkened, and the teats seem to be a little bigger and protrude a little more.
<<elseif $Transform[4]==4>>Your sweet little tits are about the same size they have been for the last few days, but
they seem heavier, and when you poke them they feel firmer @@.Thnk1; Ooo! still feels nice though! @@ and if
you pinch the teats (which you do of course) a few drops of a white fluid comes out onto your fingers. You suck
your fingers and the warm white fluid tastes sweet. @@.Thnk1; Oh my! I think I'm producing milk! @@
<</if>>
<<if def $XtraText>><br><br>$XtraText<<unset $XtraText>><</if>>
<<FindName $BRcabinet "Tweezers">>
<<if !$Plucking>>
<br>
<table class="Link-table">
<tr>
<td>
<<if $Found>>
<<link "Pluck your eyebrows">>
<<if $Transform[0]==0>>
<<set $Plucking=true>>
<<elseif $Transform[0]==1>>
<<set $XtraText="You take your tweezers and remove a few stray hairs that are spoiling the shape
of your eyebrows.">>
<</if>><<Refresh>><</link>>
<</if>>
</td>
<td><<link "">><</link>></td>
<td>
<<if $Outfit.items[5].ID=="Mtop01" or $Outfit.items[5].ID=="Mdrs10">>
<<if $TitsOut==0>>
<<link "Lift up the front!">><<set $TitsOut=1>><<set $XtraText="You lift up the loose front of your
$Outfit.items[5].desc revealing your ">>
<<if $Outfit.items[1].ID!="Nth">>
<<set $XtraText+=$Outfit.items[1].desc>>
<<else>>
<<set $XtraText+="bare chest">>
<</if>>
<<Refresh>><</link>>
<<elseif $TitsOut==1 and ($Outfit.items[1].ID=="Unf01" or $Outfit.items[1].ID=="Mbra01")>>
<<link "Get yout tit out!">><<set $TitsOut=2>><<set $XtraText="You fumble with the flap of your
$Outfit.items[1].desc dropping it to reveal your perky little nipple for milking!">>
<<Refresh>><</link>>
<<elseif $TitsOut==2 and ($Outfit.items[1].ID=="Unf01" or $Outfit.items[1].ID=="Mbra01")>>
<<link "Put yout tit away!">><<set $TitsOut=0>><<Refresh>><</link>>
<</if>>
<<elseif ($Outfit.items[5].ID=="Nth" or $Outfit.items[5].ID=="Drp") and
($Outfit.items[1].ID=="Unf01" or $Outfit.items[1].ID=="Mbra01")>>
<<if $TitsOut==0>>
<<link "Get yout tits out!">><<set $TitsOut=2>><<set $XtraText="You fumble with the flaps of your
$Outfit.items[1].desc dropping them both to reveal your perky little nipples ready for milking!">>
<<Refresh>><</link>>
<<elseif $TitsOut==2>>
<<link "Put yout tit away!">><<set $TitsOut=0>><<Refresh>><</link>>
<</if>>
<</if>>
</td>
<td>
<<link [[Stop looking in the mirror|Bathroom]]>>
<<unset $Background; $Foreground; $Plucking; $TitsOut>><<set $Toggle="Stats">>
<</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set _Link2="">>
<<set _Link3="">>
<<if $DecNow>=22.8 and $Bell>><<MySound "Media/Sounds/Pub_Bell.mp3" "1.0">><<set $Bell=false>><</if>>
<<if $DecNow>=23>><<set $Pub="Inside">><<goto "Pub">><</if>>
<<set $Elapsed=5>>
<<if $Step==0>>
<<set _Picky="Media/Pub/Pub_05">>
<<else>>
<<set _Picky="Media/Pub/Watch_" + $Step>>
<</if>>
<<MyPicky _Picky "">>
<br>
<<if $Step==0>>
You cast your eyes around and immediately spot a
<<link "group of four girls">>
<<if $Flag>><<set $Step=20>><<else>><<set $Step=10>><</if>>
<<Refresh>><</link>>
partying at a table. Behind you there is a group of three men
<<link "drinking in a corner.">><<set $Step=30>><<Refresh>><</link>>
In the middle of the room is the Billiards table where
<<link "a couple of lads">><<set $Step=40>><<Refresh>><</link>>
are showing off their skill, being watched by three girls. Over the way
<<link "at the TV bar">><<set $Step=50>><<Refresh>><</link>>
you can see a mixed group watching sport on the pub's TV high up on the wall.
<br><br>
If you wish you can spend some time covertly watching one of these groups, to see if anything interesting or
amusing develops, or if none of them "tickle your fancy" so to speak, you can just go back to
<<link "drinking your beer" "Pub">><<unset $Step>><</link>>
<<else>>
<<set $Elapsed=10>>
<<if $DrinkLeft>0>><<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><</if>>
You have entered the Bull Inn, your favourite Public House. An establishment renowned for serving good food,
fine ales, and spirits. In your hand is your
<<if $DrinkLeft>0>>
<<set _Temp="$Drink (" + $DrinkLeft + "%)">>
<<link _Temp>><<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><<Refresh>><</link>>
<<else>>
<<link "Empty glass">><</link>>
<</if>>
And you have decided to engage in a spot of people watching.
<br><br>
<</if>>
<<if $Step>=10 and $Step<20>><<set $Flag=true>>
You are observing a group of four very attractive girls who are sat 'partying' at a table. Each one has a different
brightly colored cocktail in hand and they seem to have had 'a few' already.
<<elseif $Step>=20 and $Step<30>>
You are observing the girls again. There were four of them the last time you looked, but two seem to have gone
somewhere, leaving just the two you are now covertly watching.
<<elseif $Step>=30 and $Step<40>>
You are observing a group of three ordinary looking guys chatting in the corner of the pub. There isn't anything
special about them, one has a beard, one is a bit overweight, but you have decided to watch them.
<<elseif $Step>=40 and $Step<50>>
You are observing a couple of guys playing billiards on the billiard's table in the middle of the pub. You don't
know enough about billiards to judge whether they are any good or not.
<<elseif $Step>=50 and $Step<60>>
You are observing a mixed group of patrons watching the TV which is up on the wall of the other bar. You can't
see the TV from where you are standing, but intuition tells you they are probably watching football.
<</if>>
<<if $Step==10>>
One of the girls is taking a 'selfie' of the group to record the festivities for posterity.
<<set _Link2="I want to fuck 'em all">>
<<set _Link3="I wish I was one of them">>
<<elseif $Step==11>>
It's fascinating to watch them absently playing with their hair and striking poses as they party.
<<elseif $Step==12>>
Someone must have proposed a toast. @@.Thnk1; I wonder what girls toast about? @@ your lewd mind offers
several possibilities.
<<elseif $Step==13>>
One of them is looking a bit frazzled! You can't decide if she is annoyed or just pissed as a fart.
<<elseif $Step==14>>
Ah! she's flaked out, so probably just pissed as a fart. Or maybe she's play acting? Girls are so mysterious.
<<elseif $Step==20>>
Unless you are mistaken, it looks like a couple of lads are manoeuvring to make a move on them.
<<elseif $Step==21>>
And there they go! A classic 'tease the girls' move. I hope that's his phone and not the girl's phone though.
<<elseif $Step==22>>
Maybe it was the girl's phone, the one in the white top is looking miserable as sin about something.
<<elseif $Step==23>>
The younger guy is trying to be suave and charming now, but it's going down like a lead balloon.
<<elseif $Step==24>>
The girls have pushed off leaving the two guys. They are probably chatting about what pigs men are.
<<elseif $Step==30>>
You are not sure why you are watching them, they aren't doing anything special after all.
<<elseif $Step==31>>
A strange though occurs to you. @@.Thnk1; Am I watching them because they are handsome? Do any of them
seem handsome to me? @@
<<set _Link2="The check shirt">>
<<set _Link3="The grey shirt">>
<<elseif $Step==32>>
They are just three guys, drinking, chatting, having an enjoyable night out with friends.
<<elseif $Step==33>>
Just three guys, drinking and chatting. @@.Thnk1; Do I fancy one of them? Is that why I'm watching? @@
<<set _Link2="The check shirt">>
<<set _Link3="The grey shirt">>
<<elseif $Step==34>>
Just three guys, drinking and chatting. @@.Thnk1; Do I want one of them to fuck me? Feel his cock in me? @@
<<elseif $Step==40>>
There are three cute girls watching them play and whispering to each other about something.
<<elseif $Step==41>>
One of the guys is talking to the girls, could he be challenging them to a game of billiards?
<<elseif $Step==42>>
Ah! I see his strategy. What a subtle and inventive way to get your arms around a cute girl.
<<set _Link2="Lucky man!">>
<<set _Link3="Lucky girl!">>
<<elseif $Step==43>>
The game seems to have turned serious, maybe the girls are better than anticipated. Eric has come for a look see.
<<elseif $Step==44>>
And there we have it! It turns out that the girls are the hustlers. That's what happens if you think with your dick.
<<elseif $Step==50>>
They are looking pretty glum, things are obviously not going well for whatever team they support.
<<elseif $Step==51>>
And 'Hope springs eternal' as the saying goes, maybe their team got the ball or something.
<<elseif $Step==52>>
But 'Pride commeth before a fall' is another well know saying. Looks like the other team is pretty good.
<<elseif $Step==53>>
I have to hand it to this lot, they are eternal optimists and no mistake.
<<elseif $Step==54>>
That reaction seems a trifle excessive to me, I mean, they're not watching cricket are they!
<</if>>
<<if $Step>0 and $DrinkLeft>0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Just keep watching">><<set $Step+=1>><<Refresh>><</link>></td>
<td><<link _Link2>>
<<if _Link2=="I want to fuck 'em all">><<set $Arousal+=10; $Step+=1>>
<<elseif _Link2=="The check shirt">><<set $Sexuality-=0.6; $Arousal+=5; $Step+=1>>
<<elseif _Link2=="Lucky man!">><<set $Arousal+=10; $Step+=1>>
<</if>><<Refresh>><</link>></td>
<td><<link _Link3>>
<<if _Link3=="I wish I was one of them">><<set $Vagenvy+=1; $Step+=1>>
<<elseif _Link3=="The grey shirt">><<set $Sexuality-=0.6; $Arousal+=5; $Step+=1>>
<<elseif _Link3=="Lucky girl!">><<set $Vagenvy+=1; $Step+=1>>
<</if>><<Refresh>><</link>></td>
<td><<link "Stop watching" "Pub">><<unset $Step; $Flag>><</link>></td>
</tr>
</table>
<<elseif $Step>0 and $DrinkLeft==0>>
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td></td>
<td><<link "You need a refill" "Pub">><<unset $Step; $Flag>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>> /* [[Eric]] */
<<if ndef $Step>><<set $Step=20>><</if>>
<<set $Elapsed=10>>
<<if $Step==20>>
<<MyPicky "Media/Pub/Eric_20" "">>
<br>
Keeping a straight face you say "So Eric, someone mentioned that you used to be in a band or something?" Eric
reaches for his sunglasses. It's an automatic ritual that he's not even aware of. When he talks about his band he
puts the sunglasses on. "Yea" he exclaims. "I was the Bass player in 'Lithium Airship' back in the day ... we were
quite famous for a time ... played some big gigs you know."
<br><br>
You have had this conversation with Eric several times already, but it's still fun, and Eric has had it so many times
that he can't remember who he has told the tale to and who he hasn't. "So what sort of music did you play?" you
ask to get things rolling. "Ah, well ... metal ... not too heavy" he ruminates. "Sort of Light Metal then?" you probe,
sucking your cheeks to
<<link "keep a straight face">><<set $Step=21>><<Refresh>><</link>>
<<elseif $Step==21>>
<<MyPicky "Media/Pub/Eric_21" "">>
<br>
You sample your $Drink <<set $DrinkLeft-=20; $Thirst-=10; $Intox+=5>> "What was the band like then?"
He takes a swig of his beer. "The drummer 'Doggo' was the worst" he snorts. "Why was he called 'Doggo'? You
ask. "Er ... dunno really, everyone just called him 'Doggo' ... all the band did anyway." He ponders a while, then his
face split into a wide grin. "Mebee he used to wake up with a huge bone!" He chortles and takes another swig of
beer. "What was his name?" you ask as he drinks. "Who's name?" he looks genuinely puzzled. "Doggo's name."
you prompt. He looks confused. "Doggo" he mutters.
<br><br>
"No, Doggo's real name?" you clarify. "Ohhh! Doggo's real name .... Erm ..... Jeeez! .... Dogggo? ..... Err ..... Hang on
a tick and it'll come to me ...... Kev ..... Kevin ....... Kevin! Yea! Kev!" @@.Thnk1; It's like pulling teeth @@ "And his
surname?" you probe. "Who's surname?" He frowns. "Kevin's surname?" @@.Thnk1; I'm swimming upstream here
@@ you wonder if you should just leave it alone. "Doggo, or Kevin, his surname?" The penny drops. "Ahhh! what
was his name now, ah yea! Wolfe, that's it, Kevin Wolfe!" He says. You both
<<link "take a drink.">>
<<if $DrinkLeft>=20>><<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><</if>>
<<set $Step=22>><<Refresh>><</link>>
<<elseif $Step==22>>
<<MyPicky "Media/Pub/Eric_22" "">>
<br>
With a smile you state the obvious. "Maybe that's why he was called Doggo?" He shrugs. "I told ya, I dunno why
... everyone just called him 'Doggo' well the band did anyway." Keeping a poker face you move the conversation
forward by telling him that you are learning how to play guitar. "Oh yer! 'Pervy Pete' was our guitarist" he replies,
nodding in a reminiscing sort of way. "Why Pervy Pete?' you ask intrigued. "Well, 'caus he could play guitar, and
the rest of us couldn't play guitar" He explains as if to an idiot.
<br><br>
"No, why was his nick name 'Pervy Pete'?" you prompt. "Oh yea! well it was that or 'Panty Pete' but we never used
to actually call him that to his face, 'cause he used to get stroppy if you did." He took a swig of his beer. "'Panty
Pete'? did he used to wear panties or something?"
<<link "you ask, amused.">><<set $Step=23>><<Refresh>><</link>>
<<elseif $Step==23>>
<<MyPicky "Media/Pub/Eric_23" "">>
<br>
His gaze wanders, coming to rest on a pretty girl. "Eh? Oh no, nothing like that, he used to collect 'em though. If
a groupie took a shine to him, he'd finger fuck her while they were snogging! Do it with her knickers on you see.
Give her a right good fingering he would! Get her all wet and juicy, all the time rubbing her knickers into her cunt
and her arse. Then he'd fuck her, and afterwards, lol her panties were nowhere to be found!" He reminisces.
<br><br>
"Many a lass in a short skirt had a breezy trip home 'caus of Pete! Many a bus seat probably had Pete's cum stains
on 'em as well." He chortles. "Pervy bastard used to keep 'em in plastic bags to keep 'em fresh! We think he used
to sniff 'em all the time, but we only caught him once, a pair of red satin panties against his face while he hyper
ventilated!" He smiles wistfully at the girl. "We peeped a few times though, thru the keyhole of his dressing
room, if the bird was good looking, "
<<link "to watch her getting fingered.">>
<<if $DrinkLeft>=20>><<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><</if>>
<<set $Step=24>><<Refresh>><</link>>
<<elseif $Step==24>>
<<MyPicky "Media/Pub/Eric_24" "">>
<br>
"What about the keyboard player?" you ask, at risk of tipping your hand. Eric splutters into his beer. "You mean
old 'Bob the Nonce'?" He can barely keep a straight face. You are aware that some of Eric's generation used to
ridicule homosexuality, and think it a bit crass. "Was he gay then?" you ask in an even tone, not wishing to get
dragged into the ridicule yourself. "Oh yea! bent as a three bob note, but he could really play those keys, and he
knew music too, he was the best musician in the band."
<br><br>
He seems lost in thought for a moment. "Last time I saw him he had tits, big ones too, called himself Roberta and
asked if I wanted to fuck him!" His face assumes an expression of amusement. "I told him no thanks, but wished
him well. He was a bit put out, called me transphobic, I just said I preffered lamb to mutton. That was twenty years
ago ... haven't seen him since ... heard rumours though ... heard he hires young studs to do him ... "
<<link "strange world innit." "Eric">>
<<if $DrinkLeft>=20>><<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><</if>>
<<unset $Step>><</link>>
<</if>>
<</nobr>>
<<nobr>> /* [[DoWork]] */
<<if ndef $Tutorial>><<set $Tutorial=0>><</if>>
<<if ndef $Do1>><<set $Do1=true>><</if>>
<<if ndef $Do2>><<set $Do2=true>><</if>>
<<if ndef $Do3>><<set $Do3=true>><</if>>
<<set _Link1="">>
<<set _Link2="">>
<<if $Do3>><<set _Link3="Look at Next Slide">><<else>><<set _Link3="">><</if>>
<<set _Link4="Stop Looking at Tutorial">>
<<set $Elapsed=10>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
/* Mechanism to send worker to lunch or Home after work*? */
<<if $Hour>=12 && $Hour<=14 && !$LunchTaken>>
<<goto "DoWork">>
<<elseif ($Worked/3600000)>=7>>
<<goto "DoWork">>
<</if>>
<<set _Temp = "Media/Work/Tutorial_" + (10+$Tutorial)>>
<<MyPicky _Temp "">>
<br><br>
<<if $Tutorial==0>>
You read about skin cleansing. Start by cleansing the skin followed by application of toner to wipe off any oil and
impurities that are left behind. Toner is especially good if you have oily skin. By doing this, you will not just have
your makeup stand out, but it will also give your face the much-needed natural glow.
<<if $Do1>><<set _Link1="Search 'Cleanser'">><</if>>
<<if $Do2>><<set _Link2="Search 'Toner'">><</if>>
<<elseif $Tutorial==1>>
You read that moisturising is the next significant step. It says that most people don’t realise that dry patches on
the skin, which are most prominent around the nose and lips, will become more evident if you apply foundation
without moisturiser. Applying moisturiser before you begin working on the base will keep the skin hydrated and
prevent makeup from getting cakey.
<<if $Do2>><<set _Link2="Search 'Moisturiser'">><</if>>
<<elseif $Tutorial==2>>
You read about foundation. Foundation gives a smooth appearance to the skin as it fills in the pores. Foundation
blurs out any imperfections while filing in the pores, making the skin look ultra-smooth. Dot it with your fingers
on your forehead, cheeks, nose and chin, then blend with your fingers or use a foundation brush, whatever is
comfortable, working the spots outwards from the center in all directions. It will also give you a teeny amount of
coverage as its lightly tinted.
<<if $Do2>><<set _Link2="Search 'Foundation'">><</if>>
<<elseif $Tutorial==3>>
You read about the dreaded dark circles! Dark circles can totally ruin a look, so hiding them is important. Apply a
suitable concealer on the area under the eyes followed by foundation. Your dark circles are then gone, and your
skin looks fresh and natural.
<<if $Do2>><<set _Link2="Search 'Concealer'">><</if>>
<<elseif $Tutorial==4>>
You read about fixing powder. Fixing powder or translucent powder will help settle your base. Use a fluffy powder
brush or a velvet-y puff. If you are using a powder brush, don’t forget to tap off the excess powder before
applying it on your face in circular motions.
<<if $Do2>><<set _Link2="Search 'Fixing Powder'">><</if>>
<<elseif $Tutorial==5>>
You read about eye shadow. Apply the eyeshadow of your choice: A neutral shade of eyeshadow works best for
beginners as brighter colours need a lot of blending. Use either a blending brush or your fingers to blend in the
eyeshadow, working your way up to the crease and then slowly, the brow bone. If you’re using a brush, just tap it
lightly to remove any excess. Practise is the key to wearing eyeshadow.
<<elseif $Tutorial==6>>
You read about eyeliner. Once you nail the shadow, move on to the eyeliner. You can wear the eyeliner without
eyeshadow too. Let’s be honest here. Perfecting eyeliner takes time, therefore, take it slow. If you are not steady
with your hands, and want to go for the fancy winged liner, the Wheelie Precision Eyeliner is your best bet. It has
a rotating disc wand which glides on the skin to give skip-free, straight lines in one stroke. Don’t expect your
eyeliner to look absolutely flawless in the first go.
<<elseif $Tutorial==7>>
An eyelash curler will give you luscious, curling lashes that open up the eyes even without trying. Always curl your
lashes before wearing mascara. Place the curler at the base of your upper eyelashes and press it for five seconds.
Be very gentle while doing this and do not tug on the lids. Repeat a few times and your lashes will be bestowed
with the kind of drama you need in your makeup.
<<elseif $Tutorial==8>>
After you curl your lashes, add mascara to both your upper as well as lower lashes with the tip of your mascara
wand. One coat should suffice as daily wear. If you want a fuller look, then add a one or two more coats. Apply
in wiggling motions starting at the bottom of the lashes and move up. Do not forget to get the extra product
out of the wand before application to avoid clumps.
<<elseif $Tutorial==9>>
You read about blusher. While doing your makeup, never miss out on blush. A blush mimics the natural flush on
your cheeks, thus, completing your look. An easy trick is to start will a teeny amount of product to avoid looking
like a circus clown. Take blush on fluffy brush and tap out the extra. Suck in your cheeks and apply in a swirling
motion onto the hollows of the cheeks, all the way upwards towards your temples. A little goes a long way so
refrain from adding more colour. Now see the magic your smile works on others.
<<elseif $Tutorial==10>>
You read about lipsticks. No look is complete without lip makeup. When it comes to lipstick, you have a choice of
colours and textures. Go for matte, semi matte or hi shine lipstick or swipe on gloss. You can also apply lip tint or
stain if you wish to go light. Before applying anything, ensure that your lips are exfoliated and flake free. Dry lips
are the major cause of skin peels. Wearing lipstick without exfoliation can make it feather and look unsightly. Use
a Lip Scrub to gently scrub your lips before applying any colour on the lips.
<<set $Do3=false>>
<<elseif $Tutorial==11>>
Wow! you finished the tutorial! doesn't time fly when you are having fun! What's more, the information seems to
have lodged in your mind, you actually know the difference between concealer and foundation, what they both
are for, and where, when, and how to apply them. Of course you have zero practical skill, and are not likely to gain
any practical skill are you? I mean,
<<if $MakeupCase>>
you bought that makeup case as a gift didn't you?
<<else>>
you don't even own a makeup case do you?
<</if>>
<<set $Tutorial=12>>
<<set _Link4=="Finished Tutorial">>
<</if>>
<<if $XtraText>><br><br>$XtraText<<set $XtraText="">><</if>>
<br>
<table class="Link-table">
<tr>
<td><<link _Link1>><<set $Do1=false; $Skill_Makeup+=0.5>>
<<if _Link1=="Search 'Cleanser'">>
<<set $XtraText="After a false start or two you modify your search to 'Skin cleanser' and are promptly
bombarded with hundreds of product adds. You modify your search again to 'How to apply skin cleanser' and
apparently it's a fairly straightforward operation, massage it into your face, then rinse it off afterwards.">>
<</if>><<Refresh>><</link>></td>
<td><<link _Link2>><<set $Do2=false; $Skill_Makeup+=0.5>>
<<if _Link2=="Search 'Toner'">>
<<set $XtraText="After a false start or two you modify your search to 'Skin toner' and are promptly
bombarded with hundreds of product adds. You modify your search again to 'How to apply skin toner' and
apparently it's a fairly straightforward operation, just massage it into your face.">>
<<elseif _Link2=="Search 'Moisturiser'">>
<<set $XtraText="After a false start or two you modify your search to 'Skin moisturiser' and are bombarded
with hundreds of product adds. You modify your search again to 'How to apply skin moisturiser' and
apparently it's a fairly straightforward operation just massage it into your face.">>
<<elseif _Link2=="Search 'Foundation'">>
<<set $XtraText="After a false start or two you modify your search to 'foundation makeup' and are literally
bombarded with thousands of product adds. You modify your search again to 'How to choose foundation
makeup' and sifting thru the links, it seems like there are two methods. First trial and error, recommends using
samples at a beauty counter, second consult a beautician, and go with her recommendation. You modify your
search yet again to 'How to apply foundation makeup' and basically get linked back to the tutorial you are
currently viewing.">>
<<elseif _Link2=="Search 'Concealer'">>
<<set $XtraText="Ignoring the dozens of product adds, and sifting thru the links, it becomes apparent that
concealer is very similar to foundation. Few other than makeup professionals use both. Everyday makeup use
tends to use foundation and apply it thicker in certain places where concealer would be used.">>
<<elseif _Link2=="Search 'Fixing Powder'">>
<<set $XtraText="Ignoring the dozens of product adds, and sifting thru the links, it becomes apparent that
fixing (setting) powder is another product that few other than makeup professionals use. Everyday makeup use
tends to skip this step.">>
<</if>><<Refresh>><</link>></td>
<td><<link _Link3>>
<<if _Link3=="Look at Next Slide">>
<<set $Do1=true; $Do2=true; $Tutorial+=1; $Skill_Makeup+=0.5>>
<</if>><<Refresh>><</link>></td>
<td><<link _Link4 "DoWork">>
<<set $Fashion=0>>
<<unset $Do1; $Do2; $Do3; $XtraText>>
<</link>></td>
</tr>
</table>
<</nobr>><<nobr>>
/*
CS10 - Day - Binoculars
CS20 - Day - Man shagging woman
CS30 - Day - Naked Cyclist
CS40 - Day - Naked Dancing Girl
CS50 - All - Binoculars
CS60 - Night - Shooting Star
CS70 - Night - Goddess
CS80 - Night - Death
CS90 - Night - Star Watching
*/
<<unset $Step>>
<<if ndef $Country>><<set $Country=0; $Wind_Str=2; $Wind_Dir=4>><<Weather>><</if>>
<<set $Locn="Countryside Car">>
<<set $Elapsed=30>>
<<if $TimeOfDay=="N">>
<<Ambient "Media/Sounds/Amb_Countryside_Night_01.mp3" "0.5">>
<<else>>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "1.0">>
<</if>>
<<MyPicky "Media/Locations/Country" "Time">>
<br>
You are in the countryside that surrounds Lindchester. The air is fresh and clean and scented with countryside smells that you don't get in town. The sounds are different as well, the birdsong seems more at home here, and sometimes the sound of cows mooing caries on the breeze.
<br><br>
<<if $TimeOfDay=="M">>It looks like it's turning into a nice day.
<<elseif $TimeOfDay=="D">>It looks to be a nice day today.
<<elseif $TimeOfDay=="E">>It's been a nice day so far.
<<elseif $TimeOfDay=="N">>It's look to be a fine moonlit night.<</if>>
$WeatherText The temperature is $Temperature °C
<<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<<if !$Binoculars and ndef $OldBins>>
<<dialog 'You forgot your binoculars!' 'width512'>>
<div style="text-align: center;">
<img src="Media/Spare Binoculars.jpg">
</div>
<br>
Like an idiot you have forgotten to bring your best binoculars on this trip! However all is not lost as you
remember that your old pair is somewhere in the boot of your car. You rummage around in the boot and find
them. After a bit of TLC on the lenses you sling them around your neck.
<<set $Binoculars=true; $OldBins=true>>
<br><br>
<<button "Ready to go!">><<dialogclose>><</button>>
<</dialog>>
<</if>>
<br>
<table class="Link-table">
<tr>
<td>
<<if !$AllDone>>
<<if $TimeOfDay=="N">>
<<if !visited("CS60")>>[[Go for a night time stroll|CS60]]
<<elseif !visited("CS70")>>[[Go for a night time stroll|CS70]]
<<elseif !visited("CS80")>>[[Go for a night time stroll|CS80]]
<</if>>
<<else>>
<<if !visited("CS20")>>[[Go for a stroll|CS20]]
<<elseif !visited("CS30")>>[[Go for a stroll|CS30]]
<<elseif !visited("CS40")>>[[Go for a stroll|CS40]]
<<else>>
<<set _Pick=either("CS20", "CS30", "CS40")>><<link "Go for a stroll" _Pick>><</link>>
<</if>>
<</if>>
<</if>>
</td>
<td>
<<if !$AllDone>>
<<if $TimeOfDay=="N">>
[[Look at the stars|CS90]]
<<elseif $TimeOfDay=="E">>
@@.Blu; Too late for binoculars @@
<<elseif $TimeOfDay=="M">>
@@.Blu; Too early for binoculars @@
<<elseif $TimeOfDay=="D">>
<<if $DoneSnooping>>
@@.Blu; Enough for today @@
<<else>>
[[Use your binoculars|CSB]]
<</if>>
<</if>>
<</if>>
</td>
<td><<if !$AllDone and $TimeOfDay!="N">>
<<link "Rest until Dark">>
<<set $Resting=true>>
<<set _DecimalDark = $SunSet +2>>
<<set $Elapsed = (_DecimalDark - $DecNow)*60 + 1>>
<<Refresh>><</link>>
<</if>></td>
<td><<link "Drive somewhere">>
<<unset $Country; $XtraText; $AllDone; $Wish>><<Driving>>
<</link>></td>
</tr>
</table>
<</nobr>>
<<nobr>>
/* Widget to set the weather */
<<widget "Weather">>
<<DateDiff $Now $NewYear>><<set $DaysThisYear=$Xdays>> /* Returns days since new year as $Xdays */
<<set _Wind_Change=either( -2, -1, -1, 0, 0, 1, 1, 2)>>
<<set $Wind_Str = $Wind_Str + _Wind_Change>>
<<if $Wind_Str<0>><<set $Wind_Str=0>><<elseif $Wind_Str>6>><<set $Wind_Str=3>><</if>>
<<switch $Wind_Str>>
<<case 0 >><<set _WindText1="dead calm"; _WindChill=0>>
<<case 1 >><<set _WindText1="a light Breeze from the "; _WindChill=1>>
<<case 2 >><<set _WindText1="a gentle Breeze from the "; _WindChill=1>>
<<case 3 >><<set _WindText1="a fresh Breeze from the "; _WindChill=2>>
<<case 4 >><<set _WindText1="a stiff Breeze from the "; _WindChill=3>>
<<case 5 >><<set _WindText1="a strong wind from the "; _WindChill=4>>
<<case 6 >><<set _WindText1="blowing a Gale from the "; _WindChill=5>>
<</switch>>
<<set _Wind_Change=either(-2, -1, -1, 0, 0, 1, 1, 2)>>
<<set $Wind_Dir = $Wind_Dir + _Wind_Change>>
<<if $Wind_Dir<0>><<set $Wind_Dir=7>><<elseif $Wind_Dir>7>><<set $Wind_Dir=0>><</if>>
<<switch $Wind_Dir>>
<<case 0 >><<set _Temp1=random(-3, 0) - _WindChill>><<set _WindText2="North">>
<<case 1 >><<set _Temp1=random(-2, 0) - _WindChill>> <<set _WindText2="Northeast">>
<<case 2 >><<set _Temp1=random(0,1) - _WindChill>> <<set _WindText2="East">>
<<case 3 >><<set _Temp1=random(0, 3) - _WindChill>> <<set _WindText2="Southeast">>
<<case 4 >><<set _Temp1=random(0, 5) - _WindChill>> <<set _WindText2="South">>
<<case 5 >><<set _Temp1=random(0, 3) - _WindChill>> <<set _WindText2="Southwest">>
<<case 6 >><<set _Temp1=random(0,1) - _WindChill>> <<set _WindText2="West">>
<<case 7 >><<set _Temp1=random(-2, 0) - _WindChill>> <<set _WindText2="Northwest">>
<</switch>>
/* Average Base Temperature - Midwinter 8 Midsummer 26 parabolic curve fit */
<<set _BaseTemp = Math.pow(-0.000546415*$DaysThisYear,2) + (0.199441*$DaysThisYear)+7.8011>>
<<set _BaseTemp=Math.round(_BaseTemp)>>
<<set _BaseTemp = _BaseTemp + _Temp1>>
/* Chance of Rain - Midwinter 34% Midsummer 12% parabolic curve fit */
<<set $Rain=0>>
<<set _RainChance = Math.pow(0.00066784*$DaysThisYear,2) - (0.243762*$DaysThisYear)+34.2431>>
<<set _Chance=random(0, 99)>>
<<if _Chance<_RainChance>>
<<set $Weather=either(2, 2, 2, 2, 2, 5, 5, 5, 6, 6, 9)>>
<<else>>
<<set $Weather=either(0, 0, 0, 1, 1, 1, 1, 3, 3, 4)>>
<</if>>
/* Chance of Snow - based solely on the temperature */
<<if _BaseTemp < 4>><<set _Snow=either(0,0,0,1)>><</if>>
<<if _Snow > 0>><<set $Weather=either(7, 8)>><</if>>
<<switch $Weather>>
<<case 0 >><<set _Temp2=4; _Text="clear and dry.">>
<<case 1 >><<set _Temp2=3; _Text="mostly clear, occasionally cloudy, dry.">>
<<case 2 >><<set _Temp2=2; _Text="partially cloudy with showers.">>
<<case 3 >><<set _Temp2=0; _Text="overcast with white medium level clouds.">>
<<case 4 >><<set _Temp2=-2; _Text="overcast with black low level clouds.">>
<<case 5 >><<set _Temp2=-2; _Text="cloudy with light rain.">>
<<case 6 >><<set _Temp2=-3; _Text="overcast and cloudy with heavy rain">>
<<case 7 >><<set _Temp2=-6; _Text="overcast and cloudy with a chance of sleet or snow.">>
<<case 8 >><<set _Temp2=-6; _Text="overcast and cloudy with a chance of snow or hail.">>
<<case 9 >><<set _Temp2=0; _Text="overcast with black low level clouds, chance of thunderstorms.">>
<</switch>>
<<set $BaseTemp = _BaseTemp + _Temp2>>
<<set $WeatherText = "The sky is " + _Text + " The wind is " + _WindText1>>
<<if $Wind_Str>0>><<set $WeatherText += " from the " + _WindText2>><</if>>
<</widget>>
/* Widgets to converse about the weather */
<<widget "WeatherChat1">>
<<switch $Weather>>
<<case 0 >><<set $Ask="Nice weather we are having today isn't it?">>
<<set $Response="Yes, it's turned out really lovely today.">>
<<case 1 >><<set $Ask="Nice weather we are having today isn't it?">>
<<set $Response="Yes, all in all it's turned out lovely today.">>
<<case 2 >><<set $Ask="They say the weather might turn showery later on, what do you think?">>
<<set $Response="I don't mind the occasional shower, it keeps everything nice and green.">>
<<case 3 >><<set $Ask="The weather looks a bit overcast today, do you think it will rain later?">>
<<set $Response="It's a bit dull but I don't think it will rain, the clouds are white and fluffy.">>
<<case 4 >><<set $Ask="The weather looks foreboding today, do you think it will rain later?">>
<<set $Response="You never know, It might, those black clouds look quite threatening.">>
<<case 5 >><<set $Ask="The weather is a little manky today, don't you agree?">>
<<set $Response="Look on the bright side, at least it's not raining heavily.">>
<<case 6 >><<set $Ask="The weather is a really manky today, don't you agree?">>
<<set $Response="Yes, I know the farmers need rain and all that, but this is really a bit much.">>
<<case 7 >><<set $Ask="The forecast says a chance of sleet or snow today, do you think it will happen?">>
<<set $Response="Really? At this time of year? What is the world coming to.">>
<<case 8 >><<set $Ask="The forecast says there is a chance of snow or hail today, do you think it will?">>
<<set $Response="Who knows with this crazy mixed up weather we are having lately.">>
<<case 9 >><<set $Ask="They say there may be thunderstorms later, what do you think?">>
<<set $Response="Thunderstorms can be exciting, as long as you are not caught outside in one.">>
<</switch>>
<</widget>>
<<widget "WeatherChat2">>
<<switch $Wind_Str>>
<<case 0 >><<set $Ask="There isn't a hint of wind ">>
<<case 1 >><<set $Ask="Not much wind ">>
<<case 2 >><<set $Ask="There's a lovely gentle Breeze ">>
<<case 3 >><<set $Ask="There's a fresh Breeze from the ">>
<<case 4 >><<set $Ask="There's a stiff Breeze from the ">>
<<case 5 >><<set $Ask="There's a strong wind from the ">>
<<case 6 >><<set $Ask="It's blowing a Gale from the ">>
<</switch>>
<<if $Wind_Str>2>>
<<switch $Wind_Dir>>
<<case 0 >><<set $Ask+="north ">>
<<case 1 >><<set $Ask+="northeast ">>
<<case 2 >><<set $Ask+="east">>
<<case 3 >><<set $Ask+="southeast ">>
<<case 4 >><<set $Ask+="south">>
<<case 5 >><<set $Ask+="southwest ">>
<<case 6 >><<set $Ask+="west ">>
<<case 7 >><<set $Ask+="northwest ">>
<</switch>>
<</if>>
<<set $Ask+="today, and the temperature is ">>
<<if $Temperature<5>><<set $Ask+="bloody freezing!">>
<<elseif $Temperature<10>><<set $Ask+="pretty chilly!">>
<<elseif $Temperature<15>><<set $Ask+="cool for this time of year.">>
<<elseif $Temperature<20>><<set $Ask+="quite pleasant.">>
<<elseif $Temperature<25>><<set $Ask+="nice and warm.">>
<<elseif $Temperature<30>><<set $Ask+="hot for this time of year.">>
<<elseif $Temperature>30>><<set $Ask+="pretty hot for this time of year.">>
<</if>>
<<set $Response="It's the global warming, the weather is totally out of kilter these days.">>
<</widget>>
<</nobr>>
<<nobr>>
<<if ndef $TimFuck>><<set $TimFuck=1>><</if>>
<<if $TimFuck==1>>
<img src="Media/Sexclips/Nupitals_01.jpg">
<br>
You enter the bedroom with Tim close behind and stop to take in the sight, 'Oh my!' you exclaim. Tim closes the
door then joins you where you stand, slipping an arm around your waist. 'Someone has really done us proud' he
whispers into your ear, 'this is going to be a night to remember' he whispers again, his arm tightening around
your waist. The room feels warm and cosy, lit by the flickering light of a multitude of candles. Someone has laid
out a pathway of candles strewn with red rose petals leading to the
<<link "marriage bed.">><<set $TimFuck=2>><<Refresh>><</link>>
<<elseif $TimFuck==2>>
<img src="Media/Sexclips/Nupitals_02.jpg">
<br>
You stare nervously at the marriage bed, the place where in a very short space of time Tim is going to consummate
the marriage. <<Think>>consummate the marriage ... a polite way to say fuck the bride! @@ you muse wryly. 'You
had better not walk over the candles in your wedding dress' Tim whispers in your ear. He steps behind you and
starts to undo the hooks at the top of your dress.
<br><br>
You stand still white he undoes you. <<Think>>Fuck the bride ... I'm the bride ... I'm going to get fucked! @@
You knew that this was coming, it's the whole point after all. It's just that now the moment is here it seems
strangely to have arrived rather suddenly. The man behind you, busy taking your clothes off, is going to fuck you,
but it's much more than that you realise. Afterwards the marriage will be consummated and legally binding, you will
be his wife, and he will be your husband. Your reverie is interrupted as he
<<link "pulls the zipper down.">><<set $TimFuck=3>><<Refresh>><</link>>
<<elseif $TimFuck==3>>
<img src="Media/Sexclips/Nupitals_02.jpg">
<br>
Your dress falls to the ground and holding onto Tim you step out of it, gracefully you hope. Now dressed only in
your wedding lingerie, you let Tim gather up the dress and lay it onto a nearby chair. He stands behind you and
enfolds you in his arms. 'They told me you would be unprotected and fertile tonight, is that true?" he whispers
breathlessly in your ear, while his hands roam lasciviously across your belly. 'Yes' you squeak, flustered. 'Never had
a fertile women before' he continues 'so I looked it up online.'
<br><br>
'What did it say?' you squeak again, as the butterflies explode in your belly, your knees turn to jelly, and your
breathing turns ragged. 'It said that just before ovulation her breasts become softer and perkier." he replies as
he unclips your bra and cups a breast in each hand. 'Mmm, yes!' He gently squeezes your breasts and teases
the nipples between finger and thumb.
<br><br>
'It also said her skin feels soft and cool' he whispers again, his hands sliding down your waist and over your hips
to hook thumbs in the waistband of your panties. 'Mmm, yes!' He drops to a crouch, and your panties go down
with him. Trembling you feel him undoing the buckles of one shoe and then the other. Reaching behind to place
a hand on his shoulder, you unsteadily step out of
<<link "the wreckage of your lingerie.">><<set $TimFuck=4>><<Refresh>><</link>>
<<elseif $TimFuck==4>>
<img src="Media/Sexclips/Nupitals_02.jpg">
<br>
Tim remains crouched down behind you. 'But it said the main thing was her scent and her taste, a woman close
to ovulation exudes pheromones that excite males.' He kisses your buttock, and then licks it. The heat that had
been building between your legs blossoms into a juicy conflagration and you moan faintly. His face presses
between your buttocks. 'Oh fuck' he mutters 'even your arse smells good!'
<br><br>
Strong hands on your hips rotate you to face your still crouching Husband, and you stagger a little as you are
turned. You are surprised to discover him naked, his clothes carelessly strewn about. <<Think>>He must have
stripped while he was stripping me @@ you speculate, and find yourself a little in awe of his skill. He sniffs and
then licks the juices that wet your thighs. You stagger off balance again as he parts your thighs by pressing his
face forcibly between them. 'Oh fuck' he mutters intermittently as he licks your pussy.
<br><br>
Your mind swirls with confusing thoughts and emotions as he licks your pussy. Dazed and blinking you tremble
a little against his ministrations. In fact the only thing keeping you on your feet are the strong masculine hands
that are firmly caressing and fondling your buttocks in sync with his lapping tongue. They also have the effect of
keeping your cunt firmly pressed against
<<link "your husband's face.">><<set $TimFuck=5>><<Refresh>><</link>>
<<elseif $TimFuck==5>>
<img src="Media/Sexclips/Nupitals_02.jpg">
<br>
Released from his grip when he stood up, you sagged forwards, and might have fallen to the ground excepting
that Tim caught you. He picks you up bodily, his hand once again under your bottom, and proceeds to carry you
towards the bed while you cling to him with one arm around his neck. Halfway to the bed he notices the ice
bucket and glasses on the little table.
<br><br>
One handed he loosens and pops the cork, then fills two glasses with champagne before handing one of them to
you. Giggling at his impromptu display of male prowess, you smile, take the proffered glass and wait until he
retrieves the second one for himself. 'What shall we toast?' you ask.
<br><br>
He thinks for a moment 'To you!' he exclaims. You smile at his gallantry. 'With a big, pregnant belly!' You blush
crimson as he chinks the glasses. Still blushing you sip champagne to seal the toast. He downs his drink in one,
but waits until you have finished yours. Setting the glasses back on the table he continues to the bed. You squeal
as you are unceremoniously tossed onto the covers. He climbs on himself. It then hits you like a thunderclap! He
is getting
<<link "ready to fuck you.">><<set $TimFuck=6>><<Refresh>><</link>>
<<elseif $TimFuck==6>>
<<MyVid "Media/Sexclips/Nupitals_03_Loop.webm">>
<br>
Somehow during all your frolicking you had avoided looking at his penis up until this very moment, but there was
no avoiding it now. You stare mesmerised as he strokes it back and forth, firming up his erection. To your mind
it looks pretty erect already. <<Think>>Oh God! that's a man's cock, a big one too, and he's getting it ready to
fuck me with it. @@ Panic wells up inside you and you start trembling again.
<br><br>
Despite the panic you are fascinated by his cock <<Think>>What's it going to feel like when it's inside me? @@
you wonder as it's single eye winks at you. <<Think>>Will I like it? @@ It appears that curiosity trumps panic, for
now at least. You suck on your lower lip, an unconscious habit you have developed recently, unaware how cute it
looks. <<Think>>Will it give me an orgasm?@@ your lewd speculations are interrupted as Tim reaches down and
<<link "fingers you.">><<set $TimFuck=7>><<Refresh>><</link>>
<<elseif $TimFuck==7>>
<<MyVid "Media/Sexclips/Nupitals_04_Loop.webm">>
<br>
Whilst continuing to stroke his rampantly erect baby maker with his right hand, he reaches down to your fanny
with his left and pushes a finger in. The contact makes you gasp in surprise, and you screw your eyes shut in an
automatic response, but that just means you can
<<link "feel him inside you.">><<Fingered>><</link>>
all the more intensely.
<br><br>
You note that he didn't ask if he could finger you, he just fingered you. <<Think>>Maybe I should just get used
that? @@ You think back to when you were a man <<Think>>I always asked! ... but then again I wasn't fingering
my wife, so ... @@ You sigh, but it comes out more like a moan. there are so many things to consider in your new
role, maybe being fingered without permission isn't the most important. <<Think>>I am his wife after all! @@
You don't want to seem churlish so you let the matter drop. <<Think>>And if I'm honest, it feels quite nice!
@@ 'God you're so wet!' he says grinning. 'I just
<<link "have to put it in.">><<set $TimFuck=8>><<Refresh>><</link>>
<<elseif $TimFuck==8>>
<<MyVid "Media/Sexclips/Nupitals_05_Loop.webm">>
<br>
Your eyes widen in panic and you bite your bottom lip as he applies that massive seeming cock to your tiny little
pussy hole. <<Think>>Oh Jeez! Here we go! This is it! @@ You brace yourself against the unknown as he wets
the end of his dick with your juices and starts to push it inside you.
<br><br>
You screw your eyes shut in terror, a sort of what I can't see can't hurt me' response. Stupid really, all it does is let
you <<link "feel it going in you">><<Penetration>><</link>> more intensely.
<br><br>
In it goes! <<Think>>Ooo Jeeze that's big! @@ In it goes again! <<Think>>Jeez! It's! it's! @@ In it goes again
deeper! <<Think>>Oh! oh! oh? @@ In it goes again deeper still! <<Think>>Oh! that's better ... it fits now! @@
In it goes again all the way! <<Think>>Oh! it feels quite nice doesn't it! @@ In it goes, and out, in, out, in ...
<<Think>>Oh yes! I like this! @@ You silly girl, it seems after all that fuss you
<<link "like being fucked.">><<set $TimFuck=9>><<Refresh>><</link>>
<<elseif $TimFuck==9>>
<<MyVid "Media/Sexclips/Nupitals_06_Loop.webm">>
<br>
He has settled into a slow steady rhythm, sliding his cock in and out of your honeypot. Your panic is gone and you
are more relaxed about things. Because of how wet you are, his cock now feels 'snug' and
comfortable. He is fucking you nice and easy and you dreamily close your eyes and enjoy the feel of
<<link "his cock inside you.">><<SlowFuck>><</link>>
<br><br>
When he slides his cock in you feel a pleasant satisfying fullness, and when he withdraws it, well ... you just want
it back inside you. <<Think>>Mmmm, this is nice ... I feel silly for being frightened before ... this is just lovely @@
You smile at your husband and rise up to kiss him deeply as he fucks you. You sink back down serenely and let
him continue using your cunt. <<Think>>Sex is easy for a girl @@ you decide <<Think>>lie on my back with
legs open and let him service me. @@ You giggle at the farmyard allegory. Tim smiles at you then starts to
<<link "pick up the pace.">><<set $TimFuck=10>><<Refresh>><</link>>
<<elseif $TimFuck==10>>
<<MyVid "Media/Sexclips/Nupitals_07_Loop.webm">>
<br>
Tim has hit his stride now and is fucking you powerfuly, vigorously and relentlessly. Eyes open wide you gasp,
moan and groan as his piston like penis fucks your brains out. Closing your eyes
<<link "lets you really feel">><<QuickFuck>><</link>>
the power and intensity of his diligent labouring as he plows your fertile field prior to seeding!
<br><br>
You can feel your orgasm building with each thrust. The entrance to your vagina, where your pussy grips his cock
the tightest, is just a hot tingly ache, and your body has started to tremble. When his pubis smacks your mound in
the right place you get a sharp jolt of pleasure from your clitoris that makes you twitch and gasp. Believing you
can't take much more you cry out as Tim speed up and starts fucking you
<<link "like a man possessed.">><<set $TimFuck=11>><<Refresh>><</link>>
<<elseif $TimFuck==11>>
<<MyVid "Media/Sexclips/Nupitals_08_Loop.webm">>
<br>
Tim is pounding your pussy mercilessly as he strains towards his climax. His balls slap wetly against your arse like
a promise, and his cock kisses your cervix with every thrust, giving a deep center to the continuous orgasm that
has you trembling and shuddering beneath him. Closing your eyes you can visualise
<<link "his cock pounding your insides">><<FastFuck>><</link>>
as he does his level best to fuck the arse off you.
<br><br>
Gasping for breath and semi delirious with orgasm you are barely aware of what is happening around you. You
were never prepared for, or even told about orgasms that lasted for minutes. Waves of hot tingles wash over your
body continuously. Finally a stentorious exclamation pierces your daze and you see Tim raised above you and feel
his cock jammed to the hilts inside you, and you realise that he is
<<link "going to cum.">><<set $TimFuck=12>><<Refresh>><</link>>
<<elseif $TimFuck==12>>
<<MyVid "Media/Sexclips/Nupitals_09_Loop.webm">>
<br>
Tim reaches his climax and ejaculates deep inside you. Comprehension dawning, your orgasm freezes, poised on
a knife edge while your brain catches up. Your eyelids flutter closed, you can
<<link "feel him cumming inside you.">><<Ejaculation>><</link>>
<br><br>
Then you feel a delicious warmth spreading inside you and it tips the balance. You spasm as the pleasure flares
once again between your legs and you feel your vagina snatching greedily at his cock. Your orgasm returns
stronger than ever, the sensations washing over you as you feel his sperm spurting inside you. You are still
spasming, mind awash with lights and colors as he groans in completion and
<<link "collapses his weight upon you.">><<set $TimFuck=13>><<Refresh>><</link>>
<<elseif $TimFuck==13>>
<img src="Media/Sexclips/Nupitals_11.jpg">
<br>
Sated and spent Tim rolls off you to your right hand side. <<Think>>Hmm! seems like the wife gets to sleep
on the left side of the bed! .... Ah well, I don't have a sword arm anymore, so I suppose it's fair. @@ Tim turns
towards you and lays said sword arm across your waist, so you turn to your left and spoon into him. It feels
comfortable and cosy, and you settle down for sleep.
<br><br>
Your pussy feels used, stretched and a little sore, and there is sperm in it. You can feel the sperm oozing around
deep inside when you contract
<<link "your pelvic muscles.">><<Spermed>><</link>>
It's the strangest feeling, way beyond anything you ever thought about, and you keep on doing it, like an itch
that you have to scratch. To distract yourself from playing 'squeeze the gloop' you consciously reflect on recent
events as you drift towards sleep.
<br><br>
<<Think>>I'm a wife now .... I've been fucked and inseminated, and I might even be pregnant. @@ you are a
little perplexed at how calmly you seem to be taking this. <<Think>>Well, this is my life now, so I need to get
used to the idea @@ You whisper inaudibly to the night 'to be fucked, again and again, until I'm big with child'
<<Think>>is it a dream come true? or have I just been used? @@ You smile self mockingly' <<Think>>I can't
deny that I enjoyed the fucking, and the orgasm was amazing. @@ 'Time will tell' you inform the night as you
[[fall asleep|ThatsAllFolks]]
<</if>>
<</nobr>><<nobr>>
<<widget "MyCervix">> /* A widget to describe the appearance of your cervix. */
<<if $Cycle==1>>
Your menstrual phase has started. The cervix is low and has opened slightly. There is a small amount of blood
coming from the it. Make sure to start using Tampons.
<<elseif $Cycle>1 and $Cycle<4>>
You are still in your menstrual phase. The cervix is low and a little open. There is a healthy blood flow from it so
make sure to change your Tampon regularly.
<<elseif $Cycle==4>>
Your menstrual phase appears to be ending. The cervix is low but has closed and there are only small traces of
blood coming from the it. The use of Tampons is optional today.
<<elseif $Cycle==5>>
Your menstrual phase appears to be over. The cervix is still low but has closed and there is no sign of further
blood flow coming from the it.
<<elseif $Cycle>5 and $Cycle<9>>
You are in the follicular phase of your cycle. Your cervix is closed and low in your vagina and is producing a
thick mucus. You are almost certainly infertile at the moment.
<<elseif $Cycle==9>>
You are in the follicular phase but the cervix is rising in your vagina. It is starting to open and is producing a
thinner mucus in preparation for your fertile time.
<<elseif $Cycle==10>>
You are in the follicular phase and your cervix is rising in your vagina. It is opening ready for ovulation. You are
now in your fertile time where sperm could survive until ovulation.
<<elseif $Cycle>10 and $Cycle<14>>
You are in the follicular phase and the cervix is high in your vagina. It is opening ready for ovulation. You are
in your fertile time where sperm could easily survive until ovulation.
<<elseif $Cycle>13 and $Cycle<16>>
You are in the follicular phase of your cycle and likely ovulating. Your cervix is high in your vagina and wide
open and is producing a thin mucus. You are currently at your most fertile
<<elseif $Cycle==16>>
You are still in the follicular phase of your cycle and your cervix is high, but it is starting to close. You are still
possibly fertile but certainly not for much longer if at all.
<<elseif $Cycle==17>>
You are now in the luteal phase. The cervix is still high but has closed and the mucus is thickening. You are most
unlikely to be fertile at the moment.
<<elseif $Cycle==18>>
You are in the luteal phase of your cycle. The cervix is closed, is lowering, and the mucus is quite thick. You are
most unlikely to be fertile at the moment.
<<elseif $Cycle>18 >>
You are in the luteal phase of your cycle. The cervix is closed and low in your vagina and is producing quantities
of thick mucus. You are definitely infertile at the moment.
<</if>>
<</widget>>
<<widget "Orgasm">> /* Simple widget to allude to an orgasm. */
<<dialog 'OH YEAH!' 'width712'>>
<<if $MC.sex=="Female">><<set $args[0]=3>><</if>>
<<set $Arousal=0>>
<<if $args[0]==1>>
<video src="Media/Flat/Shower_51.mp4" autoplay></video>
<<timed 2s>>
<<if $Outfit.items[0].ID == "Nth" or $Outfit.items[0].ID == "Drp">>
<<dialogclose>>
<<else>>
<<MadeMess>>
<</if>>
<</timed>>
<<elseif $args[0]==2>>
<video src="Media/Flat/Shower_52.mp4" autoplay></video>
<<timed 4s>>
<<if $Outfit.items[0].ID == "Nth" or $Outfit.items[0].ID == "Drp">>
<<dialogclose>>
<<else>>
<<MadeMess>>
<</if>>
<</timed>>
<<elseif $args[0]==3>>
<video src="Media/Flat/Shower_53.mp4" autoplay></video>
<<timed 8s>>
<<dialogclose>>
<</timed>>
<</if>>
<</dialog>>
<</widget>>
<<widget "MadeMess">> /* Simple widget to allude to an orgasm. */
<<dialog 'You made a mess in your pants' 'width512'>>
<div style="text-align: center;"><img src="Media/2Randy.jpg"></div>
<br>
Oh dear oh dear! You have a warm gooey feeling in your underwear! Looks like you got far too aroused and
came in your pants! Now you'll have to live with that nasty soggy feeling until you can clean it up!
<br><br>
<<button "Make the best of it!">><<dialogclose>><</button>>
<</dialog>>
<</widget>>
<<widget "Fingered">> /* Widget to show internal scene during fingering. */
<<dialog 'You can feel him inside you' 'x'>>
<div style="text-align: center;">
<video src="Media/Sexclips/Loop_Fingering.webm" width="512px" loop autoplay></video>
</div>
<br><br>
You can feel his finger deep inside you, plunging in and out of your vagina, waggling around and rubbing your
vaginal walls as he finger fucks you. You whimper faintly as the strange, intimate sensations wash over you, and
you feel your vagina tensing without conscious volition, gripping and squeezing the intruder.
<br><br>
<<button "Open your Eyes">>
<<dialogclose>>
<</button>>
<</dialog>>
<</widget>>
<<widget "Licked">> /* Widget to show internal scene during cunnilingus. */
<<dialog 'His Tongue is Inside You' 'x'>>
<div style="text-align: center;">
<video src="Media/Sexclips/Internal Licking.webm" width="512px" loop autoplay></video>
</div>
<br><br>
He's spreading you cunt open and actually getting his tongue inside you! You can feel it flicking around inside of
you, licking your vaginal walls and lapping up your pussy juices. You whimper in a surprised tone as the strange,
intimate sensations wash over you, and you feel your vagina quivering without conscious volition <br><br>
<<button "Open your Eyes">>
<<dialogclose>>
<</button>>
<</dialog>>
<</widget>>
<<widget "Penetration">> /* Widget to show internal scene during penetration. */
<<dialog 'His cock is pushing into you' 'x'>>
<div style="text-align: center;">
<video src="Media/Sexclips/Loop_Penetration.webm" width="512px" loop autoplay></video>
</div>
<br><br>
You can feel his cock forcing its way into your vagina. You can feel it stretching you, opening you, and filling
you as it pushes it's way deep inside your tight, snug little cunt. You moan a little as you are opened. It's not
painful, but it is uncomfortable at first. Fortunately your vaginal walls respond to the presence of his penis and
secrete copious lubricating fluids to ease its passage.
<br><br>
<<button "Open your Eyes">>
<<dialogclose>>
<</button>>
<</dialog>>
<</widget>>
<<widget "SlowFuck">> /* Widget to show internal scene during slow intercourse. */
<<dialog 'His cock is slowly fucking you' 'x'>>
<div style="text-align: center;">
<video src="Media/Sexclips/Loop_SlowFuck.webm" width="512px" loop autoplay></video>
</div>
<br><br>
You can feel his cock thrusting into you with a slow, deliberate rhythm. Opening and filling your cunt when he
thrusts, then letting it relax into emptiness when he withdraws. You are now fully lubricated to ease his cock's
progress, and each thrust send a frisson of enjoyment radiating from your vaginal entrance where the grip on
his intruding member is tightest. You can feel your orgasm building with every thrust.
<br><br>
<<button "Open your Eyes">>
<<dialogclose>>
<</button>>
<</dialog>>
<</widget>>
<<widget "QuickFuck">> /* Widget to show internal scene during quick intercourse. */
<<dialog 'His cock is vigorously fucking you' 'x'>>
<div style="text-align: center;">
<video src="Media/Sexclips/Loop_QuickFuck.webm" width="512px" loop autoplay></video>
</div>
<br><br>
You are being vigorously fucked, his cock is thrusting into you with a slow, deliberate rhythm. Opening and filling
your cunt with every thrust, then letting it relax into emptiness when he withdraws. You are now fully lubricated
to ease his cock's passage, and each and every thrust send a frisson of enjoyment that radiates from your vaginal
entrance where the grip on his intruding member is tightest. You can feel an orgasm building with every thrust
and you moan and whimper encouragement with every ragged breath.
<br><br>
<<button "Open your Eyes">>
<<dialogclose>>
<</button>>
<</dialog>>
<</widget>>
<<widget "FastFuck">> /* Widget to show internal scene during fast intercourse. */
<<dialog 'His cock is pounding you' 'x'>>
<div style="text-align: center;">
<video src="Media/Sexclips/Internal FastFuck.webm" width="512px" loop autoplay></video>
</div>
<br><br>
He's fucking the arse off you! His cock is pounding against your pussy with a relentless, frenetic tempo that is
making your whole body tremble with a long, drawn out orgasm that leaves you gasping for breath. Each stroke
pushes his cock deep inside you and bumps his pelvic bone against your clitoris, turning your mound of Venus
into a throbbing, tingly pleasure sponge. His balls slap wetly against your arse like a promise.
<br><br>
<<button "Open your Eyes">>
<<dialogclose>>
<</button>>
<</dialog>>
<</widget>>
<<widget "Ejaculation">> /* Widget to show internal scene during Ejaculation. */
<<dialog 'He is cumming inside you' 'x'>>
<div style="text-align: center;">
<video src="Media/Sexclips/Ejaculation.webm" width="512px" autoplay></video>
</div>
<br><br>
You can feel him ejaculating deep inside you. You feel a sensual warm flood combined with a sudden looseness
as he deposits sperm in your vagina. Your orgasm which had been triggering spits and sparks in your nervous
system for some time now, flares up to a synapse frying peak that would have had you bucking and heaving
were it not for the weight of the man mounted between your legs.
<br><br>
<<button "Open your Eyes">>
<<dialogclose>>
<</button>>
<</dialog>>
<</widget>>
<<widget "Spermed">> /* Widget to show internal scene after intercourse. */
<<dialog 'You are full of sponk' 'x'>>
<div style="text-align: center;">
<video src="Media/Sexclips/Looped_Spermy.webm" width="512px" loop autoplay></video>
</div>
<br><br>
You can feel his feel his sperm deep in your pussy. When you contract your pelvic muscles you can feel it oozing
around down there, all slippery and sloppy. It's a strange sensation you had never even dreamt existed before
and you find it difficult not to play around squishing it in idle moments.
<br><br>
<<button "Open your Eyes">>
<<dialogclose>>
<</button>>
<</dialog>>
<</widget>>
<<widget "Fingered_Stop">> /* Widget to show internal scene during fingering. */
<<dialog 'You can feel him inside you' 'x'>>
<div style="text-align: center;">
<video src="Media/Sexclips/Fingering.webm" width="512px" loop autoplay></video>
</div>
<br><br>
You can feel his finger deep inside you, plunging in and out of your vagina, waggling around and rubbing your
vaginal walls as he finger fucks you. You whimper faintly as the strange, intimate sensations wash over you, and
you feel your vagina tensing without conscious volition, gripping and squeezing the intruder.
<br><br>
<<button "Open your Eyes">>
<<dialogclose>>
<</button>>
<<onopen>>
<<script>> var video = document.getElementById("myVideo"); video.pause(); <</script>>
<<onclose>>
<<script>> var video = document.getElementById("myVideo"); video.play(); <</script>>
<</dialog>>
<</widget>>
<<widget "MyCock">> /* Widget to describe your cock. */
<<if $Hormone >= 200>>clit sized former penis
<<elseif $Hormone >= 180>>little stub that used to be a penis
<<elseif $Hormone >= 160>>little micro-penis
<<elseif $Hormone >= 140>>rather small penis
<<elseif $Hormone >= 120>>reduced sized penis
<<elseif $Transform[3]>0>>smooth skinned and hairless penis
<<else>>old friend 'Nob' as you call him
<</if>>
<</widget>>
<<widget "Myerection">> /* Widget to describe your erection. */
<<if $Hormone >= 200>>clit sized former penis is hard and throbbing.
<<elseif $Hormone >= 180>>little stub that used to be a penis is standing to attention.
<<elseif $Hormone >= 160>>little micro-penis is erect and throbbing.
<<elseif $Hormone >= 140>>rather small penis is hard and erect.
<<elseif $Hormone >= 120>>reduced sized penis is hard and erect.
<<elseif $Transform[3]>0>>smooth skinned and hairless penis is hard and erect.
<<else>>old friend 'Nob' as you call him is hard and erect.
<</if>>
<</widget>>
<<widget "MyPussy">> /* Widget to describe your pussy. */
<<if $Bush>=12>>/* Bush05 */
pussy hidden by a thick bush of bush of black pubic hair
<<elseif $Bush>=9>>/* Bush04 */
pussy peeping through a tangled bush of black pubic hair
<<elseif $Bush>=6>>/* Bush03 */
eager pussy sheathed in short black pubic hair
<<elseif $Bush>=4>>/* Bush02 */
sweet pussy dotted with $Bush days worth of stubble
<<elseif $Bush>=2>>/* Bush01 */
lovely pussy dotted with $Bush days worth of stubble
<<else>>/* Nth.png */
cute pussy all soft smooth and hairless
<</if>>
<</widget>>
<<widget "MyBush">> /* Widget to describe your bush. */
<<if $Bush>=12>>/* Bush05 */
thick bush of bush of black pubic hair
<<elseif $Bush>9>>/* Bush04 */
tangled bush of black pubic hair
<<elseif $Bush>6>>/* Bush03 */
short black pubic hair
<<elseif $Bush>4>>/* Bush02 */
$Bush days worth of stubble
<<elseif $Bush>2>>/* Bush01 */
$Bush days worth of stubble
<<else>>/* Nth.png */
all soft smooth and hairless
<</if>>
<</widget>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<if ndef $Track>><<set $Track=0>><</if>>
<<AutoToggle>>
<<if $Transform[5]==6>><<set _Tag="06"; _Txt1="sweet little ballless clit.">>
<<elseif $Transform[5]==5>><<set _Tag="05"; _Txt1="tiny stub cock and acorn sized balls.">>
<<elseif $Transform[5]==4>><<set _Tag="04"; _Txt1="small cock and your tiny balls.">>
<<elseif $Transform[5]==3>><<set _Tag="03"; _Txt1="rather undersized cock.">>
<<elseif $Transform[5]==2>><<set _Tag="02"; _Txt1="somewhat short thin cock.">>
<<elseif $Transform[3]==1>><<set _Tag="01"; _Txt1="adequate, smooth skinned, hairless cock.">>
<<else>><<set _Tag="00"; _Txt1="unremarkable though adequate cock">>
<</if>>
<<if $Transform[5]==6>><<set _Txt2="You love your sweet ballless clit so much, not only does it give you great
orgasms when you rub it, but your panties look so smooth and sexy at the front!">>
<<elseif $Transform[5]==5>><<set _Txt2="You are very fond of tiny stub cock and acorn sized balls. You have
started to think of it as a big clitoris! It feels really nice when you play with it and sometimes you see stars and
your body shudders and trembles!">>
<<elseif $Transform[5]==4>><<set _Txt2="You have come to terms with your small cock and your tiny balls. You
remember them being about twice this size, but it still feels nice when you play with it.">>
<<elseif $Transform[5]==3>><<set _Txt2="You are upbeat about your undersized cock and balls. It looks much
neater when you wear panties and it still feels nice when you play with it.">>
<<elseif $Transform[5]==2>><<set _Txt2="You are still a little dubious about your shortened cock, but you are
always hearing that size isn't important and it still feels nice when you play with it.">>
<<elseif $Transform[3]==1>><<set _Txt2="You are sanguine about your hairless cock. It looks a little strange being
all smooth and hairless, but otherwise it seems ok .... a little shorter? ... probably not!">>
<<else>><<set _Txt2="You are quite happy with your unremarkable, modestly sized, perfectly adequate (if nothing to brag about) instrument of procreation, known colloquially as a cock.">>
<</if>>
<<if $Step==1>>
<<if $Locn=="Home">><<set _Back="Media/Flat/Shower_Home.jpg">>
<<elseif $Locn=="Spruce">><<set _Back="Media/Flat/Shower_Spruce.jpg">>
<</if>>
<<set $Overlay1="Media/Flat/Shower_Cock" + _Tag + ".png">>
<<set $Overlay2="Media/Flat/Shower_Droplets.png">>
<<MyPicky _Back "">>
<<Ambient "Media/Sounds/Amb_Shower.mp3" "0.4">>
<br>
<<WashMup>>
<<if ndef $Fantasy>>
You are in your beautiful bathroom having a nice refreshing shower. You generously apply a generic shampoo
and bodywash and lather yourself up, then you let the invigorating spray of hot water rinse it all away leaving
you all clean and sparkly. While doing all this you catch sight of your
_Txt1
and wonder if you can spare 5 minutes to treat yourself?
<<else>>
You are in your beautiful bathroom trying to have a nice wank with your _Txt1, but the image that you conjured
up didn't quite fit with your current mood. So you clear your mind and try to conjure up a different fantasy that
will stimulate you in a sexual way!
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<link "Dry off and get dressed" `previous()`>>
<<StopMySound>><<StripAll>><<set $Elapsed=5; $Hygiene=100>>
<<unset $Step; $Fantasy; $Tag>><<Refresh>><</link>>
</td>
<td><<link "Play with yourself">><<set $Fantasy=0; $Step=2>><<Refresh>><</link>></td>
<td><<link "Think of girls">><<set $Fantasy=1; $Step=2>><<Refresh>><</link>></td>
<td><<link "Think of boys">><<set $Fantasy=2; $Step=2>><<Refresh>><</link>></td>
<td><<link "Think of sex">><<set $Fantasy=3; $Step=2>><<Refresh>><</link>></td>
<td><<link "Fantasize you're a girl">><<set $Fantasy=4; $Step=2>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<if $Locn=="Home">><<set _Back="Media/Flat/Shower_Home.jpg">>
<<elseif $Locn=="Spruce">><<set _Back="Media/Flat/Shower_Spruce.jpg">>
<</if>>
<<set $Overlay1="Media/Flat/Shower_Cock" + _Tag + ".png">>
<<if ndef $Tag>><<set $Tag=either("A", "B", "C", "D", "E", "F")>><</if>>
<<set $Bubble="Media/Flat/Blank.png" >>
<<if $Fantasy>0>><<set $Bubble="Media/Flat/Fantasy_" + $Fantasy + $Tag + ".png">><</if>>
<<set $Overlay2="Media/Flat/Shower_Droplets.png">>
<<MyPicky _Back "">>
<br>
_Txt2 So you stroke your little playmate and it feels all nice and 'throby' for you. You stroke again, and then
again, and soon you are stroking it back and forth quite vigorously
<br><br>
<<if $Fantasy==0>>
You can't settle on a particular fantasy at the moment, so you just let your mind go blank and rely on vigorous
manual stimulation to get yourself off!
<<elseif $Fantasy==1>>
You close your eyes and fantasize about girls taking a hot steamy shower. You unleash your imagination and
let it deliver the goods! Girls naked in the shower with you! ...
<<if $Tag=="A">>Well! you wanted a girl in your shower and your imagination has delivered one ... and by
the look of her swollen belly and those huge areola she's definitely a fully functional girl! It's a little bit of a
surprise, but maybe it shouldn't be, you do find pregnant women fascinating, don't you?
<<if $Track==0>>@@#Links;
<<link "Yes">><<replace "#Links">>Mmm, babies!<</replace>>
<<set $Babycrazy+=0.5; $Track=1>><</link>>
<<link "No">>Lol, fibber!<<replace "#Links">><</replace>>
<<set $Track=1>><</link>>
@@<</if>>
<<elseif $Tag=="B">>Well! you wanted a girl in your shower and your imagination has delivered not one, but
two girls! ... and one of them by the look of her swollen belly is rather pregnant! The second girl seems to be
rather admiring of the pregnant girls belly, which shouldn't be a surprise since most girls secretly want to
have a baby. Are you admiring her pregnant belly as well?
<<if $Track==0>>@@#Links;
<<link "Yes">><<replace "#Links">>Mmm, babies!<</replace>>
<<set $Babycrazy+=0.5; $Track=1>><</link>>
<<link "No">>Lol, fibber!<<replace "#Links">><</replace>>
<<set $Track=1>><</link>>
@@<</if>>
<<elseif $Tag=="C">>OK! you wanted a girl in your shower and your imagination has delivered not one, but
two girls! ... one of which judging by her swollen belly and dark bullseye nipples is rather pregnant! Now be
honest, which of the two do you find most attractive? The pregnant one or the other one? Perhaps a better
question would be which one do you most empathise with?
<<if $Track==0>>@@#Links;
<<link "The pregnant one">><<replace "#Links">>Mmm, babies!<</replace>>
<<set $Babycrazy+=0.5; $Track=1>><</link>>
<<link "The other one">>Mmm, Be a girl!<<replace "#Links">><</replace>>
<<set $Vagenvy+=0.5; $Track=1>><</link>>
@@<</if>>
<<elseif $Tag=="D">>Oh my! you wanted a girl in your shower and your imagination has gone into overdrive
and delivered a cool half dozen! not one, but six showering beauties! You try to join them, but they all laugh
and giggle and tell you boys aren't allowed in the girls shower. I suppose that if you used your imagination
to make yourself a girl they might let you join them ... want to give that a try?
<<if $Track==0>>@@#Links;
<<link "Do it!">><<replace "#Links">>Mmm, Oh yes! That feels right! <</replace>>
<<set $Vagenvy+=0.5; $Track=1>><</link>>
<<link "Don't">>Not today :P<<replace "#Links">><</replace>>
<<set $Track=1>><</link>>
@@<</if>>
<<elseif $Tag=="E">>So, you wanted a girl in your shower did you? Well your imagination has provided you
with two girls! Yep, two lovely blonde haired beauties with smooth pale bodies, sweet tits and little round
bums ... The don't seem much interested in you though do they? Perhaps if you used your imagination to
turn yourself into a blonde beauty you could sneak in between them?
<<if $Track==0>>@@#Links;
<<link "Do it!">><<replace "#Links">>Mmm, Oh yes! That feels right! <</replace>>
<<set $Vagenvy+=0.5; $Track=1>><</link>>
<<link "Don't">>Not today :P<<replace "#Links">><</replace>>
<<set $Track=1>><</link>>
@@<</if>>
<<elseif $Tag=="F">>There you go! You wanted a girl in your shower and your imagination has provided you
with one! A nice looking one as well, a slender dark haired beauty! So, what are you going to do now? sex?
well I'm afraid this is the wrong fantasy for that mate! You should have thought about sex if that's what you
wanted. Here you can just watch her showering! @@.EC;🙂@@
<</if>>
<<elseif $Fantasy==2>>
You close your eyes and fantasize about having a handsome man in the shower with you. Et voilà! there he is
courtesy of your imagination! Handsome, rugged, well endowed ... just the way you like your men! So what
now? ... hot sex? ... Well, he's not actually gay ... he doesn't fancy you ...
@@#Link;
perhaps, if you were to use that high powered imagination of yours, and
<<link "turn yourself into a girl ">> you could have sex?<<replace "#Link">> so you use your imagination to
turn yourself into a girl and let the handsome, rugged, well endowed man fuck you in the shower!
<<set $Sexuality-=0.1>>
<</replace>><</link>>@@
<<elseif $Fantasy==3>>
You close your eyes and fantasize about sex in the shower. You unleash your imagination and tell it to give
you hot steamy shower sex! And you imagination delivers! ...
<<if $Tag=="A">>Ooo! that's a nice steamy, soapy shower sex scenario that your naughty imagination
has conjured for you ... But wait a minute ...
@@#Links;
<<link "are you feeling her tits?">><<replace "#Links">>are you feeling her tits? Of course you are, you're
the man the beautiful girl's tits before you fuck her! ... You are sure about this?
<</replace>><</link>>
<<link "or is he feeling your tits?">><<replace "#Links">>He's feeling your tits of course! You're the girl
and why not? It's your shower fantasy after all and no one needs to know that you imagine yourself a girl
with a handsome man kissing your neck and feeling your tits before fucking you!
<<set $Vagenvy+=0.1>>
<</replace>><</link>>@@
<<elseif $Tag=="B">>Oh my! What a sight your imagination has conjured up for you! A young woman with
big juicy tits is sitting naked in the shower, ramming a huge dildo deep into her wet cunt! Hang on though ...
Where exactly are you in this scenario? ... Are you
@@#Links;
<<link "watching her?">><<replace "#Links">>watching her? ... Of course! You're out of shot watching her
slide the big dildo and out of her cunt as she pleasures herself! ... well it's something I suppose?
<</replace>><</link>>
<<link "or are you the girl?">><<replace "#Links">>the girl? Damn right you are! You imagine that big
dildo sliding in and out of your wet cunt, propelling you closer and closer to a massive orgasm!
<<set $Vagenvy+=0.1>>
<</replace>><</link>>@@
<<elseif $Tag=="C">>Mmm yummy! Your imagination has decided upon that classic staple of bathroom sex
'the blojob' for you to wank to. So now sweetie. all you have to do is decide? ... Are you
@@#Links;
<<link "having your cock sucked?">><<replace "#Links">>having your cock sucked? ... The question hardly
needed asking did it! Of course you're the dominant man having your cock sucked by the beautiful girl ...
even though that cock looks bigger than yours?
<</replace>><</link>>
<<link "or sucking his cock?">><<replace "#Links">>sucking his cock? You couldn't resist the temptation
could you! Your imagination works it's magic and turns you into a girl once again! You get down on your
knees and suck the man's cock like a champion!. Mmm, he's really enjoying it! ... if you suck his cock well
enough maybe he'll deign to breed you with it?
<<set $Vagenvy+=0.1>>
<</replace>><</link>>@@
<<elseif $Tag=="D">>$MC.name $MC.surname! Your imagination needs a little restraint! Well since you have
conjured up this scene all you need to decide now is are you
@@#Links;
<<link "the man?">><<replace "#Links">>the man? ... Of course you are! ... submitting to a powerful
dominant woman is second nature to you isn't it? And what better way of showing her who is boss than
letting her pee all over your face?
<</replace>><</link>>
<<link "or the woman?">><<replace "#Links">>the woman? Damn right you are, it's your dream to be a
powerful and dominant woman, one who men will worship and submit to! And what better way of
showing him who is boss than peeing all over his face?
<<set $Vagenvy+=0.1>>
<</replace>><</link>>@@
<<elseif $Tag=="E">>Now this looks like a sensual and loving situation that your imagination has alighted
upon, He's very handsome and she's very beautiful, do you think they could be married? Anyway which one
do you identify with the most
@@#Links;
<<link "the husband?">><<replace "#Links">>the husband? ... Yes, you need a wife don't you! Someone to
care for you, guide you through life, make sure that you are on the right track and show you all the things
that you need to do to get ahead in life ... good luck with that mate! @@.EC;🙂@@
<</replace>><</link>>
<<link "or the wife?">><<replace "#Links">>the wife? Yes of course! you are natural wife material! To be
held in the arms of a loving husband, to look after him, cook and clean for him, be a home maker, satisfy
him sexually and bear his children ... this is what you truly want isn't it?
<<set $Vagenvy+=0.1>>
<</replace>><</link>>@@
<<elseif $Tag=="F">>There you go! A classic 'shagging in the shower' scene provided courtesy of your very
own fevered imagination! Looks like they are going at it hammer and tongs! So then ... which one are you
going to be sweetie ...
@@#Links;
<<link "the hammer?">><<replace "#Links">>the hammer? ... Ha ha! So it's $MC.name "The Hammer"
$MC.surname now is it? Lol! you might like to think you have a 'Bush Hammer' but in reality it's more
like a 'Ball-preen hammer' isn't it! @@.EC;🙂@@
<</replace>><</link>>
<<link "or the tongs?">><<replace "#Links">>I thought so ... on your knees getting your cunt pounded by
a big fat cock! That's what you want from life isn't it? To be the passive receptacle ... to receive ... to be
filled and used! To be entered and possessed, fucked and bred! that's what you truly want isn't it?
<<set $Vagenvy+=0.1>>
<</replace>><</link>>@@
<</if>>
<<elseif $Fantasy==4>>
You close your eyes and fantasize that you're a girl taking a hot steamy shower. You unleash your imagination
and fill in the details as best you can, imagining yourself looking down at a female body as you shower ...
<<if $Tag=="A">>You see a pair of large full looking breasts with prominent nipples, the areola and teats are
large and dark colored. Between them you see water trickling down your rounded full belly that obscures your
legs from view. You're pregnant! You're a pregnant mother-to-be taking a shower!
<<elseif $Tag=="B">>You see a pair of large breasts tipped with dark pink nipples. You have a large tattoo on
the right hand side of your lower abdomen, and your right hand is down at your smooth hairless mound. It is
obviously toying your shaved snatch! You are a young chav girl frigging herself off in the shower!
<<elseif $Tag=="C">>You are bending over to examine your lower parts. You see your hairy pussy and you are
doing something down there ... You are changing your tampon! ... You are pulling a used tampon from out of
your hairy snatch! ... You have imagined yourself as a Milf with a hairy cunt on the rag!
<<elseif $Tag=="D">>You see a pair of nice juicy breasts tipped with small pink nipples that swing and wobble
deliciously as you move around. You are washing your long, smooth, hairless legs and small delicate feet with
gentle motions of your hands. You are a young student taking a shower before she meets her boyfriend!
<<elseif $Tag=="E">>You see a pair of large soft jiggly breasts tipped with pink nipples and delicate feminine
hands, exquisitely manicured with pink nails squeezing your breasts in pretence of washing them. You are
aroused because your handsome boss is taking you out to dinner tonight, and you think this might be the start
of a romantic love affair with him. You're a secretary who's going to be fucked and creampied tonight!
<<elseif $Tag=="F">>You're in the shower, watching yourself in the bathroom mirror, shaving your legs and
pubic hair. You have well used floppy tits and stretch marks on your belly. You're a regularly fucked MILF with
five kids getting ready for a night out! The baby sitter can stay late, just in case you find someone to fuck you
tonight. You just hope the rubber johnny doesn't burst again like it usually does!
<</if>>
<</if>>
<br>
<<if $Fantasy==0>>
<<set _TmpTxt="Try a fantasy?">>
<<else>>
<<set _TmpTxt="Change your fantasy">>
<</if>>
<table class="Link-table">
<tr>
<td><<link "Dry off and get dressed" `previous()`>>
<<AutoToggle>>
<<StopMySound>><<StripAll>><<set $Elapsed=5; $Hygiene=100>>
<<unset $Step; $Fantasy; $Track>><<Refresh>><</link>></td>
<td><<link _TmpTxt>>
<<set $Step=1>><<unset $Fantasy; $Tag>>
<<Refresh>><</link>></td>
<td><<if $Fantasy>0>>
<<link "Wank to this fantasy?">>
<<set $Arousal=100>>
<<if $Fantasy==1>><<set $Orgasm=1>>
<<if $Tag=="A">><<set $Babycrazy+=0.1>>
<<elseif $Tag=="B">><<set $Babycrazy+=0.1>>
<<elseif $Tag=="C">><<set $Babycrazy+=0.1>>
<<elseif $Tag=="D">><<set $Vagenvy+=0.1>>
<<elseif $Tag=="E">><<set $Vagenvy+=0.1>>
<<elseif $Tag=="F">><<set $Vagenvy+=0.1>>
<</if>>
<<elseif $Fantasy==2>><<set $Orgasm=1>>
<<elseif $Fantasy==3>><<set $Orgasm=1>>
<<elseif $Fantasy==4>><<set $Orgasm=2; $Vagenvy+=0.1>>
<</if>>
<<if $Transform[5]>=4>><<set $Orgasm=3>>
<<elseif $Transform[5]>=2>><<set $Orgasm=2>>
<</if>>
<<Refresh>><</link>>
<<else>>
<<link "Just wank yourself silly!">><<set $Arousal=99; $Orgasm=1>><<Refresh>><</link>>
<</if>></td>
</tr>
</table>
<</if>>
<<if $Arousal>95>>
<<set $Arousal=0; $Energy-=10; $Elapsed=5; $Step=1; $SexStats[0]+=1>>
<<Orgasm $Orgasm>>
<</if>>
<</nobr>><<nobr>> /* Replies when asked what getting fucked feels like for girls. */
<<set _Pick to random(1, 20)>>
What does it feel like when a guy cums inside me? Well now ...
<<if (_Pick == 1)>>
When a guy cums inside me I don't really feel it. I feel the 'spasms' if the orgasm is strong but not the sperm...
But emotionally it feels great... not dirty... I don't really know what it is and how to describe it. However, I don't
think it's the most important thing in a sex act.
<<elseif (_Pick == 2)>>
I think what I mostly feel is his dick throbbing from cumming, but I'm not sure if that's the actual cum, it also
depends on the position. Sometimes I feel things differently, especially if I am keeping still at that moment while
riding him. Anyhow, I love when a man calls it his 'seed' and yes, I love the thoughts of having seed inside me!!!
<<elseif (_Pick == 3)>>
Yes, I can I feel my partner coming inside of me, not the actual cum, but I do feel very wet. And the penis seems
to throb more, this I can feel, but it's quite hard to explain. I do love to feel him cum inside of me, it's a huge turn
on, but it does depend on the position.
<<elseif (_Pick == 4)>>
Sometimes, if its a bigger 'load' I can feel it distinctly going it, othertimes not so much. But I do love the feeling
after sex, whether I felt him cum or not. I just have pleasure in knowing that we made love, because that is what
its like everytime. I've felt every movement before, but I think it depends on myself as well, sometimes I am more
naturally lubricated than other times. But either way, love it.
<<elseif (_Pick == 5)>>
I feel it every time and it's amazing! His penis throbs and I can feel it shooting. I also feel his warm seed flow into
me. I love that my body makes him feel so good and I love accepting this very special part of him deep inside me.
It makes us one and I feel so close to him when he fills me up.
<<elseif (_Pick == 6)>>
To be honest I never feel cum until it starts dripping out, but I do feel a little warm, wet feeling. And of course the
throbbing! And if it happens when I`m cumming as well it always makes my orgasm a lot stronger and longer just
because I know he`s filling me. Oh, that is something very beautiful and special to me. It makes me feel closer to
him... He shows me I belong to him.
<<elseif (_Pick == 7)>>
Sometimes if the man stays still while shooting and it comes out with enough force, I can feel it hitting something
inside me down there. I feel his penis get bigger for a few moments and then begin pulsing. I am also conscious
of things getting wetter down there. But I don’t often feel spurts of semen.
<<elseif (_Pick == 8)>>
Usually, the most I feel is a sudden rush of heat as it’s occuring, but it also depends on what position we’re in
when he finishes. I have to wonder, too, if the amount of cum has an effect on whether or not I feel it. Not that
I’ve ever measured the amount afterward to find out, but it’s possible that the size of the load makes it easier (or
harder) to feel as it’s happening.
<<elseif (_Pick == 9)>>
It feels great, even with a condom on. I see sex as a sacred act and one of complete togetherness. I mainly feel
the tensing of the penis, it just feels very intimate and satisfying, nothing else like it. and leaves you wanting
more again & again
<<elseif (_Pick == 10)>>
I think it’s the peak of enjoyment, holding his cock tight inside and feeling it vibrating and then releasing. I also
love feeling the man shudder and groan as he cums deep inside me. It’s so delicious and satisfying. To be able
to actually feel him release still blows my mind. And I actually enjoy feeling wet the next day, it reminds me of
the night before and the times to come.
<<elseif (_Pick == 11)>>
It's sort of hard to describe just how good it actually feels. Just before he’s about to come, I see his breathing
start to get heavier, he sort of loses focus of what’s around him. When he ejaculates inside me, especially if he
comes forcefully, I feel his load being shot into me like a liquid bullet. Afterwards it's followed by a kind of warm
feeling that's hard to explain, but it make me feel happy and satisfied.
<<elseif (_Pick == 12)>>
It feels AMAZING! His cock feels bigger, it throbs and pulses as he pushes it in as deep as it will go. I feel a lovely
warmth spreading deep inside me, and I nearly always orgasm, or orgasm stronger if I'm already doing so. And
afterwards my insides feel sticky, slippery, and wet, but In a good way!
<<elseif (_Pick == 13)>>
there’s not much that can top having an incredibly fun orgasm, but I also feel an incredible satisfaction that
comes from watching his pleasure from being able to come inside me. When he comes I feel so proud of myself,
so empowered… It’s an incredible feeling. I feel so loved, sexy and powerful because of it.
<<elseif (_Pick == 14)>>
What I feel is mainly emotional. When I let a guy finish inside me it means we have both chosen to take things
to the next level. I feel a whole new level of closeness between us. Maybe we are falling in love, or are already
in love, or perhaps could fall in love. Whatever ... It's an increase in intimacy during sex.
<<elseif (_Pick == 15)>>
Do I feel it? Omg yes, yes & YES!! It’s so awesome when a guy finishes inside me. I can feel it enter me, but not as
much as I can feel his penis and his body throb and shake. I also know it feels really good for him. But I hate that
I ‘leak’ his semen for like the next hour or so until it’s completely out. I’ve found that taking a shower and pushing
it out while rinsing helps it get out more quickly.
<<elseif (_Pick == 16)>>
I honestly wonder if this is an evolutionary thing rather than me just "loving the feeling." It's like I have a "fetish"
about men finishing inside of me. Idk how to put into words... Not exactly a fetish. I honestly believe this
may be an evolutionary trait that encourages women to breed. But anyway, Just before ejaculation, his cock feels
even bigger, and as it’s happening I can feel the individual spurts pulsing against my vaginal walls. there is also
additional heat and a wetness. After he has finished there are the ‘after-shocks’ which I can feel, similar to the
main ejaculation pulsing, just less intense.
<<elseif (_Pick == 17)>>
Personally, it’s one of my favourite things. Haha. For more than one reason. The throbbing, the warmth, and the
twitching, and then of course I really just like getting my guy off, taking him to that place is a rush and a huge
turn on for me. I don’t even mind the liquid coming out later, and if I randomly smell it hours later ...while I’m
changing, let’s say, I’m instantly in the mood for more of him.
<<elseif (_Pick == 18)>>
It depends on position. If I'm on top I can't feel it. I'm guessing thats from the gravity or something, idk? Any
other position though I can feel it. I can feel him pulsing and the individual spurts of cum, and it is just super
awesome. 10/10 on any scale. Some girls complain about waddling to the bathroom afterwards, I just keep a
roll of tissue and a small bin next to the bed. Go over to the bathroom when you're mostly cleaned up.
<<elseif (_Pick == 19)>>
I love feeling him inside throb and twitch inside of me. It feels so warm, and I have a low key pregnancy kink so
it’s always a huge turn on. When he finishes I always pretend to cum too and tighten my vagina around him to
make him squirm.
<<elseif (_Pick == 20)>>
It depends a bit on the partner. If the guy has some serious pressure behind his Ejaculation I actually do often
feel it hitting inside me, and that feels amazing! Always gives me an orgasm. Othertimes I just feel the pulsing
and throbbing of his penis. Either way it makes me feel warm and fuzzy and hot and wet all over at the same time.
<</if>>
You take some time to ponder her reply.
Do you feel
@@#Choice;
<<link "aroused?">><<set $Arousal+=1>>
<<replace "#Choice">>aroused? or do you feel envious? You feel aroused more than anything.<</replace>>
<</link>>
or do you feel
<<link "envious?.">><<set $Vagenvy+=1>>
<<replace "#Choice">>aroused? or do you feel envious? You feel envious more than anything.<</replace>>
<</link>>
@@
<</nobr>><<nobr>>
<<if ndef $Clients>><<set $Clients=[21, 22, 23, 24, 25]>><</if>>
<<if $Step==0>>
[img[Media/Brothel/Jessie_00.jpg]]
<br>
The receptionist indicates the waiting area and tells you that she will tell Jessie you are here, finishing with a
pantomime wink. Grinning broadly she saunters off down the hall to Jessie's room, whereupon she opens the
door and ducks her head in for a moment. She returns and still grinning broadly goes back behind the
reception desk. Every now and again she looks at you out of the corner of her eye and grins again. As you wait
you can hear faint sex sounds which start to get you aroused.
<<link "You wait about 10 minutes.">>
<<set $Elapsed=10; $Arousal+=10; $Step=20>>
<<Refresh>><</link>>
<<elseif $Step==20>>
<<set $Choose=$Clients.pluck()>>
<<set _Picky="Media/Brothel/Jessie_" + $Choose + ".jpg">>
[img[_Picky]]
<br>
<<if $Choose==21>>
You hear a door open and close again. You look up, and from where you are sat you are surprised to see a
young looking .... @@.Thnk1; man? .... youth? .... schoolboy? @@ has just left Jessie's room with a smile on his
face. You find yourself staring at him as he jauntily nods to the receptionist and leaves the building. You feel
the butterflies flutter in your stomach as you think about his young face.
<<elseif $Choose==22>>
You hear a door open and close again. You look up, and from where you are sat you see a cool looking hippy
dude has just left Jessie's room with an inscrutable smile on his face. You find yourself staring at him as he
suavely nods to the receptionist and leaves the building. You feel the butterflies flutter in your stomach as you
think about his face. Did he look familiar? maybe he's a rock star or something?
<<elseif $Choose==23>>
You hear a door open and close again. You look up, and from where you are sat you see a coloured guy has
just left Jessie's room looking very happy and with an enormous grin on his face. You find yourself staring at
him as he cheerily bids farewell to the receptionist and leaves the building. You feel the butterflies flutter in
your belly as you think about his jaunty cheerful demeanour.
<<elseif $Choose==24>>
You hear a door open and close again. You look up, and from where you are sat you are surprised to see a
young looking .... @@.Thnk1; man? .... youth? .... schoolboy? @@ has just left Jessie's room and is excitedly
texting on his phone. You find yourself staring at him as he cheekily nods to the receptionist and leaves the
building. You feel the butterflies flutter in your stomach as you think about his youthful appearance.
<<elseif $Choose==25>>
You hear a door open and close again. You look up, and from where you are sat you see a large powerfuly
built man has just left Jessie's room looking extremely pleased with himself. You find yourself staring at him
as he courteously thanks the receptionist and leaves the building. You feel the butterflies flutter in your stomach
as you think about his powerful well built body.
<</if>>
<br><br>
The receptionist watches him leave, and when the door clicks shut she turns to you with a wide grin and, her eyes
twinkling with amusement, says "you can go straight in sweetie, Jessie's expecting you." The butterflies swarm as
you head down the corridor to Jessie's room. You take a deep breath then
<<link "Open the door and go in.">>
<<set $Elapsed=10; $Arousal+=10; $Step=26>>
<<Refresh>><</link>>
<<elseif $Step==26>>
[img[Media/Brothel/Jessie_26.jpg]]
<<StopMySound>>
<br>
You enter the room and close the door behind you. The room is mostly taken up by a large Queen size bed with
a blue patterned bedspread. Jessie is waiting for you on top of the bed, on her hands and knees with her lovely
thighs parted and her arse towards you. Her oozing cum soaked fanny is prominently displayed.
<br><br>
"Hurry up and get under me sweetie, before the bedspread gets covered in it!" she tells you impatiently. You
quickly shed your clothes and get on the bed with Jessie. She cocks a leg and you shuffle underneath her and
position yourself just beneath her sponk filled fuck hole. "coming ready or not!" she says with a giggle, and
tenses her pelvic muscles.
<<link "The sperm floods out copiously!">><<set $Elapsed=5; $Step=27>><<Refresh>><</link>>
<<elseif $Step==27>>
<video src="Media/Brothel/Jessie_27.webm" loop autoplay></video>
<br>
Hot, thick, salty sperm pours out of her slit into your waiting mouth hitting like a taste bomb! Senses immediately
overwhelmed, you let out a soft whimper as you bring your tongue into play. It seems no matter how much you
lick and swallow there is more to winkle out inside her copious cunt. She chatters away as you clean her out.
<br><br>
<<if $Choose==21>>
"I think he must have had a fake ID, god knows how old he was really!" she tells you. "I seem to get a lot of
young ones, I think they must like me" she continues. "This one fucked like a bleeding rabbit, came in me
several times without stopping!" @@.Thnk1; Jeez! I'm eating cum that five minutes ago sprayed out of a
schoolboy's dick! What am I doing? @@
<<elseif $Choose==22>>
"That was Carl Wainright you know ... the guitarist from 'The Second Cumming' and let me tell you his second
cumming sure did justice to the band's name!" You are too busy cleaning her out to respond. "Just think" she
continues animatedly "I've just been fucked by a rock star! ... does that make me a groupie?" She giggles as
she squeezes her pelvic muscles expelling more sperm into your mouth. @@.Thnk1; Wow! I'm eating a rock
stars cum ... does that make me a groupie? @@
<<elseif $Choose==23>>
"Sometimes you worry with coloured guys ... you know ... to big and all that ... but he had a lovely penis, not
too big, not to small, just the right size." she muses as you clean her cunt out with your tongue. "I think the
darker colour is a nice contrast with my skin colour as it goes in and out as well ... quite aesthetically pleasing
if you see what I mean." She grinds her cunt against your face. "I felt a lot of sponk going in though ... make
sure you get the deep stuff out." @@.Thnk1; Ok Jessie, I'm on it! @@
<<elseif $Choose==24>>
"He definitely had a fake ID, god knows how old he was really!" she tells you. "I seem to get a lot of young
ones, I think they must like me for some reason" she continues. "They all fuck so enthusiastically and manage
to cum several times without stopping!" @@.Thnk1; Jeez! I'm eating cum that five minutes ago sprayed out
of a schoolboy's dick! What am I doing? @@
<<elseif $Choose==25>>
"My god but he was a big guy! built like a brick shithouse and hung like a Viking! His cock was as hard as a
granite outcrop as well, with balls like a couple of boulders!" She doesn't sound as though she found the
experience unpleasant. "I could really feel it when he came as well, at least half a dozen powerful squirts of
cum each time he came!" @@.Thnk1; I can't believe I came back here of my own volition! Jeez! ... to eat a
Viking's insemination out of a whore's pussy! What am I doing? @@
<</if>>
<br><br>
After just a couple of minutes Jessie starts to orgasm. She cries out and spasms repeatedly, and each time she
reaches a peak her vagina contracts internally and squeezes out more of the thick salty baby batter into your
waiting mouth. When her cunt is finally thoroughly cleaned out, Jessie gives you a big hug and a kiss. "See you
next time sweetie" she says
<<link "and pats your behind" "Brothel">><<set $Brothel=5; $Elapsed=30; $Sexuality-=20>><</link>>
<</if>>
<</nobr>> <<nobr>>
/* $Transform=[0, 0, 0, 0, 0, 0, 0, 0] where 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup */
<<if ndef $PillsLeft>><<set $PillsLeft=10>><</if>>
<<if ndef $PillSwallowed>><<set $PillSwallowed=false>><</if>>
<<if $PillsLeft==10>>
<<set $Overlay1="Media/Nursery/Pills_" + $PillsLeft + ".png">>
<<else>>
<<set $Overlay1="Media/Nursery/Pills_0" + $PillsLeft + ".png">>
<</if>>
<<if $Transform[1]>0>>
<<switch $Makeup[6].ID>>
<<case "Npl01">><<set $Overlay2="Media/Nursery/Nails_01.png">>
<<case "Npl02">><<set $Overlay2="Media/Nursery/Nails_02.png">>
<<case "Npl03">><<set $Overlay2="Media/Nursery/Nails_03.png">>
<<case "Npl04">><<set $Overlay2="Media/Nursery/Nails_04.png">>
<<case "Npl05">><<set $Overlay2="Media/Nursery/Nails_05.png">>
<<case "Npl06">><<set $Overlay2="Media/Nursery/Nails_06.png">>
<<case "Npl07">><<set $Overlay2="Media/Nursery/Nails_07.png">>
<<default>>
<</switch>>
<</if>>
<<MyPicky $Picky "">>
<br>
<<if $PillSwallowed==false>>
<<first>>
You take the offered pills and look at them. there are 10 pink pills in the blister pack, which has no markings
other than a batch code. You pop one of the pills out of the blister pack and place it on your tongue noticing
a faint flavour of bubblegum. You mentally shrug and
<<finally>>
Looks like it's time to take another of those lovely scrumptious pills. You pop one of the pills out of the blister
pack and place it on your tongue noticing again the faint flavour of bubblegum, and
<</first>>
<<link "swallow it.">>
<<set $TimeTaken=0; $PillSwallowed=true; $PillsLeft-=1; $Hormone+=10>><<Refresh>>
<</link>>
<<else>>
<<if $Transform[4]<2>>That's a good little boy!<<else>>That's a good little girl!<</if>>
.... that's it then .... all done .... pill swallowed and inside you .... busy doing whatever it's supposed to be doing @@.EC;🙂@@
you put the pills away
<<link "in your $Bag.name" `previous()`>>
<<FindID $Bag.contents "Pills">>
<<if $Found==true>><<set $Bag.contents.deleteAt($Index)>><</if>>
<<set $Pills = {name:"Mysterious pills", ID:"Pills", qty:$PillsLeft, use:"So you can work in the babies room",
path: "Media/Nursery/Pills_0" + $PillsLeft + ".png", drop:"Can't be dropped"}>>
<<set $Bag.contents.push($Pills)>>
<</link>>
<</if>>
<</nobr>><<nobr>>
/* Setting Workplace (Nursery) Variables */
<<set _Mbra01={ID:"Mbra01", name:"Nursing Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"White",
path: "Media/Shop (Baby)/Mbra01.jpg", desc:"Nursing bra with opening cups for breastfeeding"}>>
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Pnty21 = {ID:"Pnty21", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:5, sx:3, qal:3,
color:"White", path: _Path+"Pnty21.jpg", desc:"Nylon full brief panties with lace trim"}>>
<<set _Sock31 = {ID:"Sock31", name:"Socks", sex:"F", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"White", path: _Path+"Sock31.jpg", desc:"Plain stretch cotton ankle socks"}>>
<<set _Path="Media/Shop (Shoes)/">>
<<set _Pump03={ID:"Pump03", name:"Shoes", heel:"L", sex:"F", cost:44, sx:3, qal:3, for:["CS","EV","WK"],
desc:"Mary jane pointy toe pumps buckled strap kitten heel", path: _Path+"Pump03.jpg", color:"Slate"}>>
<<set _Path="Media/Shop (Sport)/">>
<<set _Legs01 = {ID:"Legs01", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Black",
path:_Path+"Legs01.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set _Mtop99 = {ID:"Mtop99",name:"Uniform blouse", sex:"F", for:["CS", "WK"], cost:12, sx:3, qal:3, set:"",
color:"White", path:"Media/Nursery/Mtop99.jpg", desc:"Long sleeve plain blouse."}>>
<<if ndef $Locker>>
<<set $Locker=[_Pnty21, _Mbra01, _Sock31, _Pump03, _Legs01, _Mtop99, $Nothing]>>
<</if>>
<<if ndef $Nursery>><<set $Nursery=0>><</if>>
<<if ndef $NurseryEnd>><<set $NurseryEnd=0>><</if>>
<<if ndef $Induction>><<set $Induction=0>><</if>>
<<if ndef $Uniform>><<set $Uniform=[0, 0, 0, 0, 0, 0]>><</if>>
<<if ndef $PillsLeft>><<set $PillsLeft=0>><</if>>
<<if ndef $TimeTaken>><<set $TimeTaken=0>><</if>>
<<if $BabyDay>5>><<set $NurseryEnd=1>><</if>>
<<if $NurseryEnd==1>>
<<MyPicky "Media/Nursery/Nursery_Outside_02D" "">>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "1.0">>
<<set $Locn="Nursery">>
<br>
You arrive at the nursery to find a car already parked in your favourite spot, so you reverse and park further
back down the road. A usual the neighbourhood seems quiet and respectable and the substantial single story
nursery building seems to be well maintained.
<<if $TimeOfDay=="M">>It's quite early in the morning, but you can see some lights on.
<<elseif $TimeOfDay=="D">>It's bright daylight so there are no lights on, but that isn't proof of anything.
<<elseif $TimeOfDay=="E">>It's quite late in the evening, but you can see some lights on.
<<else>>It's quite late at night, but there are some lights still on. <</if>>
You get out of your car, lock it, and
<<link "Walk up the drive">><<set $Nursery=1; $NurseryEnd=2>><<Refresh>><</link>>
<<elseif $Nursery==0>>
<<MyPicky "Media/Nursery/Nursery" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "1.0">>
<<set $Locn="Nursery">>
<br>
You park your car in the street opposite the nursery building. The neighbourhood seems quiet and respectable
and the substantial single story building seems to be well maintained.
<<if $TimeOfDay=="M">>It's quite early in the morning, but you can see some lights on.
<<elseif $TimeOfDay=="D">>It's bright daylight so there are no lights on, but that isn't proof of anything.
<<elseif $TimeOfDay=="E">>It's quite late in the evening, but you can see some lights on.
<<else>>It's quite late at night, but there are some lights still on. <</if>>
You get out of your car, lock it, and
<<link "Walk up the drive">><<set $Nursery=1>><<Refresh>><</link>>
<<elseif $Nursery==1>>
<<MyPicky "Media/Nursery/Sign" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "1.0">>
<<set $Locn="Nursery">>
<br>
As you walk up the driveway you notice the nursery's sign and name. 'The Nursing Nursery' displayed over an
image of a woman holding a baby. Something about the sign strikes you as unusual, but you can't quite put
your finger on what.
<<first>>
@@.Thnk1; Hmm, nurseries, but then again what do I know about nurseries? @@
<<finally>>
You remember when you saw that sign for the first time. @@.Thnk1; Little did I know then! @@
<</first>>
You continue onwards to the front door
<<if $Induction==0>>
and press the buzzer. After a few moments the door opens and a young woman greets you, "You must be
$MC.name" she says smiling, "come on in, we've been expecting you."
<br><br>
She is rather good looking and you feel yourself getting flustered. "I'm Kerry, the nursery manager" she tells
you as she stands to one side and bids you enter. You
[[step inside the nursery.|Induction][$DaysInWork+=1; $WorkStart=$Now; $WorkEnd=""]]
<<elseif $Induction<8>>
and go straight in, then find Kerry to ask her her about
[[continuing with your induction.|Induction][$DaysInWork+=1; $WorkStart=$Now; $WorkEnd=""]]
<<else>>
and go straight in, then head to the Restroom to
[[change into your uniform.|Restroom][$DaysInWork+=1; $WorkStart=$Now; $WorkEnd=""]]
<</if>>
<<elseif $Nursery==2>>
<<MyPicky "Media/Nursery/Nursery" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "1.0">>
<<set $Locn="Nursery">>
<br>
You exit the nursery via the front door, glancing with amusement at the nursery sign as you walk on down the
driveway. You cross the road to where your car is parked, unlock it and get in.
<<link "Drive Somewhere">>
<<if $FuckedByChris==true>>
<<set $NurseryEnd=true>><<unset $FuckedByChris>>
<<elseif $BabyDay>4>>
<<set $NurseryEnd=true>>
<</if>>
<<set $Nursery=0; $NurseryTasks=99; $WorkEnd=$Now; $WorkComplete=true>><<Driving>>
<</link>>
<</if>>
<</nobr>>
/*
Nursery staff
Kerry - Nursery manager (your boss)
Maggie - Assistant manager and older children
Samantha - Assistant manager and Toddlers
Charlotte - Children / Toddlers
Isabelle - Children / Toddlers
Pauline - Children / Toddlers
Lilly - Children / Toddlers
Rachael - Babies
Wendy - Babies
*/<<nobr>> /* [[Restroom]] [[Restroom Mirror]]*/
<<if ndef $Link1>><<set $Link1="">><</if>>
<<if ndef $Link2>><<set $Link2="">><</if>>
<<if ndef $Link3>><<set $Link3="">><</if>>
<<set $Area="Changing">>
<<set $Elapsed=5>>
<<if ndef $ForLocker>>
<<set $ForLocker=["X", "X", "X", "X", "X", "X"]>>
<<for _K to 0; _K lt 7; _K++>><<set $ForLocker[_K]= $FromLocker[_K]>><</for>>
<</if>>
/*
$Panties
$Bras
$Socks
$Shoes
$Legs
$Tops
$Coats
*/
<<set _Test=0>><<for _K to 0; _K lt 6; _K++>><<set _Test+=$Uniform[_K]>><</for>>
<<if _Test<6>><<set $Tmp="uniform">><<else>><<set $Tmp="clothing">><</if>>
<<if $Induction>2>>
<<MyPicky "Media/Nursery/Change_10" "">>
<<StopMySound>>
You are at the premises of the 'Nursing Nursery' in the toilets, where you have been provided with a combination
locker to keep your stuff in while you are working there. You have taken your $Tmp into the changing room where
you can get changed in private.
<br>
<table class="Link-table">
<tr>
<td><<link 'Change into your $Tmp'>>
<<for _K to 0; _K lt 7; _K++>>
<<set $ForLocker[_K]= $Outfit.items[_K]>>
<<set $Outfit.items[_K]=$FromLocker[_K]>>
<<set $FromLocker[_K]=$ForLocker[_K]>>
<<if $Tmp=="uniform">><<set $Uniform[_K]=1>><<else>><<set $Uniform[_K]=0>><</if>>
<</for>>
<<Refresh>><</link>></td>
<td><<link "Leave the Changing Room" "Restroom">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Locker[_K]= $ForLocker[_K]>>
<</for>>
<<unset $Tmp>>
<</link>></td>
</tr>
</table>
<<else>>
<<MyPicky "Media/Nursery/Change_10" "">>
<<StopMySound>>
<br>
You are at the premises of the 'Nursing Nursery' in the toilets, where you have been provided with a combination
locker to keep your stuff in while you are working there. You have taken your $Tmp into the changing room where
you can get changed in private.
<br>
<table class="VariLink-table">
<tr>
<td><<if $Uniform[0]==0>>[[Inspect the panties|Panties]]
<<elseif $Uniform[1]==0>>[[Inspect the bra|Bra]]
<<elseif $Uniform[2]==0>>
<<if $FromLocker[2].ID=="Sock31">>[[Inspect the socks|Socks]]
<<elseif $FromLocker[2].ID=="Tght06">>[[Inspect the tights|Tights]]<</if>>
<<elseif $Uniform[4]==0 and $FromLocker[4].ID=="Legs01">>[[Inspect the leggings|Leggings]]
<<elseif $Uniform[5]==0>>
<<if $FromLocker[5].ID=="Mtop99">>[[Inspect the blouse|Blouse]]
<<elseif $FromLocker[5].ID=="Mdrs99">>[[Inspect the dress|Dress]]<</if>>
<<elseif $Uniform[3]==0>>
<<if $FromLocker[3].ID=="Pump03">>[[Inspect the shoes|Shoes]]
<<elseif $FromLocker[3].ID=="Pump14">>[[Inspect the heels|Heels]]<</if>>
<<elseif $Uniform[5]==1>>@@.Blu; You have finished changing @@<</if>>
</td>
<td><<link "Look in the mirror" "Restroom Mirror">>
<<set $LooKMirror=true>>
<<if $Uniform[3]==1>><<set $MirrorText="Fully dressed in your nursery unifrom">>
<<elseif $Uniform[5]==1>><<set $MirrorText="Fully dressed apart from your shoes ">>
<<elseif $Uniform[4]==1>><<set $MirrorText="With only your top and shoes left to wear ">>
<<elseif $Uniform[2]==1>><<set $MirrorText="Dressed only in your uniform underwear ">>
<<elseif $Uniform[1]==1>><<set $MirrorText="Wearing only your uniform bra and panties ">>
<<elseif $Uniform[0]==1>><<set $MirrorText="Wearing only your uniform panties ">>
<<elseif $Uniform[0]==0>><<set $MirrorText="Completely naked ">><</if>>
<<set $MirrorText+="you open the changing room door, peep thru, and confirm that there is no one else in
the Restroom at the moment. You furtively leave the changing room and go to the Restroom mirrors to
examine your reflection in one of them.">>
<</link>></td>
<td>
<<if _Test>0 and _Test<6>>
<<link "Dress in your normal clothes and leave">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]=$ForLocker[_K]>>
<<set $ForLocker[_K]=$FromLocker[_K]>>
<<set $Locker[_K]= $ForLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<goto "Restroom">>
<<Refresh>><</link>>
<<else>>
<<link "Leave the Changing Room" "Restroom">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Locker[_K]= $ForLocker[_K]>>
<</for>>
<<unset $Tmp>>
<</link>>
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<set $Elapsed=5>>
<<if $Induction==0>>
<<MyPicky "Media/Nursery/Induction_00" "">>
<<Ambient "Media/Sounds/Nursery_Kids_Playing_Indoors.mp3" "0.1">>
<br>
The young woman leads you into a room with several empty cots. "This is nap room 'A' it's not being used at the
moment so we won't be disturbed." she tells you. "Now then $MC.name, here at the 'Nursing Nursery' we split up
the children into 3 age groups, babies 0-12 months, toddlers 12-36 months, and children 36-60 months. Your
Victoria tells me that to get a good insight into our operations you wish to spend time working with each age
group?"
<br><br>
You didn't discuss any specific details with Victoria, so you shrug "Yes, I guess so" you mumble. "Lovely" she
smiles sweetly and disappears for a short while before returning with a blister pack of pills. "You'll need to take
these before you can work in the babies section." she says offering the pills. "An immunisation?" you hazard,
"Ah .. sort of .." she smiles again. "Take them twice a day" she instructs as you
<<link "take possession of the pills." "Pills">>
<<set $PillsLeft=10>>
<<set $Induction=1>>
<</link>>
<<elseif $Induction==1>>
<<MyPicky "Media/Nursery/Induction_01" "">>
<<Ambient "Media/Sounds/Nursery_Kids_Playing_Indoors.mp3" "0.1">>
<br>
"So $MC.name I take it you have never worked in a nursery before?" she asks already knowing the answer. You
shake your head "nope, never." She smiles, "well don't worry, we'll walk you thru everything. I've assigned you a
locker in the toilet area just down the hall. The combination is 6969, change it if you want to something you can
remember. You'll find your uniform in there."
<br><br>
You blink, "uniform?" you ask a little bemused. "Oh! surely Victoria told you about the rule that all staff who work
here have to wear the company uniform?" her smile slips a little. "Err, no .... she never mentioned that." You shake
your head slowly. @@.Thnk1; Victoria! what have you set me up for! @@
<br><br>
[[Go to your locker|Restroom][$Induction=2]]
<<elseif $Induction==2>>
<<Ambient "Media/Sounds/Nursery_Kids_Playing_Indoors.mp3" "0.1">>
<<set $Picky="Media/Nursery/Induction_02B.jpg">>[img[$Picky]]
<br>
Kerry notices that you haven't changed into your uniform. "Is there a problem $MC.name?" she asks you. You
explain to her that you don't think the uniform would suit you very well, and that if possible you would rather
wear something else. "Oh! I see, well we do have an alternate uniform, some of the girls prefer to wear it over
the standard one, would you prefer that?".
<br><br>
"Anything but a blouse and leggings" you say. Kerry smiles benignly "There's no blouse or leggings" she says
shaking her head. "Sounds good!" you exclaim with some relief. Kerry continues "It has a nice zip front dress
and comes with a tan pantyhose and short heels." She looks at you inquisitively. "Would that be more to your
taste $MC.name?" You weigh up your options.
<br>
<table class="Link-table">
<tr>
<td>[[You'll wear the first uniform|Restroom]]</td>
<td><<link "You prefer to wear the dress" "Restroom">>
<<set _Mbra01={ID:"Mbra01", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"White",
path: "Media/Shop (Baby)/Mbra01.jpg", desc:"Nursing bra with opening cups for breastfeeding"}>>
<<set _Pnty21 = {ID:"Pnty21", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:5, sx:3, qal:3,
color:"White", path:"Media/Shop (Lingerie)/Pnty21.jpg", desc:"Nylon full brief panties with lace trim"}>>
<<set _Tght06={ID:"Tght06", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"15",
path:"Media/Shop (Lingerie)/Tght06.jpg", desc:"Sheer tights cotton gusset reinforced toe", color:"Tan"}>>
<<set _Pump14={ID:"Pump14", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
color:"White", path: "Media/Shop (Shoes)/Pump14.jpg",
desc:"Classic pointed toe pumps leather upper synthetic sole"}>>
<<set _Mdrs99 = {ID:"Mdrs99",name:"Uniform dress", sex:"F", for:["CS", "WK"], cost:12, sx:3, qal:3, set:"",
color:"White", path:"Media/Nursery/Mdrs99.jpg", desc:"zip front cotton nursery dress."}>>
<<set $Locker = [_Pnty21, _Mbra01, _Tght06, _Pump14, $Nothing, _Mdrs99, $Nothing]>>
<</link>></td>
<td>[[Leave the Nursery|Nursery][$Nursery=2]]</td>
</tr>
</table>
<<elseif $Induction==3>>
<<Ambient "Media/Sounds/Nursery_Kids_Playing_Indoors.mp3" "0.1">>
<<set $Picky="Media/Nursery/Induction_02A.jpg">>[img[$Picky]]
<<set $Elapsed=10>>
<br>
You return to Kerry having changed into your uniform. "Right then, let's have a look at you" she says walking
around you and giving you a thorough once over. "Hmm" she says frowning. "You aren't going to 'blend in'
very well with the others as you are, are you?" You figure the question is rhetorical. "Ok, wait here and I'll be
back in a couple of minutes."
<<link "she says and leaves.">><<set $Induction=4>><<Refresh>><</link>>
<<elseif $Induction==4>>
<<set $Picky="Media/Nursery/Induction_00.jpg">>[img[$Picky]]
<<Ambient "Media/Sounds/Nursery_Kids_Playing_Indoors.mp3" "0.1">>
<br>
She reappears after about 10 minutes looking more cheerful. "Right then, I had a quick telephone chat with
Victoria and explained the problem. We brainstormed several possibilities, and we think we have come up with
a workable solution!" You wait to hear the 'workable' solution. "Victoria has set up a company account for you
at the Designer Beauty Salon in the mall, a quick makeover will help you blend in more." she beams.
<br><br>
"Makeover?" you ask, blinking. "Yes, you know, a bit of face powder, maybe a touch of makeup, so you don't
stand out from the others quite so much." "Err ... I'm not sure about this ... " you respond hesitantly. "Look
$MC.name, get yourself down there and see what they say, then you can decide with the full information." Put
that way, it sounded like the reasonable thing to do.
<<link "Go to the salon.">><<set $Induction=5; $Elapsed=40>><<Refresh>><</link>>
<<elseif $Induction==5>>
<<set $Picky="Media/Shop (Salon)/Salon_01.jpg">>[img[$Picky]]
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
You get in your car and drive home, parking in your usual space. You get out of the car and set off for the town
center and the mall. On the way there you hear someone wolf whistle at someone, you looked around but you
couldn't see who was the target of the cat call. It's not until you are standing in front of the salon that you realise
you didn't get changed before you left, and you have just walked thru town
<<linkreplace "dressed like a girl!">> dressed like a girl! Another thought suddenly occurs to you @@.Thnk1;
Was it me they were whistling at? @@ The thought makes you feel all peculiar!
<<unset $Special>>
[[Enter the salon|Salon Special]]
<</linkreplace>>
<<elseif $Induction==7>>
<<set $Picky="Media/Nursery/Induction_06.jpg">>[img[$Picky]]
<<StopMySound>>
<br>
Kerry beams at you "Oh my! you look fantastic!" she does a little dance around you. "Oh yes! perfect! you're
going to fit in so well here!" still beaming she addresses you again. "you're going to be a credit to the 'Nursing
Nursery' I can just tell!" she suddenly pauses "Oh! ... oh yes ... what shall we call you while you are here?
$MC.name isn't really an appropriate name is it now?" How about
<<set $MC.nurse="Judy">>
<<textbox "$MC.nurse" $MC.nurse>>
<<button "OK" >><<set $Induction=8>><<Refresh>><</button>>
<<elseif $Induction==8>>
<<set $Picky="Media/Nursery/Induction_06.jpg">>[img[$Picky]]
<<StopMySound>>
<br>
Kerry beams again $MC.nurse, that's a lovely name and it suits you perfectly!
<<if $PillsLeft>0 and $TimeTaken>11 and $PillSwallowed==false>>
<br><br>"Now then $MC.nurse, did you remember to take your pill on time?" she asks you. You shake your
head in embarrassment "No, sorry, with all the excitement I forgot again." you say. Kerry smiles "It's fine, I
don't mind reminding you ... well off you go then ... "
<<link "take one now." "Pills">><</link>>
<<else>>
"Now then $MC.nurse, off you go home and get a good night's sleep, it's a big day tomorrow, your first
working day at the 'Nursing Nursery' so be here before 07:30 and don't be late!"
<<link "Get changed and go home" "Street">>
<<set $Alarm=6.5>>
<<set $AlarmText="06:30">>
<<set _Temp=["X", "X", "X", "X", "X", "X"]>>
<<for _K to 0; _K lt 7; _K++>>
<<set _Temp[_K]=$Outfit.items[_K]>>
<<set $Outfit.items[_K]=$Locker[_K]>>
<<set $Locker[_K]=_Temp[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<set $WorkEnd=$Now; $WorkComplete=true>>
<</link>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<unset $Step>>
<<set _UniformTest=0>><<for _K to 0; _K lt 7; _K++>><<set _UniformTest+=$Uniform[_K]>><</for>>
<<if ndef $BabyTask>><<set $BabyTask=0>><</if>>
<<if ndef $BabyDay>><<set $BabyDay=0>><</if>>
<<if ndef $BreastPump>><<set $BreastPump=false>><</if>>
<<if $NurseryEnd>>
<<unset $NurseryTasks>>
<<MyPicky "Media/Nursery/Induction_END" "">>
<<Ambient "Media/Sounds/Nursery_Kids_Playing_Indoors.mp3" "0.1">>
<br>
You find <<link "Kerry">><<ShowFace "Kerry">><</link>> talking in nap room 'A' which isn't being used at
the moment and you immediately recognise the woman she is talking to, it's Victoria! "Good morning $MC.nurse"
Victoria greets you without a hint of mockery.
<<if _UniformTest<5>>
Kerry notices that you haven't changed into your uniform. "Don't fret about changing into uniform today
$MC.nurse, Victoria needs you to attend a meeting."
<<else>>
Kerry also smiles and greets you. "Ahh! $MC.nurse! Victoria needs you to attend a meeting today."
<</if>>
<br><br>
You are a bit taken aback. "But what about Chloe!" you burst out "she needs me!" Kerry smiles reassuringly "it's
all taken care of dear, I'll look after Chloe myself, don't you fret, she will be fine." You are not convinced, but it
seems like you are going to a meeting.
<br><br>
<<if _UniformTest<5>>
[[Go with Victoria to your meeting|Journey][$Elapsed=5; $Journey=0]]
<<else>>
<<link "Get changed and go with Victoria to your meeting" "Journey">>
<<set $Elapsed=20; $Journey=0>>
<<set $FromLocker=["X", "X", "X", "X", "X", "X"]>>
<<for _K to 0; _K lt 7; _K++>>
<<set $FromLocker[_K]=$Locker[_K]>>
<<set $Locker[_K]= $Outfit.items[_K]>>
<<set $Outfit.items[_K]=$FromLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<unset $FromLocker>>
<</link>>
<</if>>
<</if>>
<<if $NurseryTasks==0>>
<<MyPicky "Media/Nursery/Induction_00" "">>
<<Ambient "Media/Sounds/Nursery_Kids_Playing_Indoors.mp3" "0.1">>
<br>
You find <<link "Kerry">><<ShowFace "Kerry">><</link>> organising the days assignments from nap room 'A'
which isn't being used at the moment.
<<if _UniformTest<5>>
Kerry notices that you haven't changed into your uniform. "Go and change into uniform $MC.nurse" she tells
you. "We mustn't keep the children waiting now!"
<br>
<table class="Link-table">
<tr>
<td>[[Go back to your locker|Restroom]]</td>
<td>[[Leave the Nursery|Nursery][$Nursery=2]]</td>
</tr>
</table>
<<else>>
She beams when she sees you. "Ahh! $MC.nurse! and how are you feeling today? Bright and fresh and ready
for another exciting day looking after our little angels?" You smile and nod.
<<if $PillsLeft>0 and $TimeTaken>11 and $PillSwallowed==false>>
"Now then first things first $MC.nurse, have you been taking your pill on time?" she asks you. You shake your
head in embarrassment "No, sorry, I forgot with all the excitement." you say. Kerry smiles "It's fine, I don't
mind reminding you ... well off you go then ... "
<<link "take one now." "Pills">><<set $NurseryTasks=1>><</link>>
<<else>>
<<link "Kerry considers for a moment.">><<set $NurseryTasks=1>><<Refresh>><</link>>
<</if>>
<</if>>
<<elseif $NurseryTasks==1>>
<<MyPicky "Media/Nursery/Induction_00" "">>
<br>
You are waiting in nap room 'A' which isn't being used at the moment for Kerry to give you your assignment
for the day. "Er ... Kerry ... can I ask you about something?" you hesitantly inquire.
<<linkreplace "Of course dear she smiles.">> "Of course dear" she smiles.
<br><br>
<<if $Transform[4]==1>>
"It's about my nipples" you stammer blushing. "They seem to have gotten bigger ... and they stick out more
than they used to ... and they are very sensitive ... " you tail off. Kerry seems unperturbed. "Oh! really? can I
see?" she asks. Blushing an even deeper red you show her your enlarged nipples. "Do you think those pills
could be responsible?" you ask her. "Umm, well" she says, "if you want my opinion they look very sweet! and
wearing your bra will prevent them chafing against your blouse."
<<link "Her response is something to think about.">>
<<set $NurseryTasks=2>>
<<Refresh>><</link>>
<<elseif $Transform[4]==2>> /* Small breasts */
"It's about my nipples ... sort of" you stammer blushing. "Your nipples again?" Kerry seems surprised. "Well
it's probably best if I just show you" You unbutton your blouse and unhook your bra revealing your pert
small breasts. "Do you think it could be those pills?" you ask her. "Oh my!" Kerry gushes. "Aren't they just
adorable, and your bra will look so much better with those filling it!" She continues enthusiastically. "And
you fit in with the other girls now totally!"
<<link "Her response is something to think about.">>
<<set $NurseryTasks=2>>
<<Refresh>><</link>>
<<elseif $Transform[4]==3>> /* Darker nipples */
"It's my nipples again" you stammer blushing. "Your nipples again?" Kerry says mildly. "Yes, they seem to
have become darker." you mutter. "Oh! really? can I see?" she asks in an interested way. Blushing an even
deeper red you show her your darkened nipples. "Do you think it could be those pills?" you ask her. "Well
now" she replies "I think they actually look better now, they are more defined and give your breasts quite
a pleasing appearance."
<<link "Her response is something to think about.">>
<<set $NurseryTasks=2>>
<<Refresh>><</link>>
<<elseif $Transform[4]==4 and $BabyDay==0>> /* Lactating */
"Let me guess, It's your nipples again" Kerry seems amused at your plight. "Yes! ... they er ... they er seem
to be ..." you tail off lamely, too embarrassed to continue. "Leaking?" she inquires gently. You gulp and nod
your head in assent. "Don't worry $MC.nurse, it's just your milk coming in" she tells you in a reassuring
way. "Milk?" you stammer. "Yes dear" she gives you a hug. "You're finally ready to"
<<linkreplace "work with the babies ">>work with the babies 👶
<br><br>
Feeling suddenly mischievous you ask "Er Kerry, should I take more of those pills?" She regards you strangely
before replying. "Well, I can give you some more if you want them dear." Then she smiles wickedly. "Are you
asking because you want your panties to fit better on you dear? ... Would you like them to look smooth and
flat at the front?" She raises an eyebrow inquiringly "Without any ... you know ... unsightly bulges?" She grins
and finishes with a wink. You consider her reply for a moment or two.
<br><br>
<<link "Yes please I want my panties to fit better @@.EC;🙂@@">>
<<set $PillSwallowed=false; $PillsLeft=10; $TimeTaken=12; $NurseryTasks=2>>
<<Refresh>><</link>><br>
<<link "No thank you, I changed my mind @@.EC;😳@@">>
<<set $NurseryTasks=2>><<Refresh>>
<</link>>
<</linkreplace>>
<<elseif $Transform[4]==4 and $Transform[5]>1>> /* Cock Shrinking */
<<if $Transform[5]==2>> "I think my cock got a bit smaller"
<<elseif $Transform[5]==3>> "My cock is definitely a bit smaller"
<<elseif $Transform[5]==4>> "My cock has become quite small now"
<<elseif $Transform[5]==5>> "My cock and balls are really quite tiny now"
<<elseif $Transform[5]==6>> "My cock is like a clit now and my balls have gone!"
<</if>>
you tell her. Kerry seems amused. "Well yes dear, it's the extra pills that you asked for of course, they are
doing just what you wanted aren't they?" @@.Thnk1; I suppose that she does have a point there, I did say I
didn't want an unsightly bulge in my panties @@ "Er ... yes ... I suppose so" you mutter.
<br><br>
"Well there we are then! and don't worry about forgetting to take them, I'll keep reminding you when it's
time to take another, and in no time at all you will be all flat and feminine 'down there' and your panties
will fit just like you want them too!" she finishes with a wink. You consider her reply and
<<link "thank her for 'taking care of you' @@.EC;🙂@@">><<set $NurseryTasks=2>><<Refresh>>
<</link>>
<<else>>
"Do you really think I'm any good at this?" you ask hesitantly. "Absolutely my dear" she reassures you with
an encouraging smile. "In fact I think you have a natural innate talent for childcare!". You find her response
<<link "encouraging and feel pleased.">>
<<set $Babycrazy+=0.5; $NurseryTasks=2>><<Refresh>>
<</link>>
<</if>>
<</linkreplace>>
<<elseif $NurseryTasks==2>>
<<MyPicky "Media/Nursery/Induction_00" "">>
<br>
"Now then $MC.nurse, firstly don't worry about a thing, I will personally walk you thru everything until you feel
confident enough to work on your own unsupervised". You nod gratefully. "Ok then" she continues "today you
will be working with
<<if $Transform[4]<=1>>
The older children. You will be supervising their play and helping them learn from it, assisting Maggie during
meal times and keeping watch over them during nap time. Most of all making sure the children
[[have lots of fun!|Children]]
<<elseif $Transform[4]<=3>>
The toddlers. Like before with the children you will be supervising their play and helping them learn from it,
and assisting during the meal times and nap times. You also need to keep a sharp eye on the to keep them
safe at all times. In addition you will learn how to change nappies and to help with potty training as needed.
But most of all make sure that the little darlings
[[Have lots of fun!|Toddlers]]
<<elseif $Transform[4]>=4>>
<<if $BabyDay==0>>
the babies. Now $MC.nurse, this involves lots of physical contact to reassure them. You need to pay attention
to the sounds and gestures they make, and interpret them so you can respond to their needs quickly keep
them safe and happy at all times. Ours is a very exclusive service, each girl gets her own baby to care for, and
as luck would have it we have a new starter expected this morning, Mr Thompson will be bringing his little
girl Chloe for a trial. She is just 8 weeks old and [[she will be your baby|Babies Start]]
<<else>>
the babies of course! You and Chloe seem to have bonded very nicely and I wouldn't dream of separating
you from her. Mr Thompson has also noticed how happy his daughter was in your care and is very happy
that you are the one looking after her! He said some very complementary things about you $MC.nurse, I
think he might have taken a bit of shine to you! So off you go and
[[wait for Chloe to arrive|Babies Morning]]
<</if>>
<</if>>
<<elseif $NurseryTasks==3>>
<<StopMySound>>
<<MyPicky "Media/Nursery/Induction_00" "">>
<br>
"Well done $MC.nurse, you did really well today, you took everything in your stride and coped wonderfully. I'm
very impressed with your performance and I think you have a natural aptitude for childcare. Most importantly
<<if $Transform[4]<=1>>
the children took to you at once and they seem to really like you."
<<elseif $Transform[4]<=3>>
the toddlers absolutely adored you, they interacted so naturally with you it was a pleasure to watch."
<<elseif $Transform[4]>=4>>
the babies seemed very relaxed and happy with you, they seem to have really taken to you."
<<if $BabyDay==1 and $BreastPump==false>>
<<set $HideNext=true>>
Oh! $MC.nurse, one other thing before I forget dear, I have something for you, you are going
<<link "to need this tonight">>
<<dialog 'Kerrys Little Gift' 'width512'>>
<img src="Media/Nursery/Pump.jpg">
<br>
The Medela Swing Single Electric Breast Pump. This simple-to-use breast pump receives power from an
included AC power adapter or batteries. Has a single knob speed/vacuum adjustment for comfortable
pump settings. Handy shoulder/neck strap attaches to motor for mobility while pumping.
<br><br>
<<button "Say 'Thank you Kerry'">><<dialogclose>><</button>>
<<onclose>>
<<set _Pump = {ID:"TitPump", name:"Electric Breast Pump", cost:130, qty:1,
path:"Media/Nursery/Pump.jpg", desc:"Medela swing single electric breast pump"}>>
<<set $BRcabinet.push(clone(_Pump))>>
<<set $BreastPump=true>>
<<unset $HideNext>>
<<Refresh>>
<</dialog>>
<</link>>
<</if>>
<</if>>
<<if ndef $HideNext>>
<<if $PillsLeft>0 and $TimeTaken>11 and $PillSwallowed==false>>
<br><br>"Now then $MC.nurse, did you remember to take your pill on time?" she asks you. You shake your
head in embarrassment "No, sorry, with all the excitement I forgot again." you say. Kerry smiles "It's fine, I
don't mind reminding you ... well off you go then ... "
<<link "take one now." "Pills">><</link>>
<<else>>
<br><br>And what about you $MC.nurse, did you enjoy yourself today? did you have a lot of fun
<<if $Transform[4]<=1>>with the older children,
<<elseif $Transform[4]<=3>>with the little toddlers,
<<elseif $Transform[4]>=4>>with the sweet little babies,
<</if>>
and was the experience satisfying and Fulfiling?
<br>
<table class="VariLink-table">
<tr>
<td><<link "I had a wonderful time.">>
<<set $Babycrazy+=2.0; $Vagenvy+=2.0; $Fem+=2.0>>
<<set $NurseryTasks=4>><<Refresh>><</link>></td>
<td><<link "Yes, I had a nice time.">>
<<set $Babycrazy+=1.0; $Vagenvy+=1.0; $Fem+=1.0>>
<<set $NurseryTasks=4>><<Refresh>><</link>></td>
<td><<link "Umm, it was ok I suppose.">>
<<set $Babycrazy+=0.5; $Vagenvy+=0.5; $Fem+=0.5>>
<<set $NurseryTasks=4>><<Refresh>><</link>></td>
<td><<link "Look rueful and say nothing.">>
<<set $NurseryTasks=4>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</if>>
<<elseif $NurseryTasks==4>>
<<MyPicky "Media/Nursery/Induction_00" "">>
<br>
<<if $BabyDay==1 and $BreastPump==true>>
You are wishing Kerry a goodnight just as she remembers something "Oh! Before I forget, I had a chat with
Victoria and mentioned that you were always coming to work in the same clothes. She said that she would
see what she could do ... so you might have a little surprise waiting for you when you get home tonight!" She
tells you with a grin. "So $MC.nurse, off you go and get changed to go home and make sure you get a really
good night's sleep so that you feel bright and fresh for tomorrow!"
[[go to get changed|Restroom][$WorkComplete=true; $Parcel=3]]
<<else>>
You feel quite inflated by the praise that Kerry has just bestowed on you and can't help feeling a little pride in
your performance today. "Right then $MC.nurse, off you go and get changed to go home and make sure you
get a really good night's sleep so that you feel bright and fresh for tomorrow!" You wish Kerry good night and
[[go to get changed|Restroom][$WorkComplete=true]]
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<widget "Dolly">> /* Widget to show the main character's portrait. */
/* 0=ArmL, 1=ArmR, 2=Neck, 3=Ears, 4=HandL, 5=HandR, 6=Belly, */
/* $Transform: 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup */
/* $Outfit: 0=Panties, 1=Bras, 2=Socks, 3=Shoes, 4=Legs, 5=Tops, 6=Coats */
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=$Background style="position: relative; z-index: -1; left: 0%; top: 0%; width: 100%; height: auto">
<<if $Portrait==2>>
<<set _Folder="Media/Locations/">>
<<set _Path = _Folder + "CS70_08.jpg">>
<img id="Dolly" @src=_Path style="z-index: 10;">
<<elseif $Portrait==3>>
<<set _Folder="Media/Doll2/">>
<<set _Path = _Folder + "Unknown.png">>
<<set $Toggle="Stats">>
<img id="Dolly" @src=_Path style="z-index: 10;">
<<else>>
<<if $MC.sex=="Male">>
<<set _Folder="Media/Doll1/">>
<<if $Hormone >= 60>><<set _Path = _Folder + "Body_02" + ".png">> /* Small breasts */
<<elseif $Transform[2]>0>><<set _Path = _Folder + "Body_01" + ".png">> /* Softer skin */
<<else>><<set _Path = _Folder + "Body_00" + ".png">><</if>>
<img id="Dolly" @src=_Path style="z-index: 10;">
<<if $Hormone >= 80>><<set _Path = _Folder + "Nips02.png">> /* Darker nipples */
<<elseif $Hormone >= 40>><<set _Path = _Folder + "Nips01.png">> /* Larger nipples */
<<else>><<set _Path = _Folder + "Nth" + ".png">><</if>>
<img id="Dolly" @src=_Path style="z-index: 11;">
<<if $Outfit.items[0].ID=="Nth" and $Outfit.items[4].ID=="Nth">>
<<if $Hormone >= 200>><<set _Path = _Folder + "Cock_05" + ".png">> /* 1 inch */
<<elseif $Hormone >= 180>><<set _Path = _Folder + "Cock_04" + ".png">> /* 2 inch */
<<elseif $Hormone >= 160>><<set _Path = _Folder + "Cock_03" + ".png">> /* 3 inch */
<<elseif $Hormone >= 140>><<set _Path = _Folder + "Cock_02" + ".png">> /* 4 inch */
<<elseif $Hormone >= 120>><<set _Path = _Folder + "Cock_01" + ".png">> /* 5 inch */
<<else>><<set _Path = _Folder + "Cock_00" + ".png">><</if>>
<img id="Dolly" @src=_Path style="z-index: 15;">
<</if>>
<<elseif $MC.sex=="Female">>
<<set _Folder="Media/Doll2/">>
<<set _Path = _Folder + "Body.png">>
<img id="Dolly" @src=_Path style="z-index: 10;">
<<if $Bush>=12>><<set _Path = _Folder + "Bush05.png">>
<<elseif $Bush>=9>><<set _Path = _Folder + "Bush04.png">>
<<elseif $Bush>=6>><<set _Path = _Folder + "Bush03.png">>
<<elseif $Bush>=4>><<set _Path = _Folder + "Bush02.png">>
<<elseif $Bush>=2>><<set _Path = _Folder + "Bush01.png">>
<<else>><<set _Path = _Folder + "Nth.png">>
<</if>>
<img id="Dolly" @src=_Path style="z-index: 12;">
<</if>>
<<set _Path = _Folder + $Jewelry[0].ID + ".png">>
<img id="Dolly" @src=_Path style="z-index: 20;">
<<set _Path = _Folder + $Jewelry[1].ID + ".png">>
<img id="Dolly" @src=_Path style="z-index: 21;">
<<set _Path = _Folder + $Jewelry[2].ID + ".png">>
<img id="Dolly" @src=_Path style="z-index: 22;">
<<set _Path = _Folder + $Jewelry[3].ID + ".png">>
<img id="Dolly" @src=_Path style="z-index: 23;">
/*
<<set _Path = _Folder + $Jewelry[4].ID + ".png">>
<img id="Dolly" @src=_Path style="z-index: 24;">
<<set _Path = _Folder + $Jewelry[5].ID + ".png">>
<img id="Dolly" @src=_Path style="z-index: 25;">
*/
<<set _Path = _Folder + $Jewelry[6].ID + ".png">>
<img id="Dolly" @src=_Path style="z-index: 26;">
<<set _Path = _Folder + $Outfit.items[0].ID + ".png">> /* Panties */
<img id="Dolly" @src=_Path style="z-index: 30;">
<<set _Path = _Folder + $Outfit.items[1].ID + ".png">> /* Bras */
<img id="Dolly" @src=_Path style="z-index: 31;">
<<set _Path = _Folder + $Outfit.items[2].ID + ".png">> /* Socks */
<img id="Dolly" @src=_Path style="z-index: 32;">
<<set _Path = _Folder + $Outfit.items[3].ID + ".png">> /* Shoes */
<img id="Dolly" @src=_Path style="z-index: 33;">
<<set _Test = $Outfit.items[5].ID.substring(0,4)>>
<<if _Test == "Shrt">>
<<set _Path = _Folder + $Outfit.items[5].ID + ".png">> /* Shirts */
<img id="Dolly" @src=_Path style="z-index: 34;">
<</if>>
<<set _Path = _Folder + $Outfit.items[4].ID + ".png">> /* Legs */
<img id="Dolly" @src=_Path style="z-index: 35;">
<<set _Test = $Outfit.items[5].ID.substring(0,4)>>
<<if _Test != "Shrt">>
<<set _Path = _Folder + $Outfit.items[5].ID + ".png">> /* Tops and dresses */
<img id="Dolly" @src=_Path style="z-index: 36;">
<</if>>
<<set _Path = _Folder + $Outfit.items[6].ID + ".png">> /* Coats */
<img id="Dolly" @src=_Path style="z-index: 38;">
<<if $MC.sex=="Male">>
<<switch $Makeup[0].ID>> /* Foundation */
<<case "Fdn10">><<set _Path = _Folder + "Head10.png">>
<<case "Fdn11">><<set _Path = _Folder + "Head11.png">>
<<case "Fdn12">><<set _Path = _Folder + "Head12.png">>
<<case "Fdn13">><<set _Path = _Folder + "Head13.png">>
<<case "Fdn14">><<set _Path = _Folder + "Head14.png">>
<<default>>
<<if $Transform[0]==0>><<set _Path = _Folder + "Head00.png">>
<<elseif $Transform[0]==1>><<set _Path = _Folder + "Head01.png">><</if>>
<</switch>>
<img id="Dolly" @src=_Path style="z-index: 40;">
<<else>>
<<set _Path = _Folder + $Makeup[0].ID + ".png">> /* Foundation */
<img id="Dolly" @src=_Path style="z-index: 40;">
<</if>>
<<if $MC.sex=="Male">>
<<if $Transform[7]==0>><<set _Path = _Folder + "Nth.png">>
<<elseif $Transform[7]==1>><<set _Path = _Folder + "Stub01.png">>
<<elseif $Transform[7]==2>><<set _Path = _Folder + "Stub02.png">>
<<elseif $Transform[7]==3>><<set _Path = _Folder + "Stub03.png">><</if>>
<img id="Dolly" @src=_Path style="z-index: 41;">
<</if>>
<<set _Path = _Folder + $Makeup[4].ID + ".png">> /* Blusher */
<img id="Dolly" @src=_Path style="z-index: 51;">
<<set _Path = _Folder + $Makeup[1].ID + ".png">> /* Eyeshadow */
<img id="Dolly" @src=_Path style="z-index: 52;">
<<set _Path = _Folder + $Makeup[2].ID + ".png">> /* Eyeliner */
<img id="Dolly" @src=_Path style="z-index: 53;">
<<set _Path = _Folder + $Makeup[3].ID + ".png">> /* Mascara */
<img id="Dolly" @src=_Path style="z-index: 54;">
<<set _Path = _Folder + $Makeup[5].ID + ".png">> /* Lipstick */
<img id="Dolly" @src=_Path style="z-index: 55;">
<<if $MC.sex=="Male">>
<<if $Transform[2]==0>><<set _Path = _Folder + "Hair_00.png">>
<<elseif $Transform[2]>0 and $Brushed==false>><<set _Path = _Folder + "Hair_03.png">>
<<elseif $Transform[2]>0 and $Hairback==0>><<set _Path = _Folder + "Hair_01.png">>
<<elseif $Transform[2]>0 and $Hairback>0>><<set _Path = _Folder + "Hair_02.png">><</if>>
<img id="Dolly" @src=_Path style="z-index: 61;">
<<if $Transform[2]>0 and $Hairback>0>>
<<set _Path = _Folder + $Jewelry[3].ID + ".png">> /* Earrings */
<img id="Dolly" @src=_Path style="z-index: 62;"><</if>>
<<elseif $MC.sex=="Female">>
<<if $Brushed==false>><<set _Path = _Folder + "Nth.png">>
<<elseif $Hairback==0>><<set _Path = _Folder + "Nth.png">>
<<elseif $Hairback==1>><<set _Path = _Folder + "Hair01.png">>
<<elseif $Hairback==2>><<set _Path = _Folder + "Hair02.png">>
<<elseif $Hairback==3>><<set _Path = _Folder + "Hair03.png">>
<<else>><<set _Path = _Folder + "Nth.png">><</if>>
<img id="Dolly" @src=_Path style="z-index: 62;">
<</if>>
<</if>>
<<if def $Hand>>
<img @src=$Hand style="position: absolute; z-index: 98; left: 0%; top: 0%; width: 100%; height: auto">
<</if>>
<<if def $Foreground>>
<img @src=$Foreground style="position: absolute; z-index: 99; left: 0%; top: 0%; width: 100%; height: auto">
<</if>>
</div>
<</widget>>
<</nobr>><<nobr>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if $Uniform[0]==0>>
<<MyPicky "Media/Nursery/Change_00" "">>
<br>
You pick up the panties and consider them. They are just plain ordinary women's cotton panties, nothing special,
just run-of -the-mill, white cotton panties. @@.Thnk1; I suppose no one will see them if I wear them @@ you
conclude. You hum and har for a while, until finally you decide to
<br>
<table class="Link-table">
<tr>
<td>
<<link "wear the panties">>
<<set $Uniform[0]=1>>
<<for _K to 0; _K lt 7; _K++>><<set $ForLocker[_K]=$Outfit.items[_K]>><</for>>
<<for _K to 0; _K lt 7; _K++>><<set $Outfit.items[_K]=$Nothing>><</for>>
<<set $Outfit.items[0]=$FromLocker[0]>>
<<Refresh>><</link>></td>
<td><<link "not wear the panties" "Changing Room">>
<<for _K to 0; _K lt 7; _K++>><<set $ForLocker[_K]=$FromLocker[_K]>><</for>>
<</link>></td>
</tr>
</table>
<br><br>
<<elseif $Uniform[0]==1>>
<<MyPicky "Media/Nursery/Change_11" "">>
<br>
You strip out of your normal clothes and pick up the panties. You put your feet thru the leg holes and pull them
up to to your waist. They feel much lighter when worn than your normal underpants, and sort of ... snug? Your
cock is a bit of a problem, tending to peep out of the leg hole, so you tuck it between your legs. @@.Thnk1; Ok,
so, I'm wearing a woman's panties! @@ You ponder for a few moments how you feel about this fact. @@.Thnk1;
Actually ... I think I ... @@
<<if $Temp==0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Like the look?">><<set $Temp=1>><<Refresh>><</link>></td>
<td><<link "Like the feel?">><<set $Temp=2>><<Refresh>><</link>></td>
<td><<link "Like the idea?">><<set $Temp=3>><<Refresh>><</link>></td>
<td><<link "Hate it!">><<set $Temp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==1>>
@@.Thnk1; like the look! @@ You decide that you really like the look of yourself wearing women's panties. You
like the way they hug you closely and the way the elasticated waist and legs look so neat and well defined. The
word that springs to mind is @@.Thnk1; Sexy! @@ You now turn your attention
[[to the bra|Changing Room][$Uniform[0]=1; $Fem+=1; $Temp=0]]
<<elseif $Temp==2>>
@@.Thnk1; like the feel! @@ You decide that you really like the feel of wearing a woman's panties. you really
like the light weight of them and the feel of them against your skin, so sleek and sensual, and you enjoy the
tightness of the elastication in the waist and leg holes as well! You now turn your attention
[[to the bra|Changing Room][$Uniform[0]=1; $Fem+=1; $Temp=0]]
<<elseif $Temp==3>>
@@.Thnk1; like the idea! @@ You decide that you really sort of like the idea of wearing women's panties.
@@.Thnk1; It must be a mental thing! @@ you conclude. @@.Thnk1; It just makes me feel really good to be
wearing them. @@ You briefly try to work out why you feel this way, but soon give up, introspection not being
the sharpest tool in your toolbox, so you turn your attention
[[to the bra|Changing Room][$Uniform[0]=1; $Vagenvy+=1; $Temp=0]]
<<elseif $Temp==4>>
@@.Thnk1; Hate it! @@ You decide that you hate wearing women's panties. You cast your mind back to
evenings spent playing male to female transformation games on your computer. @@.Thnk1; Why do I play
those games? @@ you wonder, and the thought occurs to you that it's a little perverse to play transformation
games when you don't want to be transformed! @@.Thnk1; Ah well! whatever! @@ you next turn your
attention
[[to the bra|Changing Room][$Uniform[0]=1; $Temp=0]]
<</if>>
<</if>>
<</nobr>><<nobr>>
/* [[Changing Room]] [[Restroom Mirror]] [[Induction]] [[Tasks]] */
<<set $Locn="Nursery">>
<<set $Area="Restroom">>
<<if ndef $LockerOpen>><<set $LockerOpen=false>><</if>>
<<if ndef $LooKMirror>><<set $LooKMirror=false>><</if>>
<<if ndef $FromLocker>><<set $FromLocker=["X", "X", "X", "X", "X", "X"]>><</if>>
<<if ndef $Link1 or $Link1=="">><<set $Link1="Open locker">><</if>>
<<set _TestUniform=0>><<for _K to 0; _K lt 6; _K++>><<set _TestUniform+=$Uniform[_K]>><</for>>
<<if _TestUniform<6>><<set _Temp="uniform">><<else>><<set _Temp="clothing">><</if>>
<<MyPicky "Media/Nursery/Restroom_00" "">>
<<StopMySound>>
<br>
You are at the premises of the 'Nursing Nursery' in the restroom, where you have been provided with a locker to keep your stuff in while you are working there. As well as the normal toilet facilities, there is a separate changing room where you can get changed into your _Temp in private.
<br>
<table class="VariLink-table">
<tr>
<td><<link $Link1>>
<<if $Link1=="Open locker">>
<<set $LockerOpen=true>>
<<set $Link1="Close locker">>
<<else>>
<<set $LockerOpen=false>>
<<set $Link1="Open locker">>
<</if>><<Refresh>><</link>></td>
<<if $LockerOpen>>
<td><<link 'Take _Temp to changing room'>>
<<for _K to 0; _K lt 7; _K++>>
<<set $FromLocker[_K]=$Locker[_K]>>
<<set $Locker[_K]=$Nothing>>
<</for>>
<<set $LockerOpen=false>>
<<set $Link1="Open locker">>
<<goto "Changing Room">>
<<Refresh>><</link>></td>
<</if>>
<td>
<<link "Look in the mirror" "Restroom Mirror">>
<<set $MirrorText="You stand just in front of one of the bathroom mirrors and examine your reflection. You
pull a few silly faces and stick your tongue out, then you">>
<</link>>
</td>
<td><<link "Use the Toilet (2m)" "Toilet">><<set $Elapsed=2>><</link>></td>
<td>
<<if $WorkComplete>>
<<if _TestUniform>0>>
@@.Blu; Can't take uniform home @@
<<else>>
<<link [[Go Home|Nursery]]>><<set $Nursery=2>>
<<unset $Link1; $LockerOpen; $LooKMirror; $FromLocker; $ForLocker>>
<</link>>
<</if>>
<<elseif $Toddlers==19>>
<<link "Leave the Restroom" "Toddlers">><<set $Toddlers=11; $Elapsed=5>>
<<unset $Link1; $LockerOpen; $LooKMirror; $FromLocker; $ForLocker>>
<</link>>
<<elseif $Children==19>>
<<link "Leave the Restroom" "Children">><<set $Children=11; $Elapsed=5>>
<<unset $Link1; $LockerOpen; $LooKMirror; $FromLocker; $ForLocker>>
<</link>>
<<elseif $Induction>=8>>
<<link "Leave the Restroom" "Tasks">><<set $NurseryTasks=0>>
<<unset $Link1; $LockerOpen; $LooKMirror; $FromLocker; $ForLocker>>
<</link>>
<<else>>
<<link "Leave the Restroom" "Induction">>
<<if _TestUniform>=6 and $Induction==2>><<set $Induction=3>><</if>>
<<unset $Link1; $LockerOpen; $LooKMirror; $FromLocker; $ForLocker>>
<</link>>
<</if>>
</td>
</tr>
</table>
<<if $LockerOpen>>
<br>
<table class="Inv-table">
<tr>
<td><<link [img[$Locker[0].path]]>><<JustLookAt $Locker[0]>><</link>></td>
<td><<link [img[$Locker[1].path]]>><<JustLookAt $Locker[1]>><</link>></td>
<td><<link [img[$Locker[2].path]]>><<JustLookAt $Locker[2]>><</link>></td>
<td><<link [img[$Locker[3].path]]>><<JustLookAt $Locker[3]>><</link>></td>
<td><<link [img[$Locker[4].path]]>><<JustLookAt $Locker[4]>><</link>></td>
<td><<link [img[$Locker[5].path]]>><<JustLookAt $Locker[5]>><</link>></td>
<td><<link [img[$Locker[6].path]]>><<JustLookAt $Locker[6]>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if $Uniform[1]==0>>
<<MyPicky "Media/Nursery/Change_01" "">>
<br>
You pick up the bra and consider it. Bras are exclusively female clothing. If your Scottish for example even a skirt
can be unisex, but bras are intended for women, to stop their tits bouncing around, and this one is a nursing bra
to boot! It has flaps to uncover the breasts and little pouches where you can put cotton pads to stop leaking tits
from spoiling your top. @@.Thnk1; Am I going to wear this? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Wear the bra">>
<<set $Uniform[1]=1>>
<<set $Outfit.items[1]=$FromLocker[1]>>
<<Refresh>><</link>></td>
<td><<link "Get dressed back in your normal clothes">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]=$ForLocker[_K]>>
<<set $ForLocker[_K]=$FromLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<goto "Changing Room">>
<<Refresh>><</link>></td>
</tr>
</table>
<br><br>
<<elseif $Uniform[1]==1>>
<<MyPicky "Media/Nursery/Change_11" "">>
<br>
It's a myth that boys don't know how to wear a bra, especially boys that had an elder sister! You string the bra
around your waist and fasten the clips in front, then you spin it around 180 and pull it up to your chest. You put
your arms thru the strap loops and then adjust and untwist everything. It feels strange when worn, the chest size
is correct, but it doesn't feel secure, almost as if something is missing! @@.Thnk1; Ok, so, I'm wearing a bra! @@
You ponder for a few moments how you feel about this fact. @@.Thnk1; Actually ... I think I ... @@
<<if $Temp==0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Like the look?">><<set $Temp=1>><<Refresh>><</link>></td>
<td><<link "Like the feel?">><<set $Temp=2>><<Refresh>><</link>></td>
<td><<link "Like the idea?">><<set $Temp=3>><<Refresh>><</link>></td>
<td><<link "Hate it!">><<set $Temp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==1>>
@@.Thnk1; like the look! @@ You decide that you really like the look of yourself wearing a bra. You like how
it gives your figure a suggestion of a bust that you don't actually have. You consider how best to describe the
look, and the word that springs to mind is @@.Thnk1; Sexy! @@ You now turn your attention
<<if $FromLocker[2].ID=="Sock31">><<set _Hose="socks">><<else>><<set _Hose="tights">><</if>>
[["to the " + _Hose|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==2>>
@@.Thnk1; like the feel! @@ You decide that you really like the feel of wearing a bra. you like the tightness of
the wings around your chest and the feel of the straps over your shoulders. It feels so sensual, and you enjoy
the feel of the cups covering your chest! You now turn your attention
<<if $FromLocker[2].ID=="Sock31">><<set _Hose="socks">><<else>><<set _Hose="tights">><</if>>
[["to the " + _Hose|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==3>>
@@.Thnk1; like the idea! @@ You decide that you really sort of like the idea of wearing a bra, the ultimate in
female clothing! @@.Thnk1; It must be a mental thing! @@ you conclude. @@.Thnk1; It just makes me feel
really good to be wearing one. @@ You briefly try to work out why you feel this way, but soon give up,
introspection not being the brightest candle on your cake, so you turn your attention
<<if $FromLocker[2].ID=="Sock31">><<set _Hose="socks">><<else>><<set _Hose="tights">><</if>>
[["to the " + _Hose|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==4>>
@@.Thnk1; Hate it! @@ You decide that you hate wearing women's panties. You cast your mind back to
evenings spent playing male to female transformation games on your computer. @@.Thnk1; Why do I play
those games? @@ you wonder, and the thought occurs to you that it's a little perverse to play transformation
games when you don't want to be transformed! @@.Thnk1; Well ... it is fun breaking them by not co-operating
isn't it! @@ you smile wickedly, @@.Thnk1; and then I can complain about it being buggy! Anyway. this isn't
a game is it! @@ So you turn your attention
<<if $FromLocker[2].ID=="Sock31">><<set _Hose="socks">><<else>><<set _Hose="tights">><</if>>
[["to the " + _Hose|Changing Room][$Temp=0]]
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if $Uniform[2]==0>>
<<MyPicky "Media/Nursery/Change_02" "">>
<br>
You pick up the socks and consider them. Probably the least contentious item of the uniform, they are plain white
short cotton ankle socks, you could buy something quite similar in any men's shop. But as you look closer there
are subtle differences that remind you that @@.Thnk1; these are girl's socks! @@ Still, socks are socks, right?
You shrug and decide to
<br>
<table class="Link-table">
<tr>
<td><<link "Wear the socks">>
<<set $Uniform[2]=1>>
<<set $Outfit.items[2]=$FromLocker[2]>>
<<Refresh>><</link>></td>
<td><<link "Get dressed back in your normal clothes">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]=$ForLocker[_K]>>
<<set $ForLocker[_K]=$FromLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<goto "Changing Room">>
<<Refresh>><</link>></td>
</tr>
</table>
<br><br>
<<elseif $Uniform[2]==1>>
<<MyPicky "Media/Nursery/Change_11" "">>
<br>
You pull on the women's plain white cotton ankle socks and twiddle your toes in them. You really can't put your
finger on it, but somehow they feel subtly different to white cotton socks that you have worn before. @@.Thnk1;
Maybe it because I know they are girl's socks @@ you muse. You ponder for a few moments how you feel about
wearing these socks. @@.Thnk1; Actually ... I think I ... @@
<<if $Temp==0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Like the look?">><<set $Temp=1>><<Refresh>><</link>></td>
<td><<link "Like the feel?">><<set $Temp=2>><<Refresh>><</link>></td>
<td><<link "Like the idea?">><<set $Temp=3>><<Refresh>><</link>></td>
<td><<link "Hate it!">><<set $Temp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==1>>
@@.Thnk1; like the look! @@ You decide that you really like the look of yourself wearing women's plain white
cotton ankle socks. In some unfathomable way they look nicer on you than the equivalent men's socks, you
just think they look sexier! You now turn your attention
[[to the leggings|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==2>>
@@.Thnk1; like the feel! @@ You decide that you really like the feel of wearing women's plain white cotton
ankle socks. They feel softer and more comfortable than men's socks. They somehow seem to fit your feet
better as well. You now turn your attention
[[to the leggings|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==3>>
@@.Thnk1; like the idea! @@ You decide that you really sort of like the idea of wearing women's plain white
cotton ankle socks. @@.Thnk1; It must be a mental thing! @@ you conclude. there isn't really any difference
between these and men's socks, @@.Thnk1; but these are girl's socks! @@ And that, you conclude must be
the difference. You turn your attention
[[to the leggings|Changing Room][$Vagenvy+=1; $Temp=0]]
<<elseif $Temp==4>>
@@.Thnk1; Hate it! @@ You decide that you hate wearing women's plain white cotton ankle socks! @@.Yel;
Editor's Note - You can't be serious! ... I'm tempted to make such aberrant behaviour the result of a malignant
brain tumour that suddenly kills you! but what the heck! @@ Now turn your attention
[[to the leggings|Changing Room][$Temp=0]]
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if $Uniform[5]==0>>
<<MyPicky "Media/Nursery/Change_05" "">>
<br>
You pick up the blouse and consider it. It's effectively a loose plain white shirt @@.Thnk1; with differences! @@
you note wryly. The neckline is wider and lower than a man's shirt would have, and it buttons up right side over
left side, which marks it as a female's garment. It also has the 'Nursing Nursery' logo emblazoned over the right
hand breast pocket. @@.Thnk1; So, am I going to @@
<br>
<table class="Link-table">
<tr>
<td><<link "Wear the blouse">>
<<set $Uniform[5]=1>>
<<set $Outfit.items[5]=$FromLocker[5]>>
<<Refresh>><</link>></td>
<td><<link "Get dressed back in your normal clothes">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]=$ForLocker[_K]>>
<<set $ForLocker[_K]=$FromLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<goto "Changing Room">>
<<Refresh>><</link>></td>
</tr>
</table>
<br><br>
<<elseif $Uniform[5]==1>>
<<MyPicky "Media/Nursery/Change_11" "">>
<br>
You put on the blouse, no great task until you come to the buttons. @@.Thnk1; Jeeze! @@ normally you push
with your right hand and grab with your left, and the aim is going up with the right and down with the left. Now
you have to push with your left and grab with your right, aiming up with the left and down with the right. Years
of muscle memories try to assert themselves, and the process is s ... l ... o ... w! Finally done you ponder for a few
moments how you feel about wearing a blouse. @@.Thnk1; Actually ... I think I ... @@
<<if $Temp==0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Like the look?">><<set $Temp=1>><<Refresh>><</link>></td>
<td><<link "Like the feel?">><<set $Temp=2>><<Refresh>><</link>></td>
<td><<link "Like the idea?">><<set $Temp=3>><<Refresh>><</link>></td>
<td><<link "Hate it!">><<set $Temp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==1>>
@@.Thnk1; like the look! @@ You decide that you really like the look of yourself wearing a blouse. You like
how it hangs from your shoulders in an almost imperceptibly different way. And as for those pesky buttons,
you think they look more stylish buttoned this way around. You like the look, , and the word that springs to
mind is @@.Thnk1; Sexy! @@ You now turn your attention
[[to the shoes|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==2>>
@@.Thnk1; like the feel! @@ You decide that you really like the feel of wearing a blouse. You like how 'flows'
around rather than 'fits' on your body, it feels more free and elegant than a man's shirt, also the material is
thinner and softer than you are accustomed to @@.Thnk1; more comfortable! @@ and the overall impression
is much more sensual. You now turn your attention
[[to the shoes|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==3>>
@@.Thnk1; like the idea! @@ You decide that you really sort of like the idea of wearing a blouse, it's not that
far removed from a shirt, but the difference tells! @@.Thnk1; It must be a mental thing! @@ you conclude in
some puzzlement. You briefly try to work out why you feel this way, but soon give up, introspection not being
the brightest light in your harbour, so you turn your attention
[[to the shoes|Changing Room][$Vagenvy+=1; $Temp=0]]
<<elseif $Temp==4>>
@@.Thnk1; Hate it! @@ You decide that you hate wearing a woman's blouse. You cast your mind back to
evenings spent playing male to female transformation games on your computer in which wearing a blouse
would be the modest option! @@.Thnk1; Why do I play those games? @@ you wonder, and the nags at you
that it's a little perverse to play transformation games when you don't want to be transformed! @@.Thnk1;
Well ... this isn't a game is it! @@ So you turn your attention
[[to the shoes|Changing Room][$Temp=0]]
<</if>>
<</if>>
<</nobr>><<nobr>> /* [[Changing Room]] */
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if $Uniform[3]==0>>
<<MyPicky "Media/Nursery/Change_03" "">>
<br>
You pick up the shoes and consider them. They are soft black slip-ons, with ankle straps and a bit of a heel. They
give an impression of elegance and delicacy rather than sturdiness and protection. @@.Thnk1; Maybe that's not
a bad thing in a nursery @@ you conclude. Clomping around in great clod-hoppers with little ones running all
over the place is probably not a great idea. @@.Thnk1; So, shall I @@
<br>
<table class="Link-table">
<tr>
<td><<link "Wear the shoes">>
<<set $Uniform[3]=1>>
<<set $Outfit.items[3]=$FromLocker[3]>>
<<Refresh>><</link>></td>
<td><<link "Get dressed back in your normal clothes">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]=$ForLocker[_K]>>
<<set $ForLocker[_K]=$FromLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<goto "Changing Room">>
<<Refresh>><</link>></td>
</tr>
</table>
<br><br>
<<elseif $Uniform[3]==1>>
<<MyPicky "Media/Nursery/Change_11" "">>
<br>
You slip the shoes onto your feet over the straps to test how they fit, and to your bemused surprise they seem to
be your size. @@.Thnk1; They look so small! @@ Someone obviously provided your shoe size well in advance of
your visit to the nursery @@.Thnk1; Victoria of course! @@ although somewhat piqued you fasten up the ankle
straps securely and tentatively take a few steps. @@.Thnk1; Actually ... I think I ... @@
<<if $Temp==0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Like the look?">><<set $Temp=1>><<Refresh>><</link>></td>
<td><<link "Like the feel?">><<set $Temp=2>><<Refresh>><</link>></td>
<td><<link "Like the idea?">><<set $Temp=3>><<Refresh>><</link>></td>
<td><<link "Hate them!">><<set $Temp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==1>>
@@.Thnk1; like the look! @@ You decide that you really like the look of yourself wearing girl's shoes. You like
how they make your feet look smaller and more elegant. You also like the look of the way a slight heel affects
your posture, it makes you stand a little straighter and @@.Thnk1; more confidently? @@ On the down side
the heel makes you the slightest bit unsteady when you walk, but you are confident that you will soon acquire
the skill. So you have now
<<link "changed into your nursery uniform!" "Changing Room">><</link>>
<<elseif $Temp==2>>
@@.Thnk1; like the feel! @@ You decide that you really like the feel of wearing girl's shoes. you like how they
make you feel lighter and more graceful. You also like the feel of walking with a slight heel, even though you
are not used to doing so yet. So you have now
<<link "changed into your nursery uniform!" "Changing Room">><</link>>
<<elseif $Temp==3>>
@@.Thnk1; like the idea! @@ You decide that you really like the idea of wearing girl's shoes, especially ones
with a bit of a heel! @@.Thnk1; It must be a mental thing! @@ you conclude. @@.Thnk1; It just makes me feel
really good to be wearing them. @@ You try to work out why you feel this way, but soon give up, introspection
not being the swiftest deer in your forest. So you have now
<<link "changed into your nursery uniform!" "Changing Room">><</link>>
<<elseif $Temp==4>>
@@.Thnk1; Hate them! @@ You decide that you hate wearing women's low heel shoes. You cast your mind
back to evenings spent playing male to female transformation games on your computer, where wearing a low
heel would be the wimp's option! @@.Thnk1; Why do I play those games? @@ you wonder, and a little voice
tells you that it's perverse to play transformation games when you don't want to be transformed! @@.Thnk1;
Anyway. this isn't a game is it! @@ You have now
<<link "changed into your nursery uniform!" "Changing Room">><</link>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if $Uniform[4]==0>>
<<MyPicky "Media/Nursery/Change_04" "">>
<br>
You pick up the leggings and consider them. They are matt black and feel soft and very stretchy. You examine the
label and it says they are made mainly from a blend of cotton and polyester with a little lycra added, so they are
probably going to mould to every contour of your body. @@.Thnk1; These are just thick footless tights @@ you
realise wryly. @@.Thnk1; Ok, looks like I shall have to @@
<br>
<table class="Link-table">
<tr>
<td><<link "wear the leggings">>
<<set $Uniform[4]=1>>
<<set $Outfit.items[4]=$FromLocker[4]>>
<<Refresh>><</link>></td>
<td><<link "Get dressed back in your normal clothes">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]=$ForLocker[_K]>>
<<set $ForLocker[_K]=$FromLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<goto "Changing Room">>
<<Refresh>><</link>></td>
</tr>
</table>
<br><br>
<<elseif $Uniform[4]==1>>
<<MyPicky "Media/Nursery/Change_11" "">>
<br>
You roll down the leggings and sitting on the bench poke your feet thru the leg holes. Then you roll them up
both legs until you have to stand to pull up the waist. @@.Thnk1; These would never work over boxers @@ you
realise. You spend a few minutes pulling up here and smoothing there, fiddling and adjusting until they fit like a
second skin. You ponder your leggings for a few moments. @@.Thnk1; Actually ... I think I ... @@
<<if $Temp==0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Like the look?">><<set $Temp=1>><<Refresh>><</link>></td>
<td><<link "Like the feel?">><<set $Temp=2>><<Refresh>><</link>></td>
<td><<link "Like the idea?">><<set $Temp=3>><<Refresh>><</link>></td>
<td><<link "Hate them!">><<set $Temp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==1>>
@@.Thnk1; like the look! @@ You decide that you really like the look of yourself wearing a leggings. You like
how they cling to your body and accentuate your shape. You also like how there is no baggy material flapping
around on your legs. You wonder how to describe the look, and the word that springs to mind is @@.Thnk1;
Sexy! @@ You now turn your attention
[[to the blouse|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==2>>
@@.Thnk1; like the feel! @@ You decide that you really like the feel of wearing leggings. you like the tightness
and the softness of the material around your legs. It feels quite sensual, and very comfortable. you enjoy how
the material clings to your body. You now turn your attention
[[to the blouse|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==3>>
@@.Thnk1; like the idea! @@ You decide that you really like the idea of wearing leggings, an item of clothing
designed to show off your curves, if you had any of course! @@.Thnk1; It must be a mental thing! @@ you
conclude. @@.Thnk1; It just makes me feel really good to be wearing them. @@ You briefly try to work out
why you feel this way, but soon give up, introspection not being the sharpest knife in your cutlery drawer, so you
turn your attention
[[to the blouse|Changing Room][$Vagenvy+=1; $Temp=0]]
<<elseif $Temp==4>>
@@.Thnk1; Hate them! @@ You decide that you hate wearing leggings. You cast your mind back to evenings
spent playing male to female transformation games on your computer, where wearing leggings would be the
mild option. @@.Thnk1; Why do I play such games? @@ you wonder, and the thought occurs to you that it's
a little perverse to play transformation games when you don't want to be transformed! Something to think on
later maybe? Anyway, this isn't a game is it! @@ So you turn your attention
[[to the blouse|Changing Room][$Temp=0]]
<</if>>
<</if>>
<</nobr>><<nobr>>
<<StopMySound>>
<<set $Link1="">>
<<set $Link2="">>
<<set $Link3="">>
<<set _ForePic="Media/Nursery/">>
<<set $Toggle="Mirror">>
<<set $Background = "Media/Nursery/Mirror_00.jpg">>
<<set $Foreground = "Media/Nursery/Mirror_02.png">>
<style>
#Dolly {position: absolute; scale: -0.7 0.7; left: 20%; top: -32%; width: 60%; height: auto;
clip-path: polygon(0% 0, 100% 0%, 100% 45%, 0 45%); } /* Top RHS Bottom LHS */
</style>
<<Dolly>>
<br>
You are at the premises of the 'Nursing Nursery' in the toilets, where you have been provided with a combination
locker to keep your stuff in while you are working there. As well as the normal toilet facilities, there is a separate
room where you can get changed.
<<if $MirrorText>><br><br>$MirrorText<<unset $MirrorText>><</if>>
<br>
<table class="Link-table">
<tr>
<td><<link $Link1>><<Refresh>><</link>></td>
<td>
<<if $Outfit.items[5].ID=="Mtop01" or $Outfit.items[5].ID=="Mdrs10">>
<<if $TitsOut==0>>
<<link "Lift up the front!">><<set $TitsOut=1>><<Refresh>><</link>>
<<elseif $TitsOut==1 and ($Outfit.items[1].ID=="Unf01" or $Outfit.items[1].ID=="Mbra01")>>
<<link "Get yout tit out!">><<set $TitsOut=2>><<Refresh>><</link>>
<<elseif $TitsOut==2 and ($Outfit.items[1].ID=="Unf01" or $Outfit.items[1].ID=="Mbra01")>>
<<link "Put yout tit away!">><<set $TitsOut=0>><<Refresh>><</link>>
<</if>>
<<elseif ($Outfit.items[5].ID=="Nth" or $Outfit.items[5].ID=="Drp") and
($Outfit.items[1].ID=="Unf01" or $Outfit.items[1].ID=="Mbra01")>>
<<if $TitsOut==0>>
<<link "Get yout tit out!">><<set $TitsOut=2>><<Refresh>><</link>>
<<elseif $TitsOut==2>>
<<link "Put yout tit away!">><<set $TitsOut=0>><<Refresh>><</link>>
<</if>>
<</if>>
</td>
<td>
<<if $TravelMup==true>>
<<link "Check your makeup" "TravelMup">><</link>>
<<elseif $Makeup.length>0>>
<<link "Check your makeup">>
<<set $MirrorText="You stand in front of one of the bathroom mirrors and examine your reflection, checking
your makeup to see if anything needs attention of repair. @@.Thnk1; I need a travel makup kit! I must ask
Clair about one when I am next in Boots. @@">>
<<Refresh>><</link>>
<<else>>
@@.Blu; You're not wearing makeup @@
<</if>>
</td>
<td>
<<if $Area=="Changing">>
<<link [[Stop looking in the mirror|Changing Room]]>>
<<set $Toggle="Stats">><<unset $Background; $Foreground; $TitsOut>>
<</link>>
<<else>>
<<link [[Stop looking in the mirror|Restroom]]>>
<<set $Toggle="Stats">><<unset $Background; $Foreground; $TitsOut>>
<</link>>
<</if>>
</td>
</tr>
</table>
<</nobr>><<nobr>>
<<AutoToggle>>
<<if $MC.sex=="Male">>
<<StopMySound>>
<<MyPicky "Media/Nursery/Restroom_01" "">>
<<MySound "Media/Sounds/Effect_Flush.mp3" "0.5">>
<br>
<<if $Area=="Bathroom">>
You are in your beautiful bathroom, the place where you take care of your bodily functions and primp yourself
to increase your attractiveness to the opposite sex. there are two drawers under the sink, you are using one of
them as your Bathroom Cabinet the other one
<<if $MakeupCase>>contains your Makeup Case.<<else>>is currently empty.<</if>>
<br><br>
You relieve yourself on the toilet. <<Think>> Ahh! that's better! <</Think>> And afterwards (of course) you
remember to wash your hands in the sink @@.EC;🙂@@
<<elseif $Area=="EnSuit">>
You are in the beautiful en suite bathroom of your room at Spruce Manor, the place where you take care of
bodily functions and primp yourself to increase your attractiveness to ... well both sexes. You relieve yourself
on the toilet. <<Think>>Ahh! that's better! <</Think>> And afterwards (of course) you remember to wash
your hands in the sink.
<<elseif $Area=="Mall Toilets">>
You are in the Ladies toilets in the Mall, taking care of your bodily functions and primping yourself to increase
your attractiveness. You relieve yourself on the toilet. <<Think>>Ahh! that's better! <</Think>> And then
afterwards (of course) you remember to wash your hands in the sink.
<<elseif $Area=="Restroom">>
You are at the premises of the 'Nursing Nursery' in the restroom, where you have been provided with a locker
to keep your stuff in while you are working there. As well as the normal toilet facilities, there is a separate
changing room where you can get changed in private.
<br><br>
You go into one of the toilet cubicles and relieve yourself. <<Think>>Ahhhh! that's better! <</Think>> And
afterwards (of course) you remember to wash your hands in one of the sinks @@.EC;🙂@@
<<elseif $Locn=="Work">>
You are in the restroom of Golding Electronics Research and Development facility. Recently the company had
all of the restrooms on site refurbished, and made them unisex. The personnel department got a lot of
complaints over this and you as Deputy personnel Manager had to defend the move, even though you didn't
understand the reasons behind the change, or approve of them yourself.
<br><br>
Having to use a cubical instead of a urinal almost forces you sit down to pee, because you are paranoid about
leaving pee on the seat, having a female user recognise you as you leave, discover your mess and spread tales
about you to the other staff. The same fear also makes you clean the loo after use, and wash your hands before
you leave.
<</if>>
<br><br>
<<link "That's it, all done @@.EC;🙂@@" $Area>><<set $Need2Pee=0>><<AutoToggle>><</link>>
<<else>>
<<if ndef $Peed>>
<<if $Need2Pee>20>><<set $Peed=false>><<else>><<set $Peed=true>><</if>>
<</if>>
<<if ndef $Pushed>>
<<if $Creampied>1>><<set $Pushed=false>><<else>><<set $Pushed=true>><</if>>
<</if>>
<<if ndef $Wiped>><<set $Wiped=true>><</if>>
<<if ndef $Pstep>><<set $Pstep=1>><</if>>
<<if $Bush>=12>><<set $Overlay1="Media/Xmed/Pee_Bush5.png">>
<<elseif $Bush>=9>><<set $Overlay1="Media/Xmed/Pee_Bush4.png">>
<<elseif $Bush>=6>><<set $Overlay1="Media/Xmed/Pee_Bush3.png">>
<<elseif $Bush>=4>><<set $Overlay1="Media/Xmed/Pee_Bush2.png">>
<<elseif $Bush>=2>><<set $Overlay1="Media/Xmed/Pee_Bush1.png">>
<</if>>
<<switch $Makeup[6].ID>>
<<case "Npol01">><<set $Overlay3="Media/Xmed/Pnails01.png">>
<<case "Npol02">><<set $Overlay3="Media/Xmed/Pnails02.png">>
<<case "Npol03">><<set $Overlay3="Media/Xmed/Pnails03.png">>
<<case "Npol04">><<set $Overlay3="Media/Xmed/Pnails04.png">>
<<case "Npol05">><<set $Overlay3="Media/Xmed/Pnails05.png">>
<<case "Npol06">><<set $Overlay3="Media/Xmed/Pnails06.png">>
<<case "Npol07">><<set $Overlay3="Media/Xmed/Pnails07.png">>
<<default>>
<</switch>>
<<if $Pstep==1>>
<<set $Overlay2="Media/Xmed/Pee_Hands.png">>
<<MyPicky "Media/Xmed/Pee_01" "">>
<br>
After checking that the toilet seat is clean
<<if $Outfit.items[4].ID !="Nth">>
you loosen your $Outfit.items[4].desc and push them down around your ankles.
<</if>>
<<if $Outfit.items[0].ID !="Nth">>you pull down your panties
<<if $Outfit.items[2].name =="Tights">>and tights <</if>><</if>>
<<if $Outfit.items[5].name =="Dress" or $Outfit.items[5].name =="Skirt">>
Then you pull up the hem of your $Outfit.items[5].desc <</if>>
and sit down on the toilet seat. Your gaze comes to rest on your <<MyPussy>> It's still a novel sight
even after $DaysFem days.
<<switch $Cycle>>
<<case 1>>You notice a few spots of blood on your panties, but you have been expecting this, it seems
that your period has started at last.
<<case 2>>You feel some mild cramps and discomfort due to the heavy flow of your period. You should
see if Dr Lewis can give you something for it.
<<case 3>>The mild cramps and discomfort due your period have gone away, and the flow of blood is
much less than before. You still need to us a Tampon though.
<<case 4>>There is only a light spattering of blood from your period today. You should still use a Tampon
today, but tomorrow you can do without.
<</switch>>
<<elseif $Pstep==2>>
<<set $Overlay2="Media/Xmed/Pee_Hands.png">>
<<VIDnPICK "Media/Xmed/Pee_02.webm" "NoLoop">>
<br>
You relax your pelvic muscles and let the pee spurt out of your fanny. Sitting down to pee is still quite a novel
experience for you, even after $DaysFem days, and peeing through a slit between your legs is a much messier
proceedure than peeing through a cock! <<Think>> And you can't shake it dry either! <</Think>>
<<elseif $Pstep==3>>
<<set $Overlay2="Media/Xmed/Pee_Hands.png">>
<<VIDnPICK "Media/Xmed/Pee_03.webm" "NoLoop">>
<br>
You tense your pelvic muscles to squeeze your vagina tightly so as to push out the creampie. A stream of slimy
sperm oozes from your pussy lips and gloops into the toilet bowl below, followed by a second stream, and then
by a long thin sticky drip that dangles as it slowly falls into the toilet bowl.
<<elseif $Pstep==4>>
<<unset $Overlay3>>
<<set $Overlay2="Media/Xmed/Pee_Wipe.png">>
<<MyPicky "Media/Xmed/Pee_01" "">>
<br>
You are not sure if there is some trick to peeing thru a slit that you haven't mastered yet, or if all women suffer
from pee splatter when they pee. Your pussy, the front of your buttocks, and the top of your thighs all have
unwelcome pee splashes, so you grab a few sheets of toilet tissue and dab your errant pee slit clean.
<<elseif $Pstep==5>>
<<unset $Overlay3>>
<<set $Overlay2="Media/Xmed/Pee_Tamp1.png">>
<<MyPicky "Media/Xmed/Pee_01" "">>
<br>
Taking a firm hold on the Tampon string you slowly pull the used tampon out of your vagina. <<Think>> Ugh!
Gross or what! <</Think>> You have been lectured on several occaisions that you can't flush a used Tampon
down the toilet because it clogs it up, so you wrap it it toilet tissue <<Think>> Ew! ... yucky! <</Think>> and
then drop it in the bin provided like a good girl!.
<<unset $Tampon>><<set $Pstep==1>>
<<elseif $Pstep==6>>
<<unset $Overlay3>>
<<set $Overlay2="Media/Xmed/Pee_Tamp2.png">>
<<MyPicky "Media/Xmed/Pee_01" "">>
<br>
You get a fresh Tampon from your $Bag.name and tear-off the wrapper which you drop in the bin provided at
the side of the toilet. Holding the Tampon in your right hand, you unravel the string then reach down between
your legs and work it between your fanny lips until it locates your pussy hole. You then push it deep inside you
with your index finger and tuck the excess string between your lips.
<<elseif $Pstep==9>>
<<unset $Overlay1; $Overlay2; $Overlay3>>
<<MyPicky "Media/Nursery/Restroom_01" "">>
<<MySound "Media/Sounds/Effect_Flush.mp3" "0.5">>
<br>
You stand from the toilet
<<if $Outfit.items[0].ID !="Nth">>you pull your panties up
<<if $Outfit.items[2].name =="Tights">>and your tights over them <</if>><</if>>
<<if $Outfit.items[4].ID !="Nth">>
you pull up your $Outfit.items[4].desc and adjust them until they feel comfortable and look nice.
<</if>>
<<if $Outfit.items[5].name =="Dress" or $Outfit.items[5].name =="Skirt">>
you drop down the hem of your $Outfit.items[5].desc and adjust it until it feels comfortable and looks nice.
<</if>>
Then you flush the toilet and leave the cubicle after checking that everything is clean for the next girl!
<</if>>
<br>
<table class="Link-table">
<tr>
<td>
<<if $Peed==true>>
/* @@.Blu; You don't need a pee @@ */
<<elseif $Pstep==1>>
<<link "You need a pee">><<set $Pstep=2>><<Refresh>><</link>>
<<elseif $Pstep==2>>
<<link "Finish your Pee">>
<<set $Pstep=1; $Peed=true; $Need2Pee=0; $Wiped=false>><<Refresh>>
<</link>>
<</if>>
</td>
<td>
<<if $Pushed==true>>
<<elseif $Pstep==1>>
<<link "Push creampie out">><<set $Pstep=3>><<Refresh>><</link>>
<<elseif $Pstep==3>>
<<link "That's most of it!">>
<<set $Pstep=1; $Creampied=1; $Pushed=true; $Wiped=false>><<Refresh>>
<</link>>
<</if>>
</td>
<td>
<<if $Pstep==4>>
<<link "Finish wiping Pussy">><<set $Pstep=1; $Wiped=true>><<Refresh>><</link>>
<<elseif $Wiped==false and $Peed==true and $Pushed==true>>
<<link "Wipe your Pussy">><<set $Pstep=4>><<Refresh>><</link>>
<</if>>
</td>
<td>
<<if $Pstep==1>>
<<if ndef $Tampon and $Cycle<5>>
<<link "Insert new Tampon">><<set $Pstep=6; $Tampon=0>><<Refresh>><</link>>
<<elseif $Tampon > 240 and $Cycle<5>>
<<link "Remove old Tampon">><<set $Pstep=5>><<Refresh>><</link>>
<<elseif $Tampon <= 240 and $Cycle<5>>
@@.Blu; Your Tampon is ok @@
<<elseif def $Tampon and $Cycle>=5>><<unset $Tampon>>
<</if>>
<<elseif $Pstep==5>>
<<link "Tampon Removed">><<set $Pstep=1>><<Refresh>><</link>>
<<elseif $Pstep==6>>
<<link "Tampon Inserted">><<set $Pstep=1>><<Refresh>><</link>>
<</if>>
</td>
<td>
<<if $Pstep==9>>
<<link "That's it, all done @@.EC;🙂@@" `previous()`>>
<<unset $Pstep; $Peed; $Pushed; $Wiped>><<StopMySound>><<AutoToggle>>
<</link>>
<<elseif $Peed==true and $Pushed==true and $Wiped==true>>
<<link "Finish and Flush">><<set $Pstep=9>><<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Meeting>><<set $Meeting=1>><</if>>
<<Ambient "Media/Sounds/Amb_People_Chatting_Quietly.mp3" "0.6">>
<<set $Elapsed=15>>
<<if $Meeting==1>>
<<MyPicky "Media/Work/Meeting_02A" "">>
<<set $Locn="Victoria">>
<br>
You make your way down to the breakout area and quickly spot Victoria talking on her phone. You sit on one of
the seats next to her and wait patiently for her to finish her call. You wryly notice that her seat is slightly higher
than yours and having done a degree in Psychological and Behavioural Sciences you wonder if the old trick was
done deliberately or if it's coincidence.
<br><br>
You study her covertly while you wait, even as the 'Victoria Effect' washes over you like an insidious vapour. She's
not a classic beauty, but she is quite good looking and was probably very much so in her youth. She does project
power though, power, confidence, and determination. @@.Thnk1; What is it that she wants from me? @@
Strangely you feel that she does have affection for you. She finishes the call and
<<link "picks up her laptop">><<set $Meeting=2>><<Refresh>><</link>>
<<elseif $Meeting==2>>
<<MyPicky "Media/Work/Meeting_02B" "">>
<<set $Locn="Victoria">>
<br>
"Ahh $MC.name" she acknowledges you with a smile. You brace yourself for the next bombshell. "I have another
little task for you" she continues. @@.Thnk1; Here it comes! @@ "The directors want us to review the maternity
package that the company provides, and see if it needs improving in any way." @@.Thnk1; Maternity? @@ "So I
want you to interview all the people who have recently taken, or are about to take maternity leave."
<br><br>
She hands you a printed list of names. "Er ... interview them?" you query. "Yes, find out what they honestly think
of the maternity package we provide, and ask them if they have any suggestions that would improve it." You mull
it over for a moment @@.Thnk1; It doesn't seem like a bad gig! and it'll get me out of the office for a bit @@
"Ok" you say nodding and sporting a teeny tiny grin
<<link "I'll get right on it">><<set $Meeting=3>><<Refresh>><</link>>
<<elseif $Meeting==3>>
<<MyPicky "Media/Work/Meeting_02C" "">>
<<set $Locn="Victoria">>
<br>
She fixes you with a strangely intense stare. "Thank you $MC.name, it's good to know that I can count on you in
matters like this." You blush a little @@.Thnk1; She always manages to get to me! @@ "And I do believe that you
will find the experience educational." She smiles then, "and you never know, someday it may prove useful." She
finishes enigmatically.
<br><br>
Caught off guard @@.Thnk1; As always! @@ you can't summon a suitable riposte. So you briefly scan the list of
names, there is only one that you recognise, while you ruminate if there are any questions you should be asking.
You can't think of any, so you take your leave and wander
<<link "back to the office" "DoWork">><<set $WorkTasks=2>><<unset $Meeting>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Meeting>><<set $Meeting=1>><</if>>
<<Ambient "Media/Sounds/Amb_People_Chatting_Quietly.mp3" "0.6">>
<<set $Elapsed=15>>
<<if $Meeting==1>>
<<MyPicky "Media/Work/Meeting_03A" "">>
<<set $Locn="Victoria">>
<br>
You make your way to Conference Room 2 and find it empty save for Victoria who is enjoying a cup of coffee on
one of the couches. Today she is wearing a creamy, peachy pants suit with 3/4 length Cropped Trousers over a
low cut pinky grey top and tan high heeled mules. "Ah! $MC.name!" she exclaims when you enter, seemingly
genuinely pleased by your arrival.
<br><br>
<<if $Jewelry[2].ID=="Neck99">>
"That was Becca's pendant wasn't it?" she enquires as you approach. "Er ... yes" you reply. "I didn't know that
you knew Becca? you inquire. "Oh yes" she smiles, "a lovely girl, and it's nice to see you wearing her pendant,
it almost brings her back ... in spirit." you smile in a puzzled way while she gets you a coffee. She resumes her
pose on the couch. "Now then $MC.name, your report on the maternity benefits interviews
<<else>>
"Coffee?" she enquires as you approach. "Er ... thank you" you mumble politely, the 'Victoria Effect' washing
over you as you sit opposite her. She puts her own cup down on the coffee table, crosses to the coffee pot on
the side table, pours a cup, returns, hands you your coffee, then resumes her previous pose. "Now then
$MC.name, first off let me say that your report on the maternity benefits interviews
<</if>>
<<link "was first rate!">><<set $Meeting=2>><<Refresh>><</link>>
<<elseif $Meeting==2>>
<<MyPicky "Media/Work/Meeting_03B" "">>
<br>
You flush with pleasure at her words @@.Thnk1; Wow! maybe I am good for something after all! @@ and take a
big drink of coffee to cover your reaction. <<set $Hormone+=0.5>> Victoria continues, seemingly oblivious to
the way her comments were received. "And your suggestion that the company provide on site day care facilities
was absolutely top notch! The sort of innovative thinking that I greatly admire!"
<br><br>
You flush again and finish your coffee with a gulp! <<set $Hormone+=0.5>> "As it's your idea, I feel it only fair
that you should be the one to head up this project $MC.name." @@.Thnk1; Oh! shit! @@ "Er ... you do?" you
mumble in response. "Indeed!" nods Victoria. "After all $MC.name, it's your baby, so to speak!" you both laugh
at her little joke, she gaily, you
<<link "somewhat forced.">><<set $Meeting=3>><<Refresh>><</link>>
<<elseif $Meeting==3>>
<<MyPicky "Media/Work/Meeting_03C" "">>
<br>
Victoria regards you intently for a moment, then lifts her feet onto the couch and reclines in a manner that you
can only describe as 'seductive'. The 'Victoria Effect' gives you butterflies, and your mind races in futile circles as
you wait for whatever is coming next.
<br><br>
"I've identified a potential nursery to outsource the day care to" she says. "Oh!" you exclaim, both relieved and
disappointed. "I want you to check them out thoroughly" she continues. "Ok" you say nodding as you wonder how
to do this. She tells you. "I've arranged a secondment for a few days to one of their branches."
<br><br>
You stare dumfounded. "By working there, you should be able get a good feel for them, determine if they are a
suitable company for our needs." Your mouth moves, but nothing comes out. "You will need to attend a course
on paediatric first aid tomorrow before you start at the nursery." She smiles. "Take the rest of the day off and get
a good night's sleep" She adds as she
<<link "hands you both addresses." "Street">>
<<set $Alarm=6.5>>
<<set $AlarmText="06:30">>
<<set $WorkEnd=$Now; $WorkComplete=true; $Worplace="First Aid">>
<<unset $ChatMandy; $ChatJulia; $ChatAllison; $Fashion; $Email; $Report; $Cv; $Conversations>>
<<unset $Tutorial; $OnlineShops; $Preggers; $MaternityVisits; $DressCode; $RevealMenu>>
<</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Ask2>><<set $Ask2=true>><</if>>
<<if ndef $Ask3>><<set $Ask3=true>><</if>>
<<if ndef $Ask4>><<set $Ask4=true>><</if>>
<<set $Elapsed=10>>
<<set $MaternityVisits[6]=1>>
<<if $Visit==1>>
<<StopMySound>>
<<set $Locn="Visit">>
<<MyPicky "Media/Work/Makenna_01" "">>
<br>
You telephone Makenna and explain your mission. She says you can visit her now if you like, but you will have to
speak to her while she works as she has an important report to complete which must be finished by today. You
tell her that would be fine and leave the office without swiping out.
<br><br>
You drive the short distance to the street where she lives and park your car in front of her house. You get out of
your car and step up to the startlingly bright yellow front door and rap smartly on the knocker. After a brief pause
the door opens and Makenna, holding her baby, greets you warmly and lets you into the house. She leads you
through to the kitchen where she is
<<link "working on her laptop.">><<set $Visit=2; $Elapsed=30>><<Refresh>><</link>>
<<elseif $Visit==2>>
<<MyPicky "Media/Work/Makenna_02" "">>
<br>
You take a seat at the kitchen table opposite her. "Would you like a coffee $MC.name?" she asks in a friendly
manner. You thank her but politely decline the offer, telling her that you had a cup just before you set off. She
smiles and says "Well help yourself to a biscuit if you feel peckish."
<br><br>
She introduces you to her baby. "This little angel is Shania" You wave at the baby "Hello Shania" you say, but the
little girl seems totally disinterested in you. Makenna smiles and rolls her eyes. "I do believe you have just been
snubbed $MC.name, nevermind, now"
<<link "what can I do for you?">><<set $Visit=3>><<Refresh>><</link>>
<<elseif $Visit==3>>
<<MyPicky "Media/Work/Makenna_03" "">>
<br>
Makenna has a drink of her coffee while you open your notebook and feel for your pencil. You can't find it and
after a short while conclude that you must have left it in the car. You consider going back to the car to look for
it, but Makenna perceives your difficulties and offers you one of hers.
<br><br>
Feeling like a complete incompetent, you thank her and clear your throat, trying to get back the professional
vibe that you were trying to portray. "Ok Makenna, I just have a few questions for you about your experience of
maternity leave, and what if anything we could do"
<<link "to make it better?">><<set $Visit=4>><<Refresh>><</link>>
<<elseif $Visit==4>>
<<MyPicky "Media/Work/Makenna_04" "">>
<br>
Makenna starts to describe her experience of maternity leave in far more detail than you were either expecting
or required and after a couple of minutes you stop trying to make notes and just listen to her. As she speaks you
become more and more impressed with the way she can talk (in depth) to you, fuss with the baby, and work on
her laptop and notebook, all at the same time. @@.Thnk1; Women can multi-task so effortlessly @@ you muse.
<br><br>
You snap back to the present. "I'm finding it difficult to get reliable childcare that isn't too expensive, that's why
I'm only working part time from home. If the company had a day-care nursery on site, I could drop her off in the
morning, do a full days work, then take her home so easily." Nodding you tell her that
<<link " you will pass the idea along.">><<set $Visit=5>><<Refresh>><</link>>
<<elseif $Visit==5>>
<<MyPicky "Media/Work/Makenna_05" "">>
<br>
Makenna's telephone rings and she picks it up to answer the call. Shania who has become fractious over the last
few minutes disturbs the call by starting to cry, so Makenna rolls up her top and unfastens her bra, offering her
ample breast to the baby. During a break in the call Makenna turns to you. "I hope you don't mind, but it keeps
her quiet" she says with a grin. "No problem, go ahead, I'm done anyway" you reply. After you have packed up,
and while she is waiting for the caller to resume speaking, you could ask some questions if you wanted?
<<if $XtraText>><br><br>$XtraText<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<link "Pack up and leave" "DoWork">>
<<set $Elapsed=30>>
<<unset $Ask2; $Ask3; $Ask4; $Visit; $XtraText>>
<</link>>
</td>
<td>
<<if $Ask2>><<link "How old is Shania?">>
<<set $XtraText+="'How old is Shania?' you ask her. 'She's six months' she replies with a fond smile. ">>
<<set $Ask2=false; $Babycrazy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; How old is Shania? @@
<</if>>
</td>
<td>
<<if $Ask3>><<link "Do you enjoy breastfeeding?">>
<<set $XtraText+="'Do you enjoy breastfeeding?' you ask her. 'Oh yes! very much so' she replies. ">>
<<set $Ask3=false; $Babycrazy+=0.2; $Vagenvy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; Do you enjoy breastfeeding? @@
<</if>>
</td>
<td>
<<if $Ask4>><<link "What does breastfeeding feel like?">>
<<set $XtraText+="'What does breastfeeding feel like?' you ask her. She gives a little chuckle and grins at
you. 'I think you have to be a woman or at least have breasts and actually experience it to understand how
wonderful it feels, so I guess you will never know!' She looks at you, intently watching her breastfeed. 'You
would only need little titties to find out!' she adds mischievously.">>
<<set $Ask4=false; $Babycrazy+=0.5; $Vagenvy+=0.5; $Fem+=0.5>>
<<Refresh>><</link>>
<<else>>
@@.Blu; What does breastfeeding feel like? @@
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Ask2>><<set $Ask2=true>><</if>>
<<if ndef $Ask3>><<set $Ask3=true>><</if>>
<<if ndef $Ask4>><<set $Ask4=true>><</if>>
<<set $Elapsed=10>>
<<set $MaternityVisits[0]=1>>
<<if $Visit==1>>
<<StopMySound>>
<<set $Locn="Visit">>
<<MyPicky "Media/Work/Lauraine_01" "">>
<br>
You telephone Lauraine and explain your mission. She says you can visit her now if you like, and to come around
the back of the house for entry. You get in your car and drive the short distance to her house. You park the car
in front of her house and go around the back as instructed. You see Lauraine working on the kitchen table and
her little boy running around. Lauraine sees you and lets you inside
<<link "thru the French windows">><<set $Visit=2>><<Refresh>><</link>>
<<elseif $Visit==2>>
<<MyPicky "Media/Work/Lauraine_02" "">>
<br>
Her little boy is excited by your visit and demands to be included, so Lauraine distracts him with an orange while
she finishes the e-mail she was doing. You get your notepad and pen ready while watching the little boy trying
his best to eat the fruit which takes all his power of concentration.
<br><br>
Lauraine finishes the e-mail and turns to you. "So, let me introduce Charlie" she says, now helping him to eat the
orange. "Hello Charlie, I'm $MC.name." you say, and Charlie looks at you suspiciously. Introductions complete you
get down to business. "Ok Lauraine, I just have a few questions for you about your experience of maternity leave
and what we could do "
<<link "to improve things.">><<set $Visit=3>><<Refresh>><</link>>
<<elseif $Visit==3>>
<<MyPicky "Media/Work/Lauraine_03" "">>
<br>
She picks up Charlie, who is still fully absorbed in trying to eat the orange, and carries him around on her hip as
she answers your questions. @@.Thnk1; Aren't women's hips well designed! she can carry him so securely! @@
Her answers are pretty much what you were expecting, since Golding's maternity package is quite generous and
better than the statutory requirements. "there is one thing though" she says.
<br><br>
"Reliable childcare around here is expensive and there is limited availability, that's why I'm only working part time
from home." She indicates her laptop with a flourish. "If the company had a day-care nursery on site, I could drop
him off in the morning, do a full days work, then take him home." She gazes fondly at her baby, "and it would also
be better for Charlie to let him play with other children and gain social skills."
<br><br>
You make a note about her request for on-site day-care facilities in your notebook and tell her that you will pass
the idea along. Charlie meanwhile had become fractious. "I hope you don't mind, but he needs feeding" she says
smiling innocently. "no problem, go ahead, I'm done anyway" you reply
<<link "blushing a little.">><<set $Visit=4>><<Refresh>><</link>>
<<elseif $Visit==4>>
<<MyVid "Media/Work/Lauraine_04.mp4">>
<br>
She takes Charlie to the sofa and settles down comfortably. The little tyke knows what he wants and needs no
assistance. Pushing up her top and flipping her bra off he exposes her erect nipple and quickly latches onto it.
He then settles down peacefully to feed.
<<if $XtraText>><br><br>$XtraText<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<link "Pack up and leave" "DoWork">>
<<set $Elapsed=30>>
<<unset $Ask2; $Ask3; $Ask4; $Visit; $XtraText>>
<</link>>
</td>
<td>
<<if $Ask2>><<link "How old is Charlie?">>
<<set $XtraText+="'How old is Charlie?' you ask her. 'He's eleven months' she replies with a fond smile. ">>
<<set $Ask2=false; $Babycrazy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; How old is Charlie? @@
<</if>>
</td>
<td>
<<if $Ask3>><<link "Do you enjoy breastfeeding?">>
<<set $XtraText+="'Do you enjoy breastfeeding?' you ask her. 'Oh yes! very much so' she replies. ">>
<<set $Ask3=false; $Babycrazy+=0.2; $Vagenvy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; Do you enjoy breastfeeding? @@
<</if>>
</td>
<td>
<<if $Ask4>><<link "What does breastfeeding feel like?">>
<<set $XtraText+="'What does breastfeeding feel like?' you ask her. She gives you a brief quizzical look,
then replies 'Well now, I can feel milk flowing out of me, and if feels lovely. It's one of the most wonderful
experiences I have ever had, it's so satisfying and empowering!'. ">>
<<set $Ask4=false; $Babycrazy+=0.5; $Vagenvy+=0.5; $Fem+=0.5>>
<<Refresh>><</link>>
<<else>>
@@.Blu; What does breastfeeding feel like? @@
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Storytime>><<set $Storytime=1>><</if>>
<<set $Locn="Nursery">>
<<set $Elapsed=5>>
<<if $Storytime==1>>
<<MyPicky "Media/Nursery/Story_01" "">>
<<Ambient "Media/Sounds/Nursery_Kids_Talking_Indoors.mp3" "0.2">>
<br>
You begin with introductions. "Now then children, my name is er .. $MC.nurse, what are your names?" The blonde
girl at the front in a blue dress pipes up immediately "I'm Emily" she says in a sweet voice. The girl next to her in a
red top and cut-off jeans shouts out "and I'm Gemma!" The boy next to Emily in a stripy pullover says "and I'm
Brandon" in a rather important sounding voice.
<br><br>
You wait for the others to realise it's their turn. "Toby" says the boy on the far right in a red T-shirt in a quiet voice.
The little blonde girl at the back with pigtails just says "Allison" while the boy next to her in the blue and white
pullover shouts out "And I'm Henry!" You hardly hear as the shy girl on the far left in a brown cardigan whispers
"I'm Jenifer, pleased to meet you miss $MC.nurse." You smile. @@.Thnk1; So far, so good! @@ "Now then
children" you continue
<<link "who wants to hear a story?">><<set $Storytime=2>><<Refresh>><</link>>
<<elseif $Storytime==2>>
<<MyPicky "Media/Nursery/Story_02" "">>
<<Ambient "Media/Sounds/Nursery_Kids_Playing_Indoors.mp3" "0.4">>
<br>
Immediately a forest of hands go up and a chorus of voices squeal "Me! me! me! me! me! me! me!" Once the
noise has died down "Right then, what shall we have a story about?" you ask them. "A princess" Emily responds
quickly. "Yea! A Princess!" trumpets Gemma. "No! Musicians!" interjects Brandon "and I want to play the drum"
he adds. Toby looks embarrassed and doesn't say anything.
<br><br>
"Allison?" you ask. "Princess" is all she says. "Musicians! musicians! musicians!" chants Henry. "Jennifer?" you
inquire. "I'm ok with anything miss $MC.nurse." she whispers. You go and sort thru the pile of story books, and
one title catches your eye 'The Princess and the Drummer Boy' @@.Thnk1; That seems to fit the bill! @@ "Ok
children, settle down, this is a story about" You leave a dramatic pause
<<link "The Princess and the Drummer Boy">><<set $Storytime=3>><<Refresh>><</link>>
<<elseif $Storytime==3>>
<<MyPicky "Media/Nursery/Story_01" "">>
<<Ambient "Media/Sounds/Nursery_Kids_Talking_Indoors.mp3" "0.2">>
<br>
You compose yourself and start to read in your best storytelling voice. "Once upon a time, in a land far far away,
there lived a drummer boy, whose name was ..." Brandon shouts out interrupting you "Brandon!" you give the
boy an admonishing look, but acquiesce. "Whose name was Brandon" you continue with a smile and a roll of your
eyes towards Isabelle who is listening in the corner of the room.
<br><br>
"Now this drummer boy played the drum in a marching band with lots of other musicians. So what do you say
children, shall we be the marching band in the story?" They respond with cries of "Yes! yes! yes!" Well at least the
noisier ones do. "Ok children!" you command. "Off you go and get your instruments!" Brandon leaps up and is
first at the instrument box snatching the drum. The others go and pick their instruments then sit again
<<link "To be the marching band">><<set $Storytime=4>><<Refresh>><</link>>
<<elseif $Storytime==4>>
<<MyPicky "Media/Nursery/Story_03" "">>
<<Ambient "Media/Sounds/Nursery_Kids_Band.mp3" "1.0">>
<br>
The children bang, bash, shake, and blow their instruments in a totally uncoordinated fashion, clearly having
tremendous fun just trying to be noisier than their neighbours! With gritted teeth you let the horrible din go on
until you can stand it no longer, then you decree that band practice is over. "Well done eveybody!" now everyone
go and put your instruments away and we shall
<<link "Continue with the story">><<set $Storytime=5>><<Refresh>><</link>>
<<elseif $Storytime==5>>
<<MyPicky "Media/Nursery/Story_01" "">>
<<Ambient "Media/Sounds/Nursery_Kids_Talking_Indoors.mp3" "0.2">>
<br>
Everyone settles down after putting away the instruments and you continue reading from the book. "Now then
in the castle close to the woods where the drummer boy had gone to practice there lived a Princess, and she
wasn't a happy Princess, because her parents had told here that tomorrow she had to marry the Prince of the
neighbouring land, and she didn't want to marry him. In fact she didn't want to marry at all!"
<br><br>
"She flat out told her parents, who obviously were the King and the Queen, that she refused to marry the prince
or anyone else for that matter, because she didn't want to, and if they tried to make her marry tomorrow she was
going to cause a scene!" Her mother was sympathetic but unmoved. 'I shall ask your Grandmother to talk to you'
she said, 'she will know what to do!' "
<br><br>
"A short while later the Queen's mother came to see the Princess. 'Now young lady!' she said 'Enough of this
nonsense, tomorrow you will marry the Prince.' Her Grandmother was reputed to be a witch, so the Princess was
worried! Her Grandmother looked her straight in the eye and said 'You want to marry the Prince' and
<<link "Tweaked her nose">><<set $Storytime=6>><<Refresh>><</link>>
<<elseif $Storytime==6>>
<<MyPicky "Media/Nursery/Story_04" "">>
<br>
You show the children how the Grandmother tweaked the Princesses nose, in what was obviously a magical
spell to make her want to marry the Prince, and they all practice tweaking their noses to cast a spell. In fact
they like the nose tweak so much that they continue tweaking noses all thru the next part of the story! You
continue regardless.
<br><br>
"The Grandmother was a little taken aback when the Princess said 'Shan't! so there!' and stuck out her tongue in
quite a rude way. 'Oh dear me' muttered the Grandmother to herself 'it looks like she has inherited my magic
powers' and rushed off to tell the Queen the bad news. Finding herself suddenly all alone and unattended the
Princess took advantage of the situation and
<<link "slipped out of the castle">><<set $Storytime=7>><<Refresh>><</link>>
<<elseif $Storytime==7>>
<<MyPicky "Media/Nursery/Story_01" "">>
<br>
"The Princess ran down the hill and away from the castle, and then ran into the woods to hide, where she came
across the drummer boy practicing his special drum roll. 'Who are you and what are you doing here in the King's
woods?' she commanded in a regal tone. 'My name is Brandon and I'm practicing my special drum roll that I'm
to perform at the wedding tomorrow' he replied.
<br><br>
Just then the Princess heard the noise of people coming down the hill and her mother shrieking 'find her! look
everywhere! and find her!' She considered the young drummer boy stood before her. 'So you want to go to the
wedding tomorrow?' she asked him. 'Oh yes!' he blurted. 'I'm looking forward to going' he said. 'Very good' she
said 'go you shall' she reached out and ....... can you
<<link "guess what happened next?">><<set $Storytime=8>><<Refresh>><</link>>
<<elseif $Storytime==8>>
<<MyPicky "Media/Nursery/Story_04" "">>
<br>
"The Princess looked the drummer boy in the eye and said ''You shall go to the wedding tomorrow as me!''
while tweaking his nose. The children all start tweaking noses again, but you realise where the story is leading.
You read ahead a few pages @@.Thnk1; Oh oh! Brandon's not going to be best pleased! @@ "What happens
next?" Emily implores you. You look in Isabelle's direction, but she just smiles sweetly. "Ahh! ... well! ... er!" you
seems to be short on options.
<br><br>
You continue reading. "Brandon is suddenly looking at himself! the apparition sticks his tongue out at him, turns and runs off thru the
woods. He is just realising that he is now wearing a dress when a load of people burst into the clearing. 'there
you are!' booms a commanding voice. 'Take her back to the castle at once!' hands take hold of his arms and
lead him away. 'This way Princess' the man says in a kindly voice. 'But I'm not a princess' Brandon tells him, but
the man just smiles and says
<<link "is that right Princess.">><<set $Storytime=9>><<Refresh>><</link>>
<<elseif $Storytime==9>>
<<MyPicky "Media/Nursery/Story_05" "">>
<br>
"Is Brandon a girl now?" Emily asks sweetly looking at him. "Er .. well ... yes, it seems that the naughty Princess has
swapped with him" you say as you watch Brandon turn bright red. @@.Thnk1; If looks can kill I'm a gonner! @@
You can see that Emily is about to pursue this thread, so you cut her off. "Right then children, back to the story
and we'll see what happens next."
<br><br>
"Despite protesting that he isn't a princess, Brandon is taken into the castle and on into the dining hall. 'Now eat
your supper like a good girl' the Queen tells him. Brandon suddenly notices that the table is loaded with the most
luxurious foods that he has ever seen. Curiously he nibbles at something, and it's the most wonderful taste that
he has ever tasted! before he knows it he has finished a meal that was delicious beyond his wildest dreams. 'Now
off to bed with you madam!' "
<<link "the Queen commands.">><<set $Storytime=10>><<Refresh>><</link>>
<<elseif $Storytime==10>>
<<MyPicky "Media/Nursery/Story_05" "">>
<br>
"Still protesting he isn't a princess, Brandon is taken to the princesses' bedroom and put in the most comfortable
bed he has ever dreamed of, and he soon falls fast asleep! In the morning he is woken by his maids and given a
lovely hot, bubbly bath! The maids dry him off and to his bemusement dress him in a lovely white dress!
<br><br>
"The Queen's mother bustles into the room muttering 'Maybe last time was a fluke, I shall try again' She stands
before Brandon. 'Now young lady!' she says 'Enough of this nonsense, today you will marry the Prince.' She
looks Brandon straight in the eye and says 'You want to marry the Prince' while
<<link "tweaking his nose.">><<set $Storytime=11>><<Refresh>><</link>>
<<elseif $Storytime==11>>
<<MyPicky "Media/Nursery/Story_05" "">>
<br>
The princess who used to be Brandon looks confused. "Of course I want to marry the prince" she says. "Good girl"
says her grandmother as she leads her to the wedding chapel. After the wedding ceremony the princess and her
new husband listen from the palace balcony to music played by the kings marching band, and both agree that
the drummer boy was very good indeed!
<br><br>
A year later the princess gives birth to a fine health baby boy! Against all tradition she insists that her son shall be
named Brandon, but she won't tell anyone why she has picked that particular name. In the years that followed her
son was crowned King Brandon the first, the first king of the two unified kingdoms. He ruled wisely and justly for
many years, and during that time he
[[learned to play the drum from his mother!|Children][$Children=11]]
<</if>>
<</nobr>>
<<nobr>> /* Rachael (Andrew) Wendy (Stephen) */
<<if ndef $Baby>><<set $Baby="Carry">><</if>>
<<if ndef $Clock>><<set $Clock=0>><</if>>
<<set $Locn="BabyRoom">>
<<switch $Clock>>
<<case 20>><<set $Baby="Hungry">>
<<case 70>><<set $Baby="Dirty">>
<<case 120>><<set $Baby="Sleepy">>
<<case 160>>/* Baby wakes up */
<<case 200>><<set $Baby="Hungry">>
<<case 250>><<set $Baby="Dirty">>
<<case 300>><<set $Baby="Sleepy">>
<<case 340>>/* Baby wakes up */
<<case 380>><<set $Baby="Hungry">>
<<case 430>><<set $Baby="Dirty">>
<<case 480>><<set $Baby="Sleepy">>
<<case 520>>/* Baby wakes up */
<<case 550>><<set $Baby="Gone">>
<</switch>>
<<Ambient "Media/Sounds/Nursery_Baby_Room0.mp3" "0.5">>
<<set $Elapsed=10>>
<<if $Baby=="Carry">>
<<MyPicky "Media/Nursery/Baby_10" "">>
<br>
<<timed "2s">>
<<set _Pick=random(1, 8)>>
<<set _Burble="Media/Sounds/Nursery_Baby_Awake_0"+_Pick+".mp3">>
<<MySound _Burble "0.5">>
<</timed>>
You wander around the nursery room carrying Chloe in your arms. She feels warm and comfortable clasped
against you. The distant sound of children playing blends with the occasional babble of contented babies and
the murmur of the girls chatting and gossiping. @@#Text;
<br>
<table class="VariLink-table">
<tr>
<td>[[Chat with the girls|Babies Chat]]</td>
<td><<link "Talk to Chloe">><<set $Baby="Talk">><<Refresh>><</link>></td>
<td><<link "Tickle Chloe">><<set $Baby="Tickle">><<Refresh>><</link>></td>
<td><<link "Show Chloe things">><<set $Baby="Show">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Sing to Chloe">><<set $Baby="Sing">><<Refresh>><</link>></td>
<td><<link "Recite a nursery rhyme">><<set $Baby="Rhyme">><<Refresh>><</link>></td>
<td><<link "Give Chloe a kiss">><<set $Baby="Kiss">><<Refresh>><</link>></td>
<td><<link "Rock Chloe">><<set $Baby="Rock">><<Refresh>><</link>></td>
</tr>
</table>
<<if $BabyDay>0>>
<br>
<<link "Alternatively you can wimp out and skip to the end of the day :P">>
<<set $Elapsed=550-$Clock>>
<<set $Clock=550>>
<<if $TitsCapacity<20>><<set $TitsCapacity+=4>><</if>>
<<Refresh>>
<</link>>
<</if>>
@@
<<elseif $Baby=="Talk">>
<<MyPicky "Media/Nursery/Baby_10" "">>
<br>
You talk to Chloe about everything and nothing. You find that when you talk to her, you instinctively use a higher
pitched voice than you normally do. @@.Thnk1; Must be careful lest this becomes a habit! @@ But the more you
use the voice the more natural it becomes. "Let's go over here Chloe" ... "Stephen's got a rattle Chloe" ... "Look
at Rachael dancing with Andrew" ... "Do you like my shoes Chloe?" ... "Do you like my teardrop Chloe?" ... "I think
Teddy want's a cuddle Chloe." You chatter ceaselessly in your high pitched 'baby' voice until you
<<link "begin to repeat yourself.">><<set $Baby="Carry">><<Refresh>><</link>>
<<elseif $Baby=="Tickle">>
<<MyPicky "Media/Nursery/Baby_Rock" "">>
<br>
You sit down on one of the comfy chairs with Chloe on your lap. "Does Chloe want a tickle wickle then?" You
ask her. Without waiting for, or to be honest, expecting a reply, you gently tickle her exposed skin with the tips
of your fingers. She immediately starts to laugh and wave her arms and legs around.
<br><br>
You stop tickling and wait for her to subside. "I think Chloe likes a tickle wickle!" you tell her, but refrain from
doing it again because, as you know from your own childhood, too much tickling can quickly become a torment
rather than a pleasure. "Come on then Madam!" you tell her and pick her up and
<<timed 2s>>
<<set _Pick=either(1, 2, 3, 4)>>
<<if _Pick==1>><<set _Burble="Media/Sounds/Nursery_Baby_Laughing_01.mp3">>
<<elseif _Pick==2>><<set _Burble="Media/Sounds/Nursery_Baby_Laughing_02.mp3">>
<<elseif _Pick==3>><<set _Burble="Media/Sounds/Nursery_Baby_Laughing_03.mp3">>
<<elseif _Pick==4>><<set _Burble="Media/Sounds/Nursery_Baby_Laughing_04.mp3">>
<</if>>
<<MySound _Burble "0.5">>
<</timed>>
<<link "carry her for a bit">><<set $Baby="Carry">><<Refresh>><</link>>
<<elseif $Baby=="Show">>
<<set _Tag=either("A","B","C","D","E","F")>>
<<set _Back="Media/Nursery/BackDrop" + _Tag + ".jpg">>
<<set _Tag=either("A","B","C","D","E","F")>>
<<set $Overlay1="Media/Nursery/Mobile" + _Tag + ".png">>
<<MyPicky _Back "">>
/*
<div id="MainPicyBlock">
<img id="backPicky" @src=_Back>
<img id="Overlay" @src=_Over>
</div>
*/
<br>
The baby room has lots of pictures on the walls, mobiles hanging from the ceiling, and toys strewn here, there
and everywhere! You wander around with Chloe in your arms, showing her things and naming them for her. "It's
a dog Chloe" ... "it's a cat" ... "this is a boat" ... "it's a ball Chloe" ... "it's a tree" ... "say hello to Teddy"
<br><br>
You stop at a mobile that is hanging from the ceiling and give it a flick to make if turn. The movement catches
Chloe's attention and you point and say "Look Chloe, it's
<<if _Tag=="A">>a Doggy, and a Sheepy, and a Piggie."
<<elseif _Tag=="B">>a Monkey and some Nanas, and ... other stuff!"
<<elseif _Tag=="C">> some buzzy Bees buzzing around a flower."
<<elseif _Tag=="D">>a Frogie, and a duckie, and a fishie."
<<elseif _Tag=="E">>a Snaily waily and a little dickie bird."
<<elseif _Tag=="F">>some little chickies in a farmyard."
<</if>>
She looks at you with her big heart melting eyes and blinks in response. You give her a smile and say
<<link "good girl Chloe.">><<set $Baby="Carry">><<Refresh>><</link>>
<<elseif $Baby=="Sing">>
<<MyPicky "Media/Nursery/Baby_10" "">>
<br>
You quietly sing to Chloe. You have never been able to carry a tune, but she doesn't seem to mind and listens
attentively. And maybe it's practice, but you seem to be getting better at singing! you can even get to some of
the higher notes that you could never reach before.
<<set _Song=random(1, 9)>>
<br><br>
<<if _Song==0>>
♫"Rock-a-bye, baby, in the tree top"♫<br>
♫"When the wind blows the cradle will rock"♫<br>
♫"When the bough breaks the cradle will fall"♫<br>
♫"Down will come baby, cradle and all "♫
<<elseif _Song==1>>
♫"Rock-a-bye baby, do not you fear"♫<br>
♫"Never mind, baby, mother is near"♫<br>
♫"Wee little fingers, eyes are shut tight"♫<br>
♫"Now sound asleep - until morning light"♫
<<elseif _Song==2>>
♫"Twinkle, twinkle, little star"♫<br>
♫"How I wonder what you are!"♫<br>
♫"Up above the world so high"♫<br>
♫"Like a diamond in the sky"♫<br>
♫"Twinkle, twinkle, little star"♫<br>
♫"How I wonder what you are"♫
<<elseif _Song==3>>
♫"Baby is drowsing, cosy and fair"♫<br>
♫"Mother sits near in her rocking chair"♫<br>
♫"Forward and back, the cradle she swings"♫<br>
♫"Though baby sleeps, she hears what she sings"♫
<<elseif _Song==4>>
♫"You are my sunshine, my only sunshine"♫<br>
♫"You make me happy when skies are grey"♫<br>
♫"You’ll never know dear, how much I love you"♫<br>
♫"Please don’t take my sunshine away"♫
<<elseif _Song==5>>
♫"Oh, the grand old Duke of York"♫<br>
♫"He had ten thousand men"♫<br>
♫"He marched them up to the top of the hill"♫<br>
♫"Then he marched them down again"♫<br>
♫"And when they were up, they were up"♫<br>
♫"And when they were down, they were down"♫<br>
♫"And when they were only halfway up"♫<br>
♫"They were neither up nor down"♫
<<elseif _Song==6>>
♫"Frère Jacques, Frère Jacques"♫<br>
♫"Dormez-vous? Dormez-vous?"♫<br>
♫"Sonnez les matines, sonnez les matines"♫<br>
♫"Ding ding dong, ding ding dong."♫
<<elseif _Song==7>>
♫"Hush, little baby, don’t say a word"♫<br>
♫"Mama’s gonna buy you a mockingbird"♫<br>
♫"And if that mockingbird won’t sing"♫<br>
♫"Mama’s gonna buy you a diamond ring"♫<br>
♫"And If that ring turns into brass"♫<br>
♫"Mama’s gonna buy you a looking glass"♫<br>
♫"And if that looking glass gets broke"♫<br>
♫"Mama’s gonna buy you a billie goat"♫
<<elseif _Song==8>>
♫"When you wish upon a star"♫<br>
♫"Makes no difference who you are"♫<br>
♫"Anything your heart desires"♫<br>
♫"Will come to you"♫<br>
♫"If your heart is in your dream"♫<br>
♫"No request is too extreme"♫<br>
♫"When you wish upon a star"♫<br>
♫"As dreamers do"♫<br><br>
<<elseif _Song==9>>
♫"Baby mine, don’t you cry"♫<br>
♫"Baby mine, dry your eyes"♫<br>
♫"Rest your head close to my heart"♫<br>
♫"Never to part, baby of mine"♫<br>
♫"Little one when you play"♫<br>
♫"Don’t you mind what you say"♫<br>
♫"Let those eyes sparkle and shine"♫<br>
♫"Never a tear, baby of mine"♫
<</if>>
<br>
<<set $Baby="Carry">>
<table class="VariLink-table">
<tr>
<td><<link "You like a higher voice">><<Refresh>><</link>></td>
<td><<link "You don't mind a higher voice">><<Refresh>><</link>></td>
<td><<link "You are worried about your voice">><<Refresh>><</link>></td>
<td><<link "You hate a higher voice">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Baby=="Rhyme">>
<<MyPicky "Media/Nursery/Baby_10" "">>
<br>
You remember some of the nursery rhymes that you liked as a child, or more likely you remember ones that you
have heard since and tell one to Chloe.
<<set _Rhyme=random(0, 7)>>
<br><br>
<<if _Rhyme==0>>
"Round and round the garden" you trace a circle on Chloe's tummy.<br>
"Goes the teddy bear."<br>
"One step, two steps"... you walk your fingers up her chest.<br>
"Tickle him under there!" ... you tickle Chloe under her chin.
<<elseif _Rhyme==1>>
"Jack in the box" ... you cover your eyes.<br>
"Sits so still."<br>
"Won't you come out?"<br>
"Yes, I will!" ... you uncover your eyes.
<<elseif _Rhyme==2>>
"Humpty Dumpty sat on a wall."<br>
"Humpty Dumpty had a great fall." you tip Chloe back slightly.<br>
"All the king's horses and all the king's men"<br>
"Couldn't put Humpty together again."
<<elseif _Rhyme==3>>
"Trot, trot, trot to London."<br>
"Trot, trot, trot to Dover."<br>
"Look out Chloe!"<br>
"Or you might fall OVER!" ... you tip her a little to the side.
<<elseif _Rhyme==4>>
"This little piggy went to market" ... you touch her big toe.<br>
"This little piggy stayed home" ... you touch her next biggest toe.<br>
"This little piggy had roast beef" ... you touch her middle toe.<br>
"This little piggy had none" ... you touch her fourth toe.<br>
"This little piggy cried, "Wee, wee, wee!"... you touch her little toe.<br>
"All the way home" you tickle Chloe all over.
<<elseif _Rhyme==5>>
"Pat-a-cake, pat-a-cake, baker’s man" ... You touch her hands.<br>
"Bake me a cake as fast as you can" ... You touch her hands.<br>
"Pat it and prick it, and mark it with B" ... You touch her hands.<br>
"Put it in the oven for Baby and me" ... You tickle her tummy.
<<elseif _Rhyme==6>>
"The itsy bitsy spider"<br>
"Climbed up the waterspout"... you walk your fingers up her chest.<br>
"Down came the rain"... you wiggle your fingers.<br>
"And washed the spider out"<br>
"Out came the sun"<br>
"And dried up all the rain"<br>
"And the itsy bitsy spider"<br>
"Climbed up the spout again" ... you walk your fingers up her chest.
<<elseif _Rhyme==7>>
"Two little dickie birds sitting on a wall."... you waggle two fingers.<br>
"One named Peter, one named Paul."... you waggle your fingers in turn.<br>
"Fly away Peter! Fly away Paul!"... you hide each finger in turn.<br>
"Come back Peter! Come back Paul!"... you show each finger again in turn.
<</if>>
<br><br>
<<link "you feel she enjoyed that!">><<set $Baby="Carry">><<Refresh>><</link>>
<<elseif $Baby=="Kiss">>
<<MyPicky "Media/Nursery/Baby_Kiss" "">>
<br>
You take hold of Chloe around her waist, lift her up, and give her a big kiss while she laughs and giggles and
burbles delightedly. Then you whisper in her ear.
<<set $Baby="Carry">>
<table class="VariLink-table">
<tr>
<td><<link "I wish I was your mother">><<set $Vagenvy+=1, $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "Your daddy is very handsome">><<set $Sexuality-=0.6>><<Refresh>><</link>></td>
<td><<link "Who's my best girl?">><<set $Babycrazy+=0.2>><<Refresh>><</link>></td>
<td><<link "You're my sweetie">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Baby=="Rock">>
<<MyPicky "Media/Nursery/Baby_Rock" "">>
<br>
You sit down on one of the comfy chairs with Chloe on your lap. You then rock her side to side by the simple
expedient of slowly and gently raising one knee and then the other. Chloe at first looks a little baffled by the
unexpected motion, but quickly seems to accept it and enjoy it.
<br><br>
She burbles her appreciation and watches you with her big, soul melting eyes as you gently rock her. After a few
minutes of this she seems to have had enough rocking for now, so you pick her up and
<<timed "3s">>
<<set _Pick=random(1, 8)>>
<<set _Burble="Media/Sounds/Nursery_Baby_Awake_0"+_Pick+".mp3">>
<<MySound _Burble "0.5">>
<</timed>>
<<link "carry her for a bit">><<set $Baby="Carry">><<Refresh>><</link>>
<<elseif $Baby=="Hungry">>
<<MyPicky "Media/Nursery/Baby_11" "">>
<<MySound "Media/Sounds/Nursery_Baby_Crying1.mp3" "1.0">>
<br>
Chloe seems to be upset about something! You lift her up and sniff her nappy, but that still seems to be clean
and fresh so it's not that. "Are you hungry sweetheart?" you inquire. She doesn't respond exactly, but the way her
hands keep reaching out makes you think that she is, and she doesn't stop grizzling. "Come on then little miss
greedy guzzler let's get you fed." You cast your eyes around for
[[a vacant chair|Babies Breast][$TitsFull=true; $Milked=false]]
<<elseif $Baby=="Dirty">>
<<MyPicky "Media/Nursery/Baby_11" "">>
<<MySound "Media/Sounds/Nursery_Baby_Crying2.mp3" "1.0">>
<br>
Chloe seems to be upset about something! Then a telltale whiff causes your nose to wrinkle! "Oh dear have you
got a dirty nappy sweetheart?" you inquire. She doesn't respond exactly, but the odour becomes more distinct
and she doesn't stop grizzling. "Come on then little miss dirty bum! let's get you changed." You cast your eyes
around for [[a vacant changing mat|Babies Change]]
<<elseif $Baby=="Sleepy">>
<<MyPicky "Media/Nursery/Baby_Sleepy" "">>
<<MySound "Media/Sounds/Nursery_Baby_Sleeping.mp3" "1.0">>
<br>
Chloe seems to have fallen asleep! @@.Thnk1; 🧡 Aww, my little sweetheart is tuckered out @@ You consider
for a moment what you want to do? You can either
<br>
<table class="Link-table">
<tr>
<td><<link "Sit and let her sleep on you">><<set $Baby="SleepChair">><<Refresh>><</link>></td>
<td><<link "Pop her in a cot and take a break">><<set $Baby="SleepCot">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Baby=="SleepChair">>
<<MyPicky "Media/Nursery/Baby_SleepA" "">>
<<MySound "Media/Sounds/Nursery_Baby_Sleeping.mp3" "1.0">>
<<set $Elapsed=40>>
<br>
Moving slowly and carefully you carry her to one of the comfy armchairs and sit down with her snuggled against
your breast. You hold your precious little angel gently but securely, stroking her head while you whisper "Sleep
tight my little love" and settle back. She radiates warmth, quite literally, while she sleeps and you find it pleasant
and comforting.
<br><br>
Your mind wanders contentedly as you sit with her asleep on your breast, and you find yourself thinking about ...
you guessed it ... Babies! @@.Thnk1; I honestly can't think of anywhere I'd rather be at this moment, or anything
I'd rather be doing. @@ When she eventually begins to stir and wake up, you lean forwards to kiss her head and
whisper softly
<br>
<<set $Baby="Carry">>
<table class="VariLink-table">
<tr>
<td><<link "Mummy's here darling">><<set $Vagenvy+=1, $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "I wish I was your mother">><<set $Vagenvy+=1, $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "Time to wake up sweetie">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Baby=="SleepCot">>
<<MyPicky "Media/Nursery/Baby_SleepB" "">>
<<set $Elapsed=5>>
<br>
Moving slowly and carefully you carry her to one of the empty cots and lower her in, making sure that she will be
sleeping on her back. You then tuck her in with a blanket and gently stroke her head while you whisper "sleep
tight my little angel." Chloe turns her head to the side and continues to sleep peacefully. You then tell Rachael
and Wendy that you are going to the break room and to call you
<<link "if Chloe wakes up." "Break Room">><<set $Baby="BabyWake">><</link>>
<<elseif $Baby=="BabyWake">>
<<MyPicky "Media/Nursery/Baby_SleepB" "">>
<<set $Elapsed=15>>
<br>
You return from the break room in plenty of time because Chloe is still fast asleep, so you sit down in an armchair
close to her cot and watch her until she stirs. When her eyes flutter open and she yawns you get up, go over to
her cot and gently and carefully lift her out. You give her a kiss and sniff her nappy, which isn't dirty yet, then
<<link "hold her in your arms">><<set $Baby="Carry">><<Refresh>><</link>>
<<elseif $Baby=="Gone">>
<<if $Overtime>0>>
<<MyPicky "Media/Nursery/Baby_Gone2" "">>
<<else>>
<<MyPicky "Media/Nursery/Baby_Gone" "">>
<</if>>
<<StopMySound>>
<<set $Elapsed=10>>
<br>
You were so busy that you didn't notice what time it was until the parents arrived to collect their babies and take
them home. Andrew's mum collects her baby from Rachael, then shortly after Stephen's dad appears to relieve
Wendy. They start to tidy the room for tomorrow.
<br><br>
<<if $Overtime>0>>
You tell them that Mr Thompson had said he might be a little late tonight. "That sometimes happens" Rachael
tells you "it's a bit of a drag." Wendy looks concerned "Would you like me to stay with you $MC.nurse?" she
offers. "Thank you, but I'll be fine" your reply "I have Chloe to keep me company" The girls finish tidying up
and then wish you goodnight. "Don't do anything I wouldn't do!" quips Rachael with a giggle. "That's a very
wide margin of freedom!" retorts Wendy rolling her eyes.
<br><br>
<<link [[Wait for Mr Thompson|Overtime]]>>
<<set $BabyDay+=1; $NurseryTasks=3; $Elapsed=60>><<unset $BreakTaken; $Baby; $Clock>><</link>>
<<else>>
Mr Thompson comes last of all to take Chloe and thanks you for taking such good care of her. You then help
the girls to put the room in order, and when it's done you wish each other a good night. "I think you did great
today $MC.nurse" Wendy tells you. "Yep, but I bet your tits are sore!" interjects Rachael with a giggle. "Not
half!" you exclaim and all three of you giggle together.
<br><br>
<<link [[Go and report to Kerry|Tasks]]>>
<<set $BabyDay+=1; $NurseryTasks=3>><<unset $BreakTaken; $Baby; $Clock>><</link>>
<</if>>
<</if>>
<<set $Clock+=$Elapsed>>
<</nobr>>
<<nobr>>
<<if ndef $ChatPauline>><<set $ChatPauline=[0,1,2,3,4,5,6,7,8]>><</if>>
<<set $Elapsed=5>>
<<set $Toddlers=11>>
<<if $ChatPauline.length>0>>
<<set _Pick=$ChatPauline.pluck()>>
<<else>>
<<set $ChatPauline=[0,1,2,3,4,5,6,7,8]>>
<<set _Pick=$ChatPauline.pluck()>>
<</if>>
<br><br>
<<if _Pick==0>>
She asks you if you're a full Trans woman or a 'Chick with a Dick'? Blushing furiously you tell her that you are
still a 'Chick with a Dick' as it were. "Oh that's a shame" she says "I only make out with pussy!" You tell her you
are sorry to disappoint her. "No problem" she says "but if you do ever decide to get a slit down there I wouldn't
mind a lick, I've never tasted Trans pussy before!" You tell her
<<link "you will bear that in mind">><<Refresh>><</link>>
<<elseif _Pick==1>>
You ask her how she came to work at the 'Nursing Nursery'? She smiles "Well, I always was bisexual, but as I got
older I tended more to lesbian because men can be such arseholes can't they? Anyhow I always loved children
so when I turned 30 I was pretty much resigned to getting married to get some babies fucked into me. And then
I had a revelation! If I worked in a nursery I satisfy my craving for looking after children and wouldn't need a man
at all, and could have a social life in the evenings
<<link "and be totally lesbian.">><<Refresh>><</link>>
<<elseif _Pick==2>>
You ask her if she was always a lesbian? She replies "No, I was always bisexual though. I used to date guys, and
quite liked having a dick inside me, but I always found that trying to have a relationship with a guy was such hard
work. Men are such inconsiderate, irresponsible, unfaithful arseholes, as you probably know since you used to be
one yourself, that I just gave up dating them, rather like you "
<<link "gave up on being one 😉">><<Refresh>><</link>>
<<elseif _Pick==3>>
She asks you how long you have been transitioning for? You don't want to open a can of worms by saying that
you are not transitioning, so you reply vaguely "Er ... not long." She looks impressed and tells you that you are
"coming along nicely" and that once you have a pussy you will find plenty of men to "open your legs for." You
decide to take her words as a compliment ... but it
<<link "makes you think.">><<Refresh>><</link>>
<<elseif _Pick==4>>
She asks if you have ever heard of the band 'Second Cumming'? You tell her the name sounds familiar, but you
can't quite remember where from. "Well the guitarist Carl Wainright is such a hunk he almost makes me want to
try hetro again!" You nod along. "I think that whoever got his sperm inside her would want more!" she exclaims
enthusiastically. You think you remember the name now, so you
<<link "nod in a non-committal way.">><<Refresh>><</link>>
<<elseif _Pick==5>>
She says that she has noticed the price of coffee going up in some stores recently and that she intends to get a
stock in ... not that she panic buys or anything. <<if $CoffeeGirl>>You reply that you had a large pack of your
bosses 'special blend' given to you recently so you were ok at the moment. <<else>>You reply that you hadn't
noticed yet, but will definitely get an extra pack or two in ... not that you panic buy or anything. <</if>> You both
smile and exclaim in unison
<<link "Mmmm ... Coffee!">><<Refresh>><</link>>
<<elseif _Pick==6>>
She asks what your cooking skills are like? you reply that they are
<<if $Skill_Cook<10>>"almost non existent."
<<elseif $Skill_Cook<20>>'pretty rudimentary."
<<elseif $Skill_Cook<40>>"not bad, I know a few dishes."
<<elseif $Skill_Cook<60>>'pretty good, I get no complaints."
<<elseif $Skill_Cook>80>>'excellent, I have a head full of recipes."<</if>>
She smiles and nods in acknowledgement.
<<if $Skill_Cook<10>>"There are some great beginners recipe books in Smiths"
<<elseif $Skill_Cook<20>>"There are some great intermediate recipe books in Smiths"
<<elseif $Skill_Cook<40>>"Yes, I can get by myself but can't say my heart is in it"
<<elseif $Skill_Cook<60>>"They say the way to a man's heart is through his stomach, you'll make a great wife"
<<elseif $Skill_Cook>80>>"You're full of surprises dear, you'll make some lucky man a wonderful wife!"<</if>>
<<link "She tells you with a smile.">><<Refresh>><</link>>
<<elseif _Pick==7>>
She asks if you have thought about working in the babies section at all? You tell her that your secondment brief
is to work in each section to get an understanding of the operation, so yes, you will be working with the babies
at some point you suppose. She regards you with a glint of amusement in her eye. "I think you will probably enjoy
your time there dear, and probably 'become quite attached' to those babies!" she tells you. "Well, it will be a new
experience for me" You reply, but you can't help feeling that you
<<link "missed something there.">><<Refresh>><</link>>
<<elseif _Pick==8>>
"Hey $MC.nurse, have you heard this one?" says Pauline. "A feminist rock band decided they wanted to put a
woman’s clitoris on their album cover. They got an artist to make a painting of a woman’s clit and put it on the
album. To their surprise, the album was released but they waited for a backlash. As expected, they got a call from
the record company screaming, 'This cover is a disaster! We’re getting flooded with complaints!' The lead singer
said, 'Why? From old ladies who complained about seeing a natural part of a woman’s body?' 'No, from guys who
say they can’t find the album!'"
<<link "You smile in response.">><<Refresh>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Tink>><<set $Tink=0>><</if>>
<<if ndef $Temp>><<set $Temp="">><</if>>
<<if ndef $Treats>><<set $Treats=6>><</if>>
<<set $Elapsed=5>>
<<Ambient "Media/Sounds/Amb_Bird sounds summer garden.mp3" "0.4">>
<<if $Tink==0>>
<<MyPicky "Media/Locations/TinkHouse" "">>
<br>
Tinkerbelle was your family's cat, well Becca's cat mainly as that was who she always went to first. When your
family died in the car crash your Grandfather arranged to have her rehomed with a friend of his called Arthur
Sissons. You contacted Mr Sissons when you moved back to Lindchester to enquire how Tinkerbelle was, and he
said that you were welcome to visit Tinkerbelle anytime you wished.
<br><br>
<<if $MC.sex=="Female">>
Your Uber stops outside Mr Sissons's cottage, you get out and ask the driver to wait. You
<<else>>
You park outside Mr Sissons's lovely rambling old cottage, get out of the car, lock it, you
<</if>>
step through the front gate and look around.
<<set _Pick=either("A", "B")>>
<<if _Pick=="A">>
You spot Mr Sissons working in his front garden and
<<link "say hello">><<set $Temp=either("A", "B"); $Tink=1>><<Refresh>><</link>>
<<else>>
You don't see Mr Sissons in the front garden, so you wander down the path admiring the flowers and go
around the back where you find him and
<<link "say hello">><<set $Temp=either("C", "D"); $Tink=1>><<Refresh>><</link>>
<</if>>
<<elseif $Tink==1>>
<<set _Picky="Media/Locations/TinkMan"+$Temp>>
<<MyPicky _Picky "">>
<br>
Mr Sissons smiles when he sees you.
<<if $MC.sex=="Female">>
"Oh my Lord!" Mr Sissons stares at you mouth agape. "They told me you bore a resemblance to Elanore, but
this is uncanny, it's like I'm having a daydream!" He grins. "I always saw hints of Elanore in you $MC.name, so
maybe I shouldn't be so surprised. I bet Tink recognises you though."
<<else>>
<<if $Transform[2]==1>>
"Is that you $MC.name?" he asks. "Yes, it's me" you reply. "Presenting as a girl now I see ... I thought it was
Becca's ghost for a minute there!" "Sorry" you reply. "Eh you young uns these days! You won't fool Tink
though." he adds with a smile. "How is she Mr Sissons?" you ask. "Well, she's getting on a bit as you know,
but she seems happy enough."
<<else>>
"Hello $MC.name, come to see Tink?" he asks you. "Yes" you reply, "how is she Mr Sissons?" you ask. "Well
now, she's getting on a bit as you know, but she seems happy enough. She eat's food when it's put before
her and she's always interested in the birds, but she's not quick enough to catch any of them these days."
<</if>>
<</if>>
<br><br>
Mr Sissons reaches into his pocket and pulls out a handful of cat treats which he gives to you. "There you go
$MC.name
<<if $Temp=="A" or $Temp=="B">>
you'll find Tinkerbelle somewhere in the back garden as usual."
<<else>>
you'll probably find her somewhere in the bushes as usual."
<</if>>
You thank Mr Sissons for looking after Tinkerbelle and enquire if he needs any financial assistance to help with
her food costs. "Eh! don't be daft
<<if $MC.sex=="Female">>
lass,
<<else>>
<<if $Transform[2]==1>> lass, <<else>> lad, <</if>>
<</if>>
I'm better set than you are I dare say." You smile and
<<link "go to find Tinkerbelle">><<set $Tink=2>><<Refresh>><</link>>
<<elseif $Tink==2>>
<<MyPicky "Media/Locations/TinkGarden" "">>
<br>
You leave Mr Sissons to his gardening and
<<if $Temp=="A" or $Temp=="B">>go down the side passage to the back garden, then <</if>>
walk to the middle of the lawn. You hunker down on your haunches, cat treats in hand, and
<<link "call Tinkerbelle">><<set $Tink=3>><<Refresh>><</link>>
<<elseif $Tink==3>>
<<MyVid "Media/Locations/TinkTrot.mp4" "NoLoop">>
<br>
You call "Puss, puss, puss!" then "Tinky! Tinky! Here puss!" and as if by magic Tinkerbelle apears and comes
trotting across the lawn to greet you and It all comes rushing back. In your imagination you are immediately
transported home, with Mum, Dad, Becca and Tink. Your eyes well up and your nose goes all sniffly.
<<if $MC.sex=="Female">>
Tink never met Elanore of course so she can't think you are her, but she comes to you without any hesitation.
She knows exactly who you are, whatever skin you wear.
<<else>>
<<if $Transform[2]==1>>You briefly wonder if she does recognises you or if she thinks you are Becca!<</if>>
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Pet Tinkerbelle">><<set $Nice+=0.2; $Tink=4>><<Refresh>><</link>></td>
<td><<link "Give her cat treats">><<set $Nice+=0.2; $Tink=5>><<Refresh>><</link>></td>
<td><<link "Say goodbye">><<set $Tink=6>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Tink==4>>
<<set $Temp=either("A", "B", "C", "D")>>
<<set _Picky="Media/Locations/TinkPet"+$Temp>>
<<MyPicky _Picky "">>
<br>
You ruffle and stroke her soft warm fur, illiciting a soft purr.
<<set _Pick=either(1, 2, 3, 4, 5, 6)>>
<<switch _Pick>>
<<case 1>>"Hey girl, how are you? getting plenty to eat?"
<<case 2>>"I miss you so much my little Tinky Winky."
<<case 3>>"You seem to have it made here Tink, with this lovely garden."
<<case 4>>"All the family sends their love Tink, they would visit if they could."
<<case 5>>"Does Mr Sissons let you sleep on his bed at night Tink?"
<<case 6>>"I hear you've been watching the birds Tink? Let them be puss."
<</switch>>
Tinkerbell presses against you stroking fingers and purrs louder in acknowledgement.
<br>
<table class="Link-table">
<tr>
<td><<link "Pet Tinkerbelle again">><<set $Nice+=0.2; $Tink=4>><<Refresh>><</link>></td>
<td><<link "Give her cat treats">><<set $Nice+=0.2; $Tink=5>><<Refresh>><</link>></td>
<td><<link "Say goodbye">><<set $Tink=6>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Tink==5>>
<<set $Temp=either("A", "B", "C", "D")>>
<<set _Picky="Media/Locations/TinkFeed"+$Temp>>
<<MyPicky _Picky "">>
<br>
You coax her onto the garden path where you feed her a cat treat, which she gobbles down with an ecstatic
look on her face purring loudly. "You're a greedy little Madame" you tell her as you ruffle and stroke her soft
warm fur. "I should stop giving you treats or you'll get fat!" Tink doesn't believe you.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<if $Treats>0>>
<<link "Give her a cat treat ($Treats)">><<set $Nice+=0.2; $Treats-=1>><<Refresh>><</link>>
<</if>></td>
<td><<link "Say goodbye">><<set $Tink=6>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Tink==6>>
<<MyPicky "Media/Locations/TinkBye" "">>
<br>
You pet Tinkerbelle a little more until she rolls over and stretches out in the sunshine. Her eyes slowly close as if
to say "Ok, thanks for the visit, come again soon and bring more cat treats." You give her exposed tummy a last
tickle, but it's clear you have been dismissed.
<br><br>
You smile fondly. "Ok Tink, I can take a hint" you tell her. "Take care my love and don't go falling out of trees
chasing after birds!" She doesn't respond. "Bye Tinky" you say with an errant tear in your eye "I'll come and visit
again soon sweetie." You say goodbye to Mr Sissons and make your way
<<link "back to the car.">><<set $Tink=7>><<Refresh>><</link>>
<<elseif $Tink==7>>
<<MyPicky "Media/Locations/TinkHouse" "">>
<<set $Elapsed=30>>
<br>
Seeing Tinkerbelle always makes you both happy and sad. It brings back nice memories of when you were a
happy family, and you often recall some little detail that you had almost forgotten, but it also inevitably brings
home the sad fact that Mum, Dad, and Becca are gone, and you are alone now.
<br><br>
You suddenly smile <<Think>>Not quite alone, after all I still have good old Tinky! <</Think>> You absently
wipe the moisture from your eyes with a finger or two and sniff deeply a couple of times to clear your nose,
<<if $MC.sex=="Female">>
then make your way back to your waiting Uber to
<br>
<<link "Ride back to Spruce." "Room">><<unset $Tink; $Temp; $Treats>><</link>>
or
<<link "Continue to the Mall." "The Mall">><<unset $Tink; $Temp; $Treats>><</link>>
<<else>>
then make your way back to your waiting car to
<<link "Drive Somewhere">><<Driving>><<unset $Tink; $Temp; $Treats>><</link>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Ask2>><<set $Ask2=true>><</if>>
<<if ndef $Ask3>><<set $Ask3=true>><</if>>
<<if ndef $Ask4>><<set $Ask4=true>><</if>>
<<set $Elapsed=10>>
<<set $MaternityVisits[1]=1>>
<<if $Visit==1>>
<<StopMySound>>
<<set $Locn="Visit">>
<<MyPicky "Media/Work/Vicky_01" "">>
<br>
You telephone vicky's number and it's a male voice that answers with "Cleanroom 2" so you ask to speak with
Vicky Cole. You hear her name being shouted and the phone put down. A couple minutes later the phone is
picked up and a female voice answers "Hello Vicky speaking." You explain your mission, and she says you are
welcome to come and chat now if you like. You tell her that would be good, and she replies somewhat cryptically
"Ok, use the intercom when you get here."
<br><br>
You make your way thru various corridors and take the lift up to the fifth floor. Along another corridor you come
to a substantial door marked with 'Cleanroom 2' go thru it, to find yourself looking thru a window into an inner
room where suited figures are working. You belatedly remember your instructions and look for the intercom.
You press the button and leaning down speak into the grill. "$MC.name $MC.surname to see Vicky Cole." One of
the suited figures gets up from her bench and gestures you to
<<link "go around to the left">><<set $Visit=2>><<Refresh>><</link>>
<<elseif $Visit==2>>
<<MyPicky "Media/Work/Vicky_02" "">>
<br>
You wander around the 'room in a room' as instructed until you come across a large door. You pull on the handle
and it requires more heft than you were expecting. A waft of air outwards accompanies the opening of the door
and you step into a changing room where a youngish woman is just removing her mask.
<br><br>
"Hi there" she says, "you must be $MC.name, how exactly can I help?" You sit on a bench opposite. "Just a few
questions about your recent experience of maternity leave" you say taking out your notepad and pencil. "Woa!"
she holds her hand out in the universal stop gesture. "You can't use that in here." she tells you. You blink and
look around. "The pencil!" she says
<<link "graphite particle contamination!">><<set $Visit=3>><<Refresh>><</link>>
<<elseif $Visit==3>>
<<MyPicky "Media/Work/Vicky_03" "">>
<br>
"Oh! sorry!" you say and put the pencil away, hoping that will be good enough. Apparently it is because she
doesn't protest further. "Well" she says "my experience of maternity leave was fine, the company maternity
package is pretty generous and way better than the statutory requirement, so I have no complaints. However
there is one thing."
<br><br>
"Since I returned to work I've found childcare to be a problem! Driving to the nursery and dropping her off, then
driving back to work eats up so much time!" she regards you speculatively. "Some companies have day-care on
site, that would be such a help." You make a mental note and tell her you will pass the idea along. Now finished
you feel the temptation to sneak in a couple of questions of your own.
<<if $XtraText>><br><br>$XtraText<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<link "Pack up and leave" "DoWork">>
<<set $Elapsed=30>>
<<unset $Ask2; $Ask3; $Ask4; $Visit; $XtraText>>
<</link>>
</td>
<td>
<<if $Ask2>><<link "Did you enjoy being pregnant?">>
<<set $XtraText+="'Did you enjoy being pregnant?' you ask her. Unfazed she replies 'mostly yes, it's truly
an incredible experience' with an amused wink she adds 'you should try it!' ">>
<<set $Ask2=false; $Babycrazy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; Did you enjoy being pregnant? @@
<</if>>
</td>
<td>
<<if $Ask3>><<link "How was giving birth?">>
<<set $XtraText+="'How was giving birth?' you ask her. 'Funnily enough I don't remember, though I'm told
I swore a lot' she muses. 'My recollection starts when they gave me my baby to hold.' ">>
<<set $Ask3=false; $Babycrazy+=0.2; $Vagenvy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; How was giving birth? @@
<</if>>
</td>
<td>
<<if $Ask4>><<link "Do you like being a mother?">>
<<set $XtraText+="'Do you like being a mother?' you ask her. She gives you sideways look, then replies
'Very much so, it's the most wonderful adventure I've ever been on!' Her amusement gets the better of her
and she grins broadly. 'It's a shame men can't experience it, I'm sure some of you would love it!' ">>
<<set $Ask4=false; $Babycrazy+=0.5; $Vagenvy+=0.5; $Fem+=0.5>>
<<Refresh>><</link>>
<<else>>
@@.Blu; Do you like being a mother? @@
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Ask2>><<set $Ask2=true>><</if>>
<<if ndef $Ask3>><<set $Ask3=true>><</if>>
<<if ndef $Ask4>><<set $Ask4=true>><</if>>
<<set $Elapsed=10>>
<<set $MaternityVisits[2]=1>>
<<if $Visit==1>>
<<StopMySound>>
<<set $Locn="Visit">>
<<MyPicky "Media/Work/Brianne_01" "">>
<br>
You telephone Brianne and explain your mission. She says you can visit her now if you like as she's not doing
anything special. You get in your car and drive the short distance to her house. You park the car in front of her
house and ring the doorbell. Brianne opens the door to let you in and you follow her to the kitchen where she
resumes preparing
<<link "food for her baby.">><<set $Visit=2>><<Refresh>><</link>>
<<elseif $Visit==2>>
<<MyPicky "Media/Work/Brianne_02" "">>
<br>
Her little boy is safe in his cot and seems to be excited that his dinner is coming. You get your notepad and pen
ready while watching the little boy trying his best to get out of the cot, but it's too high for him. "He's a big chap"
you say conversationally, indicating the little boy.
<br><br>
Brianne pauses to contemplate her baby "Thomas? yes, takes after his dad" she smiles fondly. "Pushing him out
was a bit fraught though" she adds with a laugh. She finishes preparing his food and then goes to the cot and lifts
the little boy out and
<<link "puts him in his high chair.">><<set $Visit=3>><<Refresh>><</link>>
<<elseif $Visit==3>>
<<MyPicky "Media/Work/Brianne_03" "">>
<br>
While she feeds Thomas his dinner you get down to business. "Ok Brianne, I just have a few questions for you
about your experience of maternity leave and what we could do to improve things." She thinks for a moment
then says "Reliable childcare is so expensive that I can't really afford to come back to work." she waves the spoon
for emphasis. "If the company had a subsidised day-care nursery on site I could come back to work!"
<br><br>
You make a note about her request for on-site day-care facilities in your notebook and tell her that you will pass
the idea along. Thomas has meanwhile finished his dinner. "I hope you don't mind, but he likes to be finished
on the breast" she tells you with a grin. "no problem, go ahead, I'm done anyway" you reply. she lifts Thomas out
of the high chair and
<<link "carries him to the couch.">><<set $Visit=4>><<Refresh>><</link>>
<<elseif $Visit==4>>
<<MyPicky "Media/Work/Brianne_04" "">>
<br>
She takes Charlie to the sofa and settles down comfortably. She pulls down her top and gets her tit out. You
notice how heavy it looks and how big and erect and dark her nipple is. Thomas quickly latches onto it and
starts feeding greedily. Brianne has a seraphic smile as she watches him feed.
<<if $XtraText>><br><br>$XtraText<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<link "Pack up and leave" "DoWork">>
<<set $Elapsed=30>>
<<unset $Ask2; $Ask3; $Ask4; $Visit; $XtraText>>
<</link>>
</td>
<td>
<<if $Ask2>><<link "How old is Thomas?">>
<<set $XtraText+="'How old is Thomas?' you ask her. 'He's ten months' she replies with a fond smile. ">>
<<set $Ask2=false; $Babycrazy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; How old is Thomas? @@
<</if>>
</td>
<td>
<<if $Ask3>><<link "Do you enjoy breastfeeding?">>
<<set $XtraText+="'Do you enjoy breastfeeding?' you ask her. 'Oh yes! very much so' she replies. ">>
<<set $Ask3=false; $Babycrazy+=0.2; $Vagenvy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; Do you enjoy breastfeeding? @@
<</if>>
</td>
<td>
<<if $Ask4>><<link "What does breastfeeding feel like?">>
<<set $XtraText+="'What does breastfeeding feel like?' you ask her. She gives you a sideways look, then
replies 'Umm, it's had to put into words, but it's a wonderful feeling, one of the most heavenly experiences
I have ever had, it's so satisfying and empowering!'. ">>
<<set $Ask4=false; $Babycrazy+=0.5; $Vagenvy+=0.5; $Fem+=0.5>>
<<Refresh>><</link>>
<<else>>
@@.Blu; What does breastfeeding feel like? @@
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Ask2>><<set $Ask2=true>><</if>>
<<if ndef $Ask3>><<set $Ask3=true>><</if>>
<<if ndef $Ask4>><<set $Ask4=true>><</if>>
<<set $Elapsed=10>>
<<set $MaternityVisits[3]=1>>
<<if $Visit==1>>
<<StopMySound>>
<<set $Locn="Visit">>
<<MyPicky "Media/Work/Jasmine_01" "">>
<br>
You telephone Jasmine and explain your mission. She asks if it would be ok to chat while she works as she is
very busy trying to set things in order before she goes off on maternity leave. You tell her that would be fine
and she gives you her office location. After a short stroll thru the corridors and up a couple of flights of stairs
you arrive at the accounts department and you quickly spot Jasmine
<<link "working at her desk">><<set $Visit=2>><<Refresh>><</link>>
<<elseif $Visit==2>>
<<MyPicky "Media/Work/Jasmine_02" "">>
<br>
After introducing yourself you pull up a chair and sit across from her, then get your notepad and pen ready while
studying her out of the corner of your eye. Just as you are about to start her telephone rings and she apologises
to you and answers it.
<br><br>
As she leans back to answer the call you get a clearer view of her swollen belly. It's a sight that you find strangely
fascinating, there is a baby growing in there, a child, a new person! "Ok Jasmine" you say when she puts down the
phone and turns her attention back to you. "I just have a few questions for you about your experience so far and
your opinion of the maternity leave package, and anything we could do
<<link "to improve things.">><<set $Visit=3>><<Refresh>><</link>>
<<elseif $Visit==3>>
<<MyPicky "Media/Work/Jasmine_03" "">>
<br>
She stands up to stretch her legs while she answers your questions. This gives you your clearest view yet of her
swollen pregnant belly. @@.Thnk1; I wonder what it feels like to have a belly like that! @@ as she talks you note
that her answers are pretty much what you were expecting, the maternity package offered by Golding is pretty
generous and better than the statutory requirements. "there is one thing though" she says.
<br><br>
"I'm hoping to return to work after she's born, so I'm going to need reliable childcare. If the company had a day-
care nursery on site, I could drop her off in the morning, do a full days work, then take her home." It would be
such a boon if they did, are there any plans?" You make a note about her request for on-site day-care facilities
in your notebook and tell her that you will
<<link "pass the idea along.">><<set $Visit=4>><<Refresh>><</link>>
<<elseif $Visit==4>>
<<MyPicky "Media/Work/Jasmine_04" "">>
<br>
As you pack away your notebook and pencil you watch as she holds her belly and seems to contemplate her
pregnancy in an almost dreamy way. Once again you are fascinated and your curiosity is piqued. You are torn
between just leaving and asking a few questions that might be considered personal and intrusive.
<<if $XtraText>><br><br>$XtraText<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<link "Pack up and leave" "DoWork">>
<<set $Elapsed=30>>
<<unset $Ask2; $Ask3; $Ask4; $Visit; $XtraText>>
<</link>>
</td>
<td>
<<if $Ask2>><<link "How long before she's due?">>
<<set $XtraText+="'How long before she's due?' you ask her. 'Just over six weeks now' she replies with a
big grin. ">>
<<set $Ask2=false; $Babycrazy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; How long before she's due? @@
<</if>>
</td>
<td>
<<if $Ask3>><<link "Do you like being pregnant?">>
<<set $XtraText+="'Do you like being pregnant?' you ask her. 'All in all, I'd have to say yes. it does have
it's down sides, but it's really a wonderful experience' she replies. ">>
<<set $Ask3=false; $Babycrazy+=0.2; $Vagenvy+=0.2>>
<<Refresh>><</link>>
<<else>>
@@.Blu; Do you like being pregnant? @@
<</if>>
</td>
<td>
<<if $Ask4>><<link "What does pregnancy feel like?">>
<<set $XtraText+="'What does pregnancy feel like?' you ask her. She gives you an amused look, then she
replies 'Well now, it does depend upon how advanced the pregnancy is, the early stages are exciting, but
there is the morning sickness. The middle stages are blissful, you float around in a happy daze! Towards
the end you are pretty big and what you can do is severely restricted.' ">>
<<set $Ask4=false; $Babycrazy+=0.5; $Vagenvy+=0.5; $Fem+=0.5>>
<<Refresh>><</link>>
<<else>>
@@.Blu; What does pregnancy feel like? @@
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Ask2>><<set $Ask2=true>><</if>>
<<if ndef $Ask3>><<set $Ask3=true>><</if>>
<<if ndef $Ask4>><<set $Ask4=true>><</if>>
<<set $Elapsed=10>>
<<set $MaternityVisits[5]=1>>
<<if $Visit==1>>
<<set $Locn="Office">>
<<MyPicky "Media/Work/Office_08" "">>
<br>
@@.Thnk1; Hmm, Hollie Jarvis @@ This one has a personal dimension. About a year ago you tried to get off with
Hollie at a party and were doing quite well. You were both a bit drunk and were snogging and groping each other
quite intensely. You went off to get some more drinks, got distracted for (as you remember it) just a few minutes,
and when you got back she was in the arms of someone else. You left the party in a sulk and didn't contact her
again. A few months later you heard from a mutual acquaintance that she was pregnant.
<br><BR>
You telephone Hollie to arrange an interview. "$MC.name, how lovely to hear from you." she says brightly. You
explain your mission. "Oh course darling, you can come round now if you like." You can almost feel her beaming
down the phone. "You can come and see me anytime you know." she adds. "Er ... right then ... I'll be there shortly."
You stammer and end the call only to discover
<<link "you have a hard on">><<set $Visit=2; $Arousal=40>><<Refresh>><</link>>
<<elseif $Visit==2>>
<<StopMySound>>
<<set $Locn="Visit">>
<<MyPicky "Media/Work/Office_09" "">>
<br>
You drive round to Hollie's address which is a block of flats quite close to where you live. You have been to them
once before when you visited someone about buying a guitar. They are quite small bedsit flats you recall, but
clean and nicely maintained if your memory serves you. You go inside and find Hollie's flat number, compose
yourself for a moment, then knock on the door. "It's open, come on in." you hear Hollie's voice say thru the door,
so you turn the door handle and
<<link "enter Hollie's flat">><<set $Visit=3>><<Refresh>><</link>>
<<elseif $Visit==3>>
<<MyPicky "Media/NPCS/Hollie_03" "">>
<br>
You step into the flat and are gobsmacked at the sight before you. Hollie is sat on her bed, totally naked, and
breastfeeding her baby. "Oh shit!" you blurt out "I'll come back later" she looks up "don't be silly, you're not
offended are you $MC.name?" You can feel the flush rising in your cheeks, and elsewhere as well as your cock
pushes against the confines of your pants. @@.Thnk1; Oh Jeez! she's so beautiful @@
<br><br>
"Er ... no ... no ... not at all" you stammer and look around the room for somewhere to retreat to, but all you can
find is a chair at the foot of the bed, which you sort of flop down onto. "Oh good!" she says. "We won't be long
now anyway, Ivy is almost done, aren't you sweetie." You are sat at the foot of the bed facing her, and so close
that you have no option other than to
<<link "watch her breastfeeding her baby">><<set $Visit=4; $Arousal=60>><<Refresh>><</link>>
<<elseif $Visit==4>>
<<MyPicky "Media/NPCS/Hollie_04" "">>
<br>
"Just think $MC.name, if you hadn't run away from me at that party Ivy would be your baby too." You flounder
for a suitable response. "Er .... I didn't run away, I ...er ..." She looks at you in a penetrating sort of way. "You said
you were getting us a drink, but you never came back." You suddenly see things differently. @@.Thnk1; How long
did I take? @@ you were drunk, you're not sure. "Sorry, I got delayed." you finish lamely.
<br><br>
You continue to watch as Ivy, cradled in the lap of her naked mother, suckles on one of Hollies perfect tits while
clutching the other with her little hand. The sight is so insanely sweet, cute and erotic that you are lost for words.
It's also confusing, you wish you were 'more involved' in the scene, maybe you wish that Ivy was your baby? ... or @@.Thnk1; I can't be envious of Hollie can I? because she can do what I can't? Breastfeed? @@
<br>
<<set $Visit=5>>
<table class="VariLink-table">
<tr>
<td><<link "It's true! I'd love to breastfeed a baby!">>
<<set $Events[0]=3; $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "I don't know! I'm confused!">>
<<set $Events[0]=2; $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "Don't be silly! That's a woman's work!">>
<<set $Events[0]=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Visit==5>>
<<MyPicky "Media/NPCS/Hollie_05" "">>
<br>
Ivy finishes feeding and Hollie holds her up higher then tickles her nose. "What do you think sweetie, should
we accept $MC.name's apology and forgive him?" she puts her ear close to the baby's mouth and pretends to
listen. "Ok sweetie, if you say so." She turns to you with a smile "Ivy says to forgive you." Totally flustered now
you address Ivy "Thank you Ivy." you stammer.
<br><br>
"What's that sweetie?" Hollie says and pretends to listen to the baby again. "Oh! really?" She arches her brows
and pantomimes a surprised look. "Ivy says she thinks you would make a really good daddy!" her look turns
questioning and
<<link "your hard on stiffens.">><<set $Visit=6; $Arousal=70>><<Refresh>><</link>>
<<elseif $Visit==6>>
<<MyPicky "Media/NPCS/Hollie_06" "">>
<br>
Hollie moves Ivy onto her lap to play with her, then she does the pantomime listening thing again. She pulls a
wide eyed shocked expression and exclaims "Ooo! you cheeky little madam!" @@.Thnk1; Oh oh! @@ but you
just can't resist getting suckered in. "What did she say?" you ask.
<br><br>
"Well!" she pantomimes another expression, this time bashful. "She said that she's going for a nap now, and that
while she's sleeping you could make her a brother or a sister, and then you could be her daddy!" she bats her
lashes at you coyly. "Well $MC.name do you want to make a baby?"
<br>
@@#Links;
<table class="VariLink-table">
<tr>
<td><<link "Yes, lets try for a baby">><<StripAll>>
<<replace "#Links">><br>Yes, lets try for a baby you stammer. Smiling she gets off the bed and carries Ivy
over to her cot while you take your clothes off. She quickly returns and with her arms around your neck she
presses her body against yours and kisses you sensuously. Her kisses turn eager and passionate as she reaches
down and fondles your cock. "Oh yes!" she whispers breathlessly "such a nice big baby maker, I can't wait for it
to be seeding me!"
<br><br>
She lies down on the bed and pulls you down onto her and between her welcoming spread legs. Still tugging
on your stiff cock she guides it into her hot, wet hole and you are enveloped by her soft, slick warmth. Dazed
with lust and hardly aware of what you are doing you
<<link "Fuck the arse off her">><<set $Visit=7; $Arousal=90>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "Freeze like a rabbit caught in headlights">><<StripAll>>
<<replace "#Links">><br>You freeze like a rabbit caught in headlights. Smiling she gets off the bed and puts
Ivy into her cot. She quickly returns and starts kissing you while she unbuttons your shirt. She loosens your
belt, unzips your fly and pulls your pants and underwear down. A quick push and you fall across the bed. She
deftly removes the last of your clothes and then lies down with you.
<br><br>
Her arms tangled around your neck she presses her body against you and kisses you sensuously. Her kisses
turn eager and passionate as she reaches down and fondles your cock. She slides underneath you and spreads
her legs wide. Your cock is guided inside her waiting hot, wet hole, and then you are
<<link "Fucking the arse off her">>
<<set $Visit=7; $Arousal=90>>
<<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "Get the hell out of Dodge!">>
<<replace "#Links">><br>"Oh shit!" you exclaim "Bye Hollie" you call over your shoulder as you hastily bolt
for the door. "$MC.name" she wails plaintively "Don't go, come back and let me make you happy" You glance
back and take a last look at Hollie, sat naked, baby on her lap, holding her arms out to you imploringly.
<br><br>
You literally flee down the corridor and the steps and out of the block of flats. As you run full pelt back towards
your own flat @@.Thnk1; I'll pick up the car in the morning @@ you tremble at how close it was. Part of you
wants to go back, give her another baby, marry her and be Ivy's daddy! With trembling hands open the door
to your flat go in and slam it behind you.
<<link "Fuck that was close!" "Living Room">><</link>>
<<unset $Ask2; $Ask3; $Ask4; $Visit; $XtraText>>
<</replace>><</link>></td>
</tr>
</table>
@@
<<elseif $Visit==7>>
<<MyVid "Media/NPCS/Hollie_07.mp4">>
<br>
@@.Thnk1; Oh Jeez! it's so soft, and wet, and warm! @@ The sensations overwhelm you. Somewhere at the back
of your mind you know you have been manipulated, but right at this moment you don't give a damn! If you have
been manipulated, you have been manipulated into doing the one thing in the whole universe that you want to
do @@.Thnk1; fuck her pussy! @@
<br><br>
Consequences? the merest shadow of the thought does not darken your ardour @@.Thnk1; fuck her pussy! @@
is your overriding imperative! Unfortunately you are so aroused already that you can't tolerate being in her sweet
heaven for long, and like Icarus who flew too close to the sun many centuries before, before you fully realise what
you are doing you shudder and
<<link "empty your balls into her">><<set $Visit=8; $Arousal=0; ; $Sexuality+=1>><<Refresh>><</link>>
<<elseif $Visit==8>>
<<MyPicky "Media/NPCS/Hollie_08" "">>
<br>
With a groan you dismount and flop onto the bed. As your brain reasserts itself over your dick you catch sight of
the sperm oozing out of Hollies cunt. @@.Thnk1; Oh Jeez! what have I done! @@ Hollie however bounds up off
the bed, and oblivious to the cum dribbling down her leg, gleefully plucks Ivy, who wasn't having a nap at all,
and who had just witnessed you fucking her mummy, from her cot and lies across the bed with her.
<br><br>
"Isn't it wonderful sweetie" she gushes "$MC.name is going to be your daddy! and he just made you a little sister
to play with! we're going to be a proper family at last!" She turns to you with joyful eyes. "You've made me so
happy $MC.name, and I'll be a good wife, I'll make you so happy too!" You mumble something about having to
get back to work and get dressed. "Ok my love, come back later if you can, if not definitely come tomorrow, we
can make love again and discuss the wedding!" Feeling a bit numb you
<<link "give her a kiss and depart" "Work (Office)">>
<<unset $Ask2; $Ask3; $Ask4; $Visit; $XtraText>>
<<StripAll>><<set $Elapsed=60; $HollieFucked=1>>
<<if !$Contacts.includes("Hollie Jarvis (your fiancée)")>>
<<set $Contacts.push("Hollie Jarvis (your fiancée)")>>
<</if>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Ask2>><<set $Ask2=true>><</if>>
<<if ndef $Ask3>><<set $Ask3=true>><</if>>
<<if ndef $Ask4>><<set $Ask4=true>><</if>>
<<set $Elapsed=10>>
<<set $MaternityVisits[4]=1>>
<<if $Visit==1>>
<<StopMySound>>
<<set $Locn="Visit">>
<<MyPicky "Media/Work/Office_08" "">>
<br>
You telephone Yvonne and explain your mission. She says she is in a customer meeting at the moment but it will
be finished soon and she can chat then. You tell her that would be fine and she tells you to come to Meeting
Room 6 in a short while. You give it 5 minutes and then set off thru the corridors and down a couple of flights of
stairs to the ground floor and find
<<link "Meeting Room 6">><<set $Visit=2>><<Refresh>><</link>>
<<elseif $Visit==2>>
<<MyPicky "Media/Work/Yvonne_02" "">>
<br>
The meeting is still in progress, so you enter unobtrusively and sit at the back to watch. She is extolling the virtues
of a new battery technology developed by Golding Electronics for hand held consumer devices. She pushes the
size and weight benefits, explaining that this gives them the option of either reducing their products form factor
or lowering the charge cycle for existing products.
<br><br>
The customers seem quite impressed with both her and her presentation. She then alludes that it has a quicker
charging time and longer battery life than existing solutions, but you note that she is a little vague in the way that
she phrases these claims, citing provisional data. The customers don't seem to mind, one of them seems eager to
reduce the form factor of their gismo. After a few minutes
<<link "The meeting finishes">><<set $Visit=3>><<Refresh>><</link>>
<<elseif $Visit==3>>
<<MyPicky "Media/Work/Yvonne_03" "">>
<br>
The customers leave and go back to reception. You introduce yourself and complement her on the delivery of
her presentation. "Oh! thank you" she beams. "This new battery has good sales potential but unfortunately it's
quite expensive, so it's a matter of finding what is important to the customer and pushing that angle."
<br><br>
You get the impression that she was pleased to be able to perform in front of personnel. @@.Thnk1; I'll bet she
has her eye on a promotion @@ you smile warmly. "Let's go to my office for our discussion" she says "It's just
down the corridor here. "Sure thing" you reply, and stand up
<<link "to follow her">><<set $Visit=4>><<Refresh>><</link>>
<<elseif $Visit==4>>
<<MyPicky "Media/Work/Yvonne_04" "">>
<br>
Yvonne's office is quite small, just enough room for a desk and two chairs. You take the vacant chair and get your
notepad and pencil ready. "Ok Yvonne" you say and she gives you her attention. "Just a few questions about your
experience with the company and maternity so far. And I'd like to get your opinion of the leave package you have
been offered and, and if there is anything you feel would improve things." Just then
<<link "the phone rings">><<set $Visit=5>><<Refresh>><</link>>
<<elseif $Visit==5>>
<<MyPicky "Media/Work/Yvonne_05" "">>
<br>
Just then the phone rings. "Sorry" she says "might be a customer" and answers it. You sit back in your chair and
study the young woman in front of you while you wait for the phone call to end. @@.Thnk1; She has a very nice
pretty face, lovely hair and a gorgeous smile. @@ You remember watching her performance in the sales meeting
just now. @@.Thnk1; And she's very confident and charming. @@
<br><br>
You feel very impressed by this young woman. @@.Thnk1; All in all, I can see why someone would want to get
her pregnant! @@ you muse. Inevitably, by thinking about her condition, your gaze is slowly but surely drawn
downwards until it comes to rest
<<link "on her pregnant belly">><<set $Visit=6>><<Refresh>><</link>>
<<elseif $Visit==6>>
<<MyPicky "Media/Work/Yvonne_06" "">>
<br>
While she speaks on the telephone you covertly examine her round, protruding pregnant belly. It's a sight that
you find strangely fascinating. @@.Thnk1; there is a baby growing in there, a child, a new person! @@ Without
volition you start to wonder what it would feel like to have a belly like that! Your gaze wanders to her breasts
@@.Thnk1; Mmm, she'll be getting milk soon @@ you smile.
<br>
<table class="VariLink-table">
<tr>
<td><<link "You'd like to fuck her">>
<<set $Visit=7; $Arousal+=20>><<Refresh>><</link>></td>
<td><<link "You'd like to suck her tits">>
<<set $Visit=7; $Arousal+=10; $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "You'd like to be her">>
<<set $Visit=7; $Vagenvy+=1; $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "You wish you could have a baby">>
<<set $Visit=7; $Vagenvy+=1; $Fem+=1; $Babycrazy+=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Visit==7>>
<<MyPicky "Media/Work/Yvonne_04" "">>
<br>
Yvonne finishes on the phone and you snap out of your reverie and resume your questions. As she talks you note
that her answers are pretty much what you were expecting, the maternity package offered by Golding is pretty
generous and better than the statutory requirements. "there is one thing though" she says.
<br><br>
"I'm hoping to return to work after he's born, so I'm going to need reliable childcare. If the company had a day-
care nursery on site, I could drop him off in the morning, do a full days work, then take him home." It would be
such a boon if they did, are there any plans?" You make a note about her request for on-site day-care facilities in
your notebook and tell her that you will
<<link "pass the idea along.">><<set $Visit=8>><<Refresh>><</link>>
<<elseif $Visit==8>>
<<MyPicky "Media/Work/Yvonne_08" "">>
<br>
As you pack away your notebook and pencil you watch as she holds her belly and seems to contemplate her
pregnancy in an almost dreamy way. Once again you are fascinated and your curiosity is piqued. You are torn
between just leaving and asking a few questions that might be considered personal and intrusive.
<<if $XtraText>><br><br>$XtraText<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Pack up and leave" "DoWork">>
<<set $Elapsed=30>>
<<unset $Ask2; $Ask3; $Ask4; $Visit; $XtraText>>
<</link>></td>
<td>
<<if $Ask2>>
<<link "How long before he's due?">>
<<set $XtraText+="'How long before he's due?' you ask her. 'Around twelve weeks or so' she grins. ">>
<<set $Ask2=false; $Babycrazy+=0.2>><<Refresh>><</link>>
<<else>>
@@.Blu; How long before he's due? @@
<</if>>
</td>
<td>
<<if $Ask3>>
<<link "Do you like being pregnant?">>
<<set $XtraText+="'Do you like being pregnant?' you ask her. 'Oh yes!' she replies nodding enthusiastically
'it truly is a wonderful experience.'">>
<<set $Ask3=false; $Babycrazy+=0.2; $Vagenvy+=0.2>><<Refresh>><</link>>
<<else>>
@@.Blu; Do you like being pregnant? @@
<</if>>
</td>
<td>
<<if $Ask4>>
<<link "What does pregnancy feel like?">>
<<set $XtraText+=" 'What does pregnancy feel like?' you ask her. She gives you an amused look, then
she replies 'I'm not sure I can describe it properly to a male, but you do seem to be in touch with your
feminine side so I'll have a go.' You feel yourself blushing. 'First off sex is really wonderful when you are
making a baby, each creampie is so exciting! Then when the test comes back positive it's the biggest thrill
ever! And when you start to show you feel so absurdly proud, and it feels so Fulfiling to know that you are
carrying a baby!">>
<<set $Ask4=false; $Babycrazy+=1; $Vagenvy+=1; $Fem+=1>><<Refresh>><</link>>
<<else>>
@@.Blu; What does pregnancy feel like? @@
<</if>>
</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<set $Wait-=5; $Elapsed=5; $Station=0>>
<<set $TimeTxt="You notice that a train is due in "+$Wait+" minutes.">>
<<if $Wait==0>>
<<Ambient "Media/Sounds/Amb_Station_02.mp3" "1.0">>
<<MyPicky "Media/Town/Station_05" "">>
<br>
A train pulls up at the platform. The girl smiles and says "This is my train, bye" and with that she steps aboard the
carriage. "Nice to have met you" you call after her departing figure, but she doesn't respond and you are left all
alone on the platform cursing your tardiness. @@.Thnk1; Damnit, I was just too slow! @@ you shake your head in
mild frustration.
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link [[Wander off cursing your tardiness|Station]]>><<unset $Step>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==0>>
<<MyPicky "Media/Town/Girl_B00" "">>
<br>
You see a teenage girl in a leather jacket standing near the beginning of the station platform, possibly waiting for
the next train. Beneath her leather jacket she is wearing an eye catching red skirt and a white blouse or top. She
is quite good looking and seems oblivious of your attention.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br><br>
<table class="VariLink-table">
<tr>
<td><<link "Look cool and self-assured.">><<set $XtraText="Your do your best to look cool and self-assured,
but your posturing apparently goes unnoticed, she is either oblivious to, or pretending to be oblivious to your
presence.">><<Refresh>><</link>></td>
<td><<link "Wait for her to notice you.">><<set $XtraText="You nonchalantly hang around the platform waiting
to be noticed, but to no avail. She is either oblivious or pretending to be oblivious to your presence.">>
<<Refresh>><</link>></td>
<td><<link "Approach and Say Hello">><<set $Step=1; $XtraText="">><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>><<unset $Step>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<MyPicky "Media/Town/Girl_B01" "">>
<br>
You approach the girl greeting her with 'hello, how are you'? She is startled by your approach and understandably
a little wary of being approached by a complete stranger at a railway station. She glances around, then replies 'I
am fine thank you' with an East European accent. You tell her she has a lovely accent and ask if she's a student at
the University. She replies that she is from Latvia and is studying English at Lindchester. You tell her that she is
very pretty, she gives you a wan smile looks around the area.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br><br>
<table class="VariLink-table">
<tr>
<td><<link "Try and chat her up.">><<set $XtraText="You try some of your best chat up lines. She smiles and
tells you that she already has a boyfriend.">><<Refresh>><</link>></td>
<td><<link "Compliment her leather jacket.">><<set $Step=2; $XtraText="">><<Refresh>><</link>></td>
<td><<link "Complement her skirt">><<set $XtraText="You compliment the look and style of her skirt. She
smiles and tells you that her boyfriend likes it as well.">><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>><<unset $Step>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Town/Girl_B02" "">>
<br>
She seems pleased by your complement and smiles. "I bought it yesterday in London, from Carnaby Street." she
tells you impulsively. "You are so lucky in England" she says. "You have so many great shops selling the amazing
fashionable clothes" she tells you, nodding her head. "But they are quite expensive too" she adds, giving you a
sly look as she does so. You nod your head also, in agreement.
<<if def $XtraText>> $XtraText <<unset $XtraText>><</if>> $TimeTxt
<br>
<table class="VariLink-table">
<tr>
<td><<link "Try and chat her up again.">><<set $XtraText="You take heart and try some more chat up lines.
She laughs and tells you again that she already has a boyfriend.">><<Refresh>><</link>></td>
<td>
<<if $Cash>=50>><<link "Offer her €50 for a blowjob">><<set $XtraText="You offer her €50 for a blowjob. She
looks offended, then says 'Do you think I am some sort of cheap prostitute? I have a boyfriend you know, he
would be angry with you if I told him what you just said!'">><<Refresh>><</link>>
<<else>>
@@.Blu; You wish you carried more cash. @@
<</if>></td>
<td>
<<if $Cash>=70>><<link "Offer her €70 for a blowjob">><<set $XtraText="You offer her €70 for a blowjob. She
considers, and when you show her the money she says 'Ok' and smiles.">>
<<set $Step=3; $Wait=99>><<Refresh>><</link>>
<<else>>
@@.Blu; You wish you carried more cash. @@
<</if>></td>
<td><<link [[Give up and wander off.|Station]]>><<set $Wait=20>><<unset $Step>><</link>> </td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Town/Girl_B03" "">>
<br>
You offer her €70 for a blowjob. She seems tempted by your offer, and when you wave the money in front of her
nose, she suddenly grins, says 'ok' and snatches the money from your hand. She looks around then indicates the
nearby building and suggests the two of you go out of sight behind it.
<<link "Go and Have some Fun.">><<set $Step=4; $Cash-=70>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Town/Girl_B04" "">>
<br>
You follow her behind the shelter. It's pretty grubby there but it's at least out of sight to the casual observer. You
quickly lose your pickiness however when she gets down on her knees, unbuckles your belt, unzips your fly, lets
your rapidly stiffening dick out into the fresh air and starts
<<link "playing with your cock.">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Town/Girl_B05" "">>
<br>
Your cock throbs in appreciation of her handling. Her tongue darts forth and she licks your shaft up and down it's
rigid length. @@.Thnk1; Mmm @@ her touch is gentle but very skilled. @@.Thnk1; This one knows what she is
doing! @@ Her eyes twinkle as she licks you to full erection.
<br><br>
The minx has a tongue piercing, and she uses it to great effect as she licks your cock. You can feel the little metal
ball running up and down your cum hose as she licks. Your excitement builds until your cock is twitching in her
hand, then she opens her mouth and
<<link "starts sucking your cock">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/Town/Girl_B06" "">>
<br>
The softness and warm wetness of her mouth feels incredible @@.Thnk1; Jeeze! @@ It's like you cock is sliding
into paradise and then out again. The feeling of her suction is just incredible, from the way her lips clamp to
form a seal to the way her mouth squeezes as she sucks, it's ... @@.Thnk1; Wonderful! @@
<br><br>
You don't know her history or anything about her really, but oh boy! can she suck dick! @@.Thnk1; Perhaps it's
an ability that girls are born with! like a cock sucking gene! @@ You are really enjoying the experience, but all too
soon you feel a familiar mounting 'pressure' and realise that you are
<<link "about to ejaculate.">><<set $Step=7>><<Refresh>><</link>>
<<elseif $Step==7>>
<<MyPicky "Media/Town/Girl_B07" "">>
<br>
Almost as if she can read your mind, she lets your quivering cock slide from between her lips, and opening wide
her mouth, she holds it in front of her for you to discharge onto her tongue. You moan as your climax reaches it's
peak, and knees wobbling, head spinning, you shoot your load aiming for her tongue piercing.
<br><br>
She stands up, releasing your member from her velvet grip, and you sag a little, your sated tool already starting
to droop now it's treat is over. She licks her lips, smiles, adjusts her clothing, then without another word departs,
leaving you alone behind the building. You get your breath back and fumble your still sensitive nob back into
your pants, then depart, and when you finally emerge
<<link [[the girl is gone.|Station]]>>
<<set $Wait=20; $Sexuality+=1; $Events[15]+=1>><<unset $Step>>
<</link>>
<</if>>
<</nobr>>
<<nobr>> /* [[Babies]] */
<<if ndef $Breastfeed>><<set $Breastfeed=0>><</if>>
<<if ndef $TitPick>><<set $TitPick=0>><</if>>
<<if ndef $NextTit>><<set $NextTit=0>><</if>>
<<if ndef $TitsCapacity>><<set $TitsCapacity=8>><</if>>
<<if ndef $Prepared>><<set $Prepared=false>><</if>>
<<set $Locn="Nursery">>
<<set _Part = $Outfit.items[5].ID.substring(0,6)>>
<<if _Part =="Mtop99">>
<<set _Uniform="uniform blouse"; _Fasten="buttons">>
<<elseif _Part =="Mdrs99">>
<<set _Uniform = "uniform dress"; _Fasten="zip">>
<</if>>
<<set $LastMilked=0>>
<<if $Breastfeed==0>>
<<MyPicky "Media/Nursery/Baby_11" "">>
<<MySound "Media/Sounds/Nursery_Baby_Crying1.mp3" "0.4">>
<br>
Chloe starts making unhappy sounds, so you check her nappy, but that seems fine. You put a finger to her lips
and she sucks on it, so you deduce that she is hungry. "there there sweetie, don't cry now."
<<if $TitsCapacity<20>>
You know your milk isn't fully in yet, so you carry her to the break room and get a bottle from the fridge,
then pop it into the microwave to warm for 30 seconds.
<</if>>
You carry her to one of the comfortable chairs and sit down with her. You undo the _Fasten of your _Uniform and
let it hang open and lower the flap of your nursing bra. Then you
<br>
<table class="Link-table">
<tr>
<td>
<<if $Prepared==false>>
<<link "Prepare your Left Tit">>
<<set $Breastfeed=0; $TitPick=3; $NextTit=4; $Prepared=true>>
<<set $Outfit.items[5].ID=_Part+"L">><<set $Outfit.items[1].ID="Mbra01L">>
<<Refresh>><</link>>
<</if>>
</td>
<td>
<<if $Prepared==false>>
<<link "Prepare your Right Tit">>
<<set $Breastfeed=0; $TitPick=4; $NextTit=3; $Prepared=true>>
<<set $Outfit.items[5].ID=_Part+"R">><<set $Outfit.items[1].ID="Mbra01R">>
<<Refresh>><</link>>
<</if>>
</td>
<td>
<<if $Prepared==true>>
<<link "Offer Chloe your nipple!">>
<<unset $Perpared>><<set $Breastfeed=1>>
<<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<<elseif $Breastfeed==1>>
<<set _Temp="Media/Nursery/Breast_0" + $TitPick>>
<<MyPicky _Temp "">>
<<MySound "Media/Sounds/Nursery_Breastfeeding.mp3" "0.4">>
<br>
You lay Chloe in the crook of your <<if $TitPick==3>>left<<else>>right<</if>> arm and move until she is in
the correct position at the proper angle. Her mouth makes contact with your nipple and she latches correctly
onto it. You feel a suction on your teat that surprises you with its force considering how small she is. After a few
seconds you feel your milk start to flow, and as she seems content you settle back to let her feed.
<br><br>
<<timed 4s>>
<<set _SuckTime=$TitsCapacity/2>>
<<if $TitsFull==true>>
After she has fed for about _SuckTime minutes you feel the flow of milk slow and stop, and your breast feels
empty. So you slide your thumb down your breast to disengage Chloe from your teat and then turn her so that
she is laying in the crook of your <<if $TitPick==3>>right<<else>>left<</if>> arm and
<<link "offer her your other tit">>
<<if $TitPick==3>>
<<set $Outfit.items[5].ID=_Part+"R">><<set $Outfit.items[1].ID="Mbra01R">>
<<else>>
<<set $Outfit.items[5].ID=_Part+"L">><<set $Outfit.items[1].ID="Mbra01L">>
<</if>>
<<set $TitsFull=false; $TitPick=$NextTit>>
<<Refresh>><</link>>
<<else>>
<<if $TitsCapacity<20>>
After feeding for another _SuckTime minutes both your breasts are empty, but she is still hungry. With a sigh
you slide your thumb down your breast to disengage Chloe from your teat, and retrieving the bottle that you
warmed earlier you whisper "Sorry Sweetie" and
<<link "offer her the bottle">><<set $Breastfeed=2; $TitsCapacity+=2>><<Refresh>><</link>>
<<else>>
After feeding for another _SuckTime minutes she stops sucking and pulls away from your nipple. Both your
breasts feel empty now, but she is full! You did it!, you fed her entirely from your breast! You stand and carry
her to the break room where you grab a cloth from the pile and
<<link "carry her back to the chair">><<set $Breastfeed=3>><<Refresh>><</link>>
<</if>>
<</if>>
<</timed>>
<<elseif $Breastfeed==2>>
<<MyPicky "Media/Nursery/Bottle1" "">>
<<MySound "Media/Sounds/Nursery_Breastfeeding.mp3" "0.4">>
<br>
She accepts the bottle because she is still hungry, but somehow manages to convey a sense of isappointment
that she can't continue feeding from your tits. The feeling must somehow be contagious because you yourself
feel disappointed that you couldn't produce enough milk for her. @@.Thnk1; I hope my milk comes in more! @@
you find yourself earnestly wishing. <<Think>>Then she won't need a bottle! <</Think>>
<br><br>
<<timed 4s>>
<<MySound "Media/Sounds/Nursery_Baby_Hiccups.mp3" "0.4">>
After around <<set _SuckTime=20-$TitsCapacity>> _SuckTime minutes of feeding from the bottle she stops
sucking and pulls away from the teat. You stand and carry her to the break room where you unscrew the bottle,
rinse it and put it into the steriliser. You grab a cloth from the pile and
<<link "carry her back to the chair">><<set $Breastfeed=3>><<Refresh>><</link>>
<</timed>>
<<elseif $Breastfeed==3>>
<<MyPicky "Media/Nursery/Baby_12" "">>
<br>
You shrug the left sleeve of your _Uniform off and drape the cloth over your shoulder, then lift Chloe up until
she has her chin resting on the cloth. You then gently rub and pat her back all the while murmuring soft words
of encouragement "there there sweetie, let it out, that's my good girl" and listening to her for the tell tale 'burp'
sound to happen.
<br><br>
<<timed 4s>>
And happen it does! "Burp" says Chloe! you continue to gently rub and pat her back for a couple more minutes
in case another burp is coming up, but her breathing sounds regular now so you lay her on your lap while you
wriggle your arm back into the sleeve of your _Uniform, and fasten up the flaps of your nursing bra, then adjust
your _Uniform and
<<set _Temp="do up the "+ _Fasten>>
<<link _Temp "Babies">>
<<set $Outfit.items[5].ID=_Part>><<set $Outfit.items[1].ID="Mbra01">>
<<set $LastMilked=0; $TitsFull=false; $Baby="Carry"; $Elapsed=20; $Clock+=$Elapsed; $Events[12]+=1>>
<<unset $Breastfeed; $TitPick; $NextTit; $Prepared>><</link>>
<<MySound "Media/Sounds/Nursery_Baby_Burp.mp3 "1.0">>
<</timed>>
<</if>>
<</nobr>><<nobr>>
<<set $Elapsed=10>>
<<if ndef $XtraText>><<set $XtraText="You decide to keep it simple">><</if>>
<<if ndef $AreaNote>><<set $AreaNote=false>><</if>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<img src="Media/Work/Office_05.jpg">
<br>
You are sat at your desk writing a report for Victoria on the maternity leavers that you visited. You feel that you
have visited enough of them now to make a detailed assessment of the situation, particularly since all the women
visited gave similar responses. <<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<br><br>
In the course of this investigation I visited the following employees who are either currently on maternity leave,
due to go on maternity leave, or have recently completed maternity leave.
<<if $MaternityVisits[0]==1>>Loraine Holmes, <</if>>
<<if $MaternityVisits[1]==1>>Vicky Cole, <</if>>
<<if $MaternityVisits[2]==1>>Brianne Cox, <</if>>
<<if $MaternityVisits[3]==1>>Jasmine Rowland, <</if>>
<<if $MaternityVisits[4]==1>>Yvonne Gallagher, <</if>>
<<if $MaternityVisits[5]==1>>Hollie Jarvis, <</if>>
<<if $MaternityVisits[6]==1>>Makenna Dennis, <</if>>
All of the listed respondents were happy to be interviewed, and gave candid responses to my questions.
<br><br>
With respect to duration of maternity leave all respondents rated it fair to generous, so I don't think that increasing the length of maternity leave offered would be beneficial to the company.
<br><br>
With respect to paid maternity leave all respondents rated it good to generous, so I do not think that increasing the paid remuneration during maternity leave would be beneficial to the company.
<br><br>
A number of respondents cited a difficulty in locating reliable, and or affordable, day care facilities as their number one concern. They related various problems arising from this, from stress and financial burden, to reduction in the quality of life and relationships becoming strained. This situation is even preventing one respondent returning to work despite a willingness to do so.
<br><br>
In view of the above, I suggest that the company should look into assisting in some way with day care services for employees. Either by arranging a block booking with an existing facility, such an arrangement could achieve some reduction in cost to employees, or perhaps setting up a day care facility on site at Golding.
<br>
<table class="Link-table">
<tr>
<td>
<<if not $AreaNote>><<link "Hum and har a bit longer">>
<<set $XtraText="You hum and har but can't think of any changes">>
<<Refresh>><</link>><</if>></td>
<td>
<<if not $AreaNote>><<link "Have a panic attack">>
<<set $XtraText="You have a panic attack when you think about Victoria">>
<<Refresh>><</link>><</if>></td>
<td>
<<if not $AreaNote>><<link "Add note about rooms">>
<<set $XtraText="You add a note that the meeting rooms next to reception are underutilised and that some
could be converted into a day care facility">>
<<set $AreaNote=true>>
<<Refresh>><</link>><</if>></td>
<td>
<<if $AreaNote>><<link "Send it to Victoria" "Work (Office)">>
<<unset $XtraText; $AreaNote>>
<<set $Report=4>>
<<Refresh>><</link>><</if>></td>
</tr>
</table>
<</nobr>>
<<nobr>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<<if ndef $MaternityVisits>><<set $MaternityVisits=[0, 0, 0, 0, 0, 0, 0]>><</if>>
<<set _Total=0>><<for _K to 0; _K lt 7; _K++>><<set _Total+=$MaternityVisits[_K]>><</for>>
<<MyPicky "Media/Work/DoWork_01" "">>
<<set $Locn="Work (Office)">>
<<if $Email==0 and $Report==0>>
<<set $Email=1>> /* Email to attend Meeting 01 */
<<elseif $Email==2 and $DaysInWork>=2 and $Hour>14>>
<<set $Email=3>> /* Dysphoria meeting */
<<elseif $Email==4 and $Report==2>>
<<set $Email=5>> /* Email to about shoes */
<<elseif $Email==6 and $Report>=2 and $DaysInWork>=4 and $Hour>14>>
<<set $Email=7>> /* Email to attend Meeting 02 */
<<elseif $Email==8 and $Report==4 and $DaysInWork>=7 and $Hour>14>>
<<set $Email=9>> /* Email to attend Meeting 03 */
<</if>>
<<set $Elapsed=5>>
<br>
You are in the personnel office of Golding Electronics Lindchester R&D facility. This is your desk, where you work
as the Deputy Personnel Manager. Your work colleagues at nearby desks are
<<link "Karen">><<ShowFace "Karen">><</link>> and
<<link "Sophia">><<ShowFace "Sophia">><</link>> and
<<link "Emma">><<ShowFace "Emma">><</link>> and of course in the brooding fortress of her office
<<link "Victoria">><<ShowFace "Victoria">><</link>> your enigmatic and somewhat intimidating boss
<<if $BagInDesk>>
<br><br>There is a rather nice and very expensive Prada shoulder bag, that was a company rebranding gift,
locked away in your desk. Are you going to
<<link "Empty your pockets into it?" "DoWork">>
<<unset $BagInDesk>><<set $Bag.name="Shoulder Bag"; $Fem+=5>><<Refresh>><</link>>
or just leave it to rot in your desk? @@.EC;🙂@@
<</if>>
/* Mechanism to send worker to lunch or Home after work*? */
<<if $Hour>=12 && $Hour<=14 && !$LunchTaken>>
<br><br>[[Go to Lunch|Canteen]]
<<elseif ($Worked/3600000)>=7 or $DecNow>17.5>>
<br><br><<link "Go Home" "Work">><<set $WorkComplete=true; $Area="Swipe">><</link>>
<<else>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $Email==1 or $Email==3 or $Email==5 or $Email==7 or $Email==9 or $Email==9>>
<span class="blink">[[Check your Emails|Check Email]]</span>
<<else>>
[[Check your Emails|Check Email]]
<</if>>
</td>
<td>[[Look busy (goof off)|Look Busy][$DoWork=1]]</td>
<td>[[Review some CVs|Review CVs]]</td>
<td>[[Get a coffee|GetCoffee]]</td>
<<if $WorkTasks==0>>
<td>[[Take a Break|Work (Office)][]]</td>
<</if>>
</tr>
<<if $WorkTasks>=1>>
<tr>
<td>
<<if def $Tutorial and $Tutorial<12>>
[[Continue Tutorial|Tutorial]]
<<elseif def $Modest and $Modest<12>>
[[Continue Review|Review]]
<<else>>
<<if $Skill_Fashion<10>>
[[Research fashion trends|Fashion Trends][$Fashion=0]]
<<else>>
<<if def $FashionArticles and $FashionArticles.length!=0>>
@@.Hpk; [[Research fashion for fun?|Fashion Trends][$Fashion=0]]@@
<<else>>
@@.Gry; Fashion research complete @@<<unset $FashionArticles>>
<</if>>
<</if>>
<</if>>
</td>
<td>
<<if $Skill_Fashion<10>>
[[Research online shopping|Online Shopping][]]
<<else>>
<<link "Soul destroying paperwork (60m)">><<set $Elapsed=60>><<Refresh>><</link>>
<</if>>
</td>
<td>
<<if $Skill_Fashion<10>>
@@.Blu; Needs fashion research @@
<<else>>
<<if $Report==0>>
[[Work on new dress code|DressCode]]
<<elseif $Report>=3>>
@@.Gry; Dress code completed @@
<<elseif $Skill_HHeel<40>>
@@.Hpk; Dress code pending @@
<<else>>
@@.Grn; <<link "Update new Dress Code" >>@@
<<dialog 'Update the Dress Code' 'width512'>>
<div style="text-align: center;">
<img src="Media/Shop (Shoes)/Pump21.jpg">
</div>
<br>
You update your dress code to the effect that you are confident that footware with a heel height
(including any platform) of less than four inches would be safe for work. This takes care of ninety odd
percent of fashionable shoes, and means you can continue to wear those lovely heels ... if you want to
that is!
<br><br>
<<button "Send To Victoria">><<dialogclose>><</button>>
<<onclose>>
<<set $Report=3>><<Refresh>>
<</dialog>>
<</link>>
<</if>>
<</if>>
</td>
<td>[[Take a Break|Work (Office)][]]</td>
</tr>
<</if>>
<<if $WorkTasks>=2>>
<tr>
<td>
<<if $Preggers>=13>>
@@.Gry; Pregnancy researched @@
<<else>>
[[Research Pregnancy|Preggers Research][$DoWork=1]]
<</if>>
</td>
<td>
<<if $Preggers>=13>>
<<if _Total>4 and _Total<7>>
@@.Hpk; [[Visit maternity leavers for fun?|Maternity Visits][$DoWork=1]]@@
<<elseif _Total>=7>>
@@.Gry; Maternity visits complete @@
<<else>>
[[Visit maternity leavers|Maternity Visits][$DoWork=1]]
<</if>>
<<else>>
@@.Blu; Need pregnancy research @@
<</if>>
</td>
<td>
<<if $Report==4>>
@@.Gry; Maternity report submitted @@
<<elseif _Total>4>>
@@.Grn; [[Write maternity report|Maternity Report]]@@
<<else>>
@@.Blu; Insufficient visits done @@
<</if>>
</td>
<td>
[[Take a Break|Work (Office)][]]
</td>
</tr>
<</if>>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<set $Elapsed=10>>
<<if $Step==10>>
<<MyPicky "Media/Flat/LivRoom" "Time">>
<br>
You dial Hollie's number but get the number unobtainable tone. You shrug and dial again, but get the same tone
as before. Puzzled you check that you phone has service and try a third time, getting the same tone. You feel a
little concerned and hope that nothing is wrong.
<br><br>
You know she doesn't have much money @@.Thnk1; perhaps she didn't pay the bill and got disconnected? @@
if that's the case you could always help her out, after all, it seems you are to be married, so it's not like paying
for sex is it? ... well ... yes, but no ... it's a fine line when you are in a relationship isn't it? Anyway you decide to go
round to Hollie's flat and check that
<<link "everything is ok.">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<<StopMySound>>
<<set $Locn="Hollie">>
<<MyPicky "Media/Work/Office_09" "">>
<br>
You walk round to the block of flats where Hollie lives, which is just 10 minutes from where you live. You go inside
and up to Hollie's flat and knock on the door, but there is no reply. You knock once again, but again no reply. You
try the door handle, but the door is locked.
<br><br>
Feeling concerned now you knock a third time. "Hollie, it's me $MC.name" you call out. "Are you in there Hollie,
is everything ok?" no response. You press your ear to the door to see if you can hear any movement inside, but
all you get is silence. You and wondering what to do next for best when the door of the
<<link "neighbouring flat opens">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/NPCS/Hollie_70" "">>
<br>
A young woman peers out of the door of the neighbouring flat. "Are you looking for Hollie?" she asks. "Yes, I'm a
little concerned, her phone number appears disconnected" you reply. "She's moved" the woman tells you. You're
not sure you heard her correctly. "Moved?" you say frowning. "When? where to?" you mutter shaking your head.
"I dunno where, she moved this morning" the woman tells you.
<br><br>
You are dumfounded! "She never said anything to me, how could she just move without telling me?" It's not of
course a question the woman is qualified to answer.
<<if $Transform[2]>0>>
"Are you one of Hollie's girl friends?" the woman inquires. "Er ... yes" you reply. "Her best friend!" The woman
seems sympathetic, "Well I'm sorry dear, maybe she will contact you when she get's settled. She was in a hurry
and we didn't get to chat ... she said something about 'an opportunity' or something like that."
<<else>>
The woman seems to recall something then. "Are you $MC.name?" she asks. "Yes! I'm $MC.name, I'm Hollie's
fiancé!" you tell her, glad to be making some sort of progress. "Ah! she said Tell $MC.name that I'm sorry, but
it was too good an opportunity to pass up".
<</if>>
You stare in disbelief "opportunity? what opportunity?" but the woman's face disappears and
<<link "her door shuts" "Street">>
<<set $Contacts.delete("Hollie Jarvis (your fiancée)")>>
<<unset $Step; $HollieFucked>>
<</link>>
<</if>>
<</nobr>><<nobr>> /* [[DoWork]] */
<<if ndef $Preggers>><<set $Preggers=1>><</if>>
<<set _Link1="Eww ... Gross!">>
<<set _Link2="You think this is interesting">>
<<set _Link3="Aww! how sweet!">>
<<set $Elapsed=10>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
/* Mechanism to send worker to lunch or Home after work*? */
<<if $Hour>=12 && $Hour<=14 && !$LunchTaken>>
<<goto "DoWork">>
<<elseif ($Worked/3600000)>=7>>
<<goto "DoWork">>
<</if>>
<<set _Temp = "Media/Work/Preggy_" + (10+$Preggers)>>
<<MyPicky _Temp "">>
<br>
You are in the office at your desk, using your tablet computer to view a presentation about the stages of pregnancy and development of the foetus. You thought that you should do this so that you would have some background info
about pregnancy before you interviewed the maternity leavers.
<br><br>
<<if $Preggers==1>>
''Your Baby's Growth: Conception to Birth'' - You're pregnant. Congratulations! Are you curious how big your
developing baby is, what your baby looks like as it grows inside you, and when you'll feel it move? Take a peek
inside the womb to see how a baby develops from month to month.
<<set _Link1="You feel you have to do this">>
<<set _Link3="You are eager to read about this">>
<<elseif $Preggers==2>>
''Conception'' - Fertilization happens when a sperm meets and penetrates an egg. It's also called conception. At
this moment, the genetic makeup is complete, including the sex of the baby. Within about three days after
conception, the fertilized egg is dividing very fast into many cells. It passes through the fallopian tube into the
uterus, where it attaches to the uterine wall. The placenta, which will nourish the baby, also starts to form.
<<set _Link1="Fantasize about Fertilising Someone">>
<<set _Link3="Fantasize about being fertilised">>
<<elseif $Preggers==3>>
''Development at 4 Weeks'' - At this point the baby is developing the structures that will eventually form their face
and neck. The heart and blood vessels continue to develop. And the lungs, stomach, and liver start to develop. A
home pregnancy test would show positive.
<<set _Link1="Worry about getting someone pregnant">>
<<set _Link3="Fantasize about yourself testing positive">>
<<elseif $Preggers==4>>
''Development at 8 Weeks'' - The baby is now a little over half an inch in size. Eyelids and ears are forming, and
you can see the tip of the nose. The arms and legs are well formed. The fingers and toes grow longer and more
distinct.
<<set _Link1="Yeah ... whatever!">>
<<elseif $Preggers==5>>
''Development at 12 Weeks'' - The baby measures about 2 inches and starts to make its own movements. You
may start to feel the top of your uterus above your pubic bone. Your doctor may hear the baby's heartbeat with
special instruments. The sex organs of the baby should start to become clear.
<<elseif $Preggers==6>>
''Development at 16 Weeks'' - The baby now measures about 4.3 to 4.6 inches and weighs about 3.5 ounces. You
should be able to feel the top of your uterus about 3 inches below your belly button. The baby's eyes can blink
and the heart and blood vessels are fully formed. The baby's fingers and toes have fingerprints.
<<elseif $Preggers==7>>
''Development at 20 Weeks'' - The baby weighs about 10 ounces and is a little more than 6 inches long. Your
uterus should be at the level of your belly button. The baby can suck a thumb, yawn, stretch, and make faces.
Soon -- if you haven't already -- you'll feel your baby move, which is called "quickening."
<<set _Link3="Fantasize yourself feeling baby kick">>
<<elseif $Preggers==8>>
''Time for an Ultrasound'' - An ultrasound is usually done for all pregnant women at 20 weeks. During this
ultrasound, the doctor will make sure that the placenta is healthy and attached normally and that your baby is
growing properly. You can see the baby's heartbeat and movement of its body, arms, and legs on the ultrasound.
You can usually find out whether it's a boy or a girl at 20 weeks. Shown is a 2D ultrasound (inset) contrasted with
a 4D ultrasound, both at 20 weeks.
<<set _Link3="Fantasize having an ultrasound">>
<<elseif $Preggers==9>>
''Development at 24 Weeks'' - The baby weighs about 1.4 pounds now and responds to sounds by moving or
increasing there pulse. You may notice jerking motions if they hiccup. With the inner ear fully developed, the baby
may be able to sense being upside down in the womb.
<<set _Link3="Fantasize having a pregnant belly">>
<<elseif $Preggers==10>>
''Development at 28 Weeks'' - The baby weighs about 2 pounds, 6 ounces, and changes position often at this
point in pregnancy. If you had to deliver prematurely now, there is a good chance the baby would survive. Ask
your doctor about preterm labor warning signs. Now is the time to register for birthing classes. Birthing classes
prepare you for many aspects of childbirth, including labor and delivery and taking care of your newborn.
<<set _Link3="Fantasize attending birth classes">>
<<elseif $Preggers==11>>
''Development at 32 Weeks'' - The baby weighs almost 4 pounds and is moving around often. The baby's skin has
fewer wrinkles as a layer of fat starts to form under the skin. Between now and delivery, your baby will gain up to
half their birth weight. Ask your doctor how to do a fetal movement chart. Think about breastfeeding. You may
notice a yellowish fluid leaking from your breasts. That is colostrum, and it happens to get your breasts ready for
making milk. Most women go to the doctor every two weeks at this stage of pregnancy.
<<set _Link3="Fantasize yourself with milky tits">>
<<elseif $Preggers==12>>
''Development at 36 Weeks'' - Babies differ in size, depending on many factors, such as gender, the number of
babies being carried, and size of the parents. So your baby's overall rate of growth is as important as the actual
size. On average, a baby at this stage is about 18.5 inches and weighs close to 6 pounds. The brain has been
developing rapidly. Lungs are nearly fully developed. The head is usually positioned down into the pelvis by now.
Your baby is considered at 'term' when they are 37 weeks. They are an early term baby if born between 37-39
weeks, at term, if they're 39-40 weeks and late term if they're 41-42 weeks.
<<set _Link3="Fantasize yourself with a huge belly">>
<<elseif $Preggers==13>>
''Development after 40 Weeks – Birth!'' - A mother's due date marks the end of there 40th week. The delivery date
is calculated using the first day of their last period. Based on this, pregnancy can last between 38 and 42 weeks
with a full-term delivery happening around 40 weeks. Some post-term pregnancies -- those lasting more than 42
weeks -- are not really late. The due date may just not be accurate. For safety reasons, most babies are delivered
by 42 weeks. Sometimes the doctor may need to induce labor.
<<set _Link3="Fantasize yourself giving birth">>
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link _Link1>>
<<if $Preggers<13>>
<<set $Preggers+=1>>
<<else>>
<<goto "DoWork">>
<</if>>
<<Refresh>><</link>>
</td>
<td><<link _Link2>>
<<if $Preggers<13>>
<<set $Vagenvy+=0.5; $Babycrazy+=0.5; $Fem+=0.5; $Preggers+=1>>
<<else>>
<<goto "DoWork">>
<</if>>
<<Refresh>><</link>>
</td>
<td><<link _Link3>>
<<if $Preggers<13>>
<<set $Vagenvy+=0.5; $Babycrazy+=0.5; $Fem+=0.5; $Preggers+=1>>
<<else>>
<<goto "DoWork">>
<</if>>
<<Refresh>><</link>>
</td>
</tr>
</table>
<</nobr>>
<<nobr>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
<<set $Elapsed=20; $Skill_Fashion+=0.2; $Fem+=0.1>>
<<if ndef $OnlineShops>><<set $OnlineShops=[0, 1, 2, 3, 4, 5]>><</if>>
<<if $OnlineShops.length>0>>
<<set _Pick=$OnlineShops.pluck()>>
<<else>>
<<set _Pick=either(0, 1, 2, 3, 4, 5); _AlreadySeen=true>>
<</if>>
<<set _Picky="Media/Work/Shopping_0"+_Pick>>
<<MyPicky _Picky "">>
<br>
You are at your desk reviewing modern fashion by virtue of browsing the online shopping websites on your tablet computer. You find yourself bewildered by the sheer volume of products available for women to wear. The styles,
cuts, colors, fabrics and patterns are mind boggling! Practicality isn't the prime consideration you notice, showing
off your legs, tits and ass seems much higher up the scale. You even notice a tendency where leggings and tight
pants are concerned not to hide the fact that they will show a well defined camel toe!
<br><br>
<<if _AlreadySeen==true>>
You start inspecting some of the items, but the page has a familiar look about it @@.Thnk1; Have I browsed this
page already? @@ You're not certain, one red dress looks much like another. Then you spot a sexy black nightie
that you definitely remember. @@.Thnk1; Yep, have browsed this page before! @@ You're not going to progress
your fashion research by browsing the same page again, so you
<<link "close the site" "DoWork">><<Refresh>><</link>>
<<elseif _Pick<2>>
Shoes! Do all women have a shoe fetish? Are they genetically predisposed in that way? Or are they encouraged
to follow a set of rules that tell them they must wear this shoe with that dress, and these boots with those pants,
and this size heel if they want to get fucked!
<br>
<table class="VariLink-table">
<tr>
<td><<link "Jeez! this is boring!" "DoWork">><<Refresh>><</link>></td>
<td><<link "Wow! girls have much nicer stuff!" "DoWork">><<set $Vagenvy+=0.1>><</link>></td>
<td><<link "I feel envious of women!" "DoWork">><<set $Vagenvy+=0.2>><</link>></td>
<td>[[Logoff online shopping|DoWork]]</td>
</tr>
</table>
<<else>>
It's almost like you could classify everything a woman wears by the erection state it inspires. Not feeling randy?
pick something from the 'limp dick' category. First date? chose an outfit from the 'uncomfortably woody' pile.
Going clubbing? put on a dress labelled 'Constant Boner.' Most lingerie of course resides in the 'Raging Hardon'
section.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Jeez! this is boring!" "DoWork">><<Refresh>><</link>></td>
<td><<link "Wow! girls have much nicer stuff!" "DoWork">><<set $Vagenvy+=0.1>><</link>></td>
<td><<link "I feel envious of women!" "DoWork">><<set $Vagenvy+=0.2>><</link>></td>
<td>[[Logoff online shopping|DoWork]]</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>> /* Maggie Lilly Isabelle */
<<if ndef $Children>><<set $Children=10>><</if>>
<<if ndef $KidsSnack>><<set $KidsSnack=true>><</if>>
<<if ndef $KidsLunch>><<set $KidsLunch=true>><</if>>
<<if ndef $KidsNap>><<set $KidsNap=true>><</if>>
<<if ndef $KidsStory>><<set $KidsStory=true>><</if>>
<<if ndef $BreakTaken>><<set $BreakTaken=false>><</if>>
<<Ambient "Media/Sounds/Nursery_Kids_Playing_Indoors.mp3" "0.4">>
<<if $Hour >=9 and $KidsSnack>><<set $Children=20; $KidsSnack=false>>
<<elseif $Hour >=12 and $KidsLunch>><<set $Children=30; $KidsLunch=false>>
<<elseif $Hour >=14 and $KidsNap>><<set $Children=40; $KidsNap=false>>
<<elseif $Hour >=16 and $KidsStory>><<set $Children=50; $KidsStory=false>>
<<elseif $Hour >=18>><<set $Children=99>>
<</if>>
<<set _Picky="Media/Nursery/Children_"+$Children>>
<<MyPicky _Picky "">>
<br>
<<if $Children==10>>
<<set $Elapsed=5>>
Kerry walks you to the older children's play room where <<link "Maggie">><<ShowFace "Maggie">><</link>>
is conducting a lesson with some of the older children. She notices your arrival and sets the children a task, then
comes over to you. "Hey Maggie! this is $MC.nurse and she is going to help you today." Kerry tells her. "Nice to
meet you $MC.nurse" says Maggie with a grin.
<br><br>
Maggie introduces you to <<link "Lilly">><<ShowFace "Lilly">><</link>> and <<link "Isabelle">><<ShowFace
"Isabelle">><</link>> who are the two other girls working with the children today, then returns to teaching her
lesson. "Welcome aboard $MC.nurse" Isabelle says with a grin. "The basic idea" Lilly tells you "is to keep your eyes
on them at all times, spot any potential conflicts and defuse them, and help them to do things better." With those
instructions in mind you
<<link "start your shift with the children">><<set $Children=11; $Elapsed=10>><<Refresh>><</link>>
<<else>>
You are working on secondment at the 'Nursing Nursery' helping <<link "Maggie">><<ShowFace "Maggie">>
<</link>> to supervise the older children while they play along with <<link "Lilly">><<ShowFace "Lilly">>
<</link>> and <<link "Isabelle">><<ShowFace "Isabelle">><</link>> the other nursery assistants working
with the older children today.
<<set _Pick=either(0,1,2,3)>>
<<if _Pick==0>>The children seem to have accepted you without question as another nursery assistant and you
quickly get used to being addressed as 'Miss' by them.
<<elseif _Pick==1>>A quick head count reveals there are 16 children between the ages of 36 to 60 months
playing in the various areas of this spacious room.
<<elseif _Pick==2>>The children are understandably curious about the new 'girl' and some of them in their
innocence ask you rather direct questions.
<<elseif _Pick==3>>You try to remember the chiildren's names as you interact with them. Fortunately they don't
seem to hold it against you if you can't.
<</if>>
<</if>>
<<if $Children==11>>
<br>
<table class="Link-table">
<tr>
<td><<link "Supervise Spacehopping">><<set $Children=14>><<Refresh>><</link>></td>
<td><<link "Supervise alphabet blocks">><<set $Children=15>><<Refresh>><</link>></td>
<td><<link "Help with outdoor play">><<set $Children=16>><<Refresh>><</link>></td>
<td><<link "Help with building blocks">><<set $Children=17>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Help at the Art Table">><<set $Children=18>><<Refresh>><</link>></td>
<td><<link "Chat with Lilly">><<set $Children=12>><<Refresh>><</link>></td>
<td><<link "Chat with Isabelle">><<set $Children=13>><<Refresh>><</link>></td>
<td><<link "Powder your nose" "Restroom">><<set $Elapsed=5; $Children=19>><</link>></td>
</tr>
</table>
<<if $ChildrenFlag>>
<br>
<<link [[Alternatively you can wimp out and skip to the end of the day :P|Tasks]]>><<set $NurseryTasks=3>>
<<unset $Children; $KidsSnack; $KidsLunch; $KidsNap; $KidsStory; $BreakTaken>>
<<set $Elapsed=(18.0 - $DecNow)*60>>
<</link>>
<</if>>
<<elseif $Children==12>> /* Chat with Lilly */
<<set $Elapsed=5>>
The children are playing contentedly and all seems to be in order at the moment, so you stop for a quick chat
with Lilly in order to get to know her a bit better and generally socialise.
<<include "Chat Lily">> /* [[Chat Lily]] */
<<elseif $Children==13>> /* Chat with Isabelle */
<<set $Elapsed=5>>
The children are playing contentedly and all seems to be in order at the moment, so you stop for a quick chat
with Isabelle in order to get to know her a bit better and generally socialise.
<<include "Chat Isabelle">> /* [[Chat Isabelle]] */
<<elseif $Children==14>> /* Supervise Spacehopping */
<<TrimElapsed 30 9 12 14 16 18>><br><br>
You notice that a group of children have got the Spacehoppers out so you go over to supervise them. They seem
to know all about bouncing on Spacehoppers, so you don't have much to do apart from telling Rory not to crash
into the other children. After around 20 minutes they get bored and wander off, so you
<<link "put the Spacehoppers away.">><<set $Children=11>><<Refresh>><</link>>
<<elseif $Children==15>> /* Supervise alphabet blocks */
<<TrimElapsed 40 9 12 14 16 18>><br><br>
You notice that a group of children are playing with the alphabet blocks so you go over to supervise them. They
are just stacking them at the moment, so you ask then to spell out their names. You then suggest more words for
them to spell and try to make it fun by suggesting interesting words. You then make the mistake of asking them
to spell their favourite word, and Kevin spells 'fpanties' Without thinking you tell him there is no f in panties, and
he quips "Really, can you show me miss?" you
<<link "put the alphabet blocks away.">><<set $Children=11>><<Refresh>><</link>>
<<elseif $Children==16>> /* Help with outdoor play */
<<TrimElapsed 60 9 12 14 16 18>><br><br>
As it's a nice day you and Isabelle take a group of children outside to play in the nursery garden. You split them
into two groups. The first group plays on the climbing equipment with Isobelle while you take the second group
for some catching practice with tennis balls. You find that catching a ball needs a different technique now that
you have long nails, and you find yourself making a scoop of your hands and reaching forwards. @@.Thnk1; This
is how a girl catches! @@ you note. Midway through the session
<<link "the two groups of children swap over.">><<set $Children=11>><<Refresh>><</link>>
<<elseif $Children==17>> /* Help with building blocks */
<<TrimElapsed 30 9 12 14 16 18>><br><br>
You see a group of children playing with the large plastic building blocks, so you go over to see if they need any
help. The blocks are a bit big for constructing anything fancy, but can be used quite nicely for testing them on
colors, basic shapes, and numbers. One of the girls ask you if you are married? you tell her that you are not. She
then matter of factly tells you that
<<link "you would make a lovely mummy.">><<set $Children=11>><<Refresh>><</link>>
<<elseif $Children==18>> /* Help at the Art Table */
<<TrimElapsed 45 9 12 14 16 18>><br><br>
You wander over to the art table which always has a decent crowd around it. The children have washable marker
pens, crayons, sheets of colored paper, various stensils to draw around, blunt scissors to cut out shapes with and
glue sticks to stick the shapes down with. It's the girls mainly that want you to help them, and you spend your
time making trees and flowers and
<<link "designing long flowy dresses.">><<set $Children=11>><<Refresh>><</link>>
<<elseif $Children==20>> /* Snacktime */
<<set $Elapsed=30>>
<br><br>It's the children's snack time! You help Lily and Isabelle to prepare the food and drinks and then to get
the children seated and served. You hover around them with some tissues in your hands while they eat, warching
for any slops and spills on the tables or clothes, or just to wipe a messy mouth. Finally you help to tidy away the
uneaten food and to wash the dirty plates and
<<link "clean the tables.">><<set $Children=11>><<Refresh>><</link>>
<<elseif $Children==30>> /* Lunchtime */
<<set $Elapsed=40>>
<br><br>It's the children's lunch time! You help Lily and Isabelle to prepare the food and drinks and then to get
the children seated and served. You hover around them with some tissues in your hands while they eat, warching
for any slops and spills on the tables or clothes, or just to wipe a messy mouth. Finally you help to tidy away the
uneaten food and to wash the dirty plates and
<<link "clean the tables.">><<set $Children=11>><<Refresh>><</link>>
<<elseif $Children==40>> /* Naptime */
<<set $Elapsed=30>>
<<StopMySound>>
<br><br>It's the children's nap time! You help Lily and Isabelle to get the sleeping mats and blankets out. The
children are ushered to their mats and given their own teddy bears to snuggle with. Then they are covered with
a blanket and the curtains are drawn to darken the room. The children quickly fall asleep and you and the other
girls put your feet up for a while.
<<if $BreakTaken>>
But all too soon <<link "the children are waking up.">><<set $Children=11>><<Refresh>><</link>>
<<else>>
You take the opportunity to <<link "visit the Breakroom.">><<set $Children=41>><<Refresh>><</link>>
<</if>>
<<elseif $Children==41>> /* Break Room */
<<set $Elapsed=20; $Hunger-=30; $Thirst-=50; $Need2Pee+=25>>
<<StopMySound>>
<br><br>You are in the nursery break room where you grab one of the microwave meals that are available in
the fridge along with a canned drink. Not cordon bleu, but pretty much what you serve yourself at home. You
finish it quickly so you can get back and
<<link "give someone else a break.">><<set $Children=40; $BreakTaken=true>><<Refresh>><</link>>
<<elseif $Children==50>> /* Storytime */
<br><br>It's the afternoon story time and Lily and Isabelle tell you that it's traditional for the new girl to read a
story on her first day. Sensing a fait accompli you reluctantly agree and compose yourself while Isabelle rounds
up the children. "Children! miss $MC.nurse is going to read a story, so gather round." Taking a deep breath you
[[go to read the children a story|Storytime]]
<<elseif $Children==99>> /* Hometime */
<<Ambient "Media/Sounds/Nursery_Kids_Talking_Indoors.mp3" "0.1">>
<br><br>You have been so busy that you didn't realise what time it was until the parents started appearing to
collect their children and take them home. You lend a hand putting the toys away and tidying the tables, and
when there are just a couple of late stragglers left Maggie comes over to you and thanks you for your help today
and telling you that you
<<set $NurseryTasks=3>>
<<unset $Children; $KidsSnack; $KidsLunch; $KidsNap; $KidsStory; $BreakTaken>>
<<set $ChildrenFlag=true>>
[[can go home now.|Tasks]]
<</if>>
<</nobr>>
<<nobr>> /* Samantha Lilly Pauline */
<<if ndef $Toddlers>><<set $Toddlers=10>><</if>>
<<if ndef $KidsSnack>><<set $KidsSnack=true>><</if>>
<<if ndef $KidsLunch>><<set $KidsLunch=true>><</if>>
<<if ndef $KidsNap>><<set $KidsNap=true>><</if>>
<<if ndef $KidsSleep>><<set $KidsSleep=true>><</if>>
<<if ndef $KidsTea>><<set $KidsTea=true>><</if>>
<<if ndef $BreakTaken>><<set $BreakTaken=false>><</if>>
<<unset $ChildrenFlag>>
<<if $Hour >=9 and $KidsSnack>><<set $Toddlers=20; $KidsSnack=false>>
<<elseif $Hour >=11 and $KidsNap>><<set $Toddlers=40; $KidsNap=false>>
<<elseif $Hour >=12 and $KidsLunch>><<set $Toddlers=30; $KidsLunch=false>>
<<elseif $Hour >=15 and $KidsSleep>><<set $Toddlers=40; $KidsSleep=false>>
<<elseif $Hour >=16 and $KidsTea>><<set $Toddlers=50; $KidsTea=false>>
<<elseif $Hour >=18>><<set $Toddlers=99>>
<</if>>
<<set _Pick=either("A", "B", "C")>>
<<if $Toddlers==10 or $Toddlers==50 or $Toddlers==99>><<set _Pick="">><</if>>
<<set _Picky="Media/Nursery/Toddlers_"+$Toddlers+_Pick>>
<<MyPicky _Picky "">>
<br>
<<Ambient "Media/Sounds/Nursery_Toddlers_Playing_03.mp3" "0.5">>
<<if $Toddlers==10>>
<<set $Elapsed=5>>
Kerry walks you to the Toddler's play room where <<link "Samantha">><<ShowFace "Samantha">><</link>>
is organising some of the older toddlers in a guided group play session. Kerry walks you over to her. "Hi Sam
this is $MC.nurse and she is going to help you today." Kerry tells her. "Nice to meet you $MC.nurse" says Sam
with a grin. "You're a godsend, we're short handed today."
<br><br>
Maggie introduces you to <<link "Pauline">><<ShowFace "Pauline">><</link>> who is the other girl working
with the toddlers today, then returns to organising her group play. "Welcome aboard $MC.nurse" Pauline says
with a smile. "The room is very safe, but you still need to watch the little devils at all times, spot any tantrums and
deflect them into a different direction. Some are still in nappies, but some have started potty training and there
may be 'accidents'. If you need any help just give a shout. With these instructions in mind you
<<link "start your shift with the toddlers">><<set $Toddlers=11; $Elapsed=10>><<Refresh>><</link>>
<<else>>
You are on secondment at the 'Nursing Nursery' helping
<<link "Samantha">><<ShowFace "Samantha">><</link>> and
<<link "Pauline">><<ShowFace "Pauline">><</link>> supervise the toddlers as they play and to step
in when they need an adult's assistance, which is primarily at mealtimes and when they need a nappy change
or to use a potty.
<<set _Pick=either(0,1,2,3)>>
<<if _Pick==0>>The toddlers have accepted you without question as another nursery assistant and you
quickly get used to being addressed as 'Miss' by them.
<<elseif _Pick==1>>A quick head count reveals there are 9 children between the ages of 12 to 36 months
playing in the various areas of this spacious room.
<<elseif _Pick==2>>The children are understandably curious about the new 'girl' and some of them in their
innocence ask you rather direct questions.
<<elseif _Pick==3>>You try to remember the toddler's names as you interact with them. Fortunately they don't
seem to hold it against you if you can't.
<</if>>
<</if>>
<<if $Toddlers==11>>
<br>
<table class="Link-table">
<tr>
<td><<link "Chat with Pauline">><<set $Toddlers=12>><<Refresh>><</link>></td>
<td><<link "Supervise Trains">><<set $Toddlers=13>><<Refresh>><</link>></td>
<td><<link "Beans & Rice">><<set $Toddlers=14>><<Refresh>><</link>></td>
<td><<link "Do some Face Painting">><<set $Toddlers=15>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Playing with blocks">><<set $Toddlers=16>><<Refresh>><</link>></td>
<td><<link "Help at the Art Table">><<set $Toddlers=17>><<Refresh>><</link>></td>
<td><<link "Bubble play">><<set $Toddlers=18>><<Refresh>><</link>></td>
<td><<link "Powder your nose" "Restroom">><<set $Elapsed=5; $Toddlers=19>><</link>></td>
</tr>
</table>
<<if $ToddlerFlag>>
<br>
<<link [[Alternatively you can wimp out and skip to the end of the day :P|Tasks]]>><<set $NurseryTasks=3>>
<<unset $Toddlers; $KidsSnack; $KidsLunch; $KidsNap; $KidsSleep; $KidsTea; $BreakTaken>>
<<set $Elapsed=(18.0 - $DecNow)*60>>
<</link>>
<</if>>
<<elseif $Toddlers==12>> /* Chat with Pauline */
<<set $Elapsed=5>>
All seems to be in order at the moment, so you stop for a quick chat with Pauline in order to get to know her a
bit better and to generally socialisewith her.
<<include "Chat Pauline">> /* [[Chat Pauline]] */
<<elseif $Toddlers==13>> /* Supervise Trains */
<<TrimElapsed 30 9 11 12 15 16 18>><br><br>
You spot a group of toddlers playing with the wooden train set. Some are happily playing on tracks already laid
scooting the trains along with 'woo hoo's.' But one little boy seems to be having trouble laying his track as the
two ends won't meet. You crouch down to help him and quickly locate a curve piece of track that really should be
a straight piece and 'Voila' the two ends meet.
<<if $Uniform[5].ID=="Unf05X">>While you are crouching you catch the little boy looking up your dress. You
don't make a fuss, just close your legs like a Lady should.<</if>>
Everything seems good now so you
<<link "look for something else to do.">><<set $Toddlers=11>><<Refresh>><</link>>
<<elseif $Toddlers==14>> /* Beans & Rice */
<<TrimElapsed 30 9 11 12 15 16 18>><br><br>
The nursery has large colorful plastic trays which get lightly filled with various things for the Toddlers to play with.
In this instance it's dried black beans and rice. The toddlers don't need much help, in their imaginations the beans
& rice become all sorts of fantastical things for their games. Your main job is to discretely pick up the stuff that
escapes onto the floor and put it back in the appropriate tray. You notice beans in the rice try and rice in the bean
tray. Fortunately the nursery
<<link "has a sieve.">><<set $Toddlers=11>><<Refresh>><</link>>
<<elseif $Toddlers==15>> /* Face painting */
<<TrimElapsed 30 9 11 12 15 16 18>><br><br>
One of the older toddlers asks you if you will do face painting? You've never done face painting before but you
can't say no to a little child can you? So you give it a go, and to everyones surprise you discover that you are a
pretty darned good face painter! and you soon have more requests. It's mainly girls of course, and you have to
paint them up as fairies and princesses and cats, but one or two of the boys
<<link "ask to be painted as well.">><<set $Toddlers=11; $Skill_Makeup+=0.2>><<Refresh>><</link>>
<<elseif $Toddlers==16>> /* Help with building blocks */
<<TrimElapsed 30 9 11 12 15 16 18>><br><br>
You see a group of toddlers, two older girls and two younger boys playing with the plastic building blocks, so you
go over to see if they need any help. You ask them about shapes and colors. The two girls know all the colors but
the boys are still learning them, so you tell them speaking very slowly and clearly ... Ruh Eh Duh ... Buh Le Uoo Eh
and get them to repeat. The girls giggle at your efforts, but you think
<<link "you made a little progress.">><<set $Toddlers=11>><<Refresh>><</link>>
<<elseif $Toddlers==17>> /* Help at the Art Table */
<<TrimElapsed 30 9 11 12 15 16 18>><br><br>
You wander over to the art table which always has a decent crowd around it. If the toddlers are using paints they
have to wear either a plastic bib or an old top provided by the parents. If they are using other equipment, like
crayons, washable felt pens, plastercine, sheets of colored paper or stickers it's ok unless they want too. Toddlers
don't have long attention spans, so they tend to move from one activity to the next and it's your responsibility
to make sure they don't get their clothes ruined. You help them when requested, or when you think you should,
but they are mostly into 'doing stuff' without worrying about
<<link "actually 'achieving' very much.">><<set $Toddlers=11>><<Refresh>><</link>>
<<elseif $Toddlers==18>> /* Bubble play */
<<TrimElapsed 40 9 11 12 15 16 18>><br><br>
A group of three toddlers asks you if you will take them to play outside in the back garden. As it's a nice day you
go and ask Sam for permission and she agrees. She also suggests that you take bubble makers as well. You go to
storage shelves and grab bubble makers, then lead the toddlers outside and distribute them. They play entranced
blowing bubbles and chasing after them while you watch them. After about half an hour you collect the bubble
makers and lead the toddlers back into the nursery. You feel quite chuffed that you managed to look after
<<link "three toddlers all on your own.">><<set $Toddlers=11>><<Refresh>><</link>>
<<elseif $Toddlers==20>> /* Snacktime */
<<set $Elapsed=20>><br><br>
It's the toddler's snack time! You help Sam and Pauline to slice and dice various fruits into manageable bite sized
pieces, make drinks, and then to get the children seated and served. You hover around them with some tissues in
your hands while they eat, warching for fruit that falls on the floor or just to wipe a messy mouth. Finally you help
to tidy away the uneaten food and to wash the dirty plates and
<<link "clean the tables.">><<set $Toddlers=11>><<Refresh>><</link>>
<<elseif $Toddlers==30>> /* Lunchtime */
<<set $Elapsed=30>><br><br>
It's lunch time! You help Lily and Isabelle to prepare the food and drinks and then to get the toddlers seated with
booster seats if needed. You then make sure each toddler has his or her bib properly attached. You then serve the
food and hover around with tissues and wet wipes in your hands while they eat, warching for any slops and spills
on the tables or bibs, or just to wipe a messy mouth. When lunch is over you help to clear away the remains, take
off their bibs and send the toddlers off to play while you and Pauline wash the dirty plates. and
<<link "clean the tables.">><<set $Toddlers=11>><<Refresh>><</link>>
<<elseif $Toddlers==40>> /* Naptime */
<<set $Elapsed=30>>
<<StopMySound>>
<br><br>
<<if $BreakTaken>>
You return to the toddler's room where everything is still quiet and peaceful, so you sit down in one of the
comfortable chairs and reflect upon the joys of looking after small children for a few minutes. It certainly is
an occupation that keeps you busy, and in it's way is rewarding, and maybe even Fulfiling? For a moment
you picture yourself as a woman ... maybe even a pregnant woman? ... looking after your own children ...
however your reverie is interuppted because all too soon
<<link "the toddlers are waking up.">>
<<set $Toddlers=11>><<unset $BreakTaken>><<Refresh>>
<</link>>
<<else>>
It's the toddlers's nap time! You help Sam and Pauline to round them up and carry them to their cots for a
nap. You remove their shoes and outer clothing, then get them to lie down and tuck them in with a blanket
and their favourite Teddy. Sam draws the room curtains and turns down the lights, and most of them fall asleep
pretty quickly, but a couple need to be hushed and stroked before they nod off. With the toddlers fast asleep
you and the other girls can put your feet up for a while and take it in turns to
<<link "visit the Breakroom." "Break Room">><</link>>
<</if>>
<<elseif $Toddlers==50>> /* Dance time */
<<TrimElapsed 40 9 11 12 15 16 18>><br><br>
It's the afternoon dance time and Sam and Pauline tell you that it's traditional for the new girl to lead the toddlers
in a dance. Sensing a fait accompli you reluctantly agree, and are then informed that you also have to dress up as
the 'Fairy Queen' and they give you a long filmy blue dress and a garland of leaves. Feeling strangely excited you
wear the costume and do your best to lead groups of toddlers in an add-lib dance routine. You aren't very good
to be brutally honest, but then
<<link "neither are the toddlers.">><<set $Toddlers=11>><<Refresh>><</link>>
<<elseif $Toddlers==99>> /* Hometime */
<<Ambient "Media/Sounds/Nursery_Kids_Talking_Indoors.mp3" "0.1">>
<br><br>You have been so busy that you didn't realise what time it was until the parents started appearing to
collect their toddlers and take them home. You lend a hand putting toys away, vacuming the floor, and tidying
the tables. When there are just a couple of late stragglers left Sam comes over to you, thanks you for being a
great help today, and tells you that you
<<set $NurseryTasks=3>><<set $ToddlerFlag=true>>
<<unset $Toddlers; $KidsSnack; $KidsLunch; $KidsNap; $KidsSleep; $KidsTea; $BreakTaken>>
[[can go home now.|Tasks]]
<</if>>
<</nobr>>
<<nobr>>
<<MyPicky "Media/Nursery/BreakRoom" "">>
<<StopMySound>>
<br>
You are in the nursery break room where if you are hungry you can grab one of the microwave meals that are available in the fridge along with a canned drink. Not cordon bleu, but pretty much what you serve yourself at home. If you are not hungry you can read one of the women's magazines that have been left there, or you can simply put your feet up and rest for a little while.
<br><br>
<<if $Locn=="BabyRoom">>
<<set $Elapsed=20>>
Whatever you decide to do you need to do it pretty quickly, so that you can finish and get back to be there for when
Chloe wakes up so you can take care of her.
<<else>>
<<set $Elapsed=20; $BreakTaken=true>>
Whatever you decide to do you need to do it pretty quickly, so that you can finish and get back so that someone
else can take a break.
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Grab a meal and a drink" `previous()`>>
<<set $Hunger-=30; $Thirst-=50; $Need2Pee+=25>><</link>></td>
<td><<link "Read a woman's magazine" `previous()`>><<set $Fem+=0.2>><</link>></td>
<td><<link "Put your feet up" `previous()`>><<set $Energy+=5>><</link>></td>
</tr>
</table>
<</nobr>><<nobr>>
<span id="fadeBlock">
<<unset $Step; $Temp>>
<<set $Locn="Spruce">>
<<set $Area="Spruce Room">>
<<MyPicky "Media/Transform/Room" "Two">>
<br>
You are in your room at Spruce Manor which has an en-suite bathroom. In your wardrobe and drawers are all the clothes you currently possess, and there is a nice comfy, rather large, four poster bed on which you can rest, sleep, and give yourself an orgasm with your <<MyCock>>
<br><br>
On the wall opposite your bed is a small but decent
<<link "Flatscreen TV" "Watch TV">><<set $Program="">><</link>>
and someone has left you some
<<link [[Magazines|Spruce Reading]]>><<set $XtraText="">><</link>>
on the desk beneath the TV set. Your trusty old alarm clock is on the night stand.
<<set _AlarmText = "Current Alarm " + $AlarmText>>
<<link _AlarmText>><<SetAlarm>><</link>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Wardrobe" "Wardrobe">><</link>></td>
<td><<link "Jewelery Box" "Jewelry">><</link>></td>
<td><<if $MC.sex == "Male">>
<<link "Masturbate" "Masturbate">><</link>>
<<else>>
<<link "Masturbate" "Flick The Bean">><</link>>
<</if>>
</td>
<td>
<<if $Hour>6 and $Hour<20>>
<<link "Rest on the Bed">><<Snooze>><</link>>
<<else>>
<<if $Outfit.name neq "SL">>
<<link "Get ready for bed">>
<<ChangeOutfit $Sleep>><<set $Toggle="Outfit">><<Refresh>>
<</link>>
<<else>>
<<link "Go to Sleep">><<FallAsleep>><</link>>
<</if>>
<</if>>
</td>
<td>[[En-suite|Ensuite]]</td>
<td><<ExitCheck>>
<<if $ExitText=="Good2Go">>
[[Reception|Reception]]
<<else>>
@@.Blu; $ExitText @@ <<unset $ExitText>>
<</if>>
</td>
</tr>
</table>
</span>
<</nobr>>
<<nobr>> /* [[Babies]] */
<<if ndef $Tie>><<set $Tie=0>><</if>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<if ndef $Overtime>><<set $Overtime=0>><</if>>
<<set $Locn="BabyRoom">>
<<set $Elapsed=10>>
<<set $Clock=20>>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "0.5">>
<<if $Step==1 and $Tie==0>>
<<MyPicky "Media/Nursery/BabyStart_10" "">>
<br>
You make your way to the baby room where you find Rachael and Wendy finishing a cup of tea. You have a
chat with them while you wait for the babies to arrive. Glancing out of the window you see Mr Thompson's
car arrive so you go out to meet him and collect Chloe.
<br><br>
When you arrive Mr Thompson is just bringing Chloe from the car. He's obviously in a bit of a rush today as
his tie is unfastened around his neck. He smiles when he sees you "Good morning $MC.nurse, Chloe's being
good at the moment, I think she enjoyed you looking after her." You smile and
<br>
<table class="Link-table">
<tr>
<td><<link "take Chloe inside." "Babies">><<set $Baby="Carry">><<unset $Step>><</link>></td>
<td><<link "chat with Mr Thompson">><<set $Step=10>><<Refresh>><</link>></td>
<td><<link "Fasten his tie for him">><<set $Tie+=1; $Step=11>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==1 and $Tie==1>>
<<MyPicky "Media/Nursery/BabyStart_10" "">>
<br>
When you arrive Mr Thompson is just bringing Chloe from the car. He's obviously in a bit of a rush again as
his tie is again unfastened around his neck. He smiles when he sees you "Good morning $MC.nurse, you look
lovely today as always" you blush and avert your eyes as he continues, "our Chloe's being super sweet at the
moment, I think she really likes you mothering her." He seems to be waiting for something? You smile and
<br>
<table class="Link-table">
<tr>
<td><<link "take Chloe inside." "Babies">><<set $Baby="Carry">><<unset $Step>><</link>></td>
<td><<link "chat with Mr Thompson">><<set $Step=10>><<Refresh>><</link>></td>
<td><<link "Fasten his tie for him">><<set $Tie+=1>>
<<if $Tie==1>><<set $Step=11>>
<<elseif $Tie==2>><<set $Step=12>>
<</if>>
<<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==1 and $Tie==2>>
<<MyPicky "Media/Nursery/BabyStart_10" "">>
<br>
When you arrive Mr Thompson is just bringing Chloe from the car. He's left his tie unfastened again, seems
he enjoys the little game of you doing his tie for him. He smiles when he sees you "Good morning $MC.nurse,
you look absolutely fabulous today as you always do" you blush and avert your eyes as he continues, "Look
Chloe, it's $MC.nurse come to take care of us. Without further prompting you roll your eyes, smile and
<<link "Do his tie for him">><<set $Tie+=1; $Step=13>><<Refresh>><</link>>
<<elseif $Step==1 and $Tie>=3>>
<<MyPicky "Media/Nursery/BabyStart_14" "">>
<br>
When you arrive Chris is just bringing Chloe from the car. His tie is of course unfastened again, but it doesn't
seem he feels the need of an excuse anymore. Holding Chloe to his right, he slips his left arm deftly around
your waist and pulls you in close for a kiss, his tongue penetrating your mouth in a most proprietary way.
<br><br>
After the kiss is over, he smiles and says "Good morning love" then squeezes your bum while you do up his tie
for him. "I might be a little late again tonight love ... if that's ok?" he asks you with a wink. You know exactly what
that means, so you tell him
<br>
<table class="Link-table">
<tr>
<td><<link "sorry, I can't make tonight" "Babies">>
<<set $Tie+=1; $Baby="Carry"; $Overtime=0>><<unset $Step>><</link>></td>
<td><<link "I'll be waiting for you darling" "Babies">>
<<set $Tie+=1; $Baby="Carry"; $Overtime=10>><<unset $Step>><</link>></td>
<td><<link "Don't be too late, I want you" "Babies">>
<<set $Tie+=1; $Baby="Carry"; $Overtime=10>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==10>>
<<MyPicky "Media/Nursery/BabyStart_10" "">>
<br>
You smile "She was such an angel yesterday" you tell him. Then you start to tell him some of the things that
you and Chloe did together. Things that you looked at together, and the silly nursery rhymes that you recited
to her, and how much you enjoyed looking after her.
<br><br>
He listens politely to you for a few minutes, then looks at his watch and holds up his hand. "Sorry sweetie, but
I have an important meeting this morning and need to get to work." You smile and nod and
<<link "take Chloe inside the nursery" "Babies">><<set $Baby="Carry">><<unset $Step>><</link>>
<<elseif $Step==11>>
<<MyPicky "Media/Nursery/BabyStart_11" "">>
<br>
You reach forwards to fasten his tie. He looks surprised at first, then smiles and holds still for you. It's a little
confusing, tying a tie 'mirrored' so to speak, but you figure it out and manage to do a pretty good knot with
a nice tie length. "There you go Mr Thompson" you say as you finish.
<br><br>
His smile broadens. "Oh! please call me Chris!" he tells you as he hands over Chloe's car seat. As you take
hold his right hand briefly covers yours. "You are full of surprises $MC.nurse, do you have more hidden
talents? If so I shall look forward to 'uncovering' them in the future. You blush, smile and
<<link "take Chloe inside" "Babies">><<set $Baby="Carry">><<unset $Step>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/Nursery/BabyStart_11" "">>
<br>
You reach forwards to fasten his tie and he grins with pleasure. He watches your face intently as you flip the
tie and do up the knot. @@.Thnk1; Jesus I'm acting like his wife! @@ once again you manage to do a pretty
good knot with a nice tie length, and feel a surge of ...satisfaction? ... pleasure?. "There you go Chris" you say
as you give the knot a final tug.
<br><br>
He hands you Chloe's car seat, but keeps hold and covers both your hands with his. "Thank you $MC.nurse,
it's nice to feel a woman's touch at the start of the day." He doesn't seem to be in a hurry any more. "Chloe
seems to have really taken to you, I think she thinks of you as her mother ... maybe it could become mutual
and you could think of her as your daughter?" he releases the car seat and you
<<link "take Chloe inside" "Babies">><<set $Baby="Carry">><<unset $Step>><<Refresh>><</link>>
<<elseif $Step==13>>
<<MyPicky "Media/Nursery/BabyStart_13" "">>
<br>
As you reach forwards to fasten his tie you feel his unoccupied hand press on the small of your back, and you
find yourself pressed close against him. You can smell his cologne quite distintly, and something else, you can
only describe it as @@.Thnk1; manliness! @@ You think of protesting, but fix his tie instead. Once again you
do a pretty good knot with a nice tie length, and feel a surge of ... satisfaction?. "There you go Chris" you say,
your face just inches from his as you smooth his lapels.
<br>
<table class="Link-table">
<tr>
<td><<link "Pull his lapels">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "Lick your lips">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "take Chloe inside" "Babies">><<set $Baby="Carry">><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step>=14>>
<<MyPicky "Media/Nursery/BabyStart_14" "">>
<br>
<<if $Step==14>>
You tug on his lapels, pulling his face down towards yours until your lips meet.
<<elseif $Step==15>>
He smiles at your obvious signal, and leans forward, closing the distance between you until your lips meet.
<</if>>
His feft hand leaves the small of your back and settles at the nape of your neck, where if braces you. His lips
press forcefully against yours, and you let your lips become soft and yielding. His tongue slides in between
them and into your mouth where it explores as he kisses you.
<br><br>
After what seems an eternity, he breaks the kiss and releases you. "Oh! before I forget, I might be a little
late tonight picking Chloe up ... work stuff ... I hope that's ok with you?" he asks earnestly. Still bemused and
flustered from the kiss you reply "Sure, I can stay a little longer." He smiles "Oh super! your a doll!" he says
and pats your bum. He hands over Chloe and you
<<link "take Chloe inside" "Babies">><<set $Overtime=1; $Baby="Carry">><<unset $Step>><</link>>
<</if>>
<</nobr>><<nobr>> /* Rachael (Andrew) Wendy (Stephen) */
<<if ndef $Chat>><<set $Chat=0>><</if>>
<<set _Link1="">>
<<set _Link2="">>
<<set _Link3="">>
<<set _Link4="Smile and say nothing">>
<<MyPicky "Media/Nursery/Baby_Chat" "">>
<br>
You see that Rachael and Wendy are stood talking in the lower half of the room towards the small kitchen area. They are holding their babies and chatting animatedly. You decide to join the conversation and walk over to them holding Chloe in your arms.
<br><br>
<<first>>
"So $MC.nurse, your first time looking after a baby?" Rachael asks you. "Yes, it's a new experience for me" you
reply glancing fondly down at Chloe, who seems fascinated by the other babies. "Don't worry, you'll get the hang
of it in no time" Rachael tells you. "I'm so jealous!" Wendy chimes in, "why?" you respond, wondering how this
lovely young woman could be jealous of you. "You got a girl!" she replies. "Girls are so sweet aren't they Stephen."
Her baby gurgles in agreement. "Are you enjoying it so far?" Rachael asks you.
<<set _Link1="Yes, I feel truly Fulfiled!">>
<<set _Link2="Yes, it's great fun!">>
<<set _Link3="It's ok, part of my job ...">>
<<set _Link4="No, not my cup of tea!">>
<<then>>
They both go quiet as you approach and look a little sheepish. @@.Thnk1; I bet they were talking about me @@
"Hi girls, what's up?" you inquire. Wendy debates for a moment or two. "Do you mind if I ask you a personal
question $MC.nurse?" she says. "Sure" you reply. "Have you had bottom surgery yet?" she asks in an interested
tone. You blush a little and reply no
<<set _Link1="but I really want to">>
<<set _Link2="but I'm considering it">>
<<set _Link3="I haven't given it much thought">>
<<set _Link4="It's not for me">>
<<finally>>
<<set _Pick=random(0, 6) >>
<<if _Pick==0>>They are talking about makeup and how much to use for different occasions. You listen closely
picking up little bits of information here and there but don't contribute to the conversation. "So what about
you $MC.nurse, do you use makeup much, and what's your favourite style?" Wendy asks you.
<<set _Link1="I like dramatic, almost Goth">>
<<set _Link2="Pink and ditsy suits me best">>
<<set _Link3="Subtle and classy for me">>
<<set _Link4="I don't use much makeup">>
<<elseif _Pick==1>>They are talking about periods, about how messy, inconvenient, and uncomfortable they
are. They also discuss the 'in's and out's' of various tampon brands, cost, absorbancy, and fit. You don't have
periods, so you can't contribute to the conversation. "Never being 'on the rag' has to be a major advantage
of being a trans-woman eh $MC.nurse?" Rachael quips. Caught off guard you reply
<<set _Link1="I'd love to be on the rag!">>
<<set _Link2="It also means I can't have babies">>
<<set _Link3="I hadn't really thought about it">>
<<set _Link4="Yes indeed">>
<<elseif _Pick==2>>They were talking about men, and what they look for in a man, but it seems to have now
devolved into a light hearted disagreement! Rachael is advocating that a big cock is of paramount importance
while Wendy leans towards a fat wallet! "Settle this $MC.nurse, big cock or fat wallet, or are you into girls like
Pauline over in Toddlers?" they inquire amusedly.
<<set _Link1="A big cock for me!">>
<<set _Link2="A fat wallet is best!">>
<<set _Link3="A man who is kind and gentle">>
<<set _Link4="I'm into girls">>
<<elseif _Pick==3>>It turns out they are talking about a subject close to their hearts, babies! The are discussing
how many babies they are going to have after they get married. Wendy sympathises with you, not being able
to have babies of your own, and Rachael suggests that you look for a single man who has a baby but doesn't
have a wife ... "like Chloe's dad" quips Wendy. "Oh yes!" gushes Rachael, "he is rather handsome, and Chloe is
just adorable, you should set your cap for Mr Thompson!" Blushing you reply
<<set _Link1="He is very handsome!">>
<<set _Link2="I'd love to be Chloe's mum">>
<<set _Link3="I'd make a great wife">>
<<set _Link4="Thanks, but no thanks girls.">>
<<elseif _Pick==4>>They are discussing the pros and cons of using condoms. Racheal doesn't like them at all
and is on the pill, while Wendy doesn't mind them and uses them together with the 'rhythm' method. "Once
I'm engaged I'll drop the 'rhythm' part, the thought of an 'accident' happening at a fertile time is such a turn
on, it always makes me orgasm!" she giggles." What about you $MC.nurse, do you like a creampie?" The
forthright question makes you blush and you reply
<<set _Link1="Ooo yes, sperm is so warm!">>
<<set _Link2="It's not fair to make him pull out">>
<<set _Link3="I let the man decide">>
<<elseif _Pick==5>>As you approach Wendy says "Hey $MC.nurse, have you seen those new TV adverts for
GenderFlip? The cell grown vagina thing sounds awsome! but I expect they are super expensive. Have you
looked into getting a pussy from them? You can have a free consultation you know!" You reply that you have
seen them, but haven't looked into it. "Mr Thompson looks well off!" quips Rachael with a giggle, "What he
could save in childcare and prostitutes might just swing it for you!" Blushing you reply
<<set _Link1="Well, if he were to suggest it ...">>
<<set _Link2="Do you think he would?">>
<<set _Link3="Rachael! you are naughty!">>
<<elseif _Pick==6>>You wander over and find them talking about sex. "Oh God! I do so love nob!" says Rachael
in a dreamy tone. "Nothing compares to a big fat nob pushing into you!" she continues with a giggle. The she
looks at you in a speculative sort of way. "You still have a nob don't you $MC.nurse, are you going to keep it
or get rid of it?" @@.Thnk1; Jesus Rachael doesn't hold back does she!@@ It's a question that really deserves
some thinking about, so you respond
<<set _Link1="I'd like to be rid of it!">>
<<if $PillsLeft>0>>
<<set _Link2="I've started making it smaller ...">>
<<else>>
<<set _Link2="I'm undecided about it.">>
<</if>>
<<set _Link3="I'm rather attatched to it 😉">>
<</if>>
<</first>>
<br>
<table class="VariLink-table">
<tr>
<td><<link _Link1 "Babies">>
<<if _Link1=="Yes, I feel truly Fulfiled!">><<set $Babycrazy+=1>>
<<elseif _Link1=="I like dramatic, almost Goth">><<set $Fem+=0.4>>
<<elseif _Link1=="I'd love to be on the rag!">><<set $Vagenvy+=1>>
<<elseif _Link1=="A big cock for me!">><<set $Sexuality-=0.4; $Vagenvy+=0.4>>
<<elseif _Link1=="but I really want to">><<set $Vagenvy+=1>>
<<elseif _Link1=="He is very handsome!">><<set $Sexuality-=0.2; $Vagenvy+=0.2>>
<<elseif _Link1=="Ooo yes, sperm is so warm!">><<set $Sexuality-=0.4; $Vagenvy+=0.4>>
<<elseif _Link1=="Well, if he were to suggest it ...">><<set $Sexuality-=0.2; $Vagenvy+=0.4>>
<<elseif _Link1=="I'd like to be rid of it!">>
<<elseif _Link1=="">>
<<elseif _Link1=="">>
<<elseif _Link1=="">>
<<elseif _Link1=="">>
<</if>><</link>></td>
<td><<link _Link2 "Babies">>
<<if _Link2=="Yes, it's great fun!">><<set $Babycrazy+=0.5>>
<<elseif _Link2=="Pink and ditsy suits me best">><<set $Fem+=0.4>>
<<elseif _Link2=="It also means I can't have babies">><<set $Babycrazy+=0.5>>
<<elseif _Link2=="A fat wallet is best!">><<set $Nice-=1>>
<<elseif _Link2=="but I'm considering it">><<set $Vagenvy+=0.5>>
<<elseif _Link2=="I'd love to be Chloe's mum">><<set $Babycrazy+=0.5>>
<<elseif _Link2=="It's not fair to make him pull out">><<set $Nice+=1>>
<<elseif _Link2=="Do you think he would?">><<set $Sexuality-=0.2; $Vagenvy+=0.4>>
<<elseif _Link2=="I've started making it smaller ...">><<set $Vagenvy+=0.5>>
<<elseif _Link2=="I'm undecided about it.">>
<<elseif _Link2=="">>
<<elseif _Link2=="">>
<<elseif _Link2=="">>
<</if>><</link>></td>
<td><<link _Link3 "Babies">>
<<if _Link3=="It's ok, part of my job ...">>
<<elseif _Link3=="Subtle and classy for me">><<set $Fem+=0.4>>
<<elseif _Link3=="I hadn't really thought about it">>
<<elseif _Link3=="A man who is kind and gentle">><<set $Nice+=1>>
<<elseif _Link3=="I haven't given it much thought">>
<<elseif _Link3=="I'd make a great wife">><<set $Vagenvy+=0.5; $Fem+=0.5>>
<<elseif _Link3=="I let the man decide">><<set $Nice+=1>>
<<elseif _Link3=="Rachael! you are naughty!">>
<<elseif _Link3=="I'm rather attatched to it 😉">>
<<elseif _Link3=="">>
<<elseif _Link3=="">>
<<elseif _Link3=="">>
<<elseif _Link3=="">>
<</if>><</link>></td>
<td><<link _Link4 "Babies">>
<<if _Link4=="No, not my cup of tea!">>
<<elseif _Link4=="I don't use much makeup">>
<<elseif _Link4=="Yes indeed">>
<<elseif _Link4=="I'm into girls">>
<<elseif _Link4=="It's not for me">>
<<elseif _Link4=="Thanks, but no thanks girls.">>
<<elseif _Link4=="">>
<<elseif _Link4=="">>
<<elseif _Link4=="">>
<<elseif _Link4=="">>
<</if>><</link>></td>
</tr>
</table>
<</nobr>>
<<nobr>> /* Rachael (Andrew) Wendy (Stephen) */
<<unset $ChatPauline>>
<<set $BabyDay=0>>
<<set $Elapsed=5>>
<<unset $ToddlerFlag>>
<<set _Part = $Outfit.items[5].ID.substring(0,6)>>
<<if _Part =="Mtop99">>
<<set _Top="uniform blouse"; _Fasten="buttons">>
<<elseif _Part =="Mdrs99">>
<<set _Top = "uniform dress"; _Fasten="zip">>
<</if>>
<<if $BabyTask==0>>
<<MyPicky "Media/Nursery/BabyStart_00" "">>
<<Ambient "Media/Sounds/Nursery_Baby_Room0.mp3" "1.0">>
<br>
Kerry leads you to another room, one with baby toys and cots, and some cute hanging butterflies. She introduces
you to the two girls already there. "This is Rachael and Wendy, girls, say hello to $MC.nurse who will be joining
you today in the baby section." The girls give you a smile and a wave. "Hi $MC.nurse, nice to meet you" "Hi
$MC.nurse, welcome to our world." You wave back "Hi Rachael, Wendy, nice to meet you too."
<br><br>
At that moment a car can be heard pulling onto the drive. Rachael looks out of the window, "looks like Stephen is
here first today" she says and Wendy disappears out of the door. A few moments later Rachael turns away from
the window. "And here is Andrew as well" she smiles and
<<link "heads out of the door.">><<set $BabyTask=1>><<Refresh>><</link>>
<<elseif $BabyTask==1>>
<<MyPicky "Media/Nursery/BabyStart_01" "">>
<br>
"As you may have gathered from that, Wendy is looking after a little boy called Stephen, and Rachael a little boy
called Andrew." Kerry explains. "Rachael and Wendy are both really lovely girls, I'm sure you will get along with
them like a house on fire!" Kerry grins. "I'll be here a lot of the time if you need me, but in my absence you can
ask them anything and they will do their best to help you I'm certain."
<br><br>
While she spoke there was the sound of cars departing and another one arriving. "Come on then" she says with
a grin, "let's go and welcome Mr Thompson and meet Chloe." You follow Kerry out of the room into the entry way
where Rachael and Wendy are busily extracting babies from car carry seats and
<<link "exit out to the driveway.">><<set $BabyTask=2>><<Refresh>><</link>>
<<elseif $BabyTask==2>>
<<MyPicky "Media/Nursery/BabyStart_02" "">>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "1.0">>
<br>
You exit out onto the driveway just as Mr Thompson appears from behind his car carrying Chloe who is strapped
securely into a car carry seat. You note that Mr Thompson is a handsome looking man in his early thirties, dressed
in a light grey business suit. 👁@@.Thnk1; A wedding ring! @@
<br><br>
"Ah! Kerry" he says in a pleasant Baritone "and this must be ...?" he continues, giving you a frank and curiously
appraising look. "$MC.nurse" Kerry chimes in "who is going to become best friends with Chloe here." He breaks
into a warm smile.
<<link "I'm sure she will!">><<set $BabyTask=3>><<Refresh>><</link>>
<<elseif $BabyTask==3>>
<<MyPicky "Media/Nursery/BabyStart_03" "">>
<br>
You crouch down close to Chloe "Hello Chloe" you say in a quiet voice making sure to smile. Chloe is a beautiful
baby with blue eyes and the beginnings of fine blonde hair. She regards you back with an uncertain look, mildly
suspicious and sizing you up, perhaps deciding whether or not to give you the benefit of the doubt.
<br><br>
"Right then!" says Mr Thompson. "I'd better be off to work, bye sweetie, daddy will be back later." He hands you
the carry seat and you take a firm hold. "Oh! and she hasn't been fed yet, as instructed." He climbs into his car
and drives away. "Come on" says Kerry and you follow her back into the nursery. In the cloakroom you get Chloe
out of the carry seat and holding her in your arms go
<<link "back to the baby room.">><<set $BabyTask=4>><<Refresh>><</link>>
<<elseif $BabyTask==4>>
<<MyPicky "Media/Nursery/BabyStart_04" "">>
<<Ambient "Media/Sounds/Nursery_Baby_Room0.mp3" "1.0">>
<<MyMusic "Media/Sounds/Nursery_Breastfeeding.mp3" "0.2" "Loop">>
<br>
When you get back to the baby room, Rachael and Wendy are already breastfeeding. It's not a surprise, but it's
still a bit of a shock. You're not an idiot, even if some people treat you like one sometimes. You knew what was
happening and was going to happen, and went along with
<<if $Events[0]==3>>
it. You remember watching Hollie breastfeeding Ivy and how ever since you have wanted to do this.
<<elseif $Events[0]==2>>
it. You remember watching Hollie breastfeeding Ivy and how confused it made you.
<<elseif $Events[0]==1>>
it. You remember watching Hollie breastfeeding Ivy and how you dismissed the feeling of envy.
<<else>>
it for your own reasons. @@.EC;🤔@@@@.Thnk1; And those were?@@ you ponder wryly.
<</if>>
<br><br>
Kerry gestures to a comfy chair and you sit down with Chloe in your arms.
<<Think>>Curiosity I suppose <</Think>>
she tells you to undo the _Fasten of your _Top and you do so.
<<Think>> Maybe the idea of doing taboo things? <</Think>>
Kerry instructs you to unhook your bra as well and you do so.
<<Think>> I do get the strangest thrill doing feminine things! <</Think>>
"Now watch Rachael carefully and hold Chloe in the same way" Kerry instructs.
<<Think>> I seem to get high though rather than get hard? <</Think>>
You are mildly startled out of your reverie when "Shlupp!"
<<link "Chloe latches onto your left nipple!">>
<<set $Outfit.items[5].ID=_Part+"L">>
<<set $Outfit.items[1].ID="Mbra01L">>
<<set $BabyTask=5>><<Refresh>>
<</link>>
<<elseif $BabyTask==5>>
<<MyPicky "Media/Nursery/Breast_01" "">>
<<Ambient "Media/Sounds/Nursery_Baby_Room0.mp3" "1.0">>
<<MyMusic "Media/Sounds/Nursery_Breastfeeding.mp3" "0.4" "Loop">>
<br>
You are surprised by how powerfuly a tiny little thing like Chloe can suck! and surprised again a few sucks later
as you actually feel your milk begin flowing 😲@@.Thnk1; Wow! I can actually feel it!@@ You realise that you
have been holding your breath, so you settle back and try to relax. "You won't have enough milk yet $MC.nurse
so I'll go and put a bottle to warm." Kerry gives your cheek a fond caress and heads off to the fridge.
<br><br>
You watch Chloe as she suckles at your breast. 🤩 @@.Thnk1; OMG! I'm doing it!, I'm breastfeeding!@@ you
feel excited and high, almost giddy with emotion. You are doing something you had always secretly wanted to
do, but which you had thought was impossible for you, taboo even. What's more you are doing it openly and
being encouraged as well! Kerry returns
<<link "just as your breast feels empty.">>
<<set $Outfit.items[5].ID=_Part+"R">>
<<set $Outfit.items[1].ID="Mbra01R">>
<<set $BabyTask=6>><<Refresh>>
<</link>>
<<elseif $BabyTask==6>>
<<MyPicky "Media/Nursery/Breast_02" "">>
<br>
"Slide your thumb gently but firmly down your breast to detach her" kerry tells you sounding quite excited. you
do this and your nipple pops free. "Now hold her in your other arm and lean forwards." You do as instructed and
sure enough "Shlupp!" Chloe is suckeling on your right breast. Kerry is almost glowing with pleasure. "$MC.nurse
my love, you are a natural!" she exclaims.
<br><br>
As Chloe feeds on your right breast, you glance at your left teat. 🙁@@.Thnk1; Jeez! that's big now!@@ it looks
puffy and swollen and stands proud of the areola. @@.Thnk1; Is it going to stay like that? @@ You mentally give
a shrug and settle back to let Chloe feed. Eventually you feel the flow of milk stop, and her sucking takes on a
frustrated edge. "Pop her off now and let her finish on the bottle."
<<link "Kerry instructs you.">><<set $BabyTask=7>><<Refresh>><</link>>
<<elseif $BabyTask==7>>
<<MyPicky "Media/Nursery/Bottle1" "">>
<br>
You offer the bottle and eventually She accepts because she is still hungry, but somehow she manages to convey
a sense of disappointment that she can't continue feeding from your tits. "Your milk supply will gradually increase
with regular feeding" kerry tells you conversationally. "Before you know it you won't need the bottle at all!" That
news gives you a peculiar butterflies in the tummy feeling. 🤪@@.Thnk1; Regular feeding! @@
<br><br>
"Well done $MC.nurse!" Kerry grins. "Ok, final step now, take your arm out of the sleeve and put this cloth onto
your shoulder" she says, handing you a small toweling cloth. You do so as instructed. "Now lift her up so that her
head is just over your shoulder." You comply
<<link "with Kerry's instructions.">><<set $BabyTask=8>><<Refresh>><</link>>
<<elseif $BabyTask==8>>
<<MyPicky "Media/Nursery/Baby_12" "">>
<<StopMySound>>
<<Ambient "Media/Sounds/Nursery_Baby_Room0.mp3" "1.0">>
<<MySound "Media/Sounds/Nursery_Baby_Hiccups.mp3" "0.4">>
<br>
Instinctively you gently rub and pat her back all the while murmuring soft words of encouragement "there there
sweetie, let it out, that's my good girl"
<<timed 6s>>
<<StopMySound>>
<<Ambient "Media/Sounds/Nursery_Baby_Room0.mp3" "1.0">>
<<MySound "Media/Sounds/Nursery_Baby_Burp.mp3" "0.4">>
<<set _Part = $Outfit.items[5].ID.substring(0,6)>>
<<if _Part =="Mtop99">>
<<set _Top="uniform blouse"; _Fasten="buttons">>
<<elseif _Part =="Mdrs99">>
<<set _Top = "uniform dress"; _Fasten="zip">>
<</if>>
"Burp" says Chloe! you continue to gently rub and pat her back for a couple more minutes in case another burp
is required, but her breathing sounds regular now so you lay her on your lap while you wriggle your arm back
into the sleeve of your _Top and then
<<set _Temp="do up the "+ _Fasten>>
<<link _Temp>>
<<set $Outfit.items[5].ID=_Part>>
<<set $Outfit.items[1].ID="Mbra01">>
<<set $BabyTask=9>><<Refresh>>
<</link>>
<</timed>>
<<elseif $BabyTask==9>>
<<MyPicky "Media/Nursery/BabyStart_05" "">>
<<StopMySound>>
<<Ambient "Media/Sounds/Nursery_Baby_Room1.mp3" "1.0">>
<br>
"Great job!" Kerry enthuses "I'm really impressed!" you feel pleased. "You already know how to change a nappy
so I think you are good to go now." Kerry gets up. "If you need me at all I'll be in my office, otherwise the girls
will be here to help you with anything you need." Kerry departs with a big grin and Rachael and Wendy each give
you a big sisterly hug with a "Well done $MC.nurse"
<br><br>
You feel pretty pumped up after your success at breastfeeding, and your easy acceptance as 'one of the girls'
gives you a really nice warm feeling. Grinning broadly you gently caress the baby in your arms and softly murmur
a question to her.
[[What shall we do now Chloe?|Babies][$Clock=50]]
<</if>>
<</nobr>> <<nobr>>
<<if ndef $BabyChange>><<set $BabyChange=0>><</if>>
<<if $BabyChange==0>>
<<MyPicky "Media/Nursery/Nappy_00" "">>
<br>
You carry Chloe over to one of the changing mats while thinking about what things you need to have and what
things you need to do, and which order to do them in.
<<linkreplace "@@.Thnk1; This one is free @@">>@@.Thnk1; This one is free @@ You check the mat to make
that it is clean and you check that there are plenty of wet-wipes left in the packet. Still holding Chloe you turn the
mat to a better angle, then gently place her on the mat. "Back in a Jiffie sweetheart" you tell her and
<<first>>
<<link "go to get the changing kit.">><<set $BabyChange=1>><<Refresh>><</link>>
<<finally>>
<<link "go to get the changing kit.">><<set $BabyChange=2>><<Refresh>><</link>>
<</first>>
<</linkreplace>>
<<elseif $BabyChange==1>>
<<MyPicky "Media/Nursery/Nappy_01" "">>
<br>
Glancing over your shoulder every now and then to check on her you get the changing kit together.
<<linkreplace "@@.Thnk1; Let's think now! I know! Prepare the nappy bin! @@">>@@.Thnk1; Let's think now!
I know! Prepare the nappy bin! @@ You get a nappy bin and check that it is clean. You pull a nappy sack from
the roll and open it up by waving it around in the air, then you line the nappy bin with it.
<<linkreplace "@@.Thnk1; What now! Soft towel to dry her with! @@">>@@.Thnk1; What now! Soft towel to
dry her with! @@ You grab a clean towel from the pile in the bottom cupboard.
<<linkreplace "@@.Thnk1; I remember this one! Baby powder! @@">>@@.Thnk1; I remember this one! Baby
powder! @@ You grab a container of baby powder from the overhead cupboard. "Right" you mutter to yourself
"Is that it ... or am I missing something?" You ponder. "Come on! think $MC.nurse think!" @@.Thnk1; Jeeze, did
I just call myself $MC.nurse? ... lol ... I did didn't I? @@ you ponder some more.
<<linkreplace "@@.Thnk1; $MC.nurse! You idiot! you need a clean nappy! @@">>@@.Thnk1; $MC.nurse! You
idiot! you need a clean nappy! @@ You grab a clean nappy from the packet in the overhead cupboard. "Right"
you mutter to yourself "All set!" @@.Thnk1; Oh lord! I just did it again @@ Your attention returns to Chloe's
distress. "It's ok sweetheart" you call out "$MC.nurse is coming!" You
<<link "hurry back to her.">><<set $BabyChange=2>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>><</linkreplace>><</linkreplace>>
<<elseif $BabyChange==2>>
<<MyPicky "Media/Nursery/Nappy_02" "">>
<<MySound "Media/Music/Silence.mp3" "0.0">>
<br>
Returning with the changing kit, you firstly pop the poppers of her bodysuit and remove it completely.
@@.Thnk1; Better safe than sorry @@ @@ .EC;🙂@@
Then, taking a deep breath and holding it, you pull the
<<linkreplace "wings of the nappy open.">> wings of the nappy open. Then, taking hold of her legs with your
left hand, you lift up her bum, and with your right hand pull the dirty nappy clear, fold it, and put it in the nappy
bin. You then clean her bottom end thoroughly using several wet-wipes, which promptly follow the dirty nappy
<<linkreplace "into the nappy bin.">> into the nappy bin. You let out your held breath and lower Chloe's bum
onto the mat. @@.Thnk1; On the home straight! @@ You gently pat her bottom parts dry with the soft clean
towel, inspect her for any signs of nappy rash, then liberally sprinkle her lower half
<<linkreplace "with baby powder.">> with baby powder. "Ready sweatheart?" you ask, and she seems to reply
with a contented burble. You lift her bum up once again to slide the clean nappy underneath, then lower her
down onto it, adjust the fit, fold the wings over and fasten them securely. You dress her again, then give her a
blue brick to play with while you
<<link "clean up the debris.">><<set $BabyChange=3>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>><</linkreplace>>
<<elseif $BabyChange==3>>
<<MyPicky "Media/Nursery/Nappy_04" "">>
<br>
<<set $Baby="Carry">>
You take the bin and towel over to the sink area and put the towel in the laundry basket. next, holding your
breath again, you take the nappy sack out of the bin, tie it off, and drop it down the chute provided. Next you
make sure the bin is still clean, spray it with disinfectant, and put it with the other bins under the sink. You go
back to Chloe "Ooo, that's a pretty brick sweetheart" you tell her.
<br><br>
You crouch down, pick her up and set her on your knee, then give the mat a quick once over with a wet-wipe
before you stand up and take stock of your accomplishment. You have just changed a baby's nappy, all on your
own, without supervision. How do you feel?
<<unset $BabyChange>>
<<set $Elapsed=10; $Clock+=$Elapsed>>
<br>
<table class="VariLink-table">
<tr>
<td>[[I was born to do this!|Babies][$Babycrazy+=1; $Vagenvy+=1; $Fem+=1; $Ego+=2]]</td>
<td>[[Proud, happy and Fulfiled!|Babies][$Babycrazy+=1; $Vagenvy+=1; $Fem+=1]]</td>
<td>[[A little smug!|Babies][$Babycrazy+=0.2; $Vagenvy+=0.2; $Fem+=0.2; $Ego+=2]]</td>
<td>[[Quite nauseous actually!|Babies][$Arousal-=10]]</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<MyPicky "Media/Flat/Shaver">>
<<Ambient "Media/Sounds/Bathroom_Electric_razor.mp3" "0.4">>
<br>
You are in your beautiful bathroom shaving away that horrid stubble to leave your face smooth as the proverbial baby's bottom, @@.Thnk1; well, probably not that smooth! @@
<br><br>
You ponder for a moment @@.Thnk1; I can't actually ever recall seeing a baby's bottom, proverbial or not, or for that matter feeling how smooth it is! @@ You give up on over thinking it and continue shaving your face
<<link "fairly smooth" "Bathroom">><<set $Transform[7]=0>><</link>>
<</nobr>><<nobr>>
<<if ndef $Modest>><<set $Modest=1>><</if>>
<<set $Elapsed=10>>
<<Ambient "Media/Sounds/Amb_Work_Office.mp3" "1.0">>
/* Mechanism to send worker to lunch or Home after work*? */
<<if $Hour>=12 && $Hour<=14 && !$LunchTaken>>
<<goto "DoWork">>
<<elseif ($Worked/3600000)>=7>>
<<goto "DoWork">>
<</if>>
<<set _Temp = "Media/Work/Modest_" + (10+$Modest)>>
<<MyPicky _Temp "">>
<br>
You are at your desk reviewing a blogger's take on the top ten modest trends from spring 2050 fashion week. She has grouped together similar ideas from various designers into categories. there are lots of colorful pictures.
<br><br>
<<if $Modest==1>>
Primary Colors - Pantone’s colors for Spring 2050 get back to basics with a schoolroom-friendly primary palette,
and designers have taken note. Bright red is one of the strongest trending colors on the runway, with nearly
every designer featuring at least one in a stunning and modest way. While head-to-toe looks can be intimidating
to some, try to add in a bold blouse or a skirt with a neutrally matching bottom or top to start.
<<elseif $Modest==2>>
Primary Colors - Pantone’s colors for Spring 2050 get back to basics with a schoolroom-friendly primary palette,
and designers have taken note. Golden yellow is one of the strongest trending colors on the runway, with nearly
every designer featuring at least one in a stunning and modest way. While head-to-toe looks can be intimidating
to some, try to add in a bold blouse or a skirt with a neutrally matching bottom or top to start.
<<elseif $Modest==3>>
Primary Colors - Pantone’s colors for Spring 2050 get back to basics with a schoolroom-friendly primary palette,
and designers have taken note. Powder blue is one of the strongest trending colors on the runway, with nearly
every designer featuring at least one in a stunning and modest way. While head-to-toe looks can be intimidating
to some, try to add in a bold blouse or a skirt with a neutrally matching bottom or top to start.
<<elseif $Modest==4>>
Interesting Sleeves - Sleeve details are in, from bell to poet to cathedral to renaissance-inspired flare. Some are
gathered at the wrist and some feature puffed sleeves. Almost every designer featured a take on this look, in
addition to statement sleeves being the hottest street-style look at the shows. While not conducive to yom tov
cooking, throw on these flowy, fringed frocks just in time to greet your guests to add a flattering, graceful touch
to any outfit.
<<elseif $Modest==5>>
Utilitarian White - While all-white looks beautiful any time of year, it is especially trendy in the Spring. This year’s
light looks featured a futuristic vibe with inspiration from worksuits and jumpsuits. Feminize them with delicate
accessories or play up the modern look with bold jewelry. Either way, these simple looks work hard to make a big
impact.
<<elseif $Modest==6>>
Exaggerated Details - Oversize is in! From long and larger-than-life bows and giant skirts to wide sleeves and
collars, over-the-top sizing is making designer’s hot lists. Volume on sleeves is for beginners, but this trend amps
up the overall look with bold details. While this trend may not translate for every day, try a dress with a wider
sleeve, a structured scarf atop your blazer or a fun poufy or ballgown-style skirt for a simcha.
<<elseif $Modest==7>>
The New Florals - Spring is a classic time to showcase florals, but their Spring 2050 update puts them into two
camps: the ditsy / small floral and the graphic / oversized one. Pair a flowery cardigan with a dress for a matched
look or try a large floral maxi with a crisp white shirt. With unexpected pairings and bold flowers, these modest
styles depict gardens and bouquets in fresh, new ways.
<<elseif $Modest==8>>
Dot to Dot - Polka Dots have had a resurgence lately and they aren’t going away anytime soon. You won’t evoke
Minnie Mouse with these chic looks, which update dots and circles for 2050 by playing with their patterns, sizes
and shapes. Always a ladylike staple, dots and dot-like motifs are all over the runways now, and won’t be going
out of style anytime soon.
<<elseif $Modest==9>>
Silvery Metallics - The futuristic looks continue with the chrome, liquid silver and platinum fabrics that have been
gracing the runway. While ruching, pleats and interesting stitching create volume and texture, shine still takes
center stage with a festive, dressy look that doesn’t require the upkeep (or sensory overload) of sequins. With
fabric technology as advanced as ever, these melted metal styles play with texture and shape to create a look
that’s both modern and memorable.
<<elseif $Modest==10>>
Game…Set…Match - The new suiting pairs pieces for 2050 with the element of surprise. Even accessories are
getting in on the action. From hats that match dresses, to gloves that match a blouse to boots that match a dress,
coordinated looks are now pulled together in entirely new and innovative ways. While some of these styles are
wear-to-work, others join in striking ways to elevate both your yom tov and everyday wear.
<<elseif $Modest==11>>
Pattern Play - Mixing patterns or extra-bold patterns serve as optical illusions, and continue the larger-than-life
theme of exaggerated details and liquid silver trends. These seemingly clashing looks may overwhelm the eye at
first, but then serve to highlight the beautiful cuts and shapes of the clothing. While checks and gingham are a
Spring staple, here they mix with bold color, contrasting patterns and billowing sleeves. Try a new dress in a
visually-interesting fabric to see how this trend fits your style.
<<elseif $Modest==12>>
Green Day - While not quite as ubiquitious in every designer’s collection as the primary colors above, green in all
of its incarnations are also hot for Spring 2050. From lime to pistachio to forest and olive, this shade is the perfect
transition for Fall as well. Find a frock now that you can wear into Spring, or choose bright green to accessorize
any of the above-mentioned looks. The fresh new growth of this upcoming Spring trend is sure to carry you
through the season ahead in style.
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td>[[You've finished!|DoWork]]</td>
</tr>
</table>
<</if>>
<<if $Modest<12>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Meh!">>
<<set $Modest+=1; $Skill_Fashion+=0.5>><<Refresh>><</link>></td>
<td><<link "I don't like them">>
<<set $Modest+=1; $Skill_Fashion+=0.5>><<Refresh>><</link>></td>
<td><<link "I actually like them">><<set $Fem+=0.5>>
<<set $Modest+=1; $Skill_Fashion+=0.5>><<Refresh>><</link>></td>
<td><<link "Oh! I love them!">><<set $Vagenvy+=0.2; $Fem+=0.5>>
<<set $Modest+=1; $Skill_Fashion+=0.5>><<Refresh>><</link>></td>
<td><<link "I Wish I could wear them!">><<set $Vagenvy+=0.5; $Fem+=1>>
<<set $Modest+=1; $Skill_Fashion+=0.5>><<Refresh>><</link>></td>
<td><<link "I Wish I was a girl!">><<set $Vagenvy+=1; $Fem+=0.5>>
<<set $Modest+=1; $Skill_Fashion+=0.5>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Doctor>><<set $Doctor=0>><</if>>
<<set _Lewis1="Media/Flat/DrLewis_01.png">>
<<set _Lewis2="Media/Flat/DrLewis_02.png">>
<<set $Elapsed=10>>
<<if $Doctor==0>>
<<MyPicky "Media/Flat/LivRoom" "Time">>
<<set $Locn="Home">>
<<StopMySound>>
<br>
You are sat in the living room of your flat, fidgeting nervously and awaiting the arrival of
<<link "Dr Lewis">><<ShowFace "DrLewis">><</link>>
because you told Victoria that you were sick and couldn't come into work today.
@@.Thnk1; Oh crap! I shouldn't have done this ... @@
You have visions of Victoria flogging you!
@@.Thnk1; Dr Lewis is going to see right thru me! @@
As the minutes tick by the sweat starts to bead on your forehead and your stomach ties itself in knots.
<br><br>
You vividly remember 'Old Dr Lewis' who was your family doctor all thru your childhood. She was a fantastic
doctor but mercilessly stern and implacable. When you heard that she had retired and her daughter had taken
over you hoped for an easier time of it, but no such luck! Time slows to a crawl as you wait, and you nearly
jump out of your skin when the doorbell rings! You get up to answer the door and
<<link "let Dr Lewis into your flat.">><<set $Doctor=1>><<Refresh>><</link>>
<<elseif $Doctor==1>>
<div style="display: block; position: relative; max-width: 100%; height: auto; margin: 0 auto">
<img @src=$Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
<img @src=_Lewis1 style="position: absolute; z-index: 20; left: 0; top: 0; width: 100%; height: 100%">
</div>
<br>
Dr Lewis bustles into your living room, puts her enormous bag on a chair, and pulls out an old-style clipboard
which she briefly consults. "Now then young $MC.name" she says
<<linkreplace "what seems to be the problem?">> "what seems to be the problem?" You flush with shame at
your lies. "I er ... just don't feel well today" you stammer.
@@.Thnk1; Actually I don't ... @@
"Let's have a look at you then" she says with a sardonic smile. "Go on then ... strip" she commands you waving
her hand in illustration. You start to remove your top clothes. "You can keep your panties on" she adds
<<linkreplace "with dry amusement.">>with dry amusement.
<br><br>
She wields her stethoscope here and there pulling sceptical faces, prods you viciously in various tender places
asking "does that hurt?"
@@.Thnk1; Oh course it hurts you monster! ... @@ "Er ... a little" you reply.
She jabs a thermometer into your mouth while she measures your blood pressure with a pumpy up thing then
retrieves the thermometer and makes some notes on her clipboard. She finally
<<link "roots around in her bag.">><<set $Doctor=2>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>>
<<elseif $Doctor==2>>
<div style="display: block; position: relative; max-width: 100%; height: auto; margin: 0 auto">
<img @src=$Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
<img @src=_Lewis2 style="position: absolute; z-index: 20; left: 0; top: 0; width: 100%; height: 100%">
</div>
<br>
"Erk! what's that?" you squeak. "Medicine" says Dr Lewis as if to the village idiot. "You're a bit run down. I suspect
that you haven't been eating properly, and also that you are not getting enough sleep or exercise." You get an
impression that she finds the situation amusing. @@.Thnk1; She knows I'm malingering! ... @@ "So I'll regard my
visit today as serendipitous, and this will start to make you ... better ... so to speak." She squirts a little fluid into
the air from the needle. "Now be a good boy" she grins
<<linkreplace "and bend over.">>"and bend over."
<br><br>
You bend over as ordered and she pulls the waistband of your $Outfit.items[0].desc down to lay bare your right
buttock. You feel the sting of the needle, then a long, slow, burn as the 'medicine' is injected into you. "I'll sign
you off for today" she says as she packs her bag. "Do some jogging, eat healthier, go to bed earlier, and before
you know it you'll feel like a new person." she says over her shoulder as she departs, leaving you
<<link "alone with your sore bum." "Living Room">>
<<unset $Doctor>><<set $SkivedOff=1; $Hormone+=1; $OnLeave=true>><</link>>
<</linkreplace>>
<</if>>
<</nobr>><<nobr>>
<div style="text-align: center;">
<span class = "bigfont">
Credits <<link "Return" `previous()`>><</link>>
</span>
</div>
Music credits
<table class="Link-table">
<tr>
<td><a href="https://freemusicarchive.org/music/Broke_For_Free/Directionless_EP"
target="_blank">Day Bird by Broke For Free</a></td>
<td><a href="https://www.youtube.com/watch?v=JxMYl2vz_jM"
target="_blank">Come Back to Me by Suzy and the Bots</a></td>
</tr>
<tr>
<td><a href="https://freemusicarchive.org/music/mindthings/Shared_Loneliness/02_-_mindthings_-_Eve" target="_blank">Eve by mindthings</a></td>
<td><a href="http://john-haigh.co.uk/"
target="_blank">Dance Macabre by John Haigh</a></td>
</tr>
<tr>
<td><a href="https://freemusicarchive.org/music/Koresma/West_1793/Koresma_-_West_-_05_Flow" target="_blank">Flow by Koresma</a></td>
<td><a href="http://john-haigh.co.uk/"
target="_blank">Golden Chain by John Haigh</a></td>
</tr>
<tr>
<td><a href="https://freemusicarchive.org/music/Linenoise/Magenta_Moon/"
target="_blank">Magenta Moon (Part II) by Line Noise</a></td>
<td><a href="https://www.youtube.com/watch?v=jM-l-QY-CAU"
target="_blank">Looking for a Man by Suzy and the Bots</a></td>
</tr>
<tr>
<td><a href="https://freemusicarchive.org/music/Linenoise/Magenta_Moon/"
target="_blank">Passive Cyclone (Part III) by Line Noise</a></td>
<td><a href="https://www.freemusicpublicdomain.com/royalty-free-hard-rock-music/"
target="_blank">I Believe In You by Lost European</a></td>
</tr>
<tr>
<td><a href="https://freemusicarchive.org/music/Jari_Pitkanen/Siam_Soul"
target="_blank">Siam_Soul byJari_Pitkanen</a></td>
<td><a href="https://www.freemusicpublicdomain.com/royalty-free-hard-rock-music/"
target="_blank">No Photographs by Lost European</a></td>
</tr>
<tr>
<td><a href="https://freemusicarchive.org/music/Jari_Pitkanen/Siam_Soul"
target="_blank">Teenage Love by Jari Pitkanen</a></td>
<td><a href="https://www.freemusicpublicdomain.com/royalty-free-hard-rock-music/"
target="_blank">Searchin' by Lost European</a></td>
</tr>
<tr>
<td><a href="https://freemusicarchive.org/music/Chad_Crouch/arps-ii/systems"
target="_blank">Systems by Chad Crouch</a></td>
<td><a href="http://john-haigh.co.uk/"
target="_blank">Stolen Kisses by John Haigh</a></td>
</tr>
<tr>
<td><a href="https://freemusicarchive.org/music/ES_Eric_Salazar/When_I_was_Emptyhead_1997-2007/This"
target="_blank">This by Eric Salazar</a></td>
<td><a href="http://john-haigh.co.uk/"
target="_blank">Tell Me Why by John Haigh</a></td>
</tr>
<tr>
<td><a href="https://freemusicarchive.org/music/Strobotone/flashback-forward/venusian-clouds"
target="_blank">Venusian Clouds by Strobotone</a></td>
<td><a href="http://john-haigh.co.uk/"
target="_blank">Until The End of Time by John Haigh</a></td>
</tr>
<tr>
<td><a href="" target="_blank">Aimless Lyrics by Punch Deck</a></td>
<td><a href="" target="_blank">Can You Feel The Love by Luke Bergs</a></td>
</tr>
<tr>
<td><a href="" target="_blank">Close by Punch Dec</a></td>
<td><a href="" target="_blank">Aimless Lyrics by Punch Deck</a></td>
</tr>
<tr>
<td><a href="" target="_blank">Dance by Luke Bergs</a></td>
<td><a href="" target="_blank">Golden State of Mind by Luke Bergs</a></td>
</tr>
<tr>
<td><a href="" target="_blank">I´ll be your Sunshine by Luke Bergs</a></td>
<td><a href="" target="_blank">Love Me Harder by Niwel</a></td>
</tr>
<tr>
<td><a href="" target="_blank">Soul Searching by Luke Bergs & Jenna Evans</a></td>
<td><a href="" target="_blank">Summertime by Luke Bergs</a></td>
</tr>
<tr>
<td><a href="" target="_blank">Triumphant Return by Babasmas</a></td>
<td></td>
</tr>
</table>
Video credits
<br>
<table class="Link-table">
<tr>
<td><a href="https://www.pornhub.com/model/chessie-rae" target="_blank">Hollie is Chessie Ray</a></td>
<td>@@.Blu; Eve is played by the inimitable Cara Delevingne@@</td>
</tr>
<tr>
<td><a href="https://www.youtube.com/watch?v=GuO2RznvZBQ" target="_blank">Jamila Musayeva</a></td>
<td><a href="https://www.youtube.com/watch?v=loSRjKd3xKE" target="_blank">Gibi ASMR</a></td>
</tr>
</table>
Other credits
<br>
<table class="Link-table">
<tr>
<td><a href="https://pixabay.com/" target="_blank">Pixabay - Free images and sounds </a></td>
<td><a href="https://www.freepik.com/" target="_blank">Freepic - Free images and sounds </a></td>
</tr>
<tr>
<td><a href="https://www.goodfreephotos.com/" target="_blank">Good Free Photos - As the name @@.EC;🙂@@ </a></td>
</tr>
</table>
<</nobr>><<nobr>>
/* Unsetting all the nursery variables, we have finished at the nursery */
<<unset $BabyTask; $Baby; $Clock>>
<<unset $Locker; $Nursery; $NurseryTasks; $Induction; $Uniform>>
<<FindID $Bag.contents "Pills">>
<<if $Found==true>><<set $Bag.contents.deleteAt($Index)>><</if>>
<<unset $Pills; $PillsLeft; $TimeTaken; $ChatIsabelle; $ChatLily>>
<<set $Elapsed=10>>
<<if $Journey==0>>
<<MyPicky "Media/Nursery/Nursery_Outside_02D" "">>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "1.0">>
<<set $Locn="Spruce">>
<br>
You exit the nursery with victoria and follow her to the silver BMW parked across the road. "You parked in my
favourite spot" you tell her. She laughs "sorry dear, I didn't know" she says as she opens the rear door indicating
you to get in. "The front seat is free?" you note questioningly. "The back is saf ... more comfortable" you climb
into the back seat while noting the curious correction that she made.
<br><br>
Victoria gets in the driver's seat and buckles up. She looks in the rear view mirror "put your seat belt on dear" she
tells you. You frown and sort out the seat belt, finding the unfamiliar anchor point and clicking the belt securely
in place. Seemingly satisfied Victoria starts the car, checks the mirrors and
<<link "drives away">><<set $Journey=1>><<Refresh>><</link>>
<<elseif $Journey==1>>
<<StopMySound>>
<<MyVid "Media/Transform/Journey_01.webm">>
<<set $Locn="Spruce">>
<br>
You relax in the back seat for a space. "Where are we going?" you ask Victoria. "Spruce Manor" she replies without
elaborating further. <<linkreplace "I've never heard of it, is it far?">> I've never heard of it, is it far? you ask the
back of her head. After a brief pause she responds "It used to be called 'Gresham Hall' it's around 20 miles from
Lindchester." "I've heard of that" you say, "wasn't that the country club that was destroyed in a big fire a few years
ago?" you ask. "That's the place" <<linkreplace "Victoria responds.">>Victoria responds.
<br><br>
"So has it been restored now? is it open to the public again?" you probe. She temporises "Partially restored ... it's
not open to the public either." @@.Thnk1; It's like drawing blood from a stone! @@ "So why are we going there
for a meeting?" there is a long pause. "It's owned by Golding." she admits. You realise you aren't going to get
any more details at the moment so you stop asking. After about 20 minutes Victoria pulls onto a slip road leaving
the motorway at the junction. She drives half a mile down the A road then turns onto a private road that
<<link "ends in a small car park.">><<set $Journey=2>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>>
<<elseif $Journey==2>>
<<StopMySound>>
<<MyPicky "Media/Transform/Journey_02" "">>
<br>
Looking out the window you see an impressive looking modest sized manor house. there are no signs of fire
damage to be seen. "Spruce Manor" says Victoria brightly, turning off the engine and unbuckling her seat belt.
You make no move to get out of the car. "Victoria" you say in a deliberate tone
<<linkreplace "why am I here?">>why am I here?
<br><br>
She turns to face you looking between the front seats. You can see her mind trying and then discarding several
replies, one after the other. Finally she reaches a decision. "It concerns your inheritance" she tells you. Your ears
prick up at the word 'inheritance' and you start to ask more questions, but Victoria shakes her head and will say
no more apart from.
<<link "you'll find out at the meeting.">><<set $Journey=3>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Journey==3>>
<<MyPicky "Media/Transform/Journey_03" "">>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.6">>
<br>
You get out of the car and get your first true look at Spruce Manor. "It's a very attractive looking building." you
comment impressed. "And Golding owns this?" Victoria smiles "Yes ... indirectlly." She doesn't elucidate further
so you try a different tack. "And it's used for meetings and such?" Again she only nibbles "It's used for a variety
of things, meetings are one of them."
<br><br>
You try your final gambit. "Why did they change the name ... after the fire?" Momentarily caught off guard by the
question, "It's an in-joke" she responds. "I don't get it" you tell her ... not getting it. "Come on" she says without
explaining
<<link "let's go to the meeting.">><<set $Journey=4>><<Refresh>><</link>>
<<elseif $Journey==4>>
<<MyPicky "Media/Transform/Journey_04" "">>
<br>
Following Victoria you walk across the grass to the entryway, walk around a small ornamental pond, then up a
half dozen steps to a gravel area leading to a pleasant looking sun terrace in front of the house. You don't get
much time to admire the surrounding as Victoria guides you directly
<<link "to the front door.">><<set $Journey=5>><<Refresh>><</link>>
<<elseif $Journey==5>>
<<StopMySound>>
<<MyPicky "Media/Transform/Reception_01" "">>
<br>
You enter the building and it feels cool and dark after coming in from outside, it's also quiet ... hushed even, the
sort of reverental quiet that posh places seem to generate. The man at reception nods towards Victoria obviously
recognising her and she goes to speak to him. She hands him something which he returns a few moments later.
<br><br>
Victoria returns to you and motions for you to follow her down a short corridor on the right. The corridor ends at
a heavy looking dark wooden door. She gives you a reassuring smile and without knocking turns the doorknob,
opens the door, and you
[[go thru to your meeting|Meeting][$Meeting=1; $SpruceDay=0]]
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<if $Step==1>>
<<MyPicky "Media/Transform/Meeting_01" "">>
<<StopMySound>>
<<set $Locn="Spruce">>
<br>
You enter what can best be described as a meeting room, it has a single large highly polished table with a number
of chairs around it. Seated at the head of said table is an eldery man with a face that doesn't immediately fill you
with confidence or trust. In front of him is what appears to be a form to sign, and a sealed document that may be
your Grandfather's will. @@.Thnk1; Speak of the devil! @@ You notice your Grandfather's portrait hanging on the
wall as if he intends to be part of the proceedings from beyond the grave!
<br><br>
The man addresses you with a nondescript voice. "Hello, please take a seat, I'm John Turnbull, and I'm pleased to
make your acquaintance at last. Do you prefer to be addressed as $MC.name, or $MC.nurse?" You belatedly
realise that he knows an awful lot about you. As you take your seat you respond
<br><br>
<<link "Please call me $MC.name">><<set $MC.meet=$MC.name; $Step=2>><<Refresh>><</link>>
<br>
<<link "Please call me $MC.nurse">><<set $MC.meet=$MC.nurse; $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Transform/Meeting_02" "">>
<br>
You regard the man speculatively. "Turnbull ... I've heard that name before somewhere?" your tone implies a
question, and he seems happy to enlighten you. "I'm a senior partner at Turnbull, Femly, & Gentle, we were your
late grandfather's solicitors, and we are the executors of his will." You nod in acnowledgement. "And according
to instructions left alongside the will, I'm also the acting director of Golding Electronics." Taking note of your
reaction he temporises "within certain specific limitations."
<br><br>
This is news! This man is directing 'your' company, apparently with the blessing of your deceased grandfather! You
try to figure the angles, and wonder what the 'certain specific limitations' are. there is some game afoot here, and
you need to know
<<link "what the rules are!">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Transform/Meeting_02" "">>
<br>
Turnbull clears his throat and addresses you in his solicitor voice. "Now then $MC.meet, before I can impart any
more information, I need you to sign this form. It's a non disclosure agreement. By signing it you undertake not
to discuss anything that you hear in this room with anyone who is not duly authorised to know the details of our
conversation. Failure to keep this agreement will result in stringent ... I hesitate to use the term sadistic ... but you
get the idea ... penalties.
<br><br>
You look at the form, it's short and to the point, if you sign it you keep your mouth shut or your life will be a living
hell for the rest of your days! "What happens if I don't sign?" you ask. "In that case $MC.meet you would be free
to leave this room and seek alternative employment elswhere, and your chance of benefiting from any inheritance
would be precicely zero."
<br><br>
<<link "Sign the NDA">><<set $Step=5>><<Refresh>><</link>>
<br><br>
<<link "Refuse to sign the NDA">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Transform/Meeting_03" "">>
<br>
Turnbull shrugs and rolls his eyes. "Have a word to the wise Vicky, I'm going to get a coffee" he says as he gets
up and leaves the room. Victoria regards you for a time, "why won't you sign?" she asks with puzzlement. "it's
just an NDA, nothing harmful, you need to sign it before you can hear the will." A sudden suspicion occurs to
you. "You know what's in the will don't you?" She smiles "not exactly, but yes, more or less."
<br><br>
"Tell me please" you implore. Victoria laughs "Ah! lol! I can't, I signed the NDA!" When she regains her composure
she continues. "Trust me $MC.meet, there is nothing harmfull in the NDA, unless you sign it and knowingly break
the agreement." She searches for the right words. "What's at stake here is vitally important, it need this minimum
level of security!"
<br><br>
<<link "Sign the NDA">><<set $Step=5>><<Refresh>><</link>>
<br><br>
<<link "Refuse to sign the NDA">><<set $Step=99>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Transform/Meeting_04" "">>
<br>
Turnbull composes himself. "Before I read the will, would it be beneficial for you $MC.meet if I imparted some
family history which you may not be aware of?" You nod. "Your Grandfather Rupert Golding founded Golding
Electronics in 1985 at the age of 20, selling electronic circuits and components to hobyists. He did moderately
well out of the subsequent boom in personal computing during the 80's and 90's and expanded into supplying
nich components to the defense industry.
<br><br>
He married Elenore Croft in 1995 at the age of 30, and subsequently they had a son, your father, Michael Golding
born in 1998. Elenore died in childbirth 3 years later in 2001, and the baby did not survive. Around this time
Rupert became aquainted with a certain Robert Thorne, the owner of a sucessful medical supply company called
Thorne Medical. The companies were in non competing fields, and the two men became great friends and over
the years they colaberated on
<<link "several highly profatable projects.">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/Transform/Meeting_04" "">>
<br>
Later in life it became their dream to merge their houses, and companies into a single entity that they christened
Goldthorne Biotech. They even registered the name and created a holding company. They intended it to be
owned and run by their joint decendant, the result of the union of the two families.
<br><br>
The idea, or I should say plan, was that Rebecca Golding and Robert's grandson Timothy Thorne would marry and
produce the desired heir to both families. This dream was shattered with the death of your sister and parents five
years ago Mr Golding.
<br><br>
With their scheme in taters, Mr Thorn Snr, and Mr Golding Snr poured the resources of both companies into a
new line of research, human regeneration, which began to show great promise. The aim initially was extending
their own lives. Time hower was against them, and the reaper caught up with Robert Thorne last year, and your
<<link "grandfather six months ago.">><<set $Step=7>><<Refresh>><</link>>
<<elseif $Step==7>>
<<MyPicky "Media/Transform/Meeting_05" "">>
<br>
"Hang on!" you interrupt. "Are you telling me that they were working on a process to regenerate the human
body and make themselves younger?" He nods, amused. "Was it completed, after they died?" you ask not quite
believing what you are hearing. "As per instructions left in a codicil to the will, the regeneration process has been
tested three times, with complete success." You are impressed to put it mildly.
<br><br>
"But ... that means ...?" you can see implications, but can't codify them yet properly. "It means that Goldthorne
Biotech would be selling what every rich person wants more that anything else, but can't currently buy for any
amount of money ... more life!" Victoria finished the thought for you. "Goldthorne Biotech would become the
richest and most powerful force on the planet!"
<<link "she adds with a smile.">><<set $Step=8>><<Refresh>><</link>>
<<elseif $Step==8>>
<<MyPicky "Media/Transform/Meeting_05" "">>
<br>
Turnbull resumes his history lesson. "The regeneration project was so tantalisingly close to completion, but they
both realised that for them it was not to be. A few months before Robert's death, the chief geneticist at Thorne
Medical reported on an interesting by product of the research.
<br><br>
She reported that when complete, the regeneration procedure should be able to modify the patient genetically
while regenerating them. Fix genetic faults and conditions, maybe modify the body cosmetically. She joked that
they could probably even be able to change the sex of the patient!
<br><br>
This news excited a whimsical fantasy in the dying old men, they ordered that every resource needed was to be
diverted into research of a sex change procedure. It had reignited the old dream ... the new plan was that either
you $MC.meet, or Timothy would become a woman and
<<link "bear the desired hier!">><<set $Step=9>><<Refresh>><</link>>
<<elseif $Step==9>>
<<MyPicky "Media/Transform/Meeting_04" "">>
<br>
You mull over this disclosure with a growing ire. @@.Thnk1; They've been trying to make want to be a woman all
this time! @@ You start to vent your anger "From what you are telling me it seems that you have selected me to
become the woman! Your voice raises in volume "Why me? ... why not Timothy bleeding Thorne? ... Why does he
get to keep his cock and stick it in MY PUSSY!"
<br><br>
It's Victoria who responds. "It's complicated. Tim is fixated on his music, he has dreams of becoming a rock star
that dominate his thinking. Also there was bad blood between Tim and his grandfather. He once let slip that he
intended after inheriting to sell off Thorne Medical, and use the cash to build a recording studio and publishing
company. Tim's a nice lad, but Robert felt he coundn't be trusted beyond providing sperm and the family name.
They both agreed it would be best if
<<link "you were the mother of the heir.">><<set $Step=10>><<Refresh>><</link>>
<<elseif $Step==10>>
<<MyPicky "Media/Transform/Meeting_04" "">>
<br>
You ponder her words. You understand that they have been encouraging you to be envious of women, to make
you want to want to become one, and that they feel they have had some success.
@@.Thnk1;
<<if $Vagenvy<20>>Dammit! but I don't want to be turned into a woman, I'm a man for heaven's sake!
<<elseif $Vagenvy<40>>Well, I suppose that being turned into a woman might have it's upside?
<<elseif $Vagenvy<60>>She has a point, the prospect of being a woman does have a certain appeal to it.
<<elseif $Vagenvy<80>>She's got me there, I'd love to be turned into a real woman, it's what I want.
<<else>>It's true what she says, I'd do anything to become a woman, this is like a dream come true.
<</if>>
@@
You consider the implications if you went along with this, how it would change your life entirely and how It would
change how people viewed you and treated you, and of course how you would be expected to dress.
@@.Thnk1;
<<if $Fem<20>>Oh Jeez! I'd have to wear dresses and things! That really doesn't appeal to me at all!
<<elseif $Fem<40>>I suppose I'd have to wear women's clothing, I could always wear the less 'girly' stuff?
<<elseif $Fem<60>>Ok, I have to admit that the prospect of having to wear dresses doesn't phase me.
<<elseif $Fem<80>>Hmm, I'd have to wear dresses and bras and stuff! Lol, I think I can live with that!
<<else>>Oh Yes! I can have it all, lingerie, clothes, high heels, pantyhose, makeup, accesories, It'll be heaven!
<</if>>
@@
And then you come to the reason for all this. They want you to have a baby, become pregnant and carry a child,
go into labor and give birth, be a mother and nurse a baby, be a mother and raise a child.
@@.Thnk1;
<<if $Babycrazy<20>>Being a father might be fine some day, but I don't ever want to be a mother!
<<elseif $Babycrazy<40>>I'm not certain that this is for me, but I believe I could handle it if it was necessacarry.
<<elseif $Babycrazy<60>>The idea does have a certain appeal to me, I think I could be a good mother.
<<elseif $Babycrazy<80>>I think I would like that, just thinking about it gives me a lovely warm feeling
<<else>>Oh Jees Yes! The sooner I have a husband on top of me, fucking babies into my belly, the better!
<</if>>
@@
<br><br>
They remain silent as you ponder, it's almost as if they know what thoughts are running thru your mind and they
are giving you a space to think about it. @@.Thnk1; To get used to the idea? To accept it? @@ You glance at
Victoria and you can see hope and eagerness in her expression. "I shall now read the will."
<<unset $Step>>
[[Turnbull declares eventually.|Will]]
<<elseif $Step==99>>
<<StopMySound>>
<<MyVid "Media/Transform/Journey_01.webm">>
<<set $Locn="End">>
<br>
Victoria drives without speaking for a while. Then she sighs deeply. "Oh $MC.meet! what is the world going to do
with you! You silly girl!" She drives quietly again until you are almost back in Lindchester, then she sighs again,
somewhat fatalistically this time. "Do you want me to ask Kerry for a favour, and have her take you on full time
at the nursery?" she asks you.
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<if $Step==1>>
<<MyPicky "Media/Transform/Meeting_06" "">>
<<StopMySound>>
<<set $Locn="Spruce">>
<br>
Turnbull picks up the will reverently and holds it up as if showing it to a crowd. He looks at his watch "For the
record it is now <<datetime>> and I am opening the will in the presence of $MC.name $MC.surname and Ms
Victoria De Vious. He breaks the seal, extracts a large document, carefully unfolds it and begins to read.
<br><br>
We, Mr. Rupert Golding, 16 The Mound, Lindchester, England, and Mr. Robert Thorne, 12 Venus Way, Lindchester,
England, being of sound mind, and in the presence of witnesses, namely Mr. John Turnbull of Turnbull, Femly &
Gentle, solicitors, 123 The High Street, Lindchester, England, Dr. David Blair, of 24 Westgate, Lindchester, England,
and Dr. Susan Weaver of 'Birtch Cottage' 4 Beaver Close, Lindchester, England, do HEREBY REVOKE all former wills
and testamentary dispositions made by us AND DECLARE this to
<<link "be our last and final will.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Transform/Meeting_06" "">>
<br>
"Upon the birth of the first naturaly concieved, natural born, male child, who is a direct descendant of the second
degree, of both Rupert Golding and Robert Thorne, who shall subsequently be refered to as 'Heir' the full assets
and holdings of the companies known as Thorne Medical and Golding Electronics shall be transfered to the
company known as Goldthorne Biotech, and the following persons shall be appointed directors to the board of
Goldthorne Biotech, with the indicated amount of voting stock.
<br><br>
1, The Heir (40%) (upon attaining 18 years of age)<br>
2. The mother of the Heir (20%)<br>
3. Victoria De Vious (8%)<br>
4. John Turnbull (8%)<br>
5. Dr Mary Lewis (8%)<br>
6. Dr. Susan Weaver (8%)<br>
7. Dr. David Blair (8%)
<br><br>
As an additional benefit, all directors shall be able to command the services of Goldthorne Biotech for themselves
as and when required by reason of medical condition or physical age being in excess of 40 years. Additionally
they may nominate a candidate for said services, acceptance for which requires approval by 55%
<<link "of the (active) voting stock.">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Transform/Meeting_06" "">>
<br>
To forestall claims under the Inheritance (Provisions for Family and Dependants) Act 1975 (the IPFDA) any and all
remaining descendants of the first and second degree, shall, upon ataining a legal age of 18 years, and until their
death, be eligable to draw from the working capital of Goldthorne Biotech, an annual sum, not to exceed ten
times the 'Average Salary' as defined below.
<br><br>
For the purposees of this will the term 'Average Salary' shall be defined as the mean average salary across the
whole of the UK for full-time employees, as calculated by the Office for National Statistics (ONS), or whatever
official body has replaced the ONS at the time of calculation.
<br><br>
In the event of there being no Heir born within 15 years of our deaths, the companies Golding Electronics and
Thorne Biotech shall cease all ongoing research and destroy all records designated "Company Confidential" and
above. The companies shall then be sold to the highest bidder, but not both to a single entity.
<br><br>
Of the assets generated by the sale, 90% is to be used for charitable donations, and the remaining 10% is to be
distributed equally among
<<link "all surviving descendants.">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Transform/Meeting_07" "">>
<br>
Turnbull folds up the will and replaces it in the card envelope. He then takes it and puts it in a cabinet at the far
side of the room. He returns and carefully places a new form on the table, along with a pen to sign it with. "Well
$MC.meet, do you want to be the most powerful woman in the whole world ... forevever?" He asks the question
in an amused tone, fully cognisent of the implications of the question.
<br><br>
Feeling a trifle light headed you temporise. "Er ... what is that?" you ask indicating the new form. "It's a medical
release form" he pushes it a half an inch in your direction. "By signing it you will give consent to undergoing the
regeneration and transformation procedures that will turn you into a woman."
<br><br>
You gingerly touch the form with a fingertip. @@.Thnk1; If I sign this, they will make me a living goddess! @@
you tentatively slide the form closer. @@.Thnk1; I'll be rich, and powerful, and beautiful @@ Your fingertips brush
the pen. @@.Thnk1; And I'll be practically immortal! @@ Your fingers roll the pen back and forth as you decide
what to do. @@.Thnk1; Do I want to be a living goddess? @@
<br><br>
<<link "You bet I do! Sign the form!">><<set $Step=5>><<Refresh>><</link>>
<br>
<<link "No! it's too much!" "Meeting">><<set $Meeting=99>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Transform/Meeting_08" "">>
<br>
You sign the medical release and pass it back to Turnbull who places it into a document wallet which he in turn
puts into a briefcase that was lurking under the table. He looks rather pleased, as if fact does Victoria. "I need to
prepare you some new identity documents" he continues, "what name would you like me to use?"
<br><br>
Victoria taps your arm to get your attention. "Bear in mind that your surname will be changing to 'Thorne' so
don't pick 'Rosy' for example!" You smile back in response to the witticism. You are tempted to pick 'Rebecca'
but can't decide if that would honour her, or disrespect her. In the end you go for.
<br><br>
<<textbox "$MC.name" $MC.nurse>>
<<button "OK" >><<set $Step=6>><<Refresh>><</button>>
<<elseif $Step==6>>
<<if $MC.name=="Rebecca" or $MC.name=="Becca" or $MC.name=="Becky">>
<<set $MC.name=$MC.nurse>>
<</if>>
<<MyPicky "Media/Transform/Meeting_09" "">>
<br>
Turnbull makes a note of your new name. "My part in these proceedings is now concluded" he says with a smile
"Vicky will take it from here. It's been a pleasure to meet you $MC.name." With that he gets up and departs the
room, taking his briefcase with him.
<br><br>
You direct a questioning look at Victoria, who seems to be in a most uncharacteristic schoolgirlish mood. "Ok"
she says "I'll take you to security first and get you a temporary pass, then show you to your room." This is news
to you. "I'm staying?" you ask. "For the time being" she responds, "we need to get the process started, bring you
up to speed on what is going to happen." She reaches out and gently touches your cheek. "Congratulations!"
<<unset $Step>>
[["you're going to be a woman " + $MC.name|Exam]]
<</if>>
<</nobr>>
<<nobr>>
/*
0=ArmL
1=ArmR
2=Neck
3=Ears
4=HandL
5=HandR
6=Belly
*/
<<if $Jewelry[2].ID is "Neck99">>
[img[Media/Flat/JeweleryBox_04.jpg]]
<<else>>
[img[Media/Flat/JeweleryBox_02.jpg]]
<</if>>
<br>
<<link "Close your jewelry box" `previous()`>><</link>>
<br><br>
Current Jewelry
<table class="Inv-table">
<tr>
<th>Left Arm</th>
<th>Right Arm</th>
<th>Neck</th>
<th>Ears</th>
<th>Left Hand</th>
<th>Right Hand</th>
<th>Belly</th>
</tr>
<tr>
<td><<link [img[$Jewelry[0].path]]>><<UnAdorn "0">><</link>></td>
<td><<link [img[$Jewelry[1].path]]>><<UnAdorn "1">><</link>></td>
<td><<link [img[$Jewelry[2].path]]>><<UnAdorn "2">><</link>></td>
<td><<link [img[$Jewelry[3].path]]>><<UnAdorn "3">><</link>></td>
<td><<link [img[$Jewelry[4].path]]>><<UnAdorn "4">><</link>></td>
<td><<link [img[$Jewelry[5].path]]>><<UnAdorn "5">><</link>></td>
<td><<link [img[$Jewelry[6].path]]>><<UnAdorn "6">><</link>></td>
</tr>
</table>
Available in your Jewelry Box
<<set _Total = $ArmL.length>>
<<if $ArmR.length>_Total>><<set _Total=$ArmR.length>><</if>>
<<if $Neck.length>_Total>><<set _Total=$Neck.length>><</if>>
<<if $Ears.length>_Total>><<set _Total=$Ears.length>><</if>>
<<if $HandL.length>_Total>><<set _Total=$HandL.length>><</if>>
<<if $HandR.length>_Total>><<set _Total=$HandR.length>><</if>>
<<if $Belly.length>_Total>><<set _Total=$Belly.length>><</if>>
/* Trick to cope with no object problem */
<table class="Inv-table">
<<for $K to 0; $K lt _Total; $K++>>
<<if !$ArmL[$K]>><<set $ArmL[$K]=$Nothing>><</if>>
<<if !$ArmR[$K]>><<set $ArmR[$K]=$Nothing>><</if>>
<<if !$Neck[$K]>><<set $Neck[$K]=$Nothing>><</if>>
<<if !$Ears[$K]>><<set $Ears[$K]=$Nothing>><</if>>
<<if !$HandL[$K]>><<set $HandL[$K]=$Nothing>><</if>>
<<if !$HandR[$K]>><<set $HandR[$K]=$Nothing>><</if>>
<<if !$Belly[$K]>><<set $Belly[$K]=$Nothing>><</if>>
<tr>
<<capture $K>>
<td><<link [img[$ArmL[$K].path]]>><<Adorn "0" $K>><</link>></td>
<td><<link [img[$ArmR[$K].path]]>><<Adorn "1" $K>><</link>></td>
<td><<link [img[$Neck[$K].path]]>><<Adorn "2" $K>><</link>></td>
<td><<link [img[$Ears[$K].path]]>><<Adorn "3" $K>><</link>></td>
<td><<link [img[$HandL[$K].path]]>><<Adorn "4" $K>><</link>></td>
<td><<link [img[$HandR[$K].path]]>><<Adorn "5" $K>><</link>></td>
<td><<link [img[$Belly[$K].path]]>><<Adorn "6" $K>><</link>></td>
<</capture>>
</tr>
<</for>>
</table>
/* Tidy up excess nothings */
<<for $K to 1; $K lt _Total; $K++>>
<<if $ArmL[$K]==$Nothing>><<set $ArmL[$K]=$Blank>><</if>>
<<if $ArmR[$K]==$Nothing>><<set $ArmR[$K]=$Blank>><</if>>
<<if $Neck[$K]==$Nothing>><<set $Neck[$K]=$Blank>><</if>>
<<if $Ears[$K]==$Nothing>><<set $Ears[$K]=$Blank>><</if>>
<<if $HandL[$K]==$Nothing>><<set $HandL[$K]=$Blank>><</if>>
<<if $HandR[$K]==$Nothing>><<set $HandR[$K]=$Blank>><</if>>
<<if $Belly[$K]==$Nothing>><<set $Belly[$K]=$Blank>><</if>>
<</for>>
<<set $ArmL.delete($Blank)>>
<<set $ArmR.delete($Blank)>>
<<set $Neck.delete($Blank)>>
<<set $Ears.delete($Blank)>>
<<set $HandL.delete($Blank)>>
<<set $HandR.delete($Blank)>>
<<set $Belly.delete($Blank)>>
<</nobr>>
<<nobr>>
<<if ndef $Seaside>><<set $Seaside=0; $Wind_Str=2; $Wind_Dir=4>><<Weather>><</if>>
<<if $TimeOfDay=="N">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "0.8">>
<<else>>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "0.8">>
<</if>>
<<set $Locn="Seaside">>
<<set $Elapsed=10>>
<<if $Seaside==0>>
<<MyPicky "Media/Locations/Femby" "Time">>
<br>
You have arrived at Femby, the nearest seaside town to Lindchester, a little fishing town steeped in history of the
darkest and most scandalous sort. Legend has it that in medieval times the Abbey of Femby was an evil den of
witchcraft and black magic. Mermaids and Sirens are said to frequent the coast, luring young men to their death
or turning them into mermaids themselves. People also claim that the ghost of a wronged maiden stalks the town
seeking to deliver justice to male libertines.
<br><br>
You parked your car in the car park at the top of the surrounding cliffs, a little way from the ruined Abbey. The
sounds of the sea and the gulls fill your ears, and the invigorating tang of the fresh sea air fills your nostrils. You
are contemplating which direction to head in.
<<if !$Binoculars and ndef $OldBins>>
<<dialog 'You forgot your binoculars!' 'width512'>>
<div style="text-align: center;">
<img src="Media/Spare Binoculars.jpg">
</div>
<br>
Like an idiot you have forgotten to bring your best binoculars on this trip! However all is not lost as you
remember that your old pair is somewhere in the boot of your car. You rummage around in the boot and find
them. After a bit of TLC on the lenses you sling them around your neck.
<<set $Binoculars=true; $OldBins=true>>
<br><br>
<<button "Ready to go!">><<dialogclose>><</button>>
<<onclose>>
<<Refresh>>
<</dialog>>
<</if>>
<<if $XtraText>>$XtraText><<set $XtraText="">><</if>>
<br>
<table class="VariLink-table">
<tr>
<td>[[Down the steps to the town|Femby]]</td>
<td>[[North to the ruined Abbey|Abbey]]</td>
<td>[[South along the cliffs|Cliffs]]</td>
<td><<link "Back to the car">><<Driving>><<unset $Seaside>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Chords>><<set $Chords=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]>><</if>>
<<if ndef $Scales>><<set $Scales=[0,0,0,0,0,0,"-",0,0,0,0,0,0,"-",0,0,0,0,0,0]>><</if>>
<<if ndef $Strumming>><<set $Strumming=0>><</if>>
<<if ndef $Solos>><<set $Solos=0>><</if>>
<<if ndef $Practice>><<set $Practice=0>><</if>>
<<if ndef $Task>><<set $Task=1>><</if>>
<<if ndef $PracticeCount>><<set $PracticeCount=0>><</if>>
<<set _ChordsTest=$Chords.count(0)>>
<<set _ScalesTest=$Scales.count(0)>>
<<set _Temp1=0; _Temp2=0>>
<<for _k=0; _k lt $Chords.length; _k++>>
<<set _Temp1+=$Chords[_k]>>
<</for>>
<<set _Temp1=_Temp1/$Chords.length>>
<<for _k=0; _k lt 6; _k++>>
<<set _Temp2+=$Scales[_k]>>
<<set _Temp2+=$Scales[_k+7]>>
<<set _Temp2+=$Scales[_k+14]>>
<</for>>
<<set _Temp2=_Temp2/18>>
<<set $Skill_Guitar = 2*Math.round(_Temp1+_Temp2+$Strumming+$Solos)>>
<<set $PracticeMax=60 + 2 * $Skill_Guitar>>
<<set $Elapsed=1>>
<<set _Picky="Media/Flat/Guitar_01.jpg">>
<<set _BookPick="Media/Shop (Books)/BookXX.jpg">>
<<set _NeedBook=0>>
<<if $Skill_Guitar<25>><<set _NeedBook=1>>
<<elseif $Skill_Guitar<50>><<set _NeedBook=2>>
<<elseif $Skill_Guitar<75>><<set _NeedBook=3>>
<<elseif $Skill_Guitar>=75>><<set _NeedBook=4>>
<</if>>
<<if _NeedBook==1>><<FindID $Bookshelf "Bk12">>
<<elseif _NeedBook==2>><<FindID $Bookshelf "Bk13">>
<<elseif _NeedBook==3>><<FindID $Bookshelf "Bk14">>
<<elseif _NeedBook==4>><<FindID $Bookshelf "Bk15">>
<</if>>
<<if $Found>><<set _HasBook= _NeedBook; _BookPick=$Bookshelf[$Index].path>><</if>>
<div style="display: block; position: relative; float: center; width: 87%; height: auto; margin: 0 auto">
<img @src=_Picky style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<img @src=_BookPick style="position: absolute; z-index: 20; left: 88%; top: 70%; width:10%; height: auto">
<div style="position: absolute; z-index: 41; left: 2%; top: 90%">
<<if $Practice==10>>Chord Skills: $Chords
<<elseif $Practice==30>>Scale Skills: $Scales
<<else>>
Guitar Skills: @@.Wht; $Skill_Guitar @@
<</if>>
</div>
</div>
<br>
<<if $PracticeCount>$PracticeMax>><<set $Practice=99>><</if>>
<<if $Practice==0>>
<<cacheaudio "Start" "Media/Music/Guitar_Start.mp3">>
<<audio "Start" volume 0.4 play>>
You are in your bedroom and have decided to practice on your guitar. You switch on your amplifier and plug in
your electric guitar lead. Next you pick up your Fender Stratocaster electric guitar and sit on the edge of the bed
with it across your legs and get comfortable.
<<timed 5s>>
<<if _NeedBook==1 and _HasBook==1>><<set $Practice=2>>
<<elseif _NeedBook==2 and _HasBook==2>><<set $Practice=2>>
<<elseif _NeedBook==3 and _HasBook==3>><<set $Practice=2>>
<<else>><<set $Practice=1>><</if>>
<<Refresh>><</timed>>
<<elseif $Practice==1>>
You are in your bedroom and have decided to practice on your guitar. You have switched on your amplifier and
pluged in your electric guitar lead. You have picked up your Fender Stratocaster electric guitar and sitting on the
edge of the bed have it across your legs and are comfortable. However you just don't know what to do next to
progress your guitar skill! Maybe you should go and buy a book
<<if _NeedBook==1>><<set _Txt="for beginners?">>
<<elseif _NeedBook==2>><<set _Txt="for intermediate players?">>
<<elseif _NeedBook==3>><<set _Txt="for advanced players?">>
<</if>>
<<link "guitar playing _Txt" "Bedroom">><<unset $Practice>><</link>>
<<elseif $Practice==2>>
With the help of your book you have puzzled your way through a bit of music theory where you discovered that
over 90% of modern rock and pop songs are composed in just six keys! Actually only three keys when you read
that the minor keys are all relative keys of the major keys.
<br><br>
It seems that this has come about due to the popularity of the guitar, and the ease of playing these keys on said
guitar over other keys. Also western audiences apparently have a preference for the tonal range assosiated with
these particular keys.
<table class="VariLink-table">
<tr>
<td><<link "Learn some chords">><<set $Practice=10>><<Refresh>><</link>></td>
<td><<if _ChordsTest>3>>
@@.Blu; Learn chords first! @@
<<else>>
<<link "Play some chords">><<set $Practice=20>><<Refresh>><</link>>
<</if>></td>
<td><<link "Learn some scales">><<set $Practice=30>><<Refresh>><</link>></td>
<td><<if _ScalesTest>5>>
@@.Blu; Learn scales first! @@
<<else>>
<<link "Play some scales">><</link>>
<</if>></td>
<td><<link "Quit" "Bedroom">><<unset $Practice; $Temp>><</link>></td>
</tr>
</table>
<<elseif $Practice==10>>
You are in your bedroom, sat on the edge of your bed practising on your Fender Stratocaster electric guitar. You
keep the volume turned down so as not to disturb your neighbours. You are learning some chords.
<br>
<<include [[Learn Chords]]>>
<<elseif $Practice==20>>
You are in your bedroom, sat on the edge of your bed practising on your Fender Stratocaster electric guitar. Now
that you have learned some chords you are now learning how to string chords together to strum a rhythm.
<<include [[Play Chords]]>>
<<elseif $Practice==30>>
You are in your bedroom and practicing on your guitar. You have elected to practice your scales, namely the
smooth progression of notes in a particular musical key.
<<if $Task==1>>
EXERCISE 1 - Your task in this particular exercise is to smoothly play a single octave scale, starting at the lowest
root note of the key and ascending to the next highest root note of the key you have selected.
<<elseif $Task==2>>
EXERCISE 2 - Your task in this particular exercise is to smoothly play a single octave scale, starting at the highest
root note of the key and decending to the next lowest root note of the key you have selected.
<<elseif $Task==3>>
EXERCISE 3 - Your task in this particular exercise is to QUICKLY play a single octave scale, starting at the lowest
root note of the key and ascending to the next highest root note of the key you have selected.
<<elseif $Task==4>>
EXERCISE 4 - Your task in this particular exercise is to QUICKLY play a single octave scale, starting at the highest
root note of the key and decending to the next lowest root note of the key you have selected.
<</if>>
<<if $Status=="SUCCESS" or $Status=="FAIL">>
$Status
<<link "Task1">><<set $Status=""; $Task=1>><<Refresh>><</link>>
<<link "Task2">><<set $Status=""; $Task=2>><<Refresh>><</link>>
<<link "Task3">><<set $Status=""; $Task=3>><<Refresh>><</link>>
<<link "Task4">><<set $Status=""; $Task=4>><<Refresh>><</link>>
<<link "Stop learning scales" >><<set $Status=""; $Practice=2>><<Refresh>><</link>>
<<else>>
You are currently practicing in the
<br>
<<include [[Learn Scales]]>>
<</if>>
<<elseif $Practice==99>>
You are in your bedroom and have decided to practice on your guitar. You have switched on your amplifier and
pluged in your electric guitar lead. You have picked up your Fender Stratocaster electric guitar and sitting on the
edge of the bed have it across your legs and are comfortable. Unfortunately your fingertips are hurting with the
practice you have already done! Time to call it a day!
<<link [[Quit|Bedroom]]>><<unset $Practice; $Task>><</link>>
<</if>>
<</nobr>>
/*
C major - 4th string
C major - 5th string
C major - 6th string
Chromatic Exercise
E3 Octave
E3 Octave Turns
E minor addative 1
E minor addative 2
F minor 3 octaves
Flamenco Phrygian
*/<<nobr>>
<<AutoToggle>>
<<FindName $BRcabinet "Toothbrush">>
<<if $Found>>
<<if $BRcabinet[$Index].ID=="Tbsh00">><<set _Picky="Media/Flat/TeethB">>
<<elseif $BRcabinet[$Index].ID=="Tbsh01">><<set _Picky="Media/Flat/TeethG">>
<<elseif $BRcabinet[$Index].ID=="Tbsh02">><<set _Picky="Media/Flat/TeethP">>
<</if>>
<<set $BRcabinet[$Index].qty-=1>>
<<if $BRcabinet[$Index].qty<=0>>
<<set $BathroomText= "You notice that your toothbrush is getting very worn.">>
<</if>>
<</if>>
<<FindName $BRcabinet "Toothpaste">>
<<if $Found>>
<<set $BRcabinet[$Index].qty-=1>>
<<if $BRcabinet[$Index].qty<=0>>
<<set $BathroomText= "You notice your toothpaste is almost empty, but you squeeze a little more out.">>
<</if>>
<</if>>
<<MyPicky _Picky>>
<<Ambient "Media/Sounds/Bathroom_Tap.mp3" "0.7" "S">>
<br>
<<if $Area=="EnSuit">>
You are in the beautiful en suite bathroom of your room at Spruce Manor,
<<elseif $Area=="Bathroom">>
You are in your beautiful bathroom,
<</if>>
giving your teeth a jolly good brushing to leave them clean and sparkly.
<<if $BathroomText>> $BathroomText <<unset $BathroomText>><</if>>
It will also leave your mouth feeling fresh and your breath cool and minty! @@.Thnk1; I haven't kissed anyone for a while now! @@ You ponder for a moment, thinking about all the people you know and wondering what they would be like to kiss. An image of kissing Victoria gets you simultaneously
<<link "excited and terrified" `previous()`>>
<<AutoToggle>>
<<if $MC.sex=="Male">><<set $Transform[8]=0>><</if>><</link>> /* maybe use 8 for teeth */
<</nobr>><<nobr>>
<<AutoToggle>>
<<MyPicky "Media/Flat/Wash">>
<<Ambient "Media/Sounds/Bathroom_Tap.mp3" "0.7" "S">>
<br>
<<if $Area=="EnSuit">>
You are in the beautiful en suite bathroom of your room at Spruce Manor,
<<elseif $Area=="Bathroom">>
You are in your beautiful bathroom,
<<elseif $Area=="Club Toilets">>
You are in the ladies loo at the club. It's quite nice and there's music! You are
<</if>>
washing your hands and face with soap and water.
<<if $MakeupCase>>
This removes all traces of makeup except the waterproof mascara.
<<WashMup>>
<</if>>
Afterwards you feel clean and invigorated.
<br><br>
<<link "dry with the towel" `previous()`>><<AutoToggle>><</link>>
<</nobr>>
<<nobr>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if $Uniform[2]==0>>
<<MyPicky "Media/Nursery/Change_02X" "">>
<br>
You pick up the pantyhose and consider it. It's a 20 denier tan pantyhose, fairly sturdy as pantyhose goes, but
still quite a sheer garment. You could buy something quite similar in any women's lingerie shop,
<<if visited("Shop (Lingerie)")==0>>
but of course you have never been in a woman's lingerie shop.
<<elseif visited("Shop (Lingerie)")<4>>
a fact you are vaguely aware of having been in 'Bras & Things' a couple of times.
<<else>>
a fact you are very aware of from your frequent visits to 'Bras & Things' in the mall.
<</if>>
@@.Thnk1; I actually volunteered to wear this! In public as well! @@ you shake your head, confused at your
own actions and motivations. You shrug and decide to
<br>
<table class="Link-table">
<tr>
<td><<link "Wear the pantyhose">>
<<set $Uniform[2]=1>>
<<set $Outfit.items[2]=$FromLocker[2]>>
<<Refresh>><</link>></td>
<td><<link "Get dressed back in your normal clothes">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]=$ForLocker[_K]>>
<<set $ForLocker[_K]=$FromLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<goto "Changing Room">>
<<Refresh>><</link>></td>
</tr>
</table>
<br><br>
<<elseif $Uniform[2]==1>>
<<MyPicky "Media/Nursery/Change_02XX" "">>
<br>
You roll up the left leg of the tan pantyhose and poke your foot into the opening and then repeat the process
with the right leg. You roll the sheer material up above each knee, then gather the remaining material in your
hands and pull upwards, paying it out as you do so, sliding the sheer clingy stocking up your legs, over your hips
and panties, until the hosiery is fully extended and the waistband reaches your belly button.
<br><br>
Instinctively you use the flat of your hands and your fingers to adjust the lay of the hose, smoothing out wrinkles
and bunches in the weave, until the pantyhose is smooth and even on your legs. You look down at your legs, now
clad in a woman's tan pantyhose and can't but fail to notice that they look more feminine. You ponder for a few
moments how you feel about wearing pantyhose. @@.Thnk1; Actually ... I think I ... @@
<<if $Temp==0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Like the look?">><<set $Temp=1>><<Refresh>><</link>></td>
<td><<link "Like the feel?">><<set $Temp=2>><<Refresh>><</link>></td>
<td><<link "Like the idea?">><<set $Temp=3>><<Refresh>><</link>></td>
<td><<link "Hate it!">><<set $Temp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==1>>
@@.Thnk1; like the look! @@ You decide that you really like the look of yourself wearing pantyhose! In some
unfathomable way they look nicer on you than the equivalent men's socks, you just think they look sexier! You
now turn your attention
[[to the dress|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==2>>
@@.Thnk1; like the feel! @@ You decide that you really like the feel of wearing a pantyhose. It feels so soft and
comfortable, and you love the way it clings to your legs. You also love the feeling when you touch your legs, a
silky smoothness under your fingers. You now turn your attention
[[to the dress|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==3>>
@@.Thnk1; like the idea! @@ You decide that you really sort of like the idea of wearing pantyhose! @@.Thnk1;
It must be a mental thing! @@ you conclude. There is such a difference between wearing pantyhose and men's
socks that the experience is quite startling! @@.Thnk1; I'm wearing a pantyhose! @@ You feel a trifle giggly
and light headed @@.Thnk1; I'm wearing a pantyhose! @@ You turn your attention
[[to the dress|Changing Room][$Vagenvy+=1; $Temp=0]]
<<elseif $Temp==4>>
@@.Thnk1; Hate it! @@ You decide that you hate wearing pantyhoses! @@.Yel; Editor's Note - Oh come off
it! You love wearing the pantyhose! and the thought of ** having ** to wear the pantyhose is an even bigger
turn on isn't it? Whatever ... you're wearing the pantyhose so turn your attention
[[to the dress|Changing Room][$Temp=0]]
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if $Uniform[5]==0>>
<<MyPicky "Media/Nursery/Change_05X" "">>
<br>
You pick up the dress and consider it. It's a decent quality, white zip front dress with the 'Nursing Nursery' logo
emblazoned over the right hand breast area. Your mouth forms a wry smile as you think about the recent choice
that you made. @@.Thnk1; I picked the dress! @@ You feel a few nervous butterflies as the consequence of that
decision occour to you.
<br><br>
@@.Thnk1; I have to spend the next few days wearing a dress! @@ You rule out the idea of backing down and
asking to switch. You made a big play of bucking convention and picking the dress, you would look really lame
if you wussed out! @@.Thnk1; But dare I wear a dress, all day, in public, at work? @@ You weigh the pros and
cons carefully, and decide to
<br>
<table class="Link-table">
<tr>
<td><<link "Wear the dress">>
<<set $Uniform[4]=1; $Uniform[5]=1>>
<<set $Outfit.items[5]=$FromLocker[5]>>
<<Refresh>><</link>></td>
<td><<link "Get dressed back in your normal clothes">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]=$ForLocker[_K]>>
<<set $ForLocker[_K]=$FromLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<goto "Changing Room">>
<<Refresh>><</link>></td>
</tr>
</table>
<br><br>
<<elseif $Uniform[5]==1>>
<<MyPicky "Media/Nursery/Change_11" "">>
<br>
You put your left arm thru the appropriate arm hole and draw the dress across your back to put your right arm
thru the other arm hole. You straighten the neck and shoulders so the dress hangs evenly at the front. Bending
over slightly, you join the hem of the dress at the zipper, and in a single smooth motion you pull the slider all
the way up, zipping the dress together.
<br><br>
You smooth a couple of creases out of your dress. @@.Thnk1; Well, that went on easily enough! @@ you feel
quite pleased with your performance and are busy testing out the swing of the knee length hemline, when the
thought occurs that it would come off easily as well. @@.Thnk1; Hmm, interesting, the dress is designed as a
temptation! @@ You wonder if women are excited by feeling vulnerable? You ponder for a few moments how
you feel about wearing this dress. @@.Thnk1; Actually ... I think I ... @@
<<if $Temp==0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Like the look?">><<set $Temp=1>><<Refresh>><</link>></td>
<td><<link "Like the feel?">><<set $Temp=2>><<Refresh>><</link>></td>
<td><<link "Like the idea?">><<set $Temp=3>><<Refresh>><</link>></td>
<td><<link "Hate it!">><<set $Temp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==1>>
@@.Thnk1; like the look! @@ You decide that you really like the look of yourself wearing a dress. You like
how it fits across your shoulders and how the hem swings around your knees when you walk. It doesn't fit
perfectly of course, because you don't have a bust, and it's designed for a different hip to waist ratio, that
said it looks good, the word that springs to mind is @@.Thnk1; Sexy! @@ You now turn your attention
[[to the heels|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==2>>
@@.Thnk1; like the feel! @@ You decide that you really like the feel of wearing a dress. You like how it fits on
your body, and how the hemline swings around your knees. It feels much more free and elegant than a man's
outfit, also the material is indefinably nicer than you are accustomed to @@.Thnk1; more comfortable! @@
and the overall impression is much more sensual. You now turn your attention
[[to the heels|Changing Room][$Fem+=1; $Temp=0]]
<<elseif $Temp==3>>
@@.Thnk1; like the idea! @@ You decide that you really sort of like the idea of wearing a dress, it's so far
removed from a man's attire that you find it exciting! @@.Thnk1; It must be a mental thing! @@ you conclude
in some puzzlement. You briefly try to work out why you feel this way, but soon give up, introspection not being
the brightest light in your harbour, so you turn your attention
[[to the heels|Changing Room][$Vagenvy+=1; $Temp=0]]
<<elseif $Temp==4>>
@@.Thnk1; Hate it! @@ You decide that you hate wearing a woman'sdress. You cast your mind back to the
evenings spent playing male to female transformation games on your computer in which wearing a dress was
an aim @@.Thnk1; Why do I play those games? @@ you wonder, and the thought nags at you that it's a little
perverse to play transformation games when you don't want to be transformed! @@.Thnk1; Well ... this isn't a
game is it! it's real life! @@ You turn your attention
[[to the heels|Changing Room][$Temp=0]]
<</if>>
<</if>>
<</nobr>><<nobr>> /* [[Changing Room]] */
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if $Uniform[3]==0>>
<<MyPicky "Media/Nursery/Change_03X" "">>
<br>
You pick up the heels and consider them. They are a well made pair of black medium heel pumps. They deliver
an impression of elegance and delicacy rather than sturdiness and protection. @@.Thnk1; Maybe that's not
a bad thing in a nursery @@ you conclude. Clomping around in great clod-hoppers with little ones running all
over the place is probably not a great idea. @@.Thnk1; So, shall I @@
<br>
<table class="Link-table">
<tr>
<td><<link "Wear the heels">>
<<set $Uniform[3]=1>>
<<set $Outfit.items[3]=$FromLocker[3]>>
<<Refresh>><</link>></td>
<td><<link "Get dressed back in your normal clothes">>
<<for _K to 0; _K lt 7; _K++>>
<<set $Outfit.items[_K]=$ForLocker[_K]>>
<<set $ForLocker[_K]=$FromLocker[_K]>>
<<set $Uniform[_K]=0>>
<</for>>
<<goto "Changing Room">>
<<Refresh>><</link>></td>
</tr>
</table>
<br><br>
<<elseif $Uniform[3]==1>>
<<MyPicky "Media/Nursery/Change_03XX" "">>
<br>
You slip the heels onto your feet to test how they fit, and to your surprise they seem to be your size. @@.Thnk1;
They look so small! @@ Someone obviously provided your shoe size well in advance of your visit to the nursery
@@.Thnk1; Victoria of course! @@ although somewhat piqued by this realisation you stand and tentatively take
a few steps. @@.Thnk1; Actually ... I think I ... @@
<<if $Temp==0>>
<br>
<table class="Link-table">
<tr>
<td><<link "Like the look?">><<set $Temp=1>><<Refresh>><</link>></td>
<td><<link "Like the feel?">><<set $Temp=2>><<Refresh>><</link>></td>
<td><<link "Like the idea?">><<set $Temp=3>><<Refresh>><</link>></td>
<td><<link "Hate them!">><<set $Temp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==1>>
@@.Thnk1; like the look! @@ You decide that you really like the look of yourself wearing heels. You like how
they make your feet look smaller and more elegant. You also like the look of the way a slight heel affects your
posture, it makes you stand a little straighter and @@.Thnk1; more confidently? @@
<<if $Skill_MHeel<50>> On the down side the heel makes you the slightest bit unsteady when you walk, but
you are confident you will soon acquire the skill. <<else>> Having practiced before you feel quite confident
about walking in mid heels. <</if>> So you have now
<<link "changed into your nursery uniform!" "Changing Room">><</link>>
<<elseif $Temp==2>>
@@.Thnk1; like the feel! @@ You decide that you really like the feel of wearing heels. you like how they
make you feel lighter and more graceful. You also like the feel of walking with a mid heel,
<<if $Skill_MHeel<50>> even though you are not used to doing so yet. <<else>> and having practiced before
you feel quite confident about walking in mid heels. <</if>> So you have now
<<link "changed into your nursery uniform!" "Changing Room">><</link>>
<<elseif $Temp==3>>
@@.Thnk1; like the idea! @@ You decide that you really like the idea of wearing heels! @@.Thnk1; It must be
a mental thing! @@ you conclude. @@.Thnk1; It just makes me feel really good to be wearing them. @@ You
try to work out why you feel this way, but soon give up, introspection not being the swiftest deer in your forest.
So you have now
<<link "changed into your nursery uniform!" "Changing Room">><</link>>
<<elseif $Temp==4>>
@@.Thnk1; Hate them! @@ You decide that you hate wearing women's heels. You cast your mind back to the
evenings spent playing male to female transformation games on your computer, where wearing heels was an
objective! @@.Thnk1; Why do I play those games? @@ you wonder, and a little voice tells you that deep down
you really want to be made to wear heels! Anyway, you have now
<<link "changed into your nursery uniform!" "Changing Room">><</link>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if $Tie>3>><<set $Step=20>><</if>>
<<set $Elapsed=10>>
<<set _Part = $Outfit.items[5].ID.substring(0,6)>>
<<if _Part =="Mtop99">>
<<set _Uniform="uniform blouse"; _Fasten="buttons">>
<<elseif _Part =="Mdrs99">>
<<set _Uniform = "uniform dress"; _Fasten="zip">>
<</if>>
<<if $Step==0>>
<<MyPicky "Media/Nursery/Baby_10" "">>
<<StopMySound>>
<br>
It's quite late now and Rachael and Wendy have gone home after their babies were collected. You think most of
the other children have gone home as well because the nursery is quiet now. You wander around the room with
Chloe in your arms, talking softly to her and showing her things. She feels warm and comfortable clasped against
you and she makes an occasional burble sound.
<br><br>
As time passes Chloe starts to become agitated, and you realise she needs another feed, so you undo the _Fasten
of you _Uniform, unclasp your bra at the front, and
<<link "offer Chloe your breast">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Nursery/Breast_02" "">>
<<Ambient "Media/Sounds/Nursery_Breastfeeding.mp3" "0.4">>
<br>
Chloe is about half way through feeding from your second breast when you realise that you are not alone. You
were so intent on feeding her that you failed to notice Mr Thompson arrive. You blush when you see him quietly
watching you breastfeed his daughter. You continue to breastfeed while he watches, and timidly look up to meet
his gaze. He is watching you intently with a seraphic smile on his face.
<br><br>
Neither of you speaks, but you blush again and look to your business. When Chloe finishes feeding, you raise her
across your shoulder and pat her back until she burps, then after a quick sniff of her nappy, you fasten Chloe into
her waiting carry seat and turn to Mr Thompson. Only then do you realise that you have not yet refastened the
clasp your nursing bra or done up the _Fasten of your _Uniform. You are momentarily taken aback to see him
step towards you, his hand reaching out.
<br>
<table class="Link-table">
<tr>
<td><<link "Step back in alarm.">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Let him touch you.">><<set $Step=3; $Arousal+=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Nursery/Overtime_10" "">>
<<StopMySound>>
<br>
With a startled gasp you step backwards, evading his reaching hand. Mr Thompson drops his hand and looks
contrite. "That was rude of me" he says quietly. "Please forgive me ... I ... was momentarily .... I couldn't resist ...
you looked so beautiful ... please forgive me, I won't do that again." He drops his head in shame.
<br><br>
Your panic subsides and you look at him confused. <<Think>>He said I was beautiful? <</Think>> It's a concept
that confuses you. <<Think>> A handsome man thinks I am beautiful? <</Think>> You can't deny that he is
handsome, but exactly what think of his handsomeness you haven't quite processed yet. Reaching a decision, you
smile, reach forwards to take his hand in yours, and
<br>
<table class="Link-table">
<tr>
<td><<link "lift it to your breast.">><<set $Step=3; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "say that you forgive him.">><<set $Step=20>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Nursery/Overtime_02" "">>
<<StopMySound>>
<br>
Standing next to you now, close enough that you are acutely aware of the scent of cologne and maleness that
he exudes, his right hand gently cups your breast. You gasp and utter an involuntarily whimper as the touch of his
hand on your breast sends an unexpected sexual shock crackling through your nervous system, hardening and
standing your nipples in a way that is totally different to the results of breastfeeding.
<br><br>
He releases your breast and slowly and teasingly raises his hand to your shoulder. Still trembling from his touch
you feel him slowly start to slide your _Uniform off your shoulder.
<br>
<table class="Link-table">
<tr>
<td><<link "Let him disrobe you.">><<set $Step=4; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "Ask him to stop.">><<set $Step=21>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==4>>
<<MyPicky "Media/Nursery/Overtime_03" "">>
<br>
With a slow teasing deliberation, he slides your _Uniform and the unclasped bra that it was covering from off your
shoulders, whereupon both items fall away, leaving you naked from the waist up. He reaches for your breast
again, this time with his left hand, and starts to fondle you again in quite a lascivious way.
<br><br>
His touch releases the butterflies in your belly. Your knees feel weak, your body starts to tremble, and your breath
becomes softly ragged. Conflicting impulses pull you one way and then the other, and you find it hard to think
straight with a handsome man fondling your breast.
<br>
<table class="Link-table">
<tr>
<td><<link "Just moan and stand there.">><<set $Step=5>><<Refresh>><</link>></td>
<td><<link "Raise your hands behind your neck.">><<set $Step=6>><<Refresh>><</link>></td>
<td><<link "Tell him you're not a girl.">><<set $Step=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==5>>
<<MyPicky "Media/Nursery/Overtime_03" "">>
<br>
His touch has you totally confused. You can't think straight, you can't understand your body's reaction, you can't
even really believe what is happening let alone make any meaningful decision. You just stand there, sagging at
the knees slightly, breathing raggedly but softly, and let him play with your tits.
<br><br>
You close your eyes and experience the full spectrum of sensations emanating from your breasts. You can feel his
hands <<Think>> strong, masculine hands <</Think>> fondling and caressing your soft flesh. It's a sexual
arousal that heats your mind, not your cock. You open your eyes to find him leaning in for a kiss.
<br>
<table class="Link-table">
<tr>
<td><<link "Let him kiss you.">><<set $Step=7; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "Put your arms around his neck.">><<set $Step=8; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "Tell him you're not a girl.">><<set $Step=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==6>>
<<MyPicky "Media/Nursery/Overtime_05" "">>
<br>
You find yourself in the grip of unfamiliar instincts. You make eye contact with him and slowly raise your arms to
clasp your hands behind your neck, thrusting your small breasts forwards by doing so. A slow smile spreads on
his countenance and he nods approval. Without breaking the eye contact he reaches out and pinches your nipple
causing milk to leak onto his fingers.
<br><br>
You watch fascinated as, his gaze still locked with yours, he brings his fingers to his lips and tastes your milk. His
smile broadens. "Mmmm!" he sighs licking his lips. You become aware of where this roller coaster is heading next
as he leans in for a kiss.
<br>
<table class="Link-table">
<tr>
<td><<link "Let him kiss you.">><<set $Step=7; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "Put your arms around his neck.">><<set $Step=8; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "Tell him you're not a girl.">><<set $Step=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==7>>
<<MyPicky "Media/Nursery/Overtime_06" "">>
<br>
Fascinated, you watch as his face gets closer and closer to yours. Your eyes close by themselves moments before
his lips touch yours. His kiss is forceful and determined, his lips brook no resistance, and you find your own lips
become soft and yielding in response.
<br>
<table class="Link-table">
<tr>
<td><<link "Put your arms around his neck.">><<set $Step=8; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "Tell him you're not a girl.">><<set $Step=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==8>>
<<MyPicky "Media/Nursery/Overtime_06" "">>
<br>
You put your arms around his neck, and linking your fingers exert a gentle pressure drawing him into a kiss. His
lips press forcefully against yours and you yield, softly and gently to his dominance. Instinctively your hands
unclasp and press against his shoulders as he kisses you.
<br><br>
His tongue penetrates your soft, yielding, partially open lips, and snakes into your mouth. His kiss becomes more
forceful, more demanding, more passionate, as his tongue explores the heat of your mouth. Your senses reel as
he kisses you, and you sag limply in his arms. Finally he pulls away and smiles at you.
<br>
<table class="Link-table">
<tr>
<td><<link "Tell him you're not a girl.">><<set $Step=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==10>>
<<MyPicky "Media/Nursery/Overtime_10" "">>
<br>
Reality comes crashing in on you, and you are suddenly fearful of what his reaction will be when he discovers, as
you are convinced that he will, that you are in fact a man. "I'm not a girl!" you blurt out, bracing yourself for the
anticipated backlash, which you sincerely hope won't be physical.
<br><br>
He continues to regard you with a slightly amused look. "Oh I know" he says, "Kerry told me when I first brought
Chloe in, you're a trans woman." You are stunned, you blink, and your mouth opens and closes, a bit goldfish like
if truth be told. "We all have our little quirks" he continues "my wife left because she found out that I'm bisexual"
he glances towards Chloe sleeping in the carry seat. "I mean, how could she abandon that little angel there, her
own daughter, just because the father isn't some macho stereotype." You note the tear in his eye.
<table class="Link-table">
<tr>
<td><<link "Give him a cuddle.">><<set $Step=11>><<Refresh>><</link>></td>
<td><<link "Give him a kiss.">><<set $Step=12>><<Refresh>><</link>></td>
<td><<link "Let him suck your tits!">><<set $Step=13>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==11 or $Step==12>>
<<MyPicky "Media/Nursery/Overtime_06" "">>
<br>
<<if $Step==11>>
You put your arms around him in a comforting gesture, but he lifts his face and kisses you.
<<elseif $Step==12>>
You put your arms around him and draw him into a kiss with your lips puckered invitingly.
<</if>>
His lips forcefully press against yours and you yield, softly and gently to his dominance. Instinctively your hands
grip his manly shoulders as he kisses you.
<br><br>
His tongue penetrates your soft, yielding, partially open lips, and snakes into your mouth. His kiss becomes more
forceful, more demanding, more passionate, as his tongue explores the heat of your mouth. Your senses reel as
he kisses you, and you sag limply in his arms. In a daze you feel his hands in your clothing and realise that he is
trying to
<<if $Outfit.items[5].ID=="Unf05X">> lift the hem of your dress. <<else>> pull down your leggings. <</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Say nothing and let him do what he wants.">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "Tell him to stop, you don't want him to do this">><<set $Step=21>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==13>>
<<MyPicky "Media/Nursery/Overtime_13" "">>
<br>
You put your arms around his neck once again as though you are about to kiss him, but instead you exert a soft
gentle pressure in a downwards direction. At first he resists, confused, but then he allows you to draw him down
until his face is level with your breast. You draw a sharp intake of breath as his tongue wets your areola as he licks
around your teat, and another as his lips enfold the offered bud and he begins to suck on your breast.
<br><br>
It's probably the most erotic experience of your life up to this point. This handsome man, who's baby daughter
you wet-nurse, is sucking on your breast. Your senses reel and you moan lewdly as you feel the milk flow once
again, and know that he is tasting it, savouring it, drinking it. In a daze you feel his hands in your clothing again
and realise that he is trying to
<<if _Part =="Mdrs99">> lift the hem of your dress. <<else>> pull down your leggings. <</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Say nothing and let him do what he wants.">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "Tell him to stop, you don't want him to do this">><<set $Step=21>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==14>>
<<MyVid "Media/Nursery/Overtime_14.webm">>
<br>
<<if _Part =="Mdrs99">> He pulls up the hem of your dress, then pulls your panties and tights down around
your knees. <<else>> He quickly pulls your panties and leggings down around your knees. <</if>> Then he
turns you around and bends you over the chair that you recently breast fed his daughter on. You feel his hardness
pressing urgently against you, so you spread your buttocks with your hands to ease his entry.
<br><br>
The next moment he is inside you, thrusting into you with manly force. You stare down at the nursery floor as you
are taken, like a woman, by this handsome man, whose daughter you breastfeed. It suddenly dawns on you that
you are enjoying being taken like a woman, and that your main concern is whether or not he is enjoying using
you? Are you giving him pleasure? Can you satisfy him? You feel an intense rush of pleasure when he
<<link "ejaculates inside you.">>
<<set $Step=15; $Vagenvy+=2; $Fem+=1; $Babycrazy+=1; $Sexuality-=10>><<Refresh>>
<</link>>
<<elseif $Step==15>>
<<MyPicky "Media/Nursery/Overtime_15" "">>
<br>
<<if $Arousal>20>><<set $Arousal=0; $Energy-=10>><<Orgasm 3>><</if>>
The simultaneous sensations of Chris's cock throbbing inside you, and his warm sperm pumping into you, send
you helplessly into an orgasm. Your body trembles and shudders, fireworks exploding in your brain! And you feel
yourself contracting and squeezing the ejaculating penis deep inside you.
<br><br>
When your mind clears a little you first hear Chris's laboured breathing. He's holding your hips firmly, his wilting
cock is still twitching inside you, expelling the last of his seed. "Fuck me, that was good!" he mumbles as he
withdraws his spent manhood with a plop. "Have you ever thought about being a wife?" he asks brightly as he
wipes his nob clean on your buttocks. You feel a sharp sting as he
<<link "roundly slaps your arse.">><<set $Step=22>><<Refresh>><</link>>
<<elseif $Step>=20 >>
@@#Body;
<<MyPicky "Media/Nursery/Overtime_10" "">>
<br>
<<if $Step==20>>
You hold his hand reassuringly. "Of course I forgive you Chris" you tell him. "Thank you $MC.nurse" he says
sounding relieved as you release his hand.
<<elseif $Step==21>>
You reach up and grasp his wrist. "I'm sorry Chris" you say "but I don't think I'm ready for this." His hand lingers
for a few moments, then withdraws.
<<elseif $Step==22>>
He takes you in his arms once again and kisses you intensely for several minutes, his tongue penetrating your
lips in a forceful and proprietorial way.
<</if>>
He smiles and nods. "I'd better get Chloe back home then" he says and bending down he picks up the car seat
containing his sleeping daughter. "I'll see you both tomorrow then" you say with a smile He nods "Goodnight
$MC.nurse" he says
<<link "and departs.">><<replace "#Body">>
<<MyPicky "Media/Nursery/BabyRoom_04" "">>
<br>
You sit alone in the baby room for a space marshalling your thoughts. @@.Thnk1; He said I was beautiful? @@
<<if $Step==20>>
You wonder what might have occured <<Think>> If I had encouraged him a little? <</Think>> You wonder
if he would have tried to make love to you?
<<elseif $Step==21>>
You wonder what might have occured @@.Thnk1; If I had let him continue? @@ if you had let him make
love to you could it have been the start of something?
<<elseif $Step==22>>
You wonder what being a wife would be like. @@.Thnk1; I would be Chloe's mother! @@ You love Chloe,
and that aspect does have a certain appeal for you.
<</if>>
Then you recall with a sigh that you are not, despite appearances, a girl. @@.Thnk1; Could he love me anyway?
@@ You shrug and then make your way to the changing room to
[[get changed and go home|Restroom][$WorkComplete=true; $FuckedByChris=true]]
<</replace>><</link>>
<</if>>
<</nobr>>
<<nobr>>
/* Widget show NPC characters portrait and description */
/* <div style="text-align: left;">[img[$args[0].path]]</div> */
<<widget "ShowFace">>
<<dialog 'NPC Summary' 'width512'>>
<<LoadNPC $args[0]>>
<span class="widthimage">
<div style="text-align: center;">[img[$NPC.path]]</div>
</span>
Name: $NPC.name $NPC.surname
<br>
Sex: $NPC.sex
Age: $NPC.age years old
<br>
Marital Status: $NPC.status
<br><br>
$NPC.desc
<br><br>
<<set $Visit=1>>
<<if $args[1]=="Work">>
<<button 'Go and see $NPC.name'>>
<<goto $NPC.name>><<set $Elapsed=15>><<Refresh>><<dialogclose>>
<</button>>
<<elseif $args[1]=="Home">>
<<button 'Go and visit $NPC.name'>>
<<goto $NPC.name>><<set $Elapsed=30>><<Refresh>><<dialogclose>>
<</button>>
<</if>>
<<button "Finish Reviewing">><<dialogclose>><</button>>
<<onclose>>
<<unset $NPC>>
<</dialog>>
<</widget>>
/* Variables tha define the NPC characters */
<<widget "LoadNPC">>
<<if $args[0]=="Ahmed">>
<<set $NPC = { name : "Ahmed", surname : "Hafeez", path : "Media/NPCS/Ahmed.jpg",
desc:"Ahmed is the head receptionist (security coordinator) at Spruce Manor. Appearing as a polite, soft
spoken, unassuming young man, Ahmed fronts the establishment deflecting uninvited visitors with reasonable
and logical sounding platitudes. He is however fully trained and competent in self defense.",
sex : "Male", age : "?", status : "?", like : "?", }>>
<<elseif $args[0]=="Allison">>
<<set $NPC = { name : "Allison", surname : "?", path : "Media/NPCS/Allison.jpg",
desc:"Allison is a receptionist at the Research and Development facility of Golding Electronics where you
work, she is one of a trio of girls that you keep getting mixed up because they have similar looks. You don't
know very much about her, and what you do know might actually apply to a different girl.",
sex : "Female", age : "?", status : "?", like : "?", }>>
<<elseif $args[0]=="Brianne">>
<<set $NPC = { name : "Brianne", surname : "Cox", path : "Media/NPCS/Brianne.jpg",
desc:"Brianne is a consumer habits reseacher in the operations department at Golding Electronics. She has
recently finished maternity leave, but has not yet returned to work. She is currently listed as being on unpaid
compashionate leave.",
sex : "Female", age : "30", status : "Married", like : "?", }>>
<<elseif $args[0]=="Clair">>
<<set $NPC = { name : "Clair", surname : "?", path : "Media/NPCS/Clair.jpg",
desc:"Clair is a beautician at Boots the Chemist.",
sex : "Female", age : "?", status : "?", like : "?", }>>
<<if $Clair==1>><<set $NPC.age="24">>
<<elseif $Clair==2>><<set $NPC.status="Single"; $NPC.surname="Wilson">>
<<elseif $Clair==3>><<set $NPC.age="24"; $NPC.status="Single"; $NPC.surname="Wilson">><</if>>
<<if $Clair==1 or $Clair==3>><<set $NPC.status="Single"; $NPC.surname="Wilson">><</if>>
<<elseif $args[0]=="Colonel">>
<<set $NPC = { name : "The Colonel", surname : "?", path : "Media/NPCS/Colonel.jpg",
desc:"The Colonel is the nightime security at Spruce Manor.",
sex : "Male", age : "?", status : "?", like : "?", }>>
<<elseif $args[0]=="DrLewis">>
<<set $NPC = { name : "Mary?", surname : "Lewis", path : "Media/NPCS/DrLewis.jpg",
desc:"Dr Lewis is your doctor, she is also the company doctor. She recently took over from her mother who
retired. Her mother was a right old battleaxe, and you were hoping for someone with a gentler nature and a
kinder, more sympathetic approach. A single short meeting disabused you of this fantasy.",
sex : "Female", age : "?", status : "Single", like : "7", }>>
<<elseif $args[0]=="Emma">>
<<set $NPC = { name : "Emma", surname : "Kowalski", path : "Media/NPCS/Emma.jpg",
desc:"Emma is a work colleague. She is of second generation British descent (Polish Grandparents) and quite
proud of her family's origins. She has a first class degree in English Language from Lindchester University, and
is really far too bright to be taking instructions from you lot, but she had to start somewhere. You once
overheard Emma talking on her phone using the phrases 'Tim nice but dim' and 'Hooray Henry' and you
suspect these were used in reference to you.",
sex : "Female", age : "22", status : "Single", like : "5", }>>
<<elseif $args[0]=="Eve">>
<<set $NPC = { name : "Eve", surname : "Champion", path : "Media/NPCS/Eve.jpg",
desc:"Eve is your 'Guardian Angel' the bodyguard who has been keeping you safe from all harm since you
returned to Linchester, whether you knew it or not. She is also one of the mysterious girls who live in the flat
below yours. Eve is very beautiful, intelligent, fit and competent. Trained in martial arts, stunt driving, and
many other things too numerous to mention. It's impossible not to be envious of her. Possibly Eve's single
flaw is that she has no tact and often stoops to foul language.",
sex : "Female", age : "25", status : "Single", like : "5", }>>
<<elseif $args[0]=="Hollie">>
<<set $NPC = { name : "Hollie", surname : "Jarvis", path : "Media/NPCS/Hollie.jpg",
desc:"Hollie is a secretary at Golding Electronics who you once kissed at a party you both went to. Due to
circumstances, she went off with someone else that night, and a few months later you found out from a mutual
acquaintance that she was pregnant.",
sex : "Female", age : "24", status : "Single", like : "Single", }>>
<<if $Hollie>=1>><<set $NPC.desc+="You fucked her bareback during the maternity visit. ">><</if>>
<<if $Hollie>=2>><<set $NPC.desc+="You fucked her bareback again on a subsequent visit to her flat, even
though you know she is trying to get pregnant again so that you will feel obliged to marry her. ">><</if>>
<<if $Hollie>=3>><<set $NPC.status="Engaged"; $NPC.desc+="You were bamboozled into buying her an
engagement ring, and now she is arranging to become your wife and have you adopt her baby.">><</if>>
<<elseif $args[0]=="Isabelle">>
<<set $NPC = { name : "Isabelle", surname : "Cooper", path : "Media/NPCS/Isabelle.jpg",
desc:"Isabelle is a nursery assistant at the 'Nursing Nursery' where you are on secondment. She works with
the children and the toddlers as required. She is an intelligent, free spirited, party loving young woman, with
a natural talent for childcare. She enjoys her single life and freely admits that she is somewhat promiscuous.
She is looking for a nice, rich, handsome young man 'in that order' to marry, so that she will never have money
troubles.",
sex : "Female", age : "22", status : "Single", like : "?", }>>
<<elseif $args[0]=="Jasmine">>
<<set $NPC = { name : "Jasmine", surname : "Rowland", path : "Media/NPCS/Jasmine.jpg",
desc:"Jasmine is a junior financial controller in the accounts department at Golding Electronics. She is due to
go off work on paid maternity leave in a couple of weeks. She hopes to return afterwards",
sex : "Female", age : "28", status : "Married", like : "?", }>>
<<elseif $args[0]=="Julia">>
<<set $NPC = { name : "Julia", surname : "?", path : "Media/NPCS/Julia.jpg",
desc:"Julia is a receptionist at the Research and Development facility of Golding Electronics where you work,
she is one of a trio of girls that you keep getting mixed up because they have similar looks. You don't know
very much about her, and what you do know might actually apply to a different girl.",
sex : "Female", age : "?", status : "?", like : "?", }>>
<<elseif $args[0]=="Karen">>
<<set $NPC = { name : "Karen", surname : "Smith", path : "Media/NPCS/Karen.jpg",
desc:"Karen is a work colleague. By rights she should be the deputy personnel manager and you both know it.
But the owner of the company appointed his Grandson and that was that. You believe that she tries not to be
resentful, but finds it hard, especially when you mess up. Complicating matters you think that Karen fancies
you a little bit, being drawn to your youth and boyish nature.",
sex : "Female", age : "27", status : "Single", like : "7", }>>
<<elseif $args[0]=="Kerry">>
<<set $NPC = { name : "Kerry", surname : "Harding", path : "Media/NPCS/Kerry.jpg",
desc:"Kerry is the manager of the 'Nursing Nursery' Lindchester branch. As such she is your boss while you
work at the nursery. She is attractive, intelligent, organised, and competent, and she has you wrapped around
her little finger. She makes you feel proud and happy when you do what she wants, and conversely churlish
and unreasonable when you don't.",
sex : "Female", age : "27", status : "Single", like : "?", }>>
<<elseif $args[0]=="Lauraine">>
<<set $NPC = { name : "Lauraine", surname : "Holmes", path : "Media/NPCS/Lauraine.jpg",
desc:"Lauraine is a senior buyer in the purchasing department at Golding Electronics. She has recently finished
paid maternity leave, and is currently working part time from home.",
sex : "Female", age : "29", status : "Married", like : "?", }>>
<<elseif $args[0]=="Lilly">>
<<set $NPC = { name : "Lilly", surname : "Jenkens", path : "Media/NPCS/Lilly.jpg",
desc:"Lilly is a nursery assistant at the 'Nursing Nursery' where you are on secondment. She works with the
children and the toddlers as required. She is a patient, caring young woman, with a natural affinity for childcare.
She is hopeful that her husband is successful in his banking career so that she can start her own family.",
sex : "Female", age : "24", status : "Married", like : "?", }>>
<<elseif $args[0]=="Maggie">>
<<set $NPC = { name : "Maggie", surname : "James", path : "Media/NPCS/Maggie.jpg",
desc:"Maggie is an assistant manager at the 'Nursing Nursery' Lindchester branch. She is also a qualified infant
school teacher. She looks after the older children at the nursery and teaches a variety of lessons introducing
subjects they will be learning when they start school. She is good natured, tolerant, and friendly. You find her
to be a person you could confide in and ask advice of.",
sex : "Female", age : "32", status : "Married", like : "?", }>>
<<elseif $args[0]=="Mandy">>
<<set $NPC = { name : "Mandy", surname : "?", path : "Media/NPCS/Mandy.jpg",
desc:"Mandy is a receptionist at the Research and Development facility of Golding Electronics where you work,
she is one of a trio of girls that you keep getting mixed up because they have similar looks. You don't know
very much about her, and what you do know might actually apply to a different girl.",
sex : "Female", age : "?", status : "?", like : "?", }>>
<<elseif $args[0]=="Makenna">>
<<set $NPC = { name : "Makenna", surname : "Dennis", path : "Media/NPCS/Makenna.jpg",
desc:"Makenna is an operations coordinator in the Operations department at the Research and Development
facility of Golding Electronics where you work. She has finished her maternity leave and is currently working
part time from home while seeking daycare facilities to return full time.",
sex : "Female", age : "29", status : "Married", like : "?", }>>
<<elseif $args[0]=="NewGirl">>
<<set $NPC = { name : "Trudy", surname : "Smith", path : "Media/NPCS/NewGirl.jpg",
desc:"Trudy is a tempory receptionist at the Research and Development facility of Golding Electronics where
you work. She is hired from a temp agency.",
sex : "Female", age : "?", status : "?", like : "?", }>>
<<elseif $args[0]=="Pauline">>
<<set $NPC = { name : "Lilly", surname : "Jenkens", path : "Media/NPCS/Pauline.jpg",
desc:"Pauline is a nursery assistant at the 'Nursing Nursery' where you are on secondment. She works with the
children and the toddlers as required. She is a competent, forthright woman, who likes children, but does not
want to have them herself. She is a lesbian, not currently in any relationship. She has decided to make a career
in childcare and hopes to rise up the ranks at the 'Nursing Nursery'.",
sex : "Female", age : "34", status : "Single", like : "?", }>>
<<elseif $args[0]=="Rachael">>
<<set $NPC = { name : "Rachael", surname : "Roggers", path : "Media/NPCS/Rachael.jpg",
desc:"Rachael is a nursery assistant at the 'Nursing Nursery' where you are on secondment. She works in the
babies section and adores getting her tits out to breastfeed the babies. She is a very down to earth girl, and is
a borderline nymphomaniac. 'Roggers by name, roggered by nature' is one of her favourite quips. You are
quite surprised that she has avoided being well and truly knocked up for so long!",
sex : "Female", age : "22", status : "Single", like : "?", }>>
<<elseif $args[0]=="Samantha">>
<<set $NPC = { name : "Samantha", surname : "Burton", path : "Media/NPCS/Samantha.jpg",
desc:"Samantha is an assistant manager at the 'Nursing Nursery' Lindchester branch. She is also a qualified
nurse. She looks after the toddlers at the nursery and supervises safety aspects. She is the goto person for
any medical situations and questions. She is good natured, caring, and friendly. You find her to be a person
you would not hesitate to seek advice from.",
sex : "Female", age : "27", status : "Married", like : "?", }>>
<<elseif $args[0]=="Sophia">>
<<set $NPC = { name : "Sophia", surname : "Parkinson", path : "Media/NPCS/Sophia.jpg",
desc:"Sophia is a work colleague. She is a careful and methodical worker with no corporate ambitions
whatsoever. She and her husband are saving money to start a family, and this aspiration is her main interest in
life. With very little prompting she can be coaxed to talk about babies. Sophia seems to have got the notion
that you are transitioning from somewhere, and she is very supportive.",
sex : "Female", age : "31", status : "Married", like : "6", }>>
<<elseif $args[0]=="Vicky">>
<<set $NPC = { name : "Vicky", surname : "Cole", path : "Media/NPCS/Vicky.jpg",
desc:"Vicky is an electronic assembly technician at Golding Electronics working in the ISO 6 cleanrooms. She
has recently finished paid maternity leave, and has returned to work.",
sex : "Female", age : "32", status : "Married", like : "?", }>>
<<elseif $args[0]=="Victoria">>
<<set $NPC = {name : "Victoria", surname : "De Vious", path : "Media/NPCS/Victoria.jpg",
desc:"Victoria is the personnel manager at the R&D facility of Golding Electronics, and as such your immediate
boss. She is aware that you are the founder's grandson, and she may (or may not) be being lenient with you on
account of this, it's hard to tell. You are quite in awe of her (like most powerful women) and you let her
dominate you. Sometimes you think she is flirting with you, and this gets you very aroused. Generally she
confuses the hell out of you.",
sex : "Female", age : "38", status : "Single", like : "?", }>>
<<elseif $args[0]=="Wendy">>
<<set $NPC = { name : "Wendy", surname : "Winters", path : "Media/NPCS/Wendy.jpg",
desc:"Wendy is a nursery assistant at the 'Nursing Nursery' where you are on secondment. She works in the
babies section and enjoys breastfeeding the babies. She is a good natured, bubbly young woman, who is
hoping to change her surname by marriage and have some babies of her own.",
sex : "Female", age : "24", status : "Single", like : "?", }>>
<<elseif $args[0]=="Yvonne">>
<<set $NPC = { name : "Yvonne", surname : "Gallagher", path : "Media/NPCS/Yvonne.jpg",
desc:"Yvonne is Sales Representative in the sales department at Golding Electronics. She is due to go off work
on paid maternity leave in a couple of months. She hopes to return afterwards",
sex : "Female", age : "25", status : "Married", like : "?", }>>
<</if>>
<</widget>>
<</nobr>><<nobr>>
<<if ndef $Next>><<set $Next=0>><</if>>
<<if ndef $Goof>><<set $Goof=0>><</if>>
<<if ndef $Goofcount>><<set $Goofcount=0>><</if>>
<<if ndef $GGP>><<set $GGP=0>><</if>>
<<StopMySound>>
<<set $Locn="FirstAid">>
<<set _Picky="Media/Nursery/FirstAid_0"+$Next>>
<<if $Next==10>><<set _Picky="Media/Nursery/FirstAid_00">><</if>>
<<MyPicky _Picky "">>
<<if $Goof>0>><<set $Elapsed=5>><<else>><<set $Elapsed=45>><</if>>
<br>
<<if $Goof>0>>
<<set $Goofcount+=1>>
<<set $Elapsed=5>>
<<if $Goofcount==1>>
The trainer spots that you are not paying attention to her instruction and she rebukes you in front of the rest of
the class. "Mr $MC.surname please pay attention to my instruction and
<<if $Goof==1>>stop eyeing up the women in the class.<<else>>stop staring out of the window.<</if>>
This is a serious matter, a child's life may one day depend upon what I am teaching you!"
<br><br>
The other women in the class give you disapproving sideways looks, and a couple roll their eyes and mutter an
inaudible comment to their neighbour. You look shamefaced and say you are sorry.
<<elseif $Goofcount==2>>
The trainer once again spots that you are not paying attention to her instruction and she rebukes you in front
of the rest of the class. "Mr $MC.surname I will not tell you again! Please pay attention to my instruction and
<<if $Goof==1>>stop eyeing up the women in the class.<<else>>stop staring out of the window.<</if>>
This is a serious matter, a child's life may one day depend upon what I am teaching you!"
<br><br>
The other women in the class once again give you disapproving sideways looks, and a couple roll their eyes
and mutter an inaudible comment to their neighbour. You look shamefaced and say you are sorry.
<<elseif $Goofcount==3>>
The trainer once again spots that you are not paying attention to her instruction and rebukes you in front of
the rest of the class. "That's it Mr $MC.surname I have had enough of your attitude! I am not going to certify
someone to look after children who can't be bothered to pay attention to my instruction!
<br><br>
You are also disrupting the rest of the class who want to learn what I am teaching. Take you things and leave
now and have no doubt that I shall be contacting your employer about your disgraceful attitude." The other
women in the class openly scowl at you as you
<<link "pack up your things and leave" "Street">>
<<unset $Next; $Goof; $Goofcount; $GGP>>
<<set $WorkEnd=$Now; $WorkComplete=true>>
<</link>>
<</if>>
<<elseif $Next==0>>
<<set $DaysInWork+=1; $WorkStart=$Now; $WorkEnd="">>
You are the last to arrive and all your classmates already have their baby dolls. The instructor indicates your doll
and you pick it up. The instructor clears her throat, and you notice that everyone but you is holding their baby
the same way. You look at how they are doing it and adjust your own hold to match theirs. The instructor nods
her head approvingly and begins the lesson.
<br><br>
The instructor talks in general about looking after babies. How young babies have a weak neck and so the correct
way to hold a baby is to support the head. She then says babies less than one year old should be put to sleep on
their back, not side or stomach, because research has shown that babies sleeping otherwise run an increased risk
of sudden infant death syndrome.
<<elseif $Next==1 or $Next==2 or $Next==3>>
The instructor runs a slide show presentation on her laptop computer, projecting the display onto a larger screen
so that everyone can watch at the same time. The slideshow basically covers the aims and purpose of the course
in the context of certification for childcare occupations, and the various medical topics that the course provides
training in diagnosis and early response for.
<<elseif $Next==4>>
Now the instructor gets down to the nitty gritty of caring for babies, changing a nappy. It's not rocket science, but
knowing the best sequence of steps and planning ahead to make sure you have everything to hand, can reduce
the time you need to hold your breath for by a significant amount!
<br><br>
After having things explained to you, and being shown the best way to speedily change a nappy, you practice a
few times on your baby doll, and gradually your confidence increases. You perform your final nappy change in
front of the instructor who gives you a nod of approval.
<<elseif $Next==5>>
There is an old expression "don't throw the baby out with the bathwater" and the instructor points out that this
is telling you that the baby is precious, so extra care and attention is needed when doing anything even slightly
risky that involves a baby. You learn how to take the temperature of a baby's bathwater using your elbow, if there
is nothing more scientific on hand to do this with.
<br><br>
You learn how to judge the amount of water to put in the bath, based on the age and size of the baby. You learn
how to wash, rinse, and dry the baby so as not to cause discomfort, distress, or panic while you are doing so. You
practice a few times bathing your baby doll until the instructor says you are doing well.
<<elseif $Next==6>>
The instructor runs through some common illnesses that babies can suffer from. The common cold, usually not
serious if baby is over 12 weeks old. Gastroesophageal Reflux (GER) regurgitating acidic stomach contents. Usually
treated with simple home remedies. Diarrhea, typically caused by a virus, bacterial infection, or an allergy. Rest the
baby’s intestines until they return to normal, but watch for signs of dehydration.
<br><br>
Constipation, usually once baby starts eating solid foods. Try changing their diet. Roseola is a contagious viral
baby illness, marked by fever and a distinctive rash. Usually nothing to worry too much about and runs its course
on its own. Nappy rash is probably the most common baby ailment, can be prevented by proper nappy changing
routines and treated with various creams. The instructor talks about other ailments, gives you a handout listing
symptoms and responses.
<<elseif $Next==7>>
Next the warning signs that an illness may be serious and you should seek medical help as soon as possible: A
high temperature, but cold feet and hands, or that doesn't come down with paracetamol or ibuprofen. A child
who's temperature is down, but is quiet and listless. A high temperature in a baby less than 8 weeks old.
<br><br>
Breathing that is rapid or panting, a throaty noise while breathing, a child that is finding it hard to get their breath
and is sucking their stomach in under their ribs. Blue, pale, blotchy, or ashen (grey) skin. A child that is hard to
wake up, or appears disorientated or confused, or is crying constantly and you can't console or distract them, or
the cry doesn't sound like their normal cry. A child having a fit (convulsion or seizure) for the first time. A child
under 8 weeks old that doesn't want to feed, or has nappies that are drier than usual.
<<elseif $Next==8>>
What to do if a baby is choking! Babies explore the world by putting it in their mouths, which is why babies must
not be left unattended anywhere they can pick things up to put in their mouths. In the event of a baby choking
on something every second counts, so the correct procedure needs to be an innate response.
<br><br>
You practice responding to your doll choking over and over again, muttering the litany of actions to yourself as
you perform them. By the time the instructor comes to see how you are managing, you have it down to a slick
routine, and she just smiles and nods.
<<elseif $Next==9>>
Should the worst come to the worst and, Heaven forbid, a baby isn't breathing, you will need to perform CPR
while waiting for the emergency medical assistance. You learn the routines for CPR and compression only CPR
and most importantly you learn not to harm the baby by overly strong application.
<br><br>
The instructor comes to watch you perform, and calmly says "Don't panic" @@.Thnk1; Jesus If I panic with a doll
what would I be like with a real baby? @@ You force yourself to calm down, and are soon performing the CPR as
if by rote. The instructor seems satisfied, tells you "Much better" and leaves.
<<elseif $Next==10>>
You have finished the class and your instructor comes to have a word with you.
<<if $Goofcount==0 and $GGP>=7>>
"Well Mr $MC.surname, you have qualified in fine style and I am most impressed with your performance during
this class. You paid attention to everything I said and seemed to pick things up remarkable quickly. I believe
you have a natural talent for childcare and I have added a commendation to your certificate!"
<<elseif $Goofcount==0>>
"Well Mr $MC.surname, you have qualified and passed all the requirements, but I feel that you could have done
better if you had put a little more effort in and paid closer attention to what I was saying. I will be sending your
certificate to your employer, and I wish you well in your career in childcare!"
<<elseif $Goofcount==1 and $GGP>=5>>
"So Mr $MC.surname, I had to rebuke you once for lack of attention, but after that you seemed to pay a closer
attention to my lessons. I believe you learned your lesson and so have passed all the requirements. I will be
sending your certificate to your employer, and I wish you well in your career in childcare!"
<<elseif $Goofcount==1>>
"So Mr $MC.surname, I had to rebuke you once for lack of attention, and after that it seems that you merely
paid the minimum attention that you could get away with. I will be sending your certificate to your employer,
but I shall add a note to them that I don't believe that your heart is in a career in childcare!"
<<elseif $Goofcount==2>>
"Well Mr $MC.surname, you have qualified, but I can't say that I am impressed with your performance during
this class. I had to rebuke you twice for lack of attention, had there been a third I would have sent you packing!
The care of children is a very serious occupation, are you sure your heart is in it?"
<</if>>
<<set $WorkEnd=$Now; $WorkComplete=true>>
<<set $Goofcount=99>>
<br><br>
<<link "thank her and leave" "Street">>
<<unset $Next; $Goof; $Goofcount; $GGP>>
<<set $WorkEnd=$Now; $WorkComplete=true; $Worplace="Nursery">>
<</link>>
<</if>>
<<if $Goofcount<3>>
<br>
<table class="Link-table">
<tr>
<td><<link "Pay close attention">>
<<set $Next+=1; $Babycrazy+=1; $Nice+=0.5; $GGP+=1>><<Refresh>><</link>></td>
<td><<link "Pay attention">>
<<set $Next+=1; $Babycrazy+=0.5; $Nice+=0.2>><<Refresh>><</link>></td>
<td><<link "Look at the women">>
<<set $Goof=1>><<Refresh>><</link>></td>
<td><<link "Stare out the window">>
<<set $Goof=2>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>> /* [[Seaside]] */
<<if ndef $Femby>><<set $Femby=0>><</if>>
<<set $Elapsed=10>>
<<if $Femby==0>>
<<MyPicky "Media/Locations/Town" "Time">>
<<set $Locn="Femby">>
<<if $TimeOfDay=="N">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "0.4">>
<<else>>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "0.4">>
<</if>>
<br>
You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous
history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to
vengeful ghosts haunting the streets, little old Femby has it all!
<br><br>
You are aimlessly wandering the quaint streets of the old town, looking in the windows of quaint little shops and
marvelling at the high prices being charged for tourist tat! The sounds of the sea and the gulls fill your ears, and
the invigorating tang of the fresh sea air fills your nostrils. You are contemplating what to do next.
<<if $XtraText>>$XtraText><<set $XtraText="">><</if>>
<br>
<table class="VariLink-table">
<tr>
<td>[[Go to the Harbour|Harbour]]</td>
<td>[[Get some Fish & Chips|Fishchips]]</td>
<td>[[Go to the pub|ThePub]]</td>
<td><<if ndef $IceCream>>
[[Get an Icecream|Icecream]]
<<else>>
<<link "Eat Icecream">><<set $IceCream-=1>>
<<if $IceCream==0>><<unset $IceCream>><</if>>
<<Refresh>><</link>>
<</if>>
</td>
<td><<link "Up the steps to the carpark" "Seaside">><<set $Effort=9; $Elapsed=30>>
<<if $IceCream>0>>
<<dialog 'You dropped your Ice Cream!' 'width512'>>
<div style="text-align: center;">
<img src="Media/Locations/IceCream_01.jpg">
</div>
<br>
You dropped your ice cream climbing up the steps! I bet you wish you had finished it before you
tried to climb the steps holding it!
<<unset $IceCream>>
<br><br>
<<button "Dammit!">><<dialogclose>><</button>>
<<onclose>>
<<Refresh>>
<<dialog 'Oh dear, how sad, never mind' 'width512'>>
<img src="Media/WindsorDavies.jpg">
<br><br>
<<button "Sob!">><<dialogclose>><</button>>
<</dialog>>
<</dialog>>
<</if>>
<</link>>
</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Abbey>><<set $Abbey=0>><</if>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if $TimeOfDay=="N">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "1.0">>
<<else>>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "1.0">>
<</if>>
<<set $Locn="Seaside">>
<<set $Elapsed=10>>
<span id="fadeBlock">
<<if $Abbey==0>>
<<MyPicky "Media/Locations/Abbey" "Time">>
<<else>>
<<MyPicky "Media/Locations/Abbey_Ruins" "Time">>
<</if>>
<br>
You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous
history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to
vengeful ghosts haunting the streets, little old Femby has it all!
<br><br>
<<if $Abbey==0>>
You have taken a walk over to the ruins of Femby Abbey. It is rumoured among the locals that Femby Abbey
in the late middle ages was a place of black magic and devil worship under the last Abbess, and that it was
destroyed by divine wrath in the guise of a terrible lightning storm.
<<if $TimeOfDay=="M">>In the morning light, against the backdrop of the rising sun, the ruins have an ethereal
beauty that is breathtaking.
<<elseif $TimeOfDay=="D">>In the daylight the ruins, while magnificent, seem mundane and ordinary, and it is
hard to give credence to the local legends.
<<elseif $TimeOfDay=="E">>In the fading light of evening the ruins take on a spooky and mysterious aura, and
those tales of black magic and devil worship linger in the back of your mind.
<<elseif $TimeOfDay=="N">>At night, the modern lighting only adds to the feelings of menace and unease that
the old ruins radiate. Those tales of black magic and devil worship seem all to credible.
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Take a snap" "TakePhoto">><</link>></td>
<td><<link "Explore the ruins">><<set $Abbey=1; $Elapsed=30>><<Refresh>><</link>></td>
<td><<link [[Back to the carpark|Seaside]]>><<unset $Abbey>><</link>></td>
</tr>
</table>
<<elseif $Abbey==1>>
You are wandering around the ruins of Femby Abbey, admiring the architecture and reading the little information
plaques that are dotted here and there. The plaques of course are full of dry historical facts, when the abbey was
first founded, who added what and when. There is no mention of black magic or devil worship. Curiously you do
find one plaque that mentions the abbey was damaged in a storm some 500 years ago.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Explore the ruins some more">><<set $Elapsed=30>><<Refresh>><</link>></td>
<td><<link "Have a rest on the bench">><<set $Abbey=2>><<Refresh>><</link>></td>
<td><<link "Exit the ruins">><<set $Abbey=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Abbey==2>>
<<set $Resting=true; $Elapsed=20>>
You are feeling tired from wandering around the ruins of Femby Abbey, so you sit down on one of the benches
that are placed around the ruins to rest for a short while. You're obviously unused to the sea air and it's making
you feel more fatigued than you normally would. You relax and
<br>
<table class="Link-table">
<tr>
<td>
<<if $Hour>6 and $Hour<16>>
<<link "relax on the bench (20m)">><<Refresh>><</link>>
<<else>>
<<link "close your eyes for a minute">> /*[[Abbey Dream]]*/
<<run $("#fadeBlock").fadeOut(2000)>>
<<set $AmbPlaying="">><<audio ":all" fadeout>>
<<timed 2500ms>>
<<set _DecimalNow = $Now.getHours() + $Now.getMinutes()/60>>
<<set _DecimalTillMidnight = 24 - _DecimalNow>>
<<set $Elapsed = _DecimalTillMidnight*60 -60>> /* 11pm */
<<unset $Abbey>>
<<goto "Abbey Dream">>
<</timed>>
<</link>>
<</if>>
</td>
<td><<link "Use your phone">><<Smartphone>><</link>></td>
<td><<link "stop resting">><<set $Abbey=1>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
</span>
<</nobr>><<nobr>>
<<if ndef $Walk>><<set $Walk=1>><</if>>
<<if ndef $Cliffs>><<set $Cliffs=1>><</if>>
<<if ndef $Going>><<set $Going="S">><</if>>
<<set $Elapsed=10>>
<<set $Locn="Cliffs">>
<<if $TimeOfDay=="E">><<set $Walk=3>>
<<elseif $TimeOfDay=="N" and $Walk==3>><<set $Walk=4>>
<</if>>
<<if $Cliffs==0>>
<<unset $Walk; $Cliffs; $Going>><<goto "Seaside">> /* [[Seaside]] */
<</if>>
<<if $Walk==1>>
<<set $Elapsed=40>>
<<set _Picky="Media/Locations/Cliffs_0" + $Cliffs + $Going>>
<<MyPicky _Picky>>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "0.6">>
<br>
You set off for a brisk walk along the clifftops. After living in town for so long the sea air feels clean and fresh
and the salt tang is quite invigorating. You wander along feeling relaxed and carefree, pondering the ultimate
questions of life, the universe, and everything! @@.Thnk1; Lol, 42! @@
<br><br>
You continue walking along the clifftops without a care in the world, just enjoying being at the seaside and being
out in nature where the sights and sounds are so different from what you are used too. You aren't really paying
attention to where you are going or what the time is. @@.Thnk1; My! look at those seagulls! @@ You stand and
watch them for a while. <<if $Binoculars>>Observing them with your powerful binoculars. <</if>>
<br>
<table class="Link-table">
<tr>
<td><<if $Cliffs<6>>
<<link "Walk a bit further">><<set $Cliffs+=1; $Going="S">><<Refresh>><</link>>
<</if>></td>
<td><<link "Admire the scenery">><<Refresh>><</link>></td>
<td><<link "Look over the edge">><<set $Elapsed=10; $Walk=2>><<Refresh>><</link>></td>
<td><<link "Head back to the car">><<set $Cliffs-=1; $Going="N">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Walk==2>>
<<set $Elapsed=10>>
<<MyPicky "Media/Locations/Cliffs_20" "">>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "1.0">>
<br>
You walk towards the edge of the cliff and stop a mere few inches from the brink. thankful that the breeze is
blowing off the sea, you gingerly peer over the edge and contemplate the drop to oblivion that lies just a step
or two before you. @@.Thnk1; Jeez, that's a long way down! @@
<br><br>
You watch entranced as the seagulls wheel in the sky and dip down to the sea. You watch as the waves crash
against the rocks below, breaking up into foam which is whipped away by the wind. It's a wild, chaotic, almost
primeval scene, a perfect example of the power of nature.
<br>
<table class="Link-table">
<tr>
<td><<if $Cliffs<6>>
<<link "Walk a bit further">><<set $Walk=1; $Going="S">><<Refresh>><</link>>
<</if>></td>
<td><<link "Admire the scenery">><<Refresh>><</link>></td>
<td><<link "Head back to the car">><<set $Walk=1; $Going="N">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Walk==3>>
<<set $Elapsed=60>>
<<MyPicky "Media/Locations/Cliffs" "Time">>
<<set $Locn="Cliffs">>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "0.6">>
<br>
You have not been paying attention to the time and the sun is going down! Walking along the clifftops at night
is a dangerous enterprise and you have left your torch in the car! You had better head back as quickly as possible
while you can still see where you are walking.
<br><br>
Unfortunately the waning light is deepening the shadows on the ground and making walking traitorous! After
almost twisting your ankle in a dip that you didn't see you have to proceed slowly and carefully. You head north
as fast as you are able.
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td></td>
<td><<link "Head back to the car">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Walk==4>>
<<set $Elapsed=60>>
<<MyPicky "Media/Locations/Cliffs" "Time">>
<<set $Locn="Cliffs">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "0.6">>
<br>
You have been heading back as fast as you were able, but it wasn't fast enough! The sun has gone down and
it's dark now! The footing is really traitorous in the dark and simply walking forwards is difficult. Also you are
worried about becoming disorientated and wandering in circles!
<br><br>
You decide that if you keep the sound of the sea on your right you will always be walking in a northerly direction
and eventually you will arrive back at the car park at the top of Femby! You head north, guided by the sound of
the crashing waves, as fast as you are able.
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Keep the sea on your right">><<set $Walk=5>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Walk==5>>
<<MyPicky "Media/Locations/Cliffs" "Time">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "1.0">>
<br>
The moon is shining but it doesn't really help much. It illuminates the sea, but not the land on which you are
walking. You stumble around, unable in the dark to see where you are putting your feet, just hoping that you
don't step on a loose rock and twist your ankle. Suddenly your foot comes down on nothing! You cry out as
your arms flail and you
<<linkreplace "pitch forwards into nothingness.">>pitch forwards into nothingness.
<br><br>
In a blind panic you totter on the edge of the cliff, flapping your arms like some crazy bird in a vain attempt to
stop yourself falling over the edge and crashing onto the sharp rocks below! At the very last moment, you feel
a tug on your collar, pulling you a few steps back and almost garrotting you in the process. With a final strangled
cry you fall backwards heavily onto the ground and
<<link "lay there dazed and winded.">><<set $Walk=6>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Walk==6>>
<<MyPicky "Media/Locations/Guardian_01" "">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "0.6">>
<br>
"Jesus H Christ! you fucking moron! are you fucking trying to kill yourself? Haven't you got the fucking sense
you were born with to go fucking wandering on the fucking cliffs at night without even a fucking torch!" You
gaze upward at the dim figure of your uncouth saviour. From the voice and the cut of her jeans it's a woman,
but that's about all you can tell. "Who are you?" you croak as you lever yourself up to
<<link "get a better look at her.">><<set $Walk=7>><<Refresh>><</link>>
<<elseif $Walk==7>>
<<MyPicky "Media/Locations/Guardian_02" "">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "1.0">>
<br>
"Ha! I'm your fucking guardian angel you fucking moron! who do you fucking well think I am? And a little bit of
fucking gratitude wouldn't go amiss either. You shade your eyes against the torchlight and look away. "Thank you"
you stammer, feeling a little ashamed. "Thank you for saving my life!"
<br><br>
"Humpf! that's a bit better! Now if I were you, I wouldn't go around telling people I almost walked off a fucking
cliff and would have died, except my fucking guardian angel grabbed my collar and pulled me back! because that
would just upset people, and they would think you were a fucking suicidal looney!" Still shading your eyes You
nod you head to concede the point. "Right then
<<link "let's get you back to your fucking car!">><<set $Walk=8>><<Refresh>><</link>>
<<elseif $Walk==8>>
<<MyPicky "Media/Locations/Guardian_03" "">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "1.0">>
<br>
You get to your feet and she positions herself slightly behind you and to your left. Somewhat humiliatingly she
grabs hold of your collar again, and illuminating the ground with her torch walks you along. "I didn't know that
guardian angels were a real thing" you say as you are hustled along "Does everyone have one?" She doesn't
respond. "Do you like come down from heaven when you're needed?"
<br><br>
You walk in silence for a few minutes. @@.Thnk1; She swears a lot for an angel! @@ "Do you like have a name?"
you ask but get no response. @@.Thnk1; How do you make small talk with an angel? @@ You try to look back
over your shoulder, but a little push makes you stumble, and suddenly you are back
<<link "at the car park.">><<set $Walk=9>><<Refresh>><</link>>
<<elseif $Walk==9>>
<<MyPicky "Media/Locations/Guardian_04" "">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "1.0">>
<br>
"Ohhhh!" you sag with relief and actually flop a little as you are no longer being supported. "Thank you! thank
you so much!" You turn to thank her properly "I just want to say that ... " There is no one there. You peer into the
darkness ... was that a flicker of movement? @@.Thnk1; She's either an angel or she's fucking quick! @@
<br><br>
You purse your lips at the obscenity you added to your thought. @@.Thnk1; I'll have to watch that! @@ and you
wonder if Angels have a dispensation or something. Mulling everything that happened over in your mind, you
start to wonder if it really happened at all! You get in your car
<<link "and drive home" "Street">>
<<unset $Walk; $Cliffs; $Going; $Seaside>>
<</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Beach>><<set $Beach=0>><</if>>
<<set _Copperplate="You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to vengeful ghosts haunting the streets, little old Femby has it all!">>
<<set $Elapsed=30>>
<<if $TimeOfDay=="N">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "0.8">>
<<else>>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "0.8">>
<</if>>
<<if $Beach==0>>
<<MyPicky "Media/Locations/Beach" "Time">>
<br> _Copperplate <br><br>
You cut through the harbour area on the north side and go down the steps in the sea-wall to the beach. The
sounds of the sea and the gulls is louder here. The sea looks very inviting, but you know from past experience
that even at the height of summer the sea here is 'Brisk' at best.
<br>
<table class="Link-table">
<tr>
<td><<link "Walk along the beach">><<set $Beach=1>><<Refresh>><</link>></td>
<td><<if $TimeOfDay == "D">>
<<link "Go for a paddle">><<set $Beach=2>><<Refresh>><</link>><</if>></td>
<td><<if def $IceCream>><<link "Eat Icecream">><<set $IceCream-=1>>
<<if $IceCream==0>><<unset $IceCream>><</if>><<Refresh>><</link>><</if>></td>
<td><<if ndef $IceCream and $TimeOfDay == "D">>
<<link "Use your binoculars" "BeachSpy">><</link>><</if>></td>
<td><<link "Back to the harbour" "Harbour">><<unset $Beach>><</link>></td>
</tr>
</table>
<<elseif $Beach==1>>
<<MyPicky "Media/Locations/BeachEnd" "Time">>
<br> _Copperplate <br><br>
You enjoy a pleasant stroll along the beach until you reach the end of the bay, where the cliffs jut out into the
sea. This is as far as you can go without getting very wet!
<br>
<<if $TimeOfDay=="N">>
<br><<link "What on earth is that?">><<set $Beach=3>><<Refresh>><</link>>
<<else>>
<table class="Link-table">
<tr>
<td><<link "Back along the beach">><<set $Beach=0>><<Refresh>><</link>></td>
<td><<if $TimeOfDay == "D">>
<<link "Go for a paddle">><<set $Beach=2>><<Refresh>><</link>><</if>></td>
<td><<if def $IceCream>><<link "Eat Icecream">><<set $IceCream-=1>>
<<if $IceCream==0>><<unset $IceCream>><</if>><<Refresh>><</link>><</if>></td>
<td><<if ndef $IceCream and $TimeOfDay == "D">>
<<link "Use your binoculars" "BeachSpy">><</link>><</if>></td>
</tr>
</table>
<</if>>
<<elseif $Beach==2>>
<<MyPicky "Media/Locations/Paddle" "">>
<br> _Copperplate <br><br>
You take your shoes and socks off and roll your $Outfit.items[4].desc up your legs, then gingerly walk towards
the sea. You exhale as the water washes over your toes. @@.Thnk1; Not as cold as I thought it would be @@
You wiggle your toes in the surf for a short while and contemplate how nice the seaside is!
<br>
<table class="Link-table">
<tr>
<td><<link "Back to the beach">><<set $Beach=0>><<Refresh>><</link>></td>
<td><<link "Stay paddling">><<Refresh>><</link>></td>
<td><<if def $IceCream>><<link "Eat Icecream">><<set $IceCream-=1>>
<<if $IceCream==0>><<unset $IceCream>><</if>><<Refresh>><</link>><</if>></td>
</tr>
</table>
<<elseif $Beach==3>>
<<MyPicky "Media/Locations/BeachEnd_N1" "">>
<br> _Copperplate <br><br>
In the darkness your eyes perceive an impossible sight @@.Thnk1; Am I dreaming? @@ There is a mermaid
lounging on the sea strand about ten paces in front of you running her fingers through her hair! You stop and
stand rooted to the spot, but
<<link "the mermaid has seen you!">><<set $Beach=4>><<Refresh>><</link>>
<<elseif $Beach==4>>
<<MyPicky "Media/Locations/BeachEnd_N1" "">>
<br>
The mermaid looks towards you "Hello pretty boy." she says in a beautiful melodious voice, "Do you like what
you see pretty boy?" she asks coyly. @@.Thnk1; Am I dreaming? @@ "Er ... yes ... you are ... beautiful." you
respond. Even to your own ears your voice sounds harsh and crass after the soft melody of the mermaid.
<br><br>
The mermaid nods her head dislodging a rain of droplets from her hair. "Thank you my pretty boy." she almost
sings the words. "Would you like to swim with me, explore the wrecks and learn the secrets of the deep" she asks
in her song of a voice. "Would you like to be beautiful like me?"
<br>
<table class="Link-table">
<tr>
<td>[[Run like hell back to civilisation|Harbour]]</td>
<td><<link "Tell her you want to be beautiful!">><<set $Beach=5; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Stand mouth open like an idiot">><<set $Beach=6>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Beach==5 or $Beach==6>>
<<MyPicky "Media/Locations/BeachEnd_N1" "">>
<br>
<<if $Beach==5>> "I ... I want to be ... beautiful like you." you stammer. The mermaid nods again "I could sense
that about you as you approached my pretty boy." she says in a quiet voice. <</if>>
As your eyes become dark adapted you can see her a little better. She cups her lovely small breasts and squeezes
them in a totally adorable way. "Shall I give you sweet little titties my pretty boy?" You are not sure if she is asking
the question of you or of herself.
<br><br>
She lounges on the sand again. In the darkness you can just make out her nipples, now taught and erect, like an
invitation @@.Thnk1; or a promise? @@ "Come and kiss me pretty boy." she sings, "and we will swim together
under the sea, two beautiful mermaid lovers making love among the seaweeds and corals!"
<br>
<table class="Link-table">
<tr>
<td>[[Run like hell back to civilisation|Harbour]]</td>
<td><<link "Move to kiss the mermaid!">><<set $Beach=7; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Stand mouth open like an idiot">><<set $Beach=8>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Beach==7 or $Beach==8>>
<<MyPicky "Media/Locations/BeachEnd_N2" "">>
<br>
<<if $Beach==7>>
But as you step forward to embrace the mermaid
<<elseif $Beach==8>>
As you stand there gawking in disbelief
<</if>>
you sense a movement behind you, then a female voice. "Don't move a muscle you stupid fuckwit!" You freeze
and there is a 'click' in the darkness. The mermaid is suddenly exposed in a powerful beam of torchlight. She is
truly beautiful, long hair sparkling with beads of seawater, sweet breasts with taught erect nipples, shimmering
blue silver scales on her tail.
<br><br>
The mermaid, startled and blinded by the sudden light looks away. You then see her look of surprise is quickly
replaced by something akin to fury which twists her beautiful features into something frightening. Then almost
faster than your eyes can follow, she rolls out of the cone of light and you
<<link "hear a splash.">><<set $Guardian[3]=1; $Beach=9>><<Refresh>><</link>>
<<elseif $Beach==9>>
<<MyPicky "Media/Locations/BeachEnd_N3" "">>
<br>
You stand staring stupidly at the circle of light where the mermaid had lounged on the beach. You try to process
the sequence of events that had just unfolded and what they meant. @@.Thnk1; Did it really happen?? @@ You
also get an uneasy feeling of danger averted and start to tremble. @@.Thnk1; What would the mermaid really
have done to me? @@ You hear another 'click' behind you and
<<link "darkness returns to the beach.">><<set $Beach=10>><<Refresh>><</link>>
<<elseif $Beach==10>>
<<MyPicky "Media/Locations/BeachEnd_N" "">>
<br>
The darkness is once more undisturbed, and with your dark adaption ruined it is very dark indeed! You turn to
where the torch wielder must have been but see nothing. You stand still and listen, but hear nothing apart from
the sound of the sea on the beach.
<br><br>
Some part of you wants to stay and wait for the mermaid to return, but the logical part of you tells you that that
wouldn't be a good idea and isn't going to happen anyway, so you retrace your steps back along the beach, up
through the harbour and the town, wearily climb the steps to the carpark
<<link "and drive home" "Street">><<set $Elapsed=60>>
<<unset $Beach; $Seaside; $Femby; $Harbour; $Walk; $Cliffs; $Going>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Chippy>><<set $Chippy=10>><</if>>
<<set $Elapsed=10>>
<<if $Chippy==10>>
<<MyPicky "Media/Locations/Quay_10" "">>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "0.8">>
<br>
You wander down to the quayside, quite literally! The Quayside is reputed to serve the best darned fish and
chips in Femby, and some would say the whole of England! They have in fact been voted so a number of times
and have regularly won various awards over the years.
<br><br>
Now then what do you fancy? Well, fish and chips obviously, but do you want to get a take-away box and eat
outside, get a plate and eat downstairs at the bar, or go upstairs to the fancy area and sit at a nice table?
<<if $XtraText>>$XtraText><<set $XtraText="">><</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Get a take-away (8€)">><<set $Chippy=11>><<Refresh>><</link>></td>
<td><<link "Eat inside (10€)">><<set $Chippy=13>><<Refresh>><</link>></td>
<td><<link "Eat upstairs (14€)">><<set $Chippy=14>><<Refresh>><</link>></td>
<td>[[You're not hungry|Femby]]<<unset $Chippy>></td>
</tr>
</table>
<<elseif $Chippy==11>>
<<MyPicky "Media/Locations/Quay_11" "">>
<<Ambient "Media/Sounds/Amb_FishChips.mp3" "0.8">>
<br>
You go inside the Quayside and place your order. The man tells you they are just waiting for chips, so you stand
and watch them, eyeing up the already cooked fish in the warmer and wondering which will be yours. After a few
minutes the chips are ready and the man
<<link "serves your order">><<set $Chippy=12>><<set $Cash-=8>><<Refresh>><</link>>
<<elseif $Chippy==12>>
<<MyPicky "Media/Locations/Quay_12" "">>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "1.0">>
<br>
You sprinkle salt and vinegar onto your food, then wander outside looking for somewhere to eat it. Just across
from the shop you spy some unattended crates by the harbour side. You go across to the crates and rest your
food on the top and start to eat.
<br><br>
You stuff a chip into your mouth, then gasp and pant because it is so hot! After that you remember to blow on
them before you eat. The chips are delicious, and the mushy peas are delectable, but the fish you have to place
in the divine category! The batter is thin and crispy and the white flesh is soft and creamy! You scoff the lot in a
short space of time and then
<<link "wander back to the town" "Femby">>
<<set $Hunger=0; $Energy+=10; $Elapsed=20>><<unset $Chippy>><<Refresh>>
<</link>>
<<elseif $Chippy==13>>
<<MyPicky "Media/Locations/Quay_13" "">>
<<Ambient "Media/Sounds/Amb_FishChips.mp3" "0.6">>
<br>
You go inside the Quayside and place your order. The man gives you a ticket with a number on and tells you they
are just waiting for chips, so you go and find a space at the bar where you can eat. After a few minutes a girl calls
out your number. You identify yourself and she brings your food.
<br><br>
You stuff a chip into your mouth, then gasp and pant because it is so hot! After that you remember to blow on
them before you eat. The chips are delicious, and the mushy peas are delectable, but the fish you have to place
in the divine category! The batter is thin and crispy and the white flesh is soft and creamy! You scoff the lot in a
short space of time, then leave the restaurant and
<<link "wander back to the town" "Femby">>
<<set $Hunger=0; $Energy+=10; $Elapsed=20; $Cash-=10>><<unset $Chippy>><<Refresh>>
<</link>>
<<elseif $Chippy==14>>
<<MyPicky "Media/Locations/Quay_14" "">>
<<Ambient "Media/Sounds/Amb_FishChips.mp3" "0.2">>
<br>
You go inside the Quayside and upstairs to the posh area. You find an empty table and sit down. After a minute
or two a waitress comes and takes your order. You relax in your seat and the wafting smell of cooked food wets
your appetite nicely. After a short while the waitress reappears with your food and places it before you. "Enjoy
your meal" she says with a smile and departs.
<br><br>
You stuff a chip into your mouth, then gasp and pant because it is so hot! After that you remember to blow on
them before you eat. The chips are delicious, and the mushy peas are delectable, but the fish you have to place
in the divine category! The batter is thin and crispy and the white flesh is soft and creamy! You scoff the lot in a
short space of time, then leave the restaurant and
<<link "wander back to the town" "Femby">>
<<set $Hunger=0; $Energy+=10; $Elapsed=20; $Cash-=14>><<unset $Chippy>><<Refresh>>
<</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Harbour>><<set $Harbour=0>><</if>>
<<set $Elapsed=20>>
<<if $TimeOfDay=="N">>
<<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "0.8">>
<<else>>
<<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "0.8">>
<</if>>
<<if $Harbour==0>>
<<MyPicky "Media/Locations/Harbour" "Time">>
<<elseif $Harbour==1>>
<<MyPicky "Media/Locations/Boats" "">>
<<elseif $Harbour==2>>
<<MyPicky "Media/Locations/Boat_11" "">>
<</if>>
<br>
You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous
history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to
vengeful ghosts haunting the streets, little old Femby has it all!
<br><br>
<<if $Harbour==0>>
You have wandered down to Femby harbour where all the boats live @@.EC;🙂@@ The harbour is still a working
harbour where fishing boats land their catch, although most of the fish landed these days goes to supply local
hotels and restaurants.
<<elseif $Harbour==1>>
You stroll around the harbour area looking at the various boats moored there. As well as privately owned pleasure
craft there are a number of small fishing vessels which fish the local area. You wonder what it would be like to be
a fisherman instead of an office worker. @@.Thnk1; Lot's of fresh air I suppose! @@ But the thought of gutting
fish doesn't really appeal to you. @@.Thnk1; Not really my cup of Tea! @@
<<elseif $Harbour==2>>
You make your way around the harbour to the place where the boat trips depart from. You approach the man
selling tickets and ask about the boat trips. He tells you that the trip lasts two to three hours and costs only €10
per person.
<<if $DecNow<15>>
He adds that he has spaces left for the 'Sunset' cruse which departs at 15:00.
<<else>>
He tells you that unfortunately there are no more cruises today and suggests that you try tomorrow.
<</if>>
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $Harbour==1>>
<<link "Stay at the boats">><<set $Resting=true; $Harbour=1>><<Refresh>><</link>>
<<else>>
<<link "Watch the boats">><<set $Resting=true; $Harbour=1>><<Refresh>><</link>>
<</if>></td>
<td>
<<if def $Ticket>>
<<if $DecNow>15>>@@.Blu; You missed the boat @@
<<elseif $DecNow>14>>[[Go on your Boat Trip|Boats]]
<<else>>@@.Blu; Too early for boat @@<</if>>
<<elseif ndef $Ticket and $Harbour==2>>
<<link "Buy a Ticket">><<set $Ticket=true; $Bank-=10; $Harbour=0>><<Refresh>><</link>>
<<else>>
<<link "Investigate Boat Trips">><<set $Harbour=2>><<Refresh>><</link>>
<</if>></td>
<td>
<<if ndef $IceCream>>
<<link [[Get an Icecream|Icecream]]>><<unset $Harbour>><</link>>
<<else>>
<<link "Eat Icecream">><<set $IceCream-=1>>
<<if $IceCream==0>><<unset $IceCream>><</if>><<Refresh>><</link>>
<</if>></td>
<td><<link [[Go to the beach|Beach]]>><<unset $Harbour>><</link>></td>
<td><<link [[Back to the town|Femby]]>><<unset $Harbour>><</link>></td>
</tr>
</table>
<</nobr>> <<nobr>>
<<if ndef $Pub>><<set $Pub="Outside">><</if>>
<<if ndef $Drink>><<set $Drink="">><</if>>
<<set $Elapsed=5>>
<<set _TimeOpen = new Date("2000-01-01T11:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T23:30:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<if $Pub=="Outside">>
<<MyPicky "Media/Locations/ThePub" "Time">>
<<if $TimeOfDay=="N">><<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "1.0">>
<<else>><<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "1.0">><</if>>
<br>
You are standing outside the Little Angel, one of the many public houses in Femby. You aren't familiar with any
of the pubs in Femby, and this one looks as good as any of the others. You consider the other pubs you have
passed but none stands out. Besides for some reason you quite like the name. Opening hours are 11:00 to 23:30.
<br><br>
<<if $Open>>
The pub is open, will you <<link "Go Inside">><<set $Pub="Inside">><<Refresh>><</link>>
<<else>>
The pub is closed, will you <<link "Wait (10m)">><<set $Elapsed=10>><<Refresh>><</link>>
<</if>>
the pub, or will you [[Leave|Femby][$Elapsed=5]] the pub.
<<elseif $Pub=="Inside">>
<<MyPicky "Media/Locations/ThePub_Inside" "">>
<<Ambient "Media/Sounds/Amb_Pub_01.mp3" "0.2">>
<br>
You have entered the Little Angel, a nice looking public house in Femby. At this hour the establishment
<<if $Hour<14>>has a small number of mainly tourist customers.
<<elseif $Hour<19>>has a decent amount of customers both tourist and local.
<<elseif $Hour>=19>>is fairly bustling with customers both tourists and locals.<</if>>
The pub has a nice friendly atmosphere about it as you make your way to the bar where the landlady is waiting
to take your order.
<br>
<<if $Drink=="">>
<table class="Link-table">
<tr>
<td><<link "Bitter (5€)">><<set $Drink="Pint of Bitter">><<Pay 5>><</link>></td>
<td><<link "Larger (6€)">><<set $Drink="Pint of Larger">><<Pay 6>><</link>></td>
<td><<link "Cider (6€)">><<set $Drink="Pint of Cider">><<Pay 6>><</link>></td>
<td><<link "Guinness (7€)">><<set $Drink="Pint of Guinness">><<Pay 7>><</link>></td>
<td><<link "Red Wine (6€)">><<set $Drink="Glass of Red Wine">><<Pay 6>><</link>></td>
<td><<link "White Wine (6€)">><<set $Drink="Glass of White Wine">><<Pay 6>><</link>></td>
</tr>
<tr>
<td><<link "Rose Wine (6€)">><<set $Drink="Glass of Rose Wine">><<Pay 6>><</link>></td>
<td><<link "Sherry (6€)">><<set $Drink="Glass of Sherry">><<Pay 6>><</link>></td>
<td><<link "Port (6€)">><<set $Drink="Glass of Port">><<Pay 6>><</link>></td>
<td><<link "Soft Drink (5€)">><<set $Drink="Soft drink">><<Pay 5>><</link>></td>
<td><<link "">><</link>></td>
<td><<link "Leave the pub" "Femby">><<unset $Pub; $Drink>><</link>></td>
</tr>
</table>
<<else>>
<br>
You order a $Drink then wait while the landlady serves you. You pay for the drink and take it to a vacant seat at
one of the tables where you sample it.
@@.Thnk1; <<if $Drink != "Soft drink">> Hmm, not bad at all <<else>> Soft drink ... meh! <</if>> @@
you then settle back to drink your
<table class="VariLink-table">
<tr>
<td><<link "$Drink quickly">><<set $Elapsed=10; $Drink=""; $Thirst-=60; $Need2Pee+=24>>
<<if $Drink != "Soft drink">><<set $Intox+=20>><</if>><<Refresh>><</link>></td>
<td><<link "$Drink slowly">><<set $Elapsed=20; $Drink=""; $Thirst-=60; $Need2Pee+=24>>
<<if $Drink != "Soft drink">><<set $Intox+=20>><</if>><<Refresh>><</link>></td>
<td><<link "$Drink very slowly">><<set $Elapsed=30; $Drink=""; $Thirst-=60; $Need2Pee+=24>>
<<if $Drink != "Soft drink">><<set $Intox+=20>><</if>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Gallery>><<set $Gallery=[]>><</if>>
<<if $MC.sex=="Male" and $Transform[2]==0>>
<<set _Hand="Media/LandscapeM.png">>
<<else>>
<<set _Hand="Media/LandscapeF.png">>
<</if>>
<div style="display: block; position: relative; float: center; width: 87%; height: auto; margin: 0 auto">
<img @src=$Picky style="position: relative; z-index: -1; left: 0%; top: 0%; width: 100%; height: auto">
<img @src=$Picky style="position: absolute; z-index: 2; left: 44%; top: 30.6%; width: 44.5%; height: auto">
<img @src=_Hand style="position: absolute; z-index: 3; left: 13%; top: 0%; width: 87%; height: 100%">
</div>
<br>
You have decided to take a snap of the inspiring scene in front of you. Holding your phone in your right hand as
steady as you can, you frame the scene to your satisfaction.
<br><br>
<br><br>
Add a caption:
<<textbox "$Text" "">>
<<button "Take the photo" `previous()`>>
<<set $Gallery.push($Picky)>>
<<set $Captions.push('<<datetime>>' + $Text)>>
<<unset $Text>>
<</button>>
<</nobr>><<nobr>>
<<if ndef $Pointer>><<set $Pointer=0>><</if>>
<<if $MC.sex=="Male" and $Transform[2]==0>>
<<set _Hand="Media/LandscapeM.png">>
<<else>>
<<set _Hand="Media/LandscapeF.png">>
<</if>>
<<set _Photo=$Gallery[$Pointer]>>
<<set _Caption = $Captions[$Pointer]>>
<<set _Last=$Gallery.length-1>>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=$Picky style="position: relative; z-index: -1; left: 0%; top: 0%; width: 100%; height: auto">
<img @src=_Photo style="position: absolute; z-index: 2; left: 36.4%; top: 32%; width: 43%; height: auto">
<span style="font-size: 60%">
<div style="position: absolute; z-index: 3; left: 37%; top: 71%">_Caption </div>
</span>
<img @src=_Hand style="position: absolute; z-index: 5; left: 0%; top: 0%; width: 100%; height: auto">
</div>
<br>
You have decided to browse the gallery of snaps on your phone. It's a great sadness to you that you dropped your old phone down the toilet and ruined it, and you had never bothered to back up the gallery. You only got this phone a few weeks before you went off to university, and didn't use the camera much. Consequently apart from a couple you found on a memory card you only have a few precious family photos by which to remember them.
<br>
<table class="Link-table">
<tr>
<td><<link "[< First">><<set $Pointer=0>><<Refresh>><</link>></td>
<td><<link "<- Prev">><<set $Pointer-=1>>
<<if $Pointer<0>><<set $Pointer=0>><</if>><<Refresh>><</link>></td>
<td><<link "Next ->">><<set $Pointer+=1>>
<<if $Pointer>_Last>><<set $Pointer=_Last>><</if>><<Refresh>><</link>></td>
<td><<link "Last >]">><<set $Pointer=_Last>><<Refresh>><</link>></td>
<td><<link "Discard">>
<<dialog 'Discard the photo' 'width512'>>
<img @src=_Photo style="position: relative; left: 0%; top: 0%; width: 100%; height: auto">
<br>
Are you quite sure you want to discard this picture? It will be gone forever you know.
<br><br>
<<button "Discard the Photo">>
<<set $Gallery.deleteAt($Pointer); $Captions.deleteAt($Pointer)>>
<<dialogclose>><<Refresh>>
<</button>>
<<button "What was I thinking!">>
<<dialogclose>><<Refresh>>
<</button>>
<</dialog>>
<<Refresh>><</link>></td>
<td><<link "Stop" `previous()`>><<unset $Pointer>><</link>></td>
</tr>
</table>
<</nobr>>
<<nobr>>
<<if ndef $FadeTime>><<set $FadeTime="2s">><</if>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<fadein 2s $FadeTime>>
<<set $FadeTime="0s">>
<span id="fadeBlock">
<<set _Media="Media/Locations/Abbey_Dream_" + $Step>>
<<if $Step==20 or $Step==22 or $Step==25>>
<<set _Media+=".webm">><<MyVid _Media >>
<<elseif $Step==23 or $Step==24>>
<<set _Media+=".webm">><<MyVid _Media "NoLoop">>
<<else>>
<<set _Media+=".jpg">><img @src=_Media>
<</if>>
<br>
You are dreaming ... at least you think you are? ... You are dreaming of a nun ... or are you dreaming that you are a nun? it's hard to tell. You can see her in front of you, but you seem to be inside her head as well, and you can 'hear' her thoughts. Sometimes you seem to be looking through her eyes and feeling what she feels.
<<if $Step==10>>
<br><br>
She is praying. You can't understand her words, you think they might be Latin, but you get an idea of what she is
praying for from her thoughts. @@.Hpk; 'Oh Holy Mother, I am afraid, grant me strength to face this ordeal and
if I have been dutiful in your eyes send me an Angel to help me face it' @@ You wonder
<<link "what the ordeal is?">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<br><br>
@@.Thnk1; 'I wonder what her ordeal is to be?' @@ The nun seems startled and her prayer falters. @@.Hpk; 'Has
the Holy Mother answered my prayer? Are you an Angel sent to help me face this ordeal? Or are you an echo of
the devil put in my mind to mock me as I suffer?' @@ It seems she can 'hear' your thought just like you can 'hear'
her thoughts. You are well and truly flustered by this.
<<link "I'm not the devil.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
You see your own features superimposed, or merged ... melded? ... with hers.
<br><br>
@@.Thnk1; 'I'm not the devil' @@ Lame, but the best you could come up with quickly. @@.Hpk; 'I sense truth,
but you are no Angel ... who are you?'@@ Maybe truth is the way to go? @@.Thnk1; 'I think I'm dreaming ... in
your future' @@ @@.Hpk; 'I don't understand ... are you here to help me?' @@ @@.Thnk1; 'I think I must be ...
yes! I am here to help you ... tell me of the ordeal?' @@ You sense her close to panic. @@.Hpk; 'The Baron
wants his son to have ... 'experience' ... The Abbess has sold my virginity to the Baron ... his son is due here any
moment ... to take it ... the contract specifies a ... a ... a seeding!' @@ You try to
<<link "keep her calm.">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
Your features become less distinct as they meld with those of the nun. You feel the coarseness of the habit that
she ... or you wear, and the wimple on her ... your head.
<br><br>
@@.Thnk1; 'Ok, don't panic, he's going to have sex with you, it's a natural thing, most women have sex, it won't
kill you!' @@ You don't feel that she is much reassured. @@.Hpk; 'Will it hurt?' @@ @@.Thnk1; 'No! ... well ...
maybe a little ... at first ... until you are ... open.' @@ You sense a wave of embarrassment wash over her at your
phrasing. @@.Hpk; 'Have you had ... sex?' @@
<<link "she asks you.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
You are now totally merged or melded, or blended maybe? with the nun.
<br><br>
She thinks you are a woman of course. @@.Thnk1; 'Yes, I have had sex ... more than once.'@@ You sense her
relief @@.Hpk; 'Then I pray you, tell me and guide me in what to do.'@@ Around this time it dawns on you that
as you can feel what she feels, you're going to get fucked as well! @@.Thnk1; 'Ah! ... yes ... do not fear ... I will
guide you.'@@ You just hope that you can, given the nature of your previous experience. @@.Hpk; 'Ahh! He is
here!'@@ You
<<link "feel a new presence.">><<set $Step=15>><<Refresh>><</link>>
<<elseif $Step==15>>
You feel hands gripping your shoulders, strong hands ... male hands.
<br><br>
You sense her panic again. @@.Hpk; 'Help me please! What should I do?'@@ You feel a little panicky yourself
but manage to suppress it. @@.Thnk1; 'Nothing ... just say calm and let him touch you ... wherever he wants.'@@
You begin to feel the strangest sensations, sensations you never thought to feel, large nipples tautening and
standing, and a moist warmth blossoming between your legs as his hands
<<link "roam freely over your adopted body.">><<set $Step=16>><<Refresh>><</link>>
<<elseif $Step==16>>
The Baron's son holds you, one hand smothering your mouth while his other hand begins to disrobe you.
<br><br>
His strength is overpowering. "We needeth not thy prayeth'rs" he tells you. @@.Hpk; 'Help me! What should I
do?'@@ @@.Thnk1; 'Stop praying ... I think it irritates him ... let him do what he wants ... for now' @@ You
cease your calls to heaven and the man seems somewhat mollified. @@.Hpk; 'These sensations! the heat in the
place that should not be named ... should I resist? I am confused!' @@ They are your sensations as well of
course. You tell her
<<link "yes, resist!">><<set $Nice-=5; $Step=17>><<Refresh>><</link>>
<<link "stay passive.">><<set $Step=18>><<Refresh>><</link>>
<<link "enjoy him.">><<set $Vagenvy+=1; $Step=18>><<Refresh>><</link>>
<<elseif $Step==17>>
He pulls at your hands clenched in prayer and you resist the pull.
<br><br>
His grip on your face tightens until you fear your jaw may break and he strikes you ... hard ... just above your
exposed hip. The pain is excruciating and the thoughts of the nun are a blare of fear and anguish. "Bethink not
to intermit me thee fucking wh're" the man tells you in a chilling voice. When your senses finally clear @@.Thnk1;
'Forgive me ... I screwed up ... don't resist' @@ You feel ashamed that you let her get hurt! You let your
<<link "shared body go limp.">><<set $Step=18>><<Refresh>><</link>>
<<elseif $Step==18>>
He pulls at your hands clenched in prayer and you let your arms fall to your sides without resistance.
<br><br>
The man chuckles "Yond's bett'r wench, we shalt has't some excit'ment anon." One hand cups and squeezes your
breast, his fingers rolling and pinching your nipple, while his other hand explores greedily what lies between your
legs. @@.Hpk; 'Holy Mother! the fire in my loins! it burns like the fires of hell but feels so good!'@@ You yourself
are experiencing female arousal for the first time @@.Thnk1; 'Oh God! Yes! I feel so hot' @@ The man slowly
steps around in front of you and with effortless ease
<<link "forces you to your knees.">><<set $Step=19>><<Refresh>><</link>>
<<elseif $Step==19>>
You are on your knees in front of the Baron's son, staring at his erect penis just inches away from your face.
<br><br>
The man smiles "What art thee waiting f'r wench, setteth too with those quaint lips" @@.Hpk; 'What do we do?
does he want us to suck that thing?'@@ You can smell the maleness of the cock from where you kneel, and the
open eye in it's purple helmet seems to stare at you. @@.Thnk1; 'Yes, he wants us to suck it, and I think that we
had better do what he wants.' @@ You lean forward with open lips and
<<link "suck the man's cock.">><<set $Step=20>><<Refresh>><</link>>
<<elseif $Step==20>>
You are on your knees in front of the Barons son, sucking his huge erect penis.
<br><br>
@@#Txt1;
It's thick! Like stuffing five fingers in your mouth, only much longer. It spreads your lips, fills your mouth and
your throat, warm pulsating flesh, and now you can taste the maleness as well as smell it! Your hand is on his
balls and they fill your palm, round and firm, full and swollen with his seed. The man grunts in appreciation of
your effort as you suck on his cock, but the nun is
<<link "strangely silent.">><<replace "#Txt1">>
When the nun breaks her silence her thoughts are different, dreamy. @@.Hpk; 'I ... I like this ... his taste is so
manly ... will I burn in hell for liking this?'@@ You seek to reassure her @@.Thnk1; 'No, you won't burn in hell
for liking this, it's natural for you to like doing this.'@@ You continue sucking while you consider the massive
erect penis with the manly taste that fills your mouth, and the swollen balls cupped in the palm of your hand.
Eventually you add
<<link "nothing.">><<set $Step=21>><<Refresh>><</link>>
<<link "I like it too.">><<set $Step=21; $Sexuality-=3>><<Refresh>><</link>>
<</replace>><</link>>
@@
<<elseif $Step==21>>
<br><br>
The man withdraws his cock from your mouth and lifts you to your feet. He moves around behind you and you
feel the warm press of his body against yours. You feel his slick cock pressing against your buttocks. He lifts up
your leg and positions himself so that his penis is parting the lips of your vagina. The stab of pain as he thrusts
upwards and breaks your maidenhead is intense, but not as bad as you had feared. @@.Hpk; 'Holy Mother! ...
we are virgin no longer!'@@ Such is obvious, as the Baron's son
<<link "is energetically fucking you.">><<set $Step=22>><<Refresh>><</link>>
<<elseif $Step==22>>
The Baron's son is enthusiastically fucking you from behind.
<br><br>
@@#Txt2;
The sensations are like nothing you had ever imagined. Deep inside you alternately feel opened, stretched
and full, and then closed, relaxed and empty again. Your entrance though always feels packed, stretched into
a tight ring, gripping the man's shaft that is constantly furling and unfurling your inner lips as he thrusts into
you. <span style="color:skyblue"> 'I'm glad we sucked his cock first!' </span> The nun does not seem too
distressed. <span style="color:hotpink"> 'Me too! ... he really is quite big isn't he, so thick and hard, and
powerful!' </span> She almost sounds
<<link "as though she is enjoying it.">><<replace "#Txt2">>
His thrusts are now intensely pleasurable. Your vagina is fully lubricated and your entire pelvic region is hot
and excited, tingling with anticipation. Butterflies flutter in your belly and your limbs start to tremble as he
fucks you. Then it happens, a disorientating shock of sheer pleasure crackles through your body @@.Thnk1;
'Jesus! he brought us to orgasm!'@@ The nuns response is barely articulate @@.Hpk; 'Ahh! Oh! ... what's
orgasm?'@@ another wave snakes through you @@.Thnk1; 'THIS IS' @@ and yet another @@.Hpk; 'GOD!
I LOVE IT'@@ and another
<<link "I LOVE IT TOO.">><<set $Step=23>><<Refresh>><</link>>
<</replace>><</link>>
@@
<<elseif $Step==23>>
Your orgasm is momentarily heightened, and then deliciously quenched by a lovely warm feeling.
<br><br>
The warmth flooding into you is so ... delicious ... satisfying ... it makes you feel giddy and euphoric. @@.Hpk;
'Ooo! ... he has seeded us! it feels wonderful!'@@ The throbbing of his cock inside you ceases, as does the
spreading of the warmth. His cock then slips out leaving you feeling a little ... destitute? @@.Hpk; Aww!'@@
You feel a copious amount of semen inside you, and you note it has started to leak from your pussy. You are
somewhat conflicted. @@.Thnk1; 'Oh my!' @@
<<link "I've just been fucked.">><<set $Step=24>><<Refresh>><</link>>
<<elseif $Step==24>>
The Baron's son has fucked you, the contents of his balls is leaking from your pussy.
<br><br>
The nun picks up on your phrase @@.Hpk; 'fucked? is that what it's called? fucking? ... it was heavenly! ... I
didn't want it to stop!'@@ You can't believe how much sperm he pumped into you! You didn't think human
beings could make that much sperm! @@.Hpk; 'I want to ... fuck ... again!'@@ Maybe you are dazed by what
has occured, or maybe not @@.EC;🙂@@ but you make no attempt to assert control as she grabs the man and
<<link "pulls him down on top of you.">><<set $Step=25>><<Refresh>><</link>>
<<elseif $Step==25>>
The Baron's son's cock is hard again and he is plowing your field with gusto!
<br><br>
"Thy pussy hast bewitch'd me mistress, i shall has't thee f'r mine own jointress. I shall doth thee m'rning noon
and night siring many children f'r thee to beareth." The nun likes this @@.Hpk; 'Yes! we shall be his wife, you
will stay with me, we will be one, opening our legs for his cock, letting him fill our belly with children!' @@ You
are starting to tremble again as his cock brings you to the brink of orgasm! You feel a sudden stinging pain in
your cheek ... it's almost as if ... someone had ... slapped you? You feel the pain again, sharp and sudden ...
<<unset $FadeTime; $Step>>
[[Slap! ... Slap! ... Slap!|Dream End]]
<</if>>
</span>
<</fadein>>
<</nobr>><<nobr>>
<<if ndef $BeachSpy>><<set $BeachSpy=10>><</if>>
<<if ndef $BeachTargets>><<set $BeachTargets=[]>><</if>>
<<if $BeachTargets.length<1>><<set $BeachTargets=[20, 30, 40, 50]>><</if>>
<<set _Link = "Keep watching">>
<<set $Elapsed=10>>
<<if $TimeOfDay=="N">><<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "0.8">><<else>><<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "0.8">><</if>>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<if $OldBins>><<set _Zoom="fiddle irritably with the broken zoom wheel">><<else>><<set _Zoom="adjust the binocular zoom level">><</if>>
<<set _Picky="Media/Locations/BeachSpy_" + $BeachSpy>>
<<MyPicky _Picky "">>
<br>
You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous
history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to
vengeful ghosts haunting the streets, little old Femby has it all!
<br><br>
<<if $BeachSpy==10>>
You train your _Bins along Femby beach looking for something that you would deem interesting. However just
at the moment you aren't able to find anything that sparks your, shall we say 'rather purient', interest.
<</if>>
<table class="Link-table">
<tr>
<td><<set $BeachSpy=either(0, 1)>>
<<if $BeachSpy==1>><<set $BeachSpy=$BeachTargets.pluck()>><</if>>
<<switch $BeachSpy>>
<<case 20>>[[Search for a target|BS20][$BeachSpy=20]]
<<case 30>>[[Search for a target|BS30][$BeachSpy=30]]
<<case 40>>[[Search for a target|BS40][$BeachSpy=40]]
<<case 50>>[[Search for a target|BS50][$BeachSpy=50]]
<<default>><<link "Search for a target">><<set $BeachSpy=10>><<Refresh>><</link>>
<</switch>>
</td>
<td></td>
<td><<link "Stop Snooping" "Beach">><<unset $BeachSpy>><</link>></td>
</tr>
</table>
<</nobr>><<nobr>>
<<if ndef $Ices>><<set $Ices="Outside">><</if>>
<<if ndef $Flavour>><<set $Flavour="">><</if>>
<<set $Elapsed=5>>
<<set _TimeOpen = new Date("2000-01-01T08:30:00")>>
<<set _TimeClosed = new Date("2000-01-01T17:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<MyPicky "Media/Locations/IceCream_00" "">>
<<if $TimeOfDay=="N">><<Ambient "Media/Sounds/Amb_Seaside_02.mp3" "1.0">>
<<else>><<Ambient "Media/Sounds/Amb_Seaside_01.mp3" "1.0">><</if>>
<br>
You are standing outside a quaint little ice cream shop in Femby. Most ice cream shops these days sell lots of
different flavours of ice cream, but this shop is special, it sells 'Mr Whippy' ice cream! To be brutally honest, all
the ice cream shops in Femby only sell 'Mr Whippy' ice cream, so if you were after a 'Pistachio' or a 'Tutti frutti'
you are well out of luck! On the plus side, they all come with a chocolate flake!
Opening hours are 09:00 to 17:00.
<br><br>
<<if $Open>>
The ice cream shop is open, is it your intention to go inside and purchase yourself a delicious 'Mr Whippy' ice
cream for <<link "a mere 5€" `previous()`>><<set $IceCream=4>><<Pay 5>><</link>>
<<else>>
The ice cream shop is closed, will you <<link "Wait (10m)">><<set $Elapsed=10>><<Refresh>><</link>>
<</if>>
or will you [[Leave|Femby][$Elapsed=5]] the ice cream shop.
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Alarm=9.0; $AlarmText="09:00">>
<<set $Elapsed=10>>
<<set $Workplace="Spruce">>
<<if $Step==1>>
<<MyPicky "Media/Transform/Reception_02" "">>
<br>
Victoria leads you back to the reception where she introduces you to
<<link "Ahmed">><<ShowFace "Ahmed">><</link>>
"Welcome to Spruce Manor Miss $MC.surname. Mr Turnbull instructed me to prepare your ID card. Under normal
circumstances you never need to show it, just carry it with you at all times. I'll add the proper photograph when it
becomes available." He says, handing you a plastic card.
<<set _IDcard = {ID:"IDcard", name:"ID card", qty:1, path: "Media/IDcard.jpg",
use:"Carry at all times Spruce Manor", drop:"Can't be dropped"}>>
<<set $Bag.contents.push(clone(_IDcard))>>
<br><br>
You thank him, and glance at <<link "the ID Card">><<IDcard>><</link>> as you take it. "What's a TID?" you
mutter in a puzzled voice. "That's your tracker ID miss" Ahmed informs you. "You have a subcutaneous GPS chip
in your shoulder." This is news to you! "I do? ... wait .... 'Bunny One'!" you splutter.
"Eve has a sense of humour" Victoria informs you dryly. "Bunny One?" you expostulate again. "Who's Eve
anyway?" you ask. "I am" says a
<<link "voice behind you.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Transform/Examination_00" "">>
<br>
You turn around to confront the voice and find an athletic looking young woman dressed in a track suit.
<<if $Guardian[1] == 1>>
"Hello again Fuckwit! Learned how to deal with street thugs yet!" She asks mockingly, but with a twinkle in her
eye. "OMG! ... it's you! ... the ninja biker girl!" You stare incredulously.
<<elseif $Guardian[2] == 1>>
"Hello again Fuckwit! Thrown yourself off any good cliffs lately?" She asks mockingly, but with a twinkle in her
eye. "OMG! ... it's you! ... my Guardian Angel!" You stare incredulously.
<<elseif $Guardian[3] == 1>>
"Hello again Fuckwit! Been swimming with any nice mermaids lately?" She asks mockingly, but with a twinkle
in her eye. "OMG! ... it's you! ... on the beach ... with the torch!" You stare incredulously.
<<elseif $Guardian[4] == 1>>
"Hello again Fuckwit! Still dressing up as a nun in your spare time!" She asks mockingly, but with a twinkle in
her eye. "OMG! ... it's you! ... from the Abbey ... with the torch!" You stare incredulously.
<<elseif $Guardian[0] > 0>>
"Hello Fuckwit! Have you any idea what it's like living under you!" She asks in mock despair. You suddenly
place her. "You're my neighbour! ... what do you have to do with this?" You ask puzzled.
<<else>>
"Hello Fuckwit! Have you never seen me in all this time?" She asks obviously amused by your bewilderment.
"Who are you, and what do you have to do with this?" You ask puzzled.
<</if>>
"Eve! be nice" Victoria interjects, half commanding, half pleading. "She's had a difficult day." Eve chuckles in
response.
<br><br>
"I've frittered away my youth following this one around, I'm entitled to speak to her in whatever way I wish." You
are a little puzzled by the disconnect between her vocal and body language. Maybe she just always speaks this
way you wonder. Eve addresses you again. "And don't worry sweetie, I don't tell them all the places that you go
... or all the things that you get up too." She finishes with a pantomime wink and
<<link "mimes holding binoculars.">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Transform/Examination_00" "">>
<br>
"Eve has been your bodyguard ever since you returned to Lindchester" Victoria informs you. "She has kept you
safe from harm in as unobtrusive way as possible." Eve addresses you again in her mocking tone. "I understand
you have just signed up to join the pussy club?" You nod. "Good! hopefully he'll fuck some common sense into
you along with his babies!" You really have never met anyone so forthright before!
<br><br>
A sudden though occurs to you. "Do you guard Timothy Thorne as well?" you ask intrigued. "Ha!" Eve snorts in
derision. "I don't personally, there's a seperate team for that. We have the keyboard player in his band on our
payroll, He's a Judo black belt and has become a 'pal' so he's often with him. He keeps us updated on his
movements when he can so he's well protected. Although to be honest 'little Timmy' is quite well built himself,
as you will probably discover once he's "
<<link "between your legs!">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Transform/Examination_00" "">>
<br>
You regard Eve evenly. "so why did you do it?" you ask her. "Do what?" she replies, finding herself wrongfooted
for a change. "Fritter your youth away?" She smiles. "Well the pay was good, and I get to be 'on the list' is why"
she tells you. "What list?" @@.Thnk1; so many things I don't know about. @@ "The list of people who are
entitled to a free regeneration once you have spread your legs and sprogged!" she giggles.
<br><br>
You regard her. "You don't look like you need regenerating" you tell her. "True" she says "but one day I will, and
it will be waiting for me ... as long as you do your stuff girl!" She guffaws. "Everyone has a lot riding on Timothy
Thorne riding on you!" Victoria intervenes. "Enough banter girls, I need to show $MC.meet her room before she
attends her medical exam. Eve winks again.
<<link "see you around sis!">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Transform/Room" "Two">>
<br>
Victoria leads you upstairs to the first floor, then to a door labelled 'Room 2' "You're in here" she says. "proximity
to your ID card unlocks the door." You follow her into a comfortable looking bedroom. "How long am I staying
here Victoria, I haven't brought any clothes or other stuff with me for an extended stay." She smiles. You will find
clean clothes in the wardrobe and underwear in the drawers. The en-suit bathroom is fully stocked with toiletries."
<br><br>
"Someone is already getting some of your personal items from your flat" You are about to ask how they will get
in when you decide it's fairly obvious someone has a key. @@.Thnk1; Stupid, I never did change the locks @@
you note there is no response to the question 'how long'. Victoria hustles you out of the room again, leads you
down the stairs, then along a new corridor, finally stopping at a door marked 'medical room' she knocks on the
door, then opens it when a muffled voice says "come in" Victoria gives a reassuring pat on your shoulder.
<<link "In you go, I will see you afterwards.">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/Transform/Examination_01" "">>
<br>
You enter the room and see a familiar figure. "Dr Lewis, I remember hearing that name when the will was read
but I thought it was referring to your retired mother" you tell her. Dr Lewis smiles @@.Thnk1; That's new! @@
"Come on in $MC.meet, there never was a retired mother. I'm the same Dr Lewis that delivered you, and your
sister as well!" You are momentarily confused, then the penny drops. "OMG! ... that means ... you ..." She smiles
again @@.Thnk1; Wow! twice in one day @@ "Yes, I was one of the regeneration test subjects."
<br><br>
"Strip down to your underwear dear, and lie on the bed." You hesitate. "What are you going to do?" you ask in a
tremulous worried voice.
<<linkreplace "JUST STRIP! she commands.">> JUST STRIP! she commands. @@.Thnk1; Ah! that's the Dr Lewis I
know! @@ Rather smartly you strip down to your underwear
<<link "and lie on the bed. .">><<set $Step=7>>
<<if ndef $TempStrip>>
<<set $TempStrip=["X", "X", "X", "X", "X", "X", "X"]>>
<</if>>
<<for _k to 2; _k lt 7; _k++>>
<<set $TempStrip[_k]=$Outfit.items[_k]>>
<<set $Outfit.items[_k]=clone($Nothing)>>
<</for>>
<<Refresh>><</link>>
<</linkreplace>>
<<elseif $Step==7>>
<span id="fadeBlock">
<<MyPicky "Media/Transform/Examination_02" "">>
<br>
Without much preamble she brandishes an injection needle. "I'm putting you to sleep $MC.meet, I have to collect
some samples for the Genetics people, and you would find the procedure quite unpleasant if you were awake."
You feel a brief sting in your arm and almost immediately
<<link "your eyelids feel heavy">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2500ms>>
<<set _DecimalAlarm = $Alarm>>
<<set _DecimalNow = $Now.getHours() + $Now.getMinutes()/60>>
<<set _DecimalTill8pm = 20 - _DecimalNow>>
<<set $Elapsed = _DecimalTill8pm*60>>
<<set $Sleeping=true>>
<<set $Step=8>><<Refresh>>
<</timed>>
<</link>>
</span>
<<elseif $Step==8>>
<<fadein 2s 2s>>
<<set $Sleeping=false>>
<<MyPicky "Media/Transform/Examination_03" "">>
<br>
You wake up feeling groggy to find Dr Lewis standing over you. "How do you feel?" she asks you. "Groggy" you
croak "and thirsty" she gets you a paper cup of water which you drink. "I've taken the samples that the Genetics
people requested, and flushed your body of the prolactin you were dosed with" she tells you. "Oh" you utter ...
and it comes out in a disappointed tone. "Don't worry about your little tits, you'll be getting proper ones in a few
days." she smiles for the third time today.
<<set $Thirst=30; $Need2Pee+=24; $Hunger=40; $Energy=20>>
<<set $Transform[4]=2>>
<br><br>
There is a knock on the door and Victoria pops her head around the door. Seeing you sat up she enters the room
pushing a wheelchair. "All done?" she asks. "yes, she's all yours." Dr Lewis tells her. Feeling weak and groggy you
allow the women to help you dress again and get into the wheelchair. "Right" says Victoria
<<link "let's get you back to your room.">>
<<for _k to 2; _k lt 7; _k++>>
<<set $Outfit.items[_k]=$TempStrip[_k]>>
<</for>>
<<unset $TempStrip>>
<<set $Step=9>><<Refresh>>
<</link>>
<</fadein>>
<<elseif $Step==9>>
<span id="fadeBlock">
<<MyPicky "Media/Transform/Room" "Two">>
<br>
You are in your room at Spruce Manor which has an en-suite bathroom. In your wardrobe and drawers are all the
clothes you currently possess. There is a nice comfy, rather large, four poster bed on which you can rest, sleep, or
give yourself an orgasm with your <<MyCock>>
<br><br>
You are still feeling groggy from the sedative that Dr Lewis gave you, so you don't complain as Victoria helps you
undress and get into bed. "Does Eve always talk like that?" you ask yawning. "Yes" she says. "but don't judge her
until you get to know her ... she's ... a remarkable person." Victoria tucks you in. "Goodnight $MC.meet" she says
as she turns the light off and
<<link "let's you go to sleep.">>
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Pnty21 = {ID:"Pnty21", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:5, sx:3, qal:3,
color:"White", path: _Path+"Pnty21.jpg", desc:"Nylon full brief panties with lace trim"}>>
<<set _Pnty22 = {ID:"Pnty22", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:5, sx:3, qal:3,
color:"Black", path: _Path+"Pnty22.jpg", desc:"Nylon full brief panties with lace trim"}>>
<<set _Bras01 = {ID:"Bras01", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"White",
path: _Path+"Bras01.jpg", desc:"Unpadded wireless bra with adjustable straps hook & eye closure"}>>
<<set _Bras02 = {ID:"Bras02", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Black",
path: _Path+"Bras02.jpg", desc:"Unpadded wireless bra with adjustable straps hook & eye closure"}>>
<<set _Nity02 = {ID:"Nity02", name:"Nightie", sex:"F", for:["SL"], cost:22, sx:2, qal:3, color:"Pink",
path: _Path+"Nity02.jpg", desc:"Short sleeve crewneck jersey nightdress with lace frills"}>>
<<set _Tght13={ID:"Tght13", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"20",
path: _Path+"Tght13.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Black"}>>
<<set _Tght14={ID:"Tght14", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"20",
path: _Path+"Tght14.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Tan"}>>
<<set _Tght16={ID:"Tght16", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"20",
path: _Path+"Tght16.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Chocolate"}>>
<<set _Path="Media/Shop (Shoes)/">>
<<set _Sand11={ID:"Sand11", name:"Sandals", heel:"M", sex:"F", cost:60, sx:5, qal:5, for:["CS","EV","WK"],
color:"Camel", path:_Path+"Sand11.jpg", desc:"Block heel sandals ankle strap with buckle leather upper"}>>
<<set _Pump12={ID:"Pump12", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Pump12.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"Red"}>>
<<set _Pump21={ID:"Pump21", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump21.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole",color:"Black"}>>
<<set _Path="Media/Shop (Sport)/">>
<<set _Legs01 = {ID:"Legs01", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Black",
path:_Path+"Legs01.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set _Path="Media/Shop (Fem)/">>
<<set _Skrt07 = {ID:"Skrt07", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Purple",
path:_Path+"Skrt07.jpg", desc:"Versatile elastic waist flared skater mini skirt"}>>
<<set _Tops27 = {ID:"Tops27", name:"Top", sex:"F", for:["CS", "EV"], cost:22, sx:3, qal:3, color:"Pink",
path:_Path+"Tops27.jpg", desc:"Basic stretch cotton scoop neck crop top"}>>
<<set _Tops36 = {ID:"Tops36", name:"Top", sex:"F", for:["CS", "EV"], cost:44, sx:4, qal:4, color:"Rose",
path:_Path+"Tops36.jpg", desc:"Soft loose fit pleated U-neck top with ruched front and elasticed hem"}>>
<<set _Dres04 = {ID:"Dres04", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:4, qal:3, color:"Red",
path:_Path+"Dres04.jpg", desc:"Short sleeve stretch jersey t-shirt dress"}>>
<<set _Dres06 = {ID:"Dres06", name:"Dress", sex:"F", for:["CS","EV"], cost:34, sx:4, qal:3, color:"Yellow",
path:_Path+"Dres06.jpg", desc:"Stretch pullover square neck sleeveless summer dress"}>>
<<set $Panties=[clone(_Pnty21), clone(_Pnty22)]>>
<<set $Bras=[clone(_Bras01), clone(_Bras02)], clone(_Nity02)>>
<<set $Socks=[clone(_Tght13), clone(_Tght14), clone(_Tght16)]>>
<<set $Shoes=[clone(_Sand11), clone(_Pump12), clone(_Pump21)]>>
<<set $Legs=[clone(_Legs01), clone(_Skrt07)]>>
<<set $Tops=[clone(_Dres04), clone(_Dres06), clone(_Tops27), clone(_Tops36)]>>
<<set $Coats=[$Nothing]>>
<<set $Hats=[$Nothing]>>
<<set $Wardrobe=[$Panties, $Bras, $Socks, $Shoes, $Tops, $Legs, $Coats]>>
<<set $Casual1={name:"C1", items:[_Pnty21, _Bras01, $None, _Sand11, _Legs01, _Tops27, $None]}>>
<<set $Casual2={name:"C2", items:[_Pnty22, _Bras02, _Tght14, _Pump12, $None, _Dres04, $None]}>>
<<set $Work={name:"WK", items:[]}>>
<<set $Evening1={name:"E1", items:[]}>>
<<set $Evening2={name:"E2", items:[_Pnty22, _Bras02, _Tght16, _Pump21, $None, _Dres06, $None]}>>
<<set $Sleep={name:"SL", items:[$None, _Nity02, $None, $None, $None, $None, $None]}>>
<<set $Sport={name:"SP", items:[]}>>
<<set $Swim={name:"SW", items:[]}>>
<<FindID $BRcabinet "TitPump">>
<<if $Found>><<set $BRcabinet .deleteAt($Index); $BreastPump=false; $LastMilked=0>><</if>>
<<FindName $BRcabinet "Toothbrush">>
<<if $Found>><<set $BRcabinet.deleteAt($Index)>><</if>>
<<set _Tbsh02 = {ID:"Tbsh02", name:"Toothbrush", cost:5, "qty":99, desc:"Pink toothbrush",
path:"Media/Shop (Chemist)/Tbsh02.jpg"}>>
<<set $BRcabinet.push(clone(_Tbsh02))>>
<<set _Mag80={name:"Woman & Home Magazine", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag80.jpg",
desc:"A magazine for Women.",
indx:["Cover - Girl power The inspirational ladies campaigning for better women’s rights.",
"Cover - What makes a mum? I’ve fostered over 200 children.",
"Cover - Spiritual queen or total sceptic, how woo-woo are you?",
"Cover - I don’t argue any more – I walk away Presenter and fitness guru Davina McCall.",
"Cover - Why is society still failing women? We examine the inequalities.",
"Fashion - It’s all about you! Street style.",
"Fashion - Back to boho Laid-back luxe.",
"Fashion - Wear and repair, make your clothes last a lifetime.",
"Beauty - Treat yourself! New season make-up.",
"Beauty - Thicker hair today! Tips and tricks to boost your locks.",
"Health - What happens when you have an orgasm? The highs and lows of climaxing.",
"Health - Stop struggling with stiffness, how to stay supple whatever the weather.",
"Food - Your Valentine’s menu sorted! Easy recipes to impress.",
"Food - Midweek magic Tasty meal ideas, on the table in around 30 minutes.",
"Home - Be bold with beige, inspiring ideas.",
"Travel - All aboard summer cruises with a difference.",
"Travel - Dreaming of a Valentine’s getaway? Try these beautiful UK boltholes.",
"Offers - 25% off Prai neck cream, treat your décolletage.",
"Offers - 20% off Revlon hair tools, Give your hair some love."],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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skill:["WI","CC","WI","WI","WI","FB","FB","FB","FB","FB","WI","WI","HM","HM","HM","HM","HM","FB", "FB"]}>>
<<set _Mag81 = {name:"Journal of Quantum Computing", type:"Mag", cost:9,
path:"Media/Shop (Books)/Mag81.jpg",
desc:"A publication detailing advances in quantum computing.",
indx:["Data Classification with Quantum Machine Learning.",
"On Factorization of N-Qubit Pure States.",
"Complete Entanglement Analysis of 3-Qubit Pure States.",
"Design and Implementation of Quantum Repeaters.",
"Insights on Quantum Entanglement Purification.",
"Effects of T-Factor on Quantum Annealing Algorithms for Integer Factoring.",
"Classical, Probabilistic and Quantum Algorithms for Hamiltonian Cycle Problem.",
"A Protocol for Conversion of Path-Spin to Spin-Spin Quantum Entanglement.",
"Extraction Entity Relationship Triples for Obtaining Annotated Data.",
"Rainfall Estimation Based on Improved Kalman Filter Algorithm.",
"A Technical Note for a Shor’s Algorithm by Phase Estimation.",
"New Quantum Color Codes Based on Hyperbolic Geometry."],
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time:[50, 55, 60, 40, 55, 40, 40, 50, 40, 50, 40, 60],
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<<set _Mag82 = {name:"Anals of Human Genetics", type:"Mag", cost:9,
path:"Media/Shop (Books)/Mag82.jpg",
desc:"A publication detailing advances in human genetics.",
indx:["The rare Lutheran blood group phenotype Lu(a–b–): a genetic study.",
"β-Adrenoceptor binding defects in cell lines from families with manic-depressive disorder.",
"Genetic heterogeneity of the B subunit of coagulation factor XIII.",
"Regional localization of 3 Y-derived sequences on the human X and Y chromosomes.",
"Linkage equilibrium within the gene for human complement component 3",
"Reproductive compensation in the incidence of autosomal recessive disease.",
"The variance–covariance matrix: departures from Hardy–Weinberg equilibrium",
"Mutation and selection in the marker (X) syndrome A hypothesis.",
"Genetic variants of human erythrocyte glucose-6-phosphate dehydrogenase.",
"Assessing the rate of first meiotic non-disjunction in the human male.",
"Mapping of the gene coding for the human GM2 activator protein to chromosome 5.",
"Human myosin heavy chain genes assigned to chromosome 17.",
"A population study of alpha-keto acid reductase.",
"Differences in methylation on the active and inactive human X chromosomes.",
"Heritable fragile sites on human chromosomes XII. Population Cytogenetics."],
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<<set _Mag83 = {name:"Brides Today Magazine", type:"Mag", cost:9,
path:"Media/Shop (Books)/Mag83.jpg",
desc:"A magazine dealing with bridal matters.",
indx:["HIGH ON COUTURE - Actress Kritika Kamra showcases the hottest trends.",
"BEST OF THE SEASON - The latest fashion and beauty news.",
"DAZZLING IN THE WILD - Jewellerycombining intricate design and exquisitee craftsmanship.",
"GILDED GUIDANCE - Arundhati De Seth on heirlooms and quality gemstones.",
"BLING IT ON - The jewellery in vogue that can set your bridal look apart.",
"GLITTER & GLAM - The season’s best arm candy and embellished accessories.",
"UN-VEILING THE BRIDAL FAVOURITE - From dramatic veils to bright red trails.",
"COLOUR ME PRETTY - Actor Elnaaz Norouzi flaunts the latest make-up trends.",
"PARTY PERFECT - Ultra luxe make-up to ring in the year-end festivities.",
"OF PERFUMES & COLOGNES - Fragrances with the scent of success.",
"MAKE-UP ESSENTIALS - Pick the best blushes, eyeliners and lipsticks for the festivities.",
"BIG DAY PREP - Pre-wedding wellness to keep you calm and sane.",
"TYING THE KNOT - The best venues for your special day."],
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time:[20, 25, 20, 30, 25, 40, 20, 20, 20, 20, 20, 20, 20],
skill:["WD","WD","WD","WD","WD","WD","WD","WD","WD","WD","WD","WD","WD"]}>>
<<set _Mag84 = {name:"Tie the Knot Magazine", type:"Mag", cost:9,
path:"Media/Shop (Books)/Mag84.jpg",
desc:"A magazine dealing with wedding matters.",
indx:["THE WHITE EDIT - The hottest new bridal goodies to treat yourself to.",
"IN-DEMAND DRESSING - Bridal boutiques predict what’s hot for the year ahead.",
"JEWELLERY SPARKLE - Ring ring! We call jewellers to find out what’s catching their eyes.",
"BEAUTY - Beauty gurus offer a failsafe routine for your big-day countdown.",
"WINTER’S TALE - Grand groom looks and decadent dresses for the bride.",
"BAKES & BLOOMS - Cakes and flowers for your wedding.",
"TWICE AS NICE - An idyllic D&G country-house wedding.",
"COSY VIBES - 10 romantic winter venues to warm your heart.",
"REAL WEDDINGS - Eight newlywed couples share their wedding stories.",
"MUST DOS BEFORE ‘I DO’ - Experts tell us the need-to-knows for your ceremony.",
"WEDDING TRENDS - Eight things we think will be big next year.",
"HONEYMOONS - Trendy global destinations to consider for a getaway.",
"FLOWERS - Florists share insight into blooms for every season."],
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<<set _Mag85 = {name:"women's Fitness Magazine", type:"Mag", cost:9,
path:"Media/Shop (Books)/Mag85.jpg",
desc:"A magazine dealing with women's fitness matters.",
indx:["News - The latest things to try, buy and wear this month.",
"Ask the experts - Top advice from the WF panel.",
"Fuel up - The best new food and drink products.",
"Power up with plants - How to get plant-based protein.",
"Indulge your sweet tooth - dairy-free, gluten-free and refined-sugar-free chocolates.",
"Review - Trail shoes on test.",
"Beauty kit - The latest beauty buys to suit your workouts.",
"Postnatal recovery - Gentle exercises you can do post birth.",
"Postpartum plans - Postnatal fitness apps provide safe effective exercise plans.",
"Mindful running - Discover how being in the moment helps manage stress and anxiety.",
"Fit Body - How will AI affect the way health clubs transform their spaces.",
"Workout radar - We reveal the exercises that will be keeping you active in 2050.",
"Workout - Strengthen up with our quick-fire beginner-friendly home workout.",
"6 moves for flatter abs Strengthen your core and cinch in your waist with Pilates.",
"A full-body reset - Combe Grove Metabolic Health Retreat."],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40, 20, 20, 20, 20, 20, 20, 20, 20, 20],
skill:["WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI"]}>>
<<set $SpruceMags=[ _Mag80, _Mag81, _Mag82, _Mag83, _Mag84, _Mag85]>>
<<set $ToursCompleted=0; $TitsFull=false>>
<<set $Outfit = $Sleep>>
<<FallAsleep>>
<</link>>
</span>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<if ndef $Focus>><<set $Focus=false>><</if>>
<<if ndef $Zoom>><<set $Zoom=false>><</if>>
<<if $Step==8>><<set $Zoom=false; $Focus=true>><</if>>
<<set $Elapsed=5>>
<<set _Picky="Media/Locations/Yoga_0"+$Step>>
<<if $Zoom>><<set _Picky +="Z.jpg">><<else>><<set _Picky +=".jpg">><</if>>
<div style="display: block; position: relative; max-width: 100%; height: auto; margin: 0 auto">
<<if $Focus>>
<img @src= _Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
<<else>>
@@filter:blur(3px);
<img @src= _Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
@@
<</if>>
<img src="Media/Park/Binocular Mask.png"
style="position: absolute; z-index: 20; left: 0; top: -0; width: 100%; height: 100%">
</div>
<br>
You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous
history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to
vengeful ghosts haunting the streets, little old Femby has it all!
<br><br>
You are using your <<if $OldBins>> battered old binoculars <<else>> powerful binoculars <</if>>on Femby
beach to satisfy your voyeuristic cravings by covertly observing whatever takes your fancy! Your attention has been
drawn to something down by the water's edge.
<<set _A=false; _B=false>>
<<if $Focus and !$Zoom>><<set _A=true>><<elseif $Focus and $Zoom>><<set _B=true>><</if>>
@@.Thnk1;
<<if $Step==1>>
<<if _A>>Cool! A lass doing some yoga to tone up her plump little arse!
<<elseif _B>>Oh yes! Nice bikini! but it looks like it's got a fight on it's hands!<</if>>
<<elseif $Step==2>>
<<if _A>>My word! Those thighs look like they mean business when they spread like that!
<<elseif _B>>Wow! You don't get many of them to the pound! I bet they jiggle like crazy when she fucks!<</if>>
<<elseif $Step==3>>
<<if _A>>She's a curvy little hottie! Just look at the way she can stretch that leg!
<<elseif _B>>Ooo! I bet there's a juicy sweet plump little mound hidden behind that scrap of cloth! <</if>>
<<elseif $Step==4>>
<<if _A>>She's a substantial lass all right! You might say she has substantial 'ass'ets @@.EC;🙂@@
<<elseif _B>>If only I had x-ray vision! I bet Superman looks at girl's fannies all the time!<</if>>
<<elseif $Step==5>>
<<if _A>>I wonder if she can do that with both legs at the same time?
<<elseif _B>>Oh my! That is an impressive arse! Remings me of a pair of railroad buffers!<</if>>
<<elseif $Step==6>>
<<if _A>>That's a cute little yoga position. Lol, I could probably manage that one myself!
<<elseif _B>>It makes her bum look cute as well, how does it go ... like a peach ripening in the sun?<</if>>
<<elseif $Step==7>>
<<if _A>>Ooop! Bum in the air in the classic 'do me doggy' pose!
<<elseif _B>>What a pleasant and tempting sight! I wonder if she like to fuck doggy?<</if>>
<<elseif $Step==8>>
<<if _A>>Looks like she's repeating now, I guess the show is over. <</if>>
<</if>>
@@
<br>
<<if $Step==8>>
<<unset $Step; $Focus; $Zoom; $BeachSpy>>
<table class="Link-table">
<tr>
<td>[[Well, it passed the time!|Beach][$Beach=0]]</td>
<td>[[That was arrousing!|Beach][$Beach=0; $Arousal+=10]]</td>
<td>[[I should try Yoga!|Beach][$Beach=0; $Fem+=1]]</td>
<td>[[I wish I was built like her!|Beach][$Beach=0; $Vagenvy+=1]]</td>
</tr>
</table>
<<else>>
<table class="Link-table">
<tr>
<td><<link "Keep Watching">>
<<set $Step+=1>><<Refresh>>
<</link>></td>
<td><<link "Adjust Focus">>
<<if $Focus>><<set $Focus=false>><<else>><<set $Focus=true>><</if>><<Refresh>>
<</link>></td>
<td><<link "Adjust Zoom">>
<<if $Zoom>><<set $Zoom=false>><<else>><<set $Zoom=true>><</if>>
<<set $Focus=false>><<Refresh>>
<</link>></td>
<td><<link "Stop Watching" "Beach">>
<<unset $Step; $Focus; $Zoom; $Txt; $Image; $TextDone>>
<</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=20>><</if>>
<<if ndef $Focus>><<set $Focus=false>><</if>>
<<set _Link = "Keep watching">>
<<set $Elapsed=5>>
<<set _Picky="Media/Locations/BeachSpy_" + $Step + ".jpg">>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<div style="display: block; position: relative; max-width: 100%; height: auto; margin: 0 auto">
<<if $Focus>>
<img @src= _Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
<<else>>
@@filter:blur(3px);
<img @src= _Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
@@
<</if>>
<img src="Media/Park/Binocular Mask.png"
style="position: absolute; z-index: 20; left: 0; top: -0; width: 100%; height: 100%">
</div>
<br>
You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous
history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to
vengeful ghosts haunting the streets, little old Femby has it all!
<br><br>
You train your _Bins along Femby beach @@.Thnk1; Oh Wow! @@ you can hardly believe your luck! There is a
photographer setting up on the beach with two young sexy models to do a bikini photo shoot with the teeniest
bikinies you have ever seen!
<<if $Step==20>>@@.Thnk1; Wow! It's my lucky day! @@
<<elseif $Step==21>>@@.Thnk1; Wow! It's my lucky day! @@
<<elseif $Step==22>>@@.Thnk1; Ooo! the bikini tops are coming off! not that they covered much! @@
<<elseif $Step==23>>@@.Thnk1; And the bikini bottoms as well! If you have it, flaunt it I suppose@@
<<elseif $Step==24>>@@.Thnk1; What gorgeous arses! No one would pay to look at my arse 😞 @@
<<elseif $Step==25>>@@.Thnk1; Oh my! Pussy Galore! @@
<<elseif $Step==26>>@@.Thnk1; They're spreading! ... Shit! @@ <<if $OldBins>> You frantically struggle with
the broken zoom on your battered old binoculars @@.Thnk1; Zoom damn you! @@<<else>>You finally remember that you can zoom into the action @@.Thnk1; Doh! @@<</if>>
<<elseif $Step==27>>@@.Thnk1; Yes! zoom at last! ... Oh! ... My! ... God! @@
<<elseif $Step==28>>@@.Thnk1; Umm, is the shoot over? @@ You watch a little longer as the girls talk
while the photographer packs his cameras away.
<</if>>
<<set $Arousal+=5>>
<br>
<<if $Step==28>>
<<unset $Step; $Focus; $BeachSpy>>
<table class="VariLink-table">
<tr>
<td>[[Well, it passed the time!|Beach][$Beach=0]]</td>
<td>[[That was arrousing!|Beach][$Beach=0; $Arousal+=10]]</td>
<td>[[Wish I looked that pretty!|Beach][$Beach=0; $Fem+=1]]</td>
<td>[[Wish I had a pussy like that!|Beach][$Beach=0; $Vagenvy+=1]]</td>
</tr>
</table>
<<else>>
<table class="Link-table">
<tr>
<td><<link _Link>><<set $Step+=1>>
<<if $Step==27>><<set $Focus=false>><</if>><<Refresh>>
<</link>></td>
<td><<link "Adjust Focus">>
<<if $Focus>><<set $Focus=false>><<else>><<set $Focus=true>><</if>><<Refresh>>
<</link>></td>
<td>@@.Blu; Zoom is playing up again @@ </td>
<td><<link "Stop Watching" "Beach">><<unset $Step; $Focus>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=30>><</if>>
<<if ndef $Focus>><<set $Focus=false>><</if>>
<<set _Link = "Keep watching">>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<if $OldBins>><<set _Zoom="fiddle irritably with the broken zoom wheel">><<else>><<set _Zoom="adjust the binocular zoom level">><</if>>
<<set $Elapsed=5>>
<<set _Picky="Media/Locations/BeachSpy_" + $Step + ".jpg">>
<<if $Step<34>>
<div style="display: block; position: relative; max-width: 100%; height: auto; margin: 0 auto">
<<if $Focus>>
<img @src= _Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
<<else>>
@@filter:blur(3px);
<img @src= _Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
@@
<</if>>
<img src="Media/Park/Binocular Mask.png"
style="position: absolute; z-index: 20; left: 0; top: -0; width: 100%; height: 100%">
</div>
<<else>>
<div style="display: block; position: relative; max-width: 100%; height: auto; margin: 0 auto">
<img @src= _Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
</div>
<</if>>
<br>
You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous
history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to
vengeful ghosts haunting the streets, little old Femby has it all!
<br><br>
<<if $Step==30 and $Focus>>
You train your _Bins along Femby beach and a movement in the water catches your eye @@.Thnk1; Oh! Brave
girl! @@ you see a woman swimming in the sea. You decide to watch her for a while. Funnily enough, you can't
see anything of her swimsuit. She couldn't possibly be skinny dipping in this cold water could she? @@.Thnk1;
Naw! It's too cold! @@
<<elseif $Step==31 and $Focus>>You continue to watch the woman swiming, and after a short while she finishes
her swim and emerges from the sea with water @@.Thnk1; Jeez! she was! @@ streaming from her naked body!
The woman is completely naked and you are full of admiration, both for her courage and her lithe body!
@@.Thnk1; Gawd! I bet her nipples are like walnut whips now! @@
<<elseif $Step==32 and $Focus>>As the woman walks up the beach towards you, you notice what a nice body
she has @@.Thnk1; Mmm! what a little sweetie! @@ You can just make out a straggly landing strip of pubic hair,
but her arms are covering her breasts, so you can't tell if your speculation about the effects of the cold water on
her nipples is accurate or not!
<<elseif $Step==33 and $Focus>>As you continue to watch, the woman walks towards a blue beach towel and a
pile of discarded clothing, then proceeds to lay belly down on the towel to let the sun dry her naked body, and
also presumably get a bit of a tan on her cute little white bum! @@.Thnk1; Hmm, I wonder if a little stroll along
the beach is called for in this situation? @@
<<set _Link = "Take a stroll">>
<<elseif $Step==34>>
Trying your best to look as innocent as possible, you decend from your vantage point and take a nonchalant
stroll back along the beach towards the place where you saw the naked woman. After a short while you spot her
still sunbathing on her towel @@.Thnk1; Ooo! Nice bum! @@ You wonder if you can get away with a casual
glance as you walk past her?
<<set _Link = "Casually glance">>
<<elseif $Step==35>>You casually glance towards the woman as you stroll past her! Your eyes quickly take
in the lovely shape of her bum, now almost dry in the sun, and the faint detail of her pussy that lies in the dark
shadows between her legs. @@.Thnk1; Ohhh! so lovely! @@ You can't stop and stare, that would be uncouth,
so you continue strolling along the beach.
<<set _Link = "Keep walking">><<set $Arousal+=5>>
<<elseif $Step==36>>You stroll along a little further, but can't resist a quick backwards glance over your shoulder.
You see that she has turned over to lay on her back! Your progress falters, @@.Thnk1; Ooo! it might be uncouth,
but what an opportunity! @@ You just can't help yourself, and you retrace your steps back towards the naked
woman. @@.Thnk1; just one more quick glance? @@
<<set _Link = "Casually glance">>
<<elseif $Step==37>>Once again you casually glance towards the woman as you stroll past her! This time you can
see her sweet little fanny quite clearly, the straggly pubic hairs covering the mound of venus, the inner vaginal lips
protruding from the folds of the outer! The image so briefly acquired as burned in your memory!
@@.Thnk1; Thank you kind fates! @@ as you continue strolling along the beach.
<<set _Link = "Walk past her">><<set $Arousal+=10>>
<<elseif $Step==38>>You take a final glance back over your shoulder towards the woman as you continue along
the beach. You can't go back again ... even you have limits! But you have happy memories of the encounter, and
you think about it for a space.
<<set _Link = "">><<set $Arousal+=10>>
<</if>>
<br>
<<if $Step==38>>
<<unset $Step; $Focus; $BeachSpy>>
<table class="VariLink-table">
<tr>
<td>[[Well, it passed the time!|Beach][$Beach=0]]</td>
<td>[[That was arrousing!|Beach][$Beach=0; $Arousal+=10]]</td>
<td>[[Wish I looked that pretty!|Beach][$Beach=0; $Fem+=1]]</td>
<td>[[Wish I had a pussy like that!|Beach][$Beach=0; $Vagenvy+=1]]</td>
</tr>
</table>
<<else>>
<table class="Link-table">
<tr>
<td><<link _Link>><<set $Step+=1; $Focus=false>><<Refresh>><</link>></td>
<td><<if $Step<34>><<link "Adjust Focus">><<set $Focus=true>><<Refresh>><</link>><</if>></td>
<td><<if $Step<34>>@@.Blu; Zoom is playing up again @@ <</if>></td>
<td><<link "Stop Watching" "Beach">><<unset $Step; $Focus; $Image>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=40>><</if>>
<<if ndef $Focus>><<set $Focus=false>><</if>>
<<set _Link = "Keep watching">>
<<set $Elapsed=5>>
<<set _Picky="Media/Locations/BeachSpy_" + $Step + ".jpg">>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<if $OldBins>><<set _Zoom="fiddle irritably with the broken zoom wheel">><<else>><<set _Zoom="adjust the binocular zoom level">><</if>>
<div style="display: block; position: relative; max-width: 100%; height: auto; margin: 0 auto">
<<if $Focus>>
<img @src= _Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
<<else>>
@@filter:blur(3px);
<img @src= _Picky style="position: relative; z-index: -1; left: 0; top: 0; width: 100%; height: 100%">
@@
<</if>>
<img src="Media/Park/Binocular Mask.png"
style="position: absolute; z-index: 20; left: 0; top: -0; width: 100%; height: 100%">
</div>
<br>
You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous
history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to
vengeful ghosts haunting the streets, little old Femby has it all!
<br><br>
<<if $Step==40>>
For want of something better to do you train your _Bins out to sea, whereupon you are surprised to see someone
swimming in the water, and quite far out from the shore as well!
<<if $Focus>>You can't make out much detail at this level of zoom, so you _Zoom and <</if>>
<<set _Link = "Look again">>
<<elseif $Step==41>>
<<if $Focus>> There is something a little jarring about what you see. It's a woman @@.Thnk1; Or is it? @@
floating serenely on the surface out in the deep sea. There is something weird about her swimsuit ... almost as if ...
@@.Thnk1; Nah! that's ridiculous! @@ You let go of the binoculars and rub your eyes, then _Zoom and <</if>>
<<set _Link = "Look again">>
<<elseif $Step==42>>
The trouble with using a high zoom level is that it only gives you a small field of view, so it is rather difficult to
locate something distant when there are no reference points to home in on. @@.Thnk1; One wave is pretty much
like the next! @@ You keep sweeping the area until you finally locate her again.
<<elseif $Step==43>>
You stand rooted to the spot and glued to your binoculars. @@.Thnk1; Noooo! It can't be! ... can it? @@ You
can't quite bring yourself to believe that you are actually looking at a mermaid floating off Femby beach! But
that's what your eyes are telling you! You release the breath you hadn't realised you were holding. Suddenly,
quicker than your eyes can follow, she slips beneath the surface of the sea.
<<elseif $Step==44>>
You sweep around the area where you saw her last for a few minutes in the hope of aquiring her again, but
without success. @@.Thnk1; Dammit! She can't stay under for long! ... or can she? @@ Finally you decide that
you need a wider field of view so you _Zoom and then
<<set _Link = "Look again">>
<<elseif $Step==45>>
<<if $Focus>> You sweep around the whole area where you saw her last and even try holding your breath for
as long as you can as an experiment. @@.Thnk1; Dammit! Maybe she's one of those freedivers? @@ That seems
like a logical explanation, one that you can live with! "Wow!" you exclaim "I've just seen a freediver off Femby
beach." You grin delighted, and then you stop and think about it. @@.Thnk1; A freediver? ... off Femby beach? ...
oh yeah! @@ <</if>>
<<set _Link="Scratch your head">><<set $Mermaid=1>>
<<elseif $Step==46>>
You spend another few minutes sweeping around the sea where you saw her last, but eventually you get bored
with this and conclude sadly that she isn't coming back
<</if>>
<br>
<<if $Step==46>>
<<unset $Step; $Focus; $BeachSpy>>
<table class="VariLink-table">
<tr>
<td>[[Well, it beats me!|Beach][$Beach=0]]</td>
<td>[[I'll stick with free diver!|Beach][$Beach=0]]</td>
<td>[[Wish I looked that pretty!|Beach][$Beach=0; $Fem+=1]]</td>
<td>[[Wish I was a mermaid!|Beach][$Beach=0; $Vagenvy+=1]]</td>
</tr>
</table>
<<else>>
<table class="Link-table">
<tr>
<td><<link _Link>><<set $Step+=1>>
<<if $Step==41 or $Step==42 or $Step==45>><<set $Focus=false>><</if>><<Refresh>>
<</link>></td>
<td><<link "Adjust Focus">>
<<if $Focus>><<set $Focus=false>><<else>><<set $Focus=true>><</if>><<Refresh>>
<</link>></td>
<td>@@.Blu; Zoom is playing up again @@ </td>
<td><<link "Stop Watching" "Beach">><<unset $Step; $Focus>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
BS60 - Whatever will be here I'm sure it will be interesting and a little naughty!
[[coming soon to a game near you @@.EC;🙂@@|Beach][$BeachSpy=10]]BS70 - Whatever will be here I'm sure it will be interesting and a little naughty!
[[coming soon to a game near you @@.EC;🙂@@|Beach][$BeachSpy=10]]BS80 - Whatever will be here I'm sure it will be interesting and a little naughty!
[[coming soon to a game near you @@.EC;🙂@@|Beach][$BeachSpy=10]]<<nobr>> /* Man shagging woman */
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=5>>
<<if visited("CS20")>1>>
<<MyPicky "Media/Locations/CS20A" "">>
<br>
You are in the countryside that surrounds Lindchester. The air is fresh and clean and scented with countryside
smells that you don't get in town. The sounds are different as well, the birdsong seems more at home here, and
sometimes the sound of cows mooing caries on the breeze.
<br><br>
As luck would have it, you have taken the very same rout you took once before, and have arrived at the bench
where you encountered the man and woman having sex! Perhaps you were subconsciously hoping to repeat that
memorable encounter? If so then you are out of luck because there is no sign of them today. You shrug, at least
it has been a pleasant stroll. You decide to
<<link "go back to your car." "Countryside">><<unset $Step; $DressingUp; $X>><</link>>
<<elseif $Step==0>>
<<MyPicky "Media/Locations/CS20B" "">>
<br>
As you stroll along the country lanes you come across a most unexpected sight! A rugged looking man is busily
shagging the arse off an attractive looking young woman bent over on a bench! The woman is moaning and
groaning with obvious pleasure as the man's substantial cock rams into her pussy again and again!
<br><br>
You are totally taken aback by this brazen behaviour, and while you are deciding whether to walk on past them or
beat a hasty retreat back the way you came, the man notices your presence.
<<if $TimeOfDay=="M">>"Good morning "
<<elseif $TimeOfDay=="D">>"Good day to you "
<<elseif $TimeOfDay=="E">>"Good evening "<</if>>the man says cheerfuly, and nods in your direction.
<<set $Arousal+=10>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Respond politely to the man.">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Stand gawking like an idiot.">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Run away, back where you came from." "Countryside">><</link>></td>
</tr>
</table>
<<elseif $Step==1 or $Step==2>>
<<MyPicky "Media/Locations/CS20B" "">>
<br>
During the course of your stroll in the countryside you have come across a most unexpected sight! A rugged
looking man shagging the arse off an attractive looking young woman bent over on a bench! The woman is
moaning and groaning with obvious pleasure as the man's substantial cock repeatedly slams into her pussy!
<br><br>
<<if $Step==1>>
<<if $TimeOfDay=="M">>"And a good morning to you "
<<elseif $TimeOfDay=="D">>"And a good day to you "
<<elseif $TimeOfDay=="E">>"And a good evening to you "<</if>>you respond politely.
<<elseif $Step==2>>
Your mouth moves but nothing comes out and you just stand gawking like an idiot.
<</if>>
The man smiles at you. "I'll be finished in a minute or so if you want a turn?" he says amiably. You look at the
woman’s exposed pussy and debate with yourself if 'sloppy seconds' is something you can live with.
<<set $Arousal+=10>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Sure, I'd love a turn next!">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link "Politely decline the offer" "Countryside">><<unset $Step>><</link>></td>
<td><<link "Run away, back where you came from." "Countryside">><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Locations/CS20C" "">>
<br>
During the course of your stroll in the countryside you came across a most unexpected sight! A rugged looking
man shagging the arse off an attractive looking young woman bent over on a bench! He continued to fuck the
woman until she orgasmed loudly, then pulled out of her and sat on the bench, leaving her to massage her sore
pussy while he grinned towards you.
<br><br>
"You can have a turn now, come on then, chop chop, get your trousers down!" he says cheerily. Mesmerised by
the sight of the woman's sweet bare arse you drop your trousers and your
<<link "erect penis springs free!">><<set $Arousal=50; $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Locations/CS20C" "">>
<br>
The man grins widely. "Do you want to suck my cock a bit first, or do you want fucking straight away?" the man
asks you. "What?" you blurt out. "Do you want to suck my cock a bit first, or do you want fucking straight away?"
the man repeats with a grin. You are a little nonplussed by the turn of events.
<br><br>
You stare blinking at the man. "Err ... I thought ... er ... I thought you meant ... er ... with her?" You wave vaguely
in the direction of the young woman. "Oh!" exclaims the man arching his eyebrows. "Well, she didn't ask you did
she? it was me that asked wasn't it?" The young woman looks over her shoulder at you. "He's very good" she says
with an amused expression. You can't run with your trousers around your ankles, so you
<br>
<table class="VariLink-table">
<tr>
<td><<link "Suck his cock for a bit first!">>
<<set $SexStats[11]+=1; $Step=5; $Fem+=5>><<Refresh>><</link>></td>
<<FindID $Bag.contents "Vasn">>
<<if $Found==true>>
<td><<link "Put Vaseline on his nob!">><<set $Step=6>><<Refresh>><</link>></td>
<</if>>
<td><<link "Bend over to get fucked">>
<<set $SexStats[16]+=1; $Step=7; $Fem+=5>><<Refresh>><</link>></td>
<td><<link "Beg for mercy on your knees!">><<set $Step=16>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==5>>
<<MyVid "Media/Locations/CS20D.webm">>
<br>
Feeling somewhat out of options, you shuffle over to the man like a penguin, your trousers being down around
your ankles, drop to your knees and wordlessly suck on his cock! Since it has just been used to fuck a pussy, the
flavour is pretty strong. Though musky, it is distinctly masculine, with notes of pussy, urine and pre-cum!
<br><br>
As you start to suck, you hear the girl titter, but what you don't see is the man's wide-eyed look of amazement as
you fasten your lips around, and start sucking on, his considerable manhood. At first you're not quite sure what to
do, but you soon get the hang of it, and even add a few little flourishes with your tongue of your own devising!
As you suck on the man's cock, you ask yourself a crucial question @@.Blu; Am I enjoying this? @@
<<set $Step=7>>
<table class="VariLink-table">
<tr>
<td><<link "Yes, very much">><<set $Sexuality-=10>><<Refresh>><</link>></td>
<td><<link "Yes, it's ok">><<set $Sexuality-=0.60>><<Refresh>><</link>></td>
<td><<link "I'm ambivalent">><<set $Sexuality-=2>><<Refresh>><</link>></td>
<td><<link "Not really">><<set $Sexuality+=1>><<Refresh>><</link>></td>
<td><<link "Absolutely not!">><<set $Sexuality+=2>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==6>>
<<MyPicky "Media/Locations/CS20E" "">>
<br>
You stare at the man's large erection. @@.Thnk1; Jeez! that's going to hurt! @@ Then you suddenly remember
the jar of Vaseline in your $Bag.name. With a grin you pull out the jar, remove the top and scoop out a dollop
with your fingers. You put the top back on and replace the jar in your $Bag.name.
<br><br>
You go over to the man and kneel down in front of him, then smear the dollop of Vaseline all over his cock
to make it properly greased and slippery. You are so intent on your work that you fail to notice the man's wide-
eyed look of amazement as you grease his cock until it's
<<link "ready to fuck you.">><<set $Sexuality-=0.60>><<set $Step=7>><<Refresh>><</link>>
<<elseif $Step==7>>
<<MyVid "Media/Locations/CS20F.webm">>
<br>
In somewhat of a daze you wordlessly bend over the bench, presenting your arse to the man, to let him fuck you
from behind. You feel his cock push into you @@.Blu; Jeez, that feels big! @@ and fill your backside with erect
male gristle! You bite your lower lip (gently) and your eyes widen as he starts to thrust in and out of you.
<br><br>
You turn your head and look over your shoulder as he fucks you. You watch mesmerised by the sight of another
man's penis thrusting in and out of your body! @@.Blu; I'm being fucked by a man!@@As he fucks you, you ask
yourself a crucial question @@.Blu; Am I enjoying this? @@
<<set $Step=8>>
<table class="VariLink-table">
<tr>
<td><<link "Yes, very much">><<set $Sexuality-=10>><<Refresh>><</link>></td>
<td><<link "Yes, it's ok">><<set $Sexuality-=0.60>><<Refresh>><</link>></td>
<td><<link "I'm ambivalent">><<set $Sexuality-=2>><<Refresh>><</link>></td>
<td><<link "Not really">><<set $Sexuality+=1>><<Refresh>><</link>></td>
<td><<link "Absolutely not!">><<set $Sexuality+=2>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==8>>
<<MyVid "Media/Locations/CS20F.webm">>
<br>
As the man fucks you, the woman comes over and puts her head cheek to cheek with yours. "Just think luv, we're
fucking the same man" she whispers in your ear. "It's like we're BFF's ... or sisters!" She gives you a quick sisterly
kiss while the man continues to fuck you.
<br><br>
"You know what sisters do don't you?" she whispers again. "No" you gasp as the man's thrusts go deeper. "They
swap clothes luv" she whispers. "Shall we swap our clothes, just like sisters?" The question catches you completely
off guard and you respond
<table class="VariLink-table">
<tr>
<td><<link "No effin way!">><<set $Step=9>><<Refresh>><</link>></td>
<td><<link "with a wordless gawp">><<set $Step=10>><<Refresh>><</link>></td>
<<if $Bag.name=="Shoulder Bag">>
<td><<link "Not my Prada!">><<set $Fem+=5; $Step=11>><<Refresh>><</link>></td>
<</if>>
<td><<link "Yes, let's swap">><<set $Fem+=5; $Vagenvy+=5; $Step=12>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step>8 and $Step<13>>
<<MyVid "Media/Locations/CS20F.webm">>
<br>
<<if $Step==9>>
You try to protest the absurd idea, but the woman kisses you full on the mouth smothering your words until
Your spluttering stops. Feeling totally defeated you
<<elseif $Step==10>>
Unable to muster a coherent response you wordlessly blink at the girl's question. Her face splits into a wide
grin "This is going to be so much fun sis!" she says giving you a quick kiss. You
<<elseif $Step==11>>
You can hardly believe what you just said! The girl smiles "Oh sis! I wouldn't take your $Bag.name, I know how
important they are to us girls!" she smiles again and gives you a quick kiss. You
<<elseif $Step==12>>
The idea of wearing the girl's clothes ... @@.Blu; being a girl! @@ overwhelm's you. The girl smiles "I thought
That might appeal to you sis" she says with a giggle and gives you a quick kiss. You
<</if>>
watch her remove the rest of her clothing and leave it in a pile on the bench while the man behind starts to fuck
you faster and harder.
<br><br>
You feel hands removing your $Outfit.items[3].desc and $Outfit.items[2].desc then deftly pulling off your
$Outfit.items[4].desc and $Outfit.items[0].desc together. Then the girl appears at your side again and pulls your
$Outfit.items[5].desc off over your head. Totally naked you watch as the girl dresses herself in your clothes. The
man finally finishes inside you, pulls up his pants and
<<link "they both leave">>
<<set $Outfit.items[0]=clone($Nothing)>>
<<set $Outfit.items[1]=clone($Nothing)>>
<<set $Outfit.items[2]=clone($Nothing)>>
<<set $Outfit.items[4]=clone($Nothing)>>
<<set $Outfit.items[5]=clone($Nothing)>>
<<set $Step=13>><<Refresh>>
<</link>>
<<elseif $Step==13>>
<<if ndef $DressingUp>><<set $DressingUp=1>><</if>>
<<set _Picky="Media/Locations/CS20G"+$DressingUp>>
<<MyPicky _Picky "">>
<br>
<<set _Path="Media/Shop (Lingerie)/">>
You were taking a stroll in the countryside when you came across a man and a woman fucking. Instead of leaving
them to it, you became involved and ended up being fucked by the man! You can still feel his sperm, all warm and
wet deep inside you. The woman meanwhile, for amusement maybe? manipulated you into exchanging clothing
with her, taking everything except your shoes and personal possessions!
<br><br>
<<if $DressingUp==1>>
You look dubiously at the pile of clothing left on the bench, realising somewhat wryly that 'these clothes' are
now 'your clothes' and that if you don't want to remain naked in the countryside you had better wear them!
<<elseif $DressingUp==2>>
You pick up the girl's bra and contemplate it. It's a strapless bra made of a stretch material
<<if $Transform[4]==1>>
it will fit your small breasts nicely.
<<else>>
you don't actually need a bra, but what the heck!
<</if>>
You pull it tight around your waist and fasten the hooks, then spin it around so the cups are at the front. You
wriggle the bra up until it sits comfortably across your chest.
<<set _Bras02 = {ID:"Bras02", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Black",
path: _Path+"Bras02.jpg", desc:"Unpadded wireless bra with adjustable straps hook & eye closure"}>>
<<set $Outfit.items[1]=clone(_Bras02)>>
<<elseif $DressingUp==3>>
You pick up the girl's panties and contemplate them. They are pretty nice pair of girl's panties made of a
stretch satin with an elasticated waist. You sit down on the bench and put your feet through the leg holes,
then stand up and pull the panties up around your waist. Motivated by aesthetics, you tuck your man junk
between your legs so that the panties fit nicer.
<<set _Pnty26 = {ID:"Pnty26", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:4, qal:3,
color:"Black", path: _Path+"Pnty26.jpg", desc:"Stretch cotton bikini briefs"}>>
<<set $Outfit.items[0]=clone( _Pnty26)>>
<<elseif $DressingUp==4>>
You pick up the girl's pantyhose and contemplate them. It's an unremarkable pair of dark grey colored sheer
tights, very stretchy and clingy. You sit down on the bench, roll up one leg and put your foot into the bundle,
then repeat this with the other leg. You stand up and gradually work the pantyhose up and over your panties
smoothing the legs as you go.
<<set _Tght11={ID:"Tght11", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"15",
path: _Path+"Tght11.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Chocolate"}>>
<<set $Outfit.items[2]=clone(_Tght11)>>
<<elseif $DressingUp==5>>
You pick up the girl's cami top and contemplate it. It's an unremarkable pale blue cami top of the type often
worn by girls for a casual outfit, quite stretchy and clingy. You put it on over your head and then pull it down
around your body. The cups on your bra make you look as if you have small tits @@.EC;🙂@@
<<set _Tops21={ID:"Tops21", name:"Cami Top", sex:"F", for:["CS", "EV"], cost:12, sx:3, qal:3, color:"Pale blue",
path:"Media/Shop (Fem)/Tops21.jpg", desc:"Basic solid sleeveless spaghetti strap cami top.."}>>
<<set $Outfit.items[5]=clone(_Tops21)>>
<<elseif $DressingUp==6>>
You pick up the girl's denim skirt and contemplate it. It's a fairly typical blue denim miniskirt of the type often
worn by girls for a casual outfit intended to show lots of leg. You step into the skirt and pull it up to your waist
then zip it up and fasten the stud. You smooth your cami top down over the waistband so that everything looks
nice and neat.
<<set _Skrt99 = {ID:"Skrt99", name:"Skirt", sex:"F", for:["CS", "EV"], cost:24, sx:4, qal:3, color:"Blue",
path:"Media/Shop (Fem)/Skrt99.jpg", desc:"Blue denim mini skirt"}>>
<<set $Outfit.items[4]=clone(_Skrt99)>>
<br><br>
<<link "All dressed again @@.EC;🙂@@">><<set $Step=14>><<Refresh>><</link>>
<</if>>
<table class="Link-table">
<tr>
<td><<if $DressingUp==1>>
<<link "Wear her bra">><<set $DressingUp=2>><<Refresh>><</link>>
<<else>>
@@.Blu; Bra worn @@
<</if>></td>
<td><<if $DressingUp==2>>
<<link "Wear her panties">><<set $DressingUp=3>><<Refresh>><</link>>
<<else>>
<<if $DressingUp<3>>@@.Blu; The girl's panties @@<<else>>@@.Blu; Panties worn @@<</if>>
<</if>></td>
<td><<if $DressingUp==3>>
<<link "Wear her pantyhose">><<set $DressingUp=4>><<Refresh>><</link>>
<<else>>
<<if $DressingUp<4>>@@.Blu; The girl's pantyhose @@<<else>>@@.Blu; Pantyhose worn @@<</if>>
<</if>></td>
<td><<if $DressingUp==4>>
<<link "Wear her cami top">><<set $DressingUp=5>><<Refresh>><</link>>
<<else>>
<<if $DressingUp<5>>@@.Blu; The girl's cami top @@<<else>>@@.Blu; Cami top worn @@<</if>>
<</if>></td>
<td><<if $DressingUp==5>>
<<link "Wear her denim skirt">><<set $DressingUp=6>><<Refresh>><</link>>
<<else>>
@@.Blu; The girl's Denim Skirt @@
<</if>></td>
</tr>
</table>
<<elseif $Step==14>>
<<MyPicky "Media/Locations/CS20G6" "">>
<br>
You were taking a stroll in the countryside when you came across a man and a woman fucking. Instead of leaving
them to it, you became involved and ended up being fucked by the man! The woman for whatever reason, maybe
she was crazy? exchanged clothing with you.
<br><br>
You have dressed yourself in her clothes! @@.Thnk1; I'm wearing women’s clothes! @@ You take a step or two to
understand how walking in a skirt feels. @@.Thnk1; I'm wearing a bra! ... and panties ... and pantyhose, and a
skirt and top! @@ You mutter to yourself "I feel ..."
<<set $Casual1=clone($Outfit)>>
<<set $Step=15>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Happy and excited!">><<set $Vagenvy+=2; $Fem+=1; $X=1>><<Refresh>><</link>></td>
<td><<link "Quite excited!">><<set $Vagenvy+=1; $Fem+=1; $X=2>><<Refresh>><</link>></td>
<td><<link "Confused yet excited.">><<set $Vagenvy+=0.5; $Fem+=0.5; $X=3>><<Refresh>><</link>></td>
<td><<link "Nothing much.">><<set $Arousal=0; $X=4>><<Refresh>><</link>></td>
<td><<link "Really stupid!">><<set $Ego-=1; $Arousal=0; $X=5>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==15>>
<<MyPicky "Media/Locations/CS20G6" "">>
<br>
You were taking a stroll in the countryside when you came across a man and a woman fucking. Instead of leaving
them to it, you became involved and ended up being fucked by the man! The woman for whatever reason, maybe
she was crazy? exchanged clothing with you.
<br><br>
So, here you are then! Out in public, in the middle of the countryside, dressed in women’s clothes and feeling
<<if $X==1>>happy and excited
<<elseif $X==2>>quite excited
<<elseif $X==3>>confused yet excited
<<elseif $X==4>>nothing much
<<elseif $X==5>>really stupid<</if>> about it!
You decide to walk back to your car,
<<if $X==1>>happily swinging your hips in a feminine manner
<<elseif $X==2>>unconsciously swinging your hips in a feminine manner
<<elseif $X==3>>wondering if you should give in to the impulse to swing your hips
<<elseif $X==4>>telling yourself that it doesn't matter what you wear
<<elseif $X==5>>keeping your head down and hoping no one sees you
<</if>> as you do so! Eventually you
<<set $XtraText="You have returned to the place where you parked your car.">>
<<link "arrive at your car." "Countryside">><<unset $Step; $DressingUp; $X>><</link>>
<<elseif $Step==16>>
<<MyPicky "Media/Locations/CS20C" "">>
<br>
You drop to your knees, trousers around your ankles, and beg him for mercy! Both the man and the women look
momentarily astonished, then burst out laughing. Then the woman comes over to you and kneels down beside
you giving you a hug. "Aww don't cry sweetie, we're sorry, it was just a joke, we never meant to upset you!"
<br><br>
Burning with humiliation, you awkwardly stand and pull your trousers up. With trembling fingers your fumble the
button closed and zip the fly tight. Unable to meet their eyes you set off back towards the place where your car is
parked. As you reach the limit of earshot, you faintly hear them both
<<set $XtraText="You have returned to the place where you parked your car.">>
<<link "burst into guffaws of laughter" "Countryside">>
<<set $Arousal=0>><<unset $Step; $DressingUp; $X>>
<</link>>
<</if>>
<</nobr>>
<<nobr>> /* Naked Cyclist */
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=5>>
<<set _Excitement=0>>
<<set _Tag="">>
<<if visited("CS30")>1>><<set _Tag="A"; _Link="">>
<<elseif $Step==0>><<set _Tag="A"; _Link="Continue your peaceful stroll">>
<<elseif $Step==1>><<set _Tag="B"; _Link="Stand and stare in amazement">>
<<elseif $Step==2>><<set _Tag="C"; _Link="Shrug in an agitated way"; _Excitement=5>>
<<elseif $Step==3>><<set _Tag="A"; _Link="Continue your peaceful stroll"; _Excitement=5>>
<<elseif $Step==4>><<set _Tag="D"; _Link="Watch her approach warily"; _Excitement=5>>
<<elseif $Step==5>><<set _Tag="E"; _Link="Purse your lips questioningly"; _Excitement=5>>
<<elseif $Step==6>><<set _Tag="A"; _Link="Continue your stroll in the countryside."; _Excitement=10>>
<<elseif $Step==7>><<set _Tag="F"; _Link="Stand and stare in amazement"; _Excitement=5>>
<<elseif $Step==8>><<set _Tag="G"; _Link="Keep watching until she disappears again."; _Excitement=5>>
<<elseif $Step==9>><<set _Tag="A"; _Link="Wait to see if she comes back"; _Excitement=5>>
<<elseif $Step==10>><<set _Tag="H"; _Link="Wait and see what happens"; _Excitement=5>>
<<elseif $Step==11>><<set _Tag="I"; _Link="Wait and see what happens"; $Arousal+=5>>
<<elseif $Step==12>><<set _Tag="J"; _Link="Try not to think sexy thoughts!"; _Excitement=50>>
<<elseif $Step==13>><<set _Tag="K"; _Link=""; _Excitement=0>>
<</if>>
<<set _Picky="Media/Locations/CS30"+_Tag+".jpg">>
<img @src=_Picky>
<br>
You are in the countryside that surrounds Lindchester. The air is fresh and clean and scented with countryside smells that you don't get in town. The sounds are different as well, the birdsong seems more at home here, and sometimes the sound of cows mooing caries on the breeze. You are strolling along a dirt track country lane enjoying the freedom of being outdoors on a nice day.
<<if visited("CS30")>1>>
<br><br>You are strolling along very same lane where you encountered the naked female cyclist on a previous
visit to the countryside. Perhaps you were hoping to catch sight of her again today? Sadly there seems to be no
sign of her. With a fatalistic shrug you complete your walk.
<<elseif $Step==1>>
<br><br>Your reverie is disturbed by a sudden 'whooshing' sound as a half-naked girl rides past you on a
bicycle, just missing you by inches! You splutter a startled protest at her retreating back.
<<elseif $Step==2>>
<br><br>A little nonplussed, you stare at the retreating cyclist and her bare bottom as she cycles along the lane,
dwindling and eventually disappearing behind trees as she cycles around a bend in the lane.
<<elseif $Step==3>>
<br><br>Your recent encounter raised many questions and you ponder them for a few moments. Did she pass
you so close by accident, or was it done on purpose? Why is she riding around the countryside half naked? but
mostly, what would her saddle smell like if you sniffed it?
<<elseif $Step==4>>
<br><br>You shake your head in bewilderment and resolve to continue onwards. But before you can put one
foot in front of the other, the girl rounds the bend in front of you, and this time she is heading towards you!
<<elseif $Step==5>>
<br><br>You watch warily as the girl cycles towards you. As she passes close by, the breeze flutters her flimsy
clothing and you see a brief flash of her titties and her tangled bush pressing against the saddle! You watch as
she passes behind you, then disappears around the bend in the lane behind you.
<<elseif $Step==6>>
<br><br>You purse your lips questioningly. Why did she come back so quickly? Is she trying to attract your
attention or is she just an exhibitionist? Has she finally gone? And lastly the most interesting question of all, It's
a warm day ... what would that saddle smell like if you sniffed it?
<<elseif $Step==7>>
<br><br>With a shake of your head, you banish all thoughts of saddle sniffing from your mind and resolve to
continue onwards with your relaxing stroll in the countryside. But hardly have you taken a step forwards, there is
the sudden 'whooshing' sound again, and the girl cyclist passes you, again missing you by mere inches. Startled,
you form a scathing remonstration, but it never passes your lips. Because this time she is completely naked!
<<elseif $Step==8>>
<br><br>You stare speechlessly at the naked cyclist as she continues pedalling along the lane, fascinated by
the undulations of the triangle of white, untanned flesh, where knickers or a bikini would normally shield her
bum from the sun. As you watch her you become aware that your thickening nob is now pressing against your
trousers! @@.Thnk1; Damn! the little minx has given me a stiffy! @@
<<elseif $Step==9>>
<br><br>She disappears once again behind the trees around the bend in the lane. You ponder her behaviour
and motives for a while, is she trying to pick you up? or is she just an out and out exhibitionist? Whatever her
motives you have a growing suspicion that she will be back!
<<elseif $Step==10>>
<br><br>Sure enough, after a couple of minutes, the naked girl cyclist rounds the bend in the lane heading
once more in your direction. You watch overtly as she gets closer, and this time you can clearly see her sweet
perky tits and her tangled hairy bush squished against the saddle!
<<elseif $Step==11>>
<br><br>As if to confound your expectations, this time the perverse minx stops just in front of you, dismounts
from the bicycle, and lays it down on the ground. As she is only a couple of meters away from you, you can see
her fit, athletic body in great detail, but your attention is mainly fixed on her nice round bum.
<<elseif $Step==12>>
<br><br>She squats down on her haunches and starts pretend fiddling with the back wheel. Her lovely arse is
prominently displayed for your attention and delict ion. You can clearly see her puckered arsehole, and it winks at
you suggestively as she clenches her buttocks. Below it you can see hints of her pussy lips! Your nob twitches in
response and stats to throb in your trousers, getting harder and harder.
<<elseif $Step==13>>
<br><br>You have just ejaculated in your underpants! They are now soggy, sticky and most uncomfortable! As
to the girl who has brought about your discomfort, she seems quite satisfied with the results of her endeavours
and is serenely pushing her bicycle down the lane!
<</if>>
<br><br>
<<if _Tag=="K" or visited("CS30")>1>>
<<link "go back to your car." "Countryside">><<unset $Step>><<set $Elapsed=30>><</link>>
<<else>>
<<link _Link>><<set $Step+=1; $Arousal+=_Excitement>><<Refresh>><</link>>
<</if>>
<</nobr>>
<<nobr>> /* Naked Dancing Girl */
<<if ndef $Step>><<set $Step=1>><</if>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Wish>><<set $Wish=true>><</if>>
<<set $Elapsed=10>>
<<if $Events [3]>0>><<set $Step=0>><</if>>
<<if $Step==0>>
<<MyPicky "Media/Locations/CS40" "">>
<br>
You are in the countryside that surrounds Lindchester. The air is fresh and clean and scented with countryside
smells that you don't get in town. The sounds are different as well, the birdsong seems more at home here, and
sometimes the sound of cows mooing caries on the breeze. You are strolling along a dirt track country lane
enjoying the freedom of being outdoors on a nice day.
<br><br>
In fact you are strolling along the very same lane where you encountered the naked dancing girl on a previous
visit to the countryside. Perhaps you were subconsciously hoping to catch sight of her again today? Sadly there
seems to be no sign of her. With a fatalistic shrug you
<<link " complete your walk." "Countryside">><<unset $Step; $Wish>><</link>>
<<elseif $Step==1>>
<<MyVid "Media/Locations/CS41.webm">>
<br>
You are in the countryside that surrounds Lindchester. The air is fresh and clean and scented with countryside
smells that you don't get in town. You are strolling along a dirt track country lane enjoying the freedom of being
outdoors on a nice day. You turn a corner and come across a most unexpected sight. There is a young woman,
dancing naked, right in the middle of the lane!
<br><br>
That's right! dancing completely naked apart from a pair of black medium heel pumps! You look around for the
camera, but you don't see one. You look around for other people, but don't see any.
<<if $XtraText>>$XtraText<<unset $XtraText>><</if>>
You are a trifle discombobulated so you decide to
<br>
<table class="VariLink-table">
<tr>
<td><<link "say hello">>
<<set $XtraText="You smile at the girl and greet her politely, but she doesn't respond beyond the meerest
flicker of acknowledgement in her eyes.">>
<<Refresh>><</link>></td>
<td><<link "tell her she has nice titties">>
<<set $XtraText="You grin at the girl and tell her that she has nice titties! The faintest of smiles briefly
plays on her lips, but other that that she doesn't respond.">>
<<Refresh>><</link>></td>
<td><<link "tell her she has a lovely pussy">>
<<set $XtraText="You grin at the girl and tell her that she has a lovely pussy! The faintest of smiles plays
on her lips, but other that that she doesn't respond.">>
<<Refresh>><</link>></td>
<td><<link "move closer">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "walk back to the car" "Countryside">>
<<set $Arousal+=20; $Events [3]=1>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyVid "Media/Locations/CS42.webm" >>
<br>
You are in the countryside that surrounds Lindchester. The air is fresh and clean and scented with countryside
smells that you don't get in town. You were strolling along a dirt track country lane enjoying a nice walk when
you came across a young woman dancing naked, right in the middle of the lane!
<br><br>
You move a step or two closer to get a better view and she doesn't raise any objections. She just keeps right
on dancing naked in front of you. She really does have nice perky tits with sweet dark pink nipples, although
if they were yours you wouldn't have had the tattoos done!
<<if $XtraText>>$XtraText<<unset $XtraText>><</if>>
You are a somewhat aroused so you decide to
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $Wish>><<link "tell her you wish you had tits like hers">>
<<set $Vagenvy+=0.5; $Wish=false>>
<<set $XtraText="You grin at the girl and tell her that you wish that you had titties just like hers! She blinks
and regards you with a mixture of surprise and amusement for a moment all the while continuing to gyrate
in front of you.">>
<<Refresh>><</link>>
<<else>>
@@.Blu; So ... You want nice titties do you? @@
<</if>>
</td>
<td><<link "grab her titties!">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link "step back!">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "say goodbye and walk back to the car" "Countryside">>
<<set $Arousal+=20; $Events [3]=1>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Locations/CS43" "">>
<br>
Wow! that happened quickly! You are lying on the ground, groaning in pain and clutching your testicles. You have
a brief memory of grabbing the young woman's titties ... that would be just before the world crumbled around
you in a searing wash of red pain.
<br><br>
As you lie in the dirt trying to stop your eyes watering you begin to feel a little ashamed. You justly deserved that
kick in the goolies for trying to molest the nice dancing girl! What would your mum and dad think? And what
would Becca think of your behaviour? You get back on your feet, the woman has long gone, so you
<<link "limp back to the car" "Countryside">>
<<set $Nice-=2; $Energy-=20; $Arousal=0; $Events [3]=1>><<unset $Step; $Wish>>
<</link>>
<<elseif $Step==4>>
<br><br>Your recent encounter raised many questions and you ponder them for a few moments. Did she pass
you so close by accident, or was it done on purpose? Why is she riding around the countryside half naked? but
mostly, what would her saddle smell like if you sniffed it?
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=10>>
<<if visited("CS60")>1>>
<<MyPicky "Media/Locations/CS80" "">>
<br>
You are in the countryside that surrounds Lindchester and have gone for a night time stroll. The night air is fresh
and clean and scented with countryside smells that you don't get in town. The sounds are different as well, the
owls hooting to each other is kina spooky though.
<br><br>
As luck would have it, you have taken the very same rout you took once before, the memorable night that you
saw the shooting star and made a hasty wish! Perhaps you were subconsciously hoping to repeat that event, but
if so then you are out of luck because there is no falling star tonight! With a fatalistic shrug you
<<link "make your way back to your car." "Countryside">><<set $AllDone>><<unset $Step>><</link>>
<<elseif $Step==0>>
<<MyPicky "Media/Locations/CS80" "">>
<br>
You are in the countryside that surrounds Lindchester and have gone for a night time stroll. The night air is fresh
and clean and scented with countryside smells that you don't get in town. The sounds are different as well, the
owls hooting to each other is kina spooky though.
<br><br>
There is enough light from the moon to see where you are going, if you are careful about your footing, and don't
walk too quickly. You are just passing by an isolated farm house when a sixth sense makes you
<<link "look up at the sky!">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyVid "Media/Locations/CS60.webm" "NoLoop">>
<br>
<<timed "7s">>
You are awestruck! @@.Thnk1; Jesus! That's the brightest shooting star I ever saw! @@ You are still blinking from
the bright flash of light when the phrase 'Wish upon a star' comes to mind, and you remember that it's traditional
to make a wish when you see a bright shooting star!
<<timed "4s">>
@@.Thnk1; Oh! I must make a wish ... quickly! @@
<br>
<<set $Choice=0; $Step=2>>
<table class="Link-table">
<tr>
<td><<link "be powerful">><<set $Choice=1>><<Refresh>><</link>></td>
<td><<link "be wealthy">><<set $Choice=2>><<Refresh>><</link>></td>
<td><<link "be a woman">><<set $Choice=3>><<Refresh>><</link>></td>
<td><<link "have children">><<set $Choice=4>><<Refresh>><</link>></td>
<td><<link "bear a child">><<set $Choice=5>><<Refresh>><</link>></td>
<td><<link "live forever">><<set $Choice=6>><<Refresh>><</link>></td>
</tr>
</table>
<<timed "4s">><<Refresh>><</timed>>
<</timed>>
<</timed>>
<<elseif $Step==2>>
<<MyPicky "Media/Locations/CS60_02" "">>
You are in the countryside that surrounds Lindchester and have gone for a night time stroll. The night air that was
so cold just moments before is balmy again, fresh and clean, scented with countryside smells that you don't get
in town. The normal sounds of the night have returned.
<br><br>
<<if $Choice==1>><<set _Txt="become powerful"; $Ego+=4>>
<<elseif $Choice==2>><<set _Txt="become wealthy"; $Ego+=2>>
<<elseif $Choice==3>><<set _Txt="become a woman"; $Vagenvy+=2>>
<<elseif $Choice==4>><<set _Txt="have children"; $Babycrazy+=2>>
<<elseif $Choice==5>><<set _Txt="bear a child"; $Vagenvy+=2; $Babycrazy+=2; $Fem+=2>>
<<elseif $Choice==6>><<set _Txt="live forever"; $Ego+=4>>
<</if>>
<<if $Choice==0>>
You were so flustered that you couldn't think of a wish! @@.Thnk1; Goddam! I was too slow! @@ You realise
that the opportunity has passed, such wishes must be made quickly on the spur of the moment if they are to
have any chance whatsoever of becoming true @@.EC;🙂@@ @@.Thnk1; And it was a once in a lifetime shooting star! @@
<<else>>
You take a short pause to consider what you just wished for. @@.Thnk1; Did I wish to _Txt? @@ With the luxury
of time you can now think of cleverer wishes @@.Thnk1; I should have wished for three wishes! @@ You feel
sort of hyper, and realise you have just witnessed a very rare event! Then a strange thought occurs to you
@@.Thnk1; What if my wish comes true? ... what would it be like to _Txt? @@
<</if>>
<<set $AllDone=true>><<unset $Step; $Choice>>
[[You make your way back to your car|Countryside]]
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<set $Elapsed=10>>
<<set $Area="NoActions">>
<<if $Step==0>>
<<MyPicky "Media/Locations/CS80" "">>
<br>
You are in the countryside that surrounds Lindchester and have gone for a night time stroll. The night air is fresh
and clean and scented with countryside smells that you don't get in town. The sounds are different as well, the
owls hooting to each other is kina spooky though.
<br><br>
There is enough light from the moon to see where you are going, if you are careful about your footing and don't
walk too quickly. It's quite a warm night and you are enjoying the mild night air. Strolling at night has a mystical
quality about it,
<<if visited("CS70")>1>>
and you <<link "enjoy your stroll immensly!" "Countryside">><<set $Elapsed=30>><</link>>
<<else>>
almost as if <<link "magic is in the air.">><<set $Step=1>><<Refresh>><</link>>
<</if>>
<<elseif $Step==1>>
<<MyPicky "Media/Locations/CS70_01" "">>
<br>
You are in the countryside that surrounds Lindchester and have gone for a night time stroll. The night air is fresh
and clean and scented with countryside smells that you don't get in town. The sounds are different as well, the
owls hooting to each other is kina spooky though.
<br><br>
A light catches your attention over in some woods to your left, it flickers like firelight, outlining an entrance or a
pathway into the woods. It's too far away to make out much detail, but is that a figure standing at the enterence
watching you?
<br>
<table class="Link-table">
<tr>
<td><<link "Use your Binoculars">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Move closer to the light">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "Go back to your car" "Countryside">><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Locations/CS70_02" "">>
<br>
You are in the countryside that surrounds Lindchester and have gone for a night time stroll. You are using your
_Bins to look at what seems to be firelight coming from the woods to your left. You peer through them and
see a blurred image ... you need to adjust the focus!
<br><br>
<<link "Adjust the focus.">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Locations/CS70_03" "">>
<br>
You are in the countryside that surrounds Lindchester and have gone for a night time stroll. You are using your
$Bins to look at what seems to be firelight coming from the woods to your left. You peer through them and
see an illuminated pathway through the trees leading into the woods.
<br>
<table class="Link-table">
<tr>
<td><<link "See if anything happens">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Move closer to the light">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "Go back to your car" "Countryside">><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==4>>
<<MyPicky "Media/Locations/CS70_04" "">>
<<MyMusic "Media/Locations/CS70_Chant.mp3" "0.2" "Loop">>
<br>
As you get closer to the entrance into the woods you start to hear unearthly music ... a beating drum and female
voices, singing, or chanting, in words, if they are words, that you don't understand. The music seems to call to
you at some level, some primitive, pagan level.
<br><br>
<<link "Find the source of the music.">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Locations/CS70_05" "">>
<<MyMusic "Media/Locations/CS70_Chant.mp3" "0.6" "Loop">>
<br>
You pass through the entrance into the woods and find yourself in a large clearing illuminated by the light of a
bonfire. A group of young women, each dressed in a loose white shift, surround the fire with hands raised and
linked to form a circle.
<br><br>
The song, or chant, is coming from certain of these girls, and the sound of the drum is coming from somewhere
behind them. You stand, somewhat in the shadows of the trees, entranced by the pagan beauty of the scene
before you and the ethereal music.
<<link "You feel a presence behind you.">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/Locations/CS70_06" "">>
<br>
A sixth sense tells you that you are not alone and you spin around to confront the veiled figure of a woman. She
has an unseen aura about her that tells you this is no ordinary woman, and that you had better be very careful in
her presence. You deem it prudent to remain silent until you are addressed.
<br><br>
Her melodious voice comes from behind the veil. "Welcome child, I am Áine (she pronounced her name as Arnya)
do you wish to gaze upon the face of the goddess?" You are completely out of your depth and a little frightened
by this woman, the idea of disputing her implied claim never enters your head.
<br>
<table class="Link-table">
<tr>
<td><<link "Let me gaze upon the face of the goddess">><<set $Step=7>><<Refresh>><</link>></td>
<td><<link "I'm frightened, I want to go home" "Countryside">><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==7>>
<<MyPicky "Media/Locations/CS70_07" "">>
<br>
Áine slowly lifts her veil and you gaze upon the face of one of the old gods. If you expected supernatural beauty
you were mistaken. It's a woman's face, beautiful, yet human, and radiating power. Áine smiles briefly. "Now that
you have gazed upon my face child, you must dance for me, it is the law."
<br><br>
The idea of you, inelegantly clumping around the fire with those beautiful, graceful girls strikes you as somewhat
incongruous to say the least. "I don't think they want me treading on their toes" you tell her sadly. Áine smiles
and lifts her arms, the air
<<link "seems to shimmer around you.">><<set $Step=8>>
<<set $MC.sex = "Female">>
<<set $Saved=[]>>
<<for _K to 0; _K lt 7; _K++>><<set $Saved[_K]= $Outfit.items[_K]>><</for>>
<<set _CS70 = {ID:"CS70", name:"Shift dress", sex:"F", for:["CS","EV","WK"], cost:32, sx:6, qal:4, set:"",
color:"White", path:"Media/Locations/CS70_Dress.jpg", desc:"Short white flowy shift dress"}>>
<<set $Outfit.items=[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, clone(_CS70), $Nothing]>>
<<Refresh>><</link>>
<<elseif $Step==8>>
<<MyPicky "Media/Locations/CS70_08" "">>
<br>
Áine regards you fondly. "Nonsense my child, your sisters are waiting for you to join them. Off you go now, join
them and let your spirit be free as you dance for me." She watches amusedly as you hesitantly turn towards the
circle of dancers, which parts for you.
<br><br>
She watches as you move uncertainly to take your place in the ring of girls, hesitantly raise your arms, and let the
girl on either side of you
<<link "clasp your hands.">><<set $Step=9>><<Refresh>><</link>>
<<elseif $Step==9>>
<<MyPicky "Media/Locations/CS70_09" "">>
<br>
Bemused, you look at your hand, the one held firmly by the girl to your left. It's a small delicate hand, a feminine
hand with long nails, attached to a slender feminine arm. You can feel the fabric of your loose white shift rubbing
against your breasts, arousing your nipples so they stand proudly showing through the fabric.
<br><br>
You feel the garland of flowers sat upon your head, woven into your long silky hair. You feel the hem of your shift
fluttering around your bare thighs and the kiss of the night air between them. A ghostly intimate kiss of the heat
that resides there. You glance
<<link "at the girl on your right.">><<set $Step=10>><<Refresh>><</link>>
<<elseif $Step==10>>
<<MyPicky "Media/Locations/CS70_10" "">>
<br>
You are to dance for the goddess, and you really, truly, don't want to screw it up! Nervously you look for clues
from the girl to your right, this is the girl who's lead you must follow, who's steps you must copy so that you can
keep your place in the dance and not break the circle.
<br><br>
You hoped for some acknowledgement, some indication that she will help you, guide you through the dance, but
she remains fixedly staring at the fire. You slowly turn your head and gaze at the fire yourself. You stare intently at
the flames, they have a sort of
<<link "hypnotic quality about them.">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<<MyPicky "Media/Locations/CS70_11" "">>
<br>
You are to dance for the goddess, and you really, truly, don't want to screw it up! You noticed that the other girls
are intent upon the bonfire at the center of the circle, and you turn your own attention in that direction. You feel
the heat of the fire on your brow and can not take your eyes from the flames.
<br><br>
The flames leap and pirouette in the air, twisting around and entwining with each other in a frantic, chaotic and
passionate ballet as the fierce conflagration consumes the kindling. The flames are dancing before your eyes and
their spirit enters you. The signal comes and your feet move as you
<<link "start to dance.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/Locations/CS70_12" "">>
<br>
You dance around the fire! You are a maiden, dancing with your sisters, dancing for the goddess! You look across
the circle and see the ecstatic faces of your sisters, and a joyous feeling of liberation fills you as the fiery spirit of
the dance courses through you.
<br><br>
You feel fleet and agile, graceful and elegant, and yet chaotic and wanton at the same time. As you dance for the
goddess your spirit, your true spirit, dances with you, surrounding you with an aura of honesty that you display
for the goddess to see. You dance to show your
<br>
<<set $Step=13>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Longing for womanhood">><<set $Choice=1>><<Refresh>><</link>></td>
<td><<link "Blossoming feminine nature">><<set $Choice=2>><<Refresh>><</link>></td>
<td><<link "Deep seated maternal instincts">><<set $Choice=3>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Desire for the touch of a man">><<set $Choice=4>><<Refresh>><</link>></td>
<td><<link "Longing for your sister">><<set $Choice=5>><<Refresh>><</link>></td>
<td><<link "Fear of death">><<set $Choice=6>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==13>>
<<MyPicky "Media/Locations/CS70_13" "">>
<br>
Áine smiles as you dance for her. She watches as you fascinate upon the flames and meld with the other dancers
in the circle. She reads your spirit as it weaves around you during the dance, and she can tell that your dance is an
expression of your
<<if $Choice==1>>longing for womanhood<<set $Vagenvy+=2>>
<<elseif $Choice==2>>blossoming feminine nature<<set $Fem+=2>>
<<elseif $Choice==3>>deep seated maternal instincts<<set $Babycrazy+=2>>
<<elseif $Choice==4>>desire for the touch of a man<<set $Sexuality-=0.60>>
<<elseif $Choice==5>>longing for your sister
<<elseif $Choice==6>>fear of death<<set $Ego+=5>><</if>>
<br><br>
Áine ponders as you dance for her. She debates with herself. She could offer you a blessing
<<if $Choice==1>>which could help with your longing for womanhood.
<<elseif $Choice==2>>which could help with your blossoming feminine nature
<<elseif $Choice==3>>which could help with your deep seated maternal instincts
<<elseif $Choice==4>>which could help with your desire for the touch of a man
<<elseif $Choice==5>>but that would not help with your longing for your sister
<<elseif $Choice==6>>but that would not help with your fear of death<</if>>
But the blessings of a goddess are powerful and fateful, and should not be given lightly. In the end she decides to
offer you her blessing, after all, you danced for her and danced well. She is curious if you will ask for the blessing
<<link "that your spirit craves..">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
<<MyPicky "Media/Locations/CS70_14" "">>
<br>
Once Áine has made up her mind the dance ends. The dancing maidens come to a rest and lower their arms. The
girls flanking you release their grip on your hands and you step out of the circle, which reforms without you. You
feel a fleeting sadness, but understand that your dance is complete.
<br><br>
You are still exhilarated from the dance, your mind swirling with the emotions that it engendered. The feelings of
freedom and exultation are still with you as well. You are also a little bemused at how quickly you became used to
this body. How normal jiggling breasts and the heat of a pussy feels. You turn around and
<<link "go back to Áine.">><<set $Step=15>><<Refresh>><</link>>
<<elseif $Step==15>>
<<MyPicky "Media/Locations/CS70_08" "">>
<br>
Áine smiles "You danced well child" she tells you. "And for that I offer you a boon. Think carefully about what it is
that you truly want for the boons of the Eldar Gods are powerful and not to be treated frivously." You suddenly
feel worried and wonder if there is some trick involved.
<br><br>
Áine smiles again "Fear not child for I am not Lugh who would twist your words for entertainment. Speak with a
true heart and all will be well." You feel reassured by her words. <<Think>> What do I truly want? <</Think>>
A whimsical thought flutters into your mind and you tell her that you want to
<br>
<<set $Step=16>>
<table class="Link-table">
<tr>
<td><<link "be powerful">><<set $Events[4]=1>><<Refresh>><</link>></td>
<td><<link "be wealthy">><<set $Events[4]=2>><<Refresh>><</link>></td>
<td><<link "be a woman">><<set $Events[4]=3>><<Refresh>><</link>></td>
<td><<link "have children">><<set $Events[4]=4>><<Refresh>><</link>></td>
<td><<link "bear a child">><<set $Events[4]=5>><<Refresh>><</link>></td>
<td><<link "live forever">><<set $Events[4]=6>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==16>>
<<MyPicky "Media/Locations/CS70_08" "">>
<br>
Áine considers your request.
<<if $Events[4]==1>>She regards you thoughtfully before replying. "Your boon is granted my child, you will be
powerful, for your spirit tells me that you will use power to benefit others and not just yourself. But take note,
there will be a price to pay for power."
<<set $Ego+=5>>
<<elseif $Events[4]==2>>She regards you thoughtfully before replying. "Your boon is granted my child, you will
be wealthy, for your spirit tells me that you will use your wealth to benefit others as well as yourself. But take note,
there will be a price to pay for wealth.
<<set $Ego+=2>>
<<elseif $Events[4]==3>>She smiles a radiant smile and replies. "Your boon is granted my child, you will become
a woman. I can see that your spirit longs for this and is most suitable. There will be no price beyond the loss of
your manhood which you offer freely."
<<set $Vagenvy+=2; $Fem+=2>>
<<elseif $Events[4]==4>>She smiles a little smile as she replies. "Your boon is granted my dear, you will have
children of your own. Her smile broadens, "And I think that you will find the experience of having children of your
own to be very Fulfiling ... indeed, you will find it to be an unexpected, but pleasant surprise!"
<<set $Babycrazy+=2>>
<<elseif $Events[4]==5>>She laughs as she replies. "I am bested in this! very well! two boons, you will become a
woman and a man will seed you and you will bear his child." Her eyes twinkle mischievously "And perhaps you
will be seeded many times, and bear many children."
<<set $Babycrazy+=2; $Vagenvy+=2; $Fem+=2>>
<<elseif $Events[4]==6>>She regards you sadly as she replies. "Even the Mother Earth will not live forever child,
would you linger forever on a dead cinder, the last of the last?" She regards you intently. "Strange, I foresee you
meeting your death, but I do not see you dying!" She seems to be at a loss. "Even the gods, old or new, do not
know all that will transpire" she mutters to herself.
<</if>>
<br><br>
Áine lowers her veil hiding her features from your gaze. "Our time here is done child, I do not foresee that we will
meet again, but go with my blessing and stay true to yourself." The air
<<link "seems to shimmer around you." "Countryside">>
<<for _K to 0; _K lt 7; _K++>><<set $Outfit.items[_K]=$Saved[_K]>><</for>>
<<set $Portrait=0; $MC.sex="Male"; $AllDone=true>>
<<unset $Step; $Choice; $Saved>>
<<StopMySound>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Locations/CS80" "">>
<br>
You are in the countryside that surrounds Lindchester and have gone for a night time stroll. The night air is fresh
and clean and scented with countryside smells that you don't get in town. The sounds are different as well, the
owls hooting to each other is kina spooky though.
<br><br>
There is enough light from the moon to see where you are going, if you are careful about your footing, and don't
walk too quickly. It's quite a warm night, but suddenly the air around you turns cold and frigid, and the night
becomes eerily silent as
<<link "a strange figure stands before you">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<Ambient "Media/Sounds/Amb_Countryside_Night_01.mp3" "0.0">>
<<MyVid "Media/Locations/CS80.webm">>
<br>
You are frozen with terror! @@.Thnk1; Oh God! Please no! @@ The figure speaks to you with a cold inflectionless
voice. "You should not be afraid of me ... I am nature." You tremble with fear "Please! No! I'm too young!" you sob
through your fear. The cold voice speaks again "I am here to warn you ... what you are doing is wrong ... it is
against nature."
<br><br>
It slowly dawns on you that you aren't about to die. "I don't understand." you croak in a trembling voice. Slow
seconds tick past. The dread figure speaks again. "You must change your course ... where you are heading is
wrong ... it is against nature ... you should not be afraid of me ... I am nature." and with that the figure
<<link "fades from your view">><<set $Step=10>><<Refresh>><</link>>
<<elseif $Step==10>>
<<Ambient "Media/Sounds/Amb_Countryside_Night_01.mp3" "0.5">>
<<MyPicky "Media/Locations/CS80" "">>
You are in the countryside that surrounds Lindchester and have gone for a night time stroll. The night air that was
so cold just moments before is balmy again, fresh and clean, scented with countryside smells that you don't get
in town. The normal sounds of the night have returned.
<br><br>
You take a short pause to gather your wits. @@.Thnk1; Did I just meet death? @@ You link your hands together
to quell their trembling. @@.Thnk1; Did I just speak with death? @@ You look around for the perpetrator of this
hoax but see no one. "Well ... I'm alive" you tell yourself as you
<<set $AllDone=true>><<unset $Step>>
[[make your way back to your car|Countryside]]
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=40>><</if>>
<<set $Elapsed=10>>
<<set _Picky="Media/NPCS/Hollie_" + $Step >>
<<MyPicky _Picky "">>
<br>
<<if $Step==40>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<<if $Locn=="Home">>
You quickly dash to the bathroom where you wash your hands and face, brush your teeth and comb your hair.
Once presentable you hurry down to the mall. On the way there you wonder if it really was a good idea to
suggest looking around a baby shop with Hollie. As you approach Mothercare you see that Hollie is already
there waiting for you while fussing with Ivy in the pram.
<<else>>
You kick yourself for not texting from home where you could use the bathroom. As it is the best you can do to
make yourself presentable is run your fingers through your hair and suck on a breath mint! As you hurry down
to the mall you wonder if it really was a smart move to suggest looking around a baby shop with Hollie. As you
approach Mothercare you see that Hollie, with Ivy in the pram, is already there waiting for you.
<</if>>
<br><br>
Hollie greets you "Hello darling!" with a warm hug and a kiss, then leans forward to whisper "This is so exciting!
our first trip to Mothercare together!" in your ear. "Look Ivy, it's daddy!" she tells the baby, who doesn't seem
particularly interested in your arrival. "We're going to look around our favourite shop with Daddy today so that
he can learn all about what babies need!" She tells Ivy who takes
<<link "this news in her stride.">><<set $Step=41>><<Refresh>><</link>>
<<elseif $Step==41>>
<<Ambient "Media/Sounds/Amb_Mall_Babyshop.mp3" "1.0">>
Hollie takes your hand and guides it deftly to the pram handle. "Be a dear and look after Ivy while I have a look
at what they have to offer" she says and heads inside the shop. You follow behind pushing Ivy in the pram trying
your best at baby talk. "Let's follow mummy wummy" @@.Thnk1; I sound ridiculous! @@ You suspect Ivy thinks
so too.
<br><br>
Hollie casts around like a predator scenting the breeze when seeking pray. @@.Thnk1; Like a young Cougar! @@
Deciding to keep that little thought to yourself, you follow along behind, pushing Ivy in the pram and nodding
your head in agreement whenever you are asked
<<link "Isn't this so cute?">><<set $Step=42>><<Refresh>><</link>>
<<elseif $Step==42>>
You eventually give up on following Hollie around, and parking yourself in an area where the pram won't cause
an obstruction, you watch as Hollie darts here and there looking at this, that, and the other. Having nothing much
else better to do you quietly talk to Ivy. "Is your mummy always like this in baby shops?" you ask her. Ivy burbles
a reply and nods her head. @@.Thnk1; Naw! She couldn't have! @@
<br><br>
Hollie brings miscellaneous treasures over to show to you. A one piece romper suit, an educational toy, a teething
ring, a pair of cute little booties, each time she expounds on the uses or virtues of the item. @@.Thnk1; I'm being
educated ... trained? to look after babies! @@ You muse upon this revelation for a moment or two, and decide
that you will
<br>
<table class="Link-table">
<tr>
<td><<link "eagerly pay attention.">><<set $Step=43; $Babycrazy+=2>><<Refresh>><</link>></td>
<td><<link "dutifully listen and learn.">><<set $Step=43; $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "listen to keep her happy.">><<set $Step=43; $Babycrazy+=0.5>><<Refresh>><</link>></td>
<td><<link "just pay lip service.">><<set $Step=43>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==43>>
Finally you arrive at the beating heart of Mothercare, the nappy section. You see a bewildering plethora of nappy
packs on offer. You had sort of assumed there would be a couple of different sizes @@.Thnk1; babies grow after
all @@ but what you see here is beyond belief. There are so many makes, sizes, types, styles, and patterns, that
you wouldn't know where to start from. Hollie of course has no such problem, she knows exactly what size and
type of nappy Ivy needs.
<br><br>
Hollie makes her selections, then hands you the nappy packs to carry while she resumes charge of the pram and
Ivy. "Does she really need all these?" you ask from behind the stacked nappy packs. "You really have no idea do
you darling?" she replies in an amused tone. "A pack of twenty four lasts about three days" she informs you as
she heads towards the checkouts.
<<link "the checkouts.">><<set $Step=44>><<Refresh>><</link>>
<<elseif $Step==44>>
Juggling nappy packs you follow Hollie to the checkouts. You drop the packs onto the conveyer and watch as
the checkout girl scans them one by one and puts them in two large bags. It's then that you realise that Hollie
is stood a little distance away and is busy fussing with Ivy. The checkout girl looks at you expectantly, so smiling
feebly you take out your card and pay for the nappies.
<br><br>
Exiting Mothercare Hollie stops and gives you a hug. "Thank you darling" she says and kisses your cheek. "Let's
get them back to my flat" she says happily. "Hasn't daddy been good today!" she asks Ivy and bends close to
hear her reply. "Ivy says you deserve a reward" she informs you brightly and sets off. You follow along carrying
the bags in front of you to conceal your
<<link [[massive erection.|HollieFlat]]>><<unset $Step>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=11>><</if>>
<<StopMySound>>
<<set $Locn="HollieFlat">>
<<set $Elapsed=10>>
<<if $Step==11>>
<<MyPicky "Media/NPCS/Hollie_04" "">>
<br>
Hollie picks up Ivy and sits on the bed with her. She deftly removes Ivy's clothes down to just her nappy, then
cradling her in her arms she puts her on the breast. Without rising you shuffle to the foot of the bed, and from
there watch her breastfeeding her baby.
<br><br>
You watch enraptured as Ivy, cradled in the lap of her naked mother, suckles on one of Hollies perfect tits, and
clutches the other one with her little hand as she does so. The sight is so insanely sweet, cute and erotic that you
are lost for words. It's also a little confusing, you feel something that's akin to envy. @@.Thnk1; Am I envious of
Hollie? because she can do what I can't do ... breastfeed a baby? @@
<br>
<<set $Step=12>>
<table class="VariLink-table">
<tr>
<td><<link "It's true! I'd love to breastfeed a baby!">>
<<set $Events[0]=3; $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "I don't know! I'm confused!">>
<<set $Events[0]=2; $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "Don't be silly! That's a woman's work!">>
<<set $Events[0]=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==12>>
<<MyPicky "Media/NPCS/Hollie_05" "">>
<br>
Ivy finishes feeding and Hollie holds her up higher to tickle her nose. "Are you full now sweetie, shall mummy
give you a clean nappy and pop you in your cot for a little sleep?" Holding Ivy gently, Hollie slides off the bed
and carries her to the changing mat. "Come here and watch daddy" Hollie commands teasingly, but in a way
that shows she means it, "so you can learn how to do this yourself!"
<br><br>
You are impressed with how deftly Hollie changes the nappy, and try to memorise the routine. You also note the
way she talks to Ivy as she changes her, detailing every step as if by rote. Once the nappy is changed she places
Ivy, on her back, into the cot and tucks her in. She regards you then and licks her lips. With hips swaying sexily
she crosses to the bed, lies down seductively and starts to
<<link "finger herself.">><<set $Step=13; $Arousal=40>><<Refresh>><</link>>
<<elseif $Step==13>>
<<MyVid "Media/NPCS/Hollie_13 LOOP.webm">>
<br>
You feel your cock twitch and stiffen as you watch her lascivious display. You can't help yourself of course, you
are reacting just as you are programmed to react, how men have reacted to a woman's sexual invitation across
countless millennia. Your blood rushes from your brain and swells your cock!
<br><br>
You are bewitched by her finger! You can't tear your eyes away from it as it silently slides back and forth along her
pink slit, and dips in and out of her pink hole, glistening faintly with her lubrication. "Ooh! $MC.name" she quietly
purrs "you should feel how tight my little pussy is." @@.Thnk1; Jeez! @@ totally without conscious volition your
hand reaches towards her event horizon to feel for yourself
<<link "how tight her pussy hole is.">><<set $Step=14; $Arousal=50>><<Refresh>><</link>>
<<elseif $Step==14>>
<<MyVid "Media/NPCS/Hollie_14 LOOP.webm">>
<br>
You kneel between her widely spread legs, and plunging your finger deep into her hot, wet hole, you have a feel
for yourself just 'how tight she is' down there. It's not just the tightness, or the heat that gets to you, it's the scent
of her pussy that is released by fingering her. It actually makes your cock ache!
<br><br>
You fumble with your belt and scrabble at your $Outfit.items[4].desc and $Outfit.items[0].desc to set free your
aching, throbbing cock. A single imperative consumes your mind, a desperate yearning, a palpable need, to take
hold of your penis and
<<link "put it inside her!">><<StripAll>><<set $Step=15; $Arousal=70>><<Refresh>><</link>>
<<elseif $Step==15>>
<video id="vid" src="" autoplay loop style=""></video>
<<timed 0s>><<run $("#vid").css({ }).attr("src", "Media/NPCS/Hollie_15 CLIP.webm")>><</timed>>
<<timed 20s>><<run $("#vid").css({ }).attr("src", "Media/NPCS/Hollie_16 LOOP.webm")>><</timed>>
<br>
Without hesitation you press your cock against that warm, wet, inviting pink slit and try to push it into the hot
wet hole that is the entrance to paradise. @@.Thnk1; Jeez! she wasn't lying about being tight! @@ Desperate
to get inside you spit on her cunt to ease your passage inside.
<br><br>
You finally push the head of your cock inside her and are not disappointed with the result. A lovely, warm, tight
slipperyness enfolds you @@.Thnk1; Oh Jeez! @@ and squeezes your intruding member delightfully. You would
be content to keep doing this for ever, sliding your prick in and out of her cunt, enjoying it's warmth, it's wetness,
it's slippery grip. The present moment is heavenly perfection, nothing in the universe could be more pleasurable
than what you are doing now ... @@.Thnk1; or could it? ... what if I @@
<<link "fucked her faster">><<set $Step=17; $Arousal=80; $Energy=20>><<Refresh>><</link>>
<<elseif $Step==17>>
<<MyVid "Media/NPCS/Hollie_17 LOOP.webm">>
<br>
@@.Thnk1; Oh Jeez! it's so soft, and wet, and warm! @@ The sensations overwhelm you. Somewhere at the back
of your mind you know you have been manipulated, but right at this moment you don't give a damn! If you have
been manipulated, you have been manipulated into doing the one thing in the whole universe that you want to
do @@.Thnk1; fuck her pussy! @@
<br><br>
Consequences? the merest shadow of the thought does not darken your ardour @@.Thnk1; fuck her pussy! @@
is your overriding imperative! Unfortunately you are so aroused already that you can't tolerate being in her sweet
heaven for long, and like Icarus who flew too close to the sun many centuries before, before you fully realise what
you are doing you shudder and
<<link "empty your balls into her">><<set $Step=18; $Arousal=90; $Energy=20>><<Refresh>><</link>>
<<elseif $Step==18>>
<<MyVid "Media/NPCS/Hollie_18 CLIP.webm">>
<br>
It takes you unawares! The pleasurable sensations had built with each thrust and suddenly you realised that you
were beyond the point of no return. Your groin tightens, your senses go topsy turvy, and a fuzzy, throbby, tingly
sensation rises from your balls and goes rolling along your cock until it erupts deep inside her fanny.
<br><br>
You cum inside her "Urrrhhh!" @@.Thnk1; *£@%%£*&%£^!!! @@ and your vision blurs as the sperm spurts out
from the little hole at the tip of your throbbing cock into the eager pink depths of her sucking vagina. Your cock
disgorges spurt after spurt of warm, sticky white semen, millions upon millions of tiny baby making sperms
<<timed 6s>>
<<Orgasm 2>><<set $Arousal=0; $Energy=20>>
<<link "flooding her vagina.">><<set $Step=19; $Sexuality+=1; $HollieFucked+=1>><<Refresh>><</link>>
<</timed>>
<<elseif $Step==19>>
<<MyPicky "Media/NPCS/Hollie_19" "">>
<br>
With a groan you dismount and flop sideways onto the bed. Hollie stretches in a cat-like way and pulls the sheet
over herself. "Mmm, that was wonderful $MC.name." she mutters as she snuggles into the pillow. "Are you staying
the night love?" she mumbles sleepily. You start to reply, but something tells you that she is asleep already.
<br><br>
You smile "No love, I have work tomorrow." You say to her sleeping form, then lean over and kiss her cheek. You
set your clothing to rights, then take a peek at the sleeping baby. @@.Thnk1; I wonder if I just made a sibling
for you little Ivy?@@ You quietly leave Hollie's flat, making sure the door is locked behind you
<<link "and go home" "Living Room">><<StripAll>><<unset $Step>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=60>><</if>>
<<set $Elapsed=10>>
<<if $Step==60>>
<<MyPicky "Media/NPCS/Hollie_60" "">>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
<<if $Locn=="Home">>
You quickly dash to the bathroom where you wash your hands and face, brush your teeth and comb your hair.
Once presentable you hurry down to the mall. On the way there you wonder if it really was a good idea to
suggest buying a pregnancy test for Hollie. As you approach Boots the Chemist you see that Hollie is already
there waiting for you while fussing with Ivy in the pram.
<<else>>
You kick yourself for not texting from home where you could use the bathroom. As it is the best you can do to
make yourself presentable is run your fingers through your hair and suck on a breath mint! As you hurry down
to the mall you wonder if it really was a smart move to suggest buying a pregnancy test for Hollie. As you
approach Boots the Chemist you see that Hollie, with Ivy in the pram, is already there waiting for you.
<</if>>
<br><br>
Hollie greets you "Hello darling!" with a warm hug and a kiss, then leans forward to whisper "This is so exciting
we'll soon know if we have a baby on the way!" in your ear. "Look Ivy, it's daddy!" she tells the baby, who doesn't
seem particularly interested in your arrival. "We're going to buy a test today to see if Daddy has made a sibling
for you to play with!" She tells Ivy who takes
<<link "this news in her stride.">><<set $Step=61>><<Refresh>><</link>>
<<elseif $Step==61>>
<<MyPicky "Media/NPCS/Hollie_61" "">>
<<StopMySound>>
<br>
Hollie takes your hand and guides it deftly to the pram handle. "Be a dear and look after Ivy while I find where
the tests are" she says and heads inside the store. You follow behind pushing Ivy in the pram trying your best at
baby talk. "Let's follow mummy wummy" @@.Thnk1; I sound ridiculous! @@ You suspect Ivy thinks so too.
<br><br>
As you enter the store you see Clair at the beauty counter. She gives you a smile and a raised eyebrow, probably
because you are pushing a baby in a pram. As you smile back you notice that her gaze follows Hollie as she heads
off into the store, and you notice that both eyebrows
<<link "are raised.">><<set $Step=62>><<Refresh>><</link>>
<<elseif $Step==62>>
<<MyPicky "Media/NPCS/Hollie_62" "">>
<br>
You follow Hollie hither and thither as she wends her way through the isles, stopping occasionally as she stoops
to examine something or other. Eventually you find the display where the pregnancy tests are. Hollie examines
each one in turn, weighing them up in some unfathomable way. @@.Thnk1; I bet price wasn't a factor! @@ She
hands you her selection and you toddle off
<<link "to pay for it.">><<set $Step=63; $Bank-=22>><<Refresh>><</link>>
<<elseif $Step==63>>
<<if $TimeOfDay=="M" or $TimeOfDay=="N">><<set _Vol=0.5>><<else>><<set _Vol=1.0>><</if>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" _Vol>>
<<MyPicky "Media/NPCS/Hollie_90" "Time">>
<br>
When you return from the checkout Hollie bestows you a smile and then sets off, leaving you to push Ivy in the
pram. You dutifully follow close behind, navigating the Mall and then out into the town heading in the direction
of Hollie's flat. Your attention is inevitably drawn towards Hollie's arse as she walks in front of you. It undulates
beneath the fabric of her dress, rolling lasciviously as her hips sway side to side in time with the 'click clack' of her
heels upon the pavement.
<br><br>
When she looks over her shoulder to check on you your gaze snaps back to Ivy in the pram, only to slide back to
her arse again when unobserved. You proceed in this fashion to Hollie's flat, wherupon she lifts Ivy from the pram
and takes her upstairs, leaving you to put the pram away under the stairs and chain it to the wall. With this task
done you head up the stairs to
<<link "Hollie's Flat">><<set $Step=64>><<Refresh>><</link>>
<<elseif $Step==64>>
<<MyPicky "Media/NPCS/Hollie_64" "">>
<<StopMySound>>
<br>
You find that Ivy has been put in her cot, and that Hollie is in the bathroom, presumably playing with her new toy
the pregnancy test. You hear the unmistakable sound of someone peeing into a toilet. You know that the majority
of these things work by peeing onto a stick, so that's the image you conjure.
<br><br>
After a few minutes Hollie reapears looking non too happy. She holds the test for you to see. You don't actually
know what you are seeing, but from her demeanor you deduce it's negative. "Well young man, it seems that you
have some work to do after I have taken care of Ivy's feed" she says as she goes to lift Ivy from her cot. You nod
in agreement. As for the negative result, deep down you are
<br>
<table class="Link-table">
<tr>
<td><<link [[Pleased|Hollie Fuck]]>><<unset $Step>><</link>></td>
<td><<link [[Disappointed|Hollie Fuck]]>><<unset $Step>><<set $Babycrazy+=1>><</link>></td>
<td><<link [[Ambivalent|Hollie Fuck]]>><<unset $Step>><</link>></td>
<td><<link [[Relieved|Hollie Fuck]]>><<unset $Step>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=30>><</if>>
<<set $Elapsed=10>>
<<set _Picky="Media/NPCS/Hollie_" + $Step >>
<<MyPicky _Picky "">>
<br>
<<if $Step==30>>
<<if $Locn=="Home">>
You quickly dash to the bathroom where you wash your hands and face, brush your teeth and then comb your
hair. Once presentable you hurry down to the mall. On the way there you thank your lucky stars that she didn't
suggest meeting at V. Pricey and Sons! As you approach Kays you see that Hollie is already there waiting for
you and fussing with Ivy in the pram.
<<else>>
You kick yourself for not texting from home where you could use the bathroom. As it is the best you can do to
make yourself presentable is run your fingers through your hair and suck on a breath mint! You hurry down to
the mall while thanking your lucky stars that she didn't suggest meeting at V. Pricey and Sons! As you approach
Kays you see that Hollie, with Ivy in the pram, is already there waiting for you.
<</if>>
<br><br>
Hollie greets you "Hello darling!" with a warm hug and a kiss, then leans forward to whisper "I'm absolutely wet
with excitement" seductively in your ear. "Look Ivy, it's daddy!" she tells the baby, who doesn't seem particularly
interested in your arrival. "Daddy's going to buy Mommy a beautiful ring today to show us how much he loves
us!" She tells Ivy who takes
<<link "this news in her stride.">><<set $Step=31>><<Refresh>><</link>>
<<elseif $Step==31>>
Hollie takes your hand and guides it deftly to the pram handle. "Be a dear and look after Ivy while I have a look
at what they have to offer" she says and heads towards the shop counter. You follow behind pushing Ivy in the
pram trying your best at baby talk. "Let's follow mummy wummy" @@.Thnk1; I sound ridiculous! @@ You
suspect Ivy thinks so too.
<br><br>
Hollie seems to be in her element here, inspecting stones and designs, evaluating how they would look on her
finger and calculating ... what exactly? It suddenly dawns on you, that never having been in a jeweler's shop in
your entire life before, you don't actually know how much
<<link "an engagement ring will cost.">><<set $Step=32>><<Refresh>><</link>>
<<elseif $Step==32>>
When you see Hollie summon an assistant you turn the pram sideways and sidle up to her. The assistant listens
to Hollie's requirements while giving you the occasional ... amused? ... pitying? ... glance, and then unlocks the
display cabinet and removes one of the ring trays for Hollie to inspect the contents.
<br><br>
You strain to see what is written on the little price tags, but can't make them out at this distance, apart from a
general impression that there are too many digits. You watch with a sinking feeling of events spiraling out of
control as Hollie tries first
<<link "one ring and then another.">><<set $Step=33>><<Refresh>><</link>>
<<elseif $Step==33>>
Seemingly having come to a decision Hollie beckons you closer and you get your first clear sight of the shiny
sparkling rings ... and their prices! ... Your heart sinks! ... There are perhaps two or three on the tray that you can
afford without going seriously into debt. This could turn humiliating rather quickly.
<br><br>
Time seems to slow to a crawl, and with a feeling of dread, your anxious gaze follows the movement of her finger
as it moves to point at one of the rings. You see the price tag and your mouth sags open and your heart falls into
a pit of despair ... and then you realise she is
<<link "pointing to the one above it!">><<set $Step=34>><<Refresh>><</link>>
<<elseif $Step==34>>
Relief washing over you like a welcome breeze, you allow the smiling assistant to take your card from between
your nerveless fingers, electronically rape it, and then hand it back to you along with a small square box. Hollie,
beaming from head to toe, takes your arm and leads you away from the shop.
<br><br>
A short distance into the mall Hollie stops and waits expectantly. You open the little box, take out the ring and
proffer it to her. Her eyes, somewhat theatrically, look downwards. You take the hint and get down on one knee
whereupon her hand magically appears in front of you. You slip the ring on her finger ... to the aplause of several
amused onlookers. "Come my love" says Hollie raising you to your feet, "You
<<link [[deserve a reward.|HollieFlat]]>><<unset $Step>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<dialog 'Your ID Card' 'width512'>>
<<if $MC.sex=="Male"">>
<<set _Picky="Media/Transform/IDcard.jpg">>
<<else>>
<<set _Picky="Media/Transform/IDcard2.jpg">>
<</if>>
<div style="display: block; position: relative; float: center; width: 100%; height: 0%; margin: 0">
<img @src=_Picky style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<<set _Txt=$MC.name + " " + $MC.surname>>
<div style="position: absolute; z-index: 11; left: 60%; top: 30%"> @@.Blk; _Txt @@ </div>
<<set _Txt="Female">>
<div style="position: absolute; z-index: 12; left: 60%; top: 39%"> @@.Blk; _Txt @@ </div>
<<set _Txt = String($Bday).substring(0,15)>>
<div style="position: absolute; z-index: 13; left: 60%; top: 49%"> @@.Blk; _Txt @@ </div>
<<set _Txt="Special">>
<div style="position: absolute; z-index: 14; left: 60%; top: 58%"> @@.Blk; _Txt @@ </div>
<<set _Txt="AAA">>
<div style="position: absolute; z-index: 15; left: 60%; top: 68%"> @@.Blk; _Txt @@ </div>
<<set _Txt="Bunny One">>
<div style="position: absolute; z-index: 16; left: 60%; top: 77%"> @@.Blk; _Txt @@ </div>
</div>
<<button 'Close'>><<dialogclose>><</button>>
<</dialog>>
<</nobr>><<nobr>>
<<if ndef $StepUp2Mirror>><<set $StepUp2Mirror=false>><</if>>
<<set $Elapsed=2>>
<<StopMySound>>
<<set $Locn="Spruce">>
<<set $Area="Ensuite">>
<<set $Toggle="Mirror">>
<<if $StepUp2Mirror==true>>
<<set $Background = "Media/Transform/EnSuit_02.jpg">>
<<set $Foreground = "Media/Transform/EnSuit_03.png">>
<style>
#Dolly {position: absolute; scale: -0.7 0.7; left: 20%; top: -44%; width: 60%; height: auto;
clip-path: polygon(0% 0, 100% 0%, 100% 50%, 0 50%); } /* Top RHS Bottom LHS */
</style>
<<else>>
<<set $Background = "Media/Transform/EnSuit_00.jpg">>
<<set $Foreground = "Media/Transform/EnSuit_01.png">>
<style>
#Dolly {position: absolute; scale: -0.4 0.4; left: 20%; top: -70%; width: 60%; height: auto;
clip-path: polygon(0% 0, 100% 0%, 100% 40%, 0 40%); } /* Top RHS Bottom LHS */
</style>
<</if>>
<<Dolly>>
<br>
<br>
You are in the beautiful en suite bathroom of your room at Spruce Manor, the place where you take care of bodily functions and primp yourself to increase your attractiveness to ... well both sexes. Someone has been to your flat and retrieved the contents of your
<<link "Bathroom Cabinet">><<set $BRCab=true>><<Refresh>><</link>>
<<if $MakeupCase>>and your <<link "Makeup Case" "Makeup">><</link>><</if>>
@@#Text; @@
<br>
<<if $BRCab==true>>
<<StoreTable $BRcabinet>>
<<link "Close The Bathroom Cabinet">><<unset $BRCab>><<Refresh>><</link>>
<<else>>
<table class="VariLink-table">
<tr>
<td><<link "Strip and Shower (10m)" "Shower Male">><<StripAll>><</link>></td>
<td><<link "Brush your teeth (2m)" "Teeth">><</link>></td>
<td><<link "Brush your hair (2m)" "Brush Hair">><</link>></td>
<td><<link "Use the Toilet (2m)" "Toilet">><</link>></td>
</tr>
<tr>
<td>@@.Blu; You don't need to Shave @@</td>
<td><<link "Wash your Face (2m)" "Wash">><</link>></td>
<td>
<<if $StepUp2Mirror==false>>
<<link "Step up to the mirror">><<set $StepUp2Mirror=true>><<Refresh>><</link>>
<<else>>
<<link "Step away from the mirror">><<set $StepUp2Mirror=false>><<Refresh>><</link>>
<</if>>
</td>
<td><<link [[Go to Bedroom|Spruce Room]]>>
<<set $Toggle="Stats">><<unset $Background; $Foreground>>
<</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<set $Locn="Spruce">>
<<set $Area="DiningRoom">>
<<if $Hint==3>>
<<set $Hint=99>>
<<elseif $Hint==4>>
<<set $Hint=5>>
<</if>>
<<set $Elapsed=10>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if $DecNow>=7 and $DecNow <12>>
<<set _Serving="Breakfast">>
<<set _Link11="Breakfast cereal"; _H11=20; _T11=30>>
<<set _Link12="porridge"; _H12=30; _T12=10>>
<<set _Link13="Grapefruit"; _H13=20; _T13=30>>
<<set _Link14="Toast"; _H14=20; _T14=0>>
<<set _Link15="English muffin"; _H15=20; _T15=0>>
<<set _Link21="Full English Breakfast"; _H21=80; _T21=0>>
<<set _Link22="Eggs and Bacon"; _H22=60; _T22=0>>
<<set _Link23="Scrambled eggs"; _H23=50; _T23=0>>
<<set _Link24="Soft boiled eggs"; _H24=50; _T24=0>>
<<set _Link25="Poached Eggs"; _H25=50; _T25=0>>
<<set _Link31="Pot of Tea (English Breakfast)"; _T31=50; _I31=0>>
<<set _Link32="Pot of Coffee"; _T32=30; _I32=0>>
<<set _Link33="Glass of Milk"; _T33=40; _I33=0>>
<<set _Link34="Orange juice"; _T34=40; _I34=0>>
<<elseif $DecNow>=12 and $DecNow <14>>
<<set _Serving="Lunch">>
<<set _Link11="Ploughman’s Lunch"; _H11=40; _T11=0>>
<<set _Link12="Welsh Rarebit"; _H12=30; _T12=0>>
<<set _Link13="Cheese Flan"; _H13=30; _T13=0>>
<<set _Link14="Quish Slice"; _H14=30; _T14=0>>
<<set _Link15="Sausage Roll"; _H15=30; _T15=0>>
<<set _Link21="Cheese Toastie"; _H21=30; _T21=0>>
<<set _Link22="Ham Toastie"; _H22=30; _T22=0>>
<<set _Link23="Caesar Salad"; _H23=30; _T23=0>>
<<set _Link24="Tuna Salad"; _H24=30; _T24=0>>
<<set _Link25="Scotch Egg"; _H25=30; _T25=0>>
<<set _Link31="Pot of Tea (Assam)"; _T31=50; _I31=0>>
<<set _Link32="Pot of Coffee"; _T32=30; _I32=0>>
<<set _Link33="Glass of Beer"; _T33=40; _I=15>>
<<set _Link34="Glass of Water"; _T34=70; _I34=0>>
<<elseif $DecNow>=14 and $DecNow <18>>
<<set _Serving="Afternoon Tea">>
<<set _Link11="Cucumber sandwich"; _H11=30; _T11=0>>
<<set _Link12="Club sandwich"; _H12=50; _T12=0>>
<<set _Link13="Ham sandwich"; _H13=40; _T13=0>>
<<set _Link14="Tuna sandwich"; _H14=40; _T14=0>>
<<set _Link15="Cheese sandwich"; _H15=40; _T15=0>>
<<set _Link21="Coffee & Walnut Cake"; _H21=30; _T21=0>>
<<set _Link22="Battenberg Cake"; _H22=30; _T22=0>>
<<set _Link23="Dundee Cake"; _H23=30; _T23=0>>
<<set _Link24="Carrot Cake"; _H24=30; _T24=0>>
<<set _Link25="Scones and Jam"; _H25=40; _T25=0>>
<<set _Link31="Pot of Tea (Assam)"; _T31=50; _I31=0>>
<<set _Link32="Pot of Tea (Earl Grey)"; _T32=50; _I32=0>>
<<set _Link33="Pot of Tea (Ceylon)"; _T33=50; _I33=0>>
<<set _Link34="Pot of Tea (Darjeeling)"; _T34=50; _I34=0>>
<<elseif $DecNow>=18 and $DecNow <22>>
<<set _Serving="Dinner">>
<<switch $WeekDay>>
<<case 0>><<set _Link11="Minestroni Soup"; _H11=20; _T11=20>>
<<case 1>><<set _Link12="Tomato Soup"; _H11=20; _T11=20>>
<<case 2>><<set _Link11="Hot & Sour Soup"; _H11=20; _T11=20>>
<<case 3>><<set _Link11="Vegitable Soup"; _H11=20; _T11=20>>
<<case 4>><<set _Link11="Chicken Noodle Soup"; _H11=20; _T11=20>>
<<case 5>><<set _Link11="Mushroom Soup"; _H11=20; _T11=20>>
<<case 6>><<set _Link11="Scotch Broth Soup"; _H11=20; _T11=20>>
<</switch>>
<<set _Link12="Prawn Cocktail"; _H12=30; _T12=0>>
<<set _Link13="Chicken Wings"; _H13=30; _T13=0>>
<<set _Link14="Breaded Mushrooms"; _H14=30; _T14=0>>
<<set _Link15="Pate & Toast"; _H15=30; _T15=0>>
<<set _Link21="Fish and Chips"; _H21=50; _T22=0>>
<<set _Link22="Scampi and Chips"; _H22=50; _T22=0>>
<<set _Link23="Bangers & Mash"; _H23=60; _T23=10>>
<<set _Link24="Steak and Onion Pie"; _H24=60; _T24=10>>
<<switch $WeekDay>>
<<case 0>><<set _Link25="Roast Beef Meal"; _H25=70; _T25=10>>
<<case 1>><<set _Link25="Roast Lamb Meal"; _H25=70; _T25=10>>
<<case 2>><<set _Link25="Roast Chicken Meal"; _H25=70; _T25=10>>
<<case 3>><<set _Link25="Roast Pork Meal"; _H25=70; _T25=10>>
<<case 4>><<set _Link25="Roast Beef Meal"; _H25=70; _T25=10>>
<<case 5>><<set _Link25="Roast Lamb Meal"; _H25=70; _T25=10>>
<<case 6>><<set _Link25="Roast Chicken Meal"; _H25=70; _T25=10>>
<</switch>>
<<set _Link31="Glass of Red Wine"; _T31=20; _I31=15>>
<<set _Link32="Glass of White Wine"; _T32=20; _I32=15>>
<<set _Link33="Glass of Beer"; _T33=30; _I33=15>>
<<set _Link34="Glass of Water"; _T34=60; _I34=0>>
<</if>>
<<if $Step==0>>
<<MyPicky "Media/Transform/DiningRoom" "Two">>
<br>
You have entered the dining room at Spruce Manor. It's an elegant room decorated in an Edwardian style with
beautifully laid tables and comfortable dining chairs. There is a decent menu, several sittings during the day and
waitress service. The dining room is currently empty
<<if _Serving=="Breakfast" and $ToursCompleted<3>>
apart from <<link "Eve">><<ShowFace "Eve">><</link>> who is sat alone at a
cleared table, presumably waiting for you to arrive.
<<else>>
apart from a hovering waitress.
<</if>>
They are currently serving _Serving
<br>
<table class="Link-table">
<tr>
<td><<link [[Back to Reception|Reception]]>><<unset $Step>><</link>></td>
<td><<if _Serving=="Breakfast" and $ToursCompleted<4>>
<<link "Sit with Eve.">><<set $Step=1>><<Refresh>><</link>>
<<else>>
<<link "Sit at a table.">><<set $Step=3>><<Refresh>><</link>>
<</if>></td>
<td></td>
<td></td>
</tr>
</table>
<<elseif $Step==1>>
<<MyPicky "Media/Transform/Dining_Eve" "">>
<br>
You step towards <<link "Eve">><<ShowFace "Eve">><</link>> who gestures you to take a seat.
<<set _Pick=either(0,1,2,3)>>
<<if _Pick==0>>"About time you crawled out of bed." Eve greets you in an exasperated tone.
<<elseif _Pick==1>>"I see that m'lady slept in this morning." Eve greets you in an amused tone.
<<elseif _Pick==2>>"I suppose you did need your beauty sleep." Eve greets you and sticks out her tongue.
<<elseif _Pick==3>>"Rise & Shine isn't your family motto is it dear?" Eve greets you in a dry tone.
<</if>>
You take a seat opposite Eve and consult the menu.
<<if _Pick==0>>"Well, at least I 'crawled' out of bed on the right side this morning ... unlike some." You
respond brightly. "Touché" says Eve with a grin.
<<elseif _Pick==1>>"Sorry" you respond "but no one told me I had to get up early." Eve looks wry. "I guess
communication around here is a little laissez-faire at best."
<<elseif _Pick==2>>"Aww ... Eve ... that hurt!" You pout at her. "Sorry $MC.meet, it's just my way, forgive me."
You are a little stunned that Eve apologised. "It's ok" you tell her "but next week I'll be younger than you so
the boot might be on the other foot."
<<elseif _Pick==3>>"What do you mean?" you retort. "I've risen ... I'm shining aren't I?" Eve rolls her eyes in a
somewhat theatrical gesture. "If you say so dear." she responds.
<</if>>
<br><br>
You find Eve difficult to understand, her words can be saying one meaning, while her eyes and body language
are convaying quite the opposite. Anyhow, with the ritual morning banter concluded
<<link "You take a look at the menu">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Transform/Dining_Eve" "">>
<br>
<<if def $Txt1>>
Shortly afterwards, the waitress returns bringing your $Txt1. You thank her and then you eat it. It is quite
delicious!<<unset $Txt1>>
<<elseif def $Txt2>>
Shortly afterwards, the waitress returns with your $Txt2. You thank her and then you sit and drink it. It is
quite delicious!<<unset $Txt2>>
<<else>>
<<if $ToursCompleted==0>>
Eve continues while you look at the menu. "They've lumbered me with being your guide today. You're to get
a tour of the electronics facilities and a chat with David Blair the chief engineer at Golding Electronics who
will show you his pride and joy ... and don't get excited, I'm not reffering to his cock!"
<<elseif $ToursCompleted==1>>
Eve continues while you look at the menu. "They've lumbered me with being your guide again today. You're
to get a tour of the genetics facility and a chat with Susan Weaver the chief geneticist at Thorn Medical who
will explain the procedures to you ... but don't get your hopes up unless you're fluent in techno babble."
<<elseif $ToursCompleted==2>>
Eve continues while you look at the menu. "They've lumbered me with being your guide again today. You're
to get a tour of the regeneration lab facility and Dr Lewis will be on hand to answer any questions you have.
I probably don't need to warn you to be on your best behaviour ... even I fear Dr Lewis!"
<<elseif $ToursCompleted==3>>
Eve continues while you look at the menu. "I get the day off today, Victoria has arranged a little treat for
you." she tells you brightly. "A treat? ... what treat?" you ask, instantly suspicious. "Ahhh! no treat spoiler I!"
she intones mockingly. "She's taking you for an outing and if you want more information you will have to
wheedle it out of Victoria." Despite several more attempts you get no further enlightenment.
<<elseif $MC.sex=="Female">>
<</if>>
You attract the attention of the hovering waitress and give her your order.
<</if>>
<<elseif $Step==3>>
<<MyPicky "Media/Transform/Dining" "Two">>
<br>
You are in the dining room at Spruce Manor sat on your own at one of the tables. You take the menu and browse
it, then attract the attention of the hovering waitress and give her your order.
<<if def $Txt1>>
Shortly afterwards, the waitress returns bringing your $Txt1. You thank her and then you eat it. It is quite
delicious!<<unset $Txt1>>
<</if>>
<<if def $Txt2>>
Shortly afterwards, the waitress returns with your $Txt2. You thank her and then you sit and drink it. It is
quite delicious!<<unset $Txt2>>
<</if>>
<</if>>
<<if $Step>1>>
<br>
<<if $Hunger<=4>>
<table class="VariLink-table">
<tr>
<td><<link _Link31>>
<<set $Txt2=_Link31; $Thirst-=_T31; $Need2Pee+=_T31; $Intox+=_I31>><<Refresh>><</link>></td>
<td><<link _Link32>>
<<set $Txt2=_Link32; $Thirst-=_T32; $Need2Pee+=_T32; $Intox+=_I32>><<Refresh>><</link>></td>
<td><<link _Link33>>
<<set $Txt2=_Link33; $Thirst-=_T33; $Need2Pee+=_T33; $Intox+=_I33>><<Refresh>><</link>></td>
<td><<link _Link34>>
<<set $Txt2=_Link34; $Thirst-=_T34; $Need2Pee+=_T34; $Intox+=_I34>><<Refresh>><</link>></td>
<td>
<<if _Serving=="Breakfast" and $SpruceDay<=4>> @@.Grn;
<<if $ToursCompleted==0>><<link [[Go with Eve|Tour 1]]>><<unset $Step>><</link>>
<<elseif $ToursCompleted==1>><<link [[Go with Eve|Tour 2]]>><<unset $Step>><</link>>
<<elseif $ToursCompleted==2>><<link [[Go with Eve|Tour 3]]>><<unset $Step>><</link>>
<<elseif $ToursCompleted==3>><<link [[Go with Eve|Tour 4]]>><<unset $Step>><</link>>
<</if>>@@
<<else>>
@@.Grn; <<link "Finished">><<set $Step=0>><<Refresh>><</link>>@@
<</if>>
</td>
</tr>
</table>
<<else>>
<table class="VariLink-table">
<tr>
<td><<link _Link11>><<set $Txt1=_Link11>>
<<set $Hunger-=_H11; $Thirst-=_T11; $Need2Pee+=_T11>><<Refresh>><</link>></td>
<td><<link _Link12>><<set $Txt1=_Link12>>
<<set $Hunger-=_H12; $Thirst-=_T12; $Need2Pee+=_T12>><<Refresh>><</link>></td>
<td><<link _Link13>><<set $Txt1=_Link13>>
<<set $Hunger-=_H13; $Thirst-=_T13; $Need2Pee+=_T13>><<Refresh>><</link>></td>
<td><<link _Link14>><<set $Txt1=_Link14>>
<<set $Hunger-=_H14; $Thirst-=_T14; $Need2Pee+=_T14>><<Refresh>><</link>></td>
<td><<link _Link15>><<set $Txt1=_Link15>>
<<set $Hunger-=_H15; $Thirst-=_T15; $Need2Pee+=_T15>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link _Link21>><<set $Txt1=_Link21>>
<<set $Hunger-=_H21; $Thirst-=_T21; $Need2Pee+=_T21>><<Refresh>><</link>></td>
<td><<link _Link22>><<set $Txt1=_Link22>>
<<set $Hunger-=_H22; $Thirst-=_T22; $Need2Pee+=_T22>><<Refresh>><</link>></td>
<td><<link _Link23>><<set $Txt1=_Link23>>
<<set $Hunger-=_H23; $Thirst-=_T23; $Need2Pee+=_T23>><<Refresh>><</link>></td>
<td><<link _Link24>><<set $Txt1=_Link24>>
<<set $Hunger-=_H24; $Thirst-=_T24; $Need2Pee+=_T24>><<Refresh>><</link>></td>
<td><<link _Link25>><<set $Txt1=_Link25>>
<<set $Hunger-=_H25; $Thirst-=_T25; $Need2Pee+=_T25>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link _Link31>><<set $Txt2=_Link31>>
<<set $Thirst-=_T31; $Need2Pee+=_T31; $Intox+=_I31>><<Refresh>><</link>></td>
<td><<link _Link32>><<set $Txt2=_Link32>>
<<set $Thirst-=_T32; $Need2Pee+=_T32; $Intox+=_I32>><<Refresh>><</link>></td>
<td><<link _Link33>><<set $Txt2=_Link33>>
<<set $Thirst-=_T33; $Need2Pee+=_T33; $Intox+=_I33>><<Refresh>><</link>></td>
<td><<link _Link34>><<set $Txt2=_Link34>>
<<set $Thirst-=_T34; $Need2Pee+=_T34; $Intox+=_I34>><<Refresh>><</link>></td>
<td>
<<if _Serving=="Breakfast" and $SpruceDay<=5>> @@.Grn;
<<if $ToursCompleted==0>><<link [[Go with Eve|Tour 1]]>><<unset $Step>><</link>>
<<elseif $ToursCompleted==1>><<link [[Go with Eve|Tour 2]]>><<unset $Step>><</link>>
<<elseif $ToursCompleted==2>><<link [[Go with Eve|Tour 3]]>><<unset $Step>><</link>>
<<elseif $ToursCompleted==3>><<link [[Go with Eve|Tour 4]]>><<unset $Step>><</link>>
<</if>>@@
<<else>>
@@.Grn; <<link "Finished">><<set $Step=0>><<Refresh>><</link>>@@
<</if>>
</td>
</tr>
</table>
<</if>>
<</if>>
<</nobr>> <<nobr>>
<<set $Area="Reception">>
<<if ndef $Step>>
<<if $DecNow>7 and $DecNow <=19>><<set $Step=1>><<else>><<set $Step=3>><</if>>
<<if ndef $Colonel and $Step==3>><<set $Step=5>><</if>>
<</if>>
<<StopMySound>>
<<if $Step==1>>
<<MyPicky "Media/Transform/Reception_01" "">>
<br>
You are downstairs at Spruce Manor by the reception desk where you see
<<link "Ahmed">><<ShowFace "Ahmed">><</link>>
busy at work, presumably keeping an eye on things with remote cameras and other 'security' devices. He smiles
acknowledgment when he sees you and goes back to watching the computor screen.
<br>
<<unset $Step>>
<table class="Link-table">
<tr>
<td>[[Go to Your Room|Spruce Room]]</td>
<td><<link "Reception Desk">><<set $Step=2>><<Refresh>><</link>></td>
<td><<if $DecNow>7 and $DecNow<21>>
[[Go to Dining Room|Dining Room]]
<<else>>
@@.Blu; Dining Room Closed @@
<</if>></td>
<td><<if $DecNow>17 and $DecNow<23>>
[[Go to the Bar|Spruce Bar]]
<<else>>
@@.Blu; The Bar is Closed @@
<</if>></td>
<td>[[Go Outside|Spruce Outside]]</td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Transform/Reception_02" "">>
<br>
You approach the reception desk where <<link "Ahmed">><<ShowFace "Ahmed">><</link>> is working and
he greets you with a polite smile and
<<if $DecNow <12>>
"Good morning miss $MC.meet, I hope that you slept well." You thank him and tell him that you did and he
smiles politely again.
<<else>>
"Good afternoon miss $MC.meet, I hope you are having a pleasent stay." You tell him that you are and he
smiles politely again.
<</if>>
<<if $SpruceDay != $ToursCompleted>>
"I believe that miss Eve is waiting for you in the dining room miss." He adds. "The dining room is the door
here over there the left" he tells you indicating with a flourish of his hand. You thank him
again and [[Go to the Dining Room|Dining Room][$Step=0]]
<<else>>
You ask him how things are going. "It's very quiet at the moment miss" he tells you. Since you don't have any
other business at reception at the moment you move away and let him get back to
<<link "whatever it is he does">><<set $Step=1>><<Refresh>><</link>>
<</if>>
<<elseif $Step==3>>
<<MyPicky "Media/Transform/Reception_03" "">>
<br>
You are downstairs at Spruce Manor by the reception desk where you see
<<link "The Colonel">><<ShowFace "Colonel">><</link>>
stood behind the desk keeping an eye on things, possibly sometimes monitoring with remote cameras and other
'security' devices. He smiles and says "Good evening Miss" when he sees you and then continues his inscrutable
inspection of things.
<br>
<<unset $Step>>
<table class="Link-table">
<tr>
<td>[[Go to Your Room|Spruce Room][]]</td>
<td><<link "Reception Desk">><<set $Step=2>><<Refresh>><</link>></td>
<td><<if $DecNow>7 and $DecNow<21>>
[[Go to Dining Room|Dining Room]]
<<else>>
@@.Blu; Dining Room Closed @@
<</if>></td>
<td>[[Go to the Bar|Spruce Bar]]</td>
<td>[[GoOutside|Spruce Outside]]</td>
</tr>
</table>
<<elseif $Step==4>>
<<MyPicky "Media/Transform/Reception_04" "">>
<br>
You approach the reception desk and ask
<<link "The Colonel">><<ShowFace "Colonel">><</link>>
how things are going. "It's very quiet at the moment miss" he tells you. Since you don't have any other business
at reception at the moment you move away and let him get back to
<<link "whatever it is he does">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Transform/Reception_03" "">>
<br>
You are downstairs at Spruce Manor by the reception desk where you see an elderly gentleman stood behind the
desk. He seems to be quite at home there, so you decide to satisfy your curiosity and introduce yourself. Smiling
you approach the desk and
<<link "greet the stranger">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/Transform/Reception_04" "">>
<br>
The stranger gives you a reassuringly friendly smile as you approach the desk. "Hello, I don't think we have been
introduced yet, I'm $MC.meet." you say. His smile turns into a broad grin. "Oh I know who you are miss." He says
"and may I say it's a real pleasure to meet you at last." @@.Thnk1; I seem to be famous around here! @@
<br><br>
He continues "I'm ... well, everyone calls me Colonel, so I suppose you should do the same." You can't make out
if he approves of this, but he is obviously used to it. "I'm the Night Manager here" he continues, "I handle security
and ... well anything else for that matter, so if you want anything during the night I'm your man." You are not
certain he realises how that could be taken, so you smile and
<<link "say that you will.">><<set $Step=3; $Colonel=true>><<Refresh>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<set $SpruceChatOver=false>>
<<set $Hint=99>>
<<if $SpruceChatOver==true>><<set _Picky="Media/Transform/Bar_00">>
<<elseif $ToursCompleted==1>><<set _Picky="Media/Transform/Bar_10">>
<<elseif $ToursCompleted==2>><<set _Picky="Media/Transform/Bar_20">>
<<elseif $ToursCompleted==3>><<set _Picky="Media/Transform/Bar_30">>
<<elseif $ToursCompleted==4>><<set _Picky="Media/Transform/Bar_40">>
<</if>>
<<MyPicky _Picky "">>
<br>
You have entered the Spruce Bar, a dimly lit relic of a bygone age. A Country Club bar where the gentry would congregate to discuss business, or perhaps who they had recently fucked and how they had done it. Ladies would of course be forbidden to enter this smoke filled enclave of male domination, where they might be exposed to
untempered language or learn what their husbands were really up to.
<br><br>
The bar is stocked to the gills with bottles of alcholic beverage of every description, but there is no bartender. If you
want a drink you make your own or get another occupant to make one for you. In the event of a persistent member
of the public insisting on a drink one of the security staff will mascarade and serve them, charging them swinging
prices to discourage return.
<<if $SpruceChatOver==true>>The bar is currently empty.
<<elseif $ToursCompleted==1>>You see Eve propping up the bar.
<<elseif $ToursCompleted==2>>You see Dr Lewis propping up the bar.
<<elseif $ToursCompleted==3>>You see David propping up the bar.
<<elseif $ToursCompleted==4>>You see Victoria propping up the bar.
<</if>>
<br>
<table class="Link-table">
<tr>
<td></td>
<td>
<<if $SpruceChatOver==true>>[[Get a drink|Bar Empty]]
<<elseif $ToursCompleted==1>>[[Chat with Eve|Bar Eve]]
<<elseif $ToursCompleted==2>>[[Chat with Dr Lewis|Bar Dr Lewis]]
<<elseif $ToursCompleted==3>>[[Chat with David|Bar David]]
<<elseif $ToursCompleted==4>>[[Talk with Victoria|Bar Victoria]]
<</if>>
</td>
<td>[[Return to Reception|Reception]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<set $Effort=3>>
<<MyPicky "Media/Transform/Spruce_01" "Time">>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.5">>
<br>
You leave the reception via the front door, and go outside into the grounds of Spruce Manor seeking a breath of fresh air and to stretch your legs. It's
<<TimeOfDay>>
$WeatherText The temperature is $Temperature °C.
<br><br>
<<if $Weather==2 or $Weather==5 or $Weather==6 or $Weather==7 or $Weather==8 or $Weather==9>>
<<set _Temp=either(1,2,3)>>
<<if _Temp==1>>It looks as though there could be
<<elseif _Temp==2>>It looks like any moment we will have
<<elseif _Temp==3>>Oh look! We have the predicted
<</if>>
<<if $Weather==2 >>showers.
<<elseif $Weather==5 >>light rain.
<<elseif $Weather==6 >>heavy rain.
<<elseif $Weather==7 >>sleet or snow.
<<elseif $Weather==8 >>snow or hail.
<<elseif $Weather==9 >>thunderstorm.
<</if>>
<<if _Temp==1>>And so you decide not to go very far from the entrance
<<elseif _Temp==2>>And so you decide to stick pretty close to the entrance
<<elseif _Temp==3>>You decide to just stand in the doorway and watch.
<</if>>
<br>
<table class="Link-table">
<tr><td>
<<if _Temp<3>>
<<link "Stroll for 10m">><<set $Elapsed=10>><<Refresh>><</link>>
<<else>>
<<link "Glumly watch the weather">><<set $Elapsed=10; $Effort=1>><<Refresh>><</link>>
<</if>></td>
<td></td>
<td>[[Back to Reception|Reception]]</td>
</tr>
</table>
<<else>>
Because of how you arrived you don't have your car here, so you can't drive anywhere and the nearest habitation
is a good old walk away. You can stroll in the grounds for exercise, but you suspect that if you attempted to leave
them, or inadvertantly strayed too far, Eve would appear to retrieve you.
<br>
<table class="Link-table">
<tr>
<td><<link "Stroll for 10m">><<set $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Stroll for 20m">><<set $Elapsed=20>><<Refresh>><</link>></td>
<td><<link "Stroll for 30m">><<set $Elapsed=30>><<Refresh>><</link>></td>
<td>[[Back to Reception|Reception]]</td>
<<if $TimeOfDay=="D">><td>[[Try to leave|Escape][$Elapsed=20]]</td><</if>>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=either(10, 20, 30)>><</if>>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<set $Elapsed=10>>
<<if $Step==10>><<set _Link="Pick out the constellation"; _Txt="You think you recognise Spica, one of the three stars in the spring triangle, otherwise known as Alpha Virginis, the brightest star in the constellation Virgo. The name actually is Latin for maiden, but most think of it as the virgin.">>
<<elseif $Step==11>><<set _Link="Does it look like a virgin?"; _Txt="From memory you pick out the rest of the stars in the constellation Virgo, adding imaginary lines to connect the stars. You feel a sense of satisfaction that you are able to do this.">>
<<elseif $Step==12>><<set _Link="Keep watching!"; _Txt="A faint ghostly outline starts to form around the stars in the form of ... you can't quite make it out ... could it be .... naw! don't be silly!">>
<<elseif $Step==13>><<set _Link="Keep watching!"; _Txt="The faint ghostly outline becomes more substantial and assumes a definite female form. @@.Thnk1; Is that honestly how I picture a virgin? @@ You chuckle at the lewdness of your imagination.">>
<<elseif $Step==14>><<set _Link=""; _Txt="The 'virgin' of your imagination is fully formed now. A beautiful, rather lacivious looking woman, with large breasts and prominent nipples. But what you didn't expect was a soft, silky voice whispering in your head 'you will be mine once again.' A frisson of fear raises the hairs on the back of your neck. @@.Thnk1; Whoa, what? @@ the voice whispers again 'I will make you virgin once again.' now you are confused as well as frightened. @@.Thnk1; How could I be a virgin again? @@">>
<<elseif $Step==20>><<set _Link="Pick out the constellation"; _Txt="You think you recognise Arcturus, one of the three stars in the spring triangle, otherwise known as Alpha Boötes, the brightest star in the constellation Boötes. The name comes from the Greek for plowman.">>
<<elseif $Step==21>><<set _Link="Does it look like a plowman?"; _Txt="From memory you pick out the rest of the stars in the constellation Boötes, adding imaginary lines to connect the stars. You feel a sense of satisfaction that you are able to do this.">>
<<elseif $Step==22>><<set _Link="Keep watching!"; _Txt="A faint ghostly outline starts to form around the stars in the form of ... you can't quite make it out ... could it be .... naw! don't be silly!">>
<<elseif $Step==23>><<set _Link="Keep watching!"; _Txt="The faint ghostly outline becomes more substantial and assumes a definite male form. @@.Thnk1; Is that honestly how I picture a plowman? @@ You wonder at some of the details of your imagination.">>
<<elseif $Step==24>><<set _Link=""; _Txt="The 'plowman' of your imagination is fully formed now. A handsome, rather musculars looking man, and well endowned with a rampantly erect penis. But what you didn't expect was a powerfuly seductive voice whispering in your head 'you will be mine soon.' A frisson of fear raises the hairs on the back of your neck. @@.Thnk1; Whoa, what? @@ the voice whispers again 'I will plow your field and then sow my seed, and in time you will reap my harvest!' now you are confused as well as frightened. @@.Thnk1; Does this dude think he's whispering to a woman? @@">>
<<elseif $Step==30>><<set _Link="Pick out the constellation"; _Txt="You think you recognise Regulus, one of the three stars in the spring triangle, otherwise known as Alpha Leonis, the brightest star in the constellation Leo. The name represents the Nemean Lion killed by the mythical Greek hero Heracles.">>
<<elseif $Step==31>><<set _Link="Does it look like a Lion?"; _Txt="From memory you pick out the rest of the stars in the constellation Virgo, adding imaginary lines to connect the stars. You feel a sense of satisfaction that you are able to do this.">>
<<elseif $Step==32>><<set _Link="Keep watching!"; _Txt="A faint ghostly outline starts to form around the stars in the form of ... you can't quite make it out ... could it be .... naw! don't be silly!">>
<<elseif $Step==33>><<set _Link="Keep watching!"; _Txt="The faint ghostly outline becomes more substantial and assumes a definite animal form. @@.Thnk1; Err ... that actually ... is ... a lioness? @@ You are puzzled by the choice of sex made by your imagination.">>
<<elseif $Step==34>><<set _Link=""; _Txt="The 'lion' of your imagination is fully formed now. A magnificent, very firce and powerful looking lioness!! But what you didn't expect was a soft, purring voice whispering in your head 'things change sweetie, you will see.' A frisson of fear raises the hairs on the back of your neck. @@.Thnk1; Whoa, what? @@ the voice whispers again 'you will make a fine addition to the pride.' now you are confused as well as frightened. @@.Thnk1; I'll have to check the dictionary, but shouldn't that be coalition? @@">>
<</if>>
<<set _Picky="Media/Locations/CS90_"+$Step+".jpg">>
<img @src=_Picky>
<br>
It's a fine clear night and the stars are shining in the sky. You decide to use your _Bins on the lowest zoom setting to explore the wonders of the night sky. You raise them up and point them towards
<<if $Step>=10 and $Step<20>>a bright blue star
<<elseif $Step>=20 and $Step<30>>a bright orange star
<<elseif $Step>=30 and $Step<40>>a bright blue-white star
<</if>>
<<if _Txt>><br><br>_Txt<<set _Txt="">><</if>>
<br><br>
<<if $Step==14 or $Step==24 or $Step==34>>
<<link "Stop stargazing" "Countryside">><<unset $Step>><</link>>
<<else>>
<<link _Link>><<set $Step+=1>><<Refresh>><</link>>
<</if>>
<</nobr>><<nobr>>
<<set $Elapsed=10>>
<<if $Step==0>>
[img[Media/Brothel/Brothel_05.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "1.0">>
<br>
You go up the stairs as the receptionist instructed. The place is tastefully decorated, and spotlessly clean. You
begin to suspect this isn't going to be cheap, but you prefer nice to grubby and are prepared to pay for that.
You can see six doors off the landing, one of which is open and leads to a bathroom. You go to where you were
directed, and as the door is ajar, you
<<link "enter Sasha's Room.">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
[img[Media/Brothel/Sasha_01.jpg]]
<<StopMySound>>
<br>
Sasha is laying across her bed waiting for you. On seeing her your first impression is of an attractive, busty MILF
of Afro-Caribbean, or more probably mixed race descent. She looks older than you would normally go for, not
quite old enough to be your mother, but close. She has an air of niceness about her that is appealing.
<br><br>
'Hi there sweetie, I'm Sasha, what shall I call you?' '$MC.name' you reply, wondering why all the women you
meet call you 'sweetie'. 'Ok sweetie' she purrs, 'firstly, I must warn you that there is a €100 fine if you cum in my
pussy.' she winks, 'So, what would you like today?'
<<if $Cost!=0>><br><br>You have selected: $Session<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $Sex or $Session.includes("Pussy Show & Fingering")>>
@@.Gry; Pussy Show & Fingering (€20) @@
<<else>>
<<link "Pussy Show & Fingering (€20)">><<set $Cost+=20; $Session.push("Pussy Show & Fingering")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex or $Session.includes("Blowjob")>>
@@.Gry; Blowjob (€30)) @@
<<else>>
<<link "Blowjob (€30)">><<set $Cost+=30; $Session.push("Blowjob")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex or $Session.includes("Titty Fuck")>>
@@.Gry; Titty Fuck (€30) @@
<<else>>
<<link "Titty Fuck (€30)">><<set $Cost+=30; $Session.push("Titty Fuck")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex>>
@@.Gry; Straight Sex(€40) @@
<<else>>
<<link "Straight Sex(€40)">><<set $Cost+=40; $Sex=true; $Session.push("Straight Sex")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex>>
@@.Gry; Cowgirl Sex (€40) @@
<<else>>
<<link "Cowgirl Sex (€40)">><<set $Cost+=40; $Sex=true; $Session.push("Cowgirl Sex")>>
<<Refresh>><</link>>
<</if>></td>
</tr>
<tr>
<td>
<<if $Sex>>
@@.Gry; Reverse Cowgirl Sex (€40) @@
<<else>>
<<link "Reverse Cowgirl Sex (€40)">><<set $Cost+=40; $Sex=true; $Session.push("Reverse Cowgirl Sex")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Sex>>
@@.Gry; Doggy Sex (€40) @@
<<else>>
<<link "Doggy Sex (€40)">><<set $Cost+=40; $Sex=true; $Session.push("Doggy Sex")>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Cum>>
@@.Gry; Cum in Mouth (€20) @@
<<else>>
<<link "Cum in Mouth (€20)">><<set $Cost+=20; $Cum=true; $Session.push("Cum in Mouth")>>
<<Refresh>><</link>>
<</if>></td>
<td>
</td>
<td>
<<if $Cost==0>>
[["Go Downstairs"|Brothel][$Step=0; $Brothel=4]]
<<elseif $Sex and $Cum>>
@@.Grn; <<link "Let's get to it!">>@@
<<set $Bank-=$Cost, $Step=2; $Arousal=20>><<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<<if $Cost>0>>Total cost €$Cost<</if>>
<<elseif $Step==2>>
[img[Media/Brothel/Sasha_02.jpg]]
<br>
She gets off the bed and pulls down her top, getting her tits out for you. She slowly approaches you, jiggling
them aand letting them bounce and sway. You stare at her tits, mesmerized by the luscious, soft, fleshy mounds
being lasciviously displayed before you.
<<linkreplace "Sasha grins at your reaction.">> Sasha grins at your reaction. 'Do you want a little feel on the
house sweetie' she asks you playfully.
<br><br>
<<link "'Oh God yes!' you gasp">><<set $Step=3; $Arousal+=5>><<Refresh>><</link>>
<br>
<<link "'No thanks' you inexplicably say">><<set $Step=4>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Step==3>>
<<MyVid "Media/Brothel/Sasha_03_Tits.webm">>
<br>
You reach out and touch her right breast, you fondle it and gently squeeze it
<br><br>
<<link "'Oh Jeez! they are wonderful!' you exclaim">>
<<set $Arousal += 10 >><<set $Step=4; $Arousal+=5>><<Refresh>><</link>>
<br>
<<link "'//Oh God! I wish I had tits like these'// you think">>
<<set $Vagenvy += 1 >><<set $Arousal += 5 >><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
[img[Media/Brothel/Sasha_04.jpg]]
<br>
She turns back to the bed and sensuously takes her skirt off, pushing it down over her child bearing hips, in a
smooth, fluid motion, to reveal her sexy white panties. She catches your rapt expression out of the corner of her
eye and smiles. Her already rolled down top follows and she casually tosses them aside, and then she crawls onto
the bed and rolls onto her back. She hooks both of her thumbs into the
<<link "waistband of her panties.">><<set $Step=5; $Arousal += 5 >><<Refresh>><</link>>
<<elseif $Step==5>>
[img[Media/Brothel/Sasha_05.jpg]]
<br>
She lifts her buttocks up from the bed and slides her panties down over them. With her legs spread she slides the
panties first along the smooth thighs, then down her shapely calves, until finally sliding them over her feet and
onto the bed. She then sprawls back with a lascivious smile, parts her legs
<<link "wide open">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
[img[Media/Brothel/Sasha_06.jpg]]
<br>
You watch in rapt fascination as she begins to pet and play with her pussy. Massaging her clitoris in a sensuous
well practiced routine to get her juices flowing. The contrast between her brown skin and the juicy fleshy pink of
her vagina is breathtaking. Like a moth to the flame you are drawn closer and closer. Sensing your approach, she
spreads her thighs wider and fully exposes her
<<link "her delicious cunt.">><<set $Arousal += 5 >>
<<if $Session.includes("Pussy Show & Fingering")>><<set $Step=7>>
<<elseif $Session.includes("Blowjob")>><<set $Step=8>>
<<elseif $Session.includes("Titty Fuck")>><<set $Step=10>>
<<elseif $Session.includes("Straight Sex")>><<set $Step=12>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=15>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=16>><</if>>
<<Refresh>><</link>>
<<elseif $Step==7>>
<<MyVid "Media/Brothel/Sasha_07_Fingering.webm">>
<br>
You reach out and play with her clit a little before pushing your finger deep into her sex. She exhales softly at the
penetration, and you feel the hot slippery walls of her vagina contract to grip your finger like an angel's kiss. Rapt
in the blissful sensations you poke around deep inside her rubbing the slippery wet walls of her vagina. You could
spend an eternity playing with her cunt, and you grow aroused and a liffle envious maybe? You want that pussy,
but how do you want it?
<br><br>
<<if !$Show>>
<<link "//'wrapped around my cock!'//">>
<<set $Arousal+=10; $Show=true>><<Refresh>><</link>>
<br>
<<link "//'between my own legs'//">>
<<set $Vagenvy+=1; $Arousal+=10; $Show=true>><<Refresh>><</link>>
<</if>>
<<if $Show>><<link "Wouldn't that be nice @@.EC;🙂@@">>
<<if $Session.includes("Blowjob")>><<set $Step=8>>
<<elseif $Session.includes("Titty Fuck")>><<set $Step=10>>
<<elseif $Session.includes("Straight Sex")>><<set $Step=12>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=15>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=16>><</if>>
<<set $Show=false>><<Refresh>><</link>><</if>>
<<elseif $Step==8>> /* BLOWJOB PART 1 */
[img[Media/Brothel/Sasha_08.jpg]]
<br>
Sasha gets off the bed and kneels upon a pillow in front of you. She unbuckles and loosens your belt, then
undoes your waistband button and deftly pulls down your zipper. "I think something wants to come out and play"
she giggles as your $Outfit.items[4].name fall to the floor quickly followed by your Outfit.items[0].name.
<br><br>
You stand with Sasha kneeling before you, your thickening todger rapidly rising to attention. She deftly takes hold
with one hand, and at the first touch of her warm, soft fingers, the blood starts to pump into it, and it hardens
into a firm erection. She gives you a speculative look, then leans forwards, letting her plump lips slide over the
helmet, and
<<link "Starts to suck your cock">><<set $Step=9; $Arousal+=5>><<Refresh>><</link>>
<<elseif $Step==9>> /* BLOWJOB PART 2 */
<<MyVid "Media/Brothel/Sasha_09_Blowjob.webm">>
<br>
As her soft, warm lips slide back and forth along your erect shaft, they keep a steady, wonderful pressure on your
sensitive skin. Her mouth is warm and wet with saliva, and there is suction, Oh yes! Thrilling, heavenly suction. It's
like a ring of pleasure is slurping along your nob, encouraging it to explode! Eventually, you reluctantly admit that
you are
<<link "Ready for the next delight">>
<<if $Session.includes("Titty Fuck")>><<set $Step=10>>
<<elseif $Session.includes("Straight Sex")>><<set $Step=12>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=15>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=16>><</if>>
<<set $Arousal+=5>><<Refresh>><</link>>
<<elseif $Step==10>> /* TITTY FUCK PART 1 */
[img[Media/Brothel/Sasha_10.jpg]]
<br>
Sasha sits you down upon the chair, then fetches a small bottle of Baby Oil from her drawer. She kneels down in
front of you and proceeds to lasciviously oil her tits, spreading the slippery oil generously over her large busom
with her soft, deft hands. Satisfied with her work, she then splashes some oil on your cock. Eyeing you all the time
with an amused smile, she spreads the oil around your shaft until it to is slick and glistening.
<br><br>
She then shuffles forwards on her knees, until your rock hard pecker is laying along her cleavage. With one hand
on each tit, she presses her breasts together, enveloping your cock in warm, slick, softness. Locking eyes with you
once again, she
<<link "gives you a tit fuck">><<set $Arousal+=5; $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>> /* TITTY FUCK PART 2*/
<<MyVid "Media/Brothel/Sasha_11_TitFuck.webm">>
<br>
Her beautiful breasts glide up and down along the length of your rock hard shaft, like some fleshy shuttle in a
lewd loom, weaving a yarn of pleasure. She glances up at you now and again, to note the expression on your
face, and adjust her squeeze accordingly. Finally you concede that you are
<<link "ready for the next delight">>
<<if $Session.includes("Straight Sex")>><<set $Step=12>><<StripAll>>
<<elseif $Session.includes("Cowgirl Sex")>><<set $Step=13>><<StripAll>>
<<elseif $Session.includes("Reverse Cowgirl Sex")>><<set $Step=14>><<StripAll>>
<<elseif $Session.includes("Doggy Sex")>><<set $Step=15>><<StripAll>>
<<elseif $Session.includes("Cum in Mouth")>><<set $Step=16>><</if>>
<<set $Arousal+=5>><<Refresh>><</link>>
<<elseif $Step==12>> /* STRAIGHT SEX*/
<<MyVid "Media/Brothel/Sasha_12_StraightSex.webm">>
<br>
Sasha lays down at the edge of the bed, opens her legs and raises them into the air. You position yourself close
to her and slide your cock into her juicy, welcoming, cunt. The first sensation to hit you is the heat! @@.Thnk1;
How can she be this hot inside and live @@ you wonder briefly. Then the delightful caressing friction from the
walls of her tunnel overwhelms you, and you moan with bliss.
<br><br>
She grins ferally, and her pussy starts to grip you, just at the point of maximum penetration. You know it's just a
technique designed to hurry you, but Jeez is it skilfully done! Each thrust feels better that the last one, and each
thrust makes your nob tingle more.
<br>
<<if $Arousal<60>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>>
@@.Yel; <<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>@@
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=16>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==13>> /* COWGIRL SEX */
<<MyVid "Media/Brothel/Sasha_13_Cowgirl.webm">>
<br>
Sasha guides you to the bed and lays you lengthways along it. She then straddles you with a grin and presses
your cock down as she shuffles on her knees, into position above it. She rises up onto her feet, and with practiced
aim, guides your cock home as she lowers herself onto it.
<br><br>
You moan with a mixture of surprise and pleasure as you slide in for the first time. //'Jeez! It's so warm inside'//
you mentally exclaim. Her cunt fits you like a finger in a glove, enveloping, caressing, squeezing ... you become
lost among the adjectives. With great athleticism, she rides your cock, taking you deep inside her warmth, then
almost letting you slip out as she rises and falls.
<br>
<<if $Arousal<70>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>><span class="Yel">
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>></span>
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=16>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==14>> /* REVERSE COWGIRL SEX */
<<MyVid "Media/Brothel/Sasha_14_ReverseCowgirl.webm">>
<br>
Reverse Cowgirl Sex
<br>
<<if $Arousal<70>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>><span class="Yel">
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>></span>
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=16>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==15>> /* DOGGY SEX */
<<MyVid "Media/Brothel/Sasha_15_Doggy.webm">>
<br>
Reverse Cowgirl Sex
<br>
<<if $Arousal<70>>
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>>
<<elseif $Arousal<80>><span class="Yel">
<<link "Keep Fucking Her">><<set $Arousal+=10>><<Refresh>><</link>></span>
<<elseif $Arousal<100>><span class="Red">
<<link "Keep Fucking Her">><<set $Arousal+=10>>
<<if $Arousal>=100>><<set $Step=19>><</if>>
<<Refresh>><</link>></span>
<</if>>
<br>
<<link "Pull out before you Cum">>
<<if $Session.includes("Cum in Mouth")>><<set $Step=16>>
<<else>><<set $Step=20>><</if>>
<<Refresh>><</link>>
<<elseif $Step==16>> /* CUM IN MOUTH */
[img[Media/Brothel/Sasha_16.jpg]]
<br>
Sensing you are close to cumming Sasha kneels before you and takes your cock deep into her mouth and sucks
hard. It's enough to take you over the edge and your cock starts to throb with Ejaculation. Instinctively you hold
her head in position as you cum, but it's not needed. Sasha dutifully sucks as you ejeculate, swallowing your hot
sperm like the pro that she is @@.EC;🙂@@
<br><br>
As your mind fog clears and your senses return after cumming, you find Sasha dillegently hoovering up the last
few drops of cum. She removes your softening member from her mouth and regards it in the satisfied way that
a tradesman eyes a job well done. Flashing you a smile she
<<link "goes to clean up">><<set $Arousal=0; $Step=20>><<StripAll>><<Refresh>><</link>>
<<elseif $Step==19>>
[img[Media/Brothel/Sasha_19.jpg]]
<br>
Ooops-a-daisy! You feel your cock twitching and realise that you are ejaculating. You pull it out, but it is far too
late. 'Oooo, you naughty boy! you came in my pussy' giggles Sasha. 'that's going to cost you' she grins. You
note that she doesn't seem to be upset at all, and you suspect she actually prefers this outcome, and the extra
money that it entails. She gets off the bed and goes
<<link "to get cleaned up.">>
<<set $Step=20; $Arousal=0; $Bank-=100 >><<StripAll>><<Refresh>>
<</link>>
<<elseif $Step==20>>
[img[Media/Brothel/Sasha_20.jpg]]
<br>
You collect your discarded clothes, and with wobbly legs, you sit down on the edge of the bed and start getting
dressed. You tell her how amazing it was, and how sexy she is, and Sasha absently responds now and again with
an 'Aww! Thank you Sweetie" from the bathroom.
<br><br>
You are almost dressed, when a fancy takes you... It's a question you wonder about, but don't often get the nerve
to ask. 'Sasha, can I ask you a personal question?' you say. 'Sure' she replies. You take a deep breath.
@@#Links;
<table class="VariLink-table">
<tr>
<td><<link "Oh! Never mind!">>
<<replace "#Links">>'Oh! Never mind!' you mutter, and finish getting dressed.
<br><br>
[[Say Goodbye|Brothel][$Elapsed=5; $Brothel=4]]
<</replace>><</link>></td>
<td><<link "What's it feel like, to get fucked?">>
<<replace "#Links">>What's it feel like, to get fucked? you blurt out!
<br><br>
She goes quiet, then peers around the bathroom door with an amused smile. 'Well now...' she says
<<include "Reply Fuck">>
<br><br>
[[Say Goodbye|Brothel][$Elapsed=10; $Brothel=4]]
<</replace>><</link>></td>
<td><<link "What's it feel like to have an orgasm?">>
<<replace "#Links">>What's it feel like to have an orgasm? you blurt out!
<br><br>
She goes quiet, then peers around the bathroom door with an amused smile. 'Well now...' she says
<<include "Reply Orgasm">>
<br><br>
[[Say Goodbye|Brothel][$Elapsed=10; $Brothel=4]]
<</replace>><</link>></td>
</tr>
</table>
@@
<</if>>
<</nobr>>
<<nobr>> /* [[Town Center]] */
<span id="fadeBlock">
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Town/Cathedral_00" "">>
<br>
You are at the entrance to the Lindchester Cathedral. Construction commenced in 1072 and continued in several
phases throughout the High Middle Ages. Like many of the medieval cathedrals of England, it was built in the
Early Gothic style. Upon the completion of its 160 metres (525 ft) high central spire in 1311 it became the tallest
building in the world, the first building to hold that title since the Great Pyramid of Giza, and held it for 238 years
until the spire collapsed in 1548. Had the central spire remained intact, Lindchester Cathedral would have
remained the world's tallest structure until the completion of the Washington Monument in 1884.
<br>
<table class="Link-table">
<tr>
<td><<link "Go Inside">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Stand and Marvel">><<Refresh>><</link>></td>
<td><<link "Back to the Old Town Square" "Town Center">><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<StopMySound>>
<<MyPicky "Media/Town/Cathedral_01" "">>
<br>
You are inside Lindchester Cathedral. @@.Thnk1; Oh wow! I have to admit this is impressive @@ The magnificent
vaulted ceilings tower makestically above you and the light filtering in through the stained glass windows gives
the enormous space a majestic feel. @@.Thnk1; I bet 'Second Cumming' would love to do a gig here! @@
<br>
<table class="Link-table">
<tr>
<td><<link "Go and sit down">>
<<if $Events[1]==0>><<set $Step=2>><<else>><<set $Step=3>><</if>><<Refresh>>
<</link>></td>
<td><<link "Go for a wander about">><<set $Step=7>><<Refresh>><</link>></td>
<td><<link "Go back outside">><<set $Step=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Town/Cathedral_02" "">>
<br>
You are inside Lindchester Cathedral. You have sat down on one of the iconaclastic modern plastic chairs that
somewhat degrade the majest of the experience. @@.Thnk1; Jeez! The modern age is so tacky! @@ Well you
are in a Cathedral, sat at the back, no one is watching you ... Why not pray? ... It couldn't hurt could it? ... and as
the expression goes, you never know your luck? You
<br>
<table class="Link-table">
<tr>
<td><<link "close your eyes and pray">>
<<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2s>><<set $Step=4>><<goto "Cathedral">><</timed>>
<</link>></td>
<td><<link "decide not to pray">><<Refresh>><</link>></td>
<td><<link "stand up from the chairl">><<set $Step=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Town/Cathedral_02" "">>
<br>
You are inside Lindchester Cathedral. You have sat down on one of the iconaclastic modern plastic chairs that
somewhat degrade the majest of the experience. @@.Thnk1; Jeez! The modern age is so tacky! @@ Well you
are in a Cathedral and no one is watching you ... Why not pray? ... Naw! ... better not tempt fate!
<br>
<table class="Link-table">
<tr>
<td><<link "">><</link>></td>
<td><<link "Sit and contemplate your faults">><<Refresh>><</link>></td>
<td><<link "stand up from the chairl">><<set $Step=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==4>>
<<fadein 2s 0s>>
<<MyPicky "Media/Blank2" "">>
<br>
You are inside Lindchester Cathedral. You have sat down on one of the iconaclastic modern plastic chairs that
somewhat degrade the majest of the experience. As you are in a Cathedral and (you believe) unobserved you
have decided to do a quick prayer. You pray for god to make
<br>
<table class="VariLink-table">
<tr>
<td><<link "the world a better place">><<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2s>>
<<set $Step=5; $Nice+=2; $Events[1]==1>><<goto "Cathedral">>
<</timed>><</link>></td>
<td><<link "you wealthy">><<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2s>>
<<set $Step=6; $Ego+=2; $Nice-=1; $Events[1]==1>><<goto "Cathedral">>
<</timed>><</link>></td>
<td><<link "you powerful">><<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2s>>
<<set $Step=6; $Ego+=5; Nice-=1; $Events[1]==1>><<goto "Cathedral">>
<</timed>><</link>></td>
<td><<link "you a woman">><<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2s>>
<<set $Step=5; $Vagenvy+=2; $Events[1]==1>><<goto "Cathedral">>
<</timed>><</link>></td>
<td><<link "you have children">><<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2s>>
<<set $Step=5; $Babycrazy+=2; $Events[1]==1>><<goto "Cathedral">>
<</timed>><</link>></td>
<td><<link "you bear children">><<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2s>>
<<set $Step=5; $Vagenvy+=2; $Babycrazy+=2; $Events[1]==1>><<goto "Cathedral">>
<</timed>><</link>></td>
</tr>
</table>
<</fadein>>
<<elseif $Step==5>>
<<fadein 2s 0s>>
<<MyPicky "Media/Town/Cathedral_05" "">>
<br>
You open your eyes a fraction to peep around and are stunned to see a phantom-like figure floating in the air
before you @@.Thnk1; Is that an Angel? ... @@ You open your eyes wide and the figure is still there! @@.Thnk1;
It sort of looks like an Angel? ... @@ You give your eyes a good rub, but the figure is still there! @@.Thnk1; Errr
... she's smiling at me! ... @@
<br>
<table class="VariLink-table">
<tr>
<td><<link "Give a shy little wave">><<Refresh>><</link>></td>
<td><<link "Smile back at the Angel">><<Refresh>><</link>></td>
<td><<link "Close your eyes and finish your prayer">>
<<set $Step=3; $Events[1]=1>>
<<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2s>>
<<goto "Cathedral">>
<</timed>>
<</link>></td>
<td><<link "Run like hell!">><<set $Step=0>><<Refresh>><</link>></td>
</tr>
</table>
<</fadein>>
<<elseif $Step==6>>
<<fadein 2s 0s>>
<<MyPicky "Media/Town/Cathedral_06" "">>
<br>
You open your eyes a fraction to peep around and are stunned to see a phantom-like figure floating in the air
before you @@.Thnk1; Is that an Angel? ... @@ You open your eyes wide and the figure is still there! @@.Thnk1;
It looks a bit grim for an Angel? ... @@ You give your eyes a good rub, but the figure is still there! @@.Thnk1; Errr
... she just winked at me! ... @@
<br>
<table class="VariLink-table">
<tr>
<td><<link "Give a little wave">><<Refresh>><</link>></td>
<td><<link "Wink back at the 'Angel'">><<Refresh>><</link>></td>
<td><<link "Shut your eyes and hope it goes away!">>
<<set $Step=3; $Events[1]=2>>
<<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2s>><<goto "Cathedral">><</timed>>
<</link>></td>
<td><<link "Run like hell!">><<set $Step=0>><<Refresh>><</link>></td>
</tr>
</table>
<</fadein>>
<<elseif $Step==7>>
<<set _Tag=either("A","B","C","D","E")>>>
<<set _Picky="Media/Town/Cathedral_07" + _Tag>>
<<MyPicky _Picky "">>
<br>
You are wandering around inside Lindchester Cathedral. It's an amazing place indeed with fascinating medieval
archetecture steeped in English history and tradition. The atmosphere is hushed and reverential as befits a historic
place of worship, and ... you might be a little lost?
<<if ndef $Wander>><<set $Wander=0>><</if>>
<<set $Wander+=1>>
<<if $Wander>4>>
<<set $Step=1>><<unset $Wander>>
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Bear Left">><<Refresh>><</link>></td>
<td><<link "Bear Right">><<Refresh>><</link>></td>
<td><<link "Continue Ahead">><<Refresh>><</link>></td>
<td><<link "Retrace your steps">><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
</span>
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<if ndef $Look>><<set $Look=0>><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Skill_Jewelry=0>>
<<set $Locn="ShopPricy">>
<<if $Shop=="Outside">>
<<MyPicky "Media/Shop (Jewelry)/Pricy" "Time">>
<<if $TimeOfDay=="M" or $TimeOfDay=="N">><<set _Vol=0.5>><<else>><<set _Vol=1.0>><</if>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" _Vol>>
<br>
you are standing outside V. Pricey and Sons jewellers. Known colloquially simply as 'Pricy' its an independent
high end jewellers not for the feint of wallet! The shop is extremely popular with young women of marriageable
age for their extensive range of engagement rings. Many of Lindchester's poor pussy smitten swains end up
inside paying for a 'Pricy' ring! Opening hours are irregular but during the day.
<br><br>
<<Shopdecision>>
<<elseif $Shop=="Inside">>
<<StopMySound>>
<<if $Look==0>>
<<set _Picky="Media/Shop (Jewelry)/Pricy_Inside">>
<<else>>
<<set _Picky="Media/Shop (Jewelry)/Pricy_Deeper">>
<</if>>
<<MyPicky _Picky "">>
<<set $Elapsed=10>>
<br>
You have entered V. Pricey and Sons jewellers shop. As you passed the threshold you imagined that you heard
your credit card screaming and begging for mercy! You find yourself surrounded by dazzling displays of the
finest jewelry that will ravage your bank account like a Norseman encountering a saxon maiden!
<br><br>
<<if $Look==0>>
It strikes you that you have entered a woman's world. Sure they have a few watches that you could pretend
you are looking at, but 95% of the items on sale are designed purely to decorate a woman's body. To make her
look beautiful, attractive, and desirable. You can't help but think
<br>
<table class="VariLink-table">
<tr>
<td><<link "I wish I was a woman!">><<set $Vagenvy+=1; $Look=1>><<Refresh>><</link>></td>
<td><<link "I wish I could wear jewelery!">><<set $Fem+=1; $Look=1>><<Refresh>><</link>></td>
<td><<link "I wish I had a girlfriend!">><<set $Look=1>><<Refresh>><</link>></td>
<td><<link "I need to get out of here!">><<set $Shop="Outside">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Look==1>>
You leave the doorway and venture deeper into the shop. The displays are literally dazzling, with gold and
jewels glittering and sparkling everywhere you look. Your knowledge of women's jewelry is
<<if $Skill_Jewelry<10>>almost non existent, necklace and pendant mean the same thing to you.
<<elseif $Skill_Jewelry<20>>rudimentary at best, you know 'all that glitters is not gold' as they say.
<<elseif $Skill_Jewelry<40>>improving, you can tell a bangle from a bracelet from a belly dangle.
<<elseif $Skill_Jewelry<60>>above average, you know carats=cash and can spot a nice gemstone.
<<elseif $Skill_Jewelry<80>>pretty good, you know this shop is over-priced for example.
<<elseif $Skill_Jewelry>=80>>excellent, no smiling shop assistant will pull the wool over your eyes.
<</if>>
An obsequious sales assistant, ever hopeful of commission, asks if you are 'looking for anything special?' You
tell him you would like to see some
<br>
<table class="Link-table">
<tr>
<td><<link "Engagement Rings">><<set $Txt="Engagement Rings">><<Refresh>><</link>></td>
<td><<link "Wedding Rings">><<set $Txt="Wedding Rings">><<Refresh>><</link>></td>
<td><<link "Right-Hand Rings">><<set $Txt="Right-Hand Rings">><<Refresh>><</link>></td>
<td><<link "Earrings">><<set $Txt="Earrings">><<Refresh>><</link>></td>
<td><<link "Bracelets">><<set $Txt="Bracelets">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Necklaces">><<set $Txt="Necklaces">><<Refresh>><</link>></td>
<td><<link "Pendants">><<set $Txt="Pendants">><<Refresh>><</link>></td>
<td><<link "Belly Dangles">><<set $Txt="Belly Dangles">><<Refresh>><</link>></td>
<td><<link "Watches">><<set $Txt="Watches">><<Refresh>><</link>></td>
<td><<link "Escape the Shop">><<set $Shop="Outside">><<Refresh>><</link>></td>
</tr>
</table>
<<set $Look=2>>
<<elseif $Look==2>>
The sales assistant shows you some $Txt as requested and hovers like a vulture while you look. It's all beautiful
but way beyond your means. You make a few apreciative noises, then thank him and depart. @@.Thnk1; Well,
at least I know a bit more about jewelry now! @@ And who knows, one day, when you get your inheritance,
you might buy something from here
<<link "and wear it?">><<set $Shop="Outside"; $Skill_Jewelry+=1>><<Refresh>><</link>>
<</if>>
<</if>>
<</nobr>> <<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if $Step==0>>
<<MyVid "Media/Locations/Abbey_Dream_26.webm" "NoLoop">>
<br>
"Are you back yet you stupid fuckwit?" Your cheek is stinging with pain! "Whaa? did you slap me?" your cheek
throbs and it hurts more when you try to rub it! "Dam right I did you fucking moron!" she doesn't sound in the
least remorsefull about slapping you! "Wh ... Wh ... Why? ... Oww!" You wish you hadn't rubbed it! "Because they
almost fucking took you meathead!" She folds her arms, looking quite judgemental. "Wh ... who almost took me?"
Even in the dark you see her rolling her eyes.
<<link "The ghosts you simpleton!">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Locations/Abbey_Dream_27" "">>
<br>
"They were crawling all over you I had to improvise!" @@.Thnk1; Ghosts? is she whacko? @@ "What do you
mean ghosts? ... ghosts don't exist?" you respond. "Ha!" she snorts! "Says the fucking idiot that almost went off
with the dead nun and the other guy!" @@.Thnk1; ...... Oh! ...... @@ "...... Oh! ......" you say and suck your teeth.
"Yea! fucking Oh indeed! ... what did she offer you? you must have been really up for it!" You jaw hangs slackly
while you try to find something not embarrassing to say. "Thank you for saving me." you mumble.
<br><br>
She rolls her eyes again. "At fucking last! not exactly shouted from the rooftops, but there non the less." You try
to make her face out in the darkness, but it is really dark. There is something familiar about her though, like you
have seen her before somewhere, but can't recall where.
<<link "Who are you?">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Locations/Guardian_02" "">>
<br>
You flinch away shielding your eyes from the painful light, dark adaptation lost in an instant. She laughs "Who am
I? I'm your fucking Guardian Angel you dimwhit!" That was unexpected. "Guardian Angel?" you repeat. "I ... er ...
didn't know ... that ... are you fucking with me? ... that's a torch!" you blurt out! "Well of course it's a torch, how do
YOU see where you're going in the fucking dark?" you hear her 'tut' "Come on shit for brains, let's get you back to
your car before you do something else stupid!" she says as she
<<link "grabs your arm">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Locations/Guardian_03" "">>
<br>
With her hand firmly on your arm you walk in silence for a space "You're not really an Angel ... are you?" any
response she may have been about to make is lost when you trip, because you weren't watching your footing,
and would have gone sprawling if she hadn't been holding your arm.
<br><br>
After that she holds your arm almost painfully hard. You're not exactly frogmarched, but pretty close to it, back
south towards the car park. You decide to concentrate on where you are putting your feet, and don't stumble
again until she releases your arm as you
<<link "arrive at the carpark">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Locations/Guardian_04" "">>
<br>
Relief washes over you when you see your car there waiting for you. "Look, I'm sorry if I sounded ungrateful, I
want to tha ... " You turn to thank her, but there is no one there, just the darkness whence you came. @@.Thnk1;
Jeez! either she really was an Angel or she's fucking quick! @@ You shake your head confused as you walk
towards your car.
<br><br>
You get in the car and start the engine, then just sit holding the steering wheel for a space. @@.Thnk1; Did it
really happen? ... any of it?@@ You remember it happening, but you thought the first part was a dream didn't
you? Was the Angel bit part of the same dream? You stroke your chin thoughtfully @@.Thnk1; Ow! @@ your
cheek seems to be sore! You suck your teeth speculating, then finally shrug and
<<unset $Step>>
<<link "drive home" "Street">><<set $Elapsed=30; $Guardian[4]=1>><</link>>
<</if>>
<</nobr>><<nobr>>
/* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup, 7=Stubble */
<<if ndef $Step>><<set $Step=0>><<StripAll>><<set $Toggle="Stats">><</if>>
<<set $Elapsed=5>>
<<if $MC.sex=="Male">>
<<if $Arousal>95>>
<<set $Arousal=0; $Energy-=20; $Step=2>>
<<Orgasm $Orgasm>>
<</if>>
<<if $Step==0>>
<<if $Hormone >= 200>><<MyPicky "Media/Flat/Cock_06">> /* 1 inch */
<<elseif $Hormone >= 180>><<MyPicky "Media/Flat/Cock_05">> /* 2 inch */
<<elseif $Hormone >= 160>><<MyPicky "Media/Flat/Cock_04">> /* 3 inch */
<<elseif $Hormone >= 140>><<MyPicky "Media/Flat/Cock_03">> /* 4 inch */
<<elseif $Hormone >= 120>><<MyPicky "Media/Flat/Cock_02">> /* 5 inch */
<<elseif $Transform[3]>0>><<MyPicky "Media/Flat/Cock_01">> /* Hairless */
<<else>><<MyPicky "Media/Flat/Cock_00">> /*Normal*/
<</if>>
<<elseif $Step==1>>
<<if $Hormone >= 200>><<MyPicky "Media/Flat/Wank_06">> /* 1 inch */
<<elseif $Hormone >= 180>><<MyPicky "Media/Flat/Wank_05">> /* 2 inch */
<<elseif $Hormone >= 160>><<MyPicky "Media/Flat/Wank_04">> /* 3 inch */
<<elseif $Hormone >= 140>><<MyPicky "Media/Flat/Wank_03">> /* 4 inch */
<<elseif $Hormone >= 120>><<MyPicky "Media/Flat/Wank_02">>> /* 5 inch */
<<elseif $Transform[3]>0>><<MyPicky "Media/Flat/Wank_01">> /* Hairless */
<<else>><<MyPicky "Media/Flat/Cock_00">> /*Normal*/
<</if>>
<<elseif $Step==2>>
<<if $Hormone >= 200>><<MyPicky "Media/Flat/Cum_06">> /* 1 inch */
<<elseif $Hormone >= 180>><<MyPicky "Media/Flat/Cum_05">> /* 2 inch */
<<elseif $Hormone >= 160>><<MyPicky "Media/Flat/Cum_04">> /* 3 inch */
<<elseif $Hormone >= 140>><<MyPicky "Media/Flat/Cum_03">> /* 4 inch */
<<elseif $Hormone >= 120>><<MyPicky "Media/Flat/Cum_02">>> /* 5 inch */
<<elseif $Transform[3]>0>><<MyPicky "Media/Flat/Cum_01">> /* Hairless */
<<else>><<MyPicky "Media/Flat/Cum_00">> /*Normal*/
<</if>>
<</if>>
<br>
<<if $Locn=="Spruce">>
You are in your room at Spruce Manor,
<<elseif $Locn=="Home">>
You are in your bedroom,
<</if>>
lying on your bed, and because you were feeling somewhat aroused you have decided to give your <<MyCock>>
a little bit of TLC. From past experience you have stripped off all your clothes because you just aren't very good at
catching the gloop!
<br><br>
<<if $Step==0>>
<<if $Hormone >= 200>>
Well, those extra pills you asked for have certainly done the trick, you don't have a cock anymore, you have a
clitoris that you pee through and your balls look more like a mound of Venus than a ballsack! There certainly
won't be any unsightly bulges in your panties from now on! Lol, you could even wear the proverbial itsy
bitsy, teenie weenie, yellow polkadot bikini if you wanted too ... @@.Thnk1; actually, that might be fun, I'll
have to look out for one! @@
<<elseif $Hormone >= 180>>
There isn't much of your penis left! Taking those extra pills you asked Kerry for has reduced it to little more
than a stub, and your balls have shrunk so much you're not sure if they are still there or not! The name 'Nob'
really doesn't suit her anymore @@.Thnk1; 'Nub' perhaps ... or 'Clitty'? @@ You are a little sad to see her so
reduced, but you simply adore the way your panties fit you now.
<<elseif $Hormone >= 160>>
Wow! 'Nob' is pretty small now, the phrase 'micro-penis' springs to mind! Those extra pills you asked Kerry
for are certainly effective, and you still have 2 days' worth left! The fit of your panties is much better now,
just like you said you wanted. You probably can't fuck a woman properly anymore, but on the other hand it
wouldn't get in the way hardly at all if you had a man on top of you, so it's swings and roundabouts.
<<elseif $Hormone >= 140>>
No doubt about it now, 'Nob' is definitely getting smaller! Well, you did say that you wanted your panties
to fit better when you asked Kerry for the extra pills, and they do fit better already! You suspect that if you
tried to fuck a woman with 'Nob' she wouldn't be impressed, probably give you the proverbial "Is it in?" You
still have 3 days supply of the pills to take. @@.Thnk1; I wonder how small 'Nob' is going to get? @@
<<elseif $Hormone >= 120>>
Does 'Nob' looks a little smaller today? It's hard to tell, since you never actually measured him. Maybe it's
just because he's all smooth skinned and hairless, like your arms, legs, and body. You finally figured that
one out at last, it wasn't 'Diplodocus Oil' it was 'Depilatory Oil' You don't know how you could have made
such a stupid mistake!
<<elseif $Transform[3]>0>>
Poor old 'Nob' looks a little strange all smooth skinned and hairless. Still at least he goes with your smooth
hairless legs, your smooth hairless arms, and your smooth hairless body! There doesn't seem to be any sign
of the hair growing back either. @@.Thnk1; They can't have lasered me, there wasn't time. @@ Anyway you
seem to remember someone talking about 'dinosaur oil' whatever that is.
<<else>>
And there he is, your old friend 'Nob' as you call him. All stiff and erect and ready to go, just needing a little
petting to deliver the goods. He might be just an average length, adequate penis, but he is your average
length adequate penis, and you two have had many adventures together.
<</if>>
<br><br>
<<link "Give your penis some attention">><<set $Step=1; $Arousal+=5>><<Refresh>><</link>>
<<elseif $Step==1>>
<<if $Hormone >= 200>><<set $Orgasm=3>>
As you rub 'Clitty' with your fingers pleasurable sensations radiate outwards and your groin starts to feel
warm and achy. The sensation continues to build as you rub her and your mind becomes distracted and
unfocussed. You start to fantasise about a man, mounted on top of you, between your legs, pinning you
helplessly down on a bed ... kissing you ... fondling you ... moving ... thrusting ...
<<elseif $Hormone >= 180>><<set $Orgasm=3>>
As you caress 'Clitty' with your fingers pleasurable sensations radiate outwards and your groin starts to feel
warm and achy. The sensation continues to build as you caress her and your mind becomes distracted and
unfocussed. You start to fantasise about a man ... pressing you against a wall ... kissing you ... fondling you as
his thigh parts your legs and presses against your groin ... his hands inside your clothing ... touching you ...
squeezing your buttocks ... fondling your tits ... pinching your nipples ... sucking them ...
<<elseif $Hormone >= 160>><<set $Orgasm=2>>
You stroke your hairless micro-penis up and down and there is no lack of pleasurable sensation in response
to your stimulation! You idly wonder if it would feel just as nice if it was rubbed in some other way ... if you
had someone mounted on top of you for example, laying between your legs, and rubbing her with his hairy
groin as he moved back and forth ... bumping her as his bottom went up and down!
<<elseif $Hormone >= 140>><<set $Orgasm=2>>
You stroke your small hairless nob up and down and the sensations seem rather intense today! Perhaps by
being smaller the nerve endings are packed closer together? Who knows ... who cares, it just feels really nice
as you wank yourself silly!
<<elseif $Hormone >= 120>><<set $Orgasm=1>>
You stroke your undersized hairless nob up and down and you both enjoy the sensations. He throbs as your
fingers run along his reduced length and seems not to mind being a bit smaller. You fantasise about putting
'Nob' inside a warm wet snatch, and muse that you could get all of him into a woman without complaint
now (possibly without reaction :P) but for now your fingers are what are available.
<<elseif $Transform[3]>0>><<set $Orgasm=1>>
You stroke your hairless nob up and down and he seems to like it. He throbs with pleasure as your fingers
run along his adequate length. Of course he'd rather be being snuggled by a warm wet cunt, but there isn't
one of those available at the moment. You hope that 'Nob' understands and forgives you.
<<else>><<set $Orgasm=1>>
You stroke 'Nob' and he seems to like it. He throbs with pleasure as your fingers run up and down his
adequate length. Of course he'd rather be being snuggled by a hot wet fanny, but there isn't one of those
available at the moment, so your fingers will have to do. Your pretty sure that 'Nob' understands and
forgives you.
<</if>>
<br><br>
<<link "Give your penis a nice rubbing!">><<set $Arousal+=(8+4*$Orgasm)>><<Refresh>><</link>>
<<elseif $Step==2>>
<<if $Hormone >= 200>><<set _Link="You don't need any tissues @@.EC;🙂@@">>
Wow! that was awesome! You remember a ... 'wonderful feeling' ... washing over you several times, making
you disorientated and light headed. It made you clench your buttocks and squeeze your thighs together,
your body to tremble and twitch, and you heard someone crying out and moaning! You are still twitching
now, echoes of those sensations ... little aftershocks. @@.Thnk1; I think I just glimpsed heaven. @@
<<elseif $Hormone >= 180>>
Wow! that was pretty intense! you had several ... sort of ... episodes? where your body shuddered and shook
and you cried out involuntarily, and you were seeing stars! And look! How sweet! There is a little smear of
cum on the end of your 'Clitty' so your balls are still working! You could get a woman pregnant with that you
know ... as long as you had the services of an IVF lab that is :P
@@.Thnk1; I don't need tissues ... my little finger will wipe that up! @@
<<elseif $Hormone >= 160>>
Wow! that was intense! Your penis may be a micro, but your climax was definitely a macro! I made you
tremble and twitch and spasm, and you almost blacked out a couple of times. There is even a little puddle
of cum to be cleaned up! You could still get a woman pregnant with that ... if you could manage to get it
deep enough inside her that is ... which given the length on 'Nob' would probably be unlikely
@@.Thnk1; I'd better get a tissue! @@
<<elseif $Hormone >= 140>>
Your small hairless nob certainly isn't lacking in sensitivity and you shuddered as you came seeing stars!
There is a little puddle of thin cum. You should still be able to get a woman pregnant with that, if you got it
into her at just the right time ... and if you were lucky @@.EC;🙂@@
@@.Thnk1; I'd better get a couple of tissues! @@
<<elseif $Hormone >= 120>>
Your undersized hairless nob still seems to be working ok, he gave you a nice climax and produced a puddle
of cum, which although not quite as much as he previously did, and despite it looking a little thin, probably
could get some young woman pregnant!
@@.Thnk1; I'd better get a few tissues! @@
<<elseif $Transform[3]>0>>
Well smooth hairless 'Nob' seems to perform just as well as old hairy 'Nob' ever did. He gave you a really
nice climax and produced lots of thick white baby juice all ready to fertilise some young woman!
@@.Thnk1; I'd better get a wad of tissues! @@
<<else>>
Oh yes! that felt great! Good old 'Nob' has delivered once again! And look at all that thick sponk! Why, you
could father an entire cricket team with that lot if it was judiciously spread around!
@@.Thnk1; I'd better get a wad of tissues! @@
<</if>>
<br><br>
<<link "Ok, enough with the self-abuse!" `previous()`>>
<<StripAll>><<set $SexStats[0]+=1>><<unset $Step; $Orgasm>>
<</link>>
<</if>>
<<elseif $MC.sex=="Female">>
<<MyVid "Media/Xtra1/JillOff_01.webm" "NoLoop">>
<<set $Arousal=20; $JillingOff=true>>
<br>
You strip off all your clothing and lie down on the bed, quickly slipping your hand between your legs to rub
your aching pussy. Your fingers slide between the warm soft folds of your vaginal lips and dip into the moist
heat of your vagina. The hot little bean of your clitoris throbs, responding to the pressure of your hand.
<br><br>
The faster you rub and the deeper you dig the more the pleasurable sensations build up inside you and the
hotter and wetter and slipperier your pussy becomes. Your mind becomes fuzzy, thoughts of big hard cocks
deeply penetrating you swirl in your mind. The feeling of pressure inside you becomes so intense it's almost
unbearable, you whimper and writhe on the bed until the dam breaks. You cry out and convulse as a wave of
orgasmic extacy overpowers you, leaving you linp and twitching on the bed.
<<repeat 10s>>
<<if $JillingOff==true>>
<<set $Arousal+=10>>
<<UpdateStats>>
<</if>>
<</repeat>>
<<timed 92s>><<set $JillingOff=false; $Arousal=0>><<UpdateStats>><</timed>>
<br><br>
<<link "Ok, enough with the self-abuse!" `previous()`>>
<<StripAll>><<set $SexStats[1]+=1; $Arousal=0>><<unset $Step; $JillingOff>>
<</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $ChatLily>><<set $ChatLily=[0,1,2,3,4,5,6,7,8,9]>><</if>>
<<set $Elapsed=10>>
<<set $Children=11>>
<<if $ChatLily.length>0>>
<<set _Pick=$ChatLily.pluck()>>
<<else>>
<<set $ChatLily=[0,1,2,3,4,5,6,7,8,9]>>
<<set _Pick=$ChatLily.pluck()>>
<</if>>
<br><br>
<<if _Pick==0>>
You are curious about her and ask how she met her husband. She tells you that she met her husband while on
holiday in spain and that he travelled her home town to see her a few times when back in England. He proposed
on the fourth visit and they married a month later. She moved down to Lindchester where he works, and she got
the job at the Nursery. You tell her
<<link "It sounds very romantic">><<Refresh>><</link>>
<<elseif _Pick==1>>
The conversation becomes one about clothes and modern fashion trends. She inquires what your preference are
for casual wear, dresses and skirts or pants or leggings? You consider for a moment then respond
<table class="VariLink-table">
<tr>
<td><<link "a dress, it's so feminine!">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "skirts, they are so versatile">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "leggings, they hug your bum!">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Pants, I'm not a girl!">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==2>>
The conversation becomes one about clothes and modern fashion trends. She tells you she recently bought a
naughty nighty to excite her husband at bedtime with. She asks if you have any sexy nightwear in your wardrobe?
You smile and then respond
<table class="VariLink-table">
<tr>
<td><<link "no, but I shall get some!">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "no, but I like the idea!">><<set $Fem+=0.5>><<Refresh>><</link>></td>
<td><<link "I never really thought about if!">><<Refresh>><</link>></td>
<td><<link "None, I'm not a girl!">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==3>>
The conversation becomes one about clothes and modern fashion trends. She tells you about her lingerie
preferences and her likes and dislikes. She asks if you like to wear stockings and suspenders? or do you prefer
hold-ups? or are you a pantyhose girl? You consider for a moment then respond
<table class="VariLink-table">
<tr>
<td><<link "Suspenders are so sexy!">><<set $Fem+=2>><<Refresh>><</link>></td>
<td><<link "Hold-ups, sexy yet practical!">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Pantyhose feels so nice!">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Socks, I'm not a girl!">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==4>>
The conversation becomes one about clothes and modern fashion trends. She tells you that her favourite color is
yellow because it is so bright and cheerful, but that she can only really find summer clothes in yellow so it's a bit
limited. She then she asks what your favourite color is? You consider for a
moment then respond
<table class="VariLink-table">
<tr>
<td><<link "Pink it's so feminine!">><<set $Fem+=0.2>><<Refresh>><</link>></td>
<td><<link "Yellow also, for the same reason!">><<set $Nice+=1>><<Refresh>><</link>></td>
<td><<link "Red, it's so seductive!">><<set $Fem+=0.2>><<Refresh>><</link>></td>
<td><<link "Blue it's so masculine!">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==5>>
The conversation turns towards hobbies and pastimes. You mention that you play the guitar and she seems
impressed. She asks you if you are any good at it. You debate with yourself for a moment or two whether you
should exaggerate a bit, then reply honestly.
<<if $Skill_Guitar<10>>Not really, I've only just started and I don't practice enough.
<<elseif $Skill_Guitar<20>>Well, I've learned the basics, I just need lots of practice now.
<<elseif $Skill_Guitar<30>>I'm getting there, I can string chords together and do basic a strum.
<<elseif $Skill_Guitar<50>>I play a decent rhythm guitar, barre chords and all, need to speed up my scales.
<<elseif $Skill_Guitar<70>>Yes, pretty good, I could play rhythm guitar in a band no problem.
<<elseif $Skill_Guitar<80>>Yes, pretty decent, I can lay down a good lead with a bit of planning.
<<else>>Well, I hope you don't think I'm bragging, but actually I'm shit hot @@.EC;🙂@@
<</if>>
She says she would <<link "like to hear you someday.">><<Refresh>><</link>>
<<elseif _Pick==6>>
The conversation turns towards you and she asks a questionsabout yourself. She asks if you wanted to be a girl
from a very young age, or was is something that happened around puberty? You blush a little and respond that
<table class="VariLink-table">
<tr>
<td><<link "deep down you always knew">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "it happened quite recently">><<set $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "you're not sure what you want">><<Refresh>><</link>></td>
<td><<link "you don't want to be a girl">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==7>>
The conversation turns towards you and she asks a question about yourself. She asks if you have had 'bottom'
surgery. ie do you have a pussy? You blush and tell her that you haven't. She then ask if you are going to have it
done? Caught off guard you respond
<table class="VariLink-table">
<tr>
<td><<link "I would like too">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "I'm thinking about it">><<set $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "I'm not sure to be honest">><<Refresh>><</link>></td>
<td><<link "No, I like my cock">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==8>>
The conversation turns towards you and she asks a question about yourself. She asks you about your experiences
of sex as a Trans woman. You blush and tell her that you are not very experienced in that regard as yet. She then
ask if a handsome young man asked you out what your 'dream date' would be? Caught off guard you respond
<table class="VariLink-table">
<tr>
<td><<link "A romantic walk in the park">><<set $Vagenvy+=0.2>><<Refresh>><</link>></td>
<td><<link "Dinner at a nice restaurant">><<set $Vagenvy+=0.2>><<Refresh>><</link>></td>
<td><<link "Cuddling in the Cinema">><<set $Vagenvy+=0.2>><<Refresh>><</link>></td>
<td><<link "I'd only date a woman">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==9>>
The conversation starts to turn a little naughty, so you both speak in discrete hushed tones. She asks you about
your favourite position to get fucked in. You blush at the forthright question and images of being fucked as a
woman in various positions flicker unbidden through your mind. Caught off guard by both the question and the
images you respond
<table class="VariLink-table">
<tr>
<td><<link "Missionary, so we can kiss">><<set $Vagenvy+=0.2>><<Refresh>><</link>></td>
<td><<link "Doggy, bum up shoulders down">><<set $Vagenvy+=0.2>><<Refresh>><</link>></td>
<td><<link "Cowgirl, bouncing on his dick!">><<set $Vagenvy+=0.2>><<Refresh>><</link>></td>
<td><<link "I'd only fuck a woman">><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $ChatIsabelle>><<set $ChatIsabelle=[0,1,2,3,4,5,6,7,8]>><</if>>
<<if $ChatIsabelle.length>0>>
<<set _Pick=$ChatIsabelle.pluck()>>
<<else>>
<<set $ChatIsabelle=[0,1,2,3,4,5,6,7,8]>>
<<set _Pick=$ChatIsabelle.pluck()>>
<</if>>
<<set $Elapsed=10>>
<<set $Children=11>>
<br><br>
<<if _Pick==0>>
You are understandably curious about how women view men, and you ask her what she looks for in a romantic
partner. She tells you a nice personality is the top priority as she doesn't any kind of domestic abuse or macho
controlling behaviour. She says that money is also a priority, she would rather be supported that have to support
a deadbeat. She adds that good looks would be a nice bonus. You tell her you are surprised that looks comes
third, and she replies with a grin that you can always turn the lights out
<<link "while they fuck you">><<Refresh>><</link>>
<<elseif _Pick==1>>
You chat about clothes and modern fashion trends. In particular the subject turns to skirts and skirt length, and
much you of your body you are comfortable revealing in your skirts. She inquires what your limits are and just
how short a skirt you would wear at a club. You consider for a moment then respond
<table class="VariLink-table">
<tr>
<td><<link "Very short, flashing panties!">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Short, show my thighs">><<set $Fem+=0.6>><<Refresh>><</link>></td>
<td><<link "Above my knees, show my legs">><<set $Fem+=0.3>><<Refresh>><</link>></td>
<td><<link "I don't really wear shirts">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==2>>
You chat about clothes and modern fashion. She tells you she recently bought some sexy lingerie as it made her
feel feminine and excited when she wears it. She asks if you like wearing sexy lingerie, and does it make you feel
feminine and excited when you wear it.? You smile and then respond
<table class="VariLink-table">
<tr>
<td><<link "Yes, lingerie excites me!">><<set $Vagenvy+=0.5; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Yes, it makes me feel feminine!">><<set $Fem+=0.5>><<Refresh>><</link>></td>
<td><<link "I never really thought about if!">><<Refresh>><</link>></td>
<td><<link "No, I'm not a girl!">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==3>>
You chat about clothes and modern fashion and the conversation turns towards lingerie preferences. She asks if
you like to wear stockings and suspenders? or do you prefer hold-ups? or are you a pantyhose girl? You consider
for a moment then respond
<table class="VariLink-table">
<tr>
<td><<link "Suspenders are so sexy!">><<set $Fem+=2>><<Refresh>><</link>></td>
<td><<link "Hold-ups, sexy yet practical!">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Pantyhose feels so nice!">><<set $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Socks, I'm not a girl!">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==4>>
You chat about hobbies and pastimes and you mention that you play the guitar She seems impressed and asks
you if you are any good at it. You debate with yourself for a moment or two whether you should exaggerate a
bit, then reply honestly.
<<if $Skill_Guitar<10>>Not really, I've only just started and I don't practice enough.
<<elseif $Skill_Guitar<20>>Well, I've learned the basics, I just need lots of practice now.
<<elseif $Skill_Guitar<30>>I'm getting there, I can string chords together and do basic a strum.
<<elseif $Skill_Guitar<50>>I play a decent rhythm guitar, barre chords and all, need to speed up my scales.
<<elseif $Skill_Guitar<70>>Yes, pretty good, I could play rhythm guitar in a band no problem.
<<elseif $Skill_Guitar<80>>Yes, pretty decent, I can lay down a good lead with a bit of planning.
<<else>>Well, I hope you don't think I'm bragging, but actually I'm shit hot @@.EC;🙂@@
<</if>>
She says she would <<link "like to hear you someday.">><<Refresh>><</link>>
<<elseif _Pick==5>>
You chat about life in general and she asks if you wanted to be a girl from a very young age, or was it something
that happened around puberty? You blush a little and respond that
<table class="VariLink-table">
<tr>
<td><<link "deep down you always knew">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "it happened quite recently">><<set $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "you're not sure what you want">><<Refresh>><</link>></td>
<td><<link "you don't want to be a girl">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==6>>
You chat and she asks about yourself and your situation. She asks if you have had 'bottom' surgery. ie do you
have a pussy? You blush and tell her that you haven't. She then ask if you are going to have it done? Caught off
guard you respond
<table class="VariLink-table">
<tr>
<td><<link "I would like too">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "I'm thinking about it">><<set $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "I'm not sure to be honest">><<Refresh>><</link>></td>
<td><<link "No, I like my cock">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==7>>
You chat with Isabelle about working at the 'Nursing Nursery' and she tells you that she prefers working with the
children because she can interact with them at a higher level. She asks if you are going to do a spell in the babies
section, and you tell her that you believe so. She asks if you are looking forward to working with the babies? You
consider briefly and then respond
<table class="VariLink-table">
<tr>
<td><<link "Very much, I love babies">><<set $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "Yes, babies are cute">><<set $Babycrazy+=0.5>><<Refresh>><</link>></td>
<td><<link "I'm not sure to be honest">><<Refresh>><</link>></td>
<td><<link "Not really, but it's my job">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif _Pick==8>>
The conversation starts to turn a little naughty, so you both speak in discrete hushed tones. She asks you about
felatio and whether you have you done it often. You blush at the forthright question and images of sucking a
man's cock flicker unbidden through your mind.
<<set _Sucked=$SexStats[11]>>
<<if _Sucked==0>>
You shake your head and whisper that you have never done it
<table class="VariLink-table">
<tr>
<td><<link "but would love to">><<set $Sexuality-=0.5; $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "but would do it">><<set $Sexuality-=0.2; $Vagenvy+=0.2>><<Refresh>><</link>></td>
<td><<link "and not thought about it">><<Refresh>><</link>></td>
<td><<link "and don't want to">><<Refresh>><</link>></td>
</tr>
</table>
<<else>>
Your cheeks blush you whisper that you have done it _Sucked times and
<table class="VariLink-table">
<tr>
<td><<link "felt so womanly">><<set $Sexuality-=0.5; $Fem+=0.5>><<Refresh>><</link>></td>
<td><<link "you loved it">><<set $Sexuality-=0.5; $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "it was ok">><<set $Sexuality-=0.2; $Vagenvy+=0.2>><<Refresh>><</link>></td>
<td><<link "didn't enjoy it">><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<set _Total=$Foundn.length+$EyeShad.length+$Eyelin.length+$Masc.length+$Blush.length+$Lips.length>>
<<set _BackPick="Media/TravelMup_01.jpg">>
<<set _Wipes = 20>>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=_BackPick style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<<if _Wipes>0>>
<div style="position: absolute; z-index: 41; left: 80px; top: 336px"> @@.Blk; Wipes x_Wipes @@ </div>
<</if>>
</div>
<br>
<<set _Mup = $Skill_Makeup.toFixed(1)>>
Looks like you are all set to do makeup! Your current skill level is _Mup
<<link "Return" `previous()`>><</link>>
<br>
Current Makeup
<table class="Inv-table">
<tr>
<th>Foundation</th>
<th>Eyeshadow</th>
<th>Eyeliner</th>
<th>Mascara</th>
<th>Blusher</th>
<th>Lipstick</th>
<th>Nail Varnish</th>
</tr>
<tr>
<td><<link [img[$Makeup[0].path]]>><<Remove "0">><</link>></td>
<td><<link [img[$Makeup[1].path]]>><<Remove "1">><</link>></td>
<td><<link [img[$Makeup[2].path]]>><<Remove "2">><</link>></td>
<td><<link [img[$Makeup[3].path]]>><<Remove "3">><</link>></td>
<td><<link [img[$Makeup[4].path]]>><<Remove "4">><</link>></td>
<td><<link [img[$Makeup[5].path]]>><<Remove "5">><</link>></td>
<td><<link [img[$Makeup[6].path]]>><<Remove "6">><</link>></td>
</tr>
</table>
Available in your Makeup Box
<<set _Total = $Foundn.length>>
<<if $EyeShad.length>_Total>><<set _Total=$EyeShad.length>><</if>>
<<if $Eyelin.length>_Total>><<set _Total=$Eyelin.length>><</if>>
<<if $Masc.length>_Total>><<set _Total=$Masc.length>><</if>>
<<if $Blush.length>_Total>><<set _Total=$Blush.length>><</if>>
<<if $Lips.length>_Total>><<set _Total=$Lips.length>><</if>>
<<if $NailPol.length>_Total>><<set _Total=$NailPol.length>><</if>>
/* Trick to cope with no object problem */
<table class="Inv-table">
<<for $K to 0; $K lt _Total; $K++>>
<<if !$Foundn[$K]>><<set $Foundn[$K]=$Nothing>><</if>>
<<if !$EyeShad[$K]>><<set $EyeShad[$K]=$Nothing>><</if>>
<<if !$Eyelin[$K]>><<set $Eyelin[$K]=$Nothing>><</if>>
<<if !$Masc[$K]>><<set $Masc[$K]=$Nothing>><</if>>
<<if !$Blush[$K]>><<set $Blush[$K]=$Nothing>><</if>>
<<if !$Lips[$K]>><<set $Lips[$K]=$Nothing>><</if>>
<<if !$NailPol[$K]>><<set $NailPol[$K]=$Nothing>><</if>>
<tr>
<<capture $K>>
<td><<link [img[$Foundn[$K].path]]>><<Apply "0" $K>><</link>></td>
<td><<link [img[$EyeShad[$K].path]]>><<Apply "1" $K>><</link>></td>
<td><<link [img[$Eyelin[$K].path]]>><<Apply "2" $K>><</link>></td>
<td><<link [img[$Masc[$K].path]]>><<Apply "3" $K>><</link>></td>
<td><<link [img[$Blush[$K].path]]>><<Apply "4" $K>><</link>></td>
<td><<link [img[$Lips[$K].path]]>><<Apply "5" $K>><</link>></td>
<td><<link [img[$NailPol[$K].path]]>><<Apply "6" $K>><</link>></td>
<</capture>>
</tr>
<</for>>
</table>
/* Tidy up excess nothings */
<<for $K to 1; $K lt _Total; $K++>>
<<if $Foundn[$K]==$Nothing>><<set $Foundn[$K]=$Blank>><</if>>
<<if $EyeShad[$K]==$Nothing>><<set $EyeShad[$K]=$Blank>><</if>>
<<if $Eyelin[$K]==$Nothing>><<set $Eyelin[$K]=$Blank>><</if>>
<<if $Masc[$K]==$Nothing>><<set $Masc[$K]=$Blank>><</if>>
<<if $Blush[$K]==$Nothing>><<set $Blush[$K]=$Blank>><</if>>
<<if $Lips[$K]==$Nothing>><<set $Lips[$K]=$Blank>><</if>>
<<if $NailPol[$K]==$Nothing>><<set $NailPol[$K]=$Blank>><</if>>
<</for>>
<<set $Foundn.delete($Blank)>>
<<set $EyeShad.delete($Blank)>>
<<set $Eyelin.delete($Blank)>>
<<set $Masc.delete($Blank)>>
<<set $Blush.delete($Blank)>>
<<set $Lips.delete($Blank)>>
<<set $NailPol.delete($Blank)>>
<</nobr>>
<<nobr>>
/* Apply Item from Makeup Box as worn makeup */
<<widget "Apply">>
<<set $XtraText="">>
<<set $Elapsed=2>>
<<set $Item to $args[0]>><<set $J to $args[1]>>
<<switch $Item>>
<<case "0" >><<set $Product=$Foundn[$J]>>
<<case "1" >><<set $Product=$EyeShad[$J]>>
<<case "2" >><<set $Product=$Eyelin[$J]>>
<<case "3" >><<set $Product=$Masc[$J]>>
<<case "4" >><<set $Product=$Blush[$J]>>
<<case "5" >><<set $Product=$Lips[$J]>>
<<case "6" >><<set $Product=$NailPol[$J]>>
<</switch>>
<<dialog 'Makeup' 'X'>>
[img[$Product.path]]
<<if $Product.name>><br>Name: $Product.name<</if>>
<<if $Product.desc>><br>Desc: $Product.desc<</if>>
<<if $Product.color>><br>Color: $Product.color<</if>>
<<if $Product.for>><br>For: $Product.for<</if>>
<<if $Product.qty>><br>Quantity: $Product.qty<</if>>
<<if $Product.use>><br>Use: $Product.use<</if>>
<br><br>
<<if $Makeup[$Item].name=="Nothing">>
<<button "Apply">>
<<switch $Item>>
<<case "0" >> /* Foundation */
<<set $Makeup[0]=clone($Foundn[$J]); $Foundn[$J].qty-=1>>
<<if $Foundn[$J].qty<=0>>$Foundn.deleteAt($J)<</if>>
<<set $MinSkill=10>>
<<case "1" >> /* Eye Shadow */
<<set $Makeup[1]=clone($EyeShad[$J]); $EyeShad[$J].qty-=1>>
<<if $EyeShad[$J].qty<=0>>$EyeShad.deleteAt($J)<</if>>
<<set $MinSkill=15>>
<<case "2" >> /* Eye Liner */
<<set $Makeup[2]=clone($Eyelin[$J]); $Eyelin[$J].qty-=1>>
<<if $Eyelin[$J].qty<=0>>$Eyelin.deleteAt($J)<</if>>
<<set $MinSkill=18>><<MakeupResult>>>
<<case "3" >> /* Mascara */
<<set $Makeup[3]=clone($Masc[$J]); $Masc[$J].qty-=1>>
<<if $Masc[$J].qty<=0>>$Masc.deleteAt($J)<</if>>
<<set $MinSkill=20>>
<<case "4" >> /* Blusher */
<<set $Makeup[4]=clone($Blush[$J]); $Blush[$J].qty-=1>>
<<if $Blush[$J].qty<=0>>$Blush.deleteAt($J)<</if>>
<<set $MinSkill=12>>
<<case "5" >> /* Lipstick */
<<set $Makeup[5]=clone($Lips[$J]); $Lips[$J].qty-=1>>
<<if $Lips[$J].qty<=0>>$Lips.deleteAt($J)<</if>>
<<set $MinSkill=10>>
<<case "6" >> /* Nail Polish */
<<set $Makeup[6]=clone($NailPol[$J]); $NailPol[$J].qty-=1>>
<<if $NailPol[$J].qty<=0>>$NailPol.deleteAt($J)<</if>>
<<set $MinSkill=15>>
<</switch>>
<<set $Skill_Makeup+=0.2>>
<<dialogclose>>
<</button>>
<</if>>
<<button "Look Again">><<dialogclose>><<Refresh>><</button>>
<<onclose>>
<<if $Skill_Makeup > $MinSkill and $Item==6>>
<<PaintingNails $NailPol[$J].ID>><<MakeupResult>>
<<else>>
<<MakeupResult>>
<</if>>
<<Refresh>>
<</dialog>>
<</widget>>
<<widget "MakeupResult">>
<<switch $Item>>
<<case "0" >><<set _Txt="foundation">>
<<case "1" >><<set _Txt="eye shadow">>
<<case "2" >><<set _Txt="eye liner">>
<<case "3" >><<set _Txt="mascara">>
<<case "4" >><<set _Txt="blusher">>
<<case "5" >><<set _Txt="lipstick">>
<<case "6" >><<set _Txt="nail polish"; $Elapsed=5>>
<</switch>>
<<if $Item==0>><<set _Test=$Product.ID.substring(3,5)>><<set _Test to Number(_Test)>><</if>>
<<if _Test <=9 or _Test >=15>>
<<set $Makeup[0]=$Nothing>>
<<set $XtraText="The foundation color is competely wrong for your skin, it looks awful and you remove it.">>
<<elseif $Skill_Makeup< $MinSkill>>
<<switch $Item>>
<<case "0" >><<set $Makeup[0]=$Nothing>>
<<case "1" >><<set $Makeup[1]=$Nothing>>
<<case "2" >><<set $Makeup[2]=$Nothing>>
<<case "3" >><<set $Makeup[3]=$Nothing>>
<<case "4" >><<set $Makeup[4]=$Nothing>>
<<case "5" >><<set $Makeup[5]=$Nothing>>
<<case "6" >><<set $Makeup[6]=$Nothing; $Elapsed=5>>
<</switch>>
<<set $XtraText="Your skill isn't high enough and you make a mess appling the " + _Txt + " You remove it.">>
<<elseif $Skill_Makeup>= $MinSkill and $Skill_Makeup < $MinSkill+10>>
<<set $XtraText="Your skills are rudementory, the " + _Txt +" is not great, but will do for now.">>
<<elseif $Skill_Makeup >= $MinSkill+10 and $Skill_Makeup < $MinSkill+20>>
<<set $XtraText="Your skill is improving, the " + _Txt +" has been applied decently and looks ok.">>
<<elseif $Skill_Makeup >= $MinSkill+20 and $Skill_Makeup < $MinSkill+40>>
<<set $XtraText="Your skill is good, the " + _Txt +" looks nice and you are happy with it.">>
<<elseif $Skill_Makeup >= $MinSkill+40 >>
<<set $XtraText="Your skill is excellent, the " + _Txt +" looks great and you are very happy with it.">>
<</if>>
<<unset $MinSkill>>
<</widget>>
/* Remove Item from worn makeup */
<<widget "Remove">>
<<set $Elapsed=2>>
<<set $Item to $args[0]>>
<<switch $Item>>
<<case "0" >><<set $Makeup[0]=$Nothing; _Txt="foundation">>
<<case "1" >><<set $Makeup[1]=$Nothing; _Txt="eye shadow">>
<<case "2" >><<set $Makeup[2]=$Nothing; _Txt="eye liner">>
<<case "3" >><<set $Makeup[3]=$Nothing; _Txt="mascara">>
<<case "4" >><<set $Makeup[4]=$Nothing; _Txt="blusher">>
<<case "5" >><<set $Makeup[5]=$Nothing; _Txt="lipstick">>
<<case "6" >><<set $Makeup[6]=$Nothing; _Txt="nail polish"; $Elapsed=5>>
<</switch>>
<<if $Item==6>>
<<FindName $BRcabinet "Nail Polish Remover">>
<<if $Found>>
<<set $BRcabinet[$Index].qty-=1>>
<<set $XtraText="You remove the " + _Txt + " with nail polish remover.">>
<</if>>
<<else>>
<<FindName $BRcabinet "Cleansing Wipes">>
<<set $XtraText="You remove the " + _Txt + " with a cleansing wipe.">>
<<if $Found>>
<<set $BRcabinet[$Index].qty-=1>>
<</if>>
<</if>>
<<unset $Txt>>
<<Refresh>>
<</widget>>
/* Remove makeup during washing */
<<widget "WashMup">>
<<if $MC.sex=="Male">><<set $Transform[6]=0>><</if>>
<<set $Makeup[0]=clone($Nothing)>>
<<set $Makeup[1]=clone($Nothing)>>
<<set $Makeup[2]=clone($Nothing)>>
<<set _Test=$Makeup[3].ID>>
<<if _Test=="Msc0" or _Test=="Msc2" or _Test=="Msc4" or _Test=="Msc6">>
<<set $Makeup[3]=clone($Nothing)>>
<</if>>
<<set $Makeup[4]=clone($Nothing)>>
<<set $Makeup[5]=clone($Nothing)>>
<<set $Perfume.str-=1>>
<<if $Perfume.str<=0>>
<<set $Perfume = {ID:"", name:"nothing", desc:"", str:0}>>
<</if>>
<</widget>>
/* To Show Painting your nails */
<<widget "PaintingNails">>
<<set _Tag=$args[0].substring(4,6)>>
<<dialog 'Painting your finger nails' 'width712'>>
<<set _Picky="Media/Flat/Fingers_"+_Tag+".jpg">>
<img @src=_Picky>
<br>
You carefully paint your fingernails in your chosen color. Because your makeup skill is
<<if $Skill_Makeup<25>><<set $Elapsed=15>>
rudementory, the polish is not great, but will do for now.
<<elseif $Skill_Makeup <35>><<set $Elapsed=10>>
improving, the polish has been applied decently and looks ok.
<<elseif $Skill_Makeup <55>><<set $Elapsed=8>>
good, the polish looks nice and you are happy with it.
<<else>><<set $Elapsed=5>>
excellent, the polish" looks great and you are very happy with it.
<</if>>
It took you a total of $Elapsed minutes to do.
<br><br>
<<button "Paint your toenails as well?">>
<<dialogclose>>
<<dialog 'Painting your toe nails' 'width712'>>
<<set _Tag=$args[0].substring(4,6)>>
<<set _Picky="Media/Flat/Toes_"+_Tag+".jpg">>
<img @src=_Picky>
<br>
You carefully paint your toenails in your chosen color. Because your makeup skill is
<<if $Skill_Makeup<25>><<set $Elapsed=15>>
rudementory, the polish is not great, but will do for now.
<<elseif $Skill_Makeup <35>><<set $Elapsed=10>>
improving, the polish has been applied decently and looks ok.
<<elseif $Skill_Makeup <55>><<set $Elapsed=8>>
good, the polish looks nice and you are happy with it.
<<else>><<set $Elapsed=5>>
excellent, the polish" looks great and you are very happy with it.
<</if>>
It took you a total of $Elapsed minutes to do.
<br><br>
<<button "Finish painting nails">><<dialogclose>><</button>>
<<onclose>>
<<Refresh>>
<</dialog>>
<</button>>
<<button "Finish painting nails">><<dialogclose>><</button>>
<<onclose>>
<<Refresh>>
<</dialog>>
<</widget>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Work/Office_05" "">>
<<elseif $Step==1>>
<<MyPicky "Media/Work/Dysphoria_01" "">>
<<else>>
<<set _Pick=either(1, 2, 3, 4, 5)>>
<<set _Picky="Media/Work/Dysphoria_0"+_Pick>>
<<MyPicky _Picky "">>
<</if>>
<br>
<<if $Step==0>>
You look up 'Daniel Elliot' in the personnel records and discover that he is a computer programmer who has been
working in the IT department for the last 5 years. His appraisals are all average to good, and there are no previous
personnel notes. You are a little irritated at being left in the dark about the reason for his meeting request.
<br><br>
You tellephone Mr Elliot and introduce yourself and then ask him what the meeting is about. He says that it's a
'rather private matter' which he would prefer to discuss face to face. He forstalls your further questions by saying
the 'Head of HR' agreed to help. You tell him you will meet him in 'Meeting Room 7' in ten minutes
<<link "grab your laptop and go">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
When you get to the meeting room Mr Elliot is already there waiting for you. You sit down at the desk opposite
to him and say "$MC.name $MC.surname, now how can I help you Mr Elliot?" He smiles briefly and replies "I wish
to transition to become a woman." You blink a couple of times. "I 'phoned your head of HR and she told me that
you were in charge of company policy as regards gender transitioning." He waits expectantly.
<br><br>
You recover your wits sufficiently to say "Oh!" @@.Thnk1; Jesus am I? ... oh shit! ... she loaded me with all the
bits that never come up! ... I might be! @@ "Do excuse me for a moment Mr Elliot" you say as you power up
your laptop and hurridly search for 'gender transition' in the HR policy archive. "So Mr Elliot" you say to buy
some time while you search "You feel you're a woman trapped in a man's body?"
<<link "It's a phrase you heard on the news">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
He smiles again "No, not really." This was so unexpected that you pause your search. "Then why do you want to
transition to a woman Mr Elliot?" you ask. "Because these days women by far get the most out of life, just look
at the current goverment, the prime minister, home secrety, and foreign secretery are all women, all of the top
presenters on TV are women, for the last god knows how long all the action heroes in block buster films have
been women, who benefits from divorce ... women, the list is endless."
<br><br>
You try to come up with some counter arguments, but you can't think of any off-hand. @@.Thnk1; It's because
I didn't prepare @@ you conclude. "But even so Mr Elliot, that's no reason to have your di ... Transition to become
a woman." you tell him. He gives you a superior look "I've done my research"
<<link "he tells you">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
"If I become a woman they will give me a hormone implant. Oestrogen keeps cardiovascular tissue healthy and
keeps blood pressure stable. It also keeps blood triglycerides (a type of fat) low, increases HDL cholesterol (the
good kind) and lowers LDL cholesterol (the bad kind). Diseases such as angina and heart attacks present 10 years
later in women compared to men due to women having higher oestrogen levels."
<br><br>
"Oestrogen protects your brain by maintaining a proper blood flow, it also plays a key role in brain function by
affecting the development and ageing of regions in the brain that are associated with higher cognitive functions
such as memory and fine motor skills. These functions are linked to disorders such as Alzheimer’s disease. It also
protects against inflammation and disease and plays a vital role in bone growth protecting against osteoporosis.
Did you know that In general women live 11 years longer than men?" You reply
<<link "that you had heard that somewhere before.">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
"Indeed" he continues in effusive mode. "Oestrogen is known to help keep serotonin levels regular and help the
effectiveness of endorphins (“feel-good hormones”). That's why women are happier than men! It helps protect
nerves and encourages nerve growth and boosts immune response by enhancing the capability of producing
antibodies. This means women are better at fighting off viral infections."
<br><br>
"And as for non-medical benefits, there are entire industries like fashion and beauty producing products that
are entirely geared towards women! Ever seen an older women and thought 'wow she looks good'? it's due to
the creams and stuff they have available, men don't look that good at the same age! And think about the vast
range of clothing available to women, it simply dwarfs the men's range, and the diversity of styles and colors!"
He puts on a pompous voice "Would sir like the black or the brown trousers, or would he prefer the daring dark
blue?" You chuckle at his adroite
<<link "imitation of a men's shop assistant.">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
You have finally located the policy and are scanning through it. "But what about having sex?" you ask without
looking up from the laptop. "Well, I admit that I haven't fully decided yet, I'll probably try having dick inside me
and see how it goes. Women have many advantages in sex you know, no refractory period so can fuck as often
as they want, more intense orgasms, multiple orgasms, much easier (and cheaper) to find sex partners! If the dick
thing doesn't work out I'll just go lesbian."
<br><br>
You now have the policy details more or less clear, it's fairly straighforward to be honest, nothing to get worked
up over. "It involves serious surgery you know?" you tell him. "With modern techniques it's far less invasive than
it used to be" he replies smiling again. "They actually vat grow a vagina and labia from samples your own cells
after switching the chromasomes, then they chop your tackle off, make a hole and pop it in! All that's left is a bit
of re-routing of your pee tube and Voila! perfect pussy!" You reply that you
<<link "didn't know it was that easy these days.">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
You put your laptop away. "Well Mr Elliot, all that we need is a letter from your GP stating that you have started
gender re-assignment therapy, and then after we have received that you can wear women's clothing to work, if
you want to that is." He smiles. "Terrific! I'll get right on that!" he says. "I've already started growing my hair as
you can see" he continues conversationally "and a healthy dose of oestrogen should take care of my receeding
hairline!" he finishes with a grin. You shake hands and he departs.
<br><br>
After he has gone gone you sit and ponder the exchange for a few minutes. @@.Thnk1; Eleven years longer life!
that's quite a statistic. @@ You chuckle again at his impersonation of a men's shop assistant. @@.Thnk1; He has
a point there, men's clothes are boring. @@ You tap your fingers on the table @@.Thnk1; Fuck as often as they
want ... more intense orgasms ... multiple orgasms! @@ You shrug and wander back to the office.
<br>
<<unset $Step>>
<table class="VariLink-table">
<tr>
<td><<link "Actually it sounds fun!" "Work (Office)">><<set $Vagenvy+=3>><</link>></td>
<td><<link "He's right, women have it better" "Work (Office)">><<set $Vagenvy+=3>><</link>></td>
<td><<link "All that extra life!" "Work (Office)">><<set $Vagenvy+=2; $Ego+=2>><</link>></td>
<td><<link "Might not be so bad!" "Work (Office)">><<set $Vagenvy+=1>><</link>></td>
<td><<link "The man's crazy!" "Work (Office)">><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>> /* [[Computer]] */
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $Var>><<set $Var=0>><</if>>
<<set _Picky="Media/Computer/Tutorials_">>
<<if $Step<10>><<set _Picky=_Picky+"0">><</if>>
<<set _Picky=_Picky+$Step>>
<<MyPicky _Picky "">>
<br>
<<set $Elapsed=5>>
<<if $Step==0>>
Responding to an urge to better yourself you enter 'Useful Tutorials' into the computer and let the AI search the
web for ... well 'Useful Tutorials' no less. The AI uses it's knowledge of you and your habits to provide appropriate
targeted material ... At least that's what it's supposed to do!
<br><br>
As you browse the suggested tutorials you can't but help notice a certain ... bias. @@.Thnk1; What's all this! @@
and you are puzzled as to why your AI thinks that makeup and ... @@.Thnk1; TRANSGENDER! @@ ... tutorials are
'useful' let alone appropriate. You consider giving it a good 'thump', but the last time you did that you broke it
and it cost you 72€ for a new board.
<br>
<table class="Link-table">
<tr>
<td><<link "Makeup tutorial">><<set $Step=10; $Var=0>><<Refresh>><</link>></td>
<td><<link "Eye Makeups">><<set $Step=20; $Var=0>><<Refresh>><</link>></td>
<td><<link "French Manicure">><<set $Step=30; $Var=0>><<Refresh>><</link>></td>
<td><<link "Hair Removal">><<set $Step=40; $Var=0>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Newborn Baby Care">><<set $Step=50; $Var=1>><<Refresh>><</link>></td>
<td><<link "GenderFlip Labs">><<set $Step=60; $Var=2>><<Refresh>><</link>></td>
<td><<link "Passing as a Woman">><<set $Step=70; $Var=2>><<Refresh>><</link>></td>
<td><<link "Stop browsing tutorials" "Computer">><<unset $Step>><</link>></td>
</tr>
</table>
<<else>>
For reasons best known to yourself you have decided to study one of the tutorials that your, temporarily you
hope, insane AI has deemed to be 'useful' and 'appropriate' for you. It's of little value to read a tutorial already
derogated, so you approach it with an open mind. ... Maybe you will learn something?
<br><br>
<</if>>
<<if $Step>9 and $Step<20>>
You have selected a makeup tutorial called 'Basic Makeup Tips for Women' and are pursuing the slideshow with
an open mind, @@.Thnk1; I mean, how to do makeup might prove useful one day! @@ You think on legitimate
uses for such a skill. The best you can come up with is @@.Thnk1; If my girlfriend hurt her hands just before we
went out somewhere! @@
<<set $Skill_Makeup+=0.2>>
<<elseif $Step>19 and $Step<30>>
You have selected a makeup tutorial called 'Five beautiful Eye Makeups' and are pursuing the slideshow with
an open mind, @@.Thnk1; I mean, how to do makeup might prove useful one day! @@ You think on legitimate
uses for such a skill. The best you can come up with is @@.Thnk1; If I were to join an amature theater company
and the makeup person got sick! @@
<<set $Skill_Makeup+=0.2>>
<<elseif $Step>29 and $Step<40>>
You have selected a makeup tutorial called 'How to do a French Manicure' and are pursuing the slideshow with
an open mind, @@.Thnk1; I mean, how to do manicure might prove useful one day! @@ You think on legitimate
uses for such a skill. The best you can come up with is @@.Thnk1; Well, I don't actually have to apply the white
tips, I can just do the other bits! @@
<<set $Skill_Makeup+=0.2>>
<<elseif $Step>39 and $Step<50>>
You have selected a tutorial called 'Six methods of body hair removal' and are pursuing the slideshow with an
open mind @@.Thnk1; I mean, knowing about hair removal might prove useful one day? @@ You think on
legitimate uses for such knowledge. The best you can come up with is @@.Thnk1; Well, If I ever qualify for the UK
Olympic swimming team? @@
<<set $Fem+=0.2>>
<<elseif $Step>49 and $Step<60>>
Rather tellingly you have selected a tutorial called 'Caring for a newborn baby' and are pursuing the slideshow
with an open mind @@.Thnk1; I mean, I might get married and have children, so this might prove useful one
day? @@ You have traditional views about babies and caring for them, believing that that it's girls who mainly
care for babies because they have tits and men don't @@.Thnk1; I wonder what breastfeeding feels like? @@
<<elseif $Step>59 and $Step<70>>
You have selected a tutorial called 'GenderFlip Labs' which seems to be more of an advert for their services rather
than a tutorial. It's extoling the virtues of their new male2female surgical transformation techniques, and seems to
be quite a hard sell @@.Thnk1; Hard sell ... Lol@@ You don't know why you are reading this, @@.Thnk1; I wonder
how much it costs?@@ but reading it you are. You are not of course contemplating having such a procedure
done yourself ... @@.Thnk1; Ooo! free consultation! @@
<<set $Vagenvy+=1>>
<<elseif $Step>69 and $Step<80>>
You have selected a tutorial called 'How to Pass as a Woman' which seems to be aimed at helping male2female
transexuals pass more easily as their chosen sex. You are uncertain as to why you are reading this, but reading
it you are ... @@.Thnk1; It makes me feel all strange ... inside @@ You can think of no legitimate uses for this
knowledge other than what it is intended for, but you find it rather compelling.
<<set $Fem+=0.5; $Vagenvy+=0.5>>
<</if>>
<<if $Step>9>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "This is great fun">>
<<if $Var==1>><<set $Babycrazy+=0.4>>
<<elseif $Var==2>><<set $Vagenvy+=0.4>>
<<else>><<set $Fem+=0.4>><</if>><<Refresh>>
<</link>></td>
<td><<link "This is fascinating">>
<<if $Var==1>><<set $Babycrazy+=0.3>>
<<elseif $Var==2>><<set $Vagenvy+=0.3>>
<<else>><<set $Fem+=0.3>><</if>><<Refresh>>
<</link>></td>
<td><<link "This is interesting">>
<<if $Var==1>><<set $Babycrazy+=0.2>>
<<elseif $Var==2>><<set $Vagenvy+=0.2>>
<<else>><<set $Fem+=0.2>><</if>><<Refresh>>
<</link>></td>
<td><<link "Next Slide">>
<<if $Var==1>><<set $Babycrazy+=0.1>>
<<elseif $Var==2>><<set $Vagenvy+=0.1>>
<<else>><<set $Fem+=0.1>><</if>><<Refresh>>
<</link>>
</td>
<td><<link "Stop browsing tutorials" "Computer">><<unset $Step; $Var>><</link>></td>
</tr>
</table>
<<if $Step==16 or $Step==24 or $Step==39 or $Step==45 or $Step==59 or $Step==65 or $Step==78>>
<<set $Step=0>>
<<else>>
<<set $Step+=1; $Fem+=0.1>>
<</if>>
<</if>>
<</nobr>><<nobr>> /*[[Computer]] */
<<if ndef $WatchedPorn>><<set $WatchedPorn=0>><</if>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<set $Elapsed=10>>
<<set _Link="I wish I had a pussy!">>
<<if $Step==10>>
[img["Media/Computer/Porn_10.jpg"]]
<br>
You find yourself in a somewhat salacious mood and decide to watch some pornography on your computer. You
simply enter 'Porn' into the computer and let the AI search for you. The computer's AI uses it's knowledge of you
and your habits to provide appropriate targeted material ... At least that's what it's supposed to do!
<br><br>
As you browse the suggested web sites you can't but help notice a certain ... bias. @@.Thnk1; What's all this! @@
and you are puzzled as to why your AI thinks that FPOV sex is appropriate material for you to view. You wonder
if the AI has been knobbled by a virus ... but you nave never heard of an FPOV sex virus! If it goes on like this you
might have to reset the AI and let it start from scratch.
<br>
<table class="Link-table">
<tr>
<td><<link "Selection 1">><<set $Step=11>><<Refresh>><</link>></td>
<td><<link "Selection 2">><<set $Step=12>><<Refresh>><</link>></td>
<td><<link "Selection 3">><<set $Step=13>><<Refresh>><</link>></td>
<td><<link "Selection 4">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "Selection 5">><<set $Step=15>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Selection 6">><<set $Step=16>><<Refresh>><</link>></td>
<td><<link "Selection 7">><<set $Step=17>><<Refresh>><</link>></td>
<td><<link "Selection 8">><<set $Step=18>><<Refresh>><</link>></td>
<td><<link "Selection 9">><<set $Step=19>><<Refresh>><</link>></td>
<td><<link "Stop watching porn" "Computer">><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step>10>>
<<set _Mask to "Media/Computer/Mask.png">>
<<set _Video="Media/Computer/PornClip_" + $Step + ".webm">>
<<MyVid _Video>>
<<if $Step==11 or $Step==16>><<set _Link="I wish I had tits!">><</if>>
<br>
Despite your initial misgivings you decided to look at one of the AI's recommendations. It's basically a sexual
act filmed from the point of view of the woman in the scene. You find yourself strangely fascinated by the video
and somewhat aroused. @@.Thnk1; So that's what the woman sees
<<if $Step==11>>
<<elseif $Step==12>>when she masturbates in the bath!
<<elseif $Step==13>>when she masturbates in the shower!
<<elseif $Step==14>>when she masturbates on the bed!
<<elseif $Step==15>>when she dildo's herself!
<<elseif $Step==16>>when she has her tits sucked!
<<elseif $Step==17>>when she sucks cock!
<<elseif $Step==18>>when she's fucked doggy style!
<<elseif $Step==19>>when she's fucked missionary style!
<</if>>@@
<br><br>
You find the video quite ... immersive? ... and find yourself unwittingly being steadily drawn into the first person
perspective, being drawn into the woman's situation. @@.Thnk1; Is this how she feels? @@ You are becoming
more aroused as time goes by. The thought that the AI possibly knows you better than you realise never crosses
your impassioned mind once!
<br>
<<set $Arousal+=10; $Step=10>>
<<set $WatchedPorn+=1>>
<table class="VariLink-table">
<tr>
<td><<link "Gee, that looks such fun!">><<set $Vagenvy+=0.2>><<Refresh>><</link>></td>
<td><<link "Women have it made!">><<set $Vagenvy+=0.3>><<Refresh>><</link>></td>
<td><<link _Link>><<set $Vagenvy+=0.4>><<Refresh>><</link>></td>
<td><<link "I wish I was her!">><<set $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "Stop watching">><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>> /* [[Watch Crap]] */
<<if ndef $Add>><<set $Add=10>><</if>>
<<set _Link1="">>
<<set _Link2="">>
<<set _Link3="">>
<<first>>
<<set _Advert=21 >>
<<then>>
<<set _Advert=14 >>
<<then>>
<<set _Advert=18 >>
<<finally>>
<<set _Advert=random(10, 38) >>
<</first>>
<<set _Picky="Media/Flat/Advert_" + _Advert + ".jpg">>
<img @src=_Picky>
<br>
Dammed adverts! you can't get away from them these days! Insidious creations designed to sneak messages into your subconscious mind, trying to influence you, get you to buy stuff that you don't want or need. Using carefully researched psychological triggers to appeal to your basest motivations! Best to flat out ignore them!
<br>
<<switch _Advert>>
<<case 10 11 12 13 14 15 16>>
<<set _Link1="GenderFlip?">>
<<set _Link2="Quick and easy?">>
<<set _Link3="Free assessment?">>
<<case 17 18>>
<<set _Link1="Send them a donation!">>
<<set _Link2="Aww, poor kitties!">>
<<set _Link3="I should visit Tink!">>
<<case 19>>
<<set _Link1="Ooo! I could pull some men!">>
<<set _Link2="What's pheromone perfume?">>
<<set _Link3="As a male I feel manipulted!">>
<<case 20>>
<<set _Link1="Hmm, soft hands would be nice!">>
<<set _Link2="I wonder how it works?">>
<<set _Link3="I can't read the tiny writing?">>
<<case 21>>
<<set _Link1="Ooo! I could wear makeup :)">>
<<set _Link2="Would make a good gift!">>
<<set _Link3="That's certainly a bargain!">>
<<case 22>>
<<set _Link1="Ha, ha! Clusters ... Cluster Fuck!">>
<<set _Link2="Lol! I usually do anyway!">>
<<set _Link3="Go and have some cerials">>
<<case 23>>
<<set _Link1="Oooo! I want one!">>
<<set _Link2="Damn! I can't afford one!">>
<<set _Link3="Meh! I don't need one!">>
<<case 24>>
<<set _Link1="Eyeball the woman lustfully!">>
<<set _Link2="Eyeball the woman enviously!">>
<<set _Link3="Eyeball the burger hungrily!">>
<<case 25>>
<<set _Link1="I could start to transition!">>
<<set _Link2="I could have my own tits!">>
<<set _Link3="Panties would fit much better!">>
<<case 26>>
<<set _Link1="Go and have some coffee!">>
<<set _Link2="Mmmm, Coffee!">>
<<set _Link3="Oh I say! surely they mean Tea?">>
<<case 27>>
<<set _Link1="Must get some of that!">>
<<set _Link2="I want a smile like that!">>
<<set _Link3="I can't read the tiny writing?">>
<<case 28>>
<<set _Link1="I love Marmite!">>
<<set _Link2="I have Marmite!">>
<<set _Link3="What's Marmite?">>
<<case 29>>
<<set _Link1="Ha ... ha ... bog off!">>
<<set _Link2="My what?">>
<<set _Link3="I never get mine :(">>
<<case 30 31 32 33 34>>
<<set _Link1="Jeeze I want to fuck her!">>
<<set _Link2="Jeeze I want to be her!">>
<<set _Link3="I should use perfume more!">>
<<case 35>>
<<set _Link1="She looks very sexy">>
<<set _Link2="She looks very gracefull">>
<<set _Link3="I wish I could have periods!">>
<<case 36 37 38>>
<<set _Link1="Send them a donation!">>
<<set _Link2="Aww, poor kiddies!">>
<<set _Link3="It's not a fair world!">>
<<case 39>>
<<set _Link1="">>
<<set _Link2="">>
<<set _Link3="">>
<</switch>>
<table class="VariLink-table">
<tr>
<td><<link _Link1 "Watch Crap">>
<<if _Advert>=10 and _Advert<=16>><<set $Vagenvy+=0.2>>
<<elseif _Advert>=17 and _Advert<=18>><<set $Nice+=2; $Bank-=10>>
<<elseif _Advert==19>><<set $Sexuality-=0.6>>
<<elseif _Advert==20>><<set $Fem+=0.2>>
<<elseif _Advert==21>><<set $Fem+=0.2>>
<<elseif _Advert==25>><<set $Vagenvy+=0.2>>
<<elseif _Advert==26>><<goto "Kitchen">>
<<elseif _Advert==27>><<set $Fem+=0.2>>
<<elseif _Advert>=30 and _Advert<=34>><<set $Arousal+=5>>
<<elseif _Advert==35>><<set $Arousal+=5>>
<<elseif _Advert>=36 and _Advert<=38>><<set $Nice+=2; $Bank-=10; $Babycrazy+=1>>
<</if>><<unset $Add>><</link>></td>
<td><<link _Link2 "Watch Crap">>
<<if _Advert>=10 and _Advert<=16>><<set $Vagenvy+=0.2>>
<<elseif _Advert==24>><<set $Vagenvy+=0.2>>
<<elseif _Advert==25>><<set $Vagenvy+=0.2>>
<<elseif _Advert==27>><<set $Fem+=0.2>>
<<elseif _Advert>=30 and _Advert<=34>><<set $Vagenvy+=0.2>>
<<elseif _Advert>=36 and _Advert<=38>><<set $Nice+=0.5; $Babycrazy+=0.4>>
<</if>><<unset $Add>><</link>></td>
<td><<link _Link3 "Watch Crap">>
<<if _Advert>=10 and _Advert<=16>><<set $Vagenvy+=0.2>>
<<elseif _Advert==22>><<goto "Kitchen">>
<<elseif _Advert==25>><<set $Fem+=0.2>>
<<elseif _Advert>=30 and _Advert<=34>><<set $Fem+=0.2>>
<<elseif _Advert==35>><<set $Vagenvy+=0.2>>
<<elseif _Advert>=36 and _Advert<=38>><<set $Babycrazy+=0.2>>
<</if>><<unset $Add>><</link>></td>
<td><<link "Just ignore it!" "Watch Crap">><<unset $Add>><</link>></td>
</tr>
</table>
<</nobr>><<nobr>>
<<if ndef $Pump>><<set $Pump="L">><</if>>
<<set $Elapsed=5>>
<<Ambient "Media/Sounds/Effect_BreastPump.mp3" "1.0">>
<<set _Top = $Outfit.items[5].ID.substring(0,6)>>
<<set _TopPart = $Outfit.items[5].ID.substring(0,4)>>
<<set _Bra = $Outfit.items[1].ID.substring(0,6)>>
<<set _BraPart = $Outfit.items[1].ID.substring(0,4)>>
<<if _TopPart !="Mtop" and _TopPart !="Mdrs">>
<<if $Outfit.items[5].name isnot "Nothing">>
<<set $Tops.push($Outfit.items[5])>>
<<set $Outfit.items[5]=$Nothing>>
<</if>>
<</if>>
<<if _BraPart !="Mbra">>
<<if $Outfit.items[1].name isnot "Nothing">>
<<set $Bras.push($Outfit.items[1])>>
<<set $Outfit.items[1]=$Nothing>>
<</if>>
<</if>>
<<if $Pump=="L">>
<<set _Picky=$Picky.substring(0, ($Picky.length-4))>>
<<MyPicky "Media/Flat/PumpL" "">>
<br>
<<if _TopPart =="Mtop" or _TopPart =="Mdrs">><<set $Outfit.items[5].ID=_Top + "L">><</if>>
<<if _BraPart =="Mbra">><<set $Outfit.items[1].ID=_Bra + "L">><</if>>
You place the suction cup over your left nipple and start the pump via the hand control. It's a very powerful
suction and it only takes around 5mins to empty your breast. You momentarily stop the pump, place the suction
cup over your right nipple and
<<link "start the pump again">><<set $Pump="R">><<Refresh>><</link>>
<<elseif $Pump=="R">>
<<MyPicky "Media/Flat/PumpR" "">>
<br>
<<if _TopPart =="Mdrs" or _TopPart =="Mtop">><<set $Outfit.items[5].ID=_Top + "R">><</if>>
<<if _BraPart =="Mbra">><<set $Outfit.items[1].ID=_Bra + "R">><</if>>
Once again the powerful suction only takes around 5mins to empty your breast. You stop the pump, detach the
bottle of milk, and then you take the pump to the sink and rinse it first under the tap, then with some distilled
water from the pump kit. Then you take the bottle of milk and put it in the fridge
<<link "for Chloe tomorrow" "Kitchen">>
<<set _Top = $Outfit.items[5].ID.substring(0,6)>>
<<if _TopPart =="Mdrs" or _TopPart =="Mtop">><<set $Outfit.items[5].ID = _Top>><</if>>
<<if _BraPart =="Mbra">><<set $Outfit.items[1].ID = _Bra>><</if>>
<<StopMySound>>
<<set $LastMilked=0; $TitsFull=false>>
<<unset $Pump>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $ParkSport>><<set $ParkSport=10>><</if>>
<<set $Elapsed=45>>
<<if $WeekDay==0>> /* Sunday */
<<if $DecNow>9.5 and $DecNow<16>><<set $ParkSport=30>> /* Gents cricket */
<</if>>
<<elseif $WeekDay==1>> /* Monday */
<<if $DecNow>9.4 and $DecNow<11.6>><<set $ParkSport=16>> /* Kids Skipping */
<<elseif $DecNow>13.4 and $DecNow<15.6>><<set $ParkSport=11>> /* Kids Cricket */
<</if>>
<<elseif $WeekDay==2>> /* Tuesday */
<<if $DecNow>9.4 and $DecNow<11.6>><<set $ParkSport=14>> /* Kids Football */
<<elseif $DecNow>13.4 and $DecNow<15.6>><<set $ParkSport=12>> /* Kids Tennis */
<</if>>
<<elseif $WeekDay==3>> /* Wednesday */
<<if $DecNow>9.4 and $DecNow<11.6>><<set $ParkSport=18>> /* Kids Rugby */
<<elseif $DecNow>13.4 and $DecNow<15.6>><<set $ParkSport=13>> /* Girls Tennis */
<</if>>
<<elseif $WeekDay==4>> /* Thursday */
<<if $DecNow>9.4 and $DecNow<11.6>><<set $ParkSport=11>> /* Kids Cricket */
<<elseif $DecNow>13.4 and $DecNow<15.6>><<set $ParkSport=14>> /* Kids Football */
<</if>>
<<elseif $WeekDay==5>> /*Friday */
<<if $DecNow>9.4 and $DecNow<11.6>><<set $ParkSport=17>> /* Kids Golf */
<<elseif $DecNow>13.4 and $DecNow<15.6>><<set $ParkSport=15>> /* Kids Xcountry */
<</if>>
<<elseif $WeekDay==6>> /* Saturday */
<<if $DecNow>9.4 and $DecNow<11.1>><<set $ParkSport=40>> /* Women's Hockey */
<<elseif $DecNow>11.4 and $DecNow<13.4>><<set $ParkSport=50>> /* Women's Tennis */
<<elseif $DecNow>13.8 and $DecNow<15.6>><<set $ParkSport=60>> /* Men's Football */
<</if>>
<<else>>
<<set $ParkSport=10>>
<</if>>
<<set _Tag=either("A","B","C")>>
<<set _Picky="Media/Park/Sport_" + $ParkSport>>
<<if $ParkSport==14 or $ParkSport==15 or $ParkSport>29>>
<<set _Picky+=_Tag>>
<</if>>
<<MyPicky _Picky "">>
<br>
You are at Riverside Park, a large undeveloped tract of land by the river Linden which flows thru Lindchester. You are standing by the public sports and recreation area. $WeatherText The temperature is $Temperature °C
<br><br>
<<if $ParkSport==10>>
Nothing much seems to be happening at the moment.
<<if $WeekDay==0 or $WeekDay==6>>
<<if $Hour<9>>
It's not even 9am yet, you weren't expecting people to get up early and play sports on their day off were
you?.
<<elseif $Hour>16>>
It's getting late and the pubs are open. That's where Lindchester's sporting heroes will be on a weekend
night!
<<else>>
But It is a weekend, so perhaps there will be something happening in a little while.
<</if>>
<<else>>
<<if $Hour<9>>
It's not even 9am yet, the time when the schools open, so there won't be any organised children's sports
events until later in the day.
<<elseif $Hour>16>>
It's past 4pm now, the schools are closed so there won't be any more organised children's sports events until
<<if $WeekDay==5>>next week, because today is Friday. <<else>>tomorrow morning.<</if>>
<<else>>
It is a weekday after all, most adults are at work and the kids are in school.
<</if>>
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "">><</link>></td>
<td><<link "">><</link>></td>
<td><<link "Hang around (10m)">><<set $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==11>>
<<Ambient "Media/Sounds/Sport_Kids_Cricket.mp3" "1.0">>
It looks like one of the local senior schools has organised some cricket practice for the PE lesson, and some of
the kids are taking it quite seriously. They are using plastic equipment for safety, but it can still train them in the
basic skills and technique. As a bit of an 'armchair' cricket expert you look for any children showing promise. The
England team's next generation might just be here!
<br>
<<set $Elapsed=30>>
<table class="VariLink-table">
<tr>
<td><<link "Offer advice and tips" "Park">><<set $Ego+=1>><</link>></td>
<td><<link "Mock any mistakes" "Park">><<set $Nice-=1>><</link>></td>
<td><<link "Applaud their efforts" "Park">><<set $Nice+=1>><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==12>>
<<Ambient "Media/Sounds/Sport_Kids_General.mp3" "0.7">>
At the edge of the sports and recreation area an impromptu tennis court has been set up to teach the little ones
the rudiments of tennis. While being unlikely to win at Wimbledon, they do seem to be having tremendous fun.
<br>
<<set $Elapsed=30>>
<table class="VariLink-table">
<tr>
<td><<link "Watch for a short while" "Park">><</link>></td>
<td><<link "Recall Becca always beat you at tennis!" "Park">><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==13>>
<<Ambient "Media/Sounds/Amb_TeenGirls_Chatting.mp3" "0.3">>
As you enter the sports and recreation area you notice some activity at the tennis courts. You're not in any hurry,
so you swing by at a leisurely pace and see a group of young girls either getting ready for, or having just finished
playing tennis. Possibly a school sports activity, but you don't see any supervision.
<br>
<table class="Link-table">
<tr>
<td><<link "">><</link>></td>
<td><<link "">><</link>></td>
<td><<link "They are too young for you!" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==14>>
<<Ambient "Media/Sounds/Sport_Kids_Football.mp3" "0.5">>
It looks like one, or possibly two of the local junior schools has organised a game of football for the PE lesson,
and some of the kids are taking it quite seriously. You are no football expert, but it does seem to you that the
girls are running rings around the boys.
<br>
<<set $Elapsed=30>>
<table class="VariLink-table">
<tr>
<td><<link "Cheer for the Reds!" "Park">><</link>></td>
<td><<link "Cheer for the Blues" "Park">><</link>></td>
<td><<link "Cheer for the boys!" "Park">><</link>></td>
<td><<link "Cheer for the girls!" "Park">><<set $Vagenvy+=0.2>><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==15>>
<<Ambient "Media/Sounds/Sport_Kids_Xcountry.mp3" "0.7">>
It looks like one of the local senior schools has organised a cross country run around the park. It looks a bit
strenuous for your taste, but the kids are giving it there all. You are no running expert, but it does seem to you
that the girls are doing slightly better than boys.
<br>
<<set $Elapsed=30>>
<table class="VariLink-table">
<tr>
<td><<link "Secretly root for the boys!" "Park">><</link>></td>
<td><<link "Secretly root for the girls!" "Park">><<set $Vagenvy+=0.2>><</link>></td>
<td><<link "Encourage for everybody!" "Park">><<set $Nice+=0.4>><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==16>>
<<Ambient "Media/Sounds/Sport_Kids_General.mp3" "0.7">>
You come across a group from one of the local junior schools doing PE in the park. Some of them are practicing
skipping to a rope swung by two teachers. You watch curious as the children try to jump the rope as many times
as they can. One thing is immediately obvious, the girls are much better at this than the boys are.
<br>
<<set $Elapsed=30>>
<table class="VariLink-table">
<tr>
<td><<link "Girls are so graceful!" "Park">><<set $Vagenvy+=0.2>><</link>></td>
<td><<link "Girls are so elegant!" "Park">><<set $Vagenvy+=0.2>><</link>></td>
<td><<link "But boys are stronger!" "Park">><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==17>>
<<Ambient "Media/Sounds/Sport_Kids_General.mp3" "0.7">>
You come across a group from one of the local junior schools doing PE in the park. It seems they are teaching
them the rudiments of golf! Actually not a bad thing to learn if you're going to grow up to be a high powered
business executive. Come to think of it, if you are any good a pro golfer can earn loads of dosh!
<br>
<table class="Link-table">
<tr>
<td><<link "">><</link>></td>
<td><<link "">><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==18>>
<<Ambient "Media/Sounds/Sport_Kids_General.mp3" "0.7">>
You come across a group from one of the local junior schools doing PE in the park. It seems they are teaching
them the rudiments of rugby! You don't have fond memories of rugby from your own school days, it's a sport
that favours people who are built like main battle tanks!
<br>
<table class="Link-table">
<tr>
<td><<link "">><</link>></td>
<td><<link "">><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==30>>
<<Ambient "Media/Sounds/Sport_Mens_Cricket.mp3" "1.0">>
It seems there is a Gentleman's Cricket Match in progress. The players are taking the match pretty seriously
wearing Cricket whites and using good quality equipment. As a bit of an 'armchair' cricket expert you look for
good technique and style. They are not bad, but not ready for their England debue 🏏This will probably be
going on all day.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Shout out advice and tips" "Park">><<set $Elapsed=30; $Ego+=1>><</link>></td>
<td><<link "Mock like a Chav" "Park">><<set $Elapsed=30; $Nice-=1>><</link>></td>
<td><<link "Applaud like a Gentleman" "Park">><<set $Elapsed=30; $Nice+=1>><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==40>>
<<Ambient "Media/Sounds/Sport_Woman_Hockey.mp3" "0.6">>
It seems there is a women's field hockey match in progress, probably a couple of the teams in the local amateur
league or something like that. You know nothing about hockey except that girls play it with sticks! so watching
this game is quite an eye opener for you. It is MUCH more agressive, tough, and dangerous looking than you
could have imagined, the girls look pretty tough and muscular as well! Privately you think girls should be
<br>
<<set $Elapsed=30>>
<table class="VariLink-table">
<tr>
<td><<link "Sweet and like babies!" "Park">><<set $Babycrazy+=0.5>><</link>></td>
<td><<link "Soft and curvy!" "Park">><<set $Fem+=0.5>><</link>></td>
<td><<link "Whatever they want to be!" "Park">><<set $Nice+=1>><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==50>>
<<Ambient "Media/Sounds/Sport_Woman_Tennis.mp3" "0.6">>
As you enter the sports and recreation area you notice some activity at the tennis courts. You're not in any hurry,
so you swing by at a leisurely pace and see two women playing tennis. You take up a discrete position from where
can watch the game ... well, watch the women at any rate!
<br>
<<set $Elapsed=30>>
<table class="VariLink-table">
<tr>
<td><<link "You wish you could be one of them" "Park">><<set $Vagenvy+=1>><</link>></td>
<td><<link "You want to fuck them!" "Park">><<set $Arousal+=10>><</link>></td>
<td><<link "You admire their tennis skill" "Park">><<set $Nice+=0.4>><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<<elseif $ParkSport==60>>
<<Ambient "Media/Sounds/Sport_Mens_Football.mp3" "0.6">>
It seems there is a men's football match in progress, probably a couple of the teams in the local amateur league
or something like that. The players are taking the match pretty seriously, both sides have the proper team strip
and are running around furiously! You are no football expert of course, but you suspect that Lindchester United's
transfer fund will remain securely in the bank..
<br>
<<set $Elapsed=30>>
<table class="VariLink-table">
<tr>
<td><<link "Check out their shorts!" "Park">><<set $Sexuality-=1; $Arousal+=10>><</link>></td>
<td><<link "Admire their masculinity!" "Park">><<set $Sexuality-=0.6; $Arousal+=5>><</link>></td>
<td><<link "You think you could do better" "Park">><<set $Ego+=1>><</link>></td>
<td><<link "Back to the park" "Park">><<set $Elapsed=5>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<set _Test = $Bridge>>
<<set _Test %= 10>>
<<if _Test==0>>
<br>
<table class="Link-table">
<tr><td><<if $Cash>=20>><<link "Agree to pay €20 to watch her pee.">>
<<set $Bridge+=1; $Cash-=20>><<Refresh>><</link>>
<<else>>
<<link "Stammer that you don't have enough cash, and leave.">>
<<set $Bridge=0>><<Refresh>><</link>><</if>></td>
<td><<link "Politely decline her offer and leave.">><<set $Bridge=0>><<Refresh>><</link>></td>
</tr>
</table>
<<else>>
<br>
<<set $Bridge=0; $PeeWatched=true>>
<table class="VariLink-table">
<tr>
<td><<link "That was a waste of 20€!">><<Refresh>><</link>></td>
<td><<link "That's given me a stiffy!">><<set $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "I wish I could pee like that!">><<set $Vagenvy+=0.5>><<Refresh>><</link>></td>
<td><<link "I wish I was a girl!">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>> /* [[Countryside]] */
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $XtraText>><<set $XtraText="">><</if>>
<<if ndef $Zoom>><<set $Zoom=false>><</if>>
<<if ndef $Wish>><<set $Wish=true>><</if>>
<<set $Elapsed=10>>
<<if $TimeOfDay=="E">><<goto "Countryside">><</if>>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<if $OldBins>><<set _Zoom="fiddle irritably with the broken zoom wheel">><<else>><<set _Zoom="adjust the binocular zoom level">><</if>>
<<if $Step==0>>
<<MyPicky "Media/Locations/CSB1" "">>
<br>
You leave the road and hike up a nearby low hill to gain a suitable vantage point where you will be able to use
your _Bins to best advantage. You find a good spot where you are somewhat unobtrusive and yet can command
a good view of the surrounding terrain.
<br><br>
You take a look around. There is woodland to the south and east, low rolling hills to the north with the occasional
farm building, and an area of open grassland to the west. You have been here before, it's truly an excellent spot
for observing the yokels at their play! @@.Thnk1; Right then! @@ you rub your hands
<<link "Lets get started">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Locations/CSB1" "">>
<br>
You have hiked up a nearby low hill to gain a suitable vantage point to use your _Bins to scan the surrounding
area, looking for any salisious activity on the part of 'yokels' as you call them. You have woodland to the south
and east, low rolling hills to the north with the occasional farm building, and open grassland to the west.
<br><br>
You are taking a break from scanning the area around you with your _Bins to rest your eyes a little and also to
check that the lenses of your _Bins are clean and not fogged with dew. They seem to be fine, so you finish your
Impromptu maintenance and
<<link "resume snooping!">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<set _Pick=either(0, 0, 1)>>
<<if _Pick==0>>
<<set $XtraText="But nothing much seems to be happening at the moment!">>
<<else>>
<<set $XtraText="A brief flicker of movement catches your eye as you scan!">>
<</if>>
<<MyPicky "Media/Locations/CSB2" "">>
<br>
You have hiked up a nearby low hill to gain a suitable vantage point to use your _Bins to scan the surrounding
area, looking for any salacious activity on the part of 'yokels' as you call them. You have woodland to the south
and east, low rolling hills to the north with the occasional farm building, and open grassland to the west.
<br><br>
You are scanning the area around you with your _Bins at low power, mainly looking for any signs of movement
which is generally a good indicator that some sort of activity is taking place.
<<if $XtraText>>$XtraText<<unset $XtraText>><</if>>
<br>
<table class="Link-table">
<tr>
<td>
<<if _Pick==0 and !$DoneSnooping>>
<<link "Scan the area again">><<Refresh>><</link>>
<<elseif _Pick==1 and !$DoneSnooping>>
<<if !visited("CSB10")>>[[Scan to the movement|CSB10][$Zoom=false; $Wish=true; $Step=10]]
<<elseif !visited("CSB20")>>[[Scan to the movement|CSB20][$Zoom=false; $Wish=true; $Step=20]]
<<elseif !visited("CSB30")>>[[Scan to the movement|CSB30][$Zoom=false; $Wish=true; $Step=30]]
<<elseif !visited("CSB40")>>[[Scan to the movement|CSB40][$Zoom=false; $Wish=true; $Step=40]]
<<elseif !visited("CSB50")>>[[Scan to the movement|CSB50][$Zoom=false; $Wish=true; $Step=50]]
<<else>>
<<set _Pick=either("CSB10", "CSB20", "CSB30", CSB40, CSB50)>>
<<link "Scan to the movement" _Pick>><</link>>
<</if>>
<<else>>
@@.Blu; That's enough for one day! @@
<</if>>
</td>
<td>
<<if !$DoneSnooping>>
<<link "Take a break">><<set $Step=1>><<Refresh>><</link>>
<<else>>
@@.Blu; That's enough for one day! @@
<</if>>
</td>
<td><<link "Stop using your binoculars" "Countryside">>
<<unset $Step; $XtraText; $Zoom; $Wish>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<set $Elapsed=10>>
<<set $Arousal+=5>>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<set _Link1="I wish I was her!">>
<<set _Link2="I wish I was him!">>
<<set _Link4="Keep Watching">>
<<set _Pic="Media/Locations/CSB" + $Step; _Vid="Media/Locations/CSB" + $Step>>
<<if $Zoom==true>><<set _Pic+="Z"; _Vid+="Z">><</if>>
<<set _Pic+=".jpg"; _Vid+=".webm">>
<<if $Step==30 or $Step==31 or $Step==32 or $Step==38 or $Step==39>>
<img @src= _Pic>
<<else>>
<<MyVid _Vid >>
<</if>>
<br>
You have hiked up a nearby low hill to gain a suitable vantage point to use your _Bins to scan the surrounding
area, looking for any salisious activity on the part of 'yokels' as you call them. You trained you binoculars on some
movement and were rewarded with a young woman laying on a towel.
<br><br>
<<if $Step==30>>
@@.Thnk1; So ... what do we have here then? ... It's a young woman laying on a towel in the woods ... Interesting
... She seems to be looking at something ... or someone ... I wonder what or who she is looking at? @@
<<set _Link1="">>
<<set _Link2="">>
<<elseif $Step==31>>
@@.Thnk1; Ah of course! She was looking at her boyfriend, and here he is ... and they are kissing ... the towels are
obviously for them to make out on ... super ... with a bit of luck I might get to see her titties! @@
<<set _Link1="">>
<<set _Link2="">>
<<elseif $Step==32>>
@@.Thnk1; Yay! Looks like some major clothes removal is happening now! He's stripping her and he's down also
down to his undies ... I think some major action is happening here ... I wonder if they will actually have sex? @@
<<set _Link1="">>
<<set _Link2="">>
<<elseif $Step==33>>
@@.Thnk1; Oh Yea! Way to go! She's straddled him and is sucking diligently on his cock while he makes a half
assed attempt at licking her pussy! ... Umm ... he has got quite an impressive cock though ... I wonder how big it
is? ... it looks about ten inches for gods sake! She looks to be really enjoying sucking it as well! @@
<<elseif $Step==34>>
@@.Thnk1; Ooo! He's shagging her missionary! That big old cock of his is thrusting balls deep into her and she
seems to be loving it! ... I wonder what it feels like? ... To have a ten inch cock thrusting deep inside you? ... Balls
slapping against your arse ... Legs spread wide and ready to be inseminated!@@
<<elseif $Step==35>>
@@.Thnk1; Oh my! He's turned her over onto her belly and he's fucking her from behind now! ... From the angle
I think he's still fucking her pussy and not her arse ... I read somewhere that girls like it from behind because the
cock rubs against different bits! ... I wonder if that's true? ... She has a lovely bum! @@
<<elseif $Step==36>>
@@.Thnk1; Oh my! She's on top now ... Bouncing up and down on his ten inch cock while he sucks her tits ... she
must really like that dick inside her ... I wonder what it feels like? ... To have your tits sucked while you bounce up
and down on a ten inch nob? ... She seems to be enjoying it, so probably pretty nice!@@
<<elseif $Step==37>>
@@.Thnk1; He's back on top again! ... And there is some serious thrusting going down now! ... He's probably on
the home straight ... getting ready to empty his balls into her ... and she looks like she's quite up for that ... might
even say she looks eager for it! ... I wonder what it feels like ... being inseminated? @@
<<elseif $Step==38>>
@@.Thnk1; Ah well! That's it then ... He's fucked her and filled her full of his cum! ... And she's wrapped her arms
and legs around him to keep him inside her! ... She's raining thank you kisses on him while her fanny squeezes the
last few drops of seed from his nob! ... I wonder if she wants to have his baby? @@
<<elseif $Step==39>>
@@.Thnk1; She's released him at last! ... Wow! look at his cock! ... it's still big and hard! ... He's just fucked a girl
and he looks like he could go again immediately! ... I'm impressed! ... I'm also a little jealous! ... But ... who am I
jealous of? ... Him because he has a big cock? ... Or her because she got fucked with it? @@
<<set _Link1="I'm jealous of her!">>
<<set _Link2="I'm jealous of him!">>
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<if $Wish>><<link _Link1>><<set $Vagenvy+=1; $Wish=false>><<Refresh>><</link>>
<<else>>@@.Blu; Your wish is noted :) @@<</if>></td>
<td><<if $Wish>><<link _Link2>><<set $Arousal+=10; $Wish=false>><<Refresh>><</link>>
<<else>><</if>></td>
<td><<link "Adjust the Zoom">>
<<if $Zoom==true>><<set $Zoom=false>><<else>><<set $Zoom=true>><</if>>
<<Refresh>><</link>></td>
<td><<if $Step<39>><<link _Link4>><<set $Step+=1; $Zoom=false>><<Refresh>><</link>>
<<else>>@@.Blu; That's all folks! @@<</if>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<</nobr>> <<nobr>>
<<set $Elapsed=10>>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<set _Pic="Media/Locations/CSB" + $Step + ".jpg">>
<<set _Vid="Media/Locations/CSB" + $Step + ".webm">>
<<if $Step==45>>
<img @src= _Pic>
<<else>>
<<MyVid _Vid >>
<</if>>
<br>
You hiked up a nearby hill to gain a suitable vantage point to use your _Bins to scan the surrounding area, looking for any salisious activity on the part of 'yokels' as you call them. You trained you binoculars at maximum zoom on some movement in the woods and were rewarded with a couple making out.
<br><br>
<<if $Step==40>>
<<set $Arousal=20; $Step=41>>
Your gaze immediately settles on the woman's partially bare arse. @@.Thnk1; Wow! she's a substantial looking
lass! @@ Then you notice other things. @@.Thnk1; Oh! she's pregnant! ... I wonder if that's the daddy?@@ You
don't even consider the thought to be uncharatable ... it's just the way you are. As you watch them making out
another thought crosses your mind
<br>
<table class="VariLink-table">
<tr>
<td><<link "I want to be pregnant">><<set $Vagenvy+=1; $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "I want to have a baby">><<set $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "I wish I was her">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "I wish I was him">><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==41>>
<<set $Arousal=30; $Step=42>>
The man removes the woman's top and she takes her bra off. She then fumbles with his pants fastenings, pulls
his pants down to his knees and starts working on the man's already erect substantial cock. He in turn has his
hand in her panties, presumably fingering her cunt to get it wet enough for use. As you watch their foreplay
another stray thought crosses your mind
<br>
<table class="VariLink-table">
<tr>
<td><<link "He has a nice big cock!">><<set $Sexuality-=0.5>><<Refresh>><</link>></td>
<td><<link "I bet being fingered feels nice">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "I wish I was her">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "I wish I was him">><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==42>>
<<set $Arousal=40; $Step=43>>
Things are really hotting up now! The pregnant woman is sucking lustily on the man's fanny prod which is now
standing at an impressive forty five degrees skyward. The man seems to be enjoying the procedure, as well he
might! As you watch her sucking on the probable origin of her pregnancy you can't help but wonder
<br>
<table class="VariLink-table">
<tr>
<td><<link "What his cock tastes like?">><<set $Sexuality-=0.5>><<Refresh>><</link>></td>
<td><<link "Is sucking cock empowering?">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "If her fanny feels hot now?">><<set $Vagenvy+=0.4>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==43>>
<<set $Arousal=60; $Step=44>>
The woman, obviously deciding that the man's cock can't get any harder, bends over and presents herself for
penetration, and the man obliges by taking her from behind. @@.Thnk1; Wow! look at him go! @@ The woman,
bracing herself with hands on knees, takes the pounding. You can't hear her wails, just see her mouth opening
wide and her big milky tits jiggling as he fucks her. It makes you realise
<br>
<table class="VariLink-table">
<tr>
<td><<link "What a well padded arse is for!">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "How attractive milky tits are!?">><<set $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "Women do like cock!">><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==44>>
<<set $Arousal=80; $Step=45>>
The man is fucking the pregnant woman in a standing position now. @@.Thnk1; Sort of a knee trembler! @@
She's stood on one leg, pregnant belly and big milky tits jiggling like fury as he rams into her. She's clinging to
him for dear life, and may be shuddering in orgasm, it's hard to tell. Your dimly aware of your own cock getting
harder as you watch them. You can't help but wonder
<br>
<table class="VariLink-table">
<tr>
<td><<link "What being fucked is like?">><<set $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "What the baby thinks is happening?">><<set $Babycrazy+=1>><<Refresh>><</link>></td>
<td><<link "Who enjoys sex the most?">><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==45>>
<<set $Arousal=100; $Step=44>>
Maybe it was the sight of her swollen pregnant belly, or how her big milky tits jiggled as the man pounded her
fuck slit, or perhaps the thought of that big hard baby making cock thrusting deep into her womanhood prior
to flooding it with powerful spurts of potent virile sperm. But you came in your pants, and by the time you had
cleaned yourself up the couple had gone,
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td>@@.Blu; That's all folks! @@</td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<</if>>
<</nobr>> <<nobr>>
<<set $Elapsed=10>>
<<set $Arousal+=5>>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<set _Link1="Wish I had a pussy like that!">>
<<set _Link2="Keep Watching">>
<<set _Pic="Media/Locations/CSB" + $Step; _Vid="Media/Locations/CSB" + $Step>>
<<if $Zoom==true>><<set _Pic+="Z"; _Vid+="Z">><</if>>
<<set _Pic+=".jpg"; _Vid+=".webm">>
<<if $Step==20 or $Step==21 or $Step==22 or $Step==24 or $Step==29>>
<img @src= _Pic>
<<else>>
<<MyVid _Vid autoplay >>
<</if>>
<br>
You have hiked up a nearby low hill to gain a suitable vantage point to use your _Bins to scan the surrounding
area, looking for any salisious activity on the part of 'yokels' as you call them. You trained you binoculars on some
movement and were rewarded with a woman sunbathing.
<br><br>
<<if $Step==20>>
@@.Thnk1; So ... what do we have here then? ... Looks like a young woman going to sunbathe ... Wait a minute ...
Is she pulling her knickers down? ... I do believe she's going to pull her knickers down! @@
<<set _Link1="I wish I was a girl!">>
<<elseif $Step==21>>
@@.Thnk1; Oh wow! She is definitely taking her knickers off ... and what a lovely bum she has! ... It looks smooth
and round ... squeezable ... kissable ... squishable ... nuzzleable ... Jeeze, I bet it even smells good! @@
<<set _Link1="Wish I had a bum like that!">>
<<elseif $Step==22>>
@@.Thnk1; Yay! The knickers are off and well and truly ditched! ... Ooo! ... She's looking at her pussy! ... mind you
if I had that pussy I'd look at it quite a lot too! ... Hmm ... I wonder if she's maybe going to touch it a little? @@
<<elseif $Step==23>>
@@.Thnk1; Oh Yea! Way to go love, give that snatch a damn good rubbing! ... Ooo! I bet she's getting all wet and
slippery! ... I wonder what it feels like? ... They call it 'The Hots' don't they so it probably feels hot? ... Well it sure
looks hot from here! ... Mmm, hot, wet and slippery! ... Yum yum! @@
<<elseif $Step==24>>
@@.Thnk1; Whoa! Hold your horses! Is that a dildo I see before me! ... Damn right it is! ... She's lubing up a dildo,
and not a titchy one either! ... Get comfortable $MC.name, you've got a ringside seat for a dildo show! @@
<<elseif $Step==25>>
@@.Thnk1; Oh my! Will you just look at that! She's teasing her snatch with a huge dildo! ... And she seems to be
enjoying herself immensly while doing so! ... I wonder if she'll actualy penetrate herself with it? ... That dildo looks
pretty big for a tight little cunt like hers! @@
<<elseif $Step==26>>
@@.Thnk1; Ooo! ... Never! ... Ever! ... Underestimate a woman's cunt! ... Isn't nature wonderfull! ... To create a one
size fits all fanny hole for little pricks, big dildos, and babie's heads! ... Perfect in fact for all occasions!
@@
<<elseif $Step==27>>
@@.Thnk1; My word! She does like to ring the changes with that dildo ... I suppose it hits a different spot going
in from behind ... I wonder which feels best? ... I guess I'll never know the answer to that one. @@
<<set _Link1="Wish I had a pussy to dildo!">>
<<set _Link2="Move a bit closer!">>
<<elseif $Step==28>>
Holding your binoculars so they don't swing around, you scurry about ten yards closer to your target and then lie
down unodtrusively in the grass and resume snooping.
@@.Thnk1; Oh yes! This is better, and just in time for the grand finale! ... Oh my God! just look at that orgasm! ...
It goes on and on and on ... I wonder how that feels? ... It looks amazing! @@
<<set _Link1="Wish I could orgasm like that!">>
<<elseif $Step==29>>
@@.Thnk1; Well that was a treat and a half ... For both of us it seems! ... She looks ... Well she looks fucked as they
say ... Ooo! look at her little pink hole ... All open and gaping! ... Ready and eager to be filled again! @@
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<if $Wish>><<link _Link1>><<set $Vagenvy+=1; $Wish=false>><<Refresh>><</link>>
<<else>>@@.Blu; Your wish has been noted :) @@<</if>></td>
<td><<link "Adjust the Zoom">>
<<if $Zoom==true>><<set $Zoom=false>><<else>><<set $Zoom=true>><</if>>
<<Refresh>><</link>></td>
<td><<if $Step<29>><<link _Link2>><<set $Step+=1; $Zoom=false>><<Refresh>><</link>>
<<else>>@@.Blu; That's all folks! @@<</if>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<</nobr>> <<nobr>>
<<set $Elapsed=10>>
<<if $OldBins>><<set _Bins="battered old binoculars">><<else>><<set _Bins="powerful binoculars">> <</if>>
<<set _Pic="Media/Locations/CSB" + $Step + ".jpg">>
<<set _Vid="Media/Locations/CSB" + $Step + ".webm">>
<<if $Step==50 or $Step==51 or $Step==52 or $Step==54 or $Step==56>>
<img @src= _Pic>
<<elseif $Step==53 or $Step==55 or $Step==57 or $Step==58 or $Step==59>>
<video @src=_Vid autoplay loop muted></video>
<<else>>
<video @src=_Vid autoplay muted></video>
<</if>>
<br>
You hiked up a nearby hill to gain a suitable vantage point to use your _Bins to scan the surrounding area, looking for any salisious activity on the part of 'yokels' as you call them. You trained you binoculars at maximum zoom on some movement in the woods and spotted a couple of camouflaged fighures .
<br><br>
<<if $Step==50>>
You notice that they are carrying guns! @@.Thnk1; Ooom! Looks like the army is conducting an exercise! @@
You were not aware that the M.O.D. owned any land nearby, but there are two armed soldiers prowling in the
woods down there. @@.Thnk1; Is it illegal to snoop on them? @@ You consider leaving, but watch them for a
little while longer
<<link "out of boredom.">><<set $Step=51>><<Refresh>><</link>>
<<elseif $Step==51>>
The soldiers lay their guns down on a fallen tree trunk and start taking their helmets off @@.Thnk1; Looks like
they're taking a break! @@ You suppose they will sit down now and open a ration pack or something. You
have never had much interest in the army, and certainly never had the remotest inclination to join up. It really
isn't your 'Cup of Tea' at all. @@.Thnk1; Nope! I'm not the marching kind! @@
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Keep watching">><<set $Step=52>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==52>>
The two soldiers turn out to be girls! @@.Thnk1; Well I never! A pair of Amazons! @@ You can't see them very
clearly, but you get the impression that neither is what you would call a 'Classical Beauty' which sort of fits the
stereotype you have of female soldiers. @@.Thnk1; Still, girls are girls! @@
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Keep watching">><<set $Step=53>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==53>>
The two female soldiers start kissing each other. @@.Thnk1; Umm! That's a turn up for the books I must say! @@
It's not the sort of behaviour you expected from the British Army! But then again your recent knowledge of the
British Army is quite limited, especially where girl soldiers are concerned. It's unexpected, but not unwelcome, you
muse, at least from a snooping point of view. @@.Thnk1; It's quite hot actually! @@
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Keep watching">><<set $Step=54>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==54>>
The two female soldiers start to remove their upper clothing. @@.Thnk1; Yay! The tits are coming out! @@ You
note that neither girl is generously endowed in the busom area, and your previous observation as to their beauty
is largely confirmed by their nudity. @@.Thnk1; Still, they do say that more than a mouthfull is a waste! @@
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Keep watching">><<set $Step=55>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==55>>
The two girls start to kiss each other again and the second girl fondles the first girl's breasts. If you were being
critical you might say the second girl looks a bit butch. @@.Thnk1; She looks a bit butch! @@ But then she is
a soldier, so she probably does lots of physical training and stuff. @@.Thnk1; Still a bit butch! @@
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Keep watching">><<set $Step=56>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==56>>
It looks like the lower clothing is coming off as well! @@.Thnk1; Yay! two girl soldiers going Commando! @@
You smile, pleased with your witisism. You would probably be disappointed to learn that original commando units
wore no uniforms, opting for civilian attire instead. This allowed them to blend in with their surroundings during
covert operations. So “going commando” became a metaphor for shedding traditional uniform and embracing a
more flexible and adaptable approach.
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td><<link "Keep watching">><<set $Step=57>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==57>>
You do a double take @@.Thnk1; What's she doing? @@ As near as you can tell, the first girl is sucking the
second girl's ... @@.Thnk1; Cock? @@ Yep, it seems the second girl is actually a Trans girl, and the first girl is
enthusiastically sucking on her cock. "Well blow me!" you exclaim. @@.Thnk1; Er ... no .... that's not .... I meant
... 'Gosh' ... yes ... 'Gosh' @@
<br>
<table class="VariLink-table">
<tr>
<td><<link "You really did mean 'Blow me'">><<set $Step=58; $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "You actually meant 'Gosh'">><<set $Step=58>><<Refresh>><</link>></td>
<td><<link "Keep watching">><<set $Step=58>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==58>>
Apparently the first 'girl' is also a Trans girl, and she is now vigerously fucking the second 'girl' up the bum! To
give credit where credit is due, she seems to be doing a pretty good job, and the second 'girl' does seem to be
enjoying being fucked immensly! Your thoughts wander @@.Thnk1; Which would I rather be? @@
<br>
<table class="VariLink-table">
<tr>
<td><<link "The one fucking?">><<set $Step=59>><<Refresh>><</link>></td>
<td><<link "The one being fucked?">><<set $Step=59; $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "Niether actually :P">><<set $Step=59>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==59>>
The first Trans girl is now banging away with gusto, and the second Trans girl has arched her back to lift up her
bum for deeper penetration! @@.Thnk1; She really seems to enjoy being taken like this! @@ They are too far
away for sound to travel, but you bet she is moaning a storm as she gets fucked. Once again your thoughts
wander @@.Thnk1; Which would I rather be? @@
<br>
<table class="VariLink-table">
<tr>
<td><<link "The one fucking?">><<set $Step=60>><<Refresh>><</link>></td>
<td><<link "The one being fucked?">><<set $Step=60; $Vagenvy+=1>><<Refresh>><</link>></td>
<td><<link "Niether actually :P">><<set $Step=60>><<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<<elseif $Step==60>>
The second Trans girl is letting the first Trans girl finish in her mouth! @@.Thnk1; I wonder if she can taste her
own bum? @@ Well, that was an interesting experience, you had no idea that such manouvers were part of the
British Army's battle doctrine! @@.Thnk1; I wonder if their C.O. knows? Maybe they have threesomes? @@ You
give you _Bins a quick clean as the lenses seem to have got steamed up.
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td>@@.Blu; That's all folks! @@</td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<</if>>
<</nobr>> <<nobr>>
<<set $Elapsed=10>>
<<set $Arousal+=5>>
<<if $Step==10>>
<<if $Zoom>>
<video src="Media/Locations/CSB10Z.webm" autoplay loop muted></video>
<<else>>
<video src="Media/Locations/CSB10.webm" autoplay loop muted></video>
<</if>>
<br>
@@.Thnk1; Wow! look at that then! Some lucky lady is getting a real good old fashioned shagging! The guys arse
is rising and falling between her legs like a metronome! @@
<<if $Zoom>>
@@.Thnk1; ... Ooo! He's really pushing that cock in deep! I hope she wants a sperm douche because that's
what she's going to get any minute! @@
<<else>>
@@.Thnk1; ... I wonder what it feels like ... to be shagged like that ... she seems to be enjoying it! @@
<</if>>
<<elseif $Step==11>>
<<if $Zoom>>
<video src="Media/Locations/CSB11Z.webm" autoplay loop muted></video>
<<else>>
<video src="Media/Locations/CSB11.webm" autoplay loop muted></video>
<</if>>
<br>
@@.Thnk1; Wow! The guy is really going hammer and tongs at it now! His arse is going up and down like a
deranged jack hammer and the woman is really getting shagged silly!@@
<<if $Zoom>>
@@.Thnk1; Oh my word! That is a big cock! And those balls look like they mean business! ... I wonder if she's
protected? ... If she's not she might be taking a 9 month stroll down the family way quite soon @@
<<else>>
@@.Thnk1; I wonder what it feels like ... to be shagged like that ... she seems to be enjoying it! @@
<</if>>
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<if $Wish>><<link "I wish I was him!">><<set $Arousal+=5; $Wish=false>>
<<Refresh>><</link>><</if>></td>
<td><<if $Wish>><<link "I wish I was her!">><<set $Vagenvy+=0.5; $Wish=false>>
<<Refresh>><</link>><</if>></td>
<td><<link "Adjust the Zoom">>
<<if $Zoom==true>><<set $Zoom=false>><<else>><<set $Zoom=true>><</if>>
<<Refresh>><</link>></td>
<td><<link "Keep watching">>
<<if $Step==10>><<set $Step=11>><<else>><<set $Step=10>><</if>><<set $Zoom=false>>
<<Refresh>><</link>></td>
<td>[[Stop watching|CSB][$Step=2; $DoneSnooping=true]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<if ndef $Eric>><<set $Eric=0>><</if>>
<<MyPicky "Media/Pub/Eric_10" "">>
<<if $DecNow>=22.8 and $Bell>><<MySound "Media/Sounds/Pub_Bell.mp3" "1.0">><<set $Bell=false>><</if>>
<<if $DecNow>=23>><<set $Pub="Inside">><<goto "Pub">><</if>>
<<set $Elapsed=5>>
<br>
Eric is one of the pubs regulars, he is in the pub most nights, drinking copious amounts of beer. He used to be in a rock band 30 years ago, but spends his time these days drinking away his dwindeling royalties. His memory of bygone days is better than his memory of recent events and he can easily be coaxed into telling stories of his days of sex, drugs, and rock & Roll, but he does tend to go on a bit, and can be hard work.
<br><br>
<<if $Transform[2]>0 and $Events[14]==0>> /* Hair*/
You take your $Drink and sit down opposite him. "Hi Eric, how's it going?" you ask. He looks at you with out a
shadow of recognition. "Hey pretty lady, you're looking gorgeous today, as you always do." He tells you, and
you have to admire his nimble cover up. "It's me Eric ... $MC.name." You inform him with a smile. He stares at
you, blinking, for several seconds and then
[[bursts out laughing|Eric When Trans]]
<<elseif $Transform[2]>0 and $Events[14]>0>> /* Hair*/
You take your $Drink and sit down opposite him. "Hi Eric, how's it going?" you ask. His features brighten into
a wide grin. "Little $MC.nurse" he exclaims! "My favourite Trans lady!" You are surprised and pleased, because
he never remembered your name before. @@.Thnk1; I must have made an impression @@ Eric turns the full
force of his charm on you, and it's a little overwhelming. "Now then, I'll get you one of those drinks that you
like and you can tell me all about your day" he says and
[[saunters off to the bar|Eric When Trans]]
<<else>>
<<if $Eric==0>>
You buy a pint of his favourite beer and take it to his table and sit down opposite him "Hi Eric, how's it going?"
you ask placing the beer in front of him. "Oh! Too kind squire!" he exclaims "it's ... er ... er?" You smile as you
settle into your seat "$MC.name" you tell him. "Oh yeh, thanks $MC.name ... too kind of you, I'll get the next
one of course." <<set $Eric=1; $Bank-=6>>
<<else>>
You are sitting with Eric, mainly because you wanted a seat and this was the only one that was available, and
the two of you a chatting about various subjects.
<<if $DrinkLeft>0>>
You take a swig of your $Drink and Eric takes a swig of his beer before resuming the conversation.
<<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>>
<<else>>
You notice that you have both finished your drinks, so you go to the bar and get Eric a beer and yourself
another $Drink. You return with the drinks and the conversation resumes.
<<set $DrinkLeft=100; $Bank-=12>>
<</if>>
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td>[[Ask about his band|Band Story]]</td>
<td>[[Talk about girls|Eric Girls]]</td>
<td>[[Eric tells jokes|Eric Jokes]]</td>
<td>[[Talk about sport|Eric sport]]</td>
<td>[[Talk politics|Eric Politics]]</td>
<td><<link [[Back to the pub|Pub]]>><<unset $Eric>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>> /* [[Eric]] */
<<if ndef $Step>>
<<if $Events[14]==0>><<set $Step=11>><<else>><<set $Step=20>><</if>>
<</if>>
<<set $Elapsed=10>>
<<if $Step==11>>
<<MyPicky "Media/Pub/Eric_11" "">>
<br>
You endure his laughter until he finally subsides. "That was rude Eric." you tell him flatly. "Oh! Sorry luv! It was a
bit of a shock is all, please forgive me." He then promptly ruins the apology by giggling. "Wow! so what are you
calling yourself these days?" It was a fair question, and after a moment's hesitation you reply "$MC.nurse." He
grins "Well $MC.nurse, let's take a look at you" he says
<<link "reaching for his sunglasses.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/Pub/Eric_12" "">>
<br>
He puts his sunglasses on. @@.Thnk1; Why does he do that? @@ and gives you the once over.
<<if $Transform[4]>=2>> /* Small breasts */
"Are them real tits?" he asks you, and you nod an affirmative. "Sweet ... just a nice mouthful!" You smile ruefully.
<<else>>
"You should get some real tits!" he tells you, "Something for the guy to suck on while he's fucking you!" You
smile ruefully.
<</if>>
You follow his eyes around as he checks out
<<if $Transform[3]>0>>your soft smooth skin <</if>>
<<if $Transform[0]>0>>and your nicely shaped plucked eyebrows. <</if>>
<<if $Transform[1]>0>>Your nicely shaped manicured nails <</if>>
<<if $Makeup[6].ID!="Nth">> painted with $Makeup[6].color $Makeup[6].desc <</if>>
<<if $Transform[2]>0>> and your hairstyle that frames your face with a decidedly feminine look.<</if>>
<<if $Makeup[0].ID!="Nth">>You are conscious of your foundation makeup<</if>>
<<if $Makeup[4].ID!="Nth">>and blusher.<</if>>
<<if $Makeup[1].ID!="Nth" or $Makeup[2].ID!="Nth" or $Makeup[3].ID!="Nth">>"Nice eyes" he says<</if>>
<<if $Makeup[1].ID!="Nth">> "the $Makeup[1].color eye shadow really suits them" <</if>>
<<if $Makeup[3].ID!="Nth">> "and the mascara is quite sexy" <</if>>
<<if $Makeup[5].ID!="Nth">>"as are the $Makeup[5].color lips."<</if>>
You can almost feel his gaze shift to your outfit.
<<if $Outfit.items[0].sex=="F">>He can't see your $Outfit.items[0].desc <</if>>
<<if $Outfit.items[1].sex=="F">>or your $Outfit.items[1].desc <</if>>
<<if $Outfit.items[0].sex=="F" or $Outfit.items[1].sex=="F">>but can probably infer them! <</if>>
<<if $Outfit.items[5].sex=="F">>"Cute $Outfit.items[5].name" he says smiling.<</if>>
<<if $Bag.name=="Shoulder Bag">>"Is that a Prada? Very stylish luv!" he actually sounds impressed.<</if>>
<br><br>
He's silent for a while. "Well luv, you've done a number on yerself and no mistake!" he tells you grinning. "Have
you got a sweet little pussy down there?" You blush shaking your head in the negative. "Oh!" he sounds quite
disappointed. "That's a shame ... if you had been properly equipped I might have been persuaded to give you a
little treat tonight." You sigh quietly,
<<link "exasperated by his male ego.">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
<<set $Intox=40>>
<<MyPicky "Media/Pub/Eric_13" "">>
<br>
You are sat waiting for Eric to return from the bar. He insisted on going, but didn't bother to ask what you wanted
to drink. You suspect that he's asked the barmaid for 'a real girly cocktail' or something like that. Your suspicions
are in fact confirmed when he returns and presents you with a ... red thing? "There you go $MC.nurse mu luv" he
says. "This'll get yer knickers twisted! ... Cheers then!" You clink glasses and take a sip. @@.Thnk1; Jesus! @@ the
red thing? is quite probably the strongest alcoholic drink that you have ever tasted!
<br><br>
You spend the rest of the evening chatting with Eric. He treats you like a girl and he does so most charmingly. It's
a side of him that you have never encountered before, and you come to understand just why this 'old' guy does
better with the ladies than you ever did. You have a great time, and when last orders is over he
<<set _DecimalNow = $Now.getHours() + $Now.getMinutes()/60>>
<<set _DecimalTillClosing = 23.6 - _DecimalNow>>
<<set $Elapsed = _DecimalTillClosing*60>>
<<link "insists on walking you home.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
<<unset $Drink; $DrinkLeft; $Food; $FoodLeft; $Pub>>
<<set $Intox=80>>
<<MyPicky "Media/Town/Street" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Day.mp3" "1.0">>
<<set $Locn="Street">>
<br>
You are in the street outside your apartment. You are pretty drunk and giggly! It's a good job that Eric insisted on
walking you home because you were lurching all over the place when you left the pub! But with Eric’s strong arm
firmly around your waist, and your arm draped across his shoulder, you managed to walk home.
<br><br>
When you get to the door to your apartment, you feel the arm around your waist tighten. Eric pulls you close
and you find yourself facing him, pressed tightly against his body. Befuddled by drink, you are not entirely sure
what is happening until Eric leans forward and presses his lips against yours.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Let him kiss you">><<set $Step=15; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "Let him kiss and feel you up">><<set $Step=16; $Arousal+=15>><<Refresh>><</link>></td>
<td><<link "Feel if he's hard">><<set $Step=17; $Arousal+=20>><<Refresh>><</link>></td>
<td><<link "Tell him you have to go" "Living Room">>
<<StopMySound>><<set $WorkPass=false; $Binoculars=false>>
<<if $OldBins>><<unset $OldBins>><</if>><</link>></td>
</tr>
</table>
<<elseif $Step==15>>
<<MyPicky "Media/Pub/Eric_30" "">>
<br>
You make your lips soft and yielding and let Eric kiss you. But you take hold of his free hand and restrain it from
roaming at will over your body and your intimate places. Eric pushes his tongue past your lips and deep into your
mouth where it darts around and probes as you kiss. He lowers the arm that was around your waist until his hand
is cupping you buttock. He then squeezes and kneads your bum as he kisses you.
<br><br>
After several minutes of intense snogging Eric relaxes his hold and looks at you grinning. "Mmm, you're a good
kisser little $MC.nurse" he chortles. "Shame you don't have another pair of lips for me to kiss" he adds with a
wink. You blush and mumble something incoherant. "Night pet" he says kissing your cheek and patting you on
the bum. You watch him saunter off for a moment or two, then you
<<link "Enter your apartment" "Living Room">>
<<StopMySound>><<set $WorkPass=false; $Binoculars=false>>
<<if $OldBins>><<unset $OldBins>><</if>><</link>>
<<elseif $Step==16>>
<<MyPicky "Media/Pub/Eric_30" "">>
<br>
You make your lips soft and yielding and let Eric kiss you. You also make no attempt to restrain his free hand and
allow it to roam at will over your body and your intimate places. Eric pushes his tongue past your lips, penetrating
deep into your mouth where it darts around and probes as you kiss. His free hand deftly worms it's way inside
your $Outfit.items[5].desc <<if $Outfit.items[1]>>and under your $Outfit.items[1].desc <</if>>to cup your breast
and he squeezes and kneads it, pinching your nipple as he kisses you.
<br><br>
His hand moves lower, under your $Outfit.items[5].desc and finds its way inside your $Outfit.items[0].desc where
it finds your <<MyCock>> "Cute" he says with a chuckle and rubs it vigorously up and down and back and forth
until your <<Myerection>> In your drunken state the stimulation is irrisistable, you are helpless against
<<link "the mounting sensations.">><<set $Step=18; $Arousal=80>><<Refresh>><</link>>
<<elseif $Step==17>>
<<MyPicky "Media/Pub/Eric_30" "">>
<br>
You make your lips soft and yielding and let Eric kiss you. As he does so, you reach down with your free hand to
feel if he has an erection. The hardness in his trousers is unmistakable. Eric pushes his tongue past your lips and
deep into your mouth and his free hand deftly worms it's way inside your $Outfit.items[5].desc
<<if $Outfit.items[1]>>and under your $Outfit.items[1].desc <</if>>to cup your breast and squeeze it, kneading
the soft flesh and pinching your nipple as he kisses you.
<br><br>
In response you squeeze and fondle the hardness in his trousers, causing him to grunt while his breath becomes
rapid and ragged. Then his hand moves lower, under your $Outfit.items[5].desc and finds its way inside your
$Outfit.items[0].desc where it finds your <<MyCock>> "Cute" he says with and rubs it vigorously. In your drunken
state the stimulation is irrisistable and you are helpless against
<<link "the mounting wave of sensations.">><<set $Step=18; $Arousal=80>><<Refresh>><</link>>
<<elseif $Step==18>>
<<Orgasm 3>>
<<MyPicky "Media/Pub/Eric_30" "">>
<br>
You sag limply in Eric's arms, still twitching and tingling in the aftermath of your orgasm, and Eric supports you
until you have recovered sufficiently to support yourself. Eric relaxes his hold and looks at you grinning. "Mmm,
you're a firecracker and no mistake little $MC.nurse" he chortles.
<br><br>
He strokes your cheek tenderly. "You should get a fuck slit little $MC.nurse, 'caus I'd love to feel you do that on
the end of my nob" he tells you with a wink. You blush and mumble something incoherant. "Night pet" he says
kissing your cheek and patting your bum. You watch him saunter off for a moment or two, then you
<<link "Enter your apartment" "Living Room">>
<<StopMySound>><<set $WorkPass=false; $Binoculars=false; $Events[14]=1>>
<<if $OldBins>><<unset $OldBins>><</if>><</link>>
<<elseif $Step==20>>
<<set $Intox=40>>
<<MyPicky "Media/Pub/Eric_13" "">>
<br>
Eric returns from the bar and presents you with another 'red thing' "There you go $MC.nurse mu luv" he says.
"This'll loosen you up a bit! ... Cheers then!" You clink glasses and take a sip. @@.Thnk1; Jesus! @@ you recall
the delicious taste and how easily the drink goes down from the last time you chatted with Eric. You suspect
his intentions might be non too honerable.
<br><br>
You spend the rest of the evening chatting with Eric. He treats you like a girl and he does so most charmingly. It's
a side of him that he only shows to women and it's so flattering. It's easy to understand just why this 'old' guy
does better with the ladies than you ever did. You have a great time, and when last orders is over he
<<set _DecimalNow = $Now.getHours() + $Now.getMinutes()/60>>
<<set _DecimalTillClosing = 23.6 - _DecimalNow>>
<<set $Elapsed = _DecimalTillClosing*60>>
<<link "insists on walking you home.">>
<<if $Events[14]==1>><<set $Step=21>><<else>><<set $Step=50>><</if>>
<<Refresh>><</link>>
<<elseif $Step==21>>
<<unset $Drink; $DrinkLeft; $Food; $FoodLeft; $Pub>>
<<set $Intox=70>>
<<MyPicky "Media/Pub/Eric_30" "">>
<<Ambient "Media/Sounds/Amb_Street_Day.mp3" "1.0">>
<<set $Locn="Street">>
<br>
You are in the street outside your apartment. You are pretty drunk and giggly! It's a good job that Eric insisted on
walking you home because you were lurching all over the place when you left the pub! But with Eric’s strong arm
firmly around your waist, and your arm draped across his shoulder, you managed to walk home.
<br><br>
When you get to the door to your apartment, you feel the arm around your waist tighten and Eric pulls you
close and starts kissing you. Pressed tightly against his body, befuddled by drink, and being kissed passionately
you consider your op[tions.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Let him kiss and feel you up">><<set $Step=16; $Arousal+=15>><<Refresh>><</link>></td>
<td><<link "Feel if he's hard">><<set $Step=17; $Arousal+=20>><<Refresh>><</link>></td>
<td><<link "Blow him">><<set $Step=22; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "Tell him you have to go" "Living Room">>
<<StopMySound>><<set $WorkPass=false; $Binoculars=false>>
<<if $OldBins>><<unset $OldBins>><</if>><</link>></td>
</tr>
</table>
<<elseif $Step==22>>
<<StopMySound>>
@@#Vid;
<<MyVid "Media/Pub/Eric_41_Start.webm" "NoLoop">>
<<timed 12s>>
<<replace "#Vid">><<MyVid "Media/Pub/Eric_42_Loop.webm">><</replace>>
<</timed>>
@@
<br>
Giggling you grab his hand and lead him upstairs into the living room of your flat. Once there, still giggling, you
drop to your knees in front of him. Eric needs no further invitation and pulls out his cock. You open your mouth
and stick out your tongue, and the cock goes in and you start sucking it.
<br><br>
You are in the living room of your flat, rather drunk, sucking Eric's cock. Eric isn't saying much, just the occasional
grunt of satisfaction, and he seems quite content to let you continue what you are doing. You ponder exactly why
you dragged him inside and dropped to your knees.
@@#Links;
<br>
<table class="VariLink-table">
<tr>
<td><<link "You like the taste of cock?">>
<<replace "#Links">> You simply have to conclude that you seem to have developed quite a fondness for
the taste of other men's cocks!
<<link "keep sucking until he cums">><<set $Step=23>><<Refresh>><</link>>
<<set $Sexuality-=1>><</replace>><</link>></td>
<td><<link "You like swallowing sperm?">>
<<replace "#Links">> You simply have to conclude that you seem to have developed quite a fondness for
swallowing other men's sperm!
<<link "keep sucking until he cums">><<set $Step=23>><<Refresh>><</link>>
<<set $Sexuality-=1>><</replace>><</link>></td>
<td><<link "You want to please him!">>
<<replace "#Links">> You conclude it's because you want to please him. Eric has been nice to you, and you
want to show your appreciation!
<<link "keep sucking until he cums">><<set $Step=23>><<Refresh>><</link>>
<<set $Fem+=1>><</replace>><</link>></td>
<td><<link "It's what a girlfriend does!">>
<<replace "#Links">> You conclude it's because Eric has been treating you like a girlfriend, and you reason
that this is what a good girlfriend would do!
<<link "keep sucking until he cums">><<set $Step=23>><<Refresh>><</link>>
<<set $Fem+=1; $Vagenvy+=1>><</replace>><</link>></td>
</tr>
</table>
@@
<<elseif $Step==23>>
<<MyVid "Media/Pub/Eric_43_End.webm">>
<br>
Eric finally succumbs to your oral ministrations and his cock erupts in your mouth spraying a huge load of thick,
sticky, salty tasting sperm onto your tastebuds. You dutifully swallow it all, like the good girl that you are, and
continue sucking right up until he pulls it out. A line of semen and saliva connecting your lips to his cock hangs
between you for a space and then collapses onto your chin.
<br><br>
Eric expresses his satisfaction with glowing praise for your efforts. He tells you that he 'Looks forward to fucking
you once you have a pussy' and you will make a 'great bird.' He gives you a kiss and then departs, leaving you
<<link "alone in your flat" "Living Room">>
<<set $Events[14]+=1; $SexStats[11]+=1>>
<<set $WorkPass=false; $Binoculars=false>><<if $OldBins>><<unset $OldBins>><</if>>
<</link>>
<<elseif $Step==50>>
<<unset $Drink; $DrinkLeft; $Food; $FoodLeft; $Pub>>
<<set $Intox=70>>
<<MyPicky "Media/Pub/Eric_30" "">>
<<Ambient "Media/Sounds/Amb_Street_Day.mp3" "1.0">>
<<set $Locn="Street">>
<br>
You are in the street outside your apartment. You are pretty drunk and giggly! It's a good job that Eric insisted on
walking you home because you were lurching all over the place when you left the pub! But with Eric’s strong arm
firmly around your waist, and your arm draped across his shoulder, you managed to walk home.
<br><br>
When you get to the door to your apartment, you feel the arm around your waist tighten and Eric pulls you
close and starts kissing you. Pressed tightly against his body, befuddled by drink, and being kissed passionately
you consider your op[tions.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Let him kiss and feel you up">><<set $Step=16; $Arousal+=15>><<Refresh>><</link>></td>
<td><<link "Blow him again">><<set $Step=22; $Arousal+=10>><<Refresh>><</link>></td>
<td><<if $Events[14]>2>>
<<link "Let him fuck you again">><<set $Step=51; $Arousal+=20>><<Refresh>><</link>>
<<else>>
<<link "Let him fuck you">><<set $Step=51; $Arousal+=20>><<Refresh>><</link>>
<</if>></td>
<td><<link "Tell him you have to go" "Living Room">>
<<StopMySound>><<set $WorkPass=false; $Binoculars=false>>
<<if $OldBins>><<unset $OldBins>><</if>><</link>></td>
</tr>
</table>
<<elseif $Step==51>>
<<StopMySound>>
<<MyVid "Media/Pub/Eric_51_Loop.webm">>
<br>
Giggling you grab his hand and lead him upstairs into the bedroom of your flat. Once there, still giggling, you
climb onto the bed on all fours and present yourself telling him there is lube on the desk. You feel your
$Outfit.items[0].desc pulled down, something wet and slippery splashing on your arse, and then something
large, warm, and hard being pushed into you.
<br><br>
You are in the bedroom of your flat, rather drunk, kneeling on all fours on your bed, letting Eric fuck you up the
arse. Eric isn't saying much, just the occasional grunt of satisfaction. He seems quite content to thrust his cock
into your rear passage. You ponder exactly why you dragged him inside and presented for him.
@@#Links;
<br>
<table class="VariLink-table">
<tr>
<td><<link "You like being fucked?">>
<<replace "#Links">> You simply have to conclude that you seem to have developed quite a fondness for
being fucked by other men's cocks!
<<link "keep presenting for him">><<set $Step=52>><<Refresh>><</link>>
<<set $Sexuality-=1>><</replace>><</link>></td>
<td><<link "You like being inseminated?">>
<<replace "#Links">> You simply have to conclude that you seem to have developed quite a fondness for
being inseminated by other men's sperm!
<<link "keep presenting for him">><<set $Step=52>><<Refresh>><</link>>
<<set $Sexuality-=1>><</replace>><</link>></td>
<td><<link "You want to please him!">>
<<replace "#Links">> You conclude it's because you want to please him. Eric has been nice to you, and you
want to show your appreciation!
<<link "keep presenting for him">><<set $Step=52>><<Refresh>><</link>>
<<set $Fem+=1>><</replace>><</link>></td>
<td><<link "It's what a girlfriend does!">>
<<replace "#Links">> You conclude it's because Eric has been treating you like a girlfriend, and you reason
that this is what a good girlfriend would do!
<<link "keep presenting for him">><<set $Step=52>><<Refresh>><</link>>
<<set $Fem+=1; $Vagenvy+=1>><</replace>><</link>></td>
</tr>
</table>
@@
<<elseif $Step==52>>
<<MyVid "Media/Pub/Eric_52_Loop.webm">>
<br>
Eric picks up the pace a little and hits his stride so to speak. His cock is thrusting into you quite vigerously now,
stretching you and filling you repeatedly. Presenting on all fours and being serviced by a fat cock makes you feel
very feminine, very woman like, and you find yourself becoming more and more arroused.
<br><br>
@@#Txt1;
He's going to make you orgasm and you're powerless to stop it! You're being fucked by a man, he's stronger than
you, more powerful than you, in control of you, and the fluttering feeling of helpless femininity that this gives you
is bringing you to orgasm whether you wish it or not!
@@
<<repeat 2s>>
<<set $Arousal+=10>>
<<if $Arousal>100>>
<<replace "#Txt1">>He brought you to orgasm! @@.Thnk1; I couldn't help myself! @@ His cock, thrusting
in and out of you, stimulating you, taking you, made you orgasm! You now experience yet another uniquely
female situation, you have orgasmed but he hasn't finished fucking you yet! His cock is still ploughing you
and stimulating your arousal. Your befuddled mind can't decide if you want him to continue, or
<<link "finally cum and end this!">><<set $Step=53>><<unset $Pass>><<Refresh>><</link>>
<</replace>>
<<Orgasm 3>><<set $Arousal=0>>
<</if>>
<<UpdateStats>>
<</repeat>>
<<elseif $Step==53>>
<<MyVid "Media/Pub/Eric_53_End.webm" "NoLoop">>
<br>
And cum he does! Eric speeds up to a frantic pace, and then his cock erupts inside you. You feel it throbbing and
pulsing as he pumps his sperm into you. @@.Thnk1; I'm being inseminated! @@ It's a lovely warm, wet feeling
deep inside you, very satisfying and Fulfiling, strangely comforting. You hold still until he has finished, letting him
enjoy you @@.Thnk1; like a good girl! @@
<br><br>
Eric tells you that you are 'a really good fuck' but adds that you 'need to get a pussy between your legs' so he
can 'do it properly' He also urges you to get 'bigger tits while you are at it." He gets dressed, gives you a kiss and
then departs, leaving you
<<link "alone in your flat" "Bedroom">>
<<set $Events[14]+=1; $SexStats[16]+=1; $Locn="Home">><<unset $Step>>
<<set $WorkPass=false; $Binoculars=false>><<if $OldBins>><<unset $OldBins>><</if>>
<</link>>
<</if>>
<</nobr>>
<<nobr>> /* [[Eric]] b:1990*/
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Pub/Eric_23" "">>
<br>
You ask Eric how his love life is these days. His gaze instinctively scans the room eyeing up the pretty girls. "Oh not
to bad ... I still get me dick wet now and again" he says quietly while smiling at one girl in particular. You follow
his gaze and see a pretty dark haired girl who is smiling back at him. "Being a rock star, even an old one, gets you
all kinds of openings ... if you take my meaning." He says, again quietly.
<br><br>
You watch him flirting with the girl. No words are spoken, he just smiles, occasionally raises an eyebrow or two or
pantomines an exaggerated expression. It's actually quite masterful flirtation and you wonder what it would be like
to be a girl and have it directed your way. He ends the 'conversation' with a slow deliberate wink followed by a
broad grin, and the girl looks shocked, then giggles and
<<link "looks away blushing">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Pub/Eric_27" "">>
<br>
He turns back to you. "Of course there are more girls these days!" he states authoratively. "How do you come to
that conclusion?" you ask not being aware of any news about demographic changes. "Haven't you seen all the
ads?" he replies. "The Genderflip thing?" You tell him you have heard the name and he nods sagely. "Yep, lots of
boys your age little $MC.name becoming girls these days!"
<br><br>
You blink in surprise. "Really?" you ask. "Oh yea, and you can't tell the difference even when your balls deep in
them ... or so I'm told." That last remark sounded a little hasty so you persue the subject. "Have you ever ... like
... had personal experience of that?" you ask with a sly grin. He looks at you weighing up the pros and cons of
responding to such a question. "Well ... there was this one lass."
<<link "he begins with a grin">>
<<if $DrinkLeft>=20>><<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><</if>>
<<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Pub/Eric_27" "">>
<br>
He mulls it over then continues "She was pretty good looking ... brunette with big tits, nice bum ... I met her at a
party last year, and she was all over me." He paused for a moment. "I could swear I hadn't met her before, but
there was something familiar about her." He takes a swig of his beer then continues. "To cut to the chase, I fucked
her and she was great! ... but afterwards I started remembering this nerdy guy who sort of hero worshiped me ...
and I got to wondering if it was him?"
<br><br>
He looks at you with a grin. "And what about you little $MC.name?" You shrug "Nope, I'm pretty sure they were
all real girls" you respond. He laughs. "Naw! I meant have you ever thought of becoming a chick? You have a
decent bone structure and aren't too tall, you'd look good with tits and a pussy!" Caught off guard you respond.
<br>
<table class="Link-table">
<tr>
<td><<link "Don't be daft!" "Eric">><<unset $Step>><</link>></td>
<td><<link "Don't say anything">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link "I've thought about it">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "Would you fuck me?">><<set $Step=5>><<Refresh>><</link>></td>
<td><<link "Ooo, I'd love that!">><<set $Step=6>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Pub/Eric_28" "">>
<<set $Vagenvy+=0.5>>
<br>
Eric erupts with mirth. "I just knew you were the type little $MC.name, yer got vagina envy written plainly all over
your face!" He says waving his tankard around as he speaks. "Can't even bring yourself to deny it can you? Cat
got yer tongue as they say! Or pussy more like!" He continues to chortle "Oh don't mind me little $MC.name, if
it's what yer want then go fer it!"
<br><br>
He looks you straight in the eye. "Seriously though, you would probably make quite a pretty woman if you had
some good tits, a nice round arse and a tight little pussy!" He winks at your discomfort. "But I don't think you'd
be as quiet as you are now if I stuck my "
<<link "cock in yer fanny!" "Eric">><<unset $Step>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Pub/Eric_28" "">>
<<set $Vagenvy+=1.0>>
<br>
Eric erupts with mirth. "I just knew you were the type little $MC.name, yer got vagina envy written plainly all over
your face!" He says waving his tankard around as he speaks. "I've thought about it! I'll bet you have, probably at
night while playing with yer little pecker!" He continues to chortle "Oh don't mind me little $MC.name, if it's what
yer want then go fer it!"
<br><br>
He looks you straight in the eye. "Seriously though, you would probably make quite a pretty woman if you had
some good tits, a nice round arse and a tight little pussy!" He winks at your discomfort. "But I don't think you'd
be thinking about much else if I stuck my "
<<link "cock in yer fanny!" "Eric">><<unset $Step>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Pub/Eric_28" "">>
<<set $Vagenvy+=1.0; $Sexuality-=1>>
<br>
Eric erupts with mirth. "I just knew you were the type little $MC.name, yer got vagina envy written plainly all over
your face!" He says waving his tankard around as he speaks. "Would you fuck me he asks! I bet you dream most
nights about being stuffed with a fat cock!" He continues to chortle "Oh don't mind me little $MC.name, if it's
what yer want then go fer it!"
<br><br>
He looks you straight in the eye. "Seriously though, you would probably make quite a pretty woman if you had
some good tits, a nice round arse and a tight little pussy!" He winks at your discomfort. "But I don't think you'd
asking questions anymore if I stuck my "
<<link "cock in yer fanny!" "Eric">><<unset $Step>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/Pub/Eric_28" "">>
<<set $Vagenvy+=1.0>>
<br>
Eric erupts with mirth. "I just knew you were the type little $MC.name, yer got vagina envy written plainly all over
your face!" He says waving his tankard around as he speaks. "Ooo, I'd love that he says! I'll bet you dream every
waking moment of wearing panties and dresses and being a girl!" He continues to chortle "Oh don't mind me
little $MC.name, if it's what yer want then go fer it!"
<br><br>
He looks you straight in the eye. "Seriously though, you would probably make quite a pretty woman if you had
some good tits, a nice round arse and a tight little pussy!" He winks at your discomfort. "And I think you'd look
really sexy in some high heel shoes, a nice low cut dress with some "
<<link "racy lingerie underneath!" "Eric">><<unset $Step>><</link>>
<</if>>
<</nobr>> <<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $EricsJokes>><<set $EricsJokes=[]>><</if>>
<<set $Elapsed=5>>
<<MyPicky "Media/Pub/Eric_27" "">>
<br>
You are in the pub chatting with Eric, mainly because you wanted a seat and the pub was full. The conversation has
wandered onto, as such conversations are apt to do, the telling of politically incorrect and highly un-woke jokes mainly of a sexual nature. Eric has a seemingly inexhaustable supply of them.
<<set $Step=either(0, 1, 2, 3, 4, 5, 6, 7, 8)>>
<br><br>
<<if $Step==0>>
"Av yer eard this one" he says "How can you tell if a transvestite is from Lancashire?"
<<elseif $Step==1>>
"Ears one fer yer" he says. "What’s the difference between a hooker and a drug dealer?"
<<elseif $Step==2>>
"Ow about this un then" he says "How many trans people does it take to change a light bulb?"
<<elseif $Step==3>>
"Ears a gooden fer yer" he says "Why are women like KFC?"
<<elseif $Step==4>>
"Ok, try this one" he says. "If a Yuppie is a 'Young Urban Professional Payed In Experience., and a Dinky is a
'Double Income No Kids Yet', what's a Wife?"
<<elseif $Step==5>>
"This one tickled me" he says. "Two nuns are in a car at a stop light in Transylvania when a vampire blocks their
car… One nun says to the other 'Quick sister, show him your cross!'
<<elseif $Step==6>>
"This one's a classic" he says. "What’s the difference between a prostitute in a church and a nun in a bathtub?"
<<elseif $Step==7>>
"'Ears a modern one fer ye" he says. "A femanist was complaining about women getting paid less than men, so
this guy interrupts and tells her there is 'no such thing as a wage gap.' The femanist demands he justify that."
<<elseif $Step==8>>
"It's not widely known" he says "but people in the southern states of America value diversity."
<</if>>
<<set _Test=$EricsJokes.count($Step)>>
<<if _Test>0>>
You already told me that one Eric you tell him with a grin,
<<if $Step==0>>they have a Wig and a dress!
<<elseif $Step==1>>the hooker can wash her crack and re-sell it
<<elseif $Step==2>>they have to wait a year in darkness.
<<elseif $Step==3>>women have a greasy box to put your bone in.
<<elseif $Step==4>>it's wash, iron, and fuck
<<elseif $Step==5>>the second nun shouts at him.
<<elseif $Step==6>>must be painfull though, masturbating with a soap dispenser.
<</if>>
Eric mutters and grumbles, and while he's trying to remember another joke you
<<link "sit back and smile" "Eric">><<unset $Step>><</link>>
<<else>>
<<set $EricsJokes.push($Step)>>
<<if $Step==0>>
You can't think what the punchline is so you dutifully repond "I don't know Eric, how can you tell a transvestite
is from Lancashire?" He guffaws and says "Easy, they have a Wigan address!" You mull it over. "Yes, Wigan is in
Lancashire, but I don't see how ...." Eric interrupts you. "Jeeze!" he exclaims, "A ... Wig ... an ... a ... dress!" He rolls
his eyes. "Ah!, ok, I get it now." you say adding
<<elseif $Step==1>>
You can't think of the punchline so you dutifully repond "I don't know Eric, what is the difference between a
hooker and a drug dealer? He smiles and says "The hooker can just wash her crack and re-sell it." You mull it
over. "Is 'crack' some sort of drug?" you ask. Eric looks incredulous. You clear your throat and add
<<elseif $Step==2>>
You can't think so you dutifully repond "I don't know Eric, how many trans people does it take to change a light
bulb?" Eric cackles "Just one, but they need to spend a year in darkness to be sure it really needs changing, and
then get permission from two electricians to change it. Afterwards nobody will believe it's been changed!" You
mull it over and then say
<<elseif $Step==3>>
You can't think what the punchline is so you dutifully repond "I don't know Eric, why are women like KFC?" Eric
guffaws with laughter "Caus after you’ve finished with the thigh and breasts, all you have left is a greasy box to
put your bone in!" You mull it over and respond
<<elseif $Step==4>>
You can't guess the punchline so you dutifully repond "I don't know Eric, what's a Wife?" Eric creases up with
laughter "Wash, Iron, Fuck, Etc." You think about it and respond
<<elseif $Step==5>>
"Go on" you say, so Eric continues "The other nun rolls down the window and yells 'Get the bloody hell out of
middle of the road asshole!' You think about it and respond
<<elseif $Step==6>>
You can't think what the punchline is so you dutifully repond "I don't know Eric, what is the difference between
a prostitute in a church and a nun in a bathtub?" Eric cracks up with laughter "One has hope in her soul, the
other has soap in her hole." You ponder a bit "Are you sure it's the nun who's in the bath?" you ask.
<<elseif $Step==7>>
"Go on" you say, so Eric continues. "The guy tells her that men simply focus on getting the higher paying jobs
like scientist, doctor, engineer, while women tend to go towards the lower paying jobs, like female scientist,
female doctor and female engineer." You can't help but smile and add
<<elseif $Step==8>>
"Oh really!" you say in a sceptical tone. "Yep" he says breaking into a wide grin "They want you to feel included
whether you're homophobic, Islamophobic, or just a plain racist!" Your response is
/*
Should children learn about LGBTQ in school?
In some places. Take America for instance. It’s nice to give the kids something to laugh about before they get shot.
A man walks into an LGBTQ center.
He walks up to the front desk and introduces himself. “Hello, I identify as a chocolate bar. Can I join?”
The receptionist replies, “Sir, that’s disgraceful! You’re mocking the community. We’re going to have to ask you to leave.”
“You can’t call me sir!” The man exclaims. “I use her/shey pronouns.”
*/
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "that's not funny" "Eric">><<unset $Step>><</link>></td>
<td><<link "that's sexist Eric" "Eric">><<unset $Step>><</link>></td>
<td><<link "that's cruel Eric" "Eric">>
<<if $Step==2>><<$Nice+=1>><</if>>
<<unset $Step>><</link>></td>
<td><<link "that's sick Eric" "Eric">>
<<if $Step==3>><<$Nice+=1>><</if>>
<<unset $Step>><</link>></td>
<td><<link "that's very clever" "Eric">><<unset $Step>><</link>></td>
<td><<link "that's very funny" "Eric">><<unset $Step>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Pub/Eric_27" "">>
<br>
You are in the pub chatting with Eric, mainly because you wanted a seat and the pub was full. The conversation
has wandered into the sporting arena and Eric is banging on about the latest exploits of Lindchester United, the
local football team. Football not being your thing you interrupt his flow with "No, I prefer a real sport, you know,
a sport like Cricket!" You tell him, nodding sagely.
<br><br>
Eric regards you uncomprehendingly. "Cricket!" he exclaims. "Cricket's a bonkers game ... with weird rules ... for
weirdoes!" You shake your head in a superior way. "Not at all" you tell him. "Cricket is a gentleman's game with
a long history and tradition. The rules have been refined and perfected over time." Eric regards you dubiously
and then snorts "Go on then smarty pants"
<<link "explain Cricket?">>
<<if $DrinkLeft>=20>><<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><</if>>
<<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Pub/Eric_26" "">>
<br>
You ponder for a few moments and then start to explain the game of Cricket "You have two sides, one out in the
field and one in." Maybe that wasn't the best start, but you continue nonetheless. "Each man that's in the side
that's in goes out, and when he's out he comes in, and the next man goes in until he's out." You try to explain the
next bit succinctly. "When they are all out, the side that's out comes in, and the side that's been in goes out and
tries to get those coming in out." Then you rember something. "Sometimes you get men still in and not out."
<br><br>
You're on the home straight now! "When a man goes out to go in, the men who are out try to get him out, and
when he is out, he goes in and the next man in goes out and goes in." You move on to the rules. "There are two
men called umpires who stay all out all the time, and they decide when the men who are in are out." You decide
to wrap it all up neatly. "When both sides have been in and all the men have been out, and both sides have been
out twice after all the men have been in, including the not outs, that's "
<<link "the end of the game!">>
<<if $DrinkLeft>=20>><<set $DrinkLeft-=20; $Thirst-=10; $Need2Pee+=24; $Intox+=5>><</if>>
<<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Pub/Eric_26" "">>
<br>
Eric is regarding you with a glazed expression. "Ahh! ... Yeah! ... Right!" He takes a deep swig of his beer. "Yes ...
well ... that's cleared up a few things and no mistake." You are not certain, but you think you can detect a slight
twinge of insincerity in Eric's response. "Yeah!" he continues, nodding rapidly.
<br><br>
You mentally review your explanation, wondering if perhaps you can amend it it some way, to clarify some of
the points that might be a little ambiguous. "Right then!" says Eric with finality after draining his glass. "I'll go get
some beers." You surmise that
<<link "the sport conversation is over." "Eric">><<set $DrinkLeft=100>><<unset $Step>><</link>>
<</if>>
<</nobr>>
Config.history.maxStates = 4;
<<set $Test1 = "Starting Value">>
<<set $Test2 = "Starting Value">>
<<set $Test3 = "Starting Value">>
/* setting the Date and Time variables */
<<set $GameDay to ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"]>>
<<set $GameMonth to ["Jan", "Feb", "Mar", "Apr", "May", "Jun","Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]>>
<<set $NewYear = new Date("2050-01-01T00:00:00")>>
<<set $Now = new Date("2050-03-07T07:30:00")>>
<<set $Today=$GameDay[$Now.getDay()]>>
<<set $Bday = new Date("2026-06-25T07:30:00")>>
<<set $Month = $Now.getMonth()>>
<<set $WeekDay = $Now.getDay()>>
<<set $Days = $Now.getDate()>>
<<set $DaysFlag = $Days>>
<<set $Hour = $Now.getHours() >>
<<set $Elapsed = 0 >>
<<set $Penalty=1>>
/* setting the starting weather (weather (Nice) */
<<set $Temperature=0>>
<<set $Weather="">>
<<set $Wind_Dir=4>>
<<set $Wind_Str=1>>
<<Weather>>
/* setting the major story variables */
<<set $Nothing = {ID:"Nth", name:"Nothing", desc:"Nothing", path:"Media/Nothing.jpg", for:[""], sx:0, qa:0}>>
<<set $None = {ID:"Nth", name:"Nothing", desc:"Nothing", path:"Media/Nothing.jpg", for:[""], sx:0, qa:0}>>
<<set $Stripped=[]>>
<<set $Blank = {ID:"Blnk", name : "Blank", path : "Media/Blank.jpg", for:[""]}>>
<<set $Girls=["Cynthia", "Raina", "Jessie"]>>
<<set $Locn="">>
<<set $Hairback=0>>
<<set $Bush=0>>
<<set $Mute=false>>
<<set $Portrate=0>>
/*
Events
00. Watched Hollie breastfeed 3=Envied, 2=Confused, 1=Dismissed
01. Cathedral saw 1=Angel, 2=Demon
02. Park watched women pee x times
03. CS40 Dancing girl
04. CS70 Danced for Áine
05. Smelled Mandy's perfume.
06.
07.
08.
09. Been measured at Fem Shop
10. Been measured at Lingerie Shop
11. Seen Elanore's picture.
12. Breastfed Chloe
13. Breakdown happened
14. Transchat with Eric
15. Station Encounters GirlA, Girl B, GirlC.
16. Station Encounters GuyA, GuyB, GuyC.
17. Fucked by David
18. Fucked by Leonard
*/
<<set $Events = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ,0, 0, 0, 0, 0, 0]>>
/*
Sex Stats
00. Masturbated (As Male)
01. Masturbated (As Female)
02. Masturbated with sex toy (As Female)
03. Kissed a girl (As Male)
04. Kissed a girl (As Female)
05. Kissed a man (As Male)
06. Kissed a man (As Female)
07. Given a handjob (As Male)
08. Given a handjob (As Female)
09. Fingered a pussy (As Male)
10. Fingered a pussy (As Female)
11. Sucked a Cock (As Male)
12. Sucked a Cock (As Female)
13. Had your Cock Sucked (As Male)
14. Had your Pussy Licked (As Female)
15. Fucked Analy (As Male)
16. Been Fucked Analy (As Male)
17. Been Fucked Analy (As Female)
18. Fucked Vaginaly (As Male)
19. Been Fucked Vaginally (As Female)
20. Been Creampied Vaginally (As Female)
*/
<<set $SexStats = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ,0, 0, 0, 0, 0, 0]>>
/*
0=neighbour, 1=Thugs, 2=Cliffs, 3=Mermaid, 4=Abbey
*/
<<set $Guardian = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]>>
<<set $Hint=0>>
<<set $Toggle = "Stats">>
<<set $Sleeping = false>>
<<set $Resting = false>>
<<set $Stock=[]>>
<<set $Condom=false>>
<<set $Hormone=0>>
<<set $TitsOut=0>>
/* setting the mobile phone start gallery */
<<set _Pic0="Media/Becca_01.jpg">>
<<set _Pic1="Media/Dad_01.jpg">>
<<set _Pic2="Media/Mum_01.jpg">>
<<set _Pic3="Media/Mum_02.jpg">>
<<set _Pic4="Media/Mum_03.jpg">>
<<set _Pic5="Media/Becca_02.jpg">>
<<set _Pic6="Media/Dad_02.jpg">>
<<set $Gallery=[_Pic0, _Pic1, _Pic2, _Pic3, _Pic4, _Pic5, _Pic6]>>
<<set _Cap0="April 2042? Me and Becca">>
<<set _Cap1="Sat Jun 18, 2044 02:44 pm Dad taking me fishing">>
<<set _Cap2="Wed Aug 10, 2044 10:49 am Mum drinking coffee">>
<<set _Cap3="Wed Aug 10, 2044 10:52 am Mum smiling">>
<<set _Cap4="Wed Aug 10, 2044 11:02 am Mum getting ready">>
<<set _Cap5="Wed Aug 10, 2044 11:30 am Becca in the livingroom">>
<<set _Cap6="Wed Aug 10, 2044 01:22 pm Dad at the picnic">>
<<set $Captions=[_Cap0, _Cap1, _Cap2, _Cap3, _Cap4, _Cap5, _Cap6]>>
<<set $Baby1 = {name:"Lucy", surname:"Thorne", sex:"Female", age:"0", height:"1'7", weight:8, hair:"Blonde"}>>
/* Variables tha define the main character and his possessions*/
<<set $MC = {name:"Richard", surname:"Golding", sex:"Male", age:"", height:"5'10", weight:176,
hips:34, waist:32, bust:36, cup:"AAA", temp:36.4, pres:"112/70"}>>
<<set $Cash = 70>>
<<set $Bank = 1700>>
/* 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup, 7=Stubble */
<<set $Transform=[0, 0, 0, 0, 0, 0, 0, 1]>>
<<set _CarKey = {ID:"CarKey", name:"Car keys", qty:1, path: "Media/CarKey.jpg", use:"Carry to use your car",
drop:"Can't be dropped"}>>
<<set _Wallet = {ID:"Wallet", name:"Wallet", qty:1, path: "Media/Wallet.jpg", use:"Carry to use money",
drop:"Can't be dropped"}>>
<<set _Phone = {ID:"Phone", name:"Smartphone", qty:1, path: "Media/Smartphone.jpg", use:"Use to make calls",
drop:"Can't be dropped"}>>
<<set _Condoms = {name:"Acme Condoms", qty:3, path: "Media/Condoms3.jpg", use:"To Fuck with",
drop:"Your decision"}>>
<<set $Bag = {name: "Pockets", contents: []}>>
<<set $Bag.contents.push(clone(_CarKey), clone(_Wallet), clone(_Phone))>>
<<set $Contacts=["Victoria De Vious (Your Boss)", "Karen Smith (From Work)", "Sophia Parkinson (From Work)"]>>
<<set $Contacts.push("Emma Kowalski (From Work)", "Dr Lewis (Your Doctor)", "Eric (From The Pub)")>>
<<set $Texting="No One">>
<<set $NewText=false>>
<<set $Need2Pee=0>>
/*
$Panties
$Bras
$Socks
$Shoes
$Legs
$Tops
$Coats
*/
/* Variables tha define the main character's Starting Clothing*/
<<set _Pnty07 = {ID:"Pnty07", name:"Underpants", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:3,
color:"Black", path: "Media/Shop (Mens)/Pnty07.jpg", desc:"Colored cotton y-fronts"}>>
<<set _Pnty15 = {ID:"Pnty15", name:"Boxers", sex:"M", for:["CS", "EV", "WK", "SP"], cost:18, sx:3, qal:4,
color:"Blue", path:"Media/Shop (Mens)/Pnty15.jpg", desc:"Loose cotton boxer shorts"}>>
<<set _Sock01 = {ID:"Sock01", name:"Socks", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"Black", path: "Media/Shop (Mens)/Sock01.jpg", desc:"Plain stretch cotton socks"}>>
<<set _Sock03 = {ID:"Sock03", name:"Socks", sex:"M", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"Blue", path: "Media/Shop (Mens)/Sock03.jpg", desc:"Plain stretch cotton socks"}>>
<<set _Vest00 = {ID:"Vest00", name:"Vest", sex:"M", set:"X", cost:12, sx:2, qal:3,
color:"White", path: "Media/Shop (Mens)/Vest_00.jpg", desc:"Cheap cotton vest",
for:["CS", "EV", "WK", "SP"]}>>
<<set _Shoe03={ID:"Shoe03", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","WK"], cost:44, sx:3, qal:4, color:"Black",
desc:"Faux-leather slip-on loafer topped with a single monk strap", path: "Media/Shop (Shoes)/Shoe03.jpg"}>>
<<set _Shoe11={ID:"Shoe11", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","SP"], cost:34, color:"Grey",
desc:"Generic trainers for running and sport activities", sx:3, qal:3, path: "Media/Shop (Shoes)/Shoe11.jpg"}>>
<<set _Pnts01 = {ID:"Pnts01", name:"Pants", sex:"M", for:["CS","EV","WK"], cost:46, sx:3, qal:3,
color:"Black", path:"Media/Shop (Mens)/Pnts01.jpg", desc:"Regular fit trousers"}>>
<<set _Pnts12 = {ID:"Pnts12", name:"Pants", sex:"M", for:["CS","EV"], cost:40, sx:3, qal:3,
color:"Black Denim", path:"Media/Shop (Mens)/Pnts12.jpg", desc:"Regular fit denim Jeans"}>>
<<set _Shrt01 = {ID:"Shrt01", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"White", path: "Media/Shop (Mens)/Shrt01.jpg", desc:"Tailored mens long sleeve shirt"}>>
<<set _Shrt02 = {ID:"Shrt02", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"Blue", path: "Media/Shop (Mens)/Shrt02.jpg", desc:"Tailored mens long sleeve shirt"}>>
<<set _Tops11 = {ID:"Tops11", name:"T-shirt", sex:"M", for:["CS", "EV", "SP"], cost:12, sx:3, qal:2,
color:"Black", path: "Media/Shop (Mens)/Tops11.jpg", desc:"plain cotton T-shirt"}>>
<<set _Tops12 = {ID:"Tops12", name:"T-shirt", sex:"M", for:["CS", "EV", "SP"], cost:12, sx:3, qal:2,
color:"Blue", path: "Media/Shop (Mens)/Tops12.jpg", desc:"plain cotton T-shirt"}>>
<<set _Tops16 = {ID:"Tops16", name:"T-shirt", sex:"M", for:["CS", "EV", "SP"], cost:12, sx:3, qal:2,
color:"White", path: "Media/Shop (Mens)/Tops16.jpg", desc:"plain cotton T-shirt"}>>
<<set _Coat01 = {ID:"Coat01", name:"Flying jacket", sex:"M", for:["CS","EV","WK"], cost:90, sx:4, qal:5,
color:"Black", path: "Media/Shop (Mens)/Coat01.jpg", desc:"Sheepskin lined flying jacket"}>>
<<set $Panties=[clone( _Pnty15)]>>
<<set $Bras=[]>>
<<set $Socks=[clone(_Sock03)]>>
<<set $Shoes=[clone(_Shoe11)]>>
<<set $Legs=[clone(_Pnts12)]>>
<<set $Tops=[clone(_Shrt02), clone(_Tops11), clone(_Tops12), clone(_Tops16)]>>
<<set $Coats=[clone(_Coat01)]>>
<<set $Hats=[$Nothing]>>
<<set $Casual1={name:"C1", items:[ _Pnty07, $Nothing, _Sock01, _Shoe11, _Pnts12, _Tops11, $Nothing]}>>
<<set $Casual2={name:"C2", items:[]}>>
<<set $Work={name:"WK", items:[ _Pnty07, $Nothing, _Sock01, _Shoe03, _Pnts01, _Shrt01, $Nothing]}>>
<<set $Evening1={name:"E1", items:[]}>>
<<set $Evening2={name:"E2", items:[]}>>
<<set $Sleep={name:"SL", items:[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]}>>
<<set $Sport={name:"SP", items:[]}>>
<<set $Swim={name:"SW", items:[]}>>
<<set $Outfit={name:"X", items:[]}>>
<<set $Outfit=clone($Work)>>
<<set $Wardrobe=[$Panties, $Bras, $Socks, $Shoes, $Tops, $Legs, $Coats]>>
/* setting the STATS variables */
<<set $Effort=0>>
<<set $Fitness = 28 >>
<<set $Energy = 100 >>
<<set $Hunger = 50 >>
<<set $Thirst = 50 >>
<<set $Hygiene = 60 >>
<<set $Ego = 30 >>
<<set $Vagenvy = 10 >>
<<set $OldVagenvy = 10 >>
<<set $Babycrazy = 10 >>
<<set $OldBabycrazy = 10 >>
<<set $Fem = 10 >>
<<set $OldFem = 10 >>
<<set $Sexuality = 50>>
<<set $Nice = 50>>
<<set $Arousal = 20 >>
<<set $Intox = 0 >>
<<set $Slut = 0 >>
<<set $Accept = 0 >>
/* setting the SKILLS variables */
<<set $Skill_Baby=0>>
<<set $Skill_Birds=0>>
<<set $Skill_Birth=0>>
<<set $Skill_Comp=10>>
<<set $Skill_Cook=6>>
<<set $Skill_Cook1=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]>>
<<set $Skill_Dancing=2>>
<<set $Skill_Etronics=0>>
<<set $Skill_Fashion=0>>
<<set $Skill_Femness=0>>
<<set $Skill_Games=10>>
<<set $Skill_Genetics=0>>
<<set $Skill_Guitar=0>>
<<set $Skill_Jewelry=0>>
<<set $Skill_Makeup=0>>
<<set $Skill_Sing=5>>
<<set $Skill_LHeel=10>>
<<set $Skill_MHeel=0>>
<<set $Skill_HHeel=0>>
<<set $Skill_SHeel=0>>
<<set $Skill_Wedding=0>>
<<set $Skill_Woman=0>>
/* setting the Bed Room story variables */
<<set _Dump00 = {ID:"Dump00", name:"Books", path:"Media/Flat/Books.jpg", desc:"Your old university books"}>>
<<set _Dump01 = {ID:"Dump01", name:"Notes", path:"Media/Flat/Notes.jpg", desc:"Your old university notes"}>>
<<set _Dump02 = {ID:"Dump02", name:"Bear", path:"Media/Flat/Bear.jpg", desc:"Your old teddy bear"}>>
<<set $Storage=[clone(_Dump00), clone(_Dump01), clone(_Dump02)]>>
<<set $Suitable=false>>
<<set $Jewelry=[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]>>
<<set $ArmL=[]>>
<<set $ArmR=[]>>
<<set $Neck=[]>>
<<set $Ears=[]>>
<<set $HandL=[]>>
<<set $HandR=[]>>
<<set $Belly=[]>>
<<set $Alarm=7.5>>
<<set $AlarmText="07:30">>
/* setting the Computer story variables */
<<set $Comp=0>>
/* setting the Living Room story variables */
<<set $Bookshelf=[]>>
<<set $OnCoffeTable=[]>>
<<set $OnSofa=[]>>
<<set $Program="">>
<<set _Mag00 = {name:"Maximum PC Magazine", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag00.jpg",
desc:"A magazine all about PC upgrades and powerful computing.",
indx:["The disadvantage of single chip PCs",
"Where to get Retro Components",
"Airflow vs Liquid Cooling",
"Memory, how much is too much",
"The best free software of 2049",
"Hacking, are you being watched?"],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["PC", "PC", "PC", "PC", "PC", "PC"]}>>
<<set $OnCoffeTable=[_Mag00]>>
<<set _Book00 = {name:"Electronics for Dummies", type:"Book", cost:40,
path:"Media/Shop (Books)/Book00.jpg",
by:"Doug Lowe", desc:" ... I mean you're going to own Golding Electronics ..... right?.",
indx:["What is Electronics and What Can It Do For You?",
"Moving Electrons to Make Something Happen.",
"Meeting Up with Resistance.",
"Getting a Charge Out of Capacitors.",
"Curling Up With Coils and Crystals.",
"The Wide World of Semiconductors.",
"Packing Parts Together on Integrated Circuits.",
"Rounding Out Your Parts List.",
"Setting Up Shop and Ensuring Your Safety.",
"Reading Schematics.",
"Constructing Circuits.",
"Measuring and Analysing Circuits.",
"Exploring Some Learning Circuits.",
"Great Projects You Can Build in 30 Minutes or Less.",
"Cool Robot Projects to Amaze Your Friends and Family.",
"Ten (Or So) Terrific Tips to Help You Succeed.",
"Ten Great Electronics Parts Sources.",
"Ten Electronics Formulas You Should Know."],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40, 30, 30, 30, 40, 40, 40, 40, 45, 45, 45, 45, 45],
skill:["ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET", "ET"]}>>
<<set $Bookshelf=[clone(_Book00)]>>
/* setting Bathroom story variables */
<<set $MakeupCase=false>>
<<set $MakeupBrushes=false>>
<<set $Foundn=[]>>
<<set $EyeShad=[]>>
<<set $Eyelin=[]>>
<<set $Masc=[]>>
<<set $Blush=[]>>
<<set $Lips=[]>>
<<set $NailPol=[]>>
<<set $Makeup=[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]>>
<<set _Shav00 = {ID:"Shav00", name:"Shaver", cost:65, "qty":"x", desc:"Electric Shaver",
path:"Media/Flat/Shav00.jpg"}>>
<<set _Tbsh00 = {ID:"Tbsh00", name:"Toothbrush", cost:5, "qty":99, desc:"Blue toothbrush",
path:"Media/Shop (Chemist)/Tbsh00.jpg"}>>
<<set _Tpst00 = {ID:"Tpst00", name:"Toothpaste", cost:5, "qty":99, desc:"Crest cavity protection",
path:"Media/Shop (Chemist)/Tpst00.jpg"}>>
<<set _Hbsh00 = {ID:"Hbsh00", name:"Hairbrush", cost:6, "qty":"x", desc:"Natural bristle hair brush",
path:"Media/Shop (Chemist)/Hbsh00.jpg"}>>
<<set $BRcabinet=[clone(_Shav00), clone(_Tbsh00), clone(_Tpst00), clone(_Hbsh00)]>>
<<set $Perfume = {ID:"", name:"nothing", desc:"", str:0}>>
/* setting Kitchen story variables */
<<set $Groceries=6>>
<<set $Breakfast=[0, 0, 0, 0, 0, 0]>>
/* Setting Workplace Variables */
<<set $Worplace="Golding">>
<<set $Leave=4>>
<<set $OnLeave=false>>
<<set $Conversations = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]>> /* 0,1,2=Victoria, 3,4,5=Karen, 6,7,8=Sophia, 9,10 */
<<set $ChatMandy=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]>>
/*
0=Hello, 1=Busy?, 2=Msg?, 3=HowGo?,
4=Looknice, 5=smile, 6=eyes, 7=hair, 8=tits, 9=perfume
10=Jokes, 11=Knock, knock, 12=Shouldn't date, 13=How do you, 14=What's the difference, 15=A wife ...
*/
<<set $ChatJulia=0>>
<<set $ChatAllison=0>>
<<set $WorkTasks=0>>
<<set $Fashion=0>>
<<set $Email=0>>
<<set $Report=0>>
<<set $Cv=0>>
<<set $WorkPass=false>>
<<set $WorkStart = "">>
<<set $WorkEnd = "">>
<<set $Worked = 0>>
<<set $WorkTotal = 0>>
<<set $WorkPay = 15>>
<<set $DaysInWork = 0>>
<<set $WorkComplete=false>>
<<set $LunchTaken=false>>
<<set $DroppedMag=true>>
<<set $WindowOpen=false>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<set $Wait-=5; $Elapsed=5; $Station=0>>
<<set $TimeTxt="You notice that a train is due in "+$Wait+" minutes.">>
<<if $Wait==0>>
<<Ambient "Media/Sounds/Amb_Station_02.mp3" "1.0">>
<<MyPicky "Media/Town/Station_05" "">>
<br>
A train pulls up at the platform. The girl smiles and says "This is my train, bye" and with that she steps aboard the
carriage. "Nice to have met you" you call after her departing figure, but she doesn't respond and you are left all
alone on the platform cursing your tardiness. @@.Thnk1; Damnit, I was just too slow! @@ you shake your head in
mild frustration.
<<unset $Step>>
<br>
<table class="Link-table">
<tr>
<td></td>
<td></td>
<td>[[Wander off cursing your tardiness|Station][$Wait=20]]</td>
</tr>
</table>
<<elseif $Step==0>>
<<MyPicky "Media/Town/Girl_A00" "">>
<br>
You see a teenage girl in a leather jacket standing by one of the graffiti covered station shelters, probably waiting
for the next train. Beneath her leather jacket she is wearing a skirt or a dress, and an intricate tattoo is visible on
her left leg. She seems oblivious of your attention.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br><br>
<table class="VariLink-table">
<tr>
<td><<link "Look cool and self-assured.">><<set $XtraText="Your do your best to look cool and self-assured,
but your posturing apparently goes unnoticed, she is either oblivious to, or pretending to be oblivious to your
presence.">><<Refresh>><</link>></td>
<td><<link "Wait for her to notice you.">><<set $XtraText="You nonchalantly hang around the platform waiting
to be noticed, but to no avail. She is either oblivious or pretending to be oblivious to your presence.">>
<<Refresh>><</link>></td>
<td><<link "Approach and Say Hello">><<set $Step=1; $XtraText="">><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>><<unset $Step>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<MyPicky "Media/Town/Girl_A01" "">>
<br>
You approach the girl greeting her with 'hello, how are you'? She is startled by your approach and understandably
a little wary of being approached by a complete stranger on a railway platform. She glances around, and then
replies 'I am fine thank you' with an East European accent. You tell her she has a lovely accent and ask her if she is
a student at the University. She replies that she is from Estonia and is studying English at Lindchester. You tell her
that she is very pretty, she gives you a wan smile looks around the area.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br><br>
<table class="VariLink-table">
<tr>
<td><<link "Try and chat her up.">><<set $XtraText="You try some of your best chat up lines. She smiles and
tells you that she already has a boyfriend.">><<Refresh>><</link>></td>
<td><<link "Compliment her leather jacket.">><<set $XtraText="You compliment the look and style of her
leather jacket. She smiles and tells you that her boyfriend bought it for her.">><<Refresh>><</link>></td>
<td><<link "Complement her tattoo">><<set $Step=2; $XtraText="">><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>><<unset $Step>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Town/Girl_A02" "">>
<br>
She seems pleased by your complement and smiles. Impulsively she then tells you that she has just had a new
one done. You act interested and ask if you can see it. She considers for a moment, then smiles and removes her
Leather Jacket to display another intricate tattoo on her right arm. You tell her it is beautiful, it really suits her, and
it also complements the first tattoo. She seems pleased by your response.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br>
<table class="VariLink-table">
<tr>
<td><<link "Try and chat her up again.">><<set $XtraText="You take heart and try some more chat up lines.
She laughs and tells you again that she already has a boyfriend.">><<Refresh>><</link>></td>
<td>
<<if $Cash>=50>><<link "Offer her €50 for a blowjob">><<set $XtraText="You offer her €50 for a blowjob. She
hesitates, then says 'Oh no, I couldn't do that, I have a boyfriend you know.">><<Refresh>><</link>>
<<else>>
@@.Blu; You wish you carried more cash. @@
<</if>></td>
<td>
<<if $Cash>=70>><<link "Offer her €70 for a blowjob">><<set $XtraText="You offer her €70 for a blowjob. She
considers, and when you show her the money she says 'Ok' and smiles.">>
<<set $Step=3; $Wait=99>><<Refresh>><</link>>
<<else>>
@@.Blu; You wish you carried more cash. @@
<</if>></td>
<td><<link [[Give up and wander off.|Station]]>><<set $Wait=20>><<unset $Step>><</link>> </td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Town/Girl_A03" "">>
<br>
You offer her €70 for a blowjob. She seems tempted by your offer, and when you wave the money in front of her
nose, she suddenly grins, says 'ok' and snatches the money from your hand. She picks up her jacket and suggests
the two of you go behind the shelter.
<<link "Go and Have some Fun.">><<set $Step=4; $Cash-=70>><<Refresh>><</link>>
<<elseif $Step==4>>
<img src="Media/Town/Girl_A04.jpg">
<br>
You follow her behind the shelter. It's pretty grubby there but it's at least out of sight to the casual observer. You
quickly lose your pickiness however when she gets down on her knees, unbuckles your belt, unzips your fly, lets
your rapidly stiffening dick out into the fresh air and starts playing with your cock.
<br><br>
Your cock throbs in appreciation as her hand glides back and forth along it's rigid length. @@.Thnk1; Mmm @@
her touch is firm and yet gentle at the same time. @@.Thnk1; How do girls do that? @@ She continues stroking
until you are almost twitching, and then she opens her mouth and
<<link "starts sucking your cock">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<img src="Media/Town/Girl_A05.jpg">
<br>
The softness and warm wetness of her mouth feels incredible @@.Thnk1; Jeeze! @@ It's like you cock is sliding
into paradise and then out again. The feeling of her suction is just incredible, from the way her lips clamp to
form a seal to the way her mouth squeezes as she sucks, it's ... @@.Thnk1; Wonderful! @@
<br><br>
You don't know her history or anything about her really, but oh boy! can she suck dick! @@.Thnk1; Perhaps it's
an ability that girls are born with! like a cock sucking gene! @@ You are really enjoying the experience, but all too
soon you feel a familiar mounting 'pressure' and realise that you are
<<link "about to ejaculate.">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<img src="Media/Town/Girl_A06.jpg">
<br>
Almost as if she can read your mind, she lets your quivering cock slide from between her lips, and opening wide
her mouth, she holds it in front of her for you to discharge onto her tongue. You moan as your climax reaches it's
peak, and knees wobbling, head spinning, you shoot your load into paradise.
<br><br>
She stands up, releasing your member from her velvet grip, and you sag a little, your sated tool already starting
to droop now it's treat is over. She licks her lips, smiles, adjusts her clothing, then without another word departs,
leaving you alone behind the shelter. As you get your breath back and fumble your still sensitive nob back into
your pants, you hear a train arrive at the platform, then depart, and when you finally emerge
<<link [[the girl is gone.|Station]]>>
<<set $Wait=20; $Sexuality+=1; $Events[15]+=1>><<unset $Step>>
<</link>>
<</if>>
<</nobr>>
<<nobr>> /* [[Eric]] b:1990*/
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Pub/Eric_25" "">>
<br>
When you mention the word 'politics' his face darkens and he looks angry. "Ahh, you're to young to remember
the bad old days" he growls. "We were just getting the band together when the Labour party imploded and the
lefty loonies took over. That let that arrogant bastard Cameron and his dipshit glove puppet Clegg into power."
He takes a swig of his beer but still looks grim.
<br><br>
"It weren't too bad at first, the band took off and we had a decent following here, but we did particularly well
over in Holland and Germany. Then along comes dickhead Cameron and his dickhead Referendom, and that
shitfaced liar Johnson convinces all the idiots to leave the EU." His top lip curls in distaste. "Johnson should have
been locked up for all the people he "
<<link "killed during Covid.">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Pub/Eric_26" "">>
<br>
He turns glum "That did for the band of course ... after Covid and the lockdowns we tried again, but found that it
was just too expensive to tour abroad ... and our best market was the EU ... Lot's of good bands broke up because
of soddin Brexit!" He takes a swig of beer. "Lot's of people came unstuck during the Tory's time in goverment, not
the wealthy of course, they did nicely out of it."
<br><br>
He continues still looking glum. "O course I wasn't that wealthy ... comfortable ... but no millionair. And because of
those wankers no chance to become one either!" He shrugs and brightens up a bit. "Things are a bit better now
though the new generation looks decent, tackeling climate change at last instead of troughing the petrochemical
backhanders." He takes a swig of his beer with a finality that says
<<link "he has finished talking politics." "Eric">><<unset $Step>><</link>>
<</if>>
<</nobr>><<nobr>>/* ♭ # */
<<if ndef $Scale>><<set $Scale=1>><</if>>
<<if ndef $Task>><<set $Task=1>><</if>>
<table class="Link-table">
<tr>
<td><<if $Scale==1>>@@.Yel;<<link "Scale of C major">><</link>>@@
<<else>><<link "Scale of C major">><<set $Scale=1>><<Refresh>><</link>><</if>></td>
<td><<if $Scale==2>>@@.Yel;<<link "Scale of D major">><</link>>@@
<<else>><<link "Scale of D major">><<set $Scale=2>><<Refresh>><</link>><</if>></td>
<td><<if $Scale==3>>@@.Yel;<<link "Scale of G major">><</link>>@@
<<else>><<link "Scale of G major">><<set $Scale=3>><<Refresh>><</link>><</if>></td>
<td><<if $Scale==4>>@@.Yel;<<link "Scale of A minor">><</link>>@@
<<else>><<link "Scale of A minor">><<set $Scale=4>><<Refresh>><</link>><</if>></td>
<td><<if $Scale==5>>@@.Yel;<<link "Scale of B minor">><</link>>@@
<<else>><<link "Scale of B minor">><<set $Scale=5>><<Refresh>><</link>><</if>></td>
<td><<if $Scale==6>>@@.Yel;<<link "Scale of E minor">><</link>>@@
<<else>><<link "Scale of E minor">><<set $Scale=6>><<Refresh>><</link>><</if>></td>
</tr>
</table>
<<if $Scale==1 or $Scale==4>> /* C major A minor */
<table class="Link-table">
<tr>
<td>@@.Orn;<<link "E">><<Guitar3 "01_E1">><</link>>@@</td>
<td>@@.Orn;<<link "F">><<Guitar3 "02_F1">><</link>>@@</td>
<td><<link "F#">><<Guitar3 "03_FS1">><</link>></td>
<td>@@.Orn;<<link "G">><<Guitar3 "04_G1">><</link>>@@</td>
<td><<link "A♭ ">><<Guitar3 "05_GS1">><</link>></td>
<<if $Scale==4>>
<td>@@.Yel;<<link "A">><<Guitar3 "06_A1">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "A">><<Guitar3 "06_A1">><</link>>@@</td>
<</if>>
<td><<link "B♭">><<Guitar3 "07_AS1">><</link>></td>
<td>@@.Orn;<<link "B">><<Guitar3 "08_B1">><</link>>@@</td>
<<if $Scale==1>>
<td>@@.Yel;<<link "C">><<Guitar3 "09_C1">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "C">><<Guitar3 "09_C1">><</link>>@@</td>
<</if>>
<td><<link "C#">><<Guitar3 "10_CS1">><</link>></td>
<td>@@.Orn;<<link "D">><<Guitar3 "11_D1">><</link>>@@</td>
<td><<link "E♭">><<Guitar3 "12_DS1">><</link>></td>
<td>@@.Orn;<<link "E">><<Guitar3 "13_E2">><</link>>@@</td>
<td>@@.Orn;<<link "F">><<Guitar3 "14_F2">><</link>>@@</td>
<td><<link "F#">><<Guitar3 "15_FS2">><</link>></td>
<td>@@.Orn;<<link "G">><<Guitar3 "16_G2">><</link>>@@</td>
<td><<link "A♭ ">><<Guitar3 "17_GS2">><</link>></td>
<<if $Scale==4>>
<td>@@.Yel;<<link "A">><<Guitar3 "18_A2">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "A">><<Guitar3 "18_A2">><</link>>@@</td>
<</if>>
<td><<link "B♭">><<Guitar3 "19_AS2">><</link>></td>
<td>@@.Orn;<<link "B">><<Guitar3 "20_B2">><</link>>@@</td>
<<if $Scale==1>>
<td>@@.Yel;<<link "C">><<Guitar3 "21_C2">><</link>>@@</td>
<<else>>
<td>@@.Ornl;<<link "C">><<Guitar3 "21_C2">><</link>>@@</td>
<</if>>
<td><<link "C#">><<Guitar3 "22_CS2">><</link>></td>
<td>@@.Orn;<<link "D">><<Guitar3 "23_D2">><</link>>@@</td>
<td><<link "E♭">><<Guitar3 "24_DS2">><</link>></td>
<td>@@.Orn;<<link "E">><<Guitar3 "25_E3">><</link>>@@</td>
/*
<td>@@.Orn;<<link "F">><</link>>@@</td>
<td><<link "F#">><</link>></td>
<td>@@.Orn;<<link "G">><</link>>@@</td>
*/
</tr>
</table>
<<elseif $Scale==2 or $Scale==5>> /* D major B minor */
<table class="Link-table">
<tr>
<td>@@.Orn;<<link "E">><<Guitar3 "01_E1">><</link>>@@</td>
<td><<link "F">><<Guitar3 "02_F1">><</link>></td>
<td>@@.Orn;<<link "F#">><<Guitar3 "03_FS1">><</link>>@@</td>
<td>@@.Orn;<<link "G">><<Guitar3 "04_G1">><</link>>@@</td>
<td><<link "A♭ ">><<Guitar3 "05_GS1">><</link>></td>
<td>@@.Orn;<<link "A">><<Guitar3 "06_A1">><</link>>@@</td>
<td><<link "B♭">><<Guitar3 "07_AS1">><</link>></td>
<<if $Scale==5>>
<td>@@.Yel;<<link "B">><<Guitar3 "08_B1">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "B">><<Guitar3 "08_B1">><</link>>@@</td>
<</if>>
<td><<link "C">><<Guitar3 "09_C1">><</link>></td>
<td>@@.Orn;<<link "C#">><<Guitar3 "10_CS1">><</link>>@@</td>
<<if $Scale==2>>
<td>@@.Yel;<<link "D">><<Guitar3 "11_D1">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "D">><<Guitar3 "11_D1">><</link>>@@</td>
<</if>>
<td><<link "E♭">><<Guitar3 "12_DS1">><</link>></td>
<td>@@.Orn;<<link "E">><<Guitar3 "13_E2">><</link>>@@</td>
<td><<link "F">><<Guitar3 "14_F2">><</link>></td>
<td>@@.Orn;<<link "F#">><<Guitar3 "15_FS2">><</link>>@@</td>
<td>@@.Orn;<<link "G">><<Guitar3 "16_G2">><</link>>@@</td>
<td><<link "A♭ ">><<Guitar3 "17_GS2">><</link>></td>
<td>@@.Orn;<<link "A">><<Guitar3 "18_A2">><</link>>@@</td>
<td><<link "B♭">><<Guitar3 "19_AS2">><</link>></td>
<<if $Scale==5>>
<td>@@.Yel;<<link "B">><<Guitar3 "20_B2">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "B">><<Guitar3 "20_B2">><</link>>@@</td>
<</if>>
<td><<link "C">><<Guitar3 "21_C2">><</link>></td>
<td>@@.Orn;<<link "C#">><<Guitar3 "22_CS2">><</link>>@@</td>
<<if $Scale==2>>
<td>@@.Yel;<<link "D">><<Guitar3 "23_D2">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "D">><<Guitar3 "23_D2">><</link>>@@</td>
<</if>>
<td><<link "E♭">><<Guitar3 "24_DS2">><</link>></td>
<td>@@.Orn;<<link "E">><<Guitar3 "25_E3">><</link>>@@</td>
/*
<td><<link "F">><</link>></td>
<td>@@.Orn;<<link "F#">><</link>>@@</td>
<td>@@.Orn;<<link "G">><</link>>@@</td>
*/
</tr>
</table>
<<elseif $Scale==3 or $Scale==6>> /* G major E minor */
<table class="Link-table">
<tr>
<<if $Scale==6>>
<td>@@.Yel;<<link "E">><<Guitar3 "01_E1">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "E">><<Guitar3 "01_E1">><</link>>@@</td>
<</if>>
<td><<link "F">><<Guitar3 "02_F1">><</link>></td>
<td>@@.Orn;<<link "F#">><<Guitar3 "03_FS1">><</link>>@@</td>
<<if $Scale==3>>
<td>@@.Yel;<<link "G">><<Guitar3 "04_G1">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "G">><<Guitar3 "04_G1">><</link>>@@</td>
<</if>>
<td><<link "A♭ ">><<Guitar3 "05_GS1">><</link>></td>
<td>@@.Orn;<<link "A">><<Guitar3 "06_A1">><</link>>@@</td>
<td><<link "B♭">><<Guitar3 "07_AS1">><</link>></td>
<td>@@.Orn;<<link "B">><<Guitar3 "08_B1">><</link>>@@</td>
<td>@@.Orn;<<link "C">><<Guitar3 "09_C1">><</link>>@@</td>
<td><<link "C#">><<Guitar3 "10_CS1">><</link>></td>
<td>@@.Orn;<<link "D">><<Guitar3 "11_D1">><</link>>@@</td>
<td><<link "E♭">><<Guitar3 "12_DS1">><</link>></td>
<<if $Scale==6>>
<td>@@.Yel;<<link "E">><<Guitar3 "13_E2">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "E">><<Guitar3 "13_E2">><</link>>@@</td>
<</if>>
<td><<link "F">><<Guitar3 "14_F2">><</link>></td>
<td>@@.Orn;<<link "F#">><<Guitar3 "15_FS2">><</link>>@@</td>
<<if $Scale==3>>
<td>@@.Yel;<<link "G">><<Guitar3 "16_G2">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "G">><<Guitar3 "16_G2">><</link>>@@</td>
<</if>>
<td><<link "A♭ ">><<Guitar3 "17_GS2">><</link>></td>
<td>@@.Orn;<<link "A">><<Guitar3 "18_A2">><</link>>@@</td>
<td><<link "B♭">><<Guitar3 "19_AS2">><</link>></td>
<td>@@.Orn;<<link "B">><<Guitar3 "20_B2">><</link>>@@</td>
<td>@@.Orn;<<link "C">><<Guitar3 "21_C2">><</link>>@@</td>
<td><<link "C#">><<Guitar3 "22_CS2">><</link>></td>
<td>@@.Orn;<<link "D">><<Guitar3 "23_D2">><</link>>@@</td>
<td><<link "E♭">><<Guitar3 "24_DS2">><</link>></td>
<<if $Scale==6>>
<td>@@.Yel;<<link "E">><<Guitar3 "25_E3">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "E">><<Guitar3 "25_E3">><</link>>@@</td>
<</if>>
/*
<td><<link "F">><</link>></td>
<td>@@.Orn;<<link "F#">><</link>>@@</td>
<<if $Scale==3>>
<td>@@.Yel;<<link "G">><</link>>@@</td>
<<else>>
<td>@@.Orn;<<link "G">><</link>>@@</td>
<</if>>
*/
</tr>
</table>
<</if>>
<br>
<<link "Return" "Guitar">><<set $Practice=2>><</link>>
<</nobr>><<nobr>>
<<if ndef $Key>><<set $Key=1>><</if>>
<<if ndef $Task>><<set $Task=1>><</if>>
<<set $PracticeCount+=1>>
<<set _Chord="">>
<table class="Link-table">
<tr>
<td><<if $Key==1>>@@.Yel;<<link "Key of C major">><</link>>@@
<<else>><<link "Key of C major">><<set $Key=1>><<Refresh>><</link>><</if>></td>
<td><<if $Key==2>>@@.Yel;<<link "Key of D major">><</link>>@@
<<else>><<link "Key of D major">><<set $Key=2>><<Refresh>><</link>><</if>></td>
<td><<if $Key==3>>@@.Yel;<<link "Key of G major">><</link>>@@
<<else>><<link "Key of G major">><<set $Key=3>><<Refresh>><</link>><</if>></td>
<td><<if $Key==4>>@@.Yel;<<link "Key of A minor">><</link>>@@
<<else>><<link "Key of A minor">><<set $Key=4>><<Refresh>><</link>><</if>></td>
<td><<if $Key==5>>@@.Yel;<<link "Key of B minor">><</link>>@@
<<else>><<link "Key of B minor">><<set $Key=5>><<Refresh>><</link>><</if>></td>
<td><<if $Key==6>>@@.Yel;<<link "Key of E minor">><</link>>@@
<<else>><<link "Key of E minor">><<set $Key=6>><<Refresh>><</link>><</if>></td>
</tr>
</table>
<<if $Key==1>>
<table class="Link-table">
<tr>
<td><<link "C major">><<Guitar1 "Cmaj">><</link>></td>
<td><<link "D minor">><<Guitar1 "Dmin">><</link>></td>
<td><<link "E minor">><<Guitar1 "Emin">><</link>></td>
<td><<link "F major">><<Guitar1 "Fmaj">><</link>></td>
<td><<link "G major">><<Guitar1 "Gmaj">><</link>></td>
<td><<link "A minor">><<Guitar1 "Amin">><</link>></td>
<td><<link "Csus4">><<Guitar1 "Csus4">><</link>></td>
</tr>
<tr>
<td><<link "C maj7">><<Guitar1 "Cmaj7">><</link>></td>
<td><<link "D min7">><<Guitar1 "Dmin7">><</link>></td>
<td><<link "E min7">><<Guitar1 "Emin7">><</link>></td>
<td><<link "F maj7">><<Guitar1 "Fmaj7">><</link>></td>
<td><<link "G7">><<Guitar1 "G7">><</link>></td>
<td><<link "A min7">><<Guitar1 "Amin7">><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Key==2>>
<table class="VariLink-table">
<tr>
<td><<link "D major">><<Guitar1 "Dmaj">><</link>></td>
<td><<link "E minor">><<Guitar1 "Emin">><</link>></td>
<td><<link "F# minor">><<Guitar1 "FSmin">><</link>></td>
<td><<link "G major">><<Guitar1 "Gmaj">><</link>></td>
<td><<link "A major">><<Guitar1 "Amaj">><</link>></td>
<td><<link "B minor">><<Guitar1 "Bmin">><</link>></td>
<td><<link "Dsus4">><<Guitar1 "Dsus4">><</link>></td>
</tr>
<tr>
<td><<link "D maj7">><<Guitar1 "Dmaj7">><</link>></td>
<td><<link "E min7">><<Guitar1 "Emin7">><</link>></td>
<td><<link "F# min7">><<Guitar1 "FSmin7">><</link>></td>
<td><<link "G maj7">><<Guitar1 "Gmaj7">><</link>></td>
<td><<link "A7">><<Guitar1 "A7">><</link>></td>
<td><<link "B min7">><<Guitar1 "Bmin7">><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Key==3>>
<table class="VariLink-table">
<tr>
<td><<link "G major">><<Guitar1 "Gmaj">><</link>></td>
<td><<link "A minor">><<Guitar1 "Amin">><</link>></td>
<td><<link "B minor">><<Guitar1 "Bmin">><</link>></td>
<td><<link "C major">><<Guitar1 "Cmaj">><</link>></td>
<td><<link "D major">><<Guitar1 "Dmaj">><</link>></td>
<td><<link "E minor">><<Guitar1 "Emin">><</link>></td>
<td><<link "Gsus4">><<Guitar1 "Gsus4">><</link>></td>
</tr>
<tr>
<td><<link "G maj7">><<Guitar1 "Gmaj7">><</link>></td>
<td><<link "A min7">><<Guitar1 "Amin7">><</link>></td>
<td><<link "B min7">><<Guitar1 "Bmin7">><</link>></td>
<td><<link "C maj7">><<Guitar1 "Cmaj7">><</link>></td>
<td><<link "D7">><<Guitar1 "D7">><</link>></td>
<td><<link "E min7">><<Guitar1 "Emin7">><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Key==4>> /* A minor */
<table class="VariLink-table">
<tr>
<td><<link "A minor">><<Guitar1 "Amin">><</link>></td>
<td><<link "C major">><<Guitar1 "Cmaj">><</link>></td>
<td><<link "D minor">><<Guitar1 "Dmin">><</link>></td>
<td><<link "E minor">><<Guitar1 "Emin">><</link>></td>
<td><<link "F major">><<Guitar1 "Fmaj">><</link>></td>
<td><<link "G major">><<Guitar1 "Gmaj">><</link>></td>
<td><<link "Asus4">><<Guitar1 "Asus4">><</link>></td>
</tr>
<tr>
<td><<link "A min7">><<Guitar1 "Amin7">><</link>></td>
<td><<link "C maj7">><<Guitar1 "Cmaj7">><</link>></td>
<td><<link "D min7">><<Guitar1 "Dmin7">><</link>></td>
<td><<link "E min7">><<Guitar1 "Emin7">><</link>></td>
<td><<link "F maj7">><<Guitar1 "Fmaj7">><</link>></td>
<td><<link "G7">><<Guitar1 "G7">><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Key==5>> /* B minor */
<table class="VariLink-table">
<tr>
<td><<link "B minor">><<Guitar1 "Bmin">><</link>></td>
<td><<link "D major">><<Guitar1 "Dmaj">><</link>></td>
<td><<link "E minor">><<Guitar1 "Emin">><</link>></td>
<td><<link "F# minor">><<Guitar1 "FSmin">><</link>></td>
<td><<link "G major">><<Guitar1 "Gmaj">><</link>></td>
<td><<link "A major">><<Guitar1 "Amaj">><</link>></td>
<td><<link "Bsus4">><<Guitar1 "Bsus4">><</link>></td>
</tr>
<tr>
<td><<link "B min7">><<Guitar1 "Bmin7">><</link>></td>
<td><<link "D maj7">><<Guitar1 "Dmaj7">><</link>></td>
<td><<link "E min7">><<Guitar1 "Emin7">><</link>></td>
<td><<link "F# min7">><<Guitar1 "FSmin7">><</link>></td>
<td><<link "G maj7">><<Guitar1 "Gmaj7">><</link>></td>
<td><<link "A7">><<Guitar1 "A7">><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Key==6>> /* E minor */
<table class="VariLink-table">
<tr>
<td><<link "E minor">><<Guitar1 "Emin">><</link>></td>
<td><<link "G major">><<Guitar1 "Gmaj">><</link>></td>
<td><<link "A minor">><<Guitar1 "Amin">><</link>></td>
<td><<link "B minor">><<Guitar1 "Bmin">><</link>></td>
<td><<link "C major">><<Guitar1 "Cmaj">><</link>></td>
<td><<link "D major">><<Guitar1 "Dmaj">><</link>></td>
<td><<link "Esus4">><<Guitar1 "Esus4">><</link>></td>
</tr>
<tr>
<td><<link "E min7">><<Guitar1 "Emin7">><</link>></td>
<td><<link "G maj7">><<Guitar1 "Gmaj7">><</link>></td>
<td><<link "A min7">><<Guitar1 "Amin7">><</link>></td>
<td><<link "B min7">><<Guitar1 "Bmin7">><</link>></td>
<td><<link "C maj7">><<Guitar1 "Cmaj7">><</link>></td>
<td><<link "D7">><<Guitar1 "D7">><</link>></td>
<td></td>
</tr>
</table>
<</if>>
<br>
<<link "Return" "Guitar">><<set $Practice=2>><</link>>
/*
I – C major, C major seventh (Cmaj, Cmaj7)
ii – D minor, D minor seventh (Dm, Dm7)
iii – E minor, E minor seventh (Em, Em7)
IV – F major, F major seventh (F, Fmaj 7)
V – G major, G dominant seventh (G, G7)
vi – A minor, A minor seventh (Am, Am7)
vii° – B diminished, B minor seventh flat five (B°, Bm7b5)
I – D major, D major seventh (Dmaj, Dmaj7)
ii – E minor, E minor seventh (Em, Em7)
iii – F# minor, F# minor seventh (F#m, F#m7)
IV – G major, G major seventh (G, Gmaj 7)
V – A major, A dominant seventh (A, A7)
vi – B minor, B minor seventh (Bm, Bm7)
vii° – C# diminished, C# minor seventh flat five (C#°, C#m7b5)
I – G major, G major seventh (Gmaj, Gmaj7)
ii – A minor, A minor seventh (Am, Am7)
iii – B minor, B minor seventh (Bm, Bm7)
IV – C major, C major seventh (C, Cmaj 7)
V – D major, D dominant seventh (D, D7)
vi – E minor, E minor seventh (Em, Em7)
vii° – F# diminished, F# minor seventh flat five (F#°, F#m7b5)
i – A minor, A minor seventh (Amin, Amin7)
iidim – B diminished, B minor seventh flat five (Bdim, Bm7b5)
III – C major, C major seventh (Cmaj, Cmaj7)
iv – D minor, D minor seventh (Dmin, Dmin7)
v – E minor, E minor seventh (Emin, Emin7)
VI – F major, F major seventh (Fmaj, Fmaj7)
VII – G major, G dominant seventh (Gmaj, G7)
i – B minor, B minor seventh (Bmin, Bmin7)
iidim – C# diminished, C# minor seventh flat five (C#dim, C#m7b5)
III – D major, D major seventh (Dmaj, Dmaj7)
iv – E minor, E minor seventh (Emin, Emin7)
v – F# minor, F# minor seventh (F#min, F#min7)
VI – G major, G major seventh (Gmaj, Gmaj7)
VII – A major, A dominant seventh (Amaj, A7)
i – E minor, E minor seventh (Emin, Emin7)
iidim – F# diminished, F# minor seventh flat five (F#dim, F#m7b5)
III – G major, G major seventh (Gmaj, Gmaj7)
iv – A minor, A minor seventh (Amin, Amin7)
v – B minor, B minor seventh (Bmin, Bmin7)
VI – C major, C major seventh (Cmaj, Cmaj7)
VII – D major, D dominant seventh (Dmaj, D7)
Lrn_G7
Lrn_Gmaj
Lrn_Gmaj7
Lrn_Gsus4
Lrn_A7
Lrn_Amaj
Lrn_Amaj7
Lrn_Amin
Lrn_Amin7
Lrn_Asus4
Lrn_B7
Lrn_Bmaj
Lrn_Bmaj7
Lrn_Bmin
Lrn_Bmin7
Lrn_Bsus4
Lrn_C7
Lrn_Cmaj
Lrn_Cmaj7
Lrn_Cmin
Lrn_Cmin7
Lrn_Csus4
Lrn_D7
Lrn_Dmaj
Lrn_Dmaj7
Lrn_Dmin
Lrn_Dmin7
Lrn_Dsus4
Lrn_Emin
Lrn_Emin7
Lrn_Esus4
Lrn_Fmaj
Lrn_Fmaj7
Lrn_FSmin
Lrn_FSmin7
*/
<</nobr>><<nobr>>
<<if ndef $Key>><<set $Key=1>><</if>>
<<if ndef $Task>><<set $Task=1>><</if>>
<<if ndef $Status>><<set $Status="Start">><</if>>
<br><br>
<<if $Task==1>>Play the following chords with an evenly spaced strum
<<elseif $Task==2>>Play the following chords with a dash dot dot strum
<<elseif $Task==3>>Play Scarborough Fair with a 1,2,3 walze strum.
<</if>>
<<if $Status=="Start">>
<<set $Strum=0; $Count=0>>
<<link "Select a key and start">><<set $Status="Playing">><<Refresh>><</link>>
<br>
<<if $Task==1>><<set $Complete=16>>
4xAmin - 4xGmaj - 4xFmaj - 4xGmaj
<<elseif $Task==2>><<set $Complete=24>>
3xEmin, 3xDmaj, 3xCmaj, 3xBmaj, 3xEmin, 3xDmaj, 3xCmaj, 3xBmaj.
<<elseif $Task==3>><<set $Complete=60>>
6xEmin, 3xDmaj, 9xEmin, 3xGmaj, 3xAmin, 9xEmin, 6xGmaj, 6XDmaj, 3xEmin, 6xDmaj, 6xEmin
<<elseif $Task==5>><<set $Complete=24>>
6xAmin, 6xGmaj, 6xFmaj, 6xEmin7, 6xAmin, 6xGmaj, 3xFmaj, 3xEmin7, 6xAmin<br>
6xCmaj, 6xGmaj, 6XAmaj, 6xEmin7, 6xCmaj, 6xGma, 3xFmaj, 3xEmin7, 6xAmin
<</if>>
<<elseif $Status=="Playing">>
<<if $Task==1>>
4xAmin - 4xGmaj - 4xFmaj - 4xGmaj
<<elseif $Task==2>>
3xEmin, 3xDmaj, 3xCmaj, 3xBmaj, 3xEmin, 3xDmaj, 3xCmaj, 3xBmaj.
<<elseif $Task==3>>
6xEmin, 3xDmaj, 9xEmin, 3xGmaj, 3xAmin, 9xEmin, 6xGmaj, 6XDmaj, 3xEmin, 6xDmaj, 6xEmin
<<elseif $Task==5>>
6xAmin, 6xGmaj, 6xFmaj, 6xEmin7, 6xAmin, 6xGmaj, 3xFmaj, 3xEmin7, 6xAmin<br>
6xCmaj, 6xGmaj, 6XAmaj, 6xEmin7, 6xCmaj, 6xGma, 3xFmaj, 3xEmin7, 6xAmin
<<elseif $Task==6>>
6xEmin, 3xDmaj, 9xEmin, 3xGmaj, 3xAmaj, 9xEmin, 6xGmaj, 6XDmaj, 3xEmin, 6xDmaj, 6xEmin
<</if>>
<<elseif $Status=="Finished">>
<<if $Count==$Complete>>
@@.Yel; SUCESS @@ Well done! you may now
<<set $Strumming+=1>>
<<link "Repeat Task $Task?">><<set $Status="Start">><<Refresh>><</link>> or
<<link "Try the next task?">><<set $Task+=1; $Status="Start">><<Refresh>><</link>> or
<<link "Quit playing chords?" "Guitar">>
<<unset $Strum; $Count; $Complete; $Task; $Status>><<set $Practice=2>>
<</link>>
<<else>>
@@.Yel; FAILED @@ Ah well Keep practicing!
<<link "Repeat Task $Task?">><<set $Task=1; $Status="Start">><<Refresh>><</link>> or
<<link "Quit playing chords?" "Guitar">>
<<unset $Strum; $Count; $Complete; $Task; $Status>><<set $Practice=2>>
<</link>>
<<set $Task=0>>
<</if>>
<</if>>
<table class="Link-table">
<tr>
<td><<if $Key==1>>@@.Yel;<<link "Key of C major">><</link>>@@
<<else>><<link "Key of C major">><<set $Key=1>><<Refresh>><</link>><</if>></td>
<td><<if $Key==2>>@@.Yel;<<link "Key of D major">><</link>>@@
<<else>><<link "Key of D major">><<set $Key=2>><<Refresh>><</link>><</if>></td>
<td><<if $Key==3>>@@.Yel;<<link "Key of G major">><</link>>@@
<<else>><<link "Key of G major">><<set $Key=3>><<Refresh>><</link>><</if>></td>
<td><<if $Key==4>>@@.Yel;<<link "Key of A minor">><</link>>@@
<<else>><<link "Key of A minor">><<set $Key=4>><<Refresh>><</link>><</if>></td>
<td><<if $Key==5>>@@.Yel;<<link "Key of B minor">><</link>>@@
<<else>><<link "Key of B minor">><<set $Key=5>><<Refresh>><</link>><</if>></td>
<td><<if $Key==6>>@@.Yel;<<link "Key of E minor">><</link>>@@
<<else>><<link "Key of E minor">><<set $Key=6>><<Refresh>><</link>><</if>></td>
</tr>
</table>
/*
I – C major, C major seventh (Cmaj, Cmaj7)
ii – D minor, D minor seventh (Dm, Dm7)
iii – E minor, E minor seventh (Em, Em7)
IV – F major, F major seventh (F, Fmaj 7)
V – G major, G dominant seventh (G, G7)
vi – A minor, A minor seventh (Am, Am7)
vii° – B diminished, B minor seventh flat five (B°, Bm7b5)
*/
<<if $Key==1>>
<table class="Link-table">
<tr>
<td><<link "C major">><<Guitar2 "Cmaj">><</link>></td>
<td><<link "D minor">><<Guitar2 "Dmin">><</link>></td>
<td><<link "E minor">><<Guitar2 "Emin">><</link>></td>
<td><<link "F major">><<Guitar2 "Fmaj">><</link>></td>
<td><<link "G major">><<Guitar2 "Gmaj">><</link>></td>
<td><<link "A minor">><<Guitar2 "Amin">><</link>></td>
<td><<link "Csus4">><<Guitar2 "Csus4">><</link>></td>
</tr>
<tr>
<td><<link "C maj7">><<Guitar2 "Cmaj7">><</link>></td>
<td><<link "D min7">><<Guitar2 "Dmin7">><</link>></td>
<td><<link "E min7">><<Guitar2 "Emin7">><</link>></td>
<td><<link "F maj7">><<Guitar2 "Fmaj7">><</link>></td>
<td><<link "G7">><<Guitar2 "G7">><</link>></td>
<td><<link "A min7">><<Guitar2 "Amin7">><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Key==2>>
<table class="VariLink-table">
<tr>
<td><<link "D major">><<Guitar2 "Dmaj">><</link>></td>
<td><<link "E minor">><<Guitar2 "Emin">><</link>></td>
<td><<link "F# minor">><<Guitar2 "FSmin">><</link>></td>
<td><<link "G major">><<Guitar2 "Gmaj">><</link>></td>
<td><<link "A major">><<Guitar2 "Amaj">><</link>></td>
<td><<link "B minor">><<Guitar2 "Bmin">><</link>></td>
<td><<link "Dsus4">><<Guitar2 "Dsus4">><</link>></td>
</tr>
<tr>
<td><<link "D maj7">><<Guitar2 "Dmaj7">><</link>></td>
<td><<link "E min7">><<Guitar2 "Emin7">><</link>></td>
<td><<link "F# min7">><<Guitar2 "FSmin7">><</link>></td>
<td><<link "G maj7">><<Guitar2 "Gmaj7">><</link>></td>
<td><<link "A7">><<Guitar2 "A7">><</link>></td>
<td><<link "B min7">><<Guitar2 "Bmin7">><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Key==3>>
<table class="VariLink-table">
<tr>
<td><<link "G major">><<Guitar2 "Gmaj">><</link>></td>
<td><<link "A minor">><<Guitar2 "Amin">><</link>></td>
<td><<link "B minor">><<Guitar2 "Bmin">><</link>></td>
<td><<link "C major">><<Guitar2 "Cmaj">><</link>></td>
<td><<link "D major">><<Guitar2 "Dmaj">><</link>></td>
<td><<link "E minor">><<Guitar2 "Emin">><</link>></td>
<td><<link "Gsus4">><<Guitar2 "Gsus4">><</link>></td>
</tr>
<tr>
<td><<link "G maj7">><<Guitar2 "Gmaj7">><</link>></td>
<td><<link "A min7">><<Guitar2 "Amin7">><</link>></td>
<td><<link "B min7">><<Guitar2 "Bmin7">><</link>></td>
<td><<link "C maj7">><<Guitar2 "Cmaj7">><</link>></td>
<td><<link "D7">><<Guitar2 "D7">><</link>></td>
<td><<link "E min7">><<Guitar2 "Emin7">><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Key==4>> /* A minor */
<table class="VariLink-table">
<tr>
<td><<link "A minor">><<Guitar2 "Amin">><</link>></td>
<td><<link "C major">><<Guitar2 "Cmaj">><</link>></td>
<td><<link "D minor">><<Guitar2 "Dmin">><</link>></td>
<td><<link "E minor">><<Guitar2 "Emin">><</link>></td>
<td><<link "F major">><<Guitar2 "Fmaj">><</link>></td>
<td><<link "G major">><<Guitar2 "Gmaj">><</link>></td>
<td><<link "Asus4">><<Guitar2 "Asus4">><</link>></td>
</tr>
<tr>
<td><<link "A min7">><<Guitar2 "Amin7">><</link>></td>
<td><<link "C maj7">><<Guitar2 "Cmaj7">><</link>></td>
<td><<link "D min7">><<Guitar2 "Dmin7">><</link>></td>
<td><<link "E min7">><<Guitar2 "Emin7">><</link>></td>
<td><<link "F maj7">><<Guitar2 "Fmaj7">><</link>></td>
<td><<link "G7">><<Guitar2 "G7">><</link>></td>
<td>@@.Gry; <<link "E maj">><<Guitar2 "Emaj">><</link>>@@</td>
</tr>
</table>
<<elseif $Key==5>> /* B minor */
<table class="VariLink-table">
<tr>
<td><<link "B minor">><<Guitar2 "Bmin">><</link>></td>
<td><<link "D major">><<Guitar2 "Dmaj">><</link>></td>
<td><<link "E minor">><<Guitar2 "Emin">><</link>></td>
<td><<link "F# minor">><<Guitar2 "FSmin">><</link>></td>
<td><<link "G major">><<Guitar2 "Gmaj">><</link>></td>
<td><<link "A major">><<Guitar2 "Amaj">><</link>></td>
<td><<link "Bsus4">><<Guitar2 "Bsus4">><</link>></td>
</tr>
<tr>
<td><<link "B min7">><<Guitar2 "Bmin7">><</link>></td>
<td><<link "D maj7">><<Guitar2 "Dmaj7">><</link>></td>
<td><<link "E min7">><<Guitar2 "Emin7">><</link>></td>
<td><<link "F# min7">><<Guitar2 "FSmin7">><</link>></td>
<td><<link "G maj7">><<Guitar2 "Gmaj7">><</link>></td>
<td><<link "A7">><<Guitar2 "A7">><</link>></td>
<td>@@.Gry; <<link "F# maj">><<Guitar2 "FSmaj">><</link>>@@</td>
</tr>
</table>
<<elseif $Key==6>> /* E minor */
<table class="VariLink-table">
<tr>
<td><<link "E minor">><<Guitar2 "Emin">><</link>></td>
<td><<link "G major">><<Guitar2 "Gmaj">><</link>></td>
<td><<link "A minor">><<Guitar2 "Amin">><</link>></td>
<td><<link "B minor">><<Guitar2 "Bmin">><</link>></td>
<td><<link "C major">><<Guitar2 "Cmaj">><</link>></td>
<td><<link "D major">><<Guitar2 "Dmaj">><</link>></td>
<td><<link "Esus4">><<Guitar2 "Esus4">><</link>></td>
</tr>
<tr>
<td><<link "E min7">><<Guitar2 "Emin7">><</link>></td>
<td><<link "G maj7">><<Guitar2 "Gmaj7">><</link>></td>
<td><<link "A min7">><<Guitar2 "Amin7">><</link>></td>
<td><<link "B min7">><<Guitar2 "Bmin7">><</link>></td>
<td><<link "C maj7">><<Guitar2 "Cmaj7">><</link>></td>
<td><<link "D7">><<Guitar2 "D7">><</link>></td>
<td>@@.Gry; <<link "B maj">><<Guitar2 "Bmaj">><</link>>@@</td>
</tr>
</table>
<</if>>
<br>
/*
Lrn_G7
Lrn_Gmaj
Lrn_Gmaj7
Lrn_Gsus4
Lrn_A7
Lrn_Amaj
Lrn_Amaj7
Lrn_Amin
Lrn_Amin7
Lrn_Asus4
Lrn_B7
Lrn_Bmaj
Lrn_Bmaj7
Lrn_Bmin
Lrn_Bmin7
Lrn_Bsus4
Lrn_C7
Lrn_Cmaj
Lrn_Cmaj7
Lrn_Cmin
Lrn_Cmin7
Lrn_Csus4
Lrn_D7
Lrn_Dmaj
Lrn_Dmaj7
Lrn_Dmin
Lrn_Dmin7
Lrn_Dsus4
Lrn_Emin
Lrn_Emin7
Lrn_Esus4
Lrn_Fmaj
Lrn_Fmaj7
Lrn_FSmin
Lrn_FSmin7
*/
<</nobr>><<nobr>> /* [[Spruce Outside]] */
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Effort=3>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Transform/Spruce_02" "">>
<br>
You decided to test whether you would be free to leave Spruce Manor if you wanted to or not. You strolled down
to the car park and then continued down the private road until you reached the gate.
<<if $Outfit.items[3].heel=="L">>
The rough uneven ground of the driveway was not great for walking in your $Outfit.items[3].desc but you did
not feel there was much danger of twisting your ankle as you walked.
<<elseif $Outfit.items[3].heel=="M">>
The rough uneven ground of the driveway was not conducive to walking in your $Outfit.items[3].desc and you
worried a little about twisting your ankle as you walked.
<<elseif $Outfit.items[3].heel=="H">>
The rough uneven ground of the driveway was not at all conducive to walking in your $Outfit.items[3].desc and
you worried a lot about twisting your ankle as you walked.
<</if>>
<<elseif $Step==1>>
<<MyPicky "Media/Transform/Spruce_02L" "">>
<br>
You look to the left and note that the road changes beyond the turn off to Spruce Manor, it becomes narrower
and the surface looks older and more worn. You can see that it winds on up the hill and then presumably down
the next one to god knows where. You can just make out what might be buildings, maybe they could be houses,
or yet again some sort of barn or farm building.
<br><br>
You muse that exploring unknown countryside could be quite a pleasant experience if you were wearing hiking
boots or even trainers, but a quick glance down at your $Outfit.items[3].color $Outfit.items[3].desc leads you to
the conclusion that it would not be terrific fun in your current footware.
<<elseif $Step==2>>
<<MyPicky "Media/Transform/Spruce_02R" "">>
<br>
You look to the right, the direction from which you arrived, and see the 'B' road runs down the hill past a rather
imposing house that might be a farm house, then bends away to the right, presumably joining up with the 'A'
road to Lindchester somewhere beyond the hills in the distance.
<br><br>
Your recollection is that it only took a few minutes after pulling off the 'A' road to arrive at where you are standing
now, but of course a car travelling at 60mph can cover several miles in several minutes. However far it actually is,
you conclude that it's to far to walk in your $Outfit.items[3].desc
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Look Left">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Look Right">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Walk back up the drive" "Spruce Outside">><<unset $Step>><<set $Elapsed=20>><</link>></td>
</tr>
</table>
<</nobr>><<nobr>>
/* Widget to display PC's view on babies */
<<widget "ThinkBaby">>
<<set $Xtxt="you think babies are ">>
<<if $Babycrazy>=90>>
<<set $Xtxt+="your raison d'être, you would deal with the devil for the chance to become a mother!">>
<<elseif $Babycrazy>=80>>
<<set $Xtxt+="the most marvellous creations in the whole world, you would love to be a mother!">>
<<elseif $Babycrazy>=70>>
<<set $Xtxt+="mind blowingly adorable, you wish you could have one and be a mother!">>
<<elseif $Babycrazy>=60>>
<<set $Xtxt+="absolutely adorable, you wish you could have one yourself if you are honest!">>
<<elseif $Babycrazy>=50>>
<<set $Xtxt+="totally adorable, you just want to hold them and cuddle them!">>
<<elseif $Babycrazy>=40>>
<<set $Xtxt+="adorable, so sweet and cute they make you feel all gooey and gushy!">>
<<elseif $Babycrazy>=30>>
<<set $Xtxt+="really sweet and cute, you understand why women want to have their own!">>
<<elseif $Babycrazy>=20>>
<<set $Xtxt+="quite cute, it doesn't surprise you that women want to have babies">>
<<elseif $Babycrazy>=10>>
<<set $Xtxt+="well ... ok ... you conclude a fixation with babies must be a 'chick thing' ">>
<</if>>
<</widget>>
/* Widget to display PC's view on pregnancy */
<<widget "ThinkPregy">>
<<set $Xtxt="you ">>
<<if $Babycrazy>=90>>
<<set $Xtxt+="would do absolutely anything if only you could only be a woman and have a baby!">>
<<elseif $Babycrazy>=80>>
<<set $Xtxt+="would really love to be a woman so that you could get pregnant and have a baby!">>
<<elseif $Babycrazy>=70>>
<<set $Xtxt+="find it so unfair that you are a man, not a woman, and can't have babies!">>
<<elseif $Babycrazy>=60>>
<<set $Xtxt+="hate the perdiferous fates that made you a man that can't have babies!">>
<<elseif $Babycrazy>=50>>
<<set $Xtxt+="feel how wonderful it must be to be pregnant and then have a baby.">>
<<elseif $Babycrazy>=40>>
<<set $Xtxt+="would make a good mother if you were a woman and had baby of your own.">>
<<elseif $Babycrazy>=30>>
<<set $Xtxt+="are really curious about what it must feel like to be pregnan and then have a baby.">>
<<elseif $Babycrazy>=20>>
<<set $Xtxt+="feel she must be enjoying being pregnant and expecting a baby.">>
<<elseif $Babycrazy>=10>>
<<set $Xtxt+="find pregnant women and women with babies very attractive, admirable even!">>
<</if>>
<</widget>>
<</nobr>><<nobr>>
/*
<<set $ChatMandy=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]>>
0=Hello, 1=Busy?, 2=Msg?, 3=HowGo?,
4=Looknice, 5=smile, 6=eyes, 7=hair, 8=tits, 9=perfume
10=Jokes, 11=Knock, knock, 12=Shouldn't date, 13=How do you, 14=What's the difference, 15=A wife ...
*/
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $ChatDone=false>>
<<set $Elapsed=10>>
<<set $ChatMandy[0]+=1>>
<<if $ChatMandy[0]>=99>>
<<set $Step=40>>
<<elseif $MandyFucked==1 or $MandyFucked==2>>
<<set $Step=30>>
<<elseif $Step<20>>
<<if $ChatMandy[0]>=14>><<set $Step=20>><</if>>
<</if>>
<<MyPicky "Media/Work/Office_02M" "">>
<<Ambient "Media/Sounds/Amb_Work_Reception.mp3" "1.0">>
<br>
You are in the reception of the Research and Development facility of Golding Electronics. You have decided to chat with Mandy ... at least you hope her name is Mandy ... the reception girls do look quite similar ...
<<if $Step==0>>
Anyhows you have decided to chat with her. You have no official reason for talking to her, so you quickly consider
your options on how to proceed and get the ball rolling.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Hey Mandy, busy day?">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Hi Mandy, any messages for me?">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Hey there, how's it going?">><<set $Step=3>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "You look nice today Mandy">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "Hi Mandy, want to hear a joke?">><<set $Step=10>><<Refresh>><</link>></td>
<td><<link [[Finish chatting|Work]]>>
<<unset $Step>><<set $ChatDone=true; $ChatMandy[0]+=1>>
<</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<br><br>
<<set $ChatMandy[1]+=1>>
<<if $ChatMandy[1]==1>>
You approach and say "Hey Mandy, busy day?" It sounds lame even as you say the words. She looks amused
and picks up a nail file from her desk. "Oh yes" she drawls while tidying up a nail "I'm rushed off my feet." She
puts the nail file down precisely. You smile weakly and
<<elseif $ChatMandy[1]==2>>
You approach and say "Hey Mandy, busy day?" It sounds lame even as you say the words. She looks amused
and picks up her lipstick from her desk. "Oh yes" she drawls while touching up her lips "I need to be prepared
for all the excitement in this jobt." She puts the lipstic down precisely. You smile weakly and
<<elseif $ChatMandy[1]>=3>>
You approach and say "Hey Mandy, busy day?" It sounds lame even as you say the words. She looks amused
then gives you an appraising look. "Never too busy for you sweetie" she tells you, as her tongue fleetingly and
sensously darts across her lips. <<set $Arousal+=20>> Light headed you
<</if>>
<<elseif $Step==2>>
<br><br>
<<set $ChatMandy[2]+=1>>
<<if $ChatMandy[2]<3>>
You approach and ask her "Hi Mandy, any messages for me?" You cringe inwardly at having asked that. Mandy
looks you straight in the eye. "No $MC.name, sadly there are no messages for you." She smiles "Apart from the
ones that you don't seem to understand." she adds cryptically. You are about to open your mouth and ask her
what she means by that, when a set of rarely used synapses fires in your brain causing a change of mind. You
smile as warmly as you can, thank her and
<<elseif $ChatMandy[2]>=3>>
Stuck again for an intro line you approach and ask her "Hi Mandy, any messages for me?" You cringe inwardly
once again at having asked that. Mandy giggles. "No $MC.name, there are no messages for you." She smiles
"there are never any messages for you, apart from the ones that, like I said, you don't seem to understand." she
shakes her head smiling. It's baffling @@.Thnk1; How can I understand a message when there isn't one? @@.
You smile as warmly as you can, thank her and
<</if>>
<<elseif $Step==3>>
<br><br>
<<set $ChatMandy[3]+=1>>
<<if $ChatMandy[3]==1>>
You approach and say "Hey there, how's it going?" It's not the most sophisticated aproach, but it may prove
serviceable, depending upon her reaction. "Oh much the same as yesterday sweetie" she replies in a whistfull
tone. "If you see anyone in shining armour who looks a bit lost send them here" she adds. "I'll be sure to" you
tell here with a smile as you
<<elseif $ChatMandy[3]==2>>
You approach and say "Hey there, how's it going?" It's not the most sophisticated aproach, but it may prove
serviceable, depending upon her reaction. "Oh much the same as yesterday and the day before that" she says
in a whistfull tone. "No knight in shining armour yet then?" you ask her. "Well, I'm starting to think that he may
be in disguise" she says with a wink. You are thoughtful as you
<<elseif $ChatMandy[3]>=3>>
You approach and say "Hey there, how's it going?" It's not the most sophisticated aproach, but it may prove
serviceable, depending upon her reaction. "Oh, same old" she responds in a resigned way. "What would you
do if your knight in shining armour actually appeared?" you ask her. "Well now!" she winks, "It would depend
on what his intentions were" she says. You smile and nod, turning away. @@.Tiny;"I have a can opener" @@
she says sotto voce as you
<</if>>
<<elseif $Step==4>>
<br><br>
<<set $ChatMandy[4]+=1>>
You approach and say "You look nice today Mandy" She beams "Aww, thank you sweetie." You are furiously
thinking how to follow up your apparent success when she decides the matter for you. "What was it that you
noticed honey?" she asks and waits for your response. You decide to go with
<br>
<table class="VariLink-table">
<tr>
<td><<link "Your smile!">><<set $Step=5>><<Refresh>><</link>></td>
<td><<link "Your eyes!">><<set $Step=6>><<Refresh>><</link>></td>
<td><<link "Your hair!">><<set $Step=7>><<Refresh>><</link>></td>
<td><<link "Your tits!">><<set $Step=8>><<Refresh>><</link>></td>
<td><<link "Your perfume!">><<set $Step=9>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==5>>
<<set $ChatMandy[5]+=1>>
"Your smile!" You tell her gallantly. It's a stab in the dark, you haven't a clue how to play this game, you're just
hoping that you don't say the wrong thing.
<br><br>
<<if $ChatMandy[5]==1>>
"Aww, that's sweet of you $MC.name" she coos. At the risk of overdoing it you press home the charm offensive.
"Well, it brightens my day you know." Her smile broadens. "Well, it's nice to know that you will be thinking
about me while you work." she says. @@.Thnk1;Damn! I will be now! @@ Feeling a little aroused
<<set $Arousal+=20>>you smile and
<<else>>
"Aww, thank you $MC.name" she coos. You try the line that seemed to work before "Well, it brightens my day
you know." She licks her lips. "Think about how it could brighten your nights as well sweetie, and your
mornings!" @@.Thnk1;Oh wow! Is she suggesting what I think she is suggesting? @@ Feeling quite aroused
<<set $Arousal+=30>>you smile and
<</if>>
<<elseif $Step==6>>
<<set $ChatMandy[6]+=1>>
"Your eyes!" You tell her gallantly. It's a stab in the dark, you haven't a clue how to play this game, you're
just hoping that you don't say the wrong thing.
<br><br>
<<if $ChatMandy[6]==1>>
"Thank you $MC.name" she says, batting her eyes as she does so. "I got myself a new eye shadow and
mascarra from boots at the weekend, I'm glad you approve." Being honest, until now you hadn't noticed her
eye makeup, but a win is a win hey what? Feeling a little smug you
<<else>>
"Thank you $MC.name" she says, batting her eyes as she does so. "Just imagine my eyes gazing up at you,
sparkling with passion and desire." You stand there blinking as the vivid image she has just conjureed robs
you of coherent thought. With a stupid smile you
<</if>>
<<elseif $Step==7>>
<<set $ChatMandy[7]+=1>>
"Your hair!" You tell her gallantly. It's a stab in the dark, you haven't a clue how to play this game, you're
just hoping that you don't say the wrong thing.
<br><br>
<<if $ChatMandy[7]==1>>
"Oh thank you, I had it trimmed at the hairdresser last saturday, I'm glad you like it" She seems genuinely
pleased by your compliment. Being honest, you haven't noticedl any difference in her hair for ages, but a win
is a win hey what? Feeling a little smug you
<<else>>
"Oh thank you $MC.name, I'm glad you like my hair. Are you picturing how it would look spread in waves
across a pillow?" She winks and smiles. You stand there blinking as the vivid image she has just conjureed
robs you of coherent thought. With a stupid smile you
<</if>>
<<elseif $Step==8>>
<<set $ChatMandy[8]+=1>>
"Your tits!" You tell her gallantly. It's a stab in the dark, you haven't a clue how to play this game, you're
just hoping that you don't say the wrong thing.
<br><br>
<<if $ChatMandy[8]==1>>
"Really $MC.name! You can be quite crass sometimes!" You mumble "Oh! sorry" and sort of crumple where
you stand. However a twinkle in her eye tells you that she's not really angry. @@.Thnk1; So she likes that I
like her tits, but doesn't want to admit that?@@ With a dawning awareness you
<<else>>
"You seem to have a fascination with my tits $MC.name! Do you dream about them in your bed at night?
do you dream about fondling the soft flesh and sucking on my pert nipples?" You stand rooted to the spot,
mouth open, while your erection strains against your $Outfit.items[0].desc and threatens to soil them where
you stand. <<set $Arousal=80>> You stumble away and
<</if>>
<<elseif $Step==9>>
<<set $ChatMandy[9]+=1>>
"Your perfume!" You tell her gallantly. It's a stab in the dark, you haven't a clue how to play this game, you're
just hoping that you don't say the wrong thing.
<br><br>
<<if $ChatMandy[9]==1>>
"Oh!" she exclaims and looks surprised. @@.Tiny;"OMG it works!" @@ she mutters to herself almost too
quietly for you to hear. "It's er, a new one." she tells you recovering swiftly. "Here, breath deep" she tells you
as she raises her wrist. You take her hand and inhale deeply at her perfumed wrist. @@.Thnk1; Ooo! it's ...
mmm ... very nice indeed!@@ <<set $Arousal+=20; $Events[5]=1>> Befuddled you
<<else>>
"Mmm, you like this scent don't you $MC.name, here, breath deep" she tells you as she raises her wrist. You
take her hand and inhale deeply at her perfumed wrist. @@.Thnk1; Ooo! it's ... mmm ... oh wow! ... I feel ...
@@ Her fingers ruffle your hair as she presses her wrist against your nose, and your mind starts to swim with
lustfull thoughts from the mind blowing fragrence<<set $Arousal=70; $Events[5]=2>> Mesmerized you <</if>>
<<elseif $Step==10>>
<<set $ChatMandy[10]+=1>>
You approach and say "Hi Mandy, want to hear a joke?" She smiles "Go on then, tell me a joke." Then you realise
that you haven't really thought this through at alll. All the jokes you know are terrible, old, and a little smutty. You
decide to go with
<br>
<table class="VariLink-table">
<tr>
<td><<link "Knock, knock?">><<set $Step=11>><<Refresh>><</link>></td>
<td><<link "Shouldn't date">><<set $Step=12>><<Refresh>><</link>></td>
<td><<link "How do you">><<set $Step=13>><<Refresh>><</link>></td>
<td><<link "What's the difference">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "A wife ...">><<set $Step=15>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==11>>
<<set $ChatMandy[11]+=1>>
<br><br>
"Knock, knock?" you say.
<<if $ChatMandy[11]==1>>"Who's there?" she replies rolling her eyes. "Nicholas" you grin. "Nicholas who?"
she responds pursing her lips. "Knickerless girls shouldn't climb trees in windy weather" you finish with a
grin. She eyes you narrowly. "Knock, knock?" she drawls. "Er, who's there?" you say surprised by the counter.
"Nicholas" she grins. "Er, Nicholas who?" you say, wondering what's coming next. "Knickerless girls are
harder to spot when they don't climb trees in windy weather" She tells you with a pantomine wink.
<<set $Arousal+=20>> Totally flustered you
<<elseif $ChatMandy[11]==2>>
She interrupts you. "I hope this isn't the one about girls climbing trees and flashing their pussy, because you
already told me that one you know?" @@.Thnk1; Shit! How could I have forgotten? @@ Totally crestfallen,
you admit that it was and
<<elseif $ChatMandy[11]==3>>
She interrupts you. "I hope this isn't the one about girls climbing trees and flashing their pussy, because you
already told me that one you know?" "Knock, knock?" you repeat. "Who's there?" she replies suspiciously.
"Leena" you grin. "Leena who?" she responds intrigued. "Leena little closer so I can kiss you" you say with a
grin. She leans forward until her lips touch yours, but just at that moment you hear the front door opening
and she pulls away with a demure smile. <<set $Arousal+=20>> Light headed you
<<else>>
She interrupts you "I have one this time ... Knock, knock" she says with a smile. "Who's there?" you respond
"Arne" she giggles. "Arne who?" you ask breathlessly. "Aren't you going to kiss me again?" she finishes and
puckers her lips. You lean forward and kiss her. Her lips are warm and soft and taste of cherries. Blood rushes
away from your brain and <<set $Arousal+=30>> Light headed you
<</if>>
<<elseif $Step==12>>
<<set $ChatMandy[12]+=1>>
<br><br>
"Ok, here's a good one" you say.
<<if $ChatMandy[12]==1>>
"Why should a girl never date a tennis player?" She looks intrugued. "I don't know" she says. "So tell me why
should a girl never date a tennis player?" You assume a knowing pose "Because ... love means nothing to
them" you declair with an expansive guesture. She thinks for a moment. "Oh! Love! ... very clever ... I like it."
She beams her delight at you. "Of course" she adds in a coy voice "that assumes that the girl is looking for
love in the first place." She gazes dreamily into your eyes. <<set $Arousal+=20>> Light headed you
<<elseif $ChatMandy[12]==2>>
"Why should a girl never date ..." She interrupts you. "I hope this isn't the one about why girls shouldn't date
a tennis player, because you already told me that one you know?" @@.Thnk1; Shit! How could I have
forgotten? @@ Totally crestfallen, you admit that it was and
<<elseif $ChatMandy[12]==3>>
"Why should a girl never date ..." She interrupts you. "I hope this isn't the one about why girls shouldn't date
a tennis player, because you already told me that one you know?" she chalenges. "Why should a girl never
date a weather forecaster?" you ask with a grin. "Oh, ok" she says mollified. "I don't know, why should a girl
never date a weather forecaster?" she responds dutifully. "Because they are often vague about the number of
inches that you'll get during the night." She feigns shock. "Ooo $MC.name, you naughty thing ..." Touching
your cheek she says. "You're not a weather forecaster are you?" <<set $Arousal+=20>> Light headed you
<</if>>
<<elseif $Step==13>>
<<set $ChatMandy[13]+=1>>
<br><br>
"Ok, here's a good one" you say.
<<if $ChatMandy[13]==1>>
"How do you make a hormone?" you ask. She looks perplexed "I don't know dear, I'm not a chemist, how do
you make a hormone?" she waits for the punchline. "Don't pay her." you say with a grin. "Hmm" she frowns
"That's very sexist and degrading to women $MC.name." she chides. "Er, sorry, just a joke" you mumble when
you realise you have messed up. Feeling chastened you
<<elseif $ChatMandy[13]==2>>
"How do you ..." She interrupts. "I hope this isn't the one about not paying a prostitute, because you already
told that one and it wasn't ver funny!" @@.Thnk1; Shit! How could I have forgotten? @@ Totally crushed
you admit that it was and
<<elseif $ChatMandy[13]==3>>
"How do you ..." She interrupts. "I hope this isn't the one about not paying a prostitute, because you already
told that one and it wasn't very funny!" she tells you. "How do you get rid of pubic hairs?" you continue. "Oh,
ok" she says mollified. "Well you can shave, or wax, or there is electrolysis" she tells you matter of factly. You
smile and shake your head. "Ok" she says in a challenging tone "How do you get rid of pubic hairs?" You
make 'pft' 'pft' noises while pretending to spit. "I see" she says. "Well some of us only have a landing strip, so
all the licky bits are smooth and bald" she states. <<set $Arousal+=30>> With this image in your mind you
<</if>>
<<elseif $Step==14>>
<<set $ChatMandy[14]+=1>>
<br><br>
"Ok, let's try this one" you say.
<<if $ChatMandy[14]==1>>
"What’s the difference between a cat and a comma?" you ask. "I don't know $MC.name, what's the difference
between a cat and a comma?" she responds dutifully. "One has claws at the end of its paws, and the other is
a pause at the end of a clause." you say. "Oh! clever!" she smiles. @@.Thnk1; Well, that went ok! @@ Feeling
pleased at your apparent success you
<<elseif $ChatMandy[14]==2>>
"What’s the difference between a trapeze artist and a stripper?" you ask. "This is going to be rude isn't it?"
she says archly. "I don't know $MC.name, what's the difference between a trapeze artist and a stripper? she
responds dutifully. "One will show you a cunning stunt!" you tell her. "I don't get it?" she frowns and looks
mystified. @@.Thnk1; Oh bugger! @@ "Er ... well ... never mind." you say lamely. "Oh!" she says then in quite
a loud voice, "you're after a 'Stunning Cunt'" and winks. <<set $Arousal+=20>> With a gulp you
<<elseif $ChatMandy[14]>=3>>
"What’s the difference between love and marriage?" you ask. "Ooo, well the saying goes that 'love comes
before marriage'" she purrs. "but there are also phrases like 'looking for love' and 'happily married' so I'm
not sure." She gives you a predatory look. "So tell me more about love and marriage $MC.name" You are in
danger of forgetting the punchline. "Er ... well love is blind but marriage is an eye-opener" you finish with a
gulp. "Well, when you get married $MC.name many things open!" she smirks.
<<set $Arousal+=30>> Feeling giddy you
<</if>>
<<elseif $Step==15>>
<<set $ChatMandy[15]+=1>>
<br><br>
"Ok, here's a good one" you say.
<<if $ChatMandy[15]==1>>
"A wife texts her husband at work on a cold winter morning, 'Windows frozen, won’t open.' The husband
texts back, 'Gently pour some lukewarm water over it and tap the edges with a hammer.' The wife texts back
five minutes later, 'Computer really messed up now.' Mandy grins. "See sweetie, you need to marry a woman
who knows about computers!" she tells you as she returns to her work on the computer. You ruminate about
her response as you
<<elseif $ChatMandy[15]==2>>
"A wife phones her husband: 'Where the hell are you?' Her husband replies 'You remember that jewelry shop
where you fell in love with the diamond necklace, and I couldn't afford it, and so I said, 'Baby, it’ll be yours
one day'? His wife (smiling and blushing) says 'Yeah, I remember that.' 'Well' says her husband, 'I’m in the
pub just next to that shop.' Mandy gazes into your eyes. "You wouldn't be so cruel would you $MC.name? ...
You'd buy me the diamond nechlace if I was your wife wouldn't you?" You blink a couple of times "er, yes, if
I could afford it." you mumble. Mandy is smiling as you
<<elseif $ChatMandy[15]==3>>
A newlywed couple were talking about their new home. The husband says, “Shall I get flowers to brighten up
the place?” The wife shyly responds, “Or kids to help liven the place.” The husband smiles and replies, “That's
a great idea darling!” The next day, the husband brings home some orchids. Mandy smiles. "Clever joke, she
should have said 'babies' ... do you like babies $MC.name?" Caught off guard you respond
<br>
<table class="Link-table">
<tr>
<td><<link "Babies are wonderful" "Work">>
<<unset $Step>><<set $ChatDone=true; $ChatMandy[0]+=1>>
<</link>></td>
<td><<link "Yes, I suppose so" "Work">>
<<unset $Step>><<set $ChatDone=true; $ChatMandy[0]+=1>>
<</link>></td>
<td><<link "I haven't thought about it" "Work">>
<<unset $Step>><<set $ChatDone=true; $ChatMandy[0]+=1>>
<</link>></td>
<td><<link "Not really!" "Work">>
<<unset $Step>><<set $ChatDone=true; $ChatMandy[0]+=1>>
<</link>></td>
</tr>
</table>
<</if>>
<<elseif $Step==20>>
"Can I ask you something sweetie?" Mandy says as you approach her desk.
<br><br>
"Sure" you respond, flattered that
she is interested in something about you. "Your surname, is it a coincidence that it's the same name as the
company's name?" she asks offhandedly. The question takes you by surprise, and you have only moments to
consider what the most propitious response would be.
<br>
<table class="Link-table">
<tr>
<td><<link "Yes, just a coincidence">><<set $Step=21>><<Refresh>><</link>></td>
<td><<link "It's a fairly common name">><<set $Step=22>><<Refresh>><</link>></td>
<td><<link "I'm the founder's Grandson">><<set $Step=23>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==21>>
<<set $ChatMandy[0]=99>>
<br><br>
A faint look of dissappointment crosses her features followed by a wry smile "Funny isn't it how life is full of
strange little coincidences, they litter life's path with twists and turns, making it hard to navigate your way
through the maze." You feel a litttle shabby about lying to her, and you hope she doesn't find out the truth
somehow, but done is done, so you smile and
<<elseif $Step==22>>
<<set $ChatMandy[0]=99>>
<br><br>
A faint look of dissappointment crosses her features followed by a wry smile "I suppose it is somewhat more
common in this area. You should investigate your family tree sweetie, you might be a distant relative or
something, and a thing like that could help in your career." You feel a litttle shabby about lying to her, and you
hope she doesn't find out the truth somehow, but done is done, so you smile and
<<elseif $Step==23>>
<br><br>
Mandy beams at you "Well now! I would never have guessed, the founder's Grandson! How come you don't
have a big office up on the top floor? With your own personal secretary to take care of you? You must tell me
all about it sometime. In fact, why don't you come see me after work at my flat?" She hands you a folded slip
of paper. "Here's my number" she beams again, and feeling a little overwhelmed you
<<if !$Contacts.includes("Mandy Rawlins (Receptionist)")>>
<<set $Contacts.push("Mandy Rawlins (Receptionist)")>>
<</if>>
<<elseif $Step==30>>
<br><br>
Mandy contemplates you rather like how she would contemplate a bug that landed on her desk. "I have nothing
more to say to you $MC.name $MC.surname" and with that she resumes her work. You wait a moment, hoping
she will relent @@.Thnk1; I guess I had this coming@@ but she continues to ignore you so you
<<elseif $Step==40>>
<br><br>
Mandy smiles as you aproach. "Hi $MC.name" she says still looking at her computer screen. "Listen sweetie, I'm
right in the middle of something, can we chat next time?" she says without pausing her work. You wait a moment,
hoping she will relent @@.Thnk1; Hmm @@ but she continues to ignore you so you
<</if>>
<<if $Step!=0 and $Step!=4 and $Step!=10 and $Step!=20>>
<<link "leave the front desk." "Work">>
<<unset $Step>><<set $ChatDone=true; $ChatMandy[0]+=1>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<set $Resting=true>>
<<MyPicky "Media/Transform/Room" "Two">>
<br>
you are in your room at Spruce Manor and have settled down on the bed to read one of the magazines that someone has kindly left you. You look thru the magazines that you have. <<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<br><br>
[[Stop Reading Magazines|Spruce Room][$XtraText=""; $Resting=false]]
<br>
<<set _A to $SpruceMags>>
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>><<Reading _A[_K+0]>><</link>></td><</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>><<Reading _A[_K+1]>><</link>></td><</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>><<Reading _A[_K+2]>><</link>></td><</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>><<Reading _A[_K+3]>><</link>></td><</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>><<Reading _A[_K+4]>><</link>></td><</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>><<Reading _A[_K+5]>><</link>></td><</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>><<Reading _A[_K+6]>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if $Step<90>><<set $Temp=$Step>><</if>>
<<if ndef $Drnk>><<set $Drnk=0>><</if>>
<<set $Elapsed=5>>
<<set _Folder="Media/Transform/">>
<<if $Drnk==0>><<set _Picky=_Folder+"Bar_11.jpg">>
<<elseif $Drnk==7>><<set _Picky=_Folder+"Bar_12.jpg">>
<<elseif $Drnk==6>><<set _Picky=_Folder+"Bar_13.jpg">>
<<elseif $Drnk==5>><<set _Picky=_Folder+"Bar_14.jpg">>
<<elseif $Drnk==4>><<set _Picky=_Folder+"Bar_15.jpg">>
<<elseif $Drnk==3>><<set _Picky=_Folder+"Bar_16.jpg">>
<<elseif $Drnk==2>><<set _Picky=_Folder+"Bar_17.jpg">>
<<elseif $Drnk==1>><<set _Picky=_Folder+"Bar_18.jpg">>
<</if>>
<<set _Nails="Media/Flat/BrushN0.png">>
<<if $Drnk>1>>
<<switch $Makeup[6].ID>>
<<case "Npol01">><<set _Nails=_Folder+"Nails_01.png">>
<<case "Npol02">><<set _Nails=_Folder+"Nails_02.png">>
<<case "Npol03">><<set _Nails=_Folder+"Nails_03.png">>
<<case "Npol04">><<set _Nails=_Folder+"Nails_04.png">>
<<case "Npol05">><<set _Nails=_Folder+"Nails_05.png">>
<<case "Npol06">><<set _Nails=_Folder+"Nails_06.png">>
<<case "Npol07">><<set _Nails=_Folder+"Nails_07.png">>
<</switch>>
<</if>>
<<set $Overlay1= _Nails>>
<<MyPicky _Picky "">>
<br>
<<if $Step==0>>
You wander over to where Eve is stood near the bar. She is wearing a short, drop dead gorgeous, black halter
neck minidress and black strappy sandals. Her hair is brushed and her makeup is perfect. She looks more like
a supermodel that a super ninja. You feel a tiny twinge of envy.
<br><br>
She greets you with a twinkle in her eye. "Hi sis! I fixed you a drink." You eye the cocktail stood in front of her
with a trace of suspicion. "What is it?" you ask. "It's a 'Tropical Storm' I thought you might need something to
clear the atmosphere after today."
<br>
<table class="VariLink-table">
<tr>
<td><<link "Complement her look">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Refuse the drink">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Take the drink">><<set $Step=3; $Drnk=7>><<Refresh>><</link>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
You are in the spruce bar chatting with Eve. "You look fabulous Eve" you tell her. "Why thank you dear" she
responds with an obviously genuine smile. "I like to make the effort sometimesyou know, when I'm not likely
to be called on to do any roughhousing" she finishes with a wink. "I wish I had your figure" you mutter.
"Popycock!" she snorts. "What you dream of is jiggly curves!" She indicates the cocktail again. "Going to try it?"
she asks.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Refuse the drink">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Take the drink">><<set $Step=3; $Drnk=7>><<Refresh>><</link>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
You are in the spruce bar chatting with Eve. You debate for a moment or two, then decide not to risk it. "Thanks,
but I'm good" you tell her, "I think I should keep a clear head." Eve shrugs "Your loss sweetie, I'll leave it there in
case you change your mind" she tells you. "So tell me $MC.meet, what did you think of David's pride and joy?"
Eve asks with an amused expression.
<br>
<table class="VariLink-table">
<tr>
<td><<link "It was impressive">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "Dunno, he kept his pants on">><<set $Step=5>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
You are in the spruce bar chatting with Eve. You hesitate only a moment before picking the drink up. "Thanks,
this looks good" you tell her, "I need something to unwind with." Eve grins "This will definitely help you to
unwind, but have too many and you might start to unravel!" she tells you. "So tell me $MC.meet, what did you
think of David's pride and joy?" Eve asks with an amused expression.
<br>
<table class="VariLink-table">
<tr>
<td><<link "It was impressive">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "Dunno, he kept his pants on">><<set $Step=5>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==4>>
You are in the spruce bar chatting with Eve <<if $Drnk>1>>drinking a 'Tropical Storm' cocktail that she made
for you.<<else>>wistfully eyeing a 'Tropical Storm' cocktail that she made for you. <</if>> Eve had asked
what you thought of 'David's pride and joy' and you responded that It was impressive.
<br><br>
Eve purses her lips and regards you through one eye. "Are we still talking computers here or did he show you
something else in that clean room?" You stick your tongue out. "As you must know, I'm a bit of a computer nerd
myself" you retort.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Satisfy your curiosity">><<set $Step=6>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==5>>
You are in the spruce bar chatting with Eve <<if $Drnk>1>>drinking a 'Tropical Storm' cocktail that she made
for you.<<else>>wistfully eyeing a 'Tropical Storm' cocktail that she made for you. <</if>> Eve had asked
what you thought of 'David's pride and joy' and you responded "Dunno, he kept his pants on."
<br><br>
Eve grins broadly "Oh you poor dear! Are we starving you of cock?" she says with mock sympathy. "Well if you're
sweet on David you can almost certainly have him after Tim Thorne has had his way with you, he's already been
telling everyone how you resemble your grandmother."
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Satisfy your curiosity">><<set $Step=6>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==6>>
You are in the spruce bar chatting with Eve <<if $Drnk>1>>drinking a 'Tropical Storm' cocktail that she made
for you.<<else>>wistfully eyeing a 'Tropical Storm' cocktail that she made for you. <</if>> You decide that
now is as good a time as any to unravel somr of the mystery surrounding this enigmatic young woman who
seems to be a master of all trades.
<br><br>
"From what I understand, you can fight, run, ride and drive, sneak around, stay hidden, operate state of the art
survalence equipment, and make amazing cocktails!" She responds with a depreciating tilt of her head. "So tell
me Eve, how did you get to become ... well you ... and at such an early age?"
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her answer">><<set $Step=7>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==7>>
Eve smiles fondly reminissing. "It was my dad" she says. "When I was about fourteen I wasn't doing very well in
school and my dad had a talk with me. I told him I was bored and not interested in what they were teaching, and
he asked me what I wanted to be when I grew up." She smiles again. "I'm not quite sure why I said it, but I told
him I wanted to be a secret agent." You raise your eyebrows. "Yea, I know." Eve continues. "Anyhow, my dad, he
laughed and told me if I did better at school he'd teach me secret agent stuff at the weekends."
<br><br>
"Well I said 'ok' not really thinking much was going to happen, then the very next weekend he took me parachute
jumping!" Eve grins at the memory. "It was just out of this world! So I actually paid attention at school and started
to improve, and pretty soon I was go-carting, and horse riding, and scuba diving."
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her continue">><<set $Step=8>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==8>>
"Dad was a merchant banker" Eve continues "so we were pretty well off, but I think he was bored with his work
and enjoyed all the stuff we did together. Some of it was pretty hard and physical, Judo, Karate, Kick Boxing,
circuit training, but it was always interspersed with fun stuff like shooting, paint balling, mountain climbing, white
water sports and survival stuff." @@.Thnk1; Jesus that sounds like fun! @@ "It sounds like fun." You tell her.
<br><br>
Eve nods "It was." she agrees, "but it caused friction between my parents. My mum's idea was that I should be a
debutante and marry a banker like she had, and so she got increasingly annoyed with what my dad and I were
doing." Eve shrugs. "Anyhows I passed my driving test at seventeen, so he put me through HGV and then a stunt
driving course." She pauses for a moment.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her continue">><<set $Step=9>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td> <td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==9>>
Eve looks reflective. "It seems to have come to a head in my first year at Uni. My mom came to see me first, to
tell me that she had left my dad and had moved in with someone else. She said I was welcome to stay with her
during the holidays and learn 'proper behaviour' whatever that was. My dad came to see me a few days later, he
told me that he had quit his job and was moving to Australia to prospect for opals."
<br><br>
He also said that I was welcome to stay with him during the holidays, and that he would send me a ticket if I
wanted to." Eve smiles, I ended up staying with mom for the short holidays, and adventuring with dad during
the long summer breaks. I learned about fashion and ettequete from mom, and how to survive from dad. One
of my prize possesions is a 7ct black opal that I found myself."
<br>
<table class="VariLink-table">
<tr>
<td><<link "So how did you end up working here?">><<set $Step=10>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==10>>
Eve looks reflective. "Well, it's rather straightforward, someone, I never did find out who, had heard about me
from somewhere, and Turnbull turned up to ask me if I wanted a job. I wasn't keen on the idea, but he hinted
there were extrodinary circumstances and produced his NDA. Intrigued by the secrecy I signed, and he filled
me in on the story, so here I am!
<br><br>
You frown "Did you ever consider if what they were doing to me was moral?" you ask quietly. "Hey, I'm a girl
and as far as I'm concerned girls are the pinacle of human evolution! I saw nothing wrong with encouraging a
fellow human to evolve!" She regards you speculatively "No one really forced you did they? You knew what the
nursery was doing didn't you?"
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "concede she has a point">><<set $Step=11>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==11>>
Eve grins, you'll enjoy being a woman $MC.meet, it's fun! And now that we've both metaphorically seen each
others knickers I hope we can be friends. @@.Thnk1; Jeeze, she's so awsome! and better friend than foe. @@
You smile and tell her that you hope so too.
<br><br>
She becomes businesslike. "You have the genetics briefing tomorrow, I'm afraid that's going to be the least fun
of all of them ... Susan isn't the ... easiest person to relate to." You want her to elaborate, but she says "You'll
have to make your own mind up. I'll take you up after breakfast" It seems the chat is over.
<<if $Drnk>1>>"Finish your drink $MC.meet" <</if>>
<<link "I'll walk you to your room" "Spruce Room">><<set $Elapsed=10; $SpruceChatOver=true>>
<<unset $Step; $Temp; $Drnk; $Chosen>>
<</link>>
<<elseif $Step==97>>
You relent on your previous decision not to drink and pick the drink up. "Thanks, you were right, and this looks
too good to waste" you tell her, "I do need something to unwind with." Eve grins "This will definitely help you to
unwind, but have too many and you might start to unravel!" she tells you.
<<link "Back to the conversation">>
<<set $Step=$Temp; $Drnk=7; $Elapsed=0>>
<<Refresh>><</link>>
<<elseif $Step==98>>
You eye the empty glass, and in the well established tradition of 'It seemed like a good idea at the time' you ask
Eve to fix you another one.
<<link "Back to the conversation">>
<<set $Step=$Temp; $Drnk=0; $Elapsed=0>>
<<Refresh>><</link>>
<<elseif $Step==99>>
You are in the spruce bar chatting with Eve drinking a 'Tropical Storm' cocktail that she made for you. You take
a sip from your drink. It has a sweet and tangy taste, with a hint of sourness from the lime juice. You consider
It well-balanced and refreshing, with fruity flavors from the pineapple and orange juices, and a slight kick from
the rum.
<br><br>
You also suspect that it is somewhat stronger than how it tastes. @@.Thnk1; I'd better keep track of how many
of these I drink, otherwise I might do or say something to embarrass myself!@@ But one thing you have to
admit, is that Eve makes a darn good cocktail!
<<link "Back to the conversation">>
<<set $Step=$Temp; $Intox+=7; $Elapsed=0>>
<<Refresh>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<set $Elapsed=30>>
<<if $Step==10>>
<<MyPicky "Media/Transform/Tour_10" "">>
<br>
You follow Eve down one of the plushly carpeted corridors of Spruce Manor. "So, what is his pride and joy if it's
not his cock?" you ask amused. "Well, you worked at Golding, surely you must of heard of the 'Djinn 7' Eve says
without breaking stride. ""Wasn't that the weather computer?" you ask after a moments thought. "Correct, it was
originally developed for the met office for weather prodiction" she confirms.
<br><br>
"So his pride and joy is a computer." You are a little Disappointed."He designed it" Eve tells you matter of factly at
which point a thought occurs to you. "Ooo! has he got one of them here, the genie things?" Eve stops at a door.
"I won't steal his thunder" she tells you with a grin as she opens the door and
<<link "ushers you inside.">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<<MyPicky "Media/Transform/Tour_11" "">>
<br>
You enter a small lab room where a young man is messing around with a rather archaic looking computer. Eve
turns all formal. "$MC.meet may I introduce Dr David Blair, Chief Engineer at Golding Electronics." You look at
the young man somewhat puzzled. "David" Eve continues "this is $MC.meet Golding who I believe you may have
met before?"
<br><br>
The young man holds out his hand and you shake it. "Ahh! Rupert's grandson ... granddaughter ... whatever! ...
exciting if confusing times eh what! ... I haven't seen you since you were a baby." The penny drops. "You're one
of the three regeneration test subjects?" you ask rhetorically. "Indeed I am" he grins. "Forgive the junk" he says
guesturing at the old computer "Restoring them is sort of a hoby of mine, and it helps me to connect with my
past which seems rather distant sometimes." He rubs his hands together briskly "But let's go see something much
more exciting M'Lady." He gallantly gestures
<<link "for you to follow him.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/Transform/Tour_12" "">>
<br>
David leads you from his Lab, along a short corridor, and then down a flight of stairs to an austeer looking room
with a rack of white protective garments. "The next room is a clean room" he explains, "but we're only going in
for a minute or two and we're not opening anything, so just grab a lab coat and put it on." He tells you.
<br><br>
You both go to the rack and pick out a lab coat that looks about the right size and put them on. David gives you
the once over and then becons you towards the double doors. With an amused smile he opens the door for you
and with a short bow he gallalantly bids you enter. A faint breeze caresses your face and flutters your hair. You
realise that air is flowing
<<link "from out of the clean room.">><<set $Step=13>>
<<set _Coat99 = {ID:"Coat99", name:"Lab Coat", sex:"F", for:["WK"], cost:32, sx:3, qal:4, color:"White",
path: "Media/Shop (Fem)/Coat99.jpg", desc:"Functional Lab Coat"}>>
<<set $Outfit.items[6]= clone(_Coat99)>>
<<Refresh>><</link>>
<<elseif $Step==13>>
<<MyPicky "Media/Transform/Tour_13" "">>
<br>
You step through the doors and into an environment that was not designed with humans in mind. The lighting is
dim, the temperature is chilly, and the air smells ... @@.Thnk1; Scrubbed? @@ There is a faint whispering sound
and a gentle breeze as the air is recycled and an over pressure is maintained. The room contains four enormous
machines that you assume are the Djinn 7 computers.
<br><br>
As you take it all in David moves close behind you. "Meet the Beatles" he whispers over your shoulder. "Beatles?"
you mutter confused. "Yes, I named them John, George, Paul and Ringo" he tells you as he points them out over
your shoulder. "The group you know?" He says, sounding a little crestfallen. "Anyways" he continues "directly
above here is the Regeneration facility. Fiber optic connections through the roof connect the body scanner to
the brain of the operation" he says as he steps from behind you and
<<link "gestures around at the computers.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
<<MyPicky "Media/Transform/Tour_14" "">>
<br>
David continues the explaination in an affectionate tone. "This here is 'George' he receives a data dump from the
body scanner after every full scan is completed which happens every ten seconds. George then performs a basic
data compression, categerisation, and prioratisation of the raw data between dumps. Over there we have 'John'
and 'Paul'. They both independently take George's data and analyse it using predictive AI algorithms to refine and
extrapolate the data ten, twenty, and thirty seconds into the future for real time display and alarms.
<br><br>
Lastly we have 'Ringo' who monitors 'John' and 'Paul's' output for differences and inconsistancies. He also drives
the displays above for the human operators and turns their commands into actions, such as releasing drugs and
activators. He can also query commands before activation as a failsafe. "I have heard The Beatles" you tell him "I
thought they were rather good."
<<link "David looks pleased.">><<set $Step=15>><<Refresh>><</link>>
<<elseif $Step==15>>
<<MyPicky "Media/Transform/Tour_12" "">>
<br>
David leads back into the airlock room. You start to take off the lab coat, but David tells you to keep it. "You'll
need one for Susan's tour tommorow and that one fits you quite well." You smile and leave the coat on. "May I
ask you a personal question?" you ask as you lollow him up the stairs. "sure" he responds. "Were you married
or in a relationship ... when you regenerated?"
<br><br>
He nods indicating he understands the question. "No, I didn't leave anyone behind if that's what you wondered."
He stops and turns to you. "What the heck, it's common knowledge so you will hear it sometime anyway." Pursing
his lips he continues. "In my youth I was besotted by your grandmother, Rupert's wife." He shrugs, "it happen's
sometimes, and nothing ever came of it of course." He looks whistful. "Anyway" he continues "Elenore gave birth
to your father ... then ... three and a bit years later ... she died." You give him space to recover. "A black Christmas
that was." You reach the corridor. "You remind me of Elenanore a little you know." he muses as he leads you
<<link "back to your room" "Spruce Room">>
<<unset $Step>><<set $ToursCompleted=1; $Hint=4>><<Refresh>><</link>> /*[[Spruce Room]] */
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=20>><</if>>
<<if $Step>21>><<set $Elapsed=25>><<else>><<set $Elapsed=10>><</if>>
<<if $Step==20>>
<<MyPicky "Media/Transform/Tour_10" "">>
<br>
<<if $Outfit.items[6].ID != "Coat99">>
Eve tells you "We'll call at your room first to pick up your Lab coat."
<<FindID $Coats "Coat99">>
<<if $Found=true>>
You first go to your room to pick up your Lab coat.
<<set _ToWear=clone($Coats[$Index])>>
<<set $Outfit.items[6]= _ToWear>>
<<set $Coats.deleteAt($Index)>>
<<else>>
You sheepishly tell her that you put it in the laundry pile. "Well that was dumb" she responds "try not to
get anything nasty on your clothes nitwit!"
<</if>>
<</if>>
You follow Eve down one of the plushly carpeted corridors of Spruce Manor. "You haven't met Suzan yet, so I'll
give you some background." Your ears perk up. @@.Thnk1; Eve volunteering information? @@ "She's a brilliant
scientist, but somewhat ... shall we say ruthless." Eve continues "when she underwent regeneration she had the
process halted around age thirty because she didn't want 'youthful' hormones and distractions interfering with
her work." 'nuff said.
<br><br>
Eve stops at a door. "You may not believe me $MC.meet, but your two best friends in this place are Dr Lewis and
me, we will try to look out for you." She gives you an intense look. "Maybe Victoria as well, but I don't know her
well enough to judge." She smiles lightening the mood. "Anyway just keep your eyes and ears open" she says as
she opens the door and
<<link "ushers you inside.">><<set $Step=21>><<Refresh>><</link>>
<<elseif $Step==21>>
<<MyPicky "Media/Transform/Tour_21" "">>
<br>
You enter a small biology lab where several people are busy doing inscrutable tasks with unfamiliar equipment in
efficient seeming ways. At the center of everything is a youngish woman peering into a microscope. Her desk is
situated in the middle of the room, from where, with a simple swivel of her chair, she could observe every corner
and every activity with ease.
<br><br>
You note that Eve doesn't immediately rush to introduce you. @@.Thnk1; She wants me to feel the vibe @@ you
take in what you can see of the scene. The other people in the lab aren't relaxed, there is the odd furtive glance
towards the center desk. Just as the woman finishes looking in the microscope Eve ushers you forward
<<link "and introduces you.">><<set $Step=22>><<Refresh>><</link>>
<<elseif $Step==22>>
<<MyPicky "Media/Transform/Tour_22" "">>
<br>
The woman notices your presence as Eve introduces you. "$MC.meet may I introduce Dr Susan Weaver the chief
geneticist at Thorn Medical." You see a youngish woman smiling and greeting you. "Susan" Eve continues "this is
$MC.meet Golding who I believe you know quite a lot about." Eve steps to the side having finished introductions
so she is slightly behind Susan. "I'll leave you with Susan." Eve tells you. "She will answer any questions that you
may have ... so pay close attention" she finishes with a wink.
<br><br>
You take a seat as Susan begins her talk. "Eve was alluding to the fact that we have been studying your genetic
samples with a view to the proposed procedures, and if I may say so the prognosis is excellent." She continues
when you don't respond. "I'm going to try and explain these procedures to you in layman's terms as I'm well
aware that you don't have a background in biology let alone genetics." This time you nod your agreement, which
seems to be enough. "Ok" she says
<<link "let's start with the basics.">><<set $Step=23>><<Refresh>><</link>>
<<elseif $Step==23>>
<<MyPicky "Media/Transform/Tour_23" "">>
<br>
"I'll try to keep this as simple as possible. Chromosomes are structures inside the nucleus of animal cells made of
protein and a single molecule of deoxyribonucleic acid (DNA) that contains the specific instructions that make
each type of living creature unique. The chromosome keeps the DNA tightly wrapped, otherwise DNA molecules
would be too long to fit inside cells.
<br><br>
For an organism to grow and function properly, cells must constantly divide to produce new cells to replace the
old worn-out cells. During cell division, it is essential that the DNA remains intact and is evenly distributed among
the dividing cells. Chromosomes are a key part of the process that ensures DNA is accurately copied and
distributed in the vast majority of
<<link "cell divisions.">><<set $Step=24>><<Refresh>><</link>>
<<elseif $Step==24>>
<<MyPicky "Media/Transform/Tour_23" "">>
<br>
A constricted region of linear chromosomes, known as the centromere, helps to keep chromosomes properly
aligned during cell division. Telomeres are repetitive stretches of DNA located at the ends of chromosomes.
They protect the ends in a manner similar to the way the tips of shoelaces keep them from unravelling. They
lose a bit of their DNA every time a cell divides. Eventually, when all of the telomere DNA is gone, the cell cannot
replicate and dies.
<br><br>
Telomere shortening happens largely because of an insufficient activity of an enzyme called telomerase reverse
transcriptase (TERT) that maintains telomere length. We have a number of strategies to activate TERT and extend
telomeres where needed. Cellular senescence is another process that results from a variety of stresses and leads
to a state of irreversible growth arrest. Senescent cells accumulate during aging and can also turn neighbouring
cells senescent. We can clean out senescent cells
<<link "using a programmed virus.">><<set $Step=25>><<Refresh>><</link>>
<<elseif $Step==25>>
<<MyPicky "Media/Transform/Tour_25" "">>
<br>
Susan finally realises that she is still wearing her protective goggles and takes them off. "Now as for the actual
regeneration process" she continues. "Way back in 2007 a Japanese biomedical researcher Dr. Shinya Yamanaka
won a Nobel Prize for his discovery of four protein transcription factors that play a vital role in the creation of
induced pluripotent stem cells (cells that have the ability to become any cell in the body), often called iPSCs.
<br><br>
However, adult cells fully switched back to stem cells lose their identity. They forget they are blood, heart, or
skin cells, making them lousy at rejuvenation. It was later found that exposing cells, just for a short time, to three
of the Yamanaka factors, rejuvenates them, without
<<link "erasing the cells’ identity.">><<set $Step=26>><<Refresh>><</link>>
<<elseif $Step==26>>
<<MyPicky "Media/Transform/Tour_25" "">>
<br>
Your brain is starting to hurt but Susan continues remorselessly. "So how do we do this? Gene therapy works by
altering the genetic code of critical proteins. Proteins are the workhorses of the cell and the structural basis of all
the body’s tissues. Instructions for making proteins are carried in a person’s genetic code, and altering this code
impacts the production of proteins that are critical to how the body works."
<br><br>
"Gene therapy was originally pioneered using viral vectors, but we now use special structures called nanoparticles
to deliver genetic material or gene-editing components directly into cells. Nanoparticles are incredibly small
structures that are designed to target particular cell types.
<<link "We use">><<set $Step=27>><<Refresh>><</link>>
<<elseif $Step==27>>
<<MyPicky "Media/Transform/Tour_25" "">>
<br>
Nanoparticles deliver the Yamanaka factors to the appropriate cells, which are then switched on by introducing a
particular antibiotic. Normally these genes are switched on only in very young developing embryos and then turn
off as we age. The antibiotic breaks down at a controlled rate, thus exposure is tailored. We also speed the entire
process by adding a metabolic stimulant. The patient rejuvenates this way in short controlled cycles.
<br><br>
As you can see from the trials performed upon myself, Dr Blair. and Dr Lewis, the process works beautifully and
there have been no recorded side effects or downsides. In effect we are ready to bring the process to market in
a regulatory environment that will allow us to keep critical information secret. We are certain this can be arranged
once the 'other' matter is
<<link "successfully concluded.">><<set $Step=28>><<Refresh>><</link>>
<<elseif $Step==28>>
<<MyPicky "Media/Transform/Tour_25" "">>
<br>
You understand the oblique reference. "You mean once you have turned me into a woman and I have successfully
had a child to fulfil the requirements of the will?" It's a statement more than a question. "Yes" is all she says on
the matter. "So how will you do this?" you ask. "I'm glad you asked" she says and you brace yourself against the
mind numbing barrage of gobbledygook that you know is imminent.
<br><br>
"Humans have 23 pairs of chromosomes. Males and females differ in a pair of chromosomes known as the sex
chromosomes. Biologically female individuals have two X chromosomes (XX) while biological males have one X
and one Y chromosome (XY) The X chromosome is about three times larger than the Y chromosome, containing
about 900 genes, while the Y chromosome
<<link "has about 55 genes.">><<set $Step=29>><<Refresh>><</link>>
<<elseif $Step==29>>
<<MyPicky "Media/Transform/Tour_25" "">>
<br>
"So females have two X chromosomes in every cell. However, one of the X chromosomes is inactivated to stop
transcription errors from occuring. An inactivated X chromosome gets condensed into a small, dense structure
in the nucleus, and is called a Barr body. The Y chromosome contains a "male-determining gene," the SRY gene,
that causes testes to form in the embryo and results in development of external and internal male genitalia."
<br><br>
"It had always been assumed that the sex determination made in the embryo was final, but then researchers
discovered a gene that is required to maintain male sex throughout life. They found that removing a gene, called
Dmrt1, causes male cells to become female cells. When Dmrt1 is lost, even in adults, male cells become female
cells and for example testes
<<link "start to become ovaries.">><<set $Step=30>><<Refresh>><</link>>
<<elseif $Step==30>>
<<MyPicky "Media/Transform/Tour_25" "">>
<br>
"This of course was just a starting point, but a very important discovery, along with the realisation that the default
state for a mamal is female." She pauses. @@.Thnk1; for emphasis? @@ "Since then a host of genes, protiens and
genetic feedback systems involved in maintaining and regulating male sex have been identified, described, and
characterised."
<br><br>
"We are now at the stage where, with a complex sequence of genetic manipulation, we can force the penis and
testicles of a male mamal to shrink and atrophy, and then induce the spontaniously growth of a womb, overies,
and a vaginal canal." She pauses again. "We have found by experiment that the optimum time to perform such
a procedure is prior to the
<<link "onset of puberty.">><<set $Step=31>><<Refresh>><</link>>
<<elseif $Step==31>>
<<MyPicky "Media/Transform/Tour_25" "">>
<br>
Dr Weaver summarises. "Our proposed strategy is to regenerate your body back beyond the onset of puberty,
then perform some complex gene editing to remove, among other things, the Dmrt1 gene. This will essentually
make you a female. We will then rapidly age you, using metabolic stimulants, back up to young adulthood." You
study her poker face. That all sounds very simple" you say, "but have you tested this yet?" you ask.
<br><br>
"Of course we have" she says flatly. "On a human?" you respond. "Well, no, but we have done extensive tests on
lab animals" she counters. "I'm just a little worried about waking up and wanting to play with my dolly." You tell
her with a sardonic smile. She starts to speak, and then stops, when she resumed she tells you. "We're confident
that you will not suffer any
<<link "untoward mental regression.'">><<set $Step=32>><<Refresh>><</link>>
<<elseif $Step==32>>
<<MyPicky "Media/Transform/Tour_25" "">>
<br>
Dr Weaver continues. "I'll be frank with you, your mind will change in all sorts of ways, because you are going to
be female, female brains are structurally different to male brains, and they are bathed in female hormones. Being
female will color your perceptions and give your memories a new perspective, but this isn't a bad thing, in fact
it's a good thing, it will help you acclimatise to the change."
<br><br>
After the meeting, as you follow Eve along the plushly carpeted corridors of Spruce Manor back to your room
you mull things over. @@.Thnk1; I don't know enough about all this to make an informed decision. @@ You
realise reading up and becoming an expert isn't feasible. @@.Thnk1; I have to trust someone. @@ You are
leaning towards trusting
<<set $ToursCompleted=2; $Hint=4>>
<table class="Link-table">
<tr>
<td><<link [[Susan Weaver|Spruce Room]]>><<set $Trust="Susan Weaver">><</link>></td>
<td><<link [[David Blair|Spruce Room]]>><<set $Trust="David Blair">><</link>></td>
<td><<link [[Dr Lewis|Spruce Room]]>><<set $Trust="Dr Lewis">><</link>></td>
<td><<link [[Victoria|Spruce Room]]>><<set $Trust="Victoria">><</link>></td>
<td><<link [[Eve|Spruce Room]]>><<set $Trust="Eve">><</link>></td>
<td><<link [[No One|Spruce Room]]>><<set $Trust="No One">><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<set $Elapsed=15>>
<<set _Picky = "Media/Transform/Tour_3" + $Step>>
<<set _Vid = "Media/Transform/Tour_3" + $Step + ".mp4">>
<<if $Step==15 or $Step==17>>
<<MyVid _Vid "NoLoop">>
<<else>>
<<MyPicky _Picky "">>
<</if>>
<br>
<<if $Step==10>>
You follow Eve out of the dining room and upstairs to the first floor, stopping at a familiar door labelled 'Room 2'
"Dr Lewis has been uncharacteristically good humoured ever since your arrival." Eve tells you with a wink before
knocking, "Stephen thinks it's the prospect of delivering another baby that has her in such a good mood." You
blush at the thought.
<br><br>
Eve grins at your response then knocks on the door. Almost immediately the door opens and Dr Lewis comes out
closing the door behind her. "Mind if I tag along?" Eve asks her, "I've never seen the pod." Dr Lewis smiles and
nods in response. "Of course, the more the merrier!" She gives you an amused look. "Oh Ladies"
<<link "let's go!">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
You bobble along behind the two women, downstairs to the ground floor, then along yet another of the plushly
carpeted corridors of Spruce Manor. "What's a pod?" you ask. "Be a dear and save questions for the appropriate
time." Dr Lewis replies without turning her head. You pull a face, stick your tongue out.
<br><br>
Shortly afterwards your impromptu party stops at an unlabelled non-descript door. "This is the pod control room"
Dr Lewis informs you. "$MC.meet ... don't touch anything ... clear?" You nod sulkily, irritated at being singled out
for such a comment. "Good!" says Dr Lewis and
<<link "opens the door.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
You enter a small, brightly lit, bare room, with just three notable features. The first is a large window looking into
another brightly lit room that contains a strange futuristic looking device @@.Thnk1; I bet that's a pod! @@ The
second feature is a computer table, set in front of the window, at which sits a woman of possibly middle eastern
descent. The third feature is another non-descript door off to the side.
<br><br>
The woman looks up as you all pile into the room. "Hi Hal, let me introduce $MC.meet $MC.surname, in the flesh,
and this is Eve who you may have heard of." The woman smiles in acknowledgement. "This is Halina, our best pod
operator." Dr Lewis tells you. "The simulation she is running is you $MC.meet!" she adds with a grin. You regard
the monitors with an uneasy feeling. "We're going into the pod room Hal" says Dr Lewis as she
<<link "opens the side door.">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
Dr Lewis leads you down a short featureless corridor that turns and opens into a space with three doors, one of
which looks rather like a lift. "This whole area is TEMPEST shielded." She says as she slides open the heavy steel
door to the left. "That means it's an area protected from the emissions of electromagnetic signals; one in which
communications remain secure. It's basically an electromagnetic clean zone in the form of a Faraday Cage."
<br><br>
It's a term that you vaguely remember from school physics lessons, so you nod sagely to show you understand
and receive a sceptical look as your reward. Dr Lewis enters a code on a keypad, and then, with some effort, slides
the heavy steel door open. You follow the two women
<<link "into the pod room.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
The only artifact in the room is the 'Pod' a futuristic looking coffin that quite frankly does not inspire you with
feelings of safety and security. @@.Thnk1; Oh shit! @@ "Er ... I'm going to be ... inside that?" you inquire in a
tremulous voice. "Don't worry" replies Dr Lewis "you will be asleep the entire time." You are not certain wether
this revelation is as reassuring as it was intended to be.
<br><br>
"The atmosphere inside the pod is maintained at an over pressure and high humidity. It's temperature regulated
to keep your body at a comfortable temperature." She continues. "There's a blood shunt to allow the removal of
toxins and the introduction of active agents. It also supplies glucose so that you don't starve when we are using
metabolic stimulants." You feel even more apprehensive. "Rotate the pod please Hal" says Dr Lewis
<<link "in quite a loud voice.">><<set $Step=15>><<Refresh>><</link>>
<<elseif $Step==15>>
Something about that phrase tugs at you subconscious, leaving you with an uneasy feeling that you can't quite
identify or understand why that should be. You watch the 'Coffin' spin around on it's axis with robotic efficiency,
almost like it's showing off, flaunting it's futuristic magnificence.
<br><br>
You attemps to rationalise things. @@.Thnk1; I won't experience it, I'll go to sleep and wake up a woman @@ It
seems simple when put in those terms. You temporise. @@.Thnk1; I just have to trust these people, trust them
to do their job and keep me safe @@ You look at Dr Lewis @@.Thnk1; Do I trust Dr Lewis? @@ You wonder
<br>
<table class="VariLink-table">
<tr>
<td><<link "Yes, I trust Dr Lewis">><<set $Step=16>><<Refresh>><</link>></td>
<td><<link "I'm not sure who I trust!">><<set $Step=16>><<Refresh>><</link>></td>
<td><<link "No, I don't trust Dr Lewis">><<set $Step=16>><<Refresh>><</link>></td>
<td><<link "Fuck it! Who cares!">><<set $Step=16>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==16>>
<<if $Temp==0>>
Dr Lewis strides further into the room then turns to face you. She continues her lecture. "Historical scanning
techniques such as X-ray, PET, and MRI scanning all have safety concerns limiting the allowed exposure of the
subject. We required a high resolution scanner that was safe to use continuously, so naturally we designed our
own combining the techniques of Ultrasound and microwave imaging."
<br><br>
"Ultrasound is non-ionizing so it can be used extensively without any safety concerns. The microwave imaging
source employed uses low power pulsed electromagnetic fields at frequencies of 300 MHz to 30 GHz. Used in
short bursts to get high resolution local images it also has a high safety margin." You're not really following any
of this, and your mind wanders.
<<link "Will I dream?">><<set $Temp=1>><<Refresh>><</link>> you muse.
<<elseif $Temp==1>>
Dr Lewis interprets your musing as a question. "I don't know dear, you may or may not. I can't recall if I did or
not, but then I very rarely remember any dreams or know that I have had one." She looks at you almost fondly.
"Do you dream dear, normally? and do you remember them?"
<br><br>
You feel a slight blush coming on as you recall some of the dreams that you do remember, talking to your
deceased family, getting fucked, being pregnant! "Sometimes" you say noncommittally. "And sometimes it
seems like dreams and events sort of blur into each other doesn't it?" you add. From the blank look that she
returns you deduce that most people find dreams and events quite distinct. Seeing that you had finished she
resumes the tour. In the louder and more pronounced voice, she says
<<link "Open the pod please Hal.">><<set $Step=17>><<Refresh>><</link>>
<</if>>
<<elseif $Step==17>>
There it is again! @@.Thnk1; Is it what she says, or the way she says it?! @@ Dr Lewis continues with her lecture.
"The principle device is a multi spectral harmonic ultrasound scanner. This provides a medium resolution 3D scan
of the entire body every 10 seconds. In tandem with this we use a low power, virtual beamforming, phased array,
wideband antenna to scan specific areas of the body at a higher resolution."
<br><br>
"The microwave imager uses Tomography to create maps of electrical properties in the body using measurement
of energy transmitted through it, and a radar that uses measurement of reflected energy. Also Passive microwave
imaging uses the measurement of temperature contrast between tissues.
<<link "Next.">><<set $Step=18>><<Refresh>><</link>>
<<elseif $Step==18>>
You do your best to pay attention as Dr Lewis drones on. "The entire data stream is sent in real time down to the
'Beatles' as David likes to call them, where it can be reinterpreted by AI into whatever metric we wish to view it
as. The AI also uses predictive algorithms to allow us to view the data in real time, or up to thirty seconds into the
future. The room goes quiet and Dr Lewis looks at you expectantly. "Any questions $MC.meet?"
<br><br>
You try to process the gobbledygook that has been flung at you without a great deal of sucess. As the silence
drags you feel compelled to respond. @@.Thnk1; Oh sugar! @@ "So ... I'm going to be ... inside that?" you say,
realising just how lame it sounds even as you say it. "Yes dear" replies Dr Lewis "But don't worry, you will be
asleep." The silence returns. "Ok Ladies, let's go
<<link "back to the control room.'">><<set $Step=19>><<Refresh>><</link>>
<<elseif $Step==19>>
Dr Lewis ushers you and Eve out of the pod room, closing the heavy steel door behind her. You follow her back
down the side corridor and once more into the pod control room. Dr Lewis addresses Halina, "Thank you Hal,
will you please
<<link "sterilise the pod room.">><<set $Step=20>><<Refresh>><</link>>
<<elseif $Step==20>>
Through the window you see the pod room bathed in an eerie purple glow. It looks powerful, and deadly. You
are glad that you are no longer inside it.
<<timed "4s">><<set $Step=21>><<Refresh>><</timed>>
<<elseif $Step==21>>
"Thank you Hal" Dr Lewis says, once the eerie purple glow has faded from the pod room. "Ok Ladies" she says
addressing you and Eve. "That's the end of the tour, any questions?" You think back but it's all a bit hazy. "What's
a metabolic thingy?" you ask. "It's a drug to radically speed up your metabolism." she replies. At your blank look
she explains further. "The regeneration process alters you at a cellular level, causing your body to be effectively
younger."
<br><br>
In your case we are taking this to an extreme, regenerating you to before puberty to initiate the sex change." You
nod "we could leave you as a pre-pubescent girl and let you grow up naturally from that point, but we want you
to be capable of intercourse and pregnancy, so we will use metabolic stimulants to rapidly age your body to an
appropriate physical age." You have no more questions, so you let Eve take you
<<link [[back to your room|Spruce Room]]>><<set $ToursCompleted=3; $Hint=4>><</link>>
<</if>>
<</nobr>>
/*
Scanner has 2m travel (6.56168 feet)
Slice resolution is 1 micrometer (10^-6m 0.000001m)
Hence 2x10^6 (2,000,000) scans per travel
At 10s per full travel we have 2x10^5 (200,000) scans per second.
Human body typically has 36 trillion cells (36,000,000,000,000 or 36x10^12
*/
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<set $Elapsed=5>>
<<if $Step==0>>
<<MyPicky "Media/Transform/Reception_01" "">>
<br>
<<set $Elapsed=15>>
You follow Eve out to the reception, only to spend the next 15 minutes hanging around until Eve's phone 'dings'
with the arrival of a text. "Come on!" she says brightly "Time to go to the ball Cinderella!" She grabs your hand
and starts dragging you outside. "Ball?" you splutter "I'm not dressed for a ball!" you protest. Eve sighs. "Just a
figure of speech you twonk!" she says
<<link "in a weary voice.">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Transform/Tour_4" "">>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.5">>
<br>
Eve guides you outside and then down the path to the car park. Just as you arrive Victoria's silver BMW pulls up
and Eve drags you forward. She opens the back door and guestures you to get in. "Can't I sit in the front?" you
ask a little petuantly. "No" she replies gaily and gives you a playful push into the back seat, whereupon she leans
in and makes sure that your seatbelt
<<link "is fastened securely.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<StopMySound>>
<<MyVid "Media/Transform/Journey_01.webm">>
<br>
You start your wheedling as soon as she turns into the drive. "Where are we going?" you ask, and to your surprise
she answers at once. "We're going to see a fashion show" she tells you. @@.Thnk1; A fashion show??? @@ this
revelation leaves you a little non-plussed. You have very little conception of what a fashion show is like, other than
there will be attractive models parading around in fashionable outfits.
<br><br>
You continue musing about what to expect as Victoria joins the southbound carriage of the motorway. "Are we
driving to London?" you ask. "No" she responds, maneuvering into the fast lane. "The show is in Maidenhead"
she states matter of factly. @@.Thnk1; Maidenhead! @@ Several old smutty schoolboy jokes spring unbidden
into your mind at the mention that name. You mutter
<br>
<table class="Link-table">
<tr>
<td><<link "How appropriate!">><<set $Temp=1; $Step=3>><<Refresh>><</link>></td>
<td><<link "Lol, fanny town!">><<set $Temp=2; $Step=3>><<Refresh>><</link>></td>
<td><<link "It's a dump!">><<set $Temp=3; $Step=3>><<Refresh>><</link>></td>
<td><<link "Oh! ... ok.">><<set $Temp=4; $Step=3>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<MyVid "Media/Transform/Journey_01.webm">>
<br>
<<if $Temp==1>>
Victoria responds with "Yes, I suppose it is in a way." Your mind starts wandering down strange paths. "Will I
have one?" you muse, unwittingly saying it out loud. "One what dear?" Victoria asks. "A maidenhead ... be a
virgin ... you know, have a ..." the word momentarily escapes you. "Thingy" you finish lamely.
<br><br>
Victoria laughs. "The 'thingy' is a hymen dear, and I don't know if you will or won't. And as to being a virgin, I
suppose it depends on how you define virgin." A new thought occurs to you. "Does it hurt? ... you know, when
the ... thingy get's popped?" Victoria becomes more serious. "It can dear, or at least be uncomfortable, but it's
something that all women, or nearly all women go through, and I've never heard of anyone dying from it." You
try to imagine having your hymen broken ... and fail miserably.
<<elseif $Temp==2>>
You see Victoria regarding you in the rear view mirror. "That's actually a common missconception." she tells
you. "A woman's hymen or 'maidenhead' comes from Old English mæðhad, which means literally 'maid-hood'
which became maidehede in Middle English."
<br><br>
She continues "The town's name is actually much older, from Saxon times no less, and stems from the riverside
area where the first 'New wharf' or 'Maiden Hythe' was built. Over the years, the name of the town that grew up
around this construction, and that part of a woman's anatomy morphed into the same word, Maidenhead."
<<elseif $Temp==3>>
Victoria laughs. "Oh! ha ha, very droll dear!" You go quiet. @@.Thnk1; Apparently I said something witty? @@
You try to puzzel it out, step by step. @@.Thnk1; Maidenhead ... it's a dump? @@ your brow furrows in deep
concentration and you try again. @@.Thnk1; Maidenhead ... it's a dump? @@ then the penny drops.
<br><br>
You regard the back of Victoria's head wide eyed. @@.Thnk1; Did she take that as cum dump? @@ It runs
totally contrary to all your expectations, but it fits ... sort of ... a woman's maidenhead could be thought of, if
you were being smutty, as a cum dump! You regard Victoria in a new light.
<<elseif $Temp==4>>
You can't think of anything illuminating or witty to add that would move the conversation forward, so you
settle back in your seat and watch the miles rolling by.
<</if>>
<br><br>
The rest of the journey passes in a
<<link "companionable silence">><<set $Step=4; $Elapsed=60>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/CarPark_01" "">>
<<Ambient "Media/Sounds/Amb_Carpark_02.mp3" "0.7">>
<br>
Arriving at Maidenhead, Victoria confidently navigates through the sprawling town and turns into the car park
entrance of a large building. She finds a space and parks the car. With a click you release yourself from the
protective web of your seatbelt, only to discover that the child lock is on!
<br><br>
Scowling with indignity, you wait while Victoria exits the driver's seat and comes around the car to open the rear
door and let you out. "I'm not a child!" you tell her. "No dear, but you are precious." she responds with a seraphic
smile. "Come along now and don't sulk, I think you will find this interesting." She leads the way to the lift which
whisks you both up to
[[a bustling reception room|Fashion Show][$Step=10]]
<</if>>
<</nobr>>
<<nobr>>
<<set $Area="Reception">>
<<set $Elapsed=5>>
<<MyPicky "Media/Work/Office_02J" "">>
<<Ambient "Media/Sounds/Amb_Work_Reception.mp3" "1.0">>
<br>
You are in the reception of the Research and Development facility of Golding Electronics. You have decided to chat with Julia ... at least you hope her name is Julia ... the reception girls do look quite similar ... Anyhows you have decided to chat with her. You have no official reason for talking to her, so you quickly consider your options on how to proceed and 'break the ice' so to speak.
@@#Links;
<br>
<table class="VariLink-table">
<tr>
<td><<link "Hey Julia, busy day?">><<replace "#Links">><br><br>You approach and say "Hey Julia, having a busy day?" After a few moments she looks up from her computer screen again and inspects you. "Yes" she says and returns to whatever she was doing on the computer. You spend a little while staring at the parting of her hair and then <<link "leave the front desk." "Work">><<set $ChatJulia+=1>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "Hi Julia, any messages for me?">><<replace "#Links">><br><br>You approach and say "Hi Julia,
any messages for me?" After a few moments she looks up from her computer screen again and inspects you. "And you are?" she asks. "Er, $MC.name, $MC.name $MC.surname" you stammer, a little taken aback that she seems not to know your name. She stares fixedly at you for a few moments longer, then says "No" and returns to whatever it was she was doing on the computer. You spend a little while staring at the parting of her hair and then <<link "leave the front desk." "Work">><<set $ChatJulia+=1>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "Hey there, how's it going?">><<replace "#Links">><br><br>You approach and say "Hey there, how's it going?" After a few moments she looks up from her computer screen again and inspects you. She doesn't say anything and you feel yourself getting smaller and smaller until you can hardly see over the counter. You
<<link "leave the front desk." "Work">><<set $ChatJulia+=1>><<Refresh>><</link>>
<</replace>><</link>></td>
</tr>
<tr>
<td><<link "You look nice today Julia">><<replace "#Links">><br><br>You approach and say "You look nice today Julia" After a few moments she looks up from her computer screen again and inspects you. "Are you hitting on me?" she asks "because that would be sexual harrasment." she adds before you can deny it. She stares at you for a few moments longer, then returns to whatever she was doing on the computer. You spend a little while staring at the parting of her hair and then
<<link "leave the front desk." "Work">><<set $ChatJulia+=1>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "Hi Julia, want to hear a joke?">><<replace "#Links">><br><br>You approach and say "Hi Julia, want to hear a joke?" After a few moments she looks up from her computer screen again and inspects you. "No" she says and returns to whatever she was doing on the computer. You spend a little while staring at the parting of her hair and then <<link "leave the front desk." "Work">><<set $ChatJulia+=1>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link [[Finish chatting|Work]]>><<set $Conversations[12]+=1; $ChatDone=true>><<Refresh>><</link>></td>
</tr>
</table>
@@
<</nobr>><<nobr>>
<<set $Area="Reception">>
<<set $Elapsed=10>>
<<MyPicky "Media/Work/Office_02A" "">>
<<Ambient "Media/Sounds/Amb_Work_Reception.mp3" "1.0">>
<br>
You are in the reception of the Research and Development facility of Golding Electronics. You have decided to chat with Allison ... at least you hope her name is Allison ... the reception girls do look quite similar ...
You are a little perplexed that she called you 'Jackie' Did she mistake you for someone else? And isn't 'Jackie' a girl's name, short for Jacqueline? @@.Thnk1; I suppose it could be an endearment for 'Jack' @@ You try to recall some famous 'Jackies' who were male. @@.Thnk1; Something about an old racing driver? @@ You could correct her, on the other hand it might be amusing not to.
@@#Links;
<br>
<table class="VariLink-table">
<tr>
<td><<link "Allison, it's me $MC.name!">><<replace "#Links">><br><br>You approach and say "Allison, it's me $MC.name!" She looks up from her screen and blinks a couple of times. "Oh! sorry $MC.name" she says
<<if $ChatAllison==0>>"just for a moment there I thought you were Jackie, do forgive me, but there is a slight
resemblance you know" she smiles.
<<else>>"Oh dear me I did it again didn't I? I confused you with Jackie ... Lol, let's hope I don't start calling her
$MC.name or else things could get really confusing if you know what I mean, especially with your resemblance to her you know" she smiles.
<</if>>
<<if $Perfume.str>0>>"I caught a whiff of" ... she sniffs the air ... "unless I'm mistaken $Perfume.name, and that's
Jackie's usual perfume. That must have been it, why I thought you were her." she concludes.
<<elseif $Outfit.items[3].heel !="N">>"I think I must have heard the sound of your heels when you walked in and
it sounded like Jackie for a moment, that must be why I thought you were her" she concludes.
<<elseif $Transform[6]>1>> "I only glanced up at you quickly and saw that you were wearing makeup, and I just
thought you were Jackie ... you do look a little like her with makeup on you know" she concludes.
<</if>>
Ruminating on the fact that you have just been mistaken for a girl you
<<link "leave the front desk." "Work">><<set $ChatAllison+=1>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "Hi Allison, having a good day?">><<replace "#Links">><br><br>You approach and say "Hi Allison,
having a good day?" Without looking up from her computer screen she replies
<<if $ChatAllison==0>>"Can't complain hun, another day, another dollar as they say."
<<elseif $ChatAllison==1>>"Yep, apart from laddering my tights as I got out of the car."
<<elseif $ChatAllison==2>>"Mmm, looking forward to tonight, Tom from purchasing is taking me out."
<<elseif $ChatAllison==3>>"I'm a bit sore, Tom from purchasing has a really big cock!."
<<else>>"Can't complain hun, another day, another dollar as they say."
<</if>>
Just as you are about to wander off from the fron desk she glances up again.
<<if $ChatAllison==0>>"Oh $MC.name!" she looks confused. "Where's Ja ... never mind ... have a nice day."
<<elseif $ChatAllison==1>>"Oh $MC.name!" she looks confused. "For a minute I thought you were ... never mind."
<<elseif $ChatAllison==2>>"Oh! you know, if you keep doing that I'm going to just treat you like Jackie!"
<<elseif $ChatAllison==3>>"You know what I mean Jackie?" she says with a wink.
<<else>>"It's a 'hard' life for us girls, Eh Jackie!."
<</if>>
Feeling bemused and amused you
<<link "leave the front desk." "Work">><<set $ChatAllison+=1>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link "What about this weather then?">><<replace "#Links">><br><br>You approach and say "What about this weather then?" Without looking up from her computer screen she replies
<<switch $Weather>>
<<case 0 >>It's very nice, clear and dry suits me fine,
<<case 1 >>I don't mind the occasional cloud as long as it's dry,
<<case 2 >>It's nice when the sun breaks through, but I hope the showers stop,
<<case 3 >>It's a bit dull and overcast for my taste, but at least it's dry,
<<case 4 >>When I arrived this morning the black clouds looked a bit menacing,
<<case 5 >>Well, a little light rain is to be expected at this time of year,
<<case 6 >>Eeesh, I could seriously do without the heavy rain,
<<case 7 >>I can't believe the forecast said chance of sleet or snow,
<<case 8 >>I can't believe the forecast said chance of snow or hail,
<<case 9 >>I made it here ok, but the forecast said chance of thunderstorms,
<</switch>>
<<if $Wind_Str>=4>>
and the wind almost whipped my skirt up as I walked here from the car.
<<else>>
but at least it's not windy today, last week the wind lifted my skirt and flashed everyone my panties!
<</if>>
<<if $Temperature < 10>>It's pretty cold for this time of year though.
<<elseif $Temperature < 15>>It's cool for this time of year though.
<<elseif $Temperature < 20>>I hope it gets a bit warmer soon though.
<<elseif $Temperature < 25>>I do like it nice and warm though.
<<elseif $Temperature < 30>>It's lovely and warm outside, it's a shame to be indoors.
<<else>>It's blinking hot isn't it, but at least it's nice and cool inside with the air conditioning.
<</if>>
Ruminating on the fact that you just had an entire conversation as 'Jackie' you
<<link "leave the front desk." "Work">><<set $ChatAllison+=1>><<Refresh>><</link>>
<</replace>><</link>></td>
<td><<link [[Finish chatting|Work]]>><<set $ChatDone=true>><<Refresh>><</link>></td>
</tr>
</table>
@@
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<set $Elapsed=5>>
<<set _Picky="Media/Pub/Attacked_" + $Step>>
<<MyPicky _Picky "">>
<br>
<<if $Step==10>>
You set off walking home from the pub, but after a little while you realise that something isn't quite right. You
look around and finally recognise where you are. It seems that in your inebriated state you have taken a wrong
turning and are walking parallel to where you want to go,
<br><br>
You smile wryly at getting lost in your own town, but it's not a 'biggy' you can take a left at the end of this road
and that will put you back on the
<<link "correct way home">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
A hooded figure steps from out of the shadows blocking your path "Gimme yer muny" he growls at you, waving
a very large knife in your direction. "Ahhh!" you half cry half whimper while staring wide eyed at said very large
knife being waved in your direction. @@.Thnk1; Jesus ... is this it? @@ You have little previous experience with
raw fear, and the way it makes your legs feel weak and wobbly is a new and disturbing revelation.
<br><br>
<<if $Transform[2]==1>>
"It's your lucky night darlin" he says with a sneer. "I bet yer gasping for a good fucking aren't you?" he asks in
the same tone, moving the knife a little closer. "You on the pill?" he asks pointing down at your belly with his
knife. You shake your head timidly from side to side. "Good" he snorts. "I'm gunna breed yer then darlin, give
yer a nice round belly to remember me by." You are so terrified that you don't even hear the
<<else>>
"You look like a faggot to me" he says with a sneer. "You a faggot?" he asks in the same tone, moving the knife
a little closer. "Shall I do yer a favour and cut yer little balls off faggot?" he smirks, making a sideways slicing
motion with the knife. "Mebee cut yer a fanny down there as well?" he smirks again, this time making a slow
vertical motion with the knife. You are so terrified that you don't even hear the
<</if>>
<<link "whispering hum behind you.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
An electric motorcycle slams into your attacker knocking him back several paces. You stare bewildered and yet
thankful for this intrusion. @@.Thnk1; It's a girl! @@ Your mind is still awash with the fear that paralysed you a
few short moments ago. Events are moving too fast for you to act effectively even if you knew how to, you gawp
at the helmeted apparition.
<br><br>
Your attacker pulls himself together and starts towards the still seated motorcycle rider, brandishing his knife in
an attacking stance. The girl calmly unclips her helmet, and as the attacker closes the distance, she whips it off her
head and swings it with bone crunching force straight in the face of the attacker who goes down
<<link "like a sack of spuds!">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
The speed and precision of her action leaves you awash with admiration for her, however this doesn't translate
into action of your own and you remain gawping at her with an open mouth. The girl turns to you. "Are you still
here?" she says with a hint of amusement. "Run you fuckwit!" she adds in a harsher tone.
<br><br>
There is something so commanding about her tone that you abandon any stray thought of gallantly helping her
against your attacker and turn to leave back in the direction you came from. As the paralysing fear leaves your
legs you first stagger, then trot, then run to safety. As you go you cast a single glance
<<link "back along the street.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
Without stopping you glance back over your shoulder fearful for the girl. You need not have worried, from what
you can see your erstwhile attacker is literally getting the shit kicked out of him. He goes down and a brutal and
deliberate stomp probably ensures that he won't be wielding a knife again for months.
<br><br>
Satisfied that the outcome has gone in favour of the girl, and simultaneously fearful of incurring the displeasure
of your formidable rescuer, you run with adrenaline speed until you have to stop. Reaction then surges up and
you vomit into the gutter. Once again weak and wobbly you
[[make your way home|Street][$Guardian[1]=1; $Dream17=true]]
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if ndef $Ready>><<set $Ready=0>><</if>>
<<set _Vid="Media/Town/Guy_A0" + $Step + ".webm">>
<<set $Wait-=5; $Elapsed=5; $Station=0>>
<<set $TimeTxt="You notice that a train is due in "+$Wait+" minutes.">>
<<if $Step==0 and $Events[16]>0>><<set $Step=90>><</if>>
<<if $Step==0>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<MyPicky "Media/Town/Guy_A00" "">>
<br>
You see a young guy dressed in a black tracksuit hanging around on the station platform. He may be waiting for
the next train, or he could just be hanging around, @@.Thnk1; Maybe he just likes trains? @@ you muse, after
all, you yourself like trains and their big powerful rolling cock. @@.Thnk1; Stock! ... Rolling stock! @@
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br>
<table class="VariLink-table">
<tr>
<td><<link "Stand demurely nearby.">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Walk demurely past him.">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Stand playing with your phone">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<MyPicky "Media/Town/Guy_A01" "">>
<br>
As you approach, the young man turns to you with a friendly smile, "Hello" he says by way of greeting. "Hello"
you respond in kind, giving him a fleeting smile in return. @@.Thnk1; He thinks I'm a girl @@ you wryly realise.
<<WeatherChat1>> "$Ask" he says. "$Response" you respond.
<<WeatherChat2>> "$Ask" he says. "$Response" you respond.
<<unset $Ask; $Respond>>
<br><br>
He smiles again. "You are very pretty" he tells you. @@.Thnk1; He's trying to chat me up @@ you realise. You
blush and murmer "Thank you." It's a strange feeling, a guy thinks you are a girl and is chatting you up. He grins
and asks "are you a student at the University?" You wonder how best to respond to his question.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Yes, I'm a student at the Uni.">><<set $Step=2; $Temp=1>><<Refresh>><</link>></td>
<td><<link "No, I've been shopping here.">><<set $Step=2; $Temp=2>><<Refresh>><</link>></td>
<td><<link "Why do you ask?">><<set $Step=2; $Temp=3>><<Refresh>><</link>></td>
<td><<link [[Say 'Goodbye' and leave|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Town/Guy_A01" "">>
<br>
<<if $Temp==1>>You tell him you are a student at the University. "I thought so, what are you studying there?"
You respond with the first thing that comes into your mind. "Music" you tell him. "Ahh" he says "you will be a
pop star one day, you are beautiful enough." You blush, not used to such complements. "One day you will be
rich and famous" he says, "but until then it's difficult surviving on a student grant isn't it?" he adds slyly.
<<elseif $Temp==2>>You tell him you have been shopping in Lindchester. "I thought so" he says, "so what did
you buy on your shopping trip?" You randomly pick an item "A new dress" you tell him. "Ahh" he says "I bet it
looks fabulous on, you are so beautiful." You blush, not used to such complements. "And a beautiful woman
like you deserves beautiful clothes" he says, "but shopping is expensive these days isn't it?" he adds slyly.
<<elseif $Temp==3>>You ask him why he's asking. "I'm interested in you" he says. "When I meet a beautiful
woman for the first time I want to know more about her, what she does, what she likes." You blush, not used
to such complements. "I bet you like jewelry don't you, all beautiful women like jewelry don't they?" It's not
an unreasonable supposition so you nod agreement. "but jewelry is expensive isn't it?" he adds slyly.
<</if>>
<br><br>
He gives you a speculative look. "So I was sort of thinking, maybe I could help you out a little
<<if $Temp==1>>with your student grant."
<<elseif $Temp==2>>with your shopping trips."
<<elseif $Temp==3>>to fill up your jewelry box."
<</if>>
Before you can reply he says "How would you like to earn €70 for a few minutes work? Tempting isn't it? I give
you €70
<<if $Temp==1>>towards your student fees, "
<<elseif $Temp==2>>towards your next shopping trip, "
<<elseif $Temp==3>>towards a nice bracelet, "
<</if>>
He grins. "and all for just giving me a quick blowjob?"
<br>
<table class="VariLink-table">
<tr>
<td><<link "Ok, I'm up for it.">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link [[That's disgusting!|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
<td><<link [[How dare you!|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
<td><<link [[Just storm off|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<</if>>
<<if $Step==3>>
@@#Vid;
<<MyVid "Media/Town/Guy_A03.webm" "NoLoop">>
<<timed 16s>>
<<replace "#Vid">><<MyVid "Media/Town/Guy_A04.webm">><</replace>>
<</timed>>
@@
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "0.3">>
<br>
<<elseif $Step>3 and $Step<7>>
<<MyVid _Vid >>
<br>
<<elseif $Step==7>>
<<MyVid _Vid "NoLoop">>
<br>
<</if>>
<<if $Step==3>>
He reaches into his pocket and pulls out two crumpled notes,
<<if $Events[16]==0>> a €50 and a €20, <<else>> both €20, <</if>>
which he puts into your hand with a smile. Then he take your other hand and leads you behind the shelter. He
then turns to face you and waits for you to begin. With butterflies fluttering in your belly, you get on your knees
facing him, and lean forward, putting your face close to his crotch.
<br><br>
Hardly believing what you are doing, it all seems so unreal, you reach up and pull his tracksuit pants down, letting
his cock spring forth. @@.Thnk1; I've taken his money ... like a prostitute ... now I have to perform! @@ You take
hold of his large cock, put it into your mouth, and start sucking it.
<<if $Events[16]==0>><<set $Cash+=70>><<else>><<set $Cash+=40>><</if>>
<<elseif $Step>3 and $Step<7>>
You are sucking a guy's penis behind the shelter at the train station. You have prostituted yourself for
<<if $Events[16]==0>> €70 <<else>> €40 <</if>> and are busy satisfying a 'John' with your mouth.
You are down on your knees sucking cock, mouth full of man meat, like a cheap whore. @@.Thnk1; I didn't have
to do this! @@ you muse as the flavour of his precum rolls around your tastebuds like a promise. @@.Thnk1; I
wanted to do this! To act like a woman and pleasure a man. @@
<br><br>
<</if>>
<<if $Step==4>>
You suck the end of his nob in a slow and sensuous manner, occasionally swirling your tongue around the head
when it's inside your mouth. You let saliva pool in your mouth, so that his helmet feels warm and wet as you suck
on it. When you peep up at him you can tell from his expression that he is enjoying your minestrations.
<<set $Ready+=1>>
<<elseif $Step==5>>
You suck his cock faster now, using your left hand to jerk back and forth along the length of his shaft. You let it go
deeper into you mouth as well. You also suck harder, compressing your cheeks to simulate vaginal walls, giving
the head some friction as he face fucks you. You can tell by his breathing that he really enjoys this.
<<set $Ready+=1>>
<<elseif $Step==6>>
You open your mouth wide and stick your tongue out in preparation to receive his sperm like a good little girl
and tug vigorously on his manhood in an attempt to bring him to climax.
<<if $Ready<7>>
@@.Thnk1; He's not ready to cum yet @@ you realise belatedly and consider your options. @@.Thnk1; I'd
better suck some more @@
<<else>>
@@.Thnk1; He's nearly ready to cum @@ you realise with a strange mounting excitment. @@.Thnk1; I can
feel his cock starting to throb in my hand! @@ <<set $Ready=20>>
<</if>>
<<elseif $Step==7>>
With Your mouth open wide and your tongue sticking out in preparation to receive his sperm, you continue to
tug vigorously on his manhood like the good little girl that you are. @@.Thnk1; He's going to cum! @@ you feel
a strange thrill of achievement as you feel his cock stiffen and twitch in your hand.
<br><br>
He ejaculates, and thick warm sperm pools onto your tongue and fills your mouth. The flavour is strong and salty,
a powerful taste shock of maleness that makes you gag a little as you swallow it down. @@.Thnk1; I did it! @@
you exalt as the realisation hits you. @@.Thnk1; I served a man just like a woman! @@ You clean his nob with a
final suck, then grinning like a Cheshire cat, with another man's seed smeared across your lips and dribbling down
your chin, you get up from your knees, straighten your clothing, and
<<link "leave with your money." "Station">>
<<set $Sexuality-=2; $Events[16]+=1; $SexStats[11]+=1>>
<<set $Wait=40>><<unset $Step; $Ready; $Temp>>
<</link>>
<</if>>
<<if $Step>2 and $Step<7>>
<br>
<table class="Link-table">
<tr>
<td><<if $Ready<12>><<link "Slow and sensuous">><<set $Step=4>><<Refresh>><</link>><</if>></td>
<td><<if $Ready<12>><<link "Fast and furious">><<set $Step=5>><<Refresh>><</link>><</if>></td>
<td><<if $Ready<12>><<link "Try and jerk him off">><<set $Step=6>><<Refresh>><</link>><</if>></td>
<td><<if $Ready>12>><<link "Make him cum">><<set $Step=7>><<Refresh>><</link>><</if>></td>
</tr>
</table>
<</if>>
<<if $Step==90>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<MyPicky "Media/Town/Guy_A00" "">>
<br>
You see a familiar figure on the platform, it's the young guy in the black tracksuit who's cock you sucked off for
money the last time you were here. He's hanging around the platform again, looking like he's waiting for the
next train, but you suspect that it's girls that he's waiting for. @@.Thnk1; I wonder if he remembers me? @@ you
muse, after all, he's probably had lots of girls suck him off!
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br>
<table class="VariLink-table">
<tr>
<td><<link "Stand demurely nearby.">><<set $Step=91>><<Refresh>><</link>></td>
<td><<link "Walk demurely past him.">><<set $Step=91>><<Refresh>><</link>></td>
<td><<link "Stand playing with your phone">><<set $Step=91>><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==91>>
<<MyPicky "Media/Town/Guy_A01" "">>
<br>
As you approach, the young man turns to you with a grin of recognition. "Well, hello again" he says, "if it isn't
my little student shopper with the lips of an angel." You feel a blush reddening your cheeks. "Hello again" you
say, shyly returning his smile but averting your eyes from his direct gaze.
<br><br>
He smiles again. "I hoped that I'd see you again. You looked so pretty sucking my cock that I had dreams about
you all that night!" @@.Thnk1; Did he really dream about me? @@ You smile demurely again, still keeping your
eyes averted, and feel your blush increasing. "Could it be that you liked the taste of my cock and are here to
earn another €40 by sucking it again?" he asks.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Nod to show you are.">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link "Protest that it was €70!">><<set $Step=92; $Temp=1>><<Refresh>><</link>></td>
<td><<link "Haggle for €50">><<set $Step=92; $Temp=2>><<Refresh>><</link>></td>
<td><<link [[Say 'Goodbye' and leave|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==92>>
<<MyPicky "Media/Town/Guy_A01" "">>
<br>
<<if $Temp==1>>You protest that he paid you €70 last time, not €40! He shrugs "Well, that was the first time
my sweet, and I didn't know if you did such things." He grins. "But now I know that you like sucking cock and
swallowing cum, so I figure that €40 is more equatable for something that you enjoy."
<<elseif $Temp==2>>You regard him evenly. "How about €50?" you ask. He grins in response. "Ah my sweet,
but I know you actually want to suck my cock and swallow my cum! It's why you are here again isn't it my
little flower? And €40 is quite an equatable reward for something that you enjoy."
<</if>>
<br><br>
You frown at this turn of events. @@.Thnk1; Do I want to suck his cock again for €40? @@ You don't need the
money, so the amount per sey isn't the point here. It's that €40 seems a bit low to you, it makes you feel a bit
cheap. "It's €20 more than you would get pissing at the bridge!" he adds, obviously thinking this is something
that will encourage you. You are a little non plussed to say the least.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Ok, let's go!.">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link [[That's disgusting!|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
<td><<link [[How dare you!|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
<td><<link [[Just storm off|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<widget "FallAsleep">> /* Widget to fall asleep. */
<<run $("#fadeBlock").fadeOut(2000)>>
<<MusicFade>>
<<timed 2500ms>>
<<set _DecimalAlarm = $Alarm>>
<<if $DecNow>=20 and $DecNow<=24>>
<<set _DecimalTillMidnight = 24 - $DecNow>>
<<set $Elapsed = _DecimalTillMidnight*60 + 240>>
<<else>>
<<set _DecimalPastMidnight = 0 + $DecNow>>
<<set $Elapsed = 240 - _DecimalPastMidnight*60>>
<</if>>
<<unset $Step; $Temp>> /*Add This Line */
<<set $Sleeping=true>>
<<MyMusic "" "0.0">>
<<if ndef $Dream>><<set $Dream=1>><</if>>
<<if $MC.sex=="Male">>
<<goto "Dreams (Male)">>
<<else>>
<<goto "Dreams (Female)">>
<</if>>
<</timed>>
<</widget>>
<<widget "StartDream">> /* Simple widget to start dreams. */
<<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2500ms>>
<<set _DecimalNow = $Now.getHours() + $Now.getMinutes()/60>>
<<if _DecimalNow>6 and _DecimalNow<=24>>
<<set _DecimalTillMidnight = 24 - _DecimalNow>>
<<set $Elapsed = _DecimalTillMidnight*60 + 120>>
<<elseif _DecimalNow>0 and _DecimalNow<=2>>
<<set $Elapsed = 120 - _DecimalNow*60>>
<</if>>
<<set $Sleeping=true>>
<<goto "Dreams">>
<</timed>>
<</widget>>
<<widget "Dream_01">>
<img src="Media/Dreams/Dream_01.jpg">
<br>
You dream about a young woman. You can't make out her features properly, and you wonder if it's Becca. She
has long fair hair and a slender figure like Becca had, and you think that Becca did have a long red dress like
the one the girl is wearing, but you are not sure. What the significance of the water is you do not know. You get
the impression that she looks a little sad.
<br><br>
It makes you sad to think that Becca might be sad in heaven, and you wish that you could go to her to comfort
her, let her know that she is not forgotten. You call out her name "Becca!" but either there is no sound, or the girl
does not hear you, and
<<link "The dream fades">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_02">>
<img src="Media/Dreams/Dream_02.jpg">
<br>
You dream about a young woman standing in a forest. You can't make out her features properly, and you wonder
if it's Becca. She has long fair hair and a slender figure like Becca had, and you think that Becca did have a long
red dress like the one the girl is wearing, but you are not sure. What the significance of the forest is you do not
know. You get the impression that she looks thoughtful.
<br><br>
You wonder what Becca might thinking about up in heaven, and you wish that you could go to her to talk with
her, and let her know that she is not forgotten. You call out her name "Becca!" but either there is no sound, or
the girl does not hear you, and
<<link "The dream fades">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_03">>
<img src="Media/Dreams/Dream_03.jpg">
<br>
You dream about a young woman in a long red dress, she's dancing or skipping along as she moves across an
open field in the countryside, trailing something, a scarf maybe? or a wrap? behind her as she moves. You wonder
if it's Becca. She's turned away from you so you can't see her face, but it could be Becca.
<br><br>
You watch for a while, smiling at her graceful progress across the field. You think about calling out to her, but
decide not to. If it is Becca she seems happy enough dancing across the fields in heaven. You continue to watch
silently until she disappears from your view, then
<<link "The dream fades">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_04">>
<img src="Media/Dreams/Dream_04.jpg">
<<MyMusic "Media/Dreams/Dream_04_music.mp3" "0.0" "FadeInLoop">>
<br>
You dream about two young women, both with long fair hair and dressed in long red gowns, playing music in a
misty field. They are standing with their backs to you so you can't see their faces. Either one could be Becca, or
neither for that matter. You recall that Becca did have violin lessons when she was at school, but she never was as
good as this lass. The Bodhrán player is pretty skilful as well!
<br><br>
You stand and listen to the music for a while, it's dancing music, jigs and reels with a Celtic feel, the sort of music
that gets your foot tapping along to the beat. As you listen to them play you idly wonder if you are watching two
angels making music ... @@.Thnk1; Lol, they are not playing harps though! @@ You continue to listen until
<<link "The dream fades">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_05">>
<img src="Media/Dreams/Dream_05.jpg">
<<MyMusic "Media/Dreams/Dream_05_music.mp3" "0.0" "FadeInLoop">>
<br>
You are stunned! You dream you are in a large stately room, and standing before you, framed by a bright window
is a vision of unearthly beauty @@.Thnk1; My god! It's an Angel @@ You can think of no other words to describe
the winged apparition standing before you, and she is singing to you in heavenly tones!
<br><br>
You wonder if you are seeing Rebecca in her Angelic form @@.Thnk1; If that's you Becca, please forgive me @@
you can't take your eyes off her bottom, it's without doubt the sweetest, most perfect little round bum that ever
sat atop a pair of long slender legs! You watch entranced and hardly breathing until
<<link "The dream fades">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_06">>
<img src="Media/Dreams/Dream_06.jpg">
<br>
You are dreaming of Becca, a young Becca, specifically a twelve year old Becca on her birthday, opening the
present that you gave her, a jewelry box. You had saved a good part of your own Christmas and Birthday money
to buy it for her, and you felt so proud that you had bought it without help from your parents. Becca said that
she loved it, and would use it forever and ever!
<br><br>
A casual observer would note that it's a bit of a 'stylised' dream. the theme of 'celebration' is represented by
colored lights, floating sparkles, and a rather iconoclastic blurred Christmas tree. Young Becca is symbolically
lit up with happiness as she opens the box. But heck! what are dreams for eh?
<<link "The dream changes">><<set $Dream=7>><<Refresh>><</link>>
<</widget>>
<<widget "Dream_07">>
<img src="Media/Dreams/Dream_07.jpg">
<br>
You are still dreaming of Becca, but now she is older, in her early twenties. @@.Thnk1; She probably looked like
this when she died @@ you conclude sadly. You have met her on a woodland path, she is wearing a short white
minidress and she looks insubstantial, ghostly, you can see trees thru her.
<br><br>
She looks like she can see you, like she is waiting for you to do something maybe? If you were awake you would
know exactly what to say to her, you would tell her that you loved her and missed her so much, and that you
hoped she was happy wherever she was. But you're not awake, you're asleep, and your thoughts are fluffy.
<<link "You clear your throat to speak.">><<set $Dream=8>><<Refresh>><</link>>
<</widget>>
<<widget "Dream_08">>
<img src="Media/Dreams/Dream_08.jpg">
<<MyMusic "Media/Music/Rock-Golden Chain by John Haigh.mp3" "1.0">>
<br>
You are looking at yourself! ... And you are the insubstantial ghost now! ... You can see trees thru yourself! ... You
gradually come to realise that you are seeing the world, or the dream, thru Becca's eyes. You, or she, is holding
something out towards him, or you ... it's a golden teardrop pendant, not one that you can recall her wearing, or
ever seeing before. @@.Thnk1; Is she, or am I, offering this to him, me? @@
<br><br>
It's all very confusing, and you can see yourself frowning @@.Thnk1; In confusion? @@ It occurs to you that
maybe you are still there, in you, him, whatever! and you are just viewing the dream thru Becca's eyes, so if you
act, you, him, whatever, will act. You see yourself reaching out
<<link "to take the pendant.">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_09">>
<img src="Media/Dreams/Dream_09.jpg">
<br>
You dream about a young woman in a long red dress, standing in the mists by a lake. @@.Thnk1; It's Becca! @@
You would recognise her familiar features anywhere. She is regarding you with an expression of fond amusement
on her face. "I'm wearing your teardrop Becca" you tell her, she smiles and nods in acknowledgement.
<br><br>
Of all the things you could say to her, what comes out is "So what's with the red dress Becca?" Her smile turns
into a grin and she raises her hand and taps her nose three times. "I miss you Becca" you tell her. Her expression
becomes momentarily sad and she nods again. "Are you happy Becca?" you ask. She purses her lips and ponders
for a moment or two, then she smiles and nods again. "I love you Becca" you tell her. Her smile broadens and
<<link "she blows you a kiss">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_10">>
<img src="Media/Dreams/Dream_10.jpg">
<br>
<<if $Step=="A">>
You are dreaming about your mother. She is wearing an orangey red casual dress and is leaning in the doorway
of a shop, or a cafe, or something! She looks lovely and cool and sophisticated, just like you remember her! A
tiny tear forms in your eye. "Ah! There you are dear" she says. "I thought I'd drop in on your dreams so that we
could have a little chat." Smiling you respond
<br>
<<set $Step="B">>
<table class="Link-table">
<tr>
<td><<link "Hello Mummy">><<set $MumName="Mummy">><<Refresh>><</link>></td>
<td><<link "Hello Mum">><<set $MumName="Mum">><<Refresh>><</link>></td>
<td><<link "Hello Mom">><<set $MumName="Mom">><<Refresh>><</link>></td>
<td><<link "Hello Momma">><<set $MumName="Momma">><<Refresh>><</link>></td>
<td><<link "Hello Mother">><<set $MumName="Mother">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step=="B">>
"First of all dear I'd like to apologise for not preparing you properly, for not passing on the help and advice
that a mother should give to her daughter, so that she is prepared for, well for life! You see we all thought that
it was Becca who was going to have babies, we didn't realise that it was you who was going to have them."
<br><br>
It's an understatement to say that you are a trifle confused by this. Your dream mother seems to think that you
are a girl! You don't want to upset her, but perhaps if you gently correct her you can have a sensible talk with
her. Or maybe you should be a little brutal and clear the air? or just play along?
<br>
<table class="Link-table">
<tr>
<td><<link "Becca's dead $MumName">><<set $Step="C">><<Refresh>><</link>></td>
<td><<link "I'm a boy $MumName">><<set $Step="D">><<Refresh>><</link>></td>
<td><<link "Have babies $MumName?">><<set $Step="E">><<Refresh>><</link>></td>
<td><<link "That's ok $MumName">><<set $Step="F">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step=="C" or $Step=="D" or $Step=="E" or $Step=="F">>
<<if $Step=="C">>
Your mum smiles. "I know she is dear, she sends her love by the way, dad too. That's why you are going to
have to be the one to have babies, because she can't anymore!
<<elseif $Step=="D">>
Your mum smiles. "Yes dear, I know you are, but if you are going to have babies you need to be a girl don't
you? And I need to prepare you for that like a good mother to her daughter!
<<elseif $Step=="E">>
Your mum smiles. "Yes dear, have babies. Becca can't be the one to have them anymore, so it's down to you
to have them, and it's up to me to make sure you are properly prepared.
<<elseif $Step=="F">>
Your mum smiles. "Thank you dear, it means a great deal to me that you understand and forgive me.
<</if>>
Anyway, tonight I want to talk about periods, it's a subject that you need to know about, so let's get started!"
<br><br>
"Your ovaries will release hormones that will cause the lining of your uterus (womb) to build up. The built-up
lining is ready for a fertilized egg to attach to and start developing. If there is no fertilized egg, the lining
breaks down and bleeds. It usually takes about a month for the lining to build up, then break down. That is
why you will get a period around once a month. All clear so far dear?"
<<link "yes $MumName.">><<set $Step="G">><<Refresh>><</link>>
<<elseif $Step=="G">>
"Ovulation is the release of an egg from your ovaries. The same hormones that cause the uterus lining to build
up also cause an egg to leave one of the ovaries. The egg travels through a thin tube called a fallopian tube to
the uterus. If the egg is fertilized by a sperm cell, it attaches to the wall of the uterus, where over time it
develops into a baby. If the egg is not fertilized, the uterus lining breaks down and bleeds, causing a period."
<br><br>
"Periods usually last 4-5 days, and they usually happen about once every 4–5 weeks. But you may get your
periods a little less or more often. Tampons are more convenient than pads, especially for sports or swimming.
A tampon is a cotton plug that you put into your vagina. Most tampons come with an applicator that guides
the tampon into place. The tampon absorbs the blood. It may look like a lot of blood, but it's usually only a few
tablespoons during the whole period. You need to change your tampon about 3‒6 times a day. Ok so far?"
<<link "yes $MumName.">><<set $Step="H">><<Refresh>><</link>>
<<elseif $Step=="H">>
"PMS (premenstrual syndrome) are emotional and physical symptoms that happen before or during a period.
The symptoms can include moodiness, sadness, anxiety, bloating, and acne. They go away after the first few
days. If you have cramps with your period take ibuprofen. Most girls don't have any problems with their
periods But call your doctor if you have bleeding between periods, have severe cramps, have very heavy
bleeding or have periods that last more than a week."
<br><br>
"And there you are dear, you now know all about periods and what to expect when you start to have them!
My final piece of advice to you is to always keep a Tampon ready in your bag just in case you have a period
that starts early." She smiles fondly. "I'll pop in on you again dear and explain some of the other things that
you need to know about before you start having babies, take care dear."
<<set _Gift = {ID:"Tpon", name:"Tampax® Regular", qty:1, path:"Media/Tampon.jpg",
use:"period protection", drop:"Wtf? where did that come from?"}>>
<<if $Bag.name=="Pockets" and $Bag.contents.length>=5>>
<<set _Dummy=$Bag.contents.pop()>>
<</if>>
<<set $Bag.contents.push(clone(_Gift))>>
<<link "Bye $MumName">><<ExitDream>><</link>>
<</if>>
<</widget>>
<<widget "Dream_11">>
<img src="Media/Dreams/Dream_11.jpg">
<br>
<<if $Step=="A">>
You are dreaming about your mother again. This time she is wearing a sweet spaghetti strap white lace top and
black pants. She is sat somewhere using a laptop. "Ah! Hello again dear" she says. "I've just been making a list
of some of the things that you will need to know about when you're a girl, and I thought I'd drop in on your
dreams again so that we could have another little chat about them." Smiling you respond
<<link "You look lovely $MumName.">><<set $Step="B">> <<Refresh>><</link>>
<<elseif $Step=="B">>
"Oh! thank you dear. Well the first subject on the list is a little gross, but needs to be spoken about. I suppose
that as a boy you have been wiping your bottom the lazy way, back to front, well that must stop! When you
have a pussy you must wipe from front to back so as not to get poo in your pussy. And speaking of toilet
matters, you should get used to sitting when you pee, because when you're a girl you will have to.
<br><br>
"Now about panty liners, if you become anything like me or Becca you will be, how shall I put this ... quite juicy
... if you get my drift, so if you will be doing anything that will get you turned on, then it's best if you have a
panty liner in place. But whatever you do, don't let yourself get fingered while wearing a panty liner, if you feel
you might be going to do some heavy petting, then nip to the loo and take it off first! And always carry tissues
and wet-wipes with you, they are handy for all sorts of things ... " She looks at you questioningly.
<<link "yes $MumName">><<set $Step="C">> <<Refresh>><</link>>
<<elseif $Step=="C">>
"Now then dear, a little talk about sex! Once you're a girl most men will want to fuck you, but that's not what
you want is it? No, what we want is a nice husband who will fuck us and give us babies! So don't put out until
both rings are securely on your third finger dear. Then you can fuck as much as you want. It's quite easy to get
your husband to fuck you, just press yourself against him, give him a kiss, and you'll be on your back before
you know it.
<br><br>
Speaking of being on your back, missionary is by far the best position for partner bonding, cowgirl and doggy
are quite fun to ring the changes, but three out of four times should be missionary. You can let him do you
doggy a bit more often if you are trying for a baby, since your cervix gets more sperm in that position, just
remember to keep your bum up and your shoulders down." You nod and repeat
<<link "bum up shoulders down.">><<set $Step="D">> <<Refresh>><</link>>
<<elseif $Step=="D">>
"Oral sex next dear! If you keep your pussy clean and fresh you can probably get licked out quite often. It's one
of life's little pleasures, so do whatever it takes to encourage him. As for sucking his cock, don't be coy about it
get your lips around it and suck! But remember, the aim of sucking a cock is to get it hard, not off! Once it's
standing like a flagpole fly your pussy flag from it and you will both be happier."
<br><br>
"Now as for anal sex, most men want to experiment, it's a power trip I'm told, so don't flat out refuse him, just
be subtle about it. Go to the bathroom and apply lots of lube, and take ages doing so. Then back in bed, keep
telling him to be gentle as he tries to put it in. Make sure your exclamations sound painful, and keep pulling
off him when you think he's about to cum. Lol, farting on his cock is a good one! Most men can be trained out
of wanting anal sex pretty quickly." She grins in a reminiscing way. You
<<link "look embarrassed and keep quiet.">><<set $Step="E">> <<Refresh>><</link>>
<<elseif $Step=="E">>
Your mother smiles at you. "Well dear, that's all for now, I hope you are finding these chats useful, you seem
to be understanding everything and taking things to heart. I honestly believe you will be glad to have had
these chats once you are a woman." She smiles again, looking at you fondly. "Tell me dear, are you looking
forward to becoming a woman?"
<br><br>
Your dream mother is still convinced that you are going to be her daughter, become a woman and have some
babies no less. @@.Thnk1; Where are these ideas coming from? ... My dreams? @@ It's all a bit of a quandary
isn't it ... and your mother is waiting for your answer. @@.Thnk1; I can't lie to $MumName @@
<br>
<table class="VariLink-table">
<tr>
<td><<link "Yes $MumName and I want babies">>
<<set $Vagenvy+=3; $Babycrazy+=3>><<ExitDream>><</link>></td>
<td><<link "Yes $MumName I am">>
<<set $Vagenvy+=2; $Babycrazy+=2>><<ExitDream>><</link>></td>
<td><<link "I don't know $MumName">>
<<set $Vagenvy+=1; $Babycrazy+=1>><<ExitDream>><</link>></td>
<td><<link "No $MumName">>
<<ExitDream>><</link>></td>
</tr>
</table>
<</if>>
<</widget>>
<<widget "Dream_12">>
<img src="Media/Dreams/Dream_12.jpg">
<br>
<<if $Step=="A">>
You are dreaming about your mother again. This time she is wearing a gorgeous off the shoulder dark green
velvet evening dress and she looks fabulous. "Ah! Hello again dear" she says. "I thought I'd drop in on your
dreams again so that we could have another little chat." Smiling you respond
<<link "What's it to be this time $MumName?">><<set $Step="B">> <<Refresh>><</link>>
<<elseif $Step=="B">>
"Well this time dear I'd like to discuss 'Ladylike behaviour' with you. Up until now you have been a boy, and by
and large have been behaving like a boy, although I must say some of the habits you have picked up are shall
we say dubious at best! I wish I'd never bought you those binoculars for your birthday! Anyhow once you are a
girl you will have to behave like one, and by that I mean 'Ladylike'."
<br><br>
"Now you may still be a boy, but it's not too soon for you to start behaving like a lady, so no more swearing
and disgusting habits! Secondly alcohol affects girls more than boys, and girls that get drunk end up with their
panties around their ankles, so no more drinking to excess! Speaking of panties, you should get used to
wearing nice lingerie dear, you don't need a bra yet, but you could get some nice panties to wear. And you
need to take care of your skin more, use a moisturiser all over, and in particularly after shaving your legs.
<<link "Understood $MumName">><<set $Step="C">> <<Refresh>><</link>>
<<elseif $Step=="C">>
"Now then, I see that you keep your flat clean and tidy, that's a plus, but your cooking skills are rather poor.
When you have a husband to look after you will need to be able to cook, so at least get some cookery books
and learn some recipes. Speaking of husbands, you need to keep yourself looking good at all times so that he
wants to make love to you. Oh! perfume! Get yourself a nice feminine scent and use it generously ... all over!"
<br><br>
"Clothes! ... You will need an extensive wardrobe so you can dress correctly for all occasions. Your fashion
sense will improve with experience, but until then your key principles should be 'color match' and 'black goes
with anything' so for example a green top, will go with a green skirt and green shoes, the shades of green may
differ. Alternately a green top, will go with a black skirt and green or black shoes. Your lingerie should always
match, for casual wear black or white, they can be of different origins, but colored sets should be just that ...
sets!
<<link "Am I being clear?">><<set $Step="D">> <<Refresh>><</link>>
<<elseif $Step=="D">>
"Posture and deportment. No slouching! You want everyone to notice what nice breasts you have, so head up
and shoulders back. Stand and sit with your legs together like a Lady, and don't walk like a cart horse! Place
one foot in front of the other to give a slight swing to your hips. Wear heels when you can be seen and flats
when you can't to give your arches a rest. A nice 1-2 inch wedge sandal is a good choice when you can be
seen, but not by anyone you want to impress."
<br><br>"
<<if $MakeupCase>>You already have a makeup case, so learn to use it!
<<else>>You need to get yourself a decent makeup case and brushes.<</if>>
Practice applying your makeup and experiment a little until you instinctively know what looks good on you and
what is appropriate for a particular occasion.
<<if $Bag.name=="Shoulder Bag">>Put a small hand mirror and some makeup in your bag so you can do an
impromptu repair if you need to.
<<else>>You need to get a decent shoulder bag so you can carry a small hand mirror and some makeup so
that you can do an impromptu repair if you need to.<</if>>
Well that's all for now dear, take on board what I have said and become the daughter I can be proud of! but
whatever happens remember that I love you."
<<link "I love you too $MumName.">><<ExitDream>><</link>>
<</if>>
<</widget>>
<<widget "Dream_13">>
<img src="Media/Dreams/Dream_13.jpg">
<br>
You dream about a young woman in a wedding dress being led, presumably by her new husband, thru a field
of some sort at sunset. You can't see her face clearly but you get the impression she is happy and you feel some
sort of connection to her. She has long fair hair and a slender figure, but something tells you it's not Becca being
led away to the marriage bed. It's puzzling ... @@.Thnk1; what can the connection be? @@ ... Your thoughts
wander ... @@.Thnk1; I love the style of her dress, it's the sort of thing that ... @@ A thought occurs to you..
<<link "Oh my! is It me?">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_14">>
<img src="Media/Dreams/Dream_14.jpg">
<br>
You dream about a young woman in a long filmy golden yellow dress, standing in a field at sunset, contemplating
her obvious pregnancy. You can't see her face clearly, but you get the impression she is thoughtful, perhaps she
is thinking about the imminent arrival of her baby, or perhaps, you wonder mischievously, she is thinking about
the man who put it there. @@.Thnk1; It's me again isn't it? @@ I'm dreaming
<<link "about having a baby">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_15">>
<img src="Media/Dreams/Dream_15.jpg">
<br>
You dream about a young woman with long blond hair, wearing a long flowy cream colored gown @@.Thnk1;
♬ that touches the ground ♬@@, holding her baby ... girl? in an orchard in the springtime. You can't see her face
clearly but you feel a connection to you. @@.Thnk1; Oh lord! It's me again isn't it? @@ Through the connection
you experience her love for the baby, it seeps into you and makes you smile. @@.Thnk1; My daughter @@ You
wonder about your dreams ... are they simple wish fulfilment ... or could
<<link "they be prophesy?">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_16">>
<img src="Media/Dreams/Dream_16.jpg">
<br>
You dream about a young woman posing with her children, two blonde haired girls and a dark haired little boy,
in an out of doors setting. The woman has long blonde hair and is wearing a long ... maternity dress? ... yes, she's
definitely got another baby on the way, probably due in a couple of months by the fill of the dress. She seems to
be looking at you in an amused way. @@.Thnk1; It's me again isn't it? @@ you think her smile becomes slightly
more amused. @@.Thnk1; Four babies? Am I insane? @@ Having four babies so close together does seem like a
lot of hard work. @@.Thnk1; Do I really want four babies? ... Jeeze, I must @@
<<link "really like cock!">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_17">>
<<set _Picky="Media/Dreams/Dream_17" + $Step + ".jpg">>
<img @src=_Picky>
<br>
<<if $Step=="A">>
You are surrounded by darkness and the monster is looking at you with lust in it's eyes. A cold, numbing fear
engulfs you! You try to run, but the fear paralyses you! Your legs are numb and refuse to obey your command,
leaving you rooted to the spot and at the mercy of the approaching monster!
<br><br>
You can't run, and there is nowhere to run to anyhow, just the terror filled darkness that surrounds you, the
unforgiving blackness that confines you. You feel despair, you are doomed! The monster will take you and do
unspeakable things! With no options left all you can do is
<<link "cry out for help!">><<set $Step="B">><<Refresh>><</link>>
<<elseif $Step=="B">>
You sob with relief! Your Guardian Angel has arrived to save you and the monster flees before her power! The
feelings of terror are gone, shredded like mist in a summer breeze. The monster is banished from your dreams
and forbidden to return. You thank her profusely and she smiles benignly.
<br><br>
A calming dream hand caresses your brow. "Hush little one" sooths the Angel, her voice soft and reassuring to
your tortured spirit. "He is gone and will trouble you no more" she tells you, radiating safety and security and
calming you with every word. "Rest now little one and dream happy dreams." You relax and
<<link "dream happy dreams.">><<set $Step="C">><<Refresh>><</link>>
<<elseif $Step=="C">>
Oh! it's a baby! Not quite what you were expecting! @@.Thnk1; But it's very cute! @@ The baby is smiling and
looking at you with big trusting eyes. The baby is happy and content and feels safe. You realise that you are this
baby's shield, this baby's protector! Your courage returns and your determination grows. You will
<<link "do anything to protect this baby!">><<ExitDream>><</link>>
<</if>>
<</widget>>
<<widget "Dream_20">>
<<set _Links=["Clean the mirror", "Shave your legs", "Shave your armpits", "Brush your teeth", "Check for
pimples", "Pluck your eyebrows", "Brush your hair", "Straighten your hair", "Wave your hair", "Blow your hair",
"Cleanse your skin", "Apply foundation", "Apply eyeshadow", "Apply mascara", "Apply lip-gloss", "Apply
lipstick"]>>
<<if ndef $Failed>><<set $Failed=0>><</if>>
<<if $Step=="A">>
<<set $Failed+=1>>
<<set $Txt="You feel very excited and want to make a good impression on the first date.">>
<<elseif $Step=="B">>
<<set $Txt="That's better! with the mirror nice and clean you can better see what you are doing .">>
<<elseif $Step=="C">>
<<set $Txt="You need your legs to be nice and smooth if you are going to wear that nice little dress..">>
<<elseif $Step=="D">>
<<set $Txt="Most boys prefer a girl to have shaved underarms, and that nice little dress is sleeveless.">>
<<elseif $Step=="E">>
<<set $Txt="You want your teeth clean and your breath fresh ... just in case there is some serious kissing.">>
<<elseif $Step=="F">>
<<set $Txt="You want to make sure you don't have any pimples ... just in case he gets really close to you.">>
<<elseif $Step=="G">>
<<set $Txt="You pluck your eyebrows to get them nicely shaped and even ... Oww! that hurt!">>
<<elseif $Step=="H">>
<<set $Txt="You pluck your eyebrows to get them nicely shaped and even ... Oww! that really hurt!">>
<<elseif $Step=="I">>
<<set $Txt="You pluck your eyebrows to get them nicely shaped and even ... OMG! that hurt so much!">>
<<elseif $Step=="J">>
<<set $Txt="You brush your hair to get the tangles out ... maybe he will run his fingers through it tonight!">>
<<elseif $Step=="K">>
<<set $Txt="You use your multi-styler to straighten out your wavy hair ... you hope he likes straight hair!">>
<<elseif $Step=="L">>
<<set $Txt="You use your multi-styler to add waves to your straight hair ... you hope he likes wavy hair!">>
<<elseif $Step=="M">>
<<set $Txt="You use your hair dryer to fluff up your straight hair ... you hope he likes fluffy hair!">>
<<elseif $Step=="N">>
<<set $Txt="You use cleansing wipes to clean your skin ... you want your makeup to be perfect tonight!">>
<<elseif $Step=="O">>
<<set $Txt="You apply a light foundation to make your skin look flawless ... you want to look nice tonight!">>
<<elseif $Step=="P">>
<<set $Txt="You apply a subtle eyeshadow around your eyes ... you want to be 'eye catching' tonight!">>
<<elseif $Step=="Q">>
<<set $Txt="You apply mascara to your lashes ... if you bat well you might get on his honours board!">>
<<elseif $Step=="R">>
<<set $Txt="You have opted for lip-gloss ... better take some with you in case it gets all kissed off!">>
<<elseif $Step=="S">>
<<set $Txt="You have opted for lipstick ... better take some with you in case it gets all kissed off!">>
<<elseif $Step=="T">>
<<set $Txt="You wear your lucky earrings ... maybe tonight you'll get lucky in love, instead of bed as usual!">>
<<elseif $Step=="U">>
<<set $Txt="You're on your period ... better take some spare tampons ... and some KY jelly ... just in case!">>
<<elseif $Step=="V">>
<<set $Txt="That's it ... you are all ready for your hot date ... what are you hoping will happen tonight?">>
<</if>>
<<set _Picky="Media/Dreams/Dream_20" + $Step + ".jpg">>
<img @src=_Picky>
<br>
You are dreaming that you are a young, good looking, blonde haired woman. You are standing, partially dressed,
in your bathroom looking at yourself in the bathroom mirror. You are getting ready to go out tonight on a hot
date with a handsome young man that you met yesterday.
<<if $Txt>>$Txt<<set $Txt="">><</if>>
<<set _Pick=either(0,1,2,3,4)>>
<<if $Step=="V">>
<<elseif _Pick==0>>So then ... how shall we proceed?
<<elseif _Pick==1>>Right then ... what's the next step?
<<elseif _Pick==2>>So far so good ... what will you do next?
<<elseif _Pick==3>>Righty ho! we need to move on ... what comes next?
<<elseif _Pick==4>>Ok, that's good so far ... what comes next?<</if>>
<br>
<<set _Link=[_Links.pluck(), _Links.pluck(), _Links.pluck(), _Links.pluck(), _Links.pluck()]>>
<<if $Step=="A">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Clean the mirror">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[3]="Clean the mirror">>
<<elseif $Step=="B">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Shave your legs">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[1]="Shave your legs">>
<<elseif $Step=="C">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Shave your armpits">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[3]="Shave your armpits">>
<<elseif $Step=="D">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Brush your teeth">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[0]="Brush your teeth">>
<<elseif $Step=="E">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Check for pimples">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[4]="Check for pimples">>
<<elseif $Step=="F">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Pluck your eyebrows">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[0]="Pluck your eyebrows">>
<<elseif $Step=="G">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Pluck your eyebrows">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[4]="Pluck your eyebrows">>
<<elseif $Step=="H">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Pluck your eyebrows">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[0]="Pluck your eyebrows">>
<<elseif $Step=="I">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Brush your hair">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[1]="Brush your hair">>
<<elseif $Step=="J">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Straighten your hair">><<set _Link[_K]=_Links.pluck()>><</if>>
<<if _Link[_K]=="Wave your hair">><<set _Link[_K]=_Links.pluck()>><</if>>
<<if _Link[_K]=="Blow your hair">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[2]="Straighten your hair">>
<<set _Link[3]="Wave your hair">>
<<set _Link[4]="Blow your hair">>
<<elseif $Step=="K" or $Step=="L" or $Step=="M">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Cleanse your skin">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[2]="Cleanse your skin">>
<<elseif $Step=="N">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Apply foundation">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[2]="Apply foundation">>
<<elseif $Step=="O">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Apply eyeshadow">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[3]="Apply eyeshadow">>
<<elseif $Step=="P">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Apply mascara">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[4]="Apply mascara">>
<<elseif $Step=="Q">>
<<for _K to 0; _K lt 7; _K++>>
<<if _Link[_K]=="Apply lip-gloss">><<set _Link[_K]=_Links.pluck()>><</if>>
<<if _Link[_K]=="Apply lipstick">><<set _Link[_K]=_Links.pluck()>><</if>>
<</for>>
<<set _Link[0]="Apply lip-gloss">>
<<set _Link[1]="Apply lipstick">>
<<elseif $Step=="R" or $Step=="S" or $Step=="T" or $Step=="U">>
<<set _Link[0]="All Done?">>
<<set _Link[1]="Not Yet!">>
<<set _Link[2]="">>
<<set _Link[3]="">>
<<set _Link[4]="">>
<<elseif $Step=="V">>
<<set _Link[0]="A husband">>
<<set _Link[1]="A steady boyfriend">>
<<set _Link[2]="A real good dicking">>
<<set _Link[3]="A nice time">>
<<set _Link[4]="This dream to end">>
<<elseif $Step=="X">>
<<timed "4s">><<ExitDream>><</timed>>
<</if>>
<<if $Step!="X">>
<table class="Link-table">
<tr>
<td><<link _Link[0]>>
<<if $Step=="D">><<set $Step="E">>
<<elseif $Step=="F">><<set $Step="G">>
<<elseif $Step=="H">><<set $Step="I">>
<<elseif $Step=="Q">><<set $Step="R">>
<<elseif $Step=="U">><<set $Step="V">>
<<elseif $Step=="V">><<set $Vagenvy+=2; $Fem+=2, $Babycrazy+=2; $Step="X">>
<<else>><<set $Step="A">><</if>><<Refresh>><</link>></td>
<td><<link _Link[1]>>
<<if $Step=="B">><<set $Step="C">>
<<elseif $Step=="D">><<set $Step="E">>
<<elseif $Step=="I">><<set $Step="J">>
<<elseif $Step=="Q">><<set $Step="S">>
<<elseif $Step=="R" or $Step=="S">><<set $Step="T">>
<<elseif $Step=="T">><<set $Step="U">>
<<elseif $Step=="V">><<set $Vagenvy+=1; $Fem+=1, $Babycrazy+=1; $Step="X">>
<<else>><<set $Step="A">><</if>><<Refresh>><</link>></td>
<td><<link _Link[2]>>
<<if $Step=="J">><<set $Step="K">>
<<elseif $Step=="K" or $Step=="L" or $Step=="M">><<set $Step="N">>
<<elseif $Step=="N">><<set $Step="O">>
<<elseif $Step=="V">><<set $Vagenvy+=1; $Fem+=1, $Babycrazy+=1; $Step="X">>
<<else>><<set $Step="A">><</if>><<Refresh>><</link>></td>
<td><<link _Link[3]>>
<<if $Step=="A">><<set $Step="B">>
<<elseif $Step=="C">><<set $Step="D">>
<<elseif $Step=="J">><<set $Step="L">>
<<elseif $Step=="O">><<set $Step="P">>
<<elseif $Step=="V">><<set $Vagenvy+=0.5; $Fem+=0.5; $Step="X">>
<<else>><<set $Step="A">><</if>><<Refresh>><</link>></td>
<td><<link _Link[4]>>
<<if $Step=="E">><<set $Step="F">>
<<elseif $Step=="G">><<set $Step="H">>
<<elseif $Step=="J">><<set $Step="M">>
<<elseif $Step=="P">><<set $Step="Q">>
<<elseif $Step=="V">><<set $Step="X">>
<<else>><<set $Step="A">><</if>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<<if $Failed>2 and $Step != "V" and $Step != "X">>
<<link "Cheat">>
<<switch $Step>>
<<case "A">><<set $Step="B">>
<<case "B">><<set $Step="C">>
<<case "C">><<set $Step="D">>
<<case "D">><<set $Step="E">>
<<case "E">><<set $Step="F">>
<<case "F">><<set $Step="G">>
<<case "G">><<set $Step="H">>
<<case "H">><<set $Step="I">>
<<case "I">><<set $Step="J">>
<<case "J">><<set $Step="N">>
<<case "N">><<set $Step="O">>
<<case "O">><<set $Step="P">>
<<case "P">><<set $Step="Q">>
<<case "Q">><<set $Step="R">>
<<case "R">><<set $Step="T">>
<<case "T">><<set $Step="U">>
<<case "U">><<set $Step="V">>
<</switch>>
<<Refresh>>
<</link>>
<</if>>
<</widget>>
<<widget "Dream_22">>
<img src="Media/Dreams/Dream_22.jpg">
<<Ambient "Media/Sounds/Amb_Restaurant.mp3" "0.4">>
<br>
You are dreaming you are a woman again (a bit of a pattern developing here) @@.EC;🙂@@ You are holding a
glass of red wine and someone is 'chinking' glasses with you. "To us my darling!" proclaims a male voice as the
glasses meet with a gentle 'ching' for the toast.
<br><br>
You are a little disorientated @@.Thnk1; What's going on here? @@ You seem to be in a nice cosy @@.Thnk1;
Intimate? @@Restaurant ... eating dinner with a man @@.Thnk1; Am I on a date or something? @@ sat at a table
for two. @@.Thnk1; Did he just call me darling? @@ You conclude that you must in fact be on a date, but who
are you on a date with? You raise your gaze upwards
<<link "to inspect your date.">><<set $Dream=23>><<Refresh>><</link>>
<</widget>>
<<widget "Dream_23">>
<<set _Pick=$Picks.random()>>
<<if _Pick==$Tab>><<set _Pick=$Picks.random()>><</if>>
<<if _Pick==$Tab>><<set _Pick=$Picks.random()>><</if>>
<<set $Tab= _Pick>>
<<set _Picky="Media/Dreams/Dream_23" + $Tab>>
<<MyPicky _Picky "">>
<br>
You raise your gaze and behold the man of your dreams ... or not as the case may be @@.EC;🙂@@
<<switch $Tab>>
<<case "A">>He looks to be in his mid twenties with pale skin and a pretty athletic looking physique. He has
short cut dark brown hair and a thick (but neatly trimmed) beard and moustache. He's wearing a nice
looking dark blue shirt open at the collar.
<<case "B">>He's a slim looking guy with lightly tanned skin who seems to be in his late thirties or maybe
early forties. His hair is dark brown with streaks of 'steel gray' in it and he is sporting a neatly trimmed beard
and moustache of the same color. He is wearing an expensive looking tailored check shirt open at the collar
and an expensive looking watch on his wrist.
<<case "C">>He's a young looking guy, probably in his early twenties, and by the cast of his features and his
lightly tanned skin he probably has some Mediterranean descent in his mix. He looks pretty fit and has short
black hair with a thin beard and moustache that isn't far removed from stubble. He's wearing a nice pale
grey shirt open at the collar with his napkin tucked into the opening.
<<case "D">>He's a rather serious looking dude in his late twenties or early thirties with a lightly tanned skin
and swept up black hair with a thin beard and moustache of the same color. He looks fit and you suspect
that he works out regularly. He is wearing a decent 'casual' shirt with the sleeves rolled up.
<<case "E">>He's a slim dude maybe in his late twenties, with a pale complexion and collar length wavy brown
hair. He sports a neatly groomed thin beard and a hint of a moustache. He looks fit and healthy but probably
doesn't work out that often. He's dressed in a quality white shirt open at the collar and an expensive looking
dark blue suit. He has a nice looking watch on his right wrist.
<<case "F">>He's a young looking guy, probably in his early twenties, with an infectious cheeky looking grin
that makes you wonder if he's shagging you right now in his imagination! He looks to have all the studlike
energy of youth, has a tanned complexion and black curly hair and is clean shaven. He is wearing a decent
cream colored shirt open at the collar, and you can glimpse a gold chain around his neck.
<<case "G">>He looks like a typical businessman or middle manager in his early thirties. He has typical anglic
features, a pale complexion and swept up dark brown hair. He is clean shaven but has a definite six o'clock
shadow. He is wearing a white shirt and a broad check sports jacket. He seems confident and assertive, but
you might call that arrogant and pushy?
<<case "H">>He's a young man in his early twenties with a fair complexion and longish dark blond hair that
covers his ears and has a long fringe. There is a softness about him that speaks of an upper class privileged
background wherein he usually got what he wanted. It occurs to you that what he currently wants is to
feel his balls slapping against your arse. He is clean shaven and is wearing a nice pale blue pinstripe shirt
that is open at the collar.
<<case "I">>He is a youngish man, possibly somewhere in his late twenties , with a fair complexion, short
black hair cropped close to his skull, and a hint of a moustache. he has the inscrutable expression of a poker
player and intense eyes. He is wearing a white casual shirt with the sleeves rolled up and a waistcoat style
geometrically patterned pullover.
<<case "J">>He is a youngish man in his late twenties or possibly early thirties, with curly black hair that has
a pronounced widows peak. He sports a thin 'goatee' style beard and moustache. He has a pale complexion
and a compact, competent looking physique. He is wearing a cream colored short sleeved 'grandad' shirt
with the top button open. His prowess with chopsticks is impressive.
<</switch>>
<br><br>
@@#Text;
As you inspect your 'date' you wonder about what your relationship with him is in this dream. Is this a first date?
His body language seems to indicate that it is not. It amusingly occurs to you that as the woman at least you
won't be expected to pay for the meal. But then you remember that women often do pay for dates ... but in a
totally different way. He might be expecting to fuck you afterwards!
<br>
<table class="Link-table">
<tr>
<td><<link "Jeeze I really hope not">><<set $Picks.delete($Tab)>><<Refresh>><</link>></td>
<td><<link "Could be worse I suppose">><<Refresh>><</link>></td>
<td><<link "He's attractive in his way">><<set $Sexuality-=0.1>><<Refresh>><</link>></td>
<td><<link "Actually I quite fancy him!">><<replace "#Text">>
As you muse about the attractiveness of your 'date' he smiles at you, gets up from his chair and steps
around the table until he is beside you, then he reaches down and takes your hand. You are somewhat
bemused by all this, never having been on the receiving end of sweet gestures before. The you realise
that he isn't just holding your hand, he is doing something ...
<<link "What's he doing?">><<set $Dream=24>><<Refresh>><</link>>
<</replace>><</link>></td>
</tr>
</table>
@@
<</widget>>
<<widget "Dream_24">>
<img src="Media/Dreams/Dream_24.jpg">
<br>
He's placing a ring on your finger that's what he's doing! @@.Thnk1; A ring? @@ @@.EC;🤔@@ Yep ... he's
placing a lovely diamond ring on your finger ... 'darling' ... the third finger of your left hand to be precise.
@@.Thnk1; But that's where ... ? @@ You're on the ball tonight aren't you? @@.EC;🙂@@ Yes, that's the finger
where a woman wears her engagement and wedding rings, so that everyone can see that she is, or is soon to be,
<<link "some man's wife.">><<set $Dream=25>><<Refresh>><</link>>
<</widget>>
<<widget "Dream_25">>
<<set _Picky="Media/Dreams/Dream_25" + $Tab>>
<<MyPicky _Picky "">>
<br>
Having done the deed your Fiancé returns to his seat and continues eating his meal, leaving you, stunned and
bemused to contemplate your new ring. It fits perfectly of course, this isn't one of those annoying reality detail
dreams. @@.Thnk1; It feels warm and snug @@ you play with it, letting the diamond catch the light @@.Thnk1;
It flashes and sparkles! @@
<br><br>
You will be expected to always wear it until the wedding of course @@.Thnk1; so everyone knows I'm taken.@@
During the wedding ceremony your Fiancé will remove it briefly to place the wedding ring on the same finger
@@.Thnk1; to make me his wife @@ and then your new Husband will put it back in front of the wedding ring,
kiss you, and then you will start your new life as his wife, and
<<link "probably a mother!">><<set $Dream=26>><<Refresh>><</link>>
<</widget>>
<<widget "Dream_26">>
<<MyPicky "Media/Dreams/Dream_20X" "">>
<<timed "4s">><<ExitDream>><</timed>>
<</widget>>
<<widget "Dream_30">>
<<Ambient "Media/Sounds/Amb_Female_Babble.mp3" "0.5">>
<<set _Tab=$Array.shift()>>
<<set _Picky="Media/Dreams/Dream_30" + _Tab>>
<<MyPicky _Picky "">>
<br>
You are stood outside a nice looking shop called
<<if _Tab=="A">>'Simply Bridal'
<<elseif _Tab=="B">>'The Wedding Studio'
<<elseif _Tab=="C">>'Victoria Elain Bridal'
<<elseif _Tab=="D">>'The Wedding Shop'
<</if>>
It looks to be a bridal boutique selling wedding dresses and bridal accessories. But you simply can't think straight
because You are being bombarded with a cacophony of female voices!
@@#Voices; @@
<<repeat 1s>>
<<replace "#Voices">>
@@.Hpk;
<<if $Switch!=9>><<set $Switch=either(1,2,3,4,5,6,7,8)>><</if>>
<<if $Switch==1>>Woman's voice: Oh yes! let's go and see
<<elseif $Switch==2>>Woman's voice: What beautiful dresses
<<elseif $Switch==3>>Woman's voice: We must go in!
<<elseif $Switch==4>>Mother's voice: Are you ready to go in dear?
<<elseif $Switch==5>>Woman's voice: Oh! This looks like a lovely shop!
<<elseif $Switch==6>>Becca's voice: Make sure you pick the right one sis!
<<elseif $Switch==7>>Woman's voice: You are going to look so beautiful my dear!
<<elseif $Switch==8>>Woman's voice: Get a dress your husband will fuck you in!
<<elseif $Switch==9>>Mother's voice: To look at wedding dresses of course dear!<<stop>>
<</if>>
@@
<</replace>>
<</repeat>>
<br>
<table class="Link-table">
<tr>
<td><<link "Go into the shop">><<set $Dream=31>><<Refresh>><</link>></td>
<td><<link "Run away from the shop!">><<set $Switch=1>><<Refresh>><</link>></td>
<td><<link "Shout 'Why am I here?'">><<StopMySound>><<set $Switch=9>><</link>></td>
<td><<link "Try to wake up!">><<set $Array=[]>><<set $Switch=1>><<Refresh>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "Dream_31">>
<<Ambient "Media/Music/Silence.mp3" "0.1">>
<<MyMusic "Media/Sounds/Amb_Bridal.mp3" "0.4" "Loop">>
<<MyPicky "Media/Dreams/Dream_31" "">>
<br>
You are stood inside a bridal boutique surrounded by wedding dresses! Row upon row of beautiful white wedding
dresses! There are so many and all with different materials, styles, fittings, features, decorations! Initially you are
bewildered and disorientated, but the soothing romantic music calms you down. You look around for the exit but
you can't see it anywhere. You are at a loss so you decide to
<br>
<table class="Link-table">
<tr>
<td><<link "Look for the way out!">><<set $Dream=32>><<Refresh>><</link>></td>
<td><<link "Wander around in a daze">><<set $Dream=32>><<Refresh>><</link>></td>
<td><<link "Examine the dresses?">><<set $Dream=35>><<Refresh>><</link>></td>
<td><<link "Try to wake up!">><<Refresh>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "Dream_32">>
<<MyPicky "Media/Dreams/Dream_32" "">>
<br>
You turn around and are confronted with more white wedding dresses! There are two entrances leading off from
this room, maybe one of them will lead to the way out? Which one should you take? Does it matter which one
you take? Bewildered by bridal regalia you decide to
<br>
<table class="VariLink-table">
<tr>
<td><<link "Take the left hand entrance">><<set $Dream=33>><<Refresh>><</link>></td>
<td><<link "Take the right hand entrance">><<set $Dream=33>><<Refresh>><</link>></td>
<td><<link "Stay where you are for now">><<set $Dream=31>><<Refresh>><</link>></td>
<td><<link "Try to wake up!">><<Refresh>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "Dream_33">>
<<MyPicky "Media/Dreams/Dream_33" "">>
<br>
You make a determined effort to find the way out. The entrance you chose leads into a short corridor lined with
... you guessed it ... white wedding dresses! You walk past the beautiful bridal confections with purpose, only
glancing now and again when one especially beautiful gown catches your eye.
<br><br>
At the end of the corridor the only sight that greets you is more white wedding dresses! Perhaps the way out is
just around the next corner? Determined to succeed you
<<link "press on regardless">><<set $Dream=34; $Countdown=4>><<Refresh>><</link>>
<</widget>>
<<widget "Dream_34">>
<<set $Countdown-=1>>
<<set _Tab=either("A", "B", "C", "D")>>
<<set _Picky="Media/Dreams/Dream_34" + _Tab>>
<<MyPicky _Picky "">>
<br>
<<if _Tab=="A">>
You are in a longer corridor lined with beautiful white wedding gowns hanging on racks. You see more of the
same ahead of you where the way bends around to the left.
<<elseif _Tab=="B">>
You are in a small intimate room, which judging by the quality of the white wedding gowns hanging there, is
for extremely well to do brides! There doesn't seem to be any way forwards.
<<elseif _Tab=="C">>
You are in a room with a black marble floor that is filled with beautiful white wedding gowns hanging on dress
racks. The way forward seems to continue across the room.
<<elseif _Tab=="D">>
You are in a very long corridor lined with beautiful white wedding gowns hanging on racks. You see more of
the same ahead of you where the path maybe goes to the right, the left, or both.
<</if>>
You haven't seen the way out yet, or even an 'Exit' sign for that matter. You actually are totally lost, bewildered
and almost blinded by the amount of shimmering silk and satin!
<<link "Look for the way out">>
<<if $Countdown==0>><<set $Dream=31>><<unset $Countdown>><</if>><<Refresh>>
<</link>>
<</widget>>
<<widget "Dream_35">>
<<set _Tab=either("A", "B", "C", "D")>>
<<set _Picky="Media/Dreams/Dream_35" + _Tab>>
<<MyPicky _Picky "">>
<br>
Your $MumName told you that you are here to choose a dress for your wedding. She would be dissapointed if
you didn't at least make an effort. You approach one of the racks and look closely at the sparkling confections of
silk, satin, and lace that hang there.
<<if def $XText>>$XText<<unset $XText>><</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Feel the material">><<set $XText="You tenuously feel the material of the dress. It feels sort and
feminine to your touch, rich and luxurious. @@.Thnk1; Special @@ You can tell it would feel sensuous to wear
and would make you feel very sexual.">><<Refresh>><</link>></td>
<td><<link "Admire the cut and decoration">><<set $XText="You inspect closely the cut and decoration of
the dress. You can see that when correctly fitted the dress will highlight the curves of your hips and breasts,
showing you in a highly sexual and desireable way.">><<Refresh>><</link>></td>
<td><<link "Lift a dress from the rail">><<set $Dream=36>><<Refresh>><</link>></td>
<td><<link "Back away from the dresses.">><<set $Dream=31>><<Refresh>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "Dream_36">>
<<if ndef $Tabs>><<set $Tabs=["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K"]>><</if>>
<<if $Tabs.length==0>><<set $Tabs=["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K"]>><</if>>
<<set $Tab=$Tabs.pluck()>>
<<set _BackPic="Media/Dreams/Dream_36.jpg">>
<<set _MidPic="Media/Dreams/Dream_36"+$Tab+".png">>
<<set _ForePic="Media/Dreams/Dream_36.png">>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=_BackPic style="position: relative; z-index: -1; left: 0%; top: 0%; width: 100%; height: auto">
<img @src=_MidPic style="position: absolute; z-index: 2; left: 0%; top: 0%; width: 100%; height: auto">
<img @src=_ForePic style="position: absolute; z-index: 3; left: 0%; top: 0%; width: 100%; height: auto">
</div>
<br>
In the blink of an eye you find yourself in a dressing room, wearing the dress and regarding your reflection in a
large ornate wall mirror. You are a young woman of course, trying on your wedding dress in anticipation of your
upcoming marriage to your fiancé. The dress you have picked out is
<<if $Tab=="A">>an allover sequined V-neck sheath gown in Ivory. Made from Polyester it is fully lined with a
back zipper. It is priced at €179.00 and is dry clean only.
<<elseif $Tab=="B">>is an ivory draped chiffon A-line bridal gown. It has a sweetheart neckline with beaded
strap accent a cut out back and discreet slit skirt. It is priced at €499.00 and is dry clean only.
<<elseif $Tab=="C">>is an embroidered mermaid wedding dress with a sweetheart neckline and a semi-sheer
corseted bodice covered in delicate floral lace placements. It is priced at €799.00 and is dry clean only.
<<elseif $Tab=="D">>is a designer wedding dress with sheer detailing and layers of tulle decorated with ornate
embroideries inspired by folktales of the graceful nightingale. It is priced at €2,790.00 and is hand wash only.
<<elseif $Tab=="E">>is a luxurious champagne long sleeve semi sheer open back v-neck floral lace mermaid
wedding dress with hand stitched beading. It is priced at €1,170.00 and is hand wash only.
<<elseif $Tab=="F">>is an ivory draped taffeta ball gown featuring a strapless ruched sweetheart crossover
bodice and a cascading taffeta skirt with horsehair edging. It is priced at €399.00 and is dry clean only.
<<elseif $Tab=="G">>is a white on ivory Tulle A line wedding dress embellished with 3d flowers and butterfly
appliques with dusty pastel embroidery. It is priced at €599.00 and is dry clean only.
<<elseif $Tab=="H">> is a sophisticated wedding dress with a “fish” silhouette in a nude style. Decorated with
snow-white textured embroidery, the edge of the hem and small train is trimmed with delicate lace. It is priced
at €699.00 and is dry clean only. It is priced at €399.00 and is dry clean only.
<<elseif $Tab=="I">>is an ivory cashmere Chantilly lace fit and flare bridal gown with a strapless sweetheart
neckline, sheer corset back detail, and a sweep train. It is priced at €429.00 and is dry clean only.
<<elseif $Tab=="J">>is a strapless sweetheart neckline mermaid wedding dress with a jewelled trim at the waist
and a tulle skirt emerging from a blossoming jewelled fabric detail. It is priced at €379.00 and is dry clean only.
<<elseif $Tab=="K">>is a stunning pale ivory A-line silhouette wedding dress crafted from layers of airy organza
with a beautiful satin top. It is priced at €419.00 and is dry clean only.
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Say 'Yes' to the dress?">><<set $Dream=37>><<Refresh>><</link>></td>
<td><<link "Pick a different dress">><<set $Dream=35>><<Refresh>><</link>></td>
<td><<link "Try and wake up">><<set $Dream=31>><<Refresh>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "Dream_37">>
<<set _BackPic="Media/Dreams/Dream_36.jpg">>
<<set _MidPic="Media/Dreams/Dream_36"+ $Tab+".png">>
<<set _MomPic="Media/Dreams/Dream_37.png">>
<<set _ForePic="Media/Dreams/Dream_36.png">>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=_BackPic style="position: relative; z-index: -1; left: 0%; top: 0%; width: 100%; height: auto">
<img @src=_MidPic style="position: absolute; z-index: 2; left: 0%; top: 0%; width: 100%; height: auto">
<img @src=_ForePic style="position: absolute; z-index: 3; left: 0%; top: 0%; width: 100%; height: auto">
<img @src=_MomPic style="position: absolute; z-index: 4; left: 0%; top: 0%; width: 100%; height: auto">
</div>
<br>
It's your mother! She's smiling at you. "Is this how you see yourself dear?" she asks gently. "Is this how you want
to appear on your wedding day?" You look at her. You flounder a little. "I'm not sure $MumName .... What do you
think?" She smiles again. "I think the dress looks lovely on you dear, and you would make a beautiful bride." She
pauses for a moment. "But the question you are asking yourself dear is do you truly want to be a bride, a wife,
and a mother?"
<br><br>
She's right of course @@.Thnk1; Is this what I truly want? @@ You search your soul.
You envy women
<<if $Vagenvy>85>>almost insanely
<<elseif $Vagenvy>75>>overpoweringly
<<elseif $Vagenvy>65>>intensely
<<elseif $Vagenvy>55>>profoundly
<<elseif $Vagenvy>45>>strongly
<<elseif $Vagenvy>35>>a lot
<<elseif $Vagenvy>25>>a somewhat
<<elseif $Vagenvy>15>>a little
<<else>>a teeny bit
<</if>>
And you behave in an
<<if $Fem>85>>obviously extreme
<<elseif $Fem>75>>obviously
<<elseif $Fem>65>>overtly
<<elseif $Fem>55>>somewhat overtly
<<elseif $Fem>45>> distinctly
<<elseif $Fem>35>>noticeable
<<elseif $Fem>25>>mildly
<<elseif $Fem>15>>slightly
<<else>>hardly
<</if>>
feminine manner. You regard pregnancy as
<<if $Babycrazy>=90>>as what you were meant for and think that babies are your raison d'être!
<<elseif $Babycrazy>=80>>as your goal in life and think that babies are the most marvellous things!
<<elseif $Babycrazy>=70>>something truly desirable and think that babies are mind blowingly adorable!
<<elseif $Babycrazy>=60>>something you would enjoy and think that babies are absolutely adorable!
<<elseif $Babycrazy>=50>>something you would like to experience and think that babies are totally adorable!
<<elseif $Babycrazy>=40>>a lovely idea and think that babies are adorable!
<<elseif $Babycrazy>=30>>enticing and think that babies are really cute!
<<elseif $Babycrazy>=20>>admirable and think that babies are cute!
<<elseif $Babycrazy>=10>>interesting and think that babies are ok!
<</if>>
After considering all the above you tell your mother
<br>
<table class="Link-table">
<tr>
<td><<link "Oh yes! It's what I truly want!">><<set $TellMum=1>><<ExitDream>><</link>></td>
<td><<link "I don't know! .... I'm confused!">><<set $TellMum=2>><<ExitDream>><</link>></td>
<td><<link "No! It's not what I want at all!">><<set $TellMum=3>><<ExitDream>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "Dream_40">>
<<if $Step=="A">>
<<MyVid "Media/Dreams/Dream_40A.webm">>
<br>
You are dreaming that you're a woman ... laying on a bed ... on your back ... with your legs spread wide open ...
and between your spread legs ... is a man ... and he's @@.Thnk1; OMG! He's rubbing his cock against my cunt!
@@ That's right, he's rubbing his rather large cock back and forth across your hot wet cunt. @@.Thnk1; But I'm
a guy! I don't have a cunt! @@ So what are you feeling then? @@.Thnk1; Oh god! I'm feeling his cock rubbing
back and forth across my cunt lips! @@
<br><br>
And what does it feel like my little dreamer? @@.Thnk1; It feels ... NO! I won't say it! I won't! @@ Why not my
little dreamer? @@.Thnk1; Because ... who are you? @@ I am you $MC.name, only you can create your dreams,
didn't you know that? So let's not lie to each other, it's pointless after all. Tell me what it feels like?@@.Thnk1; It
feels ... it feels ... @@
<<link "it feels lovely">><<set $Step="B">><<Refresh>><</link>>
<<elseif $Step=="B">>
<<MyVid "Media/Dreams/Dream_40B.webm">>
<br>
@@.Thnk1; Oh god! ... It went in! ... I actually felt it inside me! I felt his cock inside me! @@ Well of course you
did my little dreamer how else is he going to fuck you unless his cock goes inside you? @@.Thnk1; I don't ... I
don't want him to fuck me! @@ Then why are we dreaming of him fucking us?
<br><br>
You can't answer that. @@.Thnk1; "Who is he?" @@ you ask Why, he's our dream man of course! @@.Thnk1;
"Dream man?" @@ The man that we created to play this part in our dream. @@.Thnk1; "Is he real?" @@ Lol,
does his cock feel real when it goes into you? @@.Thnk1; "Oh god!" @@ He might be of course ... if we were
psychic, or clairvoyant ... but we don't know if we are do we? Anyhow, I think we feel it's time
<<link "to move this dream on!">><<set $Step="C">><<Refresh>><</link>>
<<elseif $Step=="C">>
<<MyVid "Media/Dreams/Dream_40C.webm">>
<br>
Your dream man has 'hit his stride' now so to speak and is fucking you skilfully. His large cock slides in and
out of your slick, lubricated hole with purpose. Your pleasure builds with each thrust, since almost universally,
a hard erect penis thrusting into a lubricated vagina is a pleasant physical experience for the owner of the
vagina and all negative connotations are entirely mental, due to sexual orientation, social mores, prejudice
or psychosis.
<br><br>
Your other voice chuckles. "So the question 'does it feel good' is complicated, and a better question would be
'do you admit that it feels good.' my little dreamer." @@.Thnk1; Do I want to admit that? @@ "But I will ask
you neither question because I have a better one ... do you want this to end?"
<br>
<table class="Link-table">
<tr>
<td><<link "Yes! I want it to end now!">><<ExitDream>><</link>></td>
<td><<link "I don't know!">><</link>></td>
<td><<link "No, I want it to continue!">><<set $Vagenvy+=2; $Step="D">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step=="D">>
<<MyVid "Media/Dreams/Dream_40D.webm">>
<br>
You feel a warmth spreading deep inside you and it tips you over the edge. Waves of orgasm crash over you
unlike anything you have ever experienced before, far more intense and longer lasting than the male climax
you are accustomed to. When your mind starts to function again, you realise that his thrusting penis has lost
traction against the grip of your vagina, everything feels looser and wetter between your legs. @@.Thnk1; Oh
god! He came inside me! @@
<br><br>
You can now also see his manhood glistening with his sperm, and hear it slurping wetly as it continues to fuck
your sperm filled snatch. Your dream man has dream stamina, and continues to fuck you steadily. However you
realise that the 'purpose' or 'lesson' of the dream is now concluded. You can stay, and enjoy being serviced for
as long as you want, or
<<link "let the dream end.">><<ExitDream>><</link>>
<</if>>
<</widget>>
<<widget "Dream_50">>
<<MyVid "Media/Dreams/Dream_50.webm">>
<br>
You dream about a strange and alien landscape ... @@.Thnk1; What the hell, where am I? @@
<<timed 10s>>and feel a lovely suffusing warmth ... @@.Thnk1; Ohhh! I feel so warm! @@ <</timed>>
<<timed 20s>>and a growing ... playful ... lust ... @@.Thnk1; Jeez! I feel so randy! ... @@ <</timed>>
<<timed 30s>>@@.Thnk1; I just want to ... @@ <</timed>>
<<timed 40s>>@@.Thnk1; I just need to ... @@ <</timed>>
<<timed 50s>>@@.Thnk1; I just have to ... @@ <</timed>>
<<timed 60s>>@@.Thnk1; FUCK!! @@ waves of ecstasy crash over you
<<MyMusic "Media/Music/Interlude by John Haigh.mp3" "1.0" "">><</timed>>
<<timed 70s>>and a pleasant warmth fills you @@.Thnk1; Oh Yes! ... so nice ... @@ <</timed>>
<<timed 80s>>and spreads deep inside you @@.Thnk1; Mmm! ... @@ <</timed>>
<<timed 90s>>deeper and deeper <</timed>>
<<timed 110s>>until it touches your soul <</timed>>
<<timed 130s>>and a tiny seed of joy is created @@.Thnk1; Ohhh! ... @@ <</timed>>
<<timed 190s>>that takes root @@.Thnk1; Ahh! ... @@ <</timed>>
<<timed 200s>>and sprouts into a happiness @@.Thnk1; Ohh! ... @@ <</timed>>
<<timed 220s>>that blooms into contentment. @@.Thnk1; Ooo! @@ <</timed>>
<<timed 240s>>
<<ExitDream>>
<</timed>>
<br><br>
<<link "Skip this dream">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_60">>
<<MyVid "Media/Dreams/Dream_60.webm">>
<br>
You are dreaming about ... @@.Thnk1; Being pregnant? @@ You are looking down towards a pregnant belly, a
big, swollen, heavily pregnant belly. @@.Thnk1; My belly? @@ Every now and then it moves as the baby inside
turns and kicks. You stare fascinated by the undulations, and then you start to feel it @@.Thnk1; Yep! My belly!
@@ you feel the movement of the baby growing inside you.
<br><br>
You start to think about your dream, are you horrified? ... @@.Thnk1; nope @@ are you frightened? ... @@.Thnk1;
nope @@ are you grossed out? ... ... @@.Thnk1; no @@ Are you excited? ... @@.Thnk1; well ... I @@ Before you
can answer
<<link "The dream fades">><<ExitDream>><</link>>
<</widget>>
<<widget "Dream_70">>
<<MyVid "Media/Dreams/Dream_70.webm">>
<br>
You are dreaming about ... @@.Thnk1; Breastfeeding! @@ You are looking downwards at a sweet little baby who
is sucking at your bountiful breast. @@.Thnk1; It's my baby! @@ You watch mesmerized as your baby feeds from
your breast. You can feel the powerful suction of the baby's sweet little mouth upon your nipple, and you can feel
the milk flowing from your breast into the hungry baby.
<br><br>
<<set _Temp1=$Events[12]-1>>
<<if $Events[12]>0 and $Locn=="Spruce">>
A familiar feeling washes over you, contentment and fulfilment, and you fondly recall breastfeeding Chloe. You
try to tot up how many times you breastfed her, _Temp1 or maybe $Events[12] times. Whatever the number it
was not enough. You hope that Chloe has found a mummy to care for her, Rachael or Wendy perhaps, and are
a little envious when you muse that Chris probably fucks them every night.
<<elseif $Events[12]>0 and $Locn=="Home">>
A familiar feeling washes over you, contentment and fulfilment, and you think of breastfeeding Chloe. Smiling
you realise that breastfeeding your own baby is just wish fulfilment, but perhaps Chloe could become your
baby? And Chris your husband! In your fantasy you have a new pussy, a wet, eager fuck slit for Chris to push his
cock into every night as he makes love to you as a reward for being a mother to his child.
<<else>>
A feeling of contentment and fulfilment washes over you, and you wonder what it would be like to be a mother
with a new baby, breastfeeding every 4 hours, lovingly nurturing your own son or daughter. Feeding until baby
is full, then changing baby's nappy and rocking baby to sleep. Then slipping quietly into your own bed, where
your amorous husband is waiting to take you in his arms and kiss you. And then mount you and do his best
to fill your eager womb with another baby.
<</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "I want lots of babies!">><<set $Babycrazy+=5>><<ExitDream>><</link>></td>
<td><<link "I want a couple of babies">><<set $Babycrazy+=3>><<ExitDream>><</link>></td>
<td><<link "I want my own baby">><<set $Babycrazy+=2>><<ExitDream>><</link>></td>
<td><<link "Babies are a lot of work!">><<ExitDream>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "Dream_99">>
<<set _Pick=either("A", "B", "C", "D", "E")>>
<<set _Picky="Media/Dreams/Dream_99" + _Pick + ".jpg">>
<<set $FadeInTime="3s">>
<img @src=_Picky>
<br>
Your dreams tonight are decidedly fluffy and insubstantial, blue skies, white clouds, bright sunlight. Maybe it's
how you visualise heaven, or peace and quiet, or an escape from something? or ... who knows what? Anyway,
they do seem a bit of an anticlimax after some of the dreams you have had, like the one about
<br>
<table class="VariLink-table">
<tr>
<td><<link "Chatting with $MumName #1">><<set $Dream=10>><<Refresh>><</link>></td>
<td><<link "Chatting with $MumName #2">><<set $Dream=11>><<Refresh>><</link>></td>
<td><<link "Chatting with $MumName #3">><<set $Dream=12>><<Refresh>><</link>></td>
<td><<link "Getting ready to go out">><<set $Dream=20>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Becoming Engaged">><<set $Dream=22>><<Refresh>><</link>></td>
<td><<link "Choosing a Wedding Dress">><<set $Dream=30>><<Refresh>><</link>></td>
<td><<link "Being Fucked by a man">><<set $Dream=40; $Step="A">><<Refresh>><</link>></td>
<td><<link "The Fertilisation thing">><<set $Dream=50>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Being Pregnant">><<set $Dream=60>><<Refresh>><</link>></td>
<td><<link "Breastfeeding">><<set $Dream=70>><<Refresh>><</link>></td>
<td><<link "A dreamless night sound good!">><<ExitDream>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "ExitDream">> /* Simple widget to exit from dreams. */
<<unset $Step; $Failed>>
<<run $("#fadeBlock").fadeOut(2000)>>
<<MusicFade>>
<<timed 2000ms>>
<<set $Elapsed = ($Alarm-4)*60>>
<<unset $Step; $FadeInTime; $Txt; $Tab>>
<<set $WindowOpen=false>>
<<if $MC.sex=="Male">>
<<goto "Awaken (Male)">>
<<else>>
<<goto "Awaken (Female)">>
<</if>>
<</timed>>
<</widget>>
<</nobr>>
<<nobr>>/*[[Awaken (Male)]]*/
<<set $WindowOpen=true>>
<<if ndef $Step>><<set $Step="A">><</if>>
<<if ndef $Dream>><<set $Dream=1>><</if>>
<<if ndef $Txt>><<set $Txt="">><</if>>
<<if ndef $Picks>><<set $Picks=["A", "B", "C", "D", "E", "F", "G", "H", "I", "J"]>><</if>>
<<if $Picks.length==0>><<set $Picks=["A", "B", "C", "D", "E", "F", "G", "H", "I", "J"]>><</if>>
<<if ndef $Array>><<set $Array=["A", "B", "C", "D"]>><</if>>
<<if $Array.length<1>><<set $Array=["A", "B", "C", "D"]>><</if>>
<<if $Dream==8 and $Jewelry[2].ID=="Neck99">><<set $Dream=9>><</if>>
<<set $Area="NoActions">>
<span id="fadeBlock">
<<if ndef $FadeInTime>><<set $FadeInTime="3s">><</if>>
<<fadein $FadeInTime "0s">>
<<set $FadeInTime="0s">>
<<if $Dream17==true>><<Dream_17>>
<<elseif $Dream==1>><<Dream_01>>
<<elseif $Dream==2>><<Dream_02>>
<<elseif $Dream==3>><<Dream_03>>
<<elseif $Dream==4>><<Dream_04>>
<<elseif $Dream==5>><<Dream_05>>
<<elseif $Dream==6>><<Dream_06>>
<<elseif $Dream==7>><<Dream_07>>
<<elseif $Dream==8>><<Dream_08>>
<<elseif $Dream==9>><<Dream_09>>
<<elseif $Dream==10>><<Dream_10>>
<<elseif $Dream==11>><<Dream_11>>
<<elseif $Dream==12>><<Dream_12>>
<<elseif $Dream==13>><<Dream_13>>
<<elseif $Dream==14>><<Dream_14>>
<<elseif $Dream==15>><<Dream_15>>
<<elseif $Dream==16>><<Dream_16>>
<<elseif $Dream==20>><<Dream_20>>
<<elseif $Dream==22>><<Dream_22>>
<<elseif $Dream==23>><<Dream_23>>
<<elseif $Dream==24>><<Dream_24>>
<<elseif $Dream==25>><<Dream_25>>
<<elseif $Dream==26>><<Dream_26>>
<<elseif $Dream==30>><<Dream_30>>
<<elseif $Dream==31>><<Dream_31>>
<<elseif $Dream==32>><<Dream_32>>
<<elseif $Dream==33>><<Dream_33>>
<<elseif $Dream==34>><<Dream_34>>
<<elseif $Dream==35>><<Dream_35>>
<<elseif $Dream==36>><<Dream_36>>
<<elseif $Dream==37>><<Dream_37>>
<<elseif $Dream==40>><<Dream_40>>
<<elseif $Dream==50>><<Dream_50>>
<<elseif $Dream==60>><<Dream_60>>
<<elseif $Dream==70>><<Dream_70>>
<<elseif $Dream==99>><<Dream_99>>
<</if>>
<</fadein>>
</span>
<</nobr>>
<<nobr>> /* [[Little Girl Dream]] */
<span id="fadeBlock">
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Locn="Spruce">>
<<set $Area="NoActions">>
<<set $Events[4]=5>>
<<set _Hosp00 = {ID:"Hosp00", name:"Hospital Gown", sex:"F", for:["CS"], cost:14, sx:1, qal:3, color:"Pink",
path:"Media/Transform/Hosp00.jpg", desc:"Short sleeve loose fitting hospital gown with back ties."}>>
<<set $Outfit.items[5]=clone(_Hosp00)>>
<<if $Step==0>>
<<MyPicky "Media/Transform/Room_10" "">>
<br>
You are in your room at Spruce Manor, sat on the edge of your bed. The last cobwebs of sleep have fallen from
your consciousness and Dr Lewis has you wearing a rather unflattering, dotty pink hospital gown. "Let me check
you for jewelry" she says and proceeds to do so. You sit passively.
<<for _K to 0; _K lt 7; _K++>>
<<if $Jewelry[_K].ID isnot "Nth">>
<<switch _K>>
<<case 0>><<set $ArmL.push($Jewelry[0])>>
<<case 1>><<set $ArmR.push($Jewelry[1])>>
<<case 2>><<set $Neck.push($Jewelry[2])>>
<<case 3>><<set $Ears.push($Jewelry[3])>>
<<case 4>><<set $HandL.push($Jewelry[4])>>
<<case 5>><<set $HandR.push($Jewelry[5])>>
<<case 6>><<set $Belly.push($Jewelry[6])>>
<</switch>>
<<set $Jewelry[_K]=$Nothing>>
<</if>>
<</for>>
<br><br>
She then produces a packet of wipes. "You're not very good at taking makeup off are you dear" she says, setting
to with the wipes. "Sorry" you say "I'm rather new at it." and let your chin be lifted up.
<<for _K to 0; _K lt 7; _K++>>
<<set $Makeup[_K]=$Nothing>>
<</for>>
She finishes with an affectionate dab on the tip of your nose. "There we are dear, all done, come and sit in the
wheelchair please" she tells you. @@.Thnk1; I'm ... I'm scared! @@ "I need to pee" you blurt out in a panicked
voice. Dr Lewis frowns. "Very well, but be quick." You stand up from the bed and
<<link "head to the ensuit bathroom.">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<if $Hormone >= 200>><<set _Picky="Media/Transform/Toilet_01">>
<<elseif $Hormone >= 180>><<set _Picky="Media/Transform/Toilet_02">>
<<elseif $Hormone >= 160>><<set _Picky="Media/Transform/Toilet_03">>
<<elseif $Hormone >= 140>><<set _Picky="Media/Transform/Toilet_04">>
<<elseif $Hormone >= 120>><<set _Picky="Media/Transform/Toilet_05">>
<<elseif $Hormone >= 0>> <<set _Picky="Media/Transform/Toilet_06">>
<</if>>
<<MyPicky _Picky "">>
<br>
You make a dash for the bathroom, lift the toilet lid, and pulling the hospital gown up to your chin, sit down to
pee. Looking downwards ... you see it ... your <<MyCock>> and then it hits you ... it's going today ... it will be
gone ... you will have a vagina! Having come into the En-suit bathroom to pee, you find that you can't because
your <<Myerection>>
<br><br>
You stare at your morning wood! @@.Thnk1; It's as if it's pleading for mercy, reminding me of the good times
we had. @@ You feel a little choked and your eyes well up. @@.Thnk1; Poor thing! what has it done to deserve
this? @@ Then you think about how much you envy women and want to be one, about the wealth and power,
not to mention the immortality that is dependent on you being a woman.
<<link "Goodbye old friend">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<if $Hormone >= 200>><<set _Picky="Media/Transform/Toilet_01">>
<<elseif $Hormone >= 180>><<set _Picky="Media/Transform/Toilet_02">>
<<elseif $Hormone >= 160>><<set _Picky="Media/Transform/Toilet_03">>
<<elseif $Hormone >= 140>><<set _Picky="Media/Transform/Toilet_04">>
<<elseif $Hormone >= 120>><<set _Picky="Media/Transform/Toilet_05">>
<<elseif $Hormone >= 0>> <<set _Picky="Media/Transform/Toilet_06">>
<</if>>
<<MyPicky _Picky "">>
<br>
As if accepting it's fate, like a prisoner stoically facing a firing squad, your morning wood subsides, and the pee
trickles into the toilet. @@.Thnk1; My last pee thru a cock! Next time I pee it will be thru a fanny! @@ You feel
a little giddy at the thought as you dab away the last few drops with toilet tissue.
<br><br>
You stare down at your <<MyCock>> for a few moments longer. You feel resolved but reluctant. It's a problem
that you have, @@.Thnk1; I'm a hoarder! I form sentimental attachments to things that are not needed any more,
it's why I have so much junk! @@ With a mental shrug you flush your past and head back to the bedroom
<<link "to embrace your fate.">><<set $Step=3; $Need2Pee=0>><<Refresh>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Transform/Room_11" "">>
<br>
You are in your room at Spruce Manor. Dr Lewis is holding a rather evil looking needle. "All ready dear?" she asks
in a way that says that you had better be. Staring fixedly at the needle you nod nervously. "Into the wheelchair
then please" she instructs you. You sit down awkwardly and fidget a little, not at all comfortable.
<br><br>
Eve leans over and whispers in your ear. "Don't worry, everything will be fine, Dr Lewis and I will look after you,
that's a promise." You find Eve's promise strangely reassuring. You have started to believe there isn't anything
that Eve couldn't do if she set her mind to it. You feel a
<<link "sharp sting in your arm.">>
<<unset $Step; $Wonder>> /* SOME SPRUCE VARIABLES HERE */
<<run $("#fadeBlock").fadeOut(2000)>>
<<timed 2500ms>>
<<set $Elapsed = 5200>>
<<set $Sleeping=true>>
<<set $Thirst=50>>
<<set $Hunger=20>>
<<set $Energy=80>>
<<goto "Little Girl Dream">>
<</timed>>
<</link>>
<</if>>
</span>
<</nobr>><<nobr>>
<<set $MC.sex="Female">>
<<set $MC.OldName=$MC.name>>
<<set $MC.name=$MC.meet>>
<<unset $MC.meet; $MC.nurse; $OldVagenvy; $OldBabycrazy; $OldFem>>
<<unset $Conversations; $ChatMandy; $ChatJulia; $ChatAllison>>
<<unset $WorkTasks; $Fashion; $Email; $Report; $Cv; $WorkPass>>
<<unset $WorkStart; $WorkEnd; $Worked>>
<<unset $DaysInWork; $WorkComplete; $LunchTaken; $Leave; $OnLeave>>
<<unset $Transform>>
<<set $Fem = $Fem/4>>
<<set $Babycrazy = $Babycrazy/4>>
<<set $Accept = 0>>
<<set $Portrait=3; $Outfit.items[5]=$Nothing>>
<<set $Brushed=true>>
<<set $Sexuality=50>>
<<set $Hunger=10; $Thirst=10; $Hygiene=90; $Energy=90>>
<<set $Worplace="Spruce">>
/* MAKEUP RELATED */
<<set $Foundn=[]>> /* Ready for new foundation system */
<<set $MupStyle1=[]>>
<<set $MupStyle2=[]>>
<<set $MupStyle3=[]>>
<<set $MupStyle4=[]>>
<<set _Npol05 = {ID:"Npol05", name:"Nail Polish", qty:36, cost:8, color:"Pink",
path: "Media/Shop (Chemist)/Npol05.jpg", desc:"Boots 15ml No7 Nail Polish"}>>
<<set $Makeup[6]=clone(_Npol05)>>
<<FindID $NailPol "Npol05">>
<<if ndef $Found>><<set $NailPol.push(clone(_Npol05))>><</if>>
/* NEW FEMALE CYCLE STATS */
<<set $DailyMed=false>>
<<set $Preg=0>>
<<set $DaysFem=0>>
<<set $Cycle=21>> /* 8 Days until period start */
<<set $MC.height="5'6">>
<<set $MC.weight=132>>
<<set $MC.hips=34>>
<<set $MC.waist=24>>
<<set $MC.bust=34>>
<<set $MC.cup="B">>
<<set $MC.temp=36.8>>
<<set $MC.pres="112/70">>
<<set _Mag80={name:"Woman & Home Magazine", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag80.jpg",
desc:"A magazine for Women.",
indx:["Cover - Girl power The inspirational ladies campaigning for better women’s rights.",
"Cover - What makes a mum? I’ve fostered over 200 children.",
"Cover - Spiritual queen or total sceptic, how woo-woo are you?",
"Cover - I don’t argue any more – I walk away Presenter and fitness guru Davina McCall.",
"Cover - Why is society still failing women? We examine the inequalities.",
"Fashion - It’s all about you! Street style.",
"Fashion - Back to boho Laid-back luxe.",
"Fashion - Wear and repair, make your clothes last a lifetime.",
"Beauty - Treat yourself! New season make-up.",
"Beauty - Thicker hair today! Tips and tricks to boost your locks.",
"Health - What happens when you have an orgasm? The highs and lows of climaxing.",
"Health - Stop struggling with stiffness, how to stay supple whatever the weather.",
"Food - Your Valentine’s menu sorted! Easy recipes to impress.",
"Food - Midweek magic Tasty meal ideas, on the table in around 30 minutes.",
"Home - Be bold with beige, inspiring ideas.",
"Travel - All aboard summer cruises with a difference.",
"Travel - Dreaming of a Valentine’s getaway? Try these beautiful UK boltholes.",
"Offers - 25% off Prai neck cream, treat your décolletage.",
"Offers - 20% off Revlon hair tools, Give your hair some love."],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 10, 10],
skill:["WI","CC","WI","WI","WI","FB","FB","FB","FB","FB","WI","WI","HM","HM","HM","HM","HM","FB", "FB"]}>>
<<set _Mag83 = {name:"Brides Today Magazine", type:"Mag", cost:9,
path:"Media/Shop (Books)/Mag83.jpg",
desc:"A magazine dealing with bridal matters.",
indx:["HIGH ON COUTURE - Actress Kritika Kamra showcases the hottest trends.",
"BEST OF THE SEASON - The latest fashion and beauty news.",
"DAZZLING IN THE WILD - Jewellerycombining intricate design and exquisitee craftsmanship.",
"GILDED GUIDANCE - Arundhati De Seth on heirlooms and quality gemstones.",
"BLING IT ON - The jewellery in vogue that can set your bridal look apart.",
"GLITTER & GLAM - The season’s best arm candy and embellished accessories.",
"UN-VEILING THE BRIDAL FAVOURITE - From dramatic veils to bright red trails.",
"COLOUR ME PRETTY - Actor Elnaaz Norouzi flaunts the latest make-up trends.",
"PARTY PERFECT - Ultra luxe make-up to ring in the year-end festivities.",
"OF PERFUMES & COLOGNES - Fragrances with the scent of success.",
"MAKE-UP ESSENTIALS - Pick the best blushes, eyeliners and lipsticks for the festivities.",
"BIG DAY PREP - Pre-wedding wellness to keep you calm and sane.",
"TYING THE KNOT - The best venues for your special day."],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40, 20, 20, 20, 20, 20, 20, 20],
skill:["WD","WD","WD","WD","WD","WD","WD","WD","WD","WD","WD","WD","WD"]}>>
<<set _Mag84 = {name:"Tie the Knot Magazine", type:"Mag", cost:9,
path:"Media/Shop (Books)/Mag84.jpg",
desc:"A magazine dealing with wedding matters.",
indx:["THE WHITE EDIT - The hottest new bridal goodies to treat yourself to.",
"IN-DEMAND DRESSING - Bridal boutiques predict what’s hot for the year ahead.",
"JEWELLERY SPARKLE - Ring ring! We call jewellers to find out what’s catching their eyes.",
"BEAUTY - Beauty gurus offer a failsafe routine for your big-day countdown.",
"WINTER’S TALE - Grand groom looks and decadent dresses for the bride.",
"BAKES & BLOOMS - Cakes and flowers for your wedding.",
"TWICE AS NICE - An idyllic D&G country-house wedding.",
"COSY VIBES - 10 romantic winter venues to warm your heart.",
"REAL WEDDINGS - Eight newlywed couples share their wedding stories.",
"MUST DOS BEFORE ‘I DO’ - Experts tell us the need-to-knows for your ceremony.",
"WEDDING TRENDS - Eight things we think will be big next year.",
"HONEYMOONS - Trendy global destinations to consider for a getaway.",
"FLOWERS - Florists share insight into blooms for every season."],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40, 20, 20, 20, 20, 20, 20, 20],
skill:["WD","WD","WD","WD","WD","WD","WD","WD","WD","WD","WD","WD","WD"]}>>
<<set _Mag85 = {name:"women's Fitness Magazine", type:"Mag", cost:9,
path:"Media/Shop (Books)/Mag85.jpg",
desc:"A magazine dealing with women's fitness matters.",
indx:["News - The latest things to try, buy and wear this month.",
"Ask the experts - Top advice from the WF panel.",
"Fuel up - The best new food and drink products.",
"Power up with plants - How to get plant-based protein.",
"Indulge your sweet tooth - dairy-free, gluten-free and refined-sugar-free chocolates.",
"Review - Trail shoes on test.",
"Beauty kit - The latest beauty buys to suit your workouts.",
"Postnatal recovery - Gentle exercises you can do post birth.",
"Postpartum plans - Postnatal fitness apps provide safe effective exercise plans.",
"Mindful running - Discover how being in the moment helps manage stress and anxiety.",
"Fit Body - How will AI affect the way health clubs transform their spaces.",
"Workout radar - We reveal the exercises that will be keeping you active in 2050.",
"Workout - Strengthen up with our quick-fire beginner-friendly home workout.",
"6 moves for flatter abs Strengthen your core and cinch in your waist with Pilates.",
"A full-body reset - Combe Grove Metabolic Health Retreat."],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40, 20, 20, 20, 20, 20, 20, 20, 20, 20],
skill:["WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI","WI"]}>>
<<set _Mag32 = {ID:"Mag32", name:"Pregnancy & Newborn", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag32.jpg",
desc:"The Mother Lode for All Parents (Our Breast Issue Ever).",
indx:["Nursing Apparel - What to wear when breastfeeding.",
"The Top Pumps - Review of the leading brands of breast pump.",
"Daily Dose - The importance of prenatal vitamins.",
"Oh Snap! - Pregnancy hormones explained.",
"Class Acts - Baby fashion goes back to school.",
"Ask the Experts - Pregnancy beauty questions answered."],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 20],
skill:["PB", "PB", "PB", "PB", "PB", "PB"]}>>
<<set _Mag40 = {ID:"Mag40", name:"My Baby Magazine.", type:"Mag", cost:5,
path:"Media/Shop (Books)/Mag40.jpg",
desc:"A magazine all about motherhood and childcare.",
indx:["Pre and Postnatal Fitness",
"Twelve Tips for Travelling with Kids",
"Expert Tips on Breastfeeding",
"Feeding Fussy Eaters",
"How to Survive Sleep Depravation",
"Ten Parenting Influencers to Follow"],
read:[0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 30, 25, 40],
skill:["CC", "CC", "CC", "CC", "CC", "CC"]}>>
<<set $SpruceMags=[ _Mag32, _Mag40, _Mag80, _Mag83, _Mag84, _Mag85]>>
<<set $Area="Recovery">>
<<set $Elapsed=10>>
<<fadein 4s 0s>>
<<StopMySound>>
<<set $Sleeping=false>>
<<set $Toggle="Stats">>
<<MyPicky "Media/Xtra1/Wakeup_10" "">>
<br>
You wake up in an unfamiliar room and feel disorientated. Daylight is streaming in through a window and you briefly wonder where you are, and then you remember. <<Think>>It ... it must be over ... I ... I must be ... <</Think>> You don't feel any different, you feel like you, you feel like ... you ... laying in a bed. And then your gaze settles on something strange, something unusual, at the foot of the bed.
<br><br>
Two feet are poking from beneath the covers, two slender, delicate feet, with pink toenails! You wiggle your toes and are startled when they move. <<Think>>Those are my feet, I have a girl's feet! <</Think>> You wiggle your toes again and giggle, maybe in hysteria, maybe in happiness, maybe both, but the sound disconcerts you. It's not your voice, it's higher pitched! <<Think>>My voice! ... I have ... I have a girl's voice! <</Think>> It's at this point that
[[A familiar figure enters your field of view|WakeUp][$Arousal=5]]
<</fadein>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=11>><</if>>
<<set $Toggle == "Unknown">>
<<unset $Tag>>
<<set $Elapsed=5>>
<<if $Step==11>>
<<MyPicky "Media/Xtra1/Wakeup_11" "">>
<br>
It's Dr Lewis, presumably she was somewhere close by and heard you giggle. "$MC.name, how are you feeling?"
she asks with just a hint of concern in her voice. You are still fascinated by your feet. <<Think>>I'm a woman!
<</Think>> , you wiggle them again to make sure. "$MC.name, answer me dear, how are you feeling?"
<br><br>
You turn your attention to Dr Lewis who is waiting for your response. Still feeling somewhat light headed and
giggly, it occurs to you that you have a priceless opportunity to seriously tease Dr Lewis, if that is want you want
to do? You blink at her <<Think>>Shall I? should I? <</Think>> you respond
<<set $Step=12>>
<table class="VariLink-table">
<tr>
<td><<link "Who are you?">><<set $Tmp=1>><<Refresh>><</link>></td>
<td><<link "Where's my dolly?">><<set $Tmp=2>><<Refresh>><</link>></td>
<td><<link "Where am I? I want my mummy!">><<set $Tmp=3>><<Refresh>><</link>></td>
<td><<link "I'm fine Dr Lewis">><<set $Tmp=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==12>>
<<MyPicky "Media/Xtra1/Wakeup_11" "">>
<br>
<<if $Tmp==1>>Trying for a puzzeled frown you ask "Who are you?" A shadow of concern flickers on Dr Lewis's
face and you know that you have scored. However, she locks her gaze on yours and says nothing. You feel your
cheeks trembling with the strain of keeping the corners of your mouth from turning upwards, but to no avail.
With a strangled splutter you burst into a grin. "Evil minx" Dr Lewis pronounces with a sniff.
<<elseif $Tmp==2>>Trying for an innocent look you ask "Where's my dolly?" Dr Lewis raises an eyebrow in an
amused sort of way. "Well, I was going to get you a laptop to amuse yourself with, but if my little girl wants a
dolly, then a dolly it shall be." You start to protest in a dismayed tone. "yes, overplayed your hand there a little
didn't you dear?" she states and sticks her tongue out at you.
<<elseif $Tmp==3>>Trying for a confused look you ask "Where am I? I want my mummy!" Dr Lewis raises an
eyebrow in an amused sort of way. "If you had stuck with 'Where am I?' I might have momentarily gone for it."
she tells you in a condesending tone. "Aww, you're just too smart for me" you respond. "Ooo, meow, meow"
she grins. "I see the eostrogen has sharpened your claws nicely!"
<<elseif $Tmp==4>>
With a lopsided smile you tell her "I'm fine Dr Lewis." She smiles and exclaims. "Excelent!" You detect hints of
relief in her tone and feel a little guilty that you had considered pranking her, knowing as you do now, that she
was genuinely concerned for you.
<</if>>
<br><br>
You gaze shifts back to your feet "Dr Lewis?" you query.
<<if $Tmp==1>>"Yes evil minx" she responds seraphicaly.
<<elseif $Tmp==2>>"yes little girl" she responds with a grin.
<<elseif $Tmp==3>>"yes puss" she responds with a raised eyebrow.
<<elseif $Tmp==4>>"yes dear" she responds with a smile.
<</if>>
"My toes, they are pink?" you say, still flustered by the voice you now speak with. "Ah!, yes, Eve did that for you
while you were unconscious, she thought you might like it as your first sight when you woke up." A new thought
occurs to you, and you pull your pull your hands out from under the covers, whilst ignoring, for the moment at
least, what they brush against
<<link "as you do so.">><<set $Step=13>><<unset $Tmp>><<Refresh>><</link>>
<<elseif $Step==13>>
<<MyPicky "Media/Xtra1/Wakeup_13" "">>
<br>
You stare at your new hands in amazement. Feet, unless you are buying shoes, are those things on the ends of
your legs, but hands are different, you do so much with your hands, hands are very personal. <<Think>>My god!
I have women's hands! <</Think>> You twist and entwine them <<Think>>So slender! <</Think>> You stroke
feeling them <<Think>>So soft! <</Think>> You wiggle the fingers. "They are beautiful!" you gasp.
<br><br>
Dr Lewis seems to find all your reactions amusing today, perhaps in a parental way. "The nails or the hands dear?"
she enquires with a smile. "Both" you answer still playing touch games. "I'll tell Eve that you liked them then." she
informs you. "Speaking of which, I have to go and tell everyone the good news, that you are awake and are well, I
assume that you can amuse yourself for a short while?" As soon as you hear the door click shut you scramble
<<link [[from beneath the bed covers.|Discovery]]>><<unset $Step>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Tag>><<set $Tag="A">><</if>>
<<set $Elapsed=2>>
<<if $Arousal>98>>
<<set $Arousal=0; $Energy-=20; $Tag="G"; $XtraText="The sensations in your groin increase exponentially, and
as you pass the point of no return, wash over your body in an orgasmic wave. Shuddering and moaning you
loose external awareness, spasm, and litteraly see stars. In the aftermath, your body, flushed with dopamine
and oxytocin, still 'twitching' occasionally, feels warm, lethargic, and sated. You even neglect to cover
yourself">>
<<Orgasm 3>>
<</if>>
<<if ndef $XtraText>><<set $XtraText="Well, where to begin? The obvious place would be the two soft, quivering mounds of flesh on your chest that rise and fall as you breath. Tipped with pale pink areola and nipples they are
an awesome sight. An expance of soft, smooth flesh <<Think>>My Tits! :) <</Think>>">><</if>>
<<set _Picky="Media/Xtra1/Wakeup_14" + $Tag>>
<<MyPicky _Picky "">>
<br>
You are lying, totally naked, on top of the covers of a bed in the recovery room. You are now female, and you can see your new female body stretched prone before you. Dr Lewis has left you alone for a few minutes to inform the others of your awakening, it's an opportunity to admire and explore your new female body.
<<if def $XtraText>><br><br>$XtraText<<unset $XtraText>><</if>>
<<if $Arousal>0>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Admire the view">><<set $Tag="A"; $Arousal+=2>><<Refresh>><</link>></td>
<td><<link "Touch your breasts">><<set $Tag="B"; $Arousal+=5; $XtraText="You gently touch your breasts with
your slender hands. You have had breasts before, small ones, but these are substantial tits, soft, fleshy pillows
that feel lovely, both to your touch, and because of your touch. <<Think>>There is no hiding these girls under
a shirt! I have proper breasts now! <</Think>>">>
<<Refresh>><</link>></td>
<td><<link "Cup your breasts">><<set $Tag="C"; $Arousal+=5; $XtraText="You cup your new breasts to judge
their size. The soft, warm, yielding flesh easily fills the compass of your slender hands. <<Think>>More than a
mouthfull :) <</Think>> You are still a novice when it comes to bra measurements, but you feel confident
these are at least a generous 'B' cup if not more.">>
<<Refresh>><</link>></td>
<td><<link "Squish your breasts">><<set $Tag="D"; $Arousal+=5; $XtraText="You squish your breasts together,
delighting in the sensation and the erotic visual image. As you contemplate your squished together mounds of
female delight, an amusing thought occurs to you. <<Think>>I can give a good tit job now! <</Think>> While
initially the thought had been a bit of a giggle, but your grin slowly morphs into a thoughtful pursed lip
expression as you realise <<Think>>Wow! ... I really could! <</Think>>">>
<<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Pinch your nipples">><<set $Tag="E"; $Arousal+=5; $XtraText="You take ahold of your protruding
pink nipples between finger and thumb and roll them in a pinch. The resulting intense sensation shocks you,
causing you to utter a surprised squeal. As you watch your teats stand in response, you feel a sympathetic
warmth flower between your legs, and a not inconsiderable urge to squeeze them again.">>
<<Refresh>><</link>></td>
<td><<link "Touch your fanny">><<set $Tag="F"; $Arousal+=10; $XtraText="You work your hand across the soft
expanse of your belly and down between your legs. Your hand has caressed a woman's intimate parts before,
but to now feel that touch on your own parts is a revelation. They flush with warmth and feel 'twitchy' you feel
a sort of 'looseness' inside you and your buttocks clench involantarily.">>
<<Refresh>><</link>></td>
<td><<link "Masturbate">><<set $Tag="F"; $Arousal+=20; $XtraText="You clench your mound and press down
on your hood with the heel of your hand. Your finger sinks into your wet slit and then curls inwards to slide into
your tight little hole. <<Think>>Jeeze! ... It's ... irisistable! <</Think>> There are so many different places and
ways to press, rub, slide, poke and prod that you simply loose yourself in it.">>
<<Refresh>><</link>></td>
<td><<link "Take a breather">><<set $Tag="G"; $XtraText="You pause your exploration of your new body, to
take in and reflect on all the new sensations and experiences that it has to offer. It's your body now, you can
play with it whenever you want, or let others play with it if the mood takes you!">>
<<Refresh>><</link>></td>
</tr>
</table>
<<else>>
<<link [[before Dr Lewis returns|OutOfTime]]>><<unset $Tag>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Tag>><<set $Tag="A">><</if>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Elapsed=10>>
<<set _Picky="Media/Xtra1/Wakeup_18" + $Tag>>
<<MyPicky _Picky "">>
<br>
<<if $Step==1>>
Dr Lewis is back, regarding your déshabillé with an amused and knowing smile. "I see that you found something
to ammuse yourself with after all" she quips. "Did you like it?" she enquires in a slightly more serious tone. You
grin and nod. "Good!" she exclaims, "I thought that you would find 'Eve's reward' to your liking."
<br><br>
With dreamy eyes you nod once again. Dr Lewis continues. "So now that you've discovered where and what your
pussy is, you can learn how to take care of it can't you?" You look at her blankly. <<Think>> Umm, this sounds
ominous <</Think>> She disapears out of view for a moment, then reappears
<<link "holding a box of something.">><<set $Step=2; $Tag="B">><<Refresh>><</link>>
<<elseif $Step==2>>
You eye the box suspiciously. "What's that?" you ask. "It's a box of Tampons!" Dr Lewis replies cheerfully. "Look,
you are going to have your first period soon, so I feel duty bound to make sure that you know what to do when
it happens" she tells you guesturing with the box. "What? Now? You groan. "Yes, right now!" she says implacably.
<br><br>
She opens the box, removes a Tampon and proffers it to you. "Come on $MC.name, perch that lovely new body
of yours on the edge of the bed, part those long slender legs, and spread your fanny lips with two fingers. Then
take this Tampon and slide it slowly and carefully
<<link "all the way in!">><<set $Step=3; $Tag="C">><<Refresh>><</link>>
<<elseif $Step==3>>
You know the futility of arguing with Dr Lewis in this mood, so somewhat sulkily, you perch on the bed with your
legs apart and spread your fanny lips with two fingers. Then you position the tampon over your pussy hole
<br><br>
And that's when it hits you! <<Think>> I'm spreading my pussy to put a tampon in! ... My pussy! ... Me using a
tampon! ... I'm a woman! ... I'm going to have periods! ... Oh Wow! <</Think>> You cross the feminine Rubicon
and slide the tampon all the way in! "You can't really feel it once it's in!" you muse outloud. "Yes dear" she sighs
long-sufferingly. "You can take it out now" she tells you. You do so and
<<link "flop back onto the bed.">><<set $Step=4; $Tag="A">><<Refresh>><</link>>
<<elseif $Step==4>>
Dr Lewis regards you evenly. "I'll see these make their way into your bathroom cabinette" she says, carrying the
box momentarily out of your sight. When she returns she eyes you appraisingly. "Seriously $MC.name, it's quite
simple, millions of teenage girls cope with periods so I'm sure you can, but if you do have any problems, with
anything, you know where yo find me." You thank her.
<br><br>
"Do you have a mirror?" you ask, curious to see what the new female 'you' looks like. "I thought you would ask
that" Dr Lewis tells you. "Unfortunately I couldn't find a decently large mirror anywhere that wasn't firmly screwed
down" she continues, "However David came up with a webcam and connected it to this screen here." She turns
and fiddles with a small box attached to the screen to
<<link "switch on the camera">>
<<set _Misc07 = {ID:"Moist01", name:"Moisturiser", qty:99, cost:5, path:"Media/Shop (Chemist)/Misc_07.jpg",
color:"", desc:"Vaseline® Intensive Care™ Aloe Soothe Spray Moisturiser."}>>
<<set $BRcabinet.push(clone(_Misc07))>>
<<set _Med18={ID:"Med18", name:"Tampon", qty:50, cost:18, path:"Media/Shop (Chemist)/Tampon_04.jpg",
desc:"Kotex natural balance sanitary tampons"}>>
<<set $BRcabinet.push(clone(_Med18))>>
<<set $Step=5; $Tag="D"; $Portrait=0>><<Refresh>><</link>>
<<elseif $Step==5>>
You sit up on the bed, and there you are! <<Think>>Oh! Wow! ... That's me! <</Think>> You can't help smiling
at the new you. You are surprised by the dark straight hair but pleased with the softly rounded femine figure, the
pale smooth skin, and the nicely shaped <<Think>>And sized! <</Think>> breasts. Your face looks vivacious
and pretty as well, with a nice cute smile.
<br><br>
<<if $Events[11]>0>>
You focus on the face <<Think>>It looks somehow familiar? <</Think>> The gears in your mind whirl and
click as you sort through the contradiction. How could your new face seem familiar? And then the penny drops
and the memory clicks into place. <<Think>>OMG! I look like Grandma! <</Think>> "OMG! I look like
Grandma!" you blurt out. "Yes dear, you do bear a strong resemblance to Elanore." Dr Lewis confirms.
<<link "David will be pleased.">><<set $Step=6; $Tag="E">><<Refresh>><</link>>
<<else>>
You narcissistically muse upon your image for a while. "Dr Lewis?" You frown in a puzzeled way. "Yes dear?"
she replies. "I thought I'd be blonde?" you say, fingering your long dark locks. "Ah! yes, so did most of us,
what with your mother and Rebecca both being blondes. But genetics is a funny old subject and is inherently
random in nature, so I can only conjecture that"
<<link "you are more of a 'daddy's girl'">><<set $Step=6; $Tag="E">><<Refresh>><</link>>
<</if>>
<<elseif $Step==6>>
You shift position on the bed, and there it is ... the object of everyone's desire! <<Think>>My pussy! <</Think>>
A neat little cleft between your legs. And not just a hole made for a penis, <<Think>>A vagina! <</Think>> a
real female sex organ, leading to a womb and overies! <<Think>>A birth canal! <</Think>> The place that only
a few moments ago you had been stuffing a Tampon into!
<br><br>
You smile at the memory. "Dr Lewis, am I fertile?" You ask. "I believe so dear" she replies. "but we should know
for certain once your period has started." You smile again <<Think>> I'll need to use tampons! <</Think>> Dr
Lewis looks at you enquiringly. "Er ...I was just realising I'll need tampons" you explain. "Yes dear, you will need
tampons for your period." she says amused. "I think I'm looking forward to it!" Dr Lewis laughs. "We shall see if
you look forward to the second one" then adds sotto voice
<<link [[If you have a second one!|Getting Dressed]]>><<unset $Tag; $Step>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<div style="text-align: center;">
<span class = "bigfont">
The End for Now
</span>
</div>
<br>
Well! There we are! Sorry, but you have reached the end of the current content. At the moment I am thinking that the story would be better in the form of a 'Part 2' since that way I could ditch all the stuff that was no longer required and clean the game up considerably.
<br><br>
This page could be used to generate a file with your stats and choices, and the aforementioned 'Part 2' could be set to read that file if it was detected, or load a default set if it wasn't found.
<br><br>
As a reward for playing all the way through and reaching this page, I've tacked on a little 'Epilog' scene that may or may not be part of future content.
<br><br>
[[Epilog|SexScene2]]
<</nobr>><<nobr>>
/*
$Panties
$Bras
$Socks
$Shoes
$Legs
$Tops
$Coats
*/
<<widget "SportTrainersMal">> /* Widget to load and Display mens Trainers */
/*
<<set _Shoe11={ID:"Shoe11", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","SP"], cost:34, sx:3, qal:3,
desc:"Generic trainers for running and sport activities", color:"Grey", path: _Path+"Shoe11.jpg"}>>
<<set _Shoe12={ID:"Shoe12", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","SP"], cost:34, sx:3, qal:3,
desc:"Generic trainers for running and sport activities", color:"Grey", path: _Path+"Shoe12.jpg"}>>
<<set _Shoe13={ID:"Shoe13", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","SP"], cost:34, sx:3, qal:3,
desc:"Rainbow trainers colorful running and sport shoes", color:"Red", path: _Path+"Shoe13.jpg"}>>
<<set _Shoe14={ID:"Shoe14", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","SP"], cost:34, sx:3, qal:3,
desc:"Rainbow trainers colorful running and sport shoes", color:"Yellow", path: _Path+"Shoe14.jpg"}>>
<<set _Shoe15={ID:"Shoe15", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","SP"], cost:34, sx:3, qal:3,
desc:"Rainbow trainers colorful running and sport shoes", color:"Green", path: _Path+"Shoe15.jpg"}>>
<<set _Shoe16={ID:"Shoe16", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","SP"], cost:34, sx:3, qal:3,
desc:"Rainbow trainers colorful running and sport shoes", color:"Blue", path: _Path+"Shoe16.jpg"}>>
<<set _Shoe17={ID:"Shoe17", name:"Shoes", heel:"N", sex:"M", for:["CS","EV","SP"], cost:34, sx:3, qal:3,
desc:"Rainbow trainers colorful running and sport shoes", color:"Pink", path: _Path+"Shoe17.jpg"}>>
*/
<</widget>>
<<widget "SportTrainersFem">> /* Widget to load and Display Ladies Trainers */
<<set _Path="Media/Shop (Sport)/">>
<<set _Train00 = {ID:"Train00", name:"Trainers", sex:"M", cost:42, sx:3, qal:3, color:"White",
path: _Path+"Trainer_00.jpg", desc:"Mens sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train01 = {ID:"Train01", name:"Trainers", sex:"M", cost:42, sx:3, qal:3, color:"Grey",
path: _Path+"Trainer_01.jpg", desc:"Mens sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train02 = {ID:"Train02", name:"Trainers", sex:"M", cost:42, sx:3, qal:3, color:"Black",
path: _Path+"Trainer_02.jpg", desc:"Mens sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train03 = {ID:"Train03", name:"Trainers", sex:"M", cost:42, sx:3, qal:3, color:"Blue",
path: _Path+"Trainer_03.jpg", desc:"Mens sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train04 = {ID:"Train04", name:"Trainers", sex:"F", cost:42, sx:3, qal:3, color:"Pink",
path: _Path+"Trainer_04.jpg", desc:"women's sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train05 = {ID:"Train05", name:"Trainers", sex:"F", cost:42, sx:3, qal:3, color:"Black",
path: _Path+"Trainer_05.jpg", desc:"women's sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train06 = {ID:"Train06", name:"Trainers", sex:"F", cost:42, sx:3, qal:3, color:"Turquoise",
path: _Path+"Trainer_06.jpg", desc:"women's sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train07 = {ID:"Train07", name:"Trainers", sex:"F", cost:42, sx:3, qal:3, color:"Silver/Pink",
path: _Path+"Trainer_07.jpg", desc:"women's sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train08 = {ID:"Train08", name:"Trainers", sex:"F", cost:42, sx:3, qal:3, color:"Grey/Pink",
path: _Path+"Trainer_08.jpg", desc:"women's sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train09 = {ID:"Train09", name:"Trainers", sex:"F", cost:42, sx:3, qal:3, color:"Coral Blue",
path: _Path+"Trainer_09.jpg", desc:"women's sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train10 = {ID:"Train10", name:"Trainers", sex:"F", cost:42, sx:3, qal:3, color:"Blue/Silver",
path: _Path+"Trainer_10.jpg", desc:"women's sport trainers", for:["CS", "EV", "SP"]}>>
<<set _Train11 = {ID:"Train11", name:"Trainers", sex:"F", cost:42, sx:3, qal:3, color:"Blue Gradiant",
path: _Path+"Trainer_11.jpg", desc:"women's sport trainers", for:["CS", "EV", "SP"]}>>
<<set $Stock=[_Train00, _Train01, _Train02, _Train03, _Train04, _Train05, _Train06, _Train07, _Train08, _Train09]>>
<<set $Stock.push( _Train10, _Train11)>>
<<ShopTable $Stock "3">>
<</widget>>
<<widget "SportTracksuitsMal">> /* Widget to load and Display mens Tracksuits */
<<set _Path="Media/Shop (Sport)/">>
<<set _Trak01 = {ID:"Trak01", name:"Tracksuit", sex:"M", for:["CS","SP"], cost:50, sx:3, qal:4,
color:"Black", path: _Path+"Trak01.jpg", desc:"Comfortable men's tracksuit"}>>
<<set _Trak01c = {ID:"Trak01c", name:"Tracksuit top", sex:"M", for:["CS","SP"], cost:30, sx:3, qal:4,
color:"Black", path: _Path+"Trak01c.jpg", desc:"Zip front tracksuit top"}>>
<<set _Trak01p = {ID:"Trak01p", name:"Tracksuit bottoms", sex:"M", for:["CS","SP"], cost:20, sx:3, qal:4,
color:"Black", path: _Path+"Trak01p.jpg", desc:"Loose fit tracksuit bottoms"}>>
<<set _Trak02 = {ID:"Trak02", name:"Tracksuit", sex:"M", for:["CS","SP"], cost:50, sx:3, qal:4,
color:"Red", path: _Path+"Trak02.jpg", desc:"Comfortable men's tracksuit"}>>
<<set _Trak02c = {ID:"Trak02c", name:"Tracksuit top", sex:"M", for:["CS","SP"], cost:30, sx:3, qal:4,
color:"Red", path: _Path+"Trak02c.jpg", desc:"Zip front tracksuit top"}>>
<<set _Trak02p = {ID:"Trak02p", name:"Tracksuit bottoms", sex:"M", for:["CS","SP"], cost:20, sx:3, qal:4,
color:"Red", path: _Path+"Trak02p.jpg", desc:"Loose fit tracksuit bottoms"}>>
<<set _Trak03 = {ID:"Trak03", name:"Tracksuit", sex:"M", for:["CS","SP"], cost:50, sx:3, qal:4,
color:"Green", path: _Path+"Trak03.jpg", desc:"Comfortable men's tracksuit"}>>
<<set _Trak03c = {ID:"Trak03c", name:"Tracksuit top", sex:"M", for:["CS","SP"], cost:30, sx:3, qal:4,
color:"Green", path: _Path+"Trak03c.jpg", desc:"Zip front tracksuit top"}>>
<<set _Trak03p = {ID:"Trak03p", name:"Tracksuit bottoms", sex:"M", for:["CS","SP"], cost:20, sx:3, qal:4,
color:"Green", path: _Path+"Trak03p.jpg", desc:"Loose fit tracksuit bottoms"}>>
<<set _Trak04 = {ID:"Trak04", name:"Tracksuit", sex:"M", for:["CS","SP"], cost:50, sx:3, qal:4,
color:"Blue", path: _Path+"Trak04.jpg", desc:"Comfortable men's tracksuit"}>>
<<set _Trak04c = {ID:"Trak04c", name:"Tracksuit top", sex:"M", for:["CS","SP"], cost:30, sx:3, qal:4,
color:"Blue", path: _Path+"Trak04c.jpg", desc:"Zip front tracksuit top"}>>
<<set _Trak04p = {ID:"Trak04p", name:"Tracksuit bottoms", sex:"M", for:["CS","SP"], cost:20, sx:3, qal:4,
color:"Blue", path: _Path+"Trak04p.jpg", desc:"Loose fit tracksuit bottoms"}>>
<<set _Trak05 = {ID:"Trak05", name:"Tracksuit", sex:"M", for:["CS","SP"], cost:50, sx:3, qal:4,
color:"Gray", path: _Path+"Trak05.jpg", desc:"Comfortable men's tracksuit"}>>
<<set _Trak05c = {ID:"Trak05c", name:"Tracksuit top", sex:"M", for:["CS","SP"], cost:30, sx:3, qal:4,
color:"Gray", path: _Path+"Trak05c.jpg", desc:"Zip front tracksuit top"}>>
<<set _Trak05p = {ID:"Trak05p", name:"Tracksuit bottoms", sex:"M", for:["CS","SP"], cost:20, sx:3, qal:4,
color:"Gray", path: _Path+"Trak05p.jpg", desc:"Loose fit tracksuit bottoms"}>>
<<set _Trak06 = {ID:"Trak06", name:"Tracksuit", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Jungle", path: _Path+"Trak06.jpg", desc:"Men's camo fashion tracksuit"}>>
<<set _Trak06c = {ID:"Trak06c", name:"Tracksuit top", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Jungle", path: _Path+"Trak06c.jpg", desc:"Men's camo fashion tracksuit top"}>>
<<set _Trak06p = {ID:"Trak06p", name:"Tracksuit bottoms", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Jungle", path: _Path+"Trak06p.jpg", desc:"Men's camo fashion tracksuit bottoms"}>>
<<set _Trak07 = {ID:"Trak07", name:"Tracksuit", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Desert", path: _Path+"Trak07.jpg", desc:"Men's camo fashion tracksuit"}>>
<<set _Trak07c = {ID:"Trak07c", name:"Tracksuit top", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Desert", path: _Path+"Trak07c.jpg", desc:"Men's camo fashion tracksuit top"}>>
<<set _Trak07p = {ID:"Trak07p", name:"Tracksuit bottoms", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Desert", path: _Path+"Trak07p.jpg", desc:"Men's camo fashion tracksuit bottoms"}>>
<<set _Trak11 = {ID:"Trak11", name:"Tracksuit", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Volcanic", path: _Path+"Trak11.jpg", desc:"Men's camo fashion tracksuit"}>>
<<set _Trak11c = {ID:"Trak11c", name:"Tracksuit top", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Volcanic", path: _Path+"Trak11c.jpg", desc:"Men's camo fashion tracksuit top"}>>
<<set _Trak11p = {ID:"Trak11p", name:"Tracksuit bottoms", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Volcanic", path: _Path+"Trak11p.jpg", desc:"Men's camo fashion tracksuit bottoms"}>>
<<set _Trak12 = {ID:"Trak12", name:"Tracksuit", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Arctic", path: _Path+"Trak12.jpg", desc:"Men's camo fashion tracksuit"}>>
<<set _Trak12c = {ID:"Trak12c", name:"Tracksuit top", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Arctic", path: _Path+"Trak12c.jpg", desc:"Men's camo fashion tracksuit top"}>>
<<set _Trak12p = {ID:"Trak12p", name:"Tracksuit bottoms", sex:"M", for:["CS","SP"], cost:70, sx:4, qal:4,
color:"Arctic", path: _Path+"Trak12p.jpg", desc:"Men's camo fashion tracksuit bottoms"}>>
<<set $Stock=[_Trak01, _Trak02, _Trak03, _Trak04, _Trak05, _Trak06, _Trak07, _Trak11, _Trak12]>>
<<set $Part1=[_Trak01c, _Trak02c, _Trak03c, _Trak04c, _Trak05c, _Trak06c, _Trak07c, _Trak11c, _Trak12c]>>
<<set $Part2=[_Trak01p, _Trak02p, _Trak03p, _Trak04p, _Trak05p, _Trak06p, _Trak07p, _Trak11p, _Trak12p]>>
<<set $Part3=[]>>
<<if $MC.sex=="Male">>
<<ShopSets $Stock $Part1 "6" $Part2 "4">>
<<else>>
<<ShopXTable $Stock>>
<</if>>
<</widget>>
<<widget "SportTracksuitsFem">> /* Widget to load and Display Ladies Tracksuits */
<<set _Path="Media/Shop (Sport)/">>
<<set _TSTF1 = {ID:"TSTF1", name:"Tracksuit top", sex:"F", Set:"TSF1", cost:20, sx:3, qal:3, for:["CS", "SP"],
color:"Grey", path: _Path+"TST_F01.jpg", desc:"Women's loose fleece pull-on tracksuit top"}>>
<<set _TSTF2 = {ID:"TSTF2", name:"Tracksuit top", sex:"F", Set:"TSF2", cost:30, sx:4, qal:4, for:["CS", "SP"],
color:"Aqua", path: _Path+"TST_F02.jpg", desc:"Women's velour zip front tracksuit top"}>>
<<set _TSTF3 = {ID:"TSTF3", name:"Tracksuit top", sex:"F", Set:"TSF3", cost:30, sx:4, qal:4, for:["CS", "SP"],
color:"Pink", path: _Path+"TST_F03.jpg", desc:"Women's velour zip front tracksuit top"}>>
<<set _TSTF4 = {ID:"TSTF4", name:"Tracksuit top", sex:"F", Set:"TSF4", cost:36, sx:4, qal:5, for:["CS", "SP"],
color:"Red", path: _Path+"TST_F04.jpg", desc:"Women's crushed velvet zip front tracksuit top"}>>
<<set _TSTF5 = {ID:"TSTF5", name:"Tracksuit top", sex:"F", Set:"TSF5", cost:30, sx:5, qal:5, for:["CS", "SP"],
color:"Lime", path: _Path+"TST_F05.jpg", desc:"Women's form fitting pull-on tracksuit top"}>>
<<set _TSTF6 = {ID:"TSTF6", name:"Tracksuit top", sex:"F", Set:"TSF6", cost:40, sx:7, qal:6, for:["CS", "SP"],
color:"Pink", path: _Path+"TST_F06.jpg", desc:"Women's form fitting zip front cropped tracksuit top"}>>
<<set _TSTF7 = {ID:"TSTF7", name:"Tracksuit top", sex:"F", Set:"TSF7", cost:50, sx:6, qal:6, for:["CS", "SP"],
color:"Twotone", path: _Path+"TST_F07.jpg", desc:"Women's form fitting zip front tracksuit top"}>>
<<set _TSBF1 = {ID:"TSBF1", name:"Tracksuit bottom", sex:"F", Set:"TSF1", cost:16, sx:3, qal:3, for:["CS", "SP"],
color:"Grey", path: _Path+"TSB_F01.jpg", desc:"Women's loose fleece tie waist tracksuit bottom"}>>
<<set _TSBF2 = {ID:"TSBF2", name:"Tracksuit bottom", sex:"F", Set:"TSF2", cost:24, sx:4, qal:4, for:["CS", "SP"],
color:"Aqua", path: _Path+"TSB_F02.jpg", desc:"Women's velour tie waist tracksuit bottom"}>>
<<set _TSBF3 = {ID:"TSBF3", name:"Tracksuit bottom", sex:"F", Set:"TSF3", cost:24, sx:4, qal:4, for:["CS", "SP"],
color:"Pink", path: _Path+"TSB_F03.jpg", desc:"Women's velour tie waist tracksuit bottom"}>>
<<set _TSBF4 = {ID:"TSBF4", name:"Tracksuit bottom", sex:"F", Set:"TSF4", cost:30, sx:4, qal:5, for:["CS", "SP"],
color:"Red", path: _Path+"TSB_F04.jpg", desc:"Women's crushed velvet tie waist tracksuit bottom"}>>
<<set _TSBF5 = {ID:"TSBF5", name:"Tracksuit bottom", sex:"F", Set:"TSF5", cost:22, sx:6, qal:5, for:["CS", "SP"],
color:"Black", path: _Path+"TSB_F05.jpg", desc:"Women's form fitting stretch tracksuit bottom"}>>
<<set _TSBF6 = {ID:"TSBF6", name:"Tracksuit bottom", sex:"F", Set:"TSF6", cost:34, sx:6, qal:6, for:["CS", "SP"],
color:"Pink", path: _Path+"TSB_F06.jpg", desc:"Women's form fitting stretch tracksuit bottom"}>>
<<set _TSBF7 = {ID:"TSBF7", name:"Tracksuit bottom", sex:"F", Set:"TSF7", cost:38, sx:6, qal:6, for:["CS", "SP"],
color:"Twotone", path: _Path+"TSB_F07.jpg", desc:"Women's form fitting stretch tracksuit bottom"}>>
<<set $Stock=[_TSTF1, _TSTF2, _TSTF3, _TSTF4, _TSTF5, _TSTF6, _TSTF7]>>
<<set $Stock.push( _TSBF1, _TSBF2, _TSBF3, _TSBF4, _TSBF5, _TSBF6, _TSBF7)>>
<<ShopXTable $Stock>>
<</widget>>
<<widget "SportTopsMal">> /* Widget to load and Display mens Sport Tops */
<<set _Path="Media/Shop (Sport)/">>
<<set _Pant20 = {ID:"Pant20", name:"Jeans", sex:"M", for:["CS", "EV"], cost:40, sx:3, qal:3,
color:"Grey", path: _Path+"Pants_20.jpg", desc:"Loose Jogging bottoms"}>>
<<set $Stock=[_Pant20]>>
<<ShopTable $Stock "4">>
<</widget>>
<<widget "SportTopsFem">> /* Widget to load and DisplayLadies Sport Tops */
<<set _Path="Media/Shop (Sport)/">>
<<set _SPTop00 = {ID:"SPTOP00", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2", color:"Black",
set:"", path: _Path+"Top_F00.jpg", desc:"sports compression tank top", for:["CS", "SP"]}>>
<<set _SPTop01 = {ID:"SPTOP01", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2", color:"Blue",
set:"", path: _Path+"Top_F01.jpg", desc:"sports compression tank top", for:["CS", "SP"]}>>
<<set _SPTop02 = {ID:"SPTOP02", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2", color:"Green",
set:"", path: _Path+"Top_F02.jpg", desc:"sports compression tank top", for:["CS", "SP"]}>>
<<set _SPTop03 = {ID:"SPTOP03", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2", color:"Grey",
set:"", path: _Path+"Top_F03.jpg", desc:"sports compression tank top", for:["CS", "SP"]}>>
<<set _SPTop04 = {ID:"SPTOP04", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2", color:"Pink",
set:"", path: _Path+"Top_F04.jpg", desc:"sports compression tank top", for:["CS", "SP"]}>>
<<set _SPTop05 = {ID:"SPTOP05", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2", color:"Red",
set:"", path: _Path+"Top_F05.jpg", desc:"sports compression tank top", for:["CS", "SP"]}>>
<<set _SPTop06 = {ID:"SPTOP06", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2", color:"White",
set:"", path: _Path+"Top_F06.jpg", desc:"sports compression tank top", for:["CS", "SP"]}>>
<<set _SPTop07 = {ID:"SPTOP07", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2", color:"Black",
set:"", path: _Path+"Top_F07.jpg", desc:"sports racerback cropped tank top", for:["CS", "SP"]}>>
<<set _SPTop08 = {ID:"SPTOP08", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2",
color:"Blue", set:"", path: _Path+"Top_F08.jpg", desc:"sports racerback cropped tank top",
for:["CS", "SP"]}>>
<<set _SPTop09 = {ID:"SPTOP09", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2",
color:"Green", set:"", path: _Path+"Top_F09.jpg", desc:"sports racerback cropped tank top",
for:["CS", "SP"]}>>
<<set _SPTop10 = {ID:"SPTOP10", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2",
color:"Grey", set:"", path: _Path+"Top_F10.jpg", desc:"sports racerback cropped tank top",
for:["CS", "SP"]}>>
<<set _SPTop11 = {ID:"SPTOP11", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2",
color:"Olive", set:"", path: _Path+"Top_F11.jpg", desc:"sports racerback cropped tank top",
for:["CS", "SP"]}>>
<<set _SPTop12 = {ID:"SPTOP12", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2",
color:"Pink", set:"", path: _Path+"Top_F12.jpg", desc:"sports racerback cropped tank top",
for:["CS", "SP"]}>>
<<set _SPTop13 = {ID:"SPTOP13", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2",
color:"Purple", set:"", path: _Path+"Top_F13.jpg", desc:"sports racerback cropped tank top",
for:["CS", "SP"]}>>
<<set _SPTop14 = {ID:"SPTOP14", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2",
color:"Red", set:"", path: _Path+"Top_F14.jpg", desc:"sports racerback cropped tank top",
for:["CS", "SP"]}>>
<<set _SPTop15 = {ID:"SPTOP15", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2",
color:"White", set:"", path: _Path+"Top_F15.jpg", desc:"sports racerback cropped tank top",
for:["CS", "SP"]}>>
<<set _SPTop16 = {ID:"SPTOP16", name:"Tank Top", sex:"F", cost:22, sx:8, qal:"2",
color:"Yellow", set:"", path: _Path+"Top_F16.jpg", desc:"sports racerback cropped tank top",
for:["CS", "SP"]}>>
<<set $Stock=[_SPTop00, _SPTop01, _SPTop02, _SPTop03, _SPTop04, _SPTop05, _SPTop06, _SPTop07, _SPTop08]>>
<<set $Stock.push(_SPTop09, _SPTop10, _SPTop11, _SPTop12, _SPTop13, _SPTop14, _SPTop15, _SPTop16)>>
<<ShopXTable $Stock "5">>
<</widget>>
<<widget "SportShortsUni">> /* Widget to load and Display Unisex Sport Shorts */
<<set _Path="Media/Shop (Sport)/">>
<<set _Shts01 = {ID:"Shts01", name:"Sports Shorts", sex:"M", for:["CS", "SP"], cost:16, sx:4, qal:3,
color:"Black", path: _Path+"Shts01.jpg", desc:"Unisex sports shorts"}>>
<<set _Shts02 = {ID:"Shts02", name:"Sports Shorts", sex:"M", for:["CS", "SP"], cost:16, sx:4, qal:3,
color:"White", path: _Path+"Shts02.jpg", desc:"Unisex sports shorts"}>>
<<set _Shts03 = {ID:"Shts03", name:"Sports Shorts", sex:"M", for:["CS", "SP"], cost:16, sx:4, qal:3,
color:"Red", path: _Path+"Shts03.jpg", desc:"Unisex sports shorts"}>>
<<set _Shts04 = {ID:"Shts04", name:"Sports Shorts", sex:"M", for:["CS", "SP"], cost:16, sx:4, qal:3,
color:"Yellow", path: _Path+"Shts04.jpg", desc:"Unisex sports shorts"}>>
<<set _Shts05 = {ID:"Shts05", name:"Sports Shorts", sex:"M", for:["CS", "SP"], cost:16, sx:4, qal:3,
color:"Green", path: _Path+"Shts05.jpg", desc:"Unisex sports shorts"}>>
<<set _Shts06 = {ID:"Shts06", name:"Sports Shorts", sex:"M", for:["CS", "SP"], cost:16, sx:4, qal:3,
color:"Blue", path: _Path+"Shts06.jpg", desc:"Unisex sports shorts"}>>
<<set _Shts07 = {ID:"Shts07", name:"Sports Shorts", sex:"M", for:["CS", "SP"], cost:16, sx:4, qal:3,
color:"Pink", path: _Path+"Shts07.jpg", desc:"Unisex sports shorts"}>>
<<set $Stock=[_Shts01, _Shts02, _Shts03, _Shts04, _Shts05, _Shts06, _Shts07]>>
<<ShopTable $Stock "4">>
<</widget>>
<<widget "SportLeggingsUni">> /* Widget to load and Display Unisex Sport Leggings */
<<set _Path="Media/Shop (Sport)/">>
<<set _Legs01 = {ID:"Legs01", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Black",
path:_Path+"Legs01.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set _Legs02 = {ID:"Legs02", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Red",
path:_Path+"Legs02.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set _Legs03 = {ID:"Legs03", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Yellow",
path:_Path+"Legs03.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set _Legs04 = {ID:"Legs04", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Green",
path:_Path+"Legs04.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set _Legs05 = {ID:"Legs05", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Blue",
path:_Path+"Legs05.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set _Legs06 = {ID:"Legs06", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"Pink",
path:_Path+"Legs06.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set _Legs07 = {ID:"Legs07", name:"Leggings", sex:"F", for:["CS", "EV", "SP"], cost:12, sx:6, qal:3, color:"White",
path:_Path+"Legs07.jpg", desc:"Solid color waist tie stretch leggings yoga pants"}>>
<<set $Stock=[_Legs01, _Legs02, _Legs03, _Legs04, _Legs05, _Legs06, _Legs07]>>
<<ShopTable $Stock "4">>
<</widget>>
<<widget "SportLingerie">> /* Widget to load and Display Ladies Sport Lingerie */
<<set _Path="Media/Shop (Sport)/">>
<<set _Bras51={ID:"Bras51", name:"Sports Bra", sex:"F", cost:42, sx:3, qal:4, for:["CS", "SP"], color:"Black",
path: _Path+"Bras51.jpg", desc:"Sports bra made from breathable moisture wicking microfiber"}>>
<<set _Bras52={ID:"Bras52", name:"Sports Bra", sex:"F", cost:42, sx:3, qal:4, for:["CS", "SP"], color:"Red",
path: _Path+"Bras52.jpg", desc:"Sports bra made from breathable moisture wicking microfiber"}>>
<<set _Bras53={ID:"Bras53", name:"Sports Bra", sex:"F", cost:42, sx:3, qal:4, for:["CS", "SP"], color:"Yellow",
path: _Path+"Bras53.jpg", desc:"Sports bra made from breathable moisture wicking microfiber"}>>
<<set _Bras54={ID:"Bras54", name:"Sports Bra", sex:"F", cost:42, sx:3, qal:4, for:["CS", "SP"], color:"Green",
path: _Path+"Bras54.jpg", desc:"Sports bra made from breathable moisture wicking microfiber"}>>
<<set _Bras55={ID:"Bras55", name:"Sports Bra", sex:"F", cost:42, sx:3, qal:4, for:["CS", "SP"], color:"Blue",
path: _Path+"Bras55.jpg", desc:"Sports bra made from breathable moisture wicking microfiber"}>>
<<set _Bras56={ID:"Bras56", name:"Sports Bra", sex:"F", cost:42, sx:3, qal:4, for:["CS", "SP"], color:"Pink",
path: _Path+"Bras56.jpg", desc:"Sports bra made from breathable moisture wicking microfiber"}>>
<<set _Bras57={ID:"Bras57", name:"Sports Bra", sex:"F", cost:42, sx:3, qal:4, for:["CS", "SP"], color:"White",
path: _Path+"Bras57.jpg", desc:"Sports bra made from breathable moisture wicking microfiber"}>>
<<set _Pnty51={ID:"Pnty51", name:"Sport Panties", sex:"F", cost:18, sx:3, qal:4, for:["CS", "SP"], color:"Black",
path: _Path+"Pnty51.jpg", desc:"Sports panties made from breathable moisture wicking microfiber"}>>
<<set _Pnty52={ID:"Pnty52", name:"Sport Panties", sex:"F", cost:18, sx:3, qal:4, for:["CS", "SP"], color:"Red",
path: _Path+"Pnty52.jpg", desc:"Sports panties made from breathable moisture wicking microfiber"}>>
<<set _Pnty53={ID:"Pnty53", name:"Sport Panties", sex:"F", cost:18, sx:3, qal:4, for:["CS", "SP"], color:"Yellow",
path: _Path+"Pnty53.jpg", desc:"Sports panties made from breathable moisture wicking microfiber"}>>
<<set _Pnty54={ID:"Pnty54", name:"Sport Panties", sex:"F", cost:18, sx:3, qal:4, for:["CS", "SP"], color:"Green",
path: _Path+"Pnty54.jpg", desc:"Sports panties made from breathable moisture wicking microfiber"}>>
<<set _Pnty55={ID:"Pnty55", name:"Sport Panties", sex:"F", cost:18, sx:3, qal:4, for:["CS", "SP"], color:"Blue",
path: _Path+"Pnty55.jpg", desc:"Sports panties made from breathable moisture wicking microfiber"}>>
<<set _Pnty56={ID:"Pnty56", name:"Sport Panties", sex:"F", cost:18, sx:3, qal:4, for:["CS", "SP"], color:"Pink",
path: _Path+"Pnty56.jpg", desc:"Sports panties made from breathable moisture wicking microfiber"}>>
<<set _Pnty57={ID:"Pnty57", name:"Sport Panties", sex:"F", cost:18, sx:3, qal:4, for:["CS", "SP"], color:"White",
path: _Path+"Pnty57.jpg", desc:"Sports panties made from breathable moisture wicking microfiber"}>>
<<if $MC.sex=="Male">>
<<set $Stock=[_Bras51, _Bras52, _Bras53, _Bras54, _Bras55, _Bras56, _Bras57]>>
<<set $Stock.push(_Pnty51, _Pnty52, _Pnty53, _Pnty54,_Pnty55, _Pnty56, _Pnty57)>>
<<ShopXTable $Stock>>
<<else>>
<<set $Stock=[_Bras51, _Bras52, _Bras53, _Bras54, _Bras55, _Bras56, _Bras57]>>
<<ShopTable $Stock "1">>
<<set $Goods=[_Pnty51, _Pnty52, _Pnty53, _Pnty54,_Pnty55, _Pnty56, _Pnty57]>>
<<ShopTablePlus $Goods "0">>
<</if>>
<</widget>>
<<widget "SportLeotards">> /* Widget to load and Display Leotards*/
<<set _Path="Media/Shop (Sport)/">>
<<set _Ltrd01={ID:"Ltrd01", name:"Leotard", sex:"F", cost:44, sx:3, qal:4, path: _Path+"Ltrd01.jpg", color:"Blue",
desc:"Gymnastics leotard with shiny crystal decoration", for:["CS", "SP"]}>>
<<set _Ltrd02={ID:"Ltrd02", name:"Leotard", sex:"F", cost:56, sx:5, qal:4, path: _Path+"Ltrd02.jpg", color:"Rust",
desc:"Gymnastics leotard with semi-sheer panels and crystal decoration", for:["CS", "SP"]}>>
<<set _Ltrd03={ID:"Ltrd03", name:"Leotard", sex:"F", cost:46, sx:5, qal:4, path: _Path+"Ltrd03.jpg", color:"Gold",
desc:"Cap sleeve shiny metalic gymnastics leotard", for:["CS", "SP"]}>>
<<set _Ltrd04={ID:"Ltrd04", name:"Leotard", sex:"F", cost:56, sx:5, qal:4, path: _Path+"Ltrd04.jpg", color:"Blue",
desc:"Sleeveless shiny gymnastics leotard with crystal embellished embroidery", for:["CS", "SP"]}>>
<<set _Ltrd05={ID:"Ltrd05", name:"Leotard", sex:"F", cost:56, sx:5, qal:4, path: _Path+"Ltrd05.jpg", color:"Pink",
desc:"Sleeveless shiny gymnastics leotard with crystal embellished embroidery", for:["CS", "SP"]}>>
<<set _Ltrd06={ID:"Ltrd06", name:"Leotard", sex:"F", cost:44, sx:6, qal:4, path: _Path+"Ltrd06.jpg", color:"Blue",
desc:"Hi-leg sleeveless shiny metalic gymnastics leotard", for:["CS", "SP"]}>>
<<set _Ltrd07={ID:"Ltrd07", name:"Leotard", sex:"F", cost:44, sx:6, qal:4, path: _Path+"Ltrd07.jpg", color:"Silver",
desc:"Hi-leg sleeveless shiny metalic gymnastics leotard", for:["CS", "SP"]}>>
<<set $Stock=[ _Ltrd01, _Ltrd02, _Ltrd03, _Ltrd04, _Ltrd05, _Ltrd06, _Ltrd07]>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "SportSwimMal">> /* Widget to load and Display mens Swim Trunks */
<<set _Path="Media/Shop (Sport)/">>
<<set _SWM01 = {ID:"SWM01", name:"Swim trunks", sex:"M", cost:16, sx:3, qal:4, for:["SW"],
color:"Black", path: _Path+"SWM_01.jpg", desc:"Basic men's swimming trunks"}>>
<<set _SWM02 = {ID:"SWM02", name:"Swim trunks", sex:"M", cost:16, sx:3, qal:4, for:["SW"],
color:"White", path: _Path+"SWM_02.jpg", desc:"Basic men's swimming trunks"}>>
<<set _SWM03 = {ID:"SWM03", name:"Swim trunks", sex:"M", cost:16, sx:3, qal:4, for:["SW"],
color:"Blue", path: _Path+"SWM_03.jpg", desc:"Basic men's swimming trunks"}>>
<<set _SWM04 = {ID:"SWM04", name:"Swim trunks", sex:"M", cost:15, sx:4, qal:4, for:["SW"],
color:"Green", path: _Path+"SWM_04.jpg", desc:"Men's spedo swimming trunks"}>>
<<set _SWM05 = {ID:"SWM05", name:"Swim trunks", sex:"M", cost:15, sx:4, qal:4, for:["SW"],
color:"Red", path: _Path+"SWM_05.jpg", desc:"Men's spedo swimming trunks"}>>
<<set _SWM06 = {ID:"SWM06", name:"Swim trunks", sex:"M", cost:15, sx:4, qal:4, for:["SW"],
color:"Blue", path: _Path+"SWM_06.jpg", desc:"Men's spedo swimming trunks"}>>
<</widget>>
<<widget "SportSwimFem">> /* Widget to load and Display Ladies Swimsuits */
<<set _Path="Media/Shop (Sport)/">>
<<set _Swim01={ID:"Swim01", name:"Swimsuit", sex:"F", cost:24, sx:4, qal:3, for:["CS", "SP", "SW"], color:"Red",
path: _Path+"Swim01.jpg", desc:"Basic scoop-back swimsuit machine washable"}>>
<<set _Swim02={ID:"Swim02", name:"Swimsuit", sex:"F", cost:24, sx:4, qal:3, for:["CS", "SP", "SW"], color:"Green",
path: _Path+"Swim02.jpg", desc:"Basic scoop-back swimsuit machine washable"}>>
<<set _Swim03={ID:"Swim03", name:"Swimsuit", sex:"F", cost:24, sx:4, qal:3, for:["CS", "SP", "SW"], color:"Blue",
path: _Path+"Swim03.jpg", desc:"Basic scoop-back swimsuit machine washable"}>>
<<set _Swim04={ID:"Swim04", name:"Swimsuit", sex:"F", cost:24, sx:4, qal:3, for:["CS", "SP", "SW"], color:"Black",
path: _Path+"Swim04.jpg", desc:"Basic scoop-back swimsuit machine washable"}>>
<<set _Swim05={ID:"Swim05", name:"Swimsuit", sex:"F", cost:32, sx:4, qal:4, for:["CS", "SP", "SW"], color:"White",
path: _Path+"Swim05.jpg", desc:"Straples solid color swimsuit with moulded cups machine washable"}>>
<<set _Swim06={ID:"Swim06", name:"Swimsuit", sex:"F", cost:32, sx:4, qal:4, for:["CS", "SP", "SW"], color:"Yellow",
path: _Path+"Swim06.jpg", desc:"Straples solid color swimsuit with moulded cups machine washable"}>>
<<set _Swim07={ID:"Swim07", name:"Swimsuit", sex:"F", cost:32, sx:4, qal:4, for:["CS", "SP", "SW"], color:"Pink",
path: _Path+"Swim07.jpg", desc:"Straples solid color swimsuit with moulded cups machine washable"}>>
<<set _Swim11={ID:"Swim11", name:"Swimsuit", sex:"F", cost:38, sx:5, qal:4, for:["CS", "SP", "SW"], color:"Black",
path: _Path+"Swim11.jpg", desc:"One shoulder swimsuit with band and buckle decoration machine washable"}>>
<<set _Swim12={ID:"Swim12", name:"Swimsuit", sex:"F", cost:38, sx:5, qal:4, for:["CS", "SP", "SW"], color:"Green",
path: _Path+"Swim12.jpg", desc:"One shoulder swimsuit with band and buckle decoration machine washable"}>>
<<set _Swim13={ID:"Swim13", name:"Swimsuit", sex:"F", cost:38, sx:5, qal:4, for:["CS", "SP", "SW"], color:"Blue",
path: _Path+"Swim13.jpg", desc:"One shoulder swimsuit with band and buckle decoration machine washable"}>>
<<set _Swim14={ID:"Swim14", name:"Swimsuit", sex:"F", cost:38, sx:5, qal:4, for:["CS", "SP", "SW"], color:"Pink",
path: _Path+"Swim14.jpg", desc:"One shoulder swimsuit with band and buckle decoration machine washable"}>>
<<set _Swim15={ID:"Swim15", name:"Swimsuit", sex:"F", cost:38, sx:5, qal:4, for:["CS", "SP", "SW"], color:"Pink",
path: _Path+"Swim15.jpg", desc:"Zip front swimsuit machine washable"}>>
<<set _Swim16={ID:"Swim16", name:"Swimsuit", sex:"F", cost:38, sx:5, qal:4, for:["CS", "SP", "SW"], color:"Blue",
path: _Path+"Swim16.jpg", desc:"Zip front swimsuit machine washable"}>>
<<set _Swim17={ID:"Swim17", name:"Swimsuit", sex:"F", cost:38, sx:5, qal:4, for:["CS", "SP", "SW"], color:"Green",
path: _Path+"Swim17.jpg", desc:"Zip front swimsuit machine washable"}>>
<<set _Swim21={ID:"Swim21", name:"Swimsuit", sex:"F", cost:44, sx:5, qal:5, for:["CS", "SP", "SW"], color:"White",
path: _Path+"Swim21.jpg", desc:"Strapless ruched swimsuit with moulded cups machine washable"}>>
<<set _Swim22={ID:"Swim22", name:"Swimsuit", sex:"F", cost:44, sx:5, qal:5, for:["CS", "SP", "SW"], color:"Sky",
path: _Path+"Swim22.jpg", desc:"Strapless ruched swimsuit with moulded cups machine washable"}>>
<<set _Swim23={ID:"Swim23", name:"Swimsuit", sex:"F", cost:44, sx:5, qal:5, for:["CS", "SP", "SW"], color:"Rose",
path: _Path+"Swim23.jpg", desc:"Strapless ruched swimsuit with moulded cups machine washable"}>>
<<set _Swim24={ID:"Swim24", name:"Swimsuit", sex:"F", cost:44, sx:5, qal:5, for:["CS", "SP", "SW"], color:"Amber",
path: _Path+"Swim24.jpg", desc:"Gathered cut-out halter neck swimsuit machine washable"}>>
<<set $Stock=[_Swim01, _Swim02, _Swim03, _Swim04, _Swim05, _Swim06, _Swim07]>>
<<set $Stock.push(_Swim11, _Swim12, _Swim13, _Swim14, _Swim15, _Swim16, _Swim17)>>
<<set $Stock.push(_Swim21, _Swim22, _Swim23, _Swim24)>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopTable $Stock "1">>
<</if>>
<</widget>>
<<widget "SportBikinis">> /* Widget to load and Display Bikinis */
<<set _Path="Media/Shop (Sport)/">>
<<set _Bkni01 = {ID:"Bkni01", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:36, sx:5, qal:3, color:"Black",
path: _Path+"Bkni01.jpg", desc:"Basic unwired unlined bikini swimsuit"}>>
<<set _Bkni01T = {ID:"Bkni01T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:20, sx:5, qal:3, color:"Black",
path: _Path+"Bkni01T.jpg", desc:"Basic unwired unlined bikini top"}>>
<<set _Bkni01B = {ID:"Bkni01B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:16, sx:5, qal:3, color:"Black",
path: _Path+"Bkni01B.jpg", desc:"Basic unwired unlined bikini bottoms"}>>
<<set _Bkni02 = {ID:"Bkni02", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:36, sx:5, qal:3, color:"Red",
path: _Path+"Bkni02.jpg", desc:"Basic unwired unlined bikini swimsuit"}>>
<<set _Bkni02T = {ID:"Bkni02T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:20, sx:5, qal:3, color:"Red",
path: _Path+"Bkni02T.jpg", desc:"Basic unwired unlined bikini top"}>>
<<set _Bkni02B = {ID:"Bkni02B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:16, sx:5, qal:3, color:"Red",
path: _Path+"Bkni02B.jpg", desc:"Basic unwired unlined bikini bottoms"}>>
<<set _Bkni03 = {ID:"Bkni03", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:36, sx:5, qal:3, color:"Orange",
path: _Path+"Bkni03.jpg", desc:"Basic unwired unlined bikini swimsuit"}>>
<<set _Bkni03T = {ID:"Bkni03T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:20, sx:5, qal:3, color:"Orange",
path: _Path+"Bkni03T.jpg", desc:"Basic unwired unlined bikini top"}>>
<<set _Bkni03B = {ID:"Bkni03B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:16, sx:5, qal:3, color:"Orange",
path: _Path+"Bkni03B.jpg", desc:"Basic unwired unlined bikini bottoms"}>>
<<set _Bkni04 = {ID:"Bkni04", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:36, sx:5, qal:3, color:"Green",
path: _Path+"Bkni04.jpg", desc:"Basic unwired unlined bikini swimsuit"}>>
<<set _Bkni04T = {ID:"Bkni04T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:20, sx:5, qal:3, color:"Greem",
path: _Path+"Bkni04T.jpg", desc:"Basic unwired unlined bikini top"}>>
<<set _Bkni04B = {ID:"Bkni04B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:16, sx:5, qal:3, color:"Green",
path: _Path+"Bkni04B.jpg", desc:"Basic unwired unlined bikini bottoms"}>>
<<set _Bkni05 = {ID:"Bkni05", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:36, sx:5, qal:3, color:"Aqua",
path: _Path+"Bkni05.jpg", desc:"Basic unwired unlined bikini swimsuit"}>>
<<set _Bkni05T = {ID:"Bkni05T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:20, sx:5, qal:3, color:"Aqua",
path: _Path+"Bkni05T.jpg", desc:"Basic unwired unlined bikini top"}>>
<<set _Bkni05B = {ID:"Bkni05B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:16, sx:5, qal:3, color:"Aqua",
path: _Path+"Bkni05B.jpg", desc:"Basic unwired unlined bikini bottoms"}>>
<<set _Bkni06 = {ID:"Bkni06", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:36, sx:5, qal:3, color:"Blue",
path: _Path+"Bkni06.jpg", desc:"Basic unwired unlined bikini swimsuit"}>>
<<set _Bkni06T = {ID:"Bkni06T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:20, sx:5, qal:3, color:"Blue",
path: _Path+"Bkni06T.jpg", desc:"Basic unwired unlined bikini top"}>>
<<set _Bkni06B = {ID:"Bkni06B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:16, sx:5, qal:3, color:"Blue",
path: _Path+"Bkni06B.jpg", desc:"Basic unwired unlined bikini bottoms"}>>
<<set _Bkni07 = {ID:"Bkni07", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:36, sx:5, qal:3, color:"Pink",
path: _Path+"Bkni07.jpg", desc:"Basic unwired unlined bikini swimsuit"}>>
<<set _Bkni07T = {ID:"Bkni07T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:20, sx:5, qal:3, color:"Pink",
path: _Path+"Bkni07T.jpg", desc:"Basic unwired unlined bikini top"}>>
<<set _Bkni07B = {ID:"Bkni07B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:16, sx:5, qal:3, color:"Pink",
path: _Path+"Bkni07B.jpg", desc:"Basic unwired unlined bikini bottoms"}>>
<<set _Bkni11 = {ID:"Bkni11", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:44, sx:5, qal:4, color:"Powder",
path: _Path+"Bkni11.jpg", desc:"String tie halter neck bikini swimsuit"}>>
<<set _Bkni11T = {ID:"Bkni11T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:26, sx:5, qal:4, color:"Powder",
path: _Path+"Bkni11T.jpg", desc:"String tie halter neck bikini top"}>>
<<set _Bkni11B = {ID:"Bkni11B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:18, sx:5, qal:4, color:"Powder",
path: _Path+"Bkni11B.jpg", desc:"Side tie bikini bottoms"}>>
<<set _Bkni12 = {ID:"Bkni12", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:44, sx:5, qal:4, color:"Slate",
path: _Path+"Bkni12.jpg", desc:"String tie halter neck bikini swimsuit"}>>
<<set _Bkni12T = {ID:"Bkni12T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:26, sx:5, qal:4, color:"Slate",
path: _Path+"Bkni12T.jpg", desc:"String tie halter neck bikini top"}>>
<<set _Bkni12B = {ID:"Bkni12B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:18, sx:5, qal:4, color:"Slate",
path: _Path+"Bkni12B.jpg", desc:"Side tie bikini bottoms"}>>
<<set _Bkni13 = {ID:"Bkni13", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:44, sx:5, qal:4, color:"Rose",
path: _Path+"Bkni13.jpg", desc:"String tie halter neck bikini swimsuit"}>>
<<set _Bkni13T = {ID:"Bkni13T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:26, sx:5, qal:4, color:"Rose",
path: _Path+"Bkni13T.jpg", desc:"String tie halter neck bikini top"}>>
<<set _Bkni13B = {ID:"Bkni13B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:18, sx:5, qal:4, color:"Rose",
path: _Path+"Bkni13B.jpg", desc:"Side tie bikini bottoms"}>>
<<set _Bkni14 = {ID:"Bkni14", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:40, sx:5, qal:4, color:"Linen",
path: _Path+"Bkni14.jpg", desc:"Front tie bandaux bikini swimsuit"}>>
<<set _Bkni14T = {ID:"Bkni14T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:22, sx:5, qal:4, color:"Linen",
path: _Path+"Bkni14T.jpg", desc:"Front tie bandaux bikini top"}>>
<<set _Bkni14B = {ID:"Bkni14B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:18, sx:5, qal:4, color:"Linen",
path: _Path+"Bkni14B.jpg", desc:"Bikini bottoms"}>>
<<set _Bkni15 = {ID:"Bkni15", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:58, sx:6, qal:5, color:"Coffee",
path: _Path+"Bkni15.jpg", desc:"Rear hook and eye closure bandaux bikini swimsuit"}>>
<<set _Bkni15T = {ID:"Bkni15T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:32, sx:5, qal:6, color:"Coffee",
path: _Path+"Bkni15T.jpg", desc:"Rear hook and eye closure bandaux bikini top"}>>
<<set _Bkni15B = {ID:"Bkni15B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:26, sx:6, qal:5, color:"Coffee",
path: _Path+"Bkni15B.jpg", desc:"Bikini bottoms"}>>
<<set _Bkni16 = {ID:"Bkni16", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:64, sx:7, qal:5, color:"Green",
path: _Path+"Bkni16.jpg", desc:"Shiny metallic string tie halter neck bikini swimsuit"}>>
<<set _Bkni16T = {ID:"Bkni16T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:46, sx:7, qal:5, color:"Green",
path: _Path+"Bkni16T.jpg", desc:"Shiny metallic string tie halter neck bikini top"}>>
<<set _Bkni16B = {ID:"Bkni16B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:18, sx:7, qal:5, color:"Green",
path: _Path+"Bkni16B.jpg", desc:"Shiny metallic side tie bikini bottoms"}>>
<<set _Bkni17 = {ID:"Bkni17", name:"Bikini Swimsuit", sex:"F", for:["CS","SP"], cost:64, sx:7, qal:5, color:"Silver",
path: _Path+"Bkni17.jpg", desc:"Shiny metallic string tie halter neck bikini swimsuit"}>>
<<set _Bkni17T = {ID:"Bkni17T", name:"Bikini Top", sex:"F", for:["CS","SP"], cost:46, sx:7, qal:5, color:"Silver",
path: _Path+"Bkni17T.jpg", desc:"Shiny metallic string tie halter neck bikini top"}>>
<<set _Bkni17B = {ID:"Bkni17B", name:"Bikini Bottoms", sex:"F", for:["CS","SP"], cost:18, sx:7, qal:5, color:"Silver",
path: _Path+"Bkni17B.jpg", desc:"Shiny metallic side tie bikini bottoms"}>>
<<set $Stock=[_Bkni01, _Bkni02, _Bkni03, _Bkni04, _Bkni05, _Bkni06, _Bkni07]>>
<<set $Stock.push( _Bkni11, _Bkni12, _Bkni13, _Bkni14, _Bkni15, _Bkni16, _Bkni17)>>
<<set $Part1=[_Bkni01T, _Bkni02T, _Bkni03T, _Bkni04T, _Bkni05T, _Bkni06T, _Bkni07T]>>
<<set $Part1.push( _Bkni11T, _Bkni12T, _Bkni13T, _Bkni14T, _Bkni15T, _Bkni16T, _Bkni17T)>>
<<set $Part2=[_Bkni01B, _Bkni02B, _Bkni03B, _Bkni04B, _Bkni05B, _Bkni06B, _Bkni07B]>>
<<set $Part2.push( _Bkni11B, _Bkni12B, _Bkni13B, _Bkni14B, _Bkni15B, _Bkni16B, _Bkni17B)>>
<<set $Part3=[]>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock>>
<<else>>
<<ShopSets $Stock $Part1 "1" $Part2 "0">>
<</if>>
<</widget>>
<</nobr>><<nobr>>
<<widget "ShopPanty">> /* Widget to load shop panties */
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Pnty21 = {ID:"Pnty21", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:5, sx:3, qal:3,
color:"White", path: _Path+"Pnty21.jpg", desc:"Nylon full brief panties with lace trim"}>>
<<set _Pnty22 = {ID:"Pnty22", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:5, sx:3, qal:3,
color:"Black", path: _Path+"Pnty22.jpg", desc:"Nylon full brief panties with lace trim"}>>
<<set _Pnty23 = {ID:"Pnty23", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:5, sx:3, qal:3,
color:"Cream", path: _Path+"Pnty23.jpg", desc:"Nylon full brief panties with lace trim"}>>
<<set _Pnty24 = {ID:"Pnty24", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:5, sx:3, qal:3,
color:"Pink", path: _Path+"Pnty24.jpg", desc:"Nylon full brief panties with lace trim"}>>
<<set _Pnty25 = {ID:"Pnty25", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:4, qal:3,
color:"White", path: _Path+"Pnty25.jpg", desc:"Stretch cotton bikini briefs"}>>
<<set _Pnty26 = {ID:"Pnty26", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:4, qal:3,
color:"Black", path: _Path+"Pnty26.jpg", desc:"Stretch cotton bikini briefs"}>>
<<set _Pnty27 = {ID:"Pnty27", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:4, qal:3,
color:"Nude", path: _Path+"Pnty27.jpg", desc:"Stretch cotton bikini briefs"}>>
<<set _Pnty31 = {ID:"Pnty31", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:3, qal:3,
color:"White", path: _Path+"Pnty31.jpg", desc:"Cotton bikini panties"}>>
<<set _Pnty32 = {ID:"Pnty32", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:3, qal:3,
color:"Blue", path: _Path+"Pnty32.jpg", desc:"Cotton bikini panties"}>>
<<set _Pnty33 = {ID:"Pnty33", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:3, qal:3,
color:"Green", path: _Path+"Pnty33.jpg", desc:"Cotton bikini panties"}>>
<<set _Pnty34 = {ID:"Pnty34", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:3, qal:3,
color:"Purple", path: _Path+"Pnty34.jpg", desc:"Cotton bikini panties"}>>
<<set _Pnty35 = {ID:"Pnty35", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:3, qal:3,
color:"Yellow", path: _Path+"Pnty35.jpg", desc:"Cotton bikini panties"}>>
<<set _Pnty36 = {ID:"Pnty36", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:3, qal:3,
color:"Salmon", path: _Path+"Pnty36.jpg", desc:"Cotton bikini panties"}>>
<<set _Pnty37 = {ID:"Pnty37", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:3, qal:3,
color:"Black", path: _Path+"Pnty37.jpg", desc:"Cotton bikini panties"}>>
<<set _Pnty41 = {ID:"Pnty41", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:12, sx:4, qal:4,
color:"White", set:"", path: _Path+"Pnty41.jpg", desc:"Real silk satin bikini panty"}>>
<<set _Pnty42 = {ID:"Pnty42", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:12, sx:4, qal:4,
color:"Black", set:"", path: _Path+"Pnty42.jpg", desc:"Real silk satin bikini panty"}>>
<<set _Pnty43 = {ID:"Pnty43", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:12, sx:4, qal:4,
color:"Red", set:"", path: _Path+"Pnty43.jpg", desc:"Real silk satin bikini panty"}>>
<<set _Pnty44 = {ID:"Pnty44", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:12, sx:4, qal:4,
color:"Orange", set:"", path: _Path+"Pnty44.jpg", desc:"Real silk satin bikini panty"}>>
<<set _Pnty45 = {ID:"Pnty45", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:12, sx:4, qal:4,
color:"Green", set:"", path: _Path+"Pnty45.jpg", desc:"Real silk satin bikini panty"}>>
<<set _Pnty46 = {ID:"Pnty46", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:12, sx:4, qal:4,
color:"Plue", set:"", path: _Path+"Pnty46.jpg", desc:"Real silk satin bikini panty"}>>
<<set _Pnty47 = {ID:"Pnty47", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:12, sx:4, qal:4,
color:"Pink", set:"", path: _Path+"Pnty47.jpg", desc:"Real silk satin bikini panty"}>>
<<if $MC.sex=="Male">>
<<set $Stock=[ _Pnty21, _Pnty22, _Pnty23, _Pnty24, _Pnty25, _Pnty26, _Pnty27]>>
<<ShopTable $Stock "0">>
<<else>>
<<set $Stock=[ _Pnty21, _Pnty22, _Pnty23, _Pnty24, _Pnty25, _Pnty26, _Pnty27]>>
<<set $Stock.push(_Pnty31, _Pnty32, _Pnty33, _Pnty34, _Pnty35, _Pnty36, _Pnty37)>>
<<set $Stock.push( _Pnty41, _Pnty42, _Pnty43, _Pnty44, _Pnty45, _Pnty46, _Pnty47)>>
<<ShopTable $Stock "0">>
<</if>>
<</widget>>
<<widget "ShopBras">> /* Widget to load bras */
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Bras01 = {ID:"Bras01", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"White",
path: _Path+"Bras01.jpg", desc:"Unpadded wireless bra with adjustable straps hook & eye closure"}>>
<<set _Bras02 = {ID:"Bras02", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Black",
path: _Path+"Bras02.jpg", desc:"Unpadded wireless bra with adjustable straps hook & eye closure"}>>
<<set _Bras03 = {ID:"Bras03", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Beige",
path: _Path+"Bras03.jpg", desc:"Unpadded wireless bra with adjustable straps hook & eye closure"}>>
<<set _Bras04 = {ID:"Bras04", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Black",
path: _Path+"Bras04.jpg", desc:"Wireless lightly lined bra with adjustable straps hook & loop closure"}>>
<<set _Bras05 = {ID:"Bras05", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Burgandy",
path: _Path+"Bras05.jpg", desc:"Wireless lightly lined bra with adjustable straps hook & loop closure"}>>
<<set _Bras06 = {ID:"Bras06", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Blueberry",
path: _Path+"Bras06.jpg", desc:"Wireless lightly lined bra with adjustable straps hook & loop closure"}>>
<<set _Bras07 = {ID:"Bras07", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Mullberry",
path: _Path+"Bras07.jpg", desc:"Wireless lightly lined bra with adjustable straps hook & loop closure"}>>
<<set _Bras11 = {ID:"Bras11", name:"FF Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"White",
path: _Path+"Bras11.jpg", desc:"Front-fastening bra soft microfibre contour cups hand wash"}>>
<<set _Bras12 = {ID:"Bras12", name:"FF Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Black",
path: _Path+"Bras12.jpg", desc:"Front-fastening bra soft microfibre contour cups hand wash"}>>
<<set _Bras13 = {ID:"Bras13", name:"FF Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Nude",
path: _Path+"Bras13.jpg", desc:"Front-fastening bra soft microfibre contour cups hand wash"}>>
<<set _Bras14={ID:"Bras14", name:"Push-up Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"White",
path: _Path+"Bras14.jpg", desc:"Push-up bra with padded cups 25% elastane machine wash"}>>
<<set _Bras15={ID:"Bras15", name:"Push-up Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Black",
path: _Path+"Bras15.jpg", desc:"Push-up bra with padded cups 25% elastane machine wash"}>>
<<set _Bras16={ID:"Bras16", name:"Push-up Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Beige",
path: _Path+"Bras16.jpg", desc:"Push-up bra with padded cups 25% elastane machine wash"}>>
<<set _Bras17 = {ID:"Bras17", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Rose",
path: _Path+"Bras17.jpg", desc:"Push-up bra with padded cups 25% elastane machine wash"}>>
<<set _Bras21 = {ID:"Bras21", name:"Strapless Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"White",
path: _Path+"Bras21.jpg", desc:"Strapless underwired padded bra rear closure"}>>
<<set _Bras22 = {ID:"Bras22", name:"Strapless Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Black",
path: _Path+"Bras22.jpg", desc:"Strapless underwired padded bra rear closure"}>>
<<set _Bras23 = {ID:"Bras23", name:"Strapless Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Nude",
path: _Path+"Bras23.jpg", desc:"Strapless underwired padded bra rear closure"}>>
<<set _Bras24 = {ID:"Bras24", name:"Strapless Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Red",
path: _Path+"Bras24.jpg", desc:"Strapless underwired padded bra rear closure"}>>
<<set _Bras25 = {ID:"Bras25", name:"Strapless Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Blue",
path: _Path+"Bras25.jpg", desc:"Strapless underwired padded bra rear closure"}>>
<<set _Bras26 = {ID:"Bras26", name:"Strapless Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"Pink",
path: _Path+"Bras26.jpg", desc:"Strapless underwired padded bra rear closure"}>>
<<if $MC.sex=="Male">>
<<set $Stock=[_Bras01, _Bras02, _Bras03, _Bras04, _Bras05, _Bras06, _Bras07]>>
<<ShopTable $Stock "1">>
<<else>>
<<set $Stock=[_Bras01, _Bras02, _Bras03, _Bras04, _Bras05, _Bras06, _Bras07]>>
<<set $Stock.push(_Bras11, _Bras12, _Bras13, _Bras14, _Bras15, _Bras16, _Bras17)>>
<<set $Stock.push(_Bras21, _Bras22, _Bras23, _Bras24, _Bras25, _Bras26, _Bras27)>>
<<ShopTable $Stock "1">>
<</if>>
<</widget>>
<<widget "ShopTights">> /* Widget to show shop tights */
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Tght01={ID:"Tght01", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"10",
path: _Path+"Tght01.jpg", desc:"Ultra sheer seamless tights cotton gusset reinforced toe", color:"Black"}>>
<<set _Tght02={ID:"Tght02", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"10",
path: _Path+"Tght02.jpg", desc:"Ultra sheer seamless tights cotton gusset reinforced toe", color:"Tan"}>>
<<set _Tght03={ID:"Tght03", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"10",
path: _Path+"Tght03.jpg", desc:"Ultra sheer seamless tights cotton gusset reinforced toe", color:"Chickory"}>>
<<set _Tght04={ID:"Tght04", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"10",
path: _Path+"Tght04.jpg", desc:"Ultra sheer seamless tights cotton gusset reinforced toe", color:"Chocolate"}>>
<<set _Tght05={ID:"Tght05", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"15",
path: _Path+"Tght05.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Black"}>>
<<set _Tght06={ID:"Tght06", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"15",
path: _Path+"Tght06.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Tan"}>>
<<set _Tght07={ID:"Tght07", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"15",
path: _Path+"Tght07.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Chickory"}>>
<<set _Tght11={ID:"Tght11", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"15",
path: _Path+"Tght11.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Chocolate"}>>
<<set _Tght12={ID:"Tght12", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"15",
path: _Path+"Tght12.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"White"}>>
<<set _Tght13={ID:"Tght13", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"20",
path: _Path+"Tght13.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Black"}>>
<<set _Tght14={ID:"Tght14", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"20",
path: _Path+"Tght14.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Tan"}>>
<<set _Tght15={ID:"Tght15", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"20",
path: _Path+"Tght15.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Chickory"}>>
<<set _Tght16={ID:"Tght16", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"20",
path: _Path+"Tght16.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"Chocolate"}>>
<<set _Tght17={ID:"Tght17", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"20",
path: _Path+"Tght17.jpg", desc:"Sheer seamless tights cotton gusset reinforced toe", color:"White"}>>
<<set _Tght21={ID:"Tght21", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"40",
path: _Path+"Tght21.jpg", desc:"Semi-sheer seamless tights cotton gusset reinforced toe", color:"Black"}>>
<<set _Tght22={ID:"Tght22", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"40",
path: _Path+"Tght22.jpg", desc:"Semi-sheer seamless tights cotton gusset reinforced toe", color:"Chocolate"}>>
<<set _Tght23={ID:"Tght23", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"40",
path: _Path+"Tght23.jpg", desc:"Semi-sheer seamless tights cotton gusset reinforced toe", color:"White"}>>
<<set _Tght24={ID:"Tght24", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"40",
path: _Path+"Tght24.jpg", desc:"Semi-sheer seamless tights cotton gusset reinforced toe", color:"Plum"}>>
<<set _Tght25={ID:"Tght25", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"40",
path: _Path+"Tght25.jpg", desc:"Semi-sheer seamless tights cotton gusset reinforced toe", color:"Navy"}>>
<<set _Tght26={ID:"Tght26", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"40",
path: _Path+"Tght26.jpg", desc:"Semi-sheer seamless tights cotton gusset reinforced toe", color:"Bottle"}>>
<<set _Tght27={ID:"Tght27", name:"Tights", sex:"F", for:["CS","EV","WK"], cost:12, sx:5, qal:5, den:"40",
path: _Path+"Tght27.jpg", desc:"Semi-sheer seamless tights cotton gusset reinforced toe", color:"Berry"}>>
<<set $Stock=[ _Tght01, _Tght02, _Tght03, _Tght04, _Tght05, _Tght06, _Tght07]>>
<<set $Stock.push( _Tght11, _Tght12, _Tght13, _Tght14, _Tght15, _Tght16, _Tght17)>>
<<if $MC.sex=="Male">>
<<ShopTable $Stock "2">>
<<else>>
<<set $Stock.push( _Tght21, _Tght22, _Tght23, _Tght24, _Tght25, _Tght26, _Tght27)>>
<<ShopTable $Stock "2">>
<</if>>
<</widget>>
<<widget "ShopStockings">> /* Widget to show shop stockings */
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Stck01={ID:"Stck01", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"10",
path: _Path+"Stck01.jpg", desc:"Ultra sheer seamless Stockings with reinforced toe", color:"Black"}>>
<<set _Stck02={ID:"Stck02", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"10",
path: _Path+"Stck02.jpg", desc:"Ultra sheer seamless Stockings with reinforced toe", color:"Tan"}>>
<<set _Stck03={ID:"Stck03", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"10",
path: _Path+"Stck03.jpg", desc:"Ultra sheer seamless Stockings with reinforced toe", color:"Chickory"}>>
<<set _Stck04={ID:"Stck04", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"10",
path: _Path+"Stck04.jpg", desc:"Ultra sheer seamless Stockings with reinforced toe", color:"Chocolate"}>>
<<set _Stck05={ID:"Stck05", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"15",
path: _Path+"Stck05.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"Black"}>>
<<set _Stck06={ID:"Stck06", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"15",
path: _Path+"Stck06.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"Tan"}>>
<<set _Stck07={ID:"Stck07", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"15",
path: _Path+"Stck07.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"Chickory"}>>
<<set _Stck11={ID:"Stck11", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"15",
path: _Path+"Stck11.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"Chocolate"}>>
<<set _Stck12={ID:"Stck12", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"15",
path: _Path+"Stck12.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"White"}>>
<<set _Stck13={ID:"Stck13", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"20",
path: _Path+"Stck13.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"Black"}>>
<<set _Stck14={ID:"Stck14", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"20",
path: _Path+"Stck14.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"Tan"}>>
<<set _Stck15={ID:"Stck15", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"20",
path: _Path+"Stck15.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"Chickory"}>>
<<set _Stck16={ID:"Stck16", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"20",
path: _Path+"Stck16.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"Chocolate"}>>
<<set _Stck17={ID:"Stck17", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:12, sx:6, qal:5, den:"20",
path: _Path+"Stck17.jpg", desc:"Sheer seamless Stockings with reinforced toe", color:"White"}>>
<<set $Stock=[_Stck01, _Stck02, _Stck03, _Stck04, _Stck05, _Stck06, _Stck07]>>
<<set $Stock.push(_Stck11, _Stck12, _Stck13, _Stck14, _Stck15, _Stck16, _Stck17)>>
<<ShopTable $Stock "2">>
<</widget>>
<<widget "ShopFemSocks">> /* Widget to show shop nightware */
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Sock31 = {ID:"Sock31", name:"Socks", sex:"F", for:["CS", "EV", "WK", "SP"], cost:12, sx:3, qal:4,
color:"White", path: _Path+"Sock31.jpg", desc:"Plain stretch cotton ankle socks"}>>
<</widget>>
<<widget "ShopSleep">> /* Widget to show shop nightware */
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Nity01 = {ID:"Nity01", name:"Nightie", sex:"F", for:["SL"], cost:22, sx:2, qal:3, color:"White",
path: _Path+"Nity01.jpg", desc:"Short sleeve crewneck jersey nightdress with lace frills"}>>
<<set _Nity02 = {ID:"Nity02", name:"Nightie", sex:"F", for:["SL"], cost:22, sx:2, qal:3, color:"Pink",
path: _Path+"Nity02.jpg", desc:"Short sleeve crewneck jersey nightdress with lace frills"}>>
<<set _Nity03 = {ID:"Nity03", name:"Nightie", sex:"F", for:["SL"], cost:22, sx:2, qal:3, color:"Baby Blue",
path: _Path+"Nity03.jpg", desc:"Short sleeve crewneck jersey nightdress with lace frills"}>>
<<set _Nity04 = {ID:"Nity04", name:"Nightie", sex:"F", for:["SL"], cost:22, sx:2, qal:3, color:"Apple",
path: _Path+"Nity04.jpg", desc:"Short sleeve crewneck jersey nightdress with lace frills"}>>
<<set _Nity05 = {ID:"Nity05", name:"Nightie", sex:"F", for:["SL"], cost:25, sx:3, qal:3, color:"Red",
path: _Path+"Nity05.jpg", desc:"Draped and gathered viscose negligee with lace detail"}>>
<<set _Nity06 = {ID:"Nity06", name:"Nightie", sex:"F", for:["SL"], cost:25, sx:3, qal:3, color:"Gold",
path: _Path+"Nity06.jpg", desc:"Draped and gathered viscose negligee with lace detail"}>>
<<set _Nity07 = {ID:"Nity07", name:"Nightie", sex:"F", for:["SL"], cost:25, sx:3, qal:3, color:"Rose",
path: _Path+"Nity07.jpg", desc:"Draped and gathered viscose negligee with lace detail"}>>
<<set _Nity11 = {ID:"Nity11", name:"Nightie", sex:"F", for:["SL"], cost:42, sx:4, qal:4, color:"Blue",
path: _Path+"Nity11.jpg", desc:"Satin nightdress lace trims deep neckline sleeveless"}>>
<<set _Nity12 = {ID:"Nity12", name:"Nightie", sex:"F", for:["SL"], cost:37, sx:4, qal:3, color:"Burgandyl",
path: _Path+"Nity12.jpg", desc:"Spaghettie strap satin chemise nightdress 100% Polyester"}>>
<<set _Nity13 = {ID:"Nity13", name:"Nightie", sex:"F", for:["SL"], cost:37, sx:4, qal:3, color:"Royal",
path: _Path+"Nity13.jpg", desc:"Spaghettie strap satin chemise nightdress 100% Polyester"}>>
<<set _Nity14 = {ID:"Nity14", name:"Nightie", sex:"F", for:["SL"], cost:37, sx:4, qal:3, color:"Turquoise",
path: _Path+"Nity14.jpg", desc:"Spaghettie strap satin chemise nightdress 100% Polyester"}>>
<<set _Nity15 = {ID:"Nity15", name:"Nightie", sex:"F", for:["SL"], cost:37, sx:4, qal:3, color:"Midnight",
path: _Path+"Nity15.jpg", desc:"Spaghettie strap satin chemise nightdress 100% Polyester"}>>
<<set _Nity16 = {ID:"Nity16", name:"Nightie", sex:"F", for:["SL"], cost:62, sx:4, qal:4, color:"Baby blue",
path: _Path+"Nity16.jpg", desc:"Satin slip with lace enroided lace trim spaghetti straps"}>>
<<set _Nity17 = {ID:"Nity17", name:"Nightie", sex:"F", for:["SL"], cost:62, sx:4, qal:4, color:"Baby pink",
path: _Path+"Nity17.jpg", desc:"Satin slip with lace enroided lace trim spaghetti straps"}>>
<<set _Nity21 = {ID:"Nity21", name:"Nightie", sex:"F", for:["SL"], cost:62, sx:4, qal:4, color:"Red",
path: _Path+"Nity21.jpg", desc:"Satin slip with lace enroided lace trim spaghetti straps"}>>
<<set _Nity22 = {ID:"Nity22", name:"Nightie", sex:"F", for:["SL"], cost:62, sx:4, qal:4, color:"Black",
path: _Path+"Nity22.jpg", desc:"Satin slip with lace enroided lace trim spaghetti straps"}>>
<<set _Nity23 = {ID:"Nity23", name:"Nightie", sex:"F", for:["SL"], cost:62, sx:4, qal:45, color:"White",
path: _Path+"Nity23.jpg", desc:"Satin slip with lace enroided lace trim spaghetti straps"}>>
<<set _Nity24 = {ID:"Nity24", name:"Nightie", sex:"F", for:["SL"], cost:98, sx:5, qal:5, color:"Blue",
path: _Path+"Nity24.jpg", desc:"Satin slip lace enroided lace trim spaghetti straps 100% pure silk"}>>
<<set _Nity25 = {ID:"Nity25", name:"Nightie", sex:"F", for:["SL"], cost:116, sx:5, qal:5, color:"White",
path: _Path+"Nity25.jpg", desc:"Satin slip lace enroided lace trim spaghetti straps 100% pure silk"}>>
<<set _Nity26 = {ID:"Nity26", name:"Nightie", sex:"F", for:["SL"], cost:116, sx:5, qal:5, color:"Black",
path: _Path+"Nity26.jpg", desc:"Satin slip lace enroided lace trim spaghetti straps 100% pure silk"}>>
<<set _Nity27 = {ID:"Nity27", name:"Nightie", sex:"F", for:["SL"], cost:134, sx:5, qal:5, color:"Black",
path: _Path+"Nity27.jpg", desc:"Sheer babydoll nightdress flared hem trimmed with marabou feathers"}>>
<<if $MC.sex=="Male">>
<<set $Stock=[ _Nity01, _Nity02, _Nity03, _Nity04, _Nity05, _Nity06, _Nity07]>>
<<ShopTable $Stock "5">>
<<else>>
<<set $Stock=[ _Nity01, _Nity02, _Nity03, _Nity04, _Nity05, _Nity06, _Nity07]>>
<<set $Stock.push(_Nity11, _Nity12, _Nity13, _Nity14, _Nity15, _Nity16, _Nity17)>>
<<set $Stock.push(_Nity21, _Nity22, _Nity23, _Nity24, _Nity25, _Nity26, _Nity27)>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopWraps">> /* Widget to show shop wraps */
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Wrap1 = {ID:"Wrap1", name:"Wrap", sex:"F", for:["SL"], cost:80, sx:6, qal:5, color:"White",
path: _Path+"Wrap1.jpg", desc:"Silk satin long sleeve wrap dressing gown with belt tie"}>>
<<set _Wrap2 = {ID:"Wrap2", name:"Wrap", sex:"F", for:["SL"], cost:80, sx:6, qal:5, color:"White",
path: _Path+"Wrap2.jpg", desc:"Silk satin long sleeve wrap dressing gown with belt tie"}>>
<<set _Wrap3 = {ID:"Wrap3", name:"Wrap", sex:"F", for:["SL"], cost:80, sx:6, qal:5, color:"White",
path: _Path+"Wrap3.jpg", desc:"Silk satin long sleeve wrap dressing gown with belt tie"}>>
<<set _Wrap4 = {ID:"Wrap4", name:"Wrap", sex:"F", for:["SL"], cost:80, sx:6, qal:5, color:"White",
path: _Path+"Wrap4.jpg", desc:"Silk satin long sleeve wrap dressing gown with belt tie"}>>
<<set $Stock=[ _Wrap1, _Wrap2, _Wrap3, _Wrap4]>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock >>
<<else>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopLingerieSets">> /* Widget to load and Display lingerie sets */
<<set _Path="Media/Shop (Lingerie)/">>
<<set _Lset01={ID:"Lset01", name:"Lingerie set", sex:"F", for:["CS","EV","WK","XX"], cost:84, sx:5, qal:4, color:"Blue",
path: _Path+"Lset01.jpg", desc:"'Feeling Frisky' lingerie set semi sheer panels lace trim underwired bra"}>>
<<set _Lset01B={ID:"Lset01B", name:"Bra", sex:"F", for:["CS","EV","WK","XX"], cost:60, sx:5, qal:4, color:"Blue",
path: _Path+"Lset01B.jpg", desc:"'Feeling Frisky' Underwired plunge bra with semi-sheer floral lace panels"}>>
<<set _Lset01P={ID:"Lset01P", name:"Panties", sex:"F", for:["CS","EV","WK","XX"], cost:24, sx:5, qal:4, color:"Blue",
path: _Path+"Lset01P.jpg", desc:"'Feeling Frisky' panties with semi-sheer floral lace panels"}>>
<<set _Lset02={ID:"Lset02", name:"Lingerie set", sex:"F", for:["CS","EV","WK","XX"], cost:84, sx:5, qal:4, color:"Black",
path: _Path+"Lset02.jpg", desc:"'Feeling Frisky' lingerie set semi sheer panels lace trim underwired bra"}>>
<<set _Lset02B={ID:"Lset02B", name:"Bra", sex:"F", for:["CS","EV","WK","XX"], cost:60, sx:5, qal:4, color:"Black",
path: _Path+"Lset02B.jpg", desc:"'Feeling Frisky' Underwired plunge bra with semi-sheer floral lace panels"}>>
<<set _Lset02P={ID:"Lset02P", name:"Panties", sex:"F", for:["CS","EV","WK","XX"], cost:24, sx:5, qal:4, color:"Black",
path: _Path+"Lset02P.jpg", desc:"'Feeling Frisky' panties with semi-sheer floral lace panels"}>>
<<set _Lset03={ID:"Lset03", name:"Lingerie set", sex:"F", for:["CS","EV","WK","XX"], cost:84, sx:5, qal:4, color:"Red",
path: _Path+"Lset03.jpg", desc:"'Feeling Frisky' lingerie set semi sheer panels lace trim underwired bra"}>>
<<set _Lset03B={ID:"Lset03B", name:"Bra", sex:"F", for:["CS","EV","WK","XX"], cost:60, sx:5, qal:4, color:"Red",
path: _Path+"Lset03B.jpg", desc:"'Feeling Frisky' Underwired plunge bra with semi-sheer floral lace panels"}>>
<<set _Lset03P={ID:"Lset03P", name:"Panties", sex:"F", for:["CS","EV","WK","XX"], cost:24, sx:5, qal:4, color:"Red",
path: _Path+"Lset03P.jpg", desc:"'Feeling Frisky' panties with semi-sheer floral lace panels"}>>
<<set _Lset04={ID:"Lset04", name:"Lingerie set", sex:"F", for:["CS","EV","XX"], cost:120, sx:7, qal:6, color:"Red",
path: _Path+"Lset04.jpg", desc:"'Satin Silk' Lingerie set embroidery on tulle bra and matching panties"}>>
<<set _Lset04B={ID:"Lset04B", name:"Bra", sex:"F", for:["CS","EV","XX"], cost:84, sx:7, qal:6, color:"Red",
path: _Path+"Lset04B.jpg", desc:"'Satin Silk' Silk satin underwired bra embroidery on tulle satin bow"}>>
<<set _Lset04P={ID:"Lset04P", name:"Panties", sex:"F", for:["CS","EV","XX"], cost:34, sx:7, qal:6, color:"Red",
path: _Path+"Lset04P.jpg", desc:"'Satin Silk' Silk satin panties embroidery on tulle"}>>
<<set _Lset05={ID:"Lset05", name:"Lingerie set", sex:"F", for:["CS","EV","XX"], cost:120, sx:7, qal:6, color:"Blue",
path: _Path+"Lset05.jpg", desc:"'Satin Silk' Lingerie set embroidery on tulle bra and matching panties"}>>
<<set _Lset05B={ID:"Lset05B", name:"Bra", sex:"F", for:["CS","EV","XX"], cost:84, sx:7, qal:6, color:"Blue",
path: _Path+"Lset05B.jpg", desc:"'Satin Silk' Silk satin underwired bra embroidery on tulle satin bow"}>>
<<set _Lset05P={ID:"Lset05P", name:"Panties", sex:"F", for:["CS","EV","XX"], cost:34, sx:7, qal:6, color:"Blue",
path: _Path+"Lset05P.jpg", desc:"'Satin Silk' Silk satin panties embroidery on tulle"}>>
<<set _Lset06={ID:"Lset06", name:"Lingerie set", sex:"F", for:["CS","EV","XX"], cost:120, sx:7, qal:6, color:"Green",
path: _Path+"Lset06.jpg", desc:"'Satin Silk' Lingerie set embroidery on tulle bra and matching panties"}>>
<<set _Lset06B={ID:"Lset06B", name:"Bra", sex:"F", for:["CS","EV","XX"], cost:84, sx:7, qal:6, color:"Green",
path: _Path+"Lset06B.jpg", desc:"'Satin Silk' Silk satin underwired bra embroidery on tulle satin bow"}>>
<<set _Lset06P={ID:"Lset06P", name:"Panties", sex:"F", for:["CS","EV","XX"], cost:34, sx:7, qal:6, color:"Green",
path: _Path+"Lset06P.jpg", desc:"'Satin Silk' Silk satin panties embroidery on tulle"}>>
<<set _Lset07={ID:"Lset07", name:"Lingerie set", sex:"F", for:["CS","EV","XX"], cost:120, sx:7, qal:6, color:"Pink",
path: _Path+"Lset07.jpg", desc:"'Satin Silk' Lingerie set embroidery on tulle bra and matching panties"}>>
<<set _Lset07B={ID:"Lset07B", name:"Bra", sex:"F", for:["CS","EV","XX"], cost:84, sx:7, qal:6, color:"Pink",
path: _Path+"Lset07B.jpg", desc:"'Satin Silk' Silk satin underwired bra embroidery on tulle satin bow"}>>
<<set _Lset07P={ID:"Lset07P", name:"Panties", sex:"F", for:["CS","EV","XX"], cost:34, sx:6, qal:4, color:"Pink",
path: _Path+"Lset07P.jpg", desc:"'Satin Silk' Silk satin panties embroidery on tulle"}>>
<<if $MC.sex=="Male">>
<<set $Stock=[_Lset01, _Lset02, _Lset03, _Lset04, _Lset05, _Lset06, _Lset07]>>
<<ShopXTable $Stock>>
<<else>>
<<set $Stock=[_Lset01, _Lset02, _Lset03, _Lset04, _Lset05, _Lset06, _Lset07]>>
<<set $Part1=[_Lset01B, _Lset02B, _Lset03B, _Lset04B, _Lset05B, _Lset06B, _Lset07B]>>
<<set $Part2=[_Lset01P, _Lset02P, _Lset03P, _Lset04P, _Lset05P, _Lset06P, _Lset07P]>>
<<set $Part3=[]>>
<<ShopSets $Stock $Part1 "1" $Part2 "0">>
<</if>>
<</widget>>
<</nobr>>
<<nobr>>
/* $Transform=[0, 0, 0, 0, 0, 0, 0, 0] where 0=Eyebrows, 1=Nails, 2=Hair, 3=Skin, 4=Breasts, 5=Cock, 6=Makeup */
<<AutoToggle>>
<<set _Temp=0>><<if def $Transform>><<set _Temp=$Transform[1]>><</if>>
<<set _Folder="Media/Flat/">>
<<if $MC.sex=="Male" and _Temp==0>>
<<set _Brush=_Folder+"Brush00">>
<<else>>
<<if $Area=="Bathroom">>
<<set _Brush=_Folder+"Brush01">>
<<else>>
<<set _Brush=_Folder+"Brush02">>
<</if>>
<</if>>
<<switch $Makeup[6].ID>>
<<case "Npol01">><<set $Overlay1=_Folder+"Bnails01.png">>
<<case "Npol02">><<set $Overlay1=_Folder+"Bnails02.png">>
<<case "Npol03">><<set $Overlay1=_Folder+"Bnails03.png">>
<<case "Npol04">><<set $Overlay1=_Folder+"Bnails04.png">>
<<case "Npol05">><<set $Overlay1=_Folder+"Bnails05.png">>
<<case "Npol06">><<set $Overlay1=_Folder+"Bnails06.png">>
<<case "Npol07">><<set $Overlay1=_Folder+"Bnails07.png">>
<<default>>
<</switch>>
<<MyPicky _Brush "">>
<br>
<<if $Area=="EnSuit">>
You are in the beautiful en suite bathroom of your room at Spruce Manor,
<<elseif $Area=="Bathroom">>
You are in your beautiful bathroom,
<</if>>
brushing your hair to make it silky smooth and tangle free, with not a hair out of place. @@.Thnk1; well, probably not that silky smooth, and with a few hairs out of place! @@
<br><br>
You ponder for a moment @@.Thnk1; I'm not sure that hairs actually have a place, hair being naturally mobile and subject to the wind and all that! @@ You give up on over thinking it and continue brushing your hair until it's
<<link "Nicely brushed" `previous()`>><<set $Brushed=true>><<AutoToggle>><</link>>
<</nobr>><<nobr>>
<<if ndef $Trip>><<set $Trip=12>><</if>>
<<set $Elapsed=10>>
<<unset $Ticket>>
<<set _Picky= "Media/Locations/Boat_" + $Trip>>
<<MyPicky _Picky "">>
<br>
You are at Femby, the nearest seaside town to Lindchester. A little fishing town steeped in a dark and scandalous
history. From witchcraft and black magic up at the ruined Abbey, to Mermaids and Sirens frolicking in the sea, to
vengeful ghosts haunting the streets, little old Femby has it all! You have decided to take a boat trip!
<br><br>
<<if $Trip==12>>
You make your way around the harbour to the place where the boat trips depart from, show your ticket and go
aboard, taking a seat towards the front of the vessel. @@.Thnk1; The bow! @@ You wait patiently for the rest of
the passengers to board @@.Thnk1; Embark! @@. While you are waiting you
<<link "inspect your fellow passengers">><<set $Trip=13>><<Refresh>><</link>>
<<elseif $Trip==13>>
Your fellow adventurers are a motly non-descript bunch of people, sat in small groups, not interacting with each
other, just making quiet conversation within the group. No one starts a conversation with you, you don't start a
conversation with them. @@.Thnk1; We're all British then :) @@ Finally there is seaman like activity and
<<link "The boat casts off">><<set $Trip=14>><<Refresh>><</link>>
<<elseif $Trip==14>>
Up until now the boat, tied to the jetty @@.Thnk1; Moored! @@, had only moved a little. Now that it has cast
off the movement is more pronounced. You eye the calm waters of the harbour with a hint of trepidation, what
will it be like out in the North Sea? There is a sudden waft of diesel fumes and a roar of sound as the engine is
gunned, and the boat starts to
<<link "move forwards.">><<set $Trip=15>><<Refresh>><</link>>
<<elseif $Trip==15>>
The captain appears and with practiced ease welcomes you all on board. As the boat chugs through the harbour
he points out some of the landmarks of Femby, relating the tall tales and folklore associated with each. His stories
of monsters, missdeeds and mermaids are enthralling, and before you know it the boat is
<<link "exiting the harbour.">><<set $Trip=16>><<Refresh>><</link>>
<<elseif $Trip==16>>
A few fishermen view your boat dispassionately as you chug past, probably irritated that your wake is disturbing
the fish, but a small boy waves, and you and several other passengers wave back infected by his enthusiasm. The
boat glides serenely out of the harbour and out into the
<<link "North Sea.">><<set $Trip=17>><<Refresh>><</link>>
<<elseif $Trip==17>>
Once clear of the harbour the engine roars and the boat batters it's way out into the North Sea. The bow is now
rising sharply into incoming waves, and then falling with a thud as you crest them. The constant up and down
motion is making you feel a little green, but a glance at your fellow passengers tells you most are
<<link "affected worse.">><<set $Trip=18; $Elapsed=20>><<Refresh>><</link>>
<<elseif $Trip==18>>
You once read that a good way to combat sea sickness was to keep your eyes on the land, so you lean out and
gaze back to where you have come from, and this does seem to have a calming effect. You stay like this for some
time, mesmorized by the churning wake. @@.Thnk1; This is boring really! @@ Then, just as you were concluding
that you have wasted €10 and several hours you are snapped from your reverie when
<<link "someone cries 'WHALE!'">><<set $Trip=19; $Elapsed=20>><<Refresh>><</link>>
<<elseif $Trip==19>>
You instinctively reach for your binoculars and train them in the direction everyone is excitedly pointing. Just in
time to catch a sleek black shape breaching in the distance! You didn't have time to adjust either the zoom or the
focus properly, but your binoculars probably got you the best view on the boat! A few minutes later the whale
reappears again, but much further out. The captain hangs around for a while, but when it doesn't show he
<<link "finally turns for home.">><<set $Trip=20; $Elapsed=20>><<Refresh>><</link>>
<<elseif $Trip==20>>
As the boat heads back you ponder recent events. @@.Thnk1; Wow! I saw a whale ... at Femby! @@ It was only
a brief fleeting glimpse, at a distance, and imperfectly observed, but you saw a whale! @@.Thnk1; Never seen a
whale before! ... I wonder what sort it was? @@ Strange how such a simple thing as briefly glimpsing a whale can
leave such a lasting impression! You are roused from your reverie as the harbour
<<link "comes into view.">><<set $Trip=21; $Elapsed=30>><<Refresh>><</link>>
<<elseif $Trip==21>>
After your recent experience charging through the waves the harbour seems calm and peaceful, and you hardly
notice the bobbing of the boat. Femby has transitioned into evening and the lights are coming on, giving the
town a festive appearance. @@.Thnk1; Wow! I saw a whale! @@ you grin
<<link "in remberance.">><<set $Trip=22>><<Refresh>><</link>>
<<elseif $Trip==22>>
You watch fascinated as the boat docks at the little jetty. It's a well ordered routine, the boat is manouvered and
turned, ropes are thrown, caught and tightened, then tied off and secured. The side of the boat is opened and the
boarding ramp is lowered. The passengers, you amongst them, gather up your stuff and shuffle along
<<link "to disembark.">><<set $Trip=23>><<Refresh>><</link>>
<<elseif $Trip==23>>
You step once again onto dry land. @@.Thnk1; Disembark! @@ It's a little disorientating at first because it's not
moving. You stumble a little but quickly adjust. The rest of the passengers are probably feeling the same because
the que going up the steps is quite slow moving. Eventually you exit to
<<link "The Harbour" "Harbour">><<set $Harbour=0>><<unset $Trip>><</link>>
<</if>>
<</nobr>><<nobr>>
<<set $Elapsed=10; $Resting=true>>
<<set $Overlay1="Media/Flat/Newspaper.png">>
<<MyPicky "Media/Flat/LivRoom" "Time">>
<br>
you are in your living room and you have settled down on the sofa to read the newspaper. Unfortunately the one that you have is more of a treatise on recent history it is that far out of date. You look thru for anything that you may have missed, but to be honest it's a bit like the Zebra joke ... @@.Thnk1; Black and white and read all over! @@
<br>
<<if $XtraText>>$XtraText<<unset $XtraText>><</if>>
<br><br>
<<link "Stop Reading Newspaper" "Living Room">><<set $Resting=false>><</link>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<set $Elapsed=10>>
<<if $Step==1>>
<<MyPicky "Media/NPCS/Mandy01" "">>
<<StopMySound>>
<<set $Elapsed=15>>
<br>
The address that Mandy gave you is over on the east side of Lindchester, about a 15 minute walk from your flat
to hers. When you find the place, you get the impression that the area is a little bit grubby, and by the spacing
of the windows on the outside of the building, that the flats must be quite small.
<br><br>
Mandy's flat is on the top floor, so you climb two flights of stairs onto a landing, then, after going in the wrong
direction at first, you find the door with her number on it and knock. You hear Mandy's muffled voice say "Come
on in sweetie, the door is open." You open the door and
<<link "enter Mandy's flat.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/NPCS/Mandy02" "">>
<<MyMusic "Media/Music/Rock-Looking for a Man by Suzy and the Bots.mp3" "0.1">>
<br>
You enter a very pink, girly, bedsit flat. Music is playing quietly somewhere in the background, and the scent of
incense lingers in the air, but the sight that immediately draws your attention, and holds it like a clamp, is that of
Mandy, kneeling on her bed, dressed only in the scantiest lingerie you have ever seen.
<br><br>
Your eyes widen and your jaw slowly drops leaving you gawping with an open mouth. Your legs feel all rubbery
and you are not sure whether to use them to move closer or run away. "Do you like my lingerie sweetie?" Mandy
asks, beaming like an Angel, "I put it on specially, just for you." You reply
<br>
<table class="Link-table">
<tr>
<td><<link "Er ... It's lovely, thank you">><<set $Step=3; $Temp=1>><<Refresh>><</link>></td>
<td><<link "Wow! you look so sexy!">><<set $Step=3; $Temp=2>><<Refresh>><</link>></td>
<td><<link "Mutter 'Oh shit!' and run away">><<set $Step=13>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/NPCS/Mandy03" "">>
<br>
<<if $Temp==1>>
Mandy looks amused. "Don't be shy sweetie, come closer so you can see it better."
<<elseif $Temp==2>>
Mandy purrs. "I'm glad you like it sweetie, come closer and have a proper look."
<</if>>
As she speaks she starts kneading her right breast with one hand, pinching the nipple through the filmy fabric of
the bra, and touching herself between her legs with her other hand, sliding a finger back and forth, pressing the
filmy fabric of her panties into her slit as she does so. You
<br>
<table class="Link-table">
<tr>
<td><<link "Shuffle forwards nervously">>
<<set $Step=4; $Toggle="Outfit">><<Refresh>><</link>></td>
<td><<link "Step forwards eagerly">>
<<set $Step=4; $Toggle="Outfit">><<Refresh>><</link>></td>
<td><<link "Mutter 'Oh shit!' and run away">><<set $Step=13>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==4>>
<<MyPicky "Media/NPCS/Mandy04" "">>
<br>
What happens next happens so fast that it is in the 'blink and you miss it' category. Mandy 'unfolds' forwards to
lie on her stomach, her hands make short work of your $Outfit.items[4].desc fastenings, pulling them down along
with your $Outfit.items[0].desc, and you bemusadly find yourself in a state of dishabille with mandy examining
your <<MyCock>> with a
<<StripAll>>
<<link "speculative expression.">>
<<set $Step=5; $Arousal=40>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/NPCS/Mandy05" "">>
<br>
Unlike your brain, which is trying furiously to catch up with events, your cock has no such problems in reacting
and is rapidly stiffening in response to her touch. The situation escalates even more as her tongue darts out to
playfully lick the head of your shaft.
<br><br>
The sight of her tongue skilfully gliding around the head of your cock, and the sensation of that touch, warm,
soft, smooth and gentle, brings your throbbing member to full hardness, whereupon she gleefully pops said
member into her warm, salivating mouth, and looks up at you with
<<link "an impish expression.">><<set $Step=6; $Arousal=50>><<Refresh>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/NPCS/Mandy06" "">>
<br>
The feeling of her warm, wet mouth encircling the end of your nob is thrilling in it's primal simplicity. Your eyes
blink and flutter, and your head begins to roll around in small, slow circles. @@.Thnk1; Oh! Jeeze! @@ and you
expel your pent up breath with a long sigh of satisfaction.
<br><br>
Mandy notes your reaction, and her bright impish eyes, sparkling with amused satisfaction, perform a measured,
slow, deliberate blink, after which she gives you the most amazing blowjob that you
<<link "have ever had">><<set $Step=7; $Arousal=60>><<Refresh>><</link>>
<<elseif $Step==7>>
<<MyVid "Media/NPCS/Mandy07.webm">>
<br>
She attacks your cock with vigour and passion, using both hands and mouth to pleasure it. It's a performance
that leaves you robbed of the volition to do anything to stop her. The sensations of her sucking and rubbing
wash over you in a wave of pleasure, you close your eyes and
<<link "savour the moment.">><<set $Step=8>><<Refresh>><</link>>
<<elseif $Step==8>>
<<MyVid "Media/NPCS/Mandy08.webm">>
<br>
Your befuddled brain isn't quite shure what happened, or how is happened for that matter, but Mandy is now
on her knees, facing away from you and your groin is rhythmically bumping against her warm, soft, rounded arse.
Your cock you notice, is in a much warmer place than it was before.
<br><br>
Mandy is moaning loudly, emmiting sounds of apparent pleasure as you slide in and out of her hot, wet cunt. The
feel of her vaginal walls, caressing and squeezing your shaft with every thrust, is nothing short of pure bliss. The
sight of her plump, rounded arse, with her puckered arsehole peeping from below the pink strap of her flimsy
scandalous panties just adds to the experience.
<<set $Temp=3>>
<br>
<table class="Link-table">
<tr>
<td><<link "Keep fucking her">><<set $Arousal+=10>>
<<if $Arousal>=90>><<set $Step=10>><</if>><<Refresh>><</link>></td>
<td><<link "Fuck her faster and harder">><<set $Arousal+=10; $Step=9>>
<<if $Arousal>=90>><<set $Step=10>><</if>><<Refresh>><</link>></td>
<td><<link "Pull out and run away">><<set $Step=13>>
<<StripAll>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==9>>
<<MyVid "Media/NPCS/Mandy09.webm">>
<br>
You are banging her like a wild thing
<br>
<table class="Link-table">
<tr>
<td><<link "Keep fucking her">><<set $Arousal+=10>>
<<if $Arousal>=90>><<set $Step=10>><</if>><<Refresh>><</link>></td>
<td><<link "Wonder if she's on the pill">><<set $Arousal+=10>>
<<if $Arousal>=90>><<set $Step=10>><</if>><<Refresh>><</link>></td>
<td><<link "Pull out and run away">><<set $Step=13>>
<<StripAll>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==10>>
<<MyVid "Media/NPCS/Mandy10.webm">>
<br>
Your primitive animal instincts take over entirely and you thrust in and out of her cunt with all of the speed,
power, and force that you can muster until you feel a familiar sensation overtaking you. You are totally in the
grip of your ejeculation reflex, powerless to do anything but continue.
<br><br>
Mandy babbles satisfied, soothing, encouraging sounds, as your thrusts slow down, and the sponk rushes down
the length of your nob with a pleasurable tingling sensation, to errupt in a fountain of potential babies deep in
her warm, wet, eager, welcoming vagina.
<<timed "10s">><<Orgasm 2>><</timed>>
<<timed "14.5s">><<set $Step=11>><<Refresh>><</timed>>
<<elseif $Step==11>>
<<MyPicky "Media/NPCS/Mandy11" "">>
<br>
As the last little glob of sperm exits the end of your nob your mind clears a little @@.Thnk1; Oh! Shit! @@ You
stare in blank incomprehention down at Mandy's plump rounded arse. You can feel your cock, still embedded
deep in her sperm sodden vagina, start to soften, it's mission accomplished.
<br><br>
Mandy keeps her arse firmly pressed against you, squeezing your detumescence with her vaginal muscles while
murmering soft satisfied sounds as she does so. @@.Thnk1; Oh! Shit! What have I just done? @@ Despite your
concerns, you keep still and let her milk you, it's just so damn pleasant, until finally your cock is so flaccid that her
vaginal contractions push it out with a slurping sound. Mandy giggles and
<<link "sits up again.">><<set $Step=12>><<StripAll>><<Refresh>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/NPCS/Mandy12" "">>
<br>
She kneels on her bed as before and regards you with a fond expression. "That was wonderful sweetie" she says
as you pull your clothes back on. Her hands stray to her belly. "I wonder if we made a baby?" she continues in a
speculative tone.
<<if $Babycrazy<20>>@@.Thnk1; Oh lord! a baby? am I ready for a baby?@@
<<elseif $Babycrazy<40>>@@.Thnk1; Oh wow! a baby! babies are so cute!@@
<<elseif $Babycrazy<60>>@@.Thnk1; Women are so lucky being able to have babies! @@
<<elseif $Babycrazy<80>>@@.Thnk1; A baby! I wish I could get pregnant and have babies! @@
<<elseif $Babycrazy<101>>@@.Thnk1; A baby! I need to get tits so I can share breastfeeding! @@
<</if>>
You conclude that she isn't on the pill.
<br><br>
Her tone brightens "Another Golding to carry on the family line! ... assuming we were married of course? Do you
think your Grandfather would be pleased?" @@.Thnk1; I doubt it, something tells me the old bugger had plans
for me that didn't involve knocking up the receptionist!@@ "Mmm, yes, delighted." you reply. Finally dressed
you give her a kiss and a cuddle then go home saying
<<link "See you soon love" "Living Room">>
<<StopMySound>><<set $MandyFucked=3>>
<<set $Sexuality+=1>><<unset $Step; $Temp>>
<<Refresh>>
<</link>>
<<elseif $Step==13>>
<<MyPicky "Media/NPCS/Mandy13" "">>
<br>
<<if $Temp<=2>><<set $MandyFucked=1>>
You know that you are in above your depth, and that if you spend another moment gazing at her delicious
body in that flimsy underwear you will be putty in her hands, so you turn and
<<elseif $Temp>2>><<set $MandyFucked=2>>
You realise what is happening, and with a monumental effort of will, you pull your cock out of her wonderfull
heavenly fanny and grab your clothes. Hopping around, with your trousers half on you
<</if>>
bolt for the door, frantically scrabbling it open, ignoring Mandy's disappointed, plaintive cries from behind you as
best you can. You burst onto the landing, then turn and bolt for the stairs.
<br><br>
You hurtle down the stairs, taking them two at a time, and don't stop running until there are at least two streets
between you and the honey trap. You stop now to let your pounding heart slow down, and almost immediately
start to feel ashamed. @@.Thnk1; You coward! what's she going to think of you?@@ Totally deflated you
<<link "head home." "Living Room">>
<<StopMySound>>
<<set $Sexuality+=1>><<unset $Step; $Temp>>
<<Refresh>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if $Step<90>><<set $Temp=$Step>><</if>>
<<if ndef $Drnk>><<set $Drnk=0>><</if>>
<<set $Elapsed=5>>
<<if $Step==7>><<set _Picky="Media/Transform/Bar_39">>
<<elseif $Drnk==0>><<set _Picky="Media/Transform/Bar_31">>
<<elseif $Drnk==6>><<set _Picky="Media/Transform/Bar_32">>
<<elseif $Drnk==5>><<set _Picky="Media/Transform/Bar_33">>
<<elseif $Drnk==4>><<set _Picky="Media/Transform/Bar_34">>
<<elseif $Drnk==3>><<set _Picky="Media/Transform/Bar_35">>
<<elseif $Drnk==2>><<set _Picky="Media/Transform/Bar_36">>
<<elseif $Drnk==1>><<set _Picky="Media/Transform/Bar_38">>
<</if>>
<<MyPicky _Picky "">>
<br>
<<if $Step==0>>
You wander over to where David is stood near the bar. He is wearing a crumpled petrol blue shirt with crumpled
cream colored jeans and heavy clumpy shoes. He looks like a stereotypical unkempt batchelor. He seems to be
delighted with your presence. "Greetings and felicitations!" He says as you approach. "How is life the Universe
and everything?" he asks. "Forty One!" you respond. "Oh! haha, very good!" he chortles.
<br><br>
"Well, I don't know the ingredients of a Pangalactic Gargleblaster, so I got you a beer instead" he says indicating
the glass in front of him. "To be honest, I don't have a clue about cocktails" he continues "I was a CAMRA man in
my youth." You mistakenly assume he's talking about an old job and don't pursue the reference. You eye the beer
stood in front of him with mild enthusiasm, it does look quite tempting in a refreshing sort of way
<br>
<table class="VariLink-table">
<tr>
<td><<link "Say he looks chirpy">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Refuse the drink">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Take the drink">><<set $Step=3; $Drnk=6>><<Refresh>><</link>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
You are in the spruce bar chatting with David. "You sound rather chirpy today?" you tell him, with an inflection
in your voice that turns it into a question. "Oh! Do I?" he responds brightly. "I suppose it's excitement about the
imminent resolution of our endevours that is seeping through." he tells you with a grin. "I see, you're eager to
turn me into a woman then?" you challenge.
<br><br>
He cocks an eye at you, but can't supress his grin. "Well, that's one way of putting it I suppose." He mulls it over
for a space. "Professionally, I'm eager to see a complex, ground breaking, multi-disciplinary project brought to
it's successful conclusion." His grin returns "Privately, I'm curious to see the new you afterwards, I think you have
a lot of Elenore's genes." You frown. "David ... I won't be her, she's gone." you tell him. "True, true" he responds
brightly, still grinning. @@.Thnk1; I don't think I got thru there! @@
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Refuse the drink">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Take the drink">><<set $Step=3; $Drnk=6>><<Refresh>><</link>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
You are in the spruce bar chatting with David. @@.Thnk1; He thinks I'll be the reincarnation of his lost love @@
you realise. You debate about the drink for a moment or two, then decide not to risk it. "Thanks, but I'm good"
you tell him, "I think I should keep a clear head." He shrugs "Up to you, but a really good beer, would be a shame
to waste it, so I'll leave it there in case you change your mind" he tells you. "So tell me $MC.meet, what did you
think of the pod?"
<br>
<table class="VariLink-table">
<tr>
<td><<link "It was impressive">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "It was frightening">><<set $Step=5>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<else>><<link "Sip your beer">><<set $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
You are in the spruce bar chatting with David. @@.Thnk1; He thinks I'll be the reincarnation of his lost love @@
you realise. You hesitate only a moment before picking the beer up. "Thanks, this looks good" you tell him, "And
a good beer is always welcome." He nods knowingly. "So true, so true. Beer has been delighting the human race
for milenia" he tells you with a grin. "So tell me $MC.meet, what did you think of the pod?"
<br>
<table class="VariLink-table">
<tr>
<td><<link "It was impressive">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "It was frightening">><<set $Step=5>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<else>><<link "Sip your beer">><<set $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==4>>
You are in the spruce bar chatting with David. @@.Thnk1; He thinks I'll be the reincarnation of his lost love @@
you realise. <<if $Drnk>1>>drinking a beer that he poured for you. <<else>>wistfully eyeing a beer that he
poured for you. <</if>> He had asked what you thought of the pod, you responded that "It was impressive."
<br><br>
David smiles warmly. "Oh! it's impressive and no mistake!" He exclaimes "A truly remarkable piece of engineering
that is going to change the world in ways that we can't foresee." He ruminates. "But of course the real miracle takes
place down below, out of sight." His smile is only slightly depreciating. "Your Beatles?" you ask amused. "Indeed"
he grins. "The music that they make is a music of algorithms and regressions, artificial intelligence and machine
learning, performing a concert of exquisite finess" he finishes raptourously.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Satisfy your curiosity">><<set $Step=6>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<else>><<link "Sip your beer">><<set $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==5>>
You are in the spruce bar chatting with David. @@.Thnk1; He thinks I'll be the reincarnation of his lost love @@
you realise. <<if $Drnk>1>>drinking a beer that he poured for you. <<else>>wistfully eyeing a beer that he
poured for you. <</if>> He had asked what you thought of the pod, you responded that "It was frightening."
<br><br>
David looks concerned. "There is nothing to be frightened of $MC.meet" he sooths. "We have run thousands of
simulations using your genetic data, run countless unlikely senarios, and created code both to warn and correct
for literly anything that could possibly happen." His confidence reassures you somewhat. "Do your simulations
predict what I will look like?" you ask intrigued. "To a degree ... certain genetic switches will be re-triggured by
your new hormones ... but in every sim I have carried out you were beautiful" he finishes dreamily.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Satisfy your curiosity">><<set $Step=6>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<else>><<link "Sip your beer">><<set $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==6>>
You are in the spruce bar chatting with David <<if $Drnk>1>> drinking a beer that he poured for you. <<else>>
wistfully eyeing a beer that he poured for you. <</if>> You decide that now is as good a time as any to get
to know this person, who has simulated your future, and seems to be somewhat besotted with what he saw..
<br><br>
"So tell me about her David" @@.Thnk1; I hope he doesn't get all wierd on me! @@ "My Grandmother ... your
lost muse ... Elanore?" His expression immediately becomes whistful. "I can't even remember ever even seeing
a photgraph of her." you tell him. David's grin widens and he fishes in his back pocket for his smartphone. After
a few stabs and flicks his face softens. "TaDa!" he exclaims as he
<<link "hands you his phone">><<set $Step=7>><<Refresh>><</link>>
<<elseif $Step==7>>
You see a picture of a young woman in her early twenties, dressed in a loose fitting tank top, torn jeans, and
sneakers, sat on a sofa under a window. @@.Thnk1; Is this my Grandma? @@ "Is this Elanore Golding, my
Grandmother?" You ask. "To be" he replies smiling fondly. "She's Elanore Croft there, it's taken shortly before
she married your Grandfather." You go back to studying the woman.
<br><br>
"So you knew her before she married?" You ask, and after a pause he simply says "yes." @@.Thnk1; There's a
story there!@@ "She's not what I expected" you muse out loud, "but she is beautiful." David simply says "yes"
again. You study her face. "If I had to pick a single word to describe her, I'd use enigmatic" you tell him. This
time David chuckels as he says "yes." You hand him back
<<link "his phone">><<set $Step=8; $Events[11]=1>><<Refresh>><</link>>
<<elseif $Step==8>>
You thank him for showing you the picture. "What was she like as a person?" you ask. He laughs softly. "Kind,
fun, witty, charming ... think of a complementry adjective and add that ... honestly ... you're asking the wrong
person, my glasses are strongly rose tinted and not reactalight." He finishes with a shrug.
<br><br>
You decide to have one more attempt to get through to him. "I understand how much you miss her David, but
she won't come back through me ... I won't be her" you tell him gently. "I'm not an idiot" he responds, "I know
that you won't be her, but you will be her grand daughter, and some of her qualities may shine again through
you, and that would make the world a better and brighter place." He looks thoughtful. "I've never believed in
heaven" he muses "but I've often wished that I did."
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Change the subject.">><<set $Step=9>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<else>><<link "Sip your beer">><<set $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==9>>
You feel the need to change the subject, so without really thinking you reach for something that has been on
your mind quite a lot recently. "Do you like babies?" you ask, and then immediately regret having opened your
mouth at all. @@.Thnk1; What a stupid thing to ask !!! @@ You feel heat rising in your cheeks as you blush at
the implications as to how your mind is working.
<br><br>
He seems both surprised and amused by your question. "Oh yes!" he exclaims "I love babies." He regards you
speculatively. "Oh shit! ... sorry!" you blurt out. "The subject is weighing on my mind at the moment because I
have agreed to have one, by someone that I've never even met." You are acutely aware that he can see you
blushing effusively. "I think you will do fine $MC.meet" he tells you. "In fact I think you will enjoy having a baby
so much that you will want more of them," he says with a gleam in his eye.
<br>
<table class="Link-table">
<tr>
<td><<link "I think you're right!">><<set $Step=10; $Babycrazy+=2; $Vagenvy+=2; $Fem+=2; $Chosen=1>>
<<Refresh>><</link>></td>
<td><<link "I'm not sure.">><<set $Step=10; $Chosen=2>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<else>><<link "Sip your beer">><<set $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==10>>
Your answer hangs in the air for a moment before David nods. "Well, time will tell in time as they say" he drawls
with a laconic grin.
<<if $Chosen==1>>
"And if you do want to have more babies, I'm absolutely certain that you will be able to find someone willing
to help you out with that" You have little doubt as to who he is refferring to.
<<elseif $Chosen==2>>
"Well, que sera, sera, maybe one baby will be enough for you" he says "but if you do want more, I'm sure you
will find someone willing to help you with that" You have little doubt who he is refferring to.
<</if>>
<br><br>
The conversation has petered to a close. It's David who breaks the ensuing silence. "A little bird tells me that you
are having a treat tomorrow" he tells you mysteriously. "Treat? What treat?" you demand, but he refuses to drawn
further on the subject. Mildly frustrated and mightily curious you
<<if $Drnk>1>>finish your drink <<else>> bite your lip <</if>> and let David
<<link "walk you to your room" "Spruce Room">><<set $Elapsed=10; $SpruceChatOver=true>>
<<unset $Step; $Temp; $Drnk; $Chosen>>
<</link>>
<<elseif $Step==97>>
You relent on your previous decision not to drink and pick the drink up. "Thanks, you were right, and this looks
too good to waste" you tell him, "And I do need something to unwind with." David grins "This will definitely help
you to unwind, but have too many and you might start to unravel!" he tells you.
<<link "Back to the conversation">>
<<set $Step=$Temp; $Drnk=6; $Elapsed=0>>
<<Refresh>><</link>>
<<elseif $Step==98>>
You eye the empty glass, and in the well established tradition of 'It seemed like a good idea at the time' you ask
David to pour you another one.
<<link "Back to the conversation">>
<<set $Step=$Temp; $Drnk=0; $Elapsed=0>>
<<Refresh>><</link>>
<<elseif $Step==99>>
You are in the spruce bar chatting with David drinking a rather nice beer that he poured for you. You take a sip
and note the quality of the brew. It has a lovely mix of earthy flavors, it's sort of a cross between a bitter and a
larger, and you wonder about the country of origin. It's very refreshing, but it definitely has an alcholic kick to
it. @@.Thnk1; Too many of these and I'll be pissed as a fart!@@ you muse.
<br><br>
You decide that it would be a good idea to try and keep track of how many you drink. @@.Thnk1; Otherwise I
might do or say something to embarrass myself!@@ But one thing you have to admit, is that David knows his
brews! @@.Thnk1; Maybe cameramen drank a lot of beer?@@
<<link "Back to the conversation">>
<<set $Step=$Temp; $Drnk-=1; $Intox+=7; $Elapsed=0>>
<<Refresh>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $Drnk>><<set $Drnk=0>><</if>>
<<if $Step<90>><<set $Temp=$Step>><</if>>
<<set $Elapsed=10>>
<<set _Folder="Media/Transform/">>
<<if $Drnk==0>><<set _Picky=_Folder+"Bar_21.jpg">>
<<elseif $Drnk==7>><<set _Picky=_Folder+"Bar_22.jpg">>
<<elseif $Drnk==6>><<set _Picky=_Folder+"Bar_23.jpg">>
<<elseif $Drnk==5>><<set _Picky=_Folder+"Bar_24.jpg">>
<<elseif $Drnk==4>><<set _Picky=_Folder+"Bar_25.jpg">>
<<elseif $Drnk==3>><<set _Picky=_Folder+"Bar_26.jpg">>
<<elseif $Drnk==2>><<set _Picky=_Folder+"Bar_27.jpg">>
<<elseif $Drnk==1>><<set _Picky=_Folder+"Bar_28.jpg">>
<</if>>
<<set _Nails="Media/Flat/BrushN0.png">>
<<if $Drnk>1>>
<<switch $Makeup[6].ID>>
<<case "Npol01">><<set _Nails=_Folder+"Nails_01.png">>
<<case "Npol02">><<set _Nails=_Folder+"Nails_02.png">>
<<case "Npol03">><<set _Nails=_Folder+"Nails_03.png">>
<<case "Npol04">><<set _Nails=_Folder+"Nails_04.png">>
<<case "Npol05">><<set _Nails=_Folder+"Nails_05.png">>
<<case "Npol06">><<set _Nails=_Folder+"Nails_06.png">>
<<case "Npol07">><<set _Nails=_Folder+"Nails_07.png">>
<</switch>>
<</if>>
<<set $Overlay1= _Nails>>
<<MyPicky _Picky "">>
<br>
<<if $Step==0>>
You wander over to where Dr Lewis is stood near the bar. She is wearing a black spaghetti strap top, blue denim
jeans and sneakers, it's the first time you have ever seen Dr Lewis not dressed in medical scrubs. She seems to
be uncomfortable and ill at ease. "Hi" she says as you approach. "Do I look ridiculous?" she asks. "Eve got these
clothes for me after I told her I had no idea what young girls wear these days."
<br><br>
Without waiting for your reply she continues. "Anyway, I've perscribed you a drink! I reasoned after today's tour
you might be in need of one." You eye the cocktail stood in front of her with curiousity. "What is it?" you ask. "It's
a 'Cosmo' I think" she responds. "Or at least that's what they called it at medical school, back in the days when I
was this age the last time."
<br>
<table class="VariLink-table">
<tr>
<td><<link "Say she looks fine">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Refuse the drink">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Take the drink">><<set $Step=3; $Drnk=7>><<Refresh>><</link>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
You are in the spruce bar chatting with Dr Lewis. "You look fine Dr Lewis" you tell her. "Call me Mary" she tells
you and looks relieved but a trifle suspicious, as if she thinks you could just be being polite. "I suppose it's not
much different from what I wore back when I was this age the first time" she confides. "But that was nearly 50
years ago, and working as a doctor I became somewhat conservative in my dress."
<br><br>
You reassure her again that she looks fine. "Back in the day Cosmo's were quite popular, particularly with young
male medical students who wanted to get into a young female medical student's panties" she recalls. Feeling
cheeky you ask her "and back in the day ... did they ever succeed?" Your smirk is wiped clean when she tells you
without hesitation "Oh, every time!" She indicates the Cosmo again. "Going to try it?"
she asks.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Refuse the drink">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Take the drink">><<set $Step=3; $Drnk=7>><<Refresh>><</link>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
You are in the spruce bar chatting with Mary. @@.Thnk1; I'll never get used to calling her that @@ You debate
for a moment or two, then decide not to risk it. "Thanks, but I'm good" you tell her, "I think I should keep a clear
head." She shrugs "Up to you, but it's my tour tomorrow, and we can start whenever you are ready, so I'll leave it
there in case you change your mind" she tells you. "So tell me $MC.meet, what did you think of Susan's tour?"
<br>
<table class="VariLink-table">
<tr>
<td><<link "It was impressive">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "It was gobbletygook">><<set $Step=5>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
You are in the spruce bar chatting with Mary. @@.Thnk1; Aka Dr Lewis @@ You hesitate only a moment before
picking the drink up. "Thanks, this looks good" you tell her, "And I need something after todays tour." She nods
knowingly. "Mmm, I thought you might, a couple of Cosmos works as well relaxing stress as it does on relaxing
knicker elastic " she tells you with a grin. "So tell me $MC.meet, what did you think of Susan's tour?"
<br>
<table class="VariLink-table">
<tr>
<td><<link "It was impressive">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "It was gobbletygook">><<set $Step=5>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==4>>
You are in the spruce bar chatting with Mary (aka Dr Lewis) <<if $Drnk>1>>drinking a 'Cosmo' cocktail that she
made for you. <<else>>wistfully eyeing a 'Cosmo' cocktail that she made for you. <</if>> She had asked what
you thought of Susan's tour and you responded that "It was impressive."
<br><br>
Mary purses her lips and regards you thoughtfully. "By 'impressive' I take it that you found it largely to be what
is known as gobbletygook?" she inquires, and you admit as much. "It's true that genetic engineering isn't the
most easily digested subject for the uninitiated" she tells you. "But if it's any comfort, I know enough about it to
confirm that the ideas and concepts are basically sound" she tells you.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Satisfy your curiosity">><<set $Step=6>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==5>>
You are in the spruce bar chatting with Mary (aka Dr Lewis) <<if $Drnk>1>>drinking a 'Cosmo' cocktail that she
made for you. <<else>>wistfully eyeing a 'Cosmo' cocktail that she made for you. <</if>> She had asked what
you thought of Susan's tour and you responded that "It was gobbletygook."
<br><br>
Mary smiles. "Yes, Susan does have a way with words doesn't she. She operates on a 'need to know' basis, and I
don't think we fully convinced her that you 'needed to know' as it were." You respond with a laconic smile and
she continues. "Genetic engineering isn't the most easily digested subject for the uninitiated" she says. "But if
it's any comfort, I know enough about it to confirm that the basic ideas and concepts are sound" she finishes.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Satisfy your curiosity">><<set $Step=6>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==6>>
You are in the spruce bar chatting with Mary <<if $Drnk>1>>drinking a 'Cosmo' cocktail that she made for
you.<<else>>wistfully eyeing a 'Cosmo' cocktail that she made for you. <</if>> You decide that now is as
good a time as any to get to know this person, who you have known all your life, but have never before had a
non professional conversation with.
<br><br>
"Forgive me if I'm being rude ... Mary @@.Thnk1; Jeese that feels so strange to call her that! @@ but I just have
to ask, I mean obviously I'm curious about your regeneration, not the mechanics of it, but the human side, so
what does it feel like to suddenly be twenty something again?"
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her answer">><<set $Step=7>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==7>>
Mary consideres for a moment before responding. "If you have never been old, you won't really understand
what it's like" she tells you. "In your forties you find you need glasses for close up work, then later for driving,
and then all the time. In your fifties you catch yourself saying 'sorry?' more and more when people speak to
you, and your back hurts sometimes. In your sixties you might have problems with your teeth, or your feet, or
your knees, your hair is grey and limp, your skin gets dry and spotty, but it's oh so gradual."
<br><br>
"Then BAM! ... and it's all gone ... you're young again ... and you realise just how much your body and faculties
had deteriorated." She gives you a sardonic smile. "In that sense it's wonderful" she continues. "But you're not
'young' in the truest sense of the word, you're seventy, you have 'been there' and 'done that' and your new peers
haven't, and that sets you apart from them."
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her continue">><<set $Step=8>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==8>>
She pauses to gather her thoughts. "Also the world you knew has gradually slipped away. The film stars and
music icons you grew up with are all gone, the world shapers and shakers, who you saw on TV, are historical
figures now, your old friends and acquaintances are dust." @@.Thnk1; Jesus that sounds so sad! @@ "So you
see" she continues, "there are always two sides to the coin."
<br><br>
She brightens. "But would I do it again? Darn right I would! Because like most old people, I hadn't finished with
life, even though life had finished with me." Her smile broadens. "And things do come around again, take 'Boho'
clothing for example, that was still a thing when I grew up, and here it is again! Ready to fit me like an old and
familiar glove."
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her continue">><<set $Step=9>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==9>>
Her tone changes, becoming less reflective, more focused. "Enough about me, I have a necessary question
for you" she says. "You obviously realise that you have been ... shall we say ... influenced ... in a direction that
may not have been your first choice." You smile wryly, and her tone becomes a little defensive. "I did draw the
line at any form of coercion, I am your doctor after all. You were never forced into anything, but I allowed you
to be gently nudged in certain directions, and introduced to new ideas."
<br><br>
She returns to her theme. "So we are where we are. You have signed up to become a woman and have a baby,
and in return you get life, wealth, and power." You nod in response. "But I would like to know, if there wasn't
the life, wealth, and power, would you still want to become a woman and have a baby?
<br>
<table class="Link-table">
<tr>
<td><<link "Oh god yes!">><<set $Step=10; $Babycrazy+=2; $Vagenvy+=2; $Fem+=2; $Chosen=1>>
<<Refresh>><</link>></td>
<td><<link "I'm not sure.">><<set $Step=10; $Chosen=2>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip the drink">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==10>>
Your answer hangs in the air for a moment before Mary nods. "Thank you" she says.
<<if $Chosen==1>>
"I wish you true happiness as a woman, and I think you will make a wonderful mother."
<<elseif $Chosen==2>>
"Well, que sera, sera, I hope you find happiness as a woman, and manage to be a good mother."
<</if>>
She becomes businesslike. "Eve will bring you up after breakfast for a tour of the hardware. I suspect she might
want to tag along herself, as I don't think she's seen it before." It seems the chat is over.
<<if $Drnk>1>>"Finish your drink $MC.meet" <</if>>
<<link "I'll walk you to your room" "Spruce Room">><<set $Elapsed=10; $SpruceChatOver=true>>
<<unset $Step; $Temp; $Drnk; $Chosen>>
<</link>>
<<elseif $Step==97>>
You relent on your previous decision not to drink and pick the drink up. "Thanks, you were right, and this looks
too good to waste" you tell her, "I do need something to unwind with." Mary grins "This will definitely help you
to unwind, but have too many and you might start to unravel!" she tells you.
<<link "Back to the conversation">>
<<set $Step=$Temp; $Drnk=7; $Elapsed=0>>
<<Refresh>><</link>>
<<elseif $Step==98>>
You eye the empty glass, and in the well established tradition of 'It seemed like a good idea at the time' you ask
Mary to fix you another one.
<<link "Back to the conversation">>
<<set $Step=$Temp; $Drnk=0; $Elapsed=0>>
<<Refresh>><</link>>
<<elseif $Step==99>>
You are in the spruce bar chatting with Mary drinking a 'Cosmo' cocktail that she made for you. You take a sip
from your drink. It has a lovely cranberry and sweet orange flavor with a powerful tangy and sour citrus kick of
lime. You sense rather than feel the alcholic punch. @@.Thnk1; it's the feeling of blushing poured into a cocktail
glass! @@ you muse.
<br><br>
You also suspect that it is somewhat stronger than how it tastes. @@.Thnk1; I'd better keep track of how many
of these I drink, otherwise I might do or say something to embarrass myself!@@ But one thing you have to
admit, is that Mary can make a darn good Cosmo!
<<link "Back to the conversation">>
<<set $Step=$Temp; $Intox+=7; $Elapsed=0>>
<<Refresh>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $Drnk>><<set $Drnk=0>><</if>>
<<if $Step<90>><<set $Temp=$Step>><</if>>
<<set $Elapsed=5>>
<<set _Folder="Media/Transform/">>
<<if $Drnk==0>><<set _Picky=_Folder+"Bar_41.jpg">>
<<elseif $Drnk==7>><<set _Picky=_Folder+"Bar_42.jpg">>
<<elseif $Drnk==6>><<set _Picky=_Folder+"Bar_43.jpg">>
<<elseif $Drnk==5>><<set _Picky=_Folder+"Bar_44.jpg">>
<<elseif $Drnk==4>><<set _Picky=_Folder+"Bar_45.jpg">>
<<elseif $Drnk==3>><<set _Picky=_Folder+"Bar_46.jpg">>
<<elseif $Drnk==2>><<set _Picky=_Folder+"Bar_47.jpg">>
<<elseif $Drnk==1>><<set _Picky=_Folder+"Bar_48.jpg">>
<</if>>
<<set _Nails="Media/Flat/BrushN0.png">>
<<if $Drnk>1>>
<<switch $Makeup[6].ID>>
<<case "Npol01">><<set _Nails=_Folder+"Nails_01.png">>
<<case "Npol02">><<set _Nails=_Folder+"Nails_02.png">>
<<case "Npol03">><<set _Nails=_Folder+"Nails_03.png">>
<<case "Npol04">><<set _Nails=_Folder+"Nails_04.png">>
<<case "Npol05">><<set _Nails=_Folder+"Nails_05.png">>
<<case "Npol06">><<set _Nails=_Folder+"Nails_06.png">>
<<case "Npol07">><<set _Nails=_Folder+"Nails_07.png">>
<</switch>>
<</if>>
<<set $Overlay1= _Nails>>
<<MyPicky _Picky "">>
<br>
<<if $Step==0>>
You wander over to where Victoria is stood near the bar. She is still wearing the white trouser suit that she wore
to the fashion show, and it still looks clean, elegant and un-crumpled. You recall that you had to wait for Victoria
to arrive this morning, and deduce that she doesn't have a room at Spruce. She smiles as you approach. You
notice she is toying with a Champagne glass, and that there is another glass on the table waiting for you.
<br><br>
"Well dear" she says "it's the big day tomorrow, so I thought we should celebrate with a little Champagne." You
eye the second glass dubiously. "I'm not that fond of Champagne" you tell her. "Don't worry dear" she says with
a grin, "It's a Taittinger Demi-Sec, so you won't find it too dry." You decide to give it a try and
<<link "pick up the glass ">><<set $Step=1; $Drnk=7>><<Refresh>><</link>>
<<elseif $Step==1>>
Before you can sample the drink Victoria raises her glass. "What shall we toast to?" she asks with a tiny hint of
amusement. Caught off guard you hesitate for a moment. @@.Thnk1; What indeed! @@ You debate whether
to be honest or try to be clever or political. Then you remember that it's Victoria who is asking you to suggest
a toast. @@.Thnk1; Victoria
would see straight through any falsehood! @@ In the end you respond. <<set $Drnk-=1>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Making babies!">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Multiple Orgasms!">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link "Feminism!">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "Cheating Death!">><<set $Step=5>><<Refresh>><</link>></td>
<td><<link "Changing the World!">><<set $Step=7>><<Refresh>><</link>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step>1 and $Step<7>>
You are in the spruce bar, drinking Chanpagne and chatting with Victoria. You are celebrating your imminent
transformation into a woman, and she had asked you to propose a toast . After a brief muse on the matter, you
had responded with
<<if $Step==2>> "Here's to making babies!"
<<elseif $Step==3>> "Here's to multiple orgasms!"
<<elseif $Step==4>> "Let's drink to the success of Feminism!"
<<elseif $Step==5>> "Let's raise a glass to cheating death!"
<<elseif $Step==6>> "Let's drink to changing the world!" <</if>>
<<if $Step==2>>
Victoria grins widely. "Well that is something I will definitely drink to!" she responds with an unexpected and
apparently genuine degree of enthusiasm.
<br><br>
You regard her in a new light. "I didn't think that you were, well, 'into' babies" you tell her. She smiles and then
looks a little wistful. "Just because I never had children doesn't mean I never wanted them" she says. "And I
wouldn't have encouraged you to want a baby either if I didn't think the idea had merits." You are more than
a little surprised by the revelation. "And maybe, if we are successful, one day I might invite you to be a
Godmother!" she finishes. With a grin you tell her that 'you would be delighted.'
<<elseif $Step==3>>
Victoria laughs good humouredly "Well dear, I wish you success in that area, but don't hold your breath!" you
are about to pursue the matter when she adds "that's a little women's in-joke there, which you probably don't
understand."
<br><br>
At your blank look she continues "It's an apocryphal tale that holding your breath during sex can
bring on an orgasm." You are confused. "Don't all women have multiple orgasms?" you ask innocently. "About
30% say they orgasm every time they have sex, including 11% who who enjoy multiple orgasms each time. A
further 27% say they orgasm on most occasions, this leaves a third who say climaxes only happen sometimes
(15%), rarely (10%) or not at all.
<<elseif $Step==4>>
Victoria chuckles "I see that the imminent prospect of having a pussy has made a convert of you!" You protest
that you have always been in favour of equal rights and opportunities for everyone.
<br><br>
"Lot's of men say that" she
retorts gaily "and then they use a woman's instincts against her to get their laundry done." You protest again
that you 'do your own laundry' but she corrects you. "You pay to have your laundry done dear, probably you
pay a woman to do it." She continues "it will be interesting to see if you gain female instincts along with your
pussy, having a baby often comes hand in hand with domestication!"
<<elseif $Step==5>>
Victoria purses her lips "I'm not sure we can actually cheat death dear, but we can stay away from Samarra!" At
your blank look she expands.
<br><br>
"It's an old story ... A Bagdad merchant sends his servant to market to buy provisions. The servant returns pale
and trembling. 'Master, in the marketplace I was jostled by a woman, and when I turned I saw it was Death. She
looked at me and made a threatening gesture. Lend me your horse, I will ride away to Samarra and Death will
not find me.' The merchant lent him his horse, and the servant rode away. Then the merchant went down to the
market and confronted Death. 'Why did you threaten my servant this morning?' Death replied 'I didn't threaten
him, I was just surprised to see him in Bagdad, for I have an appointment with him tonight in Samarra."
<<elseif $Step==6>>
Victoria looks thoughtful "Yes, and let's hope we are changing the world for the better!" Struck by her tone
you ask "you think it could be otherwise?" She nods "We may be creating the worst inequality the world has
ever known."
<br><br>
You are thrown by this. "Do you think we should stop?" you ask. With a shrug she states. "Time loosens all
corks, the Djinns won't stay in their bottles for ever. If we don't pursue this someone else will, and there are
worse people than us who could end up in charge."
<</if>>
<br><<if $Drnk>2>><<set $Drnk-=1; $Intox+=8>><</if>>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Satisfy your curiosity">><<set $Step=7>><<Refresh>><</link>></td>
<td>
<<if $Drnk<=1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip your Champagne">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==7>>
You are in the spruce bar chatting with Victoria. Ostensibly celebrating your imminent transformation into a
woman, you are both sipping a very nice Chanpagne that she had poured. You decide that now is a good time
to satisfy your curiosity about Victoria's past, which was piqued this morning at the fashion show, and clarify
what had been hinted at there.
<br><br>
"So tell me Victoria, that man, today at the fashion show ... André was it? He seemed to indicate that you used
to be in the fashion business yourself?" @@.Thnk1; I hope she doesn't mind me prying! @@ "Were you ever a
model yourself?" She seems amused, not annoyed by the question. "Yes dear, in my youth I trod the catwalk."
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her continue.">><<set $Step=8>><<Refresh>><</link>></td>
<td>
<<if $Drnk<=1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip your Champagne">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==8>>
She continues, "I wasn't the most beautiful model, but I modestly maintain that I was quite stylish." @@.Thnk1;
She doesn't do self deprecating very well. @@ "I also had a knack of reading people well, so I could give them
what they wanted without being asked, and this made me quite popular." @@.Thnk1; I bet it did! @@ "However
I felt that my talents lay elsewhere, so I founded a model agency and quit the catwalk."
<br><br>
She pauses in her narrative and you both sip Champagne. "I took on the smarter girls, not the most beautiful,
and coached them in behaviour. I drew out their 'inner sophistication' and turned quite a few them into high class
models with successful careers." She looks reminiscent. "Anyway, a competitor offered to buy me out, so I sold
the agency and turned my attention to another field. I founded a Management Consultancy."
<br><<if $Drnk>2>><<set $Drnk-=1; $Intox+=8>><</if>>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her continue.">><<set $Step=9>><<Refresh>><</link>></td>
<td>
<<if $Drnk==0>><<link "Take the drink">><<set $Step=97>><<Refresh>><</link>>
<<elseif $Drnk==1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip your Champagne">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==9>>
She pauses again and you both sip Champagne. "My somewhat unique philosophy was to try management by
persuasion." She eyes you up. "As a graduate of Psychological and Behavioural Science, you are obviously aware
that there is a science of persuasion?" You nod non-commitally. "Mmm, it always amazes me how many people
know about it, but how few people actually employ it."
<br><br>
She continues. "But I digress, I built up a business, based on teaching managers how to pursuade employees
to work harder and be more productive. Not threats, not coersion or gimicks, just pursuading people that it was
in their best interest to cooperate." You start to see where this is leading.
<br><<if $Drnk>2>><<set $Drnk-=1; $Intox+=8>><</if>>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her continue.">><<set $Step=10>><<Refresh>><</link>></td>
<td>
<<if $Drnk<=1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<elseif $Drnk==2>><<link "Put the glass down">><<set $Drnk=1>><<Refresh>><</link>>
<<else>><<link "Sip your Champagne">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==10>>
It seems that Victoria is aware of your growing suspicion. "So, to cut a long story short, I was approached by an
elderly gentleman, with a lawyer in tow" @@.Thnk1; My Grandfather no doubt! @@ who asked me a very strange
question. Could I pursuade a normal, average, young man, to want to be a woman?" She smiles in a whimsical
sort of way. "I responded with 'why on earth would you want to do that?'"
<br><br>
"Which is of course when Turnbull stepped into the conversation with his NDA to be signed." You nod "Et tu,
Brute" you jest. "They then revealed the details of the plan, and the benefits, both for me and for you, if it was
successful." I told them that I would need much more detail about you, before I could pronounce on whether it
could, or should, be possible ... You have no conception how thoroughly they had reaearched your life."
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Let her continue.">><<set $Step=11>><<Refresh>><</link>></td>
<td>
<<if $Drnk<=1>><<link "Ask for another drink">><<set $Step=98>><<Refresh>><</link>>
<<else>><<link "Sip your Champagne">><<set $Drnk-=1; $Step=99>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">><<set $SpruceChatOver=true>>
<<unset $Step; $Drnk; $Temp; $Chosen>><</link>></td>
</tr>
</table>
<<elseif $Step==11>>
You say to her, without venom, "So you agreed, to pursuade me to want to become a woman?" She licks her
lips and then nods in the affermative. "It's up to you whether you believe me or not, and I admit that being a
woman myself may have colored my opinion, but I honestly ajudged that, given all the unbelievable benefits
involved, you personally would be better off as a woman."
<br><br>
You consider her statement for a moment. @@.Thnk1; She's probably right! @@ "Well, you were certainly very
sucessful" you tell her without animosity. "I'm confident you will be an amazing woman dear, and a wonderful
mother to boot" she tells you with a smile. Mulling over the implications of what you have just learned you
<<if $Drnk>1>>finish your drink <<else>>smile back <</if>> and let Victoria
<<link "walk you to your room" "Spruce Room">><<set $Elapsed=10; $SpruceChatOver=true>>
<<unset $Step; $Temp; $Drnk; $Chosen>>
<</link>>
<<elseif $Step==98>>
You eye the empty glass, and in the well established tradition of 'It seemed like a good idea at the time' you ask
Victoria to pour you another one.
<<link "Back to the conversation">>
<<set $Step=$Temp; $Drnk=7; $Elapsed=5>>
<<Refresh>><</link>>
<<elseif $Step==99>>
You are in the spruce bar chatting with Victoria. Ostensibly celebrating your iminent transition to womanhood
you are both drinking from a glass of sparkling Chanpagne that she poured for you. You take a sip and note, as
promised, that it isn't as dry as other Chanpagnes that you have had before. However, you suspect that it's just
as alcholic. @@.Thnk1; Too much of this and I'll be pissed as a fart!@@ you muse.
<br><br>
You decide that it would be a good idea to try and keep track of how much you drink. @@.Thnk1; Otherwise I
might do or say something to embarrass myself!@@ But one thing you have to admit, is that Victoria knows a
good Champagne. @@.Thnk1; Somehow that doesn't surprise me though!@@
<<link "Back to the conversation">>
<<set $Step=$Temp; $Intox+=8; $Elapsed=0>>
<<Refresh>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $Drnk>><<set $Drnk=0>><</if>>
<<if ndef $Wonder>><<set $Wonder=[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16]>><</if>>
<<set $Elapsed=10>>
<<if $Intox>90>><<set $Step=2>><</if>>
<<if $Step==0>>
<<MyPicky "Media/Transform/Bar_01" "">>
<br>
You make your way behind the bar by lifting up the hinged section, and are confronted with an enormous array
of bottles, both alcoholic and non-alcoholic. You scan this cornucopia of booze looking for inspiration, but as
is often the case, no 'Eurika moment' strikes you.
<br><br>
You would be totally out of your depth mixing a fancy cocktail, and you don't really fancy any spirits. Wine is a
possibility, but you don't recognise any of the labels, and they don't do 'plonk' at Spruce Manor! Then you
spot the glass fronted cool cabinets below the bottles. Feeling quite the peasant, you grab a can of beer.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Sit down with your drink">><<set $Step=1; $Drnk=5>><<Refresh>><</link>></td>
<td><<link "Back to Reception" "Reception">><<unset $Step; $Drnk; $Sat>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<if $Drnk>0>>
<<MyPicky "Media/Transform/Bar_03" "">>
<<else>>
<<MyPicky "Media/Transform/Bar_02" "">>
<</if>>
<br>
You are in the Spruce Bar, sat down at one of the tables with a can of beer. There is no one else in the bar at the
moment, so you have no one to talk to. This isn't an uncommon occurence, but there is something rather sad
about being in a bar alone, especially one without even a bar tender to talk to.
<br><br>
Consequently you find yourself musing about all sorts of odd things ...
<<set _Pick = $Wonder.pluck()>>
<<if _Pick==0>>
@@.Thnk1; I think I need to become girlier! I need to learn to stand and walk like a girl, sit like a girl as well!
What was it $MumName said? 'Ladylike behaviour' I need to work on becoming a Lady! Sound difficult! @@
<<elseif _Pick==1>>
@@.Thnk1; I wonder what it will feel like to pee thru a slit? From what I understand it comes out in a bit of a
spray and can go allover the place! I suppose that's why women wipe their pussies afterwards. @@
<<elseif _Pick==2>>
@@.Thnk1; I'm not looking forwards to wiping my bum front to back! I've tried it a few times and it feels just
plain wrong! But I don't want nasty things happening in my pussy, so I suppose I'll have to get used to it. @@
<<elseif _Pick==3>>
@@.Thnk1; I wonder what it will feel like having an erect penis thrusting into my pussy? I've sort of imagined
it, but the reality is probably totally different. Lots of women seem to enjoy it, so maybe it will feel good? @@
<<elseif _Pick==4>>
@@.Thnk1; I wonder what it will be like being mounted by a man? Feeling his weight pinning me down while
he fucks me? Feeling his bony hips spreading my thighs wide apart? Lol, I'm going to find out quite soon! @@
<<elseif _Pick==5>>
@@.Thnk1; I wonder what it feels like to get wet instead of hard? It's often reffered to as 'getting the hots' so
I presume a warm feeling is involved. It's difficult to imagine juices oozing from between my legs! @@
<<elseif _Pick==6>>
@@.Thnk1; I am definitely not looking forwards to having periods, I've heard so many horror stories about
cramps and stuff, not to mention the blood! Still, girls seem to manage so maybe it won't be that bad? @@
<<elseif _Pick==7>>
@@.Thnk1; I think I'm going to enjoy shopping a lot more when I'm a girl! Sorting thru the gorgeous clothes,
knowing they will fit me and I can wear them! I must decide on what styles I like, Boho maybe? @@
<<elseif _Pick==8>>
@@.Thnk1; Lol, I won't need to spy on girls any more once I am one! I wonder if guys will spy on me? I often
wondered if the girls knew, or at least suspected, some of them did appear to parade deliberately. @@
<<elseif _Pick==9>>
@@.Thnk1; I think my experiences at the nursery are going to be invaluable when I have a baby. I know how
to change nappies and breastfeed ... I do hope little Chloe is ok? I really miss being her mummy. @@
<<elseif _Pick==10>>
@@.Thnk1; I suppose my breasts will be much bigger when I'm a woman. I'll have to get properly fitted bras
and wear them all the time! And bikinis! I'll be able to fill a bikini properly when I go swimming. @@
<<elseif _Pick==11>>
@@.Thnk1; I must find out more about Timothy Thorne, I've never even seen a photo of him! What is he like?
Is he nice? Is he handsome? What type of girls does he find attractive? Does he have a nice big nob? @@
<<elseif _Pick==12>>
@@.Thnk1; I wonder what the sticky end of a creampie actually feels like? Every girl I've asked has described it
differently! I suspect there might be some mess entailed? what goes up must come down and all that! @@
<<elseif _Pick==13>>
@@.Thnk1; Orgasms! Every girl I've asked has described them differently! I hope I have multiple orgasams, it
sounds really cool to cum reapetedly while your being fucked. I hope this Tim character has stamina! @@
<<elseif _Pick==14>>
@@.Thnk1; Should I learn some household skills? It sounds like I'm going to be quite rich, so I could just hire
staff. I think I'll give laundry and ironing a miss, but it might be useful to be able to cook breakfast! @@
<<elseif _Pick==15>>
@@.Thnk1; I'm going to have a baby! I hope I can be a good mother. I'll use my own $MumName as a guide
and think about what she would have done, then I should have no problems because she was awesome, @@
<<elseif _Pick==16>>
@@.Thnk1; I'm going to have a baby! He he, should I call him $MC.name? What if it's a girl? Wait a minute, if
I have a girl does that count for the will? Or do I need to keep having babies until I produce a boy? @@
<</if>>
You wonder what people would think about you if they knew your thoughts, if people could actualy read each
others minds? @@.Thnk1; But their thoughts might be even more shocking than mine? @@ You conclude that,
all in all, telepathy would not be a good thing.
<br>
<table class="Link-table">
<tr>
<td><<if $Drnk==0>><<link "Get yourself a drink">>
<<set $Step=0>><<Refresh>><</link>><</if>></td>
<td><<if $Drnk>0>><<link "Sip your drink">>
<<set $Drnk-=1; $Intox+=8>><<Refresh>><</link>><</if>></td>
<td><<link "Back to Reception" "Reception">>
<<unset $Step; $Drnk; $Sat>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Transform/Reception_00" "">>
<br>
You have been drinking alone in the Spruce Bar and have let yourself get very drunk. You don't know if you made
some noise, or did something to attract his attention, or if he was keeping tabs on you at regular intervals, but
it seems that 'The Colonel' has decided that you have had enough to drink, and is presently, with a supporting
arm around your waist, is
<<link "Escorting you back to your room" "Spruce Room">><<unset $Step; $Drnk>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Note>><<set $Note=0>><</if>>
<<if ndef $Like>><<set $Like=0>><</if>>
<<if ndef $Hate>><<set $Hate=0>><</if>>
<<if ndef $Very>><<set $Very=0>><</if>>
<<if ndef $Nap>><<set $Nap=false>><</if>>
<span id="fadeBlock">
<<set _Picky="Media/Transform/Tour_4" + $Step>>
<<set $Elapsed=5>>
<<MyPicky _Picky "">>
<<if $Step==10>>
<<set $Elapsed=10>>
<<Ambient "Media/Sounds/Amb_generic_crowd.mp3" "1.0">>
<br>
The lift disgorges you into a bustling reception room filled with fashionistas. Your immediate thought is that you
are not really dressed for this. Victoria of course, with her elegant style, impeccable jewelry and perfect makeup,
seems to blend in seamlessly.
<br><br>
Your reverie is nterrupted by an ebullient voice behind you. "Victoria! How splendid! Are you making a comeback
at last?" Victoria regards the man with amused affection and replies "André! I did wonder if you would be here"
as they exchange cheek kisses. "I think I'm long past making a comeback you old flatterer." He makes a dismissive
gesture with his hand. "Nonsense, you are as beautiful now as you ever were!" Victoria does
<<link "seem pleased by his answer.">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<br>
<<set $Elapsed=10>>
His attention turns onto you. "And what do we have here? A protégé? Fresh meat for the catwalk?" You squirm a
little under his inspection. "Post-op or pre-op?" he asks Victoria in an aside. Your rising retort is brutally crushed
when Victoria casually replies "Pre-op" and winks at you. "Good!" André exclaims. "A few dangly bits add to the
mystique as long as they are small enough not to spoil the cut of the dress."
<br><br>
The unexpected reveal by Victoria leaves you floundering for a suitable response. "She stands like a carthorse and
probably walks like one" André continues blithely. "But that adds to the charm of a trans model, and shows she
is a feminised man and not just another woman." @@.Thnk1; It's like I'm a piece of meat! @@ "Her tits are too
small though, put her on a diet and step up the hormones." he concludes. "Anyway, must dash, the show is about
to start." He does the cheek kiss again with Victoria
<<link "and rushes off.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<Ambient "Media/Sounds/Amb_generic_crowd.mp3" "0.3">>
<br>
<<set $Elapsed=15>>
Somewhat bemused, if not exactly in a state of shock, you allow Victoria to lead you into the hall where the show
is to take place. When you locate your seats, you note that you have an excellent view. You also find it amusing
that despite the glam and glitz, all the seats are cheap plastic stack chairs with a paper number taped on.
<br><br>
You turn to Victoria. "Who was that man André?" you ask. She considers her response. "He's an old friend from
my days in the fashion business." she tells you. You are torn between berating him and finding out more about
your boss's past. In the end the former wins out. "He talked about me like I was ... meat!" you expostulate.
Victoria pats your knee. "It wasn't personal dear, it's just how the fashion business is." You ponder if this could be
true, and then wonder about all the young girls that might be treated the same way, as you
<<link "wait for the show to start.">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
<<Ambient "Media/Sounds/Amb_generic_crowd.mp3" "0.1">>
<<MyMusic "Media/Music/Elec-This by Eric Salazar.mp3" "0.6">>
<br>
The lights dim, music starts to play, and the first model gracefully walks the carwalk. She is wearing a beautiful
shimmering white gown. @@.Thnk1; That's a wedding dress! @@ "Err ... Victoria" you whisper. "Yes dear?" she
whispers back. "Is that a Wedding dress?" you whisper again. "Yes dear." comes her reply whisper.
<br><br>
You pursue the subject. "Victoria, is this a 'Bridal' fashion show?" you whisper. "Yes dear" she replies. "I thought
you might like some inspiration, now hush and watch the show, see which style of dress you like." The thought
of wearing a beautiful Wedding Dress to get married in makes you feel quite peculiar and you note that your
<<Myerection>> You settle down on the cheap plastic seat to
<<link "view the dresses.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step>13 and $Step<40>>
<br>
Another tall, elegant model, dressed in a beautiful wedding dress, glides serenely around the hall, whilst doing
her best to apear chaste and virginal, and yet desirable and bedable at the same time. You
<<set $Step+=1>>
<<if $Step==38>><<set $Step=40>><</if>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Don't like the dress">><<set $Hate+=1>><<Refresh>><</link>></td>
<td><<link "Don't mind the dress">><<Refresh>><</link>></td>
<td><<link "Quite like the dress">><<set $Like+=1>><<Refresh>><</link>></td>
<td><<link "Really like this dress!">><<set $Like+=1; $Very+=1>><<Refresh>><</link>></td>
<td><<link "Like the style">><<set $Note+=1>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Like the cut">><<set $Note+=1>><<Refresh>><</link>></td>
<td><<link "like the bodice">><<set $Note+=1>><<Refresh>><</link>></td>
<td><<link "Like the skirt">><<set $Note+=1>><<Refresh>><</link>></td>
<td><<link "Wish you looked like her">><<set $Vagenvy+=0.4>><<Refresh>><</link>></td>
<td>
<<link "Fall asleep">>
<<set $Elapsed=(39-$Step)*5; $Step=40; $Nap=true>>
<<MusicFade>>
<<run $("#fadeBlock").fadeOut(3000)>>
<<timed 3500ms>><<Refresh>><</timed>>
<</link>></td>
</tr>
</table>
<<elseif $Step>=40 and $Step<=42>>
<<if $Step==40>>
<<MyMusic "Media/Music/Silence.mp3" "0.0">>
<<Ambient "Media/Sounds/Amb_generic_crowd.mp3" "0.3">>
<<MySound "Media/Sounds/Effect_Applause.mp3" "1.0">>
<</if>>
<br>
<<if $Nap==true>>
You wake up with a start from your nap feeling mussy headed and disorientated. Everyone is clapping and it
seems the show is over. You see an older woman with several of the models and deduce that it's the designer
taking a bow.
<<else>>
Everyone starts clapping as the models file back into the hall in a long line of brides and congregate at the
front. An older, and much shorter, woman joins them. You deduce that the show is over and the designer is
taking a bow.
<</if>>
<<timed 3000ms>><<set $Step+=1>><<Refresh>><</timed>>
<<elseif $Step==43>>
<br>
<<set _Like=$Like-1; _Hate=$Hate-1; _Very=$Very-1>>
As the models exit the hall in a long line of shimmering white bridal beauty Victoria turns to you.
<<if $Nap==true>>
"I saw you fall asleep you know, but you didn't snore so I just left you. Did you see any of the dresses or was
this a complete waste of time?" Somewhat embarresed you respond.
<br><br>
<<if $Note<2 and $Like==0 and $Hate==0>>
"I'm truly sorry Victoria, but basically I missed it all, please forgive me, it was the lights going down that did
it." She looks sceptical and raises her brows in a disapproving expression.
<<elseif $Note<3 and $Like<3 and $Hate<3>>
"I'm truly sorry Victoria, I did catch some of the show, please forgive me, it was the lights going down that
did it." She looks sceptical and raises her brows in a disapproving expression.
<<else>>
"Ok, I admit that I nodded off towards the end, but I was awake for lots of it, it was the dim light that did it."
She looks sceptical and raises her brows in a disapproving expression.
<</if>>
<<else>>
"At least you stayed awake, but were you paying attention? Did you see any dresses that you liked? Did you get
a feel for the different styles?" You take a moment to collect your thoughts and respond.
<br><br>
<<if $Note<3>>
"I found the different styles confusing, because I don't know enough about women’s dresses and how they
are made. I know where the skirt is, but that's about it."
<<elseif $Note<5>>
"Well, I'm still a novice when it comes to women’s dresses, but I'm starting to notice differences in the skirts
and necklines, and I made a mental note of a few things that I liked."
<<else>>
"Yes, I got a good feel for the different styles of the parts of the dresses, the fullness of the skirts and the cut
and reveal of the necklines. I made mental notes of a few things that I liked."
<</if>>
You continue "As to the individual dresses" you do a quick tot up.
<<if $Like <3 and $Hate<3 >>
"I have to say that I felt rather ambivalent towards them, I seem to recall there were
<<if $Like==0>> no <<else>> maybe one or two <</if>> dresses that I liked, and
<<if $Hate==0>> no <<else>> maybe one or two <</if>> dresses that I really didn't like."
<<elseif $Like > $Hate>>
"I have to admit I liked more dresses than I didn't like. I think there were _Like or $Like dresses I liked, and
<<if $Hate==0>> no <<else>> maybe _Hate or $Hate <</if>> dresses that I really didn't like."
<<elseif $Like < $Hate>>
"Being honest, I didn't like more dresses than I liked. There were _Hate or $Hate dresses I didn't like and
<<if $Like==0>> no <<else>> maybe _Like or $Like <</if>> dresses that I actual did like."
<</if>>
You think back again. "I should add that there were <<if $Very==0>> no <<else>> _Very or $Very <</if>>
dresses that really stood out, that I really liked a lot."
<</if>>
<<link "wait for the models to leave">><<set $Step=44>><<Refresh>><</link>>
<<elseif $Step==44>>
<br>
The show is over and the models are filing out. After the last one has left the audience starts to leave. "Come
along dear, let's get back to the car." Victoria says as she stands. You follow her through the fast emptying
reception area up to the car park, and without protest get in the back seat.
<br><br>
As you are driving back you ask her a question. "Victoria, did you used to be a model?" Without taking her eyes
off the road she replies. "I have been many things in my time dear, and I hope, that with your help, to be many
different things in the future." You start to pursue this, but she interrupts you. "I'll be in the bar later dear if you
want to chat, but for now let's get
<<link "Back to Spruce" "Spruce Room">> /* [[Spruce Room]] */
<<set $Elapsed=90; $ToursCompleted=4; $Hint=4>>
<<StopMySound>>
<<unset $Step; $Note; $Like; $Hate; $Very; $Nap>>
<</link>>
<</if>>
</span>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if ndef $Ready>><<set $Ready=0>><</if>>
<<set _Vid="Media/Town/Guy_B0" + $Step + ".webm">>
<<set $Wait-=5; $Elapsed=5; $Station=0>>
<<set $TimeTxt="You notice that a train is due in "+$Wait+" minutes.">>
<<if $Step==0 and $Events[16]>2>><<set $Step=90>><</if>>
<<if $Step==0>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<MyPicky "Media/Town/Guy_B00" "">>
<br>
You see a young man dressed in a blue denim jeans and a black top hanging around on the station platform. He
could be waiting for the next train, or he could be waiting for something else. You can't really tell what he looks
like from this distance. @@.Thnk1; Only one way to find out 😴 @@ you muse.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br>
<table class="VariLink-table">
<tr>
<td><<link "Stand demurely nearby.">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Walk demurely past him.">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Stand playing with your phone">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<MyPicky "Media/Town/Guy_B01" "">>
<br>
As you approach, your opinion of his looks rises somewhat. @@.Thnk1; Oh! he's quite handsome! @@ And he
looks to be in good shape as well. The man turns to you with a knowing smile, "Hello" he says and "Hello" you
respond, giving him a fleeting smile in return.
<<WeatherChat1>> "$Ask" he says. "$Response" you respond.
<<WeatherChat2>> "$Ask" he says. "$Response" you respond.
<<unset $Ask; $Respond>>
<br><br>
He sizes you up with an appraising look. "Are you working luv?" he says. @@.Thnk1; Wow! that's direct! @@ You
are a little lost for words at this. "It's er ... €60 for a blowjob with swallow right?" He adds and looks expectantly
at you, waiting for your response. So ... do you want to be a prostitute and suck his cock?
<br>
<table class="VariLink-table">
<tr>
<td><<link "'Ok handsome, lets go'">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "'Ok, I want your cock'">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "'That's what a woman is for'">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link [['Sorry, I'm not a prostitute'|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<</if>>
<<if $Step==2>>
@@#Vid;
<<MyVid "Media/Town/Guy_B02.webm" "NoLoop">>
<<timed 33s>>
<<replace "#Vid">><<MyVid "Media/Town/Guy_B03.webm">><</replace>>
<</timed>>
@@
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "0.3">>
<br>
<<elseif $Step>2 and $Step<6>>
<<MyVid _Vid >>
<br>
<<elseif $Step==6>>
<<MyVid _Vid "NoLoop">>
<br>
<</if>>
<<if $Step==2>>
Reaching into his pocket he pulls out <<if $Events[16]==1>> three <<else>> two <</if>> crumpled €20 notes
which he puts into your hand with a smile. Then taking your other hand, he leads you through a gap in the fence
to a space behind the shelter. He turns to face you, waiting for you to begin. With butterflies fluttering in your
belly, you get on your knees facing him, and lean forward, putting your face close to his crotch.
<br><br>
With a strong feeling of déjà vu, you reach up and open the fastener of his jeans, pulling them down to reveal his
blue underpants, and the large bulge concealed within them. @@.Thnk1; Wow! He's well hung! @@ You can't
resist touching that bulge ... feeling it ... fondling it. You pull the underpants down and his cock spring forth into
your hands. @@.Thnk1; Yep! Well hung indeed! @@ You stroke it and play with it for a moment before bringing
it to your mouth and licking it.
<<if $Events[16]==1>><<set $Cash+=60>><<else>><<set $Cash+=40>> <</if>>
<<elseif $Step>2 and $Step<6>>
You are sucking a guy's penis behind the shelter at the train station. You have prostituted yourself for
<<if $Events[16]==1>> €60 <<else>> €40 <</if>> and are busy satisfying a 'John' with your mouth.
You are down on your knees sucking cock, mouth full of man meat, like a cheap whore. @@.Thnk1; I didn't have
to do this! @@ you muse as the flavour of his precum rolls around your tastebuds like a promise. @@.Thnk1; I
wanted to do this! To act like a woman and pleasure a man. @@
<br><br>
<</if>>
<<if $Step==3>>
You lick the end of his penis in a slow and sensuous manner, swirling your tongue back and forth around the
head and savouring the taste. You then lick along the rock hard length, thrilling in the fact that you have made
him so obviously arroused. <<set $Ready+=1>>
<<elseif $Step==4>>
You suck his penis taking it deep into your mouth. You let saliva pool in your mouth so that his cock feels warm
and wet as you suck on it. You compress your cheeks to simulate vaginal walls, giving his cock some friction as
he face fucks your warm, snug hole. <<set $Ready+=1>>
<<elseif $Step==5>>
You suck his cock faster now, using your right hand to jerk back and forth along the length of his shaft. You try
to build the momentum needed to carry him to a climax, using hand and mouth in a coordinated effort to get
him excited enough to ejeculate. <<set $Ready+=1>>
<</if>>
<<if $Step>2 and $Step<6>>
You can tell by his breathing that he is really enjoying this, <<if $Ready<7>> but you don't think he's ready to
cum just yet @@.Thnk1; I'd better keep sucking him @@ <<else>> and from the throbbing of his cock you can
tell that he's about to spurt. @@.Thnk1; I'd better get ready @@<</if>>
<</if>>
<<if $Step==6>>
You open your mouth wide and stick your tongue out in preparation to receive his sperm like a good little girl
and tug vigorously on his manhood to bring him to climax. @@.Thnk1; He's going to cum! @@ you feel a
strange thrill of achievement as you feel his cock stiffen and twitch in your hand.
<br><br>
He ejaculates, and thick warm sperm pools onto your tongue and fills your mouth. The flavour is strong and salty,
a powerful taste shock of maleness that makes you gag a little as you swallow it down. @@.Thnk1; I did it! @@
you exalt as the realisation hits you. @@.Thnk1; I served a man just like a woman! @@ You clean his nob with a
final suck, then grinning like a Cheshire cat, with another man's seed smeared across your lips and dribbling down
your chin, you get up from your knees, straighten your clothing, and
<<link "leave with your money." "Station">>
<<set $Sexuality-=2; $Events[16]+=1; $SexStats[11]+=1>>
<<set $Wait=40>><<unset $Step; $Ready; $Temp>>
<</link>>
<</if>>
<<if $Step>1 and $Step<6>>
<br>
<table class="Link-table">
<tr>
<td><<link "Suck the length">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "jerk and suck">><<set $Step=5>><<Refresh>><</link>></td>
<td><<link "Lick his cock">><<set $Step=3>><<Refresh>><</link>></td>
<td><<if $Ready>=7>><<link "Make him cum">><<set $Step=6>><<Refresh>><</link>><</if>></td>
</tr>
</table>
<</if>>
<<if $Step==90>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<MyPicky "Media/Town/Guy_B00" "">>
<br>
You see a familiar figure standing on the platform, it's the man in the blue denim jeans and black top who's cock
you sucked off for money when you were here before. He's hanging around the platform again, looking like he's
waiting for a train, but you suspect that it's girls that he's waiting for. @@.Thnk1; I wonder if he remembers me?
@@ you muse, after all, he's probably had lots of girls suck him off!
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br>
<table class="VariLink-table">
<tr>
<td><<link "Stand demurely nearby.">><<set $Step=91>><<Refresh>><</link>></td>
<td><<link "Walk demurely past him.">><<set $Step=91>><<Refresh>><</link>></td>
<td><<link "Stand playing with your phone">><<set $Step=91>><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==91>>
<<MyPicky "Media/Town/Guy_B01" "">>
<br>
As you approach, the man turns to you with a grin of recognition. "Well, hello again" he says, "if it isn't my little
sweetiepie with a mouth like the pearly gates!" You feel a blush reddening your cheeks. "Yes, it's me again" you
say, shyly returning his smile but averting your eyes from his direct gaze.
<br><br>
He smiles again. "I hoped that I'd see you again luv, you sucked like a true champion the last time, and I'd love
a repeat performance." @@.Thnk1; Wow! praise indeed! @@ You smile demurely again, still keeping your eyes
averted, and feel your blush increasing. "Trouble is I've only got €40 on me at the moment, is that going to be
enough for you luv?" he adds.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Nod to show that it is.">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Ask if he can manage €60?">><<set $Step=92>><<Refresh>><</link>></td>
<td><<link "Ask if he can manage €50?">><<set $Step=92>><<Refresh>><</link>></td>
<td><<link [[Say 'Goodbye' and leave|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==92>>
<<MyPicky "Media/Town/Guy_B01" "">>
<br>
You protest that you are worth more than €40 for a blowjob. He looks sad "Oh, I agree luv, your worth much
more, but I don't get paid for a few days and €40 is all I have at the moment." He kicks the ground idly and
looks so disappointed. "I think you enjoyed it though, the last time, and I'd really like to do it again"
<br><br>
You frown at this turn of events. @@.Thnk1; Do I want to suck his cock again for €40? @@ You don't need the
money, so the amount per sey isn't the point here. It's that €40 seems a bit low to you, it makes you feel a bit
cheap. "It's €20 more than you would get pissing at the bridge!" he adds, obviously thinking this is something
that will encourage you. You are a little non plussed to say the least.
<br>
<table class="VariLink-table">
<tr>
<td><<link "'Ok, let's go!'">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link [['Sorry, it's not enough'|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
<td><<link [['Sorry, union rates you know'|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
<td><<link [[Just walk away|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<set _Temp=$Outfit.items[4].name>>
<<if _Temp=="Skirt" or _Temp=="Dress" or _Temp=="Nothing">>
<<MyPicky "Media/Flat/FeetUp2" "Time">>
<<else>>
<<MyPicky "Media/Flat/FeetUp1" "Time">>
<</if>>
<<set $Locn="Home">>
<<set $Area="Livingroom">>
<<set $Resting=true>>
<<unset $Step>>
<br>
you are in your living room where you can watch some TV, listen to music, read any books or magazines that you have purchased, or just mindlessly vegetate the day away. You have chosen to kick off your shoes and put your feet up on the sofa for a nice relaxing rest.
<br><br>
<table class="Link-table">
<tr>
<td><<link "Rest (5m)">><<set $Elapsed=5>><<Refresh>><</link>></td>
<td><<link "Rest (10m)">><<set $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Rest (30m)">><<set $Elapsed=30>><<Refresh>><</link>></td>
<td><<link "Rest (60m)">><<set $Elapsed=60>><<Refresh>><</link>></td>
<td><<if $DecNow<20.8>>
<<link "Doss till bedtime">>
<<set _TimePassed=21-$DecNow>>
<<set $Elapsed=_TimePassed*60>>
<<Refresh>><</link>>
<<else>>
[[Go to Bed|Bedroom]]
<</if>>
</td>
<td>[[Get Up|Living Room][$Resting=false]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<if ndef $Chosen>><<set $Chosen=0>><</if>>
<<set $Events[13]=1>>
<<if $Step==10>>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.1">>
<<MyPicky "Media/Bdown_10" "">>
<br>
You are driving along a country road, when suddenly your car looses power. You manage to coast to a halt on a
gravel patch by a farm gate and safely pull off the road, but that's as far as you are going! The car's displays have
all gone black and you reluctantly come to the conclusion that you have run out of charge.
<br><br>
You are somewhat mystified by this turn of events. @@.Thnk1; How can I be out of charge? @@ You think back
to when you set off driving. @@.Thnk1; I didn't check the charge did I? @@ You wonder if you parked badly over
the induction charger last night, but can't remember. You slump in your seat and wonder
<<link "what to do next?">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.6">>
<<MyPicky "Media/Bdown_11" "">>
<br>
You are still pondering 'what to do next' when a red sports car pulls to a stop in front of you, and a young man
dressed in T-shirt and jeans gets out of it and ambles towards you. The man looks amiable and for some reason
you don't feel threatened. @@.Thnk1; That car must have cost a shedload! @@ You wind the window down as
he draws level.
<br><br>
He leans towards the window. "Hi luv, have you broken down?" he asks, and you nod in affermation. "I think that
I'm out of charge" you reply, feeling like a complete ditz and blushing. "No problem luv" he tells you "I've got a
link cable so just give me a jiffy and I'll plug into you, then I can pump some life into you." You nod thanks, and
while he goes to get the cable from his car, you mull over
<<link "his odd choice of words.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/Bdown_12" "">>
<br>
True to his word he gets a cable from his car and plugs it into your car's charging point. A few seconds later you
are relieved to see your car's display flicker to life showing the charging screen. "There we go luv" he says "I was
a little worried, us having different cars, that your female socket might be too tight for my male plug, but it went
in sweetly and your socket is gripping it nicely, so it seems we have a good connection!"
<br><br>
You are once again left mulling over his odd choice of words. @@.Thnk1; Perhaps that's how he speaks? Anyway
I shouldn't judge a knight in shining armour who's rescuing a damsel in distress! 😇 @@ He checks the conection
again, then briefly wanders out of view behind your car for a few moments, only to reappear at the passenger
side. He opens the passenger door and climbs in to sit on
<<link "the passenger seat.">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
<<MyPicky "Media/Bdown_13" "">>
<br>
You smile weakly at his presumption but don't say anything. @@.Thnk1; It would be churlish to make him stand
outside. @@ You chat easily about a variety of topics. You tell him that he has a great looking car, he smiles and
tells you that restoring old cars is his job, so he was able to use the garage fascilities after hours to work on it.
<br><br>
The conversation turns to humour and he tells you a joke. "A young maiden is smitten by a gallant knight and
she offers her honor. The knight taken by the maiden's beauty honors her offer. And all through the night he was
on her and off her!" You are reflecting on the synchronicity with your earlier thought of being a damsel in distress
rescued by a knight is shining armour when he
<<link "puts his hand on your leg.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
<<MyPicky "Media/Bdown_14" "">>
<br>
You blink with dawning comprehension at the hand resting on your leg. @@.Thnk1; Oh crikey! @@ It suddenly
becomes crystal clear that he thinks you are a girl, a damsel in distress no less, and is making a move on you as
your knight in shining armour. @@.Thnk1; He wants to claim his reward! @@
<br><br>
The trouble is, his hand feels hot and exciting resting on your leg, and it is causing you to wonder what would
happen if you left it there. It's clouding your judgement. You know that you could get a very hostile reaction if
he discovers your <<MyCock>>
<br>
<table class="Link-table">
<tr>
<td><<link "Tell him you are trans">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "Tremble excitedly!">><<set $Step=20>><<Refresh>><</link>></td>
<td><<link "You can't think!">><<set $Step=20>><<Refresh>><</link>></td>
<td><<link "Remove his hand">><<set $Step=18>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==15>>
<<MyPicky "Media/Bdown_14" "">>
<br>
"I'm trans!" you blurt out, suddenly fearful of accidental discovery. "You're a trans woman?" he asks in a rather
surprised tone, keeping his hand on your leg. "Pre-op or post op?" he adds. "I'm pre-op" you reply, blushing at
having to make such a disclosure to a stranger. "Wow! you're very beautiful, I would never have guessed" he
tells you, keeping his hand on your leg.
<br><br>
You are relieved, but surprised at this outcome. "I've never been with a trans girl before" he tells you. "I think
you're very sexy ... would you let me ... have a little feel?" he asks, with an endearing 'little boy asking for a treat'
sort of look. You respond
<br>
<table class="Link-table">
<tr>
<td><<link "Be gentle with me!">><<set $Step=16>><<Refresh>><</link>></td>
<td><<link "Well ... if you really want to?">><<set $Step=17>><<Refresh>><</link>></td>
<td><<link "Let's just chat!">><<set $Step=70>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==16 or $Step==17>>
<<MyVid "Media/Bdown_16.webm" >>
<br>
He smiles <<if $Step==16>>"Don't you worry sweetie, I'll be so gentle with you!" <<else>>"Oh I do sweetie, I
really want to ever so much!" <</if>> he tells you in a reassuring tone. His right hand slides up your leg to lift
up the hem of your
<<if $Outfit.items[5].name=="Dress">>$Outfit.items[5].desc
<<elseif $Outfit.items[4].name=="Skirt">>$Outfit.items[4].desc <</if>>
and his left hand moves deftly to slip into your $Outfit.items[0].desc. A shock of sexual pleasure jolts you as his
fingers touch your <<MyCock>>
<br><br>
You gasp as he touches you, a sharp, surprised, intake of breath that causes him to pauses for a moment. Then
discerning you are not hurt he continues his exploration.
<<if $Hormone >= 200>>"Oh! ... it's so small ... it feels like a clittoris ... it's just like a girls love bean!"
<<elseif $Hormone >= 180>>"Oh! ... it's so tiny ... it feels like a swolen clittoris ... a girls love button!"
<<elseif $Hormone >= 160>>"Oh my! ... that's dinky isn't it ... any smaller and it could pass for a clittoris!"
<<elseif $Hormone >= 140>>"Oh my! ... how cute! ... it's a tiny little dicklet! ... a sort of fun sized cock!"
<<elseif $Hormone >= 120>>"Aww, sweet! ... a hairless little dick! ... I can see why your becoming a girl."
<<elseif $Transform[3]>0>>"Ooo! Smooth and hairless but bigger than I expected. Keep up the pills girl!"
<</if>>
He observes with a grin. "You've given me a bit of a stiffy girl ... any chance of helping me out with that?" he
inquires as he continues to fiddle with your <<MyCock>>
<<set $Arousal+=10>><<UpdateStats>>
<br>
<table class="Link-table">
<tr>
<td>[[A hand job?|Handjob][$Chosen=2]]</td>
<td>[[A blow job?|Blowjob][$Chosen=3]]</td>
<td>[[Tell him you have lube?|Bumjob][$Chosen=4]]</td>
<td><<link "Let's just chat?">><<set $Step=18>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==18>>
<<MyPicky "Media/Bdown_13" "">>
<br>
Acting swiftly, you pick up his hand and move it across to place it on his own leg. You give it a little pat as you
tell him "Sorry dear, but I don't do that ... I'm er, saving myself for marriage." You smile sweetly. He takes your
refusal very well. "Ok luv, I don't force meself on anyone" he tells you with a grin. "It's a shame though, 'cause I
think you're very sexy!"
<br><br>
You chat for a while in an easy manner, managing to divert most of the conversation onto the subject of his shiny
red sports car. It really is his pride and joy. He virtually rebuilt it from a wreck, converting it over to electric in the
process. "Well, that should get you home" he says as the charging screen shows 40% You thank him profusely as
he disconnects the link cable and stows it away in his car. As he drives away you
<<link "blow him a kiss.">><<set $Step=80; $Chosen=1>><<Refresh>><</link>>
<<elseif $Step==20>>
<<MyVid "Media/Bdown_16.webm">>
<br>
Taking your hesitation and innaction for consent, his right hand moves up your leg to lift the hem of your
<<if $Outfit.items[5].name=="Dress">>$Outfit.items[5].desc
<<elseif $Outfit.items[4].name=="Skirt">>$Outfit.items[4].desc <</if>>
and his left hand moves quickly to slip into your $Outfit.items[0].desc. You gasp as you feel his fingers touch your
<<MyCock>>
<br><br>
He gasps in surprise. "Are you trans?" he asks in a surprised tone. Suddenly frightened what his response will be
you nod rapidly. "Yes" you whisper fearfully. "Oh cool!" he replies in an admiring tone, while continuing to fiddle
with your <<MyCock>> "I've not been with a trans girl before, so what's it to be then love?" he asks eagerly.
<br>
<table class="Link-table">
<tr>
<td>[[A hand job?|Handjob][$Chosen=2]]</td>
<td>[[A blow job?|Blowjob][$Chosen=3]]</td>
<td>[[Tell him you have lube?|Bumjob][$Chosen=4]]</td>
<td><<link "Let's just chat?">><<set $Step=70>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==70>>
<<MyPicky "Media/Bdown_13" "">>
<br>
He takes your refusal very well. "Ok luv, I don't force meself on anyone" he tells you with a grin. "It's a shame
though, 'cause I think you're very sexy!" You chat for a while in an easy manner and he asks if you have been
transitioning for a long time? He sounds surprised when you tell him no. "You must have been very feminine to
start with then luv, because you look fantastic!" He asks when you are going to get a pussy, to which you reply
vaguely. "You should luv" he tells you.
<br><br>
He's so easy and charming to chat with that you start to feel a little mean. After all, he is rather handsome, and
very charming, and he did come to your rescue like a knight in shining armour! Would it really hurt you to thank
him properly? Like a damsel in distress grateful for rescue should?
<br>
<table class="Link-table">
<tr>
<td>[[Offer a Hand job?|Handjob][$Chosen=2]]</td>
<td>[[Offer a Blow job?|Blowjob][$Chosen=3]]</td>
<td>[[Tell him you have lube?|Bumjob][$Chosen=4]]</td>
<td><<link "Nope, we'll just chat!">><<set $Step=80; $Chosen=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==80>>
<<MyPicky "Media/Bdown_80" "">>
<br>
Your little adventure is over! You rewarded your knight in shinning armour by
<<if $Chosen==1>>chatting nicely with him
<<elseif $Chosen==2>>wanking him off expertly<<set $SexStats[7]+=1>>
<<elseif $Chosen==3>>sucking him off like a trooper<<set $SexStats[11]+=1>>
<<elseif $Chosen==4>>letting him fuck your brains out<<set $SexStats[16]+=1>><</if>>
while your car charged up! He then cleared up, gave you a kiss and departed, feeling good you presume, about
having rescued a damsel @@.Thnk1; I'm a damsel😴 @@ in distress.
<br><br>
You sit and ponder a while if you could @@.Thnk1; should? @@ have done things differently. Should you have
behaved like you did? Would it have made any difference? You conclude you will never know. @@.Thnk1; Sigh!
if only life had a back button! 🤔@@ Anyway your car is charged now and you can
<<link "Drive Somewhere">><<unset $Step>><<Driving>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Job>><<set $Job=0>><</if>>
<<if ndef $Tik>><<set $Tik=0>><</if>>
<<if $Job==0>>
@@#Vid;
<<MyVid "Media/Bdown_30.webm">>
<<timed 17s>>
<<replace "#Vid">><<MyVid "Media/Bdown_32.webm">><</replace>>
<</timed>>
@@
<br>
He moves the passenger seat back as far as it will go and reclines the back. Then he takes of his shirt, jeans and
underpants and settles back to await your ministration. @@.Thnk1; Hm, he thinks this could get messy! @@ You
shuffle over to the passenger side and kneel in the footwell, then get the bottle of lube that has been sat in your
glove compartment since time immemorial.
<br><br>
You take hold of his penis and squirt lube onto it then spread it evenly over the rapidly hardening shaft, giggling
as you feel it twitch in your hands. @@.Thnk1; I suggested this, so I'd better set to! @@ You stroke back and
forth, squeezing and jerking, wanking him. @@.Thnk1; I like this! @@ You smile inwardly at the thought and can't
suppress the next @@.Thnk1; I wish I was a girl! @@
<<set $Arousal+=5; $Tik+=1; $Vagenvy+=1; $Fem+=1; $Sexuality-=1>>
<br>
<table class="Link-table">
<tr>
<td><<link "Use your left hand">><<set $Job=1>><<Refresh>><</link>></td>
<td><<link "Use your right hand">><<set $Job=2>><<Refresh>><</link>></td>
<td><<link "Use both hands">><<set $Job=3>><<Refresh>><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Job==1>>
<<MyVid "Media/Bdown_31.webm" >>
<<set $Arousal+=5; $Tik+=1>>
<br>
You are in your stranded car, kneeling in the passenger footwell, giving a handjob to a stranger who stopped to
assist you by charging your car. No coersion was needed, and it was you that suggested a handjob as a reward
for being a knight in shining armour and rescuing a damsel @@.Thnk1;Me! @@ in distress.
<br><br>
You switch to your left hand for a while. Being right handed you're not as good doing it this way, but it's a nice
variation and it gives your aching right hand a little rest. You are impressed by the size of his penis, and can't
help but wonder @@.Thnk1; what would it would feel like pushing in, if I had a vagina! @@
<<if $Tik>5>>
You can feel his cock twitch and tremble in your hand. @@.Thnk1; He's ready to cum @@ You instinctively
know what to do and the feeling of power is delicious.
<<else>>
You can sense he is getting close, but isn't quite ready yet. @@.Thnk1; I have work to do!@@ You giggle and
apply yourself to giving pleasure to the man sat before you.
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Use your left hand">><<set $Job=1>><<Refresh>><</link>></td>
<td><<link "Use your right hand">><<set $Job=2>><<Refresh>><</link>></td>
<td><<link "Use both hands">><<set $Job=3>><<Refresh>><</link>></td>
<td><<if $Tik>5>><<link "Jerk him off!">><<set $Job=4>><<Refresh>><</link>><</if>></td>
</tr>
</table>
<<elseif $Job==2>>
<<MyVid "Media/Bdown_32.webm" >>
<<set $Arousal+=5; $Tik+=1>>
<br>
You are in your stranded car, kneeling in the passenger footwell, giving a handjob to a stranger who stopped to
assist you by charging your car. No coersion was needed, and it was you that suggested a handjob as a reward
for being a knight in shining armour and rescuing a damsel @@.Thnk1;Me! @@ in distress.
<br><br>
You switch back to your right hand and give his cock some serious jerking! Being right handed you are better
doing it this way, so you can make progress to your goal. You are fascinated by the feel of his penis slithering in
your hands, and can't help but wonder what would it would feel like slithering elsewhere!
<<if $Tik>5>>
You can feel his cock twitch and tremble in your hand. @@.Thnk1; He's ready to cum @@ You instinctively
know what to do and the feeling of power is delicious.
<<else>>
You can sense he is getting close, but isn't quite ready yet. @@.Thnk1; I have work to do!@@ You giggle and
apply yourself to giving pleasure to the man sat before you.
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Use your left hand">><<set $Job=1>><<Refresh>><</link>></td>
<td><<link "Use your right hand">><<set $Job=2>><<Refresh>><</link>></td>
<td><<link "Use both hands">><<set $Job=3>><<Refresh>><</link>></td>
<td><<if $Tik>5>><<link "Jerk him off!">><<set $Job=4>><<Refresh>><</link>><</if>></td>
</tr>
</table>
<<elseif $Job==3>>
<<MyVid "Media/Bdown_33.webm" >>
<<set $Arousal+=5; $Tik+=1>>
<br>
You are in your stranded car, kneeling in the passenger footwell, giving a handjob to a stranger who stopped to
assist you by charging your car. No coersion was needed, and it was you that suggested a handjob as a reward
for being a knight in shining armour and rescuing a damsel @@.Thnk1;Me! @@ in distress.
<br><br>
For a bit of variation you use each hand in turn to lovingly caress his penis. You can't help giggling at how easy
it is to get a man erect and arroused, at how easy it is for a woman to get a man to have sex. @@.Thnk1; If I
was a girl I could have a baby any time I wanted! @@
<<if $Tik>5>>
You can feel his cock twitch and tremble in your hand. @@.Thnk1; He's ready to cum @@ You instinctively
know what to do and the feeling of power is delicious.
<<else>>
You can sense he is getting close, but isn't quite ready yet. @@.Thnk1; I have work to do!@@ You giggle and
apply yourself to giving pleasure to the man sat before you.
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Use your left hand">><<set $Job=1>><<Refresh>><</link>></td>
<td><<link "Use your right hand">><<set $Job=2>><<Refresh>><</link>></td>
<td><<link "Use both hands">><<set $Job=3>><<Refresh>><</link>></td>
<td><<if $Tik>5>><<link "Jerk him off!">><<set $Job=4>><<Refresh>><</link>><</if>></td>
</tr>
</table>
<<elseif $Job==4>>
<<MyVid "Media/Bdown_34.webm">>
<br>
You are in your stranded car, kneeling in the passenger footwell, giving a handjob to a stranger who stopped to
assist you by charging your car. No coersion was needed, and it was you that suggested a handjob as a reward
for being a knight in shining armour and rescuing a damsel @@.Thnk1;Me! @@ in distress.
<br><br>
You take the final step and bring on his ejeculation! His cock spurts out copious amounts of semen all over your
fingers. Warm and thick, it spurts and splashes everywhere! Having no tissues to hand you clean your fingers by
licking them, and the strong, salty masculine taste stuns your tastebuds.
<br><br>
While the man is packing away
<<link [[the link cable|Breakdown]]>>
<<set $Step=80>><<unset $Job; $Tik>><<Refresh>>
<</link>>
You ponder how you feel about having just given a handjob and then licking your fingers clean and tasting his
seed. Ammusingly, the thought that crosses your mind is @@.Thnk1; Successful! @@
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Job>><<set $Job=0>><</if>>
<<if ndef $Tik>><<set $Tik=0>><</if>>
<<if $Job==0>>
@@#Vid;
<<MyVid "Media/Bdown_40.webm">>
<<timed 11s>>
<<replace "#Vid">><<MyVid "Media/Bdown_41.webm">><</replace>>
<</timed>>
@@
<br>
He moves the passenger seat back as far as it will go and reclines the back. Then he unfastens his jeans and drops
them, along with his underpants and settles back to await your ministration. You shuffle over to the passenger
side and kneel in the footwell, just inches from his rather large penis.
<br><br>
You feel his nob twitch as you take it in your hand. @@.Thnk1; I suggested this, so I'd better set to! @@ You
play with his rappidly hardening cock, squeezing and wanking it before you introduce it to your mouth for a
quick suck. His taste is strong and masculine and it excites you. @@.Thnk1; I like sucking cock! @@ You smile
inwardly at the obvious admission and feel a little lighter having made it. @@.Thnk1; I wish I was a girl! @@
<<set $Arousal+=5; $Tick+=1; $Vagenvy+=1; $Fem+=1; $Sexuality-=1>>
<br>
<table class="Link-table">
<tr>
<td><<link "Play with it some more">><<set $Job=1>><<Refresh>><</link>></td>
<td><<link "Suck it seriously">><<set $Job=2>><<Refresh>><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Job==1>>
<<MyVid "Media/Bdown_41.webm" >>
<<set $Arousal+=5; $Tik+=1>>
<br>
You are in your stranded car, kneeling in the passenger footwell, giving a blowjob to a stranger who stopped to
assist you by charging your car. No coersion was applied, and it was you that suggested a blowjob as a reward
for being a knight in shining armour and rescuing a damsel @@.Thnk1;Me! @@ in distress.
<br><br>
You are fascinated with his penis, fixated on it. The way it springs back up after you pull it down, the solid meaty
feel of it when you slap it against your tongue, and the girth when you wrap your lips around it. It's swollen and
hard now it's fully erect, powerful, rampant, virile. @@.Thnk1; A tool for making babies!@@ You are becoming
quite arroused by sucking on this engorged specimen of manhood!
<br>
<table class="Link-table">
<tr>
<td><<link "Play with it some more">><<set $Job=1>><<Refresh>><</link>></td>
<td><<link "Suck it seriously">><<set $Job=2>><<Refresh>><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Job==2>>
<<MyVid "Media/Bdown_42.webm" >>
<<set $Arousal+=5; $Tik+=1>>
<br>
You are in your stranded car, kneeling in the passenger footwell, giving a blowjob to a stranger who stopped to
assist you by charging your car. No coersion was needed, it was you that suggested a blowjob as a reward for
being a knight in shining armour and rescuing a damsel @@.Thnk1;Me! @@ in distress.
<br><br>
You are giving his penis a seriously vigerous sucking, and you sense that it is having effect. You find yourself
listening to his breathing, sneaking glances at his expression @@.Thnk1;All the things a girl does when she
sucks a man's cock! @@
<<if $Tik>5>>
You can feel his cock twitching and trembling, it must be achingly hard now! You sense the man's tension, his
need. @@.Thnk1;he's ready to cum, he want's to cum, he needs to cum! @@ You instinctively know what to
do and the feeling of power is delicious.
<<else>>
You can sense he is getting close, but isn't quite ready to ejeculate. @@.Thnk1; I have work to do!@@ You
smile inwardly and apply yourself to the task, using lips, mouth and tongue in adroit ways to give pleasure to
the man you are kneeling before.
<</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Play with it some more">><<set $Job=1>><<Refresh>><</link>></td>
<td><<link "Suck it seriously">><<set $Job=2>><<Refresh>><</link>></td>
<td><<if $Tik>5>>
<<link "Suck him off!">><<set $Job=3>><<Refresh>><</link>>
<</if>></td>
</tr>
</table>
<<elseif $Job==3>>
<<MyVid "Media/Bdown_43.webm" "NoLoop">>
<br>
You are in your stranded car, kneeling in the passenger footwell, giving a blowjob to a stranger who stopped to
assist you by charging your car. No coersion was needed, it was you that suggested a blowjob as a reward for
being a knight in shining armour and rescuing a damsel @@.Thnk1;Me! @@ in distress.
<br><br>
You take the final step and bring on his ejeculation! His cock spurts out copious amounts of semen into your
waiting mouth. Warm and thick, it pools on your tongue and slides down your throat, leaving behind a strong,
salty masculine aftertaste that stuns your tastebuds, and a sticky, slimey coating wherever if splashed your skin.
<br><br>
While the man is packing away
<<link [[the link cable|Breakdown]]>>
<<set $Step=80>><<unset $Job; $Tik>><<Refresh>>
<</link>>
You ponder how you feel about having just performed felatio and tasted and swallowed his seed. Ammusingly,
the thought that crosses your mind is @@.Thnk1; Successful! @@
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Job>><<set $Job=0>><</if>>
<<set $Toggle="Stats">>
<<if $Job==0>>
@@#Vid;
<<MyVid "Media/Bdown_50.webm">>
<<timed 10s>>
<<replace "#Vid">><<MyVid "Media/Bdown_51.webm">><</replace>>
<</timed>>
@@
<br>
"I have lube" you tell him reaching for the glove compartment where a bottle of lube that has been sat since
time immemorial. "Cool" he says with a grin as he flips the seatback lock of your seat and you go sprawling
backwards in disarray. Strong hands turn you onto your front, and you hear squishy sounds behind you. You feel
something large and warm slap against your bum a couple of times before it pushes deep into your hole.
<br><br>
You instinctively reach down covering up your own <<MyCock>> with your hand. You wonder why you did that
and slowly it dawns on you @@.Thnk1; because I want him to think of me as a woman! @@ You study the rear
seats abstractedly as he fucks you and wonder why you are doing this. Several motivations spring to mind, but
eventually you decide that it's because you love
<<set _Txt1="acting like a woman">>
<<set _Txt2="being treated like a woman">>
<<set _Txt3="pleasing men">>
<<set _Txt4="being taken sexually">>
<br>
<table class="VariLink-table">
<tr>
<td><<link _Txt1>><<set $Job=1; $Pass=_Txt1>><<Refresh>><</link>></td>
<td><<link _Txt2>><<set $Job=1; $Pass=_Txt2>><<Refresh>><</link>></td>
<td><<link _Txt3>><<set $Job=1; $Pass=_Txt3>><<Refresh>><</link>></td>
<td><<link _Txt4>><<set $Job=1; $Pass=_Txt4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Job==1>>
<<MyVid "Media/Bdown_51.webm">>
<br>
You really love $Pass, so being fucked by a virile young man is about as good as it gets for you and you feel your
arousal growing with every thrust of his thick manly penis. The feeling of not being in control is so delicious
@@.Thnk1; so feminine! @@ Your role is to receive @@.Thnk1; to serve! @@ To be the object of his lust and the
receptacle for his eventual ejeculation. @@.Thnk1; Jeeze, I love $Pass ... I'm in heaven! @@
<br><br>
@@#Txt1;
He's going to make you orgasm and you're powerless to stop it! You're being fucked by a man, he's stronger than
you, more powerful than you, in control of you, and the fluttering feeling of helpless femininity that this gives you
is bringing you to orgasm whether you wish it or not!
@@
<<repeat 1s>>
<<set $Arousal+=10>>
<<if $Arousal>100>>
<<replace "#Txt1">>He brought you to orgasm! @@.Thnk1; I couldn't help myself! @@ His cock, thrusting
in and out of you, stimulating you, taking you, made you orgasm! You now experience yet another uniquely
female situation, you have orgasmed but he hasn't finished fucking you yet! His cock is still ploughing you
and stimulating your arousal. Your befuddled mind can't decide if you want him to continue, or
<<link "finally cum and end this!">><<set $Job=2>><<unset $Pass>><<Refresh>><</link>>
<</replace>>
<<Orgasm 3>><<set $Arousal=0>>
<</if>>
<<UpdateStats>>
<</repeat>>
<<elseif $Job==2>>
<<MyVid "Media/Bdown_52.webm">>
<br>
A sudden feeling of emptiness shocks you as he withdraws his penis. It's followed by a splash of warmth across
your backside informing you he has just ejeculated. You are surprised, and maybe a little dissapointed? that he
didn't finish inside you. Some men like to see their handywork you suppose @@.Thnk1; It's one of the things I'll
just need to get used to! @@
<br><br>
While the man is packing away
<<link [[the link cable|Breakdown]]>>
<<set $Step=80>><<unset $Job; $Pass>><<Refresh>>
<</link>>
you ponder what you feel about having just had anal sex with a stranger. More significantly perhaps, how his
cock made you orgasm and you were helpless to resist. Ammusingly, the thought that actual flashes into your
mind is @@.Thnk1; Awesome! @@
<</if>>
<</nobr>>
<<nobr>>
<<set $Energy=Math.clamp($Energy, 0, 100)>>
<<set $Hunger=Math.clamp($Hunger, 0, 100)>>
<<set $Thirst=Math.clamp($Thirst, 0, 100)>>
<<set $Hygiene=Math.clamp($Hygiene, 0, 100)>>
<<set $Fitness=Math.clamp($Fitness, 0, 100)>>
<<set $Ego=Math.clamp($Ego, 0, 100)>>
<<set $Vagenvy=Math.clamp($Vagenvy, 0, 100)>>
<<set $Babycrazy=Math.clamp($Babycrazy, 0, 100)>>
<<set $Fem=Math.clamp($Fem, 0, 100)>>
<<set $Nice=Math.clamp($Nice, 0, 100)>>
<<set $Accept=Math.clamp($Accept, 0, 100)>>
<<set $Slut=Math.clamp($Slut, 0, 100)>>
<<set $Sexuality=Math.clamp($Sexuality, 0, 100)>>
<<set $Skill_LHeel=Math.clamp($Skill_LHeel, 0, 100)>>
<<set $Skill_MHeel=Math.clamp($Skill_MHeel, 0, 100)>>
<<set $Skill_HHeel=Math.clamp($Skill_HHeel, 0, 100)>>
<<set $Skill_SHeel=Math.clamp($Skill_SHeel, 0, 100)>>
<<set $Intox=Math.clamp($Intox, 0, 100)>>
<<set $Arousal=Math.clamp($Arousal, 0, 100)>>
<<set _Energy=Math.round($Energy)>>
<<set _Hunger=Math.round($Hunger)>>
<<set _Thirst=Math.round($Thirst)>>
<<set _Hygiene=Math.round($Hygiene)>>
<<set _Fitness=Math.round($Fitness)>>
<<set _Egotism=Math.round($Ego)>>
<<set _Vagenvy=Math.round($Vagenvy)>>
<<set _Babycrazy=Math.round($Babycrazy)>>
<<set _Fem=Math.round($Fem)>>
<<set _Nice=Math.round($Nice)>>
<<set _Accept=Math.round($Accept)>>
<<set _Slut=Math.round($Slut)>>
<<set _LHeelSkill=Math.round($Skill_LHeel)>>
<<set _MHeelSkill=Math.round($Skill_MHeel)>>
<<set _HHeelSkill=Math.round($Skill_HHeel)>>
<<set _SHeelSkill=Math.round($Skill_SHeel)>>
<<set _Intoxication=Math.round($Intox)>>
<<set _Arousal=Math.round($Arousal)>>
<div align='center' style='font-size: 100%;'>
<table class="Stat-table">
<tr>
<td><<Stat1 _Energy "Energy :">></td>
<td><<Stat1 _Energy "_Energy %">></td>
</tr>
<tr>
<td><<Stat2 _Hunger "Hunger :">></td>
<td><<Stat2 _Hunger "_Hunger %">></td>
</tr>
<tr>
<td><<Stat2 _Thirst "Thirst :">></td>
<td><<Stat2 _Thirst "_Thirst %">></td>
</tr>
<tr>
<td><<Stat1 _Hygiene "Hygiene :">></td>
<td><<Stat1 _Hygiene "_Hygiene %">></td>
</tr>
<tr>
<td><<Stat1 _Fitness "Fitness :">></td>
<td><<Stat1 _Fitness "_Fitness %">></td>
</tr>
<tr>
<td><<Stat1 _Egotism "Egotism :">></td>
<td><<Stat1 _Egotism "_Egotism %">></td>
</tr>
<tr> /* $Sexuality increases with female encounters, decreases with male encounters */
<<if $MC.sex=="Male">>
<<if $Sexuality >=92>><<set _Text = "Sex Mad">>
<<elseif $Sexuality >=80>><<set _Text = "Sex Addict">>
<<elseif $Sexuality >=62>><<set _Text = "Randy Git">>
<<elseif $Sexuality >=40>><<set _Text = "Hetero">>
<<elseif $Sexuality >=32>><<set _Text = "Questioning">>
<<elseif $Sexuality >=22>><<set _Text = "Bi-Curious">>
<<elseif $Sexuality >=8>><<set _Text = "Bisexual">>
<<else>><<set _Text = "Homo">><</if>>
<<else>>
<<if $Sexuality >=94>><<set _Text = "Lesbian">>
<<elseif $Sexuality >=80>><<set _Text = "Bisexual">>
<<elseif $Sexuality >=70>><<set _Text = "Bi-Curious">>
<<elseif $Sexuality >=62>><<set _Text = "Questioning">>
<<elseif $Sexuality >=40>><<set _Text = "Hetero">>
<<elseif $Sexuality >=22>><<set _Text = "Cock Lover">>
<<elseif $Sexuality >=8>><<set _Text = "Nympho">>
<<else>><<set _Text = "Slapper">><</if>>
<</if>>
<td>Sexuality :</td>
<td>_Text</td>
</tr>
<tr>
<<if $MC.sex=="Male">>
<td><<Stat4 _Nice "Niceness :">></td>
<td><<Stat4 _Nice "_Nice %">></td>
<<else>>
<td><<Stat5 _Nice "Niceness :">></td>
<td><<Stat5 _Nice "_Nice %">></td>
<</if>>
</tr>
<<if $MC.sex=="Female">>
<tr>
<td><<Stat5 _Slut "Sluttiness :">></td>
<td><<Stat5 _Slut "_Slut %">></td>
</tr>
<</if>>
<tr>
<<if $MC.sex=="Male">>
<td><<Stat3 _Vagenvy "Vagina Envy :">></td>
<td><<Stat3 _Vagenvy "_Vagenvy %">></td>
<<else>>
<td><<Stat5 _Accept "Acceptance :">></td>
<td><<Stat5 _Accept "_Accept %">></td>
<</if>>
</tr>
<tr>
<<if $MC.sex=="Male">>
<td><<Stat3 _Babycrazy "Babycrazy :">></td>
<td><<Stat3 _Babycrazy "_Babycrazy %">></td>
<<else>>
<td><<Stat5 _Babycrazy "Motherly :">></td>
<td><<Stat5 _Babycrazy "_Babycrazy %">></td>
<</if>>
</tr>
<tr>
<<if $MC.sex=="Male">>
<td><<Stat3 _Fem "Feminity :">></td>
<td><<Stat3 _Fem "_Fem %">></td>
<<else>>
<td><<Stat5 _Fem "Femininity :">></td>
<td><<Stat5 _Fem "_Fem %">></td>
<</if>>
</tr>
<<if $Outfit.items[3].heel=="L" and _LHeelSkill<100>>
<tr>
<td><<Stat1 _LHeelSkill "Low Heel Skill :">></td>
<td><<Stat1 _LHeelSkill "_LHeelSkill %">></td>
</tr>
<<elseif $Outfit.items[3].heel=="M"and _MHeelSkill<100>>
<tr>
<td><<Stat1 _MHeelSkill "Mid Heel Skill :">></td>
<td><<Stat1 _MHeelSkill "_MHeelSkill %">></td>
</tr>
<<elseif $Outfit.items[3].heel=="H" and _HHeelSkill<100>>
<tr>
<td><<Stat1 _HHeelSkill "High Heel Skill :">></td>
<td><<Stat1 _HHeelSkill "_HHeelSkill %">></td>
</tr>
<<elseif $Outfit.items[3].heel=="S">>
<tr>
<td><<Stat1 _SHeelSkill "Stiletto Heel Skill :">></td>
<td><<Stat1 _SHeelSkill "_SHeelSkill %">></td>
</tr>
<</if>>
<<if _Intoxication>0>>
<tr>
<td><<Stat2 _Intoxication "Intoxication :">></td>
<td><<Stat2 _Intoxication "_Intoxication %">></td>
</tr>
<</if>>
<tr>
<td><<Stat2 _Arousal "Arousal :">></td>
<td><<Stat2 _Arousal "_Arousal %">></td>
</tr>
</table>
</div>
<</nobr>><<nobr>>
<<if ndef $Pump>><<set $Pump="L">><</if>>
<<set $Elapsed=10>>
<<MyPicky "Media/Xtra1/ShavePussy" "">>
<<Ambient "Media/Sounds/Amb_Shower.mp3" "0.4">>
<<StripAll>>
<br>
The didn't bring your electric shaver to spruce <<Think>> I suppose I don't need it now <</Think>> but they have provided some disposable wet razors, so you get undressed and step in the shower. You lather up the nether regions of your body and shave away the <<MyBush>> between your legs.
<br><br>
In one way it's easier than shaving your face because you can see what you are doing without having to use a mirror, but in other ways it's harder. Everything down there is soft and delicate and you are afraid of cutting yourself, and you are trying for a much smoother shave. Eventually your pussy is once again
<<link "soft smooth and hairless" `previous()`>>
<<StopMySound>><<StripAll>><<set $Bush=0; $Hygiene+=10>>
<</link>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set _Picky = "Media/Computer/AL_" + $Step>>
<<set $Elapsed=2>>
<<MyPicky _Picky "">>
<br>
<<if $Step==0>>
You are in your bedroom using your computer and have opened up the 'Another Life' game. It's a game you
signed up for a short while ago, and on a whim you created a female Avatar. You did a couple of sessions to
learn the ropes and spent €20 on clothes and accessories. As this is a virtual world populated by avatars of other
real people, you thought it might be amusing to download a voice change app to make you sound like a girl.
<br>
<table class="Link-table">
<tr>
<td><<link "Logon to 'Another Life'">><<set $Step=1>><<Refresh>><</link>></td>
<td></td>
<td></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
You are in your bedroom using your computer and have logged onto the 'Another Life' game. As expected your
default logon is in your skypad, but it seems that you have logged on naked! @@.Thnk1; Hmm @@ You think
there must be a setting somewhere to change that, but you don't know where.
<br><br>
By using their camera controls players can view things at great distances, even hundreds of meters up in the sky
and inside a skypad. Some pervert could be watching you even now. @@.Thnk1; Better get dressed then! @@
<br>
<table class="Link-table">
<tr>
<td><<link "Boho Dress">><<set $Step=10>><<Refresh>><</link>></td>
<td><<link "Beach Outfit">><<set $Step=20>><<Refresh>><</link>></td>
<td><<link "Clubbing Outfit">><<set $Step=30>><<Refresh>><</link>></td>
<td><<link "Outfit4 (TBD)">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step>=10 and $Step<20>>
You are in your bedroom using your computer and have logged onto the 'Another Life' game. You have chosen
to wear a cream colored Boho dress with lace up over-the-knee boots. The outfit also comes with some lacy tan
underwear and complementary jewelery.
<br><br>
<<if $Step==10>>
You are currently stark naked, displaying your large jiggly tits and tight little fanny with it's trimmed bush for
any casual observer to see. @@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put some Panties on">><<set $Step=11>><<Refresh>><</link>></td>
<td><<link "Try a different Outfit">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==11>>
You are wearing a pair of lacy tan panties which cover your tight little fanny with it's trimmed bush, but your
large jiggly tits are on display for any casual observer to see.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put a Bra on">><<set $Step=12>><<Refresh>><</link>></td>
<td><<link "Take your Panties off">><<set $Step=10>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==12>>
You are wearing a lacy tan bra and panties which cover your tight little fanny with it's trimmed bush and your
large tits now jiggle less when you move.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put some tights on">><<set $Step=13>><<Refresh>><</link>></td>
<td><<link "Take your Bra off">><<set $Step=11>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==13>>
You are wearing a lacy tan bra and panties which cover your tight little fanny with it's trimmed bush and your
large tits, and some tan colored tights which make your legs look nice and sexy.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put the Dress on">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "Take your Tights off">><<set $Step=12>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==14>>
You are wearing a cream colored Boho style mini dress over your lacy tan underwear. Your legs look nice and
sexy in the tan colored tights.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put the Boots on">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "Take the Dress off">><<set $Step=13>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==15>>
You are wearing a cream colored Boho style mini dress over your lacy tan underwear. Your legs look long and
sexy in tan colored tights and over-the-knee boots.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put some Jewelry on">><<set $Step=16>><<Refresh>><</link>></td>
<td><<link "Take the Boots off">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==16>>
You are fully dressed in a cream colored Boho style mini dress over your lacy tan underwear. Your legs look
long and sexy in tan colored tights and over-the-knee boots, and you are decked out with complementary
citrine jewelery.
@@.Thnk1; Ready to Go! @@
<br>
<table class="VariLink-table">
<tr>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td>@@.Blu; Go Shopping! (TBD)@@</td>
<td><<link "Strip Naked">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<</if>>
<<elseif $Step>=20 and $Step<30>>
You are in your bedroom using your computer and have logged onto the 'Another Life' game. You have chosen
to wear a cream colored Boho dress with lace up over-the-knee boots. The outfit also comes with some lacy tan
underwear and complementary jewelery.
<br><br>
<<if $Step==20>>
You are currently stark naked, displaying your large jiggly tits and tight little fanny with it's trimmed bush for
any casual observer to see. @@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put the bottoms on">><<set $Step=21>><<Refresh>><</link>></td>
<td><<link "Try a different Outfit">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==21>>
You are wearing a sexy striking yellow and black bikini bottom which covers your tight little fanny with it's
trimmed bush, but your large jiggly tits are on display for any casual observer to see.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put a Top on">><<set $Step=22>><<Refresh>><</link>></td>
<td><<link "Take the Bottoms off">><<set $Step=20>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==22>>
You are wearing a sexy striking yellow and black bikini set which covers your tight little fanny with it's trimmed
bush and your large tits now jiggle less when you move.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put some Shoes on">><<set $Step=23>><<Refresh>><</link>></td>
<td><<link "Take yourTop off">><<set $Step=21>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==23>>
You are wearing a sexy yellow and black bikini set which covers your tight little fanny with it's trimmed bush
and your large tits, and a pair of colorful and comfortable wedge sandals.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put some Jewelry on">><<set $Step=24>><<Refresh>><</link>></td>
<td><<link "Take your Shoes off">><<set $Step=22>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==24>>
You are wearing a sexy yellow and black bikini and a pair of colorful and comfortable wedge sandals. You have
adorned yourself with various necklaces and bandgles, earrings, and a belly piercing.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put a Coverup on">><<set $Step=25>><<Refresh>><</link>></td>
<td><<link "Take your Jewelry off">><<set $Step=23>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==25>>
You are wearing a sexy yellow and black bikini and a pair of colorful and comfortable wedge sandals. You have
adorned yourself with various necklaces and bandgles, earrings, and a belly piercing, and donned a contrasting
white cover up.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put your accessories on">><<set $Step=26>><<Refresh>><</link>></td>
<td><<link "Take the Coverup off">><<set $Step=24>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==26>>
You are fully dressed in your sexy Beach outfit. You are wearing a striking yellow and black bikini with a white
coverup. You are adorned with various necklaces and bandgles, earrings, and a belly piercing. On your feet
you have a pair of colorful wedge sandals, and you are sporting your sunglasses and beach bag!
@@.Thnk1; Ready to Go! @@
<br>
<table class="VariLink-table">
<tr>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td>@@.Blu; Go to the Beach (TBD)@@</td>
<td><<link "Strip Naked">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<</if>>
<<elseif $Step>=30 and $Step<40>>
You are in your bedroom using your computer and have logged onto the 'Another Life' game. You have chosen
to wear a crisp white ruched clubbing mini dress with strappy high heeled sandals, The outfit also comes with
some fancy lacy white underwear and delicate gold jewelery.
<br><br>
<<if $Step==30>>
You are currently stark naked, displaying your large jiggly tits and tight little fanny with it's trimmed bush for
any casual observer to see. @@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put the panties on">><<set $Step=31>><<Refresh>><</link>></td>
<td><<link "Try a different Outfit">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==31>>
You are wearing sexy white lace panties that cover your tight little fanny with it's trimmed bush, but your large
jiggly tits are on display for any casual observer to see.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put the Bra on">><<set $Step=32>><<Refresh>><</link>></td>
<td><<link "Take the Bottoms off">><<set $Step=30>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==32>>
You are wearing sexy white lace underwear which covers your tight little fanny with it's trimmed bush and your
large tits now jiggle less when you move.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put the Shoes on">><<set $Step=33>><<Refresh>><</link>></td>
<td><<link "Take your Bra off">><<set $Step=31>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==33>>
You are wearing sexy white lace underwear which covers your tight little fanny with it's trimmed bush and your
large tits, and a pair of white strappy high heeled sandals.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put the Dress on">><<set $Step=34>><<Refresh>><</link>></td>
<td><<link "Take your Shoes off">><<set $Step=32>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==34>>
You are wearing an attention grabbing crisp white ruched clubbing mini dress over sexy white lace underwear
and a pair of white strappy high heeled sandals.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put some Jewelry on">><<set $Step=35>><<Refresh>><</link>></td>
<td><<link "Take your Dress off">><<set $Step=33>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==35>>
You are wearing a white ruched clubbing mini dress over sexy white lace underwear and a pair of white strappy
high heeled sandals.You have added delecate gold jewelry of a pendant, bracelet and earrings.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Put your coat on">><<set $Step=36>><<Refresh>><</link>></td>
<td><<link "Take the Jewelry off">><<set $Step=34>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==36>>
Under your striking white Trench coat, you are wearing a ruched white mini dress and sexy lace underwear with
white strappy high heeled sandals and a delecate gold pendant, bracelet and earrings.
@@.Thnk1; I wonder if anyone is watching me? @@
<br>
<table class="Link-table">
<tr>
<td><<link "Grab your Bag">><<set $Step=37>><<Refresh>><</link>></td>
<td><<link "Take your Coat off">><<set $Step=35>><<Refresh>><</link>></td>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==37>>
You are fully dressed in your sexy Clubbing outfit. You are wearing a striking white Trench coat, under which is
a ruched white mini dress with white strappy high heeled sandals. Underneath you have sexy lace underwear
and are adorned with a delecate gold pendant, bracelet and earrings. As a final touch you have every woman's
friendl, a copious shoulder bag to keep your girly essentials in!
@@.Thnk1; Ready to Go! @@
<br>
<table class="VariLink-table">
<tr>
<td><<link "Admire your avatar">><<Refresh>><</link>></td>
<td>@@.Blu; Let's go Clubbing! (TBD)@@</td>
<td><<link "Strip Naked">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link [[Close 'Another Life'|Computer]]>><<unset $Step>><</link>></td>
</tr>
</table>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Area="ShopLingerie">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Lingerie)/Shop_11.jpg]]
<<else>>
[img[Media/Shop (Lingerie)/Shop_10.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
you are standing outside bras'N'things lingerie shop. The eye catching window display has pictures of young
women posing is sexy lingerie. Mannequins display bras and panties of different styles, colors, and materials.
Opening hours are 8AM to 8PM.
<br><br>
<<Shopdecision 12>>
<<elseif $Shop=="Inside">>
<<if $Step>=16 and $Step<29>>
<<switch $Browse>>
<<case "Bras">><<set _Picky="Media/Shop (Lingerie)/Shop_17">>
<<case "Panties">><<set _Picky="Media/Shop (Lingerie)/Shop_18">>
<<case "Tights">><<set _Picky="Media/Shop (Lingerie)/Shop_19">>
<<case "Stockings">><<set _Picky="Media/Shop (Lingerie)/Shop_20">>
<<case "Sleepwear">><<set _Picky="Media/Shop (Lingerie)/Shop_21">>
<<case "Lingerie sets">><<set _Picky="Media/Shop (Lingerie)/Shop_12">>
<<case "Wraps">><<set _Picky="Media/Shop (Lingerie)/Shop_12">>
<<default>>
<</switch>>
<<else>>
<<set _Picky="Media/Shop (Lingerie)/Shop_" + $Step>>
<<if $Step==30>><<set _Picky="Media/Shop (Lingerie)/Shop_12">><</if>>
<</if>>
<<MyPicky _Picky "">>
<<StopMySound>>
<br>
You have entered bras'N'things lingerie shop. Perhaps it's the lingering scent of perfume left by it's denizens, but
the very air reeks of soft femininity. It's the ultimate domain of women, and you are surrounded by eye catching
displays of female underwear.
<br><br>
<</if>>
<<if $Step==12>>
<<if $MC.sex=="Male">>
<<if $Events[10]==1 and $Transform[2]==0>><<set $Step=17>>
<<elseif $Events[10]==2>><<set $Step=18>>
<<else>><<set $Step=13>><</if>>
<<else>>
<<set $Step=30>>
<</if>>
You see racks of
<<link "Panties">><<set $Browse="Panties">><<Refresh>><</link>>
on the wall to your left, and racks of
<<link "Bras">><<set $Browse="Bras">><<Refresh>><</link>>
on the wall to your right. Further down on the left is a display of Hosiery with
<<link "Tights">><<set $Browse="Tights">><<Refresh>><</link>> and
<<link "Stockings">><<set $Browse="Stockings">><<Refresh>><</link>>
and right at the back are the slips,
<<link "Nighties">><<set $Browse="Sleepwear">><<Refresh>><</link>>
and
<<link "Wraps">><<set $Browse="Wraps">><<Refresh>><</link>>
in various colors and materials. Also on display in prominent places are various expensive
<<link "Lingerie sets">><<set $Browse="Lingerie sets">><<Refresh>><</link>>
Of course If you don't actually want to buy any of this stuff, and I mean why
would you? Then you can always just
<<link "Step Outside">><<set $Browse="">><<set $Shop="Outside"; $Step=10>><<Refresh>><</link>>
The shop.
<<elseif $Step==13>>
<<if $Transform[2]==0>>
A shop assistant appears from nowhere as if by magic. "Can I help you sir?" she asks in a curious tone. "Er,
yes, I'm looking to buy $Browse" you tell her. "Oh course sir" she says, with a hint of amusement. "Do you
know the size of the person you are buying the $Browse for?" You respond
<br>
<table class="Link-table">
<tr>
<td><<link "I don't know">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "I'm not sure">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "About my size?">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "It's for me!">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "Run away!">><<set $Shop="Outside"; $Step=10>><<Refresh>><</link>></td>
</tr>
</table>
<<else>>
A shop assistant suddenly appears from nowhere as if by magic. "Can I help you Madame?" she asks in a
mildly curious tone. "Er, yes, I'm looking to buy $Browse" you tell her. "Oh course Madame, we have a large
selection in all of the standard sizes" she says, with a slight frown. "Do you know your size Madame? she asks.
<br>
<table class="VariLink-table">
<tr>
<td><<link "I don't sorry">><<set $Step=15>><<Refresh>><</link>></td>
<td><<link "I'm not sure">><<set $Step=15>><<Refresh>><</link>></td>
<<if $Events[9]==1>>
<td><<link "You measured me once before">><<set $Step=15>><<Refresh>><</link>></td>
<</if>>
<td><<link "Run away!">><<set $Shop="Outside"; $Step=10>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<<elseif $Step==14>>
The shop assistant now looks both curious and amused! "Well sir, I think that you need to go and ask the person
you are buying for what size she is." You start to blush "Oh! Yes .. ok" She smiles. "If it's for a surprise you could
always look at the label of something else that she wears?" You don't know what else to say so you
<<link "thank her and leave.">><<set $Shop="Outside"; $Step=10>><<Refresh>><</link>>
<<elseif $Step==15>>
<<if $Transform[2]==0>>
The shop assistant regards your blushing cheeks with a calculating look. "Oh! well sir, In that case I think that
we should get you measured up first, and then see what we have in stock that will fit you!" She takes the tape
measure from around her neck, and first measures your hips, then your waist, then finally makes you stand with
arms raised while she measures your chest ...
<<link "in two places.">><<set $Step=16; $Events[10]=1>><<Refresh>><</link>>
<<else>>
<<if $Events[10]==1>>
She suddenly recognises you. "Oh! I am so sorry that I didn't recognise you, but you look so different now,
and may I say quite lovely. But I think I had better retake your measurements."
<<else>>
She smiles "No problem Madame, I will just take your measurements now."
<</if>>
The shop assistant takes the tape measure from around her neck, and first measures your hips, then your waist,
then finally makes you stand with arms raised while she
<<link "measures your bust.">><<set $Step=16; $Events[10]=2>><<Refresh>><</link>>
<</if>>
<<elseif $Step>=16>>
<<if $Step==16>>
<<if $Browse=="Lingerie sets">>
After measuring you the shop assistant has a quick think, then reluctantly informs you that none of the
Lingerie sets are going to fit you. "We do have larger sizes in the standard stock" she continues "So feel
free to browse the displays." You go to examine them.
<<else>>
After measuring you the shop assistant has a quick think, then goes to one of the $Browse displays, takes
one off the display, and brings it back to show you. "Well now, we have a fair amount in stock that will fit
you" she says "Take this for example, the material has some stretch in it, and it's available in a larger size.
But feel free to browse the displays." She indicates the displays and you go to examine them.
<</if>>
<<elseif $Step==17>>
<<if $Browse=="Lingerie sets">>
A shop assistant appears from nowhere as if by magic. "Welcome back Sir!" she says in a pleasant tone, and
you explain that you wish to buy a Lingerie set for yourself. She reluctantly informs you that none of the
Lingerie sets are going to fit you. "We do have larger sizes in the standard stock" she continues "So feel free
to browse the displays." You go to examine them.
<<else>>
A shop assistant appears from nowhere as if by magic. "Welcome back Sir!" she says in a pleasant tone, and
then consults a small notebook. "Well now, we have a fair amount of $Browse in stock that will fit you" she
says "so feel free to browse." She indicates where you will find the $Browse that will fit are located, and you
go to the indicated displays to choose your lingerie.
<</if>>
<<elseif $Step==18>>
<<if $Browse=="Lingerie sets">>
A shop assistant appears from nowhere as if by magic. "Welcome back Madame!" she says in a pleasant
tone, and you explain that you wish to buy a Lingerie set for yourself. She reluctantly informs you that none
of the Lingerie sets are going to fit you. "We do have larger sizes in the standard stock" she continues "So
feel free to browse the displays." You go to examine them.
<<else>>
A shop assistant appears from nowhere as if by magic. "Welcome back Madame!" she says in a pleasant
tone, and then consults a small notebook. "Well now, we have a fair amount of $Browse in stock that will fit
you" she says "so feel free to browse." She indicates where you will find the $Browse that will fit are located,
and you go to the indicated displays to choose your lingerie.
<</if>>
<<elseif $Step==30>>
As a female the shop assistants assume that you know your sizes and measurements, and so leave you to
browse the store unmolested, whilst of course being available to answer any questions. You are a woman now
and you belong here, you are 'at home' amongst the silk satin and lace.
<</if>>
<br>
<<switch $Browse>>
<<case "Panties">><<ShopPanty>>
<<case "Bras">><<ShopBras>>
<<case "Tights">><<ShopTights>>
<<case "Stockings">><<ShopStockings>>
<<case "Sleepwear">><<ShopSleep>>
<<case "Wraps">><<ShopWraps>>
<<case "Lingerie sets">><<ShopLingerieSets>>
<<default>>
<</switch>>
<br>
<<link "Browse something else.">><<set $Browse=""; $Step=12>><<Refresh>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<StopMySound>>
<<set $Locn="HollieFlat">>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Work/Office_09" "">>
<br>
You leave your apartment and go outside into the street. It's <<TimeOfDay>> and $WeatherText The temperature
is $Temperature °C.
<<if $Weather<2>>
So you decide to walk round
<<elseif $Weather<2>>
So you decide to risk it and walk round
<<else>>
So you make a dash for your car and drive round
<</if>>
to the block of flats where Hollie lives, which is just 10 minutes from where you live.
<br><br>
You go into the building and up the stairs to Hollie's flat, then knock on the door saying "Hi love, it's $MC.name."
You wait to be let in, but a few moments later you hear Hollie's voice saying. "The door's open darling, come on
in." so you turn the door handle, open the door, and
<<link "enter Hollie's flat">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/NPCS/Hollie_10" "">>
<br>
Ivy looks up at you from the floor where she is playing with her dolly. "Hello Ivy" you greet her and smile, but Ivy
doesn't respond and just keep looking at you. You can hear Hollie moving about in the bathroom quite clearly as
the door is ajar. You squat down with the baby. "What's mummy doing Ivy?" you whisper "Is she making herself all
pretty for me?" If Ivy knows, it seems like she isn't going to tell!
<br><br>
At that moment you hear the unmistakable sound of someone peeing into a toilet. The image the sound conjures
is so clear and detailed that your mind empties of everything else. @@.Thnk1; Jesus, I know it's all stage managed
but ... @@ And so it comes to pass that you already have an erection by the time that Hollie
<<link [[comes back stark naked|Hollie Fuck]]>><<unset $Step>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Locn="Towncenter">>
<<set $Elapsed=15>>
<<if $Step==0>>
<<if $TimeOfDay=="M" or $TimeOfDay=="N">><<set _Vol=0.5>><<else>><<set _Vol=1.0>><</if>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" _Vol>>
<<MyPicky "Media/NPCS/Hollie_90" "Time">>
<br>
Hollie bestows you a fond smile and then sets off, leaving you to push Ivy in the pram. You dutifully follow close
behind, navigating the Mall and then out into the town heading in the direction of Hollie's flat. Your attention is
inevitably drawn towards Hollie's arse as she walks in front of you. It undulates beneath the fabric of her dress,
rolling lasciviously as her hips sway side to side in time with the 'click clack' of her heels upon the pavement.
<br><br>
When she looks over her shoulder to check on you your gaze snaps back to Ivy in the pram, only to slide back to
her arse again when unobserved. You proceed in this fashion to Hollie's flat, wherupon she lifts Ivy from the pram
and takes her upstairs, leaving you to put the pram away under the stairs and chain it to the wall. With this task
done you head up the stairs to
<<link "Hollie's Flat">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/NPCS/Hollie_10" "">>
<<StopMySound>>
<br>
You find Ivy sat on the floor playing with her dolly. You can hear Hollie moving about in the bathroom quite
clearly as the door is ajar. You squat down with the baby. "What's mummy doing Ivy?" you whisper "Is she
making herself all pretty for me?" If Ivy knows, it seems like she isn't going to tell!
<br><br>
At that moment you hear the unmistakable sound of someone peeing into a toilet. The image the sound conjures
is so clear and detailed that your mind empties of everything else. @@.Thnk1; Jesus, I know it's all stage managed
but ... @@ And so it comes to pass that you already have an erection by the time that Hollie
<<link [[comes back stark naked|Hollie Fuck]]>><<unset $Step>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $Temp>><<set $Temp=0>><</if>>
<<if ndef $Ready>><<set $Ready=0>><</if>>
<<set _Vid="Media/Town/Guy_C0" + $Step + ".webm">>
<<set $Wait-=5; $Elapsed=5; $Station=0>>
<<set $TimeTxt="You notice that a train is due in "+$Wait+" minutes.">>
<<if $Step==0 and $Events[16]>2>><<set $Step=90>><</if>>
<<if $Step==0>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<MyPicky "Media/Town/Guy_C00" "">>
<br>
You see a young man dressed in a blue denim jeans and a white t-shirt hanging around by the shelter on the
station platform. He could be waiting for the next train, or he could be waiting for something else. You can't really
tell what he looks like from this distance. @@.Thnk1; Only one way to find out 😴 @@ you muse.
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br>
<table class="VariLink-table">
<tr>
<td><<link "Saunter towards him.">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Walk demurely towards him.">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Amble aimlessly in his direction.">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<MyPicky "Media/Town/Guy_C01" "">>
<br>
As you start to walk in his direction he leaves the cover of the shelter and walks towards you smiling. You stand
and watch him approach, appraising him. @@.Thnk1; Oh! he's quite handsome! @@ He looks to be a young man
in good physical shape. He stops in front of you with a knowing smile, "Hello" he says and "Hello" you respond,
giving him a fleeting smile in return.
<<WeatherChat1>> "$Ask" he says. "$Response" you respond.
<<WeatherChat2>> "$Ask" he says. "$Response" you respond.
<<unset $Ask; $Respond>>
<br><br>
He sizes you up with an appraising look. "I'd love a handjob sweetheart, are you up for it?" he says. @@.Thnk1;
Wow! that's direct! @@ You are a little lost for words at this. "I can give you €40 if you are" He adds and looks
expectantly at you, waiting for your response. So ... do you want to be a prostitute and tug his cock?
<br>
<table class="VariLink-table">
<tr>
<td><<link "'Ok handsome, let's go'">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "'Ok, I want your cock'">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "'That's what I'm here for'">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link [['Sorry, I'm not a prostitute'|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Town/Guy_C02" "">>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "0.3">>
<br>
His features light up with a grin. Reaching into his pocket he pulls out four crumpled €10 notes which he puts
into your hand. "Right then!" he says "we can nip behind this fence here" and indicates a place where the wire
fence has been pulled away or cut to create an opening. He strides off and you gingerly follow, trying not to snag
your $Outfit.items[5].desc on the sharp ends of the ripped wire fence.
<br><br>
He watches you with an amused smirk as you pick your way towards him, trying to keep your balance in your
$Outfit.items[3].desc that aren't really designed for derelict ground. As you get closer he pulls off his t-shirt and
tosses it onto the ground, then drops his jeans
<<link "around his ankles.">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Town/Guy_C03" "">>
<br>
He continues to smirk as you slowly make your way towards him. When you get close you stare blankly at the
weed strewn ground where he is standing for a few moments. "Oh, right!" he says and spreads his discarded
t-shirt onto the ground before his feet. @@.Thnk1; My! such a gentleman!! @@ you muse as you sink down
onto your knees
<<link "in front of him.">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Town/Guy_C04" "">>
<br>
Once down on your knees, you look up and find yourself face to face, so to speak, with the guy's cock. You study
it for a moment. It's a big, chunky looking cock, with the helmet still mostly covered by the foreskin. It's the sort
of cock that you would expect to see dangling between the legs of a Rugby player.
<br><br>
It's not hard yet, but has already started to swell and thicken in anticipation of your ministrations. You decide
that the first step would be to get it fully erect, @@.Thnk1; Shouldn't be too difficult! @@ you muse reaching
out to take it in your hands. Unbidden the thought comes to you
<br>
<table class="VariLink-table">
<tr>
<td><<link "I'm going to enjoy this!">><<set $Step=5; $Sexuality-=1>><<Refresh>><</link>></td>
<td><<link "I wish he'd paid for a blowjob!">><<set $Step=5; $Sexuality-=2>><<Refresh>><</link>></td>
<td><<link "Women have power in sex!">><<set $Step=5; $Vagenvy+=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==5>>
@@#Vid;
<<MyVid "Media/Town/Guy_C05.webm" "">>
<<timed 11s>>
<<replace "#Vid">><<MyVid "Media/Town/Guy_C06.webm" "">><</replace>>
<</timed>>
@@
<br>
You take hold of his cock, which feels warm and solid in your hands, and start gently caressing it. It responds
swiftly to your stroking fingers, hardening and thickening into a full erection, no longer bendy and pliable, but
stiff and hard, rampantly erect, @@.Thnk1; ready to penetrate! @@
<br><br>
You switch to jerking it back and forth with your right hand, covering and uncovering the head with the foreskin
as you do so, making his 'cock eye' wink lewdly at you. @@.Thnk1; I didn't have to do this @@ you muse as you
wank him. @@.Thnk1; I must have wanted to do this! To act like a woman and pleasure a man. @@
<</if>>
<<if $Step>5 and $Step<9>>
<<MyVid _Vid "">>
<<elseif $Step==9>>
<<MyVid _Vid "NoLoop">>
<</if>>
<<if $Step==6>>
You are jerking a guy's penis behind the fence at the train station. You have prostituted yourself for €40 and are
down on your knees, busy satisfying a 'John' with your hands like a cheap whore. @@.Thnk1; I didn't have to do
this! @@ you muse as you caress the guy's hard cock @@.Thnk1; I wanted to do this! To act like a woman and
pleasure a man. @@
<br><br>
<<elseif $Step==7>>
You are jerking a guy's penis behind the fence at the train station. You have prostituted yourself for €40 and are
down on your knees, busy satisfying a 'John' with your hands like a cheap whore. @@.Thnk1; I didn't have to do
this! @@ you muse as you caress the guy's hard cock @@.Thnk1; I wanted to do this! To act like a woman and
pleasure a man. @@
<br><br>
<<elseif $Step==8>>
You are jerking a guy's penis behind the fence at the train station. You have prostituted yourself for €40 and are
down on your knees, busy satisfying a 'John' with your hands like a cheap whore. @@.Thnk1; I didn't have to do
this! @@ you muse as you caress the guy's hard cock @@.Thnk1; I wanted to do this! To act like a woman and
pleasure a man. @@
<br><br>
<</if>>
<<if $Step>5 and $Step<9>>
You can tell by his breathing that he is really enjoying this, <<if $Ready<7>> but you don't think he's ready to
cum just yet @@.Thnk1; I'd better keep tugging him @@ <<else>> and from the throbbing of his cock you can
tell that he's about to spurt. @@.Thnk1; I'd better get ready @@<</if>>
<</if>>
<<if $Step>4 and $Step<9>>
<<set $Ready+=1>>
<br>
<table class="Link-table">
<tr>
<td><<link "Use left hand">><<set $Step=7>><<Refresh>><</link>></td>
<td><<link "Use right hand">><<set $Step=6>><<Refresh>><</link>></td>
<td><<link "Fondle his balls">><<set $Step=8>><<Refresh>><</link>></td>
<td><<if $Ready>=7>><<link "Make him cum">><<set $Step=9>><<Refresh>><</link>><</if>></td>
</tr>
</table>
<</if>>
<<if $Step==9>>
You feel his cock stiffen even more @@.Thnk1; He's going to cum! @@ and tug vigorously on his manhood to
bring him to climax. @@.Thnk1; I hope I don't get it in my hair! @@ you feel a strange thrill of achievement as
you feel his cock stiffen and twitch in your hand. He ejaculates, and thick warm sperm shoots out of his 'cock eye'
as he cums. Fortunately his spurts are relatively weak and you dexterously catch them in your hands.
<br><br>
You find yourself grinning stupidly. @@.Thnk1; I did it! @@ you exalt as the realisation hits you. @@.Thnk1; I
served a man just like a woman! @@ You give his nob a final caress, then still grinning like a Cheshire cat, with
another man's seed smeared across your hands, you get up from your knees and
<<link "leave with your money.">>
<<set $Step=10; $Cash+=40; $SexStats[7]+=1; $Events[16]+=1>>
<<Refresh>><</link>>
<<elseif $Step==10>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<MyPicky "Media/Town/Guy_C10" "">>
<br>
Back on the platform you wryly contemplate your sperm soaked hands. @@.Thnk1; Umm, perhaps catching it
wasn't the best idea I ever had! @@ You need to do something about the mess, as it's kinda obvious what it is,
particularly with the pungent smell and all. Perhaps you can
<br>
<table class="VariLink-table">
<tr>
<td>
<<FindID $Bag.contents "Wipe">>
<<if $Found>>
<<link "Use a hand wipe?" "Station">>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><<UseWipe>>
<</link>>
<<else>>
@@.Blu; You don't have any wipes 😢 @@
<</if>>
</td>
<td><<link "Lick your hands clean?" "Station">>
<<unset $Step; $Temp; $Ready>><<set $Wait=20; $Sexuality-=1>><</link>></td>
<td><<link "Wipe them on the floor?" "Station">>
<<unset $Step; $Temp; $Ready>><<set $Wait=20; $Hygiene-=30>><</link>></td>
</tr>
</table>
<</if>>
<<if $Step==90>>
<<Ambient "Media/Sounds/Amb_Station_01.mp3" "1.0">>
<<MyPicky "Media/Town/Guy_C00" "">>
<br>
You see a familiar figure standing on the platform, it's the young man in the blue denim jeans and white t-shirt
who you wanked off for money when you were here before. He's hanging around the platform shelter again,
looking like he's waiting for a train, but you suspect that it's girls that he's waiting for. @@.Thnk1; I wonder if he
remembers me? @@ you muse, after all, he's probably had lots of girls wank him off!
<<if def $XtraText>>$XtraText <<unset $XtraText>><</if>> $TimeTxt
<br>
<table class="VariLink-table">
<tr>
<td><<link "Stand demurely nearby.">><<set $Step=91>><<Refresh>><</link>></td>
<td><<link "Walk demurely past him.">><<set $Step=91>><<Refresh>><</link>></td>
<td><<link "Stand playing with your phone">><<set $Step=91>><<Refresh>><</link>></td>
<td><<link [[Give up and wander off|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<<elseif $Step==91>>
<<MyPicky "Media/Town/Guy_C01" "">>
<br>
The man approaches, the man turns to you with a grin of recognition. "Well, hello again" he says, "if it isn't my
little sweetiepie with the hands of an angel!" You feel a blush reddening your cheeks. "Yes, it's me again" you
say, shyly returning his smile but averting your eyes from his direct gaze.
<br><br>
He smiles again. "I hoped that I'd see you again luv, you wanked me like a champion the last time, and I'd love
a repeat performance." @@.Thnk1; Wow! praise indeed! @@ You smile demurely again, still keeping your eyes
averted, and feel your blush increasing. "I've got another €40 for your purse if you're so inclined?" he adds.
<br>
<table class="Link-table">
<tr>
<td><<link "Nod to show you are so inclined.">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link [[Say 'Sorry, maybe another time' and leave|Station]]>>
<<unset $Step; $Temp; $Ready>><<set $Wait=20>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Shop>><<set $Shop="Outside">><</if>>
<<set _TimeOpen = new Date("2000-01-01T08:00:00")>>
<<set _TimeClosed = new Date("2000-01-01T20:00:00")>>
<<OpenClosed _TimeOpen _TimeClosed>>
<<set $Elapsed=5>>
<<set $Locn="ShopBridal">>
<<if $Shop=="Outside">>
<<if $Open>>
[img[Media/Shop (Bridal)/Shop_02.jpg]]
<<else>>
[img[Media/Shop (Bridal)/Shop_01.jpg]]
<</if>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "0.6">>
<br>
you are standing outside 'The Wedding Studio' a high class bridal boutique, home to a thoughtfully curated edit
of bridal wear by some of the best independent designers from the UK and across the globe. Find your aisle style
with confidence in a relaxed and intimate space, nestled in the beautiful market town of Lindchester. It’s the
perfect destination for you to make a memorable day with your gang. Opening hours are 8AM to 8PM.
<<unset $Step>>
<br><br>
<<Shopdecision>>
<<elseif $Shop=="Inside">>
[img[Media/Shop (Bridal)/Shop_03.jpg]]
<<Ambient "Media/Sounds/Amb_Bridal.mp3" "0.4">>
<<if ndef $Step>><<set $Step=0>><</if>>
<br>
You have entered 'The Wedding Studio' bridal boutique. A delicate floral scent lingers in the air, and soft romantic
music relaxes you. Visually you are beset by a bewildering display of white gowns and wedding accessories.
<br><br>
<<if $MC.sex=="Female" or $Transform[2]>0>><<set _Hn="madame">><<else>><<set _Hn="sir">><</if>>
<<if $Step==0>>
A smiling shop assistant greets you.
<<if $TimeOfDay=="M">>"Good morning _Hn welcome to 'The Wedding Studio' bridal boutique."
<<elseif $TimeOfDay=="D">>"Good afternoon _Hn welcome to 'The Wedding Studio' bridal boutique."
<<else>>"Good evening _Hn welcome to 'The Wedding Studio' bridal boutique."
<</if>>
<<if $MC.sex=="Female">>
You return her smile and she continues. "Please feel free to browse, and if you need any assistance don't
hesitate to come and find me." You assure her
<<link "that you will">><<set $Step=1>><<Refresh>><</link>>
<<elseif $MC.sex=="Male" and $Transform[2]>0>>
You return her smile and she continues. "Please feel free to browse, however I judge from your size and build
that you will have difficulty finding something to fit you. Please don't hesitate to come and find me if you
wish to discuss the possibilities." You assure her
<<link "that you will">><<set $Step=2>><<Refresh>><</link>>
<<elseif $MC.sex=="Male">>
You return her smile and she continues. "Well sir, you surely must know that it is considered bad luck for the
groom to see the wedding dress before the weddding!" She continues "And your bride should be the one to
choose her dress."
<<link "you smile self consiously">><<set $Step=3>><<Refresh>><</link>>
<</if>>
<<elseif $Step==1>>
The most obvious things for sale are
<<link "Wedding Dresses">><<set $Browse="Wedding Gowns">><<Refresh>><</link>>
Rows of shimmering, white, long flowing wedding gowns for the bride to be. Silks, Satins, Lace and a plethora
of other fabrics, cut into a multitude of designs to help every woman become the object of her grooms lust on
the most important day of her life.
<<link "Wedding Lingerie">><<set $Browse="Wedding Lingerie">><<Refresh>><</link>>
is displayed in a seperate more discrete area where brides to be can browse without embarrasment.
Dotted around the shop are
<<link "Wedding accessories">><<set $Browse="Accessories">><<Refresh>><</link>>
those ever profitable items that push the cost of a wedding into the stratosphere!
Of course If this is all too much for you, you can always
<<link "Step Outside">><<set $Browse=""; $Shop="Outside">><<Refresh>><</link>> The shop.
<<elseif $Step==2>>
You browse the racks of shimmering, white, long flowing wedding gowns, but the shop assistant is correct in
her assesment, there is nothing that would fit you. You find her again and speak to her. "Perhaps if you were
further along in your transition you could find something" she muses. "As it is, we only have a single style that
we could alter to fit." Your face lights up <<Think>>This sounds promissing! <</Think>> "However, the cost
of such an extensive alteration would be €1000 on top of the dress price." You are crestfallen. <<Think>>
That's a lot of money for a whimsicle fancy. <</Think>> You tell her that
<br>
<table class="Link-table">
<tr>
<td>
<<link "You will have to think about it.">><<set $Browse=""; $Shop="Outside">><<Refresh>><</link>>
</td>
<td>@@.Blu; You would like to buy the dress (TBD) @@</td>
</tr>
</table>
<<elseif $Step==3>>
She isn't going to let you roam around the shop looking at wedding dresses! It's understandable realy with so
many brides to be getting in and out of dresses, they don't want a guy ogling them. You carefully consider
what you are going to say next. You decide to say
<br>
<table class="Link-table">
<tr>
<td><<link "It's for a fancy dress party!">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "It's for a bet I lost!">><<set $Step=5>><<Refresh>><</link>></td>
<td><<link "I want a dress for me!">><<set $Step=6>><<Refresh>><</link>></td>
<td><<link "Goodbye">><<set $Browse=""; $Shop="Outside">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==4>>
The shop assistant's smile doesn't falter, but something akin to displeasure glints in her eyes. "I'm sorry sir" she
says in a slow drawl, "but this is a bridal boutique with a reputation to uphold, we don't cater to 'drag' or any
other form of 'costume' or such." Her smile faded during the speech.
<br><br>
<<link "Say 'Goodbye'">><<set $Browse=""; $Shop="Outside">><<Refresh>><</link>>
<<elseif $Step==5>>
The shop assistant's smile disapears. and something akin to dislike glints in her eyes. "I'm sorry sir" she says as
if to an idiot "but this is a bridal boutique with a reputation to uphold, we don't cater to dressing up men for
'bets' or any other form of foolishness that they get involved with."
<br><br>
<<link "Say 'Goodbye'">><<set $Browse=""; $Shop="Outside">><<Refresh>><</link>>
<<elseif $Step==6>>
The shop assistant's smile turns kindly and something akin to sympathy softens her eyes. "I'm sorry sir" she says
gently, "but you are the wrong build for our dresses at the moment. Perhaps if your physique changes as you
continue with your transition we can do something at a later date."
<br><br>
<<link "Say 'Goodbye'">><<set $Browse=""; $Shop="Outside">><<Refresh>><</link>>
<</if>>
<<elseif $Shop=="FittingRoom">>
<</if>>
<br>
<<switch $Browse>>
<<case "Wedding Gowns">><<ShopWeddingDresses>>
<<case "Bridal Lingerie">><<ShopBridalLingerie>>
<<case "Accessories">><<ShopBridalAccessories>>
<<default>>
<</switch>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<if ndef $Track>><<set $Track=0>><</if>>
<<set $Toggle="Outfit">><<unset $Step; $Background; $Foreground>>
<<set _Back="Media/Xmed/Shower_Background.jpg">>
<<if $Preg>252>><<set $Overlay1="Media/Xmed/Shower_Belly9.png">>
<<elseif $Preg>224>><<set $Overlay1="Media/Xmed/Shower_Belly8.png">>
<<elseif $Preg>196>><<set $Overlay1="Media/Xmed/Shower_Belly7.png">>
<<elseif $Preg>168>><<set $Overlay1="Media/Xmed/Shower_Belly6.png">>
<<elseif $Preg>140>><<set $Overlay1="Media/Xmed/Shower_Belly5.png">>
<<elseif $Preg>112>><<set $Overlay1="Media/Xmed/Shower_Belly4.png">>
<<elseif $Preg>84>><<set $Overlay1="Media/Xmed/Shower_Belly3.png">>
<<elseif $Preg>56>><<set $Overlay1="Media/Xmed/Shower_Belly2.png">>
<<elseif $Preg>28>><<set $Overlay1="Media/Xmed/Shower_Belly1.png">><</if>>
<<if $Preg>28>><<set $Overlay2="Media/Xmed/Shower_Tits.png">><</if>>
<<if $Preg>196>><<set $Overlay3="Media/Xmed/Shower_Nips3.png">>
<<elseif $Preg>140>><<set $Overlay3="Media/Xmed/Shower_Nips2.png">>
<<elseif $Preg>84 >><<set $Overlay3="Media/Xmed/Shower_Nips1.png">><</if>>
<<set $Overlay4="Media/Xmed/Shower_Water.png">>
<<MyPicky _Back "">>
<<Ambient "Media/Sounds/Amb_Shower.mp3" "0.4">>
<br>
<<WashMup>>
You strip off your clothing and get in the shower letting the hot water caress your body. You sqirt some shower gel
into the palm of your hand and then spread it all over your soft and yielding body creating a soapy slippery lather of
suds on your soft smooth body.
<br>
<table class="VariLink-table">
<tr>
<td>
<<link "Dry off and get dressed" `previous()`>>
<<StopMySound>><<StripAll>><<set $Elapsed=5; $Hygiene=100>>
<<unset $Step; $Fantasy; $Tag>><<Refresh>><</link>>
</td>
<td><<link "Play with yourself">>
<<dialog 'Playing with your pussy' 'width712'>>
<div style="text-align: center; width 512px; height auto; ">
<<MyVid "Media/Xmed/ShowerHands.webm">>
</div>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0">>
<br>
Your hand snakes between your legs and massages your pussy, pulling and stretching the lips apart to reveal
the soft pink tender flesh of your vagina, then pressing and rubbing back and forth over the sensative bean
of your clitoris. he whole of your mound starts to throb and ache as your fingers slide between your soft lips
and into the wet slit between your legs.
<br><br>
<div id="ShowArousal">
<<set $Temp=30>><<include "Includes">>
</div>
<<repeat 2s>>
<<set $Arousal+=10>>
<<replace "#ShowArousal">><<set $Temp=30>><<include "Includes">><</replace>>
<<if $Arousal>=40 and $Arousal<100>>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0">>
<<elseif $Arousal>=100>>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0">>
<<timed 17s>><<dialogclose>><</timed>>
<</if>>
<</repeat>>
<br>
<<button "Stop playing with your pussy">><<dialogclose>><</button>>
<<onclose>>
<<MySound "Media/Sounds/Silence.mp3" "0.0">>
<<set $SexStats[1]+=1; $Arousal=0>><<Refresh>>
<</dialog>>
<</link>></td>
<td><<link "Play with the Showerhead">>
<<dialog 'Playing with the Showerhead' 'width712'>>
<div style="text-align: center; width 512px; height auto; ">
<<MyVid "Media/Xmed/Showerhead.webm">>
</div>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0">>
<br>
You direct the spray from the showerhead between your legs and let the powerful jet of hot water caress your
pussy in a lascivious manner. The spray creates a pincussion of sensation on your clitoris and drives your up
arousal wonderfly. Fleeting images of hard thick cocks flutter in your befuddled mind and your imagination
fills in the gap ... so to speak :)
<br><br>
<div id="ShowArousal">
<<set $Temp=30>><<include "Includes">>
</div>
<<repeat 2s>>
<<set $Arousal+=10>>
<<replace "#ShowArousal">><<set $Temp=30>><<include "Includes">><</replace>>
<<if $Arousal>=40 and $Arousal<100>>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0">>
<<elseif $Arousal>=100>>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0">>
<<timed 17s>><<dialogclose>><</timed>>
<</if>>
<</repeat>>
<br>
<<button "Stop playing with the showerhead">><<dialogclose>><</button>>
<<onclose>>
<<MySound "Media/Sounds/Silence.mp3" "0.0">>
<<set $SexStats[1]+=1; $Arousal=0>><<Refresh>>
<</dialog>>
<</link>></td>
<td><<link "Shave your pussy">>
<<dialog 'Shaving your Pussy' 'width712'>>
<div style="text-align: center; width 512px; height auto; ">
<<MyVid "Media/Xmed/ShowerShave.webm">>
</div>
<br>
<<if $Bush<=2>>
Your pussy was already <<MyBush>> but you decided to shave anyway.
<<else>>
You set about removing your <<MyBush>>
<</if>>
Using soap you whip up a lather between your legs <<Think>> Mmm, feels nice! <</Think>> then with deft
strokes of your razor, being extra careful around your sensative pussy lips, you shave until you are soft smooth
and hairless between your legs.
<br><br>
<<button "Your Pussy is Shaved">><<set $Bush=0>><<dialogclose>><</button>>
<<onclose>>
<<Refresh>>
<</dialog>>
<</link>></td>
</tr>
</table>
<<if $Arousal>95>>
<<set $Arousal=0; $Energy-=10; $Elapsed=5; $Step=1>>
<<Orgasm $Orgasm>>
<</if>>
<</nobr>>
/*
36 = 252
32 = 224
28 = 196
24 = 168
20 = 140
16 = 112
12 = 84
8 = 56
4 = 28
*/
<<nobr>>
<<set $Elapsed=10>>
<<MyPicky "Media/Transform/Corridor" "">>
<br>
As you make your way through the labyrinthine corridors of Spruce Manor you check the schedual that has been
added to your phone for the location of your next lesson. You see that it's a
<<switch $Lesson>>
<<case 10>>feminine hygene class with Dr Lewis
<<case 11>>deportment class with someone called Jamila.
<<case 12>>fashon tutorial with Victoria.
<<case 13>>another deportment class with Jamila.
<<case 14>>makeup techniques demonstration with someone called Clair.
<<case 15>>dance class with someone called Casandra.
<<case 16>>another fashon tutorial with Victoria.
<<case 17>>another dance class with Casandra.
<<case 18>>Domestic Science class
<<case 19>>Cookery class.
<</switch>>
You switch to the map of Spruce Manor and eventually find your way to the
<<if $Lesson==10>>
<<link [[Feminine hygene class.|Lesson 10 Periods]]>><<unset $Tag>><</link>>
<<elseif $Lesson==11>>
<<link [[Deportment Class.|Lesson 11 Posture]]>><<unset $Tag>><</link>>
<<elseif $Lesson==12>>
<<link [[Victoria's fashon tutorials.|Lesson 12 Lingerie]]>><<unset $Tag>><</link>>
<<elseif $Lesson==13>>
<<link [[Deportment Class.|Lesson 13 Posture]]>><<unset $Tag>><</link>>
<<elseif $Lesson==14>>
<<link [[Makeup Class.|Lesson 14 Makeup]]>><<unset $Tag>><</link>>
<<elseif $Lesson==15>>
<<link [[Dance class.|Lesson 15 Dance1]]>><<unset $Tag>><</link>>
<<elseif $Lesson==16>>
<<link [[Victoria's fashon tutorials.|Lesson 16 Fashion]]>><<unset $Tag>><</link>>
<<elseif $Lesson==17>>
<<link [[Dance class.|Lesson 17 Dance2]]>><<unset $Tag>><</link>>
<<elseif $Lesson==18>>
<<link [[Domestic Science.|Maid1]]>><<unset $Tag>><</link>>
<<elseif $Lesson==19>>
<<link [[Cookery class.|Cookery]]>><<unset $Tag>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<</nobr>><<nobr>>/*[[Awaken (Female)]]*/
<<set $WindowOpen=true>>
<<if ndef $FDream>><<set $FDream=1>><</if>>
<<set $Area="NoActions">>
<span id="fadeBlock">
<<if ndef $FadeInTime>><<set $FadeInTime="3s">><</if>>
<<fadein $FadeInTime "0s">>
<<set $FadeInTime="0s">>
<<switch $FDream>>
<<case 1>><<FDream_01>>
<<case 2>><<FDream_02>>
<<case 3>><<FDream_03>>
<<case 4>><<FDream_04>>
<<case 5>><<FDream_05>>
<<case 6>><<FDream_06>>
<<case 7>><<FDream_07>>
<<case 8>><<FDream_08>>
<<case 9>><<FDream_09>>
<<case 10>><<FDream_10>>
<<case 99>><<FDream_99>>
<</switch>>
<</fadein>>
</span>
<</nobr>>
<<nobr>> /* [[Awaken Female]] */
<<if ndef $Step>><<set $Step=10>><</if>>
<<set $Hunger=10; $Thirst=10; $Hygiene=90; $Energy=90>>
<<if $Step==10>>
@@#Media;
<<MyVid "Media/Xtra1/Dream_10.mp4">>
@@
<<timed 2s>>
<<replace "#Media">>
<<MyPicky "Media/Xtra1/Dream_11" "">>
<</replace>>
<</timed>>
<br>
You are in Dr Lewis's medical room and she is holding up a large mirror so that you can see yourself. "Well dear,
what do you think?" she asks you. You stare dumbfounded at your reflection. "You have to be kidding me!" you
expostulate "how old am I?" you shriek in a little girl's voice. Dr Lewis looks thoughtfull "Umm, well, we estimate
you to be somewhere around seven" she says with a smile.
<br><br>
"Wha ... what happened?" you squeak back in your little girl's voice. "Well, the machine broke just after we made
you female" she tells you matter of factly. "How ... how long am I stuck like this?" you ask in a paniced squeal.
"Well, I'm afraid it's permanent dear" she informs you. "They all say the machine is ruined and can't be fixed, so
we are closing down the project. But don't worry dear, arrangements
<<link "are being made.">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step>10 and $Step<20>>
<<set _Path="Media/Xtra1/Dream_" + $Step>>
<<MyPicky _Path "">>
<br>
<<if $Step==11>>
You continue to stare at your reflection. "Arrangements?" you ask in a tremulous little girl's voice. "yes dear,
Victoria has agreed to adopt you as her daughter" Dr Lewis informs you. She continues "and we are going to
enroll you at Lindchestor Junior school to start next week. Eve is out shopping for your uniform and more
clothes as we speak" she adds "And I told her to get you some dolls to play with while she is at it." she finishes
with a beautific smile.
<br><br>
After a moment's stunned silence you shriek "Victoria! ... My mother! ... Lindchester Junior! ... Dolls!" Dr Lewis
shushes you in a placating tone. "Yes dear, you're a little girl now so you need to grow up as a little girl, don't
worry, you'll have lots of fun making friends and playing games. And as you get older all the boys will be after
you and you can pick a nice one to marry and have babies with!"
<br>
<table class="Link-table">
<tr>
<td><<link "That doesn't sound too bad">>
<<set $Vagenvy+=5; $Fem+=5; $Babycrazy+=5; $Step=12>><<Refresh>><</link>></td>
<td><<link "I don't want to be a child again!">><<set $Step=21>><<Refresh>><</link>></td>
<td><<link "This is a nighmare!">><<set $Step=22>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==12>>
<div style="text-align: center;">
<span class = "bigfont"> I can study hard and do well at school! </span>
</div>
<<timed 4s>><<set $Step+=1>><<Refresh>><</timed>>
<<elseif $Step==13>>
<div style="text-align: center;">
<span class = "bigfont">Make lots of new friends! </span>
</div>
<<timed 4s>><<set $Step+=1>><<Refresh>><</timed>>
<<elseif $Step==14>>
<div style="text-align: center;">
<span class = "bigfont"> Then expand my social network! </span>
</div>
<<timed 4s>><<set $Step+=1>><<Refresh>><</timed>>
<<elseif $Step==15>>
<div style="text-align: center;">
<span class = "bigfont"> As a girl I'll learn new skills! </span>
</div>
<<timed 4s>><<set $Step+=1>><<Refresh>><</timed>>
<<elseif $Step==16>>
<div style="text-align: center;">
<span class = "bigfont"> And have fresh experiences! </span>
</div>
<<timed 4s>><<set $Step=20>><<Refresh>><</timed>>
<</if>>
<<elseif $Step==20>>
@@#Ending;
<<MyPicky "Media/Xtra1/Dream_11" "">>
<div style="text-align: center;">
<span class = "bigfont"> Not bad at all! </span>
</div>
@@
<<timed 4s>>
<<replace "#Ending">>
<<MyVid "Media/Xtra1/Dream_20.mp4">>
<</replace>>
<</timed>>
<<timed 6s>>
<<unset $Step>>
<<set $Elapsed = 5000>>
<<goto "Awaken Female">>
<</timed>>
<<elseif $Step==21>>
@@#Ending;
<<MyPicky "Media/Xtra1/Dream_11" "">>
<div style="text-align: center;">
<span class = "bigfont"> Are you sure dear? </span>
</div>
@@
<<timed 4s>>
<<replace "#Ending">>
<<MyVid "Media/Xtra1/Dream_20.mp4">>
<</replace>>
<</timed>>
<<timed 6s>>
<<unset $Step>>
<<set $Elapsed = 5000>>
<<goto "Awaken Female">>
<</timed>>
<<elseif $Step==22>>
@@#Ending;
<<MyPicky "Media/Xtra1/Dream_11" "">>
<div style="text-align: center;">
<span class = "bigfont"> Of course it is dear! </span>
</div>
@@
<<timed 4s>>
<<replace "#Ending">>
<<MyVid "Media/Xtra1/Dream_20.mp4">>
<</replace>>
<</timed>>
<<timed 6s>>
<<unset $Step>>
<<set $Elapsed = 5000>>
<<goto "Awaken Female">>
<</timed>>
<</if>>
<</nobr>> <<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Elapsed=10>>
<<set _Dres31 = {ID:"Dres31", name:"Dress", sex:"F", for:["CS","EV","WK"], cost:130, sx:5, qal:5, color:"Red",
path:"Media/Shop (Fem)/Dres31.jpg", desc:"Round neck ruffle sleeve minidress with lace panel"}>>
<<set _Pump11={ID:"Pump11", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],color:"Black",
path:"Media/Shop (Shoes)/Pump11.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole"}>>
<<set _Tops51 = {ID:"Tops51", name:"Top", sex:"F", for:["CS", "EV","WK"], cost:54, sx:4, qal:5, color:"White",
path:"Media/Shop (Fem)/Tops51.jpg", desc:"Crew neck long sleeve fitted top stretch ribbed fabric"}>>
<<set _Legs11 = {ID:"Legs11", name:"Leggings", sex:"F", for:["CS", "EV"], cost:12, sx:8, qal:3, color:"Black",
path:"Media/Shop (Fem)/Legs11.jpg", desc:"Shiny stretch figure hugging metallic wet look leggings"}>>
<<set _Pnty25 = {ID:"Pnty25", name:"Panties", sex:"F", for:["CS","EV","WK"], cost:7, sx:4, qal:3, color:"White", path:"Media/Shop (Lingerie)/Pnty25.jpg", desc:"Stretch cotton bikini briefs"}>>
<<set _Bras01 = {ID:"Bras01", name:"Bra", sex:"F", for:["CS","EV","WK"], cost:24, sx:3, qal:3, color:"White",
path:"Media/Shop (Lingerie)/Bras01.jpg", desc:"Unpadded wireless bra adjustable straps hook & eye closure"}>>
<<set $Panties=[]>>
<<set $Bras=[]>>
<<set $Socks=[]>>
<<set $Shoes=[]>>
<<set $Legs=[]>>
<<set $Tops=[]>>
<<set $Coats=[]>>
<<set $Hats=[$Nothing]>>
<<set $Casual1={name:"C1", items:[ _Pnty25, _Bras01, $Nothing, _Pump11, _Legs11, _Tops51, $Nothing]}>>
<<set $Casual2={name:"C2", items:[ _Pnty25, _Bras01, $Nothing, _Pump11, $Nothing, _Dres31, $Nothing]}>>
<<set $Work={name:"WK", items:[]}>>
<<set $Evening1={name:"E1", items:[]}>>
<<set $Evening2={name:"E2", items:[]}>>
<<set $Sleep={name:"SL", items:[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]}>>
<<set $Sport={name:"SP", items:[]}>>
<<set $Swim={name:"SW", items:[]}>>
<<set $Outfit=clone($Sleep)>>
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Wakeup_20" "">>
<br>
Dr Lewis disappears momentarily, then reappears brandishing clothes at you. "I gave Victoria your measurements
and she went shopping for you yesterday. There's a red dress and a white top and black leggings. There's also
some white underwear and a pair of black pumps for you. Knowing Victoria it will all be decent quality."
<br><br>
When you don't leap out of bed immediately she waves them at you again. "Come on! ... chop chop ... time to get
up and get dressed, you have a meeting to attend this afternoon." Your interest piqued you sit up with a groan.
"What sort of meeting?" you ask. "A strategy meeting." she tells you. "Which are you going to wear?"
<br>
<table class="Link-table">
<tr>
<td><<link "I'll wear the red dress">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link "I'll wear the top and leggings">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "Is there anything else?">><<set $Step=2>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<MyPicky "Media/Xtra1/Wakeup_20" "">>
<br>
"No there isn't" Dr Lewis growls. "Stop being awkward $MC.name or I'll come up with some cruel and inhumane
punishments for you! ... Now which are you going to wear?"
<br>
<table class="Link-table">
<tr>
<td><<link "I'll wear the red dress">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link "I'll wear the top and leggings">><<set $Step=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<set $Outfit=clone($Casual2)>>
<<set $Legs=[clone(_Legs11)]>>
<<set $Tops=[clone(_Tops51)]>>
<<set $Wardrobe=[$Panties, $Bras, $Socks, $Shoes, $Tops, $Legs, $Coats]>>
<<elseif $Step==4>>
<<set $Outfit=clone($Casual1)>>
<<set $Tops=[clone(_Dres31)]>>
<<set $Wardrobe=[$Panties, $Bras, $Socks, $Shoes, $Tops, $Legs, $Coats]>>
<</if>>
<<if $Step==3 or $Step==4>>
<<MyPicky "Media/Xtra1/Wakeup_11" "">>
<br>
You get dressed while Dr Lewis takes the rejected outfit away, presumable to put in your wardrobe. She reappears
as you finish and checks your appearance. "Very nice dear, now I have to go and attend the meeting, you will be
watching the first part on this screen here."
<<link [[Eve will keep you company|Remote Strategy Meeting]]>><<unset $Step>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<set $Elapsed=5>>
<<if $Step==10>>
<<MyPicky "Media/Xtra1/Strategy_10" "">>
<br>
Eve joins you in the recovery room. "Hi sis!, looking good!" she greets you cheerily. "Thank you for the nails Eve"
you respond "they were a lovely surprise." She grins "You#re welcome luv!" You both sprawl on the bed. "Why
are we watching this remotely?" You ask her.
<br><br>
Eve responds "They are interviewing Andrew, he's the keyboard player in Tim's band and also happens to be a
Judo Black Belt. He got a lucrative contract from Victoria provided he agreed to be an incognito body guard for
Tim as well. He believes that Tim's Grandfather's estate is paying out of phostumous affection, which in a sense
is true. They want to keep you anonymous for now." On screen Ahmed
<<link "brings in a young man">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<<MyPicky "Media/Xtra1/Strategy_11" "">>
<br>
You watch the proceedings. "What has Victoria to do with Tim's band?" you ask absently. "Golding has bought
out the management company that manages Tim's band. Victoria is their defacto manager. Sweet setup isn't
it!" Eve grins. "He thinks Turnbull represents the estate and Dr lewis is there for any medical issues. He probably
thinks that David and Susan are recording studio techies!"
<br><br>
On screen Andrew is being asked about how Tim is doing and his health, Dr Lewis asks if 'he is getting plenty of
exercise' and about his diet. Andrew replies posatively to all the questions. Then Victoria asks if Tim is in any
relationship at the moment. Andrew looks surprised by the question but replies evenly 'Nothing serious that I
am aware of." and shrugs. "Does he like girls?"
<<link "Victoria asks.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/Xtra1/Strategy_11" "">>
<br>
Andrew frowns at the question. "Yes, he likes girls, he isn't gay if that's what you are asking." Victoria "what sort
of girls does he like?" Andrew shrugging "I dunno ... all sorts ... pretty girls." Victoria "Girl next door type? Party
girl? Studious type? Sophisticated type?" Andrew's frown deepens but he answers "Sweet girly girls I guess!"
<br><br>
Andrew's expression turns shrewd and he laughs. "Are you guys thinking of matching him up?" Turnbull responds
"There was a sentiment expressed in his Grandfather's will to the effect that he hoped Tim would someday
continue the family line, to do that he needs to meet the right girl." Andrew laughs again "Right!" he chortles. "I
trust I don't need to remind you that this conversation is covered by the NDA you signed?"
<<link "Turnbull states.">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
<<MyPicky "Media/Xtra1/Strategy_11" "">>
<br>
Victoria warms to her task. "So, having clarified things, does he like blondes or brunettes?" Still clearly amused
Andrew does his best to answer. "I think he equates blondes with bimbos." You smile. "Each to their own" growls
Eve beside you. Victoria continues "Fashion? What sort of clothes does he like to remove?" Andrew "I'm not a
fashion expert Ms Victoria, but I guess girly styles, lacy floaty stuff!"
<br><br>
After a moment he adds "I think he's mentioned he likes the 'Hippie chick' look, the retro fad that's popular at
the moment." Victoria: "Boho Chic?" Andrew: "Dunno about that, Hippy stuff, crop tops and skirts, ethnic prints
and stuff like that." Victoria seems satisfied. "One final thing Andrew do you have a recent photo of Tim that you
could share please?" He takes out his phone "There you go" A few moments later
<<link "your own phone pings.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
<<MyPicky "Media/Xtra1/Strategy_12" "">>
<br>
You take out your phone and view the picture sent to you. "So that's Tim?" you mutter surprised. "Yes, quite a
hunk isn't he?" Eve comments. "You can see why you became favourite to wear the panties can't you!" she adds
in an amused tone. <<Think>> He does look quite ... strong!<</Think>> "How old is he?" you ask. "Can't recall
exactly, around twenty seven or twenty eight" Eve tells you.
<br><br>
On screen Andrew is departing "Oh Ms Victoria? one thing, If you have any rejects I quite like blondes!" He says
with a grin as he leaves. Eve laughs "Lol, he's not bad looking, I might be up for a roll around with him on a judo
mat!" You roll your eyes. "How about you?" she asks indicating Tim's picture "Do you fancy him?"
<br>
<<FindName $Bag.contents "ID card">>
<<if $Found>><<set $Bag.contents[$Index].path="Media/IDcard2.jpg">><</if>>
<<set $Step=15>>
<table class="Link-table">
<tr>
<td><<link "Oh God Yes!">><<set $Lust4Tim=3>><<Refresh>><</link>></td>
<td><<link "He has potential">><<set $Lust4Tim=2>><<Refresh>><</link>></td>
<td><<link "Umm, maybe?">><<set $Lust4Tim=1>><<Refresh>><</link>></td>
<td><<link "Not really my type">><<set $Lust4Tim=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==15>>
<<FindName $Bag.contents "ID card">>
<<if $Found>>
<<$Bag.contents.deleteAt($Index)>>
<<set _IDcard = {ID:"IDcard", name:"ID card", qty:1, path: "Media/Transform/IDcard.jpg",
use:"Carry at all times Spruce Manor", drop:"Can't be dropped"}>>
<<set $Bag.contents.push(clone(_IDcard))>>
<</if>>
<<MyPicky "Media/Transform/Reception_02" "">>
<br>
You follow Eve out of the recovery room and down the stairs to reception. Ahmed smiles as you pass his desk and
greets you. "Miss $MC.name, I have your new ID card here, and may I say that you look terrific!" A sudden wave of
narcissistic pleasure washes through you. "Why thank you Ahmed" you respond, blushing as you exchange your
old <<link "identity card">><<IDcard>><</link>> for the new one.
<br><br>
Eve observes your reaction with concealed amusement. "Is it fun?" she whispers in your ear "having them drool
over you." as you head to the meeting room. "You're an object of desire now, the stuff of their dreams, you make
their little willies go all hard and throbby!" You giggle. "So how does it make you feel?"
<<set $Step=20>>
<table class="Link-table">
<tr>
<td><<link [[Wierd!|Strategy Meeting]]>><</link>></td>
<td><<link [[powerful|Strategy Meeting]]>><<set $Accept+=1>><</link>></td>
<td><<link [[Sexy|Strategy Meeting]]>><<set $Accept+=1>><</link>></td>
<td><<link [[Like a woman|Strategy Meeting]]>><<set $Accept+=2>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<StopMySound>>
<<set $Elapsed=10>>
<<if $Stage==0>>
<<MyPicky "Media/Xtra1/Lesson11A" "">>
<br>
You locate the room you have been directed to and enter. It's a medium size room, largely empty with a nice
hardwood floor. Standing in the room is an elegant looking young woman. "Good morning Ms $MC.surname"
she greets you. "My name is Jamila, I am an etiquette instructor, and I'm here to teach you about posture and
how to stand and walk elegantly. Do you mind if I call you $MC.name?"
<br><br>
"Hi Jamila, no, not at all" you respond. "But how did you know it was me?" you ask curiously. "Preparation is the
foundation of good etiquette, you matched your description" she replies with a smile. "And you should reserve
'Hi' for the people that you know well, 'good morning' is the accepted greeting for strangers and does not risk
offence" she adds as she
<<link "walks around you.">><<set $Stage=1>><<Refresh>><</link>>
<<elseif $Stage==1>>
<<MyPicky "Media/Xtra1/Lesson11A" "">>
<br>
"We shall begin with your stance" she informs you after completing an orbit. "Stand tall, keep your back straight,
chest slightly lifted, and shoulders relaxed. Imagine a string pulling you upwards from the top of your head, this
will help your balance and poise. Avoid Slouching, it makes you look self conscious."
<br><br>
"Stand with your weight evenly distributed between both feet" she continues "this makes you look grounded
and stable, which is a key part of graceful posture." You nod and try to follow her instructions. "Back straight,
not ridged" she comments, you relax a little. "Don't tilt your head up, it looks arrogant" she tells you, you level it.
"Shoulders relaxed, not back" she says, you relax them. "Better" she nods. "Now please
<<link "bring me the book on the sideboard.">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<MyPicky "Media/Xtra1/Lesson11A" "">>
<br>
You go to the sideboard and pick up the book 'Basic Etiquette' return and hand it to her. "Thank you $MC.name"
she says with a smile. "Your posture has completely reverted to your norm" she points out. "Oh! sorry!" you say
and hastily alter your standing position. "Head forward, not up, shoulders relaxed" she instructs and you do your
best to follow and comply with her request.
<br><br>
Jamila circles around you once again. "Try to actively correct your posture throughout the day. Stand tall, and
imagine yourself as an elegant young woman acting with confidence. To look feminine, avoid swaying when
walking or over compensating with one leg when standing. Also when walking, the movement should be fluid
and even. Now please"
<<link "put the book back on the sideboard.">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<MyPicky "Media/Xtra1/Lesson11A" "">>
<<set $Elapsed=60>>
<br>
You spend the next hour performing simple tasks whilst trying to maintain a correct posture, with Jamila gently
correcting and refining your stance. "It's hard isn't it" you tell her. "It is at first" she agrees, "but once it becomes
second nature you won't notice it." You smile laconically and straighten your back.
<br><br>
Jamila calls a halt eventually. "We shall do some work on your walk now" she says and hands you a pair of flats.
You put them on and are unsurprised when they fit you perfectly <<Think>> Preparation is the foundation of
good etiquette! <</Think>> "Please walk normally across the room $MC.name" she requests. With a certain
amount of trepidation, feeling like a bug under a microscope, you
<<link "walk across the room.">><<set $Stage=4>><<Refresh>><</link>>
<<elseif $Stage==4>>
<<MyPicky "Media/Xtra1/Lesson11A" "">>
<br>
You return for judgement. "Not bad, but there is room for improvement" she smiles "try to add a gentle sway of
the hips. It should be a subtle movement that gives your steps a feminine quality. Focus on moving from the hips
and letting your lower body sway a little as you walk. Take smaller, deliberate steps, almost as if you're gliding."
<br><br>
"Keep your arms closer to your body when walking. Try not to let your arms swing too much, keep them relaxed
at your sides, with a natural movement. Look ahead, not down at your feet. This will help with balance and make
you look more confident.
<<link "I will demonstrate.">><<set $Stage=5>><<Refresh>><</link>>
<<elseif $Stage==5>>
<<MyVid "Media/Xtra1/Lesson11B.webm" "NoLoop">>
<br>
Jamila walks across the room elegantly and gracefully! <<Think>>She makes it look so easy! <</Think>> and
you try to work out what you are doing differently. She then has you walk again, back and forth several times
and comments on what you should try to improve upon.
<br><br>
@@#Txt;
Jamila sums up. "You are demonstrating definite progress $MC.name, but there is still room for improvement"
You are not displeased by the comment. <<Think>>Progress is progress! <</Think>> "Now then $MC.name,
would you like me to
<<link "demonstrate again?">><<Refresh>>
<<replace "#Txt">>Jamila sums up. "That was much better $MC.name, you are definitely demonstrating
progress, I think that if you practice dilegently you will master it. Now then we shall move onto
<<link "walking in heels.">><<set $Stage=6>><<Refresh>><</link>>
<</replace>><</link>>
Or shall we move onto
<<link "walking in heels?">><<set $Stage=6>><<Refresh>><</link>>
@@
<<elseif $Stage==6>>
<<MyPicky "Media/Xtra1/Lesson11A" "">>
<br>
Jamila hands you a pair of high heels. <<Think>> Mmm, nice shoes <</Think>> You put them on and once
again find that they fit you perfectly <<Think>> She really does her groundwork! <</Think>> "Please walk normally across the room $MC.name" she requests. Once
again, this time with even more trepidation, hoping that you don't fall flat on your arse, you
<<link "walk across the room.">><<set $Stage=7>><<Refresh>><</link>>
<<elseif $Stage==7>>
<<MyPicky "Media/Xtra1/Lesson11A" "">>
<br>
You return for judgement. "Not bad, but there is room for improvement" she smiles "when walking in heels you
should visulise a line on the floor in the direction you are walking and try to place each step on that line. This will
place each step in front of the last one and give you a natural looking sway of the hips."
<br><br>
"Once again keep your arms closer to your body when walking. Try not to let your arms swing too much, keep
them relaxed at your sides, with a natural movement. Look ahead, not down at your feet. This will help with your
balance and make you look more confident.
<<link "I will demonstrate.">><<set $Stage=8>><<Refresh>><</link>>
<<elseif $Stage==8>>
<<MyVid "Media/Xtra1/Lesson11C.webm" "NoLoop">>
<br>
Jamila walks across the room elegantly and gracefully! <<Think>>She makes it look so easy! <</Think>> and
you try to work out what you are doing differently. She then has you walk again, back and forth several times
and comments on what you should try to improve upon.
<br><br>
@@#Txt;
Jamila sums up. "You are demonstrating definite progress $MC.name, but there is still room for improvement"
You are not displeased by the comment. <<Think>>Progress is progress! <</Think>> "Now then $MC.name,
would you like me to
<<link "demonstrate again?">><<Refresh>>
<<replace "#Txt">>Jamila sums up. "That was much better $MC.name, you are definitely demonstrating
progress, I think that if you practice dilegently you will master it. I think we have done enough
<<link "for this session.">><<set $Stage=9>><<Refresh>><</link>>
<</replace>><</link>>
Or are you happy to
<<link "conclude this session?">><<set $Stage=9>><<Refresh>><</link>>
@@
<<elseif $Stage==9>>
<<MyPicky "Media/Transform/Corridor" "">>
<br>
As you make your way through the labyrinthine corridors of Spruce Manor back to your room you ponder the
instruction you have just received. <<Think>> It's a lot of effort to do it right! <</Think>> You think you could
master it if you actually put the effort in, but you are intrinsically lazy! Then you think about Jamila and the way
she moved, confidently and elegantly, and the way it clearly impressed you. <<Think>>Her graceful deportment
commands attention! <</Think>>
<br><br>
@@#Text;
You pause and weigh up the pros and cons. <<Think>>Do I want to act like a graceful woman? <</Think>> If
you did you know it would please a lot of people, and it might increase your confidence. But it also might make
you think and feel more feminine, more female. <<Think>>Is that something I want? to actually think and feel
more feminine, more female? <</Think>>
<table class="Link-table">
<tr>
<td><<link "Yes, I want to be more female!">><<set $Accept+=5>>
<<replace "#Text">>With the decision made you concentrate on your posture. You straighten your back
and stand tall, slightly lift your chest and relax your shoulders. Then, keeping your head level, you set off
once more for your room, picturing yourself a confident young woman walking with a gentle sway of your
hips. You take smaller, more deliberate steps, and let your lower body sway a little as you walk,
<<link "almost as if you're gliding!" "Room">><<set $Accept+=2>><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
<td><<link "I just don't know!">>
<<replace "#Text">>You just can't bring yourself to commit fully to being a woman! Even though you are
a woman now, there is something, some block in your mind that does not accept it as a fact. Perhaps you
have a fear of loosing yourself? Or maybe you aren't as commited to being a woman as you thought you
were? Whatever the reason you make a desultary, half hearted attempt to
<<link "walk better back to your room," "Room">><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
<td><<link "No, I want to stay as I am!">><<set $Accept-=5>>
<<replace "#Text">>You are happy with the way you are and don't want to change any more! <<Think>>
So I walk like a cart horse, people can get used to it! <</Think>> Then you remember back when you were
a man, you liked girls that were graceful and elegant, not clumsy and boyish in their manerisms. <<Think>>
Oh shit! Tim likes 'girly girls' doesn't he! <</Think>> Now totally unsure of your descision, you make a half
hearted, desultary attempt to walk better
<<link "back to your room," "Room">><<set $Accept-=1>><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<if $Stage!=8>><<StopMySound>><</if>>
<<set $Elapsed=15>>
<<if $Stage==0>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Lesson15A" "">>
<br>
You locate the room you have been directed to and enter. It's a largish room with a wooden floor, empty apart
from a sound system against the back wall. Standing in the room is an atheletic looking young woman. As you
enter she greets you cheerfully. "Hiya, you must be $MC.name." You return her greeting in like fashion. "That's
me!" She smiles. "I'm Casandra, and I'm here to teach you how to dance, so if your ready we'll get started!"
<br><br>
"I'm going to show you some basic foot movements, they are all really easy and the trick is to do them in time
with the beat of the music. This first is the 'heel lift' you just lift each heel in turn to the beat of the music. Move
your arms however you want." It sounds simple so you nod. "So, just watch me at first and join in when you feel
confident." You nod again and she points a remote control at
<<link "the sound system.">><<set $Stage=1>><<Refresh>><</link>>
<<elseif $Stage==1>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<MyVid "Media/Xtra1/Lesson15B.webm">>
<br>
The music starts and Casandra starts to dance. Just as she described she is lifting each heel in turn in time to the
beat of the music. You study her moves closely. <<Think>>It looks really easy! <</Think>> You watch her a bit
longer. <<Think>>She looks great as well! <</Think>> And then you
<<linkreplace "try yourself.">>try yourself.
<br><br>
Hesitantly at first you lift your heels in time with the beat of the music. <<Think>>It is really easy! <</Think>>
You gain confidence rapidly and start to copy her casual arm swings. Casandra grins and nods encouragement.
As the minutes pass you become more relaxed. <<Think>>WhoHoo! I'm dancing!<</Think>> The two of you
continue dancing until she
<<link "kills the music.">><<set $Stage=2; $Skill_Dancing+=1>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Stage==2>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Lesson15C" "">>
<br>
"That was great $MC.name, you looked really sexy!" Casandra tells you. You blush and grin feeling flattered by
her compliment. "You see, I told you it wasn't difficult, you got the hang of it straight away." In response you grin
self consiously and nod. She continues "Ok, next step is the 'step turn' It's another really easy foot movement.
<br><br>
"As you lift your heel, you turn your foot about ninety degrees so it's pointing away from you, then turn it back
again and do the same movement with the other foot, like this." She demonstrates and you watch. "See, nothing
to it! So again, just watch me at first and then join in when you feel confident." You nod again and she points the
remote control at
<<link "the sound system.">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<MyVid "Media/Xtra1/Lesson15D.webm">>
<br>
The music starts and Casandra starts to dance. Just as she described she is turning each foot in turn in time to the
beat of the music. You study her moves closely. <<Think>>I can do this! <</Think>> You watch her dancing a bit
longer. <<Think>>Do I really look sexy? <</Think>> The thought makes you feel all funny! And then you
<<linkreplace "start to dance.">>start to dance.
<br><br>
Hesitantly at first you turn your feet in time with the beat of the music. <<Think>>I'm doing it! <</Think>>
You gain confidence with the foot movements and concentrate on moving your arms to the beat. Casandra grins
and winks at you. As the minutes pass you really start to enjoy dancing. <<Think>>This is so cool! <</Think>>
The two of you continue dancing until she
<<link "kills the music.">><<set $Stage=4; $Skill_Dancing+=1>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Stage==4>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Lesson15A" "">>
<br>
You stop dancing feeling flushed with your success so far. "That was great $MC.name!" Casandra tells you and
you glow with her praise. "The beauty of simple steps like these of course is that you can easily do them while
wearing heels as they don't cause any wild shifts of balance." You can see that.
<br><br>
"Ok then, let's do another easy one" Casandra enthuses. "We'll call this one the 'single step' and it's one of the
easiest so far, all you do is take a single step forward and then back in time with the beat of the music, and then
repeat, but leading with your other foot." You easily grasp the premise and nod. "So, again just watch me at first
and then join in when you feel confident." You nod again and she points a remote control at
<<link "the sound system.">><<set $Stage=5>><<Refresh>><</link>>
<<elseif $Stage==5>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<MyVid "Media/Xtra1/Lesson15E.webm">>
<br>
The music starts and Casandra starts to dance. Just as she described she takes a single step forward and then
back in time with the beat of the music, and then repeats leading with the other foot. You watch her dance
for a space. <<Think>>It looks really easy! <</Think>> You watch her a bit longer. <<Think>>She's a really
great instructor, I never thought I could dance like a girl so easily! <</Think>> And then you
<<linkreplace "try yourself.">>dance yourself.
<br><br>
There is no hesitancy this time, you step forwards and back in time with the beat of the music. <<Think>>Can't
wait to try this in a club! <</Think>> You imagine yourself strutting on the dance floor, with guys watching you
and lusting after your body. You move your arms in a 'slinky' way. <<Think>>I'm a dancing queen! <</Think>>
The two of you continue dancing until she
<<link "kills the music.">><<set $Stage=6; $Skill_Dancing+=1>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Stage==6>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Lesson15C" "">>
<br>
You are starting to enjoy this and stop dancing reluctantly, eager to learn another step. "Nice one $MC.name!"
Casandra enthuses you and feel a flush of pride at her praise. "Ok, one last step for today and then we'll have a
go at mixing them up in a freeform dance." You nod in anticipation.
<br><br>
"Ok then, let's do the last one" Casandra smiles. "We'll call this one the 'split step' as it's a move that involves a
very gentle splits. All you do is move your left leg about a foot to the left and then back, followed by moving your
right leg a foot to the right and then back, all in time with the beat of the music." You nod eagerly to indicate
that you understand "So, again just watch me at first and then join in when you feel confident." You nod again
and she points a remote control at
<<link "the sound system.">><<set $Stage=7>><<Refresh>><</link>>
<<elseif $Stage==7>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<MyVid "Media/Xtra1/Lesson15F.webm">>
<br>
The music starts and Casandra starts to dance. You watch her movements for a space <<Think>>I like the look
of this one!<</Think>> You watch her dancing a bit longer admiring how she makes such a simple step seem
sexy and cool <<Think>>I should move my head a little as well, like she does. <</Think>> And then you
<<linkreplace "join her dancing.">>join her dancing
<br><br>
By now you have gained such confidence that you move straight into the step, only loosing the the beat of the
music a single time, and recover that quickly. <<Think>>More arms! <</Think>> You swing your arms to the
beat of the music. <<Think>>Head movement! <</Think>> You look this way and that. <<Think>>Make my
hair swing! <</Think>> You are really strutting your stuff when you hear Casandra shout above the music
<<link "Mix it up $MC.name!">><<set $Stage=8; $Skill_Dancing+=1>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Stage==8>>
@@#Media;
<<MyVid "Media/Xtra1/Lesson15F.webm">>
@@
<br>
You immediately understand her intent. Learning dance steps is one thing, but actually dancing is another. The
steps are there to be put together into a routine <<Think>>A dance! <</Think>> You need to weave them
together into a pattern, an expression, a display!
<br><br>
So you switch between the steps letting the beat of the music guide you. <<Think>>I'm dancing! <</Think>>
You grin at Casandra and she grins back at you. <<Think>>This is how girls dance! <</Think>> It's a strange
new feeling for you, feeling gracefull <<Think>>Well, sort of! <</Think>> and sexy, knowing that you would
attract attention from guys watching you.
<br>
<table class="Link-table">
<tr>
<td><<link "Heel Lift">>
<<replace "#Media">>
<<MyVid "Media/Xtra1/Lesson15B.webm">>
<</replace>><</link>></td>
<td><<link "Step Turn">>
<<replace "#Media">>
<<MyVid "Media/Xtra1/Lesson15D.webm">>
<</replace>><</link>></td>
<td><<link "Single Step">>
<<replace "#Media">>
<<MyVid "Media/Xtra1/Lesson15E.webm">>
<</replace>><</link>></td>
<td><<link "Split Step">>
<<replace "#Media">>
<<MyVid "Media/Xtra1/Lesson15F.webm">>
<</replace>><</link>></td>
<td><<link "Stop Dancing">><<set $Stage=9; $Skill_Dancing+=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==9>>
<<MyPicky "Media/Transform/Corridor" "">>
<br>
As you make your way through the labyrinthine corridors of Spruce Manor back to your room you ponder the
instruction you have just received. <<Think>> It certainly was fun! <</Think>> You are pretty confident that
you could progress if you practiced, and you can see the advantages that you could gain from this.
<br><br>
@@#Text;
You pause and consider. <<Think>>Do I want to dance like a girl? <</Think>> It's a new skill you have learned,
but it's also an obvious shift in attitude. <<Think>>Dancing to display my body, to incite men's lust! <</Think>>
If you dance like a girl are you thinking like a girl? Will dancing like a girl make you think and feel more feminine,
more female? <<Think>>Is that something I want? to think and feel more feminine, more female? <</Think>>
<table class="Link-table">
<tr>
<td><<link "Yes, I want to be more female!">><<set $Accept+=5>>
<<replace "#Text">>With the decision made you fantasise about dancing in clubs. Dancing a sexy feminine
dance, noticing men watching you, reading their body language and secretly smiling at the power you have to
incite lust and desire in them! You can read their thoughts as you dance, they want you, they want your tits
and they want your cunt! They want you pinned beneath them, legs open and receiving their seed! You find
yourself quite arroused as you
<<link "arrive at your room." "Room">>
<<set $Accept+=2; $Arousal+=20>><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
<td><<link "I just don't know!">>
<<replace "#Text">>You just can't bring yourself to commit fully to being a woman! Even though you are
a woman now, there is something, some block in your mind that does not accept it as a fact. Perhaps you
have a fear of loosing yourself? Or maybe you aren't as commited to being a woman as you thought you
were? Whatever the reason you are still wrestling with uncertainty as you
<<link "arrive back at your room," "Room">><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
<td><<link "No, I want to stay as I am!">><<set $Accept-=5>>
<<replace "#Text">>You are happy with the way you are and don't want to change any more! <<Think>>
So I walk like a cart horse, people can get used to it! <</Think>> Then you remember back when you were
a man, you liked girls that were graceful and elegant, not clumsy and boyish in their manerisms. <<Think>>
Oh shit! Tim likes 'girly girls' doesn't he! <</Think>> Now totally unsure of your descision, you arrive
<<link "back to your room," "Room">><<set $Accept-=1>><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Tag>><<set $Tag=["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L"]>><</if>>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<StopMySound>>
<<set $DailyMed=false>> /* For Dummy Starts ... It is so don't worry about it! */
<<set $Elapsed=10>>
<<set _Picky="Media/Xtra1/Lesson10" + $Tag[$Stage]>>
<<MyPicky _Picky "">>
<br>
<<if $Stage==0>>
You leave your room and head down the stairs, then along a familiar corridor, finally stopping at the door marked
'medical room'. You knock on the door and enter when you hear Dr Lewis say "Come in $MC.name" Dr Lewis is sat
at her desk so you sit down on the vacant chair opposite her. You see that she has arranged a monitor screen for
you to view slides on. You glance at the title "Menstruation and Periods!" <<Think>> Oh joy ... <</Think>> you
sigh quietly.
<br><br>
Dr Lewis is unphased. "Don't pull that face with me $MC.name $MC.surname, you wanted a womb, so now that
you have one you can jolly well learn about it!" She arches an eyebrow. "Sorry Dr Lewis" you mumble. "Right then,
let's get started shall we?"
<<link "Now pay close attention">><<set $Stage=1>><<Refresh>><</link>>
<<elseif $Stage==1>>
You look at the monitor. "Normally a girl gets the talk about periods from her mother, but as you were a boy I
assume that you didn't!" <<Think>> Ah! but you don't know about dream $MumName! <</Think>> "Yep!
Been there, done that!" you smirk. Dr Lewis eyes you askance "Really? ... how odd! ... well let's continue anyway
in case you weren't paying attention!"
<br><br>
"Menstruation, also known as a period, is the monthly discharge of blood and tissue from the inner lining of the
uterus through the vagina. It occurs as part of the menstrual cycle, which prepares the body for a possible
pregnancy each month. Bleeding normaly lasts around five days with the heaviest flow on the first two days" Dr
Lewis looks at you expectantly, so you nod. She looks sceptical but
<<link "changes the slide">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
You look at the monitor. "The first day of menstrual bleeding is considered the first day of your cycle. The time
when bleeding occurs is termed the Menstrual phase. Once bleeding stops your uterus begins to prepare for a
possible pregnancy, this is termed the Follicular phase, typically days six to fourteen of your cycle."
<br><br>
"Days fourteen to twenty five of your cycle are termed the Ovulatory phase. Ovulation, the release of a fertile
egg occurs around day fourteen. Now sperm can survive inside a woman's body for up to five days, but the
egg only survives for about a day, so you can only get pregnant from intercourse between days nine and fifteen
of your cycle. If pregnancy does not occur you enter the Luteal phase
<<link "around day twenty five">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
You look at the monitor. <<Think>> OMG! What the fuck have I signed up for! <</Think>> "Do all women
suffer all those symptoms every month?" you blurt out. "Some do" Dr Lewis tells you calmly "but most suffer a
selection only. The only way you will know how many symptoms will actually affect you is from experience of
an actual period." <<Think>> Oh joy ... <</Think>> "Umm, ok" you mumble in a worried tone.
<br><br>
"Half the human race copes with this $MC.name, so I'm sure that you can as well!" Dr Lewis informs you. You nod
not at all convinced. <<Think>> Maybe I'll get lucky? <</Think>> You manage a weak smile. "Of course there
is always PMT to consider as well." she tells you. "What!" you gasp as she
<<link "changes the slide.">><<set $Stage=4>><<Refresh>><</link>>
<<elseif $Stage==4>>
You look at the monitor. <<Think>> OMG! What the hell is this? <</Think>> "What ... what's ... PMT?" You ask
in a shaky voice. "Premenstrual tension is a disruptive set of emotional and physical symptoms that regularly
occur in the one to two weeks before the start of each menstrual period. Symptoms resolve around the time
menstrual bleeding begins" she responds.
<br><br>
You blow out your cheeks in an exasperated way. "This is all getting a bit much!" you tell Dr Lewis. "It's the price
of being a woman." She replies, with a twinkle in her eye. "If you fall pregnant you avoid both" she adds jovially.
"Nature rewards girls who get their belly's filled with time off!"
<<link "you eye her suspiciously.">><<set $Stage=5>><<Refresh>><</link>>
<<elseif $Stage==5>>
You look at the monitor. "Period cramps is the most widely reported symptom" Dr Lewis notes "And so there are
various readies touted to relieve the symptom." You check the list. "Some sound a bit fanciful, others seem a lot
of effort" you grumble. "I hope the Ibuprofen works" you add.
<br><br>
You finish the list. "Ha ha! Bananas!" you chortle. "I quite like bananas, do they really work?" you inquire. Dr Lewis
grins. "Maybe it depends upon the type of banana" she tells you. "I have heard that 'Tummy Bananas' can offer
relief from symptoms for up to nine month!" you
<<link "accknowledge the witisism.">><<set $Stage=6>><<Refresh>><</link>>
<<elseif $Stage==6>>
You look at the monitor. Dr Lewis continues. "Ok, that's enough of the biology, time now to consider the practical
aspects of being a woman who has periods, namely period protection, or how to avoid bleeding over everything!"
You consider her tone to be a bit flipant <<Think>> Almost as if she's enjoying this! <</Think>>
<br><br>
"Pads are still widely used for various reasons and are quite effective. Some women have a thing about not being
penetrated, and there are some social and religious factors. Personaly I don't recommend them as they are quite
restrictive activity wise." Dr Lewis tells you.
<<link "you nod.">><<set $Stage=7>><<Refresh>><</link>>
<<elseif $Stage==7>>
You look at the monitor. "The Menstrual Cup" Dr Lewis states. "This was briefly popular among women wishing
to promote 'recycling' as a way of life and also women in the third world." she continues "I don't recommend
it though, because although it is reasonably effective, it is tricky to fit and somewhat gross to use." You look at
the slide again and decide the less said the better. She switches to
<<link "the next slide">><<set $Stage=8>><<Refresh>><</link>>
<<elseif $Stage==8>>
You look at the monitor. "Period Pants" Dr Lewis intones. "A modern incarnation of one of the earliest methods
of menstrual protection, the legendary 'Rag' that you hear so many witisisms about." She cocks an eye. "They are
not suitable for primary protection, but you might consider them as a secondary defense." You look sceptical
and Dr Lewis smiles. "No, they aren't sexy are they?" she says as she switches to
<<link "the next slide">><<set $Stage=9>><<Refresh>><</link>>
<<elseif $Stage==9>>
You look at the monitor. "Tampons" Dr Lewis enthuses with a glint of amusement in her eye. "These are what I
recommend for period protection." You nod fatalistically. "You're going to have periods $MC.name, just like any
other young woman, so you will need protection to stop the blood staining your underware."
<br><br>
It's not a thought that you are comfortable with <<Think>> Ugh! Blood dribbling down my leg! <</Think>>
and that probably communicates in your facial expression. Your attention returns to
<<link "Dr Lewis">><<set $Stage=10>><<Refresh>><</link>>
<<elseif $Stage==10>>
Dr Lewis continues the hard sell. "I have already shown you how to fit a tampon so you should be confident in
using them. Being internal they are very discreete, and there are very few reported cases of medical issues, so
they are very safe. Also, as long as you change your tampon appropriately they are very effective."
<br><br>
She seems to be waiting for a response. "Ok , I'll use tampons" you conceed. Her amusement is obvious. "Look
$MC.name, all young women have to 'ride the cotton pony' once a month, so you had best get accustomed to
the idea!" She switches to
<<link "the last slide">><<set $Stage=11>><<Refresh>><</link>>
<<elseif $Stage==11>>
You look at the monitor. "Ok, the last slide is a summary of do's and don'ts. Try and take it in, but remember that
I am here to give you advice on anything, so don't feel embarrassed to ask." She leans back in her chair. "I might
tease you a bit $MC.name, but I am here to help you." You thank her and go
<<link "back to reception" "New Reception">>
<<unset $Stage>><<set $Lesson=11>><<Refresh>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<if ndef $Tag>><<set $Tag="A">><</if>>
<<if ndef $Worn>><<set $Worn="A">><</if>>
<<set $Elapsed=10>>
<<if $Stage==0>>
<<StopMySound>>
<<MyPicky "Media/Transform/Corridor" "">>
<br>
You make your way down to reception with reluctance and a certain amount ot irritation. It dosent sound like it's
going to be a fun day. <<Think>>I don't want to be a maid! <</Think>> On the other hand you're not oblivious
to the logic behind the idea. You don't know how to many household chores properly or efficiently.
<br><br>
You bristle as you walk <<Think>>I did ok looking after myself when I lived in the flat! <</Think>> A small voice
inside you disputes this though. <<Think>>Ok! I never ironed anything, a crumpled look suited me! <</Think>>
Your small voice makes a sceptical sound. You arrive at reception and Ahmed indicates that
<<link "your Uber is waiting for you.">><<set $Stage=1>><<Refresh>><</link>>
<<elseif $Stage==1>>
<<set $Elapsed=30>>
<<set _Tag=either("1", "2", "3", "4", "5")>>
<<set _Picky = "Media/Uber" + _Tag>>
<<MyPicky _Picky "">>
<<Ambient "Media/Sounds/Amb_Carjourny.mp3" 0.5>>
<br>
Sat in the back seat of the Uber you continue your internal dialog. <<Think>>Ok, I often paid to have my laundry
done for me! <</Think>> It was much easier and you could afford it. <<Think>>And every week ot so I paid to
have my flat cleaned! <</Think>> Again it was easier and you could afford it.
<br><br>
Then the crux of the matter! <<Think>>But I'm going to be rich aren't I? So I can pay can't I? I don't need these
skills do I?. <</Think>> However one nagging thought does occur to you <<Think>> I never had to look after
another, perhaps a few skills wouldn.t be such a bad thing? <</Think>> You are still undecided when you
<<link "arrive at the Hotel">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "0.4">>
<<MyPicky "Media/Xtra1/Maid_02" "">>
<br>
The Lindchester Central Hotel looks quite impressive. You have never actually been inside the place because you
never had cause to do so. <<Think>>I lived in Lindchester after all! <</Think>> It looks like an expensive hotel
as well, and you have no reason to believe it isn't. You decide that you had better 'get it over with!'
<<link "and head to the hotel reception.">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Maid_03" "">>
<br>
You enter the hotel and approach the reception. You give your name and tell the receptionist that you are here to
receive some domestic skills training. She smiles politely, looks something up on her computer, and then makes a
brief phone call that you couldn't overhear.
<br><br>
The receptionist does something else to her computer, then looks at you. "Please wait here a moment, someone
from maid services is on their way down to collect you." You nod fatalistically and resign youraelf to
<<link "Wait.">><<set $Stage=4>><<Refresh>><</link>>
<<elseif $Stage==4>>
<<MyPicky "Media/Xtra1/Maid_04" "">>
<br>
A couple of minutes later you see a young woman, dressed in a maid uniform, walking obviously towards you. "Hi
you must be $MC.name?" she greets you. "I'm Debbie and I'm going to be supervising your instruction" She adds
in a friendly manner. You respond with the usual polite English platitudes and then follow her.
<br><br>
As you walk she casually says. "I don't think we ever had anyone pay to be a maid before, are you an actress or
something studying the part of a maid?" The notion tickles you and feeling a little reckless you flirt with the spirit
of your NDA. "It was the dying wish of my Grandfather!" you tell her enigmatically. "Ah! I see" she responds not
seeing at all. "Well, here's the staff changing room, go and change into your uniform." as she
<<link "hands you a locker key.">><<set $Stage=5>><<Refresh>><</link>>
<<elseif $Stage==5>>
<<set _Picky="Media/Xtra1/Maid_05"+$Tag>>
<<MyPicky _Picky "">>
<br>
The
<br><br>
Blah blah blah.
<<if def $XtrTxt>> $XtrTxt <<unset $XtrTxt>><</if>>
<<set _Lset22B={ID:"Lset22B", name:"Bra", sex:"F", for:["CS","EV","XX"], cost:84, sx:7, qal:6, color:"Black",
path: "Media/Shop (Lingerie)/Lset22B.jpg", desc:" Satin and lace light control corset with suspender straps"}>>
<<set _Lset22P={ID:"Lset22P", name:"Panties", sex:"F", for:["CS","EV","XX"], cost:34, sx:6, qal:4, color:"Black",
path:"Media/Shop (Lingerie)/Lset22P.jpg", desc:"Satin and lace panties embroidery on tulle"}>>
<<set _Stck99={ID:"Stck99", name:"Stockings", sex:"F", for:["CS","EV","WK"], cost:16, sx:6, qal:5, den:"Fishnet",
path: "Media/Shop (Lingerie)/Stck99.jpg", desc:"Fishnet Stockings with reinforced toe", color:"Black"}>>
<<set _Pump11={ID:"Pump11", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path:"Media/Shop (Shoes)/Pump11.jpg", desc:"Pointed toe pumps leather upper synthetic sole", color:"Black"}>>
<<set _Dres99 = {ID:"Dres99", name:"Dress", sex:"F", for:["CS","WK"], cost:44, sx:5, qal:4, color:"Black/White",
path:"Media/Shop (Fem)/Dres99.jpg", desc:"Black and white Maid's dress with frills and lace"}>>
<br><br>
Currently Tag = $Tag and Worn = $Worn
<br><br>
You examine the
<<if $Tag=="A">>
<table class="Link-table">
<tr>
<td><<link "Shoes">><<set $Tag="B">><<Refresh>><</link>></td>
<td><<link "Panties">><<set $Tag="C">><<Refresh>><</link>></td>
<td><<link "Body">><<set $Tag="D">><<Refresh>><</link>></td>
<td><<link "Stockings">><<set $Tag="E">><<Refresh>><</link>></td>
<td><<link "Dress">><<set $Tag="F">><<Refresh>><</link>></td>
</tr>
</table>
<<else>>
<table class="Link-table">
<tr>
<td>
<<if $Tag=="D" and $Worn=="A">>
<<link "Wear the Body?">><<set $Tag="A">>
<<StripAll>><<set $SavedOutfit=$Stripped; $Stripped=[]; $Worn="D"; $Toggle="Outfit">>
<<set $Outfit.items[1]=clone(_Lset22B)>>
<<Refresh>><</link>>
<<elseif $Tag=="E" and $Worn=="D">><<set $Tag="A">>
<<link "Wear the Stockings?">><<set $Worn="E">>
<<set $Outfit.items[2]=clone(_Stck99)>>
<<Refresh>><</link>>
<<elseif $Tag=="C" and $Worn=="E">><<set $Tag="A">>
<<link "Wear the Panties?">><<set $Worn="C">>
<<set $Outfit.items[0]=clone(_Lset22P)>>
<<Refresh>><</link>>
<<elseif $Tag=="B" and $Worn=="C">><<set $Tag="A">>
<<link "Wear the Shoes?">><<set $Worn="B">>
<<set $Outfit.items[3]=clone( _Pump11)>>
<<Refresh>><</link>>
<<elseif $Tag=="F" and $Worn=="B">><<set $Tag="A">>
<<link "Wear the Dress?">><<set $Stage=6>>
<<set $Outfit.items[5]=clone( _Dres99)>>
<<Refresh>><</link>>
<</if>>
</td>
<td><<link "Check something else?">><<set $Tag="A">><<Refresh>><</link>></td>
<td><<link "Rebel and Leave!" "Room">><<set $Elapsed=45>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<<elseif $Stage==6>>
<<MyPicky "Media/Xtra1/Maid_06" "">>
<br>
So very sorry, but this story hasn't been completed yet. The following link will restore your outfit, advance time,
and then transport you
<<link "back to your room at Spruce." "Room">>
<<set $Stripped=$SavedOutfit>><<StripAll>>
<<set $Elapsed=(19-$DecNow)*60>>
<<unset $Stage; $Tag; $SavedOutfit>>
<</link>>
<<elseif $Stage==7>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "0.4">>
<<MyPicky "Media/Xtra1/Maid_07" "">>
<br>
The
<<link "Next.">><<set $Stage=8>><<Refresh>><</link>>
<<elseif $Stage==8>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "0.4">>
<<MyPicky "Media/Xtra1/Maid_08" "">>
<br>
The
<<link "Next.">><<set $Stage=9>><<Refresh>><</link>>
<<elseif $Stage==9>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "0.4">>
<<MyPicky "Media/Xtra1/Maid_09" "">>
<br>
The
<<link "Next.">><<set $Stage=10>><<Refresh>><</link>>
<<elseif $Stage==10>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "0.4">>
<<MyPicky "Media/Xtra1/Maid_10" "">>
<br>
The
<<link "Next.">><<set $Stage=11>><<Refresh>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<if ndef $Question>><<set $Question=[0,0,0,0,0]>><</if>>
<<StopMySound>>
<<set $Elapsed=10>>
<<if $Step==10>>
<<MyPicky "Media/Xtra1/Lesson14A" "">>
<br>
You find yourself in a cosy room that was once a library or a reading room. You find Eve there looking at a display
of makeup arranged on a desk by the door. "Hi Eve, are you interested in this?" you ask her. "Hiya shrimp!" Eve
replies with a grin <<Think>>Grr, if she's taller it's by no more than half an inch!" <</Think>> "Absolutely!" she
replies. "The way to learn is to listen to experts!" she tells you.
<br><br>
You briefly inspect the makeup display yourself. "What are we expecting?" you ask. "Not sure" Eve responds "but
Victoria hired her so I think it should be interesting at least." You chat with Eve about trivial non consequential
stuff while you wait for the beautician
<<link "to arrive.">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<<MyPicky "Media/Xtra1/Lesson14C" "">>
<br>
A young woman enters the room and takes her place behind the makeup display. It's Clair from Boots! You are
just about to call out a greeting when Eve kicks your ankle. "Ahh!" you whimper. <<Think>> Oh yes, I'm not me
anymore am I? <</Think>> If Clair notices your antics she doesn't comment. "Good morning ladies, I'm Clair, a
beautician, and I've been asked to give you some advice on makeup technigues."
<br><br>
Eve responds "Hi Clair, I'm Eve and this is $MC.name, nice to meet you." You echo the remarks "Yes, hi, it's nice
to meet you Clair." Clair looks a little uncertain. "Is it just the two of you or are more coming?" she asks. "It's
just us I'm afraid" Eve replies. Clair looks a little disappointed. "Oh!, well in that case I suppose I can tailor the
presentation specifically to your needs then." When there is no response she continues "Ok then,
<<link "I'll get started.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/Xtra1/Lesson14D" "">>
<br>
She places two small bottles onto the counter in front of her. "As you both undoubtedly know your foundation is
the basis of your makeup." You nod dutifully. "Once you have determined the foundation with the closest match
to your natural skin tone, you can mix in a drop or two of these products to subtly lighten or darken it." She says
whilst indicating the two small bottles in front of her."
<br><br>
Clair continues "We are not looking for dramatic changes, just a subtle lightening or darkening to suit the venue
or location where we are going, so add no more than three drops at a time." She hands you both a pair of the
small bottles. "Now as for basic foundation would you like me to find your best match?" Eve responds "I'm good
thanks, but please find
<<link "a match for $MC.name.">>
<<set $Makeup=[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]>>
<<set $Step=13>><<Refresh>>
<</link>>
<<elseif $Step==13>>
<<MyPicky "Media/Xtra1/Lesson14H" "">>
<br>
Clair grabs a small bag and aproaches you. She satrts by using makeup remover pads to clean off any makeup
that you were wearing, then applies small dabs of several foundations to areas of your face, smoothing them into
your skin and then removing them with the pads. After just four tries she goes back to the table and returns with
a particular tube of foundation.
<br><br>
"You have beautiful skin $MC.name, you hardly need foundation at all" she tells you as she expertly applies the
foundation over your face. "This is 'Peach Puff' the closest match tp your natural skin tone. You can use it on it's
own or experiment with the lightener and darkener." She finishes the application and
<<link "presents you with the tube.">>
<<set _Path="Media/Shop (Chemist)/">>
<<set _Fndn00 = {ID:"Fndn00", name:"Foundation", qty:120, cost:18, color:"Peach Puff",
path:"Media/Shop (Chemist)/Fndn00.jpg", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _FndnL3 = {ID:"FndnL3", name:"Foundation", qty:120, cost:32, color:"Lightener",
path:"Media/Shop (Chemist)/FndnL3.jpg", desc:"Three drops of foundation lightener"}>>
<<set _FndnL2 = {ID:"FndnL2", name:"Foundation", qty:120, cost:32, color:"Lightener",
path:"Media/Shop (Chemist)/FndnL2.jpg", desc:"Two drops of foundation lightener"}>>
<<set _FndnL1 = {ID:"FndnL1", name:"Foundation", qty:120, cost:32, color:"Lightener",
path:"Media/Shop (Chemist)/FndnL1.jpg", desc:"One drop of foundation lightener"}>>
<<set _FndnD3 = {ID:"FndnD3", name:"Foundation", qty:120, cost:32, color:"Darkener",
path:"Media/Shop (Chemist)/FndnD3.jpg", desc:"Three drops of foundation darkener"}>>
<<set _FndnD2 = {ID:"FndnD2", name:"Foundation", qty:120, cost:32, color:"Darkener",
path:"Media/Shop (Chemist)/FndnD2.jpg", desc:"Two drops of foundation darkener"}>>
<<set _FndnD1 = {ID:"FndnD1", name:"Foundation", qty:120, cost:32, color:"Darkener",
path:"Media/Shop (Chemist)/FndnD1.jpg", desc:"One drop of foundation darkener"}>>
<<set $Foundn=[_FndnL3, _FndnL2, _FndnL1, _Fndn00, _FndnD1, _FndnD2, _FndnD3]>>
<<set $Makeup=[_Fndn00, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]>>
<<set $Step=14>><<Refresh>>
<</link>>
<<elseif $Step==14>>
<<MyPicky "Media/Xtra1/Lesson14C" "">>
<br>
As Clair continues with her presentation it suddenly occurs to you why Clair seemed disapointed with the low
turnout to her presentation. <<Think>> I bet she's charging these freebies to Spruce! <</Think>> You smile
at the thought. You like Clair and don't begrudge her a profit. <<Think>> After all, a girl's gotta do what a girl's
gotta do! <</Think>>
<br><br>
Claire continues the presentation. "One area of makeup that lot's of women draw the line at is the traditional
method of curling eyelashes. It's awkward, time consuming, not very effective, and can be painfull, which is a
shame because curled lashes are very attractive. These days however we have this." As she finishes she lays a
small penlike device onto the table
<<link "in front of her.">><<set $Step=15>><<Refresh>><</link>>
<<elseif $Step==15>>
@@#Media;
<<MyPicky "Media/Xtra1/Lesson14E" "">>
@@
<br>
She lays the pen-like object down onto the table with a theatrical flourish! "This is the state of the art in eyelash
curling!" she announces proudly. "It's chock full of micro sensors, heaters, and vapourisers!" She tells you with a
passion bordering on showmanship. <<Think>>Umm, It doesn't look much does it? <</Think>> but you lean
forward anyway for a better look as she
<<linkreplace "removes the top">>removes the top.
<<replace "#Media">>
<<MyPicky "Media/Xtra1/Lesson14F" "">>
<</replace>>
<br><br>
Clair continues. "Simply use it as you would a mascara brush , before applying mascara, and it will curl your lashes
perfectly with the built in heaters. The sensors and vapourisers ensure it is perfectly safe and will never damage or
harm your lashes." You say thank you as Clair hands you
<<link "your lash curler.">><<set $Step=16>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Step==16>>
<<MyPicky "Media/Xtra1/Lesson14G" "">>
<br>
Next Clair places a perfume bottle on the counter. "Pheramone perfumes have come a long way since they were
first introduced uning animal derived chemicals. This contains lab produced analogs of human pheremones that
were sourced from young ovulating women." <<Think>>Ooo, that's tricksy! <</Think>>
<br><br>
She continues. "I can't say that I approve of the name they selected, I suspect the marketing department is run
by men, but 'Fuck Me Now!' does at least convay it's purpouse." You smile amused. "It's been peer reviewed by
several reputable organisations and several studies have found the perfume to have a significant attraction to the
males of the population. You thank her as she <<link "hands you a bottle.">><<set $Step=40>>
<<set _Perf_20 = {ID:"Perf20", name:"Fuck Me Now", sex:"F", qty:90, cost:285,
path:"Media/Shop (Chemist)/Perf_20.jpg", by:"Sex Labs",
desc:"A delicate feminine floral scent discretely laced with undetectable male attracting female
pheromones guarenteed to arouse and erect the males in your vicinity."}>>
<<set $BRcabinet.push(clone(_Perf_20))>>
<<Refresh>><</link>>
<<elseif $Step==40>>
<<MyPicky "Media/Xtra1/Lesson14C" "">>
<br>
Your favourite beautician, Clair from Boots, has just finished her presentation on advanced makeup techniques
and loaded you up with freebies. She asks if you have any questions?
<br>
<table class="VariLink-table">
<tr>
<td>
<<if $Question[0]==0>>
<<link "Boho Makeup">><<set $Step=50; $Question[0]=1>><<Refresh>><</link>>
<<else>>
@@.Blu; Already asked @@
<</if>></td>
<td>
<<if $Question[1]==0>>
<<link "Lip Colors">><<set $Step=53; $Question[1]=1>><<Refresh>><</link>>
<<else>>
@@.Blu; Already asked @@
<</if>></td>
<td>
<<if $Question[2]==0>>
<<link "TBD">><<set $Step=54; $Question[2]=1>><<Refresh>><</link>>
<<else>>
@@.Blu; Already asked @@
<</if>></td>
<td>
<<if $Question[3]==0>>
<<link "Does the perfume work?">><<set $Step=55; $Question[3]=1>><<Refresh>><</link>>
<<else>>
@@.Blu; Already asked @@
<</if>></td>
<td>
<<link "No more questions" "New Reception">><<unset $Step>><<set $Lesson=15>><</link>>
</td>
</tr>
</table>
<<elseif $Step==50>>
<<MyPicky "Media/Xtra1/Lesson14C" "">>
<br>
You have asked Clair about Bohemian makeup styles. "Bohemian makeup is all about creating a natural, earthy
look that enhances your features without looking too done-up" she tells you. "It often incorporates soft, neutral
tones like browns, greens, and golds. Tty to keep things light and natural, focusing on enhancing your natural
beauty rather than covering it up."
<br><br>
"Start by prepping your skin with a lightweight, natural-looking foundation or tinted moisturizer. Choose a shade
that matches your skin tone closely to create a seamless, glowing base. Next, focus on enhancing your natural
features with neutral eyeshadows in shades like bronze, taupe, and olive green. And remember to keep your
eyeshadow application soft and
<<link "blended for a natural look.">><<set $Skill_Makeup+=0.5; $Step=51>><<Refresh>><</link>>
<<elseif $Step==51>>
<<MyPicky "Media/Xtra1/Lesson14C" "">>
<br>
Clair is teaching you about Bohemian makeup styles. "For your cheeks, opt for a soft, peachy blush to add a subtle
pop of color to your complexion. To complete the look, choose a natural-looking lipstick or lip gloss in a nude or
soft pink shade. The key to bohemian makeup is to keep things soft, subtle, and effortless."
<br><br>
You smile and thank Clair for the tips. "Would you like me to give you a makeover in the Bohemian style?" She
asks you. "I can teach you the style and give you samples of the products that I use so that you can re-create
it whenever you want." You consider her offer and reply
<br>
<table class="Link-table">
<tr>
<td><<link "Yes please, that would be wonderful">><<set $Step=52>><<Refresh>><</link>></td>
<td><<link "No thank you, I prefer to experiment">><<set $Step=40>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==52>>
<<MyPicky "Media/Xtra1/Lesson14H" "">>
<br>
<<set $Elapsed=20>>
Firstly Clair sweeps your hair back and fixes it in place with a hairband. She then removes the makeup that you
have on with tissues and cleansing wipes, and then applies moisturiser to your face and neck. She then sets to
work with brushes and pads, skilfully applying makeup while detailing each step.
<<set _Path="Media/Shop (Chemist)/">>
<<set _Fndn00 = {ID:"Fndn00", name:"Foundation", qty:120, cost:18, color:"Peach Puff",
path:"Media/Shop (Chemist)/Fndn00.jpg", desc:"Boots No7 beautifully Matte Foundation"}>>
<<set _Shad01 = {ID:"Shad01", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad01.jpg",
color:"Coral", desc:"Boots No7 Mono Eyeshadow"}>>
<<FindID $EyeShad "Shad01">><<if $Found==false>><<set $EyeShad.push(clone(_Shad01))>><</if>>
<<set _Linr07 = {ID:"Linr07", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr07.jpg",
color:"Red", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<FindID $Eyelin "Linr07">><<if $Found==false>><<set $Eyelin.push(clone(_Linr07))>><</if>>
<<set _Masc05 = {ID:"Masc05", name:"Mascara", qty:60, cost:12, path:_Path+"Masc05.jpg",
color:"Black", desc:"Boots No7 Intense Volume Mascara"}>>
<<FindID $Masc "Masc05">><<if $Found==false>><<set $Masc.push(clone(_Masc05))>><</if>>
<<set _Blsh04 = {ID:"Blsh04", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh04.jpg",
color:"Peaches", desc:"Boots No7 Matte Powder Blusher"}>>
<<FindID $Blush "Blsh04">><<if $Found==false>><<set $Blush.push(clone(_Blsh04))>><</if>>
<<set _Lips01 = {ID:"Lips01", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips01.jpg",
color:"Dark Red", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<FindID $Lips "Lips01">><<if $Found==false>><<set $Lips.push(clone(_Lips01))>><</if>>
<<set _Npol01 = {ID:"Npol01", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol01.jpg",
color:"Red", desc:"Boots 15ml No7 Nail Polish"}>>
<<FindID $NailPol "Npol01">><<if $Found==false>><<set $NailPol.push(clone(_Npol01))>><</if>>
<<set $Makeup=[_Fndn00, _Shad01, _Linr07, _Masc05, _Blsh04, _Lips01, _Npol01, $Nothing]>>
<<set $Hairback=2>>
<br><br>
After she has finished she removes the hairband and arranges your hair so that it cascades down in front, thus
framing your face and the makeup she applied. She shows you in a mirror. <<Think>> Mmm, this is good, I
should commit this style to memory back in my room. <</Think>> You tell Clair that you like it and
<<link "thank her for the makeover">><<set $Skill_Makeup+=0.5; $Step=40>><<Refresh>><</link>>
<<elseif $Step==53>>
<<MyPicky "Media/Xtra1/Lesson14C" "">>
<br>
You have asked Clair about lip colors. 'Well, the whole point of a lipstick is to make your lips look inviting and
kissable' she says. 'And also to complement the 'look' that you are trying to convey with the rest of your makeup.'
<br><br>
'Now the psychology of lipstick is where the interesting aspects lie.
<<include "Dummy Lips Include">>
<br><br>
'Wow!' you exclaim shaking your head, that's an awful lot to consider. I never thought about lipstick like that
before, but I did wonder why there were so many shades. You
<<link "thank her for her help">><<set $Skill_Makeup+=0.5; $Step=40>><<Refresh>><</link>>
<<elseif $Step==54>>
<<MyPicky "Media/Xtra1/Lesson14c" "">>
<br>
You have asked Clair an unspecified question, and she gives you an unsatisfying answer ... Well! I mean, what did
you expect clicking a link marked TBD? Eve mutters Bimbo!
<<link "under her breath.">><<set $Step=40>><<Refresh>><</link>>
<<elseif $Step==55>>
<<MyPicky "Media/Xtra1/Lesson14I" "">>
<br>
You have asked Clair if the pheramone perfume really works. 'Well, I can't say for certain, but I did try it a couple
of times when my boyfriend was taking me out, and it did seem to sort of get his attention." She tells you coyly
as she displays her engagement ring.
<br><br>
You are impressed. "Oh! Congratulations!" you both chorus. "Of course he might have been going to propose
anyway, so I can't say for certain it was down to the perfume." Clair clarifies. "That's true, but it certainly didn't
hurt did it? I shall have to experiment!"
<<link "Eve jokes">><<set $Skill_Makeup+=0.5; $Step=40>><<Refresh>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<StopMySound>>
<<set $Elapsed=10>>
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Lesson12A" "">>
<br>
The room contains a single desk two chairs and a drinks dispenser in the corner. "Grab yourself a coffee and then
sit down." Victoria tells you by way of greeting. You pour yourself a cup of coffee. "There's no sugar!" you grumble
Victoria smiles "Lesson number one, you're a woman now, you need to watch your figure, so use sweetener if you
absolutely must." You sullenly add some sweetener then sit in the vacant chair.
<br><br>
On the desk in front of you is a laptop computer, the screen turned to face you, <<Think>>Groan! a slide show is
it? <</Think>> Victoria waits until you stop fidgeting. "$MC.name this may seem trivial to you, but it's the sort of
information that all women know instinctively after growing up female, so pay attention. First we are
<<link "going to talk about Bras.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Xtra1/Lesson12B" "">>
<br>
Victoria launches into her lecture. "A wireless bra does not have underwires to provide support. They are suitable
for women with a small bust or for when comfort out ways support, occasions like relaxing or sleeping. Similarly
a bralette is a type of wireless bra, like a stretchy crop top, it's designed to provide light support and shape whilst
prioritising comfort."
<br><br>
"A full coverage bra is designed to fully encase the breast providing maximum support and minimal cleavage. It
typically features high-cut cups and wider sides to ensure a smooth silhouette under clothing. A sports bra is a
bra that provides support to the breasts during physical exercise. Sturdier than typical bras, they minimize breast
movement and alleviate discomfort during exercise."
<br>
<table class="Link-table">
<tr>
<td><<link "pay close attention">><<set $Step=3>><<Refresh>><</link>></td>
<td><<link "let her drone on">><<set $Step=4>><<Refresh>><</link>></td>
<td><<link "zone out completeley">><<set $Step=7>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==3 or $Step==4>>
<<if $Step==3>>
<<MyPicky "Media/Xtra1/Lesson12C" "">>
<<else>>
<<MyPicky "Media/Xtra1/Lesson12B" "">>
<</if>>
<br>
"A push-up bra is designed with padded cups that lift and enhance the breasts, creating a fuller appearance and
more pronounced cleavage. It typically features foam pads at the bottom of the cups to push the breasts upwards
and inwards. A strapless bra is designed to be worn without shoulder straps, making it ideal for outfits like off the
shoulder dresses or tops. It provides support primarily through a snug-fitting band and often features silicone
grips to help keep it in place."
<br><br>
"A nursing bra is a specialized brassiere that provides additional support to women who are lactating and permits
comfortable breastfeeding without the need to remove the bra. This is accomplished by specially designed cups
that include flaps which can be opened with one hand to expose the nipple." You interrupt her nodding "I know
all about those" you tell her
<<link "with a grin.">><<set $Step+=2>><<Refresh>><</link>>
<<elseif $Step==5 or $Step==6>>
<<if $Step==5>>
<<MyPicky "Media/Xtra1/Lesson12C" "">>
<<else>>
<<MyPicky "Media/Xtra1/Lesson12B" "">>
<</if>>
<br>
Victoria purses her lips and raises an eyebrow. "Yes dear" she almost sighs. "A balconette bra is a type of bra that
features shallow cups and wide-set straps, designed to lift the breasts and create a rounded silhouette. It is ideal
for wearing under wide necklines and provides a subtle cleavage look."
<br><br>
"A demi bra is a type of bra that features smaller or narrower cups, providing minimal coverage while enhancing
cleavage. It is designed to lift and shape the breasts, making it suitable for wearing under low-cut tops or dresses
that have "
<<link "shoulders or straps.">><<set $Step=7>><<Refresh>><</link>>
<<elseif $Step==7>>
<<MyPicky "Media/Xtra1/Lesson12B" "">>
<br>
Victoria takes a sip of her coffee. "That wasn't an exclusive list of bra types, but it covered the main ones that any
woman would know about." You nod knowledgeably in response. She scrutinises you critically. "I hope that you
followed all that dear ... and committed it to memory?" Something in her tone
@@#Links;
<<link "makes you wary.">><<replace "#Links">>
makes you wary.
<br><br>
The jaws of the trap close "Which bra enhances your cleavage the most, a
<<link "push-up bra">><<replace "#Links">>
makes you wary.
<br><br>
The jaws of the trap close "Which bra enhances your cleavage the most, a
push-up bra or a balconette bra? Your mind races while you blink rapidly "Er ... a push-up bra" you reply.
Victoria eyes you narrowly. "Hmm, was that a lucky guess I wonder? nevermind, we shall assume it wasn't
<<link "and continue">><<set $Step=8>><<Refresh>><</link>>
<</replace>><</link>>
or a
<<link "balconette bra?">><<replace "#Links">>
makes you wary.
<br><br>
The jaws of the trap close "Which bra enhances your cleavage the most, a
push-up bra or a balconette bra? Your mind races while you blink rapidly "Er ... a balconette bra" you reply.
Victoria eyes you narrowly. "Hmm, I think we had better go through it again don't you? and this time do try to
<<link "pay attemtion">><<set $Step=2>><<Refresh>><</link>>
<</replace>><</link>>
<</replace>><</link>>
@@
<<elseif $Step==8>>
<<MyPicky "Media/Xtra1/Lesson12D" "">>
<br>
Victoria takes another sip of her coffee. "So, having discussed types of bra, we move on to the sizes of bras and
how to measure for a correctly fitting bra." You interrupt. "Dr Lewis already told me my bra size, it's er ... 34B?"
She regards you witheringly. "There isn't a girl over thirteen on the entire planet who doesn't know the mechanics
of how to measure her bust!"
<br><br>
She continues "And size can change, as you will find out when you get pregnant!" Chastened you keep quiet
while Victoria goes on about 'band sizes' and 'fullest part of the bust' It suddenly dawns on you that there may
be more questions asked so you decide
<<link "to pay attention">><<set $Step=9>><<Refresh>><</link>>
<<elseif $Step==9>>
<<MyPicky "Media/Xtra1/Lesson12E" "">>
<br>
You study the chart. <<Think>> Looks like I have to measure below my tits and then around them ... Oh wow!
... My tits! ... I have tits now! ... substantial ones as well ... My breasts! ... My tities! ... My boobs! <</Think>> You
snap out of your reverie when you realise the Victoria is handing you
<<link "a tape measure.">><<set $Step=10>><<Refresh>><</link>>
<<elseif $Step==10>>
<<if $Outfit.items[1].color=="White">>
<<MyPicky "Media/Xtra1/Lesson12FW" "">>
<<else>>
<<MyPicky "Media/Xtra1/Lesson12FB" "">>
<</if>>
<br>
You take the tape measure and look at Victoria questioningly. "Go on then ... measure your bra size" she tells you
as she sips her coffee. "What? ... here?" you respond. "Yes here, show me you know how to measure your own bar
size" she tells you uncompromisingly.
<br><br>
You have a think and then
<<if $Outfit.items.ID=="Tops51">> take off your top <<else>> pull down the top of your dress <</if>>
to make the measurement. You fumble around with the tape measure for long minutes while Victoria watches you
dispassionately. Eventually you have the two measurements "B cup" you tell her. She grins in response "You won't
forget how to do that in a hurry will you!"
<<link "she chortles..">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<<MyPicky "Media/Xtra1/Lesson12G" "">>
<br>
Victoria brings up the next slide. "Panties" she says "are generally grouped by coverage with some variations due
to style and design." You nod dutifully and she continues. "Also in general terms, as coverage decreases so does
comfort." You nod again. "So, my question to you $MC.name, is why do women wear uncomfortable panties?"
You purse your lips and hazard a guess. ... Because
<<set $Step=12>>
<br>
<table class="Link-table">
<tr>
<td><<link "they are stupid?">><<set $Dummy=1>><<Refresh>><</link>></td>
<td><<link "they are cheap?">><<set $Dummy=2>><<Refresh>><</link>></td>
<td><<link "men like them?">><<set $Dummy=3>><<Refresh>><</link>></td>
<td><<link "women are vain?">><<set $Dummy=4>><<Refresh>><</link>></td>
<td><<link "of Advertising?">><<set $Dummy=5>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==12>>
<<MyPicky "Media/Xtra1/Lesson12H" "">>
<br>
<<if $Dummy==1>>"Because women are stupid?" you reply, and immediately wish you hadn't.
<<elseif $Dummy==2>>"Because small panties are cheap?" you reply, well, it seemed sort of logical!
<<elseif $Dummy==3>>"Because men like small panties?" you reply with a wicked grin!
<<elseif $Dummy==4>>"Because women are vain?" you reply, even though it sounded insulting.
<<elseif $Dummy==5>>"Because of Advertising?" you reply, as a sort of left of field answer.
<</if>>
Victoria considers your answer.
<<if $Dummy==1>>"Speak for yourself if you like, but no, that is not the answer!" She looks a bit cross!
<<elseif $Dummy==2>>"Quite the opposite as you should have noted when shopping." She looks disapointed.
<<elseif $Dummy==3>>"Sadly 'men like small panties' is probably the truest answer, " She looks fatalistic.
<<elseif $Dummy==4>>"Some are, but some aren't and they still cover their fannies with strings" She smiles.
<<elseif $Dummy==5>>"That's a shrewed answer, and undoubtedly advertising is a factor." She looks impressed.
<</if>>
"Well whatever the reason, and there are probably many, it results in many of styles of panties.
<br><br>
Victoria continues. "In decreasing coverage we have full briefs, briefs, bikini briefs, tangas, thongs, and strings!
Comon materials are cotton, silk, lace, satin, nylon, spandex, polyester, etc ... Price usually depends on three
factors. In order of importance we have 1. The material, 2. The quality of manufacture, and 3. The little lable at
<<link "the back of the panty.">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
<<MyPicky "Media/Xtra1/Lesson12I" "">>
<br>
Victoria brings the next slide up. "We shall finish this session with a talk about ladies hosery. This encompances
stockings, stay-ups and hold-ups, tights, or 'pantyhose' as out American cousins like to call them, and various
types of body stocking.
<br><br>
She continues. "The most important thing for a woman to know about all these items is not the style, or the color,
and not even the quality." She looks at you. "Do you know what it is $MC.name?" Fearing another trap you keep
quiet and shake your head. "It's the denier."
<<link "she informs you.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
<<MyPicky "Media/Xtra1/Lesson12J" "">>
<br>
Victoria continues "The term 'denier' measures both the weight and thickness of a yarn. The name is actually a
combination of 'density' and 'linear' It will affect style, comfort, warmth, and appearance. The lower the denier,
the more sheer the hosiery is, conversely the higher the more opaque the hosiery becomes."
<br><br>
"Fifteen denier or less, often termed ultrasheer, almost appears like not wearing hosiery at all. This denier range
is ideal for hot weather and glamorous evening translucency. The downside is that it tends to be fragile, so keep
your fingernails clear when putting on, and be careful of snagging it while wearing. Common culprits involved in
snagging include rough chairs, brushing against foliage, and the underside of tabletops."
<<link "you nod.">><<set $Step=15>><<Refresh>><</link>>
<<elseif $Step==15>>
<<MyPicky "Media/Xtra1/Lesson12J" "">>
<br>
Victoria continues "Fifteen to thirty denier, termed 'sheer' is the fairly standard, classic hosiery denier. It is obvious
that you're wearing hosiery but good quality hosiery will give your legs an even, complete appearance. Given that
this denier is stronger, it's far less likely to snag, and it is suitable for office, casual and evening wear. You may be
pleasantly surprised by the quality of cheaper brands, It pays to shop around."
<br><br>
"Thirty to forty dennier is semi-opaque and has the advantage of being stronger than sheer but still showing skin
through the texture. It's ideal for office and retail assistant wear, especially for long days. Again, it can be fine for
evening wear. Forty denier and up won't show your skin underneath unless it's really stretched. Great for the cold
it will keep your legs warm under a skirt."
<br>
<<unset $Step>>
<<set $Lesson=13>>
<table class="Link-table">
<tr>
<td><<link "Very useful, thank you!" "New Reception">><<set $Accept+=2>><</link>></td>
<td><<link "Very interesting, thank you!" "New Reception">><<set $Accept+=1>><</link>></td>
<td><<link "Um, Yeah ... Great! ... Ta!" "New Reception">><</link>></td>
<td><<link "Mumble incoherently!" "New Reception">><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Workplace="Spruce">>
<<set $Locn="Spruce">>
<<set $Area="Room">>
<<set $FreeDay=true>>
<<set $Elapsed=5>>
<<if $Step==0>>
<<MyPicky "Media/Transform/Room" "Two">>
<br>
You are in your room at Spruce Manor which has an en-suite bathroom. In your wardrobe and drawers are all
the clothes you currently possess, and there is a nice comfy, rather large, four poster bed on which you can rest,
sleep, and give yourself wonderful orgasms!
<br><br>
You have a lovely free day today <<Think>>No lessons! <</Think>> You perch on the edge of the bed, slowly
swinging your legs back and forth and think about how to spend it. <<Think>>Umm ... did I always swing my
legs when thinking? ... I can't remember. <</Think>> Anyway for your free day you decide to
<br>
<table class="Link-table">
<tr>
<td><<link "Doss in your room" "Room">><</link>></td>
<td><<link "Go shopping">><<set $Step=1>><<Refresh>><</link>></td>
<td><<link "Visit Tinkerbelle">><<set $Step=2>><<Refresh>><</link>></td>
<td>@@.Blu; Another Option (TBD) @@</td>
<td>
<<if $Cycle<9 or $Cycle>16>>
@@.Blu; Work in Brothel (TBD) @@
/* <<link "Brothel Work">><<set $Step=5>><<Refresh>><</link>> */
<<else>>
@@.Blu; Too Fertile @@
<</if>>
</td>
</tr>
</table>
<<elseif $Step==1>>
<<set $Elapsed=30>>
<<set _Tag=either("1", "2", "3", "4", "5")>>
<<set _Picky = "Media/Uber" + _Tag>>
<<MyPicky _Picky "">>
<<Ambient "Media/Sounds/Amb_Carjourny.mp3" 0.5>>
<br>
You ask Ahmed at reception to arrange for an approved Uber to pick you up from the Spruce carpark and take
you to Lindchester Mall. The car arrives about tem minutes later. You get into the back seat and the journey takes
about another twenty minutes. Consequently a half hour after you decided to go shopping you
<<link "enter Lindhurst Mall" "The Mall">><<unset $Episode; $Step>><</link>>
<<elseif $Step==2>>
<<set $Elapsed=30>>
<<set _Tag=either("1", "2", "3", "4", "5")>>
<<set _Picky = "Media/Uber" + _Tag>>
<<MyPicky _Picky "">>
<br>
You ask Ahmed at reception to arrange for an approved Uber to pick you up from the Spruce carpark and take
you to Mr Sissons's cottage and bring you back after your visit. The car arrives about tem minutes later. You get
into the back seat and the journey takes about another twenty minutes. Consequently a half hour after you
decided to visit Tink you
<<link "arrive at the cottage" "Tinkerbelle">><<unset $Episode; $Step>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<</nobr>>
<<nobr>>
<</nobr>>
<<nobr>>
<<widget "ShopWeddingDresses">> /* Widget to show shop Wedding Dresses */
<<set _Path="Media/Shop (Bridal)/">>
<<set _Wdrs01 = {ID:"Wdrs01", name:"Wedding Dress", sex:"F", for:["WD"], cost:140,
sx:7, qal:6, color:"White", path: _Path+"Wdrs01.jpg",
desc:"Strapless silk satin wedding gown with asymmetric drapes"}>>
<<set _Wdrs02 = {ID:"Wdrs02", name:"Wedding Dress", sex:"F", for:["WD"], cost:140,
sx:7, qal:6, color:"White", path: _Path+"Wdrs02.jpg",
desc:"One shoulder mermaid cut bridal gown with split skirt"}>>
<<set _Wdrs03 = {ID:"Wdrs03", name:"Wedding Dress", sex:"F", for:["WD"], cost:140,
sx:7, qal:6, color:"White", path: _Path+"Wdrs03.jpg",
desc:"Strapless satin wrapped wedding dress"}>>
<<set _Wdrs04 = {ID:"Wdrs04", name:"Wedding Dress", sex:"F", for:["WD"], cost:140,
sx:7, qal:6, color:"White", path: _Path+"Wdrs04.jpg",
desc:"Elegant sleeveless chiffon embroidered long wedding dress"}>>
<<set _Wdrs05 = {ID:"Wdrs05", name:"Wedding Dress", sex:"F", for:["WD"], cost:140,
sx:7, qal:6, color:"White", path: _Path+"Wdrs05.jpg",
desc:"Sleeveless seer embroided lace draped wedding dress"}>>
<<set _Wdrs06 = {ID:"Wdrs06", name:"Wedding Dress", sex:"F", for:["WD"], cost:140,
sx:7, qal:6, color:"White", path: _Path+"Wdrs06.jpg",
desc:"Wedding Dress for Bride Lace Bride Dresses Backless Wedding Gown"}>>
<<set _Wdrs07 = {ID:"Wdrs07", name:"Wedding Dress", sex:"F", for:["WD"], cost:140,
sx:7, qal:6, color:"White", path: _Path+"Wdrs07.jpg",
desc:"Strapless satin ballgown cut sweetheart neck crystal beaded wedding dress with ruffles"}>>
<<set $Stock=[ _Wdrs01, _Wdrs02, _Wdrs03, _Wdrs04, _Wdrs05, _Wdrs06, _Wdrs07]>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock >>
<<else>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopBridalLingerie">> /* Widget to show shop Bridal Lingerie */
<<set _Path="Media/Shop (Bridal)/">>
<<set _Wdrs01 = {ID:"Wdrs01", name:"Wedding Dress", sex:"F", for:["WD"], cost:140,
sx:7, qal:6, color:"White", path: _Path+"Wdrs01.jpg",
desc:"Strapless silk satin wedding gown with asymmetric drapes"}>>
<<set $Stock=[ _Wdrs01, _Wdrs02, _Wdrs03, _Wdrs04, _Wdrs05, _Wdrs06, _Wdrs07]>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock >>
<<else>>
<<ShopTable $Stock "5">>
<</if>>
<</widget>>
<<widget "ShopBridalAccessories">> /* Widget to show shop Bridal Accessories */
<<set _Path="Media/Shop (Shoes)/">>
<<set _Pump14={ID:"Pump14", name:"Shoes", heel:"M", sex:"F", sx:4, qal:4, cost:62, for:["CS","EV","WK"],
path: _Path+"Pump14.jpg", desc:"Classic pointed toe pumps leather upper synthetic sole", color:"White"}>>
<<set _Pump22={ID:"Pump22", name:"Shoes", heel:"H", sex:"F", sx:5, qal:4, cost:53, for:["CS","EV","WK"],
path: _Path+"Pump22.jpg", desc:"Classic pointed toe pumps faux leather upper synthetic sole",color:"White"}>>
<<set _Sand27={ID:"Sand27", name:"Sandals", heel:"H", sex:"F", cost:48, sx:5, qal:4, for:["CS","EV","WK"],
color:"White", path: _Path+"Sand27.jpg", desc:"T-strap strappy platform sandals synthetic upper and sole"}>>
<<set _Sand32={ID:"Sand32", name:"Sandals", heel:"H", sex:"F", cost:86, sx:7, qal:6, for:["CS","EV","XK"],
color:"Silver", path: _Path+"Sand32.jpg", desc:"Thin strap stilleto sandals with lock decoration leather upper"}>>
<<set _Sand36={ID:"Sand36", name:"Sandals", heel:"H", sex:"F", cost:92, sx:7, qal:5, for:["CS","EV","XX"],
color:"Transparent", path: _Path+"Sand36.jpg", desc:"Clear ankle wrap stiletto sandals toughened perspex"}>>
<<set $Stock=[ _Pump14, _Pump22, _Sand27, _Sand32, _Sand36]>>
<<if $MC.sex=="Male">>
<<ShopXTable $Stock >>
<<else>>
<<ShopTable $Stock "3">>
<</if>>
<</widget>>
<</nobr>>
<<nobr>>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<if ndef $ShoppingDone>><<set $ShoppingDone=0>><</if>>
<<if ndef $StartingCash>><<set $StartingCash=$Bank>><</if>>
<<set $Locn="Shopping">>
<<set $Elapsed=10>>
/*
<<if $Path==1>> Boon
<<elseif $Path==2>> Join Band
<<elseif $Path==3>> Manage Band
<<elseif $Path==4>> Be a Groupie
<<elseif $Path==5>> Dating App
<<elseif $Path==6>> Natural Meet
<</if>>
*/
<<if $Stage==0>>
<<MyPicky "Media/Xtra1/Shopping_01" "">>
<br>
You make your way down to the reception to find Victoria waiting for you dressed in a pale pink trouser suit. She
smiles as you approach. "Well $MC.name, today you define your style, with a little help from me of course! I hope
you have been thinking about the sort of image you wish to present
<<if $Path==1>> /* Boon */
or are you going to rely totally on your magic trinket?
<<elseif $Path==2>> /* Join Band */
if you are to become more to him than just one of the band.
<<elseif $Path==3>> /* Manage Band */
to lure him into finding out what lies beneath your managerial exterior.
<<elseif $Path==4>> /* Be a Groupie */
to be the groupie that he decides to cut from the herd.
<<elseif $Path==5>> /* Dating App */
to respond to any date situation that may concieviably arise.
<<elseif $Path==6>> /* Natural Meet */
that will draw his attention and hold it beyong casual conversation.
<</if>>"
<br><br>
She fiddles with her phone. "I'm putting €1000 into your account, if you go over that you will be using your own
money but that is of course up to you." You nod a little sulkily to accnowledge the rules, and with that Victoria
sets off to the parking area and you perforce
<<link "toddle along behind!">><<unset $Episode>><<set $Stage=1; $Bank+=1000>><<Refresh>><</link>>
<<elseif $Stage==1>>
<<StopMySound>>
<<MyVid "Media/Transform/Journey_01.webm">>
<br>
You relax in the back seat for a space. "Are we going shopping in London?" you ask with visions of Bond street
and Carnaby Street swirling in your fanciful imagination. "Heaven's no!" she laughs. "There are perfectly good
shops in Lindchester Mall selling the same clothes at half the price." <<Think>>So no afternoon tea at Harrods
in my new finery! <</Think>>
<br><br>
She pulls off the motorway at Lindchester and you see familiar streets. "My flat's just up there, can I go check
on it please?" you ask. "I'm afraid not" she tells you. "We're rewriting your past as $MC.name and want to avoid
any connection with your former life." You scowl rebelliously. "You never actually owned it anyway dear, it was
purchesed by Golding for you to live in." You mull this over as she parks the car
<<link "at Lindchester Mall">><<set $Stage=2; $Elapsed=30>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<MyPicky "Media/Xtra1/Shopping_10" "">>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<br>
You follow Victoria into Lindchester Mall. "I suspect that you are quite familier with the shops we will be visiting
so I won't Nanny you, Feel free to choose whatever styles you feel comfortable with as long as you get all the
items that you will need." she tells you.
<br><br>
She continues "I'll give you a reminder of what you need as we enter each shop, and I'll check that you have the
required items before we move on." You nod. "And be warned, if you exceed the budget you will have to use your
own cash!" You pout. "We'll save the Jewelry until last" she concludes as she
<<link "sets off across the mall">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<Ambient "Media/Sounds/Amb_Mall_General.mp3" "1.0">>
<<if $ShoppingDone==0>><<MyPicky "Media/Xtra1/Shopping_15" "">>
<<elseif $ShoppingDone==1>><<MyPicky "Media/Xtra1/Shopping_20" "">>
<<elseif $ShoppingDone==2>><<MyPicky "Media/Xtra1/Shopping_25" "">>
<<elseif $ShoppingDone==3>><<MyPicky "Media/Xtra1/Shopping_30" "">>
<<elseif $ShoppingDone==4>><<MyPicky "Media/Xtra1/Shopping_35" "">>
<<elseif $ShoppingDone==5>><<MyPicky "Media/Xtra1/Shopping_40" "">>
<<elseif $ShoppingDone==6>><<MyPicky "Media/Xtra1/Shopping_45" "">>
<</if>>
<br>
You trail after Victoria trying to keep up. <<Think>>Slow down a bit woman!<</Think>> You can walk quite
well in your heels, but not at Victoria's pace <<Think>>She's spent her whole life in heels!<</Think>> After
a while you near your destination you see that you are heading for
<<if $ShoppingDone==0>>[[JD Sport shop|Shopping Sport]]
<<elseif $ShoppingDone==1>>[[bras 'n' things Lingerie shop|Shopping Lingerie]]
<<elseif $ShoppingDone==2>>[[Zara Fashion shop|Shopping Fem]]
<<elseif $ShoppingDone==3>>[[Free Poeple Boho shop|Shopping Boho]]
<<elseif $ShoppingDone==4>>[[Aldo Shoe shop|Shopping Shoes]]
<<elseif $ShoppingDone==5>>[[Boots the Chemist|Shopping Chemist]]
<<elseif $ShoppingDone==6>>[[Kays the jewellers|Shopping Jewelry]]
<<elseif $ShoppingDone==7>><<link "The Car Park">><<set $Stage=4>><<Refresh>><</link>>
<</if>>
<<elseif $Stage==4>>
<<StopMySound>>
<<MyVid "Media/Transform/Journey_01.webm">>
<br>
You relax in the back seat of the car for a space thinking about all the lovely new clothes you have bought. "How
did I do then?" You ask Victoria. "Not bad" she tells you after considering. "I was surprised by some of the items
you chose, but all in all you did well."
<<link "Arrive back at your room" "Room">>
<<unset $Episode; $ShoppingDone; $StartingCash; $Stage>>
<</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step = 0>><</if>>
<<set $Area=="Kitchen">>
<<if $Step==0>>
<<MyPicky "Media/Flat/Kitchen" "Time">>
<br>
You are in the kitchen area of your flat, the place where you can prepare and consume food. You have decided to
try your hand at cooking something. Because of your lack of basic cooking skills, you will need to have purchased
the apropriate cookery book, and of course have read the appropriate chapter :) What would you like to try?
<br>
<table class="Link-table">
<tr>
<td>
<<FindID $Bookshelf "Bk02">>
<<if $Found>>
<<link "Breakfast">><<set $Step=1>><<Refresh>><</link>>
<<else>>
@@.Blu; Need Cookbook @@
<</if>>
</td>
<td><<link "TBD">><<set $Dummy=1>><<Refresh>><</link>></td>
<td><<link "TBD">><<set $Dummy=1>><<Refresh>><</link>></td>
<td><<link "TBD">><<set $Dummy=1>><<Refresh>><</link>></td>
<td><<link [[Stop Cooking|Kitchen]]>><<unset $Step>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
/* Breakfast Stuff Bacon=8 Sausage=6 Eggs=10 Mushrooms=20 Tomatoes=6 Beans=2 */
<<MyPicky "Media/Flat/Kitchen" "Time">>
<br>
You are in the kitchen area of your flat, the place where you can prepare and consume food. You have decided to
try your hand at cooking breakfast. Because of your lack of basic cooking skills, you are consulting a book entitled
'Easy delicious breakfast ideas & breakfast recipes' as a guide. What would you like to try?
<br>
<table class="Link-table">
<tr>
<td>
<<if $Breakfast[2]==0>> @@.Blu; No Eggs @@ <<else>>
<<if $Skill_Cook1[0]<1>>@@.Blu; Read Book @@
<<else>>
<<link "Boil an Egg">>
<<set $Step=10; $Skill_Cook1[0]+=1; $Breakfast[2]-=1>><<Refresh>>
<</link>>
<</if>>
<</if>>
</td>
<td>
<<if $Breakfast[2]==0>> @@.Blu; No Eggs @@ <<else>>
<<if $Skill_Cook1[1]<1>>@@.Blu; Read Book @@
<<else>>
<<link "Poach an Egg">>
<<set $Step=11; $Skill_Cook1[1]+=1; $Breakfast[2]-=1>><<Refresh>>
<</link>>
<</if>>
<</if>>
</td>
<td>
<<if $Breakfast[2]==0>> @@.Blu; No Eggs @@ <<else>>
<<if $Skill_Cook1[2]<1>>@@.Blu; Read Book @@
<<else>>
<<link "Scramble an Egg">>
<<set $Step=12; $Skill_Cook1[2]+=1; $Breakfast[2]-=1>><<Refresh>>
<</link>>
<</if>>
<</if>>
</td>
<td>
<<if $Breakfast[2]==0>> @@.Blu; No Eggs @@ <<else>>
<<if $Skill_Cook1[3]<1>>
@@.Blu; Read Book @@
<<else>>
<<link "Fry an Egg">>
<<set $Step=13; $Skill_Cook1[3]+=1; $Breakfast[2]-=1>><<Refresh>>
<</link>>
<</if>>
<</if>>
</td>
<td>
<<if $Breakfast[0]==0>> @@.Blu; No Bacon @@ <<else>>
<<if $Skill_Cook1[4]<1>>
@@.Blu; Read Book @@
<<else>>
<<link "Fry some Bacon">>
<<set $Step=14; $Skill_Cook1[4]+=1; $Breakfast[0]-=2>><<Refresh>>
<</link>>
<</if>>
<</if>>
</td>
</tr>
<tr>
<td>
<<if $Breakfast[1]==0>> @@.Blu; No Sausages @@ <<else>>
<<if $Skill_Cook1[5]<1>>
@@.Blu; Read Book @@
<<else>>
<<link "Fry Sausages">>
<<set $Step=15; $Skill_Cook1[5]+=1; $Breakfast[1]-=2>><<Refresh>>
<</link>>
<</if>>
<</if>>
</td>
<td><<link "TBD">><<set $Dummy=1>><<Refresh>><</link>></td>
<td><<link "TBD">><<set $Dummy=1>><<Refresh>><</link>></td>
<td>
<<if $Breakfast[5]==0>> @@.Blu; No Beans @@ <<else>>
<<if $Skill_Cook1[8]<1>>
@@.Blu; Read Book @@
<<else>>
<<link "Baked Beanss">>
<<set $Step=18; $Skill_Cook1[5]+=1; $Breakfast[5]-=1>><<Refresh>>
<</link>>
<</if>>
<</if>>
</td>
<td><<link "TBD">><<set $Dummy=1>><<Refresh>><</link>></td>
<td><<link [[Stop Cooking|Kitchen]]>><<unset $Step>><<Refresh>><</link>></td>
</tr>
</table>
/*
@@.Blu; You have no ingredients @@
<<set $Skill_Cook1=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]>>
Breakfast Stuff Bacon=8 Sausage=6 Eggs=10 Mushrooms=20 Tomatoes=6 Beans=2
$Breakfast=[8, 6, 10, 20, 6, 2]; $XtraText="Struck by a sudden urge to learn how to cook you
<<set _Bk02 = {ID:"Bk02", name:"Breakfast Cookbook for Beginners", type:"Book",
path:"Media/Shop (Books)/Book02.jpg",
by:"Jerryk Luna", desc:"Easy delicious breakfast ideas & breakfast recipes", cost:12,
indx:["How to boil eggs",
"How to poach eggs",
"How to scramble eggs",
"How to fry eggs",
"How to fry/grill bacon",
"How to fry/grill sausages",
"How to fry/grill mushrooms",
"How to fry/grill tomatoes",
"How to heat baked beans",
"How to make fried bread"],
read:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
time:[20, 25, 20, 15, 25, 20, 20, 20, 20, 10],
skill:["CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1", "CK1"]}>>
*/
<<elseif $Step==2>>
<<elseif $Step==10>>
<<MyPicky "Media/Flat/Cooking_10" "">>
<br>
Following the instructions in the cookbook you placet a pan with water onto the hob and wait for it to start to
boil. You place your egg onto a wooden spoon and then gently lower it into the boiling water. You wait for the
recommended time and then turn off the heat and fish the egg out of the water with the spoon.
<br><br>
You place the egg into an egg cup and with a knife crack the shell and slice off the top. You take a look at your
achievement!
<<if $Skill_Cook1[0]==2>>
<<Think>>Umm, it's a bit runny ... perhaps I need to cook it for a bit longer next time?<</Think>>
<<elseif $Skill_Cook1[0]==3>>
<<Think>>Umm, it's sort of hard boiled ... perhaps I need to cook it for a bit less next time! <</Think>>
<<elseif $Skill_Cook1[0]==4>>
<<Think>>Mmm, that's not bad at all, the white is cooked and the yolk is nice and runny ... with a bit more
practice I should get it perfect! <</Think>>
<<elseif $Skill_Cook1[0]>4>>
<<Think>>Yep, that's a pretty good boiled egg! I think I've finally mastered boiling eggs! ... I should be able
to make boiled eggs for breakfast any time I want now 🙂 <</Think>>
<</if>>
<<elseif $Step==11>>
<<MyPicky "Media/Flat/Cooking_11" "">>
<br>
Following the instructions in the cookbook you placet a pan with water onto the hob and wait for it to start to
boil. You crack an egg into a glass and then smoothly tip it into the boiling water. You watch the egg poach for
the recommended time and then turn off the heat and fish the egg out of the water with a spoon.
<br><br>
You place the egg onto a plate and prod it with a fork. You take a look at your achievement!
<<if $Skill_Cook1[1]==2>>
<<Think>>Umm, it's a bit runny, the white is not properly cooked ... perhaps I need to leave it in the pan for
a bit longer next time?<</Think>>
<<elseif $Skill_Cook1[1]==3>>
<<Think>>Umm, it's sort of over cooked, the yolk has gone hard ... perhaps I need to take it out of the pan
a bit sooner next time! <</Think>>
<<elseif $Skill_Cook1[1]==4>>
<<Think>>Mmm, that's not bad at all, the white is cooked and the yolk is nice and runny ... with a bit more
practice I should get it perfect! <</Think>>
<<elseif $Skill_Cook1[1]>4>>
<<Think>>Yep, that's a pretty good poached egg! I think I've finally mastered poaching eggs! ... I should be
able to make poached eggs for breakfast any time I want now 🙂 <</Think>>
<</if>>
<<elseif $Step==12>>
<<MyPicky "Media/Flat/Cooking_12" "">>
<br>
Following the instructions in the cookbook you placet a small frying pan onto the hob and add a knob of butter.
While the butter is melting you crack an egg into a glass and then tip it into the frying pan and break it up with
your spatula. You watch the egg cook for the recommended time, stirring with your spatula. You then turn off the
heat and tip the scrambled egg out with your spatula.
<br><br>
You place the scrambled egg onto a plate and prod it with a fork. You take a look at your achievement!
<<if $Skill_Cook1[2]==2>>
<<Think>>Umm, it's a bit runny, there are bits where it's not properly cooked ... perhaps I need to leave it in
the pan for a bit longer next time?<</Think>>
<<elseif $Skill_Cook1[2]==3>>
<<Think>>Umm, it's sort of over cooked and bouncy, and it's burned in places ... perhaps I need to take it out
of the pan a bit sooner next time! <</Think>>
<<elseif $Skill_Cook1[2]==4>>
<<Think>>Mmm, that's not bad at all, it's all cooked and has a nice even yellow color ... with a little bit more
practice I should get it perfect! <</Think>>
<<elseif $Skill_Cook1[2]>4>>
<<Think>>Yep, that's pretty good scrambled egg! I think I've finally mastered scrambling eggs! ... I should be
able to make scrambled eggs for breakfast any time I want now 🙂 <</Think>>
<</if>>
<<elseif $Step==13>>
<<MyPicky "Media/Flat/Cooking_13" "">>
<br>
Following the instructions in the cookbook you placet a small frying pan onto the hob and add a knob of butter.
While the butter is melting you crack an egg into a glass and then smoothly tip it into the frying pan. You watch
the egg fry for the recommended time and then turn off the heat and lift the egg out with your spatula.
<br><br>
You place the egg onto a plate and prod it with a fork. You take a look at your achievement!
<<if $Skill_Cook1[3]==2>>
<<Think>>Umm, it's a bit runny, the white is not properly cooked ... perhaps I need to leave it in the pan for
a bit longer next time?<</Think>>
<<elseif $Skill_Cook1[3]==3>>
<<Think>>Umm, it's sort of over cooked, the white is burned in places ... perhaps I need to take it out of the
pan a bit sooner next time! <</Think>>
<<elseif $Skill_Cook1[3]==4>>
<<Think>>Mmm, that's not bad at all, the white is cooked and the yolk is nice and runny ... with a bit more
practice I should get it perfect! <</Think>>
<<elseif $Skill_Cook1[3]>4>>
<<Think>>Yep, that's a pretty good fried egg! I think I've finally mastered frying eggs! ... I should be able to
make fried eggs for breakfast any time I want now 🙂 <</Think>>
<</if>>
<<elseif $Step==14>>
<<MyPicky "Media/Flat/Cooking_14" "">>
<br>
Following the instructions in the cookbook you placet a small frying pan onto the hob and add a knob of butter.
While the butter is melting you remove a couple of rashers of bacon from the packet and carefully lay them into
the frying pan. You watch the bacon fry for the recommended time and then turn off the heat and lift the cooked
bacon out of the pan with your spatula.
<br><br>
You place the bacon onto a plate and prod it with a fork. You take a look at your achievement!
<<if $Skill_Cook1[4]==2>>
<<Think>>Umm, it's a bit undercooked, Some people might like it that way, but not the majority ... perhaps I
need to leave it in the pan for a bit longer next time?<</Think>>
<<elseif $Skill_Cook1[4]==3>>
<<Think>>Umm, it's sort of burned, Some people might like it that way, but not the majority ... perhaps I
need to take it out of the pan a bit sooner next time! <</Think>>
<<elseif $Skill_Cook1[4]==4>>
<<Think>>Mmm, that's not bad at all, well cooked but not burned, most people will like this ... with a bit more
practice I should get it perfect! <</Think>>
<<elseif $Skill_Cook1[4]>4>>
<<Think>>Yep, that's pretty good fried bacon! I think I've finally mastered frying bacon! ... I should be able to
cook fried bacon for breakfast any time I want now 🙂 <</Think>>
<</if>>
<<elseif $Step==15>>
<<MyPicky "Media/Flat/Cooking_15" "">>
<br>
Following the instructions in the cookbook you placet a small frying pan onto the hob and add a knob of butter.
While the butter is melting you remove a couple of sausages from the packet and carefully lay them into the
frying pan. You watch the sausages fry for the recommended time and then turn off the heat and lift them out of
the pan with your spatula.
<br><br>
You place the sausages onto a plate and prod them with a fork. You take a look at your achievement!
<<if $Skill_Cook1[5]==2>>
<<Think>>Umm, they are a bit undercooked, Some people might like them that way, but not the majority ...
perhaps I need to leave them in the pan for a bit longer next time?<</Think>>
<<elseif $Skill_Cook1[5]==3>>
<<Think>>Umm, they are sort of burned, Some people might like them that way, but not the majority ...
perhaps I need to take them out of the pan a bit sooner next time! <</Think>>
<<elseif $Skill_Cook1[5]==4>>
<<Think>>Mmm, that's not bad at all, well cooked but not burned, most people will like this ... with a bit more
practice I should get it perfect! <</Think>>
<<elseif $Skill_Cook1[5]>4>>
<<Think>>Yep, that's pretty good fried sausages! I think I've finally mastered frying sausages! ... I should be
able to cook fried sausages for breakfast any time I want now 🙂 <</Think>>
<</if>>
<<elseif $Step==18>>
<img id="Oven" @src="'Media/Flat/Cooking_18A.jpg'">
<br>
Ok, you've saved the hardest until last! You read the instructions in the cookbook carefully and comit to memory
every step! You open a can of baked beans and tip some into a white bowl. Then you
<<linkreplace "open the microwave.">>
<<run $("#Oven").attr("src", "Media/Flat/Cooking_18B.jpg")>>
<<MySound "Media/Sounds/Cooking_18A.mp3" "1.0">>
open the microwave. You take your pot of baked beans beans and
<<linkreplace "put it in the microwave.">>
<<run $("#Oven").attr("src", "Media/Flat/Cooking_18C.jpg")>>
<<MySound "Media/Sounds/Cooking_18B.mp3" "1.0">>
put it in the microwave. Then you
<<linkreplace "close the door.">>
<<run $("#Oven").attr("src", "Media/Flat/Cooking_18D.jpg")>>
<<MySound "Media/Sounds/Cooking_18C.mp3" "1.0">>
close the door. You set the timer for three minutes and
<<linkreplace "start the microwave!">>
<<Ambient "Media/Sounds/Cooking_18D.mp3" "1.0">>
start the microwave!
<br><br>
So far so good and no mistakes! After three minutes the microwave
<<linkreplace "pings">>
<<StopMySound>>
<<MySound "Media/Sounds/Cooking_18E.mp3" "1.0">>
pings and stops. Are they done? only one way to find out, with trembling fingers you
<<linkreplace "open the microwave">>
<<run $("#Oven").attr("src", "Media/Flat/Cooking_18C.jpg")>>
<<MySound "Media/Sounds/Cooking_18A.mp3" "1.0">>
open the microwave and remove the precious
<<linkreplace "pot of beans!">>
<<run $("#Oven").attr("src", "Media/Flat/Cooking_18B.jpg")>>
<<MySound "Media/Sounds/Cooking_18B.mp3" "1.0">>
Finally you close the microwave
<<linkreplace "oven door">>
<<run $("#Oven").attr("src", "Media/Flat/Cooking_18A.jpg")>>
<<MySound "Media/Sounds/Cooking_18C.mp3" "1.0">>
oven door and examine your baked beans!
<br><br>
They are superb! You have mastered making baked beans at the first attempt! From now on you can add baked
beans to any breakfast you make with total confidence!
<<unset $Step>>
<br>
<table class="Link-table">
<tr>
<td><<link [[Eat the Food|Kitchen]]>><<set $Hunger-=20>><<Refresh>><</link>></td>
<td><<link [[Bin the food|Kitchen]]>><<unset $Step>><<Refresh>><</link>></td>
<td><<link [[Stop Cooking|Kitchen]]>><<unset $Step>><<Refresh>><</link>></td>
</tr>
</table>
<</linkreplace>><</linkreplace>><</linkreplace>><</linkreplace>>
<</linkreplace>><</linkreplace>><</linkreplace>><</linkreplace>>
<</if>>
<<if $Step>=10 and $Step<18>>
<<unset $Step>>
<br>
<table class="Link-table">
<tr>
<td><<link [[Eat the Food|Kitchen]]>><<set $Hunger-=20>><<Refresh>><</link>></td>
<td><<link [[Bin the food|Kitchen]]>><<unset $Step>><<Refresh>><</link>></td>
<td><<link [[Stop Cooking|Kitchen]]>><<unset $Step>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<if $Step==10>>
<<elseif $Step==11>>
<<elseif $Step==12>>
What's the nicest sensation.
<<set $TStep=13>>
<br>
<table class="Link-table">
<tr>
<td><<link "The orgasm!">><<set $Tmp=1>><<Refresh>><</link>></td>
<td><<link "Feeling wet!">><<set $Tmp=2>><<Refresh>><</link>></td>
<td><<link "Being penetrated!">><<set $Tmp=3>><<Refresh>><</link>></td>
<td><<link "The female scents">><<set $Tmp=4>><<Refresh>><</link>></td>
<td><<link "I dunno really?">><<set $Tmp=5>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==13>>
<<if $Tmp==1>>The female orgasm is the shining star in your heaven. The feminine counterpart to the male
ejaculation that you knew before. It's stronger, more intense, and lasts longer. At its peak it's incapacitating
in it's effects, probably by design. All a girl can do is shudder, twitch, thrust her hips, squeeze her snatch,
moan, whimper, cry out, and let the man do whatever he wants to do.
<<set $Accept+=1; $Slut+=1>>
<<elseif $Tmp==2>>You simply adore the warm juicy feeling between your legs when you become wet! It's a
totally new feeling for you and it's loaded with significanse. It's a hidden tell-tale for arousal and an indicator
that your body is getting ready for sex, ready for penetration.
<<set $Accept+=1; $Fem+=1>>
<<elseif $Tmp==3>>You love the sensation of being penetrated! You push your fingers deep into your vagina
and fantasize you're being fingered or fucked by a strong handsome man. The sensation of something inside
you is absolute proof that you are now a woman, open and ready to receive.
<<set $Accept+=1; $Fem+=1; $Slut+=1>>
<<elseif $Tmp==4>>It's mind blowing when the scent of female sex wafts up from between your legs and you
realise that it's coming from you! From your pussy! A musky scent loaded with male attracting pheramones
that fills the air marks you as female. You're a girl and you smell like one!
<<set $Accept+=2; $Fem+=1>>
<<elseif $Tmp==5>>You're not really sure that you have a favourite part! It's nice, and the orgasm certainly has
a quenshing effect on desire, but you had thought it would be more ... siesmic! You wonder if you are doing it
right, or maybe you just over hyped it when you were a guy. You decide that time will tell.
<</if>>
<br><br>
Back when you were a guy, because girls don't ejaculate sperm when they orgasm, you nievely thought that girls
could masterbate and then just fall asleep or whatever. You never considered that a pussy oozing with pungently
scented girl juice need a tissue just as much as a detumessing knob does. Also at the height of orgasm you seem
to leak a little, a few drops of pee maybe? Anyway
<<link "enough with the self abuse!" `previous()`>><<unset $Step; $Tmp>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Locn="ShopLingerie">>
<<StopMySound>>
/*
$Panties
$Bras
$Socks
$Shoes
$Legs
$Tops
$Coats
*/
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Shopping_21" "">>
<br>
You follow Victoria into the lingerie shop. She stops just by the entrance "This is a nice shop with lots of nice
things for you to wear $MC.name." she grins. "My knowledge of ... lingerie is a bit limited." you reply obliquely
"I'll give you some clothing tutorials soon" she tells you cheerily. <<Think>>Great! panty lectures!<</Think>>
"But for now get a wrap and a nightie, some basic underwear including a Strapless Bra, tights and stockings
and a nice lingerie set."
<br><br>
You mull it over for a moment "What's a wrap?" you ask not being totally sure. "It's a robe or dressing gown"
Victoria tells you "can look very sexy when paired with lingerie. You should try and get your lingerie set and
your robe co-ordinated!" she continues "So, off you go $MC.name, I'll leave the choice of style and color up
to you, after all it will be you "
<<link "that is wearing them.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Shop (Lingerie)/Shop_12" "">>
<br>
You are inside bras 'n' things lingerie shop and Victoria has sent you to buy several items. You head further
into the shop and start browsing the various options. <<Think>>I can wear all this stuff now!<</Think>> It's
a realisation that sets you thinking all kinds of things.
<br>
<table class="Link-table">
<tr>
<td><<link "Bras">><<set $Browse="Bras">><<Refresh>><</link>></td>
<td><<link "Panties">><<set $Browse="Panties">><<Refresh>><</link>></td>
<td><<link "Tights">><<set $Browse="Tights">><<Refresh>><</link>></td>
<td><<link "Stockings">><<set $Browse="Stockings">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Sleepwear">><<set $Browse="Sleepwear">><<Refresh>><</link>></td>
<td><<link "Wraps">><<set $Browse="Wraps">><<Refresh>><</link>></td>
<td><<link "Lingerie sets">><<set $Browse="Lingerie sets">><<Refresh>><</link>></td>
<<if $Cash<100 and $Bank<100>>
<<link "Ask for More Money" "Begging">><<Refresh>><</link>>
<<else>>
<<link "Return to Victoria">><<set $Step=3>><<Refresh>><</link>>
<</if>>
</tr>
</table>
<br>
<<switch $Browse>>
<<case "Panties">><<ShopPanty>>
<<case "Bras">><<ShopBras>>
<<case "Tights">><<ShopTights>>
<<case "Stockings">><<ShopStockings>>
<<case "Sleepwear">><<ShopSleep>>
<<case "Wraps">><<ShopWraps>>
<<case "Lingerie sets">><<ShopLingerieSets>>
<<default>>
<</switch>>
<<set $Browse="">>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Shopping_21" "">>
<br>
You return to Victoria who is waiting at the shop entrance and show her your selections. She regards you with
fond amusement and says "Very good dear, let's see how you have done" and then she examines your purchases
critically one at a time.
<<set _Length=$Tops.length>> /* Checking for a wrap */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Tops[_k].name == "Wrap">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy a wrap dear" she tells you. <<set $Step=2>><</if>>
<<set _Length=$Socks.length>> /* Checking for Stockings */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Socks[_k].name == "Stockings">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy some stockings" she tells you. <<set $Step=2>><</if>>
<<set _Length=$Panties.length>> /* Checking for Lingerie set */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<set _Test = $Panties[_k].ID.substring(0,4)>>
<<if $Panties[_k].ID.substring(0,4) == "Lset">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy a lingerie set dear" she tells you. <<set $Step=2>><</if>>
<<set _Length=$Tops.length>> /* Checking for a Nightie */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Tops[_k].name == "Nightie">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy a Nightie" she tells you. <<set $Step=2>><</if>>
<<set _Length=$Bras.length>> /* Checking for a Strapless Bra */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Bras[_k].name == "Strapless Bra">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You should get yourself a Strapless Bra $MC.name" she tells you. <<set $Step=2>><</if>>
<<if $Step==2>>
With a resigned expression you
<<link "Return to shopping">><<Refresh>><</link>>
<<elseif $Step==3>>
Victoria smiles and says
<<link "Ok, we're done here" "Shopping">>
<<unset $Step>><<set $ShoppingDone=2>>
<</link>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Locn="ShopFem">>
<<StopMySound>>
<<set $Elapsed=10>>
/*
$Panties
$Bras
$Socks
$Shoes
$Legs
$Tops
$Coats
*/
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Shopping_26" "">>
<br>
You follow Victoria into the fashion boutique. She stops just by the entrance "This is a typical fashion outlet with
some decent quality clothes and some tat as well, so choose carefully $MC.name and don't waste your money
on rubbish" she tells you. "Don't worry, I won't" you reply dismissively. She regards you sceptically.
<br><br>
Victoria continues "There are a few things you need to get from here, a ballgown and a clubbing dress so you
can be taken dancing anywhere."
<<if $Path==3>> /* Manage Band */
Also If you are going to play manager you need to dress appropriately, a formal buisiness suit is a must. You
smile "Do they make buisiness suits for girls?" you ask innocently. "Yes dear, they do, they tend to have a skirt
innstead of trousers so even you can tell them apart!" You stick your tongue out.
<<elseif $Path==5>> /* Dating App */
Using dating apps you you don't know beforehand what is appropriate dress, so get a formal suit. You smile
"Do they make suits for girls?" you ask innocently. "Yes dear, they do, but they tend to have a skirt innstead of
trousers so even you can tell them apart!" You stick your tongue out.
<<elseif $Path==6>> /* Natural Meet */
You don't know yet under what circumstances you will be meeting him, so get a formal suit just in case. You
smile "Do they make suits for girls?" you ask innocently. "Yes dear, they do, they tend to have a skirt innstead
of trousers so even you can tell them apart!" You stick your tongue out.
<</if>>"
Victoria makes a 'shooing motion' "Anyway off you go $MC.name, pick a nice outfit for general wear as well as
what I told you to get" You
<<link "start browsing.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Shop (Lingerie)/Shop_12" "">>
<br>
You are inside Zara fashion boutiqueand Victoria has sent you to buy several items. You head further into the
shop and start browsing the various options. <<Think>>I can wear all these lovely clothes now!<</Think>> It's
a realisation that sets you thinking all kinds of things.
<br>
<table class="Link-table">
<tr>
<td><<link "Pants">><<set $Browse="Pants">><<Refresh>><</link>></td>
<td><<link "Tops">><<set $Browse="Tops">><<Refresh>><</link>></td>
<td><<link "Leggings">><<set $Browse="Leggings">><<Refresh>><</link>></td>
<td><<link "Skirts">><<set $Browse="Skirt">><<Refresh>><</link>></td>
<td><<link "Dresses">><<set $Browse="Dress">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Clubbing Dresses">><<set $Browse="Club">><<Refresh>><</link>></td>
<td><<link "Ball Gowns">><<set $Browse="Gown">><<Refresh>><</link>></td>
<td><<link "Business Suits">><<set $Browse="Suits">><<Refresh>><</link>></td>
<td></td>
<<if $Cash<100 and $Bank<100>>
<<link "Ask for More Money" "Begging">><<Refresh>><</link>>
<<else>>
<<link "Return to Victoria">><<set $Step=3>><<Refresh>><</link>>
<</if>>
</tr>
</table>
<br>
<<switch $Browse>>
<<case "Tops">><<ShopFemTops>>
<<case "Dress">><<ShopFemDresses>>
<<case "Club">><<ShopFemClubDress>>
<<case "Gown">><<ShopFemGowns>>
<<case "Pants">><<ShopFemPants>>
<<case "Leggings">><<ShopFemLeggings>>
<<case "Skirt">><<ShopFemSkirts>>
<<case "Suits">><<ShopFemSuits>>
<<default>>
<</switch>>
<<set $Browse="">>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Shopping_26" "">>
<br>
You return to Victoria who is waiting at the shop entrance and show her your selections. She regards you with
fond amusement and says "Very good dear, let's see how you have done" and then she examines your purchases
critically one at a time.
<<set _Length=$Tops.length>> /* Checking for a clubbing dress*/
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Tops[_k].name == "Clubbing dress">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy a clubbing dress dear" she tells you. <<set $Step=2>><</if>>
<<set _Length=$Tops.length>> /* Checking for a Ball Gown */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Tops[_k].name == "Gown">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy a Ball Gown" she tells you. <<set $Step=2>><</if>>
<<if $Path==3 or $Path==5 or $Path==6>>
<<set _Length=$Coats.length>> /* Checking for a Business Suit */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Coats[_k].name == "Suit jacket">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy a Business Suit dear" she tells you. <<set $Step=2>><</if>>
<</if>>
<<if $Step==2>>
With a resigned expression you
<<link "Return to shopping">><<Refresh>><</link>>
<<elseif $Step==3>>
Victoria smiles and says
<<link "Ok, we're done here" "Shopping">>
<<unset $Step>><<set $ShoppingDone=3>>
<</link>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>>
<<set $Step=1>>
<<StopMySound>>
<<set $Pick=either(0, 1)>>
<<if $Pick==0>>
<<set $Pick = "Media/Sounds/Amb_Mall_Bohoshop1.mp3">>
<<else>>
<<set $Pick = "Media/Sounds/Amb_Mall_Bohoshop2.mp3">>
<</if>>
<</if>>
<<Ambient $Pick "0.5">>
<<set $Locn="ShopBoho">>
<<set $Elapsed=10>>
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Shopping_31" "">>
<br>
You follow Victoria into 'Free People' the trendy boho shop. She stops just by the entrance "Well, I hate to
admit it, but I haven't caught up with this latest retro fad yet and the original was before my time. Andrew
however did mention that Tim likes the bohemian 'Hippie Chick' look, so I suppose you had better get a
couple of outfits from here."
<br><br>
Eve would probably have been the best person to bring you here and advise you on what to buy, but she is
busy today so it falls to me." She ruminates for a moment. He mentioned the phrase 'Girly Girls' I believe, so
I suggest at least one skirt, probably with a crop top to show lots of skin." She shrugs, "Well anyway, off you
go and use your own judgement, just think 'Hippie Chick' while you browse. A little bemused you
<<link "head into the shop.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Shop (Boho)/Shop_02" "">>
<br>
You are inside 'Free People' the trendy boho shop and Victoria has sent you to look for clothes with a 'Hippy
Chick' vibe about them. Fortunately that includes most of the items on sale in this shop. You head further into
the shop and start browsing the various options. <<Think>>I can wear all this stuff now!<</Think>> It's
a realisation that sets you thinking all kinds of things.
<br>
<table class="Link-table">
<tr>
<td><<link "Short Dresses">><<set $Browse="BohoShortDresses">><<Refresh>><</link>></td>
<td><<link "Longer Dresses">><<set $Browse="BohoLongDresses">><<Refresh>><</link>></td>
<td><<link "Short Skirts">><<set $Browse="BohoShortSkirts">><<Refresh>><</link>></td>
<td><<link "Long Skirts">><<set $Browse="BohoLongSkirts">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Tops and Blouses">><<set $Browse="BohoTops">><<Refresh>><</link>></td>
<td><<link "Pants">><<set $Browse="BohoPants">><<Refresh>><</link>></td>
<td><<link "Leggings">><<set $Browse="BohoLeggings">><<Refresh>><</link>></td>
<<if $Cash<100 and $Bank<100>>
<<link "Ask for More Money" "Begging">><<Refresh>><</link>>
<<else>>
<<link "Return to Victoria">><<set $Step=3>><<Refresh>><</link>>
<</if>>
</tr>
</table>
<br>
<<switch $Browse>>
<<case "BohoTops">><<ShopBohoTops>>
<<case "BohoShortDresses">><<ShopBohoShortDresses>>
<<case "BohoLongDresses">><<ShopBohoLongDresses>>
<<case "BohoShortSkirts">><<ShopBohoShortSkirts>>
<<case "BohoLongSkirts">><<ShopBohoLongSkirts>>
<<case "BohoPants">><<ShopBohoPants>>
<<case "BohoLeggings">><<ShopBohoLeggings>>
<<default>>
<</switch>>
<<set $Browse="">>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Shopping_31" "">>
<br>
You return to Victoria who is waiting at the shop entrance and show her your selections. She regards you with
fond amusement and says "Very good dear, let's see how you have done" and then she examines your purchases
critically one at a time.
<br><br>
Aparently she regards your judgement on boho fashion to be just as good as hers and is not going to suggest
buying this or that skirt or dress. "Are you happy with your selections dear?" she inquires. "Did you get all of the
things you wanted, or would you like to
<<link "look some more?">><<set $Step=2>><<Refresh>><</link>>
"If you have finished then
<<link "we are done here" "Shopping">>
<<set $ShoppingDone=4>><<unset $Step; $Pick>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Locn="ShopSport">>
<<StopMySound>>
<<set $Elapsed=5>>
/*
$Panties
$Bras
$Socks
$Shoes
$Legs
$Tops
$Coats
*/
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Shopping_16" "">>
<br>
You follow Victoria into the sports shop. She stops just inside the entrance "I can't honestly say that I have much
enthusiasm for this place, but it's been decided that you need a sports bra and panties, a swimsuit of some type
and a Leotard." She tells you. "Leotard? ... Am I doing Ballet?" you reply a little disconcerted.
<br><br>
Victoria smiles faintly. "Well you might, we haven't set your schedual yet, but you will certainly be given some
dance tuition and a Leotard is good for Yoga as well." <<Think>>Ballet, Dance, Yoga! this sounds exhausting!
<</Think>> "So, off you go $MC.name, I'll leave the choice of style"
<<link "up to you.">><<set $Step=2; $Arousal+=10>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Shop (Sport)/Shop_02" "">>
<br>
You are inside JDSports shop and Victoria has sent you to buy several items. You head to the women's section
and start browsing the various options. <<Think>>All these clothes will fit me now!<</Think>> It's a thought
that gives you quite literally a nice warm feeling!
<br>
<table class="Link-table">
<tr>
<td><<link "Ladies Trainers">><<set $Browse="TrainersFem">><<Refresh>><</link>></td>
<td>@@.Blu; Ladies Tracksuits (TBD) @@</td>
<td><<link "Ladies Tops">><<set $Browse="TopsFem">><<Refresh>><</link>></td>
<td><<link "Unisex Shorts">><<set $Browse="ShortsUni">><<Refresh>><</link>></td>
<td><<link "Unisex Leggings">><<set $Browse="LeggingsUni">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Sport Lingerie">><<set $Browse="Lingerie">><<Refresh>><</link>></td>
<td><<link "Gymnastic Outfits">><<set $Browse="Leotards">><<Refresh>><</link>></td>
<td><<link "Ladies Swimsuits">><<set $Browse="SwimFem">><<Refresh>><</link>></td>
<td><<link "Bikinis">><<set $Browse="Bikinis">><<Refresh>><</link>></td>
<td>
<<if $Cash<100 and $Bank<100>>
<<link "Ask for More Money" "Begging">><<Refresh>><</link>>
<<else>>
<<link "Return to Victoria">><<set $Step=3>><<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<br>
<<if $Browse=="TrainersFem">><<SportTrainersFem>>
<<elseif $Browse=="TracksuitsFem">><<SportTracksuitsFem>>
<<elseif $Browse=="TopsFem">><<SportTopsFem>>
<<elseif $Browse=="ShortsUni">><<SportShortsUni>>
<<elseif $Browse=="LeggingsUni">><<SportLeggingsUni>>
<<elseif $Browse=="Lingerie">><<SportLingerie>>
<<elseif $Browse=="Leotards">><<SportLeotards>>
<<elseif $Browse=="SwimFem">><<SportSwimFem>>
<<elseif $Browse=="Bikinis">><<SportBikinis>>
<</if>>
<<set $Browse="">>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Shopping_16" "">>
<br>
You return to Victoria who is waiting at the shop entrance and show her your selections. She regards you with
fond amusement and says "Very good dear, let's see how you have done" and then she examines your purchases
critically one at a time.
<<set _Length=$Bras.length>> /* Checking for a swimsuit */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Bras[_k].name == "Bikini Top">><<set _Total+=1>>
<<elseif $Bras[_k].name == "Swimsuit">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy some type of swimsuit" she tells you. <<set $Step=2>><</if>>
<<set _Length=$Bras.length>> /* Checking for a Sports Bra */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Bras[_k].name == "Sports Bra">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy a Sports Bra" she tells you. <<set $Step=2>><</if>>
<<set _Length=$Panties.length>> /* Checking for Sport Pantiess */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Panties[_k].name == "Sport Panties">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy some Sport Panties" she tells you. <<set $Step=2>><</if>>
<<set _Length=$Tops.length>> /* Checking for a Leotard */
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<if $Tops[_k].name == "Leotard">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You need to buy a Leotard dear" she tells you. <<set $Step=2>><</if>>
<<if $Step==2>>
With a resigned expression you
<<link "Return to shopping">><<Refresh>><</link>>
<<elseif $Step==3>>
Victoria smiles and says
<<link "Ok, we're done here" "Shopping">>
<<unset $Step>><<set $ShoppingDone=1>>
<</link>>
<</if>>
<</if>>
<</nobr>><<nobr>>
/* 0=ArmL 1=ArmR 2=Neck 3=Ears 4=HandL 5=HandR 6=Belly */
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Locn="ShopJewelry">>
<<StopMySound>>
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Shopping_46" "">>
<br>
You follow Victoria into the jewelry store. She stops just by the entrance "This is a nice shop with lots of nice
jewelry for you $MC.name." she tells you. "My knowledge of jewelry is not extensive." you reply obliquely. "Just
pick what you like, what excites you" she tells you. <<Think>>Umm! That helps ... Not!<</Think>> "Don't fret
things dear, the shop has good ethics and everything is priced fairly."
<br><br>
You mull it over for a moment "What jewelry goes with Boho?" you ask not being totally sure. "Al, well, allmost
anything really, but look for designs with symbolic nature stuff, stars, moons, trees, hearts and flowers, that sort
of thing" Victoria tells you. "So, off you go $MC.name and
<<link "bag some Bling!">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Shop (Jewelry)/Kay_03" "">>
<<set _Spent = $StartingCash - $Bank>>
<<set _Left = 1000 - _Spent>>
<br>
You are inside Kays jewelry shop and Victoria has sent you to 'bag some bling' as she put it. You head further
into the shop and start browsing the various options. <<Think>>I can wear all this stuff now!<</Think>> It's
a realisation that sets you thinking all kinds of things.
<br><br>
You do a quick totting up of what you have bought so far and arrive at a figure of €_Spent! This means that
you have <<if _Left >0>> only €_Left left of <<else>> already spent all of <</if>> the €1000 they gave you!
and you have jewelry still to buy. <<Think>>May as well look good though! <</Think>> you muse as you
contemplate spending your own money.
<br>
<table class="Link-table">
<tr>
<td>@@.Blu; Engagement Rings @@</td>
<td>@@.Blu; Wedding Rings @@</td>
<td><<link "Right-Hand Rings">><<set $Browse="KayRHRings">><<Refresh>><</link>></td>
<td><<link "Earrings">><<set $Browse="KayEarrings">><<Refresh>><</link>></td>
<td><<link "Bracelets">><<set $Browse="KayBracelets">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Necklaces">><<set $Browse="KayNecklaces">><<Refresh>><</link>></td>
<td><<link "Belly Dangles">><<set $Browse="KayBellyDangles">><<Refresh>><</link>></td>
<td><<link "Watches">><<set $Browse="KayWatches">><<Refresh>><</link>></td>
<td><<link "Jewelry Sets">><<set $Browse="KayJewelrySets">><<Refresh>><</link>></td>
<<if $Cash<100 and $Bank<100>>
<<link "Ask for More Money" "Begging">><<Refresh>><</link>>
<<else>>
<<link "Return to Victoria">><<set $Step=3>><<Refresh>><</link>>
<</if>>
</tr>
</table>
<<switch $Browse>>
<<case "KayJewelrySets">><<KayJewelrySets>>
<<case "KayEngageRings">><<KayEngageRings>>
<<case "KayWeddRings">><<KayWeddRings>>
<<case "KayRHRings">><<KayRHRings>>
<<case "KayEarrings">><<KayEarrings>>
<<case "KayBracelets">><<KayBracelets>>
<<case "KayNecklaces">><<KayNecklaces>>
<<case "KayBellyDangles">><<KayBellyDangles>>
<<case "KayWatches">><<KayWatches>>
<<default>>
<</switch>>
<<set $Browse="">>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Shopping_46" "">>
<br>
You return to Victoria who is waiting at the shop entrance and show her your selections. She regards you with
fond amusement and says "Very nice dear, let's see how you have done" and then she examines your purchases
critically one at a time.
<br><br>
Aparently she is going to leave the choice of jewelry entirely to your discression, and is not going to insist that
you purchase this or that sparkly trinket. "Are you happy with your selections dear?" she inquires. "Did you get
everything you wanted, or would you like to
<<link "look some more?">><<set $Step=2>><<Refresh>><</link>>
"If you have finished then
<<link "Ok, we're done!" "Shopping">>
<<set $ShoppingDone=7; $Stage=4>><<unset $Step>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Locn="ShopChemist">>
<<StopMySound>>
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Shopping_41" "">>
<br>
You follow Victoria into the chemist store. She stops just by the entrance "Ok dear, we have come here so that
you can stock up on makeup and perfume. I'm not going to tell you what to buy or not to buy, you're a woman
now and each woman should decide for herself what makeup she feels happy with.
<br><br>
You must have looked a little uncertain "Don't worry dear" Victoria reassures you. "You will develop your own
style over time thru experimentation and experience." You nod. "One thing though, don't bother with buying
and foundation, you are going to get a special lesson on that soon. So, off you go $MC.name, go and buy some
pretty makeup to make your pretty little face look even prettier
<<link "and sexier.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Shop (Lingerie)/Shop_12" "">>
<br>
You are inside Boots Chemist shop and Victoria has sent you to buy makeupl items. You browse the makeup and
play with the test samples with interest. <<Think>>Makeup really suits me now!<</Think>> It's a realisation that
sets you thinking all kinds of things.
<br>
<table class="Link-table">
<tr>
<td><<link "Eye Shadows">><<set $Browse="Eyeshadow">><<Refresh>><</link>></td>
<td><<link "Eye Liners.">><<set $Browse="Eyeliner">><<Refresh>><</link>></td>
<td><<link "Mascaras">><<set $Browse="Mascara">><<Refresh>><</link>></td>
<td><<link "Blushers">><<set $Browse="Blusher">><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link "Lipsticks">><<set $Browse="Lipstick">><<Refresh>><</link>></td>
<td><<link "Nail Polishes">><<set $Browse="NailPolish">><<Refresh>><</link>></td>
<td><<link "Perfume Counter">><<set $Browse="Perfumes">><<Refresh>><</link>></td>
<<if $Cash<100 and $Bank<100>>
<<link "Ask for More Money" "Begging">><<Refresh>><</link>>
<<else>>
<<link "Return to Victoria">><<set $Step=3>><<Refresh>><</link>>
<</if>>
</tr>
</table>
<br>
<<switch $Browse>>
<<case "Perfumes">><<ShopPerfume>>
<<case "Eyeshadow">><<ShopEyeShadow>>
<<case "Eyeliner">><<ShopEyeLiner>>
<<case "Mascara">><<ShopMascaras>>
<<case "Blusher">><<ShopBlusher>>
<<case "Lipstick">><<ShopLipsticks>>
<<case "NailPolish">><<ShopNailPolishes>>
<</switch>>
<<set $Browse="">>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Shopping_41" "">>
<br>
You return to Victoria who is waiting at the shop entrance and show her your selections. She regards you with
fond amusement and says "Very nice dear, let's see how you have done" and then she examines your purchases
critically one at a time.
<br><br>
Aparently she is going to leave the choice of jewelry entirely to your discression, and is not going to insist that
you purchase this or that sparkly trinket. "Are you happy with your selections dear?" she inquires. "Did you get
everything you wanted, or would you like to
<<link "look some more?">><<set $Step=2>><<Refresh>><</link>>
"If you have finished then
<<link "we are done here" "Shopping">><<set $ShoppingDone=6>><<unset $Step>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Curtains>><<set $Curtains="Open">><</if>>
<<if ndef $Clothes>><<set $Clothes=[$None,$None,$None,$None,$None,$None,$None]>><</if>>
<<set $Elapsed=1>>
<<if $Area=="ShopBoho">>
<<if $AmbPlaying=="Media/Sounds/Amb_Mall_Bohoshop1.mp3">>
<<Ambient "Media/Sounds/Amb_Mall_Bohoshop1.mp3" "0.1">>
<<else>>
<<Ambient "Media/Sounds/Amb_Mall_Bohoshop2.mp3" "0.1">>
<</if>>
<<else>>
<<StopMySound>>
<</if>>
<<set _Dropped=0>>
<<for _k to 0; _k lt 7; _k++>>
<<if $Clothes[_k].ID != "Nth">><<set _Dropped+=1>><</if>>
<</for>>
<<set $Toggle = "Mirror">>
<<if $Area=="ShopFem">><<set _Path="Media/Shop (Fem)/">>
<<elseif $Area=="ShopBridal">><<set _Path="Media/Shop (Bridal)/">>
<<elseif $Area=="ShopBoho">><<set _Path="Media/Shop (Boho)/">>
<<elseif $Area=="ShopMens">><<set _Path="Media/Shop (Mens)/">>
<<elseif $Area=="ShopSport">><<set _Path="Media/Shop (Sport)/">>
<<elseif $Area=="ShopLingerie">><<set _Path="Media/Shop (Lingerie)/">>
<</if>>
<style> #Dolly {position: absolute; scale: -0.21 0.21; left: 0%; top: -176%; width: 100%; height: auto; } </style>
<<if $Curtains=="Open">>
<<set $Background = _Path + "Shop_30.jpg">>
<<else>>
<<set $Background = _Path + "Shop_31.jpg">>
<</if>>
<<Dolly>>
<br>
You tell the shop assistant that you wish to try the $TryOn.name on and she gives you a tag and directs you to the fitting rooms at the rear of the shop. You find an empty cubicle to change in.
<<if $Outfit.items[$TryOnSlot].ID == "Nth" and $TryOn.ID != "Nth" and $Curtains=="Closed">>
<<link "Try on the">>
<<set $Outfit.items[$TryOnSlot] = clone($TryOn)>>
<<set $TryOn = clone($Nothing)>><<Refresh>><</link>>
$TryOn.desc ?
<<elseif $Outfit.items[$TryOnSlot].ID != "Nth" and $TryOn.ID == "Nth">>
<<link "Take off the">>
<<set $TryOn = $Outfit.items[$TryOnSlot]>>
<<set $Outfit.items[$TryOnSlot] = $Nothing>><<Refresh>><</link>>
$Outfit.items[$TryOnSlot].desc ?
<<else>>
You have the $TryOn.desc with you.
<</if>>
<<if $Curtains=="Open">>
<<link "Close the curtains?">><<set $Curtains="Closed">><<Refresh>><</link>>
of
<<link "Leave?" `previous()`>>
<<unset $Curtains; $Clothes; $TryOn; $TryOnSlot>>
<<set $Toggle="Stats">>
<</link>>
<<elseif $Curtains=="Closed" and _Dropped==0 and $TryOn.ID != "Nth">>
<<link "Open the curtains?">><<set $Curtains="Open">><<Refresh>><</link>>
<</if>>
<<if $Curtains=="Closed" and $TryOn.ID != "Nth">>
<br>
<table class="Link-table">
<tr>
<td>
<<if $Outfit.items[6].name != "Nothing">>
<<set _Link = "Remove " + $Outfit.items[6].name>>
<<link _Link>><<set $Clothes[6]= $Outfit.items[6]; $Outfit.items[6]=$Nothing>><<Refresh>><</link>>
<<elseif $Clothes[6].name != "Nothing">>
<<set _Link = "Wear " + $Clothes[6].name>>
<<link _Link>><<set $Outfit.items[6]=$Clothes[6]; $Clothes[6]=$Nothing>><<Refresh>><</link>>
<</if>></td>
<td>
<<if $Outfit.items[5].name != "Nothing">>
<<set _Link = "Remove " + $Outfit.items[5].name>>
<<link _Link>><<set $Clothes[5]= $Outfit.items[5]; $Outfit.items[5]=$Nothing>><<Refresh>><</link>>
<<elseif $Clothes[5].name != "Nothing">>
<<set _Link = "Wear " + $Clothes[5].name>>
<<link _Link>><<set $Outfit.items[5]=$Clothes[5]; $Clothes[5]=$Nothing>><<Refresh>><</link>>
<</if>></td>
<td>
<<if $Outfit.items[4].name != "Nothing">>
<<set _Link = "Remove " + $Outfit.items[4].name>>
<<link _Link>><<set $Clothes[4]= $Outfit.items[4]; $Outfit.items[4]=$Nothing>><<Refresh>><</link>>
<<elseif $Clothes[4].name != "Nothing">>
<<set _Link = "Wear " + $Clothes[4].name>>
<<link _Link>><<set $Outfit.items[4]=$Clothes[4]; $Clothes[4]=$Nothing>><<Refresh>><</link>>
<</if>></td>
<td>
<<if $Outfit.items[2].name != "Nothing">>
<<set _Link = "Remove " + $Outfit.items[2].name>>
<<link _Link>><<set $Clothes[2]= $Outfit.items[2]; $Outfit.items[2]=$Nothing>><<Refresh>><</link>>
<<elseif $Clothes[2].name != "Nothing">>
<<set _Link = "Wear " + $Clothes[2].name>>
<<link _Link>><<set $Outfit.items[2]=$Clothes[2]; $Clothes[2]=$Nothing>><<Refresh>><</link>>
<</if>></td>
<td>
<<if $Outfit.items[1].name != "Nothing">>
<<set _Link = "Remove " + $Outfit.items[1].name>>
<<link _Link>><<set $Clothes[1]= $Outfit.items[1]; $Outfit.items[1]=$Nothing>><<Refresh>><</link>>
<<elseif $Clothes[1].name != "Nothing">>
<<set _Link = "Wear " + $Clothes[1].name>>
<<link _Link>><<set $Outfit.items[1]=$Clothes[1]; $Clothes[1]=$Nothing>><<Refresh>><</link>>
<</if>></td>
</tr>
</table>
<</if>>
/*
$Panties
$Bras
$Socks
$Shoes
$Legs
$Tops
$Coats
*/
<</nobr>><<nobr>>
<<set $Toggle = "Mirror">>
<style> #Dolly {position: absolute; scale: 1.14 1.14; left: 10.16%; top: 19%; width: 100%; height: auto;
clip-path: polygon(42.2% 4.8%, 60% 4.8%, 60% 18.5%, 42.2% 18.5%);} </style>
<<set $Background = $Picky>>
<<if $MC.sex=="Male" and $Transform[2]==0>>
<<set $Hand="Media/PortraitM.png">>
<<else>>
<<set $Hand="Media/PortraitF.png">>
<</if>>
<<Dolly>>
<br>
You have decided to use your phone like a mirror to inspect your appearance and make sure you look as stunningly beautiful as you feel :)
<br><br>
<<link "Stop admiring yourself" `previous()`>>
<<set $Toggle = "Stats">>
<<unset $Hand>>
<</link>>
<</nobr>><<nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Brothel/Brothel" "Time">>
<<Ambient "Media/Sounds/Amb_Street_Suburbs.mp3" "1.0">>
<br>
The Uber driver dropped you outside the brothel with a faint knowing smile. It's a nice looking house that doesn't
outwardly advertise it's nature. If you look closely you can see that it is actually two semi detached houses that
have been knocked thru to convert it into one large detached house.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Go Inside to work.">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link "Wait a few minutes building your courage.">><<Refresh>><</link>></td>
<td><<link "Get an Uber back to Spruce">><<set $Step=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<set $Elapsed=30>>
<<set _Tag=either("1", "2", "3", "4", "5")>>
<<set _Picky = "Media/Uber" + _Tag>>
<<MyPicky _Picky "">>
<br>
You chicken out and telephone for an Uber to take you back to Spruce. The driver doesn't know you that you
chickened out of course, all he knows is that he's picking up a young woman outside a known brothel. You get
your first taste of the amused condesending leer that men give to women who they think are prostitutes!
<br><br>
You get in the back seat and endure the twenty minute journey back to Spruce fully aware that he keeps glancing
in his mirror and watching you. "Busy day luv?" he asks in an amused tone. You decide it's best not to respond
to discurage further conversation. Around a half hour after leaving the brothel you
<<link "are back in your room." "Room">><<unset $Step>><</link>>
<<elseif $Step==2>>
[img[Media/Brothel/Brothel_01.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "0.4">>
<br>
You ring the doorbell, and a few seconds later a clunking sound tells you that the door is now unlocked, so you
open the door and go inside. The hallway has been turned into a reception, an attractive young lady behind the
desk greets you. "Ah! you must be $MC.name, we were told to expect you! Welcome to 'A Velvet Touch' dear, let
me check if we have the correct information, then I'll show you around.
<br><br>
The young lady continues. "I'm Christine by the way, but please call me Chrissy." You smile. "Ok, we were told to
give you a room to work from and that any fees you earn are to be distributed equally among the staff working
on the same day. Is that correct?" You never actually familiarised yourself with the details so you
<<link "smile and nod.">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
[img[Media/Brothel/Brothel_01.jpg]]
<<Ambient "Media/Sounds/Amb_Brothel_Fucking1.mp3" "0.4">>
<br>
Chrissy continues. "I also have instructions to make sure you only receive clients who qualify as 'good looking' at
least in my estimation. You smile wryly. <<Think>>She means 'Be nice' or I'll send you a fat slob! <</Think>>
outloud you reply "Thank you that sounds good." She nods. "I realise you are here for fun and not to work, I have
a long list of customers who like a 'new girl' to play with."
<br><br>
Chrissy steps out from behind the counter. "Don't worry about fees" she tells you "I'll manage that from the desk
and sort out your services. I understand you are available for vaginal sex, in whatever position is requested, oral
sex and handjobs, with finish in mouth or on your body, and tit jobs." <<Think>>Wow! I suppose it's too late to
reconsider!" "Er ... yes." you stammer. "Ok then, follow me and"
<<link [[we'll go meet the girls!|Meet Girls]]>><<unset $Step>><</link>>
<</if>>
[[First Girl|First Girl]]
[[Second Girl|Second Girl]]
[[Third Girl|Third Girl]]
[[First Guy|First Guy]]
[[Second Guy|Second Guy]]
[[Third Guy|Third Guy]]
[[Chris|Chriss]]
<</nobr>><<nobr>>
<</nobr>>
<<nobr>>
<</nobr>>
<<nobr>>
<</nobr>>
<<nobr>>
[[Fall for Chris|Fall for Chriss]]
[[Stay True|Stay True]]
<</nobr>>
<<nobr>>
<</nobr>>
<<nobr>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<if ndef $Catch>><<set $Catch=0>><</if>>
<<if ndef $Bite>><<set $Bite=0>><</if>>
<<set $Elapsed=5>>
<<set $Area="Club">>
<<set $DailyMed=false>>
<<if $Step==10>>
<<MyPicky "Media/Xtra1/Club_10" "">>
<br>
You make your way down to the reception just as Eve arrives wearing a Blush colored strapless minidress with
black strappy heels and a matching clutch bag.
<<if $Outfit.items[5].name != "Clubbing dress">>
She pulls a cringing expression and indicates your outfit. "$MC.name dear, that won't do at all! I know you
have a Clubbing dress, Victoria made you buy one, so be a dear, go back to your room and put it on. And
get a fucking move on,
<<link "the taxi is here!" "Room">><</link>>
<<else>>
"You look gorgeous sis!" she tells you as she gives you a hug. "Thank you Eve, and so do you ... as always!"
She giggles "Don't we make a pair! The Raven and the Blonde on the prowl! The poor guys will be torn to
shreds between us! Come on, let's go,
<<link "the taxi is here already!">><<unset $Episode>><<set $Step=11>><<Refresh>><</link>>
<</if>>
<<elseif $Step==11>>
<<Ambient "Media/Sounds/Amb_Carjourny.mp3" 0.5>>
<<MyPicky "Media/Xtra1/Club_11" "">>
<br>
You follow Eve to the waiting taxi. As you get in the hem of your dress rides up and you hurridly pull it back
down hoping the driver wasn't looking in his mirror. As the taxi pulls away Eve grins at you "I see you have
$Outfit.items[0].color panties on!
<<if $Outfit.items[0].color=="White">>
This should be fun, if you flash them in the club the UV lights will make them glow like a beacon!" Horrified
you turn to the rear window only to see Spruce Manor dissapearing into the distance.
<<elseif $Outfit.items[0].color=="Black">>
That's a good choice for clubbing, white ones tend to fluoresce under the UV lights! I suppose it depends on
what you want the guys to notice about you though."
<<else>>
"That's a better choice than white, they nearly always fluoresce under the UV lights! With a bit of luck yours
won't, but they won't look $Outfit.items[0].color either. Black is the safest choice."
<</if>>
<br><br>
It's something that had never occured to you before. You think back to past episodes where you had watched
girls dancing <<Think>>Was I hoping for glimpses of their panties?<</Think>> You conclude it's a rhetorical
question <<Think>>Of course I was!<</Think>> But now that <b>you're</b> the girl you think that flashing
<b>your</b> panties sounds like
<br>
<<set $Step=12>>
<table class="VariLink-table">
<tr>
<td><<link "a problem for another day!">><<Refresh>><</link>></td>
<td><<link "something nice girls don't do">><<set $Accept+=2; $Nice+=1>><<Refresh>><</link>></td>
<td><<link "a fun way to tease guys">><<set $Accept+=1; $Slut+=2>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==12>>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" 0.5>>
<<MyPicky "Media/Xtra1/Club_12" "">>
<br>
<br>
The taxi drops you outside the club and you exit holding onto the hem of your dress while Eve pays the fare
and you look with dispair at the que to get in. "Jeeze! we'll be hours in that que!" you croak desparingly. Eve
just grins "Oh yee of little faith" she responds "Come on" and heads towards the entrance.
<br><br>
Eve approaches the bouncer at the door, who smiles and nodding lets you both enter. <i>"He just let us in!"</i>
you whisper in Eve's ear. <i>"You walked in like you owned the place and he didn't bat an eyelid!"</i> you
whisper again trying to stay inconspicuous. "I do" Eve tells you with a grin "well, 10% of it anyway, I had to invest
all the cash I was earning from looking after you "
<<link "somewhere!">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<ClubFlash "Media/Xtra1/Club_13.jpg">>
<br>
You follow Eve as she weaves through the clumps of people towards the bar. "Do you want a coke or a Bacardi
and coke?" she asks you. "A couple of shots can help you relax and feel confident, but have too many and you'll
end up sucking cock in the toilets!" You roll your eyes at her crudity.
<br><br>
Without actually waiting for your response she attracts the barman and orders two Bacardi and cokes. You take
your drink and sip it. It tastes great and sort of fits with the atmosphere of the place and you end up drinking half
of it down. "Ok dear, let's begin your seduction education"
<<link "Eve tells you">><<set $Step=14; $Intox+=14>><<Refresh>><</link>>
<<elseif $Step==14>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<ClubFlash "Media/Xtra1/Club_14.jpg">>
<br>
You both turn and face the room. There are lots of girls and a few guys dancing, and lots of guys and a few girls
drinking and watching, "Ok, so we Ignore the guys that are already with a girl, that's polite etiquette, and for the
rest we can either go <b>Fishing</b> or <b>Trawling</b> Eve tells you. You cock an eyebrow inquiringly while
you finish your drink.
<br><br>
Eve grins "When guy fishing you cast around for a guy that you fancy and watch him. As soon as he or one of his
mates notices you watching you look away and do something else. When guy trawling you go out on the dance
floor and look sexy. You're the bait and you sort out what washes up in your net."
<br>
<table class="Link-table">
<tr>
<td>[[Let's have another drink!|Drinks]]</td>
<td>
<<if $Bite==0>>[[Let's try fishing!|Fish0]]
<<elseif $Bite==1>>[[Let's go fishing again!|Fish1]]
<<elseif $Bite==2>>[[Let's go fishing again!|Fish2]]
<<elseif $Bite==3>>@@.Blu; We're done fishing @@<</if>>
</td>
<td>
<<if $Catch==0>>[[Let's try trawling!|Trawl0]]
<<elseif $Catch==1>>[[Let's go trawling again!|Trawl1]]
<<elseif $Catch==2>>[[Let's go trawling again!|Trawl2]]
<<elseif $Catch==3>>@@.Blu; We're done trawling @@<</if>>
</td>
<td>[[Powder your nose!|Club Toilets]]</td>
</tr>
</table>
<</if>>
/*
The Line: If I said you had a beautiful body, would you hold it against me?
The Response: If I said I wanted to check out your butt, would you turn around and walk away?
Are you calling me satan
"Thats cute, tysm you've made my week. But now that i think about it you're saying im bad at flying?"
Did it hurt when you fell from heaven?
"Oh, nothing a drink and some conversation won't fix."
"Heaven? You must have me confused with someone else. I'd certainly remember if I'd been to heaven!"
"No, but I did scrape my knees crawling up out of hell."
Are you calling me satan
"Thats cute, tysm you've made my week. But now that i think about it you're saying im bad at flying?"
Are you a bank loan? Because you've got my interest!
There are other ways to finish this one, but they're all along the same theme. A finance-based response can work really well. Here are some ideas:
If you're interested: "Well, you must be a re-fi because you've got mine as well."
If you might be interested: "How often is that interest compounding?"
If you're not interested: "Your card was just declined."
If beauty was a crime, you'd be serving a life sentence.
This and lines like it are clearly intended as compliments, so unless the person is super creepy, it's usually best to take it as such, even if you're not interested. Here are some options:
If you're interested: "Guilty as charged, but only if you're my accomplice."
If you might be interested: "Aww thanks! I'll remember that if I feel down about aging 20 years from now!"
If you're not interested: "Thanks for the compliment, but I'm not interested."
Do you have a bandage? Because I scraped my knee falling for you.
In the reverse of the "fall from heaven" line, the person delivering the pick-up line is the one who pretends to be injured and needs assistance. How do you respond?
If you're interested: "I don't, but I could kiss it and make it better."
If you might be interested: "Poor thing! Why don't you sit right here and tell me all about it."
If you're not interested: "They might have a first-aid kit behind the bar. Ask for burn relief gel."
I seem to have lost my phone number, can I have yours?
This pick-up line is one of those that really goes for broke. It might seem almost a little too forward, but this sort of line is usually dropped by someone who's looking for something short and sweet rather than a serious, long-term relationship.[1] Keeping that in mind, here's what you might say:
If you're interested: "Well, you can't have my number without me—I'm afraid we're a package deal."
If you might be interested: "And without one of your own, what are you planning on doing with it?"
If you're not interested: "I just had it disconnected."
Are you Wi-Fi? Because I seem to feel a connection.
It's almost sweet and doesn't objectify you nearly as much as some pick-up lines do. At least it isn't entirely focused on your appearance! Here are some ways you could respond:
If you're interested: "You're not trying to hack my network, are you?"
If you might be interested: "Yes, but you'll need the password. This is a secure network."
If you're not interested: "Signal's weak over here. Try on the other side of the room."
Is it hot in here or is it just you?
This line uses the art of misdirection to slip in a sexy little compliment. It also gives you plenty of openers depending on whether you're interested:
If you're interested: "Whew! I definitely felt the temperature rise when you walked over here."
If you might be interested: "Actually I was feeling a little chilly. Maybe a fresh drink and some warm conversation would do the trick."
If you're not interested: "Yeah, it's definitely just me."
Are you from Tennessee? Because you're the only 10 I see!
When someone asks you this, they're not necessarily interested in whether you're from the Volunteer State. It's really just a compliment about your appearance wrapped in cheese. Here are some responses:
If you're interested: "Oh, I'm Virginia, and you know what they say... Virginia is for lovers!"
If you might be interested: "Actually, I'm from Missouri, the 'Show Me' state, so why don't you show me why I should keep talking to you?"
If you're not interested: "Nah, I'm an Oklahoma Sooner, which is when you should be walking away—sooner."
I must be in a museum because you're a work of art.
It's quite a sweet pick-up line, but at the same time, it really is a bit over the top. Here are some things you can say back:
If you're interested: "Oh, but what good is a work of art in a museum if you can't touch it and experience it for yourself?"
If you might be interested: "Tell me about your favorite painting, then."
If you're not interested: "If this is a museum, I'm afraid I'm going to have to ask you to leave. You're disturbing the other patrons."
Do you believe in love at first sight, or should I walk by again?
This come-on is definitely a classic, overused pick-up line. Of course, the person usually doesn't really mean that they've fallen head-over-heels in love with you. Treat this over-the-top line like any other. Here are some potential responses:
If you're interested: "I don't know if this is love, but I definitely don't want you to walk away."
If you might be interested: "Maybe... why don't you buy me a drink and we can talk about it?"
If you're not interested: "Nah, just walk away."
If you were a chicken, you'd be impeccable.
Did you laugh? Because that's really the whole point of this clever little pun of a line. Laughter is a great way to break the ice—as long as the two of you share a similar sense of humor. You might respond:
If you're interested: "You know, I saw you across the room and I had great egg-spectations for you."
If you might be interested: "I'm normally not into puns, but omeletting that one slide."
If you're not interested: "That was cute but I'm not interested. I wish you the best of cluck."
I'm no photographer, but I can see the two of us together.
This one might feel a bit cringe, but the person who uses it has their heart in the right place. While most people pull out these lines when they're looking for a one-night thing, this could indicate the person has their eye on something longer term. Respond accordingly:
If you're interested: "Are you sure you're not a photographer? Why not take a selfie so we can remember how we looked the day we met?"
If you might be interested: "Your focus might be a bit off, but why don't we discuss your camera settings over drinks?"
If you're not interested: "I think you left your lens cap on."
If I was in charge of the alphabet, I'd put "U" and "I" together.
That's right, another somewhat cheesy attempt to turn strangers into lovers. Play off the alphabet line with responses like these:
If you're interested: "Well, if it was up to me, I'd start it U R A Q T." ("You are a cutie.")
If you might be interested: "Good thing you're not in charge of the alphabet then because that would totally mess up the song."
If you're not interested: "I'd just put N and O together myself."
It's good that I have my library card because I'm totally checking you out.
This line at least gets points for honesty, right? And you can never go wrong with supporting the library! Here are some possible responses:
If you're interested: "Well, you must be a librarian because you've definitely increased my circulation!"
If you might be interested: "Well thanks for supporting the library. What's your favorite book genre?"
If you're not interested: "Yeah, I just got transferred to a different branch."
You're so sexy you made me forget my pick-up line.
That's right, when all else fails, you might get hit with a pick-up line that's pretending not to be a pick-up line. How do you react? Here are some options:
If you're interested: "That's okay, you don't need a pick-up line to grab my attention."
If you might be interested: "Well, why don't you buy me a drink, and we can brainstorm together and see if we can come up with it."
If you're not interested: "Sounds like everyone's better off."
Rate the pick-up line on a scale of 1 to 10.
This approach is a great response to keep in your back pocket because it can go any number of ways depending on the score you choose to give. It also gives you the perfect opportunity to comment on the person who delivered the line in the first place. Here are some examples:
"Oooh. I'll give the line itself 2 out of 10, but you get 3 bonus points for enthusiasm. You're at 5 out of 10, care to give it another shot?"
"10 out of 10! Brilliant execution, highly recommended. Come on over, let's tell you what you've won!"
"Yeah, no. 1 out of 10 on the line, can't recommend. Maybe just approach me like a normal person next time."
Ask them their success rate with that line.
Does this person seem a little too confident, and you want to take them down a notch? You can use this response no matter what the line is and get them thinking about how successful these lines really are.
For example, you might say, "Oh, that's a good one. Say, what's your rate of success with that line? I'm guessing..." Then, you can fill in the percentage depending on what you want to tell the person. If you think the line was terrible, you might even say 0%!
If you feel pretty certain that they've struck out several times already, you might say, "Ooooh! Do I get a prize for being the 10th person you've used that line on tonight?"
Laugh and ask them for another pick-up line.
It's totally possible that the person with the cheesy pick-up line is actually an awesome person who just gets anxious trying to chat up new people. Call out the fact that they used a pick-up line and go kind of meta with it, encouraging them to share other cheesy pick-up lines so the two of you can laugh together.
For example, you might say, "Oh wow, it's been a while since I heard a pick-up line quite that silly—I love it! Give me another one!"
Your tone is typically going to indicate whether you're open to further interaction with them or you're just trying to let them down easy.
*/
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<set $Bite=1>>
<<set $Elapsed=5>>
<<if $Stage==1>>
<<ClubFlash "Media/Xtra1/Club_F01.jpg">>
<br>
You spot a group of three guys sat at a table drinking and talking. Your attention is drawn to the one sat in the
middle of the group ... you're not sure why ... it just is! <<Think>> He has nice regular features ... looks atheletic
as well <</Think>> You observe him covertly for a space, watching his facial expressions and body language as
he interacts with his friends.
<br><br>
He doesn't appear to laugh as much as his friends do, but he does seem to be the one telling the stories that
make his friends laugh. <<Think>> I'd like a man who could make me laugh a lot <</Think>> His movements
are economical ... sure ... almost powerful. You can't help it, your imagination wanders and you
<<link "wonder what he's like in bed!">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<MyVid "Media/Xtra1/Club_F02.webm">>
<br>
You were surreptitiously watching a young man chatting in the club with his friends when your mind began to
wndwe and you wondered what he would be like in bed!
<<Think>>
<<set _K=0>>
<<if _K<13>>
<<repeat 4S>>
<<set $Slut+=0.2>>
<<switch _K>>
<<case 0>>On top of me!
<<case 1>> ... Mounted on me!
<<case 2>> ... Penetrating me!
<<case 3>> ... Doing me!
<<case 4>> ... Thrusting deep inside me!
<<case 5>> ... Fucking me!
<<case 6>> ... Filling me with his cock!
<<case 7>> ... Screwing me!
<<case 8>> ... Pounding my pussy!
<<case 9>> ... Nobbing me!
<<case 10>> ... Bringing me to orgasm!
<<case 11>> ... Shagging me!
<<case 12>> ... Filling me with his sperm!
<</switch>>
<<set _K+=1>>
<</repeat>>
<</if>>
<</Think>>
<br><br>
<<link "Come on girl, snap out of it!">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<ClubFlash "Media/Xtra1/Club_F03.jpg">>
<br>
You snap out of your lascivious reverie and return to reality <<Think>> OMG! He's looking at me! <</Think>>
You realise that he's seen you watching him <<Think>>Staring at him <</Think>> while you were lost in your
lascivious sexual fantasy! <<Think>> OMG! What did my facial expression look like! <</Think>>
<br><br>
You look away, trying to appear nonchalent and failing miserably. You know that he's watching you now, and it
makes you feel incredibly self consious. <<Think>> At least the lights will hide my blush! <</Think>> You feel
like you just got caught with your fingers in the till! You feel like you're a bug under a microscope, you feel totally
discombobulated, so you turn to Eve and tell her that
<<link [[you need another drink|Drinks]]>><<unset $Stage>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Catch=1>>
<<set $Elapsed=10>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<if $Stage==1>>
<<ClubFlash "Media/Xtra1/Club_15.jpg">>
<br>
You follow Eve onto the dance floor and the two of you place your bags down in an unnoccupied space. You don't
really know what to do, so you start by gently swaying from side to side and swinging your arms a little in time to
the beat. "Watch what the other girls are doing and try to emulate them" Eve tells you.
<br><br>
You study the movements of the girls around you and begin to see patterns. With varying degrees of success they
perform smooth symetrical twists of their bodies that accent the hips, and undulating wave-like bends that push
out breasts and buttocks. Arms, hands, head, neck, shoulders and hair are used for balance and to draw attention
to the basic motions with enticing flourishes.
<br>
<<set $Stage=2>>
<table class="VariLink-table">
<tr>
<td><<link "Just stick to what you know">><<Refresh>><</link>></td>
<td><<link "Dance like Casandra taught you." "Trawl1">>
<<set $Skill_Dancing+=2; $Accept+=2; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "Try for sensual and sexy">>
<<set $Skill_Dancing+=1; $Accept+=1; $Slut+=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==2>>
<<ClubFlash "Media/Xtra1/Club_15.jpg">>
<br>
You watch the feet of the girls dancing around you. They either stay close together when the dancer undulates
or bends, or move in small steps following simple repetative patterns. Now and again the dancer will go up on
their toes, lifting the heel clear of the floor to perform a turn or even a spin.
<br><br>
You start to notice all sorts of little variations in the dancer's foot movements as well. Back and forth steps, side
to side steps and stepped turns. Little kicks and stomps, toe taps and heel taps. You try some of these yourself
and wonder how long it will take you to get the hang of it.
<br>
<<unset $Stage>>
<table class="VariLink-table">
<tr>
<td><<link [[Jeeze iI don't think I ever will!|Clubbing]]>><</link>></td>
<td><<link [[One day I'll dance gracefully and feminine|Clubbing]]>>
<<set $Skill_Dancing+=2; $Accept+=2; $Fem+=1>><</link>></td>
<td><<link [[One day I'll dance sensual and sexy|Clubbing]]>>
<<set $Skill_Dancing+=1; $Accept+=1; $Slut+=1>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.4>>
<<ClubFlash "Media/Xtra1/Club_13.jpg">>
<<set $Elapsed=10>>
<br>
You tell Eve that you 'Need another drink to relax' and watch as she goes to the bar and performs her magic with the
bartender. She returns a couple of minutes later with your drink, another delicious Bacardi and Coke, fizzing with bubbles and clinking with cooling ice cubes.
<br><br>
You take a big gulp "Mmmm, these are really good!" you tell Eve who is regarding you with ammusement. "I never had them before, what are they called?" Eve purses her lips "It's just a Bacardi and coke dear" she informs you. "Are you feeling ok?" she ask you. "Oh yea, terrific" you tell her as you
<<if $Intox >= 60>>
<<link [[Finish your drink|Sucking Cock]]>><<set $Intox+=20>><</link>>
<<else>>
<<link [[Finish your drink|Clubbing]]>><<set $Intox+=20>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.2>>
<<set $Intox=40>>
<<if $Stage==1>>
<<fadein 8s 0s>>
<<MyVid "Media/Xtra1/Club_40.webm">>
<br>
The last thing you clearly remember is Eve getting you another drink, then a blurred whirl on the dance floor, and
nothing much after that. You feel disorientated and your head is spinning. <<Think>>Where am I?<</Think>>
You try to look around ... but you can't turn your head ... because <<Think>>I'm sucking a cock!<</Think>> With
an effort you process all the information you have available.
<br><br>
It's not really difficult. <<Think>>I'm sucking cock in the Gents toilets!<</Think>> What is still a bit of a mystery
is why you are sucking cock in the Gents loos? <<Think>>I must have had too much to drink and some guy has
dragged me into the toilets to suck his cock!<</Think>>It's at this point you become aware
<<link "that you are naked">><<set $Stage=2>><<Refresh>><</link>>
<</fadein>>
<<elseif $Stage==2>>
<<MyVid "Media/Xtra1/Club_40.webm">>
<br>
For reasons still vague you find yourself on your knees in the Gents toilets, totally naked and sucking an unknown
guy's cock! <<Think>>Shit! Where's my dress? Where's my underwear and my bag? <</Think>> Just as a wave
of panic threatens to overwhelm you you catch sight of your stuff piled on the floor nearby.
<br><br>
With the location of your stuff identified you mull over your situation. <<Think>>If I grab my stuff and run I'll be
stark naked in the club! And if I stop sucking and start to get dressed he might try to fuck me!<</Think>> That
idea, being honest with yourself, does not seem utterly terrible, but in the end you decide
<<link "to finish him off orally.">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<MyVid "Media/Xtra1/Club_41.webm" "NoLoop">>
<br>
You bring your hand into play and start jerking him off while opening your mouth and sticking your tongue out
in order to receive his load. "Oh! Good girl" he mutters, moments before he starts ejeculating. Despite your best
efforts to aim his spurts, and you suspect him of sabotage in this, you end up with thick warm sticky cum all over
your hands, your mouth, your thighs, and your tits!
<br><br>
The guy tosses you a bog roll as he pulls his trousers up, then he pats you on the head "Good girl" he says and
promptly departs. <<Think>>Eeesh! What a gentleman!<</Think>> You hurridly clean up his mess, get dressed
and manage to sneak out of the Gents toilets
<<link "without being spotted.">><<set $Stage=4; $Slut+=3>><<Refresh>><</link>>
<<elseif $Stage==4>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<ClubFlash "Media/Xtra1/Club_16.jpg">>
<br>
You find Eve near the bar. "Did we have fun then?" she asks deadpan. "Why didn't you stop him?" you ask her
in a hurt tone. "Stop him?" she laughs "as I recall it was you dragging him into the loos!" You have no answer to
this. "You should have stopped me then!" you retort in a disgruntled tone. "I did try dear, but you called me a
'meanie killjoy spoilsport' and threatened to make a scene if I did."
<br><br>
You have no memory with which to refute her version. "Oh God! How humiliating!" you mumble totally crestfallen
and embarresed. "I can't drink like a guy anymore can I? And I have no brewer's droop to protect me now" Eve
looks sympethetic "It's a good lesson to have learned dear, and I did tell him I'd cut his cock off if he tried to fuck
you." You ponder this information wryly. "Come on let's call it a night"
<<link [[she says|Leaving]]>><<unset $Stage>><<set $Accept+=2>><</link>>
<</if>>
<</nobr>><<nobr>>
<<Ambient "Media/Sounds/Amb_Carjourny.mp3" 0.5>>
<<MyPicky "Media/Xtra1/Club_11" "">>
<<set $Elapsed=30>>
<br>
Eve phones for a taxi and 10 mins later you are both heading back to Spruce. "So tell me what you have learned from
tonight's escapade?" Eve asks. You ruminate for a few moments. "Picking up a guy is easy" you tell her "but picking up a nice guy isn't!" Eve nods "And?" she prompts. "And most of the guys want to have sex with me, but not many would be interested in a relationship." Eve smiles "Very good!" she tells you.
<br><br>
"Also I can't tollerate alchohol like I used to! I can get drunk and silly quite easily, and unlike when I was a guy I can be pissed as a newt and still have sex, even if I'm unconsious!" Eve nods "Fact of life, your a woman and as such you can be fucked 24/7 so stay in control!" You are silent for a while. "Eve" you say finally "I don't think my mother would be happy with me acting like a slut!" you tell her. "Then don't become one" she tells you as the taxi
<<link "arrives back at Spruce" "Room">>
<<StopMySound>><<unset $Step; $Stage; $Catch; $Bite; $Episode>><<set $Accept+=2; $Fem+=1>>
<</link>>
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=5>>
<<set $Catch=2>>
<<if $Stage==0>>
<<ClubFlash "Media/Xtra1/Club_15.jpg">>
<br>
You were on the dance floor with Eve and you decided to try some of the steps Casandra, the dance instructor,
had shown you. <<Think>>Instant success! <</Think> you think smugly as Eve notices and raises an eyebrow
to register provisional approval.
<br><br>
Eve nods encouragingly. Leaning close to your ear she says "You're getting the hang of it, just relax and flow with
the beat more. And do try to smile and look as though you are having fun!" Easier said than done, but you do try
to relax and smile. After a few minutes dancing a guy starts
<<link "dancing in front of you">><<set $Stage=10>><<Refresh>><</link>>
<<elseif $Stage==1>>
<<ClubFlash "Media/Xtra1/Club_15.jpg">>
<br>
You follow Eve onto the dance floor and the two of you place your bags down in an unnoccupied space. You start
dancing as best you can whie studying the movements of the girls around you and trying to emulate some of the
easier looking moves that they do.
<br><br>
Eve nods encouragingly. Leaning close to your ear she says "You're getting the hang of it, just relax and flow with
the beat more. And do try to smile and look as though you are having fun!" Easier said than done, but you do try
to relax and smile. After a few minutes dancing a guy starts
<<link "dancing in front of you">><<set $Stage=10>><<Refresh>><</link>>
<<elseif $Stage==10>>
<<ClubFlash "Media/Xtra1/Club_T10.jpg">>
<br>
You study the guy. He looks quite young, but he must be over eighteen or he wouldn't have got into the club in
the first place. He has shoulder length wavy ... brown? hair and is dressed in a black T-shirt and jeans. His build is
'boyish' but he looks quite fit and he looks clean.
<br><br>
His dancing style is ... enthusiastic ... if a little jerky, as if he's trying hard to look cool. He doesn't look wealthy but
then again looks can be deceptive, he could be a social media influencer with millions of followers? You decide to
introduce yourself. As the music is quite loud you shout out
<<link "<b>Hi there! I'm $MC.name, what's your name?</b>">><<set $Stage=11>><<Refresh>><</link>>
<<elseif $Stage==11>>
<<ClubFlash "Media/Xtra1/Club_T11.jpg">>
<br>
In response he gives you a "Shhh" guesture placing a finger on his lips. You are a little non-plussed by this, you
don't see how to progress without conversation <<Think>>Umm, perhaps he just wants to dance?<</Think>>
but it soon becomes clear that his intention is to
<<link "Mime the conversation!">><<set $Stage=12>><<Refresh>><</link>>
<<elseif $Stage==12>>
<<ClubFlash "Media/Xtra1/Club_T12.jpg">>
<br>
He pantomines holding a phone to his ear while pointing at you and smiling. It takes you a moment to catch on
to what he's doing. <<Think>>Is he asking for my number?<</Think>> This is new teratory, you've never given
a boy your phone number before. <<Think>>Does he want to be my boyfriend?<</Think>>
<br><br>
The idea of having a boyfriend and going on dates and stuff is quite novel but not unappealing, as testified to by
the faint warmth eminating from between your legs. <<Think>>But I'm supposed to go with Tim?<</Think>>
The idea for tonight was to practice flirting, not get a boyfriend. In the end you
<br>
<table class="Link-table">
<tr>
<td><<link "Nod your Head">><<set $Stage=13>><<Refresh>><</link>></td>
<td><<link "Shake your head">><<set $Stage=19>><<Refresh>><</link>></td>
<td><<link "Look Bewildered">><<Refresh>><</link>></td>
<td><<link "Leave the dancefloor" "Clubbing">><<unset $Stage>><</link>></td>
</tr>
</table>
<<elseif $Stage==13>>
<<ClubFlash "Media/Xtra1/Club_T13.jpg">>
<br>
You open your shoulder bag and take out your mobile phone and in response he pulls his phone out of his back
pocket and you exchange numbers along with basic profiles. You now know that his name is Adam Chancer and
he is twenty one years old. <<Think>>Umm, A Chancer?<</Think>> Anyway, he seems pretty pleased to have
<<link "received your number numbers">><<set $Stage=14>><<Refresh>><</link>>
<<elseif $Stage==14>>
<<ClubFlash "Media/Xtra1/Club_T14.jpg">>
<br>
To be honest you feel there is a mild whiff of toxic masculinity in the way he celebrates getting your number, the
way he clenches his fist in triumph is a trifle primitive, sort of 'man the hunter' esk. You have of course seen stuff
like this before, guys boasting about 'pulling birds' and such.
<br><br>
But that was in a past life <<Think>>Now I'm the 'bird' being pulled!<</Think>> This is undisputable fact, and
the warm pussy between your legs is a constant reminder of it.<<Think>>I'm not used to being the 'bird' but
it's what I am now ... kind of exciting!<</Think>> The warmth in your panties goes up a notch as you
<<link "smile at him">><<set $Stage=15>><<Refresh>><</link>>
<<elseif $Stage==15>>
<<ClubFlash "Media/Xtra1/Club_T15.jpg">>
<br>
He's making another guesture now, this one yhough seems fairly easy to interperet, he's pointing at himself and
towards you <<Think>>You and me he's saying! ... Ooo!<</Think>> You smile back in response while wishing
that you had worn a pantie liner like your dream $MumName had told you to.
<<link "you smile and nod">><<set $Stage=16>><<Refresh>><</link>>
<<elseif $Stage==16>>
<<ClubFlash "Media/Xtra1/Club_T16.jpg">>
<br>
His next guesture is a little harder to interperet. He's making an 'ok' symbol with his left hand and pointing at it
with , the first finger of his right hand <<Think>>I'm ok? ... your ok? ... we're ok?<</Think>> Then you couple
it to the last message <<Think>>You and me we're ok!<</Think>> It seems reasonable.
<br>
<table class="Link-table">
<tr>
<td><<link "Nod your Head">><<set $Stage=17>><<Refresh>><</link>></td>
<td><<link "Shake your head">><<set $Stage=19>><<Refresh>><</link>></td>
<td><<link "Look Bewildered">><<Refresh>><</link>></td>
<td><<link "Leave the dancefloor" "Clubbing">><<unset $Stage>><</link>></td>
</tr>
</table>
<<elseif $Stage==17>>
<<ClubFlash "Media/Xtra1/Club_T17.jpg">>
<br>
He looks really happy and he points at something across the room. You look but can't see what he's pointing at
and there is nothing over there apart from the toilets. <<Think>>Hmm, toilets, Is he asking if I need to go to the
loo? or is he saying that he needs to go to the loo?<</Think>>
<br><br>
This is a bit of a teaser! If it's the former, then the response is 'no you don't need to go at the moment', but if
it's the latter then the response is 'yes it's ok for you to go' ... You
<br>
<table class="Link-table">
<tr>
<td><<link "Nod your Head">><<set $Stage=18>><<Refresh>><</link>></td>
<td><<link "Shake your head">><<set $Stage=19>><<Refresh>><</link>></td>
<td><<link "Look Bewildered">><<Refresh>><</link>></td>
<td><<link "Leave the dancefloor" "Clubbing">><<unset $Stage>><</link>></td>
</tr>
</table>
<<elseif $Stage==18>>
<<ClubFlash "Media/Xtra1/Club_T18.jpg">>
<br>
He grins, grabs hold of your hand and starts pulling you towards the toilets. Eve steps forward and pinches his
arm whereupon he let's go of you. He stands looking disgruntled while Eve leans close to you ear. "He's trying
to take you to the toilets to fuck you" she states matter of factly.
<br><br>
"How dare he!" you expostulate. Evel laughs "Lol, you agreed to go, but I can't allow it." You regard Eve with
narrowed eyes "I didn't! ... did I?" Eve repeats the 'ok' guesture, this time moving the finger in and out of the
hole. "Don't worry" Eve tells you, still chuckling as she
<<link [[leads you from the dance floor|Clubbing]]>><<unset $Stage>><</link>>
<<elseif $Stage==19>>
<<ClubFlash "Media/Xtra1/Club_T18.jpg">>
<br>
His demeanor changes and he looks sort of narked. He turns his back on you and wanders away into the crown
leaving you a little stunned and puzzled. Eve leans close and speaks into your ear. "Don't fret $MC.name there
are plenty more fish in the sea, and to be honest I think that one was a bottom feeder!"
<br><br>
Eve continues "You did quite well for a first attempt, although I don't think you deduced that he was trying to
get you into the toilets to fuck you did you?" Your eyes go wide "Seriously? I though he was being nice and that
he wanted to be my boyfriend!" you tell her as she
<<link [[leads you from the dance floor|Clubbing]]>><<unset $Stage>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Catch=3>>
<<set $Elapsed=5>>
<<if $Arousal>80>><<set $Stage=99>><</if>>
<<if $Stage==1>>
<<ClubFlash "Media/Xtra1/Club_15.jpg">>
<br>
You follow Eve onto the dance floor and the two of you place your bags down in an unnoccupied space. You start
dancing as best you can whie studying the movements of the girls around you and trying to emulate some of the
easier looking moves that they do.
<br><br>
Eve nods encouragingly. Leaning close to your ear she says "You're getting the hang of it, just relax and flow with
the beat more. And do try to smile and look as though you are having fun!" Easier said than done, but you do try
to relax and smile. After a few minutes dancing a guy starts
<<link "dancing in front of you">><<set $Stage=10>><<Refresh>><</link>>
<<elseif $Stage==10>>
<<ClubFlash "Media/Xtra1/Club_T20.jpg">>
<br>
Well, dancing is a bit of a misnomer, sort of shrugging from side to side would be a better description, but at least
he's shrugging along with the beat. You study the guy. He looks to be in his late twenties with swept back brown?
hair and a little stubble. He is wearing a sort of dark grey polo shirt. He looks clean, but a little goofy!
<br><br>
He fakes a concerned look <b>"Are you all right love?"</b> he shouts across to you. <b>"Yes ... why do you
ask?"</b> you respond puzzeled. <b>Well, it must have hurt when you fell out of heaven!"</b> he tells you
with a grin. You are momentarily stunned, you can't believe that someone actually uses that line to chat up
girls with. He takes your lack of response as an invitation
<<link "to dance a little closer">><<set $Stage=11>><<Refresh>><</link>>
<<elseif $Stage==11>>
<<ClubFlash "Media/Xtra1/Club_T21.jpg">>
<br>
Emboldened by his success he tries another one <b>If I told you that you had a beautiful body, would you hold
it against me?</b> <<Think>>OMG! That must be the oldest and lamest one in the book!<</Think>> Yoo are
about to respond, but he's not finished yet!
<br><br>
"You are so stunningly beautiful that I've forgotten what my next chat-up line is! Why don't you try one while I
try and remember it?" <<Think>>He's got these from a book hasn't he<</Think>> You finally have a chance
to respond, all things considered you
<br>
<table class="Link-table">
<tr>
<td><<link "Blink stupidly">><<set $Stage=12>><<Refresh>><</link>></td>
<td><<link "Giggle and blush">><<set $Stage=12>><<Refresh>><</link>></td>
<td><<link "<b>'Go Away'</b>">><<set $Stage=98>><<Refresh>><</link>></td>
<td><<link "<b>'Fuck Off!'</b>">><<set $Stage=98>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==12>>
<<ClubFlash "Media/Xtra1/Club_T22.jpg">>
<br>
You are at the local club strutting your stuff on the dance floor with Eve A guy started dancing in front of you
and now he's dancing very close to you. He's stopped the cheesy chat up lines
<br>
<table class="VariLink-table">
<tr>
<td><<link "Smile and keep dancing">><<set $Stage=13>><<Refresh>><</link>></td>
<td><<link "Mouth 'Help' at Eve">><<set $Stage=99>><<Refresh>><</link>></td>
<td><<link "Grab your bag and Leave the dancefloor" "Clubbing">><<unset $Stage>><</link>></td>
</tr>
</table>
<<elseif $Stage==13>>
<<ClubFlash "Media/Xtra1/Club_T23.jpg">>
<br>
You are at the local club strutting your stuff on the dance floor with Eve A guy started dancing in front of you
and now he's dancing very close to you. You see him suddenly purse his lips <<Think>>OMG! he's going to
kiss me! <</Think>> You realise that you have mere moments in which to make a decision before he kissis
you. What will you do?
<<timed 4s>><<set $Stage=14>><<Refresh>><</timed>>
<br>
<table class="Link-table">
<tr>
<td><<link "Let him kiss you">><<set $Stage=14>><<Refresh>><</link>></td>
<td><<link "Lean back away from him">><<set $Stage=12>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==14>>
<<ClubFlash "Media/Xtra1/Club_T25.jpg">>
<br>
He's kissing you! His lips are pressed against yours and his tongue is trying to force it's way between them. You
can smell his cologne clearly and beneath that his male scent. He has his arm around your waist and is using it
to pull you against him. You feel something pressing against your thigh and realise that it is his penis. His fully
hard and erect penis!
<br>
<table class="Link-table">
<tr>
<td><<link "Kiss him back">><<set $Stage=15>><<Refresh>><</link>></td>
<td><<link "Part your lips">><<set $Stage=16>><<Refresh>><</link>></td>
<td><<link "Push him away.">><<set $Stage=99>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==15 or $Stage==16>>
<<ClubFlash "Media/Xtra1/Club_T25.jpg">>
<br>
You are at the local club strutting your stuff on the dance floor with Eve A guy started dancing in front of you
and plying you with corny chat-up lines. He has his arm around you and he's kissing you.
<<if $Stage==15>>
You are kissing him back but with closed lips, preventing him from French kissing you, although his tongue
keeps tying to push past them and into your mouth.
<<elseif $Stage==16>>
You are kissing him back with parted lips, French kissing, allowing his tongue to push deep into your mouth
where it slides around. poking and prodding wherever it wants.
<</if>>
<br><br>
You are suddenly aware of his free hand reaching below the hemline of your $Outfit.items[5].desc and swiftly
traveling in an upwards direction. You realise that you have mere moments in which to make a decision before
his hand will be in your privates! What will you do?
<<timed 4s>><<set $Stage=17; $Arousal+=10>><<Refresh>><</timed>>
<br>
<table class="Link-table">
<tr>
<td><<link "Let him finger you">><<set $Stage=17; $Slut+=1; $Arousal+=10>><<Refresh>><</link>></td>
<td><<link "Push him away from you">><<set $Stage=98>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==17>>
<<ClubFlash "Media/Xtra1/Club_T25.jpg">>
<br>
You were at the local club strutting your stuff on the dance floor with Eve when a guy started dancing in front
of you plying you with corny chat-up lines. He has one arm around you and is kissing you. You have let him put
his free hand under the hem of your $Outfit.items[5].name and down into your underware.
<br><br>
His finger is stabbing rapidly in and out of your little hot wet hole and pressing rather pleasantly against your clit
as it does so. You are being finger fucked, in public, on the dance floor. What will you do?
<<timed 4s>><<set $Arousal+=15; $Slut+=1>><<Refresh>><</timed>>
<br>
<table class="Link-table">
<tr>
<td><<link "Let him keep fingering you">><<set $Arousal+=15; $Slut+=1>><<Refresh>><</link>></td>
<td><<link "Push him away from you">><<set $Stage=98>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==98>>
<<ClubFlash "Media/Xtra1/Club_T26.jpg">>
<br>
He looks sad! Like a puppy that's just been kicked! <<Think>>I think I hurt his feelings!<</Think>> His sad eyes
make you feel bad, but not bad enough to relent, and you watch as he turns away and disapears into the dancing
crowd. Eve is clearly amusedby it all. "Come on $MC.name" she says as she
<<link [[Leads you back to the bar|Clubbing]]>><<unset $Stage>><</link>>
<<elseif $Stage==99>>
<<ClubFlash "Media/Xtra1/Club_T27.jpg">>
<br>
Eve comes up behind him and has a word in his shell like! You don't know what she said but he suddenly looks
all deflated and sad. <<Think>>Eve can be very convincing when she tries!<</Think>> He casts a last lingering
sad look in your direction then turns away and disapears into the dancing crowd. Eve is regards you evenly then
grins "Come on $MC.name" she says as she
<<link [[Leads you back to the bar|Clubbing]]>><<unset $Stage>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=5>>
<<set $Area="Club Toilets">>
<<if $Stage==1>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.4>>
<<ClubFlash "Media/Xtra1/Club_L1.jpg">>
<br>
<<first>>
You look at the doors and smile. It's sort of a watershed moment, you have spent your life going to the right
and now you need to go to the left!
<<finally>>
You're not stupid enough to go into the Gents, you are well aware of the reception and comments you would
get let alone the lewd invitations!
<</first>>
So the age old question is do you need to, or maybe just want to pee? if the answer is 'yes' you should
<<link "Enter the Loos">><<set $Stage=2>><<Refresh>><</link>>
If the answer is 'No' well you can just
<<link "Leave the Loos" "Clubbing">><<unset $Stage>><</link>>
<<elseif $Stage==2>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.1>>
<<MyPicky "Media/Xtra1/Club_L2" "">>
<br>
You have gone into the Ladies toilets in the club. You are mildly surprised, and perhaps a little disapointed to find
no one else there.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Use a Cubicle" "Toilet">><</link>></td>
<td><<link "Wash your Hands" "Wash">><</link>></td>
<td><<link "Rinse your face">><<set $Stage=5>><<Refresh>><</link>></td>
<td><<link [[Leave the Loos|Clubbing]]>><<unset $Stage>><</link>></td>
</tr>
</table>
<<elseif $Stage==3>>
<<set $Stage=2>>
<<Toilet>>
<<elseif $Stage==4>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Locn="ShopShoes">>
<<StopMySound>>
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Shopping_36" "">>
<<set _Spent = $StartingCash - $Bank>>
<<set _Left = 1000 - _Spent>>
<br>
You follow Victoria into the shoe shop. She stops just by the entrance "Just remember $MC.name, shoes can
either make or break an outfit and both style and color are important. You know the clothes you have bought
and hopefully how you are going to combine them into outfits, so buy the shoes that enhance them. However
shoes are expensive, so keep an eye on your budget.
<br><br>
You do a quick totting up of what you have bought so far and arrive at a figure of €_Spent! This means that
you have <<if _Left >0>> only €_Left left of <<else>> already spent all of <</if>> the €1000 they gave you!
and you have shoes and jewelry still to buy. <<Think>>May as well look good though! <</Think>> you muse
as you contemplate spending
<<link "some of your own money.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Shop (Shoes)/Shop_02" "">>
<br>
You are inside ALDO shoe shop and Victoria has let you loose to buy shoes for your new outfits. You head further
into the shop and start browsing the various options. <<Think>>I can wear all these shoes now!<</Think>> It's
a realisation that makes your toes curl in anticipation.
<br>
<table class="Link-table">
<tr>
<td><<link "Pumps">><<set $Browse="Pumps">><<Refresh>><</link>></td>
<td><<link "Sandles">><<set $Browse="Sandles">><<Refresh>><</link>></td>
<td><<link "Boots">><<set $Browse="Boots">><<Refresh>><</link>></td>
<<if $Cash<100 and $Bank<100>>
<<link "Ask for More Money" "Begging">><<Refresh>><</link>>
<<else>>
<<link "Return to Victoria">><<set $Step=3>><<Refresh>><</link>>
<</if>>
</tr>
</table>
<br>
<<switch $Browse>>
<<case "Pumps">><<ShopPumps>>
<<case "Sandles">><<ShopSandles>>
<<case "Boots">><<ShopBoots>>
<<default>>
<</switch>>
<<set $Browse="">>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Shopping_36" "">>
<br>
You return to Victoria who is waiting at the shop entrance and show her your selections. She regards you with
fond amusement and says "Very good dear, let's see how you have done" and then she examines your purchases
critically one at a time.
<<set _Length=$Shoes.length>> /* Checking for Shoes */
<<if _Length<5>>"I don't think you have enough dear" she tells you.
<<set _Total=0>>
<<for _k to 0; _k lt _Length; _k++>>
<<set _Test = $Shoes[_k].name>>
<<if _Test == "Boots">><<set _Total+=1>><</if>>
<</for>>
<<if _Total==0>>"You might want to consider some boots" she adds.<</if>>
<<set $Step=2>>
<</if>>
<<if $Step==2>>
With a resigned expression you
<<link "Return to shopping">><<Refresh>><</link>>
<<elseif $Step==3>>
Victoria smiles and says
<<link "Ok, we're done here" "Shopping">>
<<unset $Step>><<set $ShoppingDone=5>>
<</link>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<if $MC.sex=="Male" and $Transform[2]==0>>
<<set _Hand="Media/PortraitM.png">>
<<else>>
<<set _Hand="Media/PortraitF.png">>
<</if>>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=$Picky style="position: relative; z-index: -1; left: 0%; top: 0%; width: 100%; height: auto">
<img @src=$SentPicky style="position: absolute; z-index: 2; left: 51%; top: 16%; width: 20%; height: auto">
<img @src=_Hand style="position: absolute; z-index: 5; left: 0%; top: 0%; width: 100%; height: auto">
</div>
<br>
$SentText
<br><br>
<<link "Stop looking" `previous()`>><<unset $SentPicky; $SentText>><</link>>
<</nobr>>
<<nobr>>
<<set $Elapsed=10>>
<<MyPicky "Media/Xmed/DailyMed_01" "">>
<br>
You leave your room and head down the stairs, then along a familiar corridor, finally stopping at the door marked
'medical room'.
<<if $DaysFem==1>>
You're not particularly thrilled about the idea of having a daily medical exam. <<Think>> She said something
about 'monitoring my cycle'?<</Think>> You're not totaly sure what 'cycle' she is reffering to <<Think>> Is it
my periods?<</Think>> But you can't think of a way to get out of it.
<br><br>
You reach out to knock. <<Think>> What's she going to do to me? ... Dr Lewis is a great doctor, but can be
a bit harsh! <</Think>>You finally muster your courage and knock on the door. You hear a muffled voice say
<<link [["Come in " + $MC.name|Long Medical]]>><</link>>
<<else>>
You hesitate at the door, unwilling to go through
<<link [[the entire proceedure again|Long Medical]]>><</link>>
You temporise, trying to think of an excuse for not attending, a dismal failure of course. Then you optimistically
wonder if now that you know what to expect
<<link [[it won't seem as long|Short Medical]]>><<unset $Step>><</link>>
as before. You finally muster your courage and knock on the door. You hear a muffled voice say "come in."
<</if>>
<</nobr>>
<<nobr>>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.5">>
<<set $Elapsed=10>>
<<if $Outside[3]<=1>>
<<MyPicky "Media/Xtra1/Outside_Statue" "Time">>
<br>
Strolling around the back of the manor you come across a shaded area where a life size statue has been placed
on a short plynth. Seemingly sculpted in marble, in the Greek or possibly Roman style, the statue depicts a young
man and woman walking in an intimate fashion.
<br><br>
The young man has his arm around the shoulder of the young woman, who's dress is somewhat dishabille, she is
either revealing or covering her left breast, and he is speaking to her, perhaps entreating or persuading, or maybe
expressing feelings of love in soft tones?
<br><br>
<<link [[Continue your stroll|New Outside]]>><<set $Outside[3]=1>><</link>>
<<elseif $Outside[3]==2>>
<<MyPicky "Media/Xtra1/Outside_Statue" "Time">>
<br>
You wander around the back of the manor to the shaded area where the statue of Bacchus and Ariadne has been
placed. Intrigued you use your smart phone to research the legend of Bacchus and Ariadne.
<br><br>
According to legend the princess Ariadne was the daughter of Pasiphae and the Cretan king Minos. She fell in
love with the Athenian hero Theseus and, with a thread or glittering jewels, helped him escape the Labyrinth after
he slew the Minotaur, a beast half bull and half man that Minos
<<link " kept in the Labyrinth.">><<set $Outside[3]=3>><<Refresh>><</link>>
<<elseif $Outside[3]==3>>
<<MyPicky "Media/Xtra1/Outside_Statue" "Time">>
<br>
You continue researching the legend of Bacchus and Ariadne whilst gazing up at their statue. After she rescued
him Theseus carried her away to Naxos, but then abandoned her while she was sleeping. Ariadne awakes to find
Theseus's ship has departed without her and wanders the shore alone, distraut and weeping.
<br><br>
Bacchus, the god of wine whose head is decorated with vines representing his duties, discovers her thus and is
smittem by her beauty. He falls in love with her and woos Ariadne who soon falls for his divine charms. Bacchus
declares his love and proposes marriage to Ariadne. He promises her immortality and a crown of stars, turning her
into the constellation
<<link "Corona Borealis.">><<set $Outside[3]=4>><<Refresh>><</link>>
<<elseif $Outside[3]==4>>
<<MyPicky "Media/Xtra1/Outside_Statue" "Time">>
<br>
You regard the statue and ponder the ancient legend, trying to fathom the motivation that caused Divid to have
it installed here. You see several tantalising threads, but they don't quite fit. The offer of immortality as a wedding
gift you can follow, but the abandoned lover is the wrong sex for one thing.
<br><br>
Perhaps you are overthinking it, perhaps he just likes the statue? It is rather good! You imagine yourself as the
beautiful princess Ariadne being woowed by the god Bacchus. Casually letting your clothing slip to reveal your
delicious breast to incite his passion! As you wander back to reception you realise you have become
<<link "quite wet!" "New Reception">><<set $Outside[3]=5; $Arousal+=20>><</link>>
<<elseif $Outside[3]==5 or $Outside[3]==6>>
<<MyPicky "Media/Xtra1/Outside_Statue" "Time">>
<br>
You wander around the back of the manor to the shaded area where David has caused the statue of Bacchus and
Ariadne to be placed. You find both the statue and the ancient legend Intriguing in an overtly erotic way. You can
identify with how the princess, at first abandoned, falls for the divinely handsome god who woos her.
<br><br>
The location is sort of 'romantic' as well, quiet, shady, secluded. <<Think>> Great for a lover's tryst! <</Think>>
You also wonder about why David had if placed here and consider several strategies to find out without actually
asking him directly.
<<link "Return." "New Outside">>
<<if $Outside[3]==5>><<set $Outside[3]=6>><<else>><<set $Outside[3]=10>><</if>>
<</link>>
<<elseif $Outside[3]==10>>
<<MyPicky "Media/Xtra1/Outside_Fuck10" "">>
<br>
You wander around the back of the manor to the shaded area where the statue of Bacchus and Ariadne has been
placed. As the statue comes into view you see that David is there looking at the statue. Something alerts him to
your presence and he turns around and sees you.
<br><br>
He smiles broadly when he recognises you "Hello $MC.name, are you here to admire the statue?" he asks. You
know that he is madly in love with you, eager to please and desperate for your attention. An insiduous thought
worms it's way into your mind. <<Think>> I could have him if I wanted! <</Think>> The sensible part of your
mind suggests that it would probably be best to make an excuse and go back to reception.
<br>
<table class="Link-table">
<tr>
<td><<link "Join him and admire the statue">>
<<set $Arousal+=20; $Outside[3]=11>><<Refresh>><</link>></td>
<td><<link "Make an excuse and retrace your steps" "New Outside">>
<<set $Outside[3]=5; $Arousal+=20>><</link>></td>
</tr>
</table>
<<elseif $Outside[3]==11>>
<<MyPicky "Media/Xtra1/Outside_Fuck11" "">>
<br>
You wander over to him. "Yes, it's a lovely statue, and I heard that it was you who had it installed here?" you tell
him with a questioning tone. David grins. "Funnily enough I though you might like it when I first met you. Do you
know who it depicts? His comment intrigues you. "Yes it depicts Bacchus wooing Ariadne after Theseus deserted
her on Naxos" you reply ... "I looked it up" you add.
<br><br>
David nods. "In my early 20's I went to the USA for two years to do a PhD. When I got back I found that Elanore
had married your grandfather. She bought me this statue as a pointed explaination." He looks rueful. "I had it in
storage for years, when I moved to Spruce I had it installed here." You have a sudden feeling of empathy for him
and something about the statue stirs you, you are not sure what you should do.
<br>
<table class="Link-table">
<tr>
<td><<link "Move closer to him">><<set $Outside[3]=12>><<Refresh>><</link>></td>
<td><<link "Wait and see what happens">><<Refresh>><</link>></td>
<td><<link "Bid him farewell" "New Outside">><</link>></td>
</tr>
</table>
<<elseif $Outside[3]==12>>
<<MyPicky "Media/Xtra1/Outside_Fuck12" "">>
<br>
You step close to him. "So you were Theseus, Elanore was Ariadne, and my grandfather was Bacchus" you muse
with a smile. David nods "That's about it." You giggle "Somehow I can't see my grandfather as Bacchus the god
of wine and music!" David shrugs "You only knew him after Elanore had died, he was quite the cool dude in his
day." You nod accepting superior acquaintance. "He did give her immortality after all ... in a way!" he adds.
<br><br>
@@#Text;
The penny drops on the meaning behind his last comment. "You see me as Elanore reborn?" you accuse. He
shakes his head. "No, not reborn ... think of us as actors in a play, the play ends on the final night and all the
actors disperse. But some hear about a new interpretation of the play, scedualed to be produced in another
town. Some of them might go to an audition to see if the new play suits them?"
<br>
<table class="Link-table">
<tr>
<td><<link "Kiss him on Impulse">><<set $Outside[3]=13; $Slut+=2>><<Refresh>><</link>></td>
<td><<link "Kiss him out of sympathy">><<set $Outside[3]=14; $Slut+=1>><<Refresh>><</link>></td>
<td><<link "Kiss him out of Lust">><<set $Outside[3]=15; $Slut+=3>><<Refresh>><</link>></td>
<td><<link "Bid him farewell" "New Outside">><</link>></td>
</tr>
</table>
<<elseif $Outside[3]==13 or $Outside[3]==14 or $Outside[3]==15>>
<<MyPicky "Media/Xtra1/Outside_Fuck13" "">>
<br>
<<if $Outside[3]==13>>Surprising even yourself you step forward and kiss David on the lips from impulse.
<<elseif $Outside[3]==14>>Overwhelmed by sympathy you step forward and kiss David sweetly on the lips
<<elseif $Outside[3]==15>>A sudden unexpected lust overcomes you, you step forward and press your lips to his.
<</if>>
The effect is instant, his strong arms encircle you, pressing you against his body as he passionately returns your
kiss. As you swoon into the kiss your eyes alight upon Ariadne with her bare breast and sweet smile. You wonder
if she approves of your actions.
<br><br>
<<if $Cycle<5>>
You become lost in the kiss. His tongue is in your mouth, his manly scent is in your nostrils, and his hands are
roaming over your curves in the most delightfull way! But as you feel them loosening the fastenings of your
clothing you sigh and tell him to stop. "I'm on my period darling" you whisper. He groans a frustrated groan
and stops. You kiss and cuddle for a while longer and then
<<link "head back the way you came." "New Outside">><<set $Arousal+=20>><</link>>
<<else>>
You become lost in a kiss. His tongue is in your mouth, his manly scent is in your nostrils, and his hands are
roaming over your curves in the most delightfull way! And then you feel them loosening the fastenings of
your clothing! You sigh helplessly as you feel your $Outfit.items[5].desc loosen and fall away. By the time the
rest of your clothing joins it on the floor you are completely naked! Strong hands then
[[lower you to the grass!|Nobbed by David][$Arousal+=20; $Outside[3]=20]]
<</if>>
<<elseif $Outside[3]==20>>
<<MyPicky "Media/Xtra1/Outside_Statue" "Time">>
<br>
You wander around the back of the manor to the shaded area where the statue of Bacchus and Ariadne has been
placed. As the statue comes into view the memory of David making passionate love to you at it's base vividly fills
your imagination and you begin to feel warm and wet! <<set $Arousal+=10>>
<br><br>
You know what will happen if David is there, he well start kissing you and taking your clothes off, and you will let
him lay you on the fragrent grass. You will spread your legs for him and offer your hot, wet, eager cunt to him
for to use! You know you are inviting a fucking just by being here, maybe you should leave now?
<br>
<table class="Link-table">
<tr>
<td><<link "You hope he is there!">><<set $Outside[3]=21; $Slut+=1>><<Refresh>><</link>></td>
<td><<link "You can't help yourself!">><<set $Outside[3]=21; $Slut+=2>><<Refresh>><</link>></td>
<td><<link "Be strong and leave now!" "New Outside">><</link>></td>
</tr>
</table>
<<elseif $Outside[3]==21>>
<<set _Luck=either(1, 2, 3)>>
<<if $Cycle<5>><<set _Luck=1>><</if>>
<<if _Luck==3>>
<<MyPicky "Media/Xtra1/Outside_Fuck10" "">>
<br>
David steps into view from behing the statue. His smile turns into a broad grin as you run towards him straight
into his welcoming arms. Your lips meet in a passionate kiss and you swoon, once more becoming lost in
his kisses. With his tongue is in your mouth and his manly scent is in your nostrils, you feel his hands loosening
the fastenings of your clothing! You sigh contentedly as your $Outfit.items[5].desc falls away. By the time your
$Outfit.items[0].desc and $Outfit.items[1].desc join it you are completely naked and strong hands are
<<link [[lowering you to the grass!|Nobbed by David]]>><<set $Arousal+=20; $Outside[3]=20>><</link>>
<<else>>
<<MyPicky "Media/Xtra1/Outside_Statue" "Time">>
<br>
There is no sign of David <<Think>>My Bacchus must be busy! <</Think>> You are both disapointed and
relieved such is your confusion. Your mind tell you that taking David as a lover was not the smartest move you
ever made, but your cunt aches to be plowed again by his big hard cock! As you return your
<<link "heart remains silent." "New Outside">><<set $Outside[3]=20>><</link>>
<</if>>
<</if>>
<</nobr>><<nobr>>
<<StopMySound>>
<span id="fadeBlock">
<<unset $Step; $Temp; $Stage>>
<<set $Workplace="Spruce">>
<<set $Locn="Spruce">>
<<set $Area="Room">>
<<if def $ClubbingTonight and ($TimeOfDay=="E" or $TimeOfDay=="N")>>
<<set $Episode="Clubbing">><<unset $ClubbingTonight>>
<</if>>
<<MyPicky "Media/Transform/Room" "Two">>
<br>
You are in your room at Spruce Manor which has an en-suite bathroom. In your wardrobe and drawers are all the clothes you currently possess, and there is a nice comfy, rather large, four poster bed on which you can rest, sleep, and give yourself wonderful orgasms!
<br><br>
On the wall opposite your bed is a small but decent
<<link "Flatscreen TV" "Watch TV">><<set $Program="">><</link>>
and someone has left you some
<<link [[Magazines|New Read]]>><<set $XtraText="">><</link>>
on the desk beneath the TV set. Your trusty old alarm clock is on the night stand.
<<set _AlarmText = "Current Alarm " + $AlarmText>>
<<link _AlarmText>><<SetAlarm>><</link>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Wardrobe" "Wardrobe">><</link>></td>
<td><<link "Jewelery Box" "Jewelry">><</link>></td>
<td><<link "Masturbate" "Masturbate">><</link>></td>
<td>
<<if $Hour>6 and $Hour<20>>
<<link "Rest on the Bed">><<Snooze>><</link>>
<<else>>
<<if $Outfit.name neq "SL">>
<<link "Get ready for bed">>
<<ChangeOutfit $Sleep>><<set $Toggle="Outfit">><<Refresh>>
<</link>>
<<else>>
<<link "Go to Sleep">><<FallAsleep>><</link>>
<</if>>
<</if>>
</td>
<td>[[En-suite|New Ensuite]]</td>
<td><<ExitCheck>>
<<if $ExitText=="Good2Go">>
<<if $DailyMed==true>>
<<link [[Go see Dr Lewis|Daily Medical]]>><</link>>
<<elseif def $Episode>>
<<link $Episode $Episode>><</link>> /* [[FreeDay]] */
<<elseif def $Lesson and ndef $Episode>>
<<link [[Lessons|GirlEd]]>><</link>>
<<else>>
[[Reception|New Reception]]
<</if>>
<<else>>
@@.Blu; $ExitText @@ <<unset $ExitText>>
<</if>>
</td>
</tr>
</table>
</span>
<</nobr>>
<<nobr>>
<<if ndef $Outside>><<set $Outside=[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]>><</if>>
<<if ndef $Step>>
<<if $DecNow>7 and $DecNow <=19>><<set $Step=1>><<else>><<set $Step=2>><</if>>
<</if>>
<<set $Area="New Reception">>
<<set $Elapsed=5>>
<<StopMySound>>
<<if $Step==1>>
<<MyPicky "Media/Transform/Reception_01" "">>
<br>
You are downstairs at Spruce Manor by the reception desk where you see
<<link "Ahmed">><<ShowFace "Ahmed">><</link>>
busy at work, presumably keeping an eye on things with remote cameras and other 'security' devices. He smiles
acknowledgment when he sees you and goes back to watching the computor screen.
<<elseif $Step==2>>
<<MyPicky "Media/Transform/Reception_03" "">>
<br>
You are downstairs at Spruce Manor by the reception desk where you see
<<link "The Colonel">><<ShowFace "Colonel">><</link>>
stood behind the desk keeping an eye on things, possibly sometimes monitoring with remote cameras and other
'security' devices. He smiles and says "Good evening Miss" when he sees you and then continues his inscrutable
inspection of things.
<</if>>
<<if $Step==1 or $Step==2>>
<br>
<table class="VariLink-table">
<tr>
<td>[[Go to Your Room|Room]]</td>
<td>
<<if $Outside[3]==1>>
<<link "Ask about the statue">><<set $Step=7>><<Refresh>><</link>>
<<else>>
<<link "Reception Desk">>
<<if $DecNow>7 and $DecNow <=19>><<set $Step=3>><<else>><<set $Step=4>><</if>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $DecNow>7 and $DecNow<21>>
<<link [[Go to Dining Room|New Dining]]>><<unset $Step>><</link>>
<<else>>
@@.Blu; Dining Room Closed @@
<</if>></td>
<td>
<<if $DecNow>17 and $DecNow<23>>
<<link [[Go to the Bar|New Bar]]>><<unset $Step>><</link>>
<<else>>
@@.Blu; The Bar is Closed @@
<</if>></td>
<td><<link [[Go Outside|New Outside]]>><<unset $Step>><</link>></td>
</tr>
</table>
<</if>>
<<if $Step==3>>
<<MyPicky "Media/Transform/Reception_02" "">>
<br>
You approach the reception desk where <<link "Ahmed">><<ShowFace "Ahmed">><</link>> is working and
he greets you with a polite smile and
<<if $DecNow <12>>
"Good morning miss $MC.name, I hope that you slept well." You thank him and tell him that you did and he
smiles politely again.
<<else>>
"Good afternoon miss $MC.name, I hope you are having a pleasent stay." You tell him that you are and he
smiles politely again.
<</if>>
<<if $Episode=="Shopping">>
"Miss Victoria asked me to tell you that she is taking you shopping for new clothes today. She also said that
you should be changed and ready promptly after breakfast." You thank him and
<<link "go to your room" "Room">><</link>>
<<else>>
You ask him how things are going. "It's very quiet at the moment miss" he tells you. Since you don't have any
other business at reception at the moment you move away and let him get back to
<<link "whatever it is he does">><<unset $Step>><<Refresh>><</link>>
<</if>>
<<elseif $Step==4>>
<<MyPicky "Media/Transform/Reception_04" "">>
<br>
You approach the reception desk and ask
<<link "The Colonel">><<ShowFace "Colonel">><</link>>
how things are going. "It's very quiet at the moment miss" he tells you. Since you don't have any other business
at reception at the moment you move away and let him get back to
<<link "whatever it is he does">><<unset $Step>><<Refresh>><</link>>
<<elseif $Step==7>>
<<MyPicky "Media/Transform/Reception_02" "">>
<br>
You approach the reception desk where
<<if $DecNow>7 and $DecNow <=19>>
<<link "Ahmed">><<ShowFace "Ahmed">><</link>>
<<else>>
<<link "The Colonel">><<ShowFace "Colonel">><</link>>
<</if>>
is working and he greets you with a polite smile and you ask him about the statue in the garden at the back of
the manor. He thinks for a moment then brightens with a smile. "Ahh! The Lovers!" he says.
<br><br>
He continues "Dr Blair had that installed shortly after he arrived here. He told me what it was once ... let me think
... Ah yes! it's a reproduction of Bacchus and Ariadne." You thank him and
<<link "leave him to his duties.">><<set $Step=1; $Outside[3]=2>><<Refresh>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Elapsed=2>>
<<StopMySound>>
<<set $Locn="Spruce">>
<<set $Area="New Ensuite">>
<<set $Toggle="Mirror">>
/* DELETE HERE FOR PRODUCTION VERSIONS */
/*
<<FindID $BRcabinet "Moist01">>
<<if not $Found>>
<<set _Misc07 = {ID:"Moist01", name:"Moisturiser", qty:99, cost:5, path:"Media/Shop (Chemist)/Misc_07.jpg",
color:"", desc:"Vaseline® Intensive Care™ Aloe Soothe Spray Moisturiser."}>>
<<set $BRcabinet.push(clone(_Misc07))>>
<</if>>
<<FindID $BRcabinet "Med18">>
<<if not $Found>>
<<set _Med18={ID:"Med18", name:"Tampon", qty:50, cost:18, path:"Media/Shop (Chemist)/Tampon_04.jpg",
desc:"Kotex natural balance sanitary tampons"}>>
<<set $BRcabinet.push(clone(_Med18))>>
<</if>>
<<FindID $BRcabinet "TitPump">>
<<if $Found>><<set $BRcabinet .deleteAt($Index); $BreastPump=false; $LastMilked=0>><</if>>
<<FindID $BRcabinet "Perf20">>
<<if $Found>><<set $BRcabinet .deleteAt($Index)>><</if>>
<<set _Perf_20 = {ID:"Perf20", name:"Fuck Me Now", sex:"F", qty:90, cost:285,
path:"Media/Shop (Chemist)/Perf_20.jpg", by:"Sex Labs",
desc:"A delicate feminine floral scent discretely laced with undetectable male attracting female
pheromones guarenteed to arouse and erect the males in your vicinity."}>>
<<set $BRcabinet.push(clone(_Perf_20))>>
*/
<<if $Step==1>>
<<set $Background = "Media/Transform/EnSuit_00.jpg">>
<<set $Foreground = "Media/Transform/EnSuit_01.png">>
<style>
#Dolly {position: absolute; scale: -0.4 0.4; left: 20%; top: -70%; width: 60%; height: auto;
clip-path: polygon(0% 0, 100% 0%, 100% 40%, 0 40%); } /* Top RHS Bottom LHS */
</style>
<<elseif $Step==2>>
<<set $Background = "Media/Transform/EnSuit_02.jpg">>
<<set $Foreground = "Media/Transform/EnSuit_03.png">>
<style>
#Dolly {position: absolute; scale: -0.7 0.7; left: 20%; top: -44%; width: 60%; height: auto;
clip-path: polygon(0% 0, 100% 0%, 100% 50%, 0 50%); } /* Top RHS Bottom LHS */
</style>
<</if>>
<<Dolly>>
<br>
<br>
You are in the beautiful en suite bathroom of your room at Spruce Manor, the place where you take care of bodily functions and primp yourself to increase your attractiveness to ... well both sexes. Someone has been to your flat and retrieved the contents of your
<<link "Bathroom Cabinet">><<set $BRCab=true>><<Refresh>><</link>>
<<if $MakeupCase>>and your <<link "Makeup Case" "Makeup">><</link>><</if>>
<<if def $XtraText>> <br><br>$XtraText <<unset $XtraText>><</if>>
/* @@#Text; @@ */
<br>
<<if $BRCab==true>>
<<StoreTable $BRcabinet>>
<<link "Close The Bathroom Cabinet">><<unset $BRCab>><<Refresh>><</link>>
<<else>>
<table class="VariLink-table">
<tr>
<td><<link "Strip and Shower (10m)" "Shower Female">>
<<StripAll>><<set $Toggle="Stats">>
<</link>></td>
<td><<link "Brush your teeth (2m)" "Teeth">><</link>></td>
<td><<link "Brush your hair (2m)" "Brush Hair">><</link>></td>
<td><<link "Use the Toilet (2m)" "Toilet">><</link>></td>
</tr>
<tr>
<td>
<<FindName $BRcabinet "Moisturiser">>
<<if $Found=true>>
<<link "Moisturise (2m)">>
<<set $XtraText="You spray moisturiser onto certain strategic areas of your body and gently work it into
your skin to leave it lovely and soft. Mmm! It's just so touchable now!">>
<<set $BRcabinet[$Index].qty -=1>>
<<if $BRcabinet[$Index].qty<=0>><<set $BRcabinet .deleteAt($Index)>><</if>>
<<Refresh>>
<</link>>
<<else>>
@@.Blu; Out of Moisturiser @@
<</if>>
</td>
<td><<link "Wash your Face (2m)" "Wash">><</link>></td>
<td>
<<if $Step==1>>
<<link "Step up to the mirror">><<set $Step=2>><<Refresh>><</link>>
<<else>>
<<link "Step away from the mirror">><<set $Step=1>><<Refresh>><</link>>
<</if>>
</td>
<td>
<<link [[Go to Bedroom|Room]]>>
<<set $Toggle="Stats">><<unset $Step; $Background; $Foreground>><</link>>
</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<set $Resting=true>>
<<MyPicky "Media/Transform/Room" "Two">>
<br>
you are in your room at Spruce Manor and have settled down on the bed to read one of the magazines that someone has kindly left you. You look thru the magazines that you have. <<if $XtraText>>$XtraText<<set $XtraText="">><</if>>
<br><br>
[[Stop Reading Magazines|Room][$XtraText=""; $Resting=false]]
<br>
<<set _A to $SpruceMags>>
<<set _Total = _A.length>>
<table class="Inv-table">
<<for _K to 0; _K lt _Total; _K++>>
<tr>
<<capture _K>>
<<if _A[_K+0]>><td><<link [img[_A[_K+0].path]]>><<Reading _A[_K+0]>><</link>></td><</if>>
<<if _A[_K+1]>><td><<link [img[_A[_K+1].path]]>><<Reading _A[_K+1]>><</link>></td><</if>>
<<if _A[_K+2]>><td><<link [img[_A[_K+2].path]]>><<Reading _A[_K+2]>><</link>></td><</if>>
<<if _A[_K+3]>><td><<link [img[_A[_K+3].path]]>><<Reading _A[_K+3]>><</link>></td><</if>>
<<if _A[_K+4]>><td><<link [img[_A[_K+4].path]]>><<Reading _A[_K+4]>><</link>></td><</if>>
<<if _A[_K+5]>><td><<link [img[_A[_K+5].path]]>><<Reading _A[_K+5]>><</link>></td><</if>>
<<if _A[_K+6]>><td><<link [img[_A[_K+6].path]]>><<Reading _A[_K+6]>><</link>></td><</if>>
<</capture>>
</tr>
<<set _K +=6>>
<</for>>
</table>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<set $Locn="Spruce">>
<<set $Area="DiningRoom">>
<<set $Elapsed=10>>
<<if $DecNow>=7 and $DecNow <12>>
<<set _Serving="Breakfast">>
<<set _Link11="Breakfast cereal"; _H11=20; _T11=30>>
<<set _Link12="porridge"; _H12=30; _T12=10>>
<<set _Link13="Grapefruit"; _H13=20; _T13=30>>
<<set _Link14="Toast"; _H14=20; _T14=0>>
<<set _Link15="English muffin"; _H15=20; _T15=0>>
<<set _Link21="Full English Breakfast"; _H21=80; _T21=0>>
<<set _Link22="Eggs and Bacon"; _H22=60; _T22=0>>
<<set _Link23="Scrambled eggs"; _H23=50; _T23=0>>
<<set _Link24="Soft boiled eggs"; _H24=50; _T24=0>>
<<set _Link25="Poached Eggs"; _H25=50; _T25=0>>
<<set _Link31="Pot of Tea (English Breakfast)"; _T31=50; _I31=0>>
<<set _Link32="Pot of Coffee"; _T32=30; _I32=0>>
<<set _Link33="Glass of Milk"; _T33=40; _I33=0>>
<<set _Link34="Orange juice"; _T34=40; _I34=0>>
<<elseif $DecNow>=12 and $DecNow <14>>
<<set _Serving="Lunch">>
<<set _Link11="Ploughman’s Lunch"; _H11=40; _T11=0>>
<<set _Link12="Welsh Rarebit"; _H12=30; _T12=0>>
<<set _Link13="Cheese Flan"; _H13=30; _T13=0>>
<<set _Link14="Quish Slice"; _H14=30; _T14=0>>
<<set _Link15="Sausage Roll"; _H15=30; _T15=0>>
<<set _Link21="Cheese Toastie"; _H21=30; _T21=0>>
<<set _Link22="Ham Toastie"; _H22=30; _T22=0>>
<<set _Link23="Caesar Salad"; _H23=30; _T23=0>>
<<set _Link24="Tuna Salad"; _H24=30; _T24=0>>
<<set _Link25="Scotch Egg"; _H25=30; _T25=0>>
<<set _Link31="Pot of Tea (Assam)"; _T31=50; _I31=0>>
<<set _Link32="Pot of Coffee"; _T32=30; _I32=0>>
<<set _Link33="Glass of Beer"; _T33=40; _I=15>>
<<set _Link34="Glass of Water"; _T34=70; _I34=0>>
<<elseif $DecNow>=14 and $DecNow <18>>
<<set _Serving="Afternoon Tea">>
<<set _Link11="Cucumber sandwich"; _H11=30; _T11=0>>
<<set _Link12="Club sandwich"; _H12=50; _T12=0>>
<<set _Link13="Ham sandwich"; _H13=40; _T13=0>>
<<set _Link14="Tuna sandwich"; _H14=40; _T14=0>>
<<set _Link15="Cheese sandwich"; _H15=40; _T15=0>>
<<set _Link21="Coffee & Walnut Cake"; _H21=30; _T21=0>>
<<set _Link22="Battenberg Cake"; _H22=30; _T22=0>>
<<set _Link23="Dundee Cake"; _H23=30; _T23=0>>
<<set _Link24="Carrot Cake"; _H24=30; _T24=0>>
<<set _Link25="Scones and Jam"; _H25=40; _T25=0>>
<<set _Link31="Pot of Tea (Assam)"; _T31=50; _I31=0>>
<<set _Link32="Pot of Tea (Earl Grey)"; _T32=50; _I32=0>>
<<set _Link33="Pot of Tea (Ceylon)"; _T33=50; _I33=0>>
<<set _Link34="Pot of Tea (Darjeeling)"; _T34=50; _I34=0>>
<<elseif $DecNow>=18 and $DecNow <22>>
<<set _Serving="Dinner">>
<<switch $WeekDay>>
<<case 0>><<set _Link11="Minestroni Soup"; _H11=20; _T11=20>>
<<case 1>><<set _Link12="Tomato Soup"; _H11=20; _T11=20>>
<<case 2>><<set _Link11="Hot & Sour Soup"; _H11=20; _T11=20>>
<<case 3>><<set _Link11="Vegitable Soup"; _H11=20; _T11=20>>
<<case 4>><<set _Link11="Chicken Noodle Soup"; _H11=20; _T11=20>>
<<case 5>><<set _Link11="Mushroom Soup"; _H11=20; _T11=20>>
<<case 6>><<set _Link11="Scotch Broth Soup"; _H11=20; _T11=20>>
<</switch>>
<<set _Link12="Prawn Cocktail"; _H12=30; _T12=0>>
<<set _Link13="Chicken Wings"; _H13=30; _T13=0>>
<<set _Link14="Breaded Mushrooms"; _H14=30; _T14=0>>
<<set _Link15="Pate & Toast"; _H15=30; _T15=0>>
<<set _Link21="Fish and Chips"; _H21=50; _T21=0>>
<<set _Link22="Scampi and Chips"; _H22=50; _T22=0>>
<<set _Link23="Bangers & Mash"; _H23=60; _T23=10>>
<<set _Link24="Steak and Onion Pie"; _H24=60; _T24=10>>
<<switch $WeekDay>>
<<case 0>><<set _Link25="Roast Beef Meal"; _H25=70; _T25=10>>
<<case 1>><<set _Link25="Roast Lamb Meal"; _H25=70; _T25=10>>
<<case 2>><<set _Link25="Roast Chicken Meal"; _H25=70; _T25=10>>
<<case 3>><<set _Link25="Roast Pork Meal"; _H25=70; _T25=10>>
<<case 4>><<set _Link25="Roast Beef Meal"; _H25=70; _T25=10>>
<<case 5>><<set _Link25="Roast Lamb Meal"; _H25=70; _T25=10>>
<<case 6>><<set _Link25="Roast Chicken Meal"; _H25=70; _T25=10>>
<</switch>>
<<set _Link31="Glass of Red Wine"; _T31=20; _I31=15>>
<<set _Link32="Glass of White Wine"; _T32=20; _I32=15>>
<<set _Link33="Glass of Beer"; _T33=30; _I33=15>>
<<set _Link34="Glass of Water"; _T34=60; _I34=0>>
<</if>>
<<if $Step==0>>
<<MyPicky "Media/Transform/DiningRoom" "Two">>
<br>
You have entered the Spruce dining room, an elegant room decorated in an Edwardian style with beautifully laid
tables and comfortable dining chairs. There is a decent menu, several sittings during the day and waitress service.
The dining room is currently empty apart from a hovering waitress. They are currently serving _Serving
<br>
<table class="Link-table">
<tr>
<td>
<<if ndef $Episode and ndef $Lesson>>
<<link [[Back to Reception|New Reception]]>><<unset $Step>><</link>>
<<else>>
<<link [[Back to your Room|Room]]>><<unset $Step>><</link>>
<</if>>
</td>
<td><<link "Sit at a table.">><<set $Step=3>><<Refresh>><</link>></td>
<td></td>
<td></td>
</tr>
</table>
<<elseif $Step==1>>
<<elseif $Step==2>>
<<elseif $Step==3>>
<<MyPicky "Media/Transform/Dining" "Two">>
<br>
You are in the dining room at Spruce Manor sat on your own at one of the tables. You take the menu and browse
it, then attract the attention of the hovering waitress and give her your order.
<<if def $Txt1>>
Shortly afterwards, the waitress returns bringing your $Txt1. You thank her and then you eat it. It is quite
delicious!<<unset $Txt1>>
<</if>>
<<if def $Txt2>>
Shortly afterwards, the waitress returns with your $Txt2. You thank her and then you sit and drink it. It is
quite delicious!<<unset $Txt2>>
<</if>>
<</if>>
<<if $Step>1>>
<br>
<<if $Hunger<=4>>
<table class="VariLink-table">
<tr>
<td><<link _Link31>>
<<set $Txt2=_Link31; $Thirst-=_T31; $Need2Pee+=_T31; $Intox+=_I31>><<Refresh>><</link>></td>
<td><<link _Link32>>
<<set $Txt2=_Link32; $Thirst-=_T32; $Need2Pee+=_T32; $Intox+=_I32>><<Refresh>><</link>></td>
<td><<link _Link33>>
<<set $Txt2=_Link33; $Thirst-=_T33; $Need2Pee+=_T33; $Intox+=_I33>><<Refresh>><</link>></td>
<td><<link _Link34>>
<<set $Txt2=_Link34; $Thirst-=_T34; $Need2Pee+=_T34; $Intox+=_I34>><<Refresh>><</link>></td>
<td>@@.Grn; <<link "Finished">><<set $Step=0>><<Refresh>><</link>>@@</td>
</tr>
</table>
<<else>>
<table class="VariLink-table">
<tr>
<td><<link _Link11>><<set $Txt1=_Link11>>
<<set $Hunger-=_H11; $Thirst-=_T11; $Need2Pee+=_T11>><<Refresh>><</link>></td>
<td><<link _Link12>><<set $Txt1=_Link12>>
<<set $Hunger-=_H12; $Thirst-=_T12; $Need2Pee+=_T12>><<Refresh>><</link>></td>
<td><<link _Link13>><<set $Txt1=_Link13>>
<<set $Hunger-=_H13; $Thirst-=_T13; $Need2Pee+=_T13>><<Refresh>><</link>></td>
<td><<link _Link14>><<set $Txt1=_Link14>>
<<set $Hunger-=_H14; $Thirst-=_T14; $Need2Pee+=_T14>><<Refresh>><</link>></td>
<td><<link _Link15>><<set $Txt1=_Link15>>
<<set $Hunger-=_H15; $Thirst-=_T15; $Need2Pee+=_T15>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link _Link21>><<set $Txt1=_Link21>>
<<set $Hunger-=_H21; $Thirst-=_T21; $Need2Pee+=_T21>><<Refresh>><</link>></td>
<td><<link _Link22>><<set $Txt1=_Link22>>
<<set $Hunger-=_H22; $Thirst-=_T22; $Need2Pee+=_T22>><<Refresh>><</link>></td>
<td><<link _Link23>><<set $Txt1=_Link23>>
<<set $Hunger-=_H23; $Thirst-=_T23; $Need2Pee+=_T23>><<Refresh>><</link>></td>
<td><<link _Link24>><<set $Txt1=_Link24>>
<<set $Hunger-=_H24; $Thirst-=_T24; $Need2Pee+=_T24>><<Refresh>><</link>></td>
<td><<link _Link25>><<set $Txt1=_Link25>>
<<set $Hunger-=_H25; $Thirst-=_T25; $Need2Pee+=_T25>><<Refresh>><</link>></td>
</tr>
<tr>
<td><<link _Link31>><<set $Txt2=_Link31>>
<<set $Thirst-=_T31; $Need2Pee+=_T31; $Intox+=_I31>><<Refresh>><</link>></td>
<td><<link _Link32>><<set $Txt2=_Link32>>
<<set $Thirst-=_T32; $Need2Pee+=_T32; $Intox+=_I32>><<Refresh>><</link>></td>
<td><<link _Link33>><<set $Txt2=_Link33>>
<<set $Thirst-=_T33; $Need2Pee+=_T33; $Intox+=_I33>><<Refresh>><</link>></td>
<td><<link _Link34>><<set $Txt2=_Link34>>
<<set $Thirst-=_T34; $Need2Pee+=_T34; $Intox+=_I34>><<Refresh>><</link>></td>
<td>@@.Grn; <<link "Finished">><<set $Step=0>><<Refresh>><</link>>@@</td>
</tr>
</table>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if ndef $Drnk>><<set $Drnk=0>><</if>>
<<StopMySound>>
<<set $Elapsed=5>>
<<if $Intox>90>><<set $Step=90>><</if>>
<<if $Step==0>>
<<MyPicky "Media/Transform/Bar_00" "">>
<br>
You have entered the Spruce Bar, a dimly lit relic of a bygone age. A Country Club bar where the gentry would
congregate to discuss business, or perhaps who they had recently fucked and how they had done it. Ladies
would of course have been forbidden to enter this smoke filled enclave of male domination.
<br><br>
The bar exists to support the illusion that Spruce Manor is a venue for private functions, but it is available for use
by residents, which currently you are. The bar is well stocked, but there is no bartender. If you want a drink you
make your own or get another resident to make one for you. The bar is currently empty.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Get a drink">><<set $Step=1>><<Refresh>><</link>></td>
<td></td>
<td><<link [[Back to Reception|New Reception]]>><<unset $Step; $Drnk; $Sat>><</link>></td>
</tr>
</table>
<<elseif $Step==1>>
<<MyPicky "Media/Transform/Bar_01" "">>
<br>
You make your way behind the bar by lifting up the hinged section, and are confronted with an enormous array
of bottles, both alcoholic and non-alcoholic. You scan this cornucopia of booze looking for inspiration, but as
is often the case, no 'Eurika moment' strikes you.
<br><br>
You would be totally out of your depth mixing a fancy cocktail, and you don't really fancy any spirits. Wine is a
possibility, but you don't recognise any of the labels, and they don't do 'plonk' at Spruce Manor! Then you
spot the glass fronted cool cabinets below the bottles. Feeling quite the peasant, you grab a can of beer.
<br>
<table class="Link-table">
<tr>
<td></td>
<td><<link "Sit down with your drink">><<set $Step=2; $Drnk=5>><<Refresh>><</link>></td>
<td><<link [[Back to Reception|New Reception]]>><<unset $Step; $Drnk; $Sat>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<if $Drnk>0>>
<<MyPicky "Media/Transform/Bar_03" "">>
<<else>>
<<MyPicky "Media/Transform/Bar_02" "">>
<</if>>
<br>
You are in the Spruce Bar sat down at one of the tables with a can of beer. There is no one else in the bar at the
moment so you have no one to talk to. This isn't an uncommon occurence, but there is something rather sad
about being in a bar alone, especially one without even a bar tender to talk to. Consequently you find yourself
thinking and musing about all sorts of odd things ...
<br>
<table class="VariLink-table">
<tr>
<td><<link "Changes">><<set $Last=10; $Step=3>><<Refresh>><</link>></td>
<td><<link "Differences">><<set $Last=20; $Step=3>><<Refresh>><</link>></td>
<td><<link "Womanhood">><<set $Last=30; $Step=3>><<Refresh>><</link>></td>
<td><<link "Motherhood">><<set $Last=40; $Step=3>><<Refresh>><</link>></td>
<td><<link "Happiness">><<set $Last=50; $Step=3>><<Refresh>><</link>></td>
<td><<link "The Future">><<set $Last=60; $Step=3>><<Refresh>><</link>></td>
</tr>
<tr>
<td></td>
<td></td>
<td></td>
<td>
<<if $Drnk>0>><<link "Sip your drink">><<set $Last=$Step; $Step=3>><<Refresh>><</link>>
<<else>><<link "Get yourself a drink">><<set $Step=1>><<Refresh>><</link>><</if>>
</td>
<td><<link "Nip to the Loo" "Toilet">><</link>></td>
<td><<link "Back to Reception" "New Reception">><<unset $Step; $Drnk; $Sat>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Transform/Bar_04" "">>
<br>
<<set $Drnk-=1; $Thirst-=4; $Intox+=8; $Need2Pee+=24>>
<div style="text-align: center;">
<span class = "bigfont"> Gulp, gulp! Mmm, lovely! </span>
</div>
<<timed 1s>><<set $Step=$Last>><<unset $Last>><<Refresh>><</timed>>
<</if>>
<<if $Step>3 and $Step<90>>
<<if $Drnk>0>>
<<MyPicky "Media/Transform/Bar_03" "">>
<<else>>
<<MyPicky "Media/Transform/Bar_02" "">>
<</if>>
<br>
You are sat in the Spruce Bar with a can of beer musing about
<</if>>
<<if $Step==10>>
changes. There is no doubt that you have undergone many changes since that company re-branding, which you
now realise was purely instigated to encourage you to envy women. Some of the more obvious ones are:
<br>
<table class="Link-table">
<tr>
<td><<link "Having a Pussy">><<set $Step=11>><<Refresh>><</link>></td>
<td><<link "Growing Tits">><<set $Step=12>><<Refresh>><</link>></td>
<td><<link "women's Clothes">><<set $Step=13>><<Refresh>><</link>></td>
<td><<link "Having Periods">><<set $Step=14>><<Refresh>><</link>></td>
<td><<link "Sexual Orientation">><<set $Step=15>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==11>>
changes. More specifically the fact that you now have female genitals. Or to put it more prosaically, you have a
cunt between your legs!
<br><br>
<<Think>>Sitting to pee keeps the bathroom cleaner, but it's more faff to do ... Lol, some guys would pay to
watch me pee now! ... I can wear leggings and tight fitting pants in comfort now and I look great in bikinis and
swimsuits ... My pussy is very nice to play with and it triggers wonderful orgasms! ... I can't fuck a woman now,
or get her pregnant ... But I can get fucked and pregnant myself, and have my very own baby! <</Think>>
All in all you think that having a pussy
<<set $Step=2; $Temp=1>><<include "Includes">>
<<elseif $Step==12>>
changes. More specifically the fact that have grown breasts. Or to put it more prosaically, you you now sport a nice
pair of titties on yourchest!
<br><br>
<<Think>>They do jiggle and bounce around when I'm naked, but if supported by a decent bra they behave
themselves well enough. They could be bigger, but I'm not sure if I'd want that. They are a decent size, I could
give a nice tit job for instance, but men do like big tits! They give ma a very flattering figure and look nice with
all my new clothes. I should have no problems breastfeeding after I have a baby <</Think>>
All in all you think that having breasts
<<set $Step=2; $Temp=1>><<include "Includes">>
<<elseif $Step==13>>
changes. More specifically the fact that your wardrobe now consists entirely of female clothing! Or to put it more
prosaically, you don't wear the pants anymore!
<br><br>
<<Think>> My wardrobe? ... Well I'm a woman now so I wear women's clothes, simple as that ... Well maybe not
quite that simple, women's clothes fit me now and look good on me, and I do like looking good! And let's face
it women do have the best clothes, the sexiest clothes ... I mean lingerie ... silk and satin ... frills and lace ... It's just
divine isn't it ... Isn't it? <</Think>> All in all you think wearing women's clothing is
<<set $Step=2; $Temp=6>><<include "Includes">>
<<elseif $Step==14>>
changes. More specifically the fact that you now have regular monthly periods to contend with! Or to put it more
prosaically, how are you enjoying strawberry season little girl!
<br><br>
<<Think>> Periods? ... Well it's hard to find a woman who will sing the praises of the monthly period, but then
I don't have a lifetime's baggage about them to contend with. To me they prove that I'm a woman now and as
a bonus they prove that I'm fertile and can have a baby! So I guess that <</Think>>
<<link "I'm ok with having periods!">><<set $Step=2; $Accept+=2>><<Refresh>><</link>>
<<elseif $Step==15>>
changes. More specifically has your sexual orientation changed now you're a woman! Or to put it more prosaically,
who do you want between your legs?
<br><br>
<<Think>>My sexuality? Well, because I changed sex it's been flipped on it's head by convention! Whereas before
an attraction to males was considered homosexual, it's now heterosexual! And an attraction to females was viewed
as heterosexual, it's now Lesbian! I do feel that my new body is also having an effect on my sexuality probably all
the hormones soaking my brain! <</Think>> All in all you think you are attracted to:
<<set $Step=2; $Temp=2>><<include "Includes">>
<<elseif $Step==20>>
Differences. Since you began this crazy journey to become a woman you have experienced first hand many of the
irrefutable differences between the lifestyles of men and women. Some of the more notable examples are how:
<br>
<table class="Link-table">
<tr>
<td><<link "Men treat you">><<set $Step=21>><<Refresh>><</link>></td>
<td><<link "Women treat you">><<set $Step=22>><<Refresh>><</link>></td>
<td><<link "Society treats you">><<set $Step=23>><<Refresh>><</link>></td>
<td><<link "Authority treats you">><<set $Step=24>><<Refresh>><</link>></td>
<td><<link "Retail treats you">><<set $Step=25>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==21>>
Differences. More specifically how do men treat you now that you're a woman? Do they hold the door open for
you? Offer you their seat? Try to get in your panties? And do you like it or hate it?
<br><br>
<<Think>>Men do seem eager to make my acquaintance these days! They hold doors open and say "After you
my dear" Maybe female intuition has finally kicked in, because their motivation is blindingly obvious! uppermost
in their minds is their desire to fuck me! So how do I feel about the way men treat me now?<</Think>>
<<set $Step=2; $Temp=7>><<include "Includes">>
<<elseif $Step==22>>
Differences. More specifically how do women treat you now that you're a woman? Are they friendly to you? Are
they sisterly? Do they confide in you, or treat you as competition? And do you like this or hate it?
<br><br>
<<Think>> Well, it's a bit like being in an exclusive club! Women are generally friendly, helpful, understanding
and cooperative to me, unless of course I'm competition in some way, but even then their treatment usually is
not unkind. There are exeptions of course, but thankfully I haven't really come across any complete bitches! So
how do I feel about the way women treat me now?<</Think>>
<<set $Step=2; $Temp=7>><<include "Includes">><</Think>>
<<elseif $Step==23>>
Differences. More specifically how does society treat you now that you're a woman? Are you treated with respect
or often ignored? Do you feel sexualised? or marginalised? And do you like it or hate it?
<br><br>
<<Think>> Society treats me like a woman now, but different parts of society treat me differently. Am I treated
with respect? Well I never was, so no change there! Am I often ignored? No, men in particular pay me attention
more than they used to. Do I feel sexualised? Absolutely! Do I feel marginalised? Sometimes I suppose, but not
very often. Do I like the way society treats me now? <</Think>>
<<set $Step=2; $Temp=7>><<include "Includes">><</Think>>
<<elseif $Step==24>>
Differences. More specifically how does authority treat you now that you're a woman? Do you feel protected or
vulnerable? Are you listened to or ignored? Are you taken seriously? Do you like this or hate it?
<br><br>
<<Think>> Tricky one! I suppose authority treats me as someone to be protected, but I do need protecting more
as a woman. Am I listened to or ignored? Definitely listened to, by men, superficially at any rate, but am I taken
seriously? Not convinced I ever was! Do I like the way authority treats me now? <</Think>>
<<link "Not sure, time will tell.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==25>>
Differences. More specifically how does retail treat you now that you're a woman? Do you feel retail cateres to you
or tries to coerce you? Does it target you and pressure you or encourage you? Do you like this or hate it?
<br><br>
<<Think>> When I lost my dick I suddenly appeared on retail's radar as a big blip! Does retail cater to me? Yes,
in every way that it can dream up! Retail targets me, coerces me, encourages me, and pressures me. I am now a
member of the consumer sex! How do I feel about this? <</Think>>
<<set $Step=2; $Temp=7>><<include "Includes">><</Think>>
<<elseif $Step==30>>
womanhood. You have only been a woman for a short time but you have been influenced by ideas about this
for much longer. It's a very mysterious and inscrutable concept. Some aspects to consider are how:
<br>
<table class="Link-table">
<tr>
<td><<link "Women Think">><<set $Step=31>><<Refresh>><</link>></td>
<td><<link "Women Feel">><<set $Step=32>><<Refresh>><</link>></td>
<td><<link "Women React">><<set $Step=33>><<Refresh>><</link>></td>
<td><<link "Female Sexuality">><<set $Step=34>><<Refresh>><</link>></td>
<td><<link "Maternal Instincts">><<set $Step=35>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==31>>
womanhood. More specifically has becoming a woman changed the way you think? Or to put it more prosaically,
what's going on in your pretty little head these days?
<br><br>
<<Think>>It's very difficult to tell! I still think I'm me and haven't changed, but then I remember something that
I did or thought previously and think 'Now why did I do/think that?' So I suppose the answer is that becoming
a woman has definitely changed the way I think, I just can't exactly say or even see clearly how I,ve changed in
way that I think <</Think>> All in all you think your mind is now:
<<set $Step=2; $Temp=5>><<include "Includes">>
<<elseif $Step==32>>
womanhood. More specifically has becoming a woman changed the way you feel? Or to put it more prosaically,
have you become a moody little bitch these days?
<br><br>
<<Think>>I have to say that becoming a woman has definitely changed the way I feel about things. Feelings
and emotions are now much more significant and important to me and I have no problem now discussing them.
I care a lot more about not hurting the feelings of others and empathise with them when they express their own
feelings to me. <</Think>> All in all you think that your emotional state is now
<<set $Step=2; $Temp=5>><<include "Includes">>
<<elseif $Step==33>>
womanhood. More specifically has becoming a woman changed the way you react? Or to put it more prosaically,
are you always getting your knickers in a twist these days?
<br><br>
<<Think>> Becoming a woman has definitely changed the way I react to things. I'm much calmer now, I try
to avoid confrontation and seek compromise wherever possible. I'm also much more wary of situations which
could leed to violence and try to avoid them. I'm also wary of sexual situations knowing that I'm now an object
of sexual desire and much weaker than I was. <</Think>> All in all you think the way you react now is:
<<set $Step=2; $Temp=5>><<include "Includes">>
<<elseif $Step==34>>
womanhood. More specifically female sexuality and how you view it now that you're a woman! Or to put it more
prosaically, are you a pussycat or a cougar?
<br><br>
<<Think>>Female sexuality! Well, I now know one thing that I didn't know before, it's not a dainty hearts and
flowers sort of thing, it's a powerful drive that fluctuates with the monthly cycle. Most of the time I'm not aware
that I have a fanny, but when I get turned on, it's suddenly there! Hot, wet, and empty, itching to be filled with
a nice hard cock! <</Think>> All in all you think you understand female sexuality:
<<set $Step=2; $Temp=5>><<include "Includes">>
<<elseif $Step==35>>
womanhood. More specifically maternal instincts and how they affect you now that you're a woman! Or to put it
more prosaically, are you looking forward to an inevitable breeding by a man?
<br><br>
<<Think>>Maternal instincts! I always thought babies were cute, but working at the nursery and breastfeeding
Chloe awakened feelings that I didn't realise I had. Since I became a woman and realised that all I have to do to
have a baby is spread my legs it's hard to restrain myself <</Think>> You think you want to have:
<<set $Step=2; $Temp=3>><<include "Includes">>
<<elseif $Step==40>>
motherhood. It's a subject that you have repeatedly fantasised about, and now it seems to be on the verge of
becoming reality! You need to be clear in your mind what you truly think about:
<br>
<table class="Link-table">
<tr>
<td><<link "Fertilisation">><<set $Step=41>><<Refresh>><</link>></td>
<td><<link "Pregnancy">><<set $Step=42>><<Refresh>><</link>></td>
<td><<link "Giving Birth">><<set $Step=43>><<Refresh>><</link>></td>
<td><<link "Breastfeeding">><<set $Step=44>><<Refresh>><</link>></td>
<td><<link "Raising Children">><<set $Step=45>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==41>>
motherhood. More specifically the fact that to have a baby you need to be fertilised. Or to put it more prosaically,
you need to be fucked and creampied!
<br><br>
<<Think>>I don't honestly think I'll have any problems with getting fucked and creampied, especially if I wrap
my legs around him as he looses control! Dr Lewis will decide when I'm at my most fertile and the scooby gang
will make arrangements to place me in Tim's bed to do the deed. <</Think>> You think it will be:
<<set $Step=2; $Temp=4>><<include "Includes">>
<<elseif $Step==42>>
motherhood. More specifically the fact that you will be pregnant for nine months. Or to put it more prosaically,
you're going to have a bun in the oven on slow bake!
<br><br><<Think>> Most women that I have heard talking about pregnancy said they loved it. Apparantly my
brain will become flooded with happy hormones and I won't even notice it shrinking! Once I'm dumbed down
enough to cope with looking after a baby 24/7 I'll simply float around in a happy daze all day, hands on my
distended belly, buying oodles of baby things from Mothercare! <</Think>> You think being pregnant will be:
<<set $Step=2; $Temp=4>><<include "Includes">>
<<elseif $Step==43>>
motherhood. More specifically the fact that you are going to give birth to a baby. Or to put it more prosaically,
what goes up must come down after nine months!
<br><br>
<<Think>>Umm! ... well ... I believe I have come to terms with giving birth, it still worries me, but it doesn't terrify
me anymore. I trust Dr Lewis to make sure nothing goes wrong and she did tell me that most new mothers forget
all about the birth trauma withing hours, and the majority of them willingly end up back in the labour ward within
two years of giving birth to thier first child! <</Think>> You think giving birth will be:
<<set $Step=2; $Temp=4>><<include "Includes">>
<<elseif $Step==44>>
motherhood. More specifically the fact that you will have to breastfeed your baby. Or to put it more prosaically,
let your sweet little tities turn into milk jugs!
<br><br>
<<Think>>Mmm! Working at the nursery taught me how to care for babies and I found breastfeeding Chloe to
be an amazingly Fulfiling experience! I'm looking forward to breastfeeding my own baby. I think it helps develop
a special bond between mother and child and it's the most natural thing in the world. <</Think>> You think
breastfeeding will be:
<<set $Step=2; $Temp=4>><<include "Includes">>
<<elseif $Step==45>>
motherhood. More specifically the fact that babies grow and turn into children. Or to put it more prosaically,
you're going to be a mother for the rest of your life!
<br><br>
<<Think>>A mother is what I believe I'm destined to be and it's what I want to be most of all! I'm really looking
forward to raising my own children! Taking care of them, dressing and feeding them, taking them to the park and
other places, teaching them right from wrong and how to be good people when they grow up! <</Think>> You
think raising children will be:
<<set $Step=2; $Temp=4>><<include "Includes">>
<<elseif $Step==50>>
happiness. It's not a simple question at all. There is no true definition or scale for happiness. What makes one
person happy could well make another person unhappy, think sadist and victim for a rather extreme example.
<br><br>
<<Think>> I think I'll go at this from the idea of achieving personal ambitions. I wanted to become a woman
and I have truly become a woman, I wanted to be beautiful, and I am beautiful, or so everyone tells me. I want
to have a baby, and plans are afoot to give me a baby! And if I manage to produce the heir that everyone wants
I'll be crazy rich for the rest of a very long life! So, am I happy? <</Think>>
<<link "Lol, what do you think?">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==60>>
the future. It's the age old question "What will the future bring?" Some will reply "qué será, será" but that is just
kicking the can down the road. You know what some of the plans are, but will they succeed? For example:
<br>
<table class="Link-table">
<tr>
<td><<link "Having sex">><<set $Step=61>><<Refresh>><</link>></td>
<td><<link "Having babies">><<set $Step=62>><<Refresh>><</link>></td>
<td><<link "Getting Married">><<set $Step=63>><<Refresh>><</link>></td>
<td><<link "The Company">><<set $Step=64>><<Refresh>><</link>></td>
<td><<link "immortality">><<set $Step=65>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==61>>
the future. More specifically that you will probably end up having regular sex with a man! Or to put it more
prosaically, you're going to get your arse shagged off!
<br><br>
<<Think>> My experience of sex as a female so far has been quite pleasant, so I don't have any fears. I suspect
that having to spread my legs when I don't fancy it might be a chore, but I have no way of knowing how often
that is likely to occur. All in all I think that the future in this respect seems <</Think>>
<<set $Step=2; $Temp=8>><<include "Includes">>
<<elseif $Step==62>>
the future. More specifically the fact that you have agreed to have a baby! Or to put it more prosaically, you're
going to be MILF in the near future!
<br><br>
<<Think>> Umm ... er ... I haven't thought about that yet! <</Think>>
<<link "TBD">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==63>>
the future. Specifically that you might want support from the father in raising his children! Or to put it more
prosaically, you might want to say 'I do' after saying 'do me'
<br><br>
<<Think>> Another tricky one! I have to admit that the idea of sweeping down the isle in a gorgeous white gown
while everyone watches has a certain appeal about it. The only wife I ever knew well was my mother, and she was
the epitome of quiet control. Also in my dream she confided that husbands can be manipulated quite easily! So
how do I view a future where I get married? <</Think>>
<<set $Step=2; $Temp=8>><<include "Includes">>
<<elseif $Step==64>>
the future. More specifically, you will be the largest shareholder in Goldthorne Biotech until your son reaches
his majority, so what will you do with this power?
<br><br>
<<Think>> Umm ... er ... I haven't thought about that yet! <</Think>>
<<link "TBD">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==65>>
the future. More specifically, if all goes according to plan, barring accidents, you could be practically imortal
and extend your life for centuries! What will you do with all that time?
<br><br>
<<Think>> Umm ... er ... I haven't thought about that yet! <</Think>>
<<link "TBD">><<set $Step=2>><<Refresh>><</link>>
<</if>>
<<if $Step==90>>
<<MyPicky "Media/Transform/Reception_00" "">>
<br>
You have been drinking alone in the Spruce Bar and have let yourself get very drunk. You don't know if you made
some noise, or did something to attract his attention, or if he was keeping tabs on you at regular intervals, but
it seems that 'The Colonel' has decided that you have had enough to drink, and is presently, with a supporting
arm around your waist, is
<<link "Escorting you back to your room" "Room">><<unset $Step; $Drnk>><</link>>
<</if>>
<</nobr>><<nobr>>
<<set $Effort=3>>
<<set $Elapsed=10>>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.5">>
<<MyPicky "Media/Transform/Spruce_01" "Time">>
<br>
You leave the reception via the front door, and go outside into the grounds of Spruce Manor seeking a breath of fresh air and to stretch your legs. It's
<<TimeOfDay>>
$WeatherText The temperature is $Temperature °C.
<br><br>
<<if $Weather==2 or $Weather==5 or $Weather==6 or $Weather==7 or $Weather==8 or $Weather==9>>
<<set _Temp=either(1,2,3)>>
<<if _Temp==1>>It looks as though there could be
<<elseif _Temp==2>>It looks like any moment we will have
<<elseif _Temp==3>>Oh look! We have the predicted
<</if>>
<<if $Weather==2 >>showers.
<<elseif $Weather==5 >>light rain.
<<elseif $Weather==6 >>heavy rain.
<<elseif $Weather==7 >>sleet or snow.
<<elseif $Weather==8 >>snow or hail.
<<elseif $Weather==9 >>thunderstorm.
<</if>>
<<if _Temp==1>>And so you decide not to go very far from the entrance
<<elseif _Temp==2>>And so you decide to stick pretty close to the entrance
<<elseif _Temp==3>>You decide to just stand in the doorway and watch.
<</if>>
<br>
<table class="Link-table">
<tr><td>
<<if _Temp<3>>
<<link "Stroll for 10m">><<Refresh>><</link>>
<<else>>
<<link "Glumly watch the weather">><<set $Elapsed=10; $Effort=1>><<Refresh>><</link>>
<</if>></td>
<td></td>
<td>[[Back to Reception|New Reception]]</td>
</tr>
</table>
<<else>>
Because you don't have your car here
<<set _Pick=either(0, 1, 2, 3, 4, 5)>>
<<Think>>
<<switch _Pick>>
<<case 0>>I wonder where it is?
<<case 1>>I hope it's being taken care of!
<<case 2>>I should ask about getting it back.
<<case 3>>Can you drive in heels?
<<case 4>>Maybe they will give ma a new one?
<<case 5>>Sigh! I'm an Uber girl now!
<</switch>>
<</Think>>
you can't drive anywhere, but you can stroll around the beautifully maintained grounds for exercise. The grounds
are kept nice in order to maintain the cover of a country club.
<<switch $Outside[0]>>
<<case 0 1 2 3>>You haven't seen the gardener yet but you presume you will bump into him sometime.
<<case 4>>You met the gardener recently and he seems a nice enough chap.
<<case 5 6 7>>You enjoy flirting with the handsome gardener when you see him and he seems to fancy you!
<<case 8>>The gardener calls you 'Ms Chatterly' while he fucks you with his wonderfully hard penis!
<</switch>>
<br>
<table class="Link-table">
<tr>
<td>
<<if $TimeOfDay=="M">>
@@.Blu; It's a bit early! @@
<<elseif $TimeOfDay=="E">>
@@.Blu; It's getting dark! @@
<<elseif $TimeOfDay=="N">>
@@.Blu; It's too dark Now @@
<<else>>
<<if $Outside[0]>0>>
<<link [[Look at the Flowers|Flowers]]>><</link>>
<<else>>
<<link [[Go for a stroll|Flowers]]>><</link>>
<</if>>
<</if>>
</td>
<td>
<<if $TimeOfDay=="M">>
@@.Blu; It's a bit early! @@
<<elseif $TimeOfDay=="E">>
@@.Blu; It's getting dark! @@
<<elseif $TimeOfDay=="N">>
@@.Blu; It's too dark Now @@
<<else>>
<<if $Outside[1]>0>>
<<link [[The Summer House|Summer House]]>><</link>>
<<else>>
<<link [[Go for a stroll|Summer House]]>><</link>>
<</if>>
<</if>>
</td>
<td>
<<if $TimeOfDay=="M">>
@@.Blu; It's a bit early! @@
<<elseif $TimeOfDay=="E">>
@@.Blu; It's getting dark! @@
<<elseif $TimeOfDay=="N">>
@@.Blu; It's too dark Now @@
<<else>>
<<if $Outside[2]>0>>
<<link [[The Fountain|Fountain]]>><<set $Elapsed=10>><</link>>
<<else>>
<<link [[Go for a stroll|Fountain]]>><</link>>
<</if>>
<</if>>
</td>
<td>
<<if $TimeOfDay=="M">>
@@.Blu; It's a bit early! @@
<<elseif $TimeOfDay=="E">>
@@.Blu; It's getting dark! @@
<<elseif $TimeOfDay=="N">>
@@.Blu; It's too dark Now @@
<<else>>
<<if $Outside[3]>=5>>
<<link [[The Statue|Statue]]>><<set $Arousal+=20>><</link>>
<<elseif $Outside[3]>0>>
<<link [[The Statue|Statue]]>><</link>>
<<else>>
<<link [[Go for a stroll|Statue]]>><</link>>
<</if>>
<</if>></td>
</tr>
<tr>
<td>
<<if $TimeOfDay=="M">>
@@.Blu; It's a bit early! @@
<<elseif $TimeOfDay=="E">>
@@.Blu; It's getting dark! @@
<<elseif $TimeOfDay=="N">>
@@.Blu; It's too dark Now @@
<<else>>
<<if $Outside[4]>0>>
<<link [[The Orchard|Orchard]]>><</link>>
<<else>>
<<link [[Go for a stroll|Orchard]]>><</link>>
<</if>>
<</if>>
</td>
<td>
<<if $TimeOfDay=="M">>
@@.Blu; It's a bit early! @@
<<elseif $TimeOfDay=="E">>
@@.Blu; It's getting dark! @@
<<elseif $TimeOfDay=="N">>
@@.Blu; It's too dark Now @@
<<else>>
<<link [[Go for a stroll|Stroll]]>><</link>>
<</if>>
</td>
<td></td>
<td>[[Back to Reception|New Reception]]</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<set $Elapsed=10>>
<<MyPicky "Media/Xtra1/Strategy_20" "">>
<br>
<<if $Step==20>>
You enter the meeting room and everyone greets you after their own fashion. Turnbull smiles "You look quite
charming my dear!" Victoria beams at you "Well done dear, you look wonderfull!" Susan looks self satisfied if
pleased "Can I cook or what?" Dr Lewis smiles and winks at you. David looks stunned "Oh my God!" then a big
grin spreads across his features.
<br><br>
Victoria guestures "Do sit down dear." Eve indicates a chair at the head of the table and you sit down. Eve then
stands behind you to your left "you knocked 'em dead!" she whispers in your ear. Turnbull clears his throat to
get everyone's attention. "This meeting is convened to discuss our strategy moving forwards, namely the best
course of action to achieve conception of the heir." He
<<link "looks around.">><<set $Step=21>><<Refresh>><</link>>
<<elseif $Step==21>>
Dr Lewis gets in first. "I want to give $MC.name a medical check every morning just after she gets up and before
she has breakfast." She looks directly at you. "This is mandatory $MC.name, I need to monitor your cycle to make
sure there are no irregularities," <<Think>>She has that 'don't you dare' look <</Think>> You nod resignedly.
<br><br>
Turnbull takes the lead once more. "So, we need ideas on how to bring $MC.name and Timothy Thorne together
in a ... romantic ... context to concieve a child." Susan chips in "Well a sexual context at least!" Victoria counters "If
we could be sure of conception I would agree, but I think Dr Lewis will confirm that pregnancy is not guarrenteed
from a single episode of intercourse. Dr Lewis
<<link "nods confirmation.">><<set $Step=22>><<Refresh>><</link>>
<<elseif $Step==22>>
It's all a tad deflating! <<Think>>They discuss my sex life like a project! Where's the romance? <</Think>> You
consider saying something but Victoria is in flow once again. "It would be much better if we can get them linked
romantically so they can have regular sex until she's pregnant." Dr Lewis notes the Elephant in the room. "Don't
forget that she might have a daughter first, and so need to go back for siblings!"
<br><br>
That get's your attention! <<Think>> Oh my! If I have a daughter I'll need to get pregnant again pretty quickly
after giving birth! <</Think>> You are wondering just how much work looking after two babies would be when
another thought strikes you. <<Think>>And what if the second one is a girl as well! <</Think>> You vaguely
recall a dream you had once about being a pregnant woman
<<link "surrounded by children!">><<set $Step=23>><<Refresh>><</link>>
<<elseif $Step==23>>
Victoria is speaking again. "There are some issues Eve and I have been discussing, that may not have occured to
those who are approaching this from a purely scientific" she looks towards Susan, "or legal" she regards Turnbull
"perspective." It's Susan who takes the bait "And what issues would these be?"
<br><br>
Victoria directs her responce at you. "Please don't take this personaly $MC.name, but although you have aquired
some feminity, you are somewhat lacking femininity." Victoria notes your blank look. "For those who don't know
the difference, feminity is an expression of femaleness through clothing, behaviour, or appearance while femininity
is the quality of being female, the physiological characteristics of a women, the gender identity of a person
<<link "who identifies as female.">><<set $Step=24>><<Refresh>><</link>>
<<elseif $Step==24>>
You protest "But I am female now, I am a woman!" Victoria expands "Normaly a woman has been female her
entire life, she has had a lifetime to learn feminine ways, how to stand, walk, sit, talk, and act like other women.
You have been female for less than 24 hours, and you stand, walk, sit, talk and act like a guy, or at best, like a
guy trying to act like a woman."
<br><br>
"Eve, what do you think $MC.name would be like flirting? seducing a guy?" Eve responds from behind you. "Well,
as a guy he was about D minus, and that only because he seems to be lucky, As a girl trying to chat up a guy he
would probably be a straight F." You consider protesting
<<link "but decide against it.">><<set $Step=25>><<Refresh>><</link>>
<<elseif $Step==25>>
Victoria presses her point. "We can't buy Tim, if he ever gets wind of what is actually in his Grandfather's will he's
likely to go straight to a layer and start legal proceedings. Publicity at this stage would invite investigations and
that would kill us stone dead. We need to get Tim to get you pregnant of his own volation."
<br><br>
"For that to happen you need to be an attractive target for him. From what Andrew told us you need to be a 'girly
girl' that he fancies bedding, you need to act and interact with him in an appealing manner, flirt back sweetly yet
provocatively when he flirts, play up to his masculine ego and fit the image of his ideal woman. In short Eve and I
both believe that you need some education in the art of being a woman.
<br>
<<set $Step=26>>
<table class="Link-table">
<tr>
<td><<link "Eagerly agree">><<set $Dummy=1>><<Refresh>><</link>></td>
<td><<link "Reluctantly agree">><<set $Dummy=1>><<Refresh>><</link>></td>
<td><<link "Be non commital">><<set $Dummy=1>><<Refresh>><</link>></td>
<td><<link "Veto the idea">><<set $Dummy=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==26>>
Eve speaks up from behind you. "There is another issue, suppose we get the two into bed, $MC.name has never
had sex as a woman before. Suppose she freaks out over his size or from feeling helpless? Or she doesn't know
what to do apart from lie there with her legs open? He fucks her but she's a crap lay. If she doesn't get knocked
up first time he's not going to be interested in a repeat! She needs to be a great fuck so he wants more!
<br><br>
Turnbull frowns. "Are you suggesting $MC.name should have sex with men?" David pipes up eagerly "If you need
a volunteer?" but everyone scowls at him. Eve responds "Exactly, a few days in a brothel would teach her a trick or
two and qualm any jitters about having sex as a woman." Turnbull purses his lips, "Well, it's up to $MC.name"
<br><br>
<<set $Step=27>>
<table class="Link-table">
<tr>
<td><<link "I sounds life fun!">><<set $Whore=true>><<Refresh>><</link>></td>
<td><<link "If you feel it's necessasary">><<set $Whore=true>><<Refresh>><</link>></td>
<td><<link "I won't be a whore!">><<set $Whore=false>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==27>>
Turnbull surmises the progress so far. "So thanks to Andrew we have some idea of what kind of girl $MC.name
should try to emulate. And we have a few suggestions as to activities that could prepare her for meeting Tim
and also improve her chances of that meeting having a successfull outcome."
<br><br>
He continues "But what we don't have yet is any clear way to actually get the two of them together so nature can
work it's magic!" He looks around the table but the group avoids his eyes. "Come on people, we need ideas, no
matter how farfetched and silly they seem." He waits for a response and
<<if $Events[4]==4 or $Events[4]==5>>
<<link [[you wait as well.|Boon]]>><<unset $Step>><</link>>
<<else>>
<<link [[you wait as well.|No Boon]]>><<unset $Step>><</link>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=10>><</if>>
<<set $Elapsed=10>>
<<if $Step==10>>
<<MyPicky "Media/Xtra1/Boon_10" "">>
<br>
There is a knock on the door and Ahmed enters the room. "Forgive the interruption" he says "but something has
occured that needs to be discussed." He is holding a small parcel. "This appeared on the reception desk while I
was away for mere moments, it's addressed to '$MC.name'." Everyone looks at you. You shrug.
<br><br>
"You have scanned it?" Eve asks. "Of course" Ahmed replies "it's empty" and shakes it to demonstrate. David asks
"How did it get there?" Ahmed replies "I checked all relevent CCTV and no one approached the manor. The feed
from the front desk has about two seconds of static and then the parcel is there. Everyone looks quite mystified
and concerned. "I suppose you better deliver it then."
<<link "Susan says to Ahmed.">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<<set _BackPick="Media/Xtra1/Boon_11.jpg">>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=_BackPick style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<div style="position: absolute; z-index: 20; left: 570px; top: 414px">
<span style="font-size: 140%; font-family: 'Segoe Script';"> @@.Blk; $MC.name @@ </span>
</div>
</div>
<br>
Ahmed tosses you the empty parcel and as soon as it touches your fingers there is s distinct 'clunk' from inside
the supposadly empty box. You are so alarmed that you drop the box onto the table in front of you. David says
"May I?" and reaches for the box. You nod and he picks the box up and shakes it ... Nothing! ... He replaces the
box gingerly on the table in front of you.
<br><br>
There are puzzeled frowns all around. Susan reaches out and takes the box, she shakes it ... Nothing! ... With a
shrug she replaces the box on the table in front of you. Turnbull clears his throat. "Try it again $MC.name" he
says in a speculative tone.
<<link "You pick up the box.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<MyPicky "Media/Xtra1/Boon_12" "">>
<br>
You pick up the box and can feel that it is not empty. You give it a tentative shake ... Clunk! ... One or two eyes
around the table go wide. "Should I take it somewhere safe and open it remotely?" Ahmed asks. "Do you want
to do that?" Eve replies. "No ... not really." Ahmed says slowly. Eve "Do any of you want to open it?" All heads
shake around the table.
<br><br>
Eve continues "Because I don't want to open it ... I really don't want to open it! ... How about you $MC.name?
do you want to open it?" You nod. "Well yes, how else will we find out what's inside it?" Eve smiles. "I thought
so, that's because it's for you." You nod again. Turnbull breaks the silence. "Well $MC.name, don't keep us all
in suspense, open your parcel."
<<link "he tells you.">><<set $Step=13>><<Refresh>><</link>>
<<elseif $Step==13>>
<<MyPicky "Media/Xtra1/Boon_13" "">>
<br>
You tug on the end of the string and the bow knot opens and the string falls away. You slide a finger between
a fold of brown paper and it unwraps. You take the lid off the little box and see the glinting of gold. You discard
the packaging and hold up the pendant for everyone to see.
<br><br>
Eve peers closely. "It's a pendant showing a pregnant woman sitting cross legged." she informs the room. "It's
gold I think and looks quite old ... make that very old! ... I'm not an expert, but the craftmanship has a Celtic feel
about it" she concludes. You have a sudden epiphany. "It's my boon!" you exclaim. "Explain please" Victoria asks
for everyone. "Áine said she'd grant me a boon, this must be it! you beam. "Who is Anya?"
<<link "Victoria wants to know.">><<set $Step=14>><<Refresh>><</link>>
<<elseif $Step==14>>
<<MyPicky "Media/Xtra1/Boon_14" "">>
<br>
You string the pendant between your fingers to admire it. "Well, I was taking a late night stroll in the countryside
and I came across these maidens dancing for Áine. She's one of the old gods you tell them nodding, anyway she
turned me into a maiden and I danced for her. She said I danced well so I could have a boon and I wished
<<if $Events[4]==4>> to have children <<elseif $Events[4]==5>> to bear a child <</if>> and so I think that
this must be my boon!" You look up and everyone is staring at you like you had two heads.
<br><br>
Victoria recovers first "Eve?" she says. "It's a new one on me" Eve replies. "I followed her on all her country walks
and never saw dancing maidens!" You shake your head. "You wouldn't, she's a Goddess, she can do things that
mortals can't!" you tell them. "Like deliver magic parcels without being seen?" David muses. "I believe it, it's a
magic pendant, I feel a strong compulsion to get her pregnant myself!" Susan snorts "She's not wearing it yet you
pervert!" David
<<link "sticks his tongue out at her.">><<set $Step=15>><<Refresh>><</link>>
<<elseif $Step==15>>
<<MyPicky "Media/Xtra1/Boon_14" "">>
<br>
Turnbull finishes mulling things over. "So you believe that we can use ... this ... magic ... to beguile Tim and have
him fall for you?" Smiling you nod affermation. "Well, the whole affair is strange alright, a parcel appears with
no explanation, first it's empty, then it's not, your tale of dancing maidens and a Goddess! In the end it's up to
you $MC.name, do you want to rely on this pendant?"
<br><br>
"I still want daily checkups" Dr Lewis interjects. "And I still think she needs feminine tuition!" Victoria adds quite
forcibly. "And I still think she needs some practical experience with men!" Eve adds running her fingers down
your spine. Turnbull is still waiting for your reply "$MC.name, go with this or not?" you reply
<br>
<table class="Link-table">
<tr>
<td><<link "Yes Áine is a Goddess, she can do anything">>
<<set $Path=1; $Step=16>><<Refresh>><</link>></td>
<td><<link "No 'We shouldn't mess with the supernatural'">>
<<set $Path=0; $Step=17>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==16>>
<<MyPicky "Media/Xtra1/Boon_14" "">>
<br>
Looking rather uncertain Turnbull clears his throat. "I'm out of my depth with this $MC.name, and I suspect the
rest of us are as well, but if you feel this is the way to go, then this is how we will proceed." "Áine is a Goddess,
and she can do anything" you repeat confidently.
<br><br>
Turnbull nods "Ok team, we have a strategy, sort of, we get the lovebirds together and our secret weapon, this
'magic pendant' will do the rest!" He looks sceptical even as he is saying it. One by one the others at the table
think about adding something, then just nod. Turnbull closes the meeting and you
<<link [[Go to your room|Room]]>>
<<set _Neck97 = {ID:"Neck97", name:"Pendant", color:"gold", path:"Media/Shop (Jewelry)/Neck97.jpg",
cost:1000000, sx:7, qal:7, set:"", desc:"Ancient celtic pendant (possibly magic) and chain in 24 karat gold"}>>
<<set $Neck.push(clone(_Neck97))>>
<<set $Cycle=26>>
<<unset $Step>>
<</link>>
<<elseif $Step==17>>
<<MyPicky "Media/Xtra1/Strategy_20" "">>
<br>
Turnbull nods and looks a little relieved, "Probably for the best" he says "the idea of relying on 'magic' is not one
that sits easily with me." He becomes buisnesslike again. "So people, we are back to square one, we need ideas
on how best to get $MC.name and Tim together."
<<link [[The silence is deafening|No Boon]]>><<set $Step=20>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=20>><</if>>
<<set $Elapsed=10>>
<<MyPicky "Media/Xtra1/Strategy_20" "">>
<br>
<<if $Step==20>>
Eve pipes up from behind you. "$MC.name plays the guitar, could we try and get her in the band?" Victoria
responds. "It's possible, how good is your guitar playing $MC.name? and can you sing?" You mull the question
over and decide that exagerating would be foolish. You say
<<if $Skill_Guitar<10>>"To be honest I'm a complete beginner"
<<elseif $Skill_Guitar<20>>"Well, I know the basics but I'm still learning"
<<elseif $Skill_Guitar<30>>"I could probably manage to do rhythm guitar."
<<elseif $Skill_Guitar<40>>"If I had some proper tuition I could maybe do it"
<<elseif $Skill_Guitar<50>>"I could definitely have a stab at it, especially if I practiced."
<<elseif $Skill_Guitar<60>>"I'm quite good, it depends on what styles they are looking for."
<<elseif $Skill_Guitar<70>>"Give me some of their songs and I'll learn them!"
<<elseif $Skill_Guitar>80>>"I'm pretty good, just get rid of the current guitarist"
<</if>>
You pause a moment. "As for singing, I didn't used to be able to, but now I honestly don't know, get someone
professional to assess me maybe?"
<br><br>
Victoria mulls over your response.
<<if $Skill_Guitar<20>>"I doubt you wolud get through an audition, we'll put this idea on the back burner"
<<elseif $Skill_Guitar<40>>"With some professional tuition this idea could be a runner"
<<elseif $Skill_Guitar<60>>"I'll get you some of their recordings and you can decide if this is a runner."
<<elseif $Skill_Guitar>80>>"If your confident then I can look at 'opertunities' for the current guitarist"
<</if>>
She continues "As for singing I can arrange a professional vocal coach to asses you and if worthwhile give you
some tuition."
Turnbull clears his throat again "Ok, people, do we have more ideas?"
<<link "he asks hopefully">><<set $Step=21>><<Refresh>><</link>>
<<elseif $Step==21>>
Victoria muses for a while then says "Well, we control the band's management company, so we could potentially
introduce $MC.name as a trainee manager who's been assigned to get their band promoted. In her 'past life'
$MC.name did have management experience, so it's not beyond the bounds of reason that she could pull off
impersonating a music manager."
<br><br>
Victoria continues "We don't actually need to make money from this, so with bribes and backhanders $MC.name
could secure some impressive gigs for them which would add to her appeal. However we don't want to make her
unaproachable, maybe imply she has a weakness for hunky blonde bass players?" Turnbull seems to like this one
"Great idea Vicky, but let's have some more?"
<<link "he adds encouragingly">><<set $Step=22>><<Refresh>><</link>>
<<elseif $Step==22>>
Susan decides to add her two penn'orth. "Well, I don't know a lot about rock bands, but I had the impression
that they had 'Groupies' girl fans that hung around the band in the hope of snaring one of them. Could we not
get $MC.name to be Tim's ideal groupie?
<br><br>
Victoria responds "Hmm, that might work, if we did some heavy digging into what Tim really likes and what his
influenses are we could prime $MC.name with all the triggers to get his attention, his favourite films, books and
the like, we could turn her into his groupie from heaven!" Turnbull seems to like this one also "Nice idea Susan,
are there any more people?"
<<link "he asks looking around the table">><<set $Step=23>><<Refresh>><</link>>
<<elseif $Step==23>>
David starts to speak then thinks better of it. Turnbull however notices. "David, your thoughts?" David frowns
then comes out with it. "people use dating apps a lot these days, does Tim? If he does we could hack into the
database and read exactly what he's looking for, then set up a profile for $MC.name that flips his switch.
<br><br>
Eve chips in. "If he does use an app I can get the survailance team to work on hacking vulnerabilities since they
are basically sat on their arses while she's here." David nods. "If you can find a backdoor Ringo can read them
in seconds and insert a new profile without leaving a trace." Turnbull seems to like this one as well "Great idea
David, any more from anyone?"
<<link "he asks on the off chance.">><<set $Step=24>><<Refresh>><</link>>
<<elseif $Step==24>>
Dr Lewis shakes her head. "All very creative and devious! Call me old fashioned but why aren't you considering
just having them meet socially in the traditional sense? At a party or an event or at a pub or a coffee shop? That's
how most couples meet after all."
<br><br>
Turnbull laughs "You're quite right Mary, we all got so carried away with 'Dick Dastardly' type schemes that we
overlooked the obvious answer. Eve can your team come up with some possible meeting places? I'll bet he goes
to concerts quite often. What could be more natural than chatting to the pretty girl in the next seat who is there
all on her own?" He raps the table for attention. "Ok team, we can do background work on all the options, but we
need a front runner. So $MC.name, which do you fancy?"
<br>
<<set $Step=25>>
<table class="Link-table">
<tr>
<td><<link "Join Band">><<set $Path=2; $Cycle=26>><<Refresh>><</link>></td>
<td><<link "Manage Band">><<set $Path=3; $Cycle=26>><<Refresh>><</link>></td>
<td><<link "Be a Groupie">><<set $Path=4; $Cycle=26>><<Refresh>><</link>></td>
<td><<link "Dating App">><<set $Path=5; $Cycle=26>><<Refresh>><</link>></td>
<td><<link "Natural Meet">><<set $Path=6; $Cycle=26>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==25>>
Turnbull clears his throat and nods "Ok team, we have a strategy. $MC.name is going to
<<if $Path==2>>join the band as a fellow musician
<<elseif $Path==3>>become the manager of Tim's band
<<elseif $Path==4>>transform into Tim's ideal groupie
<<elseif $Path==5>>become Tim's ideal match on a dating app
<<elseif $Path==6>>meet Tim under natural circumstances
<</if>>
and hopefully romance will blossom!" he tells everyone with hollow enthusiasm.
<br><br>
Susan comments "To be brutally honest I found the ground breaking genetic science to be less problematic than
getting her fucked seems to be!" Turnbull chides her "Don't be vulgar Susan, not everything can be done under a
microscope." Susan laughs "If you got a sample of Tim's sperm it could be quite easily ... You slipped up Turnbull
letting them include the word 'natural' in the will" With that the meeting breaks up and
<<link [[you go to your room|Room]]>><<unset $Step>><</link>>
<</if>>
<</nobr>>
$DaysFem 01 Morning $Lesson==10 Feminine hygene class GirlEd PussyCare
$DaysFem 01 Afternoon $Lesson==11 Victoria's fashon tutorials GirlEd Lingerie
$DaysFem 02 AllDay $Episode="Shopping"
$DaysFem 03 Morning $Lesson==12 Deportment Class Posture and walks
$DaysFem 03 Afternoon $Lesson==13 Makeup Class GirlEd Makeup
$DaysFem 04 AllDay $Episode="SpaDay"
$DaysFem 05 Morning $Lesson==14 Deportment Class Stands Sits and Pickup
$DaysFem 05 Afternoon $Lesson==15 Yoga class GirlEd Yoga
$DaysFem 06 $Lesson==16 Victoria's fashon tutorials GirlEd Fashion
$DaysFem 06 Afternoon $Lesson==17 Yoga class GirlEd Yoga
$DaysFem 07 Evening $Episode="Clubbing"
$DaysFem 08; Morning $Lesson==18 TBD GirlEd SexEd
$DaysFem 08; Afternoon $Lesson==19 Yoga class GirlEd Yoga
<<nobr>>
<<if ndef $Step>><<set $Step=2>><</if>>
<<set $Elapsed=20>>
<<if $Step==2>>
<<MyPicky "Media/Xmed/DailyMed_02" "">>
<br>
You open the door and enter. The unwelcome gyno chair glowers at you from the corner of the room, a lurking
prescense lying in wait for you. You try not to look at it as you walk past. Dr Lewis greets you as normal and tells
you to take your clothes off and step on the scales,
<<link "which you do.">><<StripAll>><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<set _BackPick="Media/Xmed/DailyMed_04.jpg">>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=_BackPick style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<div style="position: absolute; z-index: 20; left: 378px; top: 25px">
<span style="font-size: 100%"> @@.Red; $MC.weight @@ </span>
</div>
</div>
<br>
Dr Lewis fits the blood pressure device and puts the thermometer into your mouth and after a few minutes takes
the readings. "Body weight $MC.weight, blood pressure $MC.pres, basal temperature $MC.temp ... All good!" she
tells you cheerily.
<br><br>
You then put on the disposable gown and disposable slippers that she gives you and sit down on your favourite
gyno chair. You put your legs up in the stirrups and let her insert the speculum. You then wait while she sets up
the microscope and monitor screen
<<link [[for your internal exam.|Medical End]]>>
<<set _Hosp97 = {ID:"Hosp97", name:"Gown", sex:"F", for:["EX"], cost:1, sx:1, qal:1, color:"Blue",
path: "Media/Xmed/Hosp97.jpg", desc:"Disposable patient gown"}>>
<<set $Outfit.items[5]=_Hosp97>>
<<set _Hosp96={ID:"Hosp96", name:"Shoes", heel:"N", sex:"U", cost:1, sx:1, qal:1, for:["EX"],
path: "Media/Xmed/Hosp96.jpg", desc:"Disposable patient shoes", color:"blue"}>>
<<set $Outfit.items[3]=_Hosp96>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<set $Step=$Outside[0]>>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<set $Elapsed=20>>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.5">>
<<if $Step==0>>
<<MyPicky "Media/Xtra1/Outside_Flowers_01" "">>
<br>
During your stroll you come across an area with lots of beautiful flowers. It seems to be a nursary area where
the gardener grows flowers from seedlings before planting them around the grounds. You make a mental note
of the area as it's a nice destination for a stroll.
<br><br>
Apart from admiring the beautiful flowers and the wonderful scents lingering in the air there doesn't seem to be
much to do here at the moment so you stroll back
<<link [[the way you came|New Outside]]>><<unset $Step>><<set $Outside[0]=1>><</link>>
<<elseif $Step==1 or $Step==2>>
<<MyPicky "Media/Xtra1/Outside_Flowers_01" "">>
<br>
You arrive at the nursary area you discovered, where the gardeners grow flowers from seedlings before planting
them around the grounds. You wander amongst the flowers for a while inhaling the scented air. But apart from
admiring the beautiful flowers there doesn't seem to be much to do here at the moment so you stroll back
<<link [[the way you came|New Outside]]>><<unset $Step>><<set $Outside[0]+=1>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Outside_Flowers_01" "">>
<br>
You arrive at the nursary area where the gardeners grow flowers from seedlings before planting them around the
grounds. Using this location you wander the garden admiring the flowers while inhaling the scented air. You note
that the flowers have been laid out with great skill to create a lovely display and tended to with care. Wandering
aimlessly, admiring the beautiful flowers, you come across
<<link "one of (?) the gardeners">><<set $Outside[0]=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Xtra1/Outside_Flowers_04" "">>
<br>
You were wandering around the garden, admiring the flowers and inhaling the scented air, when you came across
one of the gardeners. <<Think>>Maybe he is 'the' gardener, I haven't seen any others <</Think>> tending to
the flowers. He has noticed your aproach and is giving you what you can best describe as a speculative appraisal
without being in any way impolite.
<br><br>
His appearance is quite striking. He is shirtless and wearing green overalls that are held up by a single strap across
his left shoulder. This leaves quite a lot of his chest on view <<Think>>Umm, he looks very ... strong! <</Think>>
He is dark haired with a short beard and mustache and his head is topped by a
<<link "ridiculously tatty straw hat!">><<set $Outside[0]=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<<if def $Admire>>
<<MyPicky "Media/Xtra1/Outside_Flowers_05" "">>
<<else>>
<<MyPicky "Media/Xtra1/Outside_Flowers_04" "">>
<</if>>
<br>
You were wandering around the garden, admiring the flowers and inhaling the scented air, when you came across
one of the gardeners. <<Think>>Maybe he is 'the' gardener, I haven't seen any others <</Think>> tending to
the flowers. He has noticed your aproach and is giving you what you can best describe as a speculative appraisal
without being in any way impolite.
<br>
<<if def $XtraText>><br>$XtraText<br><<unset $XtraText>><</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Admire his Muscles">><<set $XtraText="You can't restrain the impulse to check out his physique and
your eyes linger on his manly chest and powerful looking muscles <<Think>>Mm, all that physical outdoor work I
suppose. <</Think>> You feel a little flustered and <<if $Arousal<20>> warmth <<else>> wetness<</if>> in
your private area. You notice the slightest curve upwards of his lips and realise that he knows that you checked
him out!">>
<<if $Arousal<30>><<set $Arousal+=10>><</if>>
<<set $Admire=true>>
<<Refresh>><</link>></td>
<td>
<<if $Greet>0>>
@@.Blu; Already greeted him @@
<<else>>
<<link "Greet Him">><<set $XtraText="For some reason you find yourself smiling warmly as you greet him
'Good $Greeting' you say brightly. He regards you with polite amusement, and yet his eyes sparkle with tell
tale interest. 'Good $Greeting miss' he responds 'lovely day to be down amongst the flowers' he tells you.
<<Think>>An odd way to put it? <</Think>> 'Yes indeed' you respond.">><<set $Greet=1>>
<<Refresh>><</link>>
<</if>></td>
<td>
<<if $Introduced>0>>
<<link "Chat with Oliver">><<set $Outside[0]=6>><<Refresh>><</link>>
<<else>>
<<link "Ask his name">><<set $XtraText="Unconsiously you moisten your lips. 'I'm $MC.name, pleased to
meet you ...' you let your voice trail off, implicitly forming the question. He smiles 'Oh I've seen you out around
the grounds miss ... $MC.name ... Well it's quite hard not to notice you' he adds with a smile <<Think>>Is he
flirting with me? <</Think>> 'I'm Oliver' he continues 'the gardener' You look at the flowers 'You do a terrific
job' you tell him 'the flowers are lovely' He smiles again and nods. 'Well miss, I seem to have talent for making
beautiful things bloom!">>
<<if $Arousal<30>><<set $Arousal+=10>><</if>>
<<set $Introduced=1>>
<<Refresh>><</link>>
<</if>>
</td>
<td>
<<link [[Say Goodbye|New Outside]]>>
<<unset $Step; $Greet; $Name; $Admire; $Introduced>>
<</link>>
</td>
</tr>
</table>
<<elseif $Step==6>>
<<MyPicky "Media/Xtra1/Outside_Flowers_05" "">>
<br>
<<set $Outside[0]=7>>
You are chatting with Oliver. "Your flowers are just so lovely" you gush. "Thank you miss ... $MC.name ... the secret
is in getting every flower to bloom fully! They need delecate and careful handling to encourage them to show off
there petals!" <<Think>>Um, what sort of petals are we talking here? <</Think>> Oliver continues "And you
miss $MC.name are the most beautiful flower in the whole garden!"
<br><br>
You are pleased and flattered <<Think>>Even though it was cheezy! <</Think>> "You really think so?" you ask
blushing. "You certainly could be ... if you were to bloom fully." he says, still smiling. "Ah! Let me guess" you say
"You could help me to bloom?" you challenge. "I probably could" he replies. "If you recall I did say that 'I seem to
have talent for making beautiful things bloom!'" Your response is
<br>
<table class="Link-table">
<tr>
<td><<link [[Ok Oliver, make me Bloom!|Fucked in the Flowers]]>><<set $Outside[0]=8>>
<<unset $Step; $Stage; $Greet; $Name; $Admire; $Introduced>><</link>></td>
<td><<link "Mmm, Let me think about it." "New Outside">>
<<unset $Step; $Stage; $Greet; $Name; $Admire; $Introduced>><</link>></td>
<td><<link "In your Dreams Sweetheart!" "New Outside">>
<<unset $Step; $Stage; $Greet; $Name; $Admire; $Introduced>><</link>></td>
</tr>
</table>
<<elseif $Step>6>>
<<MyPicky "Media/Xtra1/Outside_Flowers_07" "">>
<br>
<<if $Stage==0>>
You went looking for Oliver the gardener and have found him, squating down tending to some flowers. "Hello
Oliver" you greet him with a winsome smile "How are you today?" you ask. "Good $Greeting miss" he responds
returning you a smile that has a faint tinge of hopeful speculation to it. "I'm fine thank you miss, just tending to
these here flowers to get them to bloom fully."
<<else>>
Your search for Oliver the gardener was successfull and you have found him, squating down tending to some
flowers. You greeted him and then engaged in conversation about the flowers. To your eyes he looks just as
strong and manly as he did the last time you encountered him. <<Think>> Wonder if he's hard? <</Think>>
He asked you what your farourite flowers were.
<</if>>
<br><br>
<<if $Stage==0>>
You unconsiously wet your lips as you regard him. <<Think>> All muscles and cock! <</Think>> "The flowers
look lovely today" you gambit. "Thank you miss ... $MC.name" he responds. "And which is your favourite miss?"
he adds after a pause. You tear your eyes away from his manly muscular chest and cast your gaze around the
flower bed that he is tending to. "Ooo, I think the "
<<elseif $Stage==1>>
Oliver smiles at your response. "Red is the color of passion and energy" he tells you. "Red radiates a strong and
powerful energy that motivates us to take action. It is also linked to sexuality and stimulates deep and intimate
passion." He continues. "When love is in the air, so too is the color red. It evokes feelings of lust and desire and
entices with its seduction. When worn on the lips, it becomes even more appealing and eye-catching. To strike
a balance between sexy and feminine, red never misses the mark."
<<elseif $Stage==2>>
Oliver smiles at your response. "Pink is the color of love. Kind, comforting, full of sympathy and compassion,
it makes us feel accepted. Its friendly, playful spirit calms and nurtures us, bringing joy and warmth into our
lives. Pink is also a feminine and intuitive color that is bursting with pure romance. Oddly enough, the color
pink personifies both childlike wonder and sexual charisma. These differing qualities give pink the dynamic
edge that so many love."
<<elseif $Stage==3>>
Oliver smiles at your response. "Yellow is a cheerful and energetic color that brings fun and joy to the world. It
makes learning easier stimulating mentality and perception. Yellow is associated with the more pleasant things
in life, and kindles joy and happiness. The color yellow resonates deeply with children. It’s for this reason why
many toys are predominately yellow."
<</if>>
<<if $Stage==0>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Red Ones">><<set $Stage=1>><<Refresh>><</link>></td>
<td><<link "Pink Ones">><<set $Stage=2>><<Refresh>><</link>></td>
<td><<link "Yellow Ones">><<set $Stage=3>><<Refresh>><</link>></td>
<td><<link [[Bid him a Fond Farewell|New Outside]]>>
<<unset $Step; $Stage; $Greet; $Name; $Admire; $Introduced>><</link>></td>
</tr>
</table>
<<else>>
<br>
<table class="VariLink-table">
<tr>
<td>
<<link [[Bid him a Fond Farewell|New Outside]]>>
<<unset $Step; $Stage; $Greet; $Name; $Admire; $Introduced>>
<</link>>
</td>
<td>
<<link [[Ask him to Fuck you?|Fucked in the Flowers]]>><<set $Outside[0]=8>>
<<unset $Step; $Stage; $Greet; $Name; $Admire; $Introduced>>
<</link>></td>
</tr>
</table>
<</if>>
<</if>>
/*
Let him tend your bush?
Ask about his seed drill?
Show him a pretty flower?
Ask if he needs a Hoe?
Ask to handle his hose pipe?
Watch him plant something?
Let him tend your furrough?
[[Fucked in the Flowers]]
*/
<</nobr>><<nobr>>
<<if $Outside[1]==0>>
<<set $Step=0>>
<<elseif $Outside[1]>0>>
<<set $Step=1>>
<</if>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Xtra1/Outside_SummerHouse_01" "">>
<br>
During your stroll you come across a somewhat overgrown summer house in a quiet corner of the grounds. You
think it would be a nice place to sit and contemplate the twists and turns of life sometime, so you make a mental
note of the area so that you can find your way here again.
<br><br>
Apart from sitting and contemplating the twists and turns of life, which you don't actually feel like doing at the
moment, there doesn't seem to be much to do here at the moment so you stroll back
<<link [[the way you came|New Outside]]>><<unset $Step>><<set $Outside[1]=1>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Xtra1/Outside_SummerHouse_01" "">>
<br>
You arrive at the overgrown summer house set in a quiet corner of the grounds that you discovered previously. It
makes a nice destination for a stroll, and would be a good place to sit and contemplate the twists and turns of
life, if you felt like doing that. But apart from doing that there doesn't seem to be much to do here at the moment
(TBD) so you stroll back
<<link [[the way you came|New Outside]]>><<unset $Step>><<set $Outside[1]=1>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Step>><<if $Outside[2]==0>><<set $Step=0>><<else>><<set $Step=1>><</if>><</if>>
<<if ndef $WishUsed>><<set $WishUsed=false>><</if>>
<<if ndef $DoneThinking>><<set $DoneThinking=false>><</if>>
<<set $Elapsed=5>>
<<if $Step==0>>
<<Ambient "Media/Sounds/Amb_Fountain.mp3" "0.2">>
<<MyPicky "Media/Xtra1/Outside_Fountain_01" "">>
<br>
During your stroll the tinkling of water leads you to a small fountain in the manor grounds. The area is somewhat
overgrown and unkempt but nice and private. <<Think>> This is nice ... peaceful ... quiet <</Think>> You make
a mental note of the area so that you can find your way here again.
<br><br>
Apart from watching the play of water in the fountain, which you don't really feel like doing at the moment, there
doesn't seem to be much to do here at the moment so you stroll back
<<link [[the way you came|New Outside]]>><<unset $Step>><<set $Outside[2]=1>><</link>>
<<elseif $Step==1>>
<<Ambient "Media/Sounds/Amb_Fountain.mp3" "0.2">>
<<MyPicky "Media/Xtra1/Outside_Fountain_01" "">>
<br>
Drawn by the tinkling of water you arrive at the small fountain in the manor grounds. The area is overgrown and
unkempt but nice and private. <<Think>> This is nice ... peaceful ... quiet <</Think>> No one has said anything
to you about this fountain and you wonder if it's a 'wishing' fountain.
<<if def $XtraText>><br><br> $XtraText<<unset $XtraText>><</if>>
<br>
<table class="Link-table">
<tr>
<td>
<<link "Listen to the water sounds">><<set $XtraText="You stand for a few minutes just listening to the sound of
running water. It's a lovely relaxing sound that conjours up visions of nature and pleasant countryside. It has a
medatative effect, freeing your mind from worry and letting it roam in contemplatative abandon.">>
<<set $Elapsed=10>><<Refresh>><</link>></td>
<td><<link "Move closer to the fountain">><<set $Step=2>><<Refresh>><</link>></td>
<td><<link [[Return from whence you came|New Outside]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==2>>
<<Ambient "Media/Sounds/Amb_Fountain.mp3" "0.4">>
<<MyPicky "Media/Xtra1/Outside_Fountain_02" "">>
<br>
The tinkling sound of water grows louder as you step closer to the fountain and there is a pleasant 'fresh' scent
lingering in the air. You inhale deeply. <<Think>>Mmm, It smells like a countryside stream <</Think>> You
think that the fountain area has a 'reverential' feel about it. It helps you think about things.
<<if def $XtraText>><br><br> $XtraText<<unset $XtraText>><</if>>
<br>
<table class="Link-table">
<tr>
<td>
<<if $WishUsed>>
@@.Blu; You already made your wish! @@
<<elseif $Cash==0>>
@@.Blu; You don't have any coins! @@
<<else>>
<<link "Toss a coin and make a wish!">>
<<set $Step=3; $Cash-=1; $WishUsed=true>><<Refresh>><</link>>
<</if>>
</td>
<td>
<<if $DoneThinking>>
@@.Blu; Introspection over for today! @@
<<else>>
<<link "Think about things">><<set $Step=5; $DoneThinking=true>><<Refresh>><</link>>
<</if>>
</td>
<td><<link [[Return|New Outside]]>><<unset $Step>><</link>></td>
</tr>
</table>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Outside_Fountain_03" "">>
<br>
You look in your purse and take out a one euro coin <<Think>>I'll use the nice shiny one! <</Think>> Then
with a flick of your hand you toss the coin into the fountain. As the coin flies through the air, glinting in the light
as it spins in the air end over end you make a wish! ... What do you wish for?
<<set _Wishes=["A baby of course!", "A nice husband!", "Bigger Tits!", "To be accepted", "To be graceful"]>>
<<set _Wishes.push("To be desired", "To be Happy", "To be Lucky", "To be Respected", "To be Healthy")>>
<<set _Wishes.push("To stay Young", "To be successful", "Healthy Children", "True Love", "To have Fun!")>>
<<set _Wishes.push("Romance", "A Family", "To Travel")>>
<<set _Wishes = _Wishes.shuffle()>>
<br>
<table class="VariLink-table">
<tr>
<td><<link _Wishes[0]>><<set $Step=4; $Topic=_Wishes[0]>><<Refresh>><</link>></td>
<td><<link _Wishes[1]>><<set $Step=4; $Topic=_Wishes[1]>><<Refresh>><</link>></td>
<td><<link _Wishes[2]>><<set $Step=4; $Topic=_Wishes[2]>><<Refresh>><</link>></td>
<td><<link _Wishes[3]>><<set $Step=4; $Topic=_Wishes[3]>><<Refresh>><</link>></td>
<td><<link _Wishes[4]>><<set $Step=4; $Topic=_Wishes[4]>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==4>>
<<MyPicky "Media/Xtra1/Outside_Fountain_02" "">>
<br>
Your coin flashed as it tumbled end over end, flying thru the air to splash into the pool and dissapear from view. It
was a fleeting display that nevertheless had a magical quality about it. <<Think>>Worth a euro! <</Think>> And
of course you wished for $Topic.
<br><br>
<<switch $Topic>>
<<case "A baby of course!">>
It was a no brainer of course, you wished for the thing that you have come to want most in the whole world,
a baby! A baby to love and care for, to breastfeed and nurture, to change the nappies, to play with, to teach,
to raise! To be the mother of your very own baby!
<<set $Babycrazy+=2; $Fem+=1; $Accept+=2>>
<<case "A nice husband!">>
Like countless nice girls before you, you wished for a nice husband! A man with all the qualities that a girl
could wish for. Handsome, strong and tough to protect you, yet kind, gentle and loving in how he treats you.
Virile and well endowed of course! And possibly wealthy :)
<<set $Babycrazy+=1; $Fem+=2; $Accept+=3>>
<<case "Bigger Tits!">>
Since the dawn of time, women, particularly those with a modest busom, have wished, just like you did, to
have bigger tits! Men notice and like big tits, and you want men to like and notice you! You want them to
desire you, to chase you, to try to seduce you, and to fuck your arse off!
<<set $Slut+=2; $Fem+=1; $Accept+=2>>
<<case "To be accepted">>
You wished to be accepted as a woman! You feel now that you are a woman you want to be treated like one.
You want to forget about who you were and concentrate on who you are now. You want the full experience,
the good and the bad, that comes with being a woman.
<<set $Fem+=2; $Accept+=4>>
<<case "To be graceful">>
You wished that you were more graceful. You have the body of a woman now, and you have the physique of
a woman, but you don't have the muscle memory of a woman. You see the way other women move and you
want to move like that yourself. You feel it's going to be hard work!
<<set $Fem+=2; $Accept+=4>>
<<case "To be desired">>
Everyone keeps telling you that you are beautiful now, and you tentatively believe that, but in your mind the
proof lies in feeling desired! You want to be desired, respectfully of course, by men, and possibly by women
as well. You want to look in their eyes and see desire burning there!
<<case "To be Happy">>
It's not a very creative wish, but it's a common one. I mean, let's face it, if you are happy then no matter what
the actual circumstances are you are doing ok!
<<case "To be Lucky">>
You thought about what Napolian is rumoured to have said when considering promoting a man to the rank
of General. "Yes, I know he's good, but is he lucky?" Some people are just lucky, things turn out well for them
no matter what they do. You want to be lucky like that!
<<case "To be Respected">>
You are becomming increasingly aware that you have just joined the sex that has historic difficulties where
respect is involved. "Don't worry your pretty little head about that my dear" can stll be said all to often. You
want to be respected and taken seriously, like Victoria and Eve are.
<<case "To be Healthy">>
Not an inspired wish, but an important one! Medical science has made fantastic advances over the last few
years, but accidents happen, and health is something you take for granted until you can't!
<<case "To stay Young">>
Given your circumstances this might have been a bit of a waste of a wish! Still, it can't hurt to add a bit more
magic to the mix can it? <<Think>>Should have wished for 'Young and Beautiful! <</Think>>
<<case "To be successful">>
You can't claim to have been successful about anything so far in your life. The problem has always been that
it usually requires hard work. So if a wish could do it, why not?
<<case "Healthy Children">>
You want all of your future children to be healthy and sound of body and mind. Medical science has made
fantastic advances in the last few years, but still children are born with birth defects every year. There was a
little boy at the nursery who had a terrible stammer and you felt so sad for him.
<<case "True Love">>
You have a guilty secret! You enjoy the trashy 'Bodice Ripper' romance novels where the heroine is ardently
pursued and romanced by the handsome hero. These stories inevitably end with the heroine falling in love
with the hero and living happily ever after. This sounds right up your street!
<<case "To have Fun!">>
As you tossed the coin an old song flitted thru your mind. "Girls just wanna have fun!" Well, your a girl now
so you feel entitled to "just wanna have fun!" yourself.
<<case "Romance">>
You have a guilty secret! You enjoy the trashy 'Bodice Ripper' romance novels where the heroine is ardently
pursued and romanced by the handsome hero. Well, you're the heroine now, so you figure that you deserve
some pursuing and romancing by the handsome hero yourself!
<<case "A Family">>
You miss your family that was taken from you by the car accident. You want to be part of a family again, to
feel that sense of closeness and belonging, to be part of a family. This time though you will be the mother,
the person that looks after the family and holds the family together.
<<case "To Travel">>
Your parents didn't holiday abroad, so apart from a couple of day trips to France you have never been out
of the country. You know two places well, Lindchester and Oxford, and a smattering of other British seaside
and tourist towns a little. You would like to see more of the world.
<</switch>>
You wonder if your wish
<<link "will come true">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Xtra1/Outside_Fountain_02" "">>
<br>
The tinkling sound of water relaxes you and reduces the stress you were feeling about all that has happened to
you since you came here.
<<set _Links=["Wearing Lingerie", "Wearing Hosery", "Wearing Dresses", "Wearing Skirts", "Wearing Heels"]>>
<<set _Links.push("Wearing Jewelry", "Using perfume", "Using makeup", "Having long painted nails")>>
<<set _Links.push("Sitting to pee", "Having periods", "Using tampons", "Being weaker", "Being more flexible")>>
<<set _Links.push("Having long hair", "Having tits", "Having a cunt")>>
<<set _Link = _Links.shuffle()>>
<br>
<table class="VariLink-table">
<tr>
<td><<link _Link[0]>><<set $Step=6; $Topic=_Link[0]>><<Refresh>><</link>></td>
<td><<link _Link[1]>><<set $Step=6; $Topic=_Link[1]>><<Refresh>><</link>></td>
<td><<link _Link[2]>><<set $Step=6; $Topic=_Link[2]>><<Refresh>><</link>></td>
<td><<link _Link[3]>><<set $Step=6; $Topic=_Link[3]>><<Refresh>><</link>></td>
<td><<link "Nah! Not today!">><<set $Step=2; $Topic="">><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==6>>
<<MyPicky "Media/Xtra1/Outside_Fountain_02" "">>
<br>
You start to think about $Topic and consider the ramifications.
<<Think>>
<<switch $Topic>>
<<case "Wearing Lingerie">>
I have been wearing female underware for quite some time now and have grown quite familiar with the
feel of soft flimsy silk and satin garments around my privates. While I was still a man, well almost, they did
look a trifle incongruous, but now that I'm a woman, with the body shape they are designed for, they fit
me perfectly and look most attractive. So what do I really feel about wearing lingerie?
<<case "Wearing Hosery">>
Unlike other items of women's clothing, hosery, tights and stockings, is fetish wear pure and simple. It is
designed to make a women's legs look attractive and sexy, which it does very well indeed. I saw a lovely
suspender belt in a magazine the other day and though I'd look nice wearing it, only to then realise that
it would only ever be seen before or during sex! So, do I actually like wearing hosery?
<<case "Wearing Dresses">>
It's funny, but when I became a woman, dresses changed for me from a fettish item to a garment, an article
of clothing. I suppose it's to do with sociatal norms and taboos, it's normal and accepted for a woman to
wear dresses. I now regard a dress in terms of how good it makes me look, does it flatter my figure, does
it show off my legs in a flattering way. But do I actually like wearing dresses?
<<case "Wearing Skirts">>
I haven't actually worn skirts that often having done most of my cross dressing in dresses. I suppose that
I think of them as half a dress. When wearing a short skirt, or short dress for that matter, I find it hard not
to dwell on how easy it would be for a guy to put his hand up and touch my pussy! I suppose that is the
appeal of them, to both sexes, the tease and the risk. So, do I like wearing skirts?
<<case "Wearing Heels">>
Victoria got me wearing heels for the first time with her 'Unisex Dress Code' trick. I found it difficult at
first, but I persivered until I could comfortably walk in them. While I was a man they did make me look
sort of odd, tall and awkward, but now that I'm a woman and much shorter I find that wearing heels
makes my legs look long and slender, perfect for short skirts and dresses. Fundamentaly heels are about
looking attractive and sexy to men. So what do I really feel about wearing heels?
<<case "Wearing Jewelry">>
I have worn jewelery ever since I dreamed about Becca's pendant, found it in her jewelry box, and started
wearing it. I don't know a lot about jewelry, but it's fairly obvious even to me, that when I compare 'A' with
'B' the item that I think is nicest will be the most expensive one! Thus adorning myself with gold and gems
is a costly endeavor. I do think jewelry is attractive though, and especially so since I became a woman with
features more appropriate. So what do I really feel about wearing jewelery?
<<case "Using perfume">>
Both men and women use perfume, but men call it 'cologne' and 'aftershave.' They both have the same
function though, to project a certain image via the sense of smell. Men to project vitality and rugardness,
women to project softness and sweetness. Since I became a woman smelling of flowers is appealing to my
ego, and men's scents actually turn me on! Do I like using perfume?
<<case "Using makeup">>
When I was a man, using makeup was at first an exciting taboo breaking thing, and then later a disguise
to hide my physical gender. Being honest it always looked incongruous somehow. Now that I'm a woman
I have the features that makeup is intended for, and it just looks natural. My skill level is still low compared
to most women, but I'm learning. So what do I really feel about using makeup?
<<case "Having painted nails">>
The nursery gave me my first long painted nails and I have pretty much had them since. At first they took
some getting used to, and they were a hinderance to playing guitar for example, but I learned to adapt, and
now I can do pretty much anything with long nails. I have to admit they look attractive as well, especially
now that my hands are smaller and slenderer. So what do I really feel about long painted nails?
<<case "Sitting to pee">>
Now that I'm a woman I have to sit down to pee. It simply isn't practical to stand any more, the pee comes
out of my slit more as a gush than a stream and is much less directed than from a penis. Also not having a
penis means I can't shake the last drops away, I have to dab them with tissue. However it's an inescapable
consequence of having a vagina, which means I can have babies and my panties fit lovely. Also the toilet
seat stays cleaner. So what do I really feel about sitting down to pee?
<<case "Having periods">>
Hmm ... having periods is a dificult one. I have never met or even heard of a woman who said she enjoyed
having her period, but it's still new and novel to me! Probably, in time, and depending on how bad cramps
and stuff are for me, I to will loath them. But at the moment I see them as an afformation of womanhood
and a comfirmation of my fertility. So how what I really think about having periods?
<<case "Using tampons">>
I was recommended to use Tampons by Dr Lewis who then showned me how to fit one. I don't have any
first hand knowledge of the alternatives, but pads and cups don't seem to be appealing alternatives. Of
course having to use Tampons is an inconvenience, but it is also an affermation of my womanhood and
more importantly of my fertility. So what do I really feel about having to use Tampons?
<<case "Being weaker">>
Since I became a woman my strength is considerably weaker than it was before. Having said that, I never
was the 'Conan The Barbarian' type, prefering to avoid or retreat from physical confrontation. Now that I'm
a woman I have the added fear of sexual violence, sexual assault and rape, to worry about. But on the plus
side, as a woman I have a reasonable expectation of being protected by most normal males, so it's sort of
swings and roundabouts. So what do I really feel about being weaker?
<<case "Being more flexible">>
Since I became a woman I have discovered that my body is considerably more flexible than it used to be
when I was a man. It's almost like a trade off, flexibility for strength. I also have improved dexterity and
agility, although turning these abilities into feminine grace is still a work in progress. One aspect of this
that I am eager to progress is my dancing ability. So do I enjoy being more flexible?
<<case "Having long hair">>
The nursery first lengthened my hair when I started working there, but only to shoulder length. When I
first woke up as a woman and found that I had really long hair I didn't quite know what to think. Since
then I think that it's 'grown on me' ... 'Lol' ... It does need taking care of, washing, drying and brushing
takes a lot longer, but it does look very feminine and sexy. So do I like having long hair?
<<case "Having tits">>
The nursery gave me my first tits, and although they were only small ones I managed to feed a baby with
them. That was a life changing experience, the feeling of Chloe's little mouth sucking milk from my breasts
is something I will never forget. Now that I'm a woman, and have larger breasts, the role that they play in
sexual activity is not lost on me. Men are fascinated by tits and want to play with them, and most women
like having their sensative tits played with! So do I like having tits?
<<case "Having a cunt">>
Sinnce I became a woman, my cunt, pussy, fanny, call it what you will, has fascinated me. In some ways it
defines me now. It's such a complicated multi purpouse thing! It's designed to collect sperm to fascilitate
impregnation and encourages this activity by rewarding me with incredible pleasure. It's also designed to
birth babies, but threr is not much pleasure in that, except perhaps on a mental level. I also pee through
it now and am desired by men because I have one. So do I like having a cunt?
<</switch>>
<</Think>>
<br>
<<set $Step=2>>
<table class="VariLink-table">
<tr>
<td><<link "I love $Topic">><<set $Accept+=3; $Fem+=3>><<Refresh>><</link>></td>
<td><<link "I like $Topic">><<set $Accept+=2; $Fem+=2>><<Refresh>><</link>></td>
<td><<link "$Topic is required">><<set $Accept+=1; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "I hate $Topic">><<set $Accept-=2; $Fem-=2>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if $Outside[4]==0>>
<<set $Step=0>>
<<elseif $Outside[4]>0>>
<<set $Step=1>>
<</if>>
<<set $Elapsed=10>>
<<if $Step==0>>
<<MyPicky "Media/Xtra1/Outside_Orchard_01" "">>
<br>
During your stroll you come across an orchard area with lots of fruit trees of various types. You can see apple
trees and pear trees and cherry trees, and others that you are not familiar with. <<Think>>Ooo! They look like
plums, and are they peaches or apricots? <</Think>> You make a mental note of how you got here as it's a
nice destination for a stroll.
<br><br>
Apart from picking a piece of fruit from one of the trees and eating it, which you don't fancy doing without
washing it first, there doesn't seem to be much to do here at the moment so you stroll back
<<link [[the way you came|New Outside]]>><<unset $Step>><<set $Outside[4]=1>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Xtra1/Outside_Orchard_01" "">>
<br>
You arrive at the orchard area you discovered previously and stroll beneath the trees, admiring the various fruits
and wondering if they are safe to eat. However there doesn't seem to be much to do here at the moment (TBD)
so you stroll back
<<link [[the way you came|New Outside]]>><<unset $Step>><<set $Outside[4]=1>><</link>>
<</if>>
<</nobr>>
<<nobr>>
<<set _Tags=["A", "B", "C", "D", "E", "F", "G"]>>
<<set _Tag= _Tags.pluck()>>
<<set _Picky = "Media/Xtra1/Stroll" + _Tag>>
<<set $Effort=1.5>>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.5">>
<<MyPicky _Picky "">>
<br>
You stroll around the grounds of Spruce Manor in a random way, gradually discovering the delightfull multitude of
lawns and flower beds, hedges and bushes, nooks and crannys, that comprise the well designed security screen that
surrounds the main buildings.
<br>
<table class="Link-table">
<tr>
<td>[[Stroll for 10m|New Outside][$Elapsed=10]]</td>
<td>[[Stroll for 20m|New Outside][$Elapsed=20]]</td>
<td>[[Stroll for 30m|New Outside][$Elapsed=30]]</td>
<td>[[Stroll for 40m|New Outside][$Elapsed=40]]</td>
</tr>
</table>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<StopMySound>>
<<set $Locn="TimsPlace">>
<<set $Elapsed=5>>
<<if $Step==0>>
<<MyPicky "Media/Xtra2/TimDream_00" "">>
<br>
Clothed only in his shirt you trot back to the bedroom to discover Tim naked and sprawled on the bed stroking
his cock. In an instant you note that it is fully erect again, and that it looks just as big as it did before he fucked
you with it. <<Think>>Got to admit that's an impressive recovery time <</Think>> It looks ready for use.
<br><br>
You tear your eyes away from his tumescence and look at him. He's regarding you with a dreamy smile."When I
said you were the 'girl of my dreams' what I should have said is 'the girl of my dream'" Thinking this is a return
to flirting you smile "Your saying you dreamed about me?" you inquire jokingly. "Oh yes!" he tells you, his smile
becoming a grin.
<<link "Let me tell you about it.">><<set $Step=1>><<Refresh>><</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Xtra2/TimDream_01" "">>
<br>
He starts to recount his dream. "I found myself in a forest ... at night ... I recall there was moonlight, but I had no
idea how I got there, or why I was there ... and I was naked, stark naked!." He collects his thoughts. "I can't recall
if I knew that I was dreaming, or not, but I suppose that's not unusual."
<br><br>
He continues the story. "So there I am, wondering why I'm naked in a forest at night, with no idea how I got there
or how to not be there, when this woman appears ... And I don't mean 'walks up' or anything normal like that, I
mean 'appears' as in one moment she's not there, and the next
<<link "she's there">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Xtra2/TimDream_02" "">>
<br>
He mulls over the next part for a few moments. "She wasn't a normal woman ... there was something, a little
scary about her!" he admits. "And that was before I knew how tall she was ... Anyway she was dressed in a long
dark colored gown thing, with a ... what do you call it? ... what brides wear over their head?"
<br><br>
You are starting to get a little 'twitchy' with this story. "A veil" you tell him. "Yea, a veil, a dark one spread around
her and all ... did I tell you how the moonlight seemed to illuminate her face?" You smile "You have now" you tell
him, then wait for him to continue. "Anyway, it's around that time that I realised there was
<<link "someone stood behind her">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra2/TimDream_03" "">>
<br>
He continues. "I couldn't see clearly but I was pretty sure it was another woman ... or maybe a young girl ... as she
seemed to be a head shorter than the dark woman. Anyhow, I couldn't see clearly because of the dark woman's
veil." He moistens his lips before continuing. "Then she spoke to me!
<br><br>
When I say 'spoke' I mean that I heard her clear enough, in my head, but her lips never moved. She sort of 'spoke'
in my head!" He looks at you to see how you are taking this. "She said 'Do not be afraid child, I will not harm you.'
which unsurprisingly is not that comforting. Anyway, she then stepped back revealing
<<link "the other person.">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Xtra2/TimDream_04" "">>
<br>
He gases into your eyes "It was you ... I mean I didn't know you then ... but when I first saw you today I instantly
recognised you as the girl from my dream. Your stomach does a backflip! <<Think>> And this is what I get for
dabbling with magic! <</Think>> He continues "You were wearing a loose white shift and had a circlet of flowers
woven in your hair." <<Think>> Like at Áine's dance! <</Think>>
<br><br>
"The tall women 'spoke' again 'Come closer child and see what I have brought you' she said, and I knew implicitly
that she was refering to you, she had brought you for me!" So I gathered my courage and took a few steps in her
direction until I could
<<link "see you clearly">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Xtra2/TimDream_05" "">>
<br>
His eyes roam over you as he recounts the next part of his dream. "You shift was so thin that I could see details
beneath it. I could faintly see your breasts and nipples, and the dark triangle of the bush between your legs. You
looked quite delicious!" He says with a grin.
<br><br>
"I was entranced and wanted to see you more clearly, so I moved a few steps closer on my own initiative, and as
I did so the dark woman reached behind you and did something. She must have undone a fastening at ther neck
because the next moment your shift"
<<link "fell to the ground">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/Xtra2/TimDream_06" "">>
<br>
He licks his lips before continuing. "It was awesome! You stood there, naked apart from the circlet of flowers in
your hair, bathed in moonlight, smiling sweetly. Then the dark woman 'spoke' again. 'She is for you child, if you
want her' she said. It was probably at this point that I became aware that I had an enormous hard on!"
<br><br>
"She 'spoke' again. 'Do you want her?' she asked me. "You must understand $MC.name, I was naked in a dream,
with a beautiful naked woman being offered to me, of course I said 'yes' ... I mean ... who wouldn't? Anyhow she
spoke again, this time to you. 'Show him what you want child.' and you stepped forwards until
<<link "my cock was poking you in the belly.">><<set $Step=7>><<Refresh>><</link>>
<<elseif $Step==7>>
<<MyPicky "Media/Xtra2/TimDream_07" "">>
<br>
Tim continues recounting his dream. "You reached out your hand and took hold of my cock. You started fondling
it and stroking it. Your touch was both gentle and naive, and it held me spellbound. My errection became almost
painful in it's intensity. The dark woman leaned close and spoke in my head in a conspiratorial whisper 'She wants
a baby!" I looked at your face, but you just kept stroking my cock as if you hadn't heard her.
<br><br>
The dark woman whispered in my head again. "Will you give her a baby?" That got my attention, I mean I'd never
thought about having kids before, never even considered it, but my cock was literally throbbing from your touch
and my balls suddenly felt full and heavy." He smiles wryly. "I mean ... you know ... and it was a dream?"
<<link "So I said yes.">><<set $Step=8>><<Refresh>><</link>>
<<elseif $Step==8>>
<<MyPicky "Media/Xtra2/TimDream_02" "">>
<br>
Tim continues "And then you vanished! and she was distant again!" His voice conjours the frustration he must
have felt. "Then the woman spoke for the last time. 'It is decided then, I will lead her to you when she is ripe for
seeding, and she will open for you and you will give her the baby she desires. And then she will be yours if you
wish, a companion to love and care for you, share your life if that is the future you desire
<br><br>
The talk of a baby has made you feel all soft and warm and giving. You're not sure about the 'companion to love
and care for you' part <<Think>> But maybe that would be fair? <</Think>> You do feel a resposability to Tim
for dragging him into this. <<Think>>Maybe that is the price? <</Think>> You recall Áine's parting words. "you
will become a woman and a man will seed you and you will bear his child. And perhaps you will be
<<link "seeded many times!">><<set $Step=9>><<Refresh>><</link>>
<<elseif $Step==9>>
<<MyPicky "Media/Xtra2/TimDream_00" "">>
<br>
Tim looks you in the eye. "So, what do you think $MC.name? Did you have that dream as well?" You shake your
had and truthfully tell him you have not. <<Think>>But I can't tell him that I know why he had it! <</Think>>
It makes you feel deceitful. "Are you using contraception?" he asks next. You shake your head for a second time
and look guilty. "Do you want a baby?" he asks then.
<br><br>
<<Think>>Do I want a baby? ... it's the moment of truth! <</Think>> You slowly nod your head while staring
once again at his erect cock, standing like a promise. Tim smiles and pats the bed next to him. "Come along
then $MC.name, I need to plough your furrough again to make sure you are well and truly seeded or else the
dark woman might be angry!" You join him on the bed and
<<link "surrender to his cock!">><<set $Step=10>><<Refresh>><</link>>
<<elseif $Step==10>>
@@#Media;
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<<MyVid "Media/Sexclips/TimFuck_06.webm">>
@@
<br>
His engorged penis plunges once more into your sperm filled hole and he fucks you until your cunt is sore! He
fucks you to orgasm once again and you couldn't stop it if you wanted to! You can't help but writhe and thrash
on the end of his pumping dick until the warm satisfaction of his ejeculation
<<linkreplace "fills you once more..">>fills you once more..
<<Ejaculation>>
<<timed "2s">>
<<replace "#Media">>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0" "">>
<<MyVid "Media/Sexclips/TimFuck_08.webm" "NoLoop">>
<</replace>>
<br><br>
You lay in his arms peacefully drifting off to sleep until he mounts you for the third time! His cock is a little softer
this time, but still thick and meaty and it pushes into you with no problem. He fucks you senseless, as wave upon
wave of orgasmic pleasure overwhelm you. He inseminates you for the third time that night, then rolls off you to
the side and promptly falls asleep. Sore and exhausted you soon
<<link "fall Sleep">><<unset $Step>><<set $FDream=99>><<FallAsleep>><</link>>
<</timed>>
<</linkreplace>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $FoodCourt>><<set $FoodCourt=2>><</if>>
<<set $Area="FoodCourt">>
<<set $Elapsed=10>>
<<if $FoodCourt<3>>
<<MyPicky "Media/Town/FoodCourt_00" "">>
<br>
Oh! ... Bad luck! ... Maybe it will be open again soon?
<br><br>
<<if $MC.sex=="Male">><<set $FoodCourt=0>><</if>>
[[Return|The Mall][$FoodCourt+=1]]
<<elseif $FoodCourt==3>>
<<MyPicky "Media/Town/FoodCourt_01" "">>
<br>
As you are reading the sign a smartly dressed young man also stops to inspect it. He sighs and turns to you with
a smile. "That's bad luck isn't it, now I shall have to go home and fix some lunch myself. Fortunately I live quite
close by." You smile and nod conversationally. You notice a twinkle in his eye.
<br><br>
He appears to consider for a moment. "You could join me if you wish, it's just as easy to cook for two so it would
be no trouble and I would be glad of the company." You are a little taken aback by the forthright invitation and
don't quite know how to respond. "I'm a pretty decent cook." He adds with a wink.
<br>
<table class="Link-table">
<tr>
<td>[[Accept the Invitation|Ryan1][$FoodCourt=4]]</td>
<td>[[Decline the Invitation|The Mall][$FoodCourt=0]]</td>
</tr>
</table>
<<elseif $FoodCourt==4>>
<<MyPicky "Media/Town/FoodCourt_00" "">>
<br>
The foodcourt is still closed! <<Think>> Maybe it's being renovated? <</Think>> You can't however see any
signs of work being done or even needing doing. <<Think>> Maybe they had some kind of industrial dispute
like a staff walkout? <</Think>> Whatever the cause there is no food to be had.
<br><br>
You start to muse about meeting Ryan on this very spot and the delicious meal that he cooked for you when you
went back to his place. <<Think>> One of the best lunches I ever had! <</Think>>
<<if def $FuckedByRyan>>
and the wonderful sex that you had afterwards
<<else>>
and what might have been had you not left afterwards
<</if>>
A sneaky thought wheedles its way into your mind. <<Think>> I wonder if Ryan is busy? <</Think>>
<br>
<table class="Link-table">
<tr>
<td>[[Call Ryan and see if he is free?|Ryan5][$Stage=6]]</td>
<td>[[Decide not to call Ryan|The Mall]]</td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Part>><<set $Part=1>><</if>>
<<set $Area="Mall Toilets">>
<<if $Part==1>>
<<MyPicky "Media/Town/Mall_Toilets_01" "">>
<br>
You are at the enterance to the Mall toilets, where you have a decision to make! Fortunately there are helpful
signs to guide you in this decision. One portrays a gentleman in trousers and the other a lady in a skirt. And so,
with your destination settled you proceed ... Do you go
<<link "To the Left">>
<<if $MC.sex=="Male" and $Transform[2]==0>><<set $Part=2>>
<<elseif $MC.sex=="Male" and $Transform[2]>0>><<set $Part=3>>
<<elseif $MC.sex=="Female">><<set $Part=5>>
<</if>>
<<Refresh>><</link>> or
<<link "To the Right">>
<<if $MC.sex=="Male" and $Transform[2]==0>><<set $Part=4>>
<<elseif $MC.sex=="Male" and $Transform[2]>0>><<set $Part=6>>
<<elseif $MC.sex=="Female">><<set $Part=7>>
<</if>>
<<Refresh>><</link>>
<<elseif $Part>1 and $Part<5 >>
<<StopMySound>>
<<set $Area="GentsToilets">>
<<MyPicky "Media/Town/Mall_Toilets_02" "">>
<br>
You enter the Gents toilets.
<<if $Part==2>>Well of course you go to the Gents, you are a guy after all!
<<elseif $Part==3>>You might get some funny looks looking like you do, but you still have a penis!
<<elseif $Part==4>>Even you are not stupid enough to go into the Ladies toilets!
<</if>>
The stench of stale urine assaults your nostrils like being slapped in the face with a rotten haddock! You close
your mouth and stop breathing, then do a quick re-appraisal of how just badly you want to go. <<Think>>
Umm, not that badly after all <</Think>> You should
<br><br>
<<link [[Get the hell out of there!|The Mall]]>>
<<unset $Step>><<if $Need2Pee>=480>><<set $Need2Pee=400>><</if>>
<</link>>
<<elseif $Part>4 and $Part<8 >>
<<StopMySound>>
<<set $Area="LadiesToilets">>
<<MyPicky "Media/Town/Mall_Toilets_03" "">>
<br>
You enter the Ladies toilets.
<<if $Part==5>>Because you don't want to be raped or sexually assulted do you?
<<elseif $Part==6>>Should be no problem looking as you do, and you are a (Trans) woman after all!
<<elseif $Part==7>>Well of course you go to the Ladies, you are a woman now after all!
<</if>>
Everything is nice and clean and the air smells of flowers. <<Think>> The Ladies loos are so much nicer than
the Gents loos! <</Think>> You can
<<link "Use one of the stalls" "Toilet">><</link>> or you can
<<link [[Wash your hands and leave|The Mall]]>><<unset $Part>><</link>>
<</if>>
<</nobr>><<nobr>>
Intense guitar and singing lessons and practice.
Attend audition
Accepted, rehurse with the band
Seduce or be suduced by Tim Maybe Victoria suggests it somehow?
Fucked and impregnated
Leave band
Either
Romantic relationship with Tim - Marriage many babies. Let's say third baby a boy (Game Over)
or
Casual relationship with Tim - First baby is a boy (Game Over)
<</nobr>><<nobr>>
Education on the current music scene
Education brushup on management skills with Victoria
Introduced to the band by Victoria.
Tim persuaded somehow to get you pregnant
Either
Tim falls for you - Marriage, many babies, let's say third one is a boy (Game Over)
or
He doesn't - Casual or manufactured relationship, first baby is a boy (Game Over)
<</nobr>><<nobr>>
<</nobr>><<nobr>>
<<if ndef $Stsep>><<set $Step=0>><</if>>
<<if ndef $MusicLesson>><<set $MusicLesson=0>><</if>>
1. Guitar Lesson faster chords, faster scales
2. Singing Lessons
3. Guitar Lesson faster chords, faster scales
4. Singing Lessons
5. Guitar Lesson faster chords, faster scales
6. Singing Lessons
7. Guitar Lesson faster chords, faster scales
8. Singing Lessons
<</nobr>><<nobr>>
Profile Tim, create theoretical persona for maximum attraction
Adjust outfit and behavior to fit theoretical persona.
Meet Tim at a concert (seat next to) chat, get on, accept a date.
Date explore Tim's favourite things.
Date explore more fun things then have sex
Tim falls in love, Marriage, lots of babies, let's say third baby is a boy (Game Over)
<</nobr>><<nobr>>
<<switch $Path>>
<<case 1>> /* Boon */
<<case 2>> /* Join Band */
<<case 3>> /* Manage Band */
<<case 4>> /* Be a Groupie */
<<case 5>> /* Dating App */
<<case 6>> /* Natural Meet */
<</switch>>
<<if $Path=1>> /* Boon */
You and Eve have been invited as Andrew's guests to watch Tim's band rehurse. So it's down to you girl to get
yourself noticed ... and hopefully fucked! After breakfast get ready and changed into your outfit and then meet
up with Eve at reception. And don't forget to wear your magic pendant!" and
<<set $Episode="Rehearsal"; _Link="I'll see you when I see you!">>
<<elseif $Path=2>> /* Join Band */
<<elseif $Path=3>> /* Manage Band */
<<elseif $Path=4>> /* Be a Groupie */
<<elseif $Path=5>> /* Dating App */
<<elseif $Path=6>> /* Natural Meet */
<</if>>
/*
DaysFem 01 Morning $Lesson==10 Feminine hygene class
DaysFem 01 Afternoon $Lesson==11 Posture
DaysFem 02 AllDay $Episode="Shopping"
DaysFem 03 AllDay $Episode="FREE DAY"
DaysFem 04 Morning $Lesson==12 Fashon tutorials Lingerie
DaysFem 04 Afternoon $Lesson==13 Posture
DaysFem 05 AllDay $Episode="SpaDay"
DaysFem 06 AllDay $Episode="FREE DAY"
DaysFem 07 Morning $Lesson==14 Makeup Demonstration
DaysFem 07 Afternoon $Lesson==15 Dance Class1
DaysFem 08 Morning $Lesson==16 Fashon tutorials
DaysFem 08 Afternoon $Lesson==17 Dance Class2
DaysFem 09 Evening $Episode="Clubbing"
DaysFem 10 AllDay $Episode="FREE DAY"
DaysFem 11; AllDay $Lesson==18 Domestic Science class
DaysFem 12 AllDay $Episode="FREE DAY"
DaysFem 13; AllDay $Lesson==19 Cookery class
*/
<</nobr>><<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
/* [[TimBed2]] */
<</nobr>>
<<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
/* [[TimBed3]] */
<</nobr>>
<<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Area="Rehearsal">>
<<set $Elapsed=5>>
<<if $Step==1>>
<<StopMySound>>
<<MyPicky "Media/Xtra2/Rehearsal_01" "">>
<br>
You make your way down to the reception to find Eve waiting for you wearing a short white linen boho dress and
short black boots. Her long blonde hair is fastened with a hippie style headband. She looks absolutely drop dead
gorgeous. "Eve!" you expostulate momentarily lost for words. "What?" she responds inoccently. "He's not going
to even see me with you dressed like that!" you complain.
<br><br>
Eve grins. "Have faith in yourself" she tells you "I'm just the dumb blonde remember?" You scrunch your nose in
irritation. "You don't look dumb" you counter. Eve gives you a quick once over.
<<if $Path==1 and $Jewelry[2].ID != "Neck97">>
"$MC.name dear, you're not wearing you magic pendant! This whole escapade is hinging on that, so be a dear,
go back to your room and put it on. And get a fucking move on,
<<link "the Uber is already here!" "Room">><</link>>
<<else>>
"You look gorgeous girl!" she tells you as she gives you a hug. "A boho peach ripe for plucking! So are you
ready to be well and truly ... plucked?" You blush crimson at the word play. "Anyway, let's go" she says
<<link "the Uber is here already!">><<unset $Episode>><<set $Step=2>><<Refresh>><</link>>
<</if>>
<<elseif $Step==2>>
<<set $Elapsed=30>>
@@#Media;
<<Ambient "Media/Sounds/Amb_Carjourny.mp3" 0.5>>
<<MyPicky "Media/Xtra2/Rehearsal_02" "">>
@@
<br>
You follow Eve and both slide into the back seat of the waiting Uber which sets off. "So where are we actually
going?" you ask. "Tim's place!" Eve responds brightly. "Oh!" you are surprised. "Not a studio then? They rehearse
where he lives?" you query. "He rents a converted barn about three miles north of Lindchester. I've never seen
it but I hear it's quite big." Fifteen minutes later the Uber
<<linkreplace "turns into a rough drive">> turns into a rough drive.
<br><br>
<<replace "#Media">>
<<StopMySound>>
<<MyPicky "Media/Xtra2/Rehearsal_03" "">>
<</replace>>
It's a single story building obviously converted from a barn or a stable. <<Think>>It is quite big! <</Think>>
and the isolation from neighbors who could be disturbed is not lost on you. "Here you are girls" the driver says
looking over his shoulder in a slightly wistfull sort of way. You both slide out clutching hems onto the drive. As
the Uber pulls away the door opens and Andrew
<<link "comes out to meet you.">><<set $Step=4>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Step==4>>
<<Ambient "Media/Sounds/Amb_Countryside_01.mp3" "0.5">>
<<MyPicky "Media/Xtra2/Rehearsal_04" "">>
<br>
Andrew is grinning like an idiot. "Oh wow!" he exclaims slowly. "You two are ... wow!" he shakes his head. "Which
one is for Tim?" he asks. You blush, suck your bottom lip and give a little wave with your fingers. Andrew nods
slowly "That figures" he says. He pulls himself together and addresses Eve "So I met you in a pub, you turned out
to be a fan, so I invited you to the rehearsal, and you invited your friend who is also a fan?"
<br><br>
Eve grins "That's the story, basic but plausable." Andrew checks you out. "I wouldn't do anything bad for Tim, but
you are a stunner and he could do with a nice caring girlfriend. Just make sure you are good to him." You smile
and nod "I'll be very good to him" he nods again "I promise" you add. "Ok" he says "Let's
<<link "go inside.">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
@@#Picky;
<<StopMySound>>
<<MyPicky "Media/Xtra2/Rehearsal_05" "">>
@@
<br>
You enter a large room. In one half the band's equipment is set up and Tim and two other guys are messing with
leads and effects boxes. Against the wall where you came in four rickety looking folding chairs have been placed,
two of which are already occupied. "Grab a seat girls" Andrew tells you then moves to tend to his keyboards.
<br><br>
Holding your hand Eve drags you over to the chairs. "Hiya!" she exclaims brightly. "I'm Eve and this is $MC.name,
Andy invited us to see the Rehearsal!" Then plonks herself down
<<linkreplace "on the inside chair.">>on the inside chair.
<<replace "#Picky">>
<<MyPicky "Media/Xtra2/Rehearsal_06" "">>
<</replace>>
"Oh hi" responds the dark haired girl. "I'm Trish and this is Cat, hope you enjoy the show" Eve smiles disarmingly
"I'm sure we will" she responds while looking at you and patting the chair beside her. You sit down and arrange
yourself to your satisfaction, then turn to
<<link "watch the rehearsul.">><<set $Step=7>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Step==7>>
<<set $Elapsed=30>>
<<Ambient "Media/Sounds/Rehearsal.mp3" "0.5">>
<<MyPicky "Media/Xtra2/Rehearsal_07" "">>
<br>
Your first impression is that the rehearsal involves a lot of dicking around interspersed with short episodes of
actually doing something. One thing you notice fairly early on is that Tim is looking at you. Well not actually
looking, more like staring. You make eye contact and smile, and he seems to realise what he was doing and snap
out of it. However you notice during the rehearsal that he keeps giving you suruptious glances.
<br><br>
Eve whispers in your ear. "The girls are whispering about you, they are wondering who you are, and if you are
Tim's new 'squeeze'" She giggles "If you were of course you would be high in their pecking order!" she giggles
again. "How would you feel about being top WAG dear?" You don't deign to answer. "Tim's been staring at me!"
you whisper back. "Good!" she whispers. "I hope this wraps up soon"
<<link "I'm getting a numb bum!">>
<<set $Step=8>>
<<set _DecimalDark = $SunSet-3>>
<<set $Elapsed = (_DecimalDark - $DecNow)*60>><<Refresh>>
<</link>>
<<elseif $Step==8>>
<<StopMySound>>
<<MyPicky "Media/Xtra2/Rehearsal_08" "">>
<br>
Mercifully the rehearsal does finish eventually <<Think>>I'm glad I have a well padded arse now! <</Think>>
The two girls Trish and Cat are collected by their boyfriends and disappear off somewhere. Andrew insinuates
himself into Eve's company and Tim makes a beeline for you! Over his shoulder you can see Andrew and Eve
chatting, they both have drinks, Eve gives you a brief encouraging smile.
<br><br>
And there you are! Face to face at last with Timothy Thorne, the man whos child you are supposed to bear! Tim is
all beaming smiles and grins, and the pendant you wear between your breasts feels warm and alive. "Wow!" says
Tim "you're the girl of my dreams!" You are a trifle flustered <<Think>>Can it be this easy? <</Think>>You try to
respond with something devestatingly witty but the best you can come up with is
<br>
<<set $Step=9>>
<table class="VariLink-table">
<tr>
<td><<link "Say that to all the girls">><<set $Dumy=1>><<Refresh>><</link>></td>
<td><<link "Must stop meeting like that">><<set $Dumy=2>><<Refresh>><</link>></td>
<td><<link "Are your dreams naughty?">><<set $Dumy=3>><<Refresh>><</link>></td>
<td><<link "This is my dream">><<set $Dumy=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Step==9>>
<<StopMySound>>
<<MyPicky "Media/Xtra2/Rehearsal_08" "">>
<br>
<<if $Dumy==1>>
You try your best to look bashful and reply "Aww, I bet you say that to all the girls" still smiling he shakes his
head and replies "Nope, in truth you're the first to get that line ... it does sound a bit cheesy doesn't it? ... but
there was a reason and maybe I'll tell you about it sometime." You are a bit confused by this response.
<<elseif $Dumy==2>>
You grin, and meeting his eye you reply. "Indeed! and we must stop meeting in your dreams like that!" His eyes
go wide and he seems discombobulated by your response. But then he seems to discern that it was just a witty
reply without deeper meaning "Naw!" he responds "I look forward to them!" Your turn for discombobulation.
<<elseif $Dumy==3>>
You lick your lips and try to look seductive. "And are your dreams naughty?" you respond. He cocks his head
and asumes a mock straight face "Sweetheart you wouldn't believe what you get up to in my dreams!" You
feel heat rising in your cheeks. "Or maybe you would" he adds "We'll see" Your blush deepens.
<<elseif $Dumy==4>>
You try your best to look starstruck and reply "Well this is my dream you're in!">> he gives you a sly wink and
responds "In that case I shall look forward to seeing what possibilities ... open up, in this dream of yours!" You
get the inuendo of course and it leaves your knees feeling a trifle weak and wobbly!
<</if>>
"I'm Tim by the way" he says. "Oh I know" you respond breathlessly <<Think>> don't over do it! <</Think>>He
grins again "Ah! Your a fan?" he asks. "Very much so!" you tell him, trying to look coy. "And I'm $MC.name ... by
the way!"
<br><br>
He gives you a candid appraising look "$MC.name" he says it slowly. "A beautiful name for a beautiful woman!"
he adds. You blink rapidly <<Think>>Jeeze! If my knees give way I'll look a total virgin!" <</Think>> "Have you
been a fan for a long time?" he asks. <<Think>>Um! better play this safe! <</Think>> "Just a couple of weeks"
you respond. "Eve gave me your CD to listen to and I just loved it!" He cocks an eye and nods to himsalf. "Yea.
that figures." You wait for him to expand on the comment
<<link "but he doesn't.">><<set $Step=10>><<Refresh>><</link>>
<<elseif $Step==10>>
<<StopMySound>>
<<MyPicky "Media/Xtra2/Rehearsal_09" "">>
<br>
It seems to be going well, but you don't feel truly confident in your flirting skills. You glance over Tim's shoulder
and realise that Eve and Andrew have gone <<Think>>Looks like I'm on my own now! <</Think>> You refocus
your attention on Tim. "What do you do for a living $MC.name?" he asks you. <<Think>>Um! a good question!
How to respond? Selective honesty? <</Think>> "Well I worked in childcare for a while but I'm currently between
jobs." you tell him.
<br><br>
He looks amused. "So, I guess it's fair to assume you like babies?" he says. His question catches you off guard and
you feel another blush rising in your cheeks. You look down and nibble your bottom lip. "Well ... yes, they are cute
don't you think?" you mumble in reply. You glance back up to find him looking highly amused and grinning "Yea,
that figures!" he states nodding. You are not entirely sure
<<link "what is going on.">><<set $Step=11>><<Refresh>><</link>>
<<elseif $Step==11>>
<<StopMySound>>
<<MyPicky "Media/Xtra2/Rehearsal_09" "">>
<br>
Tim continues "So, what's your favourite song $MC.name?" he asks. This question you have prepared in advance.
"Well I quite like 'Monday Morning' and 'A Woman's Touch, also 'Missing You Too' is pretty good, but I think my
favourite is 'Heaven is in Your Arms' it's just so ... dreamily romantic!" You try to look enraptured and recite
<br><br>
"I gaze in her eyes and see love without lies, and like a flower she opens for me. Her arms hold me tight with a
soft gentle might, and her power it opens for me." You can't judge from his expression how you are doing, so you
press on. "Her arms wrap around me with urgent desire, and like a flower she opens for me. She welcomes me
into the heat of her soul, and like a fire she burns for me."
<<link "Well ... it seems to have gone down well?.">><<set $Step=12>><<Refresh>><</link>>
<<elseif $Step==12>>
<<StopMySound>>
<<MyPicky "Media/Xtra2/Rehearsal_09" "">>
<br>
Tim continues "Do you like other genres of music $MC.name?" he asks. <<Think>>Do I? Should I? <</Think>>
"I like bits and pieces of all sorts" you reply, hedging your bets and trying to think ahead. "I've been working on
some Techno tracks for the club scene" he informs you. "It's not really my thing, but it helps to keep a roof over
my head." he adds. You try to look interested and animated.
<br><br>
He continues "I compose it all on my computer, so it doesn't need the band which makes everything a lot simpler
to produce. A couple of the tracks have been quite successfull commertially" You try to look impressed and a
little awed. "Would you like to have a listen?" he finishes. "Sure" you respond smiling. "Ok" he says and reaches
out to take hold of your hand. Your heart is hammering as he leads you down a corredor and then
<<link [[into another room|TimBed1]]>><<unset $Step>><</link>>
<</if>>
<</nobr>><<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
/* [[TimBed5]] */
/* [[TimBed6]] */
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<if $Step==1>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Elapsed=10>>
<<switch $Step>>
<<case 10, 20>><<set $Temp="massage">>
<<case 11, 21>><<set $Temp="a tanning session">>
<<case 12, 22>><<set $Temp="a facial and treatments">>
<<case 13, 23>><<set $Temp="some lunch">>
<<case 14, 24>><<set $Temp=" a manicure and pedicure">>
<<case 15. 25>><<set $Temp="a sauna">>
<<case 16. 26>><<set $Temp="a relaxing Hot Tub">>
<<case 17, 27>><<set $Temp="a professional makeover">>
<</switch>>
<<if $Step==1>>
<<MyPicky "Media/Xtra1/SpaDay_01" "">>
<br>
You make your way down to the reception to find Susan waiting for you. You half expected her to be wearing her
lab coat, but she is dressed quite normally, if a little conservatively, in a pale blue half sleeve top and a black knee
length skirt. "Hi" you greet her. "Hi" she responds with a smile. "Let's be off then" she adds.
<br><br>
You follow Susan out to the carpark. He car is a fairly non descript small hatchback and you get in the passenger
seat without actually noting what make of car it is. You note that she doesn't insist on you sitting in the back seat
or make a fuss about the seat belt. She starts the car and you
<<link "drive off">><<unset $Episode>><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<Ambient "Media/Sounds/Amb_Carjourny.mp3" 0.5>>
<<MyPicky "Media/Xtra1/SpaDay_02" "">>
<br>
Susan drives in silense, so after a few minutes you open conversation with "I'm surprised you volenteered to
babysit me on one of these jaunts?" Susan laughs "Turn down a free Spa day? that would be stupid." You mull
over her response. "You like Spa's then?" you inquire. "Closest thing to heaven!" she affirms.
<br><br>
The rest of the short journey passes in silense until you arrive at a rather posh looking house <<Think>> Like a
smaller Spruce! <</Think>> on the outskirts of Lindchester. Susan turns in through the gates, parks the car in
the parking area near to the enterance, and you both get out and
<<link "head to the reception.">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<StopMySound>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.6" "Loop">>
<<MyPicky "Media/Xtra1/SpaDay_03" "">>
<br>
The petite receptionist greets you with a welcoming smile. "Good morning ladies, do you have a booking?" she
inquires. "Yes, Weaver and Golding from Golding Electronics" Susan replies in her usual 'don't waist my time' sort
of way. The receptionist checks her computer.
<br><br>
The receptionist enters something on her computer keyboard "Please take a seat ladies" she says picking up a
telephone in one hand and indicating some comfortable looking chairs with the other, "your attendants will be
with you shortly." You
<<link "seat yourself to wait.">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Xtra1/SpaDay_04" "">>
<br>
About two minutes later a pair of young women apear and the first says "Susan Weaver?" Susan indicates to the
girl who she is with a wave of her hand and turns to you as she stands up. "I hope you don't mind $MC.name,
but the treatments that Victoria booked weren't to my taste, so I had my plan changed." You watch in stunned
disbelief as she exchanges words <<Think>> She's dumping me! ... The Bitch!!! <</Think>> and then walks off
<<link "with the first attendant.">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Xtra1/SpaDay_05" "">>
<br>
The second attendant regards you with a sympathetic look "$MC.name $MC.surname ?" she inquires softly and
although still a little stupified with indignant shock you nod and smile as you stand. "Hi, welcome to the Lindon
Spa, I'm Kate and I have a lovely series of treatments lined up for you $MC.name, I'm sure you'll have a wonderful
day" she reassures you.
<br><br>
Kate continues brightly "We'll start you off with a massage and then a tanning session, and after that a facial and
some skin treatments. After lunch you will have a manicure and pedicure, followed by a sauna and a nice relaxing
hot tub. Finally we will finish off with a shampoo and hair trim and a professional makeover." You smile and nod
in approval. "So, first things first, let's get you to a changing room where you can get ready for your treatments."
You gratefully nod your thanks and with a lighter step
<<link "you follow her.">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/Xtra1/SpaDay_06" "">>
<br>
You pass through an area with comfortable looking seating. "This is the waiting area" Kate tells you. "When you
have finished a treatment make your way back here and I'll take you to the next one." You nod. "What happens if
I can't find it again?" you ask. "It's pretty central" Kate responds, "everywhere pretty much radiates off here, it's
pretty easy to find." Reassured you follow her
<<link "to the changing room.">><<set $Step=7>><<Refresh>><</link>>
<<elseif $Step==7>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.2" "Loop">>
<<MyPicky "Media/Xtra1/SpaDay_07" "">>
<br>
Kate leads you into the changing room and hands you a locker key on an elastic wristband. "Number 69 is your
locker" she tells you. "Please get undressed and change into the wrap and slippers inside." You nod to show that
you understand.
<br><br>
Kate continues "Please also remove all jewelry and put it safely in the locker until it's time to change back." You
nod again. "Finally please wash all makeup off using the sinks." You express your thanks for her help. "Ok, then
I'll leave you to get changed and wait for you back at the waiting area." she tells you
<<link "and departs">><<set $Step=8>><<Refresh>><</link>>
<<elseif $Step==8>>
<<if ndef $Done1>><<set $Done1=0>><</if>>
<<if ndef $Done2>><<set $Done2=0>><</if>>
<<if ndef $Done3>><<set $Done3=0>><</if>>
<<MyPicky "Media/Xtra1/SpaDay_08" "">>
<br>
You locate locker number 69 and open it with the key on your wristband. Inside you can see
<<set _Wrap9 = {ID:"Wrap9", name:"Wrap", sex:"F", for:["SL"], cost:140, sx:6, qal:5, color:"White",
path:"Media/Xmed/Wrap9.jpg", desc:"Terry Towelling long sleeve wrap dressing gown with belt tie"}>>
<<link "The white wrap">><<JustLookAt _Wrap9>><</link>>
and under that the
<<set _Sand99={ID:"Sand99", name:"Sandals", heel:"L", sex:"F", cost:30, sx:3, qal:4, for:["CS","EV"],
color:"White", path:"Media/Xmed/Sand99.jpg", desc:"Soft fluffy slider sandals"}>>
<<link "Slippers">><<JustLookAt _Sand99>><</link>>
that Kate mentioned. A cursary look around also reveals several washbasins where you will be able to remove
any makeup that you are wearing.
<<if def $XtraText>><br><br>$XtraText <<unset $XtraText>><</if>>
<<if $Done1==1 and $Done2==1 and $Done3==1>>
Now that you are changed you close the locker and make sure it is locked. You place the key wristband around
your wrist and then make your way
<<link "back to the waiting area">>
<<set $Step=10>><<unset $Done1; $Done2; $Done3>><<Refresh>>
<</link>>
<<else>>
<table class="Link-table">
<tr>
<td>
<<if $Done1==1>>
@@.Blu; Makeup Removed @@
<<else>>
<<link "Wash off your Makeup">><<set $Done1=1>>
<<set $XtraText="You go over to the washbasins and see that makeup remover wipes are provided
<<Think>> They think of everything! <</Think>> Using these you remove your makeup and then wash
and rinse your face with soap and water.">>
<<set $Makeup=[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]>>
<<Refresh>><</link>>
<</if>>
</td>
<td>
<<if $Done2==1>>
@@.Blu; Jewelry in Locker @@
<<else>>
<<link "Put Jewelry in Locker">><<set $Done2=1>>
<<set $XtraText="You go over to your locker and examine the lock <<Think>> Looks sturdy! <</Think>>
You then remove your jewelry and place it at the back of the locker, ">>
<<if $Done3==1>>
<<set $XtraText+= "covering it and hiding it with your clothing.">>
<<else>>
<<set $XtraText+= "intending to cover it with your clothing.">>
<</if>>
<<set $LockerJ=$Jewelry>>
<<set $Jewelry=[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]>>
<<Refresh>><</link>>
<</if>>
</td>
<td>
<<if $Done3==1>>
@@.Blu; Clothes Changed @@
<<else>>
<<link "Change into Wrap and Slippers">><<set $Done3=1>>
<<set $XtraText="You go over to your locker and undress. You fold your clothes carefully and place them
neatly in the locker, ">>.
<<if $Done3==1>><<set $XtraText+= "hiding your jewelry underneath..">><</if>>
<<set $XtraText+= "Then you slip your feet into the slippers and put on the wrap.">>
<<StripAll>>
<<set $LockerC=$Stripped>>
<<set $Outfit={items:[$Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing, $Nothing]}>>
<<set $Outfit.items[3]=clone(_Sand99)>>
<<set $Outfit.items[5]=clone(_Wrap9)>>
<<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<</if>>
<<elseif $Step>=10 and $Step<20>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.6" "Loop">>
<<MyPicky "Media/Xtra1/SpaDay_09" "">>
<br>
You make your way back to the waiting room without much dificulty to find Kate already there waiting for you.
<<if $Step>10>> "I hope that you enjoyed your
<<if $Step==11>>massage
<<elseif $Step==12>>tanning session
<<elseif $Step==13>>facial and treatments
<<elseif $Step==14>>lunch
<<elseif $Step==15>>manicure and pedicure
<<elseif $Step==16>>sauna
<<elseif $Step==17>>relaxing Hot Tub
<<elseif $Step==18>>professional makeover
<</if>>
$MC.name, and that everything met with your approval?" she asks. You nod in the affermative and tell her that
it did. "Good" she says.
<br><br>
<</if>>
"By the way $MC.name,
<<if $Outfit.items[5].ID=="Wrap9">>
you look nice in that wrap, it really suits you" she adds.
<<else>>
please do your wrap up and show some decorum" she tells you.
<</if>>
"Now then, let's see ... Ah yes, we have you booked next for
<<switch $Step>>
<<case 10>>a massage,
<<case 11>>a tanning session,
<<case 12>>a facial and treatments,
<<case 13>>some lunch,
<<case 14>> a manicure and pedicure,
<<case 15>>a sauna,
<<case 16>>a relaxing Hot Tub,
<<case 17>>a professional makeover,
<</switch>>
so shall we be off?" You nod and follow her to your
<<switch $Step>>
<<case 10>>[[massage|SpaDay Massage]]
<<case 11>>[[tanning session|SpaDay Tanning]]
<<case 12>>[[facial and skin treatments|SpaDay Facial]]
<<case 13>>[[lunch|SpaDay Lunch]]
<<case 14>>[[manicure and pedicure|SpaDay Manicure]]
<<case 15>>[[sauna|SpaDay Sauna]]
<<case 16>>[[relaxing hot tub|SpaDay HotTub]]
<<case 17>>[[professional makeover|SpaDay Makeover]]
<</switch>>
<<elseif $Step>=20 and $Step<30>> /* Refused Treatment */
<<set $Elapsed=30>>
<<MyPicky "Media/Xtra1/SpaDay_06" "">>
<br>
You make your way back to the waiting room. It then occurs to you that you now have to wait, and also that you
don't even know how long for as you never inquired how long the $Temp was going to take.You sit down on one
of the seats, which at least are very comfortable, to wait. You make an attempt to strike up a conversation with
the other occupant, but she seems totally disinclined and does not respond.
<br><br>
Eventually, after around $Elapsed minutes Kate comes looking for you. She seems surprised that you are already
there. "Did the $Temp finish early?" she inquires. You explain your reasons for not doing the $Temp. "Well never
mind" she says you have a
<<switch $Step>>
<<case 20>>a tanning session
<<case 21>>a facial and skin treatments
<<case 22>>some lunch"
<<case 23>> a manicure and pedicure
<<case 24>>a sauna
<<case 25>>a relaxing Hot Tub
<<case 26>>a professional makeover
<<default>>
<</switch>>
next so hopefully that will go better." You stand and follow her to your
<<switch $Step>>
<<case 20>>[[tanning session|SpaDay Tanning][$Step=11]]
<<case 21>>[[facial and skin treatment|SpaDay Facial][$Step=12]]
<<case 22>>[[Lunch|SpaDay Lunch][$Step=13]]
<<case 23>>[[manicure and pedicure|SpaDay Manicure][$Step=14]]
<<case 24>>[[sauna|SpaDay Sauna][$Step=15]]
<<case 25>>[[relaxing Hot Tub|SpaDay HotTub][$Step=16]]
<<case 26>>[[professional makeover|SpaDay Makeover][$Step=17]]
<</switch>>
<<elseif $Step==30>>
<<StripAll>>
<<set $Stripped=$LockerC>><<unset $LockerC>>
<<StripAll>>
<<set $Jewelry=$LockerJ>><<unset $LockerJ>>
<<MyPicky "Media/Xtra1/SpaDay_08" "">>
<br>
Kate takes you back to the changing area and you realise that sadly your Spa Day is over. You locate your locker
and open it with the key on your wristband. Inside you see that your clothing and jewelry is quite safe. You slip
your feet out of the slippers and shrug off the wrap, then you get dressed.
<br><br>
You return the locker key to Kate and thank her for taking care of you. She gives you a big hug and tells you that
you 'have been a lovely customer' and to 'ask for her by name' if you visit the spa again. She then leads you back
to the reception and in a confidential whisper tells you that Susan finished an hour ago and has been waiting for
you since. This makes you feel somewhat revenged during
<<link "the drive back to Spruce" "Room">><<unset $Step; $Episode>><<StopMySound>><</link>>
<</if>>
<</nobr>><<nobr>>
<</nobr>><<nobr>>
<</nobr>><<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
/* [[TimBed4]] */
<</nobr>><<nobr>>
<</nobr>><<nobr>>
<</nobr>><<nobr>>
<<if ndef $TimFuck>><<set $TimFuck=1>><</if>>
<<if $TimFuck==1>>
<<MyVid "Media/Sexclips/TimFuck_01.webm">>
<br>
Tim climbs onto the bed with you and with casual strength spreads your legs wide apart. He positions himself
between them and begins to stroke his large errect penis. You stare mesmerised as he strokes it back and forth,
firming up his erection, although to your mind it looks pretty erect already. <<Think>>Jeeze! that's a big cock,
I'm gonna be stuffed when that's in! <</Think>> Panic nibbles at your composure and you start trembling.
<br><br>
Despite the panic you are fascinated by his cock <<Think>>What's it going to feel like inside me? <</Think>>
you wonder as it's single eye winks at you. <<Think>>Will I like it? <</Think>> It appears that curiosity trumps
panic, for now at least. You suck on your lower lip, an unconscious habit you have developed recently, unaware
how cute it looks. <<Think>>Will it give me an orgasm? <</Think>> your lewd speculations are interrupted as
Tim reaches down and
<<link "fingers you.">><<set $TimFuck=2>><<Refresh>><</link>>
<<elseif $TimFuck==2>>
<<MySound "Media/Sounds/MCsex1.mp3" "0.5" "Loop">>
<<MyVid "Media/Sexclips/TimFuck_02.webm">>
<br>
Whilst continuing to stroke his rampantly erect baby maker with his right hand, he reaches down to your fanny
with his left and pushes a finger in. The contact makes you gasp in surprise, and you screw your eyes shut in an
automatic response, but that just means you can
<<link "feel him inside you.">><<Fingered>><</link>>
all the more intensely.
<br><br>
You make soft whimpering sounds as his finger explores your hot wet hole sparking frissons of excitement in your
nether regions. He slides it back and forth in your slit, rubbing your clit and spreading your juices, and he pokes it
deep inside you, causing your pussy walls to twitch and clench. <<Think>>God that feel nice! <</Think>> Your
breath catches and you can't stop the soft moans. "God you're so wet!" he says grinning. 'I just
<<link "have to put it in.">><<set $TimFuck=3>><<Refresh>><</link>>
<<elseif $TimFuck==3>>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0" "Loop">>
<<MyVid "Media/Sexclips/TimFuck_03.webm">>
<br>
Your eyes widen and you suck your bottom lip as he applies that massive seeming cock to your defenseless tiny
little pussy hole. <<Think>>Oh Jeeze! Here we go! This is it! <</Think>> You brace yourself against the unknown
as he wets the end of his dick with your juices and starts to push it inside you. You screw your eyes shut, a sort of
what I can't see can't hurt me' response. Stupid really, all it does is let you
<<link "feel it going in you">><<Penetration>><</link>> more intensely.
<br><br>
In it goes!
<<Think>>Ooo Jeeze that IS big! <</Think>> In it goes again! <<Think>>Jeez! It's! it's! <</Think>> In it goes
again deeper! <<Think>>Oh! oh! oh? <</Think>> In it goes again deeper still! The response from your vagina
is a sudden rush of wetness. <<Think>>Oh! that's better ... it fits now! <</Think>> In it goes again all the way!
<<Think>>Oh! it feels quite nice doesn't it! <</Think>> In it goes, and out, in, out, in out. <<Think>>Oh yes! I
like this! <</Think>> You relax a little, it seems after all you
<<link "like being fucked by Tim.">><<set $TimFuck=4>><<Refresh>><</link>>
<<elseif $TimFuck==4>>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0" "Loop">>
<<MyVid "Media/Sexclips/TimFuck_04.webm">>
<br>
He has settled into a slow steady rhythm, sliding his cock in and out of your honeypot. Your panic is gone and
you are more relaxed about things. Because of how wet you are, his cock now feels 'snug' and comfortable. He
is fucking you nice and easy and you dreamily close your eyes and enjoy the feel of
<<link "his cock inside you.">><<SlowFuck>><</link>>
<br><br>
When he slides his cock in you feel a pleasant satisfying fullness, and when he withdraws it, well ... you just want
it back inside you. <<Think>>Mm, this is nice ... I feel silly for being aprehensive ... this is just lovely <</Think>>
You smile up at your lover and rise up to kiss him deeply as he fucks you. You sink back down serenely content
to just let him continue using your cunt. <<Think>>Sex is easy for a girl <</Think>> you decide <<Think>>lie
on my back with legs spread and let him service me. <</Think>> You giggle at the farmyard allegory. Tim smiles
at you unaware of your thoughts, then he
<<link "picks up the pace.">><<set $TimFuck=5>><<Refresh>><</link>>
<<elseif $TimFuck==5>>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<<MyVid "Media/Sexclips/TimFuck_05.webm">>
<br>
Tim has hit his stride now and is fucking you powerfuly, vigorously and relentlessly. Eyes open wide you gasp,
moan and groan as his piston like penis fucks your brains out. Closing your eyes
<<link "lets you really feel">><<QuickFuck>><</link>>
the power and intensity of his diligent labouring as he plows your fertile field prior to seeding!
<br><br>
You can feel your orgasm building with each thrust. The entrance to your vagina, where your pussy grips his cock
the tightest, is just a hot tingly ache, and your body is trembling again. When his pubis smacks your mound in
the right place you get a sharp jolt of pleasure from your clitoris that makes you twitch and gasp. With your world
swirling around you, you cry out as Tim speeds up and starts fucking you
<<link "like a man possessed.">><<set $TimFuck=6>><<Refresh>><</link>>
<<elseif $TimFuck==6>>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<<MyVid "Media/Sexclips/TimFuck_06.webm">>
<br>
Tim is pounding your pussy mercilessly as he strains towards his climax. His balls slap wetly against your arse like
a promise, and his cock kisses your cervix with every thrust, giving a deep center to the continuous orgasm that
has you trembling and shuddering beneath him. Closing your eyes you can visualise
<<link "his cock pounding your insides">><<FastFuck>><</link>>
as he does his level best to fuck the arse off you.
<br><br>
Gasping for breath and semi delirious with orgasm you are barely aware of what is happening around you. You
were not prepared for, or ever told about orgasms that lasted for minutes. Waves of hot tingles wash over your
body continuously. Finally a stentorious exclamation pierces your daze and you see Tim raised above you and feel
his cock jammed to the hilts inside you, and you realise that he is
<<link "going to cum.">><<set $TimFuck=7>><<Refresh>><</link>>
<<elseif $TimFuck==7>>
@@#Media;
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<<MyVid "Media/Sexclips/TimFuck_07.webm">>
@@
<br>
Tim reaches his climax and ejaculates deep inside you. Comprehension dawning, your orgasm freezes, poised on
a knife edge while your brain catches up. Your eyelids flutter closed, you can
<<link "feel him cumming inside you.">>
<<Ejaculation>>
<<timed "2s">>
<<replace "#Media">>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0" "">>
<<MyVid "Media/Sexclips/TimFuck_08.webm" "NoLoop">>
<</replace>>
<</timed>>
<</link>>
<br><br>
Then you feel a delicious warmth spreading inside you and it tips the balance. You spasm as the pleasure flares
once again between your legs and you feel your vagina snatching greedily at his cock. Your orgasm returns
stronger than ever, the sensations washing over you as you feel his sperm spurting inside you. You are still
spasming, mind awash with lights and colors as he groans in completion! He rolls off you and
<<switch $Path>>
<<case 1>><<set _Temp="TimLaid1">>
<<case 2>><<set _Temp="TimLaid2">>
<<case 3>><<set _Temp="TimLaid3">>
<<case 4>><<set _Temp="TimLaid4">>
<<case 5>><<set _Temp="TimLaid5">>
<<case 6>><<set _Temp="TimLaid6">>
<</switch>>
<<link "covers you both with the sheet." _Temp>>
<<unset $TimFuck>><<set $Need2Pee=500; $Creampied=2>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=10>><</if>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<set $Bite=2>>
<<set $Elapsed=5>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<if $Stage==10>>
<<ClubFlash "Media/Xtra1/Club_F10.jpg">>
<br>
As your gaze travels around the club it strikes you that there are more girls than guys. You wonder if this is just
an illusion because the girls go to the dance floor where they can be clearly seen, and the guys lurk at the back
of the room. Or is it true, and more girls than guys goto nightclubs?
<br><br>
Entropy wins out <<Think>> I'll look it up sometime, but not now <</Think>> You take a more than casual
glance at some of the groups of girls around you and on the dance floor. <<Think>> Some are dancing very
close to each other <</Think>> It's almost as if they
<<link "aren't interested in picking up guys!">><<set $Stage=11>><<Refresh>><</link>>
<<elseif $Stage==11>>
<<ClubFlash "Media/Xtra1/Club_F11.jpg">>
<br>
The girls are dancing very close to each other. So close in fact that a certain degree of bumping and rubbing is
discretely occuring as they dance. Neither girl seems to mind though. If fact someone might go as far as to say
they they looked as though they were enjoying the experience!
<br><br>
As you look at the girls around you some do notice that you are looking at them. Mostly they just give you a tiny
smile and dismiss you from their attention. Some return your scrutiny with practiced efficiency, guaging to a fine
degree your looks, body language, outfit and competation rating. Others however return you
<<link "a different look">><<set $Stage=12>><<Refresh>><</link>>
<<elseif $Stage==12>>
<<ClubFlash "Media/Xtra1/Club_F12.jpg">>
<br>
Some definitely give you an interested look ... A sort of 'Mmm, come and say hellow sweetiepie' type of a look,
redolent with dripping sexuality. After your quick survey It's fairly obvious that quite a number of the girls here
are here to pick up other girls and not guys.
<br><br>
This revelation comes as a surprise to you. <<Think>> I mean, I knew there were Bi's and Lesbians, but I never
came across them much. <</Think>> You suppose they just weren't interested in you before, but now that you
have a pussy you're 'on the menu' so to speak.
<br>
<table class="VariLink-table">
<tr>
<td><<link "wonder what it would be like?">>
<<set $Stage=13; $Sexuality+=2>><<Refresh>><</link>></td>
<td><<link "Girls don't attract me now!">>
<<set $Stage=14; $Sexuality-=5; $Accept+=2>><<Refresh>><</link>></td>
<td><<link "Girls are competition now!">>
<<set $Stage=15; $Sexuality-=5; $Accept+=5>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==13>>
<<MyVid "Media/Xtra1/Club_F13.webm">>
<br>
You loose control of your overactive imagination once again and start fantasising about lesbian sex. You imagine
that another another girl is on top of you, rubbing her pussy against yours. Your cojoined slits are oozing juices
that mingle and merge into a wet slippery puddle of pleasure.
<br><br>
You muse that a few day's growth of pubic stubble would likely increase the pleasurable sensations for both of
you as you bump and grind your clitorises against each other.
<br>
<table class="VariLink-table">
<tr>
<td><<link "I think I would like that!">>
<<set $Stage=16; $Sexuality+=5>><<Refresh>><</link>></td>
<td><<link "Maybe, maybe not">>
<<set $Stage=17>><<Refresh>><</link>></td>
<td><<link "I think I'm into dick now">>
<<set $Stage=18; $Sexuality-=5; $Accept+=2>><<Refresh>><</link>></td>
<td><<link "Only a man can give me babies!">>
<<set $Stage=19; $Sexuality-=2; $Accept+=2; $Babycrazy+=2>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage>=14>>
<<ClubFlash "Media/Xtra1/Club_F14.jpg">>
<br>
<<if $Stage==14 or $Stage==15>>
You stop watching closely the girls dancing around you and turn introspective.
<<else>>
Your sapphic fantasy fades away and slips from your mind which turns introspective.
<</if>>
<<Think>>
<<if $Stage==14>>
I need to do some thinking about this ... I've changed ... maybe it's my female hormones, or the way my brain
is structured now, but girls don't attract me in a sexual way anymore.
<<elseif $Stage==15>>
I need to do some thinking about this ... I see girls in a different light these days ... as potential friends and
allies, but also as competition for men who would be suitable mates.
<<elseif $Stage==16>>
I think that for now at least I had better keep quiet about this, I don't think it would fit anyones plan if I were
to come out and admit that I'm still sexually attracted to women.
<<elseif $Stage==17>>
The superhero Captain Maybe strikes again! I really need to be more decisive! Do I still fancy girls or not? Do
I want to play with vaginas or surrender to big, hard, thrusting cocks?
<<elseif $Stage==18>>
Well, it was titulating, and might be fun to try some time, but the thought of a big hard dick filling my tight
little pussy and thrusting deep inside me somehow appeals much more.
<<elseif $Stage==19>>
Yes ... well ... One vital ingredient missing I think, there was no sperm deposited so no chance of pregnancy,
and it's a baby that I truly want. Only a man can give me babies!
<</if>>
<</Think>>
<br><br>
The club is still bustling with activity around you, girls are dancing, guys are watching. Flirtations are offered and
then encouraged or rejected, hopes are raised or dashed depending upon Chemistry or whim. It's the mating
game of the human race, and as such it is very, very
<<link [[complicated|Clubbing]]>><<unset $Stage>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=14>><</if>>
<<set $Bite=3>>
<<set $Elapsed=5>>
<<set $Stage+=1>>
<<if $Stage>18>><<set $Stage=15>><</if>>
<<set _Picky = "Media/Xtra1/Club_F" + $Stage +".jpg">>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<ClubFlash _Picky>>
<br>
You inspect the club crowd once again this time homing in upon eligiable men! Ones that are reasonably good
looking, nicely dressed, and have that indefinable aura of money about them. The ones that may be able to take
you home in their Lotus. As you cast around you spot
<<link "several">><<Refresh>><</link>>
likely candidates, but they all seem to be prey already.
<br><br>
Your gaze does not go unnoticed either. You have been spotted checking them out! Not by the guys of course, their
attention is being held by the girls around them who are flashing legs and cleavage artfully to hold it. You have been
spotted by the girls! Out of the corners of their eyes they are keeping a watch for any possible competition that may be stakling their kill! You decide that you
<<link [[aren't that desperate.|Clubbing]]>><<unset $Stage>><</link>>
<</nobr>><<nobr>>
<<widget "FDream_01">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<MyPicky "Media/Dreams/FDream_01" "">>
<br>
<<if $Stage==1>>
You are dreaming about yourself, but the strangest thing is you don't recognise the location, or the people sat
at the table! "Welcome $MC.name, it's so nice to meet you at last" your dream self says. "I don't understand ...
you're me ... aren't you?" you respond in a puzzled tone. "Ah! No dear" she says with a smile "I'm Elanore, your
grandma" You are so surprised that your reply is rather lame "Oh! ... Hello!"
<br><br>
Recovering quickly you add "Who are the other people at the table?" you ask. "Family dear, family on my side,
my mother and father, and my Dad's mother and father, your great and great, great grandparents. My mum's
parents couldn't make it unfortunately." You gaze at their faces in wonderment. "Your mum was blonde!" you
tell her absently. "Yes dear" she grins
<<link "so was yours!">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
"We are having a little party to celebrate you becoming a woman, and we thought it would be nice to drop in
on your dreams to tell you how proud we are of you." You are overwhelmed. "Aww! Gee! Thanks!" you manage
to stammer out. "We should thank you $MC.name, after all, through you we will become significant ancestors,
history will remember us!" she tells you, much to your surprise.
<br><br>
Your open mouth closes with a snap. "I ... er ... hadn't thought of that" you respond. "Through you becoming
a woman our line will multiply and prosper <<Think>> Multiply? <</Think>> and we will achieve immortality
in the truest sense, history will remember us."
<<link "she tells you.">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
You are a little disturbed by this conversation. "Well, I might have had children if I had stayed a man" you point
out. "Ah! But now you are a woman you can have as many children as you want dear" she counters. <<Think>>
As many as I want? ... Ah! ... Oh! ... How many do I want? <</Think>> You let the question hang.
<br><br>
You are still mulling over the last part of this conversation. "We're all so excited for you dear, and don't worry,
when the time comes you'll make a wonderful mother!" <<Think>> Jeez ... everyone's desperate to have me
well and truly knocked up! <</Think>> "The Stamfords and the Medcalfs are rooting for you to dear." Elenore
tells you. Memory clicks "That's my mother's side of the family" you tell her. "Yes dear ... Goodbye dear!"
<<link "The dream fades">><<unset $Stage>><<ExitDream>><</link>>
<</if>>
<</widget>>
<<widget "FDream_02">>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<MyPicky "Media/Dreams/FDream_02">>
<br>
You are dreaming about <<Think>>A Penis! <</Think>> Something you used to possess, although to be quite
frank this one seems to be considerably more 'chunky' than the one you used to have. You think back to the time
when you were a man (well a male at least) and had a penis. <<Think>>Do I miss having a Penis? <</Think>>
<<if def $Txt1>> $Txt1 <</if>> <<if def $Txt2>> <br><br>$Txt2 <</if>>
<<if $Stage==0>>
<br>
<table class="Link-table">
<tr>
<td>
<<link "Glad to rid of it!">><<set $Accept+=3; $Txt1="To be brutally honest you are glad to be rid of it! To
you It had become just an unsightly bulge in your panties!">>
<<set $Stage=1>><<Refresh>><</link>></td>
<td>
<<link "Not at all!">><<set $Accept+=2; $Txt1="Thinking about it, you can't actually recall any time recently
when you missed the time when you had a penis.">>
<<set $Stage=1>><<Refresh>><</link>></td>
<td>
<<link "I don't think so.">><<set $Accept+=1; $Txt1="You don't think that you miss having a penis, to be fair
it's not something that you have thought about.">>
<<set $Stage=1>><<Refresh>><</link>></td>
<td>
<<link "Maybe sometimes?">><<set $Accept-=2; $Txt1="You have to admit that sometimes you look back
fondly to the time you were a man and had a penis!">>
<<set $Stage=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==1>>
<br><br>
All that aside you aren't dreaming about your former penis, you are dreaming about this penis! So what about
this particular penis has caught your imagination? Is it the length? or the diameter? The hardness? Or perhaps
those rather full looking balls? Maybe you just think it would feel nice if it was thrusting inside you? You sort
thru your impression and thought. This penis looks
<br>
<table class="Link-table">
<tr>
<td>
<<link "Tasty!">><<set $Slut+=1; $Txt2="This penis looks Tasty! You can imagine putting this penis in your
mouth and sucking on it until it explodes filling your mouth with thick salty cum! You salivate in your sleep as
your imagination tastes it!">>
<<set $Stage=2>><<Refresh>><</link>></td>
<td>
<<link "Chunky!">><<set $Slut+=1; $Accept+=1; $Txt2="This penis looks Chunky! You feel you would need to
be pretty wet and lubricated to accommodate this beast comfortably! <<Think>>Mind you, once it's in I bet it
feels deliciously snug!<</Think>> You twitch in your sleep as your imagination feels it!">>
<<set $Stage=2>><<Refresh>><</link>></td>
<td>
<<link "Powerful!">><<set $Accept+=1; $Txt2="This penis looks Powerful! You think that revealing this beast
in a guy's trousers would be a little intimidating! You can see how it would make a guy behave in a 'cocky' way
<<Think>>Lol, pun intended <</Think>> Maybe act arrogantly and forcefully!">>
<<set $Stage=2>><<Refresh>><</link>></td>
<td>
<<link "Potent!">><<set $Babycrazy+=2; $Txt2="This penis looks Potent! Maybe it's those full looking balls,
but to you the overall impression is potency! It looks like it's a baby waiting to happen! Dally for a night with
this cock and you can take tampons off your shopping list for a while!">>
<<set $Stage=2>><<Refresh>><</link>></td>
<td>
<<link "Silly!">><<set $Accept+=1; $Txt2="This penis looks Silly! <<Think>>I mean, they all do ... don't they?
<</Think>> Because while a penis might feel great pushing up inside you, or while it's function to give you a
baby might seem to be amazing, that 'last chicken in the shop' look is quite frankly comical!">>
<<set $Stage=2>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==2>>
Well, whatever!
<<link "The dream fades">><<unset $Stage>><<ExitDream>><</link>>
<</if>>
<</widget>>
<<widget "FDream_03">>
@@#Media;
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<<MyVid "Media/Sexclips/TimFuck_06.webm">>
@@
<br>
You are dreaming that you are in bed! A man has mounted upon you and you are being fucked! You are being
fucked by a fully errect, long, hard, unprotected penis <<Think>>This is heaven! This is what I need! <</Think>>
and it is driving you crazy with wonderful sensations! Your orgasms make you compliant and willing
<<linkreplace "to this copulation!">> to this copulation!
<<replace "#Media">>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0" "">>
<<MyVid "Media/Sexclips/TimFuck_07.webm" "NoLoop">>
<</replace>>
<br><br>
And then you feel it! A twitching and throbbing of the cock buried deep in your womanhood, precursor to a
slow sensuous tickle of warmth spreading deep inside you as his sperm is spurted and deposited in your most
intimate place! You have been inseminated, sown, seeded. <<Think>>Mmm! That felt so ... nice! <</Think>>
Perhaps even fertilised, impregnated, mated and bred!
<<timed "4s">>
<<replace "#Media">>
<<MySound "Media/Sounds/MCsex3.mp3" "0.9" "">>
<<MyVid "Media/Sexclips/Ejaculation.webm" "NoLoop">>
<</replace>>
<</timed>>
<<timed "9s">>
<<replace "#Media">>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0" "">>
<<MyVid "Media/Sexclips/TimFuck_07.webm" "NoLoop">>
<</replace>>
<br><br>
<<link "The dream fades">><<ExitDream>><</link>>
<</timed>>
<</linkreplace>>
<</widget>>
<<widget "FDream_04">>
<<MyPicky "Media/Dreams/FDream_04" "">>
<br>
This is an old dream that you have had before! <<Think>>No ... wait ... it's different! <</Think>> The face of
the woman, presumable the mother, can be clearly seen this time. <<Think>>It's me! <</Think>> And she has
your face. So you are dreaming about being pregnant while three little children cling to your skirts!
<br><br>
You consider <<Think>>Is this dream a prophesy? Is this going to happen? <</Think>> Or does it have some
sort of subconscious origin from your own mind <<Think>>Do I want this to happen? <</Think>> The dream
you doesn't look unhappy ... a trifle bemused maybe ... You try to draw a conclusion
<br>
<table class="VariLink-table">
<tr>
<td><<link "You believe this is prophesy!">><<set $TBD=1>><<ExitDream>><</link>></td>
<td><<link "You want this to happen!">><<set $TBD=2>><<ExitDream>><</link>></td>
<td><<link "You don't want this to happen!">><<set $TBD=3>><<ExitDream>><</link>></td>
<td><<link "You just don't know!">><<set $TBD=4>><<ExitDream>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "FDream_05">>
<<MyVid "Media/Dreams/Dream_70.webm">>
<br>
You are dreaming about ... @@.Thnk1; Breastfeeding! @@ It's an old dream that you have had before. You are
looking downwards at your baby feeding from your bountiful breast. @@.Thnk1; My baby! @@ You can feel the
powerful suction of the baby's mouth upon your nipple, and you can feel the milk flowing from your breast into
the hungry baby.
<br><br>
A familiar feeling washes over you, contentment and fulfilment, and you fondly recall breastfeeding Chloe. You
try to recall how many times you breastfed her <<Think>>maybe $Events[12] times? <</Think>> Whatever the
number it was not enough. You hope that Chloe has found a mummy to care for her, Rachael or Wendy perhaps,
and are a little envious when you think that Chris probably fucks her every night.
<br>
<table class="VariLink-table">
<tr>
<td><<link "I need a baby!">><<set $Babycrazy+=3>><<ExitDream>><</link>></td>
<td><<link "I want a baby!">><<set $Babycrazy+=2>><<ExitDream>><</link>></td>
<td><<link "I'm going to have a baby!">><<set $Babycrazy+=1>><<ExitDream>><</link>></td>
<td><<link "Babies are a lot of work!">><<ExitDream>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "FDream_06">>
@@#Media;
<<MyPicky "Media/Dreams/FDream_06A">>
@@
<<repeat "2s">>
<<set _Pick=either("A", "B", "C", "D", "E")>>
<<set _Picky="Media/Dreams/FDream_06" + _Pick + ".jpg">>
<<replace "#Media">>
<<MyPicky _Picky "">>
<</replace>>
<</repeat>>
<br>
You are dreaming about babies! <<Think>>Aww, so cute! <</Think>> You have a baby to look after, to love and
care for, to raise and cherish! Is it a boy or a girl? <<Think>>Who cares! <</Think>> You need to feed the baby
and change it's nappy, keep it warm and clean, happy and content. You need to hold it close and talk to it, cuddle
it and play with it, show it that it is loved and wanted and cared for.
<br>
<table class="VariLink-table">
<tr>
<td><<link "I was born for this!">><<set $Babycrazy+=3>><<ExitDream>><</link>></td>
<td><<link "I was made for this!">><<set $Babycrazy+=2>><<ExitDream>><</link>></td>
<td><<link "I have to do this!">><<set $Babycrazy+=1>><<ExitDream>><</link>></td>
<td><<link "I want to wake up!">><<ExitDream>><</link>></td>
</tr>
</table>
<</widget>>
<<widget "FDream_07">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<if $Stage==1>>
<<MyPicky "Media/Dreams/FDream_07A">>
<br>
You are dreaming about a dark haired young woman, sat alone at a candle lit table with a load of cards spread
around her face down. <<Think>>Umm! What's going on here?<</Think>> The cards look larger than normal
playing cards. This coupled with the candle lit ambience makes you think of <<Think>>Tarrot cards?
<</Think>> You look at the young woman for direction but she does not acknowledge you.
<br><br>
You clear your throat, but there is no response. "Are you going to tell my fortune?" you ask the woman, but she
does not respond to the question, or even acknowledge your presence. Your hand reaches out to pick up one
of the cards, then hesitates. <<Think>>Umm, do I want to do this? <</Think>>
<br>
<table class="Link-table">
<tr>
<td><<link "Pick up a card">><<set $Stage=2>><<Refresh>><</link>></td>
<td><<link "Don't pick up a card.">><<unset $Stage>><<ExitDream>><</link>></td>
</tr>
</table>
<<elseif $Stage==2>>
<<MyPicky "Media/Dreams/FDream_07B">>
<br>
You are dreaming about a dark haired young woman, possibly telling your fortune. You finally select one of the
face down cards on the table and pick it up. You turn it over to reveal <<Think>>The Empress? <</Think>>
You stare at it for a long moment trying recall any information you have about this card, or to be honest, about
Tarrot cards in general. It's not that much!
<br><br>
You glance once again at the card, and then at the <<Think>>Fortune teller? <</Think>> who is still intently
arranging the other cards and totally ignoring your presence. <<Think>> What does this mean? Children?
Fortune? Power? Something else? <</Think>> You are in the horns of a dilemma, not sure what to do next for
the best. In the end you decide to
<br>
<table class="Link-table">
<tr>
<td><<link "Be happy with this card.">><<unset $Stage>><<ExitDream>><</link>></td>
<td><<link "Ask about the card.">><<unset $Stage>><<ExitDream>><</link>></td>
<td><<link "Put the card back.">><<unset $Stage>><<ExitDream>><</link>></td>
<td><<link "Pick another card.">><<unset $Stage>><<ExitDream>><</link>></td>
</tr>
</table>
<</if>>
<</widget>>
<<widget "FDream_08">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<if ndef $DreamPick>><<set $DreamPick="Media/Dreams/FDream_08A">><</if>>
@@#Media;
<<MyPicky $DreamPick "">>
@@
<br>
<<if $Stage==1>>
You are looking at yourself fast asleep on the bed. <<Think>>That is me ... isn't it? <</Think>> You have had
so many strange dreams you are not quite sure of anything anymore. Perhaps you are having an
<<linkreplace "out of body experience?">> out of body experience?
<<replace "#Media">> <<MyPicky "Media/Dreams/FDream_08B">> <</replace>>
<br><br>
Two ghostly figures look down on you. "So Rupert, what do you think of your new granddaughter? I must say
she looks appetising enough
<<linkreplace "for her future role!">> for her future role!
<<replace "#Media">> <<MyPicky "Media/Dreams/FDream_08C">> <</replace>>
"She looks just like Ellie! ... Oh god! I hope Ellie isn't pissed off with me even more by this! She won't speak to
me you know ... She says I turned into an uncaring monomaniacal tyrant after her death!" You
<<linkreplace "absorb this revelation.">>absorb this revelation.
<<replace "#Media">> <<MyPicky "Media/Dreams/FDream_08B">> <</replace>>
"Well yes, there is a certain resemblance to be sure, not total, but quite strong. To my mind it adds a certain
amusing irony to the affair! I'm sure that my lad Tim will find her
<<link "quite appealing!">>
<<set $Stage=2; $DreamPick="Media/Dreams/FDream_08C">><<Refresh>>
<</link>>
<</linkreplace>><</linkreplace>><</linkreplace>>
<<elseif $Stage==2>>
"God help me, I wish I'd never listened to you Robert. I quite liked the lad ... in my own way! True he was a bit
aimless and had no drive or ambition, but he was a decent lad. And now he's turned into Ellie mark two and
your grandson is going to get her pregnant! Speaking of which I hope he's going to
<<linkreplace "treat her decently!">> treat her decently!"
<br><br>
<<replace "#Media">> <<MyPicky "Media/Dreams/FDream_08B">> <</replace>>
"Don't you come that with me Rupert Golding! You were just as keen on the project as I was! You agreed that
he would make the best mother, and you hired that devious witch Victoria to manipulate him! You're just
unsettled because she looks like your wife used to look. As for Tim treating her right, well it's up to them how
they treat each other, there's nothing much
<<link "we can do about it!">>
<<if $Path==1>><<set $Stage=3>><<else>><<set $Stage=4>><</if>>
<<set $DreamPick="Media/Dreams/FDream_08C">><<Refresh>>
<</link>>
<</linkreplace>>
<<elseif $Stage==3>>
"I've heard a whisper that a Goddess has involved herself in the matter! I don't know all of the dertails, but it
seems like the idiot danced for her and that she
<<linkreplace "granted him a boon!">> granted him a boon!"
<<replace "#Media">> <<MyPicky "Media/Dreams/FDream_08B">> <</replace>>
"Hmm, I don't like the sound of that! Goddesses don't often involve themselves in the affairs of mortals, and
when they do, the results can be
<<linkreplace "quite unpredictable!">> quite unpredictable!"
<<replace "#Media">> <<MyPicky "Media/Dreams/FDream_08C">> <</replace>>
<br><br>
"All true! ... and yet ... I've been giving the matter some thought Robert. In one sense this affair no longer just
concerns mortals does it? We have developed the possibility of creating immortals have we not? Maybe that is
why the Goddess has taken an interest?"
<<link "The dream fades!">><<unset $Stage; $DreamPick>><<ExitDream>><</link>>
<</linkreplace>><</linkreplace>>
<<elseif $Stage==4>>
"She looks so sweet and angelic when she's sleeping like that ... I wonder if she's dreaming ... and if so I wonder
what she's dreaming about? I never did understand what
<<linkreplace "girls dream about.">> girls dream about."
<<replace "#Media">> <<MyPicky "Media/Dreams/FDream_08B">> <</replace>>
"She's dreaming about my Tim fucking the arse off her, or his baby sucking milk from her tits!
<<Think>>Fuck you! You dirty old ghost! <</Think>>
Or oh I don't know, changing nappies or something that's what girls dream about!" You
<<linkreplace "stir in your sleep.">> stir in your sleep.
<<replace "#Media">> <<MyPicky "Media/Dreams/FDream_08C">> <</replace>>
<br><br>
"You can be so crude Robert! That's my granddaughter you're talking about! Show her a little respect, after all
she's the one who can make or break this scheme of ours!" You
<<linkreplace "stir again in your sleep.">> stir again in your sleep.
<<replace "#Media">> <<MyPicky "Media/Dreams/FDream_08B">> <</replace>>
"Perhaps you are right Rupert, the matter is out of our hands now, we set the stakes and the rewards, started
the ball rolling, all we can do now is watch how it all plays out!"
<<link "The dream fades!">><<unset $Stage; $DreamPick>><<ExitDream>><</link>>
<</linkreplace>><</linkreplace>><</linkreplace>>
<</if>>
<</widget>>
<<widget "FDream_09">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<if ndef $Flag>><<set $Flag=1>><</if>>
<<MyPicky "Media/Dreams/FDream_09">>
<br>
<<if $Stage==1>>
<<if $Flag==1>>
The room is unfamiliar, but Dr Lewis's is there, with a baby, so you assume you are in her consulting room.
She addresses the person sat next to you. "Well Tim, you'll be pleased to know that both of your girls are in
perfect health. Your daughter is thriving on breast milk, and your wife has healed up nicely after the birth, so
you can resume intercourse from tonight if you wish."
<br><br>
Tim breathes a sigh of relief. "Oh! Thank god for that! I'm getting so tired of wanking off, it'll be such a relief
to be able to get back in her pussy again!" He pats your leg affectionately. "So totally healed, no need to go
easy for a while?" Dr Lewis smiles. "Totally healed, she can manage as much intercourse"
<<link "as you want to give her.">><<set $Stage=2; $Flag=2>><<Refresh>><</link>>
<<elseif $Flag==2>>
You recognise the room, Dr Lewis and the baby. <<Think>>I've had this dream before! <</Think>> You can
see Dr Lewis talking to Tim who is sat next to you, but you can't hear any words. <<Think>> They are talking
about getting me pregnant again! <</Think>> Your attention fixes on the baby.
<br><br>
The baby is looking directly at you. <<Think>>She's watching her mother! <</Think>> You flash a smile at
the baby and the corners of her mouth form the teeniest of smiles in response. <<Think>> What would I
call my daughter?<</Think>> You study your baby's face for inspiration.<<Think>> You know what, I think
she looks like a $Baby1.name? <</Think>>
<br><br>
You may change your baby's name here (8 characters max):
<br><br>
<<textbox "$Baby1.name" $Baby1.name>>
<<button "OK">>
<<set $Baby1.name=$Baby1.name.substring(0, 8)>>
<<if $Baby1.name.length <=8>>
<<set $Stage=2; $Flag=3>><<Refresh>>
<</if>>
<</button>>
<<elseif $Flag==3>>
You recognise the room, Dr Lewis and the baby. <<Think>>This dream again? <</Think>>You watch as Dr
Lewis addresses Tim who is sat next to you. "Well Tim, you'll be pleased to know that both $MC.name and
little $Baby1.name are in perfect health. $Baby1.name is thriving on breast milk, and $MC.name has healed
up nicely after the birth, so you can resume intercourse from tonight if you wish."
<br><br>
Tim breathes a sigh of relief. "Oh! Thank god for that! I'm getting so tired of wanking off, it'll be such a relief
to be able to get back in her pussy again!" He pats your leg affectionately. "So totally healed, no need to go
easy for a while?" Dr Lewis smiles. "Totally healed, she can manage as much intercourse"
<<link "as you want to give her.">><<set $Stage=2>><<Refresh>><</link>>
<</if>>
<<elseif $Stage==2>>
Tim squeeses your thigh suggestively. "What about pregnancy?" he asks. "Well, breastfeeding does reduce the
chances of conception, but with frequent insemination, particularly before and around the middle of her cycle,
there is still a good chance of conception." You try to speak but for some reason can't.
<br><br>
Tim squeeses your thigh again. "I'll give her my 'morning wood' first thing every morning and make sure she's
well fucked last thing at night. I'll even knock off early from the studio in the afternoons so she can be fucked
again then as well." His hand travels up your thigh and under your skirt to
<<link "press against your panties.">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
Dr Lewis smiles. "I'm sure that will do the trick." You feel your panties getting damp. "Any tips doc?" Tim asks
her. "Well, if you raise her hips for a short while after insemination that will help the sperm to enter her cervix
and that will increase the chance of conception." Dr Lewis tells him. "I'll stick a pillow under her bum and tell
her to keep her knees together then." Tim says grinning.
<br><br>
Dr Lewis looks at the baby <<Think>>My baby! <</Think>> "And don't worry Tim, by the law of averages she
will deliver a boy sooner or later." Tim grins. "I'm not worried, we'll keep going for as long as it takes for her to
provide some healthy sons." Dr Lewis hands you the baby. "Here you go $MC.name, take care and"
<<if $Flag==1>>
<<link "I'll see you both soon!">><<unset $Stage>><<ExitDream>><</link>>
<<elseif $Flag==2>>
<<link "I'll see you and $Baby1.name again soon!">><<unset $Stage>><<ExitDream>><</link>>
<<elseif $Flag==3>>
<<link "I'll see you and $Baby1.name again soon!">><<unset $Stage; $Flag>><<ExitDream>><</link>>
<</if>>
<</if>>
<</widget>>
<<widget "FDream_10">>
<<set _Pick=either("A", "B", "C", "D", "E")>>
<<set _Picky="Media/Dreams/Dream_99" + _Pick + ".jpg">>
<img @src=_Picky>
<br>
Your dreams tonight are decidedly fluffy and insubstantial, blue skies, white clouds, bright sunlight. Maybe it's
how you visualise heaven, or peace and quiet, or an escape from something? or ... who knows what? Anyway,
perhaps they will be more interesting in future?
<br><br>
<<link "The dream fades">><<unset $Stage>><<ExitDream>><</link>>
<</widget>>
<<widget "FDream_30">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<if $Stage==1>>
<img src="Media/Xtra1/Outside_Fuck12.jpg">
<br>
You are dreaming about David. You have met him at the statue and he wants to make love to you. You tell him
that you can't because you are in the fertile part of your cycle. He starts kissing you and you kiss him back. He
starts fondling you and you moan. He touches your fanny and slides a finger in and you moan louder. "It'll be
fine!" he says, rubbing your clitoris
<<link "I've got a condom!">><<set $Stage=2>><<Refresh>><</Link>>
<<elseif $Stage==2>>
<img src="Media/Xtra2/FDream_10A.jpg">
<br>
David calms your fears with reassurances. "Don't worry my love" he tells you as he opens the condom packet
smiling reassuringly. "You won't get pregnant with this." he says as he puts the condom onto his long, hard
erect penis. He moves to mount you and pushes his rubber clad member deep inside your fertile cunt.
<br><br>
He fucks you steadily and it feels wonderful! You orgasm on his cock many times, thrusting your cunt upwards
to get the deepest penetration that you can! Finally he rams his nob home to it's fullest extent and let's out a
throaty satisfied groan! You feel lovely and warm inside! "Oooops" he says as he
<<link "pulls his manhood out of you.">><<set $Stage=3>><<Refresh>><</Link>>
<<elseif $Stage==3>>
<img src="Media/Xtra2/FDream_10B.jpg">
<br>
Your ripe cunt is oozing warm, sticky, fresh, thick white sperm. It's dripping out of your fertile snatch in long
strings and dangling in a glistening globet. The rubber has burst leaving a tattered remnant wrapped like a
scarf around his sated member. David looks quite calm. "Ooops" he says "Sorry about thal"
<br><br>
You gasp in shock "David!" you cry "You came inside me!" you say slowly. "I'm at my fertile time, I could get
pregnant" you whisper. David is confident. "I'm sure it will be ok" he tells you. "Get back to your room and
wash yourself out and everything will be fine" he reassures you. But you
<<link "don't share his confidence.">><<set $Stage=4>><<Refresh>><</Link>>
<<elseif $Stage==43>>
<img src="Media/Xtra2/FDream_10C.jpg">
<br>
As you hurridly make your way back to your room, the gusset of your panties a slimy, sticky mess, covered
in still warm, fresh vigerous sperms, you have a vision of yourself in six months time. You are looking down
at your big belly, swollen with the child that is growing there!
<br><br>
You get to your room and rush to the en-suite, stripping of your clothes and climbing into the shower. You
use the showerhead to hose your fanny as clean as you can get it, removing as much of David's fertile seed
as you can reach. But the image remains no matter how much you hose, and stays until
<<link "The dream fades">><<unset $Stage>><<ExitDream>><</link>>
<</if>>
<</widget>>
<<widget "FDream_99">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<MyPicky "Media/Dreams/FDream_99">>
<<StopMySound>>
<br>
<<if $Stage==1>>
You are in an ancient forest. Sat before you, in the bough of a knarled tree, a very formidable looking woman
regards you with an air of interest and amusement. "So little man child who is now a woman we meet at last!"
You decide that a response has not yet been called for. "I am Danu, The Mother. Áine asked me to grant your
boon because motherhood is my gift. I have granted your boon."
<br><br>
You feel very nervous about this meeting "Thank you" you stammer. She regards you evenly. "Áine bargained
with your chosen man on your behalf little one." <<Think>>Oh Shit! Here we go! <</Think>> Danu laughs,
a clear silvery sound like a forest stream. "Here we go indeed little one." You try to clear your mind of thought
but find it to be
<<link "an impossible task">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
Danu continues. "Áine bargained that should he choose so, you would be his companion in life and take care
of him as a wife takes care of her husband." She eyes you intently. "Do you understand?" You nod your head in
acceptance. "This is not slavery little one, the metric is good intent." You frown not following. "If he wants you
for wife, then be a good wife whilst ever he is a good husband." She explains. You smile and nod.
<br><br>
"I know all about the plots and schemes of both the living and the dead" she tells you dryly. "I have taken an
interest in both events and consequences, and if I feel moved to intervene I will do so!" You feel like a deer in
headlights. "Your responsibility is to be a good mother, and if chosen, a good wife. Fulfil your responsibilities
and you will be under my protection." You nod in acceptance. Danu smiles and
<<link "the dream fades">><<unset $Stage>><<ExitDream>><</link>>
<</if>>
<</widget>>
<</nobr>>
<<nobr>>
<<if ndef $Stage>><<set $Stage=20>><</if>>
<<set $Elapsed=10>>
<<if $Stage==20>>
<<MyVid "Media/Xtra1/Outside_Fuck20.webm">>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0" "Loop">>
<<StripAll>>
<br>
Naked, you lie down on the grass spreading your legs. He
<<if def $Tampon>>unceremoniously pulls out your Tampon and then>><</if>>
instantly bends down between them and starts licking your pussy! You are taken completely by surprise, he has
a very agile tongue and gives cunnilingus very well. You are overwhelmed by just how nice it feels and your body
responds with heat and copious lubrication!
<br><br>
You can actually feel his tongue inside you! If you close your eyes you can
<<link "really feel it.">><<Licked>><</link>>
flicking inside you! Licking your vaginal walls and lapping your pussy juices! <<Think>> God knows how he gets
it in like that, but it feels heavenly! <</Think>> You whimper softly, moan and shudder, buck your hips and press
his face against your soaked pussy! When he finally stops you lay dazed and ready as he positions himself
<<link "to fuck you.">>
<<MySound "Media/Sounds/MC.sex1.mp3" "0.0" "Loop">>
<<set $Stage=21; $Arousal=80>><<Refresh>>
<</link>>
<<elseif $Stage==21>>
@@#Vid;
<<MyVid "Media/Xtra1/Outside_Fuck21.webm" "NoLoop">>
<<timed 7s>>
<<replace "#Vid">><<MyVid "Media/Xtra1/Outside_Fuck22.webm">><</replace>>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0" "Loop">>
<</timed>>
@@
<br>
You are laying on your back on the grass with your legs spread wide waiting for Davis to fuck you. He kneels
between your legs rapidly stroking his already erect shaft and you lift up your arse in response offering him
full access to your hot, wet cunt! He accepts readily, and pushing his cock deep inside you he slowly fucks you!
<br><br>
He is inside you! His penis is thrusting deep inside you! If you close your eyes you can
<<link "really feel it.">><<SlowFuck>><</link>>
moving deep inside you! Opening you and stretching you, sliding in and out of you so sweetly because you are
slippery wet and lubricated! Your pussy spontaneously contracts with each thrust, gripping his member greedily
and eagerly, squeezing him relentlessly
<<link "towards ejeculation!">><<set $Stage=23; $Arousal=90>><<Refresh>><</link>>
<<elseif $Stage==23>>
<<MyVid "Media/Xtra1/Outside_Fuck23.webm">>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<br>
You are in the gardens around the back of Spruce Manor by the statue of Bacchus and Ariadne. You are naked,
lying on your back in the grass, with David mounted between your legs screwing you. He has quickened the pace
of his thrusts and his rock hard cock is thrusting in and out of you like a piston in a well oiled sleeve! If you close
your eyes you can
<<link "feel his cock.">><<QuickFuck>><</link>>
deep inside you.
<br><br>
Your breasts jiggle back and forth like Blancmanges as he pounds your aching pussy! Your nipples engorge and
stand proud further adding to the pleasure overwhelming you! Feelings of being full and stretched then empty
and relaxed blur into a continuous escalating excitement. It feels
<br>
<table class="Link-table">
<tr>
<td><<link "Heavenly">><<set $Stage=27; $Accept+=3>><<Refresh>><</link>></td>
<td><<link "Wonderful">><<set $Stage=28; $Accept+=2>><<Refresh>><</link>></td>
<td><<link "Quite Nice">><<set $Stage=24; $Accept+=1>><<Refresh>><</link>></td>
<td><<link "Tollerable">><<set $Stage=25; $Accept+=0>><<Refresh>><</link>></td>
<td><<link "Endurable">><<set $Stage=26; $Accept+=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==24 or $Stage==25 or $Stage==26>>
<<MyVid "Media/Xtra1/Outside_Fuck23.webm">>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<br>
You are in the gardens around the back of Spruce Manor by the statue of Bacchus and Ariadne. You are naked,
lying on your back in the grass, with David mounted between your legs screwing you. He has quickened the pace
of his thrusts and his rock hard cock is thrusting in and out of you like a piston in a well oiled sleeve! If you close
your eyes you can
<<link "feel his cock.">><<FastFuck>><</link>>
deep inside you.
<br><br>
Hmm, so, you find it
<<if $Stage==24>>just 'quite nice'?
<<elseif $Stage==25>>'Tollerable' do you?
<<elseif $Stage==26>>'Endurable' eh?<</if>>
That doesn't sound like you are enjoying it at all! Sex is meant to be amazing not
<<if $Stage==24>>just 'quite nice'?
<<elseif $Stage==25>>Tollerated
<<elseif $Stage==26>>Endured<</if>>
should tell him to stop at once!
<br>
<table class="Link-table">
<tr>
<td><<link "Tell him to stop!">><<set $Stage=40>><<Refresh>><</link>></td>
<td><<link "Keep quiet, let him fuck you!">><<set $Stage=23; $Accept+=1>><<Refresh>><</link>></td>
<td><<link "Grind back against him!">><<set $Stage=23; $Accept+=2>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==27 or $Stage==28>>
<<MyVid "Media/Xtra1/Outside_Fuck23.webm">>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<br>
You are in the gardens around the back of Spruce Manor by the statue of Bacchus and Ariadne. You are naked,
lying on your back in the grass, with David mountedupon you screwing you powerfuly. His thick hard penis is
pumping in and out of your hot throbbing cunt If you close your eyes you can
<<link "feel it inside you">><<FastFuck>><</link>>
pounding your pussy and relentlessly bringing you to orgasm!
<br><br>
You moan and writhe beneath him, legs spread wide apart to receive him. Your cunt slurps juice as his manhood
plunges deep "Oh yesss" you mumble. His cock glistens wetly as it rises, to plunge once more into the fire of your
sex "Oh God Yesss!" you cry.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Oh God! I'm Cumming!">><<set $Stage=30>><<Refresh>><</link>></td>
<td><<link "I love your cock!">><<set $Stage=31>><<Refresh>><</link>></td>
<td><<link "I Love You!">><<set $Stage=32>><<Refresh>><</link>></td>
<td><<link "I want your Baby!">><<set $Stage=40>><<Refresh>><</link>></td>
<td><<link "Come inside me!">><<set $Stage=41>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==30 or $Stage==31 or $Stage==32>>
<<MyVid "Media/Xtra1/Outside_Fuck23.webm">>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0">>
<<set $Arousal=90; $Energy-=10>>
<br>
The level of sexual tension reaches a peak inside you, then snaps and you cry out
<<if $Stage==30>>
"Oh God! I'm Cumming!" and grind your oozing slit against him to get every inch of his manhood inside you!
<<elseif $Stage==31>>
"I love your cock!" spreading your legs as wide as possible to take it. "It's all for you my love!" pants David
<<elseif $Stage==32>>
"I Love You!" as you hump and bump against him! "I love you too $MC.name, I always have!" pants David
<</if>>
as your orgasm bursts like a dam, disgorging a torrent of pleasure through your valley!
<br><br>
You loose yourself in waves of mind numbing pleasure as your orgasm blasts your consiousness into oblivion!
Your body writhes and trembles on the end of his dick! As your orgasm receeds and your mind clears, you find
that little has changed, David is still screwing the arse off you, and another orgasm has
<<link "started to build again!">><<set $Stage=23; $Arousal=50>><<Refresh>><</link>>
<<elseif $Stage==40 or $Stage==41>>
<<MyVid "Media/Xtra1/Outside_Fuck40.webm" "NoLoop">>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0">>
<<timed 4s>><<MySound "Media/Sounds/Silence.mp3" "0.0">><</timed>>
<br>
David groans with frustration and he looks emotionally torn. "Ohh! If only I could!" he moans
<<if $Stage==40>>
"I'd love to see our baby on your breast! ... One day I'm gunna fuck a whole family into you!
<<elseif $Stage==41>>
"I'd love to fill you with my sperm! ... I'd love to fill your belly and your tits as well!
<</if>>
he growls as he pulls his penis out of your eager fire and ejeculates on your belly ... on ... not in ... your belly!
<br><br>
It takes you unawares! It's quite a surprise and a little bit of a shock when someone whips their penis from out
of your vagina without warning you! You feel ... empty ... unfullfilled ...
<<Think>> Lol, Not Filled Full! <</Think>>!
a little unsatisfied ... It would have been nice to feel it spurting inside! ... You finally appreciate how hard it is for
a girl
<<link "not to get pregnant!">><<set $Stage=50>><<Refresh>><</link>>
<<elseif $Stage==50>>
<<MyPicky "Media/Xtra1/Outside_Fuck50" "">>
<<MySound "Media/Sounds/Silence.mp3" "0.0">>
<br>
David climbs to his feet and starts forraging for his discarded clothing while you wryly contemplate your sperm
splattered belly <<Think>> Umm, I had thought I was finished with sticky cum puddles! <</Think>> You need
to do something about the mess, as it's kinda obvious what it is, particularly with the pungent smell and all.
Perhaps you can
<br>
<table class="VariLink-table">
<tr>
<td>
<<FindID $Bag.contents "Wipe">>
<<if $Found>>
<<link "Use a hand wipe?">><<set $Stage=51>><<UseWipe>><<Refresh>><</link>>
<<else>>
@@.Blu; You don't have any wipes 😢 @@
<</if>>
</td>
<td><<link "Use your Fingers?">><<set $Stage=52; $Hygiene-=10>><<Refresh>><</link>></td>
<td><<link "Use grass and leaves?">><<set $Stage=53; $Hygiene-=20>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage>50>>
<<MyPicky "Media/Xtra1/Outside_Fuck12" "">>
<br>
<<if $Stage==51>>
You retrieve your $Bag.name, rummage through it for the wipes, and then mop up the sticky sperm puddle
on your belly. David watches you as he gets dressed and you feel quite proud at being so well organised. You
wrap the soiled wipe in another one and put it in your $Bag.name for later disposal
<<elseif $Stage==52>>
You use your fingers to scoop the sticky sperm puddle off your belly, but now what do you do? Having little
alternative you put your fingers in your mouth and suck them clean! David watches your antics as he dresses
and you keep a straight face as the briney taste of David's sperm fill your mouth.
<<elseif $Stage==53>>
You attempt to clean the sticky sperm puddle off your belly with grass and leaves, but it's not a very successful
proceedure and you're going to need a shower later. David watches your antics as he dresses and you wish that
you had bought some wipes at some point in the past!
<</if>>
<br><br>
You recover your clothing from where you were stripped and get dressed again. You brush down and adjust
here and there, trying to make it look less obvious that you have just been fucked in the grass, and when you
are satisfied you turn to your new lover who takes you in his arms and kisses you. "You go back first" he says,
so you give him a final smile and
<<link "Skip along back to Spruce!" "New Reception">><<StripAll>><<set $Arousal=0>>
<<set $Events[17]+=1; $SexStats[14]+=1; $SexStats[19]+=1; $Sexuality-=3>><<unset $Stage>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<StopMySound>>
<<set $Elapsed=10>>
<<if $Stage==0>>
<<MyPicky "Media/Xtra1/Lesson13A" "">>
<br>
You go to the room where Jamila teaches you deportment and enter. Jamila is standing in the room awaiting
your arrival "Good morning Jamila" you greet her without prompting. "Good morning $MC.name" she responds
with a warm smile. "Are you ready to continue with the lessons?" she asks.
<br><br>
Now there is a question indeed! <<Think>>Am I ready to have my behaviour feminised even more? <</Think>>
You are aware that the way you stand and walk has already become more feminine just from attending her last
class, and probably the way you think about things as wll! <<Think>>Is this what I truly want? <</Think>>
Without further ado you respond
<br>
<table class="Link-table">
<tr>
<td><<link "I'm looking forward to it!">><<set $Stage=1; $Accept+=2>><<Refresh>><</link>></td>
<td><<link "Yes, I'm ready!">><<set $Stage=1; $Accept+=1>><<Refresh>><</link>></td>
<td><<link "No, I have had enough!">><<set $Stage=10; $Accept-=2>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==1>>
<<MyPicky "Media/Xtra1/Lesson13A" "">> /* Basic Stand */
<br>
Jamila smiles "Good, we have looked at your general posture, which I must say is much improved." You can't help
yourself, you glow at the praise. Jamila continues "Now we shall refine how you present yourself when you stand
and today I will show you three options that should suffice for most situations."
<br><br>
"This is what I call a 'Basic Stand' regard it as your default position to adopt when standing. So, place both feet
together and distribute your weight evenly between them, maintaining a good posture keep your hands together
at the front so you can use them for gesture. Now you try!" You copy her stance and under her watchfull eye you
practice moving into it after performing some action. "Vey good $MC.name, now I shall teach you a
<<link "power stand.">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<MyPicky "Media/Xtra1/Lesson13B" "">> /* Power Stand */
<br>
Jamila continues "We simply move the feet so they are at hips width apart and again keep your weight evenly
distributed between them. This simple move makes you occupy more space and projects confidence to those
around you, simple isn't it?" You nod. "Good, now you try $MC.name"
<br><br>
You spend a few minutes under her watchfull eye practicing your 'Power Stand', moving into it after performing
some action and swapping between it and the basic stand. "Vey good $MC.name, now I shall teach you a
<<link "feminine stand.">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<MyPicky "Media/Xtra1/Lesson13C" "">> /* Feminine Stand */
<br>
Jamila continues "Move your left foot back behind the right one and angle it at about forty five degrees, then
place the middle of this foot against the heel of the right foot. Now transfer most of your weight onto this back
foot and angle your body slightly." You watch her fascinated. "As you can see, this presents a much slimmer, more
feminine profile. You try it $MC.name"
<br><br>
You copy her stance. "Very good $MC.name, you look much more feminie now!" <<Think>> I do? <</Think>>
"Do you feel more feminine?" she asks. <<Think>> Do I? .... yes ... I do! <</Think>> "Very good $MC.name, keep
practicing." she says with a smile. She fetches a simple high backed chair from the where it was placed against the
wall and places if next to where she is presenting from "Now I shall teach you how to
<<link "sit elegantly.">><<set $Stage=4>><<Refresh>><</link>>
<<elseif $Stage==4>>
<<MyPicky "Media/Xtra1/Lesson13D" "">> /* Basic Sit */
<br>
She sits down on the chair. "Now $MC.name, if you are presenting an elegant feminine woman, it is safe to
assume that you will be wearing a dress or a skirt." You refrain from challenging the assumption. "so it is very
important" she continues, "that we don't show our underwear!" You smile.
<br><br>
"Notice how I sat down, holding the hem of my dress so it didn't ride up, and how I am sitting, in the middle
of the seat, with my back straight, and my knees together. Fetch another chair and try it." she tells you. You put
another chair opposite her and copy her sit position. "Very nice $MC.name, now I will show you
<<link "some variations.">><<set $Stage=5>><<Refresh>><</link>>
<<elseif $Stage==5>>
<<MyPicky "Media/Xtra1/Lesson13E" "">> /* Duchess Slant */
<br>
Jamila continues her instruction. "Starting from the 'Basic Sit' slant or incline your legs to one side or the other,
whichever you prefer, like this. This gives your body a more elegant and feminine posture. This seating position
is known as a 'Duchess Slant' and is very popular. Now you try it $MC.name."
<br><br>
You refresh your 'Basic Sit' posture and then slant your legs, first to the left, then to the right, finally deciding that
you prefer a slant to the left. "Very nice $MC.name, you have that perfectly!" Jamila tells you. <<Think>> He, he,
I'm getting good at this! Look $Mum.name I'm sitting with a Duchess Slant! <</Think>> Jamila smiles and
<<link "let's you preen for a bit..">><<set $Stage=6>><<Refresh>><</link>>
<<elseif $Stage==6>>
<<MyPicky "Media/Xtra1/Lesson13F" "">> /* Cambridge Cross */
<br>
Jamila continues her instruction. "Now for this position, start from your 'Basic Sit' and then, keeping your knees
together, cross your feet at the ankles, like this. This seating position is known as the 'Cambridge Cross' and is
also very popular. Now you try it $MC.name."
<br><br>
You refresh your 'Basic Sit' posture and then, keeping your knees together, you cross your feet at the ankles and
look to Jamila to see if you have done it correctly. "Very nice $MC.name, you look very elegant and feminine sat
like that!" <<Think>> Sitting like this is really going to mess with my mind! <</Think>> Jamila smiles and
<<link "let's you primp for a bit..">><<set $Stage=7>><<Refresh>><</link>>
<<elseif $Stage==7>>
<<MyPicky "Media/Xtra1/Lesson13G" "">> /* Sussex Sit */
<br>
Jamila continues her instruction. "The final position that I will show you is a combination of the 'Duchess Slant'
and the 'Cambridge Cross'. So, starting from the 'Basic Sit' position, you cross your legs and then slant them to
one side or the other like this." You study the position. "This is known as the 'Sussex Sit' style and is becoming
more popular" she tells you. "Now you try it $MC.name."
<br><br>
You cross your legs and slant them to the left. "Very good $MC.name, you're becoming a natura!" she says.
"This position gives the illusion of longer more shapely legs, so it is good for attracting the attention of any
gentlemen you wish to notice you." She winks. "And that brings todays session to a close." You thank her and
<<link "go back to your room..">><<set $Stage=8>><<Refresh>><</link>>
<<elseif $Stage==8>>
<<MyPicky "Media/Transform/Corridor" "">>
<br>
As you make your way through the labyrinthine corridors of Spruce Manor back to your room you ponder the
instruction you have just received. <<Think>> It's a lot of effort to do it right! <</Think>> You think you could
master it if you actually put the effort in, but you are intrinsically lazy! Then you think about Jamila and the way
she moved, confidently and elegantly, and the way it clearly impressed you. <<Think>>Her graceful deportment
commands attention! <</Think>>
<br><br>
@@#Text;
You pause and weigh up the pros and cons. <<Think>>Do I want to act like a graceful woman? <</Think>> If
you did you know it would please a lot of people, and it might increase your confidence. But it also might make
you think and feel more feminine, more female. <<Think>>Is that something I want? to actually think and feel
more feminine, more female? <</Think>>
<table class="Link-table">
<tr>
<td><<link "Yes, I want to be more female!">><<set $Accept+=5>>
<<replace "#Text">>With the decision made you concentrate on your posture. You straighten your back
and stand tall, slightly lift your chest and relax your shoulders. Then, keeping your head level, you set off
once more for your room, picturing yourself a confident young woman walking with a gentle sway of your
hips. You take smaller, more deliberate steps, and let your lower body sway a little as you walk,
<<link "almost as if you're gliding!" "Room">><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
<td><<link "I just don't know!">>
<<replace "#Text">>You just can't bring yourself to commit fully to being a woman! Even though you are
a woman now, there is something, some block in your mind that does not accept it as a fact. Perhaps you
have a fear of loosing yourself? Or maybe you aren't as commited to being a woman as you thought you
were? Whatever the reason you make a desultary, half hearted attempt to
<<link "walk better back to your room," "Room">><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
<td><<link "No, I want to stay as I am!">><<set $Accept-=5>>
<<replace "#Text">>You are happy with the way you are and don't want to change any more! <<Think>>
So I walk like a cart horse, people can get used to it! <</Think>> Then you remember back when you were
a man, you liked girls that were graceful and elegant, not clumsy and boyish in their manerisms. <<Think>>
Oh shit! Tim likes 'girly girls' doesn't he! <</Think>> Now totally unsure of your descision, you make a half
hearted, desultary attempt to
<<link "walk better back to your room," "Room">><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
</tr>
</table>
<<elseif $Stage==10>>
<<MyPicky "Media/Xtra1/Lesson13I" "">>
<br>
Just as the rejection is forming on your lips, the door opens quietly and Victoria slips into the room. She politely
waits for a suitable moment to interupt. Jamila is of course politely waiting for you to respond to her question
before turning to Victoria to inquire the reason for the interuption.
<br><br>
Your eyes dart from one to the other like a small, frightened, trapped animal. <<Think>> Oh Shit! <</Think>>
Being stroppy and bolshie in front of Jamila is one thing, doing the same in front of Victoria is quite a different
kettle of fish! Without further ado you respond to Jamila
<br>
<table class="Link-table">
<tr>
<td><<link "I'm looking forward to it!">><<set $Stage=11; $Accept+=2>><<Refresh>><</link>></td>
<td><<link "Yes, I'm ready!">><<set $Stage=1; $Accept+=11>><<Refresh>><</link>></td>
<td></td>
</tr>
</table>
<<elseif $Stage==11>>
<<MyPicky "Media/Xtra1/Lesson13I" "">>
<br>
Jamila now accknowledges Victoria. "Forgive the interuption ladies." Victoria says without a hint of irony. Then
to Jamila "But I just wanted to let you know that I have sorted out the invoice issue and apolagise for the delay
in the payment going through."
<br><br>
Jamila smiles "That's fine, it's not a problem, I just noticed that it was outstanding and thought I had better check
that you had the correct account number." Victoria nods, then gives you a brief smile
<<link "and departs">><<set $Stage=1>><<Refresh>><</link>>
<</if>>
<</nobr>>
<<nobr>>
/*
<<set _Shrt99 = {ID:"Shrt99", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"White", path: "Media/Shop (Mens)/Shrt01.jpg", desc:"Tim's shirt"}>>
The image speaks without words "Greetings $MC.name!" you reply in like fashion. "Who ... who are you?" you ask
in a frightened tone." Peace child, I am Danu, The Mother, You wear my token around your neck. Áine told me of
the man child who wanted to become a mother and asked if I would help." Her words calm your fears.
<br><br>
Danu smiles. "You have lain with the man of your choise and taken his seed! have blessed your union, and as you
sleep new life quickens within you. You will awaken pregnant with your first child and so the boon you asked for
has been Fulfiled. "Th ... thank you" you stammer. "And do not forget about the man, he will have needs and it is
down to you to satisfy those needs!" You digest the implication of her words. "I will" you tell her. "Then be a good
mother former man child and raise your children well."
<<link "I shall be watching you!">><<set $Whatever=2>><<Refresh>><</link>>
*/
<</nobr>><<nobr>>
<<fadein 2s 0s>>
<<StopMySound>>
<<set $Sleeping=false>>
<<if $Locn=="Spruce">>
<<MyPicky "Media/Transform/Room" "Two">>
<<set $SpruceDay+=1>>
<<elseif $Locn=="TimsPlace">>
<<MyPicky "Media/Xtra2/TimLaid" "Time">>
<</if>>
<<set $Area="NoActions">>
<br>
<<if $FDream==1>>
You have a vague recollection that you dreamt about a family gathering. It must have been in heaven, or some
afterlife, because Grandma was there, and some other relatives that are long gone. Trying to recall the details just
makes you unsure of exactly what you do remember. Such is the nature of dreams, they flutter and shred like
smoke in the wind in the light of day.
<<elseif $FDream==2>>
You have a vague recollection that you dreamt about ... fruit? ... a bananna? ... Maybe that's just standing in for
something? Could if be a phallic symbol? You just don't know! Trying to recall any more just makes you unsure
of exactly what you do remember. Such is the nature of dreams upon waking, they defy logic and sound silly
in the cold light of day.
<<elseif $FDream==3>>
You think you might have had a sexual dream! Your pussy feels a bit 'twitchy' and there are a few discrete stains
on the bottom sheet. <<Think>>Lol, Wet dreams are much less messy for a girl! <</Think>> You can't recall
any of the details, but you feel, shall we say? <<Think>>Satisfied? <</Think>>
<<elseif $FDream==4>>
You have an image in your mind, you are standing in a field, obviously pregnant and surrounded by three small
children clinging to your skirts! You also have a conviction that
<<if $TBD==1>>This is some form of prophesy!
<<elseif $TBD==2>>You want this to happen in the real world!
<<elseif $TBD==3>>You don't want this to happen in the real world!
<<elseif $TBD==4>>The significance of this dream is beyond you!
<</if>><<unset $TBD>>
<<elseif $FDream==5>>
You wake up feeling all soft and loving, warm and giving, happy and content. Your nipples are taught and errect
and an image of Chloe dances in your mind! <<Think>>I bet I dreamed about breastfeeding again! <</Think>>
You smile wryly at the dreams you have these days. <<set $FDream=6>>
<<elseif $FDream==6>>
You think you dreamed about babies again! There are no details, just flickering images of little babies! Trying to
recall any more just makes you unsure exactly what you do remember. Such is the nature of dreams, they flutter
and shred like smoke in the light of day.
<<elseif $FDream==7>>
You remember dreaming about a woman sat on a throne! Who the woman was or what her relationship to you
was, you haven't the foggiest idea! Trying to recall more just makes you unsure exactly what you do remember.
Such is the nature of dreams, they flutter and shred like smoke in the light of day.
<<elseif $FDream==8>>
You remember dreaming about your scheming Grandfather and his equally scheming friend Tim's Grandfather! It
seems to you that they were discussing you, but you can't remember the details, apart from the fact that Elanore
your Grandmother no longer speaks to your Grandfather! Trying to recall any more just makes you unsure exactly
what you do remember. Such is the nature of dreams, they flutter and shred like smoke in the light of day.
<<elseif $FDream==9>>
You have a vague recollection that you dreamt about Dr lewis, and you think there was a baby involved somehow,
but you're not certain. Trying to recall any more just makes you unsure exactly what you do remember. Such is the
nature of dreams, they flutter and shred like smoke in the light of day.
/* <<if ndef $Flag>><<set $FDream=10>><</if>> */
<<elseif $FDream==10>>
You can't remember having any dreams last night al all. Perhaps whoever it is that sends you your dreams has not
written any more yet? Naw! ... That would mean you are a character in a story ... LOL ... I mean, that's ridiculous
isn't it?
<<elseif $FDream==99>>
This dream you remember very clearly! You have been read the Riot Act in the nicest possible way. Whatever you
intended to do before is now overtaken by the need to 'Be a Good Girl!' Danu is watching you, and you feel that
pissing her off would not be the best move in any world.
<</if>>
<br><br>
The morning light streaming in through the window tells you that a new day has dawned. You ruefully muse on what exciting adventures await you today. <<Think>> Meh! same old. same old! <</Think>> You feel warm and cosy in your bed, but there is no help for it. You
<<if $Locn=="Spruce">>
<<set _Destination="Room">>
<<elseif $Locn=="TimsPlace">>
<<set _Destination="Tims Bedroom">>
<</if>>
<<link "Get out of Bed" _Destination>><<set $Sleeping=false>>
<<if $WeekDay==5 && $WorkTotal!=0>><<set $NewText=99>><</if>>
<<set $FDream=either(2,3,4,5,6,7,8,9,10)>>
<</link>>
<</fadein>>
<</nobr>><<nobr>>
<</nobr>><<nobr>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<StopMySound>>
<<set $Elapsed=15>>
<<if $Step==1>>
<<MyPicky "Media/Xtra1/Lesson12A" "">>
<br>
You find Victoria in the same room as last time. The room contains a single desk two chairs and a drinks dispenser
in the corner. "Grab yourself a coffee and then sit down." Victoria tells you by way of greeting. You pour yourself a
cup of coffee and add a couple of sweeteners. You return and sit in the vacant chair.
<br><br>
On the desk in front of you is a laptop computer, the screen turned to face you, <<Think>>Oh joy! Another slide
show! <</Think>> Victoria waits until you stop fidgeting. "Today we are going to look at styles of women's outer
wear and their characteristics. You need to recognise the common styles so that you don't look an idiot when you
have conversation with other women." You look at the screen and see
<<link "a lot of different Tops.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Xtra1/Lesson16A" "">> /* Tops */
<br>
Victoria launches into her lecture. "The defining features of a top are the sleeves, long, short, cap, puff etc, the fit,
loose, wrap, bodycon etc, the length, long, crop etc, and the neckline, crew, scoop, square, plunging etc etc." She
pauses to sip her coffee. "Of these the neckline is the most ... shall we say interesting?"
<br><br>
"Necklines are often used to objectify a women's breasts, think scoop, keyhole, plunging etc. Loose tops are often
designed to hang from the breasts, and fitted tops are often tailored to sculpt and present the breasts, usually in
an attractive and provocotive way." She sips her coffee again. "Always remember to choose the correct bra for a
top, so that it doesn't show beneath. Study the types shown here for a minute until you have a picture in your
mind to go with the name, and then we will
<<link "move onto skirts.">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
<<MyPicky "Media/Xtra1/Lesson16B" "">> /* Skirts */
<br>
Victoria continues the lecture. "The defining features of a skirt are the shape, the length, and the style." She let's
you study the slide for a minute or two. "Skirts are designed to emphasise a women's waist, hips, and backside,
but most importantly her legs ... Whether visible or not."
<br><br>
Victoria notices your confusion over the last point. "Think how the material flows and conforms to the shape of
the leg underneath the skirt, particularly when walking or sitting." You consider her words and conceed that she
has a point. "When you have a skirt and a top in a single garment you
<<link "have a dress.">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<MyPicky "Media/Xtra1/Lesson16C" "">> /* Dresses */
<br>
Victoria lets you study the slide for a space. "Dresses tend to be defined by the combined characteristics of the
top and skirt parts, think for example of something like a 'short sleeve, scoop neck, minidress' That is unles they
fall into one of several categories that have a unique name.
<br><br>
She continues "The most important examples of these are the the Sheath Dress, the BodyCon Dress, and the
Empire Waist Dress." She gives you an 'Any questions' look and then continues. Furthermore all styles of dress
are further categrised into three skirt lengths, Maxi, Midi, and Mini." She pauses, and again the 'Any questions'
look. You just smile so she continues. "Ok, we can't finish without
<<link "mentioning shoes.">><<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<<MyPicky "Media/Xtra1/Lesson16D" "">> /* Shoes */
<br>
Victoria takes a sip of her coffee. "There are more styles of shoes for women than I can comfortably keep track
of, so I don't bother." You incline an eyebrow. "The main thing to consider is heel height. High heel shoes raise
your head height and make your legs look longer and slimmer. They also, being brutally honest, decrease your
comfort and balance, and impede locomotion."
<br><br>
You ponder her words. "So high heels are just for looks?" you ask. She smiles "Exactly, very few women can run in
heels, and certainly not quickly. Very few women can wear high heels all the time, and certainly not without
plasters." Her expression tells you it's a joke, so you smile back. "However the benefits to appearance are quite
considerable if a tall slim long legged look is what is wanted." You stop focussing on the screen and
<<link "regard Victoria.">><<set $Step=6>><<Refresh>><</link>>
<<elseif $Step==6>>
<<MyPicky "Media/Xtra1/Lesson16E" "">> /* Conclusion */
<br>
You order your thoughts. "So most womens clothing is basically exploitative, mainly designed to showcase the
sexual attraction of the woman wearing it?" You expected a denial, but Victoria smiles and nods "That's correct"
she confirms. <<Think>> Lol, I'm enough of a woman now to understand and empathise! <</Think>> "Women
choose this don't they, they dress like this to attract men?" you posit.
<br><br>
Victoria nods again and continues. "So the choosing of an outfit should answer three questions. Firstly what will
the environment be like, cold, warm, formal, casual, bohemian, prudish, etc. Secondly how long have to wear it
for, all day/night or just a few hours, and thirdly, who are you trying to impress or attract by wearing it." And with
this insight the lesson seems to be over. Deep in thought you
<br>
<<unset $Step>>
<<set $Lesson=13>>
<table class="Link-table">
<tr>
<td><<link "Very useful, thank you!" "New Reception">><<set $Accept+=2>><</link>></td>
<td><<link "Very interesting, thank you!" "New Reception">><<set $Accept+=1>><</link>></td>
<td><<link "Um, Yeah ... Great! ... Ta!" "New Reception">><</link>></td>
<td><<link "Mumble incoherently!" "New Reception">><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<if $Stage!=8>><<StopMySound>><</if>>
<<set $Elapsed=15>>
<<if $Stage==0>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Lesson15A" "">>
<br>
*** NOT WRITTEN YET - REPEAT OF PREVIOUS CLASS ***
<br><br>
You locate the room you have been directed to and enter. It's a largish room with a wooden floor, empty apart
from a sound system against the back wall. Standing in the room is an atheletic looking young woman. As you
enter she greets you cheerfully. "Hiya, you must be $MC.name." You return her greeting in like fashion. "That's
me!" She smiles. "I'm Casandra, and I'm here to teach you how to dance, so if your ready we'll get started!"
<br><br>
"I'm going to show you some basic foot movements, they are all really easy and the trick is to do them in time
with the beat of the music. This first is the 'heel lift' you just lift each heel in turn to the beat of the music. Move
your arms however you want." It sounds simple so you nod. "So, just watch me at first and join in when you feel
confident." You nod again and she points a remote control at
<<link "the sound system.">><<set $Stage=1>><<Refresh>><</link>>
<<elseif $Stage==1>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<MyVid "Media/Xtra1/Lesson15B.webm">>
<br>
The music starts and Casandra starts to dance. Just as she described she is lifting each heel in turn in time to the
beat of the music. You study her moves closely. <<Think>>It looks really easy! <</Think>> You watch her a bit
longer. <<Think>>She looks great as well! <</Think>> And then you
<<linkreplace "try yourself.">>try yourself.
<br><br>
Hesitantly at first you lift your heels in time with the beat of the music. <<Think>>It is really easy! <</Think>>
You gain confidence rapidly and start to copy her casual arm swings. Casandra grins and nods encouragement.
As the minutes pass you become more relaxed. <<Think>>WhoHoo! I'm dancing!<</Think>> The two of you
continue dancing until she
<<link "kills the music.">><<set $Stage=2>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Stage==2>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Lesson15C" "">>
<br>
"That was great $MC.name, you looked really sexy!" Casandra tells you. You blush and grin feeling flattered by
her compliment. "You see, I told you it wasn't difficult, you got the hang of it straight away." In response you grin
self consiously and nod. She continues "Ok, next step is the 'step turn' It's another really easy foot movement.
<br><br>
"As you lift your heel, you turn your foot about ninety degrees so it's pointing away from you, then turn it back
again and do the same movement with the other foot, like this." She demonstrates and you watch. "See, nothing
to it! So again, just watch me at first and then join in when you feel confident." You nod again and she points the
remote control at
<<link "the sound system.">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<MyVid "Media/Xtra1/Lesson15D.webm">>
<br>
The music starts and Casandra starts to dance. Just as she described she is turning each foot in turn in time to the
beat of the music. You study her moves closely. <<Think>>I can do this! <</Think>> You watch her dancing a bit
longer. <<Think>>Do I really look sexy? <</Think>> The thought makes you feel all funny! And then you
<<linkreplace "start to dance.">>start to dance.
<br><br>
Hesitantly at first you turn your feet in time with the beat of the music. <<Think>>I'm doing it! <</Think>>
You gain confidence with the foot movements and concentrate on moving your arms to the beat. Casandra grins
and winks at you. As the minutes pass you really start to enjoy dancing. <<Think>>This is so cool! <</Think>>
The two of you continue dancing until she
<<link "kills the music.">><<set $Stage=4>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Stage==4>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Lesson15A" "">>
<br>
You stop dancing feeling flushed with your success so far. "That was great $MC.name!" Casandra tells you and
you glow with her praise. "The beauty of simple steps like these of course is that you can easily do them while
wearing heels as they don't cause any wild shifts of balance." You can see that.
<br><br>
"Ok then, let's do another easy one" Casandra enthuses. "We'll call this one the 'single step' and it's one of the
easiest so far, all you do is take a single step forward and then back in time with the beat of the music, and then
repeat, but leading with your other foot." You easily grasp the premise and nod. "So, again just watch me at first
and then join in when you feel confident." You nod again and she points a remote control at
<<link "the sound system.">><<set $Stage=5>><<Refresh>><</link>>
<<elseif $Stage==5>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<MyVid "Media/Xtra1/Lesson15E.webm">>
<br>
The music starts and Casandra starts to dance. Just as she described she takes a single step forward and then
back in time with the beat of the music, and then repeats leading with the other foot. You watch her dance
for a space. <<Think>>It looks really easy! <</Think>> You watch her a bit longer. <<Think>>She's a really
great instructor, I never thought I could dance like a girl so easily! <</Think>> And then you
<<linkreplace "try yourself.">>dance yourself.
<br><br>
There is no hesitancy this time, you step forwards and back in time with the beat of the music. <<Think>>Can't
wait to try this in a club! <</Think>> You imagine yourself strutting on the dance floor, with guys watching you
and lusting after your body. You move your arms in a 'slinky' way. <<Think>>I'm a dancing queen! <</Think>>
The two of you continue dancing until she
<<link "kills the music.">><<set $Stage=6>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Stage==6>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Lesson15C" "">>
<br>
You are starting to enjoy this and stop dancing reluctantly, eager to learn another step. "Nice one $MC.name!"
Casandra enthuses you and feel a flush of pride at her praise. "Ok, one last step for today and then we'll have a
go at mixing them up in a freeform dance." You nod in anticipation.
<br><br>
"Ok then, let's do the last one" Casandra smiles. "We'll call this one the 'split step' as it's a move that involves a
very gentle splits. All you do is move your left leg about a foot to the left and then back, followed by moving your
right leg a foot to the right and then back, all in time with the beat of the music." You nod eagerly to indicate
that you understand "So, again just watch me at first and then join in when you feel confident." You nod again
and she points a remote control at
<<link "the sound system.">><<set $Stage=7>><<Refresh>><</link>>
<<elseif $Stage==7>>
<<Ambient "Media/Music/ClubBeat.mp3" 0.5>>
<<MyVid "Media/Xtra1/Lesson15F.webm">>
<br>
The music starts and Casandra starts to dance. You watch her movements for a space <<Think>>I like the look
of this one!<</Think>> You watch her dancing a bit longer admiring how she makes such a simple step seem
sexy and cool <<Think>>I should move my head a little as well, like she does. <</Think>> And then you
<<linkreplace "join her dancing.">>join her dancing
<br><br>
By now you have gained such confidence that you move straight into the step, only loosing the the beat of the
music a single time, and recover that quickly. <<Think>>More arms! <</Think>> You swing your arms to the
beat of the music. <<Think>>Head movement! <</Think>> You look this way and that. <<Think>>Make my
hair swing! <</Think>> You are really strutting your stuff when you hear Casandra shout above the music
<<link "Mix it up $MC.name!">><<set $Stage=8>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Stage==8>>
@@#Media;
<<MyVid "Media/Xtra1/Lesson15F.webm">>
@@
<br>
You immediately understand her intent. Learning dance steps is one thing, but actually dancing is another. The
steps are there to be put together into a routine <<Think>>A dance! <</Think>> You need to weave them
together into a pattern, an expression, a display!
<br><br>
So you switch between the steps letting the beat of the music guide you. <<Think>>I'm dancing! <</Think>>
You grin at Casandra and she grins back at you. <<Think>>This is how girls dance! <</Think>> It's a strange
new feeling for you, feeling gracefull <<Think>>Well, sort of! <</Think>> and sexy, knowing that you would
attract attention from guys watching you.
<br>
<table class="Link-table">
<tr>
<td><<link "Heel Lift">>
<<replace "#Media">>
<<MyVid "Media/Xtra1/Lesson15B.webm">>
<</replace>><</link>></td>
<td><<link "Step Turn">>
<<replace "#Media">>
<<MyVid "Media/Xtra1/Lesson15D.webm">>
<</replace>><</link>></td>
<td><<link "Single Step">>
<<replace "#Media">>
<<MyVid "Media/Xtra1/Lesson15E.webm">>
<</replace>><</link>></td>
<td><<link "Split Step">>
<<replace "#Media">>
<<MyVid "Media/Xtra1/Lesson15F.webm">>
<</replace>><</link>></td>
<td><<link "Stop Dancing">><<set $Stage=9>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==9>>
<<MyPicky "Media/Transform/Corridor" "">>
<br>
As you make your way through the labyrinthine corridors of Spruce Manor back to your room you ponder the
instruction you have just received. <<Think>> It certainly was fun! <</Think>> You are pretty confident that
you could progress if you practiced, and you can see the advantages that you could gain from this.
<br><br>
@@#Text;
You pause and consider. <<Think>>Do I want to dance like a girl? <</Think>> It's a new skill you have learned,
but it's also an obvious shift in attitude. <<Think>>Dancing to display my body, to incite men's lust! <</Think>>
If you dance like a girl are you thinking like a girl? Will dancing like a girl make you think and feel more feminine,
more female? <<Think>>Is that something I want? to think and feel more feminine, more female? <</Think>>
<table class="Link-table">
<tr>
<td><<link "Yes, I want to be more female!">><<set $Accept+=5>>
<<replace "#Text">>With the decision made you fantasise about dancing in clubs. Dancing a sexy feminine
dance, noticing men watching you, reading their body language and secretly smiling at the power you have to
incite lust and desire in them! You can read their thoughts as you dance, they want you, they want your tits
and they want your cunt! They want you pinned beneath them, legs open and receiving their seed! You find
yourself quite arroused as you
<<link "arrive at your room." "Room">>
<<set $Accept+=2; $Arousal+=20>><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
<td><<link "I just don't know!">>
<<replace "#Text">>You just can't bring yourself to commit fully to being a woman! Even though you are
a woman now, there is something, some block in your mind that does not accept it as a fact. Perhaps you
have a fear of loosing yourself? Or maybe you aren't as commited to being a woman as you thought you
were? Whatever the reason you are still wrestling with uncertainty as you
<<link "arrive back at your room," "Room">><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
<td><<link "No, I want to stay as I am!">><<set $Accept-=5>>
<<replace "#Text">>You are happy with the way you are and don't want to change any more! <<Think>>
So I walk like a cart horse, people can get used to it! <</Think>> Then you remember back when you were
a man, you liked girls that were graceful and elegant, not clumsy and boyish in their manerisms. <<Think>>
Oh shit! Tim likes 'girly girls' doesn't he! <</Think>> Now totally unsure of your descision, you arrive
<<link "back to your room," "Room">><<set $Accept-=1>><<unset $Stage; $Lesson>><</link>>
<</replace>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/Cookery_10" "">>
<br>
<br>
So very sorry, but this story hasn't been completed yet. The following link will advance time and then transport you
<<link "back to your room at Spruce." "Room">>
<<unset $Lesson>><<set $Elapsed=(19-$DecNow)*60>>
<</link>>
<</nobr>><<nobr>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.2" "Loop">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=10>>
<<if $Stage==1>>
<<MyPicky "Media/Xtra1/SpaDay_51" "">>
<br>
You follow Kate until you arrive at a bright room dominated by a couple of imposing chairs. Kate addresses the
woman stood between them. "Jill, this is $MC.name, she's down for a full manicure and pedicure." She turns to
you. "I'll leave you with Jill who will turn your nails into a thing of beauty!" and departs.
<br><br>
Jill helps you into the pedicure station and you make yourself comfortable. "Have you had a Mani/Pedi before?"
she inquires and you shake your head "No, never" you tell her. "In that case I think you wll enjoy this!" she says
smiling, She puts a towel across your lap and places a small bowl filled with cuticle softener. You put your finger
tips in the bown and your feet into the foot spa which she
<<link "fills with water.">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
@@#Media;
<<MyPicky "Media/Xtra1/SpaDay_52" "">>
@@
<br>
You relax and smile as the water bubbles around your feet. The bubbles tickle a little, but nothing that you can't
cope with. After about tem minutes Jill drains the foot spa, dries you feet, and then sets to work
<<linkreplace "sculpting your toenails">>
<<replace "#Media">><<MyPicky "Media/Xtra1/SpaDay_53" "">><</replace>>
sculpting your toenails with a <<Think>> Tool? <</Think>> that also tickles. She then
<<linkreplace "paints your toenails">>
<<replace "#Media">><<MyPicky "Media/Xtra1/SpaDay_54" "">><</replace>>
paints your toenails doing a much better job than you could have done. . After that she
<<linkreplace "moves on to your hands">>
<<replace "#Media">><<MyPicky "Media/Xtra1/SpaDay_55" "">><</replace>>
moves on to your hands
<br><br>
Once again she uses the <<Think>> Tool? ... There must be a better word than that! <</Think>> to sculpt your
finger nails into an attractive shape and then
<<linkreplace "paints them">>
<<replace "#Media">><<MyPicky "Media/Xtra1/SpaDay_56" "">><</replace>>
paints them, doing a much better job than you could have done. Then she produces an
<<Think>> Oven? <</Think>>
<<linkreplace "to dry them.">>
<<replace "#Media">><<MyPicky "Media/Xtra1/SpaDay_57" "">><</replace>>
to dry them. All in all it was a very pleasant experience and you are very happy as you make your way
<<link [[back to the waiting area.|SpaDay]]>><<set $Step=15>><<unset $Stage>><</link>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</if>>
<</nobr>><<nobr>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.2" "Loop">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=10>>
<<if $Stage==1>>
<<MyPicky "Media/Xtra1/SpaDay_11" "">>
<br>
You follow Kate until you arrive at a small room decorated in in black and gold. You eyes immediately alight on
two things, the massage table and the beefy looking guy stood behind it. <<Think>> Oh! A masseur <</Think>>
Kate performs the introductions. "$MC.name, this is Leonard your massage therapist, Leonard, meet $MC.name
a distinguished corperate client. Oh then, I'll leave you in Leonard's
<<link "capable hands.">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<MyPicky "Media/Xtra1/SpaDay_12" "">>
<br>
You mull over her introduction as Kate departs. <<Think>> I'm a distinguished corperate client? <</Think>>
Leonard beckens you into the room. "Put your wrap over there please and lie face up on the couch $MC.name"
he says, guesturing at said couch. You look at Leonard, look at the couch and you.
<table class="Link-table">
<tr>
<td><<link "Point blank Refuse">><<set $Flirt=0; $Stage=20>><<Refresh>><</link>></td>
<td><<link "Do it shyly">><<set $Flirt=1; $Stage=3>><<Refresh>><</link>></td>
<td><<link "Do it Flirtatiously">><<set $Flirt=2; $Stage=3>><<Refresh>><</link>></td>
<td><<link "Do it Slutily">><<set $Flirt=3; $Stage=3>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==3>>
<<MyPicky "Media/Xtra1/SpaDay_13" "">>
<br>
You move to the chair where Leonard had indicated that you put your wrap and slippers during the massage,
<<set $Stripped=[]>>
<<StripAll>>
<<if $Flirt==1>>
Keeping your eyes averted you step out of the slippers and undo the wrap belt. You quickly slip off the wrap
and fold it neatly then place it on the chair. Nervously and avoiding eye contact, you get onto the couch and
lie on your back. You feel your cheeks burning with your blush.
<<elseif $Flirt==2>>
You step out of the slippers and undo the wrap belt. You gracefully slip off the wrap, fold it and lay it neatly
on the chair. You sit on the couch swinging your legs playfully and look him in the eye. "I hope you're going
take good care of me Leonard" you say. Then with an impish grin you swing your legs up and lie on your back.
<<elseif $Flirt==3>>
You step out of the slippers and then undo the wrap belt slowly and sensually, and then slide it off your
sloulders in an exaggerated manner. You cast it carelessly onto the chair with a sultry smile while making eye
contact with Leonard. You then climb catlike onto the couch, making sure Leonard has a good view of your
arse, and then unfold to lie on your back, making sure that your legs open briefly to his gaze.
<</if>>
<br><br>
<<if $Flirt==1>>
Leonard gives you a kind reassuring smile. "Don't worry miss, I'm a total professional, my hands will not stray
anywhere they are not supposed to."
<<elseif $Flirt==2>>
Leonard gives you a speculative look. "You're a little bit of a minx aren't you sweetheart! If you're feeling a bit
fruity and fancy a 'Mellon press' or a 'Banna Split' massage just let me know."
<<elseif $Flirt==3>>
Leonard licks his lips speculatively and grins. "Wow! you're quite the little minx aren't you love! If you're feeling
a bit fruity and fancy a 'Mellon press' or a 'Banna Split' massage just let me know."
<</if>>
And with that he begins to
<<link "massage your body">><<set $Stage=4>><<Refresh>><</link>>
<<elseif $Stage==4>>
<<MyPicky "Media/Xtra1/SpaDay_14" "">>
<br>
Leonard massages you with consumate skill <<Think>> Mmmhh! ... That's so nice! <</Think>> His firm hands
knead your flesh, releasing tension and relaxing muscle wherever his deft fingers probe. He really is good at his
job
<br>
<table class="Link-table">
<tr>
<td>
<<link [[Thank him and depart|SpaDay]]>>
<<unset $Stage; $Flirt>><<set $Step+=1>><<StripAll>>
<</link>>
</td>
<td>
<<if $Flirt>1>><<link "Ask for a Mellon Press massage">><<set $Stage=5>><<Refresh>><</link>><</if>>
</td>
<td>
<<if $Flirt>1>><<link "Ask for a Banana Split massage">><<set $Stage=6>><<Refresh>><</link>><</if>>
</td>
</tr>
</table>
<<elseif $Stage==5>>
<<set $Arousal=20>>
<<MyPicky "Media/Xtra1/SpaDay_15" "">>
<br>
Leonard massages your tits with consumate skill <<Think>> Mmmhh! ... That's so nice! <</Think>>
<br>
<table class="Link-table">
<tr>
<td>
<<link [[Thank him and depart|SpaDay]]>>
<<unset $Stage; $Flirt>><<set $Step+=1>><<StripAll>>
<</link>>
</td>
<td></td>
<td>
<<if $Flirt>1>><<link "Ask for a Banana Split massage">><<set $Stage=6>><<Refresh>><</link>><</if>>
</td>
</tr>
</table>
<<elseif $Stage==6>>
<<MyVid "Media/Xtra1/SpaDay_16.webm">>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0" "Loop">>
<<set $Arousal=40>>
<br>
Leonard sheds his clothes quickly and climbs up onto the couch to kneel between your legs. He sticks his fingers
into your twat and starts to frig you. You are a little surprised at how easily they slide in <<Think>> Ohh! I must
be quite wet? <</Think>> and at how good it feels <<Think>> Mmmhh! ... That feels so good! <</Think>>
<br><br>
Despite the ongoing pleasure from being finger fucked, your attention settles on Leonard's penis, which is rather
large and fully errect. In fact it's pointing directly at you, it's single eye seems to be staring at you! <<Think>> I
think I've just worked out what the 'Banana' part is!" <</Think>> Leonard tells you
<<link "to brace yourself">><<set $Stage=7>><<Refresh>><</link>>
<<elseif $Stage==7>>
<<MyVid "Media/Xtra1/SpaDay_17.webm">>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0" "Loop">>
<<set $Arousal=60>>
<br>
Leonard sticks his nob into you and pushes it all the way in. It's big and thick, and hard, and stretches your insides
despite the copious amount of juice that you are producing. Then he withdraws and your vagina collapses back,
only to be stretched open again seconds later.
<br><br>
This repation of feeling stuffed full of cock and then empty again as he fucks you is so intimately pleasurable that
you can't stop the moans that leak from your mouth. <<Think>>Oh God! ... That's lovely! <</Think>> You wish
he would go a bit faster, but, like billions of women before you, you realise
<<link "that is up to him!">><<set $Stage=8>><<Refresh>><</link>>
<<elseif $Stage==8>>
<<MyVid "Media/Xtra1/SpaDay_18.webm">>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<<set $Arousal=80>>
<br>
Leonard is fucking you faster now and it's getting you really arroused! Your tits are wobbling back and forth and
your nipples are standing like a couple of walnut whips! You are really, really, wet, and his lady pleaser is sliding in
and out of you with little wet slurping sounds.
<br><br>
Sexual tension is building within you and you crave release, you want resolution, satisfaction, completion! You
want him to fuck your brains out! Fortunately you are not far off orgasm, and if he fucks you for much longer
he will take you over the crest ... especially if he fucks you
<<link "a bit faster!">><<set $Stage=9>><<Refresh>><</link>>
<<elseif $Stage==9>>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0">>
@@#Vid;
<<MyVid "Media/Xtra1/SpaDay_19.webm">>
<<timed 12s>>
<<replace "#Vid">><<MyVid "Media/Xtra1/SpaDay_19.webm" "NoLoop">><</replace>>
<</timed>>
@@
<br>
Leonard's cock hammers into your soaking wet pussy hole <<Think>>Oh God! That feels so good! <</Think>>
turning it into a well of liquid heat that pulses with excitement suffusing your entire body. You don't want him to
stop, it feels to good to stop, and besides you can feel your orgasm is almost there.
<<timed 16s>>
<br><br>
A thrilling wave of orgasmic pleasure corruscates through your body, sweet and satisfying like a cherished
wish come true. It is accompanied by a throbbing feeling deep inside you which is followed by a sensation
of warmth that slowly spreads and diffuses into your being! ...
<<link "Oooops!">><<set $Stage=10>>
<<set $Creampied=2; $SexStats[19]+=1; $Events[18]=1; $Sexuality-=5; $Slut+=5; $Arousal=0>>
<<Refresh>><</link>>
<</timed>>
<<elseif $Stage==10>>
<<MyPicky "Media/Xtra1/SpaDay_13" "">>
<br>
Leonard pulls his nob out of you and wipes it on your thigh before getting off the couch, picking up his clothes
off the floor and getting dressed. You are still laid on the couch, well fucked and full of cum, still a little dazed
and confused after your intence orgasm.
<br><br>
Leonard hands your your wrap. "There's a toilet just down the corridor" he tells you, pointing at the sperm oozing
from your snatch and making a wet patch on his beloved couch. You swing off the couch, taking the proffered
wrap and slip it on while Leonard attempts to wipe up the trail that you leave. You head off
<<link "in search of the toilet" "Toilet">>
<<StripAll>><<set $Stage=11>><<MyMusic "Media/Music/SpaDay.mp3" "0.1" "Loop">>
<</link>>
<<elseif $Stage==11>>
<<unset $Stage; $Flirt>><<set $Step+=1>><<goto "SpaDay">>
<br>
<<elseif $Stage==20>>
<<MyPicky "Media/Xtra1/SpaDay_12" "">>
<br>
You feel acutely embarrassed and refuse! "I'm not getting naked in front of a strange man!" you expostulate. He
regards you evenly "Firstly I may be a stranger, but I'm not strange, use propper English please." You blink at the
audacity. "And secondly, don't flatter yourself miss, I've massaged thousands of young women, some of which
were considerably better looking than you, and never had a complaint yet.
<br><br>
He continuse "The bottom line is I can't do a proper massage if you have clothes on, so it's up to you miss, either
change your mind and get undressed or go back to the waiting room and forgo your massage?" He tells you in
an uncompromising voice. You have a quick think and then you
<table class="Link-table">
<tr>
<td><<link "go and get undressed.">><<set $Stage=3>><<Refresh>><</link>></td>
<td>[[go back to the waiting room|SpaDay][$Step=20]]</td>
</tr>
</table>
<</if>>
<</nobr>>
<<nobr>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.2" "Loop">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=5>>
<<if $Stage==1>>
<<MyPicky "Media/Xtra1/SpaDay_31" "">>
<br>
You follow Kate until you arrive at a small room with a treatment couch and a vaguely medical look. However
as you take in the details you note that the cupboards are stocked with beauty products not medicines. Kate
greets the woman by the couch. "Hi Gina, this is $MC.name, she's here for the full treatment."
<br><br>
Gina gives you a welcomming smile. "No need to strip $MC.name I'm only working on your face" she tells you
"just come and lie down here on the couch and make yourself comfortable" she adds. Kate makes to depart
"I'll leave Gina to work her magic, go back to the waiting room when she's finished." Kate tells you as
<<link "you climb onto the couch.">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage>1 and $Stage<10>>
@@#Media;
<<set _Picky = "Media/Xtra1/SpaDay_3" + $Stage>><<MyPicky _Picky "">>
@@
<br>
Kate departs and you lie down on the couch and try to relax. Gina busstles around you and then starts working
on your complection. You don't have a clue about what she is doing even though Gina tells you. You pick up a
few words here and there like 'Cleanser' and 'Tonic' and 'Anti Aging' <<Think>>Lol, don't need that <</Think>>
but generally you are clueless!
<br><br>
<<link "Skip">><<set $Stage=10; $Elapsed=25>><<Refresh>><</link>>
<<repeat 2s>>
<<set $Stage+=1>>
<<if $Stage<=9>>
<<replace "#Media">>
<<set _Picky = "Media/Xtra1/SpaDay_3" + $Stage>><<MyPicky _Picky "">>
<</replace>>
<<elseif $Stage==10>>
<<set $Stage=10>><<Refresh>>
<</if>>
<</repeat>>
<<elseif $Stage==10>>
<<MyPicky "Media/Xtra1/SpaDay_32" "">>
<br>
After about half an hour Gina pronounces you are 'Done' and you get up off the couch and thank her. You
have to admit that your face does feel good. <<Think>> Nicer, fresher! <</Think>> And you assume that
you look pretier as well! With a skip in your step you make your way
<<link [[back to the waiting area.|SpaDay]]>><<set $Step=13; $Elapsed=25>><<unset $Stage>><</link>>
<</if>>
<</nobr>><<nobr>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.2" "Loop">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=30>>
<<if $Stage==1>>
<<MyPicky "Media/Xtra1/SpaDay_41" "">>
<br>
You follow Kate to the dining area and she shows you to your table. As you sit down you notice that it's set for
two people, so you presume that Susan will be joining you and you decide to wait for her before starting. As you
wait you eye the group of women opposite you enviously <<Think>> They are all friends! They didn't dump each
other! <</Think>>
<br><br>
You wait for a quarter of an hour, after which you conclude that Susan isn't going to show and eat your lunch. It's
a very nice lunch with sanwiges and cakes, and scones with cream and jam. You are slowly sipping your second cup
of tea when Kate finds you to take you
<<link [[for your manecure|SpaDay Manicure]]>><<unset $Stage>><</link>>
<</if>>
<</nobr>><<nobr>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.2" "Loop">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=10>>
<<if $Stage==1>>
<<MyPicky "Media/Xtra1/SpaDay_61" "">>
<br>
You follow Kate until you arrive at a small room decorated in in black and gold. You eyes immediately alight on
two things, the massage table and the beefy looking guy stood behind it. <<Think>> Oh! A masseur <</Think>>
Kate performs the introductions. "$MC.name, this is Leonard your massage therapist, Leonard, meet $MC.name
a distinguished corperate client. Oh then, I'll leave you in Leonard's
<<link [[return|SpaDay]]>><<set $Step=16>><<unset $Stage>><</link>>
/* <<link "capable hands.">><<set $Stage=2>><<Refresh>><</link>> */
<</if>>
<</nobr>><<nobr>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.2" "Loop">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set _Path="Media/Shop (Chemist)/">>
<<set $Elapsed=10>>
<<set _Picky = "Media/Xtra1/SpaDay_8" + $Stage>>
<<MyPicky _Picky "">>
<br>
<<if $Stage==1>>
You follow Kate until you arrive at a small salon room. Kate performs the introductions. "$MC.name, this is Angela
our stylist, Angela, say hellow to $MC.name." Angela smiles. "$MC.name would like a shampoo and then just her
split ends trimming and a blow dry." <<Think>> Lol, can't have a 'Blowjob' any more! <</Think>> "After which
I understand she would like a Boho style makeover." Kate departs and Angela
<<link "helps you into the styling chair.">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
Angela sets to work on your hair. First she washes it and then sprays it with Argan oil so she can comb out the
tangles easily. Then she trims an inch off the bottom to remove any split ends and even up the tips so it will fall
in a nice 'circle' when dry. She then applies a conditioner and leaves it to soak.
<br><br?
She then rinces your hair thoroughly, combing it straight once again, before soaking of the wet with towels. She
then sits you up and dries it using her hair drier and comb, leaving it soft and silky and framing your face like a
curtain of night. When she has finishes you
<<link "You inspect your hair">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
Your hair looks lovely now and Angela proceeds to the makeover. She considers for a moment. "Mmm, a boho
style." She examines your face critically from several angles. "I can see a few possibilites here" she tell you in a
musing tone. "So $MC.name, would you prefer forest greens, or perhaps earthy reds, or how about sky blues, or
shall we go with some soft pinks?" You consider for a moment and then tell her
<br>
<table class="Link-table">
<tr>
<td><<link "Forest greens">><<set $Stage=4>><<Refresh>><</link>></td>
<td><<link "Earthy reds">><<set $Stage=5>><<Refresh>><</link>></td>
<td><<link "Sky blues">><<set $Stage=6>><<Refresh>><</link>></td>
<td><<link "Soft pinks">><<set $Stage=7>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage>=4>>
Angela sets to work on your makeover utalising your chosen pallette. Not only does she explain clearly and
consisely what she is doing as she works, giving you all manner of pro tips in the process, but she puts each
of the makeup items she uses into a lille bag for you to take home with you.
<br><br>
Because of this you have some confidence that you will be able to re-create this makeover yourself, at home,
any time you fancy. @@.Yel; (Style is saved to slot 4) @@ Although maybe not quite as neatly and precisely
as Angela has done.
<<if $Stage==4>>
<<set _Shad07 = {ID:"Shad07", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad07.jpg",
color:"Apple", desc:"Boots No7 Mono Eyeshadow"}>>
<<FindID $EyeShad "Shad07">><<if $Found==false>><<set $EyeShad.push(clone(_Shad07))>><</if>>
<<set _Linr04 = {ID:"Linr04", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr04.jpg",
color:"Green", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<FindID $Eyelin "Linr04">><<if $Found==false>><<set $Eyelin.push(clone(_Linr04))>><</if>>
<<set _Masc05 = {ID:"Masc05", name:"Mascara", qty:60, cost:12, path:_Path+"Masc05.jpg",
color:"Black", desc:"Boots No7 Intense Volume Mascara"}>>
<<FindID $Masc "Masc05">><<if $Found==false>><<set $Masc.push(clone(_Masc05))>><</if>>
<<set _Blsh01 = {ID:"Blsh01", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh01.jpg",
color:"Cranberry", desc:"Boots No7 Matte Powder Blusher"}>>
<<FindID $Blush "Blsh01">><<if $Found==false>><<set $Blush.push(clone(_Blsh01))>><</if>>
<<set _Lips14 = {ID:"Lips14", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips14.jpg",
color:"Sea Green", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<FindID $Lips "Lips14">><<if $Found==false>><<set $Lips.push(clone(_Lips14))>><</if>>
<<set _Npol03 = {ID:"Npol03", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol07.jpg",
color:"Green", desc:"Boots 15ml No7 Nail Polish"}>>
<<FindID $NailPol "Npol03">><<if $Found==false>><<set $NailPol.push(clone(_Npol03))>><</if>>
<<set $Makeup=[$Nothing, _Shad07, _Linr04, _Masc05, _Blsh01, _Lips14, _Npol03, $Nothing]>>
<<set $MupStyle4=clone($Makeup)>>
<<elseif $Stage==5>>
<<set _Shad01 = {ID:"Shad01", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad01.jpg",
color:"Coral", desc:"Boots No7 Mono Eyeshadow"}>>
<<FindID $EyeShad "Shad01">><<if $Found==false>><<set $EyeShad.push(clone(_Shad01))>><</if>>
<<set _Linr07 = {ID:"Linr07", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr07.jpg",
color:"Red", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<FindID $Eyelin "Linr07">><<if $Found==false>><<set $Eyelin.push(clone(_Linr07))>><</if>>
<<set _Masc05 = {ID:"Masc05", name:"Mascara", qty:60, cost:12, path:_Path+"Masc05.jpg",
color:"Black", desc:"Boots No7 Intense Volume Mascara"}>>
<<FindID $Masc "Masc05">><<if $Found==false>><<set $Masc.push(clone(_Masc05))>><</if>>
<<set _Blsh04 = {ID:"Blsh04", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh04.jpg",
color:"Peaches", desc:"Boots No7 Matte Powder Blusher"}>>
<<FindID $Blush "Blsh04">><<if $Found==false>><<set $Blush.push(clone(_Blsh04))>><</if>>
<<set _Lips01 = {ID:"Lips01", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips01.jpg",
color:"Dark Red", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<FindID $Lips "Lips01">><<if $Found==false>><<set $Lips.push(clone(_Lips01))>><</if>>
<<set _Npol01 = {ID:"Npol01", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol01.jpg",
color:"Red", desc:"Boots 15ml No7 Nail Polish"}>>
<<FindID $NailPol "Npol01">><<if $Found==false>><<set $NailPol.push(clone(_Npol01))>><</if>>
<<set $Makeup=[$Nothing, _Shad01, _Linr07, _Masc05, _Blsh04, _Lips01, _Npol01, $Nothing]>>
<<set $MupStyle4=clone($Makeup)>>
<<elseif $Stage==6>>
<<set _Shad14 = {ID:"Shad14", name:"Shadow", qty:"220", cost:12, path:_Path+"Shad14.jpg",
color:"Cadet Blue", desc:"Boots No7 Mono Eyeshadow"}>>
<<FindID $EyeShad "Shad14">><<if $Found==false>><<set $EyeShad.push(clone(_Shad14))>><</if>>
<<set _Linr03 = {ID:"Linr03", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr03.jpg",
color:"Blue", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<FindID $Eyelin "Linr03">><<if $Found==false>><<set $Eyelin.push(clone(_Linr03))>><</if>>
<<set _Masc03 = {ID:"Masc03", name:"Mascara", qty:60, cost:12, path:_Path+"Masc03.jpg",
color:"Black", desc:"Boots No7 Extreme Length Mascara"}>>
<<FindID $Masc "Masc03">><<if $Found==false>><<set $Masc.push(clone(_Masc03))>><</if>>
<<set _Blsh03 = {ID:"Blsh03", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh03.jpg",
color:"Honey", desc:"Boots No7 Matte Powder Blusher"}>>
<<FindID $Blush "Blsh03">><<if $Found==false>><<set $Blush.push(clone(_Blsh03))>><</if>>
<<set _Lips15 = {ID:"Lips15", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips15.jpg",
color:"Steel Blue", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<FindID $Lips "Lips15">><<if $Found==false>><<set $Lips.push(clone(_Lips15))>><</if>>
<<set _Npol04 = {ID:"Npol04", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol04.jpg",
color:"Blue", desc:"Boots 15ml No7 Nail Polish"}>>
<<FindID $NailPol "Npol04">><<if $Found==false>><<set $NailPol.push(clone(_Npol04))>><</if>>
<<set $Makeup=[$Nothing, _Shad14, _Linr03, _Masc03, _Blsh03, _Lips15, _Npol04, $Nothing]>>
<<set $MupStyle4=clone($Makeup)>>
<<elseif $Stage==7>>
<<set _Shad22 = {ID:"Shad22", name:"Shadow", qty:"220", cost:16, path:_Path+"Shad22.jpg",
color:"Mulberry", desc:"Boots No7 Mono Eyeshadow"}>>
<<FindID $EyeShad "Shad22">><<if $Found==false>><<set $EyeShad.push(clone(_Shad22))>><</if>>
<<set _Linr07 = {ID:"Linr07", name:"Eye Liner", qty:"500", cost:7, path:_Path+"Linr07.jpg",
color:"Red", desc:"Boots No7 Stay Perfect Amazing Eyes Pencil"}>>
<<FindID $Eyelin "Linr07">><<if $Found==false>><<set $Eyelin.push(clone(_Linr07))>><</if>>
<<set _Masc05 = {ID:"Masc05", name:"Mascara", qty:60, cost:12, path:_Path+"Masc05.jpg",
color:"Black", desc:"Boots No7 Intense Volume Mascara"}>>
<<FindID $Masc "Masc05">><<if $Found==false>><<set $Masc.push(clone(_Masc05))>><</if>>
<<set _Blsh02 = {ID:"Blsh02", name:"Blusher", qty:"240", cost:10, path:_Path+"Blsh02.jpg",
color:"Damson Mist", desc:"Boots No7 Matte Powder Blusher"}>>
<<FindID $Blush "Blsh02">><<if $Found==false>><<set $Blush.push(clone(_Blsh02))>><</if>>
<<set _Lips02 = {ID:"Lips02", name:"Lipstick", qty:"280", cost:12, path:_Path+"Lips02.jpg",
color:"Rose Pink", desc:"Boots No7 Moisture Drench Lipstick"}>>
<<FindID $Lips "Lips02">><<if $Found==false>><<set $Lips.push(clone(_Lips02))>><</if>>
<<set _Npol05 = {ID:"Npol05", name:"Nail Polish", qty:36, cost:8, path:_Path+"Npol05.jpg",
color:"Pink", desc:"Boots 15ml No7 Nail Polish"}>>
<<FindID $NailPol "Npol05">><<if $Found==false>><<set $NailPol.push(clone(_Npol05))>><</if>>
<<set $Makeup=[$Nothing, _Shad22, _Linr07, _Masc05, _Blsh02, _Lips02, _Npol05, $Nothing]>>
<<set $MupStyle4=clone($Makeup)>>
<</if>>
<br><br>
When she is finished you admire the results in the mirror for a moment. <<Think>>I really am quite fuckable!
<</Think>> Then she dusts you down and finally removes the black protective cape. You thank her profusely
for the lovely makeover and then you
<<link [[return to the waiting area|SpaDay]]>><<set $Step=30>><<unset $Stage>><</link>>
<</if>>
<</nobr>><<nobr>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.2" "Loop">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=10>>
<<if $Stage==1>>
<<MyPicky "Media/Xtra1/SpaDay_71" "">>
<br>
You follow Kate until you arrive at a small room containing a very large bath. The bath is filled with hot water and
foaming bubbles and the room is illuminated by fragrent candles. "The perfect place to unwind" Kate enthuses "A
blend of Hydrotherapy and Aromatherapy to relax you."
<br><br>
Kate guestures toward the bath "Put your wrap over there and just limb in and let the waters relax you. I'll come
and get you in about a half hour." <<Think>>It seems like a great idea! <</Think>> So you step out of your
slippers, slip off your wrap and climb into the
<<link "aromatic bath.">><<set $Stage=2>><<StripAll>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<MyPicky "Media/Xtra1/SpaDay_72" "">>
<br>
You sink through the bubbles into the hot perfumed waters of your bath. Warmth suffuses you from all side, You
sigh with heavenly bliss. <<Think>>That's it. I'm staying here forever! <</Think>> You stretch your long female
legs and wiggle your pedicured toes.
<br><br>
You breath deeply of the scented air <<Think>>Must ask what that scent is! <</Think>> from the flickering
aromatic candles that cast a comforting light throughout the room.
<br>
<table class="VariLink-table">
<tr>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Play with your tits!">><<set $Stage=3>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==3>>
<<MyVid "Media/Computer/PornClip_11.webm">>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0" "Loop">>
<br>
You hand idly brushes against your breast sparking a little thrill of pleasure, so you stroke your breast again, and
once again feel the little tickle of pleasure. Your nipples are tautening now, becomming taut and stanging proud
and erect, which only increases their sensativity.
<br><br>
Before you know it you are sat up in the bath and fondling your tits while whimpering like a porn star. It's hard to
stop fondling them, they are so soapy and slippery, and so soft and squishy, and fondling them feels really nice
and exciting! <<Think>>Mmmm! maybe I should just relax for a bit?<</Think>>
<br>
<table class="VariLink-table">
<tr>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Just Relax">><<set $Stage=10>><<Refresh>><</link>></td>
<td><<link "Jill Yourself Off!">><<set $Stage=4>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==4>>
<<MyVid "Media/Xtra1/SpaDay_73.webm">>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<<Ambient "Media/Sounds/SpaDay_73.mp3" "0.4">>
<br>
You just can't leave it alone can you? You have fantasised about having a cunt for so long that now you have one
you just have to play with it! You're like a kid with a new toy! You just have to go knocking on heaven's door, rub
the raspberry and flick the bean, paddle the pink canoe, fold the fitted sheets and butter your muffin!
<br><br>
<<link "enough with the self abuse!">><<set $Stage=10; $Frig=true>>
<<MySound "Media/Sounds/Silence.mp3" "0.0">>
<<Ambient "Media/Sounds/Silence.mp3" "0.0">>
<<Refresh>><</link>>
<<elseif $Stage==10>>
<<MyPicky "Media/Xtra1/SpaDay_71" "">>
<br>
All to soon Kate is here to collect you for your next treatment. She proffers you a towel and you reluctantle get
out of the bath and dry yourself off.
<<if $Frig==true>>
"Did you have a nice time?" Kate asks grinning. <<Think>> Oh shit! Did she hear me?<</Think>> "Er ... yes
thank you" you mumble in reply as the heat rises in your cheeks.
<<else>>
"Did you have a nice relaxing soak?" Kate asks smiling. <<Think>> Oh Jeese! It was lovely! <</Think>> "Yes
indeed, it was heavenly!" you gush in reply at the memory.
<</if>>
<br><br>
You finish drying off and put on your wrap and slippers. "Ready" you say somewhat wistfully. "It's time for your
final treatment $MC.name, a profesional makover to polish your look to perfection!" Kate tells you. Casting a
last longing look back at the bath you follow Kate
<<link [[to your profesional makover|SpaDay Makeover]]>>
<<set $Step=17>><<unset $Stage; $Frig>><<StripAll>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<MyMusic "Media/Music/SpaDay.mp3" "0.2" "Loop">>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=5>>
<<set $Events[17]=1>>
<<if $Stage==1>>
<<MyPicky "Media/Xtra1/SpaDay_21" "">>
<br>
You follow Kate until you arrive at a small, bright, blue themed room, containing a rather fancy lookin Tanning Bed
and little else. "A little peace and quiet for you $MC.name, pop your wrap and slippers on the chair over there and
climb in" Kate tells you, guesturing towards the bed.
<br><br>
Ket chats while you undress. "You have such beautiful fair skin $MC.name, and I believe this is your first time on a
tanning bed?" You nod that it is so. "Ok, being careful then, we shall limit your exposure to just five minutes. It
won't do anything dramatic, just give your skin a subtle glow. You
<<link "climb on the bed.">><<set $Stage=2>><<StripAll>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<MyPicky "Media/Xtra1/SpaDay_22" "">>
<br>
You climb onto the tanning bed and get yourself comfortable. You're already bored! <<Think>> Tick, Tock, Tick,
Tock!! <</Think>> It's quite amazing how subjectively long five minutes can be when you don't have anything
at all to do! You mind wanders ... what do you think about?
<br>
<table class="Link-table">
<tr>
<td><<link "Dresses">><<set $Stage=3; $Temp="beautiful dresses">><<Refresh>><</link>></td>
<td><<link "Shoes">><<set $Stage=4; $Temp="fabulous shoes">><<Refresh>><</link>></td>
<td><<link "Lingerie">><<set $Stage=5; $Temp="sexy lingerie">><<Refresh>><</link>></td>
<td><<link "Jewelry">><<set $Stage=6; $Temp="expensive jewelry">><<Refresh>><</link>></td>
<td><<link "Sex ">><<set$Stage=7>><<Refresh>><</link>></td>
<td><<link "Babies">><<set $Stage=8>><<Refresh>><</link>></td>
<td><<link "Nothing">><<set $Stage=10>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage>=3 and $Stage<=6>>
<<set _Picky = "Media/Xtra1/SpaDay_2" + $Stage>>
<<MyPicky _Picky "">>
<br>
You daydream about $Temp! One major benefit of becomming a woman is that you can now wear all of the
$Temp that you secretly used to long for! You daydream about being in a boutique with lots and lots of spare
money, while a shop assistant shows you an endless stream of $Temp for you to choose from.
<br><br>
What particularly gives you a nice warm feeling is the thought of being seen by men while wearing $Temp,
being seen and admired <<Think>>And lusted over! <</Think>> There may be some downsides to being
a woman, but $Temp ain't one of them!
<<elseif $Stage==7>>
<<if $Events[18]>0>>
<<MyVid "Media/Xtra1/SpaDay_19.webm">>
<<elseif $Events[17]>0>>
<<MyVid "Media/Xtra1/Outside_Fuck23.webm">>
<<else>>
<<MyVid "Media/Dreams/Dream_40C.webm">>
<</if>>
<br>
You daydream about sex! A big fat cock thrusting deep inside you, filling and stretching your hot eager cunt as
it ploughs your field before seeding!
<<if $Events[18]>0>>
You can't help but recall your recent fucking by Leonard, how his cock felt inside you, how you were helpless
on the massage table as he had his way with you. <<Think>>Mmm! so good! <</Think>>
<<elseif $Events[17]>0>>
You recall your recent fucking by David, how his cock felt inside you, how his weight pinned you down on the
scented grass and his hips spread you legs wide apart. <<Think>>Mmm! so good! <</Think>>
<<else>>
You think about an imaginary man fucking you, imagine how his cock would feel inside you. You also wonder
what might have happened if you had been more flirtacious with Leonard during your recent massage.
<</if>>
<<elseif $Stage==8>>
<<MyVid "Media/Dreams/Dream_70.webm">>
<br>
You are day dreaming about ... @@.Thnk1; Breastfeeding! @@ You are looking downwards at a sweet little baby
who is sucking at your bountiful breast. @@.Thnk1; It's my baby! @@ You watch mesmerized as your baby feeds
from your breast. You can feel the powerful suction of the baby's sweet little mouth upon your nipple, and you
can feel the milk flowing from your breast into the hungry baby.
<<elseif $Stage==10>>
<<MyPicky "Media/Xtra1/SpaDay_22" "">>
<br>
And before you know it the timer alarm pings and your five minutes are up! As you climb off the tanning bed
you notice how warm your skin feels. <<Think>>Glad I didn't stay under any longer! <</Think>> You slip on
the wrap and slippers and follow Kate
<<link [[to your facial treatment|SpaDay Facial]]>>
<<set $Step=12>><<unset $Stage>><<StripAll>>
<</link>>
<</if>>
<<if $Stage>=3 and $Stage<10>>
All in all you
<br>
<table class="VariLink-table">
<tr>
<td><<link "Love being a woman">><<set $Stage=10; $Accept+=3>><<Refresh>><</link>></td>
<td><<link "Like being a woman">><<set $Stage=10; $Accept+=2>><<Refresh>><</link>></td>
<td><<link "Are OK being a woman">><<set $Stage=10; $Accept+=1>><<Refresh>><</link>></td>
<td><<link "Regret becomming a woman">><<set $Stage=10; $Accept-=1>><<Refresh>><</link>></td>
</tr>
</table>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=2>><</if>>
<<set $Elapsed=10>>
<<if $Step==2>>
<<MyPicky "Media/Xmed/DailyMed_02" "">>
<br>
<<if $DaysFem==1>>
With a certain amount of trepidation you open the door and enter. As you do so you notice a new fixture in
the room, an ominous looking chair with stirrups.
<<else>>
You open the door and enter. The unwelcome gyno chair sits in the corner of the room waiting for you. You
try not to look at it as you walk past it.
<</if>>
<br><br>
Dr Lewis greets you cheerily. "Good morning dear, take your clothes off and step on the scales please." You start
to undress <<Think>> Women spend a lot of time dressing and undressing! <</Think>>
You remove your
<<if $Outfit.items[6].ID != "Nth">>$Outfit.items[6].name, <</if>>
<<if $Outfit.items[3].ID != "Nth">> $Outfit.items[3].name, <</if>>
<<if $Outfit.items[4].ID != "Nth">>$Outfit.items[4].name, <</if>>
<<if $Outfit.items[5].ID != "Nth">>and $Outfit.items[5].name.<</if>>
But it seems Dr Lewis wants you naked. "Underwear as well dear" she says, so you remove your
<<if $Outfit.items[2].ID != "Nth">>$Outfit.items[2].name, <</if>>
<<if $Outfit.items[1].ID != "Nth">>$Outfit.items[1].name, <</if>>
<<if $Outfit.items[0].ID != "Nth">>and $Outfit.items[0].name, <</if>>
<<if $DaysFem==1>>
You consider if you are embarresed being naked in front of Dr Lewis.
<table class="Link-table">
<tr>
<td><<link "Always was, still am!">>
<<set $Step=3>><<StripAll>><<Refresh>><</link>></td>
<td><<link "No, I like showing my tits!">>
<<set $Step=3; $Slut+=1>><<StripAll>><<Refresh>><</link>></td>
<td><<link "No, she's another woman">>
<<set $Step=3; $Accept+=1>><<StripAll>><<Refresh>><</link>></td>
</tr>
</table>
<<else>>
Naked once again you
<<link "step on the scales.">><<StripAll>><<set $Step=3>><<Refresh>><</link>>
<</if>>
<<elseif $Step==3>>
<<set _BackPick="Media/Xmed/DailyMed_03.jpg">>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=_BackPick style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<div style="position: absolute; z-index: 20; left: 378px; top: 25px">
<span style="font-size: 100%"> @@.Red; $MC.weight @@ </span>
</div>
</div>
<br>
You step onto the scales and look down past your tits to the curve of your belly and groin. <<Think>> Wow!
that's me! <</Think>> All your skin is smooth and soft looking. <<Think>> Female looking! <</Think>> Dr
Lewis straps a band with a digital readout around you left upper arm and then pokes a thermometer
<<link "into your mouth.">><<set $Step=4>><<Refresh>><</link>>
<<elseif $Step==4>>
<<set _BackPick="Media/Xmed/DailyMed_04.jpg">>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=_BackPick style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<div style="position: absolute; z-index: 20; left: 378px; top: 25px">
<span style="font-size: 100%"> @@.Red; $MC.weight @@ </span>
</div>
</div>
<br>
Dr Lewis leaves you stood on the scales for several minutes and your mind wanders. <<Think>>I wonder who
examins Dr Lewis?<</Think>> You try to mentally picture Dr Lewis naked, but the image you get looks more
like you than her. <<Think>>Am I prettier?<</Think>> Dr lewis returns and takes the readings. "Body weight
$MC.weight, blood pressure $MC.pres, basal temperature $MC.temp ... All good!" she tells you cheerily.
<br><br>
She retrieves the thermometer and the blood pressure thingy and then hands you a disposable gown and some
disposable slippers. "You can pop these on now to spare your blushes" she says drolely. You slip the gown on and
pull the slippers over your feet. "Ok dear, hop on the chair and put your legs up." she tells you, indicating the
ominous looking
<<link "monstrosity in the corner.">>
<<set _Hosp97 = {ID:"Hosp97", name:"Gown", sex:"F", for:["EX"], cost:1, sx:1, qal:1, color:"Blue",
path: "Media/Xmed/Hosp97.jpg", desc:"Disposable patient gown"}>>
<<set $Outfit.items[5]=_Hosp97>>
<<set _Hosp96={ID:"Hosp96", name:"Shoes", heel:"N", sex:"U", cost:1, sx:1, qal:1, for:["EX"],
path: "Media/Xmed/Hosp96.jpg", desc:"Disposable patient shoes", color:"blue"}>>
<<set $Outfit.items[3]=_Hosp96>>
<<set $Step=5>><<Refresh>><</link>>
<<elseif $Step==5>>
<img id="exam" @src="'Media/Xmed/DailyMed_05.jpg'">
<br>
You sit in the gyno chair and try to get comfortable. Impatient with your fidgiting Dr Lewis lifts your legs into
the stirrups, raises the chair and tilts it back. <<Think>>This is so humiliating!<</Think>> Dr Lewis wanders
off somewhere outside
<<linkreplace "your field of view">> your field of view,
<<run $("#exam").attr("src", "Media/Xmed/DailyMed_06.jpg")>>
leaving you staring between your legs out of the window. She returns after a few moments holding
<<linkreplace "a plastic gismo.">> a plastic gismo.
<<run $("#exam").attr("src", "Media/Xmed/DailyMed_07.jpg")>>
"This is a speculum dear, and you can thank your lucky stars that you have a kind female doctor who uses a nice
warm plastic one instead of a cold metal one!"
<<linkreplace "she tells you. ">> she tells you.
<br><br>
You watch with something akin to horror as she reaches between your legs and inserts the speculum into your
defenseless vagina. "Ahh!" you whimper as it pushes deep into you, opening you and filling you. "Don't be a
baby, it's been lubed" Dr Lewis tuts you. Then you hear (and feel) a 'click' and you are suddenly really stretched
and opened, and you feel more vulnerable than you have ever felt
<<link "in your life before.">><<set $Step=6>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>><</linkreplace>>
<<elseif $Step==6>>
<img id="exam2" @src="'Media/Xmed/DailyMed_06.jpg'">
<br>
You are in Dr Lewis's medical room, sat in the gyno chair, your legs raised and spread wide by stirrups and your
fanny opened to the world by a speculum! <<Think>>I never bargained on this! <</Think>> It's also upseting,
in a totally irrational way, that you lost your virginity to
<<linkreplace "a piece of plastic!">> a piece of plastic!
<<run $("#exam2").attr("src", "Media/Xmed/DailyMed_08.jpg")>>
<br><br>
Dr Lewis returns pushing a microscope which is obviously going to be used to peer deep into your intimate parts.
She settles down and fusses with it for a little while. Then she looks up and says "Do you want to see $MC.name?"
Without hesitation you reply
<br>
<table class="Link-table">
<tr>
<td><<link "Yes please!">><<set $Step=8; $Dumy=1>><<Refresh>><</link>></td>
<td><<link "How can I?">><<set $Step=8; $Dumy=2>><<Refresh>><</link>></td>
<td><<link "You decide Dr Lewis">><<set $Step=8; $Dumy=3>><<Refresh>><</link>></td>
<td><<link "No thank you!">><<set $Step=7>><<Refresh>><</link>></td>
</tr>
</table>
<</linkreplace>>
<<elseif $Step==7>>
<img id="exam3" @src="'Media/Xmed/DailyMed_08.jpg'">
<br>
Dr Lewis gives you her 'dissapointed in you' look. "If you don't take an interest in these matters $MC.name you
are not going to succeed very well as a woman." Then she returns to peering through the microscope at your
insides whilst occaisionally fiddling with the various knobs.
<br><br>
After a short while she looks up from the microscope and says "Everything seems to be normal and healthy
<<MyCervix>> She then loosens the speculum and removes it, then
<<linkreplace "removes the microscope">> removes the microscope
<<run $("#exam3").attr("src", "Media/Xmed/DailyMed_05.jpg")>>
She regards you still dissaproving of your squeamishness. "That's it for today, you can get dressed now and I'll
<<link [[see you tomorrow|Room]]>>
<<unset $Step>><<set $DailyMed=false>>
<<set $Outfit.items[5]=$Nothing; $Outfit.items[3]=$Nothing>><<StripAll>>
<</link>>
<</linkreplace>>
<<elseif $Step==8>>
<img id="exam4" @src="'Media/Xmed/DailyMed_09.jpg'">
<br>
Dr Lewis wheels in a medical trolly with a monitor on top and places it by your feet where you can see it. She
then fusses with the microscope again, presumably making a connection or adjusting settings on the software
or something like that. You stare in fascination at
<<linkreplace "the monitor screen">>the monitor screen
<<run $("#exam4").attr("src", "Media/Xmed/DailyMed_10.jpg")>>
waiting for something to happen.
<br><br>
Dr Lewis 'tuts' and mutters doing whatever it is that she is doing but nothing happens. <<Think>>Looks like a
bust! <</Think>> You are starting to get bored and think about telling her not to bother when she groans and
mutters "Idiot!" does something and
<<link [[a picture appears.|Medical End]]>><</link>>
<</linkreplace>>
<</if>>
<</nobr>>
<<nobr>>
<<set _BackPick="Media/Xmed/DailyMed_10.jpg">>
<<if $Cycle<10>><<set _Tmp="0"+$Cycle>><<else>><<set _Tmp=$Cycle>><</if>>
<<set _ForePick="Media/Xmed/Day" + _Tmp +".jpg">>
<<if $Creampied>0>><<set _ForePick="Media/Xmed/DayXX.jpg">><</if>>
<div style="display: block; position: relative; float: center; width: 100%; height: auto; margin: 0 auto">
<img @src=_BackPick style="position: relative; z-index: 10; left: 0%; top: 0%; width: 100%; height: 100%">
<img @src=_ForePick style="position: absolute; z-index: 20; left: 26%; top: 20%; width:25%; height: auto">
</div>
<br>
<<if $Creampied>0>>
Dr Lewis looks up from the microscope. "Do you know what you are looking at on the screen $MC.name?" she
asks
<<if $DaysFem==6>>
in a clipped tone.
<<elseif $Cycle>9 and $Cycle<15>>
in an angry tone.
<<else>>
in an amused tone.
<</if>>
"Er, not really ... my cervix?" you hazard. "Close" she responds. "It's all the sperm that is on your cerviacal opening"
she tells you.
<<if $DaysFem==6>>
"This happened yesyerday at the spa, but Susan was supervising you wasn't she?" You feel no loyalty. "She
ditched me" you tell Dr Lewis. "I see!" Dr lewis says slowly. "I shall have words with Susan." You would love
to be a fly on the wall for that conversation!
<<elseif $Cycle>8 and $Cycle<15>>
"You silly little slut! Couldn't you keep your legs together just for a few days while you're fertile? I'm going to
have to give you a douche to clean you out and then take a blood sample to see if you got pregnant or not!
This will probably be uncomfortable for you, but it serves you right!"
<<else>>
"I see that you are approaching the task of increasing your sexual prowess with due dilligance!" she says, in
the same amused tone. "You all told me to!" you counter, embarrased that your adventures leave a trace. She
nods. "Fair enough, just be mindful of your cycle, you don't want the wrong baby do you?"
<</if>>
<<set $Creampied=0>>
<<else>>
And there it is in all it's glory! The innermost part of your new female body! Your cervix, the gateway to your
new womb, and in glorious technicolor to boot! <<Think>>It looks a bit like a nob end <</Think>> Another
somewhat disquieting thought occurs to you <<Think>>That looks awfully small for a baby's head! <</Think>>
<</if>>
<br><br>
After a short while Dr Lewis looks up from the microscope and says "Everything seems to be normal and healthy
<<MyCervix>> She then removes the speculum and rolls away the microscope. "That's it for today, you can get
dressed now $MC.name.
<<if $Path=1 and $Cycle==12>><br><br> /* Boon */
"You're meeting Tim today $MC.name, and you're nicely in the window of your cycle for conception! You and Eve
are invited as Andrew's guests to watch Tim's band rehurse. So it's down to you girl to get yourself noticed ... and
hopefully fucked! After breakfast get ready and changed into your outfit and then meet up with Eve at reception.
And don't forget to wear your magic pendant!"
<<set $Episode="Rehearsal"; _Link="I'll see you when I see you!">>
<<elseif $Path=2 and $Cycle==12>><br><br> /* Join Band */
"The guitarist in Tim's band has decided to embark on a solo career." Dr Lewis informs you with a twinkle in her
eye. "And they are hurridly conducting auditions for a replacement! Victoria of course has secured you the first
audition slot, so it's down to you girl to blow their socks off! After breakfast get ready and changed into your
outfit and then meet up with Victoria at reception."
<<set $Episode="Audition"; _Link="I'll see you when I see you!">>
<<elseif $Path=3 and $Cycle==12>><br><br> /* Manage Band */
Tim's band has a meeting with their management company today and Victoria is going to introduce you as their
new 'Hands On' manager. So it's down to you girl to give a good impression and take charge! After breakfast get
ready and changed into your outfit and then meet up with Victoria at reception.
<<set $Episode="Managing"; _Link="I'll see you when I see you!">>
<<elseif $Path=4 and $Cycle==12>><br><br> /* Be a Groupie */
"You're meeting Tim today $MC.name, and you're nicely in the window of your cycle for conception! You and Eve
are invited as Andrew's guests to watch Tim's band rehurse. So it's down to you girl to get yourself noticed ... and
hopefully fucked! After breakfast get ready and changed into your outfit and then meet Eve at reception."
<<set $Episode="Groupies"; _Link="I'll see you when I see you!">>
<<elseif $Path=5 and $Cycle==12>><br><br> /* Dating App */
"You have a date with Tim $MC.name! He can't pick you up from here, so to make everything seem above board
you are moving today into a small cottage that you will be sharing with Eve. You don't need to worry about any
packing, all your stuff will be transferred. So after breakfast meet up with Eve at reception."
<<set $Episode="Cottage"; _Link="I'll see you when I see you!">>
<<elseif $Path=6 and $Cycle==12>> /* Natural Meet */
"You are meeting Tim tomorrow $MC.name! He's going to a concert at Lindchester City Hall with Andrew and we
have got you and Eve the seats next to them. Hopefully you can be your charming and radiant self and Tim will
chat you up. If he offers to escort you home it would look strange to come back here, so you are moving today
into a small cottage that you will be sharing with Eve. You don't need to worry about any packing, all your stuff
will be transferred. So after breakfast meet up with Eve at reception."
<<set $Episode="Cottage"; _Link="I'll see you when I see you!">>
<<elseif $DaysFem==1>>
I'm giving you a lecture on feminine hygene today, so go and have breakfast if you want it and then
<<set $Lesson=10; _Link="come back here">>
<<elseif $DaysFem==2>>
I understand Victoria is taking you shopping today so go have breakfast if you want it and then get ready for
the trip. Have a nice time. I'll
<<set $Episode="Shopping"; _Link="see you tomorrow">>
<<elseif $DaysFem==3>>
You have a free day today, so either spend if with your feet up or get Ahmed to arrange an Uber for you. Go have
breakfast if you want and I'll
<<set $Episode="FreeDay"; _Link="see you tomorrow">>
<<elseif $DaysFem==4>>
Victoria is going to explain the fascinating world of women's lingerie to you this morning! So go and have some
breakfast if you want it and then
<<set $Lesson=12; _Link="report to room 32.">>
<<elseif $DaysFem==5>>
I understand Susan has been persuaded to take you on a Spa day today so go have breakfast if you want it and
then get ready for the trip' Have a nice time. I'll
<<set $Episode="SpaDay"; _Link="see you tomorrow">>
<<elseif $DaysFem==6>>
You have a free day today, so either spend if with your feet up or get Ahmed to arrange an Uber for you. Go have
breakfast if you want and I'll
<<set $Episode="FreeDay"; _Link="see you tomorrow">>
<<elseif $DaysFem==7>>
I understand that a beautician has been hired to give you some advanced makeup tips. I'd go myself but I have
things to do. Anyway go and have some breakfast if you want it and then
<<set $Lesson=14; _Link="report to room 6.">>
<<elseif $DaysFem==8>>
Victoria is going to continue explaining the fascinating world of women's fashion to you this morning! So go and
have some breakfast if you want it and then
<<set $Lesson=16; _Link="report to room 32.">>
<<elseif $DaysFem==9>>
I understand Eve is taking you clubbing tonight so you have the rest of today free to relax and get ready. Go
have breakfast if you want it and have a nice time at the club. I'll
<<set $ClubbingTonight=true; _Link="see you tomorrow">>
<<elseif $DaysFem==10>>
You have a free day today, so either spend if with your feet up or get Ahmed to arrange an Uber for you. Go have
breakfast if you want and I'll
<<set $Episode="FreeDay"; _Link="see you tomorrow">>
<<elseif $DaysFem==11>>
Probably not what you want to hear but you have domestic science today. Basically you will spend the day at the
Lindchester Central Hotel and the maids who keep it running will teach you all sorts of useful skills. Hopefully it
will teach you something about running a house and taking care of a family. So go and have some breakfast if
you want it and then
<<set $Episode="Maid1"; _Link="goto reception for your Uber.">>
<<elseif $DaysFem==12>>
You have a free day today, so either spend if with your feet up or get Ahmed to arrange an Uber for you. Go have
breakfast if you want and I'll
<<set $Episode="FreeDay"; _Link="see you tomorrow">>
<<elseif $DaysFem==13>>
Probably not what you want to hear but you have cooking today. Hopefully some time in the kitchens will teach
you some something about feeding your family and catering for your man's other appetites. Go and have some
breakfast if you want it and then
<<set $Lesson=19; _Link="report to the kitchen.">>
<<elseif $DaysFem==14>>
You have a free day today, so either spend if with your feet up or get Ahmed to arrange an Uber for you. Go have
breakfast if you want and I'll
<<set $Episode="FreeDay"; _Link="see you tomorrow">>
<<elseif $DaysFem==15>>
You have a free day today, so either spend if with your feet up or get Ahmed to arrange an Uber for you. Go have
breakfast if you want and I'll
<<set $Episode="FreeDay"; _Link="see you tomorrow">>
<<elseif $DaysFem==16>>
You have a free day today, so either spend if with your feet up or get Ahmed to arrange an Uber for you. Go have
breakfast if you want and I'll
<<set $Episode="FreeDay"; _Link="see you tomorrow">>
<<elseif $DaysFem==17>>
You have a free day today, so either spend if with your feet up or get Ahmed to arrange an Uber for you. Go have
breakfast if you want and I'll
<<set $Episode="FreeDay"; _Link="see you tomorrow">>
<<elseif $DaysFem==18>>
You have a free day today, so either spend if with your feet up or get Ahmed to arrange an Uber for you. Go have
breakfast if you want and I'll
<<set $Episode="FreeDay"; _Link="see you tomorrow">>
<<else>>
have a nice day and I'll <<set _Link="see you tomorrow">>
<</if>>
<<link [[_Link|New Dining]]>>
<<unset $Step>><<set $DailyMed=false>>
<<set $Outfit.items[5]=$Nothing; $Outfit.items[3]=$Nothing>>
<<StripAll>>
<</link>>
<</nobr>>
/*
DaysFem 01 Morning $Lesson==10 Feminine hygene class
DaysFem 01 Afternoon $Lesson==11 Posture
DaysFem 02 AllDay $Episode="Shopping"
DaysFem 03 AllDay $Episode="FREE DAY"
DaysFem 04 Morning $Lesson==12 Fashon tutorials Lingerie
DaysFem 04 Afternoon $Lesson==13 Posture
DaysFem 05 AllDay $Episode="SpaDay"
DaysFem 06 AllDay $Episode="FREE DAY"
DaysFem 07 Morning $Lesson==14 Makeup Demonstration
DaysFem 07 Afternoon $Lesson==15 Dance Class1
DaysFem 08 Morning $Lesson==16 Fashon tutorials
DaysFem 08 Afternoon $Lesson==17 Dance Class2
DaysFem 09 Evening $Episode="Clubbing"
DaysFem 10 AllDay $Episode="FREE DAY"
DaysFem 11; AllDay $Lesson==18 Domestic Science class
DaysFem 12 AllDay $Episode="FREE DAY"
DaysFem 13; AllDay $Lesson==19 Cookery class
*/
<<nobr>>
<<if ndef $Stage>><<set $Stage=1>><</if>>
<<set $Elapsed=10>>
<<if $Stage==1>>
<<StopMySound>>
<<MyPicky "Media/Xtra1/CD_01" "">>
<br>
You answer a knock on your door to discover Eve in a lovely blue minidress toting a portable CD player. In Evelike
fashion she breezes into your room and plonks herself and the CD player onto your bed. She grins "I've got some
target acquisition data for you sweetie" she tells you with a grin. "Some what?" you respond baffled.
<br><br>
She grins at your confusion."I've got a copy on Tim's band's CD. Your supposed to be a fan so I suggest that you
listen to it and make some notes, you know, learn the track titles and listen to the lyrics, maybe learn a few that
you could quote in a conversation? It's up to you, but I thought if your going to seduce the songwriter it might
be best to know the songs!" With that she breezed away again leaving you
<<link "with the CD and the player.">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<MyPicky "Media/Xtra1/CD_02" "">>
<br>
<<StripAll>>
You decide that it might be a good idea to hear the CD so that you know what you are talking about if and when
you get to meet Tim. <<Think>>Mmm, my future lover's music! <</Think>> On a whim you decide to undress
before making yourself comfortable in the comfy armchair by the door.
<br><br>
You examine the CD. <<Think>>Timpan Alley ... must be the name of the band. I get it ... cute! <</Think>> The
cover has a picture of Tim and Andrew laughing hilariously at something displayed on a phone and the album is
titled 'The Lighter Side of Monday Morning". <<Think>>Ok ... whimsical ... I can go with that <</Think>> You put
the CD into the player and settle down
<<link "to listen">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<MyMusic "Media/Music/Rock-No Photographs by Lost European.mp3" "1.0">>
@@#Media;
<<MyPicky "Media/Xtra1/CD_03" "">>
@@
<br>
The genre is definitely rock music and the quality is surprisingly decent <<Think>>Why did I think it would be
otherwise? <</Think>> You conclude that it was because of the way other people talk about Tim's band, like
it's some sort of hobby or fantasy without any prospects of success. You focus on the track listing
<<linkreplace "as you listen.">> as you listen.
<br><br>
<<replace "#Media">>
<<MyPicky "Media/Xtra1/CD_04" "">>
<</replace>>
A quick glance at the track list reveals four songs where Tim has a writing credit, so you decide to focus on these
songs more than the others. The opening track 'Monday Morning' is a colaberation between Tim and someone
else credited as 'Collins' <<Think>>Maybe Andrew? He is supposed to be a good muscian <</Think>> It's a
lively track with a good beat. Tim's solo credit tracks are "A Woman's Touch' 'Missing You Too' and the last track
'Heaven is in Your Arms' a
<<link "slower ballad.">><<set $Stage=4>><<Refresh>><</link>>
<</linkreplace>>
<<elseif $Stage==4>>
<<MyMusic "Media/Music/Rock-No Photographs by Lost European.mp3" "1.0">>
@@#Media;
<<MyPicky "Media/Xtra1/CD_04" "">>
@@
<br>
The genre
<</if>>
/*
1. Monday Morning (Collins Thorne)
I open my eyes and her gentle sweet sighs let me know that she's waiting for me.
She's dreaming of love and when push comes to shove she'll be ready for me.
2. A Woman's Touch (Thorne)
She's the woman who takes care of me
3. Breakfast Crumbs (Collins)
4. Omnibus Blues (Anderson)
5. Mr Bullshit (Collins)
6. Suffer in Silence (Anderson Collins)
7. Missing You Too (Collins Thorne)
She sends me a text it's like the sun after rain
She tells me that she's missing me
She says that she dreams of morning sunbeams
And it feels like she's kissing me.
8. Heaven is in Your Arms (Thorne)
I gaze into her eyes and see love without lies
Like a flower she opens for me
He arms hold me tight with a soft gentle might
And her power it opens for me
Her arms wrap around me with urgent desire
And like a flower she opens for me.
She welcomes me into the heat of her soul
And like a fire she burns for me
*/
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=1>><</if>>
<<set $Area="Ryans">>
<<set $Elapsed=5>>
<<if $Step==1>>
<<MyPicky "Media/Town/Ryan_01" "">>
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "0.2">>
<<set $Elapsed=10>>
<br>
You accept his invitation to lunch and walk together out of the mall. "I'm Ryan by the way" he tells you with a
warm smile. "Pleased to meet you Ryan, I'm $MC.name" you respond returning his smile. "What do you do for
a living $MC.name?" he asks. You construct a safe but honest reply. "I was working in Childcare, but now I'm
training to become a manager." He smiles again.
<br><br>
His apartment block is a nice one, three stories high and well maintained. "And what do you do for work Ryan?"
you ask. "Oh ... well ... I'm a chef at the Royal Hotel" he responds with an amused expression. <<Think>> Why
would a Chef at the Royal be after a burger from the food court? <</Think>> "Here we are" he says cheerily as
he unlocks the apartment block front door and
<<link "ushers you inside.">><<set $Step=2>><<Refresh>><</link>>
<<elseif $Step==2>>
<<MyPicky "Media/Town/Ryan_02" "">>
<<StopMySound>>
<br>
His apartment is on the ground floor it seems. "Were you really going to eat in the food court?" you ask him as
he fumbles with his keys "God no!" he laughs. "It's awful what they serve there!" he tells you as he slides his key
into the lock. "But the chance to have lunch with a beautiful woman was too good to miss!"
<br><br>
A warm thrill flushes through your body. <<Think>> He thinks I'm beautiful! <</Think>> And you ponder the
powers of your new sex and the differences it has brought to your life experiance. <<Think>> I attract male
attention and am persued because of my looks. <</Think>> The door swings open "In you go $MC.name" he
says gallantly holding the door for you.
<<link "You step inside.">><<set $Step=3>><<Refresh>><</link>>
<<elseif $Step==3>>
@@#Media;
<<MyPicky "Media/Town/Ryan_03" "">>
@@
<br>
You step into the entryway of his apartment and Ryan closes the front door behind you. It's a clean and pleasant
space, if a little spartan. <<Think>> It's a flat rather than a home ... it needs a woman's touch <</Think>> "Go on
through into the living room $MC.name." Ryan says behind you. You go to the opening on your right and
<<linkreplace "step into the living room.">> step into the living room.
<<replace "#Media">>
<<MyPicky "Media/Town/Ryan_04" "">>
<</replace>>
<br><br>
Your initial impressions of the apartment are confirmed. It's clean and tidy, functional and spartan. There's a sofa,
a fancy lamp, a coffee table, and a small kitchen diner off to your right. <<Think>> A guy's space! <</Think>>
You can't help musing on how you could improve it. <<Think>> Some colorful pictures on the walls and flowers
on that table! <</Think>> "Sit down if you want $MC.name while I whip up the lunch, " Ryan says
<<link [[moving to the kitchen|Ryan5]]>>
<<unset $Step>><<if $Arousal<=10>><<set $Arousal=10>><</if>>
<</link>>
<</linkreplace>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Stage>><<set $Stage=5>><</if>>
<<if ndef $Food>><<set $Food=0>><</if>>
<<if ndef $Wine>><<set $Wine=0>><</if>>
<<if ndef $Flirt>><<set $Flirt=0>><</if>>
<<if ndef $RyansLunch>><<set $RyansLunch=10>><</if>>
<<if ndef $FuckedByRyan>><<set $FuckedByRyan=0>><</if>>
<<set $Area="Ryans">>
<<set $Elapsed=5>>
<<if $Stage==5>>
<<MyPicky "Media/Town/Ryan_05" "">>
<<set $Elapsed=20>>
<br>
You sit down on the sofa and turn to watch Ryan as he busies himself in the kitchen area. His movements are
deft and precise and oh so professional. "How do you like being a Chef?" you ask him conversationally. His
actions do not pause once as he replies. "I love cooking so it's great, but having to work most nights is a bit of
a bind." As he prepares the food you can see his artistry.
<br><br>
He is cooking now and continues speaking over his shoulder. "One day I hope to open my own restaurant, maybe
call it 'Ryan's Recipes' or something like that, then if it does well get into media and become a 'Celebrity Chef' or
something." The aromas filling the room begin to make your mouth water. You see him plating the food and then
pouring wine. "All done!" he declares.
<<link "Come and eat $MC.name.">><<set $Stage=10>><<Refresh>><</link>>
<<elseif $Stage==6>>
@@#Media;
<<MyPicky "Media/Texting_F" "">>
@@
<br>
You pull out you phone and send Ryan a text to see if he's free today. '//Hi Ryan, I'm in the mall again and can
you believe it the foodcourt is still closed!//" A couple of anxious minutes later you get a reply "//Hi $MC.name,
lovely to hear from you again, I was just about to have lunch, why don't you come over and join me?//" With a
gleeful expression you set off
<<linkreplace "to his apartment.">> to his apartment.
<<Ambient "Media/Sounds/Amb_Town_General.mp3" "0.2">>
<<if $Arousal<20>><<set $Arousal=20>><</if>>
<<replace "#Media">>
<<MyPicky "Media/Town/Ryan_01" "">>
<</replace>>
<br><br>
As you walk the short distance from the mall you recall your last visit for lunch at Ryan's and wonder if
<<if $FuckedByRyan==0>>
you will stay for desert this time,
<<else>>
desert will be the same this time,
<</if>>
The thought makes you feel quite warm. You arrive at his apartment block
<<linkreplace "and press his buzzer.">> and press his buzzer.
<<set $RyansLunch+=1>>
<<replace "#Media">>
<<MyPicky "Media/Town/Ryan_06" "">>
<</replace>>
He replies immediately and buzzes the door open for you. You go inside the building and then
<<link "into Ryan's apartment.">><<set $Stage=7>><<StopMySound>><<Refresh>><</link>>
<</linkreplace>><</linkreplace>>
<<elseif $Stage==7>>
<<MyPicky "Media/Town/Ryan_07" "">>
<<set $Elapsed=15>>
<br>
You notice that Ryan is dressed casually today and that he looks good like that. You sit down on the sofa and
turn to watch Ryan as he busies himself in the kitchen area. His movements are deft and precise and oh so
professional. "What are you preparing today Ryan?" you ask him excitedly. He grins and then "I won't spoil the
surprise but I think you will like it.
<<if $FuckedByRyan==0>>
and I hope you can stay for desert this time!"
<<else>>
and if you want it there's another creampie for desert!"
<</if>>
You blush a little ... or are you just feeling hot?
<br><br>
He is cooking now with his usual artistry and conversing over his shoulder. "I'm glad you called $MC.name, I had
such a lovely time last time you came, I just hope I can satisfy your appetite again this time." You blush again and
tell him that you eagerly anticipating fulfilment once again. The aromas filling the room make your mouth water
with anticipation. He plates the food and pours the wine. "All done!" he declares.
<<link "Come and eat $MC.name.">><<set $Stage=10>><<Refresh>><</link>>
<<elseif $Stage==10>>
<<switch $Makeup[6].ID>>
<<case "Npol01">><<set $Overlay1="Media/Town/Rnails1.png">>
<<case "Npol02">><<set $Overlay1="Media/Town/Rnails2.png">>
<<case "Npol03">><<set $Overlay1="Media/Town/Rnails3.png">>
<<case "Npol04">><<set $Overlay1="Media/Town/Rnails4.png">>
<<case "Npol05">><<set $Overlay1="Media/Town/Rnails5.png">>
<<case "Npol06">><<set $Overlay1="Media/Town/Rnails6.png">>
<<case "Npol07">><<set $Overlay1="Media/Town/Rnails7.png">>
<<default>>
<</switch>>
<<if $Food>=5>>
<<unset $Overlay1>><<MyPicky "Media/Town/Ryan_18" "">>
<<else>>
<<set _Picky="Media/Town/Ryan_" + $RyansLunch>>
<<MyPicky _Picky "">>
<</if>>
<br>
You are in Ryan's apartment sat at his little kitchen diner enjoying the fabulous lunch that he has prepared for
you. He has whipped up a
<<switch $RyansLunch>>
<<case 10>>grilled salmon fillet with a fresh green salad his special piquant dressing.
<<case 11>>succulent steak with green leaves, carrots, and herb encrusted potatoes.
<<case 12>>sliced roasted chicken with a watermelon salad and a piquant herb dressing.
<<case 13>>mixed seafood salad with feta cheese and a sweet sesame seed dressing.
<<case 14>>rolled pork loin with a scotch egg and pureed peas as accompaniment.
<<case 15>>nice fresh spaghetti cooked with tomatoes, feta cheese, and basil.
<<case 16>>chicken tenders and french fries with a secret tomato sause dip.
<<case 17>>a brunch with bacon, sausage, egg, beans, mushrooms, and fried bread.
<</switch>>
<br><br>
<<if def $XtraText>> $XtraText <<unset $XtraText>><</if>>
<br>
<table class="Link-table">
<tr>
<td><<link "Drink Wine">><<set $Wine+=1; $Intox+=10; $XtraText="You take a sip of the wine, and it is very
good indeed. You take a larger sip and let it roll around your taste buds before swallowing. 'Mmm, that's lovely'
you exclaim as you put your glass down. Ryan tops your glass up">>
<<Refresh>><</link>></td>
<td><<if $Food<5>><<link "Ear Food ($Food/5)">><<set $Food+=1; $XtraText="You take a mouthful of the food, and it
tastes divine. You chew and let the flavours roll around your taste buds before swallowing. 'Mmm, that's divine'
you exclaim when your mouth is empty and you can talk again.">>
<<Refresh>><</link>><</if>></td>
<td><<if $Food>0>><<link "Complement him.">><<set _Pick=either(1,2,3,4,5,6,7); $XtraText="You cast an
admiring glance at Ryan and almost purr as you complement him. ">>
<<switch _Pick>>
<<case 1>><<set $XtraText+="'This is sending my taste buds to heaven and I think they want to stay there'">>
<<case 2>><<set $XtraText+="'Oh Ryan! You are a culinary genius of the first magnitude!'">>
<<case 3>><<set $XtraText+="'This is truly magnificent and you made it in under half an hour!'">>
<<case 4>><<set $XtraText+="'You have just corrupted my poor taste buds you naughty naughty boy'">>
<<case 5>><<set $XtraText+="'Oh Ryan, I'm lost for words, this is some of the best food I ever tasted!'">>
<<case 6>><<set $XtraText+="'Oh my word Ryan, can you cook or can you cook! This is delicious!'">>
<<case 7>><<set $XtraText+="'Wow Ryan! I am impressed! This food is fabulous, absolutely top notch!'">>
<</switch>>
<<set $XtraText+=" Ryan seems pleased with your complement and he proposes a toast to the two of you and to
'your blossoming friendship!' And then he tops up your wine.">>
<<set $Wine+=1; $Intox+=10>>
<<Refresh>><</link>><</if>></td>
<td><<if $Intox>20>><<link "Flirt with him.">><<set _Pick=either(1,2,3,4,5); $Flirt+=1; $XtraText="You cast a
mischievous glance at Ryan and lick your lips in a predatory way. ">>
<<switch _Pick>>
<<case 1>><<set $XtraText+=" 'Oh my! I think I'm going to orgasm if I eat any more of this!' ">>
<<case 2>><<set $XtraText+=" 'I'm confused, it's not spicy, and yet it's making me feel so hot!' ">>
<<case 3>><<set $XtraText+=" 'You have magic fingers Ryan, I bet they could make any flesh tender.' ">>
<<case 4>><<set $XtraText+=" 'You have such talent Ryan, I wonder about your other hidden ones' ">>
<<case 5>><<set $XtraText+=" 'You really know how to make flesh succulent and juicy don't you Ryan!' ">>
<</switch>>
<<set $XtraText+=" Ryan gives you a cheeky little wink and tells you ">>
<<switch _Pick>>
<<case 1>><<set $XtraText+=" 'I'm sure that can be arranged my dear.' ">>
<<case 2>><<set $XtraText+=" 'I'm very good at handling hot things so don't worry my dear!' ">>
<<case 3>><<set $XtraText+=" 'The trick is in encouraging the natural juices to flow freely!'">>
<<case 4>><<set $XtraText+=" 'I sincerely hope I can demonstrate my 'hidden talent' to you $MC.name' ">>
<<case 5>><<set $XtraText+=" 'It's all in the fingers my dear, carefully preparation before a good basting' ">>
<</switch>>
<<set $XtraText+=" You giggle and blush at the banter."; $Arousal+=10>>
<<if $Arousal>=20>><<set $XtraText+=" You feel warm ... down there.">>
<<elseif $Arousal>=30>><<set $XtraText+=" You feel damp ... down there.">>
<<elseif $Arousal>=40>><<set $XtraText+=" You feel wet ... down there.">>
<<elseif $Arousal>=50>><<set $XtraText+=" You feel empty ... down there.">>
<<elseif $Arousal>=60>><<set $XtraText+=" You feel itchy ... down there.">>
<</if>>
<<Refresh>><</link>><</if>></td>
<td>
<<if $Intox>=55 or $Arousal>=60>>
[[End up in Bedroom|FuckedByRyan][$FuckedByRyan+=1]]
<<elseif $Intox>=30 or $Arousal>=30>>
<<link "Ask him about Desert">><<set $Stage=19>><<Refresh>><</link>>
<<else>>
<<link "Say you need to go">><<set $Stage=20>><<Refresh>><</link>>
<</if>>
</td>
</tr>
</table>
<<elseif $Stage==19>>
<<MyPicky $Picky "">>
<br>
You are in Ryan's apartment sat at his little kitchen diner finishing the fabulous lunch that he had prepared for
you. Maybe it was the wine, or the flirting banter, or just his manly prescience next to you as you consumed the
delicious repast, but you find yourself aroused and downright randy.
<br><br>
You avert your gaze in a coquettish way "That was wonderful Ryan!" you exclaim breathlessly. You look up to meet
his eye and lick your lips in a somewhat exaggerated way "Have you anything planned for desert?" you ask in an
innocent voice. A slow smile spreads across his features. "I can probably manage a creampie" he tells you.
<br>
<table class="Link-table">
<tr>
<td>[[Follow him to the bedroom|FuckedByRyan][$FuckedByRyan+=1]]</td>
<td><<link "Tell him you need to go">><<set $Stage=20>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Stage==20>>
<<MyPicky "Media/Town/Ryan_18" "">>
<br>
You decide that it would be best if you left now. "That was wonderful Ryan" you tell him with a smile "I'd love to
stay longer but I really have to go." He smiles back "I really enjoyed your company $MC.name and I'm flattered
that you liked my cooking." He looks a little disapointed. "I hope you'll call me again sometime so that we can
get to know each other better" He tells you. "I'll definitely do that" you reply.
@@#Links;
<br>
<table class="Link-table">
<tr>
<td><<link "Give him a Hug">>
<<replace "#Links">>
<br><br>
You give him a big warm friendly hug. You check you have everything you arrived with and Ryan walks you to
the apartment block door and kisses your cheek. "By $MC.name" he calls as you
<<link "walk back to the Mall" "The Mall">><<unset $Step; $Stage; $Food; $Wine; $Flirt>><</link>>
<</replace>><</link>>
</td>
<td><<link "Give him a little kiss">>
<<replace "#Links">>
<br><br>
You give him a sweet little kiss. You check you have everything you arrived with and Ryan walks you to the
apartment block door and kisses your cheek. "By $MC.name" he calls as you
<<link "walk back to the Mall" "The Mall">><<unset $Step; $Stage; $Food; $Wine; $Flirt>><</link>>
<</replace>><</link>>
</td>
<td><<link "Give him a big kiss">>
<<replace "#Links">>
<br><br>
You give him a big kiss on the lips. You check you have everything you arrived with and Ryan walks you to the
apartment block door and kisses your cheek. "By $MC.name" he calls as you
<<link "walk back to the Mall" "The Mall">><<unset $Step; $Stage; $Food; $Wine; $Flirt>><</link>>
<</replace>><</link>>
</td>
<td><<link "Make out with him">>
<<replace "#Links">>
<br><br>
You start kissing him and it turns passionate! His tongue is deep in your mouth and you find yourself tongue
fencing and sucking it. You don't protest when his hand begins fondling you breast, it just makes you feel hot
and wet! You feel the hand that was squeezing your bum slip inside your panties and you gasp softly when it
touches your oozing hot slit. You moan excitedly as his fingers probe your soft slippery folds. "Oh god" you
whisper "I changed my mind,
[[Let's fuck!|FuckedByRyan][$FuckedByRyan+=1]]
<</replace>><</link>>
</td>
</tr>
</table>
@@
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=21>><</if>>
<<set $Elapsed=10>>
<<if $Step==21>>
<<StripAll>>
<<MyVid "Media/Town/Ryan_21.webm">>
<br>
You find yourself in Ryan's bedroom, totally naked, on your hands and knees on Ryan's bed, your nether regions
proffered for his delectation, waiting for him to mount you from behind. From your current vantage point your view
is dominated by your breasts hanging vertically due to gravity. <<Think>>Tehe, my tits look bigger! <</Think>>
<br><br>
You wonder what is taking so long <<Think>>Probably getting himself hard! <</Think>> And then you feel it,
a solid, warm, presence pushing at your soft wet folds. <<Think>> Jeese! that feels a bit big! <</Think>> Your
suspicions are confirmed as he <<link "pushes into you">><<Penetration>><</link>>, stretching you wide as
he opens you and fills you with his large member. You bite your lip and stifle a whimper, that is until he
<<link "starts to fuck you!">><<set $Step=22>><<Refresh>><</link>>
<<elseif $Step==22>>
<<MyVid "Media/Town/Ryan_22.webm">>
<<MySound "Media/Sounds/MCsex1.mp3" "1.0" "Loop">>
<br>
He pushes in until his groin slaps your soft rounded buttocks <<Think>>Jeese! it goes in so far! <</Think>>
filling you completely, and then pulls back leaving you feeling empty and bereft. Again and again he
<<link "thrusts in and slides back out">><<SlowFuck>><</link>>
in a slow steady rhythm, fucking you powerfuly. <<Think>>God! it feels so good! <</Think>> You moan and
whimper with an uncontrollable expression of your mounting pleasure. <<Think>>Pun intended! <</Think>>
<br><br>
You can feel his strong hands holding your hips, controlling your position, but you can't see much beyond your
own tits, swinging and jiggling as he thrusts deep into you. Every now and again your nipples brush against the
bedding, adding extra sensation to the mix. You feel your excitement building, and then
<<link "he fucks you faster!">><<set $Step=23>><<Refresh>><</link>>
<<elseif $Step==23>>
<<MyVid "Media/Town/Ryan_23.webm">>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<br>
With all the vigour of mature youth he plays a rapid drumbeat on your buttocks, slapping against them forcefully
as he <<link "fucks the arse off you">><<FastFuck>><</link>> Your tits quiver and jiggle as they swing to his
rapid tattoo. Your moaning and whimpering increase along with your pleasure.
<br><br>
The buildup of your excitement is relentless <<Think>>God! What's happening! <</Think>> as his cock thrusts
deep into your hot wet cunt that is now just an open slippery sleeve for his manhood. You have no control over
anything as his nob dominates your universe! A sweet feeling of helplessness overwhelms you as he
<<link "brings you to orgasm!">><<set $Step=24>><<Refresh>><</link>>
<<elseif $Step==24>>
<<MyVid "Media/Town/Ryan_23.webm">>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0" "Loop">>
<br>
You cry out as your orgasm washes over you like a drug high, leaving you twitching and trembling in his grip, but
his cock is <<link "still pounding your insides">><<FastFuck>><</link>> and as lucidity returns you can feel
your excitement already building to another culmination. <<Think>>Oh Shit! Here I go again! <</Think>> You
lose the ability to think as another wave of orgasm crashes over you.
<br><br>
In a lucid moment you wonder if it's doing permanent damage to you psyche, <<Think>>I love it! <</Think>>
It's like a repeating drug high without drugs. <<Think>>I want this! I need this! I love this! <</Think>> Your
head is swimming, you are sheathed in perspiration, his cock won't let you rest! And then he
<<link "ejaculates deep inside you!">><<set $Step=25>><<Refresh>><</link>>
<<elseif $Step==25>>
<<MyVid "Media/Town/Ryan_24.webm" "NoLoop">>
<<StopMySound>>
<<MySound "Media/Sounds/MCsex3.mp3" "1.0">>
<br>
His cock literally 'throbs' inside you depositing a thick stream of potent white sperm directly to your innermost
sanctum! You can actually <<link "feel him cumming inside you.">><<Ejaculation>><</link>> As his sponk
is sprayed so powerfuly across your cervical opening that you can feel lt happening as a warm tickle deep inside
your hot little belly! The sensation triggers your most powerful orgasm yet.
<br><br>
It's truly wonderful! Sensations course through your body so intensely that you can't think, you can only feel, and
your emotions overflow with loving maternal feelings that only add to the pleasure. Accompanying this is a sense
of profound relief and release that subsides into a feeling of deep satisfaction.
<<set $Babycrazy+=3; $Fem+=3; $Accept+=3>>
<<set $Sexuality-=5; $SexStats[6]+=1; $SexStats[19]+=1; $SexStats[20]+=1>>
<<set $Need2Pee+=50; $Creampied=2>>
<<link "Ask to use his bathroom" "Toilet">><<StopMySound>><<StripAll>><<set $Step=26>><</link>>
<<elseif $Step==26>>
<<MyPicky "Media/Town/Ryan_26" "">>
<br>
After finishing in his bathroom, you return to the bedroom to find that Ryan has
<<if $FuckedByRyan==1>>changed into casual clothes. <<else>>dressed again. <</if>>
"That was wonderful Ryan" you tell him as you drape your arms around his neck. "The food or the sex?" he replies
with a grin. "Both" you inform him as you give him a long lascivious kiss.
<br><br>
You check that you have everything you arrived with. "If you are ever stuck for lunch again do give me a call and
I'll be delighted to satisfy your appetite" he tells you with a wink. "Oh I certainly shall" you tell him with a grin. He
walks you to the apartment block door and kisses you again. "By $MC.name" he calls as you
<<link "walk back to the Mall" "The Mall">>
<<unset $Step; $Stage; $Food; $Wine; $Flirt>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $FlowerFuck>><<set $FlowerFuck=10>><</if>>
<<set $Elapsed=10>>
<<MyVid "Media/Xtra1/Outside_Flowers_10.webm">>
<<MySound "Media/Sounds/MCsex2.mp3" "1.0" "Loop">>
<br>
<<if $FlowerFuck==10>>
<<StripAll>>
`You lie there,' he said softly. With a queer obedience, you lay down amongst the flowers. Then you felt the soft,
groping, helplessly desirous hand touching your body. You lay quite still, in a sort of sleep, in a sort of dream.
You quivered as you felt his hand groping softly, yet with queer thwarted clumsiness, among your clothing. Yet
the hand knew, too, how to unclothe you where it wanted. He drew down the thin sheath of your panties,
slowly, carefully, right down and over your feet. Then with a quiver of exquisite pleasure he touched your warm
soft body, and touched your navel for a moment in a kiss.
<br><br>
He had to come in to you at once, to enter the peace on earth of your soft, quiescent body. It was the moment
of pure peace for him, the entry into the body of the woman. You lay still, in a kind of sleep, always in a kind of
sleep. The activity, the orgasm was his, all his; you could strive for yourself no more. Even the tightness of his
arms round you, even the intense movement of his body, and the springing of his seed in you, was a kind of
sleep, from which you did not begin to rouse till he had finished and lay softly panting against your breast.
<<link "clean yourself up." "New Outside">>
<<set $Sexuality-=1; $Accept+=1; $Fem+=1; $Arousal=0; $Creampied=2; $FlowerFuck=11>>
<<StopMySound>><<StripAll>>
<</link>>
<<elseif $FlowerFuck==11>>
<<StripAll>>
He drew you to him, holding you close with one arm, feeling for your body with his free hand. You heard the
catch of his intaken breath as he found you. He pulled off your clothing until you were naked. "Eh! what it is to
touch you!" he said, as his finger caressed the delicate, warm, secret skin of your waist and hips. He put his face
down and rubbed his cheek against your belly and against your thighs again and again.
<br><br>
You felt the glide of his cheek on your thighs and belly and buttocks, and the close brushing of his moustache
and his soft thick hair, and your knees began to quiver. Far down inside you felt a new stirring, a new nakedness
emerging. And when he came into you, with an intensification of relief and consummation that was pure peace
to him, still you were waiting. You lay still, feeling his motion within you, his deep−sunk intentness, the sudden
quiver of him at the springing of his seed, then the slow−subsiding thrust. You lay still, without recoil. Even
when he had finished, you did not rouse yourself to get a grip on your own satisfaction, you lay still, and the
tears slowly filled and ran from your eyes.
<<link "clean yourself up." "New Outside">>
<<set $Sexuality-=1; $Accept+=1; $Fem+=1; $Arousal=0; $Creampied=2; $FlowerFuck=12>>
<<StopMySound>><<StripAll>>
<</link>>
<<elseif $FlowerFuck==12>>
<<StripAll>>
"Lie down then!" he said. You obeyed in silence, and he lay beside you. "There!" he said, and lifted your dress
right back, till he came even to your breasts. He kissed them softly, taking the nipples in his lips in tiny caresses
"Eh, but tha'rt nice, tha'rt nice!" he said, suddenly rubbing his face with a snuggling movement against your
warm belly. When he said that, with a little sigh, something in you quivered, something in your spirit stiffened
in resistance: stiffened from the terribly physical intimacy, and from the peculiar haste of his possession.
<br><br>
This time the sharp ecstasy of your own passion did not overcome you; you lay with your ends inert on his
striving body, and do what you might, your spirit seemed to look on from the top of your head, and the butting
of his haunches seemed ridiculous to you, and the sort of anxiety of his penis to come to its little evacuating
crisis seemed farcical. Yes, this was love, this ridiculous bouncing of the buttocks, and the wilting of the poor,
insignificant, moist little penis. This was the
<<link "the divine love!">><<set $FlowerFuck=13>><<Refresh>><</link>>
<<elseif $FlowerFuck==13>>
And yet when he had finished, soon over, and lay very very still, receding into silence, and a strange motionless
distance, far, farther than the horizon of your awareness, your heart began to weep. You could feel him ebbing
away, ebbing away, leaving you there like a stone on a shore. He was withdrawing, his spirit was leaving. As he
was drawing away, to rise silently and leave you, you clung to him in terror. "Don't! Don't go! Don't leave me!
Don't be cross with me! Hold me! Hold me fast!" you whispered in blind frenzy, not even knowing what you
said, and clung to him with uncanny force.
<br><br>
He took you in his arms again and drew you to him, and suddenly you became small in his arms, small and
nestling. It was gone, the resistance was gone, and you began to melt in a marvellous peace. And as you
melted small and wonderful in his arms, you became infinitely desirable to him, all his blood−vessels seemed to
scald with intense yet tender desire, for you, for your softness, for the penetrating beauty of you in his arms,
passing into
<<link "his blood.">><<set $FlowerFuck=14>><<Refresh>><</link>>
<<elseif $FlowerFuck==14>>
And softly, with that marvellous swoon−like caress of his hand in pure soft desire, softly he stroked the silky slope
of your loins, down, down between your soft warm buttocks, coming nearer and nearer to the very quick of you.
And you felt him like a flame of desire, yet tender, and you felt yourself melting in the flame. You let yourself go.
You felt his penis risen against you with silent amazing force and assertion and you let herself go to him.
<br><br>
You yielded with a quiver that was like death, you went all open to him. And oh, if he were not tender to you now,
how cruel, for you were all open to him and helpless! You quivered again at the potent inexorable entry inside
you, so strange and terrible. It came with a strange slow thrust of peace, the dark thrust of peace and a
ponderous, primordial tenderness, such as made the world in the beginning.
<br><br>
Your terror subsided in your breast, your breast dared to be gone in peace, you held nothing. You dared to let
go everything, all yourself and be gone in the flood. And it seemed you were like the sea, nothing but dark
waves rising and heaving, heaving with a great swell, so that slowly your whole darkness was in motion, and
you were Ocean rolling its dark, dumb mass. Oh, and far down inside you the deeps parted and rolled asunder,
in long, fair travelling billows, and ever, at the quick of you,
<<link "at the quick of you, ">><<set $FlowerFuck=15>><<Refresh>><</link>>
<<elseif $FlowerFuck==15>>
The depths parted, rolled asunder from the centre of soft plunging, as the plunger went deeper and deeper,
touching lower, and you were deeper and deeper and deeper disclosed, the heavier the billows of you rolled
away to some shore, uncovering you, and closer and closer plunged the palpable unknown, and further and
further rolled the waves of yourself away from you, leaving you, till suddenly, in a soft, shuddering convulsion,
the quick of all your plasm was touched, you knew yourself touched, the consummation was upon you, and you
were gone. You were gone, you were not, and you were born: a woman.
<br><br>
Ah, too lovely, too lovely! In the ebbing you realized all the loveliness. Now all your body clung with tender
love to the unknown man, and blindly to the wilting penis, as it so tenderly, frailly, unknowingly withdrew, after
the fierce thrust of its potency. As it drew out and left your body, the secret, sensitive thing, you gave an
unconscious cry of pure loss, and you tried to put it back. It had been so perfect! And you loved it so!
<<link "at the quick of you, ">><<set $FlowerFuck=16>><<Refresh>><</link>>
<<elseif $FlowerFuck==16>>
And only now you became aware of the small, bud−like reticence and tenderness of the penis, and a little cry
of wonder and poignancy escaped you again, your woman's heart crying out over the tender frailty of that
which had been the power. `It was so lovely!' you moaned. `It was so lovely!' But he said nothing, only softly
kissed you, lying still above you. And you moaned with a sort Of bliss, as a sacrifice, and a newborn thing.
<br><br>
You clung to him, with a hiss of wonder that was almost awe, terror. He held you close, but he said nothing. You
crept nearer to him, to be near to the sensual wonder of him. And out of his utter, incomprehensible stillness,
you felt again the slow momentous, surging rise of the phallus again, the other power. And your heart melted
with a kind of awe. And this time his being within you was all soft and iridescent, such as no consciousness could
seize. Your whole self quivered unconscious and alive, like plasm. You could not know what it was. You could not
remember what it had been. Only that it had been more lovely than
<<link "anything ever could be.">><<set $FlowerFuck=17>><<Refresh>><</link>>
<<elseif $FlowerFuck==17>>
And afterwards you were utterly still, utterly unknowing, you was not aware for how long. And he was still with
you, in an unfathomable silence along with you. And of this, you would never speak. When awareness of the
outside began to come back, you clung him, murmuring `My love! My love!' And he held you silently. And you
curled on his breast, perfect. But his silence was fathomless. His hands held you like flowers, so still and strange.
<br><br>
<<link "You really enjoyed that!." "New Outside">>
<<set $Sexuality-=2; $Accept+=2; $Fem+=2; $Arousal=0; $Creampied=2; $FlowerFuck=12>>
<<StopMySound>><<StripAll>>
<</link>>
<</if>>
<</nobr>>
<<nobr>>
<<if ndef $Stage>><<set $Stage=0>><</if>>
<<set $Elapsed=5>>
<<if $Stage==0>>
<<StopMySound>>
<<MyPicky "Media/Xtra2/TimBed_00" "">>
<br>
Tim leads you into what is obviously his bedroom! Half the room is taken up with music stuff and a desk with a
computer and a keyboard. The other half contains a bed, a couple of lamps, and some drawers. Cast off clothing
is strewn around, on the bed, the floor, and in a large laundry basket.
<br><br>
Tim heads to the desk area. "Sit down and make yourself at home!" he tells you, guesturing towards the bed area.
You look around but the only chair is at his desk. <<Think>>I don't think he means that one! <</Think>> You
gingerly sit down on the edge of the bed and watch Tim while he
<<link "messes with his computer.">><<set $Stage=1>><<Refresh>><</link>>
<<elseif $Stage==1>>
<<MyMusic "Media/Music/ClubBeat.mp3" 0.5 "Loop">>
<<MyPicky "Media/Xtra2/TimBed_01" "">>
<br>
Loud techno beat music fills the room, throbbing and pulsating with a primal energy. It sounds familiar as if you
had heard it somewhere before. "WHADAYA THINK?" Tim shouts above the music, still fiddling with the computer
settings. "It's good" you say and then realise that he doesn't have a hope of hearing you. "IT'S GOOD" you shout
into the din. Tim's nod of the head tells you he heard you that time.
<br><br>
Finally satisfied with whatever tweak he was doing he turns around and grins at you like a schoolboy showing off
to his parents. "THIS IS MY MOST SUCCESSFUL ONE" he tells you. You nod to show you understood. He wipes his
forhead with the back of his hand. "HOT IN HERE ISN'T IT" he shouts and
<<link "takes his shirt off!">><<set $Stage=2>><<Refresh>><</link>>
<<elseif $Stage==2>>
<<MyPicky "Media/Xtra2/TimBed_02" "">>
<br>
Tim pulls his T-shirt up over his head and off, then tosses it onto the nearby chair while shaking his head to let
his hair fall free. You gaze mesmerised at his well formed muscular chest it's <<Think>>Nice! <</Think>> not
overly muscled, but still powerful looking. Not hairy either. "IF YOU FEEL HOT" He shouts "FEEL FREE TO TAKE
YOUR CLOTHES OFF" He tells you with an intense look.
<br><br>
You process that. <<Think>>Stick or twist? <</Think>> You didn't go thru everything you have been thru just
to listen to music in his bedroom! Your trembling fingers move to the fastnings of your $Outfit.items[5].desc and
begin loosening them. Tim smiles and shows his approval by kicking off his shoes
<<link "and his pants!">><<set $Stage=3>><<Refresh>><</link>>
<<elseif $Stage==3>>
<<StripAll>>
<<MyPicky "Media/Xtra2/TimBed_03" "">>
<br>
Tim is completely naked now. You note that his lower body is just as toned and muscled as his upper body, but
it's his cock that comands your attention as you nervously continue removing your clothing. It's big! Long and fat
and already half errect and rising! <<Think>>He's going to fuck me with that thing! <</Think>> You try not to
stare at it, but it has a presence you find hard to ignore.
<br><br>
Now you are naked as well! Naked in Tim's bedroom! <<Think>> Ready to be fucked! <</Think>> Your body is
responding without consious volition to the presence of the naked man. Your nipples are taught and errect, they
tingle and ache to be touched. Your pussy is hot and itchy and the tops of your thighs glisten with escaped juice
revealing your readiness for sex. A sudden wave of lewdness
<<link "washes over you!">><<set $Stage=4>><<Refresh>><</link>>
<<elseif $Stage==4>>
<<MyPicky "Media/Xtra2/TimBed_04" "">>
<br>
You stretch out along the bed feeling both lewd and <<Think>>Sexy? <</Think>> at the same time. Tim walks
over to stand before you <<Think>>Inspecting me? Appraising me? <</Think>> so you part your knees to show
him the goods, to show him what it is that you offer.
<br><br>
He responds to your lewd display with an inarticulate growl and his cock visibly twitches. Your heart is hammering
and your body is totally prepared. Nipples engorged and errect, cunt oozing with juice, skin soft and smooth and
flushed with warmth, the air redolent with pheremones. No wonder he
<<link "can't resist you" "TimFuck">><<unset $Stage>><</link>>
<</if>>
<</nobr>><<nobr>>
<<if ndef $Step>><<set $Step=0>><</if>>
<<if $Step==0>>
<<MyPicky "Media/Xtra2/TimLaid" "Time">>
<br>
You lie next to Tim in his bed. Your pussy feels used, stretched and a little sore, and there is sperm in it. You can
feel the sperm oozing around deep inside you when you contract
<<link "your pelvic muscles.">><<Spermed>><</link>>
It's a strange sensation and you keep on doing it, like an itch that you have to scratch. But of course it ultimately
pushes the sperm out to dribble down your bum crack and slicken your thighs.
<br><br>
You nudge him. "Tim, where's your bathroom?" you ask. "Urh! next door down the hall" he tells you indicating
vaguely with his hand. You start to get out of the bed. "Here, put this on" he says, handing you one of his shirts
from his washing pile. "There might still be people around." You take the shirt
<<link "and put it on">>
<<set _Shrt99 = {ID:"Shrt99", name:"Shirt", sex:"M", for:["CS","EV","WK"], cost:24, sx:4, qal:4,
color:"White", path: "Media/Shop (Mens)/Shrt01.jpg", desc:"Tim's shirt"}>>
<<set $Outfit.items[5]=clone(_Shrt99)>>
<<set $Step=1>><<Refresh>>
<</link>>
<<elseif $Step==1>>
<<MyPicky "Media/Xtra2/TimLaid" "Time">>
<br>
It feels strange to be wearing a man's shirt again. <<Think>>But kind of sexy! <</Think>> It's far too big for you
now of course, it drapes around you like a loose dress. It also came from his washing pile. having been worn his
scent lingers on it quite strongly. <<Think>>Some girls have a fetish for wearing the guy's shirt <</Think>> You
ponder on this for a moment or two.
<br><br>
The trope originated in mid-20th century cinema where it was used as an indicator of an omitted sex scene. It
then became a 'Thing' by imitation. <<Think>>Anyone seeing me will know I've just been fucked by Tim! It sort
of marks me as his teratory! <</Think>> It makes you feel smaller and more feminine, warm and cozy, and you
feel like you are being protected and wanted by
<<link "someone special ." "Toilet">><<StopMySound>><<set $Step=2>><</link>>
<<elseif $Step==2>>
<<unset $Step>>
<<goto [[TimStory]]>>
<</if>>
<</nobr>>
<<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
<</nobr>>
<<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
<</nobr>>
<<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
<</nobr>><<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
<</nobr>><<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
<</nobr>><<nobr>>
<img src="Media/Transform/ThatsAllFolks.jpg">
<br><br>
<<link "Game over (Restart)">><<set Engine.restart()>><</link>>
<</nobr>><<nobr>>
<</nobr>><<nobr>>
<<switch $Locn>>
<<case "ShopSport">><<MyPicky "Media/Xtra1/Shopping_16" "">>
<<case "ShopLingerie">><<MyPicky "Media/Xtra1/Shopping_21" "">>
<<case "ShopFem">><<MyPicky "Media/Xtra1/Shopping_26" "">>
<<case "ShopBoho">><<MyPicky "Media/Xtra1/Shopping_31" "">>
<<case "ShopShoes">><<MyPicky "Media/Xtra1/Shopping_36" "">>
<<case "ShopChemist">><<MyPicky "Media/Xtra1/Shopping_41" "">>
<<case "ShopJewelry">><<MyPicky "Media/Xtra1/Shopping_46" "">>
<</switch>>
<br>
You return to Victoria who is waiting at the shop entrance and tell her that you are short of money, showing her your banking app as proof! She regards you with fond amusement and says "Well, we did make you a woman, so we can't complain if you shop like one can we? And you do need a suitable wardrobe!"
<br><br>
She takes out her phone and her fingers flash like lightning over the screen. Seconds later your own phone updates to show €500 has been added to youraccount. You thank her with an impish grin. "Do learn some thrift dear" she tells you resignedly. "Think of it this way, if I was a guy you had to recompense, you could very well end up with a sore bottom!" Not heeding her words at all you
<<link "return to shopping" `previous()`>><<set $Bank+=500>><</link>>
<</nobr>><<nobr>>
Hacking dating app
Creating a profile
Music likes Rock and Electronic
Favourite bands are The Beatles Rolling Stones Cyberfuck
Favourite quisene Itallian, Chinese, and Traditional British
Pastimes Listening to music, Eating out, Riding motorbike
Riding pillion on a motorcycle, it's just so exciting!
Here we would have meeting and exciting ride on Tim's motorcycle.
Leather biker's outfit
Maybe a road trip and staying in a few B&B's getting fucked.
Tim not that taken with Fatherhood
Tim fucks you when pregnant
Give birth
First baby is a boy.
Game ends
<</nobr>><<nobr>>
<<if $Temp==1>> /* A table include for New Bar */
<br>
<table class="Link-table">
<tr>
<td><<link "is totaly wonderful">><<set $Fem+=0; $Accept+=0>><<Refresh>><</link>></td>
<td><<link "is generally quite nice">><<set $Fem+=0; $Accept+=0>><<Refresh>><</link>></td>
<td><<link "has good and bad points">><<set $Fem+=0; $Accept+=0>><<Refresh>><</link>></td>
<td><<link "was a mistake">><<set $Fem+=0; $Accept+=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==2>> /* A table include for New Bar */
<br>
<table class="Link-table">
<tr>
<td><<link "Atheletic Men">><<set $Sexuality-=5; $Accept+=1; $Slut+=1>><<Refresh>><</link>></td>
<td><<link "Intelectual Men">><<set $Sexuality-=4; $Accept+=2>><<Refresh>><</link>></td>
<td><<link "Caring Men">><<set $Sexuality-=3; $Accept+=3>><<Refresh>><</link>></td>
<td><<link "Men and Women">><<Refresh>><</link>></td>
<td><<link "Only Women">><<set $Sexuality+=5; $Accept-=3>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==3>> /* A table include for New Bar */
<br>
<table class="Link-table">
<tr>
<td><<link "One Baby">><<set $Babycrazy+=1; $Accept+=1>><<Refresh>><</link>></td>
<td><<link "Two Babies">><<set $Babycrazy+=2; $Accept+=2>><<Refresh>><</link>></td>
<td><<link "Three Babies">><<set $Babycrazy+=3; $Accept+=3>><<Refresh>><</link>></td>
<td><<link "Four Babies">><<set $Babycrazy+=4; $Accept+=4>><<Refresh>><</link>></td>
<td><<link "Lots of Babies">><<set $Babycrazy+=5; $Accept+=5>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==4>> /* A table include for New Bar */
<br>
<table class="Link-table">
<tr>
<td><<link "Wonderful">><<set $Babycrazy+=1; $Accept+=3>><<Refresh>><</link>></td>
<td><<link "Pleasant">><<set $Babycrazy+=1; $Accept+=2>><<Refresh>><</link>></td>
<td><<link "Quite Nice">><<set $Babycrazy+=1; $Accept+=1>><<Refresh>><</link>></td>
<td><<link "tollerable">><<set $Babycrazy+=0; $Accept+=0>><<Refresh>><</link>></td>
<td><<link "Endurable">><<set $Babycrazy+=0; $Accept+=0>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==5>> /* A table include for New Bar */
<br>
<table class="Link-table">
<tr>
<td><<link "Much Better">><<set $Accept+=3>><<Refresh>><</link>></td>
<td><<link "Better">><<set $Accept+=2>><<Refresh>><</link>></td>
<td><<link "A Bit Better">><<set $Accept+=1>><<Refresh>><</link>></td>
<td><<link "The Same">><<set $Accept+=0>><<Refresh>><</link>></td>
<td><<link "Confused">><<set $Accept-=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==6>> /* A table include for New Bar */
<br>
<table class="Link-table">
<tr>
<td><<link "Totally Divine">><<set $Accept+=2; $Fem+=2>><<Refresh>><</link>></td>
<td><<link "Wonderful">><<set $Accept+=2; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "A Natural Choice">><<set $Accept+=3; $Fem+=3>><<Refresh>><</link>></td>
<td><<link "So Sexy">><<set $Accept+=2; $Slut+=2>><<Refresh>><</link>></td>
<td><<link "So Alluring">><<set $Accept+=2; $Slut+=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==7>> /* A table include for New Bar */
<br>
<table class="Link-table">
<tr>
<td><<link "I Love It!">><<set $Accept+=2; $Fem+=2>><<Refresh>><</link>></td>
<td><<link "I Like It!">><<set $Accept+=1; $Fem+=1>><<Refresh>><</link>></td>
<td><<link "I'm Not Sure.">><<Refresh>><</link>></td>
<td><<link "I don't Like It!">><<set $Accept-=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==8>> /* A table include for New Bar */
<br>
<table class="Link-table">
<tr>
<td><<link "Bright and Rosy!">><<set $Accept+=1>><<Refresh>><</link>></td>
<td><<link "Same Old, Same Old!">><<Refresh>><</link>></td>
<td><<link "Trouble Ahead!">><<set $Accept-=1>><<Refresh>><</link>></td>
</tr>
</table>
<<elseif $Temp==30>> /* A table include for New Bar */
<<set $Arousal=Math.round($Arousal)>>
<<set $Arousal=Math.clamp($Arousal, 0, 100)>>
<<Stat2 $Arousal "Arousal :">><<Stat2 $Arousal "$Arousal %">>
<</if>>
<<unset $Temp>>
<</nobr>>